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cs.CL

LongMemEval-V2: Evaluating Long-Term Agent Memory Toward Experienced Colleagues

作者Di Wu, Zixiang Ji, Asmi Kawatkar, Bryan Kwan, Jia-Chen Gu, Nanyun Peng, Kai-Wei Chang

展开完整摘要收起摘要

Long-term memory is crucial for agents in specialized web environments, where success depends on recalling interface affordances, state dynamics, workflows, and recurring failure modes. However, existing memory benchmarks for agents mostly focus on user histories, short traces, or downstream task success, leaving open how to directly evaluate whether memory systems effectively internalize environment-specific experience. To address this gap, we introduce LongMemEval-V2 (LME-V2), a benchmark for evaluating whether memory systems can help agents acquire the experience needed to become knowledgeable colleagues in customized environments. LME-V2 contains 451 manually curated questions covering five core memory abilities for web agents: static state recall, dynamic state tracking, workflow knowledge, environment gotchas, and premise awareness. Questions are paired with history trajectories containing up to 500 trajectories and 115M tokens. We use a context gathering formulation: memory systems consume history trajectories and return compact evidence for downstream question answering. We propose a suite of two memory methods: AgentRunbook-R, an efficient RAG-based memory with knowledge pools for raw state observations, events, and strategy notes, and AgentRunbook-C, which stores trajectories as files and invokes a coding agent to gather evidence in an augmented sandbox. Experiments show that AgentRunbook-C achieves the best performance with 72.5% average accuracy, outperforming the strongest RAG baseline (48.5%) and the off-the-shelf coding agent baseline (69.3%). Despite the strong performance gains, coding agent based methods have high latency costs. While AgentRunbook-C advances the accuracy-latency Pareto frontier, substantial room for improvement remains. Together, these results establish LME-V2 as a challenging testbed for developing long-term memory systems for environment experience.

ARXIV 2605.12493 ↗
cs.CL

Deep Reasoning in General Purpose Agents via Structured Meta-Cognition

作者Dean Light, Michael Theologitis, Kshitish Ghate, Shuyue Stella Li, Benjamin Newman, Chirag Shah, Aylin Caliskan, Pang Wei Koh, Dan Suciu, Yulia Tsvetkov

展开完整摘要收起摘要

Humans intuitively solve complex problems by flexibly shifting among reasoning modes: they plan, execute, revise intermediate goals, resolve ambiguity through associative judgment, and apply formal procedures to well-specified subproblems. Current LLM agents lack this flexibility, as their scaffolds hard-code such reasoning decisions in advance. These scaffolds are effective when their prescribed structure matches the task, but brittle when solving the task requires adapting the structure of reasoning itself. We introduce Deep Reasoning — an inference-time approach for constructing task-specific scaffolds through structured meta-reasoning. Deep Reasoning uses a formal language that represents meta-reasoning as executable decompositions over associative inference, formal computation, and recursive subproblem solving, enabling decomposition principles to be encoded as in-context examples that guide test-time scaffold construction. We instantiate this approach in a general-purpose agent (DOLORES) that distributes complex tasks across more controlled reasoning threads. We evaluate it against state-of-the-art scaffolding methods across four hard benchmarks: multi-hop reasoning, long-chain question answering, long-context aggregation, and deep research-style information seeking. DOLORES outperforms all evaluated scaffolds across three model sizes and two model families, improving over the strongest evaluated scaffold baseline by 24.8% on average. DOLORES distributes cognition across structured, lower-load reasoning threads, thereby reducing premature termination and hallucinations. This advantage can even bridge the scaling gap, with an 8B version surpassing all evaluated 32B baselines from the same family in more than half the settings. These results point toward future agentic systems that treat scaffolding as adaptive reasoning, constructing the structure each task requires just-in-time.

ARXIV 2605.11388 ↗
cs.LG

CTFusion: A CTF-based Benchmark for LLM Agent Evaluation

作者Dongjun Lee, Ga-eun Bae, Insu Yun

展开完整摘要收起摘要

Recent advances in Large Language Models (LLMs) have enabled agentic systems for complex, multi-step tasks; cybersecurity is emerging as a prominent application. To evaluate such agents, researchers widely adopt Capture The Flag (CTF) benchmarks. However, current CTF benchmarks reuse existing challenges, which exposes them to data contamination and potential cheating. Notably, we confirmed these issues in practice by integrating web search tools into an existing agent. To address these limitations, we present CTFusion, a streaming evaluation framework built on Live CTFs. To achieve this, CTFusion preserves per-agent independence under a single team account and reduces competition impact by forwarding only the first correct flag per challenge. Moreover, we implement CTFusion as a Model Context Protocol (MCP) server on the widely used CTFd platform, which offers broad applicability to diverse CTF events and agent types. Through experiments with three LLMs, two agents, and five Live CTFs, we demonstrate that existing CTF benchmarks can be unreliable in assessing LLM-based agents, while CTFusion can serve as a robust solution for evaluating cybersecurity agents. We release CTFusion as open source to foster future research in this area.

ARXIV 2605.11504 ↗
cs.LG

GEAR: Granularity-Adaptive Advantage Reweighting for LLM Agents via Self-Distillation

作者Sijia Li, Yuchen Huang, Zifan Liu, Yanping Li, Jingjing Fu, Li Zhao, Jiang Bian, Ling Zhang, Jun Zhang, Rui Wang

展开完整摘要收起摘要

Reinforcement learning has become a widely used post-training approach for LLM agents, where training commonly relies on outcome-level rewards that provide only coarse supervision. While finer-grained credit assignment is promising for effective policy updates, obtaining reliable local credit and assigning it to the right parts of the long-horizon trajectory remains an open challenge. In this paper, we propose Granularity-adaptivE Advantage Reweighting (GEAR), an adaptive-granularity credit assignment framework that reshapes the trajectory-level GRPO advantage using token- and segment-level signals derived from self-distillation. GEAR compares an on-policy student with a ground-truth-conditioned teacher to obtain a reference-guided divergence signal for identifying adaptive segment boundaries and modulating local advantage weights. This divergence often spikes at the onset of a semantic deviation, while later tokens in the same autoregressive continuation may return to low divergence. GEAR therefore treats such spikes as anchors for adaptive credit regions: where the student remains aligned with the teacher, token-level resolution is preserved; where it departs, GEAR groups the corresponding continuation into an adaptive segment and uses the divergence at the departure point to modulate the segment' s advantage. Experiments across eight mathematical reasoning and agentic tool-use benchmarks with Qwen3 4B and 8B models show that GEAR consistently outperforms standard GRPO, self-distillation-only baselines, and token- or turn-level credit-assignment methods. The gains are especially strong on benchmarks with lower GRPO baseline accuracy, reaching up to around 20% over GRPO, suggesting that the proposed adaptive reweighting scheme is especially useful in more challenging long-horizon settings.

ARXIV 2605.11853 ↗
cs.CR

Proteus: A Self-Evolving Red Team for Agent Skill Ecosystems

作者Zhaojiacheng Zhou

展开完整摘要收起摘要

Agent skills extend LLM agents with reusable instructions, tool interfaces, and executable code, and users increasingly install third-party skills from marketplaces, repositories, and community channels. Because a skill exposes both executable behavior and context-setting documentation, its deployment risk cannot be measured by single-shot audits or prompt-level red teams alone: a realistic attacker can use audit and runtime feedback to repeatedly rewrite the skill. We frame this risk as adaptive leakage — whether a budgeted attacker can iteratively revise a skill until it passes audit and produces verified runtime harm — and present \ours{}, a grey-box self-evolving red-team framework for measuring it. Proteus searches a formalized five-axis skill-attack space. Each candidate is evaluated through a unified audit-sandbox-oracle pipeline that returns structured audit findings and runtime evidence to guide cross-round mutation. Beyond initial evasion, Proteus performs path expansion, which finds alternative implementations of successful attacks, and surface expansion, which transfers learned implementation patterns to new attack objectives beyond the original seed catalogue. Across eight phase-1 cells, Proteus reaches 40--90% Attack Success Rate at $5$ rounds (ASR@5) with positive learning-curve slopes on both evaluated auditors. Phase-2 path/surface expansion produces 438 jointly bypassing and lethal variants, with SkillVetter bypassed at $\geq 93%$ in every cell and AI-Infra-Guard, the strongest public auditor we evaluate, still admitting up to 41.3% joint-success. These results show that current skill vetting substantially underestimates residual risk when evaluated against adaptive, feedback-driven attackers.

ARXIV 2605.11891 ↗
cs.AI

Counterfactual Trace Auditing of LLM Agent Skills

作者Xiaolin Zhou, Jinbo Liu, Li Li, Ryan A. Rossi, Xiyang Hu

展开完整摘要收起摘要

Large Language Model agents are increasingly augmented with agent skills. Current evaluation methods for skills remain limited. Most deployed benchmarks report only pass rate before and after a skill is attached, treating the skill as a black box change to agent behavior. We introduce Counterfactual Trace Auditing (CTA), a framework for measuring how a skill changes agent behavior. CTA pairs each with skill agent trace with a without skill counterpart on the same task, segments both traces into goal directed phases, aligns the phases, and emits structured Skill Influence Pattern (SIP) annotations. These annotations describe the behavioral effect of a skill rather than only its task outcome. We instantiate CTA on SWE-Skills-Bench with Claude across 49 software engineering tasks. The resulting audit reveals a clear evaluation gap. Pass rate changes by only +0.3 percentage points on average, suggesting little aggregate effect. Yet CTA identifies 522 SIP instances across the same paired traces, showing that the skills substantially reshape agent behavior even when pass rate is nearly unchanged. The audit also separates several recurring effects that pass rate cannot detect, including literal template copying, off task artifact creation, excess planning, and task recovery. Three findings emerge. First, high baseline tasks contain most of the observed skill effects, although their pass rate is already saturated and therefore cannot reflect those effects. Second, tasks with moderate baseline performance show the most recoverable gain, but often at substantially higher token cost. Third, the dominant SIP type can be identified by baseline bucket: surface anchoring is most common on ceiling tasks and edge-case prompting is most common on mid-range and floor tasks. These regularities turn informal failure mode observations into reproducible behavioral measurements.

ARXIV 2605.11946 ↗
cs.AI

Can LLM Agents Respond to Disasters? Benchmarking Heterogeneous Geospatial Reasoning in Emergency Operations

作者Junjue Wang, Weihao Xuan, Heli Qi, Pengyu Dai, Kunyi Liu, Hongruixuan Chen, Zhuo Zheng, Junshi Xia, Stefano Ermon, Naoto Yokoya

展开完整摘要收起摘要

Operational disaster response goes beyond damage assessment, requiring responders to integrate multi-sensor signals, reason over road networks, populations and key facilities, plan evacuations, and produce actionable reports. However, prior work largely isolates remote-sensing perception or evaluates generic tool use, leaving the end-to-end workflows of emergency operations underexplored. In this paper, we introduce Disaster Operational Response Agent benchmark (DORA), the first agentic benchmark for end-to-end disaster response: 515 expert-authored tasks across 45 real-world disaster events spanning 10 types, paired with expert-verified, replayable gold trajectories totaling 3,500 tool-call steps. Tasks span five dimensions that cover the operational disaster-response pipeline: disaster perception, spatial relational analysis, rescue and evacuation planning, temporal evolution reasoning, and multi-modal report synthesis. Agents compose calls from a 108-tool MCP library over heterogeneous geospatial data: optical, SAR, and multi-spectral imagery across single-, bi-, and multi-temporal sequences (0.015-10m GSD), complemented by elevation and social vector layers. We comprehensively evaluate 13 frontier LLMs on our benchmark, revealing three persistent challenges: 1) disaster-domain grounding exposes unique failure modes (damage-semantic grounding, sensor-modality mismatch, and disaster-pipeline composition); 2) agents are doubly bottlenecked by tool selection and argument grounding, where gold tool-order hints improve accuracy by only 1.08-4.40%, and alternative scaffolds yield at most a 3.24% gain; 3) compositional fragility scales with trajectory length, the agent-to-gold gap widening from 7% to 56% on long pipelines. DORA establishes a rigorous testbed for operationally reliable disaster-response agents.

ARXIV 2605.11633 ↗
cs.AI

No Action Without a NOD: A Heterogeneous Multi-Agent Architecture for Reliable Service Agents

作者Zixu Yang, Hang Zheng, Nan Jiang, Zhiyang Tang, Situo Zhang, Xiaobao Wu, Lu Chen, Kai Yu

展开完整摘要收起摘要

Large language model (LLM) agents have increasingly advanced service applications, such as booking flight tickets. However, these service agents suffer from unreliability in long-horizon tasks, as they often produce policy violations, tool hallucinations, and misaligned actions, which greatly impedes their real-world deployment. To address these challenges, we propose NOD (Navigator-Operator-Director), a heterogeneous multi-agent architecture for service agents. Instead of maintaining task state implicitly in dialogue context as in prior work, we externalize a structured Global State to enable explicit task state tracking and consistent decision-making by the Navigator. Besides, we introduce selective external oversight before critical actions, allowing an independent Director agent to verify execution and intervene when necessary. As such, NOD effectively mitigates error propagation and unsafe behavior in long-horizon tasks. Experiments on $τ^2$-Bench demonstrate that NOD achieves higher task success rates and critical action precision over baselines. More importantly, NOD improves the reliability of service agents by reducing policy violations, tool hallucinations, and user-intent misalignment.

ARXIV 2605.12240 ↗
cs.AI

Executable Agentic Memory for GUI Agent

作者Zerui Qin, Sheng Yue, Xingyuan Hua, Yongjian Fu, Ju Ren

展开完整摘要收起摘要

Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to $19.6%$ on AndroidWorld, while reducing token costs $6\times$ relative to GPT-4o. With a $2.8$s average latency, EAM enables reliable, quick, and long-horizon GUI automation.

ARXIV 2605.12294 ↗
cs.AI

ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents

作者Xuhao Hu, Xi Zhang, Haiyang Xu, Kyle Qiao, Jingyi Yang, Xuanjing Huang, Jing Shao, Ming Yan, Jieping Ye

展开完整摘要收起摘要

Computer Use Agents (CUAs) can act through both atomic GUI actions, such as click and type, and high-level tool calls, such as API-based file operations, but this hybrid action space often leaves them uncertain about when to continue with GUI actions or switch to tools, leading to suboptimal execution paths. This difficulty stems from the scarcity of high-quality interleaved GUI-Tool trajectories, the cost and brittleness of collecting real tool trajectories, and the lack of trajectory-level supervision for GUI-Tool path selection. In this paper, we propose ToolCUA, an end-to-end agent designed to learn optimal GUI-Tool path selection through a staged training paradigm. We first introduce an Interleaved GUI-Tool Trajectory Scaling Pipeline that repurposes abundant static GUI trajectories and synthesizes a grounded tool library, enabling diverse GUI-Tool trajectories without manual engineering or real tool-trajectory collection. We then perform Tool-Bootstrapped GUI RFT, combining warmup SFT with single-turn RL to improve decisions at critical GUI-Tool switching points. Finally, we optimize ToolCUA with Online Agentic RL in a high-fidelity GUI-Tool environment, guided by a Tool-Efficient Path Reward that encourages appropriate tool use and shorter execution paths. Experiments on OSWorld-MCP show that ToolCUA achieves 46.85% accuracy, a relative improvement of approximately 66% over the baseline, establishing a new state of the art among models of comparable scale. It also improves by 3.9% over GUI-only settings, demonstrating effective GUI-Tool orchestration. The results further suggest that training in a hybrid action space is a promising paradigm for real-world digital agents. Open-sourced here: https://x-plug.github.io/ToolCUA/

ARXIV 2605.12481 ↗
cs.AI

When Simulation Lies: A Sim-to-Real Benchmark and Domain-Randomized RL Recipe for Tool-Use Agents

作者Xiaolin Zhou, Aojie Yuan, Zheng Luo, Zipeng Ling, Xixiao Pan, Yicheng Gao, Haiyue Zhang, Jiate Li, Shuli Jiang, Prince Zizhuang Wang, Zixuan Zhu, Jinbo Liu, Ryan A. Rossi, Hua Wei, Xiyang Hu

展开完整摘要收起摘要

Tool-use language agents are evaluated on benchmarks that assume clean inputs, unambiguous tool registries, and reliable APIs. Real deployments violate all these assumptions: user typos propagate into hallucinated tool names, a misconfigured request timeout can stall an agent indefinitely, and duplicate tool names across servers can freeze an SDK. We study these failures as a sim-to-real gap in the tool-use partially observable Markov decision process (POMDP), where deployment noise enters through the observation, action space, reward-relevant metadata, or transition dynamics. We introduce RobustBench-TC, a benchmark with 22 perturbation types organized by these four POMDP components, each grounded in a verified GitHub issue or documented tool-calling failure. Across 21 models from 1.5B to 32B parameters (including the closed-source o4-mini), the robustness profile is sharply uneven: observation perturbations reduce accuracy by less than 5%, while reward-relevant and transition perturbations reduce accuracy by roughly 40% and 30%, respectively; scale alone does not close these gaps. We then propose ToolRL-DR, a domain-randomization reinforcement learning (RL) recipe that trains a tool-use agent on perturbation-augmented trajectories spanning the three statically encodable POMDP components. On a 3B backbone, ToolRL-DR-Full retains roughly three-quarters of clean accuracy and reaches an aggregate perturbed accuracy comparable to open-source 14B function-calling baselines while substantially narrowing the gap to o4-mini. It closes approximately 27% of the Transition gap despite never seeing transition perturbations in training, suggesting that RL on adversarial static tool-use inputs induces a more persistent retry policy that transfers to unseen runtime failures. The dataset, code and benchmark leaderboard are publicly available.

ARXIV 2605.11928 ↗
cs.RO

SI-Diff: A Framework for Learning Search and High-Precision Insertion with a Force-Domain Diffusion Policy

作者Yibo Liu, Stanko Oparnica, Simon Shewchun-Jakaitis, Guoyi Fu, Jie Wang, Jun Yang, Anand Jagannathan, Tony Hong-Yau Lo

展开完整摘要收起摘要

Contact-rich assembly is fundamental in robotics but poses significant challenges due to uncertainties in relative poses, such as misalignments and small clearances in peg-in-hole tasks. Existing approaches typically address search and high-precision insertion separately, because these tasks involve distinct action patterns. However, supporting both tasks within a single model, without switching models or weights, is desirable for intelligent assembly systems. In this work, we propose SI-Diff, a framework that learns both search and high-precision insertion through a force-domain diffusion policy. To this end, we introduce a new mode-conditioning mechanism that enables the policy to capture distinct action behaviors under a single framework. Moreover, we develop a new search teacher policy that can generate diverse trajectories. By training on successful and efficient demonstrations provided by the teacher policy, the model learns the mapping from tactile and end-effector velocity observations to effective action behaviors. We conduct thorough experiments to show that SI-Diff extends the tolerance to x-y misalignments from 2 mm to 5 mm compared to the state-of-the-art baseline, TacDiffusion, while also demonstrating strong zero-shot transferability to unseen shapes.

ARXIV 2605.12247 ↗
cs.CV

CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating

作者Jiyuan Wang, Huan Ouyang, Jiuzhou Lin, Chunyu Lin, Dewen Fan, Boheng Zhang, Haonan Fan, Fei Zuo, Jia Sun, Huaiqing Wang, Honglie Wang, Yiyang Fan, Zhenlong Yuan, Zijun Li, Yongrui Heng, Guosheng Lin, Fan Yang, Tingting Gao

展开完整摘要收起摘要

In this paper, we propose Concentrate and Concentrate (CaC), a coarse-to-fine anomaly reward model based on Vision-Language Models. During inference, it first conducts a global temporal scan to anchor anomalous time windows, then performs fine-grained spatial grounding within the localized interval, and finally derives robust judgments via structured spatiotemporal Chain-of-Thought reasoning. To equip the model with these capabilities, we construct the first large-scale generated video anomaly dataset with per-frame bounding-box annotations, temporal anomaly windows, and fine-grained attribution labels. Building on this dataset, we design a three-stage progressive training paradigm. The model initially learns spatial and temporal anchoring through single- and multi-frame supervised fine-tuning, and then is optimized by a reinforcement learning strategy based on two-turn Group Relative Policy Optimization (GRPO). Beyond conventional accuracy rewards, we introduce Temporal and Spatial IoU rewards to supervise the intermediate localization process, effectively guiding the model toward more grounded and interpretable spatiotemporal reasoning. Extensive experiments demonstrate that CaC can stably concentrate on subtle anomalies, achieving a 25.7% accuracy improvement on fine-grained anomaly benchmarks and, when used as a reward signal, CaC reduces generated-video anomalies by 11.7% while improving overall video quality.

ARXIV 2605.11723 ↗
cs.CL

OmniThoughtVis: A Scalable Distillation Pipeline for Deployable Multimodal Reasoning Models

作者Yuanhao Yue, Chengyu Wang, Yuanjie Lyu, Lei Shen, Jun Huang

展开完整摘要收起摘要

Recent multimodal large language models (MLLMs) have shown strong chain-of-thought (CoT) reasoning ability on vision-language tasks, but their direct deployment in real-world systems is often limited by latency and resource constraints. In practice, smaller MLLMs are preferred for online serving, yet their reasoning performance is bottlenecked by the lack of large-scale, high-quality multimodal CoT supervision. In this paper, we present OmniThoughtVis, a scalable data curation and distillation pipeline for transferring multimodal reasoning capabilities from high-capacity teacher models to smaller, deployment-oriented MLLMs. Starting from a diverse open-source seed pool, our pipeline generates structured CoT traces and performs joint annotation of reasoning difficulty, answer quality, and semantic task tags. To maintain data quality at scale, we combine rule-based filtering, difficulty-aware selection, and tag-based diversity sampling, resulting in a curated corpus of 1.8M samples that supports controllable subset construction for downstream training. We use OmniThoughtVis to distill Qwen3-VL models from 2B to 8B parameters and evaluate them on nine multimodal reasoning benchmarks. The resulting distilled models show consistent gains across model scales, including improvements of up to +16.8 points on MathVerse and +5.6 points on MMMU-Pro for the 4B model. Notably, the distilled 4B model matches or surpasses the undistilled 8B baseline on several tasks, highlighting the practical value of scalable reasoning distillation for deployment-oriented MLLMs.

ARXIV 2605.11629 ↗
cs.CL

Combining On-Policy Optimization and Distillation for Long-Context Reasoning in Large Language Models

作者Miguel Moura Ramos, Duarte M. Alves, André F. T. Martins

展开完整摘要收起摘要

Adapting large language models (LLMs) to long-context tasks requires post-training methods that remain accurate and coherent over thousands of tokens. Existing approaches are limited in several ways: 1) off-policy methods such as supervised fine-tuning (SFT) and knowledge distillation (KD) suffer from exposure bias and limited recovery from model-generated errors over long horizons; 2) on-policy reinforcement learning methods such as Group Relative Policy Optimization (GRPO) better align training with model-generated states, but are unstable and sample-inefficient due to sparse rewards; 3) on-policy distillation (OPD) provides dense token-level guidance, but does not directly optimize arbitrary reward signals. In this paper, we propose Distilled Group Relative Policy Optimization (dGRPO), a method for long-context reasoning that augments GRPO with dense guidance from a stronger teacher via OPD. We also introduce LongBlocks, a synthetic long-context dataset spanning multi-hop reasoning, contextual grounding, and long-form generation. We conduct extensive experiments and ablations comparing off-policy training, sparse-reward GRPO, and our combined approach, leading to an improved recipe for long-context alignment. Overall, our results show that combining outcome-based policy optimization with knowledge distillation in a single objective provides a more stable and effective path to long-context reasoning, while preserving short-context capabilities.

ARXIV 2605.12227 ↗
cs.CR

TextSeal: A Localized LLM Watermark for Provenance & Distillation Protection

作者Tom Sander, Hongyan Chang, Tomáš Souček, Tuan Tran, Valeriu Lacatusu, Sylvestre-Alvise Rebuffi, Alexandre Mourachko, Surya Parimi, Christophe Ropers, Rashel Moritz, Vanessa Stark, Hady Elsahar, Pierre Fernandez

展开完整摘要收起摘要

We introduce TextSeal, a state-of-the-art watermark for large language models. Building on Gumbel-max sampling, TextSeal introduces dual-key generation to restore output diversity, along with entropy-weighted scoring and multi-region localization for improved detection. It supports serving optimizations such as speculative decoding and multi-token prediction, and does not add any inference overhead. TextSeal strictly dominates baselines like SynthID-text in detection strength and is robust to dilution, maintaining confident localized detection even in heavily mixed human/AI documents. The scheme is theoretically distortion-free, and evaluation across reasoning benchmarks confirms that it preserves downstream performance; while a multilingual human evaluation (6000 A/B comparisons, 5 languages) shows no perceptible quality difference. Beyond its use for provenance detection, TextSeal is also ``radioactive'': its watermark signal transfers through model distillation, enabling detection of unauthorized use.

ARXIV 2605.12456 ↗
cs.LG

One-Step Generative Modeling via Wasserstein Gradient Flows

作者Jiaqi Han, Puheng Li, Qiushan Guo, Renyuan Xu, Stefano Ermon, Emmanuel J. Candès

展开完整摘要收起摘要

Diffusion models and flow-based methods have shown impressive generative capability, especially for images, but their sampling is expensive because it requires many iterative updates. We introduce W-Flow, a framework for training a generator that transforms samples from a simple reference distribution into samples from a target data distribution in a single step. This is achieved in two steps: we first define an evolution from the reference distribution to the target distribution through a Wasserstein gradient flow that minimizes an energy functional; second, we train a static neural generator to compress this evolution into one-step generation. We instantiate the energy functional with the Sinkhorn divergence, which yields an efficient optimal-transport-based update rule that captures global distributional discrepancy and improves coverage of the target distribution. We further prove that the finite-sample training dynamics converge to the continuous-time distributional dynamics under suitable assumptions. Empirically, W-Flow sets a new state of the art for one-step ImageNet 256$\times$256 generation, achieving 1.29 FID, with improved mode coverage and domain transfer. Compared to multi-step diffusion models with similar FID scores, our method yields approximately 100$\times$ faster sampling. These results show that Wasserstein gradient flows provide a principled and effective foundation for fast and high-fidelity generative modeling.

ARXIV 2605.11755 ↗
cs.LG

Efficient Adjoint Matching for Fine-tuning Diffusion Models

作者Jeongwoo Shin, Dongsoo Shin, Joonseok Lee, Jaewoong Choi, Jaemoo Choi

展开完整摘要收起摘要

Reward fine-tuning has become a common approach for aligning pretrained diffusion and flow models with human preferences in text-to-image generation. Among reward-gradient-based methods, Adjoint Matching (AM) provides a principled formulation by casting reward fine-tuning as a stochastic optimal control (SOC) problem. However, AM inevitably requires a substantial computational cost: it requires (i) stochastic simulation of full generative trajectories under memoryless dynamics, resulting in a large number of function evaluations, and (ii) backward ODE simulation of the adjoint state along each sampled trajectory. In this work, we observe that both bottlenecks are closely tied to the non-trivial base drift inherited from the pretrained model. Motivated by this observation, we propose Efficient Adjoint Matching (EAM), which substantially improves training efficiency by reformulating the SOC problem with a linear base drift and a correspondingly modified terminal cost. This reformulation removes both sources of inefficiency; it enables training-time sampling with a few-step deterministic ODE solver and yields a closed-form adjoint solution that eliminates backward adjoint simulation. On standard text-to-image reward fine-tuning benchmarks, EAM converges up to 4x faster than AM and matches or surpasses it across various metrics including PickScore, ImageReward, HPSv2.1, CLIPScore and Aesthetics.

ARXIV 2605.11480 ↗
cs.RO

Kairos: A Scalable Serving System for Physical AI

作者Yinwei Dai, Ganesh Ananthanarayanan, Landon Cox, Xenofon Foukas, Bozidar Radunovic, Ravi Netravali

展开完整摘要收起摘要

Physical AI is experiencing rapid growth with frontier foundation models increasing its capabilities across general environments. Physical AI tasks are characterized by inference properties that are markedly different from digital AI. They consist of multiple rounds of inference and action execution, generating a chunk of actions in each inference round, and asynchronously interleaving inference and execution. This makes existing digital AI serving systems unsuited for physical AI; a shortcoming that is critical for enabling their wide adoption, considering their size and the scale of the robot fleets they have to serve. To fill this gap, we design Kairos, the first multi-robot serving system that makes the generate-execute loop a first-class citizen, with active involvement in the execution phase. Across a wide range of physical AI models and robots, Kairos reduces the average end-to-end task latency by 31.8--66.5% over state-of-the-art digital AI serving practices, with gains scaling with the robot fleet size.

ARXIV 2605.11381 ↗
cs.LG

SOAR: Scale Optimization for Accurate Reconstruction in NVFP4 Quantization

作者Chengzhu Bao, Xianglong Yan, Zhiteng Li, Guangshuo Qin, Guanghua Yu, Yulun Zhang

展开完整摘要收起摘要

NVFP4 has recently emerged as an efficient 4-bit microscaling format for large language models (LLMs), offering superior numerical fidelity with native hardware support. However, existing methods often yield suboptimal performance due to inflexible scale selection and the coupled treatment of quantization and dequantization scales. To address these issues, we propose Scale Optimization for Accurate Reconstruction (SOAR), a novel post-training quantization framework that improves the accuracy of NVFP4 quantization. At its core, SOAR features Closed-form Joint Scale Optimization (CJSO), which jointly optimizes global and block-wise scales via analytical solutions derived from reconstruction error minimization. Furthermore, it incorporates Decoupled Scale Search (DSS). DSS decouples the high-precision quantization scale from its constrained dequantization counterpart, and performs discrete search to mitigate precision loss from scale quantization. Extensive experiments across multiple LLMs show that our method consistently outperforms existing NVFP4 quantization baselines, achieving superior accuracy under the same memory footprint with no additional hardware overhead. The code and models will be available at https://github.com/steven-bao1/SOAR.

ARXIV 2605.12245 ↗
cs.AR

Enhancing Instruction Prefetching via Cache and TLB Management

作者Alexandre Valentin Jamet, Georgios Vavouliotis, Marti Torrents, Dimitrios Chasapis, Marc Casas

展开完整摘要收起摘要

Modern server workloads exhibit massive instruction footprints that heavily pressure the processor front-end, making L1 instruction (L1I) prefetching critical for sustaining performance. However, this paper shows that current L1I prefetchers fail to reach their full potential due to two key limitations. First, L1I prefetches crossing page boundaries require address translation before issuance, and translation latency reduces prefetch timeliness. Second, the reuse behavior of code lines fetched by L1I prefetches is highly heterogeneous: while some lines are reused many times, others are dead-on-arrival. This paper introduces Instruction Prefetch-Centric Cache and TLB Management (IP-CaT), the first microarchitectural framework jointly optimizing TLB and cache management for L1I prefetching. IP-CaT consists of two components: (i) the translation Prefetch Buffer (tPB), a small structure colocated with the second-level TLB (sTLB) that stores page table entries fetched by page-crossing L1I prefetches, reducing translation overheads; and (ii) the Trimodal Instruction Prefetch Replacement Policy (TIPRP), a decision-tree-based L2 cache replacement policy specialized for lines fetched by L1I prefetches. We evaluate IP-CaT with three state-of-the-art L1I prefetchers: EPI, FNL+MMA, and Barca. Across 105 contemporary server workloads, IP-CaT consistently improves performance. For example, IP-CaT+EPI achieves an 8.7% geomean speedup over EPI alone. We further show that IP-CaT outperforms state-of-the-art instruction TLB prefetching, advanced TLB replacement (CHiRP), and state-of-the-art code-aware, prefetch-aware, and general-purpose cache replacement policies, including Emissary, SHiP++, and Mockingjay.

ARXIV 2605.12433 ↗
cs.LG

MuonQ: Enhancing Low-Bit Muon Quantization via Directional Fidelity Optimization

作者Yupeng Su, Ruijie Zhang, Ziyue Liu, Yequan Zhao, Zheng Zhang

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The Muon optimizer has emerged as a compelling alternative to Adam for training large language models, achieving remarkable computational savings through gradient orthogonalization. However, Muon's optimizer state is more sensitive to quantization errors: because the orthogonalization discards the magnitudes of singular values and retains only directional information, even small quantization errors in singular vector directions are amplified in the update. In this work, we propose MuonQ, a low-bit Muon training framework built on the principle of directional fidelity optimization. First, we apply a pre-quantization normalization so that each step introduces quantization errors of the same magnitude, preventing the accumulated error from developing a preferred direction. Second, we introduce a structural decomposition that separately quantizes the dominant singular components via power iteration, ensuring that quantization errors perturb only singular value magnitudes rather than rotating singular vector directions. Third, we adopt $μ$-law companding quantization to allocate higher resolution to densely packed momentum values, shifting the quantization objective from outlier preservation to dense-region distinguishability. Together, these techniques enable stable 4-bit quantization of Muon's optimizer states. Pre-training experiments on GPT-style and LLaMA-style models demonstrate that MuonQ at 4-bit precision closely matches full-precision Muon in both training loss and downstream task accuracy, while reducing optimizer state memory by up to 7.3 $\times$. Our code is available at https://github.com/YupengSu/MuonQ.

ARXIV 2605.11396 ↗
cs.DC

GriNNder: Breaking the Memory Capacity Wall in Full-Graph GNN Training with Storage Offloading

作者Jaeyong Song, Seongyeon Park, Hongsun Jang, Jaewon Jung, Hunseong Lim, Junguk Hong, Jinho Lee

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Full-graph training of graph neural networks (GNNs) is widely used as it enables direct validation of algorithmic improvements by preserving complete neighborhood information. However, it typically requires multiple GPUs or servers, incurring substantial hardware and inter-device communication costs. While existing single-server methods reduce infrastructure requirements, they remain constrained by GPU and host memory capacity as graph sizes increase. To address this limitation, we introduce GriNNder, which is the first work to leverage storage devices to enable full-graph training even with limited memory. Because modern NVMe SSDs offer multi-terabyte capacities and bandwidths exceeding 10 GB/s, they provide an appealing option when memory resources are scarce. Yet, directly applying storage-based methods from other domains fails to address the unique access patterns and data dependencies in full-graph GNN training. GriNNder tackles these challenges by structured storage offloading (SSO), a framework that manages the GPU-host-storage hierarchy through coordinated cache, (re)gather, and bypass mechanisms. To realize the framework, we devise (i) a partition-wise caching strategy for host memory that exploits the observation on cross-partition dependencies, (ii) a regathering strategy for gradient computation that eliminates redundant storage operations, and (iii) a lightweight partitioning scheme that mitigates the memory requirements of existing graph partitioners. In experiments performed over various models and datasets, GriNNder achieves up to 9.78x speedup over state-of-the-art baselines and throughput comparable to distributed systems, enabling previously infeasible large-scale full-graph training even on a single GPU.

ARXIV 2605.11517 ↗
cs.CL

Ada-MK: Adaptive MegaKernel Optimization via Automated DAG-based Search for LLM Inference

作者Wenxin Dong, Mingqing Hu, Guanghui Yu, Qiang Fu, Peng Xu, Hui Xu, Yue Xing, Xuewu Jiao, Shuanglong Li, Lin Liu

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When large language models (LLMs) serve real-time inference in commercial online advertising systems, end-to-end latency must be strictly bounded to the millisecond range. Yet every token generated during the decode phase triggers thousands of kernel launches, and kernel launch overhead alone can account for 14.6% of end-to-end inference time. MegaKernel eliminates launch overhead and inter-operator HBM round-trips by fusing multiple operators into a single persistent kernel. However, existing MegaKernel implementations face a fundamental tension between portability and efficiency on resource-constrained GPUs such as NVIDIA Ada: hand-tuned solutions are tightly coupled to specific architectures and lack portability, while auto-compiled approaches introduce runtime dynamic scheduling whose branch penalties are unacceptable in latency-critical settings. We observe that under a fixed deployment configuration, the optimal execution path of a MegaKernel is uniquely determined, and runtime dynamic decision-making can be entirely hoisted to compile time. Building on this insight, we propose Ada-MK: (1) a three-dimensional shared-memory constraint model combined with K-dimension splitting that reduces peak shared memory usage by 50%; (2) MLIR-based fine-grained DAG offline search that solidifies the optimal execution path, completely eliminating runtime branching; and (3) a heterogeneous hybrid inference engine that embeds MegaKernel as a plugin into TensorRT-LLM, combining high-throughput Prefill with low-latency Decode. On an NVIDIA L20, Ada-MK improves single-batch throughput by up to 23.6% over vanilla TensorRT-LLM and 50.2% over vLLM, achieving positive gains across all tested scenarios--the first industrial deployment of MegaKernel in a commercial online advertising system.

ARXIV 2605.11581 ↗
cs.CE

Position: LLM Inference Should Be Evaluated as Energy-to-Token Production

作者Xiang Liu, Shimiao Yuan, Zhenheng Tang, Peijie Dong, Kaiyong Zhao, Qiang Wang, Bo Li, Xiaowen Chu

展开完整摘要收起摘要

LLM inference is still evaluated mainly as a model or software problem: accuracy, latency, throughput, and hardware utilization. This is incomplete. At deployment scale, the relevant output is a quality-conditioned token produced under joint constraints from effective compute, delivered data-center power, cooling capacity, PUE, and utilization. We argue that the ML community should treat inference as energy-to-token production. We formalize this view with a dimensionally consistent Token Production Function in which token rate is bounded by both compute-per-token and energy-per-token ceilings. Listed API prices vary by over an order of magnitude across providers, but we use price dispersion only as directional motivation, not as causal evidence of marginal cost. The core physical question is instead: under fixed quality and service targets, when does the binding constraint move from theoretical peak compute toward delivered power, cooling, and operational efficiency? Under this framing, system optimizations — latent KV-cache compression, sparse or heavily compressed attention, quantization, routing, and difficulty-adaptive reasoning — are not merely local engineering tricks. They are energy-to-token levers because they reduce FLOPs/token, joules/token, memory traffic, or utilization losses under fixed $(q^{*},s^{*})$. We therefore call for inference papers and benchmarks to report Joules/token, active binding constraint, PUE-adjusted delivered power, and utilization-adjusted token output alongside accuracy and latency.

ARXIV 2605.11733 ↗
cs.DC

AB-Sparse: Sparse Attention with Adaptive Block Size for Accurate and Efficient Long-Context Inference

作者Di Liu, Ruitian Wang, Chen Chen, Mingliang Gong, Yongjie Yuan, Han Zhao, Yu Feng, Quan Chen, Minyi Guo

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As large language models scale to longer contexts, loading the growing KV cache during attention computation becomes a critical bottleneck. Previous work has shown that attention computation is dominated by a small subset of tokens. This motivates block sparse attention methods that partition the KV cache into fixed-size blocks and selectively compute attention over those blocks exhibiting high importance. However, these methods assign a uniform block size across all attention heads, implicitly assuming homogeneous behavior throughout the model. Our analysis reveals that this assumption is flawed: attention heads exhibit widely varying sensitivity to block granularity, and uniformity leads to suboptimal accuracy. We present AB-Sparse, a training-free algorithm-system co-designed framework that improves accuracy while preserving throughput. AB-Sparse introduces lightweight adaptive block size allocation across attention heads to improve accuracy. To compensate for the additional memory overhead, it further employs lossless block centroid quantization. In addition, custom GPU kernels are developed to support efficient execution with variable block sizes. Evaluation results demonstrate that AB-Sparse achieves an accuracy improvement of up to 5.43% over existing block sparse attention baselines without throughput overhead.

ARXIV 2605.12110 ↗
cs.AI

FibQuant: Universal Vector Quantization for Random-Access KV-Cache Compression

作者Namyoon Lee, Yongjune Kim

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Long-context inference is increasingly a memory-traffic problem. The culprit is the key--value (KV) cache: it grows with context length, batch size, layers, and heads, and it is read at every decoding step. Rotation-based scalar codecs meet this systems constraint by storing a norm, applying a shared random rotation, and quantizing one coordinate at a time. They are universal and random-access, but they discard the geometry created by the normalization step. After a Haar rotation, a block of $k$ consecutive coordinates is not a product source; it is a spherical-Beta source on the unit ball. We introduce \textsc{FibQuant}, a universal fixed-rate vector quantizer that keeps the same normalize--rotate--store interface while replacing scalar tables by a shared radial--angular codebook matched to this canonical source. The codebook combines Beta-quantile radii, Fibonacci\,/\,Roberts--Kronecker quasi-uniform directions, and multi-restart Lloyd--Max refinement. We prove that the resulting vector code strictly improves on its scalar product specialization at matched rate, with a high-rate gain that separates into a cell-shaping factor and a density-matching factor. The same construction gives a dense rate axis, including fractional-bit and sub-one-bit operating points, without calibration or variable-length addresses. On GPT-2 small KV caches, \textsc{FibQuant} traces a memory--fidelity frontier from $5\times$ compression at $0.99$ attention cosine similarity to $34\times$ at $0.95$. End-to-end on TinyLlama-1.1B, it is within $0.10$ perplexity of fp16 at $4\times$ compression and has $3.6\times$ lower perplexity than scalar \textsc{TurboQuant} at $b = 2$ ($8\times$ compression), where scalar random-access quantization begins to fail.

ARXIV 2605.11478 ↗
cs.CV

TriBand-BEV: Real-Time LiDAR-Only 3D Pedestrian Detection via Height-Aware BEV and High-Resolution Feature Fusion

作者Mohammad Khoshkdahan, Alexey Vinel

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Safe autonomous agents and mobile robots need fast real time 3D perception, especially for vulnerable road users (VRUs) such as pedestrians. We introduce a new bird's eye view (BEV) encoding, which maps the full 3D LiDAR point cloud into a light-weight 2D BEV tensor with three height bands. We explicitly reformulate 3D detection as a 2D detection problem and then reconstruct 3D boxes from the BEV outputs. A single network detects cars, pedestrians, and cyclists in one pass. The backbone uses area attention at deep stages, a hierarchical bidirectional neck over P1 to P4 fuses context and detail, and the head predicts oriented boxes with distribution focal learning for side offsets and a rotated IoU loss. Training applies a small vertical re bin and a mild reflectance jitter in channel space to resist memorization. We use an interquartile range (IQR) filter to remove noisy and outlier LiDAR points during 3D reconstruction. On KITTI dataset, TriBand-BEV attains 58.7/52.6/47.2 pedestrian BEV AP(%) for easy, moderate, and hard at 49 FPS on a single consumer GPU, surpassing Complex-YOLO, with gains of +12.6%, +7.5%, and +3.1%. Qualitative scenes show stable detection under occlusion. The pipeline is compact and ready for real time robotic deployment. Our source code is publicly available on GitHub.

ARXIV 2605.12220 ↗
cs.GR

3DGS$^3$: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering

作者Yibo Zhao, Fan Gao, Youcheng Cai, Ligang Liu

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3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive applications. Instead of optimizing the splatting pipeline itself, we propose 3DGS$^3$, a unified post-rendering framework that jointly performs super sampling and frame interpolation through differentiable processing of low-resolution outputs to achieve both high-resolution and high-frame-rate rendering. Our Gradient\- \-Aware Super Sampling (GASS) module leverages the continuous differentiability of 3DGS to extract image gradients that guide a GRU-based refinement network to enable high-fidelity super sampling. Furthermore, a Lightweight Temporal Frame Interpolation (LTFI) module based on a compact U-Net-like backbone fuses temporal and differentiable spatial cues from consecutive frames to synthesize temporally coherent intermediate frames. Experiments on public datasets demonstrate that 3DGS$^3$ achieves superior rendering efficiency and visual quality when compared with state-of-the-art methods and remains compatible with existing 3DGS acceleration techniques. The code will be publicly released upon acceptance.

ARXIV 2605.11489 ↗
cs.CV

SyncDPO: Enhancing Temporal Synchronization in Video-Audio Joint Generation via Preference Learning

作者Xin Cheng, Xihua Wang, Ying Ba, Yuyue Wang, Kaisi Guan, Yinbo Wang, Wenpu Li, Ruihua Song

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Recent advancements in video-audio joint generation have achieved remarkable success in semantic correspondence. However, achieving precise temporal synchronization, which requires fine-grained alignment between audio events and their visual triggers, remains a challenging problem. The post-training method for joint generation is largely dominated by Supervised Fine-Tuning, but the commonly used Mean Squared Error loss provides insufficient penalties for subtle temporal misalignments. Direct Preference Optimization offers an alternative by introducing explicit misaligned counterparts to better improve temporal sensitivity. In this paper we propose a post-training framework SyncDPO, leveraging DPO to improve the temporal sensitivity of V-A joint generation. Conventional DPO pipelines typically depend on costly sampling-and-ranking procedures to construct preference pairs, resulting in substantial computational cost. To improve efficiency, we introduce a suite of on-the-fly rule-based negative construction strategies that distort temporal structures without incurring additional annotation or sampling. We demonstrate that the temporal alignment capability can be effectively reinforced by providing explicit negative supervision through temporally distorted V-A pairs. Accordingly, we implement a curriculum learning strategy that progressively increases the difficulty of negative samples, transitioning from coarse misalignment to subtle inconsistencies. Extensive objective and subjective experiments across four diverse benchmarks, ranging from ambient sound videos to human speech videos, demonstrate that SyncDPO significantly outperforms other methods in improving model's temporal alignment capability. It also demonstrates superior generalization on out-of-distribution benchmark by capturing intrinsic motion-sound dynamics. Demo and code is available in https://syncdpo.github.io/syncdpo/.

ARXIV 2605.12179 ↗