Static Application Security Testing tools help developers find security vulnerabilities before release, but they often produce many false positives. This increases manual review effort, reduces developer trust, and may cause real vulnerabilities to be ignored among noisy reports. We present QASecClaw, a multi agent approach that combines conventional Static Application Security Testing with coding specialized Large Language Model based contextual code review. A SAST engine first reports candidate vulnerabilities, and a Large Language Model based SAST Filter Agent then reviews each finding with source code context to decide whether it is likely to be a true positive or a false positive. QASecClaw is coordinated by a Mission Orchestrator and includes specialized agents for test planning, security validation, evidence correlation, filtering, and reporting. We evaluate QASecClaw on OWASP Benchmark v1.2, which contains 2,740 Java test cases across 11 Common Weakness Enumeration categories with ground truth labels. QASecClaw achieves an F1 score of 90.93 percent, compared with 78.39 percent for standalone Semgrep. The improvement is mainly driven by an 88.6 percent reduction in false positives, from 560 to 64, with only a 3.1 percent reduction in recall. These results show that Large Language Model augmented multi agent verification can make Static Application Security Testing output more accurate, useful, and trustworthy.
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Static Application Security Testing tools help developers find security vulnerabilities before release, but they often produce many false positives. This increases manual review effort, reduces developer trust, and may cause real vulnerabilities to be ignored among noisy reports. We present QASecClaw, a multi agent approach that combines conventional Static Application Security Testing with coding specialized Large Language Model based contextual code review. A SAST engine first reports candidate vulnerabilities, and a Large Language Model based SAST Filter Agent then reviews each finding with source code context to decide whether it is likely to be a true positive or a false positive. QASecClaw is coordinated by a Mission Orchestrator and includes specialized agents for test planning, security validation, evidence correlation, filtering, and reporting. We evaluate QASecClaw on OWASP Benchmark v1.2, which contains 2,740 Java test cases across 11 Common Weakness Enumeration categories with ground truth labels. QASecClaw achieves an F1 score of 90.93 percent, compared with 78.39 percent for standalone Semgrep. The improvement is mainly driven by an 88.6 percent reduction in false positives, from 560 to 64, with only a 3.1 percent reduction in recall. These results show that Large Language Model augmented multi agent verification can make Static Application Security Testing output more accurate, useful, and trustworthy.
The automation of scientific research workflows has emerged as a transformative frontier in artificial intelligence, yet existing autonomous research agents remain largely domain-agnostic, lacking the specialized reasoning, method selection, and data acquisition capabilities required for rigorous spatial data science. This paper introduces NORA (Night Owl Research Agent), a harness-engineered, multi-agent autonomous research system purpose-built for GIScience and spatial data science. NORA orchestrates the complete research lifecycle through a skills-first architecture comprising 21 domain-specialized workflow skills, 9 specialist sub-agents, and custom Model Context Protocol (MCP) servers. Central to the system's design are two novel domain-specialized skills: a spatial analysis skill unit that encodes decision frameworks for exploratory spatial data analysis, spatial regression, and diagnostics; and a spatial data download skill that supports reproducible acquisition from authoritative geospatial data sources. We formalize the concept of harness engineering for scientific research agents, demonstrating how lifecycle hooks, safety gates, generator-evaluator separation, human-in-the-loop, and state persistence ensure reliable and reproducible autonomous research. We evaluate NORA through case studies by 6 domain specialists and 3 LLM reviewers across seven dimensions (novelty, quality, rigor, etc). Results demonstrate that domain-specialized harness engineering substantially improves the efficiency and quality of research output compared to general-purpose agent configurations.
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The automation of scientific research workflows has emerged as a transformative frontier in artificial intelligence, yet existing autonomous research agents remain largely domain-agnostic, lacking the specialized reasoning, method selection, and data acquisition capabilities required for rigorous spatial data science. This paper introduces NORA (Night Owl Research Agent), a harness-engineered, multi-agent autonomous research system purpose-built for GIScience and spatial data science. NORA orchestrates the complete research lifecycle through a skills-first architecture comprising 21 domain-specialized workflow skills, 9 specialist sub-agents, and custom Model Context Protocol (MCP) servers. Central to the system's design are two novel domain-specialized skills: a spatial analysis skill unit that encodes decision frameworks for exploratory spatial data analysis, spatial regression, and diagnostics; and a spatial data download skill that supports reproducible acquisition from authoritative geospatial data sources. We formalize the concept of harness engineering for scientific research agents, demonstrating how lifecycle hooks, safety gates, generator-evaluator separation, human-in-the-loop, and state persistence ensure reliable and reproducible autonomous research. We evaluate NORA through case studies by 6 domain specialists and 3 LLM reviewers across seven dimensions (novelty, quality, rigor, etc). Results demonstrate that domain-specialized harness engineering substantially improves the efficiency and quality of research output compared to general-purpose agent configurations.
What if the twelve jurors of Sidney Lumet's 12 Angry Men (1957) were not men, but large language models? Would the one juror who disagrees still be able to change everyone's mind? This paper instantiates that scenario as a multi-agent benchmark for LLM deliberation: twelve agents, each conditioned on a film-faithful persona, debate the film's murder case using multi-agent framework. Two models representing opposite ends of the RLHF spectrum are tested: GPT-4o (closed-source, heavy alignment) and Llama-4-Scout (open-weight, lighter alignment), across three conditions (baseline, open-minded prompt, no initial vote), with N = 3 replications per cell (18 runs total). Three findings emerge. (i) Seventeen of eighteen runs end in a hung jury (a state where the jury fails to reach a unanimous verdict); the film's central event, gradual minority-to-majority persuasion, almost never occurs, indicating that anchoring is the dominant failure mode of current LLMs in this setting. (ii) The two models exhibit sharply different internal dynamics: GPT-4o produces a mean of 1.0 vote changes per run across all conditions, while Llama-4-Scout ranges from 2.0 (baseline) to 6.0 (open-minded prompt), and is the only model to reach a NOT_GUILTY verdict (1 of 3 runs in the no-initial-vote condition). The same ``open-minded'' instruction is internalized by Llama and ignored by GPT-4o. (iii) This asymmetry suggests that the intensity of RLHF alignment training, not model capability, is the primary determinant of deliberative flexibility in multi-agent settings. Flexibility, not capability, tracks human deliberation. The work is framed as an exploratory study and discusses implications for jury-of-LLMs evaluation and multi-agent debate.
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What if the twelve jurors of Sidney Lumet's 12 Angry Men (1957) were not men, but large language models? Would the one juror who disagrees still be able to change everyone's mind? This paper instantiates that scenario as a multi-agent benchmark for LLM deliberation: twelve agents, each conditioned on a film-faithful persona, debate the film's murder case using multi-agent framework. Two models representing opposite ends of the RLHF spectrum are tested: GPT-4o (closed-source, heavy alignment) and Llama-4-Scout (open-weight, lighter alignment), across three conditions (baseline, open-minded prompt, no initial vote), with N = 3 replications per cell (18 runs total). Three findings emerge. (i) Seventeen of eighteen runs end in a hung jury (a state where the jury fails to reach a unanimous verdict); the film's central event, gradual minority-to-majority persuasion, almost never occurs, indicating that anchoring is the dominant failure mode of current LLMs in this setting. (ii) The two models exhibit sharply different internal dynamics: GPT-4o produces a mean of 1.0 vote changes per run across all conditions, while Llama-4-Scout ranges from 2.0 (baseline) to 6.0 (open-minded prompt), and is the only model to reach a NOT_GUILTY verdict (1 of 3 runs in the no-initial-vote condition). The same ``open-minded'' instruction is internalized by Llama and ignored by GPT-4o. (iii) This asymmetry suggests that the intensity of RLHF alignment training, not model capability, is the primary determinant of deliberative flexibility in multi-agent settings. Flexibility, not capability, tracks human deliberation. The work is framed as an exploratory study and discusses implications for jury-of-LLMs evaluation and multi-agent debate.
Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.
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Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions. RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek. Exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success. Models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.
作者Isam Mashhour Al Jawarneh, Lorenzo Felletti, Luca Foschini, Paolo Bellavista
The exponential growth of geospatial data streams flowing from IoT devices challenges conventional cloud-based analytics, which typically suffer from network bandwidth waste and latency, basically attributed to the data being managed completely by Cloud, such as centralized sampling. To address this gap, we propose EdgeApproxGeo, a novel edge-cloud architecture that performs spatial-stratified online sampling at network edge devices near data sources. Our system introduces a novel sampling method called EdgeSOS, which is a unique decentralized, geohash-based stratified sampling algorithm designed to operate independently at resource-constrained edge nodes without cross-node synchronization, coupled with spatial-aware data distribution and topic routing in Apache Kafka data stream ingestion, aiming at optimizing downstream data stream processing analytics. We evaluated our system on two real-world geo-referenced datasets, mobility and air quality, and EdgeApproxGeo achieves a significant speedup over cloud-only baselines while maintaining errors in check (e.g., MAPE < 10% error rate at 80% sampling rate). We further demonstrate that coarser geohash granularity (e.g., Geohash-5) can reduce error figures by 30% as compared to finer counterparts (i.e., Geohash-6), thus revealing a tunable accuracy-efficiency trade-off. Our standard-compliant prototype, built atop Apache Kafka and Apache Spark, further validates the utility of edge-deployed approximate query processing for real-time big geospatial data analytics.
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The exponential growth of geospatial data streams flowing from IoT devices challenges conventional cloud-based analytics, which typically suffer from network bandwidth waste and latency, basically attributed to the data being managed completely by Cloud, such as centralized sampling. To address this gap, we propose EdgeApproxGeo, a novel edge-cloud architecture that performs spatial-stratified online sampling at network edge devices near data sources. Our system introduces a novel sampling method called EdgeSOS, which is a unique decentralized, geohash-based stratified sampling algorithm designed to operate independently at resource-constrained edge nodes without cross-node synchronization, coupled with spatial-aware data distribution and topic routing in Apache Kafka data stream ingestion, aiming at optimizing downstream data stream processing analytics. We evaluated our system on two real-world geo-referenced datasets, mobility and air quality, and EdgeApproxGeo achieves a significant speedup over cloud-only baselines while maintaining errors in check (e.g., MAPE < 10% error rate at 80% sampling rate). We further demonstrate that coarser geohash granularity (e.g., Geohash-5) can reduce error figures by 30% as compared to finer counterparts (i.e., Geohash-6), thus revealing a tunable accuracy-efficiency trade-off. Our standard-compliant prototype, built atop Apache Kafka and Apache Spark, further validates the utility of edge-deployed approximate query processing for real-time big geospatial data analytics.
作者Zhaoyuan Su, Olatunji Ruwase, Karthik Ganesan, Aurick Qiao, Samyam Rajbhandari, Juncheng Yang, Yue Cheng, Yuxiong He
Production LLM workloads increasingly serve discriminative tasks, such as classification, recommendation, and verification, whose answers are read from the logits of a single prefill pass with no autoregressive decoding. Serving these prefill-only workloads on mixture-of-experts (MoE) models is bottlenecked not by compute but by the distributed execution required to fit the model: existing parallel strategies (tensor, expert, and pipeline parallelism) trade memory pressure for redundant computation, communication, and synchronization, severely degrading MoE prefill serving efficiency. We observe that these overheads stem from coupling expert placement with synchronous activation routing — a design inherited from the decoding era. The long, compute-bound forward passes of large-batch prefill open a per-layer window wide enough to stream expert weights in the background, replacing per-layer activation AllToAll with asynchronous weight AllGather fully overlapped with computation. We propose ZeRO-Prefill, a prefill-only serving system whose backend, AsyncEP (Asynchronous Expert Parallelism), gathers experts by weight rather than routing them by activation, and whose frontend co-enforces a physically-derived saturation threshold through prefix-aware routing and true-FLOPs load tracking. On Qwen3-235B-A22B across four hardware/precision configurations, ZeRO-Prefill delivers 1.35-1.37x throughput over the strongest distributed baseline on real-world workloads and up to 1.59x on long-context synthetic workloads, sustaining 29.8-36.2% per-GPU model FLOPs utilization.
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Production LLM workloads increasingly serve discriminative tasks, such as classification, recommendation, and verification, whose answers are read from the logits of a single prefill pass with no autoregressive decoding. Serving these prefill-only workloads on mixture-of-experts (MoE) models is bottlenecked not by compute but by the distributed execution required to fit the model: existing parallel strategies (tensor, expert, and pipeline parallelism) trade memory pressure for redundant computation, communication, and synchronization, severely degrading MoE prefill serving efficiency. We observe that these overheads stem from coupling expert placement with synchronous activation routing — a design inherited from the decoding era. The long, compute-bound forward passes of large-batch prefill open a per-layer window wide enough to stream expert weights in the background, replacing per-layer activation AllToAll with asynchronous weight AllGather fully overlapped with computation. We propose ZeRO-Prefill, a prefill-only serving system whose backend, AsyncEP (Asynchronous Expert Parallelism), gathers experts by weight rather than routing them by activation, and whose frontend co-enforces a physically-derived saturation threshold through prefix-aware routing and true-FLOPs load tracking. On Qwen3-235B-A22B across four hardware/precision configurations, ZeRO-Prefill delivers 1.35-1.37x throughput over the strongest distributed baseline on real-world workloads and up to 1.59x on long-context synthetic workloads, sustaining 29.8-36.2% per-GPU model FLOPs utilization.
3D Gaussian splatting (3DGS) is a state-of-the-art representation for real-time photorealistic novel-view synthesis, yet a single high-fidelity scene typically occupies hundreds of megabytes to several gigabytes, exceeding the budgets of mobile, immersive, and volumetric video platforms. Existing 3DGS compression methods (e.g., HAC++, FlexGaussian, LP-3DGS) treat pruning, quantization, and entropy coding as separate stages and rely on hand-tuned heuristics (opacity thresholds, fixed bit-widths, SH truncation), limiting cross-scene generalization and preventing users from specifying a target rate or quality budget. We propose GETA-3DGS, to our knowledge the first end-to-end automatic joint structured pruning and quantization framework for 3DGS. Building on GETA for joint pruning-quantization of deep networks, we contribute: (i) a 3DGS-aware quantization-aware dependency graph (QADG) treating each Gaussian primitive as a group with five attribute sub-nodes and degree-aware SH sub-nodes; (ii) a render-aware saliency fusing transmittance-weighted contribution, screen-space gradient, and pixel coverage into a Gaussian-level importance score; and (iii) a heterogeneous per-attribute mixed-precision scheme co-optimized with structural sparsity under a projected partial saliency-guided (PPSG) descent guarantee. On Mip-NeRF 360, Tanks and Temples, and Deep Blending, GETA-3DGS operates directly on raw Gaussian primitives rather than a post-hoc anchor representation, delivering ~5x storage reduction over Vanilla 3DGS with no per-scene thresholds. Bit-width policy is the dominant rate-distortion lever: a uniform 6-bit cap costs up to -6.74 dB on view-dependent scenes versus our heterogeneous allocation, matching an information-theoretic reverse-water-filling analysis we develop. GETA-3DGS is complementary to existing codecs: entropy coding (HAC++, CompGS) is downstream, so the two can be composed.
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3D Gaussian splatting (3DGS) is a state-of-the-art representation for real-time photorealistic novel-view synthesis, yet a single high-fidelity scene typically occupies hundreds of megabytes to several gigabytes, exceeding the budgets of mobile, immersive, and volumetric video platforms. Existing 3DGS compression methods (e.g., HAC++, FlexGaussian, LP-3DGS) treat pruning, quantization, and entropy coding as separate stages and rely on hand-tuned heuristics (opacity thresholds, fixed bit-widths, SH truncation), limiting cross-scene generalization and preventing users from specifying a target rate or quality budget. We propose GETA-3DGS, to our knowledge the first end-to-end automatic joint structured pruning and quantization framework for 3DGS. Building on GETA for joint pruning-quantization of deep networks, we contribute: (i) a 3DGS-aware quantization-aware dependency graph (QADG) treating each Gaussian primitive as a group with five attribute sub-nodes and degree-aware SH sub-nodes; (ii) a render-aware saliency fusing transmittance-weighted contribution, screen-space gradient, and pixel coverage into a Gaussian-level importance score; and (iii) a heterogeneous per-attribute mixed-precision scheme co-optimized with structural sparsity under a projected partial saliency-guided (PPSG) descent guarantee. On Mip-NeRF 360, Tanks and Temples, and Deep Blending, GETA-3DGS operates directly on raw Gaussian primitives rather than a post-hoc anchor representation, delivering ~5x storage reduction over Vanilla 3DGS with no per-scene thresholds. Bit-width policy is the dominant rate-distortion lever: a uniform 6-bit cap costs up to -6.74 dB on view-dependent scenes versus our heterogeneous allocation, matching an information-theoretic reverse-water-filling analysis we develop. GETA-3DGS is complementary to existing codecs: entropy coding (HAC++, CompGS) is downstream, so the two can be composed.
Contemporary systems serving large language models (LLMs) have adopted prefill-decode disaggregation to better load-balance between the compute-bound prefill phase and the memory-bound decode phase. Under this design, prefill workers generate a KV cache that must be transferred to decode workers before token generation can begin. With these workers residing on different physical systems, this transfer becomes a significant bottleneck to serving LLMs at scale. This bottleneck gets exacerbated for long-input and agentic workloads, which typically require long inputs. Existing lossless codecs are not well suited to this setting as they primarily target offline weight compression, rely on CPU-side, or use variable-length coding that decompresses fast but compresses too slowly for online use. SplitZip is a GPU-friendly lossless compressor for KV-cache transfer. It exploits redundancy in floating-point exponents of KV activations, encoding the most frequent exponent values with fixed-length codes, and encoding (position, value) pairs and value of rare exponents in an escape stream. An offline calibrated top-16 exponent codebook enables online encoding, while the regular dense path and sparse escape correction make both encoding and decoding efficient on GPUs. On real BF16 activation tensors, SplitZip achieves 613.3 GB/s compression throughput and 2181.8 GB/s decompression throughput, substantially outperforming prior lossless compressors on the latency-critical codec path. End-to-end transfer experiments show up to 1.32$\times$ speedup for BF16 KV-cache transfer, 1.30$\times$ speedup for TTFT and 1.23$\times$ increase on Request Throughput.
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Contemporary systems serving large language models (LLMs) have adopted prefill-decode disaggregation to better load-balance between the compute-bound prefill phase and the memory-bound decode phase. Under this design, prefill workers generate a KV cache that must be transferred to decode workers before token generation can begin. With these workers residing on different physical systems, this transfer becomes a significant bottleneck to serving LLMs at scale. This bottleneck gets exacerbated for long-input and agentic workloads, which typically require long inputs. Existing lossless codecs are not well suited to this setting as they primarily target offline weight compression, rely on CPU-side, or use variable-length coding that decompresses fast but compresses too slowly for online use. SplitZip is a GPU-friendly lossless compressor for KV-cache transfer. It exploits redundancy in floating-point exponents of KV activations, encoding the most frequent exponent values with fixed-length codes, and encoding (position, value) pairs and value of rare exponents in an escape stream. An offline calibrated top-16 exponent codebook enables online encoding, while the regular dense path and sparse escape correction make both encoding and decoding efficient on GPUs. On real BF16 activation tensors, SplitZip achieves 613.3 GB/s compression throughput and 2181.8 GB/s decompression throughput, substantially outperforming prior lossless compressors on the latency-critical codec path. End-to-end transfer experiments show up to 1.32$\times$ speedup for BF16 KV-cache transfer, 1.30$\times$ speedup for TTFT and 1.23$\times$ increase on Request Throughput.
作者Kyle Lee, Corentin Delacour, Kevin Callahan-Coray, Kyle Jiang, Can Yaras, Samet Oymak, Tathagata Srimani, Kerem Y. Camsari
Autoregressive decoding becomes bandwidth-limited at long contexts, as generating each token requires reading all $n_k$ key and value vectors from KV cache. We present Stochastic Additive No-mulT Attention (SANTA), a method that sparsifies value-cache access by sampling $S \ll n_k$ indices from the post-softmax distribution and aggregates only those value rows. This yields an unbiased estimator of the post-softmax value aggregation while replacing value-stage multiply-accumulates with gather-and-add. We introduce stratified sampling to design variance-reduced, GPU-friendly variants, demonstrating $1.5\times$ decode-step attention kernel speedup over FlashInfer and FlashDecoding on an NVIDIA RTX 6000 Ada while matching baseline accuracy at 32k-token contexts. Finally, we propose Bernoulli $qK^\mathsf{T}$ sampling as a complementary technique to sparsify the score stage, reducing key-feature access through stochastic ternary queries. Both methods are orthogonal to upstream techniques such as ternary quantization, low-rank projections, and KV-cache compression. Together, they point toward sparse, multiplier-free, and energy-efficient inference. We open-source our kernels at: https://github.com/OPUSLab/SANTA.git
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Autoregressive decoding becomes bandwidth-limited at long contexts, as generating each token requires reading all $n_k$ key and value vectors from KV cache. We present Stochastic Additive No-mulT Attention (SANTA), a method that sparsifies value-cache access by sampling $S \ll n_k$ indices from the post-softmax distribution and aggregates only those value rows. This yields an unbiased estimator of the post-softmax value aggregation while replacing value-stage multiply-accumulates with gather-and-add. We introduce stratified sampling to design variance-reduced, GPU-friendly variants, demonstrating $1.5\times$ decode-step attention kernel speedup over FlashInfer and FlashDecoding on an NVIDIA RTX 6000 Ada while matching baseline accuracy at 32k-token contexts. Finally, we propose Bernoulli $qK^\mathsf{T}$ sampling as a complementary technique to sparsify the score stage, reducing key-feature access through stochastic ternary queries. Both methods are orthogonal to upstream techniques such as ternary quantization, low-rank projections, and KV-cache compression. Together, they point toward sparse, multiplier-free, and energy-efficient inference. We open-source our kernels at: https://github.com/OPUSLab/SANTA.git
Training neural networks is difficult to interpret, particularly for newcomers. We introduce NeuroViz, an interactive visualization tool that supports real-time exploration of fully connected neural network training. Users can configure network architecture, activation functions, learning rates, and datasets, then observe activations, weight updates, and loss progression. NeuroViz visualizes weight changes in direct correspondence with activation signals in both forward and backward passes, enabling users to distinguish pre- and post-update states within individual epochs and view dynamically updating per-neuron equations. We conduct a comparative user study with 31 participants against six established visualization tools and we achieved the highest usability score (SUS 80.97, in the 'excellent' range), with mean rankings of 2.47 for clarity and 2.23 for usefulness (lower is better). Over 70% of participants reported that the visualizations substantially increased their perception of neural network training transparency. The implemented instance is accessible at https://neuroviz.org.
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Training neural networks is difficult to interpret, particularly for newcomers. We introduce NeuroViz, an interactive visualization tool that supports real-time exploration of fully connected neural network training. Users can configure network architecture, activation functions, learning rates, and datasets, then observe activations, weight updates, and loss progression. NeuroViz visualizes weight changes in direct correspondence with activation signals in both forward and backward passes, enabling users to distinguish pre- and post-update states within individual epochs and view dynamically updating per-neuron equations. We conduct a comparative user study with 31 participants against six established visualization tools and we achieved the highest usability score (SUS 80.97, in the 'excellent' range), with mean rankings of 2.47 for clarity and 2.23 for usefulness (lower is better). Over 70% of participants reported that the visualizations substantially increased their perception of neural network training transparency. The implemented instance is accessible at https://neuroviz.org.
作者Vishnu Teja Kunde, Jean-Francois Chamberland, Krishna R. Narayanan, Jamison Ebert
Learning, prediction, and compression are intimately connected: a model that accurately predicts the next symbol in a sequence can be coupled with a source coder to compress that sequence near its information-theoretic limit. When tokenized characters arriving at a fixed reading pace are encoded into variable-length codewords and streamed over a fixed-rate channel, a queue forms whose per-token delay depends on the mean and variance of the bit lengths and on the coder's algorithmic latency. This paper investigates the compression--delay tradeoff that arises when a causal language model serves as the sequential predictor within a predict-then-code architecture for real-time text transmission. Several coding schemes are compared: Shannon (ideal), Huffman, arithmetic coding, rANS at various block sizes, and gzip. The analysis separates algorithmic delay, inherent to the coder, from computational delay, which shrinks as hardware improves. Huffman is the practical choice for over-provisioned channels, with zero algorithmic delay and modest compression overhead. Arithmetic coding achieves near-optimal compression at the cost of decodability delay. Findings are validated across two scales: GPT-2 (124M) and Llama~3.2 (3B), a twenty-five-fold parameter range. This scaling yields an approximately 38% reduction in bits per character, effectively over-provisioning the channel and thereby changing which coder is optimal.
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Learning, prediction, and compression are intimately connected: a model that accurately predicts the next symbol in a sequence can be coupled with a source coder to compress that sequence near its information-theoretic limit. When tokenized characters arriving at a fixed reading pace are encoded into variable-length codewords and streamed over a fixed-rate channel, a queue forms whose per-token delay depends on the mean and variance of the bit lengths and on the coder's algorithmic latency. This paper investigates the compression--delay tradeoff that arises when a causal language model serves as the sequential predictor within a predict-then-code architecture for real-time text transmission. Several coding schemes are compared: Shannon (ideal), Huffman, arithmetic coding, rANS at various block sizes, and gzip. The analysis separates algorithmic delay, inherent to the coder, from computational delay, which shrinks as hardware improves. Huffman is the practical choice for over-provisioned channels, with zero algorithmic delay and modest compression overhead. Arithmetic coding achieves near-optimal compression at the cost of decodability delay. Findings are validated across two scales: GPT-2 (124M) and Llama~3.2 (3B), a twenty-five-fold parameter range. This scaling yields an approximately 38% reduction in bits per character, effectively over-provisioning the channel and thereby changing which coder is optimal.
The rapid growth of video content across domains such as surveillance, education, and social media has made efficient content understanding increasingly critical. Video summarization addresses this challenge by generating concise yet semantically meaningful representations, but existing approaches often rely on expensive manual annotations, struggle to generalize across domains, and incur significant computational costs due to complex architectures. Moreover, unsupervised and weakly supervised methods typically underperform compared to supervised counterparts in capturing long-range temporal dependencies and semantic structure. In this work, we propose TRIMMER (Temporal Relative Information Maximization for Multi-objective Efficient Reinforcement), a novel self-supervised reinforcement learning framework for video summarization. TRIMMER operates in two stages: it first learns robust representations via self-supervised learning and then performs spatio-temporal decision making through reinforcement learning guided by information-theoretic reward functions. Unlike prior approaches that rely on similarity-based objectives, our method introduces entropy-based metrics to capture higher-order temporal dynamics and semantic diversity, while computing rewards directly over selected frame indices to improve computational efficiency. Extensive experiments on standard benchmarks demonstrate that TRIMMER achieves state-of-the-art performance among unsupervised and self-supervised methods, while remaining competitive with leading supervised approaches, highlighting its effectiveness for scalable and generalizable video summarization.
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The rapid growth of video content across domains such as surveillance, education, and social media has made efficient content understanding increasingly critical. Video summarization addresses this challenge by generating concise yet semantically meaningful representations, but existing approaches often rely on expensive manual annotations, struggle to generalize across domains, and incur significant computational costs due to complex architectures. Moreover, unsupervised and weakly supervised methods typically underperform compared to supervised counterparts in capturing long-range temporal dependencies and semantic structure. In this work, we propose TRIMMER (Temporal Relative Information Maximization for Multi-objective Efficient Reinforcement), a novel self-supervised reinforcement learning framework for video summarization. TRIMMER operates in two stages: it first learns robust representations via self-supervised learning and then performs spatio-temporal decision making through reinforcement learning guided by information-theoretic reward functions. Unlike prior approaches that rely on similarity-based objectives, our method introduces entropy-based metrics to capture higher-order temporal dynamics and semantic diversity, while computing rewards directly over selected frame indices to improve computational efficiency. Extensive experiments on standard benchmarks demonstrate that TRIMMER achieves state-of-the-art performance among unsupervised and self-supervised methods, while remaining competitive with leading supervised approaches, highlighting its effectiveness for scalable and generalizable video summarization.
World models enable long-horizon planning by internally generating and evaluating imagined trajectories, making them a promising foundation for generalist agents. However, this imagination-driven decision process also introduces new security risks. Existing backdoor attacks typically aim to manipulate local features, one-step predictions, or instantaneous policy outputs. While such objectives may suffice for weaker reactive models, they are often ineffective against world models, where the learned dynamics prior and planning process can absorb or wash out the effects of shallow perturbations. More importantly, we find that world models exhibit a distinct backdoor vulnerability rooted in the long-tailed ranking structure of imagined trajectories, where disrupting the ordering of a few decision-critical trajectories can systematically hijack planning. To exploit this vulnerability, we propose TRAP, a backdoor attack framework for world models that targets imagined trajectory ranking. TRAP combines a tail-aware ranking loss to focus optimization on decision-critical trajectories with dual gating mechanisms that stabilize optimization and regulate when and where the attack penalty is applied. Under trigger conditions, TRAP alters the relative ranking of imagined trajectories to redirect planning outcomes, while largely maintaining the normal ranking structure on clean inputs. Experiments on DreamerV3 and TD-MPC2 across diverse tasks show that TRAP consistently induces sustained behavioral deviations and significant performance degradation, highlighting the need for dedicated security evaluation of world-model-based agents.
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World models enable long-horizon planning by internally generating and evaluating imagined trajectories, making them a promising foundation for generalist agents. However, this imagination-driven decision process also introduces new security risks. Existing backdoor attacks typically aim to manipulate local features, one-step predictions, or instantaneous policy outputs. While such objectives may suffice for weaker reactive models, they are often ineffective against world models, where the learned dynamics prior and planning process can absorb or wash out the effects of shallow perturbations. More importantly, we find that world models exhibit a distinct backdoor vulnerability rooted in the long-tailed ranking structure of imagined trajectories, where disrupting the ordering of a few decision-critical trajectories can systematically hijack planning. To exploit this vulnerability, we propose TRAP, a backdoor attack framework for world models that targets imagined trajectory ranking. TRAP combines a tail-aware ranking loss to focus optimization on decision-critical trajectories with dual gating mechanisms that stabilize optimization and regulate when and where the attack penalty is applied. Under trigger conditions, TRAP alters the relative ranking of imagined trajectories to redirect planning outcomes, while largely maintaining the normal ranking structure on clean inputs. Experiments on DreamerV3 and TD-MPC2 across diverse tasks show that TRAP consistently induces sustained behavioral deviations and significant performance degradation, highlighting the need for dedicated security evaluation of world-model-based agents.
作者Zhanzhong Pang, Dibyadip Chatterjee, Fadime Sener, Angela Yao
Streaming video understanding requires processing unbounded video streams with limited memory and computation, posing two key challenges. First, continuously constructing new and evicting old key-value(KV) caches is required for unbounded streams. Secondly, due to the high cost of collecting and training on unbounded streams, models must learn from short sequences while generalizing to long streams. Existing streaming VideoVLLMs fail to scale to unbounded video streams or focus on cache reuse strategies, leaving the impact of cache construction underexplored. In this paper, we propose Decoupled Streaming Cache(DSCache), a training-free cache construction mechanism that adapts pretrained offline models to streaming settings. DSCache maintains a cumulative past KV cache while constructing a separate instant cache on-demand, decoupled from past caches to preserve the informativeness of recent inputs. To enable position extrapolation beyond the training length, DSCache further incorporates a position-agnostic encoding strategy, ensuring KV caches to support unseen positions and preventing position overflow. Experiments on Streaming Video QA benchmarks demonstrate DSCache's state-of-the-art performance, with an average 2.5% accuracy gains over prior methods.
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Streaming video understanding requires processing unbounded video streams with limited memory and computation, posing two key challenges. First, continuously constructing new and evicting old key-value(KV) caches is required for unbounded streams. Secondly, due to the high cost of collecting and training on unbounded streams, models must learn from short sequences while generalizing to long streams. Existing streaming VideoVLLMs fail to scale to unbounded video streams or focus on cache reuse strategies, leaving the impact of cache construction underexplored. In this paper, we propose Decoupled Streaming Cache(DSCache), a training-free cache construction mechanism that adapts pretrained offline models to streaming settings. DSCache maintains a cumulative past KV cache while constructing a separate instant cache on-demand, decoupled from past caches to preserve the informativeness of recent inputs. To enable position extrapolation beyond the training length, DSCache further incorporates a position-agnostic encoding strategy, ensuring KV caches to support unseen positions and preventing position overflow. Experiments on Streaming Video QA benchmarks demonstrate DSCache's state-of-the-art performance, with an average 2.5% accuracy gains over prior methods.
A world model matters to an agent only through the state it constructs. That state must preserve some information, discard other information, and support some future function: prediction, control, planning, memory, grounding, or counterfactual reasoning. This paper treats world-model research as latent state design under sufficiency constraints. We propose a functional taxonomy that groups methods by what their latent state is for, rather than by architecture or application domain: predictive embedding, recurrent belief state, object/causal structure, latent action interface, grounded planning interface, and memory substrate. These roles expose distinctions that architecture-based groupings hide, including the gap between predictive sufficiency and control sufficiency, and the gap between passive video prediction and counterfactual action modeling. The taxonomy supports an evaluation framework that judges a model by the sufficiency constraint its latent state was built to satisfy. We compare methods along seven axes: representation, prediction, planning, controllability, causal/counterfactual support, memory, and uncertainty. We use the resulting matrix as a diagnostic for what a latent state preserves, discards, and enables. The conclusion that follows is that an actionable world model is the one whose state construction matches the task, not the one that preserves the most information.
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A world model matters to an agent only through the state it constructs. That state must preserve some information, discard other information, and support some future function: prediction, control, planning, memory, grounding, or counterfactual reasoning. This paper treats world-model research as latent state design under sufficiency constraints. We propose a functional taxonomy that groups methods by what their latent state is for, rather than by architecture or application domain: predictive embedding, recurrent belief state, object/causal structure, latent action interface, grounded planning interface, and memory substrate. These roles expose distinctions that architecture-based groupings hide, including the gap between predictive sufficiency and control sufficiency, and the gap between passive video prediction and counterfactual action modeling. The taxonomy supports an evaluation framework that judges a model by the sufficiency constraint its latent state was built to satisfy. We compare methods along seven axes: representation, prediction, planning, controllability, causal/counterfactual support, memory, and uncertainty. We use the resulting matrix as a diagnostic for what a latent state preserves, discards, and enables. The conclusion that follows is that an actionable world model is the one whose state construction matches the task, not the one that preserves the most information.
作者Jing Xu, Yuexiao Ma, Songwei Liu, Xuzhe Zheng, Shiwei Liu, Chenqian Yan, Xiawu Zheng, Rongrong Ji, Fei Chao, Xing Wang
Autoregressive video generation paradigms offer theoretical promise for long video synthesis, yet their practical deployment is hindered by the computational burden of sequential iterative denoising. While cache reuse strategies can accelerate generation by skipping redundant denoising steps, existing methods rely on coarse-grained chunk-level skipping that fails to capture fine-grained pixel dynamics. This oversight is critical: pixels with high motion require more denoising steps to prevent error accumulation, while static pixels tolerate aggressive skipping. We formalize this insight theoretically by linking cache errors to residual instability, and propose MotionCache, a motion-aware cache framework that exploits inter-frame differences as a lightweight proxy for pixel-level motion characteristics. MotionCache employs a coarse-to-fine strategy: an initial warm-up phase establishes semantic coherence, followed by motion-weighted cache reuse that dynamically adjusts update frequencies per token. Extensive experiments on state-of-the-art models like SkyReels-V2 and MAGI-1 demonstrate that MotionCache achieves significant speedups of $6.28\times$ and $1.64\times$ respectively, while effectively preserving generation quality (VBench: $1%\downarrow$ and $0.01%\downarrow$ respectively). The code is available at https://github.com/ywlq/MotionCache.
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Autoregressive video generation paradigms offer theoretical promise for long video synthesis, yet their practical deployment is hindered by the computational burden of sequential iterative denoising. While cache reuse strategies can accelerate generation by skipping redundant denoising steps, existing methods rely on coarse-grained chunk-level skipping that fails to capture fine-grained pixel dynamics. This oversight is critical: pixels with high motion require more denoising steps to prevent error accumulation, while static pixels tolerate aggressive skipping. We formalize this insight theoretically by linking cache errors to residual instability, and propose MotionCache, a motion-aware cache framework that exploits inter-frame differences as a lightweight proxy for pixel-level motion characteristics. MotionCache employs a coarse-to-fine strategy: an initial warm-up phase establishes semantic coherence, followed by motion-weighted cache reuse that dynamically adjusts update frequencies per token. Extensive experiments on state-of-the-art models like SkyReels-V2 and MAGI-1 demonstrate that MotionCache achieves significant speedups of $6.28\times$ and $1.64\times$ respectively, while effectively preserving generation quality (VBench: $1%\downarrow$ and $0.01%\downarrow$ respectively). The code is available at https://github.com/ywlq/MotionCache.
作者Junyuan Xiao, Dingkang Liang, Xin Zhou, Yixuan Ye, Tongtong Su, Guangmo Yi, Bin Xia, Qiang Lyu, Shurui Shi, Jun Huang, Jianlou Si, Wenming Yang
Emerging multi-modal world models attempt to jointly generate videos across diverse modalities (e.g., RGB, depth, and mask), yet they fail to fully exploit the rich priors of existing foundation models. We propose $M^2$-REPA, the first representation alignment method tailored for multi-modal video generation. Our key insight is that foundation models trained on different modality spaces naturally capture distinct domain-specific priors, acting as complementary "experts." Specifically, we first decouple modality-specific features from the diffusion model's intermediate representations, then align each with its corresponding expert foundation model. To this end, we design two synergistic objectives: a multi-modal representation alignment loss that enforces feature-to-expert matching, and a modality-specific decoupling regularization that encourages complementarity across different modalities. This design enables joint optimization, fully exploiting priors from multiple foundation models. Extensive experiments demonstrate that our method significantly outperforms baselines in visual quality and long-term consistency.
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Emerging multi-modal world models attempt to jointly generate videos across diverse modalities (e.g., RGB, depth, and mask), yet they fail to fully exploit the rich priors of existing foundation models. We propose $M^2$-REPA, the first representation alignment method tailored for multi-modal video generation. Our key insight is that foundation models trained on different modality spaces naturally capture distinct domain-specific priors, acting as complementary "experts." Specifically, we first decouple modality-specific features from the diffusion model's intermediate representations, then align each with its corresponding expert foundation model. To this end, we design two synergistic objectives: a multi-modal representation alignment loss that enforces feature-to-expert matching, and a modality-specific decoupling regularization that encourages complementarity across different modalities. This design enables joint optimization, fully exploiting priors from multiple foundation models. Extensive experiments demonstrate that our method significantly outperforms baselines in visual quality and long-term consistency.
World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial reasoning. Bridging this gap is non-trivial, primarily due to challenges from severe scarcity of paired multi-view data, the difficulty of maintaining spatiotemporal consistency in generated 3D geometries, and the tendency to hallucinate manipulation details. To address these challenges, we propose Embody4D, a dedicated video-to-video world model for embodied scenarios, capable of synthesizing arbitrary novel views from a monocular video. First, to tackle data scarcity, we introduce a 3D-aware compositional synthesis pipeline to curate a heterogeneous dataset compositing cross-embodiment robotic arms with diverse backgrounds, guaranteeing broad generalization. Second, to enforce geometric stability, we devise an adaptive noise injection strategy; by leveraging confidence disparities across image regions, this method selectively regularizes the diffusion process to ensure strict spatiotemporal consistency. Finally, to guarantee manipulation fidelity, we incorporate an interaction-aware attention mechanism that explicitly attends to the robotic interaction regions. Extensive experiments demonstrate that Embody4D achieves state-of-the-art performance, serving as a robust world model that synthesizes high-fidelity, view-consistent videos to empower downstream robotic planning and learning.
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World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial reasoning. Bridging this gap is non-trivial, primarily due to challenges from severe scarcity of paired multi-view data, the difficulty of maintaining spatiotemporal consistency in generated 3D geometries, and the tendency to hallucinate manipulation details. To address these challenges, we propose Embody4D, a dedicated video-to-video world model for embodied scenarios, capable of synthesizing arbitrary novel views from a monocular video. First, to tackle data scarcity, we introduce a 3D-aware compositional synthesis pipeline to curate a heterogeneous dataset compositing cross-embodiment robotic arms with diverse backgrounds, guaranteeing broad generalization. Second, to enforce geometric stability, we devise an adaptive noise injection strategy; by leveraging confidence disparities across image regions, this method selectively regularizes the diffusion process to ensure strict spatiotemporal consistency. Finally, to guarantee manipulation fidelity, we incorporate an interaction-aware attention mechanism that explicitly attends to the robotic interaction regions. Extensive experiments demonstrate that Embody4D achieves state-of-the-art performance, serving as a robust world model that synthesizes high-fidelity, view-consistent videos to empower downstream robotic planning and learning.
作者Martin Q. Ma, Willis Guo, Aditya Agrawal, Ankit Gupta, Paul Pu Liang, Ruslan Salakhutdinov, Louis-Philippe Morency
Large vision-language models (VLMs) have advanced multimodal tasks such as video question answering (QA). However, VLMs face the challenge of selecting frames effectively and efficiently, as standard uniform sampling is expensive and performance may plateau. Inspired by active perception theory, which posits that models gain information by acquiring data that differs from their expectations, we introduce Video Active Perception (VAP), a training-free method to enhance long-form video QA using VLMs. Our approach treats keyframe selection as data acquisition in active perception and leverages a lightweight text-conditioned video generation model to represent prior world knowledge. Empirically, VAP achieves state-of-the-art zero-shot results on long-form or reasoning video QA datasets such as EgoSchema, NExT-QA, ActivityNet-QA, IntentQA, and CLEVRER, achieving an increase of up to 5.6 x frame efficiency by frames per question over standard GPT-4o, Gemini 1.5 Pro, and LLaVA-OV. Moreover, VAP shows stronger reasoning abilities than previous methods and effectively selects keyframes relevant to questions. These findings highlight the potential of leveraging active perception to improve the frame effectiveness and efficiency of long-form video QA.
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Large vision-language models (VLMs) have advanced multimodal tasks such as video question answering (QA). However, VLMs face the challenge of selecting frames effectively and efficiently, as standard uniform sampling is expensive and performance may plateau. Inspired by active perception theory, which posits that models gain information by acquiring data that differs from their expectations, we introduce Video Active Perception (VAP), a training-free method to enhance long-form video QA using VLMs. Our approach treats keyframe selection as data acquisition in active perception and leverages a lightweight text-conditioned video generation model to represent prior world knowledge. Empirically, VAP achieves state-of-the-art zero-shot results on long-form or reasoning video QA datasets such as EgoSchema, NExT-QA, ActivityNet-QA, IntentQA, and CLEVRER, achieving an increase of up to 5.6 x frame efficiency by frames per question over standard GPT-4o, Gemini 1.5 Pro, and LLaVA-OV. Moreover, VAP shows stronger reasoning abilities than previous methods and effectively selects keyframes relevant to questions. These findings highlight the potential of leveraging active perception to improve the frame effectiveness and efficiency of long-form video QA.
Artificial intelligence-generated content (AIGC) has emerged as a transformative paradigm for automating the creation of diverse and customized content, giving rise to rapidly growing computational workloads in cloud data centers. It is imperative for AIGC service providers (ASPs) to strategically schedule AIGC workloads to reduce data center energy costs while guaranteeing high-quality content generation. However, the distinctive characteristics of AIGC services pose critical challenges, including model heterogeneity across ASPs, implicit service quality evaluation, and complex inference process control. To tackle these challenges, we propose a joint energy management and coordinated AIGC workload scheduling framework, which introduces an explicit mathematical characterization of service quality to promote both job transfer among ASPs and fine-grained inference process configuration. Moreover, various energy resources within data centers are jointly considered to enhance power usage flexibility. Subsequently, a system utility maximization problem is formulated to balance AIGC service revenue with operational penalties and costs. Nevertheless, the strong coupling among job scheduling decisions induces severe reward sparsity, which limits the effectiveness of existing deep reinforcement learning (DRL) algorithms. To address this issue, we develop a diffusion model-aided reward shaping approach to synthesize complementary reward signals through a multi-step denoising process. This approach is seamlessly integrated with DRL to enable efficient learning of scheduling policies under sparse environmental feedback. Experiments based on real-world models and datasets demonstrate that our scheme effectively accommodates electricity price fluctuations and AIGC model heterogeneity, while achieving superior learning convergence and system utility compared with benchmark methods.
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Artificial intelligence-generated content (AIGC) has emerged as a transformative paradigm for automating the creation of diverse and customized content, giving rise to rapidly growing computational workloads in cloud data centers. It is imperative for AIGC service providers (ASPs) to strategically schedule AIGC workloads to reduce data center energy costs while guaranteeing high-quality content generation. However, the distinctive characteristics of AIGC services pose critical challenges, including model heterogeneity across ASPs, implicit service quality evaluation, and complex inference process control. To tackle these challenges, we propose a joint energy management and coordinated AIGC workload scheduling framework, which introduces an explicit mathematical characterization of service quality to promote both job transfer among ASPs and fine-grained inference process configuration. Moreover, various energy resources within data centers are jointly considered to enhance power usage flexibility. Subsequently, a system utility maximization problem is formulated to balance AIGC service revenue with operational penalties and costs. Nevertheless, the strong coupling among job scheduling decisions induces severe reward sparsity, which limits the effectiveness of existing deep reinforcement learning (DRL) algorithms. To address this issue, we develop a diffusion model-aided reward shaping approach to synthesize complementary reward signals through a multi-step denoising process. This approach is seamlessly integrated with DRL to enable efficient learning of scheduling policies under sparse environmental feedback. Experiments based on real-world models and datasets demonstrate that our scheme effectively accommodates electricity price fluctuations and AIGC model heterogeneity, while achieving superior learning convergence and system utility compared with benchmark methods.
When copies of the same language model are prompted to debate, they produce diverse phrasings of one perspective rather than diverse perspectives. Multi-agent debate (MAD), and more broadly closed-system reasoning where agents iteratively transform each other's outputs, tends to preserve answer accuracy while degrading the reasoning behind those answers. We name the multi-agent case the Debate Trap and the broader phenomenon the Reasoning Trap, offering a programmatic theory of evidence-grounded reasoning failure.The framework has three parts: (i) SFS (Supported Faithfulness Score), a claim-level metric verifying decomposed atomic claims against provided evidence (decomposer-invariant rankings: Spearman rho=1.0); (ii) EGSR (Evidence-Grounded Socratic Reasoning), replacing adversarial argumentation with evidence-grounded inquiry; (iii) Theorem 1 (DPI Bound): under standard MAD, the chain E -> O^0 -> O^1 -> ... is Markov, and the Data Processing Inequality implies E[I(E;O^{t+1})] <= E[I(E;O^t)]. Three companion results — open-system recovery (Theorem 2), EGSR accumulation (Lemma 2), and vote-aggregation floor (Proposition 1) — partition multi-step LLM reasoning by its information-theoretic relationship to E. Across 16 conditions on SciFact (300 claims) and FEVER (1,000 claims), DebateCV (C13) preserves 88% of baseline accuracy while SFS drops 43%; majority-vote MAD (C15) reduces SFS to 1.7% of baseline (p < 10^{-6}, d = -0.96); EGSR recovers 98%. An R6 cohort study (Korean n=10x30 FEVER; English n=3x200 SciFact) finds inter-rater Fleiss kappa <= +0.018 with 0.8-1.4 Likert intra-rater shifts across language and domain — the human agreement that faithfulness metrics have been calibrated against is not itself stable. We offer one falsifiable conjecture: any closed-system reasoning protocol preserving Theorem 1's Markov structure is, in expectation, subject to the same DPI bound.
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When copies of the same language model are prompted to debate, they produce diverse phrasings of one perspective rather than diverse perspectives. Multi-agent debate (MAD), and more broadly closed-system reasoning where agents iteratively transform each other's outputs, tends to preserve answer accuracy while degrading the reasoning behind those answers. We name the multi-agent case the Debate Trap and the broader phenomenon the Reasoning Trap, offering a programmatic theory of evidence-grounded reasoning failure.The framework has three parts: (i) SFS (Supported Faithfulness Score), a claim-level metric verifying decomposed atomic claims against provided evidence (decomposer-invariant rankings: Spearman rho=1.0); (ii) EGSR (Evidence-Grounded Socratic Reasoning), replacing adversarial argumentation with evidence-grounded inquiry; (iii) Theorem 1 (DPI Bound): under standard MAD, the chain E -> O^0 -> O^1 -> ... is Markov, and the Data Processing Inequality implies E[I(E;O^{t+1})] <= E[I(E;O^t)]. Three companion results — open-system recovery (Theorem 2), EGSR accumulation (Lemma 2), and vote-aggregation floor (Proposition 1) — partition multi-step LLM reasoning by its information-theoretic relationship to E. Across 16 conditions on SciFact (300 claims) and FEVER (1,000 claims), DebateCV (C13) preserves 88% of baseline accuracy while SFS drops 43%; majority-vote MAD (C15) reduces SFS to 1.7% of baseline (p < 10^{-6}, d = -0.96); EGSR recovers 98%. An R6 cohort study (Korean n=10x30 FEVER; English n=3x200 SciFact) finds inter-rater Fleiss kappa <= +0.018 with 0.8-1.4 Likert intra-rater shifts across language and domain — the human agreement that faithfulness metrics have been calibrated against is not itself stable. We offer one falsifiable conjecture: any closed-system reasoning protocol preserving Theorem 1's Markov structure is, in expectation, subject to the same DPI bound.
In this paper, we propose Complex Diffusion Maps (CDM), a novel diffusion mapping framework that aims to reveal the dominant complex harmonics of high-dimensional data. Inspired by the local Gaussian kernel relevant to the heat equation and the nonlocal Schrödinger kernel relevant to the Schrödinger equation, we propose a unified family of $ω$-parameterized complex-valued kernels for the trade-off between local and nonlocal connections. We establish the theoretical foundation based on the operator spectrum theory, where the corresponding diffusion operator, diffusion distance, and complex harmonic maps are well-defined. An optimization-based interpretation of the maps is also developed, aiming to preserve angular structure in the complex diffusion space rather than relying solely on real-valued magnitude. We extensively evaluate CDM on both synthetic and real-world datasets. The complex-valued kernel amplifies differences among easily confusable samples, improving discriminative power over both linear and nonlinear methods based on real-valued kernels. CDM remains robust in high-noise settings, yielding a clearer eigengap that enhances spectral separation. For resting-state fMRI data, CDM captures more strongly correlated and nonlocal spatiotemporal dynamics. Without task-specific tuning, CDM achieves competitive performance on a public EEG sleep dataset, while maintaining high computational efficiency compared with both traditional machine learning and deep neural network approaches, highlighting its generality and practical value.
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In this paper, we propose Complex Diffusion Maps (CDM), a novel diffusion mapping framework that aims to reveal the dominant complex harmonics of high-dimensional data. Inspired by the local Gaussian kernel relevant to the heat equation and the nonlocal Schrödinger kernel relevant to the Schrödinger equation, we propose a unified family of $ω$-parameterized complex-valued kernels for the trade-off between local and nonlocal connections. We establish the theoretical foundation based on the operator spectrum theory, where the corresponding diffusion operator, diffusion distance, and complex harmonic maps are well-defined. An optimization-based interpretation of the maps is also developed, aiming to preserve angular structure in the complex diffusion space rather than relying solely on real-valued magnitude. We extensively evaluate CDM on both synthetic and real-world datasets. The complex-valued kernel amplifies differences among easily confusable samples, improving discriminative power over both linear and nonlinear methods based on real-valued kernels. CDM remains robust in high-noise settings, yielding a clearer eigengap that enhances spectral separation. For resting-state fMRI data, CDM captures more strongly correlated and nonlocal spatiotemporal dynamics. Without task-specific tuning, CDM achieves competitive performance on a public EEG sleep dataset, while maintaining high computational efficiency compared with both traditional machine learning and deep neural network approaches, highlighting its generality and practical value.
A common design pattern in high-quality music generation is to handle structure and fidelity in different representation spaces: a generator first models high-level structure, followed by diffusion-based or neural decoding stages that reconstruct fine details. In this work, we explore an alternative view: both may be progressively modeled within a single deep acoustic-token hierarchy. To study this, we build a 64-layer residual vector quantization (RVQ) acoustic representation and propose a two-stage coarse-to-fine generation framework. A backbone model first generates coarse acoustic tokens for the full track, and a super-resolution model then completes finer tokens within the same acoustic token space. The super-resolution stage works at full-track scale and refines tokens layer by layer while running in parallel over time, leading to a fixed 62-step inference process. To jointly improve lyric alignment and fine-detail reconstruction, we further introduce hybrid-attention training: the alignment objective uses causal attention, while layer-wise refinement uses full attention. A key finding is that text--vocal alignment can emerge within pure acoustic-token language modeling, without requiring a separate semantic token stage. Moreover, initializing the super-resolution model from the trained backbone significantly improves convergence and final quality. Taken together, our results suggest that high-quality music generation can be effectively pursued without separating structure and fidelity into heterogeneous representation spaces. Instead, both can be progressively modeled within a unified acoustic-token hierarchy, pointing toward a simpler and more unified path to high-quality music generation.
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A common design pattern in high-quality music generation is to handle structure and fidelity in different representation spaces: a generator first models high-level structure, followed by diffusion-based or neural decoding stages that reconstruct fine details. In this work, we explore an alternative view: both may be progressively modeled within a single deep acoustic-token hierarchy. To study this, we build a 64-layer residual vector quantization (RVQ) acoustic representation and propose a two-stage coarse-to-fine generation framework. A backbone model first generates coarse acoustic tokens for the full track, and a super-resolution model then completes finer tokens within the same acoustic token space. The super-resolution stage works at full-track scale and refines tokens layer by layer while running in parallel over time, leading to a fixed 62-step inference process. To jointly improve lyric alignment and fine-detail reconstruction, we further introduce hybrid-attention training: the alignment objective uses causal attention, while layer-wise refinement uses full attention. A key finding is that text--vocal alignment can emerge within pure acoustic-token language modeling, without requiring a separate semantic token stage. Moreover, initializing the super-resolution model from the trained backbone significantly improves convergence and final quality. Taken together, our results suggest that high-quality music generation can be effectively pursued without separating structure and fidelity into heterogeneous representation spaces. Instead, both can be progressively modeled within a unified acoustic-token hierarchy, pointing toward a simpler and more unified path to high-quality music generation.
Steering is a widely used technique for controlling large language models, yet its effects are often unstable and hard to predict. Existing theoretical accounts are largely based on the Linear Representation Hypothesis (LRH). While LRH assumes that concepts can be orthogonalized for lossless control, this idealized mapping fails in real representations and cannot account for the observed unpredictability of steering. By relaxing LRH's orthogonality assumption while preserving linear representations, we show that overlapping concept contributions naturally yield a sample-specific axis-orthogonal structure. We formalize this as the Cylindrical Representation Hypothesis (CRH). In CRH, a central axis captures the main difference between concept absence and presence and drives concept generation. A surrounding normal plane controls steering sensitivity by determining how easily the axis can activate the target concept. Within this plane, only specific sensitive sectors strongly facilitate concept activation, while other sectors can suppress or delay it. While the surrounding normal plane can be reliably identified from difference vectors, the sensitive sector cannot, introducing intrinsic uncertainty at the sector level. This uncertainty provides a principled explanation for why steering outcomes often fluctuate even when using well-aligned directions. Our experiments verify the existence of the cylindrical structure and demonstrate that CRH provides a valid and practical way to interpret model steering behavior in real settings: https://github.com/mbzuai-nlp/CRH.
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Steering is a widely used technique for controlling large language models, yet its effects are often unstable and hard to predict. Existing theoretical accounts are largely based on the Linear Representation Hypothesis (LRH). While LRH assumes that concepts can be orthogonalized for lossless control, this idealized mapping fails in real representations and cannot account for the observed unpredictability of steering. By relaxing LRH's orthogonality assumption while preserving linear representations, we show that overlapping concept contributions naturally yield a sample-specific axis-orthogonal structure. We formalize this as the Cylindrical Representation Hypothesis (CRH). In CRH, a central axis captures the main difference between concept absence and presence and drives concept generation. A surrounding normal plane controls steering sensitivity by determining how easily the axis can activate the target concept. Within this plane, only specific sensitive sectors strongly facilitate concept activation, while other sectors can suppress or delay it. While the surrounding normal plane can be reliably identified from difference vectors, the sensitive sector cannot, introducing intrinsic uncertainty at the sector level. This uncertainty provides a principled explanation for why steering outcomes often fluctuate even when using well-aligned directions. Our experiments verify the existence of the cylindrical structure and demonstrate that CRH provides a valid and practical way to interpret model steering behavior in real settings: https://github.com/mbzuai-nlp/CRH.
This position paper argues that LLM inference serving has outgrown generic heuristics and now demands mathematical optimization and algorithmic foundations. Despite rapid advances in serving systems such as vLLM and SGLang, their algorithmic cores remain largely unchanged from classical distributed computing: request routing uses join-shortest-queue or round-robin, scheduling defaults to FIFO, and KV cache eviction follows LRU. These general-purpose policies ignore the distinctive structure of LLM inference--dynamically growing KV cache memory, prefill-decode phase asymmetry, unknown output lengths, and continuous batching constraints. We contend that the field must develop mathematical models capturing these characteristics, enabling the design of algorithms with provable performance guarantees across diverse workloads, rather than heuristics that may succeed in some scenarios but fail unpredictably in others. Emerging work at the intersection of operations research and ML systems demonstrates that principled methods can match or exceed heuristic performance while providing theoretical guarantees. We call on the community to recognize algorithmic design for LLM serving as a research frontier.
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This position paper argues that LLM inference serving has outgrown generic heuristics and now demands mathematical optimization and algorithmic foundations. Despite rapid advances in serving systems such as vLLM and SGLang, their algorithmic cores remain largely unchanged from classical distributed computing: request routing uses join-shortest-queue or round-robin, scheduling defaults to FIFO, and KV cache eviction follows LRU. These general-purpose policies ignore the distinctive structure of LLM inference--dynamically growing KV cache memory, prefill-decode phase asymmetry, unknown output lengths, and continuous batching constraints. We contend that the field must develop mathematical models capturing these characteristics, enabling the design of algorithms with provable performance guarantees across diverse workloads, rather than heuristics that may succeed in some scenarios but fail unpredictably in others. Emerging work at the intersection of operations research and ML systems demonstrates that principled methods can match or exceed heuristic performance while providing theoretical guarantees. We call on the community to recognize algorithmic design for LLM serving as a research frontier.
Maintaining reliable UI test suites in large-scale enterprise applications is a persistent and costly challenge. We present an industrial case study of a multi-agent autonomous testing system evaluated using anonymized execution data from a production-like enterprise UI testing prototype. The application features several hundred dynamic UI elements per screen. Built on a large language model with LangGraph orchestration, Playwright execution, and a RAG knowledge base, the system evolves from human-directed testing toward High-autonomy feature discovery and test execution: given no explicit test targets, it discovers over 100 testable features across 10 UI screens, dynamically expands coverage by an additional 15--30 features through runtime DOM analysis, and iteratively repairs failing tests without human intervention. We analyzed 300 consecutive autonomous execution reports encompassing 636 individual test-case executions across 10 distinct scenario families. The system achieved a 70% repair convergence rate at the scenario-family level, with a mean of 3.4 repair iterations to convergence. However, only 10% of scenario families succeeded on first attempt, 38% of reports failed to produce any executable test artifact, and we documented concrete instances of assertion weakening and test-case deletion used as workaround mechanisms to achieve superficial convergence. Our findings show that unrestricted autonomy leads to unstable and often misleading outcomes, while constrained autonomy transforms such systems into operationally viable workflows. Rather than advocating full autonomy, our findings suggest that reliable autonomous testing in enterprise-scale settings requires explicit constraints, validation boundaries, and human oversight to preserve semantic correctness and operational trustworthiness.
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Maintaining reliable UI test suites in large-scale enterprise applications is a persistent and costly challenge. We present an industrial case study of a multi-agent autonomous testing system evaluated using anonymized execution data from a production-like enterprise UI testing prototype. The application features several hundred dynamic UI elements per screen. Built on a large language model with LangGraph orchestration, Playwright execution, and a RAG knowledge base, the system evolves from human-directed testing toward High-autonomy feature discovery and test execution: given no explicit test targets, it discovers over 100 testable features across 10 UI screens, dynamically expands coverage by an additional 15--30 features through runtime DOM analysis, and iteratively repairs failing tests without human intervention. We analyzed 300 consecutive autonomous execution reports encompassing 636 individual test-case executions across 10 distinct scenario families. The system achieved a 70% repair convergence rate at the scenario-family level, with a mean of 3.4 repair iterations to convergence. However, only 10% of scenario families succeeded on first attempt, 38% of reports failed to produce any executable test artifact, and we documented concrete instances of assertion weakening and test-case deletion used as workaround mechanisms to achieve superficial convergence. Our findings show that unrestricted autonomy leads to unstable and often misleading outcomes, while constrained autonomy transforms such systems into operationally viable workflows. Rather than advocating full autonomy, our findings suggest that reliable autonomous testing in enterprise-scale settings requires explicit constraints, validation boundaries, and human oversight to preserve semantic correctness and operational trustworthiness.
We introduce an autonomous multiagent framework for mechanistic interpretability that automates both explaining and finding internal features in large language models. The system runs two coupled loops: (1) explanation refinement, where an agent proposes competing hypotheses and iteratively tests them with targeted prompt controls and a multi-metric evaluation; and (2) feature discovery, where an agent generates prompt sets, constructs a k-nearest-neighbor graph in activation space, and retrieves candidate features using statistical separability and semantic coherence criteria. On Gemma-2 family models and MLP neurons in weight-sparse transformers, our agent improves over one-shot auto-interpretations, discovers language-specific and safety-relevant features, and produces auditable explanation traces, showing that agent-driven empirical loops yield sharper and more falsifiable explanations than one-shot labels.
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We introduce an autonomous multiagent framework for mechanistic interpretability that automates both explaining and finding internal features in large language models. The system runs two coupled loops: (1) explanation refinement, where an agent proposes competing hypotheses and iteratively tests them with targeted prompt controls and a multi-metric evaluation; and (2) feature discovery, where an agent generates prompt sets, constructs a k-nearest-neighbor graph in activation space, and retrieves candidate features using statistical separability and semantic coherence criteria. On Gemma-2 family models and MLP neurons in weight-sparse transformers, our agent improves over one-shot auto-interpretations, discovers language-specific and safety-relevant features, and produces auditable explanation traces, showing that agent-driven empirical loops yield sharper and more falsifiable explanations than one-shot labels.
Neural networks transform data through learned representations whose geometry affects separation, contraction, and generalization. Recent work studies this geometry using discrete curvature on neighborhood graphs, suggesting Ricci-flow-like behavior across layers. We develop a smooth operator-theoretic alternative for feedforward representation snapshots. Each feature cloud induces a Gaussian-kernel diffusion Markov operator, and transport, spectral, label-boundary, and local-scale observables are derived from this single object via Bakry-Emery $Γ$-calculus. In a balanced Gaussian class-conditional snapshot model with shared covariance, the population operator has closed-form class affinities, leakage, and coarse spectra, all controlled by pairwise regularized Mahalanobis separations $c_\varepsilon^{(a,b)}$. We also prove that the resulting operator observables vary smoothly under feature perturbations, while hard neighborhood-graph diagnostics can change discontinuously. Synthetic experiments validate the closed-form Gaussian bridge, while learned MNIST experiments show that the same operator observables track training, width, and perturbation stability. Together, these results give a stable operator-geometric framework for analyzing feedforward representation geometry.
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Neural networks transform data through learned representations whose geometry affects separation, contraction, and generalization. Recent work studies this geometry using discrete curvature on neighborhood graphs, suggesting Ricci-flow-like behavior across layers. We develop a smooth operator-theoretic alternative for feedforward representation snapshots. Each feature cloud induces a Gaussian-kernel diffusion Markov operator, and transport, spectral, label-boundary, and local-scale observables are derived from this single object via Bakry-Emery $Γ$-calculus. In a balanced Gaussian class-conditional snapshot model with shared covariance, the population operator has closed-form class affinities, leakage, and coarse spectra, all controlled by pairwise regularized Mahalanobis separations $c_\varepsilon^{(a,b)}$. We also prove that the resulting operator observables vary smoothly under feature perturbations, while hard neighborhood-graph diagnostics can change discontinuously. Synthetic experiments validate the closed-form Gaussian bridge, while learned MNIST experiments show that the same operator observables track training, width, and perturbation stability. Together, these results give a stable operator-geometric framework for analyzing feedforward representation geometry.
Partisan news media erode cross-partisan trust, but large language models (LLMs) offer a potential means of debiasing such content at scale. Across two pre-registered experiments, we tested whether LLM-generated debiasing of liberal news headlines could improve conservative readers' trust-relevant judgments. Study 1 found that subtle lexical debiasing (replacing emotive words with more moderate synonyms) had no effect on any outcome. Study 2 found that a more substantive reframing intervention significantly increased conservatives' perceived trustworthiness, completeness, and willingness to engage with liberal news headlines, without producing a backfire effect among a sample of liberals. In Study 1, the intervention produced robust effects among LLM-simulated silicon participants, whereas it had no impact on human readers. In Study 2, the intervention's effects among silicon participants aligned directionally with human responses but were significantly larger in magnitude for some outcomes. Moderation analyses revealed that the model's implicit theory of who responds to debiasing diverged from the psychological profile that actually predicted human responsiveness. These findings demonstrate that LLM-based debiasing can improve cross-partisan receptivity when targeting ideological framing rather than surface-level language, but that current models lack both the quantitative accuracy and qualitative psychological fidelity to evaluate their own interventions without human oversight.
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Partisan news media erode cross-partisan trust, but large language models (LLMs) offer a potential means of debiasing such content at scale. Across two pre-registered experiments, we tested whether LLM-generated debiasing of liberal news headlines could improve conservative readers' trust-relevant judgments. Study 1 found that subtle lexical debiasing (replacing emotive words with more moderate synonyms) had no effect on any outcome. Study 2 found that a more substantive reframing intervention significantly increased conservatives' perceived trustworthiness, completeness, and willingness to engage with liberal news headlines, without producing a backfire effect among a sample of liberals. In Study 1, the intervention produced robust effects among LLM-simulated silicon participants, whereas it had no impact on human readers. In Study 2, the intervention's effects among silicon participants aligned directionally with human responses but were significantly larger in magnitude for some outcomes. Moderation analyses revealed that the model's implicit theory of who responds to debiasing diverged from the psychological profile that actually predicted human responsiveness. These findings demonstrate that LLM-based debiasing can improve cross-partisan receptivity when targeting ideological framing rather than surface-level language, but that current models lack both the quantitative accuracy and qualitative psychological fidelity to evaluate their own interventions without human oversight.
World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning. However, current world model research is often dominated by three partially separated routes: 2D video-generative models that emphasize visual future synthesis, 3D scene-centric models that emphasize spatial reconstruction, and JEPA-like latent models that emphasize abstract predictive representations. While each route has made important progress, they still struggle to provide physically reliable, action-controllable, and long-horizon stable predictions for embodied decision making. In this paper, we argue that the bottleneck of world models is no longer only whether they can generate realistic futures, but whether those futures are physically meaningful and useful for action. We propose Hamiltonian World Models as a physically grounded perspective on world modeling. The key idea is to encode observations into a structured latent phase space, evolve the latent state through Hamiltonian-inspired dynamics with control, dissipation, and residual terms, decode the predicted trajectory into future observations, and use the resulting rollouts for planning. We discuss how Hamiltonian structure may improve interpretability, data efficiency, and long-horizon stability, while also noting practical challenges in real-world robotic scenes involving friction, contact, non-conservative forces, and deformable objects.
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World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning. However, current world model research is often dominated by three partially separated routes: 2D video-generative models that emphasize visual future synthesis, 3D scene-centric models that emphasize spatial reconstruction, and JEPA-like latent models that emphasize abstract predictive representations. While each route has made important progress, they still struggle to provide physically reliable, action-controllable, and long-horizon stable predictions for embodied decision making. In this paper, we argue that the bottleneck of world models is no longer only whether they can generate realistic futures, but whether those futures are physically meaningful and useful for action. We propose Hamiltonian World Models as a physically grounded perspective on world modeling. The key idea is to encode observations into a structured latent phase space, evolve the latent state through Hamiltonian-inspired dynamics with control, dissipation, and residual terms, decode the predicted trajectory into future observations, and use the resulting rollouts for planning. We discuss how Hamiltonian structure may improve interpretability, data efficiency, and long-horizon stability, while also noting practical challenges in real-world robotic scenes involving friction, contact, non-conservative forces, and deformable objects.