This work addresses sequentially grasping multiple objects with a single dexterous hand without releasing those already held. Most dexterous grasping methods commit all of the hand's degrees of freedom to a single object, underutilizing its dexterity and leaving no redundancy for subsequent grasps. The proposed solution, MoDex, is a diffusion policy that predicts the next gripper pose directly from observations, conditioned on an opposition space and point cloud. The opposition space condition specifies which fingers participate in the current grasp, enabling the gripper to use only a subset of its available degrees of freedom while reserving the remaining degrees of freedom for subsequent grasps. To facilitate sim-to-real transfer, MoDex is trained in two stages: first through imitation learning on expert demonstrations, and subsequently through reinforcement learning fine-tuning, which consistently improves success rates over the pre-trained policy. We evaluate MoDex in simulation on a MuJoCo-based Franka Emika Panda robot equipped with an Allegro Hand and on the corresponding real-world hardware platform. Across both simulation and real-world experiments, MoDex achieves higher success rates than the evaluated learning-based baselines, improving performance by 2.92-17.92% and 6.67-17.78%, respectively. Project page: https://modex2026.github.io/.
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This work addresses sequentially grasping multiple objects with a single dexterous hand without releasing those already held. Most dexterous grasping methods commit all of the hand's degrees of freedom to a single object, underutilizing its dexterity and leaving no redundancy for subsequent grasps. The proposed solution, MoDex, is a diffusion policy that predicts the next gripper pose directly from observations, conditioned on an opposition space and point cloud. The opposition space condition specifies which fingers participate in the current grasp, enabling the gripper to use only a subset of its available degrees of freedom while reserving the remaining degrees of freedom for subsequent grasps. To facilitate sim-to-real transfer, MoDex is trained in two stages: first through imitation learning on expert demonstrations, and subsequently through reinforcement learning fine-tuning, which consistently improves success rates over the pre-trained policy. We evaluate MoDex in simulation on a MuJoCo-based Franka Emika Panda robot equipped with an Allegro Hand and on the corresponding real-world hardware platform. Across both simulation and real-world experiments, MoDex achieves higher success rates than the evaluated learning-based baselines, improving performance by 2.92-17.92% and 6.67-17.78%, respectively. Project page: https://modex2026.github.io/.
Diffusion large language models (dLLMs) generate responses by iteratively unmasking and revising many positions in parallel. This process leaves a rich denoising trace depicting which tokens become confident, which remain unstable, and when commitments form. Existing dLLM reinforcement learning methods use this signal only weakly. Flat rollouts are cheap, but assign a single outcome reward to the whole trajectory. Tree rollouts provide finer, verifiable training signals by branching partial trajectories and propagating leaf rewards upward, but are compute intensive. We ask whether the denoising trace itself can provide tree-like supervision without tree-level compute. We introduce CAPR (Cached-Amortized Path Refinement), a dLLM-RL algorithm that summarizes the denoising trace into a compact path state, uses cached trajectory states to generate cheap sibling continuations, and trains a block-level value head for local block-wise supervision. Under a block-wise unmasking schedule, CAPR records path-state and block-progress features, then redistributes the final outcome reward across blocks according to the tokens revealed in each block. This trains the value head to convert one sparse reward into block-level PPO weights. CAPR therefore recovers much of the granularity of tree search while avoiding full tree expansion, reducing rollout-generation cost to roughly 0.75x that of flat rollouts and 0.6x that of tree rollouts (under standard settings). Across 4x4 Sudoku, Countdown, GSM8K, and Math500, on dense and mixture-of-experts LLaDA backbones, CAPR sets a new state of the art for RL-tuned dLLMs at 256- and 512-token budgets. On Sudoku, it matches the strongest tree-structured baseline at less than one third of the per-step compute.
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Diffusion large language models (dLLMs) generate responses by iteratively unmasking and revising many positions in parallel. This process leaves a rich denoising trace depicting which tokens become confident, which remain unstable, and when commitments form. Existing dLLM reinforcement learning methods use this signal only weakly. Flat rollouts are cheap, but assign a single outcome reward to the whole trajectory. Tree rollouts provide finer, verifiable training signals by branching partial trajectories and propagating leaf rewards upward, but are compute intensive. We ask whether the denoising trace itself can provide tree-like supervision without tree-level compute. We introduce CAPR (Cached-Amortized Path Refinement), a dLLM-RL algorithm that summarizes the denoising trace into a compact path state, uses cached trajectory states to generate cheap sibling continuations, and trains a block-level value head for local block-wise supervision. Under a block-wise unmasking schedule, CAPR records path-state and block-progress features, then redistributes the final outcome reward across blocks according to the tokens revealed in each block. This trains the value head to convert one sparse reward into block-level PPO weights. CAPR therefore recovers much of the granularity of tree search while avoiding full tree expansion, reducing rollout-generation cost to roughly 0.75x that of flat rollouts and 0.6x that of tree rollouts (under standard settings). Across 4x4 Sudoku, Countdown, GSM8K, and Math500, on dense and mixture-of-experts LLaDA backbones, CAPR sets a new state of the art for RL-tuned dLLMs at 256- and 512-token budgets. On Sudoku, it matches the strongest tree-structured baseline at less than one third of the per-step compute.
作者Yu Zhu, Yongkang Li, Wenjie Zhu, Haoyi Jiang, Wenyu Liu, Wei Yang, Bin Li, Xinggang Wang
Recent studies have explored Vision-Language Models (VLMs) for food analysis. However, most existing methods rely primarily on supervised fine-tuning (SFT), which often limits reasoning and generalization capabilities. Moreover, high-quality large-scale nutritional annotations remain scarce. To address these issues, we introduce CalorieBench-80K, a large-scale benchmark with curated calorie labels and dietary advice annotations. To the best of our knowledge, it is the first food image benchmark to incorporate Chain-of-Thought (CoT) annotations for calorie reasoning. We also propose Food-R1, a unified food VLM trained in a multi-task learning paradigm to equip the model with broad capabilities. Food-R1 undergoes CoT-based cold-start instruction tuning, followed by reinforcement fine-tuning (RFT) using Group Relative Policy Optimization (GRPO) to improve reasoning and performance. Experiments on CalorieBench-80K and representative benchmarks show that Food-R1 consistently outperforms strong baselines across food-related tasks. The code, model weights, and benchmark annotations are available at the project repository.
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Recent studies have explored Vision-Language Models (VLMs) for food analysis. However, most existing methods rely primarily on supervised fine-tuning (SFT), which often limits reasoning and generalization capabilities. Moreover, high-quality large-scale nutritional annotations remain scarce. To address these issues, we introduce CalorieBench-80K, a large-scale benchmark with curated calorie labels and dietary advice annotations. To the best of our knowledge, it is the first food image benchmark to incorporate Chain-of-Thought (CoT) annotations for calorie reasoning. We also propose Food-R1, a unified food VLM trained in a multi-task learning paradigm to equip the model with broad capabilities. Food-R1 undergoes CoT-based cold-start instruction tuning, followed by reinforcement fine-tuning (RFT) using Group Relative Policy Optimization (GRPO) to improve reasoning and performance. Experiments on CalorieBench-80K and representative benchmarks show that Food-R1 consistently outperforms strong baselines across food-related tasks. The code, model weights, and benchmark annotations are available at the project repository.
Large language models (LLMs) suffer from shortcut learning: they systematically fail on out-of-distribution (OOD) inputs whose semantic surface differs from training data, even when the logical structure is identical. This undermines knowledge distillation pipelines that transfer chain-of-thought reasoning to smaller students. We introduce Invariant Gradient Alignment (IGA), a training framework that aligns gradient updates across semantically diverse but logically isomorphic examples via three innovations: (i) Logical Isomer Sets, groups of problems sharing identical logical structure across distinct semantic domains (mathematics, medicine, law, science); (ii) a differentiable Continuous Gradient Conflict Mask, that suppresses parameter dimensions with high cross-domain gradient variance while preserving invariant directions; and (iii) a truncated SVD projection of the masked gradient back onto the LoRA low-rank manifold, maintaining parameter efficiency throughout. Theoretically, IGA yields tighter OOD generalization bounds than ERM, scaling with the number of isomer domains, and converges at the standard SGD rate under mild regularity. Empirically, IGA outperforms eight baselines across four benchmarks with accuracy gains up to 14.3 pp over ERM-SFT and a Logical Consistency Score of 0.031 versus 0.142 — a fourfold improvement in representational invariance.
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Large language models (LLMs) suffer from shortcut learning: they systematically fail on out-of-distribution (OOD) inputs whose semantic surface differs from training data, even when the logical structure is identical. This undermines knowledge distillation pipelines that transfer chain-of-thought reasoning to smaller students. We introduce Invariant Gradient Alignment (IGA), a training framework that aligns gradient updates across semantically diverse but logically isomorphic examples via three innovations: (i) Logical Isomer Sets, groups of problems sharing identical logical structure across distinct semantic domains (mathematics, medicine, law, science); (ii) a differentiable Continuous Gradient Conflict Mask, that suppresses parameter dimensions with high cross-domain gradient variance while preserving invariant directions; and (iii) a truncated SVD projection of the masked gradient back onto the LoRA low-rank manifold, maintaining parameter efficiency throughout. Theoretically, IGA yields tighter OOD generalization bounds than ERM, scaling with the number of isomer domains, and converges at the standard SGD rate under mild regularity. Empirically, IGA outperforms eight baselines across four benchmarks with accuracy gains up to 14.3 pp over ERM-SFT and a Logical Consistency Score of 0.031 versus 0.142 — a fourfold improvement in representational invariance.
作者Arman Akbari, Ci Zhang, Arash Akbari, Lin Zhao, Yixiao Chen, Weiwei Chen, Xuan Zhang, Geng Yuan, Yanzhi Wang
World-action models (WAMs) jointly generate future video and robot actions through iterative diffusion, achieving strong performance on manipulation benchmarks but requiring tens of denoising steps, a cost that precludes real-time control. Step distillation has emerged as the natural remedy, but off-the-shelf methods break down in the joint video-action setting because video and action streams use different SNR-shifted noise schedules and reach training with substantially different marginal noise distributions, an asymmetry that single-modality distillation methods cannot accommodate. We introduce Flash-WAM, a modality-aware step-distillation framework inspired by consistency distillation that selects the consistency function for each modality to match its noise regime: a linear-gradient-scaling parametrization for the action stream's low-noise regime, paired with a variance-preserving parametrization for the video stream's high-noise regime, grounded in a structural analysis of the consistency-function family that characterizes the achievable gradient scaling under the consistency boundary condition. Instantiated on LingBot-VA, Flash-WAM compresses inference to a single step in each modality. On RoboTwin 2.0, this reduces per-chunk latency from $8.1$ seconds to $348$ ms on NVIDIA L40S, a $23{\times}$ speedup that enables real-time inference. Flash-WAM preserves task success on simulation benchmarks ($85.5%$ RoboTwin 2.0, $95.7%$ LIBERO) and substantially recovers real-world performance ($60%$ average on a Unitree G1 humanoid robot), while naive consistency distillation drops to $24%$ at the same step budget.
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World-action models (WAMs) jointly generate future video and robot actions through iterative diffusion, achieving strong performance on manipulation benchmarks but requiring tens of denoising steps, a cost that precludes real-time control. Step distillation has emerged as the natural remedy, but off-the-shelf methods break down in the joint video-action setting because video and action streams use different SNR-shifted noise schedules and reach training with substantially different marginal noise distributions, an asymmetry that single-modality distillation methods cannot accommodate. We introduce Flash-WAM, a modality-aware step-distillation framework inspired by consistency distillation that selects the consistency function for each modality to match its noise regime: a linear-gradient-scaling parametrization for the action stream's low-noise regime, paired with a variance-preserving parametrization for the video stream's high-noise regime, grounded in a structural analysis of the consistency-function family that characterizes the achievable gradient scaling under the consistency boundary condition. Instantiated on LingBot-VA, Flash-WAM compresses inference to a single step in each modality. On RoboTwin 2.0, this reduces per-chunk latency from $8.1$ seconds to $348$ ms on NVIDIA L40S, a $23{\times}$ speedup that enables real-time inference. Flash-WAM preserves task success on simulation benchmarks ($85.5%$ RoboTwin 2.0, $95.7%$ LIBERO) and substantially recovers real-world performance ($60%$ average on a Unitree G1 humanoid robot), while naive consistency distillation drops to $24%$ at the same step budget.
作者Liyuan Zhang, Jiarui Zhang, Jinwei Yao, Ran Yan, Yuchen Yang, Jiahao Zhang, Tongkai Yang, Yi Wu, Binhang Yuan
Speculative decoding accelerates autoregressive large language model inference by drafting multiple tokens and verifying them in a single target-model forward pass. Recent diffusion-based drafters generate an entire block of tokens in parallel but usually commit to a single draft sequence per verification: once the first mismatch occurs, all subsequent draft tokens are discarded, resulting in a limited acceptance rate. Naively batching more draft candidate sequences only introduces a marginal improvement, as redundant or poorly placed branches increase the cost of drafting and verification without proportionally increasing the number of accepted tokens. We propose D^2SD, a dual diffusion draft speculative decoding framework that organizes candidates into a confidence-guided prefix tree, where the first diffusion drafter generates a block along with per-position confidence scores that are used to identify the most likely rejection boundary and select the top-K prefix ranges for recovery; the second variable-prefix diffusion drafter re-anchors at each selected prefix and proposes alternative continuations in one batched pass; the resulting shared-prefix candidates are jointly verified via cascade attention. Empirically, D^2SD shows clear improvements over both the underlying diffusion approach and strong autoregressive speculative decoding baselines.
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Speculative decoding accelerates autoregressive large language model inference by drafting multiple tokens and verifying them in a single target-model forward pass. Recent diffusion-based drafters generate an entire block of tokens in parallel but usually commit to a single draft sequence per verification: once the first mismatch occurs, all subsequent draft tokens are discarded, resulting in a limited acceptance rate. Naively batching more draft candidate sequences only introduces a marginal improvement, as redundant or poorly placed branches increase the cost of drafting and verification without proportionally increasing the number of accepted tokens. We propose D^2SD, a dual diffusion draft speculative decoding framework that organizes candidates into a confidence-guided prefix tree, where the first diffusion drafter generates a block along with per-position confidence scores that are used to identify the most likely rejection boundary and select the top-K prefix ranges for recovery; the second variable-prefix diffusion drafter re-anchors at each selected prefix and proposes alternative continuations in one batched pass; the resulting shared-prefix candidates are jointly verified via cascade attention. Empirically, D^2SD shows clear improvements over both the underlying diffusion approach and strong autoregressive speculative decoding baselines.
Conventional Post-Training Quantization (PTQ) methods struggle with 4-bit Omni-modal Large Language Models (OLLMs) due to the extreme distribution heterogeneity and disparate outlier patterns across modalities. To address this, we propose MorphoQuant, a modality-aware PTQ framework engineered to preserve cross-modal morphology and mitigate outlier loss. Specifically, we introduce Distribution-Aware Bias Compensation (DABC), which selectively absorbs long-tailed outliers into channel-wise biases. This mechanism safeguards outlier magnitudes while maintaining high-precision discretization for dense inliers, thereby preserving accurate discretization across diverse modal distribution. Complementing this, we propose Morphology-Directed Quantization Function Optimization (MDQFO) to co-optimize the quantization grid with the bias mask, ensuring fine-grained alignment across modalities. Extensive evaluations on Qwen2.5-Omni across benchmarks like MMMU and Video-MME demonstrate our approach's superiority. Notably, our W4A4 model achieves 76.63% on ScienceQA, significantly outperforming SOTA W4A4 methods and surprisingly surpassing the W4A16 baseline, which fully demonstrates the exceptional accuracy-efficiency trade-off of our framework.
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Conventional Post-Training Quantization (PTQ) methods struggle with 4-bit Omni-modal Large Language Models (OLLMs) due to the extreme distribution heterogeneity and disparate outlier patterns across modalities. To address this, we propose MorphoQuant, a modality-aware PTQ framework engineered to preserve cross-modal morphology and mitigate outlier loss. Specifically, we introduce Distribution-Aware Bias Compensation (DABC), which selectively absorbs long-tailed outliers into channel-wise biases. This mechanism safeguards outlier magnitudes while maintaining high-precision discretization for dense inliers, thereby preserving accurate discretization across diverse modal distribution. Complementing this, we propose Morphology-Directed Quantization Function Optimization (MDQFO) to co-optimize the quantization grid with the bias mask, ensuring fine-grained alignment across modalities. Extensive evaluations on Qwen2.5-Omni across benchmarks like MMMU and Video-MME demonstrate our approach's superiority. Notably, our W4A4 model achieves 76.63% on ScienceQA, significantly outperforming SOTA W4A4 methods and surprisingly surpassing the W4A16 baseline, which fully demonstrates the exceptional accuracy-efficiency trade-off of our framework.
Data-Free Quantization (DFQ) addresses data security concerns by synthesizing samples, without accessing real data. It has garnered increasing attention in the context of Vision Transformers (ViTs), owing to the superiority of the self-attention mechanism compared to classical convolutional operation. However, previous DFQ arts for ViTs often suffer from a distribution mismatch between synthetic samples and input distribution expected by quantized models Q, resulting in the suboptimal performance. In this paper, we propose a novel Masked Attention Alignment approach for Data-Free Quantization of ViTs, named MaskAQ, revealing that: 1) the semantics in the self-attention mechanism is predominantly localized to a sparse subset of patches, called informative regions; 2) the informative regions dominate the mutual information between synthetic samples and Q's outputs. To these ends, we incorporate differential entropy maximum over patch similarity of synthetic samples, to decouple informative regions from noisy background. To couple with varied Q, the informative regions are selected to align full-precision models with Q via a masked attention alignment objective, thus yielding high-quality synthetic samples. Furthermore, a periodic sample refreshing strategy comes up to endow MaskAQ with the capacity to continually adapt to the evolving state of Q throughout the training process, to preserve desirable mutual information with synthetic samples. Extensive experiments verify the merits of MaskAQ over state-of-the-art approaches across multiple backbones and downstream tasks. Our code is available at https://github.com/hfutqian/MaskAQ.
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Data-Free Quantization (DFQ) addresses data security concerns by synthesizing samples, without accessing real data. It has garnered increasing attention in the context of Vision Transformers (ViTs), owing to the superiority of the self-attention mechanism compared to classical convolutional operation. However, previous DFQ arts for ViTs often suffer from a distribution mismatch between synthetic samples and input distribution expected by quantized models Q, resulting in the suboptimal performance. In this paper, we propose a novel Masked Attention Alignment approach for Data-Free Quantization of ViTs, named MaskAQ, revealing that: 1) the semantics in the self-attention mechanism is predominantly localized to a sparse subset of patches, called informative regions; 2) the informative regions dominate the mutual information between synthetic samples and Q's outputs. To these ends, we incorporate differential entropy maximum over patch similarity of synthetic samples, to decouple informative regions from noisy background. To couple with varied Q, the informative regions are selected to align full-precision models with Q via a masked attention alignment objective, thus yielding high-quality synthetic samples. Furthermore, a periodic sample refreshing strategy comes up to endow MaskAQ with the capacity to continually adapt to the evolving state of Q throughout the training process, to preserve desirable mutual information with synthetic samples. Extensive experiments verify the merits of MaskAQ over state-of-the-art approaches across multiple backbones and downstream tasks. Our code is available at https://github.com/hfutqian/MaskAQ.
作者Wanqi Yang, Yuexiao Ma, Alexander Conzelmann, Xiawu Zheng, Michael W. Mahoney, T. Konstantin Rusch, Shiwei Liu
Mixture-of-Experts (MoE) architectures scale model capacity through sparse expert activation, but their deployment remains memory-bound because all expert weights must reside in memory. Mixed-precision quantization can substantially reduce this footprint by assigning different bit-widths to different experts. Existing approaches, however, typically rely on calibration data to estimate expert importance and determine bit allocation. For frontier MoE LLMs, the original training data, and hence the true training distribution, is proprietary and inaccessible. As a result, calibration sets are inevitably imperfect surrogates, and this can misestimate expert utilization and lead to suboptimal bit allocation. Motivated by the substantial cross-expert quality variability observed in modern MoE models, and by the success of Heavy-Tailed Self-Regularization (HT-SR) theory at predicting neural network model quality without access to training or testing data, we propose AlphaQ, a calibration-free bit-allocation method for MoE quantization. AlphaQ draws on HT-SR theory and follows a simple principle: experts with more heavy-tailed weight spectra are typically better trained and hence should receive higher bit-widths, while experts with weaker heavy-tailed structure can be quantized more aggressively. AlphaQ operationalizes this principle by measuring expert-wise spectral heavy-tailedness and solving a budget-constrained optimization problem that minimizes total quantization error under a global bit-budget constraint. Across several MoE models, AlphaQ consistently outperforms calibration-based baselines under matched bit budgets. Notably, on Qwen1.5-MoE, AlphaQ achieves near full-precision accuracy with an average expert precision of only 3.5 bits, while delivering more than 4$\times$ memory compression. Our code is available at https://github.com/Superone77/AlphaQ.
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Mixture-of-Experts (MoE) architectures scale model capacity through sparse expert activation, but their deployment remains memory-bound because all expert weights must reside in memory. Mixed-precision quantization can substantially reduce this footprint by assigning different bit-widths to different experts. Existing approaches, however, typically rely on calibration data to estimate expert importance and determine bit allocation. For frontier MoE LLMs, the original training data, and hence the true training distribution, is proprietary and inaccessible. As a result, calibration sets are inevitably imperfect surrogates, and this can misestimate expert utilization and lead to suboptimal bit allocation. Motivated by the substantial cross-expert quality variability observed in modern MoE models, and by the success of Heavy-Tailed Self-Regularization (HT-SR) theory at predicting neural network model quality without access to training or testing data, we propose AlphaQ, a calibration-free bit-allocation method for MoE quantization. AlphaQ draws on HT-SR theory and follows a simple principle: experts with more heavy-tailed weight spectra are typically better trained and hence should receive higher bit-widths, while experts with weaker heavy-tailed structure can be quantized more aggressively. AlphaQ operationalizes this principle by measuring expert-wise spectral heavy-tailedness and solving a budget-constrained optimization problem that minimizes total quantization error under a global bit-budget constraint. Across several MoE models, AlphaQ consistently outperforms calibration-based baselines under matched bit budgets. Notably, on Qwen1.5-MoE, AlphaQ achieves near full-precision accuracy with an average expert precision of only 3.5 bits, while delivering more than 4$\times$ memory compression. Our code is available at https://github.com/Superone77/AlphaQ.
Quantizing deep neural networks is essential for efficient inference on resource-constrained devices. However, most existing methods are designed for single-domain and class-balanced data, leaving practical settings with domain shifts or severe class imbalance underexplored. We address these challenges with Efficient Multi-Domain Alignment Quantization (EmaQ), which aligns domain distributions through a CDF-based projection and uses sensitivity-aware weight aggregation to stabilize multi-domain quantization. We further extend EmaQ to EmaQ-LT for long-tailed quantization by introducing class-conditioned variance scaling and confidence-based logit adjustment to mitigate majority-class overconfidence. Theoretical analyses establish convergence guarantees and motivate the proposed sensitivity and scaling mechanisms. Experiments on standard, multi-domain (Office-31, Digits), and long-tailed (SynDigits-LT, CIFAR-10-LT, CIFAR-100-LT) benchmarks show that EmaQ and EmaQ-LT achieve strong low-bit performance under domain shift and class imbalance.
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Quantizing deep neural networks is essential for efficient inference on resource-constrained devices. However, most existing methods are designed for single-domain and class-balanced data, leaving practical settings with domain shifts or severe class imbalance underexplored. We address these challenges with Efficient Multi-Domain Alignment Quantization (EmaQ), which aligns domain distributions through a CDF-based projection and uses sensitivity-aware weight aggregation to stabilize multi-domain quantization. We further extend EmaQ to EmaQ-LT for long-tailed quantization by introducing class-conditioned variance scaling and confidence-based logit adjustment to mitigate majority-class overconfidence. Theoretical analyses establish convergence guarantees and motivate the proposed sensitivity and scaling mechanisms. Experiments on standard, multi-domain (Office-31, Digits), and long-tailed (SynDigits-LT, CIFAR-10-LT, CIFAR-100-LT) benchmarks show that EmaQ and EmaQ-LT achieve strong low-bit performance under domain shift and class imbalance.
Diffusion large language models (DLLMs) have recently emerged as a promising alternative to autoregressive LLMs by generating text through iterative masked denoising with bidirectional context. However, their large model sizes and iterative denoising process introduce substantial memory and computational overhead, motivating post-training quantization for efficient deployment. In this paper, we identify two key challenges for low-bit DLLM quantization: state-dependent activation disparity and temporal error accumulation. Masked and unmasked tokens exhibit different activation distributions within each denoising step, while quantization errors can accumulate across steps during iterative decoding. To address these challenges, we propose STaR-Quant, a state-time consistent PTQ framework for DLLMs. STaR-Quant introduces State-Guided Activation Transformation (SGAT) to assign masked and unmasked tokens to different activation transformation spaces with a unified static weight-side transformation. It further introduces Temporal Attention Compensation (TAC) to correct the quantized attention representation via a lightweight block-diagonal affine mapping. Experiments on representative DLLMs demonstrate that STaR-Quant consistently improves low-bit weight-activation quantization over strong PTQ baselines, while delivering up to 1.69x speedup and 3.14x memory saving over FP16 deployment.
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Diffusion large language models (DLLMs) have recently emerged as a promising alternative to autoregressive LLMs by generating text through iterative masked denoising with bidirectional context. However, their large model sizes and iterative denoising process introduce substantial memory and computational overhead, motivating post-training quantization for efficient deployment. In this paper, we identify two key challenges for low-bit DLLM quantization: state-dependent activation disparity and temporal error accumulation. Masked and unmasked tokens exhibit different activation distributions within each denoising step, while quantization errors can accumulate across steps during iterative decoding. To address these challenges, we propose STaR-Quant, a state-time consistent PTQ framework for DLLMs. STaR-Quant introduces State-Guided Activation Transformation (SGAT) to assign masked and unmasked tokens to different activation transformation spaces with a unified static weight-side transformation. It further introduces Temporal Attention Compensation (TAC) to correct the quantized attention representation via a lightweight block-diagonal affine mapping. Experiments on representative DLLMs demonstrate that STaR-Quant consistently improves low-bit weight-activation quantization over strong PTQ baselines, while delivering up to 1.69x speedup and 3.14x memory saving over FP16 deployment.
作者Yaosheng Fu, Guangxuan Xiao, Xin Dong, Song Han, Oreste Villa
Sparse attention reduces compute and memory bandwidth for long-context LLM inference. However, two key challenges remain: (1) KV cache capacity still grows with sequence length, and offloading to CPU memory introduces a PCIe transfer bottleneck; (2) the sparse selection step itself retains $O(T^2)$ complexity and can dominate attention cost at long contexts. We propose SparDA, a decoupled sparse attention architecture that introduces a fourth per-layer projection, the Forecast, alongside Query, Key, and Value. The Forecast predicts the KV blocks needed by the next layer, enabling lookahead selection that overlaps CPU-to-GPU prefetch with current-layer execution. Because Forecast is decoupled from the attention query, our GQA implementation uses one Forecast head per GQA group, reducing selection overhead versus the original multi-head selector. SparDA adds $<$0.5% parameters and trains only the Forecast projections by matching the original selector's attention distribution. On two sparse-pretrained 8B models, SparDA matches or slightly improves accuracy and delivers up to 1.25$\times$ prefill speedup and 1.7$\times$ decode speedup over the sparse-attention offload baseline. By enabling larger feasible batch sizes on a single GPU, SparDA further reaches up to 5.3$\times$ higher decode throughput than the non-offload sparse baseline. Our source code is available at https://github.com/NVlabs/SparDA.
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Sparse attention reduces compute and memory bandwidth for long-context LLM inference. However, two key challenges remain: (1) KV cache capacity still grows with sequence length, and offloading to CPU memory introduces a PCIe transfer bottleneck; (2) the sparse selection step itself retains $O(T^2)$ complexity and can dominate attention cost at long contexts. We propose SparDA, a decoupled sparse attention architecture that introduces a fourth per-layer projection, the Forecast, alongside Query, Key, and Value. The Forecast predicts the KV blocks needed by the next layer, enabling lookahead selection that overlaps CPU-to-GPU prefetch with current-layer execution. Because Forecast is decoupled from the attention query, our GQA implementation uses one Forecast head per GQA group, reducing selection overhead versus the original multi-head selector. SparDA adds $<$0.5% parameters and trains only the Forecast projections by matching the original selector's attention distribution. On two sparse-pretrained 8B models, SparDA matches or slightly improves accuracy and delivers up to 1.25$\times$ prefill speedup and 1.7$\times$ decode speedup over the sparse-attention offload baseline. By enabling larger feasible batch sizes on a single GPU, SparDA further reaches up to 5.3$\times$ higher decode throughput than the non-offload sparse baseline. Our source code is available at https://github.com/NVlabs/SparDA.
作者Haocheng Xia, Mihir Pamnani, Hanxi Fang, Supawit Chockchowwat, Yongjoo Park
Key-value (KV) caching accelerates inference of large language models (LLMs) by reusing past computations for generated tokens. Its importance becomes even greater in long-context applications such as retrieval-augmented generation (RAG) and in-context learning (ICL). However, conventional KV caching embeds positional information directly into the cache, limiting its reusability. Existing solutions either restrict reuse to prefixes or require expensive memory materialization for positional re-encoding. We introduce LazyAttention, a novel attention mechanism that kernelizes deferred positional encoding to enable zero-copy, position-agnostic KV reuse. By adjusting positional encoding within attention kernels on-the-fly, LazyAttention resolves the materialization bottleneck, allowing a single physical KV copy to serve multiple logical requests at arbitrary positions. Leveraging attention kernels tailored for prefilling and decoding, our system achieves significant efficiency improvements: under skewed document distributions, it reduces time-to-first-token (TTFT) by 1.37$\times$ and increases inference throughput by 1.40$\times$ compared to the state-of-the-art Block-Attention, while maintaining comparable output quality.
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Key-value (KV) caching accelerates inference of large language models (LLMs) by reusing past computations for generated tokens. Its importance becomes even greater in long-context applications such as retrieval-augmented generation (RAG) and in-context learning (ICL). However, conventional KV caching embeds positional information directly into the cache, limiting its reusability. Existing solutions either restrict reuse to prefixes or require expensive memory materialization for positional re-encoding. We introduce LazyAttention, a novel attention mechanism that kernelizes deferred positional encoding to enable zero-copy, position-agnostic KV reuse. By adjusting positional encoding within attention kernels on-the-fly, LazyAttention resolves the materialization bottleneck, allowing a single physical KV copy to serve multiple logical requests at arbitrary positions. Leveraging attention kernels tailored for prefilling and decoding, our system achieves significant efficiency improvements: under skewed document distributions, it reduces time-to-first-token (TTFT) by 1.37$\times$ and increases inference throughput by 1.40$\times$ compared to the state-of-the-art Block-Attention, while maintaining comparable output quality.
Multimodal large language models have made rapid progress in video understanding, yet existing benchmarks largely rely on simple prompts and provide limited evidence about whether models can satisfy explicit output constraints. We introduce VCIFBench, a benchmark for evaluating complex instruction following in video understanding. VCIFBench constructs constraint-rich instructions from both benchmark-adapted and directly video-grounded prompts, covering content, format, style, and structure requirements, and evaluates model outputs with a hybrid verification pipeline. The benchmark contains 306 satisfiable test instructions, a 540-pair DPO preference dataset, and a 30-item conflict diagnostic subset. Experiments on 10 MLLMs show that joint constraint satisfaction remains challenging. We further show that DPO training on VCIFBench data can improve instruction-following performance.
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Multimodal large language models have made rapid progress in video understanding, yet existing benchmarks largely rely on simple prompts and provide limited evidence about whether models can satisfy explicit output constraints. We introduce VCIFBench, a benchmark for evaluating complex instruction following in video understanding. VCIFBench constructs constraint-rich instructions from both benchmark-adapted and directly video-grounded prompts, covering content, format, style, and structure requirements, and evaluates model outputs with a hybrid verification pipeline. The benchmark contains 306 satisfiable test instructions, a 540-pair DPO preference dataset, and a 30-item conflict diagnostic subset. Experiments on 10 MLLMs show that joint constraint satisfaction remains challenging. We further show that DPO training on VCIFBench data can improve instruction-following performance.
Multimodal Large Language Models (MLLMs) are increasingly used for video understanding, yet their reliability under multi-video inputs remains poorly understood. We study positional bias in multi-video summarization, where the quality of a per-video summary can change with the video's input slot even when the underlying content is unchanged. We construct a benchmark from ActivityNet and News videos, covering Cooking, Domestic, Leisure, and News settings with two- and four-video inputs. We evaluate nine open-source and proprietary MLLMs and measure position effects with three complementary metrics: Coverage, Directional Positional Bias (DPB), and Middle-Edge Gap (MEG). Our results show that positional effects are domain- and model-dependent: signed directional bias can be small even when middle positions underperform, and increasing visual or generation budget does not uniformly remove the imbalance. We further analyze prompt-level mitigation methods. Together, the results show that multi-video summarization remains sensitive to input protocol and position, motivating more robust order-invariant multimodal systems.
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Multimodal Large Language Models (MLLMs) are increasingly used for video understanding, yet their reliability under multi-video inputs remains poorly understood. We study positional bias in multi-video summarization, where the quality of a per-video summary can change with the video's input slot even when the underlying content is unchanged. We construct a benchmark from ActivityNet and News videos, covering Cooking, Domestic, Leisure, and News settings with two- and four-video inputs. We evaluate nine open-source and proprietary MLLMs and measure position effects with three complementary metrics: Coverage, Directional Positional Bias (DPB), and Middle-Edge Gap (MEG). Our results show that positional effects are domain- and model-dependent: signed directional bias can be small even when middle positions underperform, and increasing visual or generation budget does not uniformly remove the imbalance. We further analyze prompt-level mitigation methods. Together, the results show that multi-video summarization remains sensitive to input protocol and position, motivating more robust order-invariant multimodal systems.
As multi-modal models advance towards long-form video understanding, memory emerges as a critical capability. Despite substantial efforts in developing video datasets and benchmarks, existing works primarily focus on perception and reasoning, without systematically evaluating memory: what models retain, how faithfully information is preserved, and how robust memory remains under interference. To address this gap, we introduce M$^3$Eval, the first comprehensive evaluation framework and benchmark for probing different memory dimensions in multi-modal models. Grounded in cognitive psychology, our design features carefully constructed tasks that isolate key aspects of memory. Leveraging M$^3$Eval, we conduct extensive experiments across representative multi-modal models, revealing consistent weaknesses and distinctive behaviors. We find that models struggle to maintain disentangled representations when processing parallel video streams, exhibit interference patterns differing substantially from those observed in human memory, ground memory sources more reliably in the spatial domain than the temporal domain, and demonstrate limited symbolic memory. Collectively, our benchmark provides a valuable resource for future research, while our findings highlight memory as a fundamental yet underexplored capability and offer insights for designing more effective memory mechanisms in multi-modal models. Our code and dataset are available at https://pku-value-lab.github.io/m3eval-homepage.
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As multi-modal models advance towards long-form video understanding, memory emerges as a critical capability. Despite substantial efforts in developing video datasets and benchmarks, existing works primarily focus on perception and reasoning, without systematically evaluating memory: what models retain, how faithfully information is preserved, and how robust memory remains under interference. To address this gap, we introduce M$^3$Eval, the first comprehensive evaluation framework and benchmark for probing different memory dimensions in multi-modal models. Grounded in cognitive psychology, our design features carefully constructed tasks that isolate key aspects of memory. Leveraging M$^3$Eval, we conduct extensive experiments across representative multi-modal models, revealing consistent weaknesses and distinctive behaviors. We find that models struggle to maintain disentangled representations when processing parallel video streams, exhibit interference patterns differing substantially from those observed in human memory, ground memory sources more reliably in the spatial domain than the temporal domain, and demonstrate limited symbolic memory. Collectively, our benchmark provides a valuable resource for future research, while our findings highlight memory as a fundamental yet underexplored capability and offer insights for designing more effective memory mechanisms in multi-modal models. Our code and dataset are available at https://pku-value-lab.github.io/m3eval-homepage.
We introduce VideoKR, the first large-scale training corpus specifically designed to strengthen knowledge- and reasoning-intensive video understanding. It comprises 315K video reasoning examples over 145K newly collected, CC-licensed, expert-domain videos. We develop a human-in-the-loop, skill-oriented example generation pipeline that targets progressively deeper video reasoning capabilities while ensuring the difficulty, diversity, and reliability of both the examples and their CoT rationales. We also curate VideoKR-Eval, a new expert-annotated benchmark where questions require genuine video understanding and knowledge-intensive reasoning rather than textual shortcuts. Our experiments show that, under a standard SFT$\rightarrow$GRPO pipeline, models post-trained on VideoKR outperform prior post-training approaches on knowledge-intensive video reasoning while remaining competitive on general video reasoning, highlighting data design as a key driver of progress in video reasoning. We further conduct comprehensive ablations to isolate the contributions of VideoKR, providing actionable insights for future work.
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We introduce VideoKR, the first large-scale training corpus specifically designed to strengthen knowledge- and reasoning-intensive video understanding. It comprises 315K video reasoning examples over 145K newly collected, CC-licensed, expert-domain videos. We develop a human-in-the-loop, skill-oriented example generation pipeline that targets progressively deeper video reasoning capabilities while ensuring the difficulty, diversity, and reliability of both the examples and their CoT rationales. We also curate VideoKR-Eval, a new expert-annotated benchmark where questions require genuine video understanding and knowledge-intensive reasoning rather than textual shortcuts. Our experiments show that, under a standard SFT$\rightarrow$GRPO pipeline, models post-trained on VideoKR outperform prior post-training approaches on knowledge-intensive video reasoning while remaining competitive on general video reasoning, highlighting data design as a key driver of progress in video reasoning. We further conduct comprehensive ablations to isolate the contributions of VideoKR, providing actionable insights for future work.
AI-generated videos are becoming increasingly realistic, raising serious concerns about misinformation, content authenticity, and media trust. Reliable AI-generated video detection is therefore essential for multimedia forensics, yet remains challenging due to the need to capture spatial artifacts, temporal dynamics, and generalize to evolving generative models. In this paper, we explore reconstruction error as a discriminative forensic cue for AI-generated video detection. By reconstructing input videos with a pretrained WF-VAE, we observe that real and generated videos exhibit distinguishable frame-wise reconstruction error patterns, suggesting that reconstruction errors can reveal their distributional discrepancies. However, extending reconstruction-based image detection to videos is non-trivial, since video reconstruction errors are temporally organized across frames and require semantic context for effective interpretation. To address these challenges, we propose ReConFuse, a reconstruction-guided semantic fusion framework for video-level AI-generated video detection. ReConFuse extracts reconstruction error cues from WF-VAE reconstructed videos, aligns them with multi-frame semantic features, and uses a Mamba-based module to model temporal evolution for video-level classification. Experiments across multiple generators and evaluation settings demonstrate the effectiveness and strong generalization ability of ReConFuse.
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AI-generated videos are becoming increasingly realistic, raising serious concerns about misinformation, content authenticity, and media trust. Reliable AI-generated video detection is therefore essential for multimedia forensics, yet remains challenging due to the need to capture spatial artifacts, temporal dynamics, and generalize to evolving generative models. In this paper, we explore reconstruction error as a discriminative forensic cue for AI-generated video detection. By reconstructing input videos with a pretrained WF-VAE, we observe that real and generated videos exhibit distinguishable frame-wise reconstruction error patterns, suggesting that reconstruction errors can reveal their distributional discrepancies. However, extending reconstruction-based image detection to videos is non-trivial, since video reconstruction errors are temporally organized across frames and require semantic context for effective interpretation. To address these challenges, we propose ReConFuse, a reconstruction-guided semantic fusion framework for video-level AI-generated video detection. ReConFuse extracts reconstruction error cues from WF-VAE reconstructed videos, aligns them with multi-frame semantic features, and uses a Mamba-based module to model temporal evolution for video-level classification. Experiments across multiple generators and evaluation settings demonstrate the effectiveness and strong generalization ability of ReConFuse.
Processing video in vision-language models is expensive: each frame occupies hundreds of tokens, and inference cost scales with every frame and every repeated query. We introduce Video2LoRA, a method for parametric video internalization. A perceiver hypernetwork reads the intermediate representations produced layer-by-layer as a frozen VLM encodes a video, and generates a Low-Rank Adaptation (LoRA) adapter in a single forward pass. Unlike standard LoRA fine-tuning, which requires iterative gradient updates, Video2LoRA predicts these weights directly from the video. Trained for SmolVLM2 500M and 2.2B on video summarization and captioning, Video2LoRA enables the same frozen VLM to answer queries from the adapter alone, with zero visual tokens in its context at query time. Video2LoRA is statistically non-inferior and equivalent to direct video-in-context inference across all five captioning benchmarks at both model scales, and across seven of eight video question answering benchmark-scale pairings. Although trained only on 12 frames at 384px, it remains stable up to 1,024 frames and 1024px, where direct video-in-context inference often degenerates. Across this sweep, it reduces answer-time visual-token load by up to 1,500x and query TTFT by 6-80x, while preserving video-faithful outputs. We also find that independently generated adapters for non-overlapping video segments can compose in rank space, suggesting a path toward chunked long-video internalization.
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Processing video in vision-language models is expensive: each frame occupies hundreds of tokens, and inference cost scales with every frame and every repeated query. We introduce Video2LoRA, a method for parametric video internalization. A perceiver hypernetwork reads the intermediate representations produced layer-by-layer as a frozen VLM encodes a video, and generates a Low-Rank Adaptation (LoRA) adapter in a single forward pass. Unlike standard LoRA fine-tuning, which requires iterative gradient updates, Video2LoRA predicts these weights directly from the video. Trained for SmolVLM2 500M and 2.2B on video summarization and captioning, Video2LoRA enables the same frozen VLM to answer queries from the adapter alone, with zero visual tokens in its context at query time. Video2LoRA is statistically non-inferior and equivalent to direct video-in-context inference across all five captioning benchmarks at both model scales, and across seven of eight video question answering benchmark-scale pairings. Although trained only on 12 frames at 384px, it remains stable up to 1,024 frames and 1024px, where direct video-in-context inference often degenerates. Across this sweep, it reduces answer-time visual-token load by up to 1,500x and query TTFT by 6-80x, while preserving video-faithful outputs. We also find that independently generated adapters for non-overlapping video segments can compose in rank space, suggesting a path toward chunked long-video internalization.
作者Rui Zhao, Kaiming Yang, Jifeng Zhu, Siyang Chen, Ziqi Wang, Weijia Wu, Kevin Qinghong Lin, Heng Wang, Mike Zheng Shou
Video generation models have made impressive strides in synthesizing visually compelling content, yet their outputs remain confined to the virtual domain. A natural question follows: how well do these models reflect the physical world when their generated videos leave the screen and enter reality? We propose robotic manipulation as a concrete, measurable window onto this question: if a model has truly internalized physical laws, the motion it depicts should translate into executable robot behavior. We introduce Dream$.$exe, an evaluation framework that operationalizes this criterion through a video-to-execution pipeline. Given a scene image and a task description, Dream$.$exe synthesizes a manipulation video, converts the generated motion into robot trajectories, and executes them in a physics simulator, yielding a grounding signal that purely visual metrics cannot offer. Using this pipeline, we evaluate 8 models spanning frontier closed-source generators, open-source generators, and robot-specific models. Our benchmark covers 101 manually curated manipulation tasks at three levels of physical complexity, measured across visual quality, trajectory fidelity, and execution success. Encouragingly, several models achieve measurable execution success, suggesting that generative priors learned from internet-scale data already encode meaningful physical knowledge. Yet visual quality proves a poor predictor of executability, exposing a dimension of model capability that standard visual evaluations do not capture. Dream$.$exe will be open-sourced at https://github.com/showlab/Dream.exe.
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Video generation models have made impressive strides in synthesizing visually compelling content, yet their outputs remain confined to the virtual domain. A natural question follows: how well do these models reflect the physical world when their generated videos leave the screen and enter reality? We propose robotic manipulation as a concrete, measurable window onto this question: if a model has truly internalized physical laws, the motion it depicts should translate into executable robot behavior. We introduce Dream$.$exe, an evaluation framework that operationalizes this criterion through a video-to-execution pipeline. Given a scene image and a task description, Dream$.$exe synthesizes a manipulation video, converts the generated motion into robot trajectories, and executes them in a physics simulator, yielding a grounding signal that purely visual metrics cannot offer. Using this pipeline, we evaluate 8 models spanning frontier closed-source generators, open-source generators, and robot-specific models. Our benchmark covers 101 manually curated manipulation tasks at three levels of physical complexity, measured across visual quality, trajectory fidelity, and execution success. Encouragingly, several models achieve measurable execution success, suggesting that generative priors learned from internet-scale data already encode meaningful physical knowledge. Yet visual quality proves a poor predictor of executability, exposing a dimension of model capability that standard visual evaluations do not capture. Dream$.$exe will be open-sourced at https://github.com/showlab/Dream.exe.
作者Xinhong Zhang, Runqing Wang, Yunfan Ren, Ding Yu, Boyu Zhou, Jian Sun, Fang Deng, Jie Chen, Gang Wang
Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
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Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
Modern video diffusion models generate increasingly realistic and temporally coherent videos, motivating their use as candidate world simulators. Yet it remains unclear whether these models internally encode physical structure, or merely reproduce motion patterns seen during training. We study this question by probing video diffusion models along latent trajectories corresponding to real videos with known physical plausibility. To obtain such trajectories, we approximately invert the deterministic sampling process by integrating the learned velocity field backward from a clean video latent to noise, giving access to the model's intermediate states and attention maps. Using these recovered trajectories, we show that physical plausibility is linearly decodable from diffusion transformer states across IntPhys and InfLevel, reaching around 81.27% average accuracy and outperforming dedicated representation-learning baselines such as V-JEPA and VideoMAE. Surprisingly, this signal is absent from the VAE latent input and emerges inside the denoising transformer itself, despite the model not being trained with a self-supervised predictive objective. These findings suggest that physically meaningful representations can arise as a byproduct of generative denoising.
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Modern video diffusion models generate increasingly realistic and temporally coherent videos, motivating their use as candidate world simulators. Yet it remains unclear whether these models internally encode physical structure, or merely reproduce motion patterns seen during training. We study this question by probing video diffusion models along latent trajectories corresponding to real videos with known physical plausibility. To obtain such trajectories, we approximately invert the deterministic sampling process by integrating the learned velocity field backward from a clean video latent to noise, giving access to the model's intermediate states and attention maps. Using these recovered trajectories, we show that physical plausibility is linearly decodable from diffusion transformer states across IntPhys and InfLevel, reaching around 81.27% average accuracy and outperforming dedicated representation-learning baselines such as V-JEPA and VideoMAE. Surprisingly, this signal is absent from the VAE latent input and emerges inside the denoising transformer itself, despite the model not being trained with a self-supervised predictive objective. These findings suggest that physically meaningful representations can arise as a byproduct of generative denoising.
World models, learned generative models that predict how an environment evolves, have become a promising tool for sample-efficient robot learning. Yet how robust they are to environmental variability remains poorly understood. To address this, we conduct a systematic study using vision-based quadrotor navigation as a testbed problem, training DreamerV3-based world models under varying levels of environmental randomness and evaluating them across all levels through cross-environment validation, spanning both Self-Supervised Learning (SSL) pretraining and Reinforcement Learning (RL) fine-tuning. We then deploy all world models and associated navigation policies on a real quadrotor in unseen environments, including an open-loop run where the model receives just 2.5s of real sensory input before all sensors are cut off, leaving the system to navigate entirely in imagination over a 12m traverse. Our results show that world model robustness during SSL pretraining is a strong predictor of sim-to-real transfer: every model that generalized well in cross-environment SSL validation deployed successfully in the real world, passing through gaps as narrow as 0.67m, whereas the model that dominated simulation policy evaluation failed on the real platform. We further identify (a) the discrete latent size and (b) the training-sequence length as the dominant factors governing world model quality.
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World models, learned generative models that predict how an environment evolves, have become a promising tool for sample-efficient robot learning. Yet how robust they are to environmental variability remains poorly understood. To address this, we conduct a systematic study using vision-based quadrotor navigation as a testbed problem, training DreamerV3-based world models under varying levels of environmental randomness and evaluating them across all levels through cross-environment validation, spanning both Self-Supervised Learning (SSL) pretraining and Reinforcement Learning (RL) fine-tuning. We then deploy all world models and associated navigation policies on a real quadrotor in unseen environments, including an open-loop run where the model receives just 2.5s of real sensory input before all sensors are cut off, leaving the system to navigate entirely in imagination over a 12m traverse. Our results show that world model robustness during SSL pretraining is a strong predictor of sim-to-real transfer: every model that generalized well in cross-environment SSL validation deployed successfully in the real world, passing through gaps as narrow as 0.67m, whereas the model that dominated simulation policy evaluation failed on the real platform. We further identify (a) the discrete latent size and (b) the training-sequence length as the dominant factors governing world model quality.
作者Thanh-Tung Le, Yunhan Zhao, Menglei Chai, Zhengyang Shen, Zhe Cao, Danhang Tang, Xiaohui Xie, Deying Kong
Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation frameworks produce autoregressive video diffusion models with reduced latency, yet these models still use a fixed number of denoising steps per frame, wasting computation on predictable frames and under-refining challenging ones. We present DSA, a confidence-guided adaptive computation framework for AR video diffusion. DSA introduces a lightweight confidence head, trained jointly with the generator under a distribution-matching distillation objective, to estimate per-frame denoising reliability. At inference, this confidence signal dynamically adjusts the number of diffusion steps: simple frames terminate early for speed, while complex frames receive additional refinement. Our method requires no extra video data, no heuristics, and little architectural modification. Experiments show that DSA achieves real-time autoregressive video generation, reaching 22.63 FPS with sub-second latency on H100 GPUs, while maintaining competitive or superior VBench quality compared to recent autoregressive and bidirectional video diffusion models. Our results demonstrate that confidence-guided adaptive sampling provides an effective and practical path toward interactive video generation.
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Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation frameworks produce autoregressive video diffusion models with reduced latency, yet these models still use a fixed number of denoising steps per frame, wasting computation on predictable frames and under-refining challenging ones. We present DSA, a confidence-guided adaptive computation framework for AR video diffusion. DSA introduces a lightweight confidence head, trained jointly with the generator under a distribution-matching distillation objective, to estimate per-frame denoising reliability. At inference, this confidence signal dynamically adjusts the number of diffusion steps: simple frames terminate early for speed, while complex frames receive additional refinement. Our method requires no extra video data, no heuristics, and little architectural modification. Experiments show that DSA achieves real-time autoregressive video generation, reaching 22.63 FPS with sub-second latency on H100 GPUs, while maintaining competitive or superior VBench quality compared to recent autoregressive and bidirectional video diffusion models. Our results demonstrate that confidence-guided adaptive sampling provides an effective and practical path toward interactive video generation.
Large-scale video generation models have made remarkable progress in semantic consistency and visual quality, producing videos that are increasingly coherent and visually convincing. Nevertheless, the dynamics induced by pixel-level fitting do not naturally accommodate the regularities that govern real-world motion and interaction, resulting in persistent shortcomings in physical plausibility. To address this limitation, we propose PILA (Physics-Informed Latent Alignment), a framework that injects physics-structured latent guidance into the frozen flow-matching dynamics of pretrained video models. Specifically, PILA first employs anchored field estimation to map frozen-generator latents into an operational physical attribute bank organized by field-proxy slots, using observable motion as a kinematic anchor for constructing less directly observed proxies. To handle the heterogeneity of real-world dynamics, PILA adopts a mixture-of-experts design over physical categories. Label-prior masked expert routing selects category-specific operator experts, whose refinements are regularized by operational residuals abstracted from physical relations. Finally, the refined proxies are fused into the physical attribute bank and decoded into a correction to the flow-matching vector field, injecting physics-aware guidance while preserving the visual prior of the pretrained backbone. With staged adapter training on Wan 2.1-1.3B and direct transfer of the learned adapter to Wan 2.2-14B, PILA achieves state-of-the-art results on VBench-2.0, VideoPhy-2, and PhyGenBench in both visual quality and benchmark-measured physical plausibility.
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Large-scale video generation models have made remarkable progress in semantic consistency and visual quality, producing videos that are increasingly coherent and visually convincing. Nevertheless, the dynamics induced by pixel-level fitting do not naturally accommodate the regularities that govern real-world motion and interaction, resulting in persistent shortcomings in physical plausibility. To address this limitation, we propose PILA (Physics-Informed Latent Alignment), a framework that injects physics-structured latent guidance into the frozen flow-matching dynamics of pretrained video models. Specifically, PILA first employs anchored field estimation to map frozen-generator latents into an operational physical attribute bank organized by field-proxy slots, using observable motion as a kinematic anchor for constructing less directly observed proxies. To handle the heterogeneity of real-world dynamics, PILA adopts a mixture-of-experts design over physical categories. Label-prior masked expert routing selects category-specific operator experts, whose refinements are regularized by operational residuals abstracted from physical relations. Finally, the refined proxies are fused into the physical attribute bank and decoded into a correction to the flow-matching vector field, injecting physics-aware guidance while preserving the visual prior of the pretrained backbone. With staged adapter training on Wan 2.1-1.3B and direct transfer of the learned adapter to Wan 2.2-14B, PILA achieves state-of-the-art results on VBench-2.0, VideoPhy-2, and PhyGenBench in both visual quality and benchmark-measured physical plausibility.
We present OSCAR, a precise action-conditioned video world model that generalizes across different robot embodiments and enables robot policy evaluation. Existing video world models face three main challenges for real-world robot evaluation: limited scenario diversity in current robot training datasets, imprecise action following, and poor generalization across embodiments for broad adoption. We tackle these challenges from two perspectives. At its core is a large-scale standardized data pipeline that curates, filters, and deduplicates broad robotics and egocentric human datasets, yielding a clean joint-training dataset that spans diverse tasks, scenarios, actions, and robot embodiments. To condition the video model, we adopt 2D kinematic skeleton rendering as a unified conditioning representation that generalizes across different robot arms or even human hands. We finetune the Cosmos-Predict2.5-2B model on a single GH200 GPU. Our model achieves significant improvement on action following, appearance quality, and motion consistency, compared to existing baselines, which either have a much larger model size or require more GPUs. We further deploy OSCAR to evaluate robot policies from RoboArena. Extensive experiments demonstrate the significant correlation between our virtual policy evaluation in OSCAR and real-world evaluation, paving the way for the future where robot policies can be purely evaluated in virtual generated worlds.
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We present OSCAR, a precise action-conditioned video world model that generalizes across different robot embodiments and enables robot policy evaluation. Existing video world models face three main challenges for real-world robot evaluation: limited scenario diversity in current robot training datasets, imprecise action following, and poor generalization across embodiments for broad adoption. We tackle these challenges from two perspectives. At its core is a large-scale standardized data pipeline that curates, filters, and deduplicates broad robotics and egocentric human datasets, yielding a clean joint-training dataset that spans diverse tasks, scenarios, actions, and robot embodiments. To condition the video model, we adopt 2D kinematic skeleton rendering as a unified conditioning representation that generalizes across different robot arms or even human hands. We finetune the Cosmos-Predict2.5-2B model on a single GH200 GPU. Our model achieves significant improvement on action following, appearance quality, and motion consistency, compared to existing baselines, which either have a much larger model size or require more GPUs. We further deploy OSCAR to evaluate robot policies from RoboArena. Extensive experiments demonstrate the significant correlation between our virtual policy evaluation in OSCAR and real-world evaluation, paving the way for the future where robot policies can be purely evaluated in virtual generated worlds.
We present Echo Infinity, an autoregressive (AR) framework towards real-time infinite video generation that employs a learnable evolving memory to dynamically filter, abstract, and compress any-length history at constant cost. Existing methods mainly curate memory with predefined KV-cache schedules, fixed-ratio heuristic compression, or inference-time RoPE adaptation. These designs inevitably lose historical information and amplify compounding errors due to their limited cache window and ignorance of autoregressive generation noise. Inspired by human memory consolidation, Echo-Infinity replaces handcrafted memory curation with learnable Memory Query, which are updated by attention and a gating mechanism when past frames are evicted from the local window. The queries are optimized end-to-end with the video diffusion transformers (DiTs), forming an evolving memory that supports arbitrary compression ratios with constant computation independent of video length. They also act as a generalizable generation prior, improving quality even when only the optimized initial state is used. We further introduce Unified Relative RoPE Recipe, which anchors the sink frames to start from id 0 and lets the newest frame id grow at most to the DiTs' pretrained maximum temporal RoPE id throughout training and inference, freeing the model from the finite RoPE constraint and closing the train-test RoPE extrapolation gap. In long and short video generation, Echo-Infinity achieves state-of-the-art performance, and, to our knowledge, demonstrates promising 24-hour (>1.3 M frames) real-time rollouts for the first time, suggesting a practical path toward infinite video generation.
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We present Echo Infinity, an autoregressive (AR) framework towards real-time infinite video generation that employs a learnable evolving memory to dynamically filter, abstract, and compress any-length history at constant cost. Existing methods mainly curate memory with predefined KV-cache schedules, fixed-ratio heuristic compression, or inference-time RoPE adaptation. These designs inevitably lose historical information and amplify compounding errors due to their limited cache window and ignorance of autoregressive generation noise. Inspired by human memory consolidation, Echo-Infinity replaces handcrafted memory curation with learnable Memory Query, which are updated by attention and a gating mechanism when past frames are evicted from the local window. The queries are optimized end-to-end with the video diffusion transformers (DiTs), forming an evolving memory that supports arbitrary compression ratios with constant computation independent of video length. They also act as a generalizable generation prior, improving quality even when only the optimized initial state is used. We further introduce Unified Relative RoPE Recipe, which anchors the sink frames to start from id 0 and lets the newest frame id grow at most to the DiTs' pretrained maximum temporal RoPE id throughout training and inference, freeing the model from the finite RoPE constraint and closing the train-test RoPE extrapolation gap. In long and short video generation, Echo-Infinity achieves state-of-the-art performance, and, to our knowledge, demonstrates promising 24-hour (>1.3 M frames) real-time rollouts for the first time, suggesting a practical path toward infinite video generation.
作者Zhichao Yang, Yuanze Hu, Haojie Hao, Longkun Hao, Dongshuo Huang, Hongyu Lin, Gen Li, Lanqing Hong, Yihang Lou, Yan Bai
Mobile agents are increasingly expected to operate everyday applications from screenshots and language goals, where reliable control requires reasoning over screen affordances, multi-step navigation, and future state changes. However, many agents externalize this computation as long textual chains of thought, which slows interaction, increases supervision cost, and complicates deployment. We introduce MIRAGE, a framework that learns continuous latent reasoning representations from visible textual reasoning traces. MIRAGE transfers explicit reasoning into compact hidden states, enabling the agent to reason internally without decoding long rationales. It also incorporates a generative world-model objective: latent reasoning vectors are aligned with future screenshots, encouraging the agent to anticipate upcoming interface states before acting. This turns hidden computation into both a compressed thought representation and a forward-looking model of environment dynamics. At inference time, MIRAGE reasons in continuous latent space, reducing token generation while improving execution efficiency. On AndroidWorld, MIRAGE matches explicit chain-of-thought supervised fine-tuning in the 4B ablation with a 3-5x lower decoded-token budget and improves a comparable instruction-tuned baseline by 10.2 points; on AndroidControl, it improves action grounding while generating over 75% fewer tokens.
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Mobile agents are increasingly expected to operate everyday applications from screenshots and language goals, where reliable control requires reasoning over screen affordances, multi-step navigation, and future state changes. However, many agents externalize this computation as long textual chains of thought, which slows interaction, increases supervision cost, and complicates deployment. We introduce MIRAGE, a framework that learns continuous latent reasoning representations from visible textual reasoning traces. MIRAGE transfers explicit reasoning into compact hidden states, enabling the agent to reason internally without decoding long rationales. It also incorporates a generative world-model objective: latent reasoning vectors are aligned with future screenshots, encouraging the agent to anticipate upcoming interface states before acting. This turns hidden computation into both a compressed thought representation and a forward-looking model of environment dynamics. At inference time, MIRAGE reasons in continuous latent space, reducing token generation while improving execution efficiency. On AndroidWorld, MIRAGE matches explicit chain-of-thought supervised fine-tuning in the 4B ablation with a 3-5x lower decoded-token budget and improves a comparable instruction-tuned baseline by 10.2 points; on AndroidControl, it improves action grounding while generating over 75% fewer tokens.
作者Ruiqing Sun, Sen Yang, Dawei Feng, Bo Ding, Yijie Wang, Huaimin Wang
Offline multi-objective optimization (Offline MOO) aims to discover novel Pareto-optimal designs based on static datasets without expensive environment interactions. While recent generative methods have achieved notable success, they predominantly rely on external surrogate models. This dependency introduces significant computational overhead, suffers from deceptive evaluations, and deviates from the prevailing paradigm of jointly training mainstream generative models with conditions. To address these bottlenecks, we propose ParetoPilot, a novel zero-surrogate diffusion framework for offline MOO. ParetoPilot fully leverages the conditional priors inherently embedded within pre-trained diffusion models. At its core, the framework introduces the Infer-Perturb-Guide (IPG) engine, which is seamlessly interleaved within the unconditional denoising steps of the reverse generation process. First, it implicitly infers the instantaneous objective direction by matching conditional and unconditional noise predictions. Next, it mathematically orthogonalizes a parallel gravity field for strict convergence and an edgeness-aware repulsive force for mutual diversity, creating a dynamically annealed perturbation vector. Finally, this perturbed target seamlessly steers the generation process via standard Classifier-Free Guidance (CFG). Extensive experiments across 51 tasks demonstrate that ParetoPilot outperforms 14 state-of-the-art surrogate-based and inverse generative baselines. By eliminating auxiliary proxy training, our approach preserves data privacy while achieving hypervolume improvement and robust Pareto front coverage.
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Offline multi-objective optimization (Offline MOO) aims to discover novel Pareto-optimal designs based on static datasets without expensive environment interactions. While recent generative methods have achieved notable success, they predominantly rely on external surrogate models. This dependency introduces significant computational overhead, suffers from deceptive evaluations, and deviates from the prevailing paradigm of jointly training mainstream generative models with conditions. To address these bottlenecks, we propose ParetoPilot, a novel zero-surrogate diffusion framework for offline MOO. ParetoPilot fully leverages the conditional priors inherently embedded within pre-trained diffusion models. At its core, the framework introduces the Infer-Perturb-Guide (IPG) engine, which is seamlessly interleaved within the unconditional denoising steps of the reverse generation process. First, it implicitly infers the instantaneous objective direction by matching conditional and unconditional noise predictions. Next, it mathematically orthogonalizes a parallel gravity field for strict convergence and an edgeness-aware repulsive force for mutual diversity, creating a dynamically annealed perturbation vector. Finally, this perturbed target seamlessly steers the generation process via standard Classifier-Free Guidance (CFG). Extensive experiments across 51 tasks demonstrate that ParetoPilot outperforms 14 state-of-the-art surrogate-based and inverse generative baselines. By eliminating auxiliary proxy training, our approach preserves data privacy while achieving hypervolume improvement and robust Pareto front coverage.
Incorporating visual semantic representations as an intermediate step before image generation can reduce the modeling difficulty between text and images, thereby improving generation quality. Recent works such as X-Omni and BLIP3o-Next have explored this direction, but they typically use a two-stage external pipeline: a separate autoregressive model first generates semantic tokens, which are then fed as conditioning to an independent diffusion decoder. Since the decoder cannot jointly access the original input and the semantic plan, this design introduces an information bottleneck that limits detail preservation in downstream tasks such as editing. Internal architectures such as Transfusion, BAGEL, and Show-o2 avoid this bottleneck by enabling cross-modal interaction within a single model, but they still face the difficult text-to-pixel modeling gap without intermediate semantic guidance. We propose Visual Prompt Engineering (VPE), which can be seamlessly integrated into such internal frameworks. Specifically, the model first autoregressively generates visual semantic tokens (e.g., SigLIP 2) as "visual prompts" that capture the semantic layout, then generates the full image tokens conditioned on this plan. We validate VPE across class-conditional generation, text-to-image generation, and image editing, covering various token types and model architectures. Results show that VPE can accelerate convergence, raise quality ceilings, and through internal integration, achieve substantially better editing preservation (PSNR: 26.76 vs. 19.92) than external alternatives of the same parameter scale, while maintaining competitive editing responsiveness.
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Incorporating visual semantic representations as an intermediate step before image generation can reduce the modeling difficulty between text and images, thereby improving generation quality. Recent works such as X-Omni and BLIP3o-Next have explored this direction, but they typically use a two-stage external pipeline: a separate autoregressive model first generates semantic tokens, which are then fed as conditioning to an independent diffusion decoder. Since the decoder cannot jointly access the original input and the semantic plan, this design introduces an information bottleneck that limits detail preservation in downstream tasks such as editing. Internal architectures such as Transfusion, BAGEL, and Show-o2 avoid this bottleneck by enabling cross-modal interaction within a single model, but they still face the difficult text-to-pixel modeling gap without intermediate semantic guidance. We propose Visual Prompt Engineering (VPE), which can be seamlessly integrated into such internal frameworks. Specifically, the model first autoregressively generates visual semantic tokens (e.g., SigLIP 2) as "visual prompts" that capture the semantic layout, then generates the full image tokens conditioned on this plan. We validate VPE across class-conditional generation, text-to-image generation, and image editing, covering various token types and model architectures. Results show that VPE can accelerate convergence, raise quality ceilings, and through internal integration, achieve substantially better editing preservation (PSNR: 26.76 vs. 19.92) than external alternatives of the same parameter scale, while maintaining competitive editing responsiveness.