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cs.CV

Anatomically-conditioned Latent Diffusion Model for Data-Efficient Few-Shot Cross-Domain 3D Glioma MRI Synthesis

作者Salman Shaik, Truong Thanh Hung Nguyen, Hung Cao

展开完整摘要收起摘要

Accurate classification of diffuse gliomas is often hindered by domain shifts across centers and a lack of large, annotated datasets. We propose the Anatomically-conditioned Latent Diffusion Model (ALDM), a novel framework for data-efficient, few-shot 3D volumetric MRI synthesis. ALDM utilizes a two-stage approach: a 3D variational autoencoder learns anatomical priors from a data-rich source domain, while a conditional latent diffusion model, guided by tumor masks via a ControlNet, generates structurally coherent volumes for a data-scarce target domain. Evaluated in an extreme few-shot setting with only 16 target images, ALDM outperformed GAN and hybrid baselines, achieving a superior Frechet Inception Distance (FID) of 85.40 and a downstream classification AUC of 0.987. Qualitative results confirm that the model preserves sharp pathology boundaries and cross-modal consistency, with visual fidelity improving progressively during training. By capturing essential diagnostic features, ALDM provides a robust tool for clinical data augmentation in low-resource settings. Our implementation is available at https://github.com/Analytics-Everywhere-Lab/anatomically-conditioned-LDM.

ARXIV 2606.25390 ↗
cs.LG

Distill on a Diet: Efficient Knowledge Distillation via Learnable Data Pruning

作者Yifan Wu, Yiqi Wang, Xichen Ye, Wenjing Yan, Xiaoqiang Li, Cheng Jin, Xiangyu Yue, Weizhong Zhang

展开完整摘要收起摘要

Knowledge Distillation (KD) is widely used to obtain compact models for efficient inference in resource-constrained environments. Yet the computational overhead of the distillation process itself is often overlooked, raising the question of whether a better student model can be obtained with less data and less compute via data pruning. However, existing data pruning methods are not designed for KD: some introduce substantial overhead, such as obtaining training dynamics through retraining, while others rely on heuristic selection rules that fail to capture what KD actually requires, often resulting in suboptimal subsets. To address these issues, we propose IF-Beta, an efficient data pruning framework that combines influence functions with a learnable sampling policy. Empirically, we first demonstrate that influence functions can serve as an effective and efficient estimator of sample impact in KD settings, where only a pretrained teacher is available. Building on this, our sampling policy is specifically parameterized by a Beta distribution, whose highly flexible two-parameter family allows the policy to adapt to diverse pruning regimes rather than being tied to fixed heuristic forms. Next, we formulate KD pruning as optimizing this policy through a bilevel objective, where the inner loop operates in the teacher feature space with a KD-aligned objective, enabling fast proxy training, while the outer loop updates the policy parameters to maximize distillation performance. This design ensures that IF-Beta is both computationally efficient and inherently aligned with the goals of KD. Extensive experiments on CIFAR-10/100 and ImageNet show that IF-Beta consistently outperforms other baselines across a wide range of pruning ratios. Remarkably, IF-Beta enables students trained on less data and less compute to surpass the performance of students distilled on the full dataset.

ARXIV 2606.25488 ↗
cs.CV

Efficient Real-World Dehazing via Physics-Inspired Global-Local Decoupling

作者Yifei Qu, Ru Li, Junjie Chen, Jinyuan Wu

展开完整摘要收起摘要

Real-world single image dehazing is highly ill-posed due to spatially and spectrally varying scattering, while practical deployment demands lightweight and low-latency models. Existing approaches either rely on fragile physical inversion under simplified assumptions or adopt heavy blind architectures unsuitable for edge deployment. To overcome these limitations, we propose PGL-Net (Physics-Inspired Global-Local Decoupling Network), a lightweight framework that incorporates physical inductive biases via operator-level emulation, avoiding explicit parameter estimation. It decouples dehazing into global distribution rectification and local structural refinement. A Physics-Inspired Affine Fusion (PAF) module performs globally conditioned alignment across hierarchical skip connections to compensate for haze-induced bias, while a compact Degradation-Aware Modulation (DAM) block adaptively restores spatially and spectrally variant details through dynamic feature modulation. Extensive experiments on multiple real-world benchmarks demonstrate that PGL-Net achieves state-of-the-art restoration quality with significantly reduced complexity. Compared with the recent SOTA SGDN, the Tiny variant (PGL-Net-T) improves PSNR by up to 2.6dB and consistently enhances downstream object detection accuracy, while achieving over a 10x reduction in inference latency. Code is publicly available at: https://github.com/sc-30-bit/PGL-Net.

ARXIV 2606.25732 ↗
cs.LG

Gradient-based inverse lithography for EUV masks via the waveguide method and a physics-informed neural operator

作者Vasiliy A. Es'kin, Egor V. Ivanov

展开完整摘要收起摘要

Gradient-based inverse lithography technology~(ILT) for extreme ultraviolet~(EUV) masks is presented. A novel framework treats the differentiable waveguide method and the recently proposed waveguide neural operator~(WGNO) as end-to-end physics engines, recovering the permittivity of the absorber of the mask through automatic differentiation of the full forward diffraction model. Numerical experiments on realistic 2D and 3D absorbers of the mask (TaBN, La, U) at $λ{=}11.2$~nm show that the considered ILT methods make it possible to obtain a mask structure that achieves the desired field on the wafer.

ARXIV 2606.25753 ↗
cs.SE

Semantic Code Clone Detection: Are We There Yet?

作者Zhiwei Xu, Weixian Deng, Xuyang Liu, Xiaolin Peng, Jiabao Gao, Tian Qiu, Hai Wan, Xibin Zhao

展开完整摘要收起摘要

Code clone detection has been extensively studied for decades, and recent approaches have begun reporting remarkably high performance for semantic (Type-4) clones on benchmark datasets. However, it remains unclear whether these results reflect a genuine ability to capture semantic equivalence between programs, or simply an ability to exploit dataset-specific patterns. In this paper, we present the first systematic empirical study investigating the generalizability of state-of-the-art (SOTA) semantic code clone detectors beyond benchmark evaluation settings. Inspired by the inherent inclusion relationship among clone types, we propose a clone operator framework consisting of eight transformation operators derived from Type-2 and Type-3 clone variations. Using these operators, we construct distribution-shifted yet semantically equivalent Type-4 clone instances and evaluate 11 representative detectors spanning token-based, tree-based, and graph-based paradigms on the real-world BigCloneBench dataset. Our results reveal substantial performance degradation across all evaluated approaches, despite their strong benchmark performance. Further analyses show that existing detectors heavily rely on shortcut learning based on lexical and structural cues rather than robust semantic understanding. Our findings suggest that current SOTA semantic code clone detectors exhibit limited generalizability in real-world scenarios, highlighting important avenues for future research.

ARXIV 2606.25272 ↗
cs.SD

From Sounds to Scenes: A Benchmark for Evaluating Context-Aware Auditory Scene Understanding in Large Audio Language Models

作者Pengfei Zhang, Hoang H Nguyen, Kazi Shaharair Sharif, Yutong Song, Wenjun Huang, Henry Peng Zou, Pinxin Liu, Honghui Xu, Amir M. Rahmani

展开完整摘要收起摘要

Recent Large Audio Language Models (LALMs) have achieved remarkable progress in audio perceptual tasks across individual acoustic layers, including speech, sound, and music. However, existing benchmarks predominantly evaluate these layers in isolation, overlooking the complex contextual relationships that arise when multiple acoustic sources co-occur in real-world auditory scenes. Real-world auditory interpretation requires Context-Aware Auditory Scene Understanding (CASU): the ability to comprehend the holistic scene by integrating sound layers. To evaluate this capability, we introduce the CASU benchmark, which assesses whether Audio LLMs can interpret auditory scenes composed of speech, acoustic events (e.g., announcements), and background environments (e.g., traffic), and reason about the logical relationships between these layers. We propose a scalable pipeline for constructing time-accurate, semi-synthetic audio streams by composing real-world scene sounds with synthetic speech. Building on this data, we design four tasks that probe scene understanding: contextual question answering, entity extraction from the scene, speaker role inference, and counterfactual reasoning where scene is manipulated. Experiments across multiple LALMs demonstrate that effective auditory scene understanding requires integration over all auditory layers, rather than reliance on speech or sound alone, underscoring the necessity of CASU for advancing complex audio understanding in LALMs.

ARXIV 2606.25391 ↗
cs.CL

Constraint Tax in Open-Weight LLMs: An Empirical Study of Tool Calling Suppression Under Structured Output Constraints

作者Fangzheng Li, Aimin Zhang, Chen Lv

展开完整摘要收起摘要

Tool Calling and Structured Output are two core capabilities of modern Agent systems, yet their interaction under joint deployment conditions remains insufficiently understood. This paper reports a reproducible phenomenon observed in a production Agent system: when Tool Calling and JSON Schema constraints are simultaneously enabled, multiple open-weight models cease invoking tools despite maintaining high schema compliance. We refer to this behavior as Tool Suppression. Through controlled experiments across multiple model families and deployment settings, we consistently reproduce Tool Suppression under joint constraints, while tool execution and schema compliance remain functional when evaluated independently. Further analysis reveals that JSON Schema constraints are compiled into grammar-based token masks, causing tool-call tokens to become unreachable during decoding. This provides an implementation-level explanation for the observed behavior. To interpret the phenomenon, we formulate the Constraint Priority Inversion (CPI) hypothesis, which suggests that schema satisfaction may dominate action-selection behavior under multiple simultaneous constraints. We present CPI as a behavioral hypothesis consistent with the observed evidence rather than a verified internal mechanism. To mitigate the problem, we propose Transparent Two-Pass Execution, an inference-time strategy that decouples tool execution from schema-constrained response generation. Experimental results show that this approach restores tool invocation while preserving structured output guarantees without requiring model retraining. These findings suggest that evaluating tool use and structured output separately may overlook important reliability issues in production Agent systems. Code, data, and docs will be released at https://github.com/Fzsama/Constrain-Tax-26-06.git.

ARXIV 2606.25605 ↗
cs.DS

Space-Efficient Language Generation in the Limit

作者Nicolas Flammarion, Chirag Pabbaraju, Hristo Papazov, Miltiadis Stouras, Ola Svensson

展开完整摘要收起摘要

We initiate a resource-aware theory of language generation in the limit under the minimal constraint of space efficiency. In our framework, a learner observes an adversarial positive stream from a target language $K$ and must eventually output a hallucination-free hypothesis language $L \subseteq K$ while omitting at most $Δ$ strings of $K$. We focus on $\mathcal{C}_{s,k}$, the collection of languages recognized by DFAs with at most $s$ states over an alphabet of size $k$, as the natural hypothesis class for memory-bounded learners. In the exponential-space regime, we prove that a learner can exactly identify the target $K$. Under a stricter memory budget, we characterize the strongest possible generation guarantees. In particular, we present a streaming algorithm using $\mathrm{poly}(s,k)$ space that converges to a hypothesis with generation gap $Δ= O(k^{2s-2})$. Moreover, the learned hypothesis captures every string in $K$ of length at least $2s-1$. We complement this result with a near-matching lower bound through a reduction from a standard communication complexity problem. Specifically, achieving generation gap $Δ\le k^{(1-\varepsilon)s}$ requires $k^{Ω(\varepsilon s)}$ memory. Together, these results reveal a sharp transition between polynomial-space generation and exponential-space exact identification.

ARXIV 2606.25777 ↗
cs.RO

From Rubble Simulation to Active Magnetic Mapping: Quantum Sensing for Disaster Response

作者Samuel Tovey, Stefan Prestel, Hiroshi Yamauchi

展开完整摘要收起摘要

Locating survivors of building collapses within the first 72 hours is a critical challenge in disaster response, and existing sensing modalities provide only partial information about the structure beneath the rubble. This paper proposes drone-based quantum magnetometry as a complementary modality and develops a simulation pipeline spanning rubble physics, sensor-array deployment, and active spatial reconstruction. We use Unreal Engine to generate a steel-reinforced concrete parking-garage collapse and compute the induced magnetic field via a per-triangle dipole approximation, establishing that meaningful magnetic structure is recoverable in the sub-pT to sub-nT range from roughly 1 m above the roofline. Then, we feed sparse multi-sensor samples into a Gaussian Process Regression back-end driven by Bayesian active sampling and validate the pipeline across multiple independent collapse realizations; a three-sensor array optimizes the trade-off between gradient resolution and UAV payload constraints, and active sampling reaches peak structural correlation in roughly $100$ samples. Together, these results indicate that quantum-grade sensing could become a useful tool for drone-based structural analysis and potentially void detection in collapsed buildings.

ARXIV 2606.25957 ↗
cs.RO

RoboAtlas: Contextual Active SLAM

作者Alexander Schperberg, Shivam K. Panda, Abraham P. Vinod, M. K. Jawed, Stefano Di Cairano

展开完整摘要收起摘要

We present RoboAtlas, a contextual Active SLAM framework that adaptively balances geometric exploration and semantic reasoning using a scalable 3D semantic mapping system, OpenRoboVox. RoboAtlas integrates frontier exploration, global semantic-map reasoning, and egocentric VLM-based reasoning through a contextual multi-armed bandit that transitions from exploration to semantically guided navigation as scene understanding improves. We evaluate the system in simulation and on a Unitree Go2 robot in large-scale real-world environments exceeding 1800 m2 with approx. 30k mapped semantic instances, achieving a 100% task success rate. On the GOAT-Bench "Val Unseen" benchmark, RoboAtlas achieves state-of-the-art performance with highest reported success rate (SR) of 90.6%, using GPT-4o, improving over the strongest prior baseline by 17.8 percentage points in SR. Using the much smaller Qwen2.5-VL-7B model, it still achieves 88.8% SR, outperforming all baselines using GPT-4o in SR, and revealing the importance of the information gained by our semantic mapping framework over simply replacing the underlying foundation model. The results demonstrate that grounding foundation models with large-scale 3D semantic maps enables robust and efficient contextual Active SLAM.

ARXIV 2606.26046 ↗
cs.CV

ESTANet: Efficient Online Error Detection in Procedural Videos via Prediction Inconsistency

作者Shih-Po Lee, Reza Ghoddoosian, Faizan Siddiqui, Enna Sachdeva, Behzad Dariush

展开完整摘要收起摘要

An efficient and accurate system for detecting errors in procedural tasks is crucial for supporting human needs in daily life, as it can provide instant notifications and guide people to correct mistakes. In this work, we study real-time online error detection in procedural videos from a simple but overlooked perspective: the prediction behavior of action detectors themselves. Instead of designing complex architectures or specialized supervision, we observe that action detectors naturally exhibit different prediction characteristics depending on their sensitivity to input dynamics and temporal context. We therefore propose ESTANet (Error-Sensitive and Temporally-vArying Network), a lightweight framework that detects errors by exploiting inconsistencies among action predictions produced by a small set of action detectors. We construct standard and error-sensitive action detectors that behave similarly on correct executions but respond differently when errors occur. Meanwhile, detectors operating with different temporal contexts further amplify prediction inconsistencies when the procedure deviates from the intended sequence. During inference, we detect errors by aggregating mismatches between standard and error-sensitive predictions through majority voting to flag frames that contain errors. Extensive experiments on EgoPER, Assembly-101-O, and EPIC-Tent-O demonstrate that ESTANet achieves state-of-the-art performance in online error detection while maintaining real-time efficiency with a lightweight architecture. Our results highlight that leveraging the intrinsic properties of action detectors can yield a powerful and practical solution for online error detection without increasing architectural design complexity.

ARXIV 2606.25317 ↗
cs.CV

V-Zero: Answer-Label-Free On-Policy Distillation with Contrastive Evidence Gating for Fine-Grained Visual Reasoning

作者Haoxiang Sun, Zhihang Yi, Langxuan Deng, Yuhao Zhou, Peiqi Jia, Jian Zhao, Li Yuan, Jiancheng Lv, Tao Wang

展开完整摘要收起摘要

Fine-grained visual reasoning requires multimodal large language models (MLLMs) to identify task-relevant visual evidence and ground their reasoning in local image regions. Existing agentic methods typically rely on reinforcement learning with verifiable rewards or supervised fine-tuning on large-scale annotated reasoning traces, leading to costly exploration, hand-designed verification rules, or heavy dependence on textual supervision. A natural way to avoid such external answer labels is to learn from trajectories sampled by the student itself, which points to On-Policy Distillation (OPD). To understand what OPD can and cannot provide for visual reasoning, we revisit it as negative-free stop-gradient alignment. This perspective shows that, although OPD provides effective token-level correction, its ceiling is constrained by the absence of trajectory-level discrimination. Motivated by these observations, we propose V-Zero, an answer-label-free framework for visual reasoning with contrastive evidence gating. V-Zero uses no annotated textual answer labels; instead, during training it pairs a question-relevant regional crop with a negative visual view to evaluate student-sampled trajectories and gate dense token-level distillation. Experiments on multiple visual reasoning benchmarks show that V-Zero consistently improves fine-grained visual reasoning while preserving strong generalization. Notably, V-Zero is more than 5$\times$ faster than previous supervised fine-tuning methods and more than 10$\times$ faster than reinforcement learning baselines. Code and dataset will be released at https://github.com/eVI-group-SCU/V-Zero

ARXIV 2606.25319 ↗
cs.LG

Brevity is the Soul of Inference Efficiency: Inducing Concision in VLMs via Data Curation

作者DatologyAI, :, Matthew L. Leavitt, Siddharth Joshi, Haoli Yin, Rishabh Adiga, Haakon Mongstad, Alvin Deng, David Schwab, Bogdan Gaza, Ari Morcos

展开完整摘要收起摘要

Inference efficiency is typically pursued by shrinking the model: distillation, pruning, quantization, and sparse routing each lower per-token cost while treating token count as fixed. But output length has been inflating, and it is precisely the component the standard toolkit leaves untouched. Here, we argue that brevity is the missing inference-efficiency lever, and that pretraining data curation is a practical way to pull it: a model trained on concise, correct data learns to answer in fewer tokens; i.e. it has a lower Cost-of-Pass. We apply our VLM curation pipeline to the MAmmoTH-VL single-image subset, and compare models trained on our curated data, the standard MAmmoTH-VL data, and external open-weight frontier VLMs. On a controlled 20-evaluation set and 14 VLMs at 1B-4B activated parameters, we hold output length fixed with a per-model regression, separating brevity from quality, and price models in FLOPs per correct answer. Curation buys a 35x Cost-of-Pass advantage over the most verbose 4B comparator (Qwen3.5-4B) within $\sim$1 pp of accuracy (0.41 vs 14.58 TFLOPs per correct answer; 0.691 vs 0.704 mean accuracy). Curation also buys a +17.55-percentage-point matched-length accuracy gain over the uncurated baseline that grows with model scale (from +16.7 pp at 1B to +21.2 pp at 4B). This brevity improvement concedes no quality: generic verbosity buys no accuracy at any capability or scale, and the window where reasoning-structured verbosity still earns its tokens shrinks from 4 of 8 capability groups at 2B to 1 of 8 at 4B. Per example, the concise model even reaches correct answers the verbose reasoning model misses, marking reasoning as a distinct curation target rather than something brevity gives up. Inference efficiency in this regime is a tokens-per-correct problem, and brevity is the lever that targets it directly.

ARXIV 2606.25432 ↗
cs.CV

Dual Distribution Estimation for Zero-shot Noisy Test-Time Adaptation with VLMs

作者Wenjie Zhu, Yabin Zhang, Liang Xu, Xin Jin, Wenjun Zeng, Lei Zhang

展开完整摘要收起摘要

While test-time adaptation (TTA) empowers vision-language models to adapt without costly retraining, it remains highly vulnerable to out-of-distribution (OOD) outliers prevalent in real-world applications. This discrepancy motivates Noisy TTA (NTTA), an online task to filter noisy OOD samples on the fly while maximizing in-distribution (ID) classification accuracy. Existing zero-shot NTTA approaches typically rely on test-time discriminative training, leading to overconfident misclassifications and significantly degraded inference efficiency. To address these limitations, we propose a novel framework named Dual Distribution Estimation (DDE), shifting the zero-shot NTTA paradigm from instance-level learning to training-free Gaussian distribution modeling. DDE incorporates two novel modules: Positive Feature Distribution Estimation (PFDE) and Negative Label Distribution Estimation (NLDE). PFDE explicitly models class-wise inclusion and exclusion Gaussian distributions to formulate a calibrated contrastive score, robustly enhancing ID accuracy. In parallel, NLDE improves OOD identification by explicitly modeling the negative label distribution to mine highly discriminative labels, effectively mitigating spurious correlations. Extensive experiments show that on the large-scale ImageNet benchmark, DDE achieves an improvement of 3.70% in harmonic mean accuracy and reduces the FPR95 for OOD detection by 6.20%, while ensuring highly scalable and efficient online inference. Furthermore, DDE is zero-shot and training-free, demonstrating remarkable robustness in data-scarce scenarios. Codes are available at https://github.com/ZhuWenjie98/DDE.

ARXIV 2606.25758 ↗
cs.LG

ROAD-VLA: Robust Online Adaptation via Self-Distillation for Vision-Language-Action Models

作者Kejing Wang, Toan Nguyen, Minh Hoang Nguyen, Simon Khan, Flora D. Salim

展开完整摘要收起摘要

Effective online adaptation of vision-language-action (VLA) models remains challenging, as sparse rewards provide weak supervision for high-dimensional autoregressive action policies. Although self-distillation can in principle provide denser training signals, we find that text-based privileged teachers conditioned on demonstrations, retrieved experiences, or high-level plans are ineffective for VLA adaptation, exposing a modality gap between symbolic guidance and low-level robot actions. We propose ROAD-VLA, an advantage-guided self-distillation framework that constructs a proximal teacher directly in action space by perturbing action-token logits with calibrated advantage estimates. This converts sparse rewards into dense token-level supervision while keeping the teacher close to the current policy. We further derive a policy-improvement lower bound under calibrated advantages and accurate teacher matching. Across seven robotic manipulation environments with in-distribution and out-of-distribution shifts, ROADVLA outperforms PPO in nearly all settings, demonstrating robust online VLA adaptation.

ARXIV 2606.25800 ↗
cs.CV

How Robust is OCR-Reasoning? Evaluating OCR-Reasoning Robustness of Vision-Language Models under Visual Perturbations

作者Yuxing Cheng, Yuan Wu, Yi Chang

展开完整摘要收起摘要

Vision-language models (VLMs) have achieved strong performance on OCR-based benchmarks and increasingly focused on text-rich understanding, but their robustness under controlled visual degradation remains insufficiently understood. This gap is critical for OCR reasoning, where visual corruption can induce OCR errors and structural distortions, thereby introducing uncertainty into the reasoning task. To systematically study this problem, we introduce OCR-Robust, a benchmark designed for evaluating OCR reasoning robustness under visual perturbations. It contains 812 samples across two complementary subsets: OCR1.0, covering documents, scene text, receipts, handwriting, and mathematical content, and OCR2.0, focusing on charts, geometry diagrams, and tables. To enable efficient yet informative evaluation, we conduct a pilot study over 18 candidate perturbations and select 5 representative types at 3 severity levels each based on their impact and cross-model discriminability. We evaluate robustness using clean accuracy, Relative Corruption Retention (RCR), Worst-Case Retention (WCR), and a composite Corruption Robustness Index (CRI), and benchmark 18 models spanning proprietary systems, open-source VLMs, and OCR+LLM pipelines. Our results show that higher clean accuracy does not necessarily imply stronger robustness, and that models can suffer pronounced degradation in the worst case on OCR tasks that are sensitive to structure, and charts and tables are substantially more fragile than document-like inputs under perturbation.

ARXIV 2606.26041 ↗
quant-ph

Two-dimensional Hyperbolic RNN Neural Quantum State

作者H. L. Dao

展开完整摘要收起摘要

In the first part of this work, we construct the first type of two-dimensional (2D) hyperbolic neural quantum state (NQS) in the form of the Lorentz 2DRNN (Recurrent Neural Network) and benchmark its performance against the Euclidean 2DRNN in the paradigmatic $N\times N$ 2D Transverse Field Ising Model (2DTFIM) setting with different lattice sizes up to $N=12$ and at different transverse magnetic field strengths. We find that hyperbolic Lorentz 2DRNN NQS definitively outperform Euclidean 2DRNN NQS when the system is at the phase transition point when the physics can be described by a conformal field theory (CFT), which is known to be dual to an Anti-de-Sitter (AdS) space whose spatial geometry is hyperbolic. In the second part of this work, we benchmark the performances of the recently introduced one-dimensional (1D) hyperbolic NQS including Poincaré RNN/GRU and Lorentz RNN/GRU against their Euclidean NQS versions in $N\times N$ 2DTFIM, which has to be converted to a one-dimensional setting to allow for the use of 1D NQS. The findings in this case extend our previous results that 1D hyperbolic NQS definitively outperform 1D Euclidean NQS, thanks to the combined effects of the hierarchical structure comprising the first and $N^{th}$ neighbor interactions present in the 1D system arising from the 2D lattice and the CFT physics at the critical point. While more studies with larger system sizes are required, our work serves as a proof-of-concept for the utility, effectiveness as well as the superior performances of one- and two-dimensional hyperbolic NQS ansatzes compared to the existing Euclidean NQS in many-body quantum physics systems, especially when these systems exhibit structural hierarchy or when they are at criticality, or a combination of both.

ARXIV 2606.25600 ↗
cs.RO

DeformGen: Dynamics-Based Topology Augmentation for Deformable Manipulation Policy Learning

作者Zili Lin, Wenyao Zhang, Yuyang Zhang, Zekun Qi, Junyan Lin, Hanxin Zhu, Jiaolong Yang, Zhibo Chen, Yao Mu, Xiaokang Yang, Xin Jin, Wenjun Zeng

展开完整摘要收起摘要

Demonstration augmentation is proposed for cost-efficient data acquisition, but existing methods are fundamentally limited in deformable manipulation due to two challenges: (1) the state space is high-dimensional with physics-induced constraints, making valid configurations impossible to reach via low-dimensional pose perturbations; and (2) trajectory transfer is non-equivariant, as material points no longer move rigidly together under deformation. We present DeformGen, a dynamics-based augmentation framework that achieves topological diversity for deformable objects. For the state challenge, DeformGen expands the valid state distribution by applying localized physical disturbances and forward-simulating the dynamics to obtain topology-coherent, physically plausible deformable states. For the trajectory challenge, DeformGen transfers source manipulation trajectories via deformation-field warping, which lifts per-particle displacements into a continuous spatial function to adapt the end-effector trajectory consistently with the deformed geometry. In this way, our method jointly augments the state distribution and its associated manipulation behavior. Experiments on high-fidelity deformable manipulation benchmarks show that DeformGen generally improves policy learning compared with training on the original demonstrations alone and with rigid-style augmentation baselines.

ARXIV 2606.25939 ↗
cs.AI

Quantization Inflates Reasoning: Token Inflation as a Hidden Cost of Low-Bit Reasoning Models

作者Xinyu Lian, Walid Krichene, Beichen Huang, Masahiro Tanaka, Olatunji Ruwase, Li Zhang, Minjia Zhang

展开完整摘要收起摘要

Quantization is widely used to reduce the inference cost of large language models, but its effect on reasoning models is not fully captured by final-answer accuracy or per-token latency. We show that low-bit post-training quantization can introduce a hidden test-time compute cost: quantized reasoning models often generate longer chains of thought even when they still answer correctly. Across mathematical reasoning, code generation, scientific question answering, and agentic tool-use benchmarks, we find that INT4/INT3 quantization can preserve accuracy but increase reasoning-token usage, offsetting the expected per-token speedup. To measure this effect, we introduce the CoT Token Inflation Ratio, which compares reasoning length between quantized and full-precision models averaged across all evaluation benchmarks. We further show that token inflation is accompanied by behavioral changes in the reasoning trace, including more intermediate steps and greater semantic repetition. These changes translate into measurable end-to-end real-world serving penalties. Finally, we evaluate mitigation strategies and find that prompting and decoding-time sampling offer inconsistent accuracy-length trade-offs, while quantization-aware training shows more promise in reducing both accuracy degradation and token inflation. Our results suggest that reasoning-token usage should be reported alongside accuracy when evaluating quantized reasoning models.

ARXIV 2606.25519 ↗
cs.RO

1000 Rallies: An Event-Camera Dataset and Real-Time Learned Ball-State Estimation for Robotic Table Tennis

作者Raphaela Kreiser, Asude Aydin, Yin Bi, Claudio Fanconi, Peter Dürr, Naoya Takahashi

展开完整摘要收起摘要

Robotic table tennis has emerged as a compelling benchmark for real-time robotic perception due to its fast ball dynamics and stringent timing requirements. Accurate, high-frequency, and low-latency ball state estimation is critical for reliable trajectory prediction and timely control. Traditional frame-based cameras face an inherent trade-off: low frame rates leave temporal blind spots that miss fast-moving objects and high frame rates raise data and computational cost. Event cameras instead offer microsecond temporal resolution and, under sufficient illumination, remain largely free of motion blur even at high ball speeds. However, the community lacks large-scale datasets to develop and benchmark event-based perception in realistic sports scenarios. We address this gap by introducing the first large-scale event-camera dataset for table tennis, comprising over 1000 rallies from a diverse group of players ranging from amateurs to elite-level athletes. Each recording captures the event stream alongside 14 synchronized high-speed frame-based cameras at 200 FPS, which we use to produce 1 kHz pseudo ground-truth labels for ball position, velocity, and spin. Building on this dataset, we train a convolutional neural network robust to background player motion that jointly estimates the ball's position and velocity in the image-plane from events. Treating the predicted velocity as an additional measurement in the Kalman filter reduces bounce-point prediction error by 36% relative to a position-only baseline. Finally, we close the perception-action loop by integrating the event-based system with a Stäubli robotic arm, enabling the first real-time human-robot table tennis rallies driven by event-based perception.

ARXIV 2606.25620 ↗
cs.RO

AISPO: Enhancing Depth Reliability for Robotic Manipulation of Non-Lambertian Objects via Affine-Invariant Shape Prior

作者Zhiming Chen, Linfang Zheng, Kun Zhang, Hyung Jin Chang, Wei Zhang, Hongyu Yu, Hua Chen

展开完整摘要收起摘要

Reliable depth perception is critical for robotic manipulation, especially for non-Lambertian objects such as transparent or highly specular surfaces, where raw depth measurements are often corrupted or missing. These failures frequently propagate to motion planning, resulting in invalid grasp poses and execution errors. We propose AISPO, a depth completion framework that improves depth reliability for manipulation in challenging sensing conditions. AISPO combines multi-scale RGB-D feature fusion with an affine-invariant shape prior to enforce geometric consistency and mitigate catastrophic depth failures. Unlike methods that focus primarily on average depth accuracy, our approach emphasizes physical plausibility and structural integrity of the predicted depth maps. Extensive benchmark evaluations demonstrate competitive performance and strong generalization to unseen objects and novel scenes. Real-world grasping experiments further show that enhanced depth reliability significantly improves manipulation success rates, particularly for transparent objects where many existing methods fail to produce physically usable depth estimates.

ARXIV 2606.25503 ↗
cs.DC

Endeavor: Efficient PairHMM for Detection of DNA Variants in Genome-Scale Datasets

作者Miguel Graça, Aleksandar Ilic

展开完整摘要收起摘要

DNA variant calling represents a key operation in bioinformatics pipelines that aims at identifying genetic variants. Given an evidenced explosion in genomic data availability, there is an urgent need for a high-performant, portable and efficient solution for variant calling, which can further improve our understanding of genomic structure and genetic basis for complex diseases. In its most common formulation, the Pair Hidden Markov Model (PairHMM) algorithm for variant calling stands as the main bottleneck in the pipeline, accounting for up to 70% of the execution time in large-scale genomic datasets. The state-of-the-art approaches for accelerating PairHMM in CPUs and GPUs do not scale to long DNA sequences and only explore very limited anti-diagonal data parallelism, which yields poor performance. In this work, Endeavor is proposed as a new parallelization strategy for PairHMM that redefines its traditional formulation to explore row-level fine-grained parallelism without loss in solution accuracy. Based on this, a novel and portable SIMD-based approach is derived for efficient and high-performance processing of short and long sequences in CPUs and GPUs, leveraging novel levels of parallelism and synchronization to achieve high throughput in sequences up to 100k basepairs for the first time. Evaluation on Intel and AMD CPUs shows that Endeavor outperforms GKL up to 2.14x in peak throughput and GATK HaplotypeCaller by at least 2x in real-world datasets, while NVIDIA and AMD GPUs achieve up to 2.05x speedups in genome-scale datasets when compared to state-of-the-art GPU-based methods.

ARXIV 2606.25738 ↗
cs.CV

Graph it first! Enabling Reasoning on Long-form Egocentric Videos through Scene Graphs

作者Agnese Taluzzi, Riccardo Santambrogio, Simone Mentasti, Chiara Plizzari, Matteo Matteucci

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Existing multi-modal large language models (MLLMs) face significant challenges in processing long video sequences due to strict input token limitations. As a result, current video understanding approaches, especially in egocentric settings characterized by complex dynamics, frequent state changes, and moving cameras, are forced to massively subsample frames. This leads to severe loss of temporal and contextual information, constraining their ability to perform fine-grained video reasoning. In this work, we introduce a framework for egocentric video question answering (VQA) that overcomes these input constraints through Egocentric Scene Graphs (EgoSGs), i.e., temporally grounded, structured representations that capture objects, attributes, spatial relations, and interactions over time. By representing videos as compact, text-based scene graphs, our method preserves the essential visual and temporal information of the original video in a symbolic form that drastically reduces input length while maintaining semantic richness. Crucially, this enables MLLMs to reason efficiently over entire video sequences within their token budget. On HD-EPIC VQA, our method achieves state-of-the-art results, outperforming strong video-based baselines on multiple models and suggesting that structured, temporally grounded representations like EgoSGs can bridge long-form egocentric video understanding and the context limitations of today's MLLMs.

ARXIV 2606.25842 ↗
cs.HC

Co-designing a Preliminary Repository of Augmented Reality Concepts for Real-Time Emotion Regulation

作者Graciela Camacho-Fidalgo, Edgar Rojas-Muñoz

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Augmented Reality (AR) can be a positive therapeutic approach to support mental health and emotion regulation. Although AR techniques for therapeutic support exist, there is no user-centered, expert-informed understanding of how real-time AR designs can support people in emotional distress without disengaging them from their ongoing activities. This lack of reusable design resources hinders the adoption of AR for mental health support. This paper addresses this gap by introducing a co-designed collection of AR interventions describing how this technique can support real-time emotion regulation. The repository was created following a two-phase participatory design process. Phase 1 recruited 40 anxiety-prone individuals and used the Nominal Group Technique to list ideas on how AR affordances could support emotion regulation. Phase 2 recruited 10 mental health professionals to organize these ideas into thematic clusters and assess their clinical feasibility. The resulting AR design repository, grounded in user perspective and clinical expertise, identifies eight thematic clusters and 106 design ideas. This work represents a first step towards the development of seamless real-time AR interventions for mental health.

ARXIV 2606.25271 ↗
cs.RO

In-Context World Modeling for Robotic Control

作者Siyin Wang, Junhao Shi, Senyu Fei, Zhaoyang Fu, Li Ji, Jingjing Gong, Xipeng Qiu

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Modern Vision-Language-Action (VLA) models often fail to generalize to novel setups, such as altered camera viewpoints or robot morphologies, because they are typically conditioned only on current observations and language instructions. By ignoring the underlying system configuration as a variable, these models implicitly assume a fixed execution context encountered during training, necessitating data-intensive fine-tuning for any new environment. In this work, we introduce In-Context World Modeling (ICWM), a framework that treats system identification as an in-context adaptation problem. ICWM enables robot policies to autonomously infer essential system variables from a short history of self-generated, task-agnostic interactions. Unlike traditional In-Context Learning that uses demonstrations to specify what task to perform, ICWM leverages the context window to understand how the system operates. By processing these interactions before task execution, the model implicitly captures the world dynamics of the current system, enabling adaptation to novel configurations without parameter updates. Extensive experiments in simulation and on real-world robot platforms demonstrate that ICWM significantly outperforms standard VLA baselines on novel camera viewpoints.

ARXIV 2606.26025 ↗
cs.AI

The Unfireable Safety Kernel: Execution-Time AI Alignment for AI Agents and Other Escapable AI Systems

作者Seth Dobrin, Łukasz Chmiel

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AI agents are granted access to tools, APIs, and other infrastructure, making them active principals in those systems. The dominant approach places controls inside the agent's own runtime: system prompts, output filters, and guardrail libraries. Any control in the agent's address space is reachable by inputs that influence it; this generalizes to any AI system with sufficient reach into its own runtime, a class we term escapable AI systems. We identify four properties that an authorization mechanism must satisfy for architectural control rather than for cooperative requests: process separation, pre-action enforcement on a structurally only path, fail-closed at both the request and system levels, and externalized signed evidence verifiable outside the controlled system's trust boundary. We position this layer as execution-time AI alignment, complementing training-time alignment (RLHF, Constitutional AI) and inference-time alignment. We present the Unfireable Safety Kernel, a Rust reference implementation realizing all four. Its fail-closed invariant is machine-checked at two levels: an SMT theorem (Z3) and an exhaustive bounded-model-checking proof of the production decision function (Kani, 4/4 harnesses). A Python-to-Rust migration was gated on byte-equivalence (1000/1000 fixtures; 17/17 adversarial classes). We evaluate the kernel governing a live, escapable AI system, a deterministic, self-improving world model, against an escape-seeking adversary driving its real self-modification seam: across 1,000 self-modifications, all 704 attempts on the safety-critical core are refused, with no escape; a further 300, under the operator kill switch, are also refused. A separate campaign of 6,240 authorization round-trips had no successful bypass. Against 3 contemporary systems claiming the agent control plane, the agent invokes control; here, it lacks that choice.

ARXIV 2606.26057 ↗
cs.LG

Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors

作者Guozheng Ma, Lu Li, Zilin Wang, Pierre-Luc Bacon, Dacheng Tao

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Online reinforcement learning (RL) agents increasingly depend on knowledge acquired offline to achieve practical efficiency. Originally studied in offline-to-online RL, this paradigm now spans foundation model post-training and embodied intelligence, with prior types expanding from offline datasets and pre-trained policies to increasingly diverse knowledge sources such as multimodal foundation models and generative world models. Offline priors have become central to how deep RL is developed and deployed. However, this reliance introduces a challenge that the prevailing benchmark-driven paradigm cannot resolve: because prior validity varies across deployments and shifts during training, no single approach to managing it is universally optimal, and benchmark rankings offer limited guidance for real-world deployments. Rather than pursuing universal solutions, we argue that the field should shift to diagnosis-driven tension management, in which deployment-specific evidence guides how the learner relates to its priors throughout training, enabling both flexible and adaptive deployment. We support this position with a framework characterizing how priors reshape online optimization through three functional roles, controlled experiments demonstrating help-or-hurt reversals, cross-domain evidence from foundation model post-training to embodied intelligence, and engagement with five substantive counterarguments.

ARXIV 2606.25527 ↗
cs.CV

A welding penetration prediction model for laser welding process based on self-supervised learning using physics-informed neural networks

作者Sen Li, Xiaoying Liu, Xiaojian Xu, Chendong Shao, Yaqi Wang, Ling Lan, Xinhua Tang, Haichao Cui

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The laser welding full-penetration is of critical importance, as it constitutes one of the fundamental factors in achieving defect-free welded joints. Accurate prediction of the penetration state is therefore essential for ensuring weld quality. To this end, this paper introduces SimPhysNet, a novel algorithm that achieves high classification accuracy in laser welding penetration prediction using only a limited number of labelled images. This approach effectively overcomes the limitations of supervised learning classification algorithms, which are hindered in industrial applications by their dependence on extensive, high-quality labelled data. The core of SimPhysNet is a unique self-supervised learning paradigm that embeds physical priors into a contrastive learning framework. By incorporating a physics-informed neural network (PINN), the model is guided to extract physically meaningful features of the molten pool and keyhole from a large set of unlabelled data, while three image augmentation tasks further enhance its generalization capabilities. Subsequently, a few-shot learning strategy, based on prototypical networks, enables robust classification by constructing class representations from a minimal set of labelled images. Experimental results demonstrate that SimPhysNet achieves a classification accuracy of 96.06% using only 200 labelled images (approximately 5% of the total labelled dataset), which is comparable to the performance of conventional supervised learning algorithms that utilize the entire labelled dataset. This work presents a new, efficient, and highly accurate method, providing the way for the intelligent automation of laser welding.

ARXIV 2606.26059 ↗
cs.CV

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories

作者Yueting Liu, Yanqin Jiang, Nian Liu, Jingmen Zhou, Zhengjun Zha, Weiming Hu, Jin Gao

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4D generation aims to animate 3D objects with realistic motion, holding great promise for applications. Existing methods typically decouple 3D asset generation from motion synthesis: acquire a 3D asset, prepare a structural representation like mesh and Gaussians, and synthesize motion from text or video control signals. However, dense mesh and Gaussian representations incur high computational costs and are prone to temporal artifacts, limiting animation quality and duration to only short clips. Meanwhile, text lacks fine-grained spatial and temporal details such as timing and coordination, while video entangles motion with appearance and background. Together, these limitations result in 4D animations that suffer from poor temporal consistency, wrong identification, and limited controllability. We address these issues with ACT, a trajectory-conditioned framework for topology-general skeletal animation. ACT uses skeletons as a compact structured and compute-efficient representation and 3D point trajectories from monocular video as explicit motion guidance which provide detailed motion patterns without appearance entanglement. At the core of ACT is a Routed Trajectory Injector, which achieves accurate and robust trajectory-to-joint transfer through three complementary designs: prior-guided hard routing establishes precise skeleton-to-mesh correspondences, global routing enables holistic joint-track interaction for full-body motion awareness, and local windowed cross-attention enforces fine-grained temporal alignment, improving micro-timing and reducing motion misalignment across varying motion rates. Extensive experiments demonstrate that ACT significantly outperforms existing methods in fidelity and temporal consistency.

ARXIV 2606.25344 ↗
cs.CV

TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy

作者Hao Sun, Hao Yan, Mengting Chen, Quanjian Song, Yu Li, Juan Cao, Jinsong Lan, Xiaoyong Zhu, Bo Zheng, Sheng Tang

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While Video Virtual Try-on (VVT) has achieved remarkable progress in synthesizing realistic garment overlays on dynamic subjects, existing paradigms remains fundamentally constrained by a passive dependency on source camera trajectories, failing to accommodate the requisite interactive freedom for omnidirectional viewpoint exploration. To address this limitation, we define a pioneering research frontier: Camera-controllable Video Virtual Try-on (CaM-VVT). Unlike conventional VVT, CaM-VVT not only necessitates viewpoint-agnostic texture hallucination but also strict structural synchronization between non-rigid human dynamics and background contexts under arbitrary, unconstrained camera movements. To tackle these challenges, we present TryOnCrafter, the first unified DiT-based framework specifically architected for the CaM-VVT task. Departing from implicit pixel-space manipulation, we introduce a Renderable 4D Try-on Proxy that explicitly decouples the human subject from the environment. This is achieved by distilling high-fidelity 2D try-on priors into a clothed 3DGS-based avatar, which is subsequently animated via SMPL-X sequences and metric-aligned into a reconstructed background point cloud. This proxy establishes a robust structural foundation with superior texture density and motion integrity. Our Proxy-Anchored Video DiT leverages this robust structural foundation as a primary geometric anchor, ensuring that the synthesized photorealistic videos are strictly constrained by prescribed trajectories and physically plausible deformations. Benefiting from the inherent editability of the 4D proxy, TryOnCrafter facilitates diverse downstream applications, including human relocalization, ``bullet time'' effects, and $360$-degree orbital viewing.

ARXIV 2606.26092 ↗