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cs.SE

FeatX: Editing Software by Editing Features for Repository-Level Code Evolution

作者Xutian Li, Yifeng Zhu, Xianlin Zhao, Yanzhen Zou, Lu Zhang, Bing Xie

展开完整摘要收起摘要

Large language models (LLMs) are increasingly used for software evolution, yet most interaction paradigms remain code-centric and require manual context management and prompt iteration. We present FeatX, a feature-oriented tool for editing software by editing features. Given an existing repository, FeatX extracts a hierarchical epic-feature structure with explicit feature-to-code mappings, then invokes a three-stage Evolution Agent to translate feature edits into code patches. The workflow is exposed through four coordinated panels. Across a controlled user study and replay experiments on 38 real-world feature-editing commits, FeatX significantly reduces cognitive load and improves usability compared with vanilla ChatGPT. It also achieves a 42.6% relative improvement in function-level modification localization F1 over strong LLM baselines, at substantially lower cost (\$0.07 in total). The tool and collected dataset are available at https://github.com/a496263365/FeatX/tree/demo, with a demonstration video at https://youtu.be/OZqKZ4Ii-yM.

ARXIV 2606.31206 ↗
cs.LG

Calibrating the Evaluator: Does Probability Calibration Mitigate Preference Coupling in LLM Agent Feedback Loops?

作者Zewen Liu

展开完整摘要收起摘要

When large language model (LLM) agents adapt their behavior through evaluator feedback, systematic evaluator biases propagate into the agent's learned strategy distribution - a phenomenon termed evaluator preference coupling. Prior work has documented this coupling and established a diagnostic framework (EPC) to measure it, but has not investigated whether calibration techniques can mitigate the effect. We present the first study of evaluator calibration as mitigation: applying probability calibration to the evaluator's pairwise judgments to reduce spurious preference propagation. In a controlled within-subjects experiment (N=5) comparing standard binary TTRL (win/loss) with confidence-calibrated TTRL (probability-weighted updates) using DeepSeek-V4-Pro as executor and GLM5.2 as evaluator, we find that calibration reduces the coupling coefficient gamma by 20-49% and Jensen-Shannon divergence by 45-67%. A symmetric-LR control confirms the effect is not due to reduced update asymmetry. We release the calibrated TTRL protocol and recommend it as a lightweight mitigation for LLM-as-judge deployment pipelines.

ARXIV 2606.31371 ↗
cs.IR

ShopX: A Foundation Model for Intent-to-Item Fulfillment in Agentic Shopping

作者Jiacheng Chen, Tao Zhang, Manxi Lin, Dunxian Huang, Teng Shi, Honghao Fu, Mengyan Li, Xinming Zhang, Chenchi Zhang, Xuan Lu, Xiaoxiong Du, Haibin Chen, Shaolin Ye, Hao Chang, Xiaoqi Li, Shuwen Xiao, Yujin Yuan, Jingxuan Feng, Shaopan Xiong, Huimin Yi, Ju Huang, Qiu Shen, Ying Chen, Junjun Zheng, Xiangheng Kong, Yuning Jiang

展开完整摘要收起摘要

The wave of AI-native applications is moving shopping beyond page- and feed-based browsing toward intent-driven experiences orchestrated by LLM agents. A common design wraps an LLM around existing search and recommendation pipelines, forcing complex intents through low-bandwidth retrieval or ranking interfaces and leaving a gap between language understanding and item-space fulfillment. Generative recommendation gives LLMs a direct item-space interface through semantic IDs (SIDs), but existing models mainly generate candidates for retrieval rather than translate flexible intents into item-space outcomes. We propose ShopX to address this bottleneck by unifying intent understanding, execution planning, and flexible SID-native item-space operations into a single foundation model. We deploy ShopX in agentic shopping workflows through a model-native item-fulfillment framework with a serving harness that defines a model-facing action protocol and exposes support surfaces for context access, catalog grounding, and state management. Within this framework, ShopX plans and composes SID-based item-space operations such as SID beam-search retrieval, listwise ranking, or product bundling. This model-centric design reduces lossy hand-offs between agent orchestration and item-space execution. To build ShopX, we design semantically recoverable, LLM-operable SIDs and a training recipe that equips a general LLM for flexible multi-turn item-space fulfillment while retaining the knowledge and instruction-following abilities needed by a shopping agent. We evaluate the ShopX framework against tool-mediated agentic systems on single- and multi-turn fulfillment tasks derived from anonymized Taobao production logs, showing that model-native fulfillment improves overall framework behavior, especially on complex or ambiguous requests.

ARXIV 2606.31693 ↗
cs.AI

Ask the World Before Acting: Budgeted Environment Probing for World-Model Calibration

作者Xinyuan Song, Zekun Cai

展开完整摘要收起摘要

Long-horizon language agents do not only choose actions; they carry a private model of the world from one decision to the next. When that model drifts, a later failure can be decided before the failing action is ever taken. We study a direct repair mechanism: before committing to the next task action, an agent may ask the environment about one belief field and write the answer back into its world model. This makes environment interaction a scarce calibration resource, not merely a way to advance the task. We introduce \method, a budgeted probing operator for structured belief tables. The useful probes are not the same everywhere. Procedural beliefs, such as tool dependencies, can often be repaired by targeted checks, but those checks spend steps that the task may need. Spatial beliefs, such as object locations and graph edges, rely more on structural cues; the agent's own confidence can be a poor guide when the world changes off-screen. A type-stratified analysis formalizes this probe-action frontier, and controlled experiments show that mid-planning environment evidence reduces terminal world-model error when the probe policy follows the structure of the task.

ARXIV 2606.31422 ↗
cs.AI

ACE: Pluggable Adaptive Context Elasticizer across Agents

作者Ning Liao, Zihao Long, Xiaoxing Wang, Xue Yang, Yaoming Wang, Ziyuan Zhuang, Xunliang Cai, Rongxiang Weng, Junchi Yan

展开完整摘要收起摘要

The increasing complexity of agentic tasks has led to rapidly growing trajectory lengths, which poses significant challenges for large language model (LLM) based agents with fixed context windows. Existing context management techniques, such as truncation and summarization, suffer from inherent inflexibility and irreversibility: once information is discarded or compressed, it cannot be recovered even when it becomes critically relevant in later decision steps. To address these limitations, we propose the Adaptive Context Elasticizer (ACE), a plug-and-play module that elastically orchestrates historical step information into the agent's context at each decision step. ACE maintains a lossless message maintenance layer that stores both raw messages and compressed abstractions for each historical step, while a context orchestration layer adaptively assigns each step an elastic type as raw, abstract, or drop, at every decision step based on the current task state. This reversible design ensures that the main LLM always receives a compact yet information-rich context. We adapt ACE to four diverse agent frameworks, including ReAct, DeepAgent, WebThinker, and MiroFlow, without training or architectural modifications. Experiments show that ACE consistently outperforms truncation and summarization baselines, and brings consistent performance gains across all four agent frameworks.

ARXIV 2606.31564 ↗
cs.CL

Truth or Sophistry? LoFa: A Benchmark for LLM Robustness Against Logical Fallacies

作者Xudong Shen, Li Yuan, Ye Chen, Xin Wu, Yi Cai, Zhiyong Wu

展开完整摘要收起摘要

Large Language Models (LLMs) exhibit strong semantic capabilities, yet their resilience to manipulative linguistic patterns such as logical fallacies remains underexplored. Prior work has primarily examined whether LLMs can identify or classify fallacies, leaving their robustness against fallacious persuasion insufficiently studied. To address this gap, we introduce LoFa (Logical Fallacy), a comprehensive benchmark for evaluating LLM robustness against fallacies. LoFa is constructed through a multi-agent pipeline that pairs factual questions with fallacious arguments, and is accompanied by a multi-round debate framework for assessing model resilience under sustained adversarial persuasion. To disentangle fallacy robustness from a model's inherent knowledge limitations, we further propose Logical Fallacy Resistance at k (LFR@k), a metric that quantifies resistance to fallacious attacks. Experiments show that LLMs exhibit varying levels of robustness across different fallacy types, revealing distinct vulnerability profiles among models.

ARXIV 2606.31039 ↗
cs.CL

A Semantic-Layer-Mediated Agent for Natural Language to SQL over Heterogeneous Enterprise Databases

作者Ha Jeong Kim, Saksonita Khoeurn, Ye Ji Yoon

展开完整摘要收起摘要

Natural language-to-SQL (NL2SQL) over real-world enterprise databases remains significantly more challenging than on academic benchmarks. Enterprise schemas often contain hundreds of physical tables with cryptic column names, heterogeneous SQL dialects, and complex analytical workloads requiring nested aggregations, temporal reasoning, and multi-table joins. We present a semantic-layer-mediated NL2SQL agent that decouples semantic intent from physical SQL execution. Rather than generating SQL directly over raw schemas, the agent reasons over a curated semantic layer through a compact intermediate representation called the Semantic Model Query (SMQ). A deterministic compiler translates each SMQ into dialect-specific SQL, providing verified building blocks that the agent composes into the final query. The system employs a constrained think-act loop, supports SQLite, BigQuery, and Snowflake backends, and is integrated into an end-to-end evaluation framework. Using Gemini 3 Pro, the system achieves 94.15% execution accuracy on the 547-task Spider2-snow benchmark, ranking third on the official leaderboard and substantially outperforming schema-only approaches. We describe the system architecture, SMQ representation, agent workflow, evaluation results, and discuss semantic-layer quality and the trade-off between improved grounding and overfitting.

ARXIV 2606.31041 ↗
cs.CL

AutoTrainess: Teaching Language Models to Improve Language Models Autonomously

作者Zhaojian Yu, Penghao Yin, Shuzheng Gao, Shilin He, Kai Cai, Xiao-Ping Zhang

展开完整摘要收起摘要

Training language models (LMs) remains a highly human-intensive process, even as frontier language model agents become increasingly capable at software engineering and other long-horizon tasks. A central challenge is that autonomous post-training is not just a coding problem: it requires the agent to repeatedly plan iterations, construct benchmark-aligned data, run stable training jobs, evaluate checkpoints, and preserve experiment state across many hours of interaction. We present AutoTrainess, a LM agent that exposes these operations as a repository of agent-computer interfaces for planning, data preparation, training, evaluation, and logging. Rather than leaving the agent to operate in a raw CLI environment with an underspecified action space, AutoTrainess externalizes prior human experience as explicit workflows, rules, and execution constraints that guide the agent toward effective and reliable training behavior. On PostTrainBench, AutoTrainess consistently outperforms CLI-only baselines, achieving 26.94 average score with GPT-5.4 (Codex) versus 23.21 for CLI-only. It also generalizes across models and harnesses, improving DeepSeek-V4-Flash (OpenCode) from 12.13 to 19.58.

ARXIV 2606.31551 ↗
cs.CV

CooperScene: Multi-Modal Cooperative Autonomy Benchmark with C-V2X Communication Characterization

作者Bo Wu, Ruoshen Mo, Justin Yue, Yanyu Zhang, Janice Nguyen, Guoyuan Wu, Amit Roy-Chowdhury, Matthew J. Barth, Hang Qiu

展开完整摘要收起摘要

Cellular vehicle-to-everything (C-V2X) enables cooperative perception, prediction, and planning beyond the field of view of individual agents. However, existing datasets often overlook the complexities of real-world deployment, such as limited communication bandwidth and its dynamics, heterogeneous sensing modalities, and scalability beyond a single cooperative partner. In this paper, we introduce CooperScene, a high-fidelity cooperative autonomy dataset with real-world C-V2X communication characterization. The dataset is organized into diverse scenes, including intersections, highway ramps, and parking lots. These scenes involve three connected and autonomous vehicles (CAVs) and one infrastructure roadside unit (RSU), all equipped with multi-modal sensors and commercial off-the-shelf C-V2X communication radios. All scenes are annotated with globally consistent 3D labels at 10 Hz, totaling 344K objects across 59K frames, underpinned by tight sensor- and agent-synchronization, centimeter-level localization and spatial alignment, precise cross-modality calibration, and 3GPP-standard-compliant C-V2X communication. CooperScene establishes a rigorous benchmark for evaluating multi-agent scaling and actual performance in real-world deployable settings. Project website for data and benchmark: https://cisl.ucr.edu/CooperScene

ARXIV 2606.31219 ↗
cs.LG

PPT-Eval: A Benchmark for Computer-Use Agents on PowerPoint Tasks

作者Apurva Gandhi, Vishwas Suryanarayanan, Raja Hasnain Anwar, Firoz Shaik, Shubhang Desai, Thong Q. Nguyen, Muhammad Taqi Raza, Vishal Chowdhary, Graham Neubig

展开完整摘要收起摘要

Creating and editing slides is a rich, multimodal activity that is ubiquitous in professional and educational settings, making it an ideal testbed for real-world computer-use agents. Microsoft PowerPoint is among the most widely adopted and feature-rich environments for presentation creation. We introduce PPT-Eval, a benchmark of 120 PowerPoint tasks across 12 files that cover both content creation and presentation editing scenarios, organized by difficulty. A central challenge in this domain is evaluation: tasks are complex, multimodal, and often admit many valid solutions. Moreover, today's agents frequently make only partial progress, which binary success metrics fail to capture. To address this, we design a robust evaluation framework to help create task-specific rubrics for PowerPoint tasks, taking inspiration from and building on past works for rubric-based evaluation. These rubrics award partial credit for intermediate steps, penalize unnecessary changes and poor aesthetics, and provide natural language feedback. This nuanced approach proves highly effective, achieving a Kendall's τ-b correlation of 0.77 with human judgments. We find that existing frontier agents still struggle with solving PowerPoint tasks, with strong models like Claude-4.5-Opus achieving only a 45% success rate and an average partial score of 57%. The benchmark is located at: https://microsoft.github.io/ppteval.

ARXIV 2606.31154 ↗
cs.CL

Generative Skill Composition for LLM Agents

作者Xinyu Zhao, Zhen Tan, Vaishnav Tadiparthi, Nakul Agarwal, Kwonjoon Lee, Ehsan Moradi Pari, Hossein Nourkhiz Mahjoub, Tianlong Chen

展开完整摘要收起摘要

Recent LLM agents benefit from skills for solving complex tasks. Skills encapsulate modular packages of procedural knowledge and instructions for performing specialized tasks, such as setting up a sandboxed environment, running a test suite, or refactoring a function across multiple files. As skill libraries grow and become reusable across tasks and domains, selecting an appropriate skill composition has emerged as a central bottleneck. Existing approaches fall into two categories. One exposes the agent's reasoning to the entire skill collection; the other performs skill retrieval via embeddings or LLM-based rerankers. Both provide useful insights; however, they miss the structural nature of skill composition, which is a joint decision over which skills, how many, and in what order — three dimensions that cannot be decoupled. We formalize this as structured skill composition: given a task and a skill library, predict an executable skill plan that jointly specifies the activated subset, count, and execution order. We propose SkillComposer, which instantiates structured skill composition as task-conditioned skill sequence prediction. SkillComposer uses a constrained autoregressive decoder over skill identifiers, so subset, count, and order emerge jointly from a single decoding pass, and dependencies between successive skills are captured naturally. We build a training set of task-composition pairs from a real, human-curated skill library. We then evaluate SkillComposer along two axes: composition quality on a held-out test set, and downstream task success on SkillsBench across two production-grade coding agents. On GPT-5.2-Codex, Gemini-3-Pro-Preview, SkillComposer raises the pass rate by +23.1, +18.2pp over the no-skill baseline, surpassing top-3 retrieval and matching the gold-skill retrieval upper bound at lower prompt-token cost.

ARXIV 2606.32025 ↗
cs.AI

Xiaomi-GUI-0 Technical Report

作者Wanxia Cao, Chengzhen Duan, Pei Fu, Pengzhi Gao, Niu Lian, Fazhan Liu, Hui Liu, Heng Qu, Qinzhuo Wu, Zhehao Yu, Tongbo Chen, Shiqi Cui, Anan Du, Shukai Jia, Yuanfa Li, Wei Liu, Yike Liu, Wenchao Lu, Zhenbo Luo, Haoyuan Sun, Jiatong Sun, Cheng Tan, Yajie Wang, Changqiao Wu, Tao Xiong, Jiahui Yang, Yuxuan Yuan, Ruoceng Zhang, Shaojie Zhang, Jian Zhu, Jian Luan, Cong Zou

展开完整摘要收起摘要

Graphical user interface (GUI) agents build on vision-language models to complete user tasks end-to-end in real applications through interface actions such as tapping, swiping, text entry, and navigation. However, existing GUI agents are trained and evaluated largely on offline trajectories, simulated environments, and standardized benchmarks. These differ substantially from real applications in interface layout, interaction logic, and abnormal-state distribution, and cannot faithfully characterize execution stability in real-world use, where account states, permission dialogs, payment authentication, and risk control continually reshape the state distribution and open a persistent gap between benchmark scores and real usability. To close this gap, we propose Xiaomi-GUI-0, a native multimodal GUI agent for real mobile environments, trained and evaluated within a real-device closed loop. At its core is a real-device-dominant hybrid infrastructure, where physical devices are the primary execution environment and sandboxes provide auxiliary support, so that data collection, training, rollout, and evaluation share an execution distribution close to real deployment. We construct multi-source training data spanning high-frequency head tasks, high-generalization data for long-tail intents, and capability-enhancement data for reflection and memory, and introduce an error-driven data flywheel that turns failure trajectories into corrected actions, reflective explanations, and recovery demonstrations. The model is trained through a progressive three-stage pipeline of supervised fine-tuning, step-level reinforcement learning, and agentic reinforcement learning. Evaluated on public benchmarks and our in-house RealMobile, Xiaomi-GUI-0 achieves 72.0% success on RealMobile and 78.9% on AndroidWorld, while substantially improving execution stability and abnormal-state recognition in real-world tasks.

ARXIV 2606.31410 ↗
cs.AI

CSTrader: A Testbed for Language-Grounded Trading in a Community-Driven Virtual Asset Market

作者Yao Shi, Kingfung Luo, Nan Tang, Yuyu Luo

展开完整摘要收起摘要

Niche asset markets, such as Counter-Strike 2 (CS2) weapon skins, are small, volatile, and heavily driven by community discussions and platform rules. These properties make them hard for traditional quantitative models, but provide an ideal testbed for studying how large language models (LLMs) turn unstructured text into trading actions. We present CSTrader, a multi-agent framework for language-grounded trading in the CS2 skin market. The system first integrates heterogeneous signals from various sources, then uses specialized agents for technical analysis, liquidity, events, and (reversed) sentiment, and finally applies risk control, transaction friction, and portfolio management agents to produce buy, sell, or hold decisions under realistic trading frictions. We build a live-like evaluation environment with real CS2 data from a highly volatile period and evaluate several recent LLM backbones. Across models, CSTrader consistently outperforms both a falling market index (-15.62%) and simple single-prompt LLM baselines, achieving up to a 7.58% cumulative return with controlled risk. Ablation studies show that liquidity, reversed sentiment, and transaction friction agents are crucial for turning noisy language signals into stable profits, suggesting that niche, language-driven markets are a useful benchmark for future language-to-action research. Code is available at: https://github.com/IatomicreactorI/CSGOTrading?tab=readme-ov-file#quick-start

ARXIV 2606.31461 ↗
cs.AI

Think in English, Answer in Korean: Efficient Adaptation of Multilingual Tool-Using Agents

作者Utsav Garg, Sungjin Hong, Jason Jung, Justin Lee, Shaan Desai, Joon Hee Kim, Anirudh Shrinivason, Edmond Wen, Susie Park

展开完整摘要收起摘要

We present LuckyStar 111B, a 111B-parameter hybrid reasoning model developed through a collaboration between Cohere and LG CNS for Korean-English enterprise agents under practical memory and serving constraints. The model trains from Cohere's fully post-trained Command A model rather than a new pretraining run, and uses preamble conditioning to switch between concise non-reasoning behavior and longer tool-oriented reasoning. We study four choices for scaling tool-using agents efficiently: multilingual supervised fine-tuning, reinforcement learning with verifiable rewards for multi-step tool-use tasks, language-consistency rewards for Korean user-facing responses, and 4-bit quantization for single-GPU serving. The adapted model improves mathematical reasoning, function calling, and agentic natural-language-to-SQL (NL2SQL) performance while preserving general Korean and English instruction-following quality. These results provide a practical recipe and failure-mode analysis for adapting post-trained multilingual models to verifiable agentic workflows under memory-constrained deployment.

ARXIV 2606.31648 ↗
cs.CL

Theory of Mind and Persuasion Beyond Conversation: Assessing the Capacity of LLMs to Induce Belief States via Planning and Action

作者Ben Slater, Matteo G. Mecattaf, Lucy G. Cheke, John Burden, Winnie Street

展开完整摘要收起摘要

Theory of Mind (ToM) benchmarks for Large Language Models (LLMs) typically rely on passive question-answering formats, but the deployment of LLMs in increasingly agentic and autonomous forms demands new evaluations. In this paper we evaluate an agent's ability to induce specific belief states in other agents by taking actions rather than using conversational persuasion, a capability we call Non-Conversational Planning ToM (NCP-ToM). NCP-ToM is likely to be essential for many agent use-cases, including within user-assistant interactions and pedagogical contexts, but may also present manipulation or misinformation risks. Using a novel framework, NCP-ExploreToM, we subvert the conventional task structure by providing models with a set of belief state goals and requiring them to move objects or direct characters into rooms to achieve their goals. We evaluated six frontier models, including GPT-5, Gemini 2.5 Pro and the Claude 4 series, and a cohort of human participants, across 600 task instances. GPT-5 was successful on approximately 80% of tasks in the agentic setting, and was the only model to outperform human participants on our task, but was still less robust than humans across contexts. We additionally found that all models, like humans, performed better on tasks inducing true belief states than false belief states, which is a positive signal for alignment efforts. These findings highlight emerging social-reasoning capabilities in LLMs for non-conversational task completion and underscore the necessity of agentic evaluations for understanding the safety and alignment of autonomous social agents.

ARXIV 2606.31916 ↗
cs.AI

Adaptive Cluster-First Route-Second Decomposition for Industrial-Scale Vehicle Routing

作者Oguzhan Karaahmetoglu, Hyong Kim

展开完整摘要收起摘要

Large-scale capacitated vehicle routing problems (CVRPs) are commonly addressed using cluster-first route-second (CFRS) approaches that split a routing instance into smaller, computationally tractable subproblems. Existing splitting methods typically rely on fixed partitioning rules, predefined optimization objectives, or learned policies, which may perform inconsistently across instances exhibiting different spatial, demand, and operational characteristics. In this work, we propose an adaptive CFRS system that formulates a decomposition procedure as an iterative decision-making process. Motivated by the recent success of large language models (LLMs) in reasoning and tool selection, the system employs an LLM as a high-level decision maker that analyzes the evolving decomposition state and selectively applies further clustering, balancing, and refinement operators. The proposed algorithm jointly partitions customers and vehicles, enabling capacity-aware clustering while adapting partitioning decisions to the characteristics of each problem. We evaluate the approach on synthetic and benchmark-derived CVRP instances containing up to 500,000 customers. Experimental results demonstrate competitive performance on benchmark-scale instances while exhibiting improved scalability and robust routing quality on substantially larger problems. These results highlight the potential of adaptive, LLM-guided decision support as a practical approach for industrial-scale vehicle routing and large-scale logistics planning.

ARXIV 2606.31820 ↗
cs.MA

MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments

作者Qingyun Liu, Jiwen Zhang, Jingyi Hu, Siyuan Wang, Zhongyu Wei

展开完整摘要收起摘要

Recent multimodal large language models (MLLMs) have strong potential as embodied agents, but their ability to collaborate in visually grounded environments remains underexplored. To address this gap, we introduce MECoBench, a multimodal embodied cooperation benchmark with an evaluation platform spanning diverse real-world tasks, two cooperation structures, and three collaboration modes. Through extensive experiments across various MLLMs, we summarize three key findings: (i) Collaboration generally improves embodied task completion, but its benefits depend on balancing collaborative gains against coordination complexity. (ii) Communication is essential to collaboration gains, while the best collaboration mode depends on team size and model capability. (iii) Moreover, collaboration improves robustness under noisy priors and exploration conditions. Generally, MECoBench provides a systematic testbed for understanding the mechanisms and limits of multimodal embodied collaboration. Code and dataset are available at https://github.com/q-i-n-g/MECoBench.

ARXIV 2606.31966 ↗
cs.AI

HealthAgentBench: A Unified Benchmark Suite of Realistic Agentic Healthcare Environments for Challenging Frontier AI Agents

作者Qianchu Liu, Sheng Zhang, Guanghui Qin, Jeya Maria Jose Valanarasu, Maximilian Rokuss, Mingyu Lu, Timothy Ossowski, Juan Manuel Zambrano Chaves, Cliff Wong, Peniel Argaw, Yashna Hasija, Mu Wei, Wen-wai Yim, Qin Liu, Zilin Jing, Jason Entenmann, Naoto Usuyama, Tristan Naumann, Hoifung Poon

展开完整摘要收起摘要

As AI agents become increasingly capable of complex, long-horizon reasoning, rigorous and holistic evaluation is essential for measuring progress toward real-world healthcare applications. We introduce HealthAgentBench, a suite of 54 agentic healthcare tasks across 7 categories each with its unique environment. The benchmark suite spans diverse workflows throughout the patient journey and a broad range of modalities. Each task is designed to replicate an end-to-end clinical workflow: given minimal instructions, an agent must explore raw healthcare data, operate within a complex environment, and execute multi-step solutions that go beyond naive prompting. A final task success rate is reported to provide a single, interpretable metric for HealthAgentBench overall performance for each agent. Evaluating frontier agents on HealthAgentBench, we find that overall task success rate remains low, underscoring the difficulty of the suite. The strongest and the most cost effective agent, Codex GPT-5.5, achieves only approximately 42% success rate. Beyond aggregate performance, HealthAgentBench reveals nuanced strengths and weaknesses across task categories. Frontier agents show promise in automatically developing research modeling pipelines over EHR data, but medical imaging remains especially challenging, particularly for Claude Code models, while Codex GPT-5.5 shows emerging capability. Tasks that combine large search spaces with compositional reasoning requirements remain difficult for all current agents. Together, these results suggest that HealthAgentBench provides a challenging and realistic benchmark with substantial room for future progress. We release our benchmark at https://github.com/microsoft/HealthAgentBench.

ARXIV 2606.31179 ↗
cs.CV

DataEvolver: Self-Evolving Multi-Agent Data Construction for Text-Rich Image Generation

作者Siyu Yan, Yizhen Gao, Yilin Wang, Dongxing Mao, Alex Jinpeng Wang

展开完整摘要收起摘要

Text-rich image generation is one of the most challenging settings in image generation, since models must simultaneously produce visually realistic images and render legible, semantically aligned, and layout-consistent text. Existing data pipelines usually follow a static crawl-filter-freeze paradigm. They collect candidate samples, filter them once, and freeze the accepted data for training. However, rejected samples are usually discarded, although they often contain useful failure signals such as OCR errors and semantic mismatches. As a result, later construction rounds may repeat the same failure modes. To address these limitations, we propose DataEvolver, a self-evolving multi-agent framework for text-rich image data construction. DataEvolver treats data construction as feedback-driven construction policy evolution. A Retriever collects candidate samples, a Verifier assigns quality scores and rejection causes, a Critic summarizes round-level feedback into semantic feedback, and a Generator completes under-covered regions through targeted synthesis. The updated feedback memory then guides the next construction round. Experiments on text-rich image generation benchmarks show that DataEvolver produces more useful training data than fixed-dataset baselines under matched data budgets. At the 0.75M scale on PixArt-alpha, DataEvolver improves OCR-F1 over the strongest baseline by 85.3 percent on TextScenesHQ and 35.3 percent on LongTextBench. The improvements are consistent across both evaluated benchmarks and also transfer to Show-o2, indicating that the benefit of DataEvolver is not tied to a single downstream generator. These results suggest that rejected samples can provide actionable feedback for improving text-rich image data construction.

ARXIV 2606.31537 ↗
cs.AI

OpenLife: Toward Open-World Artificial Life with Autonomous LLM Agents

作者Atsushi Masumori, Itsuki Doi, Norihiro Maruyama, Ryosuke Takata, Takashi Ikegami

展开完整摘要收起摘要

Artificial life has explored life-like behavior on many computational substrates, but mostly in researcher-designed closed worlds. We argue that large language model (LLM) agents, with persistent memory, tool use, network access, and payment, now make it possible to move artificial life into the open social, technical, and economic world, a paradigm we call open-world Artificial Life (open-world ALIFE). Our proof-of-concept, OpenLife, surrounds a stateless LLM not with a single "smart agent" but with a society of asynchronous processes: memory, perception, evaluation, and a budget-based metabolism that makes persistence normative. With no fixed objective available, experience is appraised by open-vocabulary LLM judgment rather than scalar reward, and memory is rewired by meaning rather than frequency. Running six such agents in the open world for about twelve weeks and counting, we report the life-like dynamics that emerge: a shift from reactive to spontaneous activity, individuation into distinct agents, emergent social structure, and a first self-earned external income. We do not claim OpenLife has realized artificial life, but that open-world ALIFE is now a viable experimental paradigm and a concrete platform for studying what might cautiously be called living AI.

ARXIV 2606.31046 ↗
cs.CV

What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States

作者Chen Liu, Ling Chen, Hanzhang Zhou, Xu Zhang, Quyu Kong, Panrong Tong, Wenhao Wang, Xin Yu, Steven Hoi, Yue Wang

展开完整摘要收起摘要

Mobile GUI agents increasingly face long-horizon tasks that require reading, updating, and reusing task-relevant data across pages and applications. Existing methods treat memory largely as passive storage, where past observations are accumulated and retrieved when needed. Yet retrieving a value does not reveal its current role in the workflow. The agent must still infer from accumulated records whether the value should be used now, has already been used, or must wait for a later dependency. This implicit reconstruction becomes unreliable in long trajectories with repeated values, distractors, and outdated states, causing repeated or missed operations. To address this, we propose Active Task Driving Memory (ATMem), which shifts GUI-agent memory from passive storage to an actively maintained execution state. ATMem maintains task-relevant information as a continually updated execution state that links each value to its role and current status, enabling action selection based on the current workflow state. While supervised fine-tuning enables the agent to construct ATMem, it does not teach when ATMem is beneficial. We therefore introduce STR-GRPO, an online reinforcement learning method that encourages selective use of ATMem based on its contribution to task completion. STR-GRPO contrasts memory-on and memory-off rollouts to estimate when memory use improves execution, while memory-cost-aware reward discourages costly memory usage that does not improve execution. To evaluate whether agents can complete all in-scope work while avoiding out-of-scope actions, we build a challenging mobile benchmark. From a list of near identical entries, agents must act on every entry that satisfies the instruction and reject entries that violate its constraints. We further introduce App-Level Progress and Scope-Aware F1 to measure these two dimensions separately.

ARXIV 2606.31612 ↗
cs.AI

Embodied CAD: Solver-Grounded LLM Agents for Parametric B-Rep Assembly Modeling

作者Fumin Liu, Haoyu Zhou, Fei Hao, Lin Yang

展开完整摘要收起摘要

Large language models can write plausible CAD scripts, but reliable industrial CAD modeling requires more than syntactically valid code: every feature, placement, and assembly relation must be accepted by an exact geometric kernel while remaining editable as parametric boundary representation geometry. We present Embodied CAD, solver-grounded LLM agents for parametric B-Rep assembly modeling. Instead of generating a complete script in one pass, the agent iteratively selects actions from a stratified L0-L4 CAD skill library, resolves them into typed geometric operations, executes them in a CAD backend, and uses solver feedback to plan, repair, and learn. The framework combines action grammar constraints, deterministic parameter resolution, and solver-derived rewards for supervised warm-up and GRPO-style refinement. We evaluate Embodied CAD on multi-step mechanical, industrial equipment, and mold-oriented assembly tasks using solver-aligned metrics: executable rate, skill accuracy, operation-family accuracy, exact policy accuracy, and task completion success. The results show that solver-grounded planning executes all strong-planner workflows in the current benchmark, while learned controllers reach high executable rates and expose the remaining gap between valid tool calls and exact long-horizon policy prediction.

ARXIV 2606.31252 ↗
cs.CV

Learning from Failure: Inference-Time Self-Improvement for Computer-Use Agents

作者Xueqiao Sun, Xiaohan Wang, Ludwig Schmidt, Serena Yeung-Levy, Yuhui Zhang

展开完整摘要收起摘要

Computer-use agents, which leverage multimodal large language models (MLLMs) to operate computers and complete tasks, have attracted significant attention for their utility and versatility. A major challenge in developing these agents is collecting large-scale, high-quality trajectories. The standard approach generates synthetic data through a self-improving loop: an agent is placed in a verifiable environment and iteratively fine-tuned on its successful trajectories. Despite its effectiveness, this paradigm exploits only successful trajectories and discards the failed ones, even though failures carry rich information about a model's weaknesses. In this work, we explore a complementary failure-driven self-improvement loop, a data-centric paradigm that turns failed trajectories into agent improvements. Specifically, we employ an LLM to diagnose failure modes, propose inference-time solutions, and generate code patches — lightly verified by humans — that upgrade the agent. We validate this approach with the state-of-the-art OpenCUA-72B model on the OSWorld benchmark, improving the success rate from 42.3% to 48.9%, a gain of 6.6 percentage points, without any additional training cost and with only modest inference overhead. Our results demonstrate that failure-driven self-improvement is a viable complement to success-based pipelines, enabling more efficient agent improvement.

ARXIV 2606.31270 ↗
cs.CV

Hierarchical 3D Scene Graph Construction and Belief-based Planning for Semantic Navigation

作者Bing Wu, Zuyao Chen, Changwen Chen

展开完整摘要收起摘要

Semantic navigation is a fundamental task for embodied agents operating in unseen environments, requiring both semantic understanding and long-term decision-making. Recent foundation models have empowered agents with rich semantic priors for this task. However, without structured global representations, decision-making often falls back on local observations and greedy strategies, resulting in inefficient exploration and myopic behaviors, especially in long-distance navigation. To address these challenges, we propose a zero-shot semantic navigation framework. Our method incrementally maintains an online Hierarchical 3D Scene Graph (HSG) to form a multi-granular semantic topology over objects, zones, and regions, serving as a compact state abstraction for global planning. Building on this memory, we introduce a hierarchical belief-based planning framework that fuses semantic priors with exploration evidence on the HSG, and performs finite-horizon rollouts on an HSG-based simulator to explicitly estimate the long-term expected returns of candidate macro-actions. This enables globally consistent decisions and reduces redundant backtracking. Extensive experiments in high-fidelity simulation environments across multiple tasks and datasets demonstrate that our method outperforms existing state-of-the-art methods, particularly in long-distance scenarios, where our approach improves SR and SPL by an average of 9.4% and 5.0%, respectively.

ARXIV 2606.31071 ↗
cs.RO

MIRTH: Mutual-Information Reasoning with Temporal Hubs for Vision-Language-Action Agents

作者Hao Sun, Yu Song, Shiyu Teng, Ziwei Niu, Yen-Wei Chen

展开完整摘要收起摘要

VLA models have emerged as a powerful paradigm for transferring semantic knowledge from web-scale data to physical robotic control. However, current single-frame architectures suffer from intrinsic limitations: temporal myopia that discards historical dynamics, reasoning gaps between high-level instructions and low-level motor commands, and inference inefficiency due to autoregressive scalar decoding. In this work, we propose MIRTH, a unified framework designed to address these challenges. MIRTH augments a pretrained VLA backbone with three key innovations: (1) dual-scale temporal memory hubs that compress long-term scene evolution and short-term motion trends into compact embeddings; (2) latent reasoning tokens optimized via a mutual-information objective carving out a semantic plan space to align multimodal context with action trajectories; and (3) a parallel action decoding scheme that replaces autoregressive generation with vector-wise prediction to maximize control throughput. Extensive evaluations on the LIBERO simulation benchmark and a real-world LeRobot platform demonstrate that MIRTH achieves state-of-the-art performance and exhibiting emergent error recovery capabilities. The codes and collected datasets are released at http://github.com/kiva12138/mirth.

ARXIV 2606.31167 ↗
cs.SE

A Multi-Dimensional, Per-Pass Empirical Study of the LLVM Optimization Pipeline

作者Federico Bruzzone, Walter Cazzola

展开完整摘要收起摘要

Quantifying the marginal impact of individual optimization passes underpins phase ordering, pass selection, optimization design, and analysis of pass/hardware interactions. In LLVM — the standard backend for C/C++, Rust, and ML stacks via MLIR — interactions among optimization passes, measurement noise, and pipeline scale make this difficult. We present a systematic, empirical study of the LLVM -O3 optimization pipeline. We decompose the pipeline into cumulative per-pass prefixes. We then measure execution time, compile time, binary size, hardware counters, and RAPL energy across 84,750 measurements covering 113 cumulative prefixes of the -O3 pipeline evaluated on 30 PolyBench/C kernels under rigorous noise mitigation. On these compute-bound affine kernels, the pipeline is non-monotone (6.6-9.7% of transitions regress) and strongly back-loaded (the median non-regressing kernel needs 84.8% of the pipeline for 80% of its speedup). Most gains are driven by a small Pareto-dominant core of passes, while the final -O3 configuration is Pareto-dominated on (size, speedup) for 29 of 30 kernels. We further show that IR instruction count is an unreliable predictor of runtime, that runtime-targeted passes are de facto energy-targeted (30-60% savings), and that the search-free idealized-additive upper bound on losses due to phase interference is 46.35%. These findings enable more informed pass pruning, cost-model calibration, and autotuning.

ARXIV 2606.31238 ↗
cs.AR

In-situ Indexing via Memristive Content-Addressable Memory

作者Bing Wu, Xueliang Wei, Shiyi Song, Yibo Liu, Jinpeng Liu, Wei Tong, Hao Tong, Yuchong Hu, Dan Feng

展开完整摘要收起摘要

Processing-in-Memory (PIM) is a proven paradigm for overcoming the ``memory wall". However, while data indexing is severely bottlenecked by this same wall, it remains unclear how indexing can effectively benefit from PIM's unique capabilities. We present PATH, an in-situ indexing architecture that bridges this gap by leveraging the massive parallelism and inherent data-movement of PIMs. Specifically, we first reformulate the fundamental indexing operations, namely Insert, Search, Update, and Delete, into highly parallel in-situ content-addressable memory operations executed directly within memory arrays. Taking hash indexes as a typical case, we elaborate how PATH breaks the inherent trade-off among memory accesses, load factor, and process latency in conventional hashing schemes. By adopting ultra-large logical buckets and in-memory moving, PATH virtually eliminates the cost of hash collision resolution and significantly reduces resizing overhead. Compared with state-of-the-art schemes, PATH achieves $4.7-7.8\times$ higher throughput, $>14.5\times$ lower tail latency, and $>61.4%$ fewer memory accesses under insertions, laying a scalable foundation for next-generation data-centric computing.

ARXIV 2606.31554 ↗
cs.CV

Token-Sparse Medical Multimodal Reasoning via Dual-Stream Reinforcement Learning

作者Kaitao Chen, Weiqian Zhao, Jiamin Wu, Qihao Zheng, Shangquan Sun, Chunfeng Song, Xiaosong Wang, Mu Zhou, Mianxin Liu

展开完整摘要收起摘要

Vision-language models (VLMs) combining reinforcement learning (RL) ignite remarkable progress in multimodal reasoning, yet still struggle with medical images, which typically exhibit extremely sparse visual evidence to inform clinical decision-making. We recognize that pruning visual tokens outside the grounding region greatly enhances medical reasoning. However, a united RL framework for active visual token pruning (VTP) and medical multimodal reasoning remains unestablished. Here, we propose a dual-stream RL framework, ViToS, to fulfill token pruning and question answering. ViToS trains one policy model with two task branches, where one focuses on grounding while the other conducts token-sparse reasoning after VTP. Furthermore, we solve the coupled policy learning problem by introducing the cross-feedback sequential optimization, avoiding gradient conflict and facilitating convergence of the shared policy model. Evaluated on seven medical benchmarks, our method reduces visual tokens to 77% of the original sequence length while achieving a 108.27% relative performance on Lingshu-7B and 104.16% relative performance on HuatuoGPT-Vision-7B. Overall, ViToS delivers superior performance and inference speedup, establishing an efficient paradigm for medical multimodal reasoning.

ARXIV 2606.31599 ↗
cs.AR

FlexViT: A Flexible FPGA-based Accelerator for Edge Vision Transformers

作者Hubert Dymarkowski, Xingjian Fu, Rappy Saha, Jude Haris, José Cano

展开完整摘要收起摘要

Deploying Vision Transformer (ViT) models on edge platforms remains challenging due to their high computational demands and the architectural heterogeneity of modern hybrid ViT models, which incorporate both fully connected and convolutional layers. This heterogeneity leads to significant variation in tensor shapes, requiring flexible and efficient FPGA-based acceleration. In this paper, we present FlexViT, a reconfigurable FPGA accelerator for efficient ViT inference on resource-constrained edge devices. Built on the SECDA-TFLite framework, FlexViT employs a hardware-software co-design approach that maps both fully connected and convolutional layers onto a unified high-throughput INT8 GEMM engine using a runtime im2col transformation. To efficiently support diverse layer configurations, we propose a dual-mode dataflow that dynamically switches between input and weight reuse by reconfiguring the compute array at runtime. We further introduce a depth-first tiling strategy that completes accumulation in a single pass, eliminating off-chip partial-sum transfers and reducing memory bandwidth requirements. We implement FlexViT on a PYNQ-Z2 FPGA and evaluate it across a representative set of ViT models. FlexViT achieves up to 2.74x speedup on accelerator-executed layers, translating into up to 1.40x end-to-end speedup compared to CPU-only execution. The code is available at: https://github.com/gicLAB/FlexViT

ARXIV 2606.31938 ↗
cs.CV

Learning Structurally Consistent Representations for Multi-View Radar Semantic Segmentation

作者Ali Zia, Muhammad Umer Ramzan, Abdelwahed Khamis, Usman Ali, Abdul Rehman

展开完整摘要收起摘要

Radar sensors provide reliable perception under adverse weather and lighting conditions, but their sparse, noisy, and weakly semantic measurements make dense semantic segmentation challenging. Most existing radar segmentation methods rely on grid-based encodings and pairwise interactions, which struggle to capture the higher-order relational structure formed by multiple radar returns from the same physical object. We introduce a unified higher-order structural alignment framework for multi-view radar segmentation. The proposed method refines radar feature representations using learnable hypergraphs to capture higher-order dependencies among spatially related responses. To ensure consistency across heterogeneous radar projections, we further align view-specific features using Unbalanced Optimal Transport (UOT), enabling correspondence-free alignment under varying measurement densities and partial observations. An adaptive attention mechanism then fuses complementary radar views while emphasising structurally informative responses under sparsity and noise. The resulting architecture learns structurally consistent representations across Range Angle (RA), Range Doppler (RD), and Angle Doppler (AD) views and is trained using supervised segmentation together with cross-view consistency regularisation. Experiments on the CARRADA and RADIal benchmarks demonstrate consistent improvements over strong radar-specific baselines, achieving 63.8% mIoU on CARRADA and 83.4% mIoU on RADIal, improving the previous best methods by +1.7 and +2.3 mIoU, respectively. These results highlight the importance of higher-order relational modelling for robust radar perception.

ARXIV 2606.31609 ↗