DAILY RESEARCH INDEX

每天知道
你的领域
出了什么

不是论文列表,而是按研究方向整理的每日增量。

聚合近期 arXiv 更新,保留摘要、分类、发布日期和原文入口,帮助你更快判断今天哪些论文值得继续阅读与验证。

共 21289 篇 · 多个关键词用空格分隔,按发布日期排序。

01 TOPIC

全部论文

cs.LG

Beyond Sinusoids: A Morlet Wavelet Framework for Transformer Positional Encoding

作者Athanasios Zeris

展开完整摘要收起摘要

Standard positional encodings for transformers - sinusoidal and rotary (RoPE) - treat every position as equally local: they encode where a token is, but not how far its positional influence should extend. We propose that the Morlet wavelet, which simultaneously minimises uncertainty in position and frequency, is the natural basis for positional encoding, and introduce Morlet Positional Encoding (MoPE): each embedding dimension learns its own frequency and locality bandwidth from data. The main theoretical result is a unification: sinusoidal PE and the RoPE correlation kernel both emerge as limiting cases of MoPE when locality is switched off (sigma_i -> infinity). The phase of MoPE recovers the RoPE rotation angle exactly; the amplitude adds a learned Gaussian locality kernel that standard encodings lack. Empirically, MoPE combined with Energy-Gated Attention achieves +0.119 improvement over standard attention on TinyShakespeare, outperforming either component alone. Analysis of the learned parameters reveals that all 128 frequency-bandwidth pairs converge to the wavelet admissibility boundary - an empirical observation consistent with a companion result on energy gating, suggesting a reproducible property of character-level language signals that warrants further investigation.

ARXIV 2606.01258 ↗
cs.CL

Cross-lingual Self-Consistency for Multilingual Reasoning with Language Models

作者Ahmed Elhady, Eneko Agirre, Mikel Artetxe

展开完整摘要收起摘要

Despite expanding their multilingual coverage, the advanced reasoning capabilities of LLMs remain largely confined to a few high-resource languages like English. To address this, we propose an unsupervised Reinforcement Learning (RL) approach to enhance multilingual reasoning by enforcing cross-lingual self-consistency: the principle that a model should produce the same final answer for equivalent problems in different languages. Existing methods are limited by the scarcity of multilingual reasoning data and show weak generalization to unseen languages. Our approach requires neither gold answers nor parallel data, and it achieves average gains of up to 21.7% on MGSM across 10 languages. In addition, our method demonstrates strong generalization, with an 18.2% mean improvement on MGSM languages unseen during training, and up to 6.2% gain on 3 out-of-distribution benchmarks. These results show the potential of consistency-based methods to improve the multilingual capabilities of LLMs without requiring supervised data.

ARXIV 2606.01464 ↗
cs.CL

On the Generalization Gap in Self-Evolving Language Model Reasoning

作者Zhenting Qi, Susanna Maria Baby, Stefanie Anna Baby, Kan Yuan, Andrew Tomkins, Tu Vu, Da-Cheng Juan, Cyrus Rashtchian

展开完整摘要收起摘要

Recent work suggests that large language models (LLMs) can improve through self-evolution (SE), using supervision signals generated by the model itself. In this work, we ask: under a strict closed-loop setup, where the self-evolution algorithm has access only to an unlabeled prompt set and a base model, how close can internally generated supervision come to oracle-supervised training? We analyze four representative strategies in a unified offline self-evolution framework: single-round verification, multi-turn revision with feedback, iterative training, and curriculum learning. Our primary experiments use Knights and Knaves (KK) logical reasoning tasks, which provide deterministic solutions, controlled difficulty levels, and a clean testbed for easy-to-hard generalization. We first show that self-evolution consistently improves over the base model, but plateaus after excessive training compute is invested, and eventually still leaves a non-trivial gap to oracle supervision. We find that multi-turn critic-revision with large models can reach strong self-evolution performance, with Gemma 12B nearly matching oracle-supervised training. Beyond Knights and Knaves, we also evaluate self-evolution on real-world reasoning benchmarks, where gains are also modest. Overall, our results characterize when closed-loop self-evolution can help and show how internally generated supervision remains insufficient under this minimal formulation.

ARXIV 2606.01075 ↗
cs.LG

When Data Is Scarce: Scaling Sparse Language Models with Repeated Training

作者Boqian Wu, Qiao Xiao, Patrik Okanovic, Tomasz Sternal, Maurice van Keulen, Mykola Pechenizkiy, Elena Mocanu, Torsten Hoefler, Decebal Constantin Mocanu

展开完整摘要收起摘要

Scaling laws for dense LLMs under infinite data are well explored, but how sparsity interacts with limited data is not. In this work, we study sparse training in data-constrained regimes where limited unique tokens require multi-epoch training. Our experiments span models up to 1.92B parameters in the fitting set, sparsity up to 93.75%, unique data budgets up to 2.6B tokens, and total training tokens up to 41.6B over 16 epochs; we further validate extrapolation on held-out dense-equivalent models up to 7.68B parameters. We find that: 1. Sparse scaling in data-limited settings: We introduce a scaling law that models loss as a function of active parameters, unique tokens, data repetition, and sparsity, accurately predicting performance across compute and data budgets. 2. Delayed data saturation: sparse training postpones diminishing returns from repeated data, making multi-epoch training more effective. 3. Resource trade-offs: With fixed data, loss-optimal sparsity is moderate ~ 50%, while compute-optimal sparsity is higher and grows with data scale. Overall, sparsity is not just a tool for efficiency, but a mechanism for improving scaling trade-offs under data scarcity. Our code is available at: https://github.com/boqian333/sparse-dc-scaling.

ARXIV 2606.01155 ↗
cs.DC

Lodestar: An Online-Learning LLM Inference Router

作者Gangmuk Lim, Wanyu Zhao, Brighten Godfrey, Jiaxin Shan, Le Xu, Liguang Xie

展开完整摘要收起摘要

Efficiently serving large language model (LLM) inference tasks is crucial both for user-perceived latency such as time-to-first-token (TTFT) and for GPU utilization. However, LLM request routing, that is, assigning each inference request to a GPU instance, is particularly challenging: execution is highly input-dependent; batching and KV-cache reuse create strong cross-request coupling; and latency responds nonlinearly to context length, model/engine settings, and heterogeneous accelerators. As a result, simple traditional load balancing algorithms, and even heuristics tailored for LLM inference, fail to achieve good performance. We present Lodestar, a novel learning-based request routing system for distributed GPU clusters. Lodestar continuously collects a snapshot of the cluster at per-request level, including real-time instance state, request characteristics, and observed performance, and trains an online reward predictor that it uses to route inference requests to the instance that will maximize given reward (e.g., minimizing TTFT). Lodestar is cloud-native and works seamlessly with existing serving stacks (vLLM). With continuous online adaptation to changing workloads and infrastructure conditions, Lodestar achieves 1.41x lower average TTFT and 1.47x lower P99 TTFT on average (up to 2.15x/1.86x on homogeneous and 4.38x/4.42x on heterogeneous clusters) compared to a state-of-the-art prefix cache and load-aware heuristic, and learns these efficient routing strategies within about 5 minutes, based on experiments in a public cloud GPU cluster.

ARXIV 2606.00946 ↗
cs.DC

AMDP: Asynchronous Multi-Directional Pipeline Parallelism for Large-Scale Models Training

作者Ling Chen, Houming Wu, Wenjie Yu

展开完整摘要收起摘要

Pipeline parallelism is essential for large-scale model training, but existing asynchronous approaches often degrade convergence due to parameter mismatch between forward and backward passes. We propose Asynchronous Multi-Directional Pipeline parallelism (AMDP) to mitigate this issue while sustaining high utilization. AMDP limits the first stage of each pipeline to process at most two minibatches before backpropagation, bounding the number of parameter updates between forward and backward passes. To alleviate the resulting pipeline bubbles, AMDP launches multiple concurrent pipelines and adapts their number according to pipeline depth. In addition, AMDP accumulates gradients across minibatches and applies them in a single update, ensuring that only a bounded number of minibatches experience parameter mismatch, limited to within one optimization step. Experiments on GPT- and BERT-style models demonstrate that AMDP significantly accelerates training while preserving convergence.

ARXIV 2605.29664 ↗
cs.CL

DynSess: Dynamic Session-Level Evaluation and Optimization Framework for Role-Playing Agents

作者Rongsheng Zhang, Jiji Tang, Junnan Ren, Zuyi Bao, Weijie Chen, Ruofan Hu, Zhou Zhao, Tangjie Lv, Yan Zhang

展开完整摘要收起摘要

Role-playing with large language models is fundamentally a session-level task, requiring agents to sustain character identity and interaction quality across extended multi-turn conversations. Yet existing evaluation and optimization methods remain largely turn-level, failing to capture long-horizon quality. We propose DynSess, a unified session-level framework for role-playing agents. DynSess-Eval scores complete dialogue sessions via rubrics targeting long-horizon behaviors. Leveraging its session-level rewards, we construct high-quality training trajectories through multi-turn lookahead search and train DynSess-Character with two complementary variants: DSPO (off-policy) and GSRPO (on-policy). Experiments show that DynSess-Eval aligns with human judgments substantially better than prior evaluators, and blind human evaluation further shows that DynSess-Character matches the strongest character model despite using substantially fewer parameters, while maintaining strong role consistency and interactive ability. Our dataset and code will be released to facilitate future research.

ARXIV 2605.29256 ↗
cs.AI

SkillsInjector: Dynamic Skill Context Construction for LLM Agents

作者Yanchao Li, Wanhao Liu, Ben Gao, Jiaqing Xie, Zhehong Ai, Na Zou, Yuqiang Li, Tianfan Fu

展开完整摘要收起摘要

LLM agents now draw on growing skill libraries to handle complex tasks. However, injecting more skills does not always improve task completion and can even degrade it. Existing methods still treat skill injection as a static step, selecting skills with fixed criteria, fixing the budget in advance, and leaving descriptions unchanged. We argue that this static treatment can undermine the utility of skills, because which skills are exposed, how many are included, and how they are presented all affect downstream performance. We propose SkillsInjector, a two-stage adaptive method that jointly addresses these decisions. First, a context planner learns execution-grounded skill preferences and admits an adaptive number of skills for each task. A set-aware renderer then tailors how selected descriptions are presented relative to their co-injected neighbors. Across tau2-bench, SkillsBench, and ALFWorld, SkillsInjector achieves the highest score, improving over the strongest baseline by 3.9, 6.1, and 7.3 percentage points, respectively. Ablation studies show that skill selection, adaptive budgeting, and set-aware rendering each contribute to the gain. These results show that skill-augmented agents benefit from optimizing the injected context itself. Code will be released upon publication

ARXIV 2605.29794 ↗
cs.AI

Locally Coherent, Globally Incoherent: Bounding Compositional Incoherence in Multi-Component LLM Agents

作者Anany Kotawala

展开完整摘要收起摘要

Multi-component LLM agents assemble probabilistic claims from components that each see only part of a joint problem; the composition can violate basic probability axioms even when every component is locally coherent. We formalise this locally coherent, globally incoherent failure via the compositional residual eps*, the L2 distance from the composed quote to the joint coherent polytope, computable at runtime from system output and the declared cross-component coupling constraints. A product-structure dichotomy characterises when local coherence suffices, and a Rayleigh-quotient prediction matches the observed residual within 7% on three of four relation classes. A hierarchical Boyle-Dykstra projection repairs the composition deterministically; an anytime-valid e-process gives sequential coherence monitoring. Across 1,876 ensemble cliques on a four-LLM mid-tier panel (frontier-panel rerun in Section 5.5), eps* > 0 on 33-94% of cliques, translating to +0.115 nats per bet of regret on 1,770 resolved bets under the proportional allocation rule (the gain collapses to +0.006 under bettors that themselves coherentise). Three intuitive LLM-side mitigations(retrieval, partition-aware prompting, aggregator-LLM) each fail or regress.

ARXIV 2605.30335 ↗
cs.CV

VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents

作者Amrita Mazumdar, Seonwook Park, Rajarshi Roy, Nikhil Srihari, Shengze Wang, Yuhao Zhou, Julia Wang, Koki Nagano, Shalini De Mello

展开完整摘要收起摘要

Natural human conversation is full-duplex and audio-visual: people simultaneously speak and listen while continuously interpreting and producing nonverbal cues, such as nods, smiles, and gestures. To support successful human-agent interaction, agents must model full-duplex audiovisual conversation; however, existing full-duplex benchmarks evaluate only speech. In this work, we present VideoFDB, the first benchmark to evaluate full-duplex audio-visual-to-audio-visual (AV2AV) conversational agents. VideoFDB contributes (i) 237 dyadic clips spanning 11 nonverbal conversational dynamics from real-world video calls, (ii) a taxonomy separating perception from generation behaviors, and (iii) a rubric-based LM-as-judge evaluation framework with interpretable axes for assessing conversational quality with respect to nonverbal conversational dynamics. Across open- and closed-source vision-speech agents, we find systematic failure modes: captioning collapse and visual-stream ignorance, and we show that current systems exploit vision for explicit visual question answering but not for the streaming joint audiovisual grounding required in natural conversation. We further evaluate cascaded speech-to-avatar systems and find that their architecture fundamentally precludes the production of full-duplex nonverbal cues. As the first benchmark for full-duplex AV2AV interaction, VideoFDB establishes a foundation for systematic evaluation and, we hope, will accelerate the advancement and development of next-generation multimodal conversational agents.

ARXIV 2605.30256 ↗
cs.AI

BenchTrace: A Benchmark for Testing Reflection Ability and Controlled Evolution in LLM Agents

作者Jiahao Huang, Fei Cheng, Junfeng Jiang, Zefan Yu, Akiko Aizawa

展开完整摘要收起摘要

Self-evolving agents improve over time by reflecting on past failures, but existing evaluation is limited in two ways: it measures only task scores, leaving reflection quality unknown, and it relies on agents' own episode runs, offering no mechanism to target specific failure patterns. We present BenchTrace, a benchmark for evaluating self-evolution ability in LLM agents. BenchTrace is built on a snapshot-reflection dataset of 1,821 annotated episodes spanning six diverse tasks, and comprises a Reflection Evaluation that probes failure identification through targeted QA tasks, and an Evolution Evaluation that tests whether past failure experience translates into avoidance behavior in a controlled self-evolution simulation. Building on BenchTrace, we propose failure avoidance rate (FAR), a new evaluation metric measuring the fraction of test cases in which the agent successfully avoids the target failure instance. Experiments with Qwen3-32B and GPT-4.1 reveal that both models fall below a 30% end-to-end pass rate on reflection evaluation, with diagnosis as the primary bottleneck. Evolution evaluation shows that self-evolution methods generally improve FAR over the non-evolving baseline, but agents forget early lessons as noise episodes accumulate, and agents fail to generalize their reflections beyond the specific context, causing negative transfer across task contexts. Our correlation analysis further reveals that only a fully correct reflection is strongly associated with higher FAR. BenchTrace exposes concrete limits of current self-evolution approaches and provides a controlled, model-agnostic framework for targeted evaluation.

ARXIV 2605.29225 ↗
cs.CL

SkillBrew: Multi-Objective Curation of Skill Banks for LLM Agents

作者Wentao Hu, Zhendong Chu, Yiming Zhang, Junda Wu, Ming Jin, Xiangyu Zhao, Yilei Shao, Yanfeng Wang, Qingsong Wen

展开完整摘要收起摘要

Retrieval-augmented LLM agents increasingly rely on curated skill banks: collections of reusable textual principles that guide decision making on complex tasks. Existing approaches typically expand these banks in an append-only fashion, continuously adding new skills without removing redundant, outdated, or harmful ones, resulting in inefficient and poorly curated repositories. In this paper, we formulate the skill bank curation as a constrained multi-objective problem: a desirable bank must be useful for the agent, diverse in its content, and provide good coverage of the query distribution. To this end, we introduce SkillBrew, a multi-objective curation framework that formalizes skill bank curation as Pareto-aware optimization under a utility constraint, and solves it via a bi-level propose-then-verify loop. We evaluate our approach on two public benchmarks. Our findings suggest that treating skill banks as objects of principled curation, rather than ever-growing append-only logs, is an important step toward building self-improving LLM agents.

ARXIV 2605.29440 ↗
cs.CL

LiteCoder-Terminal: Scaling Long-Horizon Terminal Environments for Learning Language Agents

作者Xiaoxuan Peng, Kaiqi Zhang, Xinyu Lu, Boxi Cao, Yaojie Lu, Hongyu Lin, Xianpei Han, Le Sun

展开完整摘要收起摘要

Mastering terminal environments requires language agents capable of multi-step planning, feedback-grounded execution, and dynamic state adaptation. However, training such agents is currently bottlenecked by a reliance on scraped external repositories, which limits domain diversity, environment controllability, and the targeting of specific capability deficits. We introduce LiteCoder-Terminal-Gen, a zero-dependency synthesis pipeline that autonomously generates executable and verifiable terminal training environments directly from domain specifications. Using this framework, we construct two large-scale resources: LiteCoder-Terminal-SFT, comprising 11,255 expert trajectories across 10 domains, and LiteCoder-Terminal-RL, featuring 602 verifiable environments for trajectory-level preference optimization. Supervised fine-tuning of Qwen-family models on our SFT dataset yields agents that significantly outperform their base counterparts. Notably, our 32B variant achieves 29.06%, 18.54%, and 34.00% pass@1 on Terminal Bench 1.0, 2.0, and Pro, respectively. Furthermore, applying Direct Multi-turn Preference Optimization (DMPO) on our RL environments yields additional performance gains. These results systematically demonstrate that fully synthetic, executable environments offer a scalable and verifiable supervision signal for mastering complex, real-world command-line workflows.

ARXIV 2605.29559 ↗
cs.AI

PTCG-Bench: Can LLM Agents Master Pokémon Trading Card Game?

作者Dongdong Hua, Yifei Sun, Renhong Huang, Feng Gao, Chunping Wang, Yang Yang

展开完整摘要收起摘要

Given a strategically complex board game, human players can quickly learn to devise strategies after playing a few rounds. Autonomous agents require similar capabilities in realistic interactive environments, yet existing agent benchmarks often fail to fully capture such strategic and evolving decision-making scenarios. We present PTCG-Bench, a benchmark built on the Pok'{e}mon Trading Card Game (PTCG) that evaluates LLM agents at two complementary levels: (1) their decision-making performance within a single complex environment, and (2) their ability to self-evolving through accumulated experience. We further include a modular harness ablation to better interpret agent performance without conflating it with model capability. Our experiments show that, although LLM agents can achieve non-trivial gameplay performance, sustained and stable self-evolution remains challenging, and performance is sensitive to harness design. We hope that PTCG-Bench will facilitate future research on harness-aware and self-evolving agents in realistic interactive environments.

ARXIV 2605.29653 ↗
cs.AI

GRASP: Gated Regression-Aware Skill Proposer for Self-Improving LLM Agents

作者Johannes Moll, Jean-Philippe Corbeil, Jiazhen Pan, Martin Hadamitzky, Daniel Rueckert, Lisa Adams, Keno Bressem

展开完整摘要收起摘要

LLM agents acting in structured environments fail in operational rather than conversational ways, and reliability depends on procedural knowledge of the environment. Prior self-improvement methods accumulate natural-language guidance without checking that each new item preserves previously correct behavior, so a note that fixes one trajectory can silently regress another. We introduce GRASP (Gated Regression-Aware Skill Proposer), which treats agent improvement as a sequence of edits to a bounded skill library, admitting each candidate only if it produces a net improvement on a balanced held-out probe under a hard regression budget. We evaluate GRASP across five base models (gpt-oss-120b, DeepSeek V4 Flash, Gemini 3.1 Flash Lite, GPT-4.1, GPT-5.4) on two FHIR-based clinical benchmarks. On MedAgentBench, GRASP lifts gpt-oss-120b from 40.6% to 88.8%, exceeds the strongest of five self-improvement baselines by 21.0 points, and improves every other base model by 17.2 to 40.3 points. Ablations attribute the gain to comparative proposal generation, the acceptance gate, and the hard regression budget rather than to skill writing itself, which without validation is no better than using no skills. The mechanism generalizes beyond the clinical domain, improving agents on three of four non-clinical environments and remaining flat only where the action space is open-ended. Frozen libraries transfer across models, where skills from a stronger model improve weaker executors beyond what they learn for themselves while the reverse does not, an asymmetry that no ungated baseline reproduces.

ARXIV 2605.29668 ↗
cs.CL

Do Proactive Agents Really Need an LLM to Decide When to Wake and What to Anchor?

作者Xiaoze Liu, Ruowang Zhang, Amir H. Abdi, Michel Galley, Zhikai Chen, Siheng Xiong, Xiaoqian Wang, Jing Gao

展开完整摘要收起摘要

Proactive agents read user activity as text and call an LLM on every event to decide whether to act. But user activity is not natively text: it is a structured event stream of (actor, verb, object, timestamp) tuples that the operating system already maintains in graph form. Rendering the structure as text and asking an LLM to recover it is a round-trip the system never had to take. We treat the always-on signal as graph updates rather than text and use a small temporal-graph-learning (TGL) model as the encoder: one forward pass yields a per-event trigger probability and a per-entity routing score, and only the downstream agent (turning a small structured handoff into a fluent user-facing sentence) is an LLM call, invoked only when the trigger fires. TGL improves F1 on each of 14 backbones (mean +16.7, up to +46.0); in trigger-architecture comparisons, one TGL checkpoint gives the strongest trigger AUCs and the most stable deployed threshold. It runs at 11.13 ms per event on a GPU server and 13.99 ms on a consumer laptop, approximately 4--7x and 12--83x faster than every single-forward LLM-as-trigger configuration tested in each regime, with an approximately 220 MiB BF16 resident footprint deployable on-device alongside the privacy-sensitive activity stream it consumes.

ARXIV 2605.30152 ↗
cs.CR

Harmless Yet Harmful: Neutral Prompting Attacks for Stealthy Hallucination Steering in Agent Skills

作者Chia-Yi Hsu, Chia-Mu Yu, Chun-Ying Huang, Jun Sakuma

展开完整摘要收起摘要

LLM-powered coding agents increasingly participate in software development workflows by generating code, selecting dependencies, and producing package installation commands. This creates a new software supply chain risk: when an agent hallucinates a non-existent package, an attacker may register the hallucinated name and later compromise users who install it. Existing package hallucination attacks and defenses primarily focus on naturally occurring hallucinations, targeted dependency steering, or post-hoc package validation. In this paper, we introduce Neutral Prompting Attack (NPA), a highly stealthy attack paradigm in which semantically benign instructions, such as encouraging imagination and exhaustiveness, increase package hallucination propensity without containing explicit malicious intent. Unlike targeted dependency steering, NPA does not specify an attacker-chosen package. Instead, it shifts the model's dependency generation behavior toward more speculative package names. We evaluate NPA across multiple coding-oriented LLMs and package hallucination benchmarks. Our results show that NPA increases both Hallucination ASR and Pip Install ASR, changes the distribution of hallucinated package names, and evades existing static-analysis, LLM-based, and agent-based Skill defenses. These findings reveal that harmless-looking prompts can covertly manipulate hallucination behavior and create downstream software supply chain risks.

ARXIV 2605.29354 ↗
cs.CV

Train the Agent, Not the Expert: Learning to Harness Heterogeneous Experts for Multi-Turn Visual Reasoning

作者Yaowu Fan, Tao Han, Dazhao Du, Andy J. Ma, Jia Wan

展开完整摘要收起摘要

Recent progress in computer vision has produced a wide range of powerful specialized models for detection, segmentation, counting, and other visual tasks. However, these models are usually optimized for isolated task formulations, making it difficult to directly support general-purpose visual intelligence, especially when a task requires complex language understanding and dense small-object perception. In this paper, we propose VisHarness, a trainable visual agent that decouples high-level perception, reasoning, and decision-making from low-level task execution. Instead of training a model to solve a specific visual task, VisHarness learns to harness a set of carefully designed heterogeneous visual experts. This paradigm preserves the general intelligence of the agent while fully leveraging the precision advantages of specialized visual models in concrete visual tasks. With only lightweight training, VisHarness learns a generalizable visual expert-harnessing policy and can solve common fundamental vision tasks under various complex conditions through multi-turn interactions with visual expert models. To enable efficient on-policy reinforcement learning training in a live environment, we introduce dynamic visual memory archiving, which mitigates the rapidly accumulating visual-token overhead caused by multi-turn interactions with visual expert models. Experiments on four representative benchmarks covering reasoning segmentation, generalized referring segmentation, dense small-object detection, and referring counting demonstrate that VisHarness substantially outperforms existing general-purpose models and achieves competitive or superior performance compared with task-specific models.

ARXIV 2605.29894 ↗
cs.CL

Revisiting Observation Reduction for Web Agents: Comprehensive Evaluation with a Lightweight Framework

作者Masafumi Enomoto, Ryoma Obara, Haochen Zhang, Masafumi Oyamada

展开完整摘要收起摘要

HTML observations in LLM-based web agents are extremely long, and while many reduction methods have been proposed, it remains unclear which methods reduce overall agent latency while maintaining performance. The main obstacle is the high cost of end-to-end evaluation: in our experiments, evaluating 11 methods across 32 configurations on 33 tasks of WorkArena L1 required 232.4 cumulative hours. To address this, we propose a lightweight evaluation framework based on the Minimal Failure Set (MFS), the minimal set of HTML elements whose removal causes task failure. We define coverage as the fraction of instances in which a reduction method fully retains the MFS, which serves as a proxy metric that requires neither web access nor LLM inference. We validate that coverage strongly correlates with end-to-end success rate, with over 100$\times$ speedup in cumulative evaluation time on both benchmarks. Using this framework, we find that extractive HTML reduction methods require either high computation cost or domain-specific optimization to reduce agent latency while maintaining performance. Building on this, we optimize a pruning program on MFS training data, achieving 2.2$\times$ faster per-step latency on WorkArena L1 while retaining 84% of the original success rate, and 3.1$\times$ faster on WebLinx while retaining 89%.

ARXIV 2605.29397 ↗
cs.SE

EvoRepair: Enhancing Vulnerability Repair Agents Through Experience-Based Self-Evolution

作者Haichuan Hu, Guoqing Xie, Quanjun Zhang, Jiawei Liu, Shengcheng Yu, Chunrong Fang, Zhenyu Chen, Liang Xiao

展开完整摘要收起摘要

Large Language Models (LLMs) have shown promise for automated vulnerability repair (AVR), but they still face several limitations, including the lack of intra-vulnerability experience accumulation and the lack of cross-vulnerability experience reuse. As a result, LLMs may repeatedly make similar mistakes during iterative repair and underutilize valuable repair knowledge from historical vulnerabilities. To address these challenges, we propose EvoRepair, the first experience-based self-evolving AVR agent framework that enables LLMs to accumulate, refine, and leverage domain-specific knowledge across long-horizon vulnerability repairs. EvoRepair follows a cyclic learn-and-repair process that retrieves relevant past experiences to guide repair, extracts new experiences from repair trajectories, and updates an experience bank using quality-aware scoring. We evaluate EvoRepair against 12 representative vulnerability repair baselines on PATCHEVAL and SEC-bench using GPT-5-mini. Results show that EvoRepair achieves the best overall performance, reaching 93.47% on PATCHEVAL, 87.00% on SEC-bench, and 90.46% overall. In particular, EvoRepair outperforms latest LLM-based baseline LoopRepair by 39.56% and 33.50% on PATCHEVAL and SEC-bench, respectively, and surpasses IntentFix by 70.86% and 50.50%. Across both benchmarks, EvoRepair also exceeds the recent self-evolving agent Live-SWE-Agent by 6.98% overall. Additional transfer experiments on VUL4J further demonstrate the robustness of EvoRepair across models, programming languages, and datasets. These findings demonstrate that experience-based self-evolution substantially strengthens agentic AVR and goes beyond existing self-evolving techniques.

ARXIV 2605.30105 ↗
cs.LG

Mean-Field Diffuser: Scaling Offline MARL to Thousands of Agents

作者Wenhao Li, Xiangfeng Wang, Bo Jin

展开完整摘要收起摘要

Diffusion-based planning has achieved strong results in single-agent offline reinforcement learning, yet scaling to many-agent systems remains intractable due to the curse of dimensionality in the joint trajectory space. We introduce MF-Diffuser, a framework that lifts trajectory planning to the Wasserstein space of trajectory distributions, where the propagation of chaos ensures a small representative subset of agents captures the full population dynamics. Our approach features a value-weighted chaotic entropy objective that reconciles generative fidelity with return maximization, and a hierarchical coarse-to-fine strategy that progressively grows the agent population during denoising. We establish end-to-end suboptimality bounds with four interpretable terms, revealing that mean-field approximation error scales as $O(H^2/\sqrt{N})$ while offline distribution shift provably does not grow with population size $N$, and prove the generated policy is an approximate mean-field Nash equilibrium with explicit convergence guarantees. Experiments on three mean-field RL benchmarks — spanning stage games, sequential dynamics, and adversarial team competition — show MF-Diffuser achieves the best return in the majority of settings, with the largest gains on suboptimal offline data and at extreme scales ($N \geq 10^3$).

ARXIV 2605.30190 ↗
cs.AI

Provably Secure Agent Guardrail

作者Benlong Wu, Weiming Zhang, Kejiang Chen, Han Fang, Nenghai Yu

展开完整摘要收起摘要

As large language models transition from bounded generative engines to agents with expansive execution privileges, AI going out of control precipitates a fundamental crisis in artificial intelligence security. Existing defense architectures heavily rely on empirical semantic guardrails and probabilistic large model adjudicators, mechanisms that fail to provide deterministic security lower bounds when facing complex semantic symbol decoupling attacks. To overcome this empirical semantic guardrail dilemma, this paper proposes a new security paradigm for agents based on the fundamental limitations of logical reasoning. Based on this paradigm, we further introduce an executable Proof-Constrained Action (ePCA) framework with a neural symbolic isolation architecture. This framework abandons semantic trust in natural language, forcing agents to losslessly formalize their intentions into first-order logical mathematical constraints before performing physical operations. Empirical evaluations of macroscopic and microscopic two-dimensional dynamic adversarial systems demonstrate that our formal verification mechanism achieves zero attack success rate and zero false positive rate across the evaluated scenarios, with extremely low computational latency. This research provides a conditional formal foundation under explicit system assumptions and an engineering paradigm for constructing the underlying defense foundation for future intelligent systems.

ARXIV 2605.29251 ↗
cs.AI

Improving Collaborative Storytelling with a Multi-Agent Framework Based on Large Language Models

作者Arturo Valdivia, Paolo Burelli

展开完整摘要收起摘要

The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores a novel ludic co-creation scenario involving children and Large Language Models (LLMs) interacting through a physical board game to create written stories. Our goal is to develop a multi-agent framework capable of producing high-quality narratives suitable for young players. At the core of our approach is an iterative Writer-Editor process in which one LLM generates stories while another evaluates them and provides feedback for refinement. Through a simulation study involving multiple LLMs, we show that this iterative interaction consistently improves the perceived quality of generated stories across successive loops. The results indicate that a small number of refinement steps may be sufficient to achieve high-quality outputs in interactive storytelling systems.

ARXIV 2605.29625 ↗
cs.AI

Why Specialist Models Still Matter: A Heterogeneous Multi-Agent Paradigm for Medical Artificial Intelligence

作者Yanan Wang, Shuaicong Hu, Jian Liu, Guohui Zhou, Aiguo Wang, Cuiwei Yang

展开完整摘要收起摘要

The impressive performance of generalist large language models (LLMs) such as GPT and Claude in healthcare raises a critical question: will domain-specific medical specialist models become obsolete? We argue that the future of medical artificial intelligence (AI) lies not in building monolithic medical foundation models, nor in replacing human expertise, but in orchestrating collaboration among generalist LLMs, domain-specific specialist models, and clinicians. We propose HetMedAgent, a heterogeneous medical multi-agent framework that enables conflict-aware evidence fusion, uncertainty-based clinician intervention triggering, and adaptive threshold calibration. Experiments on three real-world clinical decision-making tasks demonstrate that the synergy between generalist LLMs and domain-specific specialist models significantly outperforms using either type of model alone, validating the irreplaceable value of specialist models in modality-specific analysis. HetMedAgent represents a shift from building medical LLMs or foundation models to multi-agent collaboration, achieving a balance between general reasoning capabilities and domain-specific precision.

ARXIV 2605.29744 ↗
cs.AI

GTA: Generating Long-Horizon Tasks for Web Agents at Scale

作者Tenghao Huang, Kung-Hsiang Huang, Prafulla Kumar Choubey, Yilun Zhou, Muhao Chen, Jonathan May, Chien-Sheng Wu

展开完整摘要收起摘要

Web agents, which couple language models with browsing and tool-use capabilities, show promise as open web assistants. Yet progress is increasingly limited by the lack of scalable, process-level supervision. Existing benchmarks are largely manually constructed, providing only coarse start-goal annotations without intermediate trajectories, while recent automatic generation efforts remain expensive, biased, and shallow. These limitations prevent reliable training and evaluation of agents that must generalize to realistic, multi-hop, cross-page tasks. We introduce a scalable framework, GTA, that integrates crawling, retrieval-based seeding, in-context generation, and automated quality control to produce realistic tasks paired with executable trajectories. This design decouples crawling from generation for greater efficiency, grounds tasks in the site graph to enforce compositionality, and ensures dense supervision through deterministic replays and systematic validation. We instantiate the pipeline on over 50 websites covering e-commerce, government, forums, and news, with multilingual and multi-hop coverage. The resulting benchmark reveals a significant human-agent performance gap and enables detailed diagnostics. Our contributions are three-fold: (i) formalizing multi-hop web-agent task generation, (ii) proposing an efficient and validated pipeline for automatic data creation, and (iii) releasing a dynamic benchmark with reproducible evaluation.

ARXIV 2605.29218 ↗
cs.CV

WorldMemArena: Evaluating Multimodal Agent Memory Through Action-World Interaction

作者Chengzhi Liu, Yuzhe Yang, Sophia Xiao Pu, Yepeng Liu, Lin Long, Yichen Guo, Nuo Chen, Zhaotian Weng, Elena Kochkina, Simerjot Kaur, Charese Smiley, Xiaomo Liu, James Zou, Sheng Liu, Yuheng Bu, Songyou Peng, Xin Eric Wang

展开完整摘要收起摘要

Multimodal large language models are increasingly deployed as long-horizon agents, where memory must do more than recall: it must track an evolving world, revise what has gone stale, and surface the right evidence at decision time. Existing benchmarks measure recall over static dialogue, collapse memory into a single end-of-task accuracy, and reduce visual observations to captions, leaving us unable to localize failures to writing, maintenance, retrieval, or use. The rise of agent harnesses that author their own memory sharpens this gap, since we have no principled way to compare hand-designed pipelines with self-managing alternatives. To close these gaps, we formulate multimodal agent memory as an Action-World Interaction Loop with an observable four-stage lifecycle, and instantiate it in WorldMemArena: 400 multi-session multimodal tasks spanning Lifelong Evolution (evolving personal and task states) and Agentic Execution (memory from real observations, actions, and feedback), annotated with gold memory points, updates, distractors, and evidence chains for stage-level diagnosis. This enables the first head-to-head comparison of long-context, manually designed (RAG and external memory systems), and harness-based memory agents. Results show that: (1) better memory writing and storage do not guarantee better performance; (2) multimodal memory still struggles to fully use visual evidence; (3) systems are unstable across domains and degrade on realistic agentic trajectories; and (4) harness memory is more flexible but remains costly and less reliable.

ARXIV 2605.29341 ↗
cs.AI

VitalAgent: A Tool-Augmented Agent for Reactive and Proactive Physiological Monitoring over Wearable Health Data

作者Di Zhu, Yu Yvonne Wu, Hong Jia, Aaqib Saeed, Vassilis Kostakos, Ting Dang

展开完整摘要收起摘要

Wearable devices enable continuous monitoring of physiological signals such as ECG and PPG, but existing mHealth systems are largely limited to task-specific prediction pipelines or reactive question answering over static summaries. They lack the ability to support temporal reasoning, persistent physiological context, and proactive monitoring over long-term signal streams. We propose VitalAgent, a tool-augmented agentic framework for ECG/PPG-based mHealth that supports both reactive question answering and proactive monitoring. VitalAgent is built on a longitudinal physiological memory and a tool-augmented reasoning interface that enables dynamic computation over raw signals. We further introduce VitalBench, a longitudinal physiological monitoring benchmark dataset comprising 1,862 QA pairs for reactive question answering and 90.2 hours of continuous ECG/PPG recordings for proactive monitoring, covering cardiac, physical activity, and stress-related tasks. Experiments demonstrate that VitalAgent achieves over 30% improvement over prompt-based and ReAct baselines in reactive evaluation and supports proactive alert monitoring over long-term physiological signals, highlighting the importance of dynamic tool use and long-term physiological monitoring.

ARXIV 2605.29483 ↗
cs.CL

Scaling Laws for Agent Harnesses via Effective Feedback Compute

作者Xuanliang Zhang, Dingzirui Wang, Keyan Xu, Qingfu Zhu, Wanxiang Che

展开完整摘要收起摘要

Agent harnesses increasingly determine the performance of language-model systems by deciding how models call tools, receive feedback, verify intermediate states, store memory, and revise solutions. Yet current test-time scaling analyses often parameterize this process by raw expenditure — tokens, tool calls, operations, wall time, or cost — which does not distinguish useful feedback from redundant or unstable interaction. We introduce Effective Feedback Compute (EFC), a trace-level scaling coordinate that credits feedback only when it is informative, valid, non-redundant, and retained for subsequent decisions, and we normalize it by task demand when comparing tasks with different feedback requirements. Across synthetic controllable tasks, executable code tasks, real benchmark traces, held-out splits, and a prospective validation batch, EFC-based coordinates consistently predict failure rates better than raw-compute baselines and a strong multivariate SAS baseline. In controlled scaling, raw tokens and tool calls explain limited variation ($R^2=0.33$ and $0.42$), SAS reaches $0.88$, while Oracle-EFC and Estimated-EFC reach $0.94$ and Oracle-EFC/$D_{\mathrm{task}}$ reaches $0.99$. Matched-budget interventions show that improving feedback quality raises success from $0.27$ to $0.90$ while raw cost and tool calls are fixed. On mixed real traces, NRS-EFC/$D_{\mathrm{task}}$ reaches $R^2=0.92$ while raw compute has near-zero or negative fit, and it remains the best predictor in a prospective holdout ($R^2=0.85$). These results suggest that harness scaling is governed less by how much computation is spent than by how efficiently raw budget is converted into durable, task-sufficient feedback.

ARXIV 2605.29682 ↗
cs.SE

Agora: Toward Autonomous Bug Detection in Production-Level Consensus Protocols with LLM Agents

作者Xiang Liu, Sa Song, Zhaowei Zhang, Huiying Lan, Jason Zeng, Ming Wu, Michael Heinrich, Yong Sun, Ceyao Zhang

展开完整摘要收起摘要

Consensus protocols form the backbone of distributed systems and blockchains, where implementation bugs can cause data corruption and financial losses. While LLM-based approaches show promise in code analysis, they struggle with deep protocol-level logic bugs involving complex state-dependent behaviors across multiple execution stages. We present Agora, a domain-aware multi-agent framework that integrates hypothesis-driven testing with LLM capabilities for systematic protocol verification. Agora employs specialized agents that collaboratively explore protocol state spaces, synthesize attack scenarios using domain-specific constraints, and validate findings through iterative refinement. This explicit role separation enables reasoning about global protocol invariants beyond single-function code analysis. We evaluate Agora on four consensus implementations (Raft, EPaxos, HotStuff, BullShark) using four state-of-the-art LLMs. Agora discovers 15 previously unknown protocol-level logic bugs that violate safety properties, while existing LLM-based agents fail to detect any such protocol-level logic bugs. Our results demonstrate that domain-aware multi-agent collaboration is essential for detecting deep logic bugs in complex protocols.

ARXIV 2605.29910 ↗
cs.CR

Hijacking Agent Memory: Stealthy Trojan Attacks Through Conversational Interaction

作者Hongtao Wang, Se Yang, Yu Chen, Puzhuo Liu

展开完整摘要收起摘要

Large language model (LLM) agents increasingly leverage long term memory to support persistent and autonomous task execution. However, this capability also introduces a new attack surface: memory poisoning, where adversaries can inject malicious information to influence future behavior. Existing memory poisoning attacks often assume that injected content can be stored directly in memory, overlooking the selective extraction and rewriting stages in modern memory pipelines. This makes prior methods ineffective under realistic settings. In this paper, we propose MemPoison, a novel memory poisoning attack that bypasses selective memory mechanisms in LLM agents, where an attacker can inject triggerable backdoors into the agent's long-term memory through dialogue interactions, thereby misleading its subsequent responses. MemPoison introduces three key components: (i) a semantic relational bridge that binds the trigger and payload into a coherent statement to ensure they are extracted into memory together; (ii) entity masquerading that optimizes triggers to mimic named entities, resisting rewriting; and (iii) joint embedding optimization that shapes trigger-injected texts into a tight cluster in the embedding space while maintaining isolation from benign embeddings for stealth. Evaluations across different agent domains and memory mechanisms show MemPoison achieves attack success rates up to 0.95, outperforming existing baselines. Mechanistic analysis indicates that the attack exploits embedding-space anisotropy and shifts attention patterns, highlighting core vulnerabilities in selective memory systems. We evaluate multiple defense strategies and demonstrate their fundamental limitations in mitigating the attack.

ARXIV 2605.29960 ↗