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cs.AI

Code Isn't Memory: A Structural Codebase Index Inside a Coding Agent

作者Ishaan Bhola, Adithyan Krishnan, Sravanth Kurmala, Mukunda NS

展开完整摘要收起摘要

Coding agents now interleave LLMs with retrieval over the working repository, and retrieval implementations vary widely across deployed harnesses. Inside a fixed coding-agent harness on a fixed model, does adding a structural codebase index actually change cost or resolve? We ran three arms (the harness with the index, the same harness without it, and an agentic-grep comparator) on SWE-PolyBench Verified and SWE-bench Pro with Claude Opus 4.7 held fixed throughout, across three seeds, inside a leak-audited per-task sandbox. The within-harness ablation produces a large localization gain and a statistically separated resolve gain, with no cost penalty per cell and lower cost per solve. The cross-harness check shows that the index does not regress against an agentic-grep baseline on resolve or localization, again at no cost penalty. We release the per-cell exclusion ledger, the leak-audit script, the localization extractor, and the results database. The deployment question for a structural codebase index is thus not whether it is too expensive to run (across seeds, the index lands at a lower $/solved than agentic grep) but whether the workload includes multi-file changes where structural ranking pays off.

ARXIV 2606.22417 ↗
cs.AI

SCOPE: Evolving Symbolic World for Planning in Open-Ended Environments

作者Yundaichuan Zhan, Minghe Gao, Zhongqi Yue, Wendong Bu, Wenqiao Zhang, Guoming Wang, Jisheng Dang, Juncheng Li, Siliang Tang, Yueting Zhuang

展开完整摘要收起摘要

Recent works have explored integrating Vision-Language Models (VLMs) with classical planners that rely on symbolic representations of planning problems to generate long-horizon plans for complex embodied tasks. However, in open-ended environments, these symbolic representations obtained from perception are often incomplete, leading to suboptimal performance. To address this, we introduce SCOPE, a self-adaptive symbolic planning framework that supports refining action plans and evolving the symbolic world, i.e., the symbolic representations of open-ended environments. SCOPE comprises two synergistic modules: a Symbolic Execution Simulator (SESim) that conducts symbolic validation and real execution of action plans, leveraging the feedback to refine the plans and evolve the symbolic world; and a Self-Adaptive Symbolic Memory (SASMem) that further distills feedback into evolving symbolic knowledge to enhance long-horizon planning and modeling of the symbolic world. Experiments in open-ended environments show that SCOPE significantly improves the completeness of the symbolic world, the success rate of plans under environment perturbations, and cross-task grounding and adaptability across diverse embodied scenarios.

ARXIV 2606.22488 ↗
cs.CL

BLUEX v2: Benchmarking LLMs on Open-Ended Questions from Brazilian University Entrance Exams

作者João Guilherme Alves Santos, Giovana Kerche Bonás, Thiago Laitz, Thales Sales Almeida, Helio Pedrini

展开完整摘要收起摘要

Although Large Language Models (LLMs) excel in many tasks, their assessment in Portuguese has received less attention, particularly for open-ended, discursive tasks that demand deeper reasoning and generation capabilities. While the original BLUEX benchmark addressed the scarcity of Portuguese evaluation datasets through multiple-choice questions from Brazilian university entrance exams, it did not cover the more challenging second-phase examinations, which require free-form written responses. In this work, we introduce BLUEX v2, a benchmark derived from the second-phase entrance exams of Brazil's two leading universities: UNICAMP (Comvest) and USP (Fuvest), spanning exam years 2022-2025. Our dataset comprises 395 questions unfolding into 919 graded subquestions, with 55.7% of questions containing associated images. Each question is annotated with subject area, official reference answers, LLM-generated rubric criteria, and six cognitive capability tags. We evaluate 21 state-of-the-art LLMs using an LLM-as-a-judge protocol. Results reveal a 4.92-point performance spread across models (4.18-9.10 on a 0-10 scale), with Mathematical Reasoning and Image Understanding emerging as the hardest capability dimensions. The dataset, evaluation code, and model outputs are publicly available at https://anonymous.4open.science/r/BLUEXv2.

ARXIV 2606.22723 ↗
cs.AI

MacAgentBench: Benchmarking AI Agents on Real-World macOS Desktop

作者Yikun Fu, Bowen Fu, Zhenyu Wu, Shuang Cheng, Xiaowei Sun, Bowen Yang, Zehao Li, Yibo Zhao, Zichen Ding, Zhoumianze Liu, Shijie Wang, Biqing Qi, Bowen Zhou

展开完整摘要收起摘要

Computer use agents (CUAs) have advanced rapidly in desktop automation, and a growing number of users deploy CUAs such as OpenClaw on Mac Mini for always-on automation. However, existing benchmarks, including those for macOS, evaluate agents without framework augmentation and rely on binary evaluation. As a result, they fail to capture both the framework capabilities leveraged by modern CUAs and the partial progress on long-horizon, multi-application tasks. We present MacAgentBench, a comprehensive macOS agent benchmark comprising 676 tasks across 25 applications, with nearly 60% involving both GUI and CLI interaction. The benchmark adopts deterministic rule-based evaluation and introduces fine-grained multi-checkpoint scoring with capability annotations for multi-application tasks. Experiments across three frameworks and 16 models show that the best configuration, Claude Opus 4.6 on OpenClaw, attains 73.7% Pass@1, while this advantage is primarily driven by the skill library rather than by framework design. Fine-grained metrics further reveal that models with similar Pass@1 can differ substantially in sub-goal completion. Our code and data are publicly available at https://github.com/JetAstra/MacAgentBench.

ARXIV 2606.22557 ↗
cs.RO

EmbodiedUS-FS: Fast Slow Intelligence for Ultrasound Robotics

作者Fangzhuo Zhang, Xinyu Wang, Xiao Yang, Jinchang Zhang

展开完整摘要收起摘要

Robotic ultrasound scanning in real clinical environments requires both high-level clinical workflow reasoning and low-level closed-loop execution. Physicians natural-language instructions often contain implicit anatomical targets, procedural logic, image-quality requirements, and safety constraints, while execution is affected by patient motion, contact variations, and target drift. We propose a fast and slow hierarchical embodied ultrasound system for safe and interpretable robotic ultrasound assistance. The Slow Brain performs intent parsing and stage-wise task planning with knowledge augmentation from an API and handbook corpus, and generates executable plans through task-graph construction and structured plan verification. The Fast Brain fuses multimodal feedback, including ultrasound images, robot pose and force states, and patient-motion information, to refine local actions and perform image-quality-guided recovery behaviors. The system further integrates a Safety Shield and a hierarchical escalation policy to constrain risky actions and trigger replanning or human confirmation under persistent failures or safety-bound violations. Experiments on planning evaluation, closed-loop execution under dynamic perturbations, and safety-mechanism validation demonstrate that the proposed hierarchical design improves task success rates while reducing safety violations.

ARXIV 2606.22319 ↗
cs.RO

ARP: Enhancing Quantized Skill Abstractions via Visual Alignment and Iterative Refinement for Robotic Manipulation

作者Yuntian Wang, Zesheng Jia, Yuhui Duan, Qibing Wang, Yang Liu, Song Wang, Siao Liu, Jin Wang

展开完整摘要收起摘要

Learning visuomotor policies for long-horizon manipulation remains a fundamental challenge. Recent skill-based imitation learning methods based on discrete quantization have shown promising results by representing complex behaviors as temporally extended skills. However, most existing approaches primarily encode action trajectories into latent skills, yielding weak visual-semantic grounding and limiting the ability to leverage visual observations for skill selection. Moreover, discrete tokenization inevitably incurs precision errors during continuous action generation. To alleviate these issues, we propose Aligned Refinement Policy (ARP), a discrete-skill framework that couples semantic grounding with execution-level refinement. Specifically, ARP introduces (i) a visual--action alignment objective that contrastively aligns visual embeddings with pre-quantized action representations in a shared latent space while preserving a state-independent skill decoder, and (ii) a lightweight Iterative Residual Head (IRH) that performs a two-step refinement to recover fine-grained control for precise execution. Extensive experiments show that ARP achieves state-of-the-art performance on the LIBERO and Meta-World benchmarks. Moreover, real-robot experiments on the Kuavo 4 Pro humanoid platform further validate its effectiveness, yielding consistent performance gains over several baselines on two challenging manipulation tasks.

ARXIV 2606.22480 ↗
cs.AI

A Differentiable Atari VCS:A Complex, Fully Known Ground Truth for Explainable AI

作者Andreas Maier, Siming Bayer, Patrick Krauss

展开完整摘要收起摘要

Explanation requires ground truth: to verify an account of a system we must know its inner functioning-just what is missing where explainable AI (XAI) is most needed. Systems we can study fall into two camps. Simple, procedural one-decision trees, rule lists, sparse linear models-have a known but trivial mechanism, so explaining them tests nothing; genuinely complex ones-deep networks, real-world tasks-need XAI but have no ground-truth inner functioning, so an explanation can be plausible, confident, and wrong with no way to tell. We remove this dichotomy with a study object both genuinely complex and fully specified-inspectable by construction-and, so gradient methods apply, fully differentiable. We reimplement the Atari 2600 Video Computer System (VCS)-a real computer architecture, and the cradle of deep reinforcement learning-as two independent end-to-end differentiable emulators in Julia (jutari) and JAX (jaxtari), each validated bit-for-bit against xitari. Both reproduce xitari on all 64 supported Arcade Learning Environment (ALE) games: 64/64 byte-identical RAM and 64/64 pixel-identical screens. Treating the cartridge ROM as a weight tensor, RAM as a soft tape, and control flow as gates, we prove the differentiable (soft) execution equals the original (hard) one bit-for-bit in the forward pass at any finite temperature, while exposing surrogate gradients where the bit logic has none. The JAX port also opens a GPU path: batched differentiable rollouts reach millions of environment-steps/s on one commodity GPU. The system was built in roughly 137 active hours over 29 calendar days, much of it written autonomously by coding agents. This paper builds and validates the foundation, showing-theoretically and in a qualitative gradient study-that gradient-based XAI on it is feasible. Both ports' full code is available under the MIT license at https://github.com/akmaier/UnderstandingVCS.

ARXIV 2606.22447 ↗
cs.LG

Weight-Space Geometry of Offline Reasoning Training

作者Aleksandr Nikolich, Igor Kiselev, Vladimir Platonov, Karina Romanova

展开完整摘要收起摘要

Offline reinforcement-learning losses (RFT, RIFT, DFT, Offline GRPO, DPO) are widely used to distill reasoning from large teachers into smaller students, and are typically compared on downstream accuracy alone. We ask whether they are mechanistically distinct or converge to a similar weight update. Training six methods (SFT, RFT, DFT, RIFT, Offline GRPO, DPO) on identical math rollouts from a single base model (Qwen3-4B) with attention-only LoRA, we analyze the resulting deltas via cosine similarity, principal-angle subspace analysis, linear mode connectivity, and CKA. We observe: (i) SFT, RFT, and RIFT have nearly colinear weight deltas (cosine >= 0.97, top-1 principal angle ~7 deg median over 144 modules) and comparable GSM8K accuracy (87-88%, n=1319; pairwise McNemar p >= 0.15); (ii) DFT diverges further in direction than any reward-weighted method despite using the same data; (iii) Offline GRPO adds a substantial component orthogonal to the SFT direction (~67% globally, up to ~86% in late layers) while staying in the SFT loss basin; (iv) DPO sits in a near-orthogonal subspace, shows a mode-connectivity barrier, and collapses late-layer CKA to ~0.46. DPO also reaches the highest accuracy in our protocol on both GSM8K (93.5%, McNemar p < 10^-9 vs. each other method) and AIME26 (30.0% vs. 3.3-10.0%); its training uses a 10x smaller learning rate than the others (the standard convention), so the update-norm and accuracy gaps reflect loss-function and optimizer choices jointly, and a learning-rate-matched DPO comparison is left for future work.

ARXIV 2606.23740 ↗
cs.LG

Curriculum Reinforcement Learning Can Incentivize Reasoning Capacity in LLMs Beyond the Base Model

作者Pengxiang Cai, Tianchen Fang, Xiaohan Li, Qingyuan Zeng, Guocong Li, Jintai Chen

展开完整摘要收起摘要

Reinforcement learning with verifiable rewards (RLVR) is widely viewed as a promising path toward continuously improving large language models. Recent works, however, suggest that mainstream RLVR often reallocates sampling probabilities among trajectories already present in the base model: it can improve sampling efficiency, reflected by higher pass@1 scores, but yields limited gains, and can even decrease pass@k scores when k is large, and therefore may fail to expand the base model's reasoning capacity boundary. In this paper, we present a boundary-aware Curriculum RL approach to move beyond the base model's reasoning capacity boundary. Our approach first uses pass@k sampling to locate the current reasoning capacity boundary, then applies targeted teacher guidance to examples near or beyond that boundary, and finally uses RL to consolidate the newly introduced reasoning patterns. Across Qwen, Llama, and DeepSeek base models, boundary-aware Curriculum RL improves both pass@1 scores and pass@256 scores, with pass@1 reflecting one-attempt performance and pass@256 serving as an empirical proxy for the reasoning capacity boundary. In our experiments, average pass@256 improves by 9.8 percentage points over the base models and by 10.3 percentage points over Vanilla RLVR. These results suggest that boundary-aware Curriculum RL can provide a scalable route for LLMs to continuously improve beyond the base model's empirical reasoning capacity boundary.

ARXIV 2606.22317 ↗
cs.CV

T-IMPACT: A Severity-Aware Benchmark for Contextual Image-Text Manipulation

作者Gagandeep Singh, Aaditya Yadav, Priyanka Singh

展开完整摘要收起摘要

Recent advances in vision-language models and generative editing systems have made it increasingly easy to produce persuasive multimodal misinformation by altering images, text, or both jointly. However, existing datasets focus mainly on authenticity, out-of-context mismatch, or manipulation type, and rarely capture how strongly an edit changes the likely interpretation of a post. We introduce T-IMPACT, a first-release severity-aware benchmark for manipulated news-style image-text pairs. T-IMPACT contains 98,786 examples spanning pristine, image-only, text-only, and joint manipulations, with a calibrated continuous severity signal, coarse low/medium/high labels, and supporting grounding metadata. Starting from a news image-text pair, the pipeline extracts semantic anchors, grounds them spatially, performs localized image edits and constrained caption rewrites, and calibrates contextual-impact scores using limited human ratings. In this release, the calibrated continuous score is the primary severity target, while the low/medium/high bands should be interpreted as coarse operating buckets rather than balanced classes. Experiments show that current models recover some authenticity signal, but severity prediction remains substantially harder and only weakly aligned with human judgment. T-IMPACT provides an initial benchmark for studying multimodal manipulation beyond binary real/fake classification toward graded contextual impact.

ARXIV 2606.22339 ↗
cs.LG

Select-to-Act: Hierarchical Reinforcement Learning via Adaptive Language Guidance

作者Hanping Zhang, Adam Koziak, Yuhong Guo

展开完整摘要收起摘要

Reinforcement Learning (RL) has been widely applied to sequential decision-making, yet it often suffers from poor sample efficiency due to costly interactions with the environment. A limited line of recent work has started exploring improving RL efficiency by leveraging external knowledge expressed in natural-language instructions. However, the few existing approaches typically treat the entire instruction as a single conditioning input, failing to account for the stage-dependent nature of language guidance, especially in complex environments. In this paper, we propose Hierarchical Reinforcement Learning with Language Instructions (HRLLI), a hierarchical RL framework that explicitly models natural-language instructions as dynamically selectable semantic guidance during decision-making. HRLLI decomposes instructions into a set of piecewise guidance elements, where each instruction piece may become relevant at different stages of interaction with the environment. A novel hierarchical RL policy structure is then formulated in a Select-to-Act paradigm: a high-level semantic policy acts as a guidance selector that selects the most relevant instruction piece to the current state to guide the low-level agent's decision, while a low-level policy executes environment actions conditioned on the selected guidance. The two-level policies are learned simultaneously to maximize augmented expected returns from interactions with the environment. This design enables the agent to adaptively ground language instructions into stage-specific decisions during interaction. Experiments on the instruction-intensive RTFM benchmark show that HRLLI consistently outperforms strong instruction-conditioned RL baselines, demonstrating that explicitly modeling adaptive instruction selection significantly improves the effectiveness of RL.

ARXIV 2606.22350 ↗
cs.CV

Interest Entanglement: The Hidden Barrier to Blind Super-Resolution Optimization

作者Junxiong Lin, Xinji Mai, Qianyu Guo, Haoran Wang, Zeng Tao, Xuan Tong, Ivy Pan, Wenqiang Zhang

展开完整摘要收起摘要

Fidelity and perceptual quality are two inherently competing and conflicting objectives in the image super-resolution (SR) task. Different loss functions focus on these objectives to varying extents. Regression losses enhance the model's fidelity but lack sufficient attention to high-frequency details, resulting in a loss of fine details. In contrast, perception losses improve the model's visual quality but may introduce undesirable artifacts. Balancing these two optimization goals can be viewed as a Multi-Objective Optimization problem. Existing methods are limited to cautiously adjusting weight parameters between these losses, overlooking the underlying Interest Entanglement problem. To address this problem, we explore the inherent frequency-domain conflict between the regression objective and the perceptual objective, and analyze the causes of Interest Entanglement in SR tasks. According to our findings, we propose the Shared-Feature-Representation based Super-Resolution framework (SFR), which decouples the learning process of different optimization objectives, allowing the model to explore a common optimization direction for both goals and achieve an effective balance between them. To better leverage shared features, we also proposed the InfoSqueeze module, which filters redundant information through a dimensionality reduction and expansion process, effectively transforming features into a consistent space. Quantitative and qualitative experiments across five representative datasets affirm the superiority of SFR.

ARXIV 2606.22353 ↗
cs.CV

FlowDec: Temporal Conditional Flow Decorruptor for Robust Continuous Vision-Language Navigation

作者Yufei Zhang, Changhao Chen

展开完整摘要收起摘要

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to follow natural-language instructions in unseen scenes. While Large Models (LMs) have advanced VLN-CE, their performance remains severely degraded by real-world visual corruptions, a critical yet underexplored domain constraint. We introduce Temporal Conditional Flow Decorruptor (FlowDec), a novel image restoration framework tailored for LM-based VLN-CE. FlowDec integrates a hybrid temporal conditioning strategy to align the generative flow path with historical context and employs action-centroid guided filtering to dynamically assess and integrate outputs. Extensive experiments demonstrate that FlowDec outperforms state-of-the-art decorruption methods in both navigation accuracy and generation latency. Our approach establishes a robust, efficient paradigm for resilient embodied navigation in unpredictable real-world conditions.

ARXIV 2606.22424 ↗
cs.AI

SVGym (SciVerseGym): An Environment for Reinforcement Learning and Bayesian Optimization in Crystal Discovery

作者Bin Cao

展开完整摘要收起摘要

Machine-learned interatomic potentials now enable efficient atomistic evaluation for interactive materials discovery, yet closed-loop crystal search methods remain fragmented across bespoke pipelines for editing, relaxation, scoring, constraints, and bookkeeping. We introduce SciVerseGym, a Gymnasium-compatible environment for sequential crystal discovery that frames crystal design as a Markov decision process. Agents observe an atomistic structure, apply chemically meaningful edits, and receive feedback from a configurable evaluator. SciVerseGym supports local and global actions, including elemental substitution, lattice perturbation, atomic displacement, vacancy creation, and atom insertion, along with configurable chemical spaces, structure pools, atomistic and graph-based observations, custom rewards, optional relaxation, and stability or phonon-related diagnostics. Each step applies an edit, evaluates the candidate using a machine-learned interatomic potential or any ASE-compatible calculator, and returns the standard (obs, reward, terminated, truncated, info) tuple. By decoupling agent logic from materials infrastructure, SciVerseGym provides an open, reproducible, and extensible testbed for reinforcement learning, Bayesian optimization, evolutionary search, and language-agent workflows in closed-loop crystal discovery. Code is available at: https://github.com/Bin-Cao/SciVerseGym.

ARXIV 2606.22425 ↗
cs.CV

MMGist: A Comprehensive Multimodal Benchmark for 2027

作者Wenzhen Yuan, Jiacheng Ruan, Wutao Xiong, Chengping Zhao, Ting Liu, Yuzhuo Fu

展开完整摘要收起摘要

We conduct a systematic study of 18 widely used vision-language benchmarks and identify three major issues: 1) many items do not rely on visual cues and therefore fail to effectively measure multimodal understanding; 2) many items are already close to performance saturation for current LVLMs, which limits their discriminative power; 3) a small number of anomalous items affect the reliability of evaluation results. To this end, we propose MMGist, a curated benchmark that covers seven capability dimensions and contains 7,262 items. MMGist is constructed through a three-stage pipeline, which sequentially combines text-ablation filtering, cross-model saturation filtering, and anomaly detection filtering. We conduct extensive experiments on 27 leading LVLMs and compare MMGist with the raw pool of 23,250 items. The results show that MMGist preserves model rankings with high fidelity, with Spearman $ρ= 0.98$, while reducing evaluation items by 69% and improving cross-model discrimination by 78%. Further results indicate that Visual Logic remains a systematic weakness of current LVLMs, while knowledge-intensive dimensions such as Expert Knowledge dimensions remain important factors for distinguishing closed-source models from open-source models. These findings suggest that high-quality evaluation should prioritize visual dependency, discriminative power, and reliability, rather than simply pursuing benchmark scale.

ARXIV 2606.22437 ↗
cs.CV

CVSBench: A Comprehensive Benchmark for Cross-view Spatial Reasoning and Dreaming

作者Ruixun Liu, Lingyu Zhang, Lanxuan Xue, Kaiyu Li, Bowen Fu, Xiangyong Cao

展开完整摘要收起摘要

Humans can effortlessly reason about scenes across different viewpoints, yet it remains unclear whether Vision-Language Models (VLMs) possess similar cross-view spatial abilities. Satellite-street scene pairs, with their complex contexts and extreme viewpoint variations, provide an ideal testbed. Motivated by this, we introduce CVSBench, a large-scale benchmark for evaluating cross-view spatial reasoning through satellite-street pairs. This benchmark supports multiple tasks, including cross-view VQA, cross-view grounding, and viewpoint identification. CVSBench comprises 3,297 cross-view image groups with 9,468 object-level annotations and 40,679 question-answer (QA) pairs, enabling systematic and controlled evaluation of cross-view spatial reasoning. Extensive evaluations reveal that advanced VLMs struggle to maintain object-level and layout consistency under drastic viewpoint changes. To bridge this gap towards human-like spatial cognition, we investigate two categories of approaches: spatially grounded reasoning and the incorporation of cognitive map inputs. Our findings demonstrate that language-only reasoning yields marginal improvements, while incorporating visual spatial imagination via a 3D scene imagination pipeline substantially improves cross-view reasoning. These results highlight the necessity of explicit visual-spatial representations for robust spatial cognition in VLMs. Our data and code are released at https://huggingface.co/datasets/zlyzlyzly/CVSBench.

ARXIV 2606.22476 ↗
cs.CV

HiMatch-AD: DINOv3-driven Hierarchical Matching for Training-free Medical Anomaly Detection

作者Jiayu Huo, Jingyuan Hong, Meng Zhou, Liyun Chen, Le Zhang

展开完整摘要收起摘要

Anomaly detection is essential for medical image analysis, where pathological regions often appear as rare deviations from normal anatomical structures. While training-based methods have achieved promising performance, they require task-specific optimization and extensive normal data, which limits scalability across modalities and institutions. Training-free approaches offer greater flexibility by leveraging pretrained visual representations, yet existing methods typically rely on simple nearest-neighbor retrieval and naive aggregation strategies, which may fail to capture hierarchical semantics and ignore the reliability of multiple anomaly responses. In this work, we propose HiMatch-AD, a DINOv3-driven hierarchical matching framework for training-free medical anomaly detection. Our method first retrieves semantically relevant normal references via dual-branch matching that jointly considers global CLS-token similarity and patch-level representations. Hierarchical anomaly maps are then generated across multiple transformer stages by comparing clustered normal features with query representations. To robustly aggregate anomaly responses, we introduce a unified uncertainty-based fusion mechanism that adaptively weights maps according to their reliability. The entire framework operates without any task-specific training. Extensive experiments on the BMAD benchmark, including brain MRI, liver CT, and retinal OCT datasets, demonstrate that HiMatch-AD consistently outperforms both training-based and DINO-based state-of-the-art methods, which highlights the effectiveness of multi-level matching and uncertainty-aware fusion for scalable medical anomaly detection.

ARXIV 2606.22556 ↗
cs.CV

Automated sign detection across the Electronic Babylonian Library: A large-scale dataset and end-to-end cuneiform OCR pipeline

作者Wentao Che, Esteban Garcés Arias, Asim Niaz, Andreas Bender, Enrique Jiménez

展开完整摘要收起摘要

Learning to read cuneiform tablets is an extremely demanding task; consequently, of the roughly half million excavated tablets, only a small fraction has been analysed by Assyriologists. Computer vision offers a promising avenue for decipherment but requires large, densely annotated datasets. To address this limitation, the largest annotated cuneiform sign dataset to date is used, and a Deformable Detection Transformer (DETR)-based object detection model is evaluated under two class granularities of 173 and 106 classes. The proposed system integrates automatic tablet-side extraction, heuristic line grouping, and n-gram-based textual similarity evaluation to bridge visual sign detection and textual structure, and achieves consistent improvements of up to 28-37% over prior work on COCO-style detection metrics. At inference, the method is applied to 87,668 tablet fragments from the Electronic Babylonian Library (eBL) corpus, producing nearly 2.9 million sign detections. Although the approach operates without linguistic priors and remains sensitive to tablet damage and layout variability, it provides a scalable and interpretable foundation for corpus-wide cuneiform analysis and supports future integration with multimodal and linguistic modelling frameworks.

ARXIV 2606.22608 ↗
cs.CV

Prompting Diffusion Models for Zero-Shot Instance Segmentation

作者Irem Zeynep Alagöz, Nils Morbitzer, Andrea Ramazzina, Nassir Navab, Federico Tombari, Stefano Gasperini

展开完整摘要收起摘要

Several disruptive research directions have recently emerged in computer vision, including foundation models achieving previously unseen zero-shot performance in scene understanding, even interactively, and generative models that synthesize extremely realistic images. The latter have also been shown to be highly effective in scene understanding tasks thanks to their rich priors. However, for promptable segmentation, foundation models struggle with accurately segmenting an object's region, leading to false positives and over-segmentation. Notably, early attempts that leverage generative priors use prompts only during post-processing, yielding suboptimal segments because the process is agnostic to the user input. In this paper, we target these limitations with Prompt2Seg, a spatial conditioning framework for diffusion-based segmentation. Prompt2Seg augments a frozen diffusion segmentation model with a conditioning branch. Our approach takes spatial prompts, represented as 2D Gaussians or confidence maps, as explicit input signals, training the model to respond directly to user intent. Fine-tuned on a deliberately constrained set of object categories drawn from Hypersim and Virtual KITTI 2, Prompt2Seg generalizes zero-shot to a wide range of unseen object types and visual domains. We evaluate on seven datasets ranging from standard benchmarks to more challenging domains, including paintings, egocentric views, and X-ray data. Furthermore, we demonstrate that Prompt2Seg consistently outperforms the underlying diffusion segmentation backbone across all benchmarks. Our results suggest that the rich priors encoded in generative pretraining, combined with principled spatial conditioning, offer a compelling path toward broadly generalizing interactive segmentation without large-scale mask supervision.

ARXIV 2606.22660 ↗
cs.LG

Encoder-Decoder Manifold Alignment for Idempotent Generation

作者Dareen Alharthi, Abdul Waheed, Bhiksha Raj

展开完整摘要收起摘要

Recently, several learning paradigms have been introduced to enforce idempotency in generative models. The goal is to ensure that repeated application of a model leaves samples unchanged once they lie on the target data manifold. In practice, however, many of these approaches fail to achieve exact fixed points, leading to instability and drift under repeated application. In this work, we argue that a key reason for this failure is a geometric mismatch between the manifolds learned by the encoder and decoder. The encoder projects inputs onto one latent manifold, while the decoder implicitly learns to reconstruct data from a different manifold. This discrepancy prevents the model from learning truly idempotent mappings. To address this issue, we propose a new training framework that explicitly closes this gap by forcing the encoder and decoder to learn consistent representations of the same underlying data manifold. By aligning the geometry of these components, our method encourages stable projections. Empirically, we show that our approach achieves significantly lower idempotency error and consistently regenerates identical outputs under repeated application, compared to existing methods. We demonstrate the effectiveness of the proposed framework on both image generation and image editing tasks. Finally, we show that enforcing idempotency in this manner improves identity preservation and information stability, leading to more realistic and controllable generative editing models.

ARXIV 2606.22304 ↗
cs.CL

Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do

作者Zhuoran Jin, Kejian Zhu, Hongbang Yuan, Yupu Hao, Pengfei Cao, Yubo Chen, Kang Liu, Jun Zhao

展开完整摘要收起摘要

Chain-of-Thought (CoT) has become a standard method for improving reasoning capabilities in large language models (LLMs) by eliciting step-by-step thinking, but its effectiveness in multimodal tasks remains unclear. In this paper, we aim to systematically investigate the key question: What can multimodal Chain-of-Thought reasoning do, and where and why does it fall short? To this end, we evaluate 12 multimodal tasks across perception and reasoning categories using both 14 non-reasoning models and 8 reasoning models. Our analysis reveals several important findings: (1) CoT is not a free lunch and should be used selectively depending on the specific requirements of each task. For perception tasks, CoT can lead to undesirable side effects, such as reduced performance in visual grounding and object counting. In contrast, it proves effective for reasoning tasks involving mathematical, scientific, and multi-image reasoning; (2) Compared to original models, existing open-source multimodal reasoning models often yield only marginal overall improvements, possibly due to an overemphasis on mathematical reasoning at the expense of broader capabilities; (3) Visual reasoning remains a key bottleneck for current multimodal CoT, as models exhibit a Look Light, Think Heavy pattern where verbal reflection rises and falls during reasoning, whereas visual reflection consistently diminishes. These findings suggest that while multimodal CoT handles verbal reflection relatively well, it lacks the ability to maintain deep visual introspection throughout the reasoning process.

ARXIV 2606.22565 ↗
cs.CV

Modular Diffusion Models for Structured Visual Recognition

作者Siddhesh Khandelwal, Björn Ommer, Leonid Sigal

展开完整摘要收起摘要

Traditional supervised methods for structured visual recognition tasks — such as object detection, segmentation, and scene graph generation — often produce deterministic, fixed outputs, limiting their ability to capture the inherent uncertainty in complex visual scenes. As a consequence, such point estimates are unable to capture the prediction uncertainty (or multi modality) intrinsic to these problems, often arising from natural ambiguities (e.g., ambiguity in size of partially occluded objects, local ambiguity of exact segmentation boundary, etc.) as well as noise and sparsity of training data. To address this limitation, we present Modular Diffusion Models (MDMs), a simple and novel framework that learns a distribution over structured outputs for a given input image. MDMs decompose the diffusion process into distinct, task-specific modules, each focused on capturing a different aspect of the structured information space, such as object categories, spatial locations, and inter-object relationships. This modular design allows each component to be learned independently, with seamless integration at inference without additional training. Furthermore, the modularity of MDMs enables the diffusion process to easily operate over the heterogeneous output space common in many structured learning tasks (e.g., a continuous bounding boxes and discrete class labels). Experimental results over three distinct structured tasks — object detection, instance segmentation, and scene graph generation — highlight the benefits of our proposed framework.

ARXIV 2606.22702 ↗
cs.GR

Lighting-Consistent Object Transfer Across Radiance Fields

作者Nicolás Violante, George Kopanas, Linus Franke, Julien Philip, George Drettakis

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3D Gaussian Splatting (3DGS) is widely used to capture and render real scenes. Compositing objects from one capture into another has applications in many domains, such as VFX, architecture and interior design, or marketing. However, extracting an object from a source scene and naively pasting it into a target scene will fail to produce realistic results due to the different lighting conditions between the two scenes. To address this problem, we introduce a diffusion model that harmonizes naively composited images with inconsistent lighting. The model is trained with a heterogeneous dataset of image pairs (inconsistent composite input, consistent output), combining synthetic, generated, and real data. Our complete 3D solution allows a user to extract an object from the source scene and composite it into the target scene. From this, the (inconsistent) views of the target scene with the composite object are rendered. Our diffusion model harmonizes each one of these views, which are finally consolidated in a 3DGS representation with a post-optimization step. Our method provides visually compelling results, making object transfer between 3DGS easy to use and significantly improving quality compared to previous methods.

ARXIV 2606.22481 ↗
cs.CL

First-Token Broadcasters: Mechanistic Origins of Language Identity and Distributed Robustness in Transformers

作者Arjun Pillai, Christian Hoang, Anjelo Jann Laroza

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Why do multilingual language models sometimes generate in the wrong language, and why is this so hard to fix? We introduce Language Identity Head Ablation (LIHA), a causal intervention that zeros each attention head individually and measures the resulting language switch rate across a parallel dataset of 2,700 prompt-language pairs spanning seven languages. Applied to GPT-2, LIHA identifies a small set of first-token broadcaster heads - led by L6H1 (switch rate 0.32, 3.23 $σ$ above the population mean) - that attend persistently to the first prompt token, propagating its language signal throughout generation. Compensatory redistribution when heads are ablated is statistically significant (p < $10^{-5}$) and follows a directional, hierarchical pattern: compensation always recruits heads in layers above the ablated head, suggesting a feedforward cascade rather than global diffusion. To probe how training regime shapes these circuits, we apply LIHA to a controlled pair - Qwen2.5-1.5B-Base and Qwen2.5-1.5B-Instruct - identical in architecture and size, differing only in training. The base model is nearly flat (max SR=0.016, 200/336 heads at SR=0.0); the instruct model concentrates causal influence sharply at layer 0, led by L0H5 (SR=0.224, 8.93 $σ$ above mean), with all other layers near zero. This controlled comparison provides direct causal evidence that instruction tuning reorganizes language identity circuits toward early-layer localization. Extended experiments with Chinese and Russian confirm that first-token broadcasting is script-specific in GPT-2, with non-Latin languages handled at layer 0 - the same locus as the instruction-tuned model. Code and data will be released upon publication.

ARXIV 2606.22361 ↗
cs.LG

SCENIC: Semantic-Conditioned Edge-Aware Neural Framework for Structured IoT Command Generation

作者Luke Ztz Hu, Hongbing Lang, Songping Mai

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Edge Internet of Things (IoT) agents are often constrained by memory capacity, privacy requirements, communication latency, and recurring inference cost. Current smart-home assistants commonly rely on API-level command interfaces or cloud-based language models that remain difficult to deploy on edge devices. This paper addresses edge IoT command generation as a many-to-one structured output task, where multiple natural-language instructions map to the same canonical command string for deterministic smart-home parsing. To support this setting, we propose Semantic-Conditioned Edge-Aware Neural Framework for Structured IoT Command Generation (SCENIC), an end-to-end framework covering model architecture selection, Smart Home Instruct data generation, triplet-loss contrastive supervised fine-tuning, pruning and quantization, and deployment-oriented export. We evaluate sub-0.2B-scale transformer backbones, which are, to the best of our knowledge, among the smallest language-model backbones studied for edge IoT structured command generation. On Smart Home Instruct-Bench, the strongest dense decoder-only row reaches 99.0% EM@1, while the encoder-decoder model retains stronger high-sparsity behavior. A representative pruned INT8 encoder-decoder export preserves 91.0% EM@1 and 99.0% EM@5 while reducing exported model size by 25.38%. TensorRT profiling of the NVIDIA 2:4 sparse encoder export further shows up to 1.8x encoder-component speedup, indicating that the selected encoder-decoder deployment path can retain structured command accuracy under edge-oriented compression while hardware acceleration evidence remains component-level. The SCENIC code and experimental artifacts are open sourced to support reproducibility.

ARXIV 2606.22296 ↗
cs.AI

Text2DSL: LLM-Based Code Generation for Domain-Specific Languages

作者Alexander V. Kozachok, Alexander M. Nazimov, Shamil G. Magomedov

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Domain-specific languages (DSLs) are widely used for managing operating system security policies, yet manually authoring rules in such languages demands high expertise and is error-prone. This paper formalises the task of automatic DSL code generation from natural language descriptions - Text2DSL - as a distinct problem class, separate from Text-to-SQL and general-purpose code generation. We introduce the PolkitBench dataset comprising 4,204 verified natural-language-to-Polkit-rule pairs, each validated through a three-level AST-based pipeline. Controlled prompt experiments on two MoE models of different scale and provenance - GigaChat-10B-A1.8B (1.8B active parameters) and Nemotron-3-Nano-30B-A3B (3B active) - demonstrate the critical role of structured context (BNF grammar, API specification, permitted identifier vocabulary) for LLM-based DSL code generation. Across both models, supplying context raises syntactic validity to 98.6-99.4%, structural validity by +9.7 to +35.5 pp, and the CodeBLEU score by +60% to +95%. The consistency of the effect across models of different scale and provenance indicates that, for the Text2DSL class of problems, injecting a formal target-language specification into the prompt context is a robust enabling factor for high-quality generation without model fine-tuning.

ARXIV 2606.22586 ↗
cs.CV

Trajectory Forcing: Structure-First Generation with Controllable Semantic Trajectories

作者Merve Kocabas, Gege Gao, Bernhard Schölkopf, Andreas Geiger

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Diffusion and flow-based generative models produce strong images, yet their controllability remains largely endpoint-centric: users specify conditions and receive final outputs, while the intermediate generative dynamics remain hidden. Recent methods have begun to exploit generation order and process decomposition to improve sample quality, but still treat intermediate states as internal computation rather than objects for interaction. We propose Trajectory Forcing (TF), a trajectory-centric framework that makes the generation path explicit, semantic, and editable. TF organizes synthesis as a sequence of semantically structured stages, progressing from global layout to object-, part-, and detail-level representations. Each stage produces a decodable latent state that can be inspected, evaluated, and locally edited before the next stage begins. To instantiate this path, we derive coarse-to-fine teacher hierarchies by clustering pretrained visual representations such as DINOv2, and train a hierarchy-conditioned one-step flow-matching model at each level. We further introduce trajectory-aware metrics that measure structural consistency and local controllability beyond endpoint quality metrics such as FID. Experiments show that TF achieves competitive sample quality while exposing coherent intermediate states and supporting localized edits across semantic levels. By shifting the focus from final images to the generative path itself, TF opens a route toward controllable, trajectory-aware image synthesis.

ARXIV 2606.22527 ↗
cs.DB

When Is a Columnar Scan Bandwidth-Bound? A Decode-Throughput Law and Its Cross-Hardware Validation

作者Madhulatha Mandarapu, Sandeep Kunkunuru

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A columnar scan that decompresses, filters, and aggregates should be limited only by memory bandwidth (the roofline floor T >= BytesRead/beta), yet real kernels are often compute-bound and leave bandwidth idle. We give a predictive answer to when a scan is bandwidth-bound. Across encodings, predicate selectivities, and two very different machines, a decoder's value throughput T_dec (values decoded per second) is essentially independent of bit-width b: it is set by the decode layout/strategy, not by how many bits each value occupies. Hence the achieved bandwidth fraction obeys a one-parameter law, f = min(1, T_dec * b / (8*beta)), with the compute-to-bandwidth ridge at b* = 8*beta/T_dec. Fitting one T_dec per strategy reproduces measured bandwidth fractions with median error 0.027 on x86/AVX2 and 0.003 on a held-out Apple M4/NEON machine, and the ridge b* shifts correctly with each machine's bandwidth. Inserting FastLanes' reported decode throughput into the law reproduces its "decode is free at three bits" headline as the large-T_dec limit, unifying our portable decoder and hand-tuned state of the art in one curve. We add two crossovers, validated on both machines: branch-free predicate evaluation beats branchy in a mid-selectivity band (the sigma(1-sigma) misprediction parabola), and zone-map skipping is clustering-gated rather than selectivity-gated. We release the micro-benchmark, the correctness oracle, and a one-command reproduction. This is a baseline and a model, not a faster kernel: our portable C decoders reach ~2 values/cycle, far below hand-tuned SOTA, and the law holds precisely because it is parameterized by the measured T_dec.

ARXIV 2606.22423 ↗
cs.AR

Architecture for Health Initiative (Arch4Health): Computational Challenges in Health-Related Applications and the Role of Computer Architecture in Addressing Them

作者Nika Mansouri Ghiasi, Konstantina Koliogeorgi, Onur Mutlu

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Recent biotechnological advances enable high-throughput, low-cost, and accurate biological data generation. This wealth of data enables unique opportunities for advancing healthcare. Despite these opportunities, efficiently analyzing large-scale biological data poses significant challenges for conventional computing systems. These systems often cannot keep up with the high-throughput rate at which data is generated, and they face additional constraints related to energy efficiency, scalability, privacy, and security. Therefore, to facilitate the wide adoption of recent advances in healthcare, there is a need to optimize the computing systems to enable high-performance, energy-efficient, low-cost, private, and secure analysis of biological data. We introduce the Architecture for Health (Arch4Health) initiative, which aims to (i) identify and analyze key computational challenges in current and future health- and life science-related applications and (ii) explore how computer architects and computing system designers can advance healthcare by addressing these challenges. In this short paper, we first present the motivations behind the Arch4Health initiative and, second, elaborate on its vision and goals, related topics, Arch4Health workshops, and future outlooks.

ARXIV 2606.22685 ↗
eess.SP

Towards Whole Hand and Wrist Kinematic Tracking with a Wearable A-Mode Ultrasound Probe

作者Giusy Spacone, Luca Benini, Andrea Cossettini

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A-mode ultrasound (US) has emerged as a promising modality for hand and wrist motion tracking. Prior works have mainly addressed static gesture classification or regression of a few degrees of freedom (DoFs), typically relying on non-wearable systems and external computing devices, and highlight the need for strategies to ensure robustness to sensor repositioning. In this work, we propose a framework for robust whole-hand and wrist kinematic tracking via wearable A-mode US using the WULPUS platform, tackling the regression of 23 DoFs directly on the probe. First, we introduce a compact (11285 parameters) multi-output convolutional neural network combined with an incremental training strategy, which improves inter-session generalization and reduces mean absolute error by more than 17% compared to a non-incremental approach. Second, we demonstrate, for the first time, the feasibility of end-to-end hand and wrist kinematic tracking entirely on-device. We deploy the model on the WULPUS nRF52832 microcontroller, achieving 0.73 mJ per inference, 29.1 ms latency, and showing the feasibility of full operation (data acquisition, online inference, and BLE streaming of results) within 33 mW, enabling up to 36 hours of continuous use and an 88% reduction in wireless bandwidth compared to raw data transmission.

ARXIV 2606.22333 ↗