Running language models in the browser presents a unique opportunity to build efficient, private, and portable AI applications, but requires contending with constrained memory availability and heterogeneous hardware targets. To realize this opportunity, we present Llamas on the Web (LlamaWeb), a WebGPU backend for llama$.$cpp that enables memory-efficient and performance-portable LLM inference across a wide range of model weight formats in the browser. Our design significantly reduces memory overhead through static memory planning and efficient model loading, addresses cross-device variability through a tunable kernel library, and introduces templated GPU kernels that support performant implementations of numerous quantization formats, enabling broad model support and extensibility to new formats. We evaluate LlamaWeb on 16 devices from 8 vendors, collecting data from 10 language models and four model weight formats. We compare LlamaWeb against existing browser-based LLM frameworks and find that LlamaWeb requires 29-33% less memory across several combinations of device, browser, and operating system. We also evaluate LlamaWeb's performance against these frameworks and find that it increases decode throughput by 45-69% across four GPUs from separate vendors. In addition, we compare LlamaWeb's performance against other llama$.$cpp backends, where it is competitive with and even beats vendor-specific backend performance on some devices.
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Running language models in the browser presents a unique opportunity to build efficient, private, and portable AI applications, but requires contending with constrained memory availability and heterogeneous hardware targets. To realize this opportunity, we present Llamas on the Web (LlamaWeb), a WebGPU backend for llama$.$cpp that enables memory-efficient and performance-portable LLM inference across a wide range of model weight formats in the browser. Our design significantly reduces memory overhead through static memory planning and efficient model loading, addresses cross-device variability through a tunable kernel library, and introduces templated GPU kernels that support performant implementations of numerous quantization formats, enabling broad model support and extensibility to new formats. We evaluate LlamaWeb on 16 devices from 8 vendors, collecting data from 10 language models and four model weight formats. We compare LlamaWeb against existing browser-based LLM frameworks and find that LlamaWeb requires 29-33% less memory across several combinations of device, browser, and operating system. We also evaluate LlamaWeb's performance against these frameworks and find that it increases decode throughput by 45-69% across four GPUs from separate vendors. In addition, we compare LlamaWeb's performance against other llama$.$cpp backends, where it is competitive with and even beats vendor-specific backend performance on some devices.
Discrete diffusion models excel at visual synthesis but rely on slow, iterative decoding. Existing single-step distillation methods attempt to bypass this bottleneck, either by training auxiliary score networks that effectively double compute, or by introducing specialized parameterizations and multi-stage pipelines that fragment optimization. In this paper, we introduce Fixed-Point Distillation (FPD), an end-to-end framework that constructs local correction targets by partially corrupting the student's one-step draft and refining it with a single teacher step. To compute the training objective in a semantically meaningful space, we lift discrete tokens into continuous features and apply a multi-bandwidth drift loss that iteratively accumulates these corrections. To backpropagate through the discrete bottleneck, we employ a straight-through estimator that feeds exact hard-sampled tokens to the teacher and decoder during the forward pass, ensuring that training and inference operate on the same codebook manifold, while routing continuous gradients back to the student logits. This fully differentiable pathway additionally accommodates an optional unconditional adversarial objective to enhance perceptual realism. Evaluations on both class- and text-conditional generation validate the effectiveness of our framework. FPD achieves competitive visual fidelity and structural alignment within a single inference step, narrowing the gap to multi-step teachers while outperforming existing discrete distillation baselines.
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Discrete diffusion models excel at visual synthesis but rely on slow, iterative decoding. Existing single-step distillation methods attempt to bypass this bottleneck, either by training auxiliary score networks that effectively double compute, or by introducing specialized parameterizations and multi-stage pipelines that fragment optimization. In this paper, we introduce Fixed-Point Distillation (FPD), an end-to-end framework that constructs local correction targets by partially corrupting the student's one-step draft and refining it with a single teacher step. To compute the training objective in a semantically meaningful space, we lift discrete tokens into continuous features and apply a multi-bandwidth drift loss that iteratively accumulates these corrections. To backpropagate through the discrete bottleneck, we employ a straight-through estimator that feeds exact hard-sampled tokens to the teacher and decoder during the forward pass, ensuring that training and inference operate on the same codebook manifold, while routing continuous gradients back to the student logits. This fully differentiable pathway additionally accommodates an optional unconditional adversarial objective to enhance perceptual realism. Evaluations on both class- and text-conditional generation validate the effectiveness of our framework. FPD achieves competitive visual fidelity and structural alignment within a single inference step, narrowing the gap to multi-step teachers while outperforming existing discrete distillation baselines.
作者Can Hankendi, Rana Shahout, Minlan Yu, Ayse K. Coskun
Large language model (LLM) inference has become a dominant workload in modern data centers, driving significant GPU utilization and energy consumption. While prior systems optimize throughput and latency by batching, scheduling, and parallelism, they largely treat GPU power as a static constraint rather than a controllable resource. In this paper, we present a power-aware runtime for LLM serving, PALS, that treats GPU power caps as a first-class control knob and jointly optimizes them with software parameters such as batch size. The system combines lightweight offline power-performance models with a feedback-driven controller to select configurations that satisfy throughput targets while maximizing energy efficiency. We implement PALS within an existing LLM serving framework, vLLM, demonstrating that it requires no model retraining or API changes. Across multi-GPU systems and both dense and mixture-of-experts (MoE) models, PALS improves energy efficiency by up to 26.3%, reduces QoS violations by 4x to 7x under power constraints, and tracks dynamic power budgets. These results highlight the potential of integrating power control directly into LLM inference runtimes, enabling energy-proportional and grid-interactive AI systems.
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Large language model (LLM) inference has become a dominant workload in modern data centers, driving significant GPU utilization and energy consumption. While prior systems optimize throughput and latency by batching, scheduling, and parallelism, they largely treat GPU power as a static constraint rather than a controllable resource. In this paper, we present a power-aware runtime for LLM serving, PALS, that treats GPU power caps as a first-class control knob and jointly optimizes them with software parameters such as batch size. The system combines lightweight offline power-performance models with a feedback-driven controller to select configurations that satisfy throughput targets while maximizing energy efficiency. We implement PALS within an existing LLM serving framework, vLLM, demonstrating that it requires no model retraining or API changes. Across multi-GPU systems and both dense and mixture-of-experts (MoE) models, PALS improves energy efficiency by up to 26.3%, reduces QoS violations by 4x to 7x under power constraints, and tracks dynamic power budgets. These results highlight the potential of integrating power control directly into LLM inference runtimes, enabling energy-proportional and grid-interactive AI systems.
Inference in diffusion large language models (dLLMs) is computationally expensive, as full self-attention must be repeatedly executed at each step of the denoising process without KV cache. Recent sparse attention methods for dLLMs mitigate this cost via block-sparse computation, which is applied only in later iterations when model performance is less sensitive to coarse-grained sparse approximation, but yields limited improvements in computational efficiency and acceleration. This motivates a finer-grained sparsification strategy that can be applied from earlier iterations and leverages reusable sparsity patterns, enabling further efficiency gains. In this work, we introduce PulseCol, a periodically refreshed column-sparse attention method for accelerating diffusion language models. PulseCol replaces coarse block-level sparsity with a finer-grained column-sparse structure, allowing important attention interactions to be retained more precisely while exposing greater sparsity. Built on this column-level formulation, PulseCol further identifies sparse patterns at the early denoising step and reuses them across subsequent iterations, refreshing them only at a small number of intermediate steps to track the evolution of sparse attention patterns during denoising. Experiments show that PulseCol achieves higher sparsity and greater practical speedup than prior sparse attention methods for dLLMs, while maintaining model quality. Enabled by optimized GPU kernels for column-sparse attention, PulseCol delivers up to 1.95$\times$ end-to-end speedup over FlashAttention across several context lengths.
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Inference in diffusion large language models (dLLMs) is computationally expensive, as full self-attention must be repeatedly executed at each step of the denoising process without KV cache. Recent sparse attention methods for dLLMs mitigate this cost via block-sparse computation, which is applied only in later iterations when model performance is less sensitive to coarse-grained sparse approximation, but yields limited improvements in computational efficiency and acceleration. This motivates a finer-grained sparsification strategy that can be applied from earlier iterations and leverages reusable sparsity patterns, enabling further efficiency gains. In this work, we introduce PulseCol, a periodically refreshed column-sparse attention method for accelerating diffusion language models. PulseCol replaces coarse block-level sparsity with a finer-grained column-sparse structure, allowing important attention interactions to be retained more precisely while exposing greater sparsity. Built on this column-level formulation, PulseCol further identifies sparse patterns at the early denoising step and reuses them across subsequent iterations, refreshing them only at a small number of intermediate steps to track the evolution of sparse attention patterns during denoising. Experiments show that PulseCol achieves higher sparsity and greater practical speedup than prior sparse attention methods for dLLMs, while maintaining model quality. Enabled by optimized GPU kernels for column-sparse attention, PulseCol delivers up to 1.95$\times$ end-to-end speedup over FlashAttention across several context lengths.
作者Mark Boss, Vikram Voleti, Simon Donné, Shimon Vainer
The key-value (KV) cache dominates memory bandwidth and footprint in long-context autoregressive inference. Recent rotation-preconditioned codecs (TurboQuant, PolarQuant) show that a structured random rotation followed by a per-coordinate scalar quantizer matched to an analytically tractable marginal is a near-optimal recipe for KV compression. OCTOPUS advances this paradigm through joint quantization of rotated coordinate triplets. Each triplet's direction is mapped to a square via an octahedral parameterization, and the two resulting coordinates and the triplet norm are Lloyd-Max quantized against implementation-matched marginals. Optimizing the per-triplet squared error gives a strictly non-uniform bit allocation depending only on the total dimensionality of the keys. We find the finite-dimensional quality optimum with sweeps to be constant on every real decoder we test. The codec is data-oblivious, online, and deterministic given a seed. Across text, video, and audio, OCTOPUS matches or beats every prior rotation codec at every reported bit width and metric, with a lead that grows as bits drop for extreme compression. Furthermore, a fused Triton implementation reconstructs keys on the fly without materializing the uncompressed key, so the codec adds no decode-time bandwidth or latency over the existing dequantization. Project Page: https://octopus-quant.github.io/
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The key-value (KV) cache dominates memory bandwidth and footprint in long-context autoregressive inference. Recent rotation-preconditioned codecs (TurboQuant, PolarQuant) show that a structured random rotation followed by a per-coordinate scalar quantizer matched to an analytically tractable marginal is a near-optimal recipe for KV compression. OCTOPUS advances this paradigm through joint quantization of rotated coordinate triplets. Each triplet's direction is mapped to a square via an octahedral parameterization, and the two resulting coordinates and the triplet norm are Lloyd-Max quantized against implementation-matched marginals. Optimizing the per-triplet squared error gives a strictly non-uniform bit allocation depending only on the total dimensionality of the keys. We find the finite-dimensional quality optimum with sweeps to be constant on every real decoder we test. The codec is data-oblivious, online, and deterministic given a seed. Across text, video, and audio, OCTOPUS matches or beats every prior rotation codec at every reported bit width and metric, with a lead that grows as bits drop for extreme compression. Furthermore, a fused Triton implementation reconstructs keys on the fly without materializing the uncompressed key, so the codec adds no decode-time bandwidth or latency over the existing dequantization. Project Page: https://octopus-quant.github.io/
X-ray security inspection requires accurate real-time detection of prohibited items, but existing models often struggle to balance the challenges of severe occlusion, complex clutter, and strict speed requirements. To overcome these challenges, this paper proposes GSA-YOLO, a novel lightweight framework built upon the YOLOv8n architecture, specifically engineered to enhance detection robustness and inference efficiency. GSA-YOLO strategically integrates structured sparsity and adaptive knowledge transfer through three core components: Group Lasso (GL) applied to the network neck for robust feature extraction; Sparse Structure Selection (SSS) applied to the detection head for significant model slimming; and an Adaptive Knowledge Distillation (Ada-KD) mechanism for comprehensive accuracy recovery. This integrated approach synergistically enhances feature representation while pruning redundant channels, maximizing model efficiency without sacrificing performance. Rigorous evaluations on the HiXray and PIDray datasets confirm GSA-YOLO's comprehensive capability, achieving a leading inference speed of 189.62 FPS, accompanied by a reduction in computational cost from 8.7G to 8.0G. Crucially, GSA-YOLO secures mAP50:95 results of 0.531 and 0.679 on HiXray and PIDray, demonstrating 2.4% and 1.8% improvements over the baseline, respectively. Compared to other models, GSA-YOLO exhibits enhanced accuracy while maintaining computational efficiency, making it a promising solution for practical X-ray security inspection.
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X-ray security inspection requires accurate real-time detection of prohibited items, but existing models often struggle to balance the challenges of severe occlusion, complex clutter, and strict speed requirements. To overcome these challenges, this paper proposes GSA-YOLO, a novel lightweight framework built upon the YOLOv8n architecture, specifically engineered to enhance detection robustness and inference efficiency. GSA-YOLO strategically integrates structured sparsity and adaptive knowledge transfer through three core components: Group Lasso (GL) applied to the network neck for robust feature extraction; Sparse Structure Selection (SSS) applied to the detection head for significant model slimming; and an Adaptive Knowledge Distillation (Ada-KD) mechanism for comprehensive accuracy recovery. This integrated approach synergistically enhances feature representation while pruning redundant channels, maximizing model efficiency without sacrificing performance. Rigorous evaluations on the HiXray and PIDray datasets confirm GSA-YOLO's comprehensive capability, achieving a leading inference speed of 189.62 FPS, accompanied by a reduction in computational cost from 8.7G to 8.0G. Crucially, GSA-YOLO secures mAP50:95 results of 0.531 and 0.679 on HiXray and PIDray, demonstrating 2.4% and 1.8% improvements over the baseline, respectively. Compared to other models, GSA-YOLO exhibits enhanced accuracy while maintaining computational efficiency, making it a promising solution for practical X-ray security inspection.
Large Multimodal Models (LMMs) have shown promise for video quality assessment, but most methods still predict an absolute score for each video. Such pointwise supervision often mixes perceptual quality with dataset-specific calibration, including annotation protocols, rating habits, and score distributions. As a result, the learned scoring rule may work well within a benchmark but transfer poorly across unseen domains. We argue that relative comparisons alleviate the absolute-scale calibration bias by focusing purely on perceptual differences rather than dataset-specific rating habits. Consequently, we propose VersusQ, a pairwise margin reasoning framework driven entirely by direct comparisons. Specifically, VersusQ performs LMM-based comparison between two videos, reasons about their visual and temporal quality differences, and predicts a signed continuous margin that captures both the preferred choice and the degree of difference. Furthermore, to align interpretable comparison rationales with fine-grained numerical differences, we introduce Margin-Coupled GRPO, which jointly optimizes rollout-based relational reasoning and continuous margin regression. Extensive experiments on multiple public VQA benchmarks demonstrate that VersusQ achieves state-of-the-art performance, strong cross-domain generalization, and reliable fine-grained ranking under heterogeneous evaluation scenarios.
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Large Multimodal Models (LMMs) have shown promise for video quality assessment, but most methods still predict an absolute score for each video. Such pointwise supervision often mixes perceptual quality with dataset-specific calibration, including annotation protocols, rating habits, and score distributions. As a result, the learned scoring rule may work well within a benchmark but transfer poorly across unseen domains. We argue that relative comparisons alleviate the absolute-scale calibration bias by focusing purely on perceptual differences rather than dataset-specific rating habits. Consequently, we propose VersusQ, a pairwise margin reasoning framework driven entirely by direct comparisons. Specifically, VersusQ performs LMM-based comparison between two videos, reasons about their visual and temporal quality differences, and predicts a signed continuous margin that captures both the preferred choice and the degree of difference. Furthermore, to align interpretable comparison rationales with fine-grained numerical differences, we introduce Margin-Coupled GRPO, which jointly optimizes rollout-based relational reasoning and continuous margin regression. Extensive experiments on multiple public VQA benchmarks demonstrate that VersusQ achieves state-of-the-art performance, strong cross-domain generalization, and reliable fine-grained ranking under heterogeneous evaluation scenarios.
Vision-language-action (VLA) policies have advanced language-conditioned robotic manipulation by transferring semantic priors from pretrained vision-language models to action generation. Yet, standard action-imitation training often provides limited explicit supervision for 3D geometry, dense visual structure, and short-horizon environment evolution, which are critical for physically precise manipulation. We introduce GaussianDream, a feed-forward 3D Gaussian world-model plug-in that turns robot trajectories into structured spatial-temporal supervision. The key idea is to couple current Gaussian reconstruction with horizon-conditioned future Gaussian prediction during training, forcing a compact spatio-temporal prefix to be decodable into renderable 3D Gaussian states. This enables dense RGB rendering, depth, and pseudo 3D scene-flow supervision without requiring test-time Gaussian decoding. At inference, GaussianDream discards all auxiliary decoding heads and retains only the learned prefix to condition action generation, avoiding rendering, video rollout, or additional planning during closed-loop control. Experiments on LIBERO, RoboCasa Human-50, and real-robot tasks demonstrate strong and highly competitive performance, achieving 98.4% average success on LIBERO, 52.6% on RoboCasa Human-50, and 50.0% in real-world evaluation.
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Vision-language-action (VLA) policies have advanced language-conditioned robotic manipulation by transferring semantic priors from pretrained vision-language models to action generation. Yet, standard action-imitation training often provides limited explicit supervision for 3D geometry, dense visual structure, and short-horizon environment evolution, which are critical for physically precise manipulation. We introduce GaussianDream, a feed-forward 3D Gaussian world-model plug-in that turns robot trajectories into structured spatial-temporal supervision. The key idea is to couple current Gaussian reconstruction with horizon-conditioned future Gaussian prediction during training, forcing a compact spatio-temporal prefix to be decodable into renderable 3D Gaussian states. This enables dense RGB rendering, depth, and pseudo 3D scene-flow supervision without requiring test-time Gaussian decoding. At inference, GaussianDream discards all auxiliary decoding heads and retains only the learned prefix to condition action generation, avoiding rendering, video rollout, or additional planning during closed-loop control. Experiments on LIBERO, RoboCasa Human-50, and real-robot tasks demonstrate strong and highly competitive performance, achieving 98.4% average success on LIBERO, 52.6% on RoboCasa Human-50, and 50.0% in real-world evaluation.
Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to non-interactive scenarios where models merely showcase garments. This limitation overlooks a crucial aspect of real-world apparel presentation: active human-garment interaction. To bridge this gap, we introduce and formalize a new challenging task: Interactive Video Virtual Try-On (Interactive VVT), where subjects in the video actively engage with their clothing. This task introduces unique challenges beyond simple texture preservation, including: (1) resolving the semantic ambiguity of interactions from standard pose information, and (2) learning complex garment deformations from video where interactive moments are sparse and brief. To address these challenges, we propose iTryOn, a novel framework built upon a large-scale video diffusion Transformer. iTryOn pioneers a multi-level interaction injection mechanism to guide the generation of complex dynamics. At the spatial level, we introduce a garment-agnostic 3D hand prior to provide fine-grained guidance for precise hand-garment contact, effectively resolving spatial ambiguity. At the semantic level, iTryOn leverages global captions for overall context and time-stamped action captions for localized interactions, synchronized via our novel Action-aware Rotational Position Embedding (A-RoPE). Extensive experiments demonstrate that iTryOn not only achieves state-of-the-art performance on traditional VVT benchmarks but also establishes a commanding lead in the new interactive setting, marking a significant step towards more dynamic and controllable virtual try-on experiences.
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Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to non-interactive scenarios where models merely showcase garments. This limitation overlooks a crucial aspect of real-world apparel presentation: active human-garment interaction. To bridge this gap, we introduce and formalize a new challenging task: Interactive Video Virtual Try-On (Interactive VVT), where subjects in the video actively engage with their clothing. This task introduces unique challenges beyond simple texture preservation, including: (1) resolving the semantic ambiguity of interactions from standard pose information, and (2) learning complex garment deformations from video where interactive moments are sparse and brief. To address these challenges, we propose iTryOn, a novel framework built upon a large-scale video diffusion Transformer. iTryOn pioneers a multi-level interaction injection mechanism to guide the generation of complex dynamics. At the spatial level, we introduce a garment-agnostic 3D hand prior to provide fine-grained guidance for precise hand-garment contact, effectively resolving spatial ambiguity. At the semantic level, iTryOn leverages global captions for overall context and time-stamped action captions for localized interactions, synchronized via our novel Action-aware Rotational Position Embedding (A-RoPE). Extensive experiments demonstrate that iTryOn not only achieves state-of-the-art performance on traditional VVT benchmarks but also establishes a commanding lead in the new interactive setting, marking a significant step towards more dynamic and controllable virtual try-on experiences.
Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive resolution sampling has emerged as a promising acceleration approach by reducing latent resolution in early stages. However, scaling this idea to video generation remains challenging, as the additional temporal dimension introduces diverse spatio-temporal demands across different videos, and compressing only a single dimension often leads to limited acceleration or degraded quality. Therefore, we propose DVG, a Dynamic Video Generation framework that jointly allocates computation across time and space, automatically selecting content-aware acceleration strategies without manual tuning or retraining. DVG achieves near-lossless acceleration across models and tasks, reaching up to 7 times speedup on HunyuanVideo and HunyuanVideo-1.5, and 18 times when combined with distillation, demonstrating its potential as a key component in today's large-scale efficient video generation systems. Our code is in supplementary material and will be released on Github.
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Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive resolution sampling has emerged as a promising acceleration approach by reducing latent resolution in early stages. However, scaling this idea to video generation remains challenging, as the additional temporal dimension introduces diverse spatio-temporal demands across different videos, and compressing only a single dimension often leads to limited acceleration or degraded quality. Therefore, we propose DVG, a Dynamic Video Generation framework that jointly allocates computation across time and space, automatically selecting content-aware acceleration strategies without manual tuning or retraining. DVG achieves near-lossless acceleration across models and tasks, reaching up to 7 times speedup on HunyuanVideo and HunyuanVideo-1.5, and 18 times when combined with distillation, demonstrating its potential as a key component in today's large-scale efficient video generation systems. Our code is in supplementary material and will be released on Github.
作者Taesung Kwon, Jonghyun Park, Hyungjin Chung, Jong Chul Ye
Diffusion models provide powerful priors for zero-shot video inverse problems, but their real-time deployment is hindered by two inefficiencies: high initial latency caused by holistic video restoration, and low throughput resulting from multiple VAE passes to enforce measurement consistency in pixel space. To overcome these limitations, we propose Autoregressive Video Inverse problem Solver (AVIS). The AVIS framework leverages autoregressive video diffusion models to restore videos in a streaming manner, naturally eliminating latency bottlenecks. Specifically, AVIS initializes reverse diffusion with a measurement-consistent estimate, reducing the required sampling steps. Compared to leading non-autoregressive solvers, AVIS drastically reduces initial latency from 114s to 4s and increases throughput from 0.71 to 1.18 FPS while achieving superior restoration quality. We further introduce a highly accelerated variant, dubbed AVIS Flash, that enforces measurement consistency solely on the first chunk. AVIS Flash substantially boosts throughput to 5.91 FPS on a single RTX 4090 GPU while maintaining competitive performance and achieving a favorable efficiency-performance trade-off, paving the way toward real-time deployment.
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Diffusion models provide powerful priors for zero-shot video inverse problems, but their real-time deployment is hindered by two inefficiencies: high initial latency caused by holistic video restoration, and low throughput resulting from multiple VAE passes to enforce measurement consistency in pixel space. To overcome these limitations, we propose Autoregressive Video Inverse problem Solver (AVIS). The AVIS framework leverages autoregressive video diffusion models to restore videos in a streaming manner, naturally eliminating latency bottlenecks. Specifically, AVIS initializes reverse diffusion with a measurement-consistent estimate, reducing the required sampling steps. Compared to leading non-autoregressive solvers, AVIS drastically reduces initial latency from 114s to 4s and increases throughput from 0.71 to 1.18 FPS while achieving superior restoration quality. We further introduce a highly accelerated variant, dubbed AVIS Flash, that enforces measurement consistency solely on the first chunk. AVIS Flash substantially boosts throughput to 5.91 FPS on a single RTX 4090 GPU while maintaining competitive performance and achieving a favorable efficiency-performance trade-off, paving the way toward real-time deployment.
作者Jangho Park, Geon Yeong Park, Gihyun Kwon, Jong Chul Ye
Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly coupled to specific architectures and suffer from quality degradation over long horizons, and autoregressive models, which accumulate drift errors due to exposure bias and tend to produce repetitive motion patterns. To address these issues, we propose a novel but simple inference-time approach for long video generation that is architecture-agnostic and requires no additional training. Our method generates long videos via overlapping sliding windows, where predicted clean samples from adjacent windows are blended via Tweedie matching to enforce both manifold constraint and temporal consistency across overlap regions. Stochastic early-phase sampling then synchronizes per-window trajectories by injecting fresh noise after each Tweedie matching correction in the high-noise phase, before transitioning to deterministic ODE sampling to preserve fine-grained visual fidelity. Applied to various video generation models, our method generates videos several times longer than the native window length while outperforming both training-free and autoregressive baselines in temporal consistency and visual quality, and further extends to audio-video joint generation and text-to-3DGS without any fine-tuning.
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Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly coupled to specific architectures and suffer from quality degradation over long horizons, and autoregressive models, which accumulate drift errors due to exposure bias and tend to produce repetitive motion patterns. To address these issues, we propose a novel but simple inference-time approach for long video generation that is architecture-agnostic and requires no additional training. Our method generates long videos via overlapping sliding windows, where predicted clean samples from adjacent windows are blended via Tweedie matching to enforce both manifold constraint and temporal consistency across overlap regions. Stochastic early-phase sampling then synchronizes per-window trajectories by injecting fresh noise after each Tweedie matching correction in the high-noise phase, before transitioning to deterministic ODE sampling to preserve fine-grained visual fidelity. Applied to various video generation models, our method generates videos several times longer than the native window length while outperforming both training-free and autoregressive baselines in temporal consistency and visual quality, and further extends to audio-video joint generation and text-to-3DGS without any fine-tuning.
Flow matching based video generative models have been increasingly relying on prepended Vision-Language Models (VLMs) to handle complex, instruction-based video editing. The prevailing assumption underlying this paradigm is that a connector module can seamlessly align the VLM's rich multi-modal reasoning with the original text embedding space of DiTs. However, we hypothesize that this alignment acts as a severe semantic bottleneck, degrading fine-grained structural variables. Verifying this is challenging, as end-to-end evaluations conflate alignment failures with generation errors, and natural datasets lack disentangled annotations. To rigorously investigate this, we propose a controlled data processing pipeline based on video composition that results in TRACE-Edit, a diagnostic dataset focusing on relation-based editing. Leveraging this dataset, we propose a comprehensive diagnostic protocol to analyze two important designs of meta-query and connector in the existing video editing models. Systematic evaluation of four representative model cases reveals that fine-grained structural semantics can be severely degraded during alignment. Our findings overturn the assumption of lossless semantic transfer, identifying the VLM-to-DiT alignment as a major bottleneck and providing a new diagnostic foundation for future multi-modal alignment architectures.
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Flow matching based video generative models have been increasingly relying on prepended Vision-Language Models (VLMs) to handle complex, instruction-based video editing. The prevailing assumption underlying this paradigm is that a connector module can seamlessly align the VLM's rich multi-modal reasoning with the original text embedding space of DiTs. However, we hypothesize that this alignment acts as a severe semantic bottleneck, degrading fine-grained structural variables. Verifying this is challenging, as end-to-end evaluations conflate alignment failures with generation errors, and natural datasets lack disentangled annotations. To rigorously investigate this, we propose a controlled data processing pipeline based on video composition that results in TRACE-Edit, a diagnostic dataset focusing on relation-based editing. Leveraging this dataset, we propose a comprehensive diagnostic protocol to analyze two important designs of meta-query and connector in the existing video editing models. Systematic evaluation of four representative model cases reveals that fine-grained structural semantics can be severely degraded during alignment. Our findings overturn the assumption of lossless semantic transfer, identifying the VLM-to-DiT alignment as a major bottleneck and providing a new diagnostic foundation for future multi-modal alignment architectures.
Although existing video editing methods are generally feasible, they often require many costly iterations and still struggle to deliver high-quality yet satisfying editing results. We attribute this limitation to the prevalent data-to-data paradigm, which is less compatible with modern generative models than noise-to-data generation. To address this gap, we revisit video editing from a noise-to-data perspective and propose Streaming-Generation-based Video Editing (StreamGVE), which preserves few-step sampling while seamlessly injecting source-video conditions. Built on pre-trained streaming generation models, StreamGVE introduces dual-branch fast sampling with a self-attention bridge and cross-attention grounding/boosting to satisfy both sampling and conditioning requirements. We further propose source-oriented guidance to improve target-generation quality, and a visual prompting strategy to enhance editing flexibility and practicality. The method is effective, robust, and generalizable across different models. Extensive experiments on diverse video editing tasks show that StreamGVE consistently outperforms existing approaches, even in few-step settings with minimal time cost.
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Although existing video editing methods are generally feasible, they often require many costly iterations and still struggle to deliver high-quality yet satisfying editing results. We attribute this limitation to the prevalent data-to-data paradigm, which is less compatible with modern generative models than noise-to-data generation. To address this gap, we revisit video editing from a noise-to-data perspective and propose Streaming-Generation-based Video Editing (StreamGVE), which preserves few-step sampling while seamlessly injecting source-video conditions. Built on pre-trained streaming generation models, StreamGVE introduces dual-branch fast sampling with a self-attention bridge and cross-attention grounding/boosting to satisfy both sampling and conditioning requirements. We further propose source-oriented guidance to improve target-generation quality, and a visual prompting strategy to enhance editing flexibility and practicality. The method is effective, robust, and generalizable across different models. Extensive experiments on diverse video editing tasks show that StreamGVE consistently outperforms existing approaches, even in few-step settings with minimal time cost.
作者Siao Tang, Xinyin Ma, Gongfan Fang, Xingyi Yang, Xinchao Wang
Autoregressive video diffusion models (ARVDs) have emerged as a promising architecture for streaming video generation, paving the way for real-time interactive video generation and world modeling. Despite their potential, the substantial inference cost of ARVDs remains a major obstacle to practical deployment, making model quantization a natural direction for improving efficiency. However, quantization for ARVDs remains largely unexplored. Our empirical analysis shows that directly applying existing quantization schemes developed for standard diffusion transformers to ARVDs leads to suboptimal performance, revealing quantization behaviors that differ from those observed in bidirectional diffusion models. In this paper, we identify two critical challenges in quantizing ARVDs: (C1) Highly unbalanced frame-wise quantization sensitivity. Error accumulation during autoregressive generation can induce severely skewed quantization sensitivity across frames, following an exponential-like decay pattern. (C2) Prominent and heterogeneous outlier patterns in weights. Weight distributions exhibit pronounced outlier channels, whose patterns vary substantially across layer types and block depths. To address these issues, we propose Q-ARVD, a novel framework for accurate ARVD quantization. (S1) To tackle the highly unbalanced frame-wise sensitivity, Q-ARVD incorporates a final-quality aware frame-weighting mechanism into the quantization objective. (S2) To prevent heterogeneous outliers from degrading performance, Q-ARVD introduces an outlier-aware adaptive dual-scale quantization, which automatically detects the presence and quantity of outlier channels for an arbitrary layer, and isolates them to protect normal channels. Extensive experiments demonstrate the superiority of Q-ARVD.
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Autoregressive video diffusion models (ARVDs) have emerged as a promising architecture for streaming video generation, paving the way for real-time interactive video generation and world modeling. Despite their potential, the substantial inference cost of ARVDs remains a major obstacle to practical deployment, making model quantization a natural direction for improving efficiency. However, quantization for ARVDs remains largely unexplored. Our empirical analysis shows that directly applying existing quantization schemes developed for standard diffusion transformers to ARVDs leads to suboptimal performance, revealing quantization behaviors that differ from those observed in bidirectional diffusion models. In this paper, we identify two critical challenges in quantizing ARVDs: (C1) Highly unbalanced frame-wise quantization sensitivity. Error accumulation during autoregressive generation can induce severely skewed quantization sensitivity across frames, following an exponential-like decay pattern. (C2) Prominent and heterogeneous outlier patterns in weights. Weight distributions exhibit pronounced outlier channels, whose patterns vary substantially across layer types and block depths. To address these issues, we propose Q-ARVD, a novel framework for accurate ARVD quantization. (S1) To tackle the highly unbalanced frame-wise sensitivity, Q-ARVD incorporates a final-quality aware frame-weighting mechanism into the quantization objective. (S2) To prevent heterogeneous outliers from degrading performance, Q-ARVD introduces an outlier-aware adaptive dual-scale quantization, which automatically detects the presence and quantity of outlier channels for an arbitrary layer, and isolates them to protect normal channels. Extensive experiments demonstrate the superiority of Q-ARVD.
Physics-informed diffusion models typically enforce PDE constraints only on final outputs, leaving intermediate representations unconstrained and prone to shortcut learning under shifted boundary conditions. We introduce **REPA-P**, a teacher-free, architecture-agnostic framework that aligns intermediate features with physical states using first-principles residuals. REPA-P attaches lightweight $1{\times}1$ projection heads to selected layers, decodes hidden activations into physical quantities, and applies PDE residual losses during training. These heads are discarded at inference, introducing **zero overhead**. Across four PDE tasks, including Darcy flow, topology optimization, electrostatic potential, and turbulent channel flow, REPA-P accelerates convergence by up to $2{\times}$, reduces physics residuals by up to $66.4%$, and improves out-of-distribution robustness by up to $49.3%$, with consistent gains on both U-Net and Diffusion Transformer backbones. Ablations show that supervising a small set of intermediate layers captures most benefits and complements output-level physics losses. Code is available at [https://github.com/Hxxxz0/REPA-P](https://github.com/Hxxxz0/REPA-P).
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Physics-informed diffusion models typically enforce PDE constraints only on final outputs, leaving intermediate representations unconstrained and prone to shortcut learning under shifted boundary conditions. We introduce **REPA-P**, a teacher-free, architecture-agnostic framework that aligns intermediate features with physical states using first-principles residuals. REPA-P attaches lightweight $1{\times}1$ projection heads to selected layers, decodes hidden activations into physical quantities, and applies PDE residual losses during training. These heads are discarded at inference, introducing **zero overhead**. Across four PDE tasks, including Darcy flow, topology optimization, electrostatic potential, and turbulent channel flow, REPA-P accelerates convergence by up to $2{\times}$, reduces physics residuals by up to $66.4%$, and improves out-of-distribution robustness by up to $49.3%$, with consistent gains on both U-Net and Diffusion Transformer backbones. Ablations show that supervising a small set of intermediate layers captures most benefits and complements output-level physics losses. Code is available at [https://github.com/Hxxxz0/REPA-P](https://github.com/Hxxxz0/REPA-P).
Recent feed-forward models have significantly advanced geometry perception for inferring dense 3D structure from sensor observations. However, its essential capabilities remain fragmented across multiple incompatible paradigms, including online perception, offline reconstruction, multi-modal integration, long-horizon scalability, and metric-scale estimation. We present UniT, a unified model built upon a novel Group Autoregressive Transformer, which reformulates these seemingly disparate capabilities within a single framework. The key idea is to treat groups of sensor observations as the basic autoregressive units and predict the corresponding point maps in an anchor-free and scale-adaptive manner. More specifically, diverse view configurations in both online and offline settings are naturally unified within a single group autoregression process. By varying the group size, online mode operates over multiple autoregressive steps with single-frame groups, whereas offline mode aggregates a multi-frame group in a single forward pass. Meanwhile, a queue-style KV caching mechanism ensures bounded autoregressive memory over long horizons. This is enabled by reducing long-range dependencies on early frames through anchor-free relational modeling, thereby allowing outdated memory to be discarded on the fly. To improve metric-scale generalization across scenes, a scale-adaptive geometry loss is further introduced within this framework. It couples relative geometric constraints with a partial absolute scale term, implicitly regularizing global scale and inducing a progressive transition from scale-invariant geometry to metric-scale solutions. Together with a dedicated modal attention module for integrating auxiliary modalities, UniT achieves state-of-the-art performance in unified geometry perception, as validated on ten benchmarks spanning seven representative tasks.
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Recent feed-forward models have significantly advanced geometry perception for inferring dense 3D structure from sensor observations. However, its essential capabilities remain fragmented across multiple incompatible paradigms, including online perception, offline reconstruction, multi-modal integration, long-horizon scalability, and metric-scale estimation. We present UniT, a unified model built upon a novel Group Autoregressive Transformer, which reformulates these seemingly disparate capabilities within a single framework. The key idea is to treat groups of sensor observations as the basic autoregressive units and predict the corresponding point maps in an anchor-free and scale-adaptive manner. More specifically, diverse view configurations in both online and offline settings are naturally unified within a single group autoregression process. By varying the group size, online mode operates over multiple autoregressive steps with single-frame groups, whereas offline mode aggregates a multi-frame group in a single forward pass. Meanwhile, a queue-style KV caching mechanism ensures bounded autoregressive memory over long horizons. This is enabled by reducing long-range dependencies on early frames through anchor-free relational modeling, thereby allowing outdated memory to be discarded on the fly. To improve metric-scale generalization across scenes, a scale-adaptive geometry loss is further introduced within this framework. It couples relative geometric constraints with a partial absolute scale term, implicitly regularizing global scale and inducing a progressive transition from scale-invariant geometry to metric-scale solutions. Together with a dedicated modal attention module for integrating auxiliary modalities, UniT achieves state-of-the-art performance in unified geometry perception, as validated on ten benchmarks spanning seven representative tasks.
Gradient-flow analyses show that simplified linear transformers can learn the in-context linear-regression algorithm, but they do not explain the finite-step behavior of gradient descent at large learning rates. Motivated by empirical work on high-learning-rate transformer instabilities and by the cubic-map phase diagram for quadratic regression, we study an exactly reducible one-prompt linear-transformer training problem. After normalization, the dynamics reduce to a two-factor product map with an effective step-size parameter \(μ\). On the balanced slice, this map recovers the known scalar cubic transition from monotone convergence to catapult convergence, periodic and chaotic bounded nonconvergence, and divergence. We then analyze the full two-dimensional system and show that, for \(0<μ<2\), it has an explicit invariant Chebyshev ellipse separating forward-invariant regions; this ellipse carries off-balanced chaotic dynamics but is transversely repelling, while balanced scalar attractors can be transversely attracting. These results show that large constant learning rates can change the training attractor of the learned transformer rather than merely accelerating convergence: beyond sharp stability thresholds, finite-step training may settle into cycles, bounded chaos, or divergence instead of a single in-context linear-regression solution. We also discuss the consequences for mini-batch gradient descent based training methods.
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Gradient-flow analyses show that simplified linear transformers can learn the in-context linear-regression algorithm, but they do not explain the finite-step behavior of gradient descent at large learning rates. Motivated by empirical work on high-learning-rate transformer instabilities and by the cubic-map phase diagram for quadratic regression, we study an exactly reducible one-prompt linear-transformer training problem. After normalization, the dynamics reduce to a two-factor product map with an effective step-size parameter \(μ\). On the balanced slice, this map recovers the known scalar cubic transition from monotone convergence to catapult convergence, periodic and chaotic bounded nonconvergence, and divergence. We then analyze the full two-dimensional system and show that, for \(0<μ<2\), it has an explicit invariant Chebyshev ellipse separating forward-invariant regions; this ellipse carries off-balanced chaotic dynamics but is transversely repelling, while balanced scalar attractors can be transversely attracting. These results show that large constant learning rates can change the training attractor of the learned transformer rather than merely accelerating convergence: beyond sharp stability thresholds, finite-step training may settle into cycles, bounded chaos, or divergence instead of a single in-context linear-regression solution. We also discuss the consequences for mini-batch gradient descent based training methods.
作者Lawhori Chakrabarti, Jennifer Johnson-Leung, Bert Baumgaertner, Aleksandar Vakanski, Min Xian, Boyu Zhang
Metaphor requires a language model to resolve a token whose contextual meaning diverges from its basic literal sense. Understanding how transformer models organize this reinterpretation across depth remains an open problem in mechanistic interpretability. We introduce conditional scale entropy (CSE), a wavelet-derived measure of how broadly transformer computation engages across frequency scales at each layer position. Two theorems establish that CSE is invariant to update magnitude, isolating the structural pattern of updates from their intensity. Using CSE, we find that metaphorical tokens produce significantly higher spectral breadth than literal tokens at contiguous layer positions on every decoder-only architecture tested, from 124M to 20B parameters (GPT-2 family, LLaMA-2 7B, GPT-oss 20B). The effect survives cluster-based permutation correction, recurs in the early-to-mid relative depth range across models, and converges with an independent analysis of 200 naturalistic VUA pairs. Specificity controls further show that the effect is not explained by semantic complexity or by matched propositional content. These results identify multi-scale coordination as a consistent signature of metaphorical language processing in the decoder-only architectures examined, and establish CSE as a principled tool for characterizing cross-depth structure in transformers.
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Metaphor requires a language model to resolve a token whose contextual meaning diverges from its basic literal sense. Understanding how transformer models organize this reinterpretation across depth remains an open problem in mechanistic interpretability. We introduce conditional scale entropy (CSE), a wavelet-derived measure of how broadly transformer computation engages across frequency scales at each layer position. Two theorems establish that CSE is invariant to update magnitude, isolating the structural pattern of updates from their intensity. Using CSE, we find that metaphorical tokens produce significantly higher spectral breadth than literal tokens at contiguous layer positions on every decoder-only architecture tested, from 124M to 20B parameters (GPT-2 family, LLaMA-2 7B, GPT-oss 20B). The effect survives cluster-based permutation correction, recurs in the early-to-mid relative depth range across models, and converges with an independent analysis of 200 naturalistic VUA pairs. Specificity controls further show that the effect is not explained by semantic complexity or by matched propositional content. These results identify multi-scale coordination as a consistent signature of metaphorical language processing in the decoder-only architectures examined, and establish CSE as a principled tool for characterizing cross-depth structure in transformers.
作者Shuaike Shen, Wenduo Cheng, Shike Wang, Mingqian Ma, Jian Ma
Designing multi-agent workflows is especially difficult in open-ended scientific settings where tasks lack curated training sets, reliable scalar evaluation metrics, and standardized interfaces between existing tools and agents. We propose AgentCo-op, a retrieval-based synthesis framework that composes reusable skills, tools, and external agents into executable workflows through typed artifact handoffs, then applies bounded self-guided local repair to implicated components when execution evidence indicates failure. In two open-world genomics case studies, AgentCo-op composes independently developed scientific agents and external tool repositories into auditable workflows without redesigning them or running global topology search. It coordinates specialized agents for spatial transcriptomics and gene-set interpretation to enable collaborative discovery from spatial transcriptomics data, and builds a parallel workflow for cross-modality marker analysis on single-cell multiome data. AgentCo-op can also import a searched workflow as a structural prior and improve it by grounding nodes with retrieved components and applying local repair, showing that synthesis and search are complementary. On six coding, math, and question-answering benchmarks, AgentCo-op achieves the best result on four benchmarks and the best average score under a unified backbone setting, while consistently reducing per-task cost relative to multi-agent baselines. Together, these results suggest that retrieval-based synthesis can extend automated agentic workflow design beyond benchmark-optimized agent graphs to open-world workflows built from existing agents, tools, and typed artifacts.
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Designing multi-agent workflows is especially difficult in open-ended scientific settings where tasks lack curated training sets, reliable scalar evaluation metrics, and standardized interfaces between existing tools and agents. We propose AgentCo-op, a retrieval-based synthesis framework that composes reusable skills, tools, and external agents into executable workflows through typed artifact handoffs, then applies bounded self-guided local repair to implicated components when execution evidence indicates failure. In two open-world genomics case studies, AgentCo-op composes independently developed scientific agents and external tool repositories into auditable workflows without redesigning them or running global topology search. It coordinates specialized agents for spatial transcriptomics and gene-set interpretation to enable collaborative discovery from spatial transcriptomics data, and builds a parallel workflow for cross-modality marker analysis on single-cell multiome data. AgentCo-op can also import a searched workflow as a structural prior and improve it by grounding nodes with retrieved components and applying local repair, showing that synthesis and search are complementary. On six coding, math, and question-answering benchmarks, AgentCo-op achieves the best result on four benchmarks and the best average score under a unified backbone setting, while consistently reducing per-task cost relative to multi-agent baselines. Together, these results suggest that retrieval-based synthesis can extend automated agentic workflow design beyond benchmark-optimized agent graphs to open-world workflows built from existing agents, tools, and typed artifacts.
Large language model agents now act on codebases, browsers, operating systems, calendars, files, and tool ecosystems, but the benchmarks used to evaluate them are fragmented: each emphasizes a different unit of measurement (final task success, tool-call validity, repeated-pass consistency, trajectory safety, or attack robustness). A line of 2024-2025 work has converged on the diagnosis that a single accuracy column is no longer the right unit of comparison for deployable agents. AgentAtlas extends this line of work with four components: (i) a six-state control-decision taxonomy (Act / Ask / Refuse / Stop / Confirm / Recover); (ii) a nine-category trajectory-failure taxonomy with two orthogonal hierarchical labels (primary_error_source, impact); (iii) a taxonomy-aware vs. taxonomy-blind methodology that measures how much of a model's apparent capability comes from the supervision in the prompt; and (iv) a benchmark-coverage audit mapping fifteen agent benchmarks against six behavioral axes. To demonstrate the methodology we run a small fixed eight-model set (1,342 generated items, four frontier closed and four open-weight) under both prompt modes. Removing the explicit label menu drops every model's trajectory accuracy by 14-40 pp to a tight 0.54-0.62 floor regardless of family, and no single model wins on all three of control accuracy, trajectory diagnosis, and tool-context utility retention. We treat the synthetic run as a measurement-protocol demonstration, not a benchmark release.
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Large language model agents now act on codebases, browsers, operating systems, calendars, files, and tool ecosystems, but the benchmarks used to evaluate them are fragmented: each emphasizes a different unit of measurement (final task success, tool-call validity, repeated-pass consistency, trajectory safety, or attack robustness). A line of 2024-2025 work has converged on the diagnosis that a single accuracy column is no longer the right unit of comparison for deployable agents. AgentAtlas extends this line of work with four components: (i) a six-state control-decision taxonomy (Act / Ask / Refuse / Stop / Confirm / Recover); (ii) a nine-category trajectory-failure taxonomy with two orthogonal hierarchical labels (primary_error_source, impact); (iii) a taxonomy-aware vs. taxonomy-blind methodology that measures how much of a model's apparent capability comes from the supervision in the prompt; and (iv) a benchmark-coverage audit mapping fifteen agent benchmarks against six behavioral axes. To demonstrate the methodology we run a small fixed eight-model set (1,342 generated items, four frontier closed and four open-weight) under both prompt modes. Removing the explicit label menu drops every model's trajectory accuracy by 14-40 pp to a tight 0.54-0.62 floor regardless of family, and no single model wins on all three of control accuracy, trajectory diagnosis, and tool-context utility retention. We treat the synthetic run as a measurement-protocol demonstration, not a benchmark release.
作者Fatemeh Pesaran zadeh, Seyeon Choi, Xing Han Lù, Siva Reddy, Gunhee Kim
Large language models (LLMs) have enabled web agents that follow natural language goals through multi-step browser interactions. However, agents fine-tuned on specific trajectories and domain often struggle to generalize out of domain, and offline training can be compute-inefficient due to noisy, redundant trajectories and long accessibility-tree (AXTree) states. To address both issues, we propose Weasel, a trajectory selection method for offline training of web agents. Weasel selects a fixed-budget subset of trajectory steps by optimizing an objective that balances unary importance with pairwise diversity over states, websites, and interaction patterns, solving efficiently with a greedy algorithm. We further improve efficiency with target-centered AXTree pruning that keeps only content around the ground-truth action target, and we mitigate style mismatch for reasoning-native models by replacing expert traces with model-generated, style-consistent rationales. Across AgentTrek and NNetNav training datasets, evaluations in WebArena, WorkArena, and MiniWob, and experiments with Qwen2.5-7B, Gemma3-4B, and Qwen3-8B, Weasel improves out-of-domain performance while reducing training cost, producing roughly 9.7-12.5$\times$ training speedups over standard fine-tuning. We make the code available at https://github.com/fatemehpesaran310/weasel.
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Large language models (LLMs) have enabled web agents that follow natural language goals through multi-step browser interactions. However, agents fine-tuned on specific trajectories and domain often struggle to generalize out of domain, and offline training can be compute-inefficient due to noisy, redundant trajectories and long accessibility-tree (AXTree) states. To address both issues, we propose Weasel, a trajectory selection method for offline training of web agents. Weasel selects a fixed-budget subset of trajectory steps by optimizing an objective that balances unary importance with pairwise diversity over states, websites, and interaction patterns, solving efficiently with a greedy algorithm. We further improve efficiency with target-centered AXTree pruning that keeps only content around the ground-truth action target, and we mitigate style mismatch for reasoning-native models by replacing expert traces with model-generated, style-consistent rationales. Across AgentTrek and NNetNav training datasets, evaluations in WebArena, WorkArena, and MiniWob, and experiments with Qwen2.5-7B, Gemma3-4B, and Qwen3-8B, Weasel improves out-of-domain performance while reducing training cost, producing roughly 9.7-12.5$\times$ training speedups over standard fine-tuning. We make the code available at https://github.com/fatemehpesaran310/weasel.
作者Doguhan Yeke, Elif Su Temirel, Ananth Shreekumar, Brandon Lee, Dongyan Xu, Z Berkay Celik
Vision-language models (VLMs) are used as high-level planners for embodied agents, translating natural language instructions and visual observations into action plans. While prior work has studied abstention in LLMs, existing benchmarks are largely text-only and do not capture the perceptual grounding and physical constraints inherent to embodied robotics environments. In such settings, abstention requires recognizing when instructions are ambiguous, physically infeasible, based on false premises, or otherwise unresolvable given the available sensory modalities and context. To address this gap, we introduce a taxonomy to categorize abstention in the context of embodied robotics and present RoboAbstention, a scalable and auditable framework for generating abstention instructions grounded in images gathered from five robotics datasets. RoboAbstention instantiates the taxonomy through a three-phase pipeline: (1) structured visual grounding, (2) deterministic constraint derivation, and (3) controlled instruction generation via category-specific templates. This enables the construction of a diverse dataset with verifiable abstention conditions. We evaluate several frontier VLMs and find that all models exhibit significant weaknesses in abstention, including those with advanced reasoning capabilities. The best-performing model, Gemini 2.5 Flash, abstains on only 39.0% of our 6,069 benchmark instructions, while the embodied planner Gemini Robotics ER 1.6 Preview abstains on just 16.5%. We further explore methods for improving abstention in VLM planners, such as defensive prompting and in-context learning, and find that these interventions substantially improve performance, reaching 93.6% abstention rate for Gemini Robotics ER 1.6 Preview and 88.6% for GPT 5.4 Mini, yet no approach fully solves the problem. We open-source RoboAbstention at https://purseclab.github.io/RoboAbstention/.
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Vision-language models (VLMs) are used as high-level planners for embodied agents, translating natural language instructions and visual observations into action plans. While prior work has studied abstention in LLMs, existing benchmarks are largely text-only and do not capture the perceptual grounding and physical constraints inherent to embodied robotics environments. In such settings, abstention requires recognizing when instructions are ambiguous, physically infeasible, based on false premises, or otherwise unresolvable given the available sensory modalities and context. To address this gap, we introduce a taxonomy to categorize abstention in the context of embodied robotics and present RoboAbstention, a scalable and auditable framework for generating abstention instructions grounded in images gathered from five robotics datasets. RoboAbstention instantiates the taxonomy through a three-phase pipeline: (1) structured visual grounding, (2) deterministic constraint derivation, and (3) controlled instruction generation via category-specific templates. This enables the construction of a diverse dataset with verifiable abstention conditions. We evaluate several frontier VLMs and find that all models exhibit significant weaknesses in abstention, including those with advanced reasoning capabilities. The best-performing model, Gemini 2.5 Flash, abstains on only 39.0% of our 6,069 benchmark instructions, while the embodied planner Gemini Robotics ER 1.6 Preview abstains on just 16.5%. We further explore methods for improving abstention in VLM planners, such as defensive prompting and in-context learning, and find that these interventions substantially improve performance, reaching 93.6% abstention rate for Gemini Robotics ER 1.6 Preview and 88.6% for GPT 5.4 Mini, yet no approach fully solves the problem. We open-source RoboAbstention at https://purseclab.github.io/RoboAbstention/.
We introduce WildRoadBench, a wild aerial road-damage grounding benchmark that couples direct visual grounding by vision-language models with autonomous research-and-engineering by LLM-driven agents on a single professionally annotated UAV corpus. The same image set and the same per-class AP_50 metric are evaluated under two protocols. The VLM Track measures whether a fixed VLM can localise domain-specific damage from one image and one short prompt under a unified prompting, decoding and parsing pipeline. The Agent Track measures whether an autonomous agent, given only a written task brief, a small exploratory slice and a fixed interaction budget, can search the public web, adapt pretrained components, write training and inference code, and submit predictions through a scalar-feedback oracle on a hidden holdout. We benchmark a broad pool of closed-source frontier models and open-source VLMs together with several frontier LLM-driven agents. Both routes remain far from reliable performance in this wild setting: closed-source frontier models lead the VLM leaderboard but still leave more than half of the metric on the table; open-source grounders plateau well below them, and newer generations or reasoning-style variants do not consistently improve grounding; small targets collapse for every open-source model; agents lag the strongest VLM despite richer affordances, and several fail to land a valid submission within the budget. We release the code and data at https://anonymous.4open.science/r/wildroadbench-0607 to support reproducible follow-up research.
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We introduce WildRoadBench, a wild aerial road-damage grounding benchmark that couples direct visual grounding by vision-language models with autonomous research-and-engineering by LLM-driven agents on a single professionally annotated UAV corpus. The same image set and the same per-class AP_50 metric are evaluated under two protocols. The VLM Track measures whether a fixed VLM can localise domain-specific damage from one image and one short prompt under a unified prompting, decoding and parsing pipeline. The Agent Track measures whether an autonomous agent, given only a written task brief, a small exploratory slice and a fixed interaction budget, can search the public web, adapt pretrained components, write training and inference code, and submit predictions through a scalar-feedback oracle on a hidden holdout. We benchmark a broad pool of closed-source frontier models and open-source VLMs together with several frontier LLM-driven agents. Both routes remain far from reliable performance in this wild setting: closed-source frontier models lead the VLM leaderboard but still leave more than half of the metric on the table; open-source grounders plateau well below them, and newer generations or reasoning-style variants do not consistently improve grounding; small targets collapse for every open-source model; agents lag the strongest VLM despite richer affordances, and several fail to land a valid submission within the budget. We release the code and data at https://anonymous.4open.science/r/wildroadbench-0607 to support reproducible follow-up research.
Long-form image captioning exposes a reward granularity problem in RL: captions are judged as whole sequences, while the important errors occur at the level of individual visual claims. A good dense caption should be both faithful and informative, avoiding hallucination without omitting salient details. Yet pairwise preferences, reference-based metrics, and holistic scalar rewards compress these local errors into a single sequence-level signal, obscuring the tradeoff between factuality and coverage. We introduce ClaimDiff-RL, a framework that uses reference-conditioned atomic claim differences as the reward unit for caption RL. Given an image, an actor caption, and a reference caption, a multimodal judge enumerates visually grounded differences, verifies each difference against the image, assigns open-vocabulary error types and severity levels, and produces per-difference statistics for reward composition. This makes hallucinated claims and omitted salient facts separately measurable and tunable. Experiments show that holistic scalar rewards can reduce hallucination by increasing missing facts, while ClaimDiff-RL exposes this faithfulness and coverage tradeoff and enables more balanced operating points. On a 160-image human-labeled diagnostic benchmark, public captioning benchmarks, and VQA benchmarks, ClaimDiff-RL improves the hallucination--missing-fact balance, preserves general capability, and even surpasses Gemini-3-Pro-Preview on several fine-grained Capability dimensions such as object counting, spatial relations, and scene recognition. These results suggest that typed, verifiable claim differences are an effective reward unit for fine-grained and diagnosable caption RL.
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Long-form image captioning exposes a reward granularity problem in RL: captions are judged as whole sequences, while the important errors occur at the level of individual visual claims. A good dense caption should be both faithful and informative, avoiding hallucination without omitting salient details. Yet pairwise preferences, reference-based metrics, and holistic scalar rewards compress these local errors into a single sequence-level signal, obscuring the tradeoff between factuality and coverage. We introduce ClaimDiff-RL, a framework that uses reference-conditioned atomic claim differences as the reward unit for caption RL. Given an image, an actor caption, and a reference caption, a multimodal judge enumerates visually grounded differences, verifies each difference against the image, assigns open-vocabulary error types and severity levels, and produces per-difference statistics for reward composition. This makes hallucinated claims and omitted salient facts separately measurable and tunable. Experiments show that holistic scalar rewards can reduce hallucination by increasing missing facts, while ClaimDiff-RL exposes this faithfulness and coverage tradeoff and enables more balanced operating points. On a 160-image human-labeled diagnostic benchmark, public captioning benchmarks, and VQA benchmarks, ClaimDiff-RL improves the hallucination--missing-fact balance, preserves general capability, and even surpasses Gemini-3-Pro-Preview on several fine-grained Capability dimensions such as object counting, spatial relations, and scene recognition. These results suggest that typed, verifiable claim differences are an effective reward unit for fine-grained and diagnosable caption RL.
We demonstrate that in knowledge distillation for diffusion models, the teacher network's highly complex denoising process - stemming from its substantially larger capacity - poses a significant challenge for the student model to faithfully mimic. To address this problem, we propose a coarse-to-fine distillation framework with LInear FiTtingbased distillation (LIFT) and Piecewise Local Adaptive Coefficient Estimation (PLACE). First, LIFT decomposes the objective into a "coarse" alignment and a "fine" refinement. The student is then trained on coarse alignment before proceeding to hard refinement. Second, PLACE extends LIFT to address spatially non-uniform errors by partitioning outputs into error-based groups, providing locally adaptive guidance. Our experiments show that LIFT and PLACE is effective across diffusion spaces (image/latent), backbones (U-Net/DiT), tasks (unconditional/conditional), datasets, and even extends to flow-based models such as MMDiT (SD3). Furthermore, under extreme compression with a 1.3M-parameter student (only 1.6% of the teacher), conventional KD fails to provide sufficient guidance for stable training, with FID scores often degrading to 50-200+, but our method remains stably convergent and achieves an FID of 15.73.
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We demonstrate that in knowledge distillation for diffusion models, the teacher network's highly complex denoising process - stemming from its substantially larger capacity - poses a significant challenge for the student model to faithfully mimic. To address this problem, we propose a coarse-to-fine distillation framework with LInear FiTtingbased distillation (LIFT) and Piecewise Local Adaptive Coefficient Estimation (PLACE). First, LIFT decomposes the objective into a "coarse" alignment and a "fine" refinement. The student is then trained on coarse alignment before proceeding to hard refinement. Second, PLACE extends LIFT to address spatially non-uniform errors by partitioning outputs into error-based groups, providing locally adaptive guidance. Our experiments show that LIFT and PLACE is effective across diffusion spaces (image/latent), backbones (U-Net/DiT), tasks (unconditional/conditional), datasets, and even extends to flow-based models such as MMDiT (SD3). Furthermore, under extreme compression with a 1.3M-parameter student (only 1.6% of the teacher), conventional KD fails to provide sufficient guidance for stable training, with FID scores often degrading to 50-200+, but our method remains stably convergent and achieves an FID of 15.73.
作者Liubov Kurafeeva, Ryan Hartung, Benjamin Carter, Alan Subedi, Avhishek Biswas, Michael Fay, Shantenu Jha, Chandra Krintz, Andre Merzky, Douglas Thainand Memet Can Vuran, Rich Wolski
Emerging cyber-physical systems increasingly require low-latency inference from streaming sensor data while maintaining models that reflect complex and evolving physical processes. In many domains, however, model updates depend on high-fidelity simulations and training executed on remote high-performance computing (HPC) systems under batch scheduling. This creates a fundamental mismatch between the responsiveness required at the edge and the cost, throughput, and availability of simulation-driven model updates. We present RBF (Reverse Backfill), a hybrid edge-HPC learning and inference architecture that integrates low-latency edge inference with asynchronous, simulation-driven model improvement. RBF targets simulation-bounded settings in which model updates are constrained by simulation throughput and HPC scheduling delays, and reinterprets HPC backfilling by using opportunistic computation to improve model accuracy rather than system utilization. RBF decouples inference from simulation and training by deploying lightweight surrogate models at the edge while incorporating improved models asynchronously as they become available. The architecture supports pluggable surrogate models and orchestrates computation across heterogeneous infrastructure spanning edge devices, private 5G, cloud, and HPC resources. We instantiate RBF using a real-world digital agriculture deployment that couples edge sensing with computational fluid dynamics (CFD) simulations to infer airflow patterns in a large agricultural screenhouse. Our evaluation characterizes end-to-end system behavior under realistic constraints, quantifying simulation latency, training cost, inference throughput, and the impact of delayed model updates on prediction accuracy. Results demonstrate that RBF enables continuous, low-latency inference while improving model fidelity over time despite delayed and irregular model updates.
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Emerging cyber-physical systems increasingly require low-latency inference from streaming sensor data while maintaining models that reflect complex and evolving physical processes. In many domains, however, model updates depend on high-fidelity simulations and training executed on remote high-performance computing (HPC) systems under batch scheduling. This creates a fundamental mismatch between the responsiveness required at the edge and the cost, throughput, and availability of simulation-driven model updates. We present RBF (Reverse Backfill), a hybrid edge-HPC learning and inference architecture that integrates low-latency edge inference with asynchronous, simulation-driven model improvement. RBF targets simulation-bounded settings in which model updates are constrained by simulation throughput and HPC scheduling delays, and reinterprets HPC backfilling by using opportunistic computation to improve model accuracy rather than system utilization. RBF decouples inference from simulation and training by deploying lightweight surrogate models at the edge while incorporating improved models asynchronously as they become available. The architecture supports pluggable surrogate models and orchestrates computation across heterogeneous infrastructure spanning edge devices, private 5G, cloud, and HPC resources. We instantiate RBF using a real-world digital agriculture deployment that couples edge sensing with computational fluid dynamics (CFD) simulations to infer airflow patterns in a large agricultural screenhouse. Our evaluation characterizes end-to-end system behavior under realistic constraints, quantifying simulation latency, training cost, inference throughput, and the impact of delayed model updates on prediction accuracy. Results demonstrate that RBF enables continuous, low-latency inference while improving model fidelity over time despite delayed and irregular model updates.
作者Jinghe Zhang, Daliang Xu, Chenghua Wang, Weikai Xie, Tao Qi, Yun Ma, Mengwei Xu, Gang Huang
Large language models (LLMs) are increasingly deployed on mobile devices, where Neural Processing Units (NPUs) necessitate fully static quantization for optimal inference efficiency. However, existing post-training quantization (PTQ) methods predominantly rely on dynamic activation quantization, rendering them incompatible with NPU hardware constraints. To bridge the gap between high-fidelity PTQ and NPU-constrained inference, we propose Quant.npu, a integer-only fully static quantization framework. It incorporates learnable quantization parameters and rotation matrices, enabling low-bit activation-weight quantization without runtime quantization parameters re-computation. Crucially, we identify that initialization and selective optimization of quantization parameters is pivotal for optimization stability, as improper initialization and naive joint optimization induce gradient instability that disrupts the optimization of rotation matrices. To address this, we propose a rotation-and-bit-width-aware initialization tailored to diverse activation profiles and a distribution-aware selective optimization (two-stage quantization pipeline) tailored to rotated and unrotated tensors. Furthermore, we introduce a sensitivity-guided adaptive mixed-precision scheme to balance accuracy with inference efficiency. Extensive experiments on real-world mobile NPUs demonstrate that Quant.npu achieves comparable accuracy to state-of-the-art methods, while reducing inference latency by up to 15.1%.
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Large language models (LLMs) are increasingly deployed on mobile devices, where Neural Processing Units (NPUs) necessitate fully static quantization for optimal inference efficiency. However, existing post-training quantization (PTQ) methods predominantly rely on dynamic activation quantization, rendering them incompatible with NPU hardware constraints. To bridge the gap between high-fidelity PTQ and NPU-constrained inference, we propose Quant.npu, a integer-only fully static quantization framework. It incorporates learnable quantization parameters and rotation matrices, enabling low-bit activation-weight quantization without runtime quantization parameters re-computation. Crucially, we identify that initialization and selective optimization of quantization parameters is pivotal for optimization stability, as improper initialization and naive joint optimization induce gradient instability that disrupts the optimization of rotation matrices. To address this, we propose a rotation-and-bit-width-aware initialization tailored to diverse activation profiles and a distribution-aware selective optimization (two-stage quantization pipeline) tailored to rotated and unrotated tensors. Furthermore, we introduce a sensitivity-guided adaptive mixed-precision scheme to balance accuracy with inference efficiency. Extensive experiments on real-world mobile NPUs demonstrate that Quant.npu achieves comparable accuracy to state-of-the-art methods, while reducing inference latency by up to 15.1%.
Training large multimodal models (LMMs) via reinforcement learning (RL) to natively invoke video-processing tools (e.g., cropping) has become a promising route to long-video understanding. However, existing native-RL methods dispatch tool calls sequentially (i.e., one per turn): a single wrong crop propagates errors without peer correction, multi-turn tool calls corrupt context, and inference cost scales linearly with the number of turns. We introduce ParaVT, the first multi-agent end-to-end RL-trained framework for Parallel Video Tool calling, dispatching multiple time-window crops in a single turn for cleaner context and better fault tolerance. Yet applying standard RL to ParaVT reveals an obstacle we term the Tool Prior Paradox: the pretrained tool priors that enable tool exploration also destabilize cold-started structural format and expose the skip-tool reward shortcut under temperature sampling. A cross-model contrast on a weaker-prior LMM supports this claim: format stays stable but RL elicits zero tool calls, indicating that prior strength is the shared driver of both format collapse and tool exploration. We propose PARA-GRPO (Parseability-Anchored and Ratio-gAted GRPO), which augments standard RL with two complementary mechanisms: (i) a targeted format reward applied only at the structural-token positions most prone to collapse, and (ii) a per-prompt frame-budget randomization that creates training prompts where calling the tool yields a measurable reward signal over skipping it. Across six long-video understanding benchmarks, ParaVT improves over the Qwen3-VL baseline by +7.9% on average, with PARA-GRPO lifting training-time format compliance from 0.13 to 0.64. As tool capabilities become increasingly internalized in modern LMMs, RL must cooperate with the resulting priors, and ParaVT offers a general recipe for agentic RL. Code, data, and model weights are publicly available.
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Training large multimodal models (LMMs) via reinforcement learning (RL) to natively invoke video-processing tools (e.g., cropping) has become a promising route to long-video understanding. However, existing native-RL methods dispatch tool calls sequentially (i.e., one per turn): a single wrong crop propagates errors without peer correction, multi-turn tool calls corrupt context, and inference cost scales linearly with the number of turns. We introduce ParaVT, the first multi-agent end-to-end RL-trained framework for Parallel Video Tool calling, dispatching multiple time-window crops in a single turn for cleaner context and better fault tolerance. Yet applying standard RL to ParaVT reveals an obstacle we term the Tool Prior Paradox: the pretrained tool priors that enable tool exploration also destabilize cold-started structural format and expose the skip-tool reward shortcut under temperature sampling. A cross-model contrast on a weaker-prior LMM supports this claim: format stays stable but RL elicits zero tool calls, indicating that prior strength is the shared driver of both format collapse and tool exploration. We propose PARA-GRPO (Parseability-Anchored and Ratio-gAted GRPO), which augments standard RL with two complementary mechanisms: (i) a targeted format reward applied only at the structural-token positions most prone to collapse, and (ii) a per-prompt frame-budget randomization that creates training prompts where calling the tool yields a measurable reward signal over skipping it. Across six long-video understanding benchmarks, ParaVT improves over the Qwen3-VL baseline by +7.9% on average, with PARA-GRPO lifting training-time format compliance from 0.13 to 0.64. As tool capabilities become increasingly internalized in modern LMMs, RL must cooperate with the resulting priors, and ParaVT offers a general recipe for agentic RL. Code, data, and model weights are publicly available.
作者Matthew Bendel, Stephen W. Bailey, Mithilesh Vaidya, Sumukh Badam, Xingzhe He
Long-horizon video generation suffers from two intertwined issues. First, there is drift, where video quality degrades over time. Second, there are continuity issues which manifest as object permanence issues, or improperly rendering transient content (e.g., an object that appears in non-consecutive frames changing color/style). Recent work has focused on autoregressive distillation techniques that attack both problems simultaneously. We instead choose to focus on drift directly and introduce Anchored Tree Sampling (ATS): a training-free inference-time scheduler that replaces left-to-right rollout with sparse-to-dense, anchor-bounded imputation organized as a tree. A root call produces sparse anchors over the full horizon, recursive refinement generates intermediate anchors, and final leaf spans are synthesized between neighboring anchors. This reduces the critical path from $K$ sequential rollout steps to $L+1$ tree-hierarchical steps and converts horizon-compounding drift into anchor-bounded drift. We focus on V2V generation in the static-camera regime, where sparse anchors over the horizon are well approximated by the dense conditioning signal, and the base model can produce them without retraining. We evaluate ATS against two contemporary autoregressive baselines on Wan $2.1$ $+$ VACE, across five conditioning modalities (inpainting, outpainting, edge, pose, depth). We show that ATS outperforms both competitors in overall quality, as well as in drift prevention. We additionally demonstrate stable $\geq 40$-minute generation on LTX-$2.3$ across the same five modalities. We conclude by proposing a path forward to extend ATS to arbitrarily long T2V generation, as well as the dynamic-camera and multi-shot regimes.
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Long-horizon video generation suffers from two intertwined issues. First, there is drift, where video quality degrades over time. Second, there are continuity issues which manifest as object permanence issues, or improperly rendering transient content (e.g., an object that appears in non-consecutive frames changing color/style). Recent work has focused on autoregressive distillation techniques that attack both problems simultaneously. We instead choose to focus on drift directly and introduce Anchored Tree Sampling (ATS): a training-free inference-time scheduler that replaces left-to-right rollout with sparse-to-dense, anchor-bounded imputation organized as a tree. A root call produces sparse anchors over the full horizon, recursive refinement generates intermediate anchors, and final leaf spans are synthesized between neighboring anchors. This reduces the critical path from $K$ sequential rollout steps to $L+1$ tree-hierarchical steps and converts horizon-compounding drift into anchor-bounded drift. We focus on V2V generation in the static-camera regime, where sparse anchors over the horizon are well approximated by the dense conditioning signal, and the base model can produce them without retraining. We evaluate ATS against two contemporary autoregressive baselines on Wan $2.1$ $+$ VACE, across five conditioning modalities (inpainting, outpainting, edge, pose, depth). We show that ATS outperforms both competitors in overall quality, as well as in drift prevention. We additionally demonstrate stable $\geq 40$-minute generation on LTX-$2.3$ across the same five modalities. We conclude by proposing a path forward to extend ATS to arbitrarily long T2V generation, as well as the dynamic-camera and multi-shot regimes.