In this study, we use a developmental approach to investigate the statistical learning and mental representation of neural language models (NLM). A series of Generative Transformer models are trained on a synthetic grammar. The model states are saved at multiple stages in the course of training. Through analyzing how the internal representations of these models change in the developmental path, we found that NLMs acquire the most abstract global statistical knowledge at the beginning of learning and later acquire the relatively local statistical dependencies. This learning path contains many over-generalizations from the very beginning and these over-generalizations are gradually constrained in the later stage of learning. Based on this observation, we propose a new framework to explain the statistical learning and language cognition of NLMs.
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In this study, we use a developmental approach to investigate the statistical learning and mental representation of neural language models (NLM). A series of Generative Transformer models are trained on a synthetic grammar. The model states are saved at multiple stages in the course of training. Through analyzing how the internal representations of these models change in the developmental path, we found that NLMs acquire the most abstract global statistical knowledge at the beginning of learning and later acquire the relatively local statistical dependencies. This learning path contains many over-generalizations from the very beginning and these over-generalizations are gradually constrained in the later stage of learning. Based on this observation, we propose a new framework to explain the statistical learning and language cognition of NLMs.
作者Mohammadmahdi Honarmand, Parnian Azizian, Aaron Kline, Kae Nurge, Zerin Nasrin Tumpa, Saimourya Surabhi, Kaitlyn Dunlap, Yang Qian, Ali Kargarandehkordi, Sameer Neupane, Peter Washington, Dennis P. Wall
Autism spectrum disorder (ASD) affects 1 in 31 US children, yet median age at diagnosis exceeds four years. Artificial intelligence pipelines that provide quantified diagnosis using easy to access observational data (e.g., home videos) could help with earlier diagnosis, and timely delivery of early treatments. We fine-tuned Gemini 2.5 Pro on 400 clinician-rated home videos with low-rank adaptation, training only on 30 behavioral features previously validated to produce reliable predictions when passed to various ML models. On 99 held-out children (49 ASD, 50 neurotypical), inter-rater reliability with clinicians (per-feature weighted Cohen's kappa) improved by 40% (p<0.001), with 27 of 28 evaluable features improving. As an emergent zero-shot capability, direct ASD diagnosis F1 improved by 53% (p<0.001), matching or exceeding clinician outcomes. Classifier-assisted pipelines using fine-tuned LLM-derived behavioral features matched clinician-scored inputs across all tested pathways and achieved 77% accuracy (95% CI: 68-85%) and an AUC of 86% (95% CI: 78-92%). Fine-tuned multimodal LLMs can serve as scalable behavioral feature extractors for use in autism assessment and diagnosis.
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Autism spectrum disorder (ASD) affects 1 in 31 US children, yet median age at diagnosis exceeds four years. Artificial intelligence pipelines that provide quantified diagnosis using easy to access observational data (e.g., home videos) could help with earlier diagnosis, and timely delivery of early treatments. We fine-tuned Gemini 2.5 Pro on 400 clinician-rated home videos with low-rank adaptation, training only on 30 behavioral features previously validated to produce reliable predictions when passed to various ML models. On 99 held-out children (49 ASD, 50 neurotypical), inter-rater reliability with clinicians (per-feature weighted Cohen's kappa) improved by 40% (p<0.001), with 27 of 28 evaluable features improving. As an emergent zero-shot capability, direct ASD diagnosis F1 improved by 53% (p<0.001), matching or exceeding clinician outcomes. Classifier-assisted pipelines using fine-tuned LLM-derived behavioral features matched clinician-scored inputs across all tested pathways and achieved 77% accuracy (95% CI: 68-85%) and an AUC of 86% (95% CI: 78-92%). Fine-tuned multimodal LLMs can serve as scalable behavioral feature extractors for use in autism assessment and diagnosis.
Video reasoning language models implicitly assume that every input frame is equally reliable. This leads to what we term the Blind Trust Problem: under realistic perturbations such as motion blur, glare, or occlusion, frontier video reasoning models can suffer 15-30%p accuracy drops on real-world embodied benchmarks, while remaining unaware that their visual evidence has been degraded. To address this challenge, we propose Robust-TO, an agentic video understanding framework that explicitly integrates per-frame trustworthiness into every stage of reasoning. Robust-TO organizes heterogeneous visual perception tools under a unified evidence interface. Each tool receives a sub-query derived from the original question and a set of trustworthy frames selected by the reliability-relevance score. It returns evidence in a shared format: a concrete prediction (e.g., a bounding box, motion trajectory, recognized text, or action label), temporal grounding, and a calibrated reliability score. During reasoning, these calibrated scores guide evidence weighting in a three-tier synthesis process (high/medium/low) and define a confidence-cost GRPO reward that jointly optimizes correctness, evidence reliability, and efficiency. On two video reasoning benchmarks spanning eight tasks, Robust-TO achieves 56.4% average accuracy on clean inputs, surpassing the strongest open-source baseline by 10.6%p and outperforming Gemini-2.5-Pro (46.2%). Under five realistic corruption types, Robust-TO maintains 54.3% average accuracy, 5.8%p above the strongest open-source baseline, while exhibiting the smallest clean-to-corrupted accuracy drop among all compared methods.
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Video reasoning language models implicitly assume that every input frame is equally reliable. This leads to what we term the Blind Trust Problem: under realistic perturbations such as motion blur, glare, or occlusion, frontier video reasoning models can suffer 15-30%p accuracy drops on real-world embodied benchmarks, while remaining unaware that their visual evidence has been degraded. To address this challenge, we propose Robust-TO, an agentic video understanding framework that explicitly integrates per-frame trustworthiness into every stage of reasoning. Robust-TO organizes heterogeneous visual perception tools under a unified evidence interface. Each tool receives a sub-query derived from the original question and a set of trustworthy frames selected by the reliability-relevance score. It returns evidence in a shared format: a concrete prediction (e.g., a bounding box, motion trajectory, recognized text, or action label), temporal grounding, and a calibrated reliability score. During reasoning, these calibrated scores guide evidence weighting in a three-tier synthesis process (high/medium/low) and define a confidence-cost GRPO reward that jointly optimizes correctness, evidence reliability, and efficiency. On two video reasoning benchmarks spanning eight tasks, Robust-TO achieves 56.4% average accuracy on clean inputs, surpassing the strongest open-source baseline by 10.6%p and outperforming Gemini-2.5-Pro (46.2%). Under five realistic corruption types, Robust-TO maintains 54.3% average accuracy, 5.8%p above the strongest open-source baseline, while exhibiting the smallest clean-to-corrupted accuracy drop among all compared methods.
Point clouds are an important carrier of three-dimensional spatial information, and their quality directly affects the performance of downstream perception tasks such as object detection and tracking. However, millimeter-wave radar point clouds are typically sparse, noisy, and structurally incomplete. To address these limitations, this paper proposes a multimodal point cloud generation method based on vision-radar fusion. The proposed method leverages image semantic information to impose structural constraints and achieve spatial alignment for radar point clouds, while incorporating a sparse completion strategy to enhance point density and recover missing structures. The generated point clouds are further evaluated in object detection and tracking tasks. Experimental results demonstrate that the proposed method effectively improves point cloud quality and enhances the detection accuracy and robustness of perception models in complex environments, providing a practical solution for multisensor point cloud generation and intelligent perception systems.
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Point clouds are an important carrier of three-dimensional spatial information, and their quality directly affects the performance of downstream perception tasks such as object detection and tracking. However, millimeter-wave radar point clouds are typically sparse, noisy, and structurally incomplete. To address these limitations, this paper proposes a multimodal point cloud generation method based on vision-radar fusion. The proposed method leverages image semantic information to impose structural constraints and achieve spatial alignment for radar point clouds, while incorporating a sparse completion strategy to enhance point density and recover missing structures. The generated point clouds are further evaluated in object detection and tracking tasks. Experimental results demonstrate that the proposed method effectively improves point cloud quality and enhances the detection accuracy and robustness of perception models in complex environments, providing a practical solution for multisensor point cloud generation and intelligent perception systems.
作者Chenghao Liu, Yu Zhang, Zhongtao Jiang, Kun Xu, Zhenwei An, Renzhi Wang, Zhao Wang, Jiachen Zhang, Yuxiao Zhang, Kun Xu, Songfang Huang
Embedding-based retrieval ranks items by their similarity to a query in a shared vector space and usually aims to return the highest-scoring items. In many production settings this is not what is wanted: given a seed set that expresses a fine-grained pattern, one needs more items that both satisfy a target attribute and stay within that pattern. We formalize this as pattern-preserving attribute retrieval. The two goals pull against each other: averaging the seeds preserves the pattern but stays in a low-attribute region, while global attribute retrieval drifts to unrelated patterns. We approach the task with continuous generative retrieval, where a model reads a sequence of item embeddings and generates query embeddings for nearest-neighbor search. We propose MO-DiT+HPPO, a staged framework with raw-sequence pretraining, multi-domain metric-ordered continuation pretraining, tail-centroid fine-tuning, and HPPO. Metric-ordered training turns sparse online retrieval labels into in-pattern trajectories ordered from low to high predicted attribute density, teaching one model the metric-improvement direction across domains. HPPO aligns the generated query distribution with the true online objective by labeling a hybrid candidate pool with the online intersection metric and applying reference-anchored preference optimization. A Pareto pair filter keeps only winner pairs that do not lower same-pattern purity, raising the attribute metric without sacrificing the pattern. Across four attribute domains under item- and pattern-holdout protocols, metric-ordered DiT improves the intersection metric over a pretrained generative retriever, and HPPO improves it further, with significant gains on seven of eight domain-split cells and a marginal tie on the hardest split. Metric-predictor validation, order ablations, CPT/SFT comparisons, and a candidate-policy ablation show where the gains come from.
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Embedding-based retrieval ranks items by their similarity to a query in a shared vector space and usually aims to return the highest-scoring items. In many production settings this is not what is wanted: given a seed set that expresses a fine-grained pattern, one needs more items that both satisfy a target attribute and stay within that pattern. We formalize this as pattern-preserving attribute retrieval. The two goals pull against each other: averaging the seeds preserves the pattern but stays in a low-attribute region, while global attribute retrieval drifts to unrelated patterns. We approach the task with continuous generative retrieval, where a model reads a sequence of item embeddings and generates query embeddings for nearest-neighbor search. We propose MO-DiT+HPPO, a staged framework with raw-sequence pretraining, multi-domain metric-ordered continuation pretraining, tail-centroid fine-tuning, and HPPO. Metric-ordered training turns sparse online retrieval labels into in-pattern trajectories ordered from low to high predicted attribute density, teaching one model the metric-improvement direction across domains. HPPO aligns the generated query distribution with the true online objective by labeling a hybrid candidate pool with the online intersection metric and applying reference-anchored preference optimization. A Pareto pair filter keeps only winner pairs that do not lower same-pattern purity, raising the attribute metric without sacrificing the pattern. Across four attribute domains under item- and pattern-holdout protocols, metric-ordered DiT improves the intersection metric over a pretrained generative retriever, and HPPO improves it further, with significant gains on seven of eight domain-split cells and a marginal tie on the hardest split. Metric-predictor validation, order ablations, CPT/SFT comparisons, and a candidate-policy ablation show where the gains come from.
We argue that safety classifiers should model user intent as an explicit signal between the prompt and the final label. To study this, we introduce AIMS, a human-annotated dataset of 1,724 difficult safety prompts, each paired with an intent description and harm label. We use AIMS to evaluate intent-aware training across supervised fine-tuning, preference learning, reasoning distillation, and reinforcement learning. Despite its size, AIMS enables competitive safety classifiers across training regimes: DPO from model-generated intent errors improves over SFT, and intent-conditioned distillation outperforms reasoning-only distillation in most teacher-student pairs. Most notably, directly rewarding intent faithfulness with GRPO yields the strongest average performance across five external safety benchmarks, while our intent-aware models form the inference latency-F1 Pareto frontier. These results show that faithful intent modeling is a compact, high-quality supervision signal for more robust safety classifiers.
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We argue that safety classifiers should model user intent as an explicit signal between the prompt and the final label. To study this, we introduce AIMS, a human-annotated dataset of 1,724 difficult safety prompts, each paired with an intent description and harm label. We use AIMS to evaluate intent-aware training across supervised fine-tuning, preference learning, reasoning distillation, and reinforcement learning. Despite its size, AIMS enables competitive safety classifiers across training regimes: DPO from model-generated intent errors improves over SFT, and intent-conditioned distillation outperforms reasoning-only distillation in most teacher-student pairs. Most notably, directly rewarding intent faithfulness with GRPO yields the strongest average performance across five external safety benchmarks, while our intent-aware models form the inference latency-F1 Pareto frontier. These results show that faithful intent modeling is a compact, high-quality supervision signal for more robust safety classifiers.
作者Rongjian Chen, Jianmin Hu, Kejiang Ye, Minxian Xu
Large language model (LLM) post-training for reasoning increasingly relies on reinforcement learning with verifiable rewards (RLVR), where models learn from ground-truth feedback on mathematical, logical, and scientific tasks. To enable flexible resource allocation and support heterogeneous training setups, modern RLVR systems adopt disaggregated architectures that decouple rollout generation and policy training across independent GPU pools. However, existing synchronous on-policy GRPO (Group Relative Policy Optimization) RLVR systems finish an entire rollout before starting training, leaving the trainer GPU pool idle while rollout is still ongoing. Asynchronous RL pipelines overlap the two stages, but at the cost of training on stale data. To address these challenges, we propose RolloutPipe, a post-training framework for disaggregated RLVR systems, which turns the fixed-weight rollout into a complete-group pipeline where trainable groups move to the trainer while later groups are still being generated. RolloutPipe achieves this through two techniques including complete-group pipelining (CGP) and frontier-group dispatch (FGD). CGP dispatches each trainable complete group to the trainer FIFO as soon as group materialization finishes, and FGD is an admission policy on the Rollout node that first admits requests for the frontier groups needed to form the next training batch, so that trainer-ready groups arrive earlier and more steadily. The design starts training before the rollout completes while maintaining on-policy correctness. Evaluated on Qwen3-1.7B across four reasoning and science benchmarks and twelve rollout settings, RolloutPipe shortens the rollout-to-train-end time by 30.7%-42.3%, and lowers the trainer waiting ratio by 37%-76% compared to Slime, a state-of-the-art rollout and training system.
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Large language model (LLM) post-training for reasoning increasingly relies on reinforcement learning with verifiable rewards (RLVR), where models learn from ground-truth feedback on mathematical, logical, and scientific tasks. To enable flexible resource allocation and support heterogeneous training setups, modern RLVR systems adopt disaggregated architectures that decouple rollout generation and policy training across independent GPU pools. However, existing synchronous on-policy GRPO (Group Relative Policy Optimization) RLVR systems finish an entire rollout before starting training, leaving the trainer GPU pool idle while rollout is still ongoing. Asynchronous RL pipelines overlap the two stages, but at the cost of training on stale data. To address these challenges, we propose RolloutPipe, a post-training framework for disaggregated RLVR systems, which turns the fixed-weight rollout into a complete-group pipeline where trainable groups move to the trainer while later groups are still being generated. RolloutPipe achieves this through two techniques including complete-group pipelining (CGP) and frontier-group dispatch (FGD). CGP dispatches each trainable complete group to the trainer FIFO as soon as group materialization finishes, and FGD is an admission policy on the Rollout node that first admits requests for the frontier groups needed to form the next training batch, so that trainer-ready groups arrive earlier and more steadily. The design starts training before the rollout completes while maintaining on-policy correctness. Evaluated on Qwen3-1.7B across four reasoning and science benchmarks and twelve rollout settings, RolloutPipe shortens the rollout-to-train-end time by 30.7%-42.3%, and lowers the trainer waiting ratio by 37%-76% compared to Slime, a state-of-the-art rollout and training system.
Building general-purpose role-playing agents that faithfully portray any character from a natural-language profile remains challenging. The dominant paradigm — supervised fine-tuning — encourages behavioral mimicry without deep, human-like internal thought processes, resulting in poor out-of-distribution generalization. Therefore, we propose Psy-CoT, a psychology-grounded chain-of-thought framework that decomposes pre-response reasoning into three role-specific steps — Interaction Perception, Psychological Empathy, and Logical Construction — so that the model thinks dynamically from the profile rather than merely mimicking surface patterns. While structured reasoning provides a foundation, it alone is insufficient; reinforcement learning is essential to further align the model with character fidelity. However, we observe that under LLM-based reward models, both generic phrases that hack the reward model and genuinely role-specific phrases receive identical gradient signals — this hacking accumulates over training, misleading the model into treating both as equally optimal choices. To address this, we propose Role-Aware Policy Optimization (RAPO), which uses profile--token mutual information to weight gradients asymmetrically — amplifying role-specific tokens under positive advantage while attenuating them under negative advantage. Experiments on CoSER, CharacterBench, and CharacterEval demonstrate that Psy-CoT outperforms existing role-playing CoT methods, and RAPO consistently surpasses GRPO across multiple model scales.
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Building general-purpose role-playing agents that faithfully portray any character from a natural-language profile remains challenging. The dominant paradigm — supervised fine-tuning — encourages behavioral mimicry without deep, human-like internal thought processes, resulting in poor out-of-distribution generalization. Therefore, we propose Psy-CoT, a psychology-grounded chain-of-thought framework that decomposes pre-response reasoning into three role-specific steps — Interaction Perception, Psychological Empathy, and Logical Construction — so that the model thinks dynamically from the profile rather than merely mimicking surface patterns. While structured reasoning provides a foundation, it alone is insufficient; reinforcement learning is essential to further align the model with character fidelity. However, we observe that under LLM-based reward models, both generic phrases that hack the reward model and genuinely role-specific phrases receive identical gradient signals — this hacking accumulates over training, misleading the model into treating both as equally optimal choices. To address this, we propose Role-Aware Policy Optimization (RAPO), which uses profile--token mutual information to weight gradients asymmetrically — amplifying role-specific tokens under positive advantage while attenuating them under negative advantage. Experiments on CoSER, CharacterBench, and CharacterEval demonstrate that Psy-CoT outperforms existing role-playing CoT methods, and RAPO consistently surpasses GRPO across multiple model scales.
Sparse rewards are inherently challenging for reinforcement learning agents as they lack intermediate feedback to guide exploration and to correctly attribute the sparse success rewards to relevant parts of the trajectory. Naive reward shaping can induce reward hacking, yielding policies that exploit auxiliary signals instead of solving the intended task. Potential-based reward shaping (PBRS) guarantees preservation of the optimal policy set, but requires the definition of a heuristic potential function over the state space. In this work, we introduce the VLM-guided PBRS framework VLM-PBRS that learns the potential function directly from vision language model (VLM) feedback. We query a lightweight VLM to obtain preferences over image pairs and train a model of the potential function using these preferences. As this approach is based on potential-based reward shaping, it preserves the original optimal policies, and removes the need for expert-designed reward shaping terms. Because large VLMs are prohibitively expensive to invoke repeatedly during policy learning, we employ smaller, more computationally efficient VLMs. Although the resulting preference labels are less accurate, empirical evidence shows that the preference labels can still be used to accelerate learning. We validate our method empirically in the Meta-World and Franka Kitchen environments and highlight the connection between VLM preference label accuracy and sample efficiency improvements. Our contributions are threefold: (1) the first application of VLM preference-based learning to synthesize a potential function for PBRS, (2) a principled, low-cost solution that leverages small VLMs, and (3) extensive empirical demonstration of improved sample efficiency and robustness to reward hacking.
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Sparse rewards are inherently challenging for reinforcement learning agents as they lack intermediate feedback to guide exploration and to correctly attribute the sparse success rewards to relevant parts of the trajectory. Naive reward shaping can induce reward hacking, yielding policies that exploit auxiliary signals instead of solving the intended task. Potential-based reward shaping (PBRS) guarantees preservation of the optimal policy set, but requires the definition of a heuristic potential function over the state space. In this work, we introduce the VLM-guided PBRS framework VLM-PBRS that learns the potential function directly from vision language model (VLM) feedback. We query a lightweight VLM to obtain preferences over image pairs and train a model of the potential function using these preferences. As this approach is based on potential-based reward shaping, it preserves the original optimal policies, and removes the need for expert-designed reward shaping terms. Because large VLMs are prohibitively expensive to invoke repeatedly during policy learning, we employ smaller, more computationally efficient VLMs. Although the resulting preference labels are less accurate, empirical evidence shows that the preference labels can still be used to accelerate learning. We validate our method empirically in the Meta-World and Franka Kitchen environments and highlight the connection between VLM preference label accuracy and sample efficiency improvements. Our contributions are threefold: (1) the first application of VLM preference-based learning to synthesize a potential function for PBRS, (2) a principled, low-cost solution that leverages small VLMs, and (3) extensive empirical demonstration of improved sample efficiency and robustness to reward hacking.
Post-training alignment determines the reasoning and human preference following capabilities of large language models, yet most existing works withhold detailed data construction, filtering rules and training recipes, which hinders community reproducibility and lightweight model optimization. This work presents NebulaExp, a fully transparent, ablation-driven post-training pipeline built on Qwen3-8B-base, covering two orthogonal model branches: general instruct model and complex reasoning-specialized model. We curate a raw corpus of 3.84M multi-source SFT samples and a 200K verifiable RL candidate pool, and design an end-to-end data processing stack including response distillation, multi-dimensional cross-verification filtering, fine-grained difficulty grading, task classification and diversity-aware sampling. For the Instruct branch, our three-stage optimized supervised fine-tuning approach NebulaExp-Ins-SFT improves the average benchmark score from the 55.01 baseline of Qwen3-8B-nothink to 60.99. GRPO reinforcement learning then further elevates the average score to 61.85. For the Reasoning branch, medium-difficulty GRPO RL improves average reasoning score from 73.88 to 75.17. To address RL's dependency on task verifiers, we systematically investigate single-teacher and multi-teacher OPD (MOPD): utilizing merely 4K instruction-following samples and outperforms RL baseline by 3.26 points on IFEval with +4.43 average overall gain; MOPD fuses four domain-specialist teachers with merely 10K samples, lifting average performance by 4.18 over the base model. This report provides a fully reproducible empirical post-training recipe for 8B-scale LLMs, and comprehensively dissects the capability trade-offs among instruction adherence, mathematical reasoning, code generation and general knowledge.
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Post-training alignment determines the reasoning and human preference following capabilities of large language models, yet most existing works withhold detailed data construction, filtering rules and training recipes, which hinders community reproducibility and lightweight model optimization. This work presents NebulaExp, a fully transparent, ablation-driven post-training pipeline built on Qwen3-8B-base, covering two orthogonal model branches: general instruct model and complex reasoning-specialized model. We curate a raw corpus of 3.84M multi-source SFT samples and a 200K verifiable RL candidate pool, and design an end-to-end data processing stack including response distillation, multi-dimensional cross-verification filtering, fine-grained difficulty grading, task classification and diversity-aware sampling. For the Instruct branch, our three-stage optimized supervised fine-tuning approach NebulaExp-Ins-SFT improves the average benchmark score from the 55.01 baseline of Qwen3-8B-nothink to 60.99. GRPO reinforcement learning then further elevates the average score to 61.85. For the Reasoning branch, medium-difficulty GRPO RL improves average reasoning score from 73.88 to 75.17. To address RL's dependency on task verifiers, we systematically investigate single-teacher and multi-teacher OPD (MOPD): utilizing merely 4K instruction-following samples and outperforms RL baseline by 3.26 points on IFEval with +4.43 average overall gain; MOPD fuses four domain-specialist teachers with merely 10K samples, lifting average performance by 4.18 over the base model. This report provides a fully reproducible empirical post-training recipe for 8B-scale LLMs, and comprehensively dissects the capability trade-offs among instruction adherence, mathematical reasoning, code generation and general knowledge.
作者Ping Liu, Qianqi Shen, Jianqiang Shen, Wenqiong Liu, Rajat Arora, Yunxiang Ren, Chunnan Yao, Dan Xu, Baofen Zheng, Wanjun Jiang, Andrii Soviak, Kevin Kao, Jingwei Wu, Wenjing Zhang
Job-search platforms rely on low-bandwidth query interfaces that often fail to capture the high-dimensional complexity of candidate profiles. We present an end-to-end RLAIF (Reinforcement Learning from AI Feedback) framework to generate portable job search queries, terms that abstract away seeker-specific identifiers while preserving generalizable qualifications. This task introduces a highly adversarial reward surface where policy optimization frequently exploits flaws in LLM-as-judge rubrics, resulting in degenerate verbatim-copying behaviors. We conducted comprehensive empirical experiments to isolate the impact of optimization mechanics against structured reward engineering. Our results demonstrate that for critic-free optimizers, performance is overwhelmingly dictated by robust reward shaping, rendering the specific choice of algorithm largely immaterial. While critic-free per-rollout baseline methods (RLOO and REINFORCE++) natively resist reward-hacking, the group-relative advantage normalization in GRPO appears uniquely sensitive to spurious reward signals, making it disproportionately susceptible to exploitation. We show that introducing a deterministic, rule-based reward floor to correct for rewards assigned to verbatim copying mitigates this failure mode, resulting in a substantial $+0.147$ quality improvement on a cross-family evaluation judge. Ultimately, we show that the training-time reward model inflates performance gains by $2.4\times$, confirming that the training success is fundamentally dependent on enforcing reward-shaping disciplines rather than selecting alternative optimizers.
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Job-search platforms rely on low-bandwidth query interfaces that often fail to capture the high-dimensional complexity of candidate profiles. We present an end-to-end RLAIF (Reinforcement Learning from AI Feedback) framework to generate portable job search queries, terms that abstract away seeker-specific identifiers while preserving generalizable qualifications. This task introduces a highly adversarial reward surface where policy optimization frequently exploits flaws in LLM-as-judge rubrics, resulting in degenerate verbatim-copying behaviors. We conducted comprehensive empirical experiments to isolate the impact of optimization mechanics against structured reward engineering. Our results demonstrate that for critic-free optimizers, performance is overwhelmingly dictated by robust reward shaping, rendering the specific choice of algorithm largely immaterial. While critic-free per-rollout baseline methods (RLOO and REINFORCE++) natively resist reward-hacking, the group-relative advantage normalization in GRPO appears uniquely sensitive to spurious reward signals, making it disproportionately susceptible to exploitation. We show that introducing a deterministic, rule-based reward floor to correct for rewards assigned to verbatim copying mitigates this failure mode, resulting in a substantial $+0.147$ quality improvement on a cross-family evaluation judge. Ultimately, we show that the training-time reward model inflates performance gains by $2.4\times$, confirming that the training success is fundamentally dependent on enforcing reward-shaping disciplines rather than selecting alternative optimizers.
Reinforcement learning from human feedback (RLHF) for 3D generation is now established across a number of works, but most existing pipelines optimise explicit surface representations, often by converting radiance fields into meshes and training heavily on surface-supervised data. We instead fine-tune a pretrained 3D-aware generative model directly from a learned reward over radiance-field density ($σ$) values, with no externally supplied mesh or shape prior. The reward model requires no pretraining, trains easily on a small set of preference samples, and yields robust improvement in 3D geometry. Working on an unconditional 3D-aware face GAN (EG3D), our reward reads the continuous 3D density field of the neural radiance field (NeRF) directly and supplies a geometry-only learning signal, requiring neither text conditioning, mesh extraction, nor multi-view rendering. A density-consistency constraint keeps the 2D appearance qualitatively similar while the geometry is reshaped, at a measurable but bounded distributional cost (FID-50k rises from 4.09 to 6.66): the fine-tuned generator, trained from the preferences of a single annotator as a proof of concept, produces face geometries preferred by users in 74.4% of pairwise comparisons.
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Reinforcement learning from human feedback (RLHF) for 3D generation is now established across a number of works, but most existing pipelines optimise explicit surface representations, often by converting radiance fields into meshes and training heavily on surface-supervised data. We instead fine-tune a pretrained 3D-aware generative model directly from a learned reward over radiance-field density ($σ$) values, with no externally supplied mesh or shape prior. The reward model requires no pretraining, trains easily on a small set of preference samples, and yields robust improvement in 3D geometry. Working on an unconditional 3D-aware face GAN (EG3D), our reward reads the continuous 3D density field of the neural radiance field (NeRF) directly and supplies a geometry-only learning signal, requiring neither text conditioning, mesh extraction, nor multi-view rendering. A density-consistency constraint keeps the 2D appearance qualitatively similar while the geometry is reshaped, at a measurable but bounded distributional cost (FID-50k rises from 4.09 to 6.66): the fine-tuned generator, trained from the preferences of a single annotator as a proof of concept, produces face geometries preferred by users in 74.4% of pairwise comparisons.
Traditional dynamic pricing models in large-scale e-commerce suffer from limited interpretability, poor utilization of unstructured information, and misalignment with long-term business objectives such as cumulative Gross Merchandise Value (GMV), Return on Investment (ROI) and milestone achievement. We propose AIGP, a novel framework that leverages a Large Language Model (LLM) prompted with domain knowledge, structured data and textual context to make interpretable, knowledge-aware pricing decisions. For efficient deployment while maintaining high-quality outputs, we employ supervised fine-tuning for knowledge distillation. Central to AIGP is the Long-Term Value Estimator (LTVE), trained via offline reinforcement learning on historical data, which serves as a reward model to score candidate pricing actions and select preference pairs for Direct Preference Optimization (DPO), thereby aligning the pricing policy with long-term business objectives. Extensive offline evaluations and large-scale online A/B tests on Tao Factory demonstrate that AIGP achieves significant improvements: +13.21% in GMV, +7.59% in ROI, and +8.20% in milestone achievement rate over 14 days compared to the production baseline, while simultaneously providing interpretable and transparent pricing rationales.
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Traditional dynamic pricing models in large-scale e-commerce suffer from limited interpretability, poor utilization of unstructured information, and misalignment with long-term business objectives such as cumulative Gross Merchandise Value (GMV), Return on Investment (ROI) and milestone achievement. We propose AIGP, a novel framework that leverages a Large Language Model (LLM) prompted with domain knowledge, structured data and textual context to make interpretable, knowledge-aware pricing decisions. For efficient deployment while maintaining high-quality outputs, we employ supervised fine-tuning for knowledge distillation. Central to AIGP is the Long-Term Value Estimator (LTVE), trained via offline reinforcement learning on historical data, which serves as a reward model to score candidate pricing actions and select preference pairs for Direct Preference Optimization (DPO), thereby aligning the pricing policy with long-term business objectives. Extensive offline evaluations and large-scale online A/B tests on Tao Factory demonstrate that AIGP achieves significant improvements: +13.21% in GMV, +7.59% in ROI, and +8.20% in milestone achievement rate over 14 days compared to the production baseline, while simultaneously providing interpretable and transparent pricing rationales.
Online reinforcement learning is widely used to align large language models (LLMs) with reward signals, yet training can be unstable under noisy or misspecified rewards. We identify a failure mode we call directional inconsistency: within a batch, a small set of high-reward rollouts induces representation-space preference directions that sharply disagree with the batch majority, resulting in high-variance and destabilizing updates. We propose geoalign, a lightweight plug-in for rollout curation in iterative policy optimization. Geoalign (i) forms within-prompt preference pairs, (ii) learns an online projector on per-rollout hidden states to concentrate reward-ordered displacement directions, and (iii) detects directionally inconsistent rollouts via their angular deviation from a batch consensus prototype and rectifies them with within-prompt stable alternatives. Geoalign is forward-pass only and adds negligible overhead. Across dialogue alignment with a learned reward model and mathematical reasoning with binary verified rewards, Geoalign improves final performance and reduces training oscillation, outperforming PF-PPO, PAR, PODS, and Seed-GRPO. These results suggest latent directional consensus as an effective reliability signal for online LLM RL.
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Online reinforcement learning is widely used to align large language models (LLMs) with reward signals, yet training can be unstable under noisy or misspecified rewards. We identify a failure mode we call directional inconsistency: within a batch, a small set of high-reward rollouts induces representation-space preference directions that sharply disagree with the batch majority, resulting in high-variance and destabilizing updates. We propose geoalign, a lightweight plug-in for rollout curation in iterative policy optimization. Geoalign (i) forms within-prompt preference pairs, (ii) learns an online projector on per-rollout hidden states to concentrate reward-ordered displacement directions, and (iii) detects directionally inconsistent rollouts via their angular deviation from a batch consensus prototype and rectifies them with within-prompt stable alternatives. Geoalign is forward-pass only and adds negligible overhead. Across dialogue alignment with a learned reward model and mathematical reasoning with binary verified rewards, Geoalign improves final performance and reduces training oscillation, outperforming PF-PPO, PAR, PODS, and Seed-GRPO. These results suggest latent directional consensus as an effective reliability signal for online LLM RL.
作者Sumit Kumar, Sayantan Dasgupta, Kushal Mitra, Meet Dadhania, Rohan Sudhir Basugade, Praveen Tammana, Satananda Burla, Abed Mohammad Kamaluddin, Rinku Shah
State-of-the-art AI training simulators assume homogeneous compute and network infrastructure. However, real-world training infrastructure is becoming increasingly heterogeneous since: (a) Model architectures such as multimodal and MoE exploit heterogeneity to improve device utilization, (b) Public cloud platforms often provide limited availability of homogeneous hardware due to fast hardware evolution, and (c) Large enterprises frequently deploy geographically distributed infrastructure that is both diverse and heterogeneous. In this paper, we present Xsim, a heterogeneity-aware simulator for distributed LLM training. Xsim supports: (i) Load balancing through non-uniform workload partitioning across heterogeneous device groups, (ii) Heterogeneity-aware collective communication via customized ring construction and chunk partitioning, (iii) Reusable heterogeneity-aware abstractions for emerging pipeline-parallel algorithms and non-uniform tensor resharding technique, (iv) Flexible input abstractions for specifying deployment plans with custom device groups and custom device-to-parallelism mappings, and (v) Pluggable integration with NS-3 and htsim, allowing users to trade off simulation fidelity for performance and scalability. Our evaluation demonstrates that Xsim accurately predicts training time for real-world heterogeneous deployments, with an error of less than 5% across most heterogeneous data-parallel/tensor-parallel configurations and around 2% error with pipeline-parallel communication modeling. We expose actionable metrics such as pipeline bubble time and straggler waiting time.
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State-of-the-art AI training simulators assume homogeneous compute and network infrastructure. However, real-world training infrastructure is becoming increasingly heterogeneous since: (a) Model architectures such as multimodal and MoE exploit heterogeneity to improve device utilization, (b) Public cloud platforms often provide limited availability of homogeneous hardware due to fast hardware evolution, and (c) Large enterprises frequently deploy geographically distributed infrastructure that is both diverse and heterogeneous. In this paper, we present Xsim, a heterogeneity-aware simulator for distributed LLM training. Xsim supports: (i) Load balancing through non-uniform workload partitioning across heterogeneous device groups, (ii) Heterogeneity-aware collective communication via customized ring construction and chunk partitioning, (iii) Reusable heterogeneity-aware abstractions for emerging pipeline-parallel algorithms and non-uniform tensor resharding technique, (iv) Flexible input abstractions for specifying deployment plans with custom device groups and custom device-to-parallelism mappings, and (v) Pluggable integration with NS-3 and htsim, allowing users to trade off simulation fidelity for performance and scalability. Our evaluation demonstrates that Xsim accurately predicts training time for real-world heterogeneous deployments, with an error of less than 5% across most heterogeneous data-parallel/tensor-parallel configurations and around 2% error with pipeline-parallel communication modeling. We expose actionable metrics such as pipeline bubble time and straggler waiting time.
作者Sourav Raxit, Abdullah Al Redwan Newaz, Jose Fuentes, Leonardo Bobadilla
This paper presents BOWConnect, a bidirectional parallel kinodynamic motion planner that addresses three fundamental limitations of existing sampling-based methods: sample inefficiency in high-dimensional state spaces, unreliable cost heuristics under dynamic constraints, and poor performance in narrow passage environments. Unlike classical planners that rely on random control sampling and geometric distance heuristics, BOWConnect integrates Bayesian Optimization over Windows (BOW) as a learning-based steering function within a parallel tree-based exploration framework, enabling each worker to learn local cost maps and constraints to guide sampling toward dynamically feasible and collision-free controls. A bidirectional architecture simultaneously grows forward and backward trees from the start and goal regions in parallel threads, with a spatial hashing mechanism enabling fast connection queries and a boundary value problem solver generating kinodynamically consistent bridge trajectories. Extensive evaluations across ten benchmark environments demonstrate that BOWConnect achieves 100% success while delivering the fastest or near-fastest planning time in complex scenarios, including narrow passages and non-convex spaces where state-of-the-art planners fail or degrade substantially. Real-world deployment on a ground vehicle and a quadrotor confirms real-time planning with no collisions. Videos of real-world and simulated experiments, high-resolution versions of the figures, and the open-source code are available at https://bow-connect.github.io/.
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This paper presents BOWConnect, a bidirectional parallel kinodynamic motion planner that addresses three fundamental limitations of existing sampling-based methods: sample inefficiency in high-dimensional state spaces, unreliable cost heuristics under dynamic constraints, and poor performance in narrow passage environments. Unlike classical planners that rely on random control sampling and geometric distance heuristics, BOWConnect integrates Bayesian Optimization over Windows (BOW) as a learning-based steering function within a parallel tree-based exploration framework, enabling each worker to learn local cost maps and constraints to guide sampling toward dynamically feasible and collision-free controls. A bidirectional architecture simultaneously grows forward and backward trees from the start and goal regions in parallel threads, with a spatial hashing mechanism enabling fast connection queries and a boundary value problem solver generating kinodynamically consistent bridge trajectories. Extensive evaluations across ten benchmark environments demonstrate that BOWConnect achieves 100% success while delivering the fastest or near-fastest planning time in complex scenarios, including narrow passages and non-convex spaces where state-of-the-art planners fail or degrade substantially. Real-world deployment on a ground vehicle and a quadrotor confirms real-time planning with no collisions. Videos of real-world and simulated experiments, high-resolution versions of the figures, and the open-source code are available at https://bow-connect.github.io/.
作者Erhan Bayraktar, Martin Hernandez, Qinxin Yan, Yuhua Zhu
This paper addresses model-free continuous-time mean-field control in a setting where the population dynamics evolve continuously according to an unknown McKean-Vlasov stochastic differential equation, while only discrete-time transition data are available. In the model-based formulation, policy evaluation is naturally described by a stationary Hamilton-Jacobi-Bellman equation on $\mathcal P_2(\mathbb R^d)$, but this equation involves the drift and diffusion coefficients of the controlled McKean-Vlasov dynamics, which are not identifiable when only discrete-time data are available. On the other hand, a direct reduction to a time-discrete Bellman equation avoids the non-identifiability issue but loses the differential equation structure. To bridge these two viewpoints, we introduce a Mean-Field-PhiBE (MF-PhiBE), which incorporates discrete-time transition information into a continuous-time PDE on the Wasserstein space. The MF-PhiBE replaces the unknown infinitesimal drift and covariance in the policy-evaluation equation by one-step estimators computed from data, while preserving the generator structure of the McKean-Vlasov HJB equation. We also derive a policy-gradient theorem for entropy-regularized randomized feedback policies, expressing the actor direction through an action-wise infinitesimal advantage and the score of the policy. Combining these two ingredients yields a model-free actor-critic method. We prove a first-order consistency estimate showing that the value induced by an optimal MF-PhiBE policy approximates the optimal continuous-time value with an error of order $Δt$. In the linear-quadratic case, we show our approximation achieves second-order accuracy with only one-step data. Numerical experiments on an LQR benchmark and a crowd-aversion problem illustrate the proposed framework.
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This paper addresses model-free continuous-time mean-field control in a setting where the population dynamics evolve continuously according to an unknown McKean-Vlasov stochastic differential equation, while only discrete-time transition data are available. In the model-based formulation, policy evaluation is naturally described by a stationary Hamilton-Jacobi-Bellman equation on $\mathcal P_2(\mathbb R^d)$, but this equation involves the drift and diffusion coefficients of the controlled McKean-Vlasov dynamics, which are not identifiable when only discrete-time data are available. On the other hand, a direct reduction to a time-discrete Bellman equation avoids the non-identifiability issue but loses the differential equation structure. To bridge these two viewpoints, we introduce a Mean-Field-PhiBE (MF-PhiBE), which incorporates discrete-time transition information into a continuous-time PDE on the Wasserstein space. The MF-PhiBE replaces the unknown infinitesimal drift and covariance in the policy-evaluation equation by one-step estimators computed from data, while preserving the generator structure of the McKean-Vlasov HJB equation. We also derive a policy-gradient theorem for entropy-regularized randomized feedback policies, expressing the actor direction through an action-wise infinitesimal advantage and the score of the policy. Combining these two ingredients yields a model-free actor-critic method. We prove a first-order consistency estimate showing that the value induced by an optimal MF-PhiBE policy approximates the optimal continuous-time value with an error of order $Δt$. In the linear-quadratic case, we show our approximation achieves second-order accuracy with only one-step data. Numerical experiments on an LQR benchmark and a crowd-aversion problem illustrate the proposed framework.
Generative AI (GenAI) holds promise for democratizing creative literacy, yet whether it benefits all children equally remains unclear. Using a child-centric GenAI storytelling system for children aged 7-12, we conducted a mixed-methods within-subjects experiment (N = 40, Grades 2-6) comparing GenAI-assisted and traditional storyboard conditions. Three findings emerged. First, the GenAI-assisted condition was associated with a floor-raising convergence pattern, with the quality gap narrowing by 83.5%, driven by lower-end support and upper-end constraint mechanisms. This convergence was dimension-selective, improving creativity and richness while leaving coherence and narrative structure tied to baseline performance. Second, younger children more often selected semantically distant keywords while older children preferred semantically closer ones, although engagement orientation varied across individuals regardless of age. Third, image regeneration was positively associated with structural quality dimensions, though this association was attenuated after baseline control. We propose mechanism-contingent scaffolding as a design principle for adaptive GenAI storytelling systems serving diverse children.
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Generative AI (GenAI) holds promise for democratizing creative literacy, yet whether it benefits all children equally remains unclear. Using a child-centric GenAI storytelling system for children aged 7-12, we conducted a mixed-methods within-subjects experiment (N = 40, Grades 2-6) comparing GenAI-assisted and traditional storyboard conditions. Three findings emerged. First, the GenAI-assisted condition was associated with a floor-raising convergence pattern, with the quality gap narrowing by 83.5%, driven by lower-end support and upper-end constraint mechanisms. This convergence was dimension-selective, improving creativity and richness while leaving coherence and narrative structure tied to baseline performance. Second, younger children more often selected semantically distant keywords while older children preferred semantically closer ones, although engagement orientation varied across individuals regardless of age. Third, image regeneration was positively associated with structural quality dimensions, though this association was attenuated after baseline control. We propose mechanism-contingent scaffolding as a design principle for adaptive GenAI storytelling systems serving diverse children.
作者Ritesh Thawkar, Shravan Venkatraman, Omkar Thawakar, Abdelrahman Shaker, Fahad Khan, Hisham Cholakkal, Salman Khan, Rao Muhammad Anwer
Most unified large multimodal models (LMMs) that support both visual understanding and image generation still rely on curated post-training supervision, such as human annotations, preference labels, or external reward models. We ask whether a unified LMM can improve both abilities autonomously using only unlabeled images. We propose a self-evolving training framework with three internal roles: a Proposer that generates visual questions, a Solver that answers and evaluates them, and a Generator that synthesizes images. Training uses only self-derived consistency signals, without human annotations, preference labels, or task-trained external reward/judge models. To stabilize learning, we introduce Solver Token Entropy (STE), a continuous difficulty signal based on token-level prediction uncertainty that remains useful even when sample-level consistency becomes unreliable. For image generation, we design a multi-scale internal evaluation scheme that combines question-answer fidelity scoring with cycle-consistent captioning. This creates a solver-mediated coupling, where better visual understanding enables more reliable generation assessment and stronger internal training signals. The framework preserves the same role decomposition, reward logic, and training schedule across diffusion-based BLIP3o, rectified-flow BAGEL, and autoregressive VARGPT-v1.1 architectures, requiring only each backbone's native prompting and generation interface. Across eight understanding metrics, our method consistently improves over the corresponding base models. On BAGEL, it achieves a $+3.5%$ absolute gain on MMMU and improves GenEval image generation performance from $82%$ to $85%$. Code and models are publicly released.
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Most unified large multimodal models (LMMs) that support both visual understanding and image generation still rely on curated post-training supervision, such as human annotations, preference labels, or external reward models. We ask whether a unified LMM can improve both abilities autonomously using only unlabeled images. We propose a self-evolving training framework with three internal roles: a Proposer that generates visual questions, a Solver that answers and evaluates them, and a Generator that synthesizes images. Training uses only self-derived consistency signals, without human annotations, preference labels, or task-trained external reward/judge models. To stabilize learning, we introduce Solver Token Entropy (STE), a continuous difficulty signal based on token-level prediction uncertainty that remains useful even when sample-level consistency becomes unreliable. For image generation, we design a multi-scale internal evaluation scheme that combines question-answer fidelity scoring with cycle-consistent captioning. This creates a solver-mediated coupling, where better visual understanding enables more reliable generation assessment and stronger internal training signals. The framework preserves the same role decomposition, reward logic, and training schedule across diffusion-based BLIP3o, rectified-flow BAGEL, and autoregressive VARGPT-v1.1 architectures, requiring only each backbone's native prompting and generation interface. Across eight understanding metrics, our method consistently improves over the corresponding base models. On BAGEL, it achieves a $+3.5%$ absolute gain on MMMU and improves GenEval image generation performance from $82%$ to $85%$. Code and models are publicly released.
作者Shuchao Duan, Alan Whone, Hossein Rahmani, Jun Liu, Majid Mirmehdi
Existing facial expression quality assessment (FEQA) methods typically produce only a severity score, without explicitly communicating the observable facial motion evidence that supports the prediction. This limits interpretability and makes it difficult to inspect the basis of model outputs in Parkinson's disease assessment. To address this gap, we propose TraMP-LLaMA, a unified multimodal framework that jointly predicts severity scores and generates structured textual reports from facial motion cues. The framework integrates RGB appearance and landmark trajectory cues, and adopts a decoupled instruction-tuning strategy to reduce task interference between severity prediction and language generation. To support this task, we further extend the PFED5 dataset with expert-guided textual motion descriptions and construct PFED5-plus. Experiments on PFED5-plus show that TraMP-LLaMA outperforms competitive video-language baselines in report generation and achieves the best severity prediction performance among the compared methods under joint multi-expression training, improving Spearman's rank correlation by at least 4.39 percent over all competing methods. The text annotations and code are available at https://github.com/shuchaoduan/TraMP-LLaMA.
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Existing facial expression quality assessment (FEQA) methods typically produce only a severity score, without explicitly communicating the observable facial motion evidence that supports the prediction. This limits interpretability and makes it difficult to inspect the basis of model outputs in Parkinson's disease assessment. To address this gap, we propose TraMP-LLaMA, a unified multimodal framework that jointly predicts severity scores and generates structured textual reports from facial motion cues. The framework integrates RGB appearance and landmark trajectory cues, and adopts a decoupled instruction-tuning strategy to reduce task interference between severity prediction and language generation. To support this task, we further extend the PFED5 dataset with expert-guided textual motion descriptions and construct PFED5-plus. Experiments on PFED5-plus show that TraMP-LLaMA outperforms competitive video-language baselines in report generation and achieves the best severity prediction performance among the compared methods under joint multi-expression training, improving Spearman's rank correlation by at least 4.39 percent over all competing methods. The text annotations and code are available at https://github.com/shuchaoduan/TraMP-LLaMA.
As embodied AI and world models increasingly operate in dynamic 3D environments, visual perception must move beyond passively interpreting given observations toward actively deciding what to observe. We study this problem through camera planning in dynamic 3D story worlds, where the camera must not only generate smooth motion, but also decide what visual evidence should be acquired before it moves. We formulate this capability as Narrative-Grounded World Visual Attention, where the camera acts as an embodied observer that determines what to observe, how to compose the observation, and how to shift attention over time under narrative intent and physical 3D constraints. To realize this capability, we propose Look-Before-Move, a camera planning framework that separates observation specification from motion execution. It first builds a Semantic Observation Contract to convert directorial intent into executable visual constraints, then performs Monte Carlo Viewpoint Search to find narrative-compliant and geometrically feasible viewpoints, and finally applies Semantic Trajectory Grounding to connect selected viewpoints into continuous, collision-aware, and temporally coherent camera motion. We further construct a dynamic 3D Story World Benchmark based on StoryBlender, covering 50 stories, 457 scenes, and 1585 shots with animated characters, semantic scene configurations, and executable 3D environments. Experiments show that our framework improves subject perception, intent consistency, and trajectory quality over representative baselines, demonstrating the importance of organizing visual attention before generating camera motion.
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As embodied AI and world models increasingly operate in dynamic 3D environments, visual perception must move beyond passively interpreting given observations toward actively deciding what to observe. We study this problem through camera planning in dynamic 3D story worlds, where the camera must not only generate smooth motion, but also decide what visual evidence should be acquired before it moves. We formulate this capability as Narrative-Grounded World Visual Attention, where the camera acts as an embodied observer that determines what to observe, how to compose the observation, and how to shift attention over time under narrative intent and physical 3D constraints. To realize this capability, we propose Look-Before-Move, a camera planning framework that separates observation specification from motion execution. It first builds a Semantic Observation Contract to convert directorial intent into executable visual constraints, then performs Monte Carlo Viewpoint Search to find narrative-compliant and geometrically feasible viewpoints, and finally applies Semantic Trajectory Grounding to connect selected viewpoints into continuous, collision-aware, and temporally coherent camera motion. We further construct a dynamic 3D Story World Benchmark based on StoryBlender, covering 50 stories, 457 scenes, and 1585 shots with animated characters, semantic scene configurations, and executable 3D environments. Experiments show that our framework improves subject perception, intent consistency, and trajectory quality over representative baselines, demonstrating the importance of organizing visual attention before generating camera motion.
作者Daosheng Qiu, Haozhuang Chi, Hao Su, Shu Long, Xinyue Miao, Yongle Dong, Wei Zhang
Continuous driver monitoring in automated vehicles requires low-latency inference while avoiding unsafe decisions under uncertain driver states. Large vision-language models provide broad multimodal priors, but their latency and limited reliability in this setting make them unsuitable as always-on in-cabin monitors. We propose a cost-aware selective inference framework for deployable multimodal driver monitoring. The core system is a lightweight RGB-physiological student that combines in-cabin visual observations with window-level HR/EDA signals, and a learned gate that decides when to accept the fast prediction or abstain for safety intervention. Additional controls show that the learned scores contain sample-level information beyond scenario priors, while exact physiological synchronization remains a limitation. To incorporate predictive evidence, we further study a compact driver-state world modeling module that rolls out latent driver-state features and estimates future fast-model errors and counterfactual system-level action costs. On scenario-induced driver-demand recognition, the RGB-physiological student improves over RGB-only and physiology-only baselines, reaching 0.7440 Macro-F1 and 0.9099 balanced accuracy with 11.39M parameters and 3.08ms inference latency. Cost-aware selective inference reduces unsafe false negatives from 17.37% under always-fast inference to approximately 5% across seeds, while maintaining deployment-level latency. While driver-state world modeling offers valuable predictive signals, worst-group evaluations highlight persistent operating-point calibration drift. Ultimately, reliable edge driver monitoring requires advancing not only perception backbones, but also risk-aware selective control and group-robust calibration.
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Continuous driver monitoring in automated vehicles requires low-latency inference while avoiding unsafe decisions under uncertain driver states. Large vision-language models provide broad multimodal priors, but their latency and limited reliability in this setting make them unsuitable as always-on in-cabin monitors. We propose a cost-aware selective inference framework for deployable multimodal driver monitoring. The core system is a lightweight RGB-physiological student that combines in-cabin visual observations with window-level HR/EDA signals, and a learned gate that decides when to accept the fast prediction or abstain for safety intervention. Additional controls show that the learned scores contain sample-level information beyond scenario priors, while exact physiological synchronization remains a limitation. To incorporate predictive evidence, we further study a compact driver-state world modeling module that rolls out latent driver-state features and estimates future fast-model errors and counterfactual system-level action costs. On scenario-induced driver-demand recognition, the RGB-physiological student improves over RGB-only and physiology-only baselines, reaching 0.7440 Macro-F1 and 0.9099 balanced accuracy with 11.39M parameters and 3.08ms inference latency. Cost-aware selective inference reduces unsafe false negatives from 17.37% under always-fast inference to approximately 5% across seeds, while maintaining deployment-level latency. While driver-state world modeling offers valuable predictive signals, worst-group evaluations highlight persistent operating-point calibration drift. Ultimately, reliable edge driver monitoring requires advancing not only perception backbones, but also risk-aware selective control and group-robust calibration.
Moving an object in a single image requires geometry-consistent spatial rearrangement, including handling occlusions, revealing previously unseen regions, and maintaining coherent shadows and reflections. Existing approaches are not well suited to this setting and often fail to preserve such scene-level consistency. We address this problem by introducing a geometry-aware object motion method that operates directly on the positional representations of diffusion transformers. Our key insight is that rotary positional embeddings (RoPE) define a structured spatial field that can be explicitly manipulated to induce controlled motion. We extend 2D RoPE into a depth-aware formulation that encodes 3D spatial structure, enabling consistent object displacement and scene-aware updates. Our model is trained using synthetic data combined with a small set of real images via parameter-efficient fine-tuning. Despite minimal real supervision, it preserves object identity under large spatial displacements, generates plausible content in newly revealed regions, and consistently updates scene-dependent effects such as shadows and illumination. Experimental results on standard object motion benchmarks demonstrate state-of-the-art performance across all evaluation metrics.
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Moving an object in a single image requires geometry-consistent spatial rearrangement, including handling occlusions, revealing previously unseen regions, and maintaining coherent shadows and reflections. Existing approaches are not well suited to this setting and often fail to preserve such scene-level consistency. We address this problem by introducing a geometry-aware object motion method that operates directly on the positional representations of diffusion transformers. Our key insight is that rotary positional embeddings (RoPE) define a structured spatial field that can be explicitly manipulated to induce controlled motion. We extend 2D RoPE into a depth-aware formulation that encodes 3D spatial structure, enabling consistent object displacement and scene-aware updates. Our model is trained using synthetic data combined with a small set of real images via parameter-efficient fine-tuning. Despite minimal real supervision, it preserves object identity under large spatial displacements, generates plausible content in newly revealed regions, and consistently updates scene-dependent effects such as shadows and illumination. Experimental results on standard object motion benchmarks demonstrate state-of-the-art performance across all evaluation metrics.
作者Yankai Yang, Yancheng Long, Wei Chen, Xingyu Lu, Hongyang Wei, Bin Wen, Fan Yang, Tingting Gao, Han Li, Shuo Yang
Recent online reinforcement learning has substantially improved image editing quality. However, existing Flow-GRPO-style methods usually rely on a single whole-image reward, which makes fine-grained editing optimization difficult. We observe that a key obstacle in image editing is this spatial uniformity assumption: a whole-image reward cannot distinguish how different spatial regions contribute to image quality. To address this issue, we propose SpatialFlow-GRPO, a training framework that introduces spatially fine-grained reward feedback. The framework converts region-aware rewards into semantic-region-level optimization signals and aligns region advantages with the corresponding latent positions during policy updates. We also train a region-aware reward model, SFReward, construct SFReward-14K with region-annotated editing samples, and introduce MultiEditBench to evaluate multi-region editing ability. On OmniGen2 and FLUX.2-klein-4B, SpatialFlow-GRPO outperforms Flow-GRPO on GEdit-Bench, ImgEdit-Bench, and MultiEditBench. The results show that SpatialFlow-GRPO converts local feedback into spatially aligned update signals and improves editing quality.
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Recent online reinforcement learning has substantially improved image editing quality. However, existing Flow-GRPO-style methods usually rely on a single whole-image reward, which makes fine-grained editing optimization difficult. We observe that a key obstacle in image editing is this spatial uniformity assumption: a whole-image reward cannot distinguish how different spatial regions contribute to image quality. To address this issue, we propose SpatialFlow-GRPO, a training framework that introduces spatially fine-grained reward feedback. The framework converts region-aware rewards into semantic-region-level optimization signals and aligns region advantages with the corresponding latent positions during policy updates. We also train a region-aware reward model, SFReward, construct SFReward-14K with region-annotated editing samples, and introduce MultiEditBench to evaluate multi-region editing ability. On OmniGen2 and FLUX.2-klein-4B, SpatialFlow-GRPO outperforms Flow-GRPO on GEdit-Bench, ImgEdit-Bench, and MultiEditBench. The results show that SpatialFlow-GRPO converts local feedback into spatially aligned update signals and improves editing quality.
Reinforcement Learning like Group Relative Policy Optimization (GRPO) has significantly advanced text-to-image post-training. However, current methods often favor superficial aesthetics, such as over-saturated colors, leaving critical flaws like AI artifacts and biological implausibilities unresolved. We attribute these limitations to two primary factors: (1) The absence of real images during post-training confines GRPO sampling to the original distribution, failing to break inherent generative boundaries; (2) the optimization process lacks specific rewards targeting fine-grained artifacts like overly oily skin and other AI artifacts. To address this, we propose PortraitGen, a novel framework tailored for photorealistic portrait generation. First, we break inherent generative boundaries by directly introducing real images into the GRPO sampling groups, where image inversion is employed to obtain their transition probabilities and latents. Second, to explicitly steer the model toward photorealism, we introduce a complementary dual-reward mechanism: OmniReward for general quality and AI-Portrait for human-centric fidelity. Furthermore, we curate PortraitBench, a comprehensive portrait-centric benchmark. Extensive experiments demonstrate that PortraitGen significantly outperforms existing baselines, effectively suppressing AI artifacts and achieving unprecedented photorealism.
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Reinforcement Learning like Group Relative Policy Optimization (GRPO) has significantly advanced text-to-image post-training. However, current methods often favor superficial aesthetics, such as over-saturated colors, leaving critical flaws like AI artifacts and biological implausibilities unresolved. We attribute these limitations to two primary factors: (1) The absence of real images during post-training confines GRPO sampling to the original distribution, failing to break inherent generative boundaries; (2) the optimization process lacks specific rewards targeting fine-grained artifacts like overly oily skin and other AI artifacts. To address this, we propose PortraitGen, a novel framework tailored for photorealistic portrait generation. First, we break inherent generative boundaries by directly introducing real images into the GRPO sampling groups, where image inversion is employed to obtain their transition probabilities and latents. Second, to explicitly steer the model toward photorealism, we introduce a complementary dual-reward mechanism: OmniReward for general quality and AI-Portrait for human-centric fidelity. Furthermore, we curate PortraitBench, a comprehensive portrait-centric benchmark. Extensive experiments demonstrate that PortraitGen significantly outperforms existing baselines, effectively suppressing AI artifacts and achieving unprecedented photorealism.
Modern generative world models render increasingly realistic action-controllable futures, yet they frequently hallucinate: rollouts remain visually fluent while drifting from the ground-truth dynamics. We hypothesize that hallucination concentrates in low-coverage regions of the state-action space, where lightweight data-centric signals can both detect it and guide mitigation. To test this, we introduce MMBench2, a 427-hour, 210-task dataset for visual world modeling with ground-truth actions, rewards, and live simulators, and train a 350M-parameter world model on it. We identify three distinct hallucination modes: perceptual, action-marginalized, and scene-diverging — each anchored to a different stage of the pipeline, and develop three signals that accurately predict where the model will fail. To close coverage gaps at training time, we develop a coverage-aware sampling technique; to close them online, our hallucination predictors serve as curiosity rewards for targeted data collection, yielding a data-efficient finetuning recipe that adapts the pretrained world model to entirely unseen environments with as few as 50 real environment trajectories. Overall, our findings reveal that hallucination in world models is inherently a data coverage issue, and that the same signals used to detect it can also be used for mitigation. An interactive web version of our paper is available at https://www.nicklashansen.com/mmbench2
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Modern generative world models render increasingly realistic action-controllable futures, yet they frequently hallucinate: rollouts remain visually fluent while drifting from the ground-truth dynamics. We hypothesize that hallucination concentrates in low-coverage regions of the state-action space, where lightweight data-centric signals can both detect it and guide mitigation. To test this, we introduce MMBench2, a 427-hour, 210-task dataset for visual world modeling with ground-truth actions, rewards, and live simulators, and train a 350M-parameter world model on it. We identify three distinct hallucination modes: perceptual, action-marginalized, and scene-diverging — each anchored to a different stage of the pipeline, and develop three signals that accurately predict where the model will fail. To close coverage gaps at training time, we develop a coverage-aware sampling technique; to close them online, our hallucination predictors serve as curiosity rewards for targeted data collection, yielding a data-efficient finetuning recipe that adapts the pretrained world model to entirely unseen environments with as few as 50 real environment trajectories. Overall, our findings reveal that hallucination in world models is inherently a data coverage issue, and that the same signals used to detect it can also be used for mitigation. An interactive web version of our paper is available at https://www.nicklashansen.com/mmbench2
Earth Observation (EO) forecasting aims to predict future Earth surface dynamics from satellite observations under changing meteorological conditions. In this paper, we view this task as a partially observed, weather-driven world modeling problem, in which weather acts as a conditioning signal, while forecasting remains uncertain due to sparse observations and unobserved land-surface states. However, existing methods do not fully capture this setting: deterministic models collapse uncertainty into a single future prediction, while diffusion-based methods typically treat weather variables as undifferentiated conditioning signals, and existing benchmarks focus mainly on reconstruction accuracy rather than whether forecasts respond correctly to changed weather forcing.We introduce EO-WM, a video diffusion transformer for multispectral EO forecasting. EO-WM incorporates a physically informed conditioning framework that represents meteorological forcing through a climatological baseline, weather anomalies, and cumulative physical stress signals. Specifically, it separates baseline and anomaly through distinct conditioning pathways, and accumulates anomalous forcing over time to capture sustained heat and drought stress. To evaluate weather-response behavior beyond standard metrics, we introduce two diagnostic benchmarks: an Extreme Summer Benchmark for severity-aware prediction of vegetation degradation under extreme weather, and a Seasonal Matched-Pair Benchmark for testing response fidelity under changed weather forcing. Experiments show that EO-WM reduces the error in predicted Normalized Difference Vegetation Index (NDVI) decline amplitude by a relative 5.63% and improves directional hit rate by a relative 7.80%, while remaining competitive on standard pixel-level metrics. The benchmarks and model will be made open-source at https://github.com/Luo-Z13/EO-WM.
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Earth Observation (EO) forecasting aims to predict future Earth surface dynamics from satellite observations under changing meteorological conditions. In this paper, we view this task as a partially observed, weather-driven world modeling problem, in which weather acts as a conditioning signal, while forecasting remains uncertain due to sparse observations and unobserved land-surface states. However, existing methods do not fully capture this setting: deterministic models collapse uncertainty into a single future prediction, while diffusion-based methods typically treat weather variables as undifferentiated conditioning signals, and existing benchmarks focus mainly on reconstruction accuracy rather than whether forecasts respond correctly to changed weather forcing.We introduce EO-WM, a video diffusion transformer for multispectral EO forecasting. EO-WM incorporates a physically informed conditioning framework that represents meteorological forcing through a climatological baseline, weather anomalies, and cumulative physical stress signals. Specifically, it separates baseline and anomaly through distinct conditioning pathways, and accumulates anomalous forcing over time to capture sustained heat and drought stress. To evaluate weather-response behavior beyond standard metrics, we introduce two diagnostic benchmarks: an Extreme Summer Benchmark for severity-aware prediction of vegetation degradation under extreme weather, and a Seasonal Matched-Pair Benchmark for testing response fidelity under changed weather forcing. Experiments show that EO-WM reduces the error in predicted Normalized Difference Vegetation Index (NDVI) decline amplitude by a relative 5.63% and improves directional hit rate by a relative 7.80%, while remaining competitive on standard pixel-level metrics. The benchmarks and model will be made open-source at https://github.com/Luo-Z13/EO-WM.
Recent advances in action-conditioned world models show promising progress in modeling complex interactions and forecasting future states under diverse action sequences. While these models are often driven by stronger visual representations and model capacity, action conditioning itself remains underexplored. Most existing approaches compress the entire action sequence into a single representation, which works well for low-DoF control but becomes less reliable in high-DoF scenarios. We observe that high-DoF dexterous actions are inherently heterogeneous, spanning multiple orders of magnitude, where large-scale motions coexist with subtle but important signals. When uniformly aggregated, optimization exhibits an imbalance across action components, which hinders the modeling of fine-grained effects and affects action fidelity. We therefore propose DexAC-WM, which treats action conditioning as a structured process rather than global compression. DexAC preserves dimension-level semantics via action tokenization and aligns action signals with visual dynamics through local refinement and global modulation. To address the limited high-level semantic grounding in existing world models, we further introduce a semantic branch that provides rich object-scene priors, which enables world model to capture dynamic visual details while supporting high-DoF action-conditioned video prediction. Experiments on EgoDex and EgoVerse show that combining the semantic branch with DexAC significantly improves FID, FVD, and PCK, demonstrating gains in visual-temporal realism and action-following consistency. We further verify that DexAC extends to other backbones, showing the scalability of our structured action-conditioning design. These results suggest that scaling world models to high-DoF control requires both structured action modeling and semantic grounding.
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Recent advances in action-conditioned world models show promising progress in modeling complex interactions and forecasting future states under diverse action sequences. While these models are often driven by stronger visual representations and model capacity, action conditioning itself remains underexplored. Most existing approaches compress the entire action sequence into a single representation, which works well for low-DoF control but becomes less reliable in high-DoF scenarios. We observe that high-DoF dexterous actions are inherently heterogeneous, spanning multiple orders of magnitude, where large-scale motions coexist with subtle but important signals. When uniformly aggregated, optimization exhibits an imbalance across action components, which hinders the modeling of fine-grained effects and affects action fidelity. We therefore propose DexAC-WM, which treats action conditioning as a structured process rather than global compression. DexAC preserves dimension-level semantics via action tokenization and aligns action signals with visual dynamics through local refinement and global modulation. To address the limited high-level semantic grounding in existing world models, we further introduce a semantic branch that provides rich object-scene priors, which enables world model to capture dynamic visual details while supporting high-DoF action-conditioned video prediction. Experiments on EgoDex and EgoVerse show that combining the semantic branch with DexAC significantly improves FID, FVD, and PCK, demonstrating gains in visual-temporal realism and action-following consistency. We further verify that DexAC extends to other backbones, showing the scalability of our structured action-conditioning design. These results suggest that scaling world models to high-DoF control requires both structured action modeling and semantic grounding.
We present PhysiFormer, a diffusion transformer for physically-plausible 3D object motion. Unlike video world models that operate in view-dependent pixel space, PhysiFormer represents objects as 3D meshes expressed in world coordinates. Given the initial vertex positions and velocities, as well as object material type, rigid or elastic, the model samples future vertex trajectories. While related neural physics approaches build on ad-hoc latent spaces or explicitly enforce rigidity and causality, PhysiFormer shows that excellent results can be obtained without any such inductive biases, by casting vertex trajectory prediction as a single denoising diffusion process directly in world coordinates. The probabilistic formulation captures uncertainty in the learned dynamics, enabling diverse plausible futures from initial conditions, making this framework potentially useful for applications with unobserved uncertainty. The model features attention factorised over time, space, and objects for efficiency, enabling permutation-invariant multi-object reasoning without needing explicit object encoding. Trained on over 100k simulated trajectories, PhysiFormer generates rigid and elastic mechanics, and generalises to mixed-material settings, unseen real-world geometries, and larger object counts. It substantially outperforms autoregressive baselines in trajectory accuracy, rigidity preservation, and momentum-based physical consistency. Our results position coordinate-space diffusion as a promising step toward view-invariant, geometry-aware world modelling for robotics, graphics, and physical design. Visualisations, code, and models are available at https://yimingc9.github.io/physiformer.
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We present PhysiFormer, a diffusion transformer for physically-plausible 3D object motion. Unlike video world models that operate in view-dependent pixel space, PhysiFormer represents objects as 3D meshes expressed in world coordinates. Given the initial vertex positions and velocities, as well as object material type, rigid or elastic, the model samples future vertex trajectories. While related neural physics approaches build on ad-hoc latent spaces or explicitly enforce rigidity and causality, PhysiFormer shows that excellent results can be obtained without any such inductive biases, by casting vertex trajectory prediction as a single denoising diffusion process directly in world coordinates. The probabilistic formulation captures uncertainty in the learned dynamics, enabling diverse plausible futures from initial conditions, making this framework potentially useful for applications with unobserved uncertainty. The model features attention factorised over time, space, and objects for efficiency, enabling permutation-invariant multi-object reasoning without needing explicit object encoding. Trained on over 100k simulated trajectories, PhysiFormer generates rigid and elastic mechanics, and generalises to mixed-material settings, unseen real-world geometries, and larger object counts. It substantially outperforms autoregressive baselines in trajectory accuracy, rigidity preservation, and momentum-based physical consistency. Our results position coordinate-space diffusion as a promising step toward view-invariant, geometry-aware world modelling for robotics, graphics, and physical design. Visualisations, code, and models are available at https://yimingc9.github.io/physiformer.
作者Pradhaan S Bhat, Rishubh Parihar, Abhijnya Bhat, R. Venkatesh Babu
State-of-the-art flow models generate stunning images from text or image prompts. However, they suffer from diversity collapse when generating multiple samples under the same conditioning. Existing methods address this issue via either latent guidance, which has limited effectiveness, or sample selection, which relies on external reward models that incur significant inference-time overhead. In this work, we introduce an efficient, training-free self-guidance mechanism to mitigate diversity collapse without requiring additional reward models. Specifically, we disperse the internal features of the flow model during batch generation with feature self-guidance. Further, to keep the features close to the manifold, we introduce a manifold regularization step that projects these dispersed features back onto the data manifold, ensuring diverse generation without sacrificing alignment with the input conditions. Our method integrates seamlessly as a plug-and-play module into pretrained flow models, adding only a marginal inference cost. Experiments demonstrate significant improvements in diversity while preserving fidelity across several conditional flow models, including multi-step and few-step text-to-image, depth-to-image, and reference image generation.
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State-of-the-art flow models generate stunning images from text or image prompts. However, they suffer from diversity collapse when generating multiple samples under the same conditioning. Existing methods address this issue via either latent guidance, which has limited effectiveness, or sample selection, which relies on external reward models that incur significant inference-time overhead. In this work, we introduce an efficient, training-free self-guidance mechanism to mitigate diversity collapse without requiring additional reward models. Specifically, we disperse the internal features of the flow model during batch generation with feature self-guidance. Further, to keep the features close to the manifold, we introduce a manifold regularization step that projects these dispersed features back onto the data manifold, ensuring diverse generation without sacrificing alignment with the input conditions. Our method integrates seamlessly as a plug-and-play module into pretrained flow models, adding only a marginal inference cost. Experiments demonstrate significant improvements in diversity while preserving fidelity across several conditional flow models, including multi-step and few-step text-to-image, depth-to-image, and reference image generation.