作者Sruthi Sudhakar, Junbang Liang, Sreehari Rammohan, Pavel Tokmakov, Richard Zemel, Carl Vondrick
Large vision-language models contain several priors about the world and object interactions, making them useful critics during inference to steer robot policies towards success. However, closed-loop robot manipulation requires judging small visual differences between success and failure, which remains a challenge for current VLMs. We introduce a method to fine-tune critics by constructing pairwise progress supervision using success and failure rollouts obtained from a policy. Our fine-tuned critic excels at fine-grained progress reasoning and subtle failure detection, outperforming prior progress reasoning baselines. Additionally, we use an action-conditioned video model to predict the visual effect of several candidate actions sampled from a policy, and show that our critic can correctly identify successful candidates to execute, improving the average policy success rate by 11% across real-world tasks and 5.9% across simulation tasks.
展开完整摘要收起摘要↓
Large vision-language models contain several priors about the world and object interactions, making them useful critics during inference to steer robot policies towards success. However, closed-loop robot manipulation requires judging small visual differences between success and failure, which remains a challenge for current VLMs. We introduce a method to fine-tune critics by constructing pairwise progress supervision using success and failure rollouts obtained from a policy. Our fine-tuned critic excels at fine-grained progress reasoning and subtle failure detection, outperforming prior progress reasoning baselines. Additionally, we use an action-conditioned video model to predict the visual effect of several candidate actions sampled from a policy, and show that our critic can correctly identify successful candidates to execute, improving the average policy success rate by 11% across real-world tasks and 5.9% across simulation tasks.
作者Di Yang, Mahmoud Ali, Quan Kong, Gianpiero Francesca, Francois Bremond
Vision-language models such as CLIP have recently achieved strong performance on a wide range of visual understanding tasks. However, most existing models rely primarily on appearance-level supervision from images or videos, and do not explicitly model human motion, which is essential for fine-grained and human-centric action recognition task as actions are defined by temporally structured and physically grounded body movements. To address this problem, we propose Transferable skeleton MOtion Representation (T-MOR), a motion-aware framework that learns transferable action representations from skeleton sequences with the aid of video and language supervision during training. T-MOR adopts a multi-modal contrastive learning scheme that aligns skeleton motion with visual and textual representations, while performing inference using only lightweight skeleton inputs. To support large-scale pre-training, we construct PoseCap-1M, a new dataset that contains over one million synchronized video, skeleton, and text triplets covering diverse human activities. We evaluate T-MOR on a range of human-centric action recognition benchmarks, including action classification and frame-wise temporal detection. Experimental results show that T-MOR consistently improves performance across multiple datasets, such as Toyota Smarthome, Penn Action, UAV-Human, TSU, and Charades. In addition, T-MOR demonstrates strong generalization ability in few-shot and zero-shot settings, highlighting the effectiveness of motion-centric and embodied representations for transferable action understanding.
展开完整摘要收起摘要↓
Vision-language models such as CLIP have recently achieved strong performance on a wide range of visual understanding tasks. However, most existing models rely primarily on appearance-level supervision from images or videos, and do not explicitly model human motion, which is essential for fine-grained and human-centric action recognition task as actions are defined by temporally structured and physically grounded body movements. To address this problem, we propose Transferable skeleton MOtion Representation (T-MOR), a motion-aware framework that learns transferable action representations from skeleton sequences with the aid of video and language supervision during training. T-MOR adopts a multi-modal contrastive learning scheme that aligns skeleton motion with visual and textual representations, while performing inference using only lightweight skeleton inputs. To support large-scale pre-training, we construct PoseCap-1M, a new dataset that contains over one million synchronized video, skeleton, and text triplets covering diverse human activities. We evaluate T-MOR on a range of human-centric action recognition benchmarks, including action classification and frame-wise temporal detection. Experimental results show that T-MOR consistently improves performance across multiple datasets, such as Toyota Smarthome, Penn Action, UAV-Human, TSU, and Charades. In addition, T-MOR demonstrates strong generalization ability in few-shot and zero-shot settings, highlighting the effectiveness of motion-centric and embodied representations for transferable action understanding.
作者Lucas Fagan, Michele Tarquini, Ali Shehper, Maksymilian Manko, Angus Gruen, Coco Huang, Giorgi Butbaia, Davide Passaro, Sergei Gukov
Mathematical search problems present a unique challenge for Reinforcement Learning (RL) due to vast search spaces and sparse rewards. In previous works, the Andrews-Curtis (AC) conjecture was established as an illustrative example of such problems. In this work, we identify a critical structural barrier in the AC landscape: a "Two-Hump" distribution, where problem instances are either trivially solvable or effectively impossible, with a scarcity of intermediate "hard-but-solvable" instances required for effective learning. We tackle this challenge through two primary avenues: novel data generation techniques to populate the difficulty gap, and significant algorithmic enhancements including the introduction of supermoves and Transformer-based architectures. We demonstrate substantial performance improvements over previous baselines, and release new comprehensive benchmark datasets including AC-19 (125,192 AC-trivial presentations of varying difficulty with length at most 19) and AC-1M (1,136,154 hard AC-trivial presentations of length at most 30), the first large-scale, publicly available datasets of this kind.
展开完整摘要收起摘要↓
Mathematical search problems present a unique challenge for Reinforcement Learning (RL) due to vast search spaces and sparse rewards. In previous works, the Andrews-Curtis (AC) conjecture was established as an illustrative example of such problems. In this work, we identify a critical structural barrier in the AC landscape: a "Two-Hump" distribution, where problem instances are either trivially solvable or effectively impossible, with a scarcity of intermediate "hard-but-solvable" instances required for effective learning. We tackle this challenge through two primary avenues: novel data generation techniques to populate the difficulty gap, and significant algorithmic enhancements including the introduction of supermoves and Transformer-based architectures. We demonstrate substantial performance improvements over previous baselines, and release new comprehensive benchmark datasets including AC-19 (125,192 AC-trivial presentations of varying difficulty with length at most 19) and AC-1M (1,136,154 hard AC-trivial presentations of length at most 30), the first large-scale, publicly available datasets of this kind.
Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
展开完整摘要收起摘要↓
Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
作者Le Qiu, Cole Harrison, Jiankai Sun, Yao Liu, Suning Huang, Qianzhong Chen, Yang You, Marco Pavone
Functional robotic grasping requires a policy that generalizes across diverse object geometries and poses while maintaining task-specific contact precision. We study this challenge through mug-handle grasping, where thin handles, instance variation, and upright or inverted placements make both perception and control sensitive to object configuration. Grasp pose detection methods operate open-loop and are sensitive to estimation errors on thin handle structures. Learned visuomotor policies must implicitly learn to handle the coupled variation in visual appearance and action direction induced by different object placements, limiting generalization. We propose AnyMug, a canonicalized visuomotor reinforcement learning framework for functional grasping that trains a single closed-loop policy entirely in simulation and deploys it zero-shot on a real robot. AnyMug introduces observation-action canonicalization, which transforms both the depth observation and the predicted end-effector action into a shared object-centric frame. The policy therefore sees a consistent mug-centered view and emits actions in a canonical direction regardless of mug placement, allowing the same grasping behavior to be reused across configurations. A handle-aware reward further encourages precise approach, gripper alignment, and opposing-finger placement, while a pose curriculum and domain randomization improve training stability and sim-to-real transfer. In simulation, AnyMug achieves over 93% success rate on both unseen upright and inverted mugs and transfers zero-shot to a real Franka Panda, reaching 80% success rate on 5 held-out physical mugs across both pose categories.
展开完整摘要收起摘要↓
Functional robotic grasping requires a policy that generalizes across diverse object geometries and poses while maintaining task-specific contact precision. We study this challenge through mug-handle grasping, where thin handles, instance variation, and upright or inverted placements make both perception and control sensitive to object configuration. Grasp pose detection methods operate open-loop and are sensitive to estimation errors on thin handle structures. Learned visuomotor policies must implicitly learn to handle the coupled variation in visual appearance and action direction induced by different object placements, limiting generalization. We propose AnyMug, a canonicalized visuomotor reinforcement learning framework for functional grasping that trains a single closed-loop policy entirely in simulation and deploys it zero-shot on a real robot. AnyMug introduces observation-action canonicalization, which transforms both the depth observation and the predicted end-effector action into a shared object-centric frame. The policy therefore sees a consistent mug-centered view and emits actions in a canonical direction regardless of mug placement, allowing the same grasping behavior to be reused across configurations. A handle-aware reward further encourages precise approach, gripper alignment, and opposing-finger placement, while a pose curriculum and domain randomization improve training stability and sim-to-real transfer. In simulation, AnyMug achieves over 93% success rate on both unseen upright and inverted mugs and transfers zero-shot to a real Franka Panda, reaching 80% success rate on 5 held-out physical mugs across both pose categories.
作者Antonio Mone, Zuzanna Osika, Florian Felten, Pradeep K. Murukannaiah, Mark Fuge, Frans A. Oliehoek, Luciano Cavalcante Siebert
Real-world decision-making often requires optimizing multiple competing objectives simultaneously. In reinforcement learning (RL), this is typically addressed by combining reward signals into a single scalar objective via a scalarization function, which can be fragile: small changes in the weights can induce drastically different policies. Multi-objective reinforcement learning (MORL) instead produces sets of policies that explicitly represent trade-offs between objectives. However, these policies are typically presented to the decision maker only through their value vectors, which can obscure substantial behavioral variation: policies that induce distinct trajectories may appear indistinguishable when evaluated solely by expected returns. We propose an exploratory diagnostic workflow that automatically highlights behavioral variation along the Pareto front that objective values alone do not reveal, providing both quantitative and visual tools to support policy inspection. We validate our approach on simple grid examples and scale it to continuous control benchmarks, demonstrating that it remains effective as problem complexity increases.
展开完整摘要收起摘要↓
Real-world decision-making often requires optimizing multiple competing objectives simultaneously. In reinforcement learning (RL), this is typically addressed by combining reward signals into a single scalar objective via a scalarization function, which can be fragile: small changes in the weights can induce drastically different policies. Multi-objective reinforcement learning (MORL) instead produces sets of policies that explicitly represent trade-offs between objectives. However, these policies are typically presented to the decision maker only through their value vectors, which can obscure substantial behavioral variation: policies that induce distinct trajectories may appear indistinguishable when evaluated solely by expected returns. We propose an exploratory diagnostic workflow that automatically highlights behavioral variation along the Pareto front that objective values alone do not reveal, providing both quantitative and visual tools to support policy inspection. We validate our approach on simple grid examples and scale it to continuous control benchmarks, demonstrating that it remains effective as problem complexity increases.
作者Fengchen Gu, Xiaotian Ren, Zhengyong Jiang, Zhilu Zhang, Ángel F. García-Fernández, Angelos Stefanidis, Mian Zhou, Huakang Li, Jionglong Su
Large language models are increasingly used to answer questions over annual reports, earnings decks, and analyst notes, yet their outputs remain difficult to verify in high-stakes financial workflows. A fluent answer can blend directly grounded statements, weak synthesis, and unsupported claims across narrative text, tables, and charts. We present EvidenceLens, a visual analytics prototype that treats financial question answering as a claim-evidence alignment problem. The system decomposes an answer into atomic claims, summarizes support composition and confidence, support gaps, and coordinates claim-level inspection with source passages, table cells, and chart regions. Its core visual representation is a multimodal claim-evidence matrix that makes coverage, contradiction, and modality imbalance immediately visible. To support reproducibility, we also specify a JSON-based artifact schema, a lightweight multimodal alignment pipeline, and a deterministic review-priority ranking that maps backend signals into an auditable visual structure. Through representative report-auditing scenarios, we show how EvidenceLens helps analysts distinguish grounded claims from overconfident synthesis that conventional chat interfaces flatten.
展开完整摘要收起摘要↓
Large language models are increasingly used to answer questions over annual reports, earnings decks, and analyst notes, yet their outputs remain difficult to verify in high-stakes financial workflows. A fluent answer can blend directly grounded statements, weak synthesis, and unsupported claims across narrative text, tables, and charts. We present EvidenceLens, a visual analytics prototype that treats financial question answering as a claim-evidence alignment problem. The system decomposes an answer into atomic claims, summarizes support composition and confidence, support gaps, and coordinates claim-level inspection with source passages, table cells, and chart regions. Its core visual representation is a multimodal claim-evidence matrix that makes coverage, contradiction, and modality imbalance immediately visible. To support reproducibility, we also specify a JSON-based artifact schema, a lightweight multimodal alignment pipeline, and a deterministic review-priority ranking that maps backend signals into an auditable visual structure. Through representative report-auditing scenarios, we show how EvidenceLens helps analysts distinguish grounded claims from overconfident synthesis that conventional chat interfaces flatten.
作者Bharath Pillai, Varun Viswapriyan, Christopher Stewart, Tanya Berger-Wolf, Jenna Kline
Scaling wildlife monitoring for real-world conservation deployments requires automated analysis of smart sensors that operate under severe annotation scarcity. We propose leveraging expert knowledge of species activity patterns as an annotation-free validation signal for multimodal monitoring pipelines. We operationalize agreement as the alignment of independently derived hourly activity curves both with each other and with published behavioral priors-a three-way convergence that rules out shared-data confounds and dataset-internal correlation as alternative explanations. Our vision pipeline combines zero-shot species detection via BioCLIP 2, sliced inference to handle deployment-constrained camera positioning, and geometry-based geographic localization from camera trap imagery. Our acoustic pipeline detects species vocalizations via a fine-tuned classifier. We validate the pipeline on a breeding herd of Milu deer and demonstrate that both modalities independently recover activity patterns consistent with known deer behavioral ecology with minimal manual annotation. The framework applies to species detectable in both visual and acoustic modalities for which behavioral priors are documented in the literature, suggesting a practical path toward self-validating wildlife-monitoring pipelines at conservation scale.
展开完整摘要收起摘要↓
Scaling wildlife monitoring for real-world conservation deployments requires automated analysis of smart sensors that operate under severe annotation scarcity. We propose leveraging expert knowledge of species activity patterns as an annotation-free validation signal for multimodal monitoring pipelines. We operationalize agreement as the alignment of independently derived hourly activity curves both with each other and with published behavioral priors-a three-way convergence that rules out shared-data confounds and dataset-internal correlation as alternative explanations. Our vision pipeline combines zero-shot species detection via BioCLIP 2, sliced inference to handle deployment-constrained camera positioning, and geometry-based geographic localization from camera trap imagery. Our acoustic pipeline detects species vocalizations via a fine-tuned classifier. We validate the pipeline on a breeding herd of Milu deer and demonstrate that both modalities independently recover activity patterns consistent with known deer behavioral ecology with minimal manual annotation. The framework applies to species detectable in both visual and acoustic modalities for which behavioral priors are documented in the literature, suggesting a practical path toward self-validating wildlife-monitoring pipelines at conservation scale.
We present MARLNet (Motion-Aware Reinforcement Learning Network), a PPO-based bounding-box refinement agent that incorporates a constant-velocity motion prior into the observation state and an action smoothness penalty into the reward function. The agent operates on 268-dimensional observations encoding the current proposal, a kinematic prediction, the previous action, and a 256-dimensional EfficientNet-B0 crop feature, and learns a five-dimensional policy controlling coordinate adjustments and a binary termination trigger. Evaluated on Pascal VOC 2012 and VisDrone 2019, MARLNet trains stably across all regularization strengths tested and achieves consistent gains in detection success rate at $\text{IoU} \geq 0.5$: up to $+0.011$ on VOC ($λ_\text{phys}{=}0.10$), where the motion prior prevents the overshooting that causes plain PPO to regress on this metric, and $+0.007$ on VisDrone ($λ_\text{phys}{=}0.70$), where unconstrained PPO achieves a larger gain ($+0.025$) owing to the weaker base detector. Through reward design ablations and training dynamics analysis, we identify a reward interference in which combining a constant-velocity deviation penalty with an absolute IoU term causes trigger collapse, and show that replacing it with the action smoothness penalty resolves this failure. We further characterize a representational ceiling facing crop-feature refinement agents that share a backbone with their base detector, confirmed through a global-plus-local observation ablation. Project page: https://prithviraj97.github.io/marl-net
展开完整摘要收起摘要↓
We present MARLNet (Motion-Aware Reinforcement Learning Network), a PPO-based bounding-box refinement agent that incorporates a constant-velocity motion prior into the observation state and an action smoothness penalty into the reward function. The agent operates on 268-dimensional observations encoding the current proposal, a kinematic prediction, the previous action, and a 256-dimensional EfficientNet-B0 crop feature, and learns a five-dimensional policy controlling coordinate adjustments and a binary termination trigger. Evaluated on Pascal VOC 2012 and VisDrone 2019, MARLNet trains stably across all regularization strengths tested and achieves consistent gains in detection success rate at $\text{IoU} \geq 0.5$: up to $+0.011$ on VOC ($λ_\text{phys}{=}0.10$), where the motion prior prevents the overshooting that causes plain PPO to regress on this metric, and $+0.007$ on VisDrone ($λ_\text{phys}{=}0.70$), where unconstrained PPO achieves a larger gain ($+0.025$) owing to the weaker base detector. Through reward design ablations and training dynamics analysis, we identify a reward interference in which combining a constant-velocity deviation penalty with an absolute IoU term causes trigger collapse, and show that replacing it with the action smoothness penalty resolves this failure. We further characterize a representational ceiling facing crop-feature refinement agents that share a backbone with their base detector, confirmed through a global-plus-local observation ablation. Project page: https://prithviraj97.github.io/marl-net
作者Vijay Viswanathan, Shiqi Wang, Devamanyu Hazarika, Chirag Nagpal, Tongshuang Wu, Graham Neubig, Yuning Mao
Despite their widespread use, the role of reward models in shaping reinforcement learning is poorly understood. Reward models offer a tempting promise: they automatically estimate response quality in the absence of verifiers or human judges. Unlike "verifiable rewards" which typically produce binary scores, reward models typically produce continuous scores, allowing them to be sensitive to fine-grained differences in responses. However, we show this apparent strength is a serious weakness: many popular reward models are oversensitive, assigning different scores to equally good responses. Theoretically, we show that seemingly perfect reward models can be highly oversensitive; empirically, this oversensitivity can lead to bad policies. In place of existing notions of "reward model accuracy," we propose evaluating reward models using distinct measures of "discriminative ability" and "specificity" (the complement of oversensitivity). As a solution, we describe a training-free algorithm that uses Monte Carlo dropout on any neural reward model to produce discrete reward clusters. Theoretically, we prove there exist discretizations that reduce oversensitivity at minimal expense of discriminative ability; empirically we show, in both controlled and natural RL settings, that discretizing rewards leads to less reward hacking and better policies than training on the original rewards.
展开完整摘要收起摘要↓
Despite their widespread use, the role of reward models in shaping reinforcement learning is poorly understood. Reward models offer a tempting promise: they automatically estimate response quality in the absence of verifiers or human judges. Unlike "verifiable rewards" which typically produce binary scores, reward models typically produce continuous scores, allowing them to be sensitive to fine-grained differences in responses. However, we show this apparent strength is a serious weakness: many popular reward models are oversensitive, assigning different scores to equally good responses. Theoretically, we show that seemingly perfect reward models can be highly oversensitive; empirically, this oversensitivity can lead to bad policies. In place of existing notions of "reward model accuracy," we propose evaluating reward models using distinct measures of "discriminative ability" and "specificity" (the complement of oversensitivity). As a solution, we describe a training-free algorithm that uses Monte Carlo dropout on any neural reward model to produce discrete reward clusters. Theoretically, we prove there exist discretizations that reduce oversensitivity at minimal expense of discriminative ability; empirically we show, in both controlled and natural RL settings, that discretizing rewards leads to less reward hacking and better policies than training on the original rewards.
作者Jiaming He, Jiashu Zhang, Guanyu Hou, Shuhan Ye, Hanwei Zhu, Yi Yu, Xudong Jiang
Text-to-video (T2V) diffusion models have made it increasingly easy to synthesize realistic and temporally coherent videos, while recent personalization techniques allow such models to imitate a specific subject, style, or motion pattern from only a few reference clips. This capability creates a new data-misuse risk: videos shared online can be collected and used for unauthorized T2V fine-tuning. Existing protective perturbations are mainly designed for image recognition or text-to-image personalization, and therefore focus on corrupting static appearance cues rather than the temporal denoising dynamics that make video personalization possible. To address this gap, we introduce ChronoLock, the first proactive protection framework that makes released videos difficult to exploit for unauthorized T2V personalization. ChronoLock targets the motion-learning process directly by optimizing bounded perturbations over temporal denoising trajectories. It first disrupts intra-chunk temporal adaptation with a diffusion objective that combines fitting error, frame-relative denoising relations, and adjacent-frame variation, and then enlarges inter-chunk boundary mismatch to weaken long-range motion continuity. Transformation-sampled updates further improve robustness to common preprocessing operations.Experiments on UCF Sports and HMDB51 with popular T2V backbones and personalization scheme show that ChronoLock effectively reduces motion imitation under automatic metrics and human evaluation.
展开完整摘要收起摘要↓
Text-to-video (T2V) diffusion models have made it increasingly easy to synthesize realistic and temporally coherent videos, while recent personalization techniques allow such models to imitate a specific subject, style, or motion pattern from only a few reference clips. This capability creates a new data-misuse risk: videos shared online can be collected and used for unauthorized T2V fine-tuning. Existing protective perturbations are mainly designed for image recognition or text-to-image personalization, and therefore focus on corrupting static appearance cues rather than the temporal denoising dynamics that make video personalization possible. To address this gap, we introduce ChronoLock, the first proactive protection framework that makes released videos difficult to exploit for unauthorized T2V personalization. ChronoLock targets the motion-learning process directly by optimizing bounded perturbations over temporal denoising trajectories. It first disrupts intra-chunk temporal adaptation with a diffusion objective that combines fitting error, frame-relative denoising relations, and adjacent-frame variation, and then enlarges inter-chunk boundary mismatch to weaken long-range motion continuity. Transformation-sampled updates further improve robustness to common preprocessing operations.Experiments on UCF Sports and HMDB51 with popular T2V backbones and personalization scheme show that ChronoLock effectively reduces motion imitation under automatic metrics and human evaluation.
Despite recent progress in Vision-Language Models (VLMs), mixed-domain image-caption datasets for both general-purpose and CCTV-based video surveillance systems remain limited. To address this gap, we introduce a large-scale multimodal dataset comprising 141,364 images, 981,947 image-level captions, 1,742,264 region-level captions, and 1,391,779 bounding box annotations. Each image is associated with an average of seven image-level captions describing different aspects of the overall scene, as well as seven region-level captions for each annotated bounding box. These complementary caption types are designed to help VLMs learn fine-grained visual attributes, including object categories, estimated sizes, colors, actions, states, and surrounding environmental context. We demonstrate the effectiveness of the dataset on two important downstream tasks: image captioning and object detection. Experimental results show that lightweight VLMs, including SmolVLM-256M-Instruct, BLIP, BLIP2, and Qwen2.5-VL 3B-Instruct, can be effectively fine-tuned using our dataset. Our dataset and code are publicly available at https://zenodo.org/records/20418601.
展开完整摘要收起摘要↓
Despite recent progress in Vision-Language Models (VLMs), mixed-domain image-caption datasets for both general-purpose and CCTV-based video surveillance systems remain limited. To address this gap, we introduce a large-scale multimodal dataset comprising 141,364 images, 981,947 image-level captions, 1,742,264 region-level captions, and 1,391,779 bounding box annotations. Each image is associated with an average of seven image-level captions describing different aspects of the overall scene, as well as seven region-level captions for each annotated bounding box. These complementary caption types are designed to help VLMs learn fine-grained visual attributes, including object categories, estimated sizes, colors, actions, states, and surrounding environmental context. We demonstrate the effectiveness of the dataset on two important downstream tasks: image captioning and object detection. Experimental results show that lightweight VLMs, including SmolVLM-256M-Instruct, BLIP, BLIP2, and Qwen2.5-VL 3B-Instruct, can be effectively fine-tuned using our dataset. Our dataset and code are publicly available at https://zenodo.org/records/20418601.
作者Hongxu Su, Jianzhu Yao, Huan Zhang, Xuechao Wang, Pramod Viswanath
The rapid growth of AI has increased the demand for domain-specific post-training, while the cost and specialization of accelerator infrastructure push many model owners to outsource this process. Outsourced training lowers operational barriers, but creates a training-integrity gap: the owner receives a checkpoint, logs, and aggregate metrics without direct evidence that the declared training trajectory was faithfully executed. An untrusted provider may have incentives to deviate from that trajectory, either to save computation or to introduce targeted security risks. Auditing such deviations is difficult because floating-point execution on heterogeneous accelerators introduces benign numerical drift, making it hard to distinguish honest replay differences from integrity violations. Existing verification methods either observe training at too coarse a granularity or impose costs and deployment constraints that are impractical at scale. We present OVIG, an optimistic verification framework that audits outsourced post-training using an empirical boundary on gradient differences calibrated from honest heterogeneous replays. OVIG checks opened intervals against this boundary and combines optimistic sampling with a stride parameter $s$, which partitions training into stride-aligned intervals and retains only interval-endpoint evidence. Across shortcut training attacks and targeted manipulation attacks, OVIG maintains $0%$ ASR on language, vision, and diffusion workloads. On Qwen3, increasing the stride from $s=1$ to $s=2000$ reduces off-chain storage and evidence transmission by $1996\times$ while preserving $0%$ ASR; at this setting, OVIG incurs only $1.143\times$ total system overhead relative to training without verification. These results show that OVIG provides a practical integrity layer for outsourced AI post-training under heterogeneous execution.
展开完整摘要收起摘要↓
The rapid growth of AI has increased the demand for domain-specific post-training, while the cost and specialization of accelerator infrastructure push many model owners to outsource this process. Outsourced training lowers operational barriers, but creates a training-integrity gap: the owner receives a checkpoint, logs, and aggregate metrics without direct evidence that the declared training trajectory was faithfully executed. An untrusted provider may have incentives to deviate from that trajectory, either to save computation or to introduce targeted security risks. Auditing such deviations is difficult because floating-point execution on heterogeneous accelerators introduces benign numerical drift, making it hard to distinguish honest replay differences from integrity violations. Existing verification methods either observe training at too coarse a granularity or impose costs and deployment constraints that are impractical at scale. We present OVIG, an optimistic verification framework that audits outsourced post-training using an empirical boundary on gradient differences calibrated from honest heterogeneous replays. OVIG checks opened intervals against this boundary and combines optimistic sampling with a stride parameter $s$, which partitions training into stride-aligned intervals and retains only interval-endpoint evidence. Across shortcut training attacks and targeted manipulation attacks, OVIG maintains $0%$ ASR on language, vision, and diffusion workloads. On Qwen3, increasing the stride from $s=1$ to $s=2000$ reduces off-chain storage and evidence transmission by $1996\times$ while preserving $0%$ ASR; at this setting, OVIG incurs only $1.143\times$ total system overhead relative to training without verification. These results show that OVIG provides a practical integrity layer for outsourced AI post-training under heterogeneous execution.
作者Zhigen Zhao, Mark Leggiero, Yipu Chen, Haoran Liu, Yifan Wu, Huishu Xue, Sirui Zhan, Ye Zhao
Multi-task robot manipulation policies are challenging to learn from demonstration because traditionally a single network must select among qualitatively different action modes from a multimodal demonstration distribution, conditioned on language and visual context. A wrong mode selection means executing the wrong task or an action infeasible in the scene. Tokenizing continuous actions into a learned discrete codebook separates these modes at the representation level, offering structural advantages for multi-task learning. We propose VQActFlow, a multi-task manipulation policy that tokenizes action chunks and generates code sequences via Variational Flow Matching. VQActFlow maintains an explicit preference over action modes throughout generation. Inference-time guidance acts on this preference to steer mode commitment. We instantiate this with classifier-free guidance over language conditioning, which steers the policy toward the instructed action mode, and a learned codebook critic that supplies a complementary feasibility signal. We evaluate VQActFlow on three platforms: the LIBERO simulation benchmarks, a Unitree G1 humanoid performing whole-body pick-and-place, and an ALOHA-style bimanual platform performing contact-rich tasks. Across these benchmarks, VQActFlow outperforms both continuous and discrete baselines.
展开完整摘要收起摘要↓
Multi-task robot manipulation policies are challenging to learn from demonstration because traditionally a single network must select among qualitatively different action modes from a multimodal demonstration distribution, conditioned on language and visual context. A wrong mode selection means executing the wrong task or an action infeasible in the scene. Tokenizing continuous actions into a learned discrete codebook separates these modes at the representation level, offering structural advantages for multi-task learning. We propose VQActFlow, a multi-task manipulation policy that tokenizes action chunks and generates code sequences via Variational Flow Matching. VQActFlow maintains an explicit preference over action modes throughout generation. Inference-time guidance acts on this preference to steer mode commitment. We instantiate this with classifier-free guidance over language conditioning, which steers the policy toward the instructed action mode, and a learned codebook critic that supplies a complementary feasibility signal. We evaluate VQActFlow on three platforms: the LIBERO simulation benchmarks, a Unitree G1 humanoid performing whole-body pick-and-place, and an ALOHA-style bimanual platform performing contact-rich tasks. Across these benchmarks, VQActFlow outperforms both continuous and discrete baselines.
Chain-of-Thought (CoT) distillation transfers multi-step reasoning from large reasoning models to smaller students, but verbose teacher traces inflate both training and inference cost. Existing CoT compression methods fall into two families, selective pruning and generative rewriting, yet prior studies have left key factors entangled: granularity is confounded with importance criteria in pruning, restructuring level is rarely isolated in rewriting, and compression budgets are not systematically evaluated across domains or regimes. We recast CoT compression along three dimensions: importance criterion, restructuring level, and compression budget. Sweeping these across two model families, Math and General domains, and Long-/Short-CoT regimes, we find that (i) importance criterion utility is strictly governed by granularity: step-level criteria converge on a shared reasoning backbone, while token-level pruning requires symbol-aware signals to preserve the logical core; (ii) restructuring level inverts across domains: Math degrades monotonically with structural disruption, while aggressive rewriting acts as a denoiser on General tasks; (iii) training-time compression does not necessarily translate to inference-time savings: Long-CoT students retain verbose habits despite concise supervision, making the training ratio an optimistic lower bound on deployment cost. These findings yield condition-aware guidelines for matching compression to deployment context.
展开完整摘要收起摘要↓
Chain-of-Thought (CoT) distillation transfers multi-step reasoning from large reasoning models to smaller students, but verbose teacher traces inflate both training and inference cost. Existing CoT compression methods fall into two families, selective pruning and generative rewriting, yet prior studies have left key factors entangled: granularity is confounded with importance criteria in pruning, restructuring level is rarely isolated in rewriting, and compression budgets are not systematically evaluated across domains or regimes. We recast CoT compression along three dimensions: importance criterion, restructuring level, and compression budget. Sweeping these across two model families, Math and General domains, and Long-/Short-CoT regimes, we find that (i) importance criterion utility is strictly governed by granularity: step-level criteria converge on a shared reasoning backbone, while token-level pruning requires symbol-aware signals to preserve the logical core; (ii) restructuring level inverts across domains: Math degrades monotonically with structural disruption, while aggressive rewriting acts as a denoiser on General tasks; (iii) training-time compression does not necessarily translate to inference-time savings: Long-CoT students retain verbose habits despite concise supervision, making the training ratio an optimistic lower bound on deployment cost. These findings yield condition-aware guidelines for matching compression to deployment context.
As expressive text-to-speech (TTS) and voice conversion (VC) systems increasingly generate non-verbal vocalizations (NVVs) to enhance naturalness, reliable speaker verification (SV) becomes essential to objectively assess identity consistency across both verbal and non-verbal segments. Yet current SV systems generalize poorly to NVVs, and fine-tuning on NVV data causes catastrophic forgetting of speech performance. We present the first systematic study across 10 NVV types and propose a framework combining frozen Data2Vec self-supervised features with ECAPA-TDNN, enhanced by a Mixture of Experts (MoE) module with learned domain-aware routing. A conditional distillation loss on speech inputs via a pretrained teacher retains speech-to-speech accuracy, while a contrastive loss bridges the speech-NVV domain gap. Our method reduces speech-NVV EER from 38.93% to 22.66% over a pretrained baseline, and improves speech EER from 13.17% to 9.24% via distillation.
展开完整摘要收起摘要↓
As expressive text-to-speech (TTS) and voice conversion (VC) systems increasingly generate non-verbal vocalizations (NVVs) to enhance naturalness, reliable speaker verification (SV) becomes essential to objectively assess identity consistency across both verbal and non-verbal segments. Yet current SV systems generalize poorly to NVVs, and fine-tuning on NVV data causes catastrophic forgetting of speech performance. We present the first systematic study across 10 NVV types and propose a framework combining frozen Data2Vec self-supervised features with ECAPA-TDNN, enhanced by a Mixture of Experts (MoE) module with learned domain-aware routing. A conditional distillation loss on speech inputs via a pretrained teacher retains speech-to-speech accuracy, while a contrastive loss bridges the speech-NVV domain gap. Our method reduces speech-NVV EER from 38.93% to 22.66% over a pretrained baseline, and improves speech EER from 13.17% to 9.24% via distillation.
作者Sathya Edamadaka, Krithik Ramesh, Ju Li, Rafael Gómez-Bombarelli
Atomistic structure and natural language have long been modeled separately, with language models either calling atomistic models as tools or being fine-tuned on lossy textual encodings that discard atomistic information. We introduce Atomistic Language Models (ALMs) to pursue native multimodality, in which a single language backbone understands atomistic structures, generates materials from natural language, and optimizes crystal structures as instructed by text. By unifying a pretrained atomistic encoder, large language model, and denoising diffusion model through purely continuous projectors and staged training, ALMs achieve state-of-the-art results on crystal structure prediction and de novo generation. ALMs are enabled by a continuous bridge that maps language model embeddings directly into the steering space of atomistic diffusion, and are assisted by Text-to-Crystal Feynman-Kac (T2C-FK), a particle-based sampler that scores partial denoising trajectories to enforce stoichiometric targets at inference time. To evaluate the ability of ALMs to optimize and generate materials from natural-language prompts and 3D atom-coordinate inputs, we introduce ALM Bench, the first benchmark for text-conditioned crystal generation and optimization. Code, training data, and model weights will be released soon.
展开完整摘要收起摘要↓
Atomistic structure and natural language have long been modeled separately, with language models either calling atomistic models as tools or being fine-tuned on lossy textual encodings that discard atomistic information. We introduce Atomistic Language Models (ALMs) to pursue native multimodality, in which a single language backbone understands atomistic structures, generates materials from natural language, and optimizes crystal structures as instructed by text. By unifying a pretrained atomistic encoder, large language model, and denoising diffusion model through purely continuous projectors and staged training, ALMs achieve state-of-the-art results on crystal structure prediction and de novo generation. ALMs are enabled by a continuous bridge that maps language model embeddings directly into the steering space of atomistic diffusion, and are assisted by Text-to-Crystal Feynman-Kac (T2C-FK), a particle-based sampler that scores partial denoising trajectories to enforce stoichiometric targets at inference time. To evaluate the ability of ALMs to optimize and generate materials from natural-language prompts and 3D atom-coordinate inputs, we introduce ALM Bench, the first benchmark for text-conditioned crystal generation and optimization. Code, training data, and model weights will be released soon.
Language models can generate plausible rationales for their predictions, but these explanations may not faithfully represent the model's internal reasoning. We propose verifier-coupled reasoning, a framework that inserts inline claims into reasoning traces and trains an auxiliary consistency head to predict programmatic verifier outputs from rationale-span hidden states. The central finding is a gap between decodability and faithfulness: consistency training reliably makes verifier information decodable from rationale representations, but decodability does not guarantee faithful generation. In LeanCheck (formal theorem proving), rationale-only and proof-only pooling achieve perfect directional separation under counterfactual conflict. In KataGo (Go engine), commentary spans encode 10-way win-rate buckets at 81% accuracy. Yet in a code setting, the model achieves 98.6% coupling while its generated explanations remain unfaithful: fluent prose with correct structured claims, but describing unrelated algorithms; a controlled pretrained-vs-from-scratch comparison shows the gap is not capacity-driven. Synthetic activation patching confirms causal influence (73-89% vs. 31% baseline), FEVER reveals that evidence-only pooling isolates genuine evidence sensitivity at the cost of raw accuracy, and per-claim analysis shows that consistency loss disproportionately benefits fine-grained claims over binary ones. These results establish that consistency losses are effective diagnostics and representation-shaping tools, but not sufficient conditions for faithful reasoning.
展开完整摘要收起摘要↓
Language models can generate plausible rationales for their predictions, but these explanations may not faithfully represent the model's internal reasoning. We propose verifier-coupled reasoning, a framework that inserts inline claims into reasoning traces and trains an auxiliary consistency head to predict programmatic verifier outputs from rationale-span hidden states. The central finding is a gap between decodability and faithfulness: consistency training reliably makes verifier information decodable from rationale representations, but decodability does not guarantee faithful generation. In LeanCheck (formal theorem proving), rationale-only and proof-only pooling achieve perfect directional separation under counterfactual conflict. In KataGo (Go engine), commentary spans encode 10-way win-rate buckets at 81% accuracy. Yet in a code setting, the model achieves 98.6% coupling while its generated explanations remain unfaithful: fluent prose with correct structured claims, but describing unrelated algorithms; a controlled pretrained-vs-from-scratch comparison shows the gap is not capacity-driven. Synthetic activation patching confirms causal influence (73-89% vs. 31% baseline), FEVER reveals that evidence-only pooling isolates genuine evidence sensitivity at the cost of raw accuracy, and per-claim analysis shows that consistency loss disproportionately benefits fine-grained claims over binary ones. These results establish that consistency losses are effective diagnostics and representation-shaping tools, but not sufficient conditions for faithful reasoning.
Dataset distillation (DD) has proven to reduce training cost while preserving accuracy. While promising, the factors that make one distilled dataset more effective than another remain poorly understood. In this work, we investigate this question through the lens of discrete visual tokenizers. Whereas many prior DD efforts emphasize matching global data distributions, we suggest that the effectiveness depends on which semantic concepts are captured and how they are composed. Discrete visual tokenizers provide a finite vocabulary that enables direct statistical analysis of such compositional structure. Through quantitative analysis of token-level statistics, we introduce the structural score to measure the adequacy of token compositions. We observe that distilled datasets with balanced token composition yield higher validation performance. On the other hand, divergence from the original data does not necessarily harm performance. We further show that samples with high structural scores in the discrete token space can effectively guide diffusion-based DD. Our findings highlight the importance of token composition in dataset effectiveness, offering a principled complement to distributional similarity considerations in DD.
展开完整摘要收起摘要↓
Dataset distillation (DD) has proven to reduce training cost while preserving accuracy. While promising, the factors that make one distilled dataset more effective than another remain poorly understood. In this work, we investigate this question through the lens of discrete visual tokenizers. Whereas many prior DD efforts emphasize matching global data distributions, we suggest that the effectiveness depends on which semantic concepts are captured and how they are composed. Discrete visual tokenizers provide a finite vocabulary that enables direct statistical analysis of such compositional structure. Through quantitative analysis of token-level statistics, we introduce the structural score to measure the adequacy of token compositions. We observe that distilled datasets with balanced token composition yield higher validation performance. On the other hand, divergence from the original data does not necessarily harm performance. We further show that samples with high structural scores in the discrete token space can effectively guide diffusion-based DD. Our findings highlight the importance of token composition in dataset effectiveness, offering a principled complement to distributional similarity considerations in DD.
作者Yinhuan Huang, Hao Cao, Pu chen, Wenqi Guo, Zhijin Qin
Diffusion-based image compression methods, leveraging powerful generative priors, have demonstrated remarkable perceptual quality at ultra-low bitrates. However, adapting modern generative models to image compression often relies on carefully engineered conditioning or auxiliary branches, together with substantial retraining, and these costs grow as the models scale. This motivates an open question: Can stronger generative priors be integrated into compression through a simpler, more extensible design? To answer this, we propose FlowCodec, a streamlined framework that plugs pretrained large-scale text-to-image priors (e.g., Qwen-image-2512 and FLUX.1-dev) into ultra-low-bitrate codecs. FlowCodec decomposes the pipeline into two decoupled stages: (1) Latent Compression, which maps clean latents to bitrate-constrained noisy latents; and (2) Latent Transport, which leverages the pretrained prior to refine the noisy latents toward the clean ones in a single step. Notably, FlowCodec requires neither additional conditioning signals nor auxiliary networks. Furthermore, with lightweight adaptation, it can flexibly support multiple bitrates while keeping the number of trainable parameters below 0.54% of the generative backbone. Experiments show that FlowCodec preserves high visual quality at bitrates below 0.05 bits per pixel. The Qwen-image variant significantly outperforms existing methods in terms of LPIPS and DISTS, while both variants deliver higher PSNR and clearly faster encoding than existing one-step diffusion-based methods, with the FLUX variant also maintaining competitive decoding speed.
展开完整摘要收起摘要↓
Diffusion-based image compression methods, leveraging powerful generative priors, have demonstrated remarkable perceptual quality at ultra-low bitrates. However, adapting modern generative models to image compression often relies on carefully engineered conditioning or auxiliary branches, together with substantial retraining, and these costs grow as the models scale. This motivates an open question: Can stronger generative priors be integrated into compression through a simpler, more extensible design? To answer this, we propose FlowCodec, a streamlined framework that plugs pretrained large-scale text-to-image priors (e.g., Qwen-image-2512 and FLUX.1-dev) into ultra-low-bitrate codecs. FlowCodec decomposes the pipeline into two decoupled stages: (1) Latent Compression, which maps clean latents to bitrate-constrained noisy latents; and (2) Latent Transport, which leverages the pretrained prior to refine the noisy latents toward the clean ones in a single step. Notably, FlowCodec requires neither additional conditioning signals nor auxiliary networks. Furthermore, with lightweight adaptation, it can flexibly support multiple bitrates while keeping the number of trainable parameters below 0.54% of the generative backbone. Experiments show that FlowCodec preserves high visual quality at bitrates below 0.05 bits per pixel. The Qwen-image variant significantly outperforms existing methods in terms of LPIPS and DISTS, while both variants deliver higher PSNR and clearly faster encoding than existing one-step diffusion-based methods, with the FLUX variant also maintaining competitive decoding speed.
Dense Gaussian and Eisenstein--Jacobi (EJ) networks are algebraic interconnection networks with compact coordinate balls, fixed degree, and simple modular addressing. A source-centered coordinate-reduction tree gives a non-redundant one-to-all broadcast in the fault-free network, but processor faults can split the tree into multiple healthy components. Unlike search-based repair methods that require a linear scan of the network to select the repair plan, the certificate selectors introduced here operate in $O(1)$ time and $O(1)$ memory, consulting only the fault coordinates. This paper develops this stronger formulation for the one- and two-fault regime: a constant-time certificate selector. Given only the faulty coordinates, the selector classifies the relative fault geometry, chooses a coordinate-reduction orientation, and returns a bounded ordered set of component-crossing repair edges. For dense Gaussian networks $G_k$, every source-free fault set with $|F|\le2$ is repaired with depth at most $k+2$ and with exactly $c-1$ external component-crossing edges for the selected fault-pruned orientation. For dense EJ networks $H_t$, every one-fault placement is repaired within depth $t+1$, and every two-fault placement is repaired within depth $t+2$, again with exactly $c-1$ external repair edges. Exhaustive strict validation confirms the Gaussian selector over $146{,}156$ one- and two-fault cases for $k=5,\ldots,12$ and the EJ selector over $52{,}395$ cases for $t=2,\ldots,8$, with zero failures in connectivity, acyclicity, exact repair count, or depth bound.
展开完整摘要收起摘要↓
Dense Gaussian and Eisenstein--Jacobi (EJ) networks are algebraic interconnection networks with compact coordinate balls, fixed degree, and simple modular addressing. A source-centered coordinate-reduction tree gives a non-redundant one-to-all broadcast in the fault-free network, but processor faults can split the tree into multiple healthy components. Unlike search-based repair methods that require a linear scan of the network to select the repair plan, the certificate selectors introduced here operate in $O(1)$ time and $O(1)$ memory, consulting only the fault coordinates. This paper develops this stronger formulation for the one- and two-fault regime: a constant-time certificate selector. Given only the faulty coordinates, the selector classifies the relative fault geometry, chooses a coordinate-reduction orientation, and returns a bounded ordered set of component-crossing repair edges. For dense Gaussian networks $G_k$, every source-free fault set with $|F|\le2$ is repaired with depth at most $k+2$ and with exactly $c-1$ external component-crossing edges for the selected fault-pruned orientation. For dense EJ networks $H_t$, every one-fault placement is repaired within depth $t+1$, and every two-fault placement is repaired within depth $t+2$, again with exactly $c-1$ external repair edges. Exhaustive strict validation confirms the Gaussian selector over $146{,}156$ one- and two-fault cases for $k=5,\ldots,12$ and the EJ selector over $52{,}395$ cases for $t=2,\ldots,8$, with zero failures in connectivity, acyclicity, exact repair count, or depth bound.
作者Pedro M. R. Pereira, Felipe A. P. de Figueiredo, Rausley A. A. de Souza
As large language models scale, memory bandwidth for key-value caches and retrieval-augmented generation systems becomes a critical bottleneck. While 1-bit quantization addresses this constraint, recent TurboQuant relies on dense random rotation matrices to condition the vector distribution before quantization. This projection demands millions of floating-point multiplications per embedding, making it difficult to deploy on constrained edge silicon. We introduce Fast-TurboQuant, a multiplier-free projection architecture that replaces the dense matrix with a structured fast Johnson-Lindenstrauss transform. By applying a Rademacher phase inversion followed by a fast Walsh-Hadamard transform (FWHT), the method leverages sub-Gaussian concentration to satisfy the prerequisites of scalar Lloyd-Max quantization without Gaussian projections. This substitution reduces the arithmetic complexity to only additions, eliminating hardware multipliers. Evaluation on DBpedia OpenAI-3 Large embeddings demonstrates a 19.7 times algorithmic speedup under sequential execution. Furthermore, the dimension expansion due to the FWHT zero-padding reduces the mean squared error and improves Recall@10.
展开完整摘要收起摘要↓
As large language models scale, memory bandwidth for key-value caches and retrieval-augmented generation systems becomes a critical bottleneck. While 1-bit quantization addresses this constraint, recent TurboQuant relies on dense random rotation matrices to condition the vector distribution before quantization. This projection demands millions of floating-point multiplications per embedding, making it difficult to deploy on constrained edge silicon. We introduce Fast-TurboQuant, a multiplier-free projection architecture that replaces the dense matrix with a structured fast Johnson-Lindenstrauss transform. By applying a Rademacher phase inversion followed by a fast Walsh-Hadamard transform (FWHT), the method leverages sub-Gaussian concentration to satisfy the prerequisites of scalar Lloyd-Max quantization without Gaussian projections. This substitution reduces the arithmetic complexity to only additions, eliminating hardware multipliers. Evaluation on DBpedia OpenAI-3 Large embeddings demonstrates a 19.7 times algorithmic speedup under sequential execution. Furthermore, the dimension expansion due to the FWHT zero-padding reduces the mean squared error and improves Recall@10.
Three-dimensional Gaussian splatting is a standard real-time scene representation increasingly deployed on hardware exposed to transient faults, such as spaceborne processors and robotic edge devices where silent data corruption occurs. A trained model is a large array of floating-point parameters in GPU memory, where a single-event upset corresponds to a single flipped bit. This paper measures these effects and constructs a defense. A GPU-resident parallel fault-injection engine applies over 3.8 million controlled single-bit upsets across four scenes, six fields, all bit positions, and three numeric formats (fp32, fp16, bf16), using 5.3 GPU-hours. The effect is highly concentrated: most upsets leave the image perceptually unchanged due to high redundancy, but a small set of high-order bits principally the logarithmic scale's sign bit enlarge a single primitive to cover up to 75.7% of the frame. A closed-form perturbation bound derived from the IEEE-754 layout and pipeline activations predicts this per-bit ordering. This concentration motivates a support guard: a per-primitive clamp of each parameter to the coordinate box observed during training, costing 76 us per frame. Over 768,000 guarded upsets, the worst corruption footprint is restricted to 11.68% of the frame. We prove the guard leaves clean models unchanged and prevents frame-covering corruption. Under an accumulated dose of 20,000 simultaneous upsets, the unguarded renderer degrades to 10.6 dB, whereas the guarded renderer remains at 21.8 dB. The corruption footprint also dictates the number of tile/compositing nodes contaminated in distributed renderers, where the per-node guard contains it.
展开完整摘要收起摘要↓
Three-dimensional Gaussian splatting is a standard real-time scene representation increasingly deployed on hardware exposed to transient faults, such as spaceborne processors and robotic edge devices where silent data corruption occurs. A trained model is a large array of floating-point parameters in GPU memory, where a single-event upset corresponds to a single flipped bit. This paper measures these effects and constructs a defense. A GPU-resident parallel fault-injection engine applies over 3.8 million controlled single-bit upsets across four scenes, six fields, all bit positions, and three numeric formats (fp32, fp16, bf16), using 5.3 GPU-hours. The effect is highly concentrated: most upsets leave the image perceptually unchanged due to high redundancy, but a small set of high-order bits principally the logarithmic scale's sign bit enlarge a single primitive to cover up to 75.7% of the frame. A closed-form perturbation bound derived from the IEEE-754 layout and pipeline activations predicts this per-bit ordering. This concentration motivates a support guard: a per-primitive clamp of each parameter to the coordinate box observed during training, costing 76 us per frame. Over 768,000 guarded upsets, the worst corruption footprint is restricted to 11.68% of the frame. We prove the guard leaves clean models unchanged and prevents frame-covering corruption. Under an accumulated dose of 20,000 simultaneous upsets, the unguarded renderer degrades to 10.6 dB, whereas the guarded renderer remains at 21.8 dB. The corruption footprint also dictates the number of tile/compositing nodes contaminated in distributed renderers, where the per-node guard contains it.
作者Katarina-Glorija Grujić, Nikola Stanković, Maja Vukasović, Miloš Simić
Designing modular applications for edge and cloud computing environments involves coordinating multiple computational kernels, shared data, and event-driven execution. This paper presents a domain-specific visual graph editor that enables users to model such applications using a unified interface. The editor supports three first-class abstractions: kernels, representing computational units; shared memory nodes, modeling distributed data; and event triggers, capturing execution dependencies. Users can construct graphs visually, configure node properties, and connect elements to define data and control flow. The resulting graphs are automatically serialized into machine-readable representations (JSON/XML) and can be passed to an execution API, bridging the gap between design-time modeling and runtime deployment. The editor's graph-based model improves reasoning about data sharing, execution order, and dependencies, particularly in distributed edge and cloud scenarios. To demonstrate its applicability, we discuss a federated learning workflow, where local training kernels interact with a shared global model through event-driven coordination. Compared to traditional workflow editors and general-purpose diagramming tools, the proposed system provides explicit execution semantics, modularity, and direct deployability. This work lays the foundation for visual orchestration of modular computation in distributed environments and offers extensibility for user-defined kernels, event types, and alternative execution backends, enabling future exploration of complex distributed applications.
展开完整摘要收起摘要↓
Designing modular applications for edge and cloud computing environments involves coordinating multiple computational kernels, shared data, and event-driven execution. This paper presents a domain-specific visual graph editor that enables users to model such applications using a unified interface. The editor supports three first-class abstractions: kernels, representing computational units; shared memory nodes, modeling distributed data; and event triggers, capturing execution dependencies. Users can construct graphs visually, configure node properties, and connect elements to define data and control flow. The resulting graphs are automatically serialized into machine-readable representations (JSON/XML) and can be passed to an execution API, bridging the gap between design-time modeling and runtime deployment. The editor's graph-based model improves reasoning about data sharing, execution order, and dependencies, particularly in distributed edge and cloud scenarios. To demonstrate its applicability, we discuss a federated learning workflow, where local training kernels interact with a shared global model through event-driven coordination. Compared to traditional workflow editors and general-purpose diagramming tools, the proposed system provides explicit execution semantics, modularity, and direct deployability. This work lays the foundation for visual orchestration of modular computation in distributed environments and offers extensibility for user-defined kernels, event types, and alternative execution backends, enabling future exploration of complex distributed applications.
作者Tairan Xu, Leyang Xue, Zhan Lu, Jinfu Deng, Hongyang Xiao, Yinsicheng Jiang, Congjie He, Matej Sandor, Le Xu, Luo Mai
Batch inference has become a central mode of AI computation, yet existing inference engines still rely on execution models designed for interactive serving. When scaled to millions of sequences, batch workloads reveal two fundamental requirements: the ability to handle extreme inter- and intra-sequence load variation that emerges only at runtime, and the ability to sustain high utilization across large fleets of GPUs. Existing systems fail to meet these requirements, losing substantial fractions of achievable throughput. We introduce a new architectural foundation for batch inference: the sequence coroutine compute model, which represents each sequence as a fine-grained, event-driven coroutine. This model exposes expressive primitives that allow the runtime to reorganize work dynamically, enabling larger expert-level batches, mitigating stragglers, reallocating work across devices, and maintaining utilization even on cost-effective or memory-constrained GPUs. Building on this abstraction, we implement BatchGen, a production-ready system that uses the coroutine model at cluster scale. On a 128-GPU cluster, BatchGen reduces batch completion time by up to $2.3\times$, and on memory-constrained accelerators it outperforms the strongest offloading baseline by up to $9.6\times$. We will open-source BatchGen at https://github.com/batchgen-project/batchgen
展开完整摘要收起摘要↓
Batch inference has become a central mode of AI computation, yet existing inference engines still rely on execution models designed for interactive serving. When scaled to millions of sequences, batch workloads reveal two fundamental requirements: the ability to handle extreme inter- and intra-sequence load variation that emerges only at runtime, and the ability to sustain high utilization across large fleets of GPUs. Existing systems fail to meet these requirements, losing substantial fractions of achievable throughput. We introduce a new architectural foundation for batch inference: the sequence coroutine compute model, which represents each sequence as a fine-grained, event-driven coroutine. This model exposes expressive primitives that allow the runtime to reorganize work dynamically, enabling larger expert-level batches, mitigating stragglers, reallocating work across devices, and maintaining utilization even on cost-effective or memory-constrained GPUs. Building on this abstraction, we implement BatchGen, a production-ready system that uses the coroutine model at cluster scale. On a 128-GPU cluster, BatchGen reduces batch completion time by up to $2.3\times$, and on memory-constrained accelerators it outperforms the strongest offloading baseline by up to $9.6\times$. We will open-source BatchGen at https://github.com/batchgen-project/batchgen
作者Yeqi Huang, Yanwei Ye, Guomin Chen, Wenhao Su, Bin Gong, Jialian Li, Zhan Lu, Yangshen Deng, Xuan Sun, Le Xu, Luo Mai
Agentic AI applications compose multiple model calls and tool executions, creating new scheduling challenges for GPU-CPU clusters. Their inference time and model-call structure often depend on prompt semantics, making conventional scheduling approaches ineffective for low-latency serving. This paper presents SwarmX, a system that implements agentic scheduling for low-latency agentic applications. SwarmX uses scheduling-specific neural predictors to capture prompt, device, runtime, and target-model features; exposes distributional predictions to routers and scalers for tail-aware decisions; and provides mechanisms for predictor training and online adaptation. These predictors and mechanisms are integrated into a scheduler-agent framework that provides a common substrate for integration with existing scheduling and model-serving infrastructure. We evaluate SwarmX using production deployment (nearly one thousand GPUs and one million CPU cores) and controlled experiments on a 128-GPU testbed. Across multi-agent code generation, deep research, and multimodal agentic workflows, SwarmX reduces tail latency by up to 61.5% compared to state-of-the-art schedulers and sustains up to 2x the throughput of production schedulers under the same SLO.
展开完整摘要收起摘要↓
Agentic AI applications compose multiple model calls and tool executions, creating new scheduling challenges for GPU-CPU clusters. Their inference time and model-call structure often depend on prompt semantics, making conventional scheduling approaches ineffective for low-latency serving. This paper presents SwarmX, a system that implements agentic scheduling for low-latency agentic applications. SwarmX uses scheduling-specific neural predictors to capture prompt, device, runtime, and target-model features; exposes distributional predictions to routers and scalers for tail-aware decisions; and provides mechanisms for predictor training and online adaptation. These predictors and mechanisms are integrated into a scheduler-agent framework that provides a common substrate for integration with existing scheduling and model-serving infrastructure. We evaluate SwarmX using production deployment (nearly one thousand GPUs and one million CPU cores) and controlled experiments on a 128-GPU testbed. Across multi-agent code generation, deep research, and multimodal agentic workflows, SwarmX reduces tail latency by up to 61.5% compared to state-of-the-art schedulers and sustains up to 2x the throughput of production schedulers under the same SLO.
We introduce a semi-parametric framework for nonlinear system identification, which decouples discrepancy functions from physics-based components. Orthogonal Gaussian process regression balances sparse parameter selection (the white box) with discrepancy learning (the black box) to produce interpretable models from incomplete physics.
展开完整摘要收起摘要↓
We introduce a semi-parametric framework for nonlinear system identification, which decouples discrepancy functions from physics-based components. Orthogonal Gaussian process regression balances sparse parameter selection (the white box) with discrepancy learning (the black box) to produce interpretable models from incomplete physics.
We present SCOPE (Scale-Consistent One-Pass Estimation of 3D Geometry), a novel approach for estimating 3D geometry from extended monocular video sequences, where existing methods struggle to maintain both geometric accuracy and temporal consistency across hundreds of frames. Our approach generates affine-invariant 3D point maps with shared parameters across entire sequences, enabling consistent scale-invariant representations. We introduce three key innovations: viewpoint-invariant geometry aligning multi-perspective points in a unified reference frame; appearance-invariant learning enforcing consistency across exponential timescales; and frequency-modulated positioning enabling extrapolation to sequences vastly exceeding training length. Experiments across diverse datasets demonstrate significant improvements, reducing relative point map error by 24.2% and temporal alignment error by 34.9% on ScanNet compared to state-of-the-art methods. Our approach handles challenging scenarios with complex camera trajectories and lighting variations while efficiently processing extended sequences in a single pass. Project page: https://scope3d.github.io/.
展开完整摘要收起摘要↓
We present SCOPE (Scale-Consistent One-Pass Estimation of 3D Geometry), a novel approach for estimating 3D geometry from extended monocular video sequences, where existing methods struggle to maintain both geometric accuracy and temporal consistency across hundreds of frames. Our approach generates affine-invariant 3D point maps with shared parameters across entire sequences, enabling consistent scale-invariant representations. We introduce three key innovations: viewpoint-invariant geometry aligning multi-perspective points in a unified reference frame; appearance-invariant learning enforcing consistency across exponential timescales; and frequency-modulated positioning enabling extrapolation to sequences vastly exceeding training length. Experiments across diverse datasets demonstrate significant improvements, reducing relative point map error by 24.2% and temporal alignment error by 34.9% on ScanNet compared to state-of-the-art methods. Our approach handles challenging scenarios with complex camera trajectories and lighting variations while efficiently processing extended sequences in a single pass. Project page: https://scope3d.github.io/.
Deep learning in computational microscopy is severely constrained by the scarcity of densely annotated datasets. While synthetic data generation has bridged this gap in macroscopic computer vision, traditional graphics engines rely on geometric ray-tracing, failing to capture the micro-optical phenomena required for microscopy. Conversely, while wave-optics formulations exist, rendering them computationally tractable at the scale required for deep learning remains a massive systems challenge. To address this, we introduce the Optical Synthetic Object Generator (OSOG), a high-performance, fully differentiable forward-modeling engine. Drawing on established physical models of diffraction and phase retardation, OSOG maps continuous Optical Path Difference (OPD) calculations into a highly optimized, PyTorch-native Structure-of-Arrays (SoA) architecture. We validate this computational framework across three axes: First, object detection models (YOLOv11-OBB) trained purely on OSOG-generated data achieve robust zero-shot transfer to real-world highly occluded Lysozyme micrographs. Second, we introduce DiffOSOG, demonstrating that the engine's end-to-end differentiability allows for the exact recovery of continuous optical parameters via curriculum-guided inverse rendering. Finally, OSOG bypasses the $\mathcal{O}(N)$ bottlenecks of sequential ray-tracing, demonstrating sub-linear scaling by synthesizing 40,000 complex wave-optic particles in under 50 milliseconds (\>20 FPS). By providing a fast, scalable, and physically grounded tensor pipeline, OSOG enables true real-time, on-the-fly dataset generation.
展开完整摘要收起摘要↓
Deep learning in computational microscopy is severely constrained by the scarcity of densely annotated datasets. While synthetic data generation has bridged this gap in macroscopic computer vision, traditional graphics engines rely on geometric ray-tracing, failing to capture the micro-optical phenomena required for microscopy. Conversely, while wave-optics formulations exist, rendering them computationally tractable at the scale required for deep learning remains a massive systems challenge. To address this, we introduce the Optical Synthetic Object Generator (OSOG), a high-performance, fully differentiable forward-modeling engine. Drawing on established physical models of diffraction and phase retardation, OSOG maps continuous Optical Path Difference (OPD) calculations into a highly optimized, PyTorch-native Structure-of-Arrays (SoA) architecture. We validate this computational framework across three axes: First, object detection models (YOLOv11-OBB) trained purely on OSOG-generated data achieve robust zero-shot transfer to real-world highly occluded Lysozyme micrographs. Second, we introduce DiffOSOG, demonstrating that the engine's end-to-end differentiability allows for the exact recovery of continuous optical parameters via curriculum-guided inverse rendering. Finally, OSOG bypasses the $\mathcal{O}(N)$ bottlenecks of sequential ray-tracing, demonstrating sub-linear scaling by synthesizing 40,000 complex wave-optic particles in under 50 milliseconds (\>20 FPS). By providing a fast, scalable, and physically grounded tensor pipeline, OSOG enables true real-time, on-the-fly dataset generation.
Instruction-conditioned trajectory prediction is an emerging problem in autonomous driving, where a model predicts the future ego trajectory not only from visual scene context and historical motion, but also from a natural-language maneuver instruction. This paper presents our submission to the doScenes Instructed Driving Challenge, built upon OmniDrive, a vision-language-action driving agent with 3D perception, reasoning, and planning capabilities. We adapt OmniDrive to the doScenes setting by training it on instruction-annotated nuScenes scenes and generating a 6-second ego trajectory represented by 12 future waypoints. To improve multi-view visual grounding, we further introduce a DVPE-style divided-view perception module into the OmniDrive perception head. Instead of attending globally to all camera features, the proposed module groups query features and image tokens into divided local view spaces and performs visibility-aware cross-attention within each view. This design reduces irrelevant cross-view interference and helps the model better align language instructions with local driving-relevant visual evidence. The code is publicly available at: https://github.com/feel12348/doscenes-omnidrive.
展开完整摘要收起摘要↓
Instruction-conditioned trajectory prediction is an emerging problem in autonomous driving, where a model predicts the future ego trajectory not only from visual scene context and historical motion, but also from a natural-language maneuver instruction. This paper presents our submission to the doScenes Instructed Driving Challenge, built upon OmniDrive, a vision-language-action driving agent with 3D perception, reasoning, and planning capabilities. We adapt OmniDrive to the doScenes setting by training it on instruction-annotated nuScenes scenes and generating a 6-second ego trajectory represented by 12 future waypoints. To improve multi-view visual grounding, we further introduce a DVPE-style divided-view perception module into the OmniDrive perception head. Instead of attending globally to all camera features, the proposed module groups query features and image tokens into divided local view spaces and performs visibility-aware cross-attention within each view. This design reduces irrelevant cross-view interference and helps the model better align language instructions with local driving-relevant visual evidence. The code is publicly available at: https://github.com/feel12348/doscenes-omnidrive.