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cs.CV

AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents

作者Pan Wang, Yihao Hu, Xiujin Liu, Jingchu Yang, Hang Wang, Zhihao Wen

展开完整摘要收起摘要

Vision-language model (VLM) agents increasingly rely on memory-augmented reinforcement learning to reuse experience across long-horizon tasks, yet most existing frameworks store memory as text and depend on proprietary teacher models to summarize or refine it. This design is poorly matched to spatial decision making: geometric priors are compressed into lossy language, and sparse interaction is often supervised through delayed textual feedback rather than dense visually grounded signals. We argue that reusable experience for VLM agents should remain visually grounded. Based on this insight, we propose AtlasVA, a teacher-free visual skill memory framework that organizes memory into three complementary layers: spatial heatmaps, visual exemplars, and symbolic text skills. AtlasVA further evolves danger and affinity atlases directly from trajectory statistics and lightweight grid heuristics, and reuses these self-evolving atlases as potential-based shaping rewards for reinforcement learning. This unifies perception, memory, and optimization without external LLM supervision. Experiments on \textsc{Sokoban}, \textsc{FrozenLake}, 3D embodied navigation, and 3D robotic manipulation benchmarks show that AtlasVA consistently outperforms text-centric memory baselines and competitive VLM agents, with especially strong gains on spatially intensive tasks. Homepage: https://wangpan-ustc.github.io/AtlasvaWeb

ARXIV 2605.17933 ↗
cs.CY

Diagnosing Korean-Language LLM Political Bias via Census-Grounded Agent Simulation

作者Sungwoo Kang

展开完整摘要收起摘要

Large language models (LLMs) exhibit systematic political biases in voter simulations, but their underlying mechanisms and cross-lingual generalizations remain poorly understood. We introduce Dynamo-K, a census-grounded simulation framework evaluating Korean-language LLM political behavior across four models on six Korean elections (2017-2025). Using this framework, we identify three systematic failure modes: (1) progressive bias in moderate agents, where explicit mitigation reduces Mean Absolute Error (MAE) by 5.2 times; (2) model-dependent third-party salience collapse, distinguishing between salience failure and decision bias; and (3) regional polarization collapse, where models bidirectionally under-predict historical party strongholds. To address these failures, we demonstrate that scenario reframing recovers 62% of 2017 MAE by restoring third-party visibility. Furthermore, we introduce a learned reweighting adapter that successfully calibrates opposing-valence models without relying on candidate names at train or test time. Validating our diagnostic framework, Dynamo-K accurately predicts 3/3 presidential winners - including a 2.1%p MAE on the highly contested 0.73%p-margin 2022 race - and correctly identifies the dominant party in a held-out local election. The pipeline is open-source and provides a scalable, cost-effective method for diagnosing LLM political behavior.

ARXIV 2605.18395 ↗
cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

作者Yifan Zhou, Zhentao Zhang, Ziming Cheng, Shuo Zhang, Qizhen Lan, Zhangquan Chen, Zhi Yang, QianyuXu, Ronghao Chen, Huacan Wang, Sen Hu

展开完整摘要收起摘要

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.

ARXIV 2605.18693 ↗
cs.RO

Robo-Cortex: A Self-Evolving Embodied Agent via Dual-Grain Cognitive Memory and Autonomous Knowledge Induction

作者Nga Teng Chan, Yi Zhang, Yechi Liu, Renwen Cui, Fanhu Zeng, Zeyuan Ding, Xiancong Ren, Zhang Zhang, Qifeng Chen, Jian Liu, Yong Dai, Xiaozhu Ju

展开完整摘要收起摘要

The ability to navigate and interact with complex environments is central to real-world embodied agents, yet navigation in unseen environments remains challenging due to "experiential amnesia," where existing trajectory-driven or reactive policies fail to synthesize generalizable strategies from past interactions. We propose Robo-Cortex, a self-evolving framework that enables robots to autonomously induce navigation heuristics and refine cognitive strategies through a continuous reflection-adaptation loop. By abstracting success patterns and failure pitfalls into natural-language heuristics, Robo-Cortex enables a transition from passive execution to active strategy evolution. Our core innovation is an Autonomous Knowledge Induction (AKI) mechanism that distills multimodal trajectories into a structured Navigation Heuristic Library for knowledge generalization. The architecture further incorporates a Dual-Grain Cognitive Memory system, comprising a Short-term Reflective Memory (SRM) for real-time local progress analysis, and a Long-term Principle Memory (LPM) that abstracts past trajectories into reusable guiding and cautionary principles. To ensure robust decision-making, we introduce a multimodal Imagine-then-Verify loop, where a world model simulates potential outcomes and a VLM-based evaluator validates action plans. Extensive evaluations on IGNav, AR, and AEQA show that Robo-Cortex consistently outperforms strong baselines in both task success and exploration efficiency, with gains of up to +4.16% SPL over the strongest prior method and up to +15.30% SPL under heuristic transfer to unseen environments. Preliminary real-world robotic experiments further support the effectiveness of Robo-Cortex in physical settings.

ARXIV 2605.18729 ↗
cs.CL

PROTEA: Offline Evaluation and Iterative Refinement for Multi-Agent LLM Workflows

作者Kazuki Kawamura, Satoshi Waki, Kei Tateno

展开完整摘要收起摘要

Multi-agent LLM workflows — systems composed of multiple role-specific LLM calls — often outperform single-prompt baselines, but they remain difficult to debug and refine. Failures can originate from subtle errors in intermediate outputs that propagate to downstream nodes, requiring developers to inspect long traces and infer which agent to modify. We present PROTEA, a unified interface for offline, test-driven improvement of multi-agent workflows. PROTEA executes a workflow, scores intermediate node outputs with configurable rubrics, and overlays per-node states and rationales on the workflow graph to localize likely bottlenecks. To support complex systems where final-answer references are the primary supervision, PROTEA performs backward node evaluation: it generates candidate node-level expectations from final-answer references and graph context, then compares them with observed node outputs. For selected nodes, PROTEA presents targeted prompt revisions as editable before/after comparisons, then automatically reruns and re-evaluates the workflow to show output changes and score trajectories within the same interface. In two production-adjacent workflows, PROTEA improved document-inspection accuracy from 64.3% to 83.9% and recommendation Hit@5 from 0.30 to 0.38. In a formative study with six experienced LLM developers, participants valued graph-level localization, per-node rationales, and editable before/after prompt revisions.

ARXIV 2605.18032 ↗
cs.CL

PPAI: Enabling Personalized LLM Agent Interoperability for Collaborative Edge Intelligence

作者Zile Wang, Qianli Liu, Kaibin Guo, Haodong Wang, Jian Lin, Zicong Hong, Song Guo

展开完整摘要收起摘要

Deploying large language model (LLM) on edge device enables personalized LLM agents for various users. The growing availability of diverse personalized agents presents a unique opportunity for peer-to-peer (P2P) collaboration, wherein each user can delegate tasks beyond the local agent's expertise to remote agents more suited for the specific query. This paper introduces PPAI, the first personalized LLM agent interoperability system, which enables users to collaborate with each other based on agent specialization. However, the ever-changing pool of agents and their interchangeable capacity introduce new challenges when it comes to matching queries to agents and balancing loads, compared with existing P2P systems. Therefore, we propose a scalable query-agent pair scoring mechanism based on prototypes to identify suitable agents within a P2P network with churn. Moreover, we propose a multi-agent interoperability Bayesian game to balance local demand and global efficiency, when changes in remote agent load occur too quickly to be observed. Finally, we implement a prototype of PPAI and demonstrate that it substantially broadens the range of tasks that could be carried out while maintaining load balance. On average, it achieves an accuracy improvement of up to 7.96% across multiple tasks, while reducing latency by 16.34% compared to the baseline.

ARXIV 2605.18067 ↗
cs.AI

LLM-Guided Communication for Cooperative Multi-Agent Reinforcement Learning

作者Sangjun Bae, Yisak Park, Sanghyeon Lee, Seungyul Han

展开完整摘要收起摘要

Communication is a key component in multi-agent reinforcement learning (MARL) for mitigating partial observability, yet prior approaches often rely on inefficient information exchange or fail to transmit sufficient state information. To address this, we propose LLM-driven Multi-Agent Communication (LMAC), which leverages an LLM's reasoning capability to design a communication protocol that enables all agents to reconstruct the underlying state as accurately and uniformly as possible. LMAC iteratively refines the protocol using an explicit state-awareness criterion, improving state recovery while narrowing differences in agents' knowledge. Experiments on diverse MARL benchmarks show that LMAC improves state reconstruction across agents and yields substantial performance gains over prior communication baselines.

ARXIV 2605.18077 ↗
cs.AI

Evaluating Cognitive Age Alignment in Interactive AI Agents

作者Yifan Shen, Jiawen Zhang, Jian Xu, Junho Kim, Ismini Lourentzou, Xu Cao, Meihuan Huang

展开完整摘要收起摘要

While agentic AI and its core multimodal large language models (MLLMs) have demonstrated remarkable promise in language and visual reasoning across domains ranging from daily life to advanced scientific research, a profound gap remains between artificial and human intelligence. Despite the integration of powerful tools and advanced MLLMs, state-of-the-art AI agents frequently fail at foundational, seemingly simple tasks that a child can resolve with ease. Inspired by the Wechsler Intelligence Scale for Children (WISC), we introduce ChildAgentEval, the first psychometrically grounded interactive benchmark for evaluating cognitive age alignment in MLLM-based agents. ChildAgentEval systematically compares the reasoning performance of various MLLM-based interactive agents against age-specific human developmental stages, exposing where current agentic AI systems can and cannot simulate age-specific cognitive behavior.

ARXIV 2605.17894 ↗
cs.SE

Same Signal, Different Semantics: A Cross-Framework Behavioral Analysis of Software Engineering Agents

作者Wei Ma, Zhi Chen, Jingxu Gu, Tianling Li, Shangqing Liu, Lingxiao Jiang

展开完整摘要收起摘要

Behavioral studies of LLM-based software engineering agents extract operational rules about which trajectory shapes correlate with higher resolution rates: that a test step follows a code modification, that error cascades are short, or that trajectories are compact. Each rule is typically derived from a single framework, and whether it transfers, in sign as well as magnitude, to structurally different agent designs has not been directly tested. We address this at ecosystem scale: 64,380 SWE-bench runs from 126 agent configurations spanning 43 frameworks, where each configuration pairs an LLM with a framework (e.g., SWE-Agent, OpenHands) that supplies its tools and workflow. We separate framework effects from LLM effects by holding each layer fixed in turn, then measure one behavior-outcome effect per configuration and examine how those effects agree or disagree. Swapping the framework while the LLM is held fixed produces large behavioral differences in every action feature. On most signals, configurations disagree not merely in magnitude but in direction. Error rate is the cleanest case: 47 configurations resolve more issues when their error rate is lower, while 48 resolve more when it is higher. Five other continuous features and three of seven binary patterns from prior SE literature show similar directional disagreement. Framework identity accounts for more of this variation than LLM family: for mean turns, framework explains 64% of the between-configuration variance against the LLM's 10%. The implication is that the same observable behavioral signal can carry opposite meaning for different agent configurations. Behavioral findings from any single framework therefore warrant cross-configuration validation before being claimed as general.

ARXIV 2605.18332 ↗
cs.SE

Reversa: A Reverse Documentation Engineering Framework for Converting Legacy Software into Operational Specifications for AI Agents

作者Sanderson Oliveira de Macedo, Ronaldo Martins da Costa

展开完整摘要收起摘要

Legacy systems concentrate business rules, architectural decisions, and operational exceptions that often remain implicit in code, data, configuration, and maintenance practices. At the same time, language-model-based coding agents depend on reliable context, correctness criteria, and behavioral contracts to modify real systems with lower risk. This paper presents Reversa, a reverse documentation engineering framework for converting legacy software into traceable operational specifications for AI agents. Reversa organizes this process as a multi-agent pipeline: specialized agents map the project surface, analyze modules, extract implicit rules, synthesize architecture, write unit-level specifications, and review generated claims. The proposal emphasizes three mechanisms: traceability between code and specification, explicit confidence marking, and preservation of gaps for human validation. The framework is distributed as a Node.js CLI, installs skills across multiple agent engines, and uses a SHA-256 manifest to preserve modified files during update or uninstall operations. In addition to the architectural description, we report an exploratory case study on migrating an ATM from COBOL to Go, in which the pipeline produced 517 claims classified by an internal confidence index, 10 registered gaps, 53 Gherkin parity scenarios, and a reconstruction plan with 9 of 11 tasks completed at inventory time. Final parity validation and cutover were not completed in this study. We do not claim broad empirical superiority; we position the contribution with respect to the literature on reverse engineering, LLM-based documentation, and software agents, and propose an evaluation protocol with metrics for coverage, traceability, confidence, utility, and cost.

ARXIV 2605.18684 ↗
cs.AI

Harnessing LLM Agents with Skill Programs

作者Hongjun Liu, Yifei Ming, Shafiq Joty, Chen Zhao

展开完整摘要收起摘要

Equipping LLM agents with reusable skills derived from past experience has become a popular and successful approach for tackling complex and long-horizon tasks. However, such lessons are often encoded as textual guidance that remains largely advisory, lacking explicit mechanisms for when and how to intervene in the agent loop. To bridge the gap, we introduce HASP(Harnessing LLM Agents with Skill Programs), a new framework that upgrades skills into executable Program Functions (PFs). Rather than offering passive advice, PFs act as executable guardrails that activate on failure-prone states and modify the next action or inject corrective context. HASP is highly modular: it can be applied at inference time for direct agent-loop intervention, during post-training to provide structured supervision, or for self-improvement by evolving validated, teacher-reviewed PFs. Empirically, HASP drives substantial gains compared to both training-free and training-based methods on web-search, math reasoning, and coding tasks. For example, on web-search reasoning, inference-time PFs alone improve the average performance by 25% compared to (multi-loop) ReAct Agent, while post-training and controlled evolution achieve a 30.4% gain over Search-R1. To provide deeper insights into HASP, our mechanism analysis reveals how PFs trigger and intervene, how skills are internalized, and the requirement for stable skill library evolution.

ARXIV 2605.17734 ↗
cs.CV

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

作者Wencan Jiang, Jiangning Zhang, Jianbiao Mei, Jinzhuo Liu, Yu Yang, Xiaobin Hu, Zhucun Xue, Yong Liu, Dacheng Tao

展开完整摘要收起摘要

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against reactive execution that can drift, repeat failures, and recover poorly. Our key idea is to reuse strategic reasoning across locally stable segments and reinvoke it at event boundaries. We present SPIKE, an adaptive dual controller framework for cost-efficient long-horizon game control. Its Strategic Controller performs low-frequency global planning, failure analysis, and recovery, while its Reactive Controller handles fast local execution under a strict token budget. An Event Trigger monitors visual change, task progress, repeated actions, and failure signals to decide when control should stay reactive or escalate to strategic reasoning. Hierarchical Memory separates short-term experience reuse in the State-Action Memory Bank (SA-MB) from structured evidence in the State Action Knowledge Graph (SA-KG), allowing each controller to retrieve the context it needs. This design reuses strategic proposals over multiple reactive steps, supports local override when plans become stale, and reserves expensive reasoning for moments where extra deliberation is useful. On the Lite-100 split of StarDojo, SPIKE improves Lite-100 success rate (SR) by 5.0 percentage points (38.5% relative) over the strongest Lite-100 baseline and Budgeted SR by 9.3 points (75.6% relative) over the strongest budgeted baseline. It also reduces token consumption by 54.9% and latency by 40.8%. Ablations show that event triggering, reactive override, and heterogeneous memory each contribute to success and recovery, supporting selective reasoning rather than reasoning at every step.

ARXIV 2605.18636 ↗
cs.CL

EnvFactory: Scaling Tool-Use Agents via Executable Environments Synthesis and Robust RL

作者Minrui Xu, Zilin Wang, Mengyi DENG, Zhiwei Li, Zhicheng Yang, Xiao Zhu, Yinhong Liu, Boyu Zhu, Baiyu Huang, Chao Chen, Heyuan Deng, Fei Mi, Lifeng Shang, Xingshan Zeng, Zhijiang Guo

展开完整摘要收起摘要

Equipping LLMs with tool-use capabilities via Agentic Reinforcement Learning (Agentic RL) is bottlenecked by two challenges: the lack of scalable, robust execution environments and the scarcity of realistic training data that captures implicit human reasoning. Existing approaches depend on costly real-world APIs, hallucination-prone LLM simulators, or synthetic environments that are often single-turn or depend on pre-collected documents. Moreover, synthetic trajectories are frequently over-specified, resembling instruction sequences rather than natural human intents, reducing their effectiveness for RL training. We introduce EnvFactory, a fully automated framework that addresses both challenges. EnvFactory autonomously explores and verifies stateful, executable tool environments from authentic resources, and synthesizes natural multi-turn trajectories through topology-aware sampling and calibrated refinement, producing grounded queries with implicit intents. Using only 85 verified environments across 7 domains, EnvFactory generates 2,575 SFT and RL trajectories. Despite using significantly fewer environments than prior work, which are often 5 times more, EnvFactory achieves superior training efficiency and downstream performance, improving Qwen3-series models by up to +15% on BFCLv3, +8.6% on MCP-Atlas, and +6% on conversational benchmarks including $τ^2$-Bench and VitaBench. By fully automating both environment construction and trajectory synthesis, EnvFactory provides a scalable, extensible, and robust foundation for Agentic RL.

ARXIV 2605.18703 ↗
cs.AI

EXG: Self-Evolving Agents with Experience Graphs

作者Yuxin Jin, Siyuan Zhang, Hanchen Wang, Lu Qin, Ying Zhang, Wenjie Zhang

展开完整摘要收起摘要

Large language model (LLM)-based agents have demonstrated strong capabilities in complex reasoning and problem solving through multi-step interactions, yet most deployed agents remain behaviorally static, with knowledge acquired during execution rarely translating into systematic improvement over time. In response, a growing line of work on self-evolving agents explores how agents can improve through experience during deployment, but most existing approaches either rely on ad hoc reflection limited to single-task correction or adopt unstructured memory that accumulates fragmented experience with delayed usability. To address this limitation, we introduce EXG, an experience graph framework for self-evolving agents that explicitly organizes accumulated successes and failures into a structured, relational representation. EXG is the first experience graph designed for self-evolving agents, supporting both online, real-time graph growth during execution for immediate cross-task experience reuse, and offline reuse of a consolidated experience graph as an external memory module. This design also enables EXG to serve as a plug-and-play component for existing self-evolving agents, organizing prior experience into a unified experience graph and improving both solution quality and resource efficiency as deployment progresses. Extensive experiments across code generation and reasoning benchmarks show that EXG attains more favorable performance-efficiency trade-offs than reflection- and memory-based baselines in both online and offline evaluations. Our results suggest that structuring experience as a graph provides a principled foundation for scalable and transferable self-evolving agent behavior.

ARXIV 2605.17721 ↗
cs.CL

MA$^{2}$P: A Meta-Cognitive Autonomous Intelligent Agents Framework for Complex Persuasion

作者Dingyi Zhang, Ziqing Zhuang, Linhai Zhang, Ziyang Gao, Deyu Zhou

展开完整摘要收起摘要

Persuasive dialogue generation plays a vital role in decision-making, negotiation, counseling, and behavior change, yet it remains a challenging problem. In complex persuasion where the persuadee's internal states are not expressed clearly, the persuader must interpret responses, infer the persuadee's latent mental states (e.g., beliefs and desires), and translate them into targeted, strategy-consistent actions; however, current approaches often produce generic or weakly grounded responses even when such cues are identified. Moreover, although large language models (LLMs) can generate persuasive content, their performance varies substantially across domains due to uneven knowledge coverage and limited reasoning generalization. To address these challenges, we propose MA$^{2}$P, a meta-cognitive autonomous intelligent agent framework for complex persuasion. Specifically, we develop an autonomous multi-agent architecture that coordinates perception management, mental-state inference, strategy execution, memory maintenance, and performance evaluation. To mitigate cross-domain performance variation, we further design a meta-cognitive configurator that selects an appropriate meta-strategy from a structured knowledge base at the outset, thereby guiding subsequent reasoning and planning. Experimental results show that our approach achieves a higher persuasion success rate than baselines.

ARXIV 2605.18572 ↗
cs.CL

EvoMemBench: Benchmarking Agent Memory from a Self-Evolving Perspective

作者Yuyao Wang, Zhongjian Zhang, Mo Chi, Kaichi Yu, Yuhan Li, Miao Peng, Bing Tong, Chen Zhang, Yan Zhou, Jia Li

展开完整摘要收起摘要

Recent benchmarks for Large Language Model (LLM) agents mainly evaluate reasoning, planning, and execution. However, memory is also essential for agents, as it enables them to store, update, and retrieve information over time. This ability remains under-evaluated, largely because existing benchmarks do not provide a systematic way to assess memory mechanisms. In this paper, we study agent memory from a self-evolving perspective and introduce EvoMemBench, a unified benchmark organized along two axes: memory scope (in-episode vs. cross-episode) and memory content (knowledge-oriented vs. execution-oriented). We compare 15 representative memory methods with strong long-context baselines under a standardized protocol. Results show that current memory systems are still far from a general solution: long-context baselines remain highly competitive, memory helps most when the current context is insufficient or tasks are difficult, and no single memory form works consistently across all settings. Retrieval-based methods remain strong for knowledge-intensive settings, whereas procedural and long-term memory methods are more effective for execution-oriented tasks when their stored experience matches the task structure. We hope EvoMemBench facilitates future research on more effective memory systems for LLM-based agents. Our code is available at https://github.com/DSAIL-Memory/EvoMemBench.

ARXIV 2605.18421 ↗
cs.CL

Code as Agent Harness

作者Xuying Ning, Katherine Tieu, Dongqi Fu, Tianxin Wei, Zihao Li, Yuanchen Bei, Jiaru Zou, Mengting Ai, Zhining Liu, Ting-Wei Li, Lingjie Chen, Yanjun Zhao, Ke Yang, Bingxuan Li, Cheng Qian, Gaotang Li, Xiao Lin, Zhichen Zeng, Ruizhong Qiu, Sirui Chen, Yifan Sun, Xiyuan Yang, Ruida Wang, Rui Pan, Chenyuan Yang, Dylan Zhang, Liri Fang, Zikun Cui, Yang Cao, Pan Chen, Dorothy Sun, Ren Chen, Mahesh Srinivasan, Nipun Mathur, Yinglong Xia, Hong Li, Hong Yan, Pan Lu, Lingming Zhang, Tong Zhang, Hanghang Tong, Jingrui He

展开完整摘要收起摘要

Recent large language models (LLMs) have demonstrated strong capabilities in understanding and generating code, from competitive programming to repository-level software engineering. In emerging agentic systems, code is no longer only a target output. It increasingly serves as an operational substrate for agent reasoning, acting, environment modeling, and execution-based verification. We frame this shift through the lens of agent harnesses and introduce code as agent harness: a unified view that centers code as the basis for agent infrastructure. To systematically study this perspective, we organize the survey around three connected layers. First, we study the harness interface, where code connects agents to reasoning, action, and environment modeling. Second, we examine harness mechanisms: planning, memory, and tool use for long-horizon execution, together with feedback-driven control and optimization that make harness reliable and adaptive. Third, we discuss scaling the harness from single-agent systems to multi-agent settings, where shared code artifacts support multi-agent coordination, review, and verification. Across these layers, we summarize representative methods and practical applications of code as agent harness, spanning coding assistants, GUI/OS automation, embodied agents, scientific discovery, personalization and recommendation, DevOps, and enterprise workflows. We further outline open challenges for harness engineering, including evaluation beyond final task success, verification under incomplete feedback, regression-free harness improvement, consistent shared state across multiple agents, human oversight for safety-critical actions, and extensions to multimodal environments. By centering code as the harness of agentic AI, this survey provides a unified roadmap toward executable, verifiable, and stateful AI agent systems.

ARXIV 2605.18747 ↗
cs.LG

ISEP: Implicit Support Expansion for Offline Reinforcement Learning via Stochastic Policy Optimization

作者Yifei Chen, Shaoqin Zhu, Xiaoqiang Ji

展开完整摘要收起摘要

Offline reinforcement learning methods typically enforce strict constraints to ensure safety; yet this rigidity often prevents the discovery of optimal behaviors outside the immediate support of the behavior policy. To address this, we propose Implicit Support Expansion via stochastic Policy optimization (ISEP), which leverages a value function interpolated between in-distribution data and policy samples to implicitly expand the feasible action support. This mechanism "densifies" high-reward regions, creating a navigable path for policy improvement while theoretically guaranteeing bounded value error. However, optimizing against this expanded support creates a multimodal landscape where standard deterministic averaging leads to mode collapse and invalid actions. ISEP mitigates this via a stochastic action selection strategy, optimizing the policy by stochastically alternating between conservative cloning and optimistic expansion signals. We instantiate this framework as ISEP-FM using Conditional Flow Matching utilizing classifier-free guidance to effectively capture the interpolated value signal.

ARXIV 2605.18320 ↗
cs.CV

SAS: Semantic-aware Sampling for Generative Dataset Distillation

作者Mingzhuo Li, Guang Li, Linfeng Ye, Jiafeng Mao, Takahiro Ogawa, Konstantinos N. Plataniotis, Miki Haseyama

展开完整摘要收起摘要

Deep neural networks have achieved impressive performance across a wide range of tasks, but this success often comes with substantial computational and storage costs due to large-scale training data. Dataset distillation addresses this challenge by constructing compact yet informative datasets that enable efficient model training while maintaining downstream performance. However, most existing approaches primarily emphasize matching data distributions or downstream training statistics, with limited attention to preserving high-level semantic information in the distilled data. In this work, we introduce a semantic-aware perspective for dataset distillation by leveraging Contrastive Language-Image Pretraining (CLIP) as a semantic prior for post-sampling. Our goal is to obtain distilled datasets that are not only compact but also semantically class-discriminative and diverse. To this end, we design three semantic scoring functions that quantify class relevance, inter-class separability, and intra-set diversity in a pretrained semantic space. Based on image pools generated by existing distillation methods, we further develop a two-stage strategy for effective sampling: the first stage filters semantically discriminative samples to form a reliable candidate set, and the second stage performs a dynamic diversity-aware selection to reduce redundancy while preserving semantic coverage. Extensive experiments across multiple datasets, image pools, and downstream models demonstrate consistent performance gains, highlighting the effectiveness of incorporating semantic information into dataset distillation.

ARXIV 2605.18012 ↗
cs.LG

A Unified Framework for Data-Free One-Step Sampling via Wasserstein Gradient Flows

作者Chenguang Wang, Tianshu Yu

展开完整摘要收起摘要

We develop a unified theoretical framework for data-free one-step sampling from unnormalized target distributions based on Wasserstein gradient flows. For a broad class of standard f-divergence objectives, we show that the induced velocity field admits the universal form $\mathbf{V}(x)=w(r(x))\,β(x)$, where $β(x)=\nabla \log (p(x)/q(x))$ is shared across objectives and $w$ is determined solely by the choice of divergence. This decomposition shows that standard f-divergence drifts share the same asymptotic target distribution $p$ and differ primarily in how they redistribute transient repair effort across under-covered regions. To formalize this distinction, we derive a one-step regional-response theory for a soft under-coverage functional and obtain a compression--elasticity identity that links divergence choice to the geometry of mass transport into under-covered regions. We further extend the framework beyond the f-divergence family to the Log-Variance (LV) divergence, analyze how the reference distribution alters the resulting drift structure, and motivate a practical LV-inspired surrogate for data-free training. Based on this theory, we instantiate the framework with a KDE-based implementation and describe a complementary normalizing-flow route, enabling one-step inference after training. Experiments on multimodal Gaussian-mixture benchmarks are consistent with the theoretical predictions and demonstrate effective one-step sampling on these targets.

ARXIV 2605.17808 ↗
cs.CV

Curriculum Group Policy Optimization: Adaptive Sampling for Unleashing the Potential of Text-to-Image Generation

作者Baoteng Li, Xianghao Zang, Xinran Wang, Xiangyu Na, Zhixiang He, Hao Sun, Chi Zhang, Zhongjiang He, Tianwei Cao, Kongming Liang, Zhanyu Ma

展开完整摘要收起摘要

Text-to-Image (T2I) generation has achieved remarkable progress in recent years. Meanwhile, reinforcement learning methods, particularly those based on Group Relative Policy Optimization (GRPO), have attracted widespread attention and been successfully applied to T2I tasks. However, the uniform sampling strategy commonly used during training often ignores the match between sample difficulty and the model's current learning capability, leading to low training efficiency. We argue that improving training efficiency requires continuously prioritizing prompts that match the model's evolving capability and remain actively learnable. To this end, we propose Curriculum Group Policy Optimization (CGPO), an adaptive curriculum training framework. During training, each prompt produces a group of images scored by a reward model. We use the variance of group rewards as an online proxy for prompt inconsistency. A higher variance suggests that the model has partially captured the prompt requirements but has not yet achieved stable mastery. Such prompts are more likely to provide useful learning signals, so we increase their sampling probabilities accordingly. Additionally, to address data imbalance in multi-category datasets, we design a category calibration method based on proportional fairness optimization, which balances training difficulty across categories. Experiments on GenEval, T2I-CompBench++, and DPG Bench demonstrate that our framework effectively improves generation performance.

ARXIV 2605.17807 ↗
cs.CV

Low Latency Gaze Tracking via Latent Optical Sensing

作者Yidan Zheng, Matheus Souza, Kaizhang Kang, Qiang Fu, Hadi Amata, Wolfgang Heidrich

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We present a real-time gaze tracking system that directly acquires task-relevant latent features using a fully passive optical encoder. Instead of forming and processing full-resolution images, our approach leverages a microlens array with a co-designed binary chromium mask to perform spatially multiplexed optical encoding, producing a compact set of measurements sufficient for gaze estimation. By integrating sensing and feature extraction in the optical domain, the proposed system eliminates the need for high-bandwidth image readout and substantially reduces computational overhead. The encoded measurements are captured by a 4 x 4 phototransistor array and mapped to gaze direction using a lightweight neural network. Our proof-of-concept prototype enables an end-to-end sensing-to-inference latency of 3.4 ms, outperforming published research systems. We demonstrate the effectiveness of our approach on both simulated and real-world data, achieving competitive gaze estimation accuracy while significantly improving latency and energy efficiency compared to conventional camera-based pipelines. This work highlights the potential of task-driven optical sensing for ultra-low-latency, computationally efficient human-computer interaction systems.

ARXIV 2605.17990 ↗
cs.AI

Ethical Hyper-Velocity (EHV): A Provably Deterministic Governance-Aware JIT Compiler Architecture for Agentic Systems

作者Riddhi Mohan Sharma

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As autonomous agentic systems scale across regulated critical infrastructures, the lack of mechanistic, hardware-rooted enforcement for high-frequency policy updates presents a fundamental safety gap. We introduce Ethical Hyper-Velocity (EHV), a novel architectural framework for the formal verification of AI governance policies at runtime. Unlike retrospective auditing frameworks (ISO/IEC 42001, NIST AI RMF) which introduce 14-30 day latencies, EHV relocates the Policy Enforcement Point (PEP) into the inference pipeline via a Governance-Aware Just-In-Time (JIT) Compiler. By integrating Conflict-free Replicated Data Types (CRDTs) for policy synchronization and Epoch-based Attestation Caching within Trusted Execution Environments (TEEs), EHV achieves Sub-millisecond Formal Determinism (SMFD). We demonstrate via TLA+ formal verification that non-compliant agentic actions are computationally unreachable within the system's bounded operating state space. We prove that O(1) runtime enforcement can eliminate the traditional trade-off between deployment velocity and governance integrity, reducing Governance Latency from O(days) to O(1).

ARXIV 2605.17909 ↗
cs.LG

MARR: Module-Adaptive Residual Reconstruction for Low-Bit Post-Training Quantization

作者Le Su, Xing Luo, Zhi Jin

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Recently, residual reconstruction-based model quantization methods have achieved promising performance in low-bit post-training quantization (PTQ) by introducing cross-layer residuals to reduce error accumulated from previous layers.However, these residuals may also introduce additional bias arising from the Hessian-approximation (HA) assumption underlying reconstruction-based PTQ, leading to suboptimal quantization performance.In this work, we analyze that multiplying the residual term by a scaling coefficient provides a direct way to mitigate the HA bias associated with residual strength, while preserving accumulated-error correction. More importantly, we observe that this trade-off is module-dependent, making a single global residual strength insufficient to balance effective correction and residual-related bias across modules.Based on these observations, we propose Module-Adaptive Residual Reconstruction (MARR), which assigns a module-specific scaling coefficient to adaptively balance accumulated-error correction and residual-related HA bias for each module.To avoid expensive per-module coefficient search and obtain a stable coefficient estimate, we design a Proportional-Integral-Derivative (PID)-based adaptive update strategy that uses reconstruction error as feedback to progressively refine this coefficient. Experiments on several typical large language models (LLMs) and vision transformers (ViTs) demonstrate the effectiveness of MARR under low-bit quantization (less than or equal to 4-bit), achieving up to 20.2% performance gains on LLMs and up to 4.6% relative gains on ViTs over the residual reconstruction state-of-the-art methods.Code will be made publicly available upon acceptance.

ARXIV 2605.17997 ↗
cs.CL

KVDrive: A Holistic Multi-Tier KV Cache Management System for Long-Context LLM Inference

作者Jian Lin, Jiazhi Mi, Zicong Hong, Haodong Wang, Qianli Liu, Haodyue Zhang, Peng Li, Song Guo

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Supporting long-context LLMs is challenging due to the substantial memory demands of the key-value (KV) cache. Existing offloading systems store the full cache in host memory and selectively fetch critical entries during decoding, but this strategy quickly hits a ceiling: sparsity cannot be pushed further without degrading accuracy. As a result, when context length and batch size grow, the volume of KV transfers rises sharply and becomes the dominant source of decoding latency. We present KVDrive, a holistic multi-tier KV cache management system spanning GPU memory, host DRAM, and SSD. Unlike prior work that pursues greater sparsity through algorithmic refinements, KVDrive tackles the problem from a systems perspective - jointly orchestrating cache placement, pipeline scheduling, and cross-tier coordination to sustain high-throughput inference under tight GPU budgets. KVDrive advances three fundamental capabilities: it adapts cache management to attention behavior to maximize reuse and minimize redundant data movement; it restructures the decoding pipeline to overlap I/O- and CPU/GPU compute-bound stages, eliminating stalls across heterogeneous resources; and it harmonizes data movement across memory tiers to unlock scalable long-context inference far beyond GPU and DRAM limits. We have implemented a fully functional prototype of KVDrive and evaluated it on long-context benchmarks with popular LLMs. The system achieves up to 1.74x higher throughput compared to state-of-the-art works while preserving accuracy.

ARXIV 2605.18071 ↗
cs.LG

OSCAR: Offline Spectral Covariance-Aware Rotation for 2-bit KV Cache Quantization

作者Zhongzhu Zhou, Donglin Zhuang, Jisen Li, Ziyan Chen, Shuaiwen Leon Song, Ben Athiwaratkun, Xiaoxia Wu

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INT2 KV-cache quantization is attractive for long-context LLM serving, but it remains difficult to make both accurate and deployable. Simple rotations such as Hadamard transforms reduce outliers, but still degrade at INT2 because they are not aligned with downstream attention. We propose OSCAR, an Ultra-low-bit KV Cache quantization method that estimates attention-aware covariance structures offline and uses them to derive fixed rotations and clipping thresholds for quantization. In this way, it aligns KV quantization with the covariance structures that attention actually consumes. More importantly, we not only provide theoretical justification but also develop a fully deployable OSCAR system with a custom INT2 attention kernel that remains compatible with paged KV-cache serving and fused kernel pipelines, enabling seamless integration into modern LLM serving frameworks such as SGLang and vLLM. We evaluate our methods on recent reasoning models with reasoning traces of up to 32k tokens across 5 tasks. On Qwen3-4B-Thinking-2507 and Qwen3-8B, OSCAR reduces the BF16 accuracy gap to 3.78 and 1.42 points, respectively, while naive rotation INT2 collapses to nearly zero. We further scale OSCAR to Qwen3-32B and GLM-4.7 (358B params), where it remains effectively on par with BF16. On long context - RULER-NIAH up to 128K, OSCAR remains robust on both Qwen3 models, while naive rotation INT2 collapses. System-wise, OSCAR reduces KV-cache memory by approximately 8x, improves throughput by up to 7x at large batch sizes under the same memory budget, and accelerates batch-size-1 decoding by up to 3x over BF16 due to reduced memory bandwidth overhead.

ARXIV 2605.17757 ↗
cs.RO

Geometry-Aware Surrogate for Real-Time Hydrodynamics Estimation of Autonomous Ground Vehicles in Amphibious Environments

作者Ammar Waheed, Luke Gallantree, Zohaib Hasnain

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Autonomous ground vehicles operating in shallow water or flood-prone terrains require dynamic models that account for hydrodynamic forces. However, the simulation and planning tools currently available either lack the physical fidelity or are too computationally expensive to run in real time. This work presents a per-surface neural network surrogate that bridges this gap by predicting geometry-resolved hydrodynamic forces at real-time rates, trained entirely on high-fidelity CFD data from two geometrically distinct vehicles. A vehicle specific Signed Distance Field (SDF) provides per-surface submergence inputs, allowing the model to resolve how loading varies with vehicle geometry, depth, and flow direction. On held-out CFD data, the surrogate achieves a longitudinal-force symmetric MAPE (sMAPE) of 13% and a vertical-force sMAPE of 3-12%, with inference running under 0.9\,ms per sample. To evaluate the model under real-world conditions, water wading trials of a full-scale vehicle at different submersion depths are used. Motion capture derived kinematics serve as the surrogate inputs, and the resulting predictions are tested to reproduce known physical relationships between force, speed, and depth. The predicted drag follows quadratic speed scaling ($R^2 \geq 0.97$) and the buoyancy intercepts scale linearly with depth ($R^2 = 0.973$). Neither relationship is encoded in the model training loss, both emerge from the per-surface architecture summing individually predicted surface forces. The resulting framework provides a pathway for embedding physically grounded hydrodynamics into the simulation and planning loops that autonomous ground vehicles depend on in amphibious environments.

ARXIV 2605.18543 ↗
cs.CV

See What I Mean: Aligning Vision and Language Representations for Video Fine-grained Object Understanding

作者Boyuan Sun, Bowen Yin, Yuanming Li, Xihan Wei, Qibin Hou

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We present SWIM (See What I Mean), a novel training strategy that aligns vision and language representations to enable fine-grained object understanding solely from textual prompts. Unlike existing approaches that require explicit visual prompts, such as masks or points, SWIM leverages mask supervision only during training to guide cross-modal attention, allowing the model to automatically attend to the user-specified object at inference. Our cross-attention analysis of pretrained multimodal large languagemodels (MLLMs) reveals a systematic discrepancy: Attribute words produce sharp, localized activations in the visual modality, whereas object nouns yield diffuse and scattered patterns due to semantic reference bias and distributed high-level representations. To address this misalignment, we construct NL-Refer, an enriched dataset, in which each object mask is paired with a precise natural language referring expression. SWIM extracts multi-layer cross-attention maps from object nouns and enforces spatial consistency with ground-truth masks. Experimental results demonstrate that SWIM substantially improves text-visual alignment and achieves superior performance over visual-prompt-based methods on fine-grained object understanding benchmarks. The code and data are available at \href{https://github.com/HumanMLLM/SWIM}{https://github.com/HumanMLLM/SWIM}.

ARXIV 2605.18018 ↗
cs.CV

InstructAV2AV: Instruction-Guided Audio-Video Joint Editing

作者Haojie Zheng, Yixin Yang, Siqi Yang, Shuchen Weng, Boxin Shi

展开完整摘要收起摘要

Recent diffusion-based methods have achieved impressive progress in video content manipulation. However, they typically ignore the accompanying audio, leaving the audio disjointed from the edited results. In this paper, we propose InstructAV2AV, the first end-to-end framework for instruction-guided audio-video joint editing. We first develop a scalable data synthesis pipeline and construct InsAVE-80K, the first large-scale audio-video editing dataset with high-quality source-to-target pairs. With this data foundation, we adapt an audio-video generation backbone to leverage its robust priors. We concatenate the audio-video input with noisy latent codes to anchor the source context, propose the source-instruction gated attention to improve instruction following and content preservation, and introduce a two-stage training strategy to effectively transfer these pre-trained priors. Extensive experiments demonstrate that InstructAV2AV outperforms state-of-the-art methods across 11 metrics spanning three aspects on two evaluation sets, highlighting its potential for controllable content creation. Project page: https://hjzheng.net/projects/InstructAV2AV/.

ARXIV 2605.18467 ↗
cs.CV

Spectral Progressive Diffusion for Efficient Image and Video Generation

作者Howard Xiao, Brian Chao, Lior Yariv, Gordon Wetzstein

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Diffusion models have been shown to implicitly generate visual content autoregressively in the frequency domain, where low-frequency components are generated earlier in the denoising process while high-frequency details emerge only in later timesteps. This structure offers a natural opportunity for efficient generation, as high-resolution computation on noise-dominated frequencies is largely redundant. We propose Spectral Progressive Diffusion, a general framework that progressively grows resolution along the denoising trajectory of pretrained diffusion models. To this end, we develop a spectral noise expansion mechanism and derive an optimal resolution schedule from the model's power spectrum. Our framework supports training-free acceleration and a novel fine-tuning recipe that further improves efficiency and quality. We demonstrate significant speedups on state-of-the-art pretrained image and video generation models while preserving visual quality.

ARXIV 2605.18736 ↗