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cs.LG

Track, Rank, Crack: Epistemic Working Memory Scales Multi-Hop Reasoning in Language Agents

作者Ning Liu

展开完整摘要收起摘要

Language agents that interleave reasoning and tool use degrade sharply as reasoning chains lengthen, even when each individual step is easy. We trace this to context dilution: an agent's investigative state (what it has confirmed, what it suspects, and what it still needs) lives only implicitly in a growing context window, where early discoveries are buried under later retrievals. We introduce SLEUTH, which makes this state explicit and actionable through a structured epistemic working memory: the agent maintains Confirmed Facts grounded to sources, Active Hypotheses ranked by evidence, and Open Questions that directly drive its next action. Across five multi-hop benchmarks and five established baselines, SLEUTH's advantage grows with difficulty, from +5 points on HotpotQA to +11 on 4-hop chains, surpassing Reflexion without multiple episodes. Analyzing where the remaining gap lies, we identify the evidence sufficiency problem: agents often find the answer but fail to commit, exhausting their budget on needless verification. A lightweight commitment trigger fixes this, but only when the agent already maintains structured state: the identical trigger applied to an unstructured agent yields no improvement, isolating organized epistemic state as the necessary condition for effective commitment. Finally, enforcing protocol adherence on a weaker model recovers up to +19 points on the hardest problems, showing that how an agent organizes its reasoning, not raw model capability, is the active ingredient for scaling multi-hop reasoning.

ARXIV 2607.12267 ↗
cs.LG

Speculate with Memory: Lossless Acceleration for LLM Agents

作者Yu Li, Qinyuan Ye, Prafulla Kumar Choubey, Jiaxin Zhang, Chien-Sheng Wu

展开完整摘要收起摘要

Speculative execution accelerates LLM agents by using a smaller, cheaper model to predict and pre-launch the next step while the environment is idle. However, existing speculators are stateless and discard all information between tasks, preventing prediction quality from improving with experience. We equip the speculator with three online memory systems that learn from past agent trajectories: a contrastive transition table tracking action-sequence statistics, an episodic memory retrieving contextually similar segments, and a confusion tracker suppressing recurring errors. We evaluate this approach on six benchmarks spanning three speculation types: action prediction, observation prediction, and chained prediction. Memory-augmented speculation yields a 19--39% relative accuracy improvement on action prediction and up to a $2.5\times$ increase on observation prediction tasks with repetitive action spaces. These gains grow continuously as memory accumulates and generalize across speculator models of varying cost. All speculation is lossless because it runs during idle time at zero added wall-clock cost, and the actor's trajectory is identical to non-speculative execution.

ARXIV 2607.12236 ↗
cs.AI

PM-Bench: Evaluating Prospective Memory in LLM Agents

作者Genglin Liu, Saadia Gabriel

展开完整摘要收起摘要

A significant challenge in agentic AI is prospective memory: the ability to execute an intention at a specific future cue or state while other activities are ongoing. We introduce PM-Bench, a text-based benchmark for measuring prospective memory capabilities in modern LLM agents. Inspired by the Virtual Week paradigm from cognitive science, PM-Bench evaluates how well LLM agents maintain user intentions, execute delayed intentions, and monitor latent environment changes. Over the course of a simulated seven-day week, agents must continue an ongoing activity while deciding whether any deferred task is due. We compare eight state-of-the-art LLMs on PM-Bench under eight different agent configurations. PM-Bench proves challenging across all settings: the best method, a GPT-5.4 agent, reaches only 65.1% F1 score under our evaluation. Furthermore, no single strategy for improving prospective memory dominates across models. We release PM-Bench as a controlled testbed for diagnosing these failures and developing training or inference-time interventions that support reliable prospective behavior.

ARXIV 2607.12385 ↗
cs.AI

Critic Experience Bank: Self-Evolving Step-Level Confidence Estimation for LLM Agents

作者Yaopei Zeng, Congchao Wang, JianHang Chen, Nan Wang, Yurui Chang, Lu Lin

展开完整摘要收起摘要

LLM agents act in external environments where each action changes the state that later decisions condition on, and where a single wrong step can waste interaction budget or trigger irreversible side effects long before the final failure is observed. Reliable deployment therefore requires step-level confidence estimation: a calibrated probability that each proposed action is productive, available before the action is executed. Existing LLM confidence estimators are designed to score a response from the given prompt, but agent confidence also depends on execution consequences: whether similar actions in similar situations actually advanced the task after the environment responded. We introduce the \method (\methodshort), a self-evolving critic framework in which an LLM critic accumulates evidence from its own past judgments and their observed consequences. After each trajectory, a hindsight LLM that sees the full execution feedback votes on whether each step was productive. The resulting pseudo-labels populate a memory bank from which related productive and unproductive experiences are retrieved into the critic's prompt whenever a similar step recurs. \methodshort requires no training and uses no ground truth step labels. Across three agent benchmarks and three critic backbones, \methodshort attains the best calibration (ECE and Brier) and ranking (AUC) in every dataset--critic combination, reducing ECE by up to $54%$ relative to the strongest training-free baseline.

ARXIV 2607.12397 ↗
cs.CL

PalmClaw: A Native On-Device Agent Framework for Mobile Phones

作者Hongru Cai, Yongqi Li, Ran Wei, Wenjie Li

展开完整摘要收起摘要

Large Language Model (LLM) agents have moved beyond generating responses to executing multi-step tasks by calling tools, observing the results, and iteratively deciding the next action. Most agent systems run on desktops or servers, which support tool use and task automation. Mobile devices are also important agent environments because they are widely accessible and contain users' data, sensors, and daily-use applications. Existing mobile agents mainly operate smartphones through graphical user interface (GUI) actions such as tapping, swiping, and typing, which often form long, interface-dependent sequences, cannot directly access device capabilities, and make execution boundaries difficult to define. We present PalmClaw, an open-source agent framework that runs natively on mobile phones and manages the sessions, memory, skills, tools, and agent loop directly on the device. PalmClaw exposes device capabilities as device tools with explicit arguments, structured results, and clearly defined execution boundaries. This design enables agents to use mobile capabilities directly while keeping each action explicit and controlled. Experiments show an 11.5% relative improvement in task success and a 94.9% reduction in completion time over the strongest baseline, with lower setup burden and traces illustrating how execution boundaries are applied. Code is available at https://github.com/ModalityDance/PalmClaw.

ARXIV 2607.13027 ↗
cs.CV

Self in Space: Benchmarking Self-Awareness and Spatial Cognition in UAV Embodied Intelligence

作者Zhishan Zou, Guoyan Sun, Zhiwei Wei, Jiancheng Pan, Yujie Li, Mugen Peng, Wenjia Xu

展开完整摘要收起摘要

Autonomous UAV systems increasingly rely on multimodal large language models (MLLMs) to operate in complex real-world environments. Such embodied scenarios require not only understanding the surrounding space but also maintaining a coherent representation of the agent itself. However, existing UAV-oriented approaches and benchmarks remain largely environment-centric, primarily focusing on spatial understanding tasks, with the agent's self-awareness remaining implicit. To address this gap, we introduce SIS-Bench, a benchmark for evaluating embodied spatial intelligence in UAV scenarios under a unified self-in-space formulation. SIS-Bench organizes evaluation along two complementary dimensions, space and self, and a three-level hierarchy of perception, memory, and reasoning. It contains 4,856 question--answer pairs across 13 tasks derived from 1,646 real-world UAV videos through a task-conditioned construction pipeline with expert verification. Extensive evaluations reveal that current MLLMs exhibit fundamental limitations in modeling dynamic and agent-centered processes. In particular, we observe a clear imbalance between spatial cognition and self-awareness, as well as a progressive performance degradation across cognitive levels. Motivated by these findings, we further explore a motion-aware representation that incorporates self-related dynamics through optical flow and visual feature fusion. Experimental results show that modeling agent motion consistently improves perception and memory performance, not only in spatial cognition but also in self-awareness, and generalizes to downstream UAV decision-making tasks. Our results highlight the importance of self-awareness for advancing embodied spatial intelligence, and provide both a new benchmark and empirical evidence for motion-aware self-in-space modeling.

ARXIV 2607.12477 ↗
cs.AI

Isolation as a First-Class Principle for LLM-Agent System Safety: Concepts, Taxonomy, Challenges and Future Directions

作者Huihao Jing, Wenbin Hu, Shaojin Chen, Haochen Shi, Sirui Zhang, Hanyu Yang, Changxuan Fan, Zhongwei Xie, Hongyu Luo, Wun Yu Chan, Wei Fan, Haoran Li, Yangqiu Song

展开完整摘要收起摘要

The capability of LLM agents to function as the ``brain'' of a system fundamentally expands the scope of analysis beyond a standalone model. Consequently, safety is no longer only about input--output content alignment. It also concerns system behavior and real-world execution outcomes. However, the current literature is fragmented across attack types, applications, and benchmarks. This makes it hard to explain why failures such as prompt injection, tool misuse, and memory poisoning often share the same structural cause, and how they spread through an agent workflow. In this survey, we treat isolation as a first-class principle for LLM-agent system safety. By isolation, we refer to the separation of user inputs, tool access, execution channels, inter-agent communication, and environment-originated context. We organize the literature with a boundary-centric taxonomy of five boundaries: user-agent, agent-tool, agent-execution, agent-agent, and system-environment. This view helps identify where the loss of isolation first occurs, how compromise propagates across boundaries, and which defenses are most relevant at each interface. We also summarize cross-boundary failure paths, discuss open challenges, and outline a research agenda for isolation-by-construction in future agent systems.

ARXIV 2607.12406 ↗
cs.CV

Self-Aware Recursively Self-Improving Agents for Personal Singularity: A Goal-, Scope-, Tool-, and Benchmark-Driven Multi-Agent Architecture

作者Chengshuai Yang

展开完整摘要收起摘要

Large language model (LLM) agents can plan, use tools, maintain memory, and execute long-horizon tasks. This paper proposes Self-Aware Recursively Self-Improving (SARSI) agents: governed agents that maintain a persistent self-model of identity, goals, capabilities, limitations, uncertainty, relationships, history, and developmental change, and use that model to guide and evaluate recursive improvement. Self-awareness is defined functionally and does not imply subjective experience or phenomenal consciousness. We pair SARSI agents with personal singularity, a bounded human-AI co-development objective in which an agent ecosystem helps a user approach an expanding, user-defined feasible capability frontier. Each agent has a goal contract, bounded scope, validated tool registry, tool tests, end-to-end benchmarks, owner-controlled autonomy, routing, memory, self-model, and improvement policy. A scope router assigns every accepted task to one accountable primary agent and transfers out-of-scope work through structured handoffs. A user-facing Auto-Index selects interactive, hybrid, autonomous, or scheduled behavior without overriding external permissions. The architecture combines a planner-executor-verifier loop, an evidence-gated improvement loop, an external governance plane, decentralized lineages, an owner-directed agent foundry, and a Personal Singularity OS coordinating working, computational-imaging, work-process-learning, and personal-learning agents. We formalize functional self-awareness, scope, routing, improvement acceptance, bounded goal evolution, tool-first execution, and human capability transfer, and provide safety invariants, benchmark design, and a staged implementation roadmap. This is a position and systems-design paper, not evidence that consciousness, unrestricted recursive self-improvement, or personal singularity has been achieved.

ARXIV 2607.12254 ↗
cs.IR

SlimPer: Make Personalization Model Slim and Smart

作者Siqi Wang, Xianjie Chen, Shaofeng Deng, Albert Chen, Romil Shah, Jiawei Huang, Zhaoqin Wang, Zhang Zhang, Yiqun Liu, Meilei Jiang, Anish Dubey, Moyan Mei, Tongxin Wang, Nathan Berrebbi, Misael Manjarres, Armand Sauzay, Shardul Kothapalli, Aryaman Vinchhi, Kevin Johnstone, Juheon Lee, Gufan Yin, Ziheng Huang, Justin Lin, Mert Terzihan, Yilin Qi, Cynthia Yang, Colin Peppler, Qi Ding, Ruohan Sun, Ge Song, Litao Deng, Parichay Kapoor, Matt Ma, Huihui Cheng, Jiyuan Zhang, Yanli Zhao, Yiping Han, Fangqiu Han, Ning Yao, Arun Singh, Jordan Edwards, Zhengyu Su, Abhishek Kumar, Guangdeng Liao, Ankit Asthana

展开完整摘要收起摘要

Transformer-style architectures are increasingly adopted for industrial recommendation systems, yet they inherit a design premise misaligned with the task: generative models rely on per-token autoregressive prediction, which justifies maintaining large intermediate tensors that scale with sequence length. In contrast, recommendation systems produce a single set of relevance scores for each <user, item> pair without token-level supervision. Leveraging this observation, we propose SlimPer, which reformulates personalized ranking as iterative refinement of a compact, unified <user, item> knowledge base. At each layer, the model selectively queries raw multi-modal user-side tokens, computes explicit relevance matching scores, and refines the knowledge base, all in O(N) per-layer cost with a fixed-size intermediate representation. As a result, model depth is decoupled from user history length, enabling deeper relevance understanding without proportional growth in compute or memory; request-only optimization further trims memory by sharing a single copy of user-side tokens across all candidate items. SlimPer unifies sparse, dense, and sequence features within a single backbone and provides inherent interpretability through its attention mechanism. Deployed on Instagram Reels and Feed, SlimPer yields measurable improvements in user engagement while streamlining the overall system and enabling effective modeling of 10k+ fine-grained user history events.

ARXIV 2607.12281 ↗
cs.LG

AVQ-Attention: Adaptive Vector-Quantized Attention

作者Winfried van den dool, Patrick Forré, Amir Habibian, Yuki M. Asano, Max Welling

展开完整摘要收起摘要

The $\mathcal{O}(N^2)$ complexity of attention over $N$ tokens remains a computational bottleneck in transformer models. Vector-Quantized (VQ) attention reduces this to $\mathcal{O}(MN)$ by representing keys with $M$ codewords, but applies uniform codebook capacity regardless of where attention mass concentrates: high-attention regions of key space may be coarsely approximated while low-attention regions waste representational capacity. We propose Adaptive Vector-Quantized (AVQ) Attention, which adaptively allocates codebook capacity based on attention importance. Starting from a small set of codewords, our method identifies the most important codes during the forward pass and refines them with pre-learned child codewords, achieving fine-grained quantization where it matters most while maintaining coarse quantization elsewhere. We develop an implementation using custom Triton kernels that enables the full adaptive refinement process, including importance scoring, child codeword insertion, and parent contribution replacement, to be carried out within the tiled computation paradigm of Flash Attention with minimal overhead. Our approach maintains $\mathcal{O}(MN)$ complexity while achieving improved accuracy-efficiency trade-offs compared to fixed-codebook VQ-attention.

ARXIV 2607.12789 ↗
cs.AI

Accepted Prefixes Are Not All You Need: A Negative Result on PEFT-Based Block-Diffusion Drafting

作者Abdurrahman Javat, Allan Kazakov

展开完整摘要收起摘要

Speculative decoding accelerates autoregressive language model inference by using a cheap drafter to propose multiple future tokens and a target model to verify them. A common design goal is therefore to improve draft quality while reducing auxiliary parameters and systems overhead. We study a negative result for this direction through PEFT-BD, a same-backbone speculative decoding method in which a LoRA-like adapter acts as a block-diffusion drafter for an autoregressive verifier. PEFT-BD is motivated by several attractive properties: it avoids tokenizer mismatch, avoids loading a separate draft model, adds only a small number of trainable parameters, and uses a BD3LM-style denoising objective to propose a block of tokens in parallel. Despite these advantages, PEFT-BD does not yield a practical speedup in our Qwen3-0.6B experiments. Although the method obtains nontrivial accepted prefixes, profiling shows that each speculative step requires an adapter-enabled full-backbone draft pass followed by an adapter-disabled full-backbone verification pass. Thus, the drafter is parameter-efficient but not compute-efficient. Our results isolate a simple but important condition for successful speculative decoding: the drafter must be substantially cheaper to execute than the verifier. Longer accepted prefixes alone cannot compensate when draft computation remains verifier-scale.

ARXIV 2607.12422 ↗
cs.RO

Jetson-PI: Towards Onboard Real-Time Robot Control via Foresight-Aligned Asynchronous Inference

作者Zebin Yang, Qi Wang, Yunhe Wang, Xiurui Guo, Bo Yu, Shaoshan Liu, Jiafeng Xu, Hao Dong, Meng Li

展开完整摘要收起摘要

Vision-Language-Action (VLA) models have achieved impressive performance on diverse embodied tasks. However, deploying VLA models on low-power onboard devices, such as the Jetson Orin, remains challenging due to their high computational complexity, which leads to substantial inference latency and low control frequency. Asynchronous inference can partially mask this latency by parallelizing action execution and subsequent inference, but it introduces two critical issues: perception-execution misalignment and long reaction time. In this paper, we propose Jetson-PI, a method for efficient VLA deployment on onboard devices via Foresight-Aligned Asynchronous Correction. To address misalignment, we train a lightweight future correction module that predicts future environment representation conditioned on committed actions, enabling the action expert to directly predict actions from the future time step. To reduce reaction time, we introduce confidence-based scheduling optimization that adaptively balances VLM and action expert invocations, complemented by system-level accelerations including CUDA graph reuse, GPU-resident intermediate buffering, and flow unrolling. Extensive experiments demonstrate that Jetson-PI achieves 8.66x and 5.41x improvements in control frequency compared with naive PyTorch and vla.cpp on NVIDIA Jetson Orin, while outperforming VLASH by 14.8% in average success rate on the LIBERO benchmark. The code of our asynchronous algorithm is available on https://github.com/PKU-SEC-Lab/Jetson-PI, and our efficient llama.cpp-based inference engine is available on https://github.com/PKU-SEC-Lab/Jetson-PI-Edge.

ARXIV 2607.12659 ↗
cs.IR

MESH: Scaling Up Retrieval with Heterogeneous Content Unification

作者Jiaxing Qu, Yilin Chen, Junpeng Hou, Jinfeng Rao, Olafur Gudmundsson, Sai Xiao, Huizhong Duan

展开完整摘要收起摘要

Optimizing large-scale retrieval hinges on the ability to efficiently surface candidates across diverse content tiers. However, to capture segments such as fresh and long-tail content, modern systems typically resort to a fragmented "zoo" of specialized retrieval models. This operational complexity is attributed to a fundamental challenge in heterogeneous retrieval systems, the Scaling Bias of Heterogeneity, where model capacity gains do not apply equally across diverse content tiers. To bridge this gap, we propose MESH as a unified retrieval scaling framework that mitigates this bias through a modularized architecture integrated with gated bias correction. By partitioning the feature space into independent domains, MESH enforces a structural inductive bias that reduces interference between sparse-item signals and high-frequency engagement features. This protected gradient path leads to improved scaling behavior for sparse content, empirically validated by a 14 times improvement in the power-law scaling exponent for fresh items. In online evaluations on Pinterest's Related Pins platform, a billion scale item-to-item recommendation system, these improvements translate into a +5.5% lift in fresh-item repins, alongside with 55% improvement in funnel efficiency and +0.46% improvement in user retention. Finally, our asynchronous serving strategy ensures production viability by delivering a 2.87 times improvement in system throughput. Our findings suggest MESH as a promising paradigm for consolidating fragmented retrieval infrastructures into more scalable and ecosystem-aware backbones.

ARXIV 2607.12392 ↗
cs.MA

MetaInfer: A Knowledge Only LLM Inference Engine Generator SKILL Toolbox

作者Zhenwen Miao, Honglin Wang, Mingheng Mi

展开完整摘要收起摘要

As LLM technology advances, the space of model families, compute hardware, quantization schemes, parallelization strategies, and specialized optimization kernels continues to expand, sharply increasing the code complexity and maintenance cost of general-purpose inference frameworks. Conventional software engineering uses multiple layers of abstraction to support diverse application scenarios, but these abstractions also increase system complexity and may introduce additional performance overhead. This paper presents metainfer, an 'LLM-as-Compiler' approach in which users specify only the runtime constraints of an inference program. An LLM-driven multi-agent collaboration system, coupled with a contract knowledge base, then automatically generates a compact customized inference framework that satisfies these constraints. We evaluate metainfer from three perspectives: the effect of source-code reference, the runtime behavior and performance profile of engines generated under the zero-reference constraint on CKB-covered targets, and knowledge-base evolution for new model and platform scenarios. The results show that metainfer organizes generation constraints, validation feedback, and knowledge consolidation into a continuous closed loop, enabling runnable customized inference solutions to be generated from explicit knowledge. The code is publicly available at https://github.com/MetaInfer/MetaInfer.

ARXIV 2607.12875 ↗
cs.LG

Saturation Makes Quantization Error Additive: A Coverage Model with a Certificate

作者Joshua Hill

展开完整摘要收起摘要

Mixed-precision quantization must decide which parts of a model to keep at higher precision. A common premise, shared by sensitivity-based methods such as HAWQ and CoopQ, is that the loss from quantizing a set of layers can be reconstructed from per-layer or pairwise sensitivities measured in isolation. We test this premise at the 4-bit weight-and-activation precisions now being deployed, treating the change in loss $f(S)$ from quantizing a layer set $S$ as a set function on the Boolean cube and analyzing it through two classical changes of basis. This analysis yields two findings. First, across configurations drawn from the deployment distribution, 85--93% of the variance of $f$ is explained by per-layer effects alone. Second, a monotone transform of a sum of per-layer terms reproduces $f$'s ranking of configurations, misordering at most 2% of pairs. We propose the coverage model $f(S)=c\bigl(1-\prod_{i\in S}(1-a_i)\bigr)$, which reproduces the measured variance profile of $f$ to within a few percent from its $L$ fitted break-rates. This structure supports two predictors of a configuration's loss, each with $L+1$ parameters. The additive model is the optimal first-order predictor. By Parseval's identity its mean-squared error equals the variance of $f$ left unexplained by per-layer effects, which we measure on full lattices, estimate out of sample at full-network scale, and report with every result as a certificate of how well any additive model can do. The coverage model itself is the second predictor. As allocators at matched memory, they attain the lowest KL divergence among the compared allocators on models from 30B to 355B parameters. Below four bits, the resulting allocations continue to solve code and reasoning tasks at budgets where allocations from gradient sensitivities no longer produce terminating generations.

ARXIV 2607.12266 ↗
cs.CV

Adaptive Cross-Modal Fusion with Sparse Attention for Pedestrian Crossing Intention Prediction

作者Md Mahfuzur Rahman, Pengzhan Zhou, A F M Abdun Noor, Md Imam Ahasan, Kah Ong Michael Goh, S. M. Hasan Mahmud, Md Mustafizur Rahman, Kaixin Gao

展开完整摘要收起摘要

Predicting pedestrian crossing intention is a safety-critical task for autonomous driving, yet existing approaches often rely on single-modal inputs or dense multimodal fusion strategies that inadequately capture complementary visual and kinematic information while introducing redundant inter-modal interactions. We propose ADAPT (Adaptive Domain-Aware Pedestrian Crossing Transformer), a multimodal framework that jointly models local and global visual context together with temporal motion dynamics for accurate pedestrian crossing intention prediction. ADAPT processes four spatially aligned visual modalities, including RGB images, local depth maps, global semantic maps, and global depth maps, together with ego-vehicle speed, pedestrian bounding boxes, and skeleton pose information through five specialized modules: a weight-shared Swin Transformer V2 backbone for visual feature extraction, a Cross-Modality Guided Attention module for hierarchical visual fusion, a Mamba-based Motion Feature Encoding module for efficient temporal modeling, a Sparse Cross-Modal Attention module that selectively preserves the most informative inter-modal interactions, and a Vision Transformer-based Temporal Feature Fusion module for sequence-level prediction. Extensive experiments on the JAAD and PIE benchmark datasets demonstrate that ADAPT consistently outperforms existing state-of-the-art methods while maintaining low computational complexity. On JAAD, the proposed method achieves an AUC of 0.73 on JAADbeh and 0.85 on JAADall, while on PIE it achieves an accuracy of 0.92 and an AUC of 0.90. Furthermore, ADAPT performs inference in only 17.23 ms per sample, offering an effective balance between predictive accuracy and real-time deployment efficiency for intelligent transportation and autonomous driving applications.

ARXIV 2607.12293 ↗
cs.CV

WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction

作者Li Hu, Guangyuan Wang, Peng Zhang, Bang Zhang

展开完整摘要收起摘要

We present WanToFight, a generative game engine that simulates real-time, two-player The King of Fighters '97 (KOF~'97) gameplay from keyboard input. Prior generative game engines target either single-player first-person settings or non-real-time cooperative scenarios; multi-player control, real-time inference, complex physical interaction, and adversarial gameplay have not been jointly addressed. WanToFight closes this gap with three components built on the Wan-1.3B video diffusion transformer: a streaming autoregressive generator with block-causal attention and a rolling KV cache; a visually grounded Player Association module that binds each player's keyboard signal to a character identity; and a gated, locally causal keyboard injection module trained with a single-player-to-full-gameplay curriculum. A four-step DMD-distilled student paired with a pruned VAE decoder sustains 30FPS at 512x384 on a single NVIDIA RTX 5090 over the duration of a complete match. To our knowledge, WanToFight is the first generative game engine to combine multi-player control, real-time inference, complex physical interaction, and adversarial gameplay in one system.

ARXIV 2607.12592 ↗
cs.AR

Realizable N:M Sparse Transformer Inference via Search-Kernel Co-Design

作者Yiming Liu, Wenqi Lou, Zhiguang Wang, Zhiwei Ke, Fengrui Zuo, Chao Wang, Xuehai Zhou

展开完整摘要收起摘要

Vision Transformers (ViTs) achieve strong accuracy but incur high inference latency. Semi-structured N:M sparsity can reduce arithmetic cost, yet its theoretical savings often fail to translate into proportional end-to-end speedups on modern GPUs. This mismatch arises because deployment latency depends not only on arithmetic reduction but also on execution regularity and hardware scheduling under sparsity. Achieving practical acceleration, therefore, requires coordinated design across sparse execution and sparsity configuration. To this end, we propose a hardware-software co-design framework for N:M sparse ViT inference. On the hardware side, we design MD-SpMM, an N:M sparse CUDA kernel that reorganizes sparse GEMM into micro-dense, Tensor-Core-aligned dataflow and uses inference-aware adaptive parallelism to sustain utilization. On the software side, we perform layer-wise sparsity search under explicit end-to-end latency budgets using a three-stage heuristic search with constraint relaxation to avoid premature convergence and enable deployment-aware sparsity allocation. Experiments on multiple ViT/Swin models and GPU platforms show that the framework achieves over 2.2x latency speedup while maintaining comparable accuracy and delivering superior accuracy under the same latency constraint. The source code is publicly available at https://github.com/liuganhuo/realizable-nm-sparse-transformer.

ARXIV 2607.12505 ↗
cs.CL

Less Experts, Faster Decoding: Cost-Aware Speculative Decoding for Mixture-of-Experts

作者Jincheng Xie, Runheng Liu, Heyan Huang, Yawen Ling, Hanbin Dai, Yu Zheng, Wen Hu

展开完整摘要收起摘要

Sparse Mixture-of-Experts (MoE) models have become an important approach for scaling Large Language Models (LLMs), but their inference efficiency depends strongly on expert activation patterns. Speculative decoding (SD) accelerates autoregressive generation by verifying multiple draft tokens in parallel, yet existing draft selection strategies primarily optimize acceptance likelihood. In large-scale MoE models, however, selecting draft tokens also determines the union of experts activated during verification. We observe that confidence-driven SD can introduce expert scattering: high-probability draft tokens may route to disjoint experts, increasing expert-weight memory traffic and reducing the speedup from speculation. Motivated by this observation, we revisit draft-tree selection under the non-uniform memory-cost structure of MoE inference. We propose \textsc{EcoSpec}, a cost-aware speculative decoding framework that incorporates predicted marginal expert activation cost into draft selection. With a lightweight expert predictor and a dynamic expert buffer, \textsc{EcoSpec} favors draft paths that preserve high acceptance likelihood while reusing experts already covered by the current verification set, without modifying the target-model verification rule. We evaluate \textsc{EcoSpec} on three large-scale MoE models, including DeepSeek-V3.1 (671B), Qwen3-235B-A22B, and GPT-OSS-120B, across reasoning, coding, question-answering, and dialogue benchmarks. \textsc{EcoSpec} consistently reduces active expert footprints and improves end-to-end decoding speed, achieving up to $1.62\times$ speedup. These results show that accounting for expert activation cost is important for efficient speculative decoding in large-scale MoE models.

ARXIV 2607.12696 ↗
cs.CV

VisCo: Leveraging Large Language Models as Intrinsic Encoders for Visual Token Compression

作者Yupeng Zheng, Kai Zou, Bin Liu, Nenghai Yu

展开完整摘要收起摘要

Vision-language models (VLMs) process large numbers of visual tokens, resulting in substantial inference latency and memory overhead. This has motivated extensive research on visual token compression. While training-free strategies rely on heuristic metrics and suffer significant performance degradation under high compression ratios, many training-based methods introduce external compression modules that force the VLM backbone to adapt, incurring substantial retraining cost and compromising VLMs' priors. Effective visual token compression hinges on strong information encoding, a capability already present in pretrained VLMs but underutilized by existing approaches. Motivated by this, we propose VisCo, a training-efficient self-compression framework that reuses the pretrained VLM itself as an intrinsic compressor. VisCo is a parameter-sharing autoencoder that compresses visual information using a small set of memory tokens and transfers hierarchical information from encoding to decoding. Experiments show that VisCo surpasses prior methods across all evaluated compression ratios, with larger gains under more aggressive compression, and remains stable even in the extreme single-token setting. Moreover, when combined with the original visual tokens, the learned memory tokens can even improve the base model, suggesting that VisCo captures complementary representations beyond compression.

ARXIV 2607.12756 ↗
cs.LG

A JoLT for the KV Cache: Near-Lossless KV Cache Compression via Joint Tucker and JL-Residual Allocation for LLMs

作者Rahul Krishnan, Volker Schulz

展开完整摘要收起摘要

The key-value (KV) cache has become the dominant memory cost of transformer inference: it grows with batch size, context length, and depth, and at long context it, rather than the model weights, sets the throughput ceiling. Existing reductions fall into two families. Low-rank methods factor two-dimensional slices of the cache, either per-head matrices or cross-layer feature blocks, and quantization methods lower the bit-width of every entry. Neither exploits the fact that the cache at a layer is naturally a third-order tensor whose three axes, the heads, the tokens, and the features, carry very different amounts of redundancy. We take this tensor view directly. Our method, JoLT (Joint Lagrangian Tucker), applies a partial Tucker decomposition that compresses only the token and feature axes while leaving the head and layer axes intact, then restores the energy that truncation discards with a rotated low-bit residual: a random orthogonal rotation followed by low-bit quantization. A single Lagrangian dual allocates the Tucker ranks and the residual bit-widths together, per layer group and separately for keys and values, under one byte budget. The result is a near-lossless 2-3x compression. Perplexity stays near-lossless on both a grouped-query-attention model (Mistral-7B-v0.3) and a multi-head-attention model (LLaMA-2-13B), and GSM8K accuracy and needle-in-a-haystack retrieval hold at the uncompressed baseline at 2x on both architectures and through 3x on the GQA model. At 2x, JoLT reconstructs the cache to relative Frobenius error 0.009 (K) and 0.006 (V) on both architectures. A randomized-SVD variant, FlashJoLT, delivers a 5-13x compression-time speedup at 1024-token context and matched quality.

ARXIV 2607.12550 ↗
cs.CL

Language Identification with Succinct Machine-Independent Traces

作者Moses Charikar, Jon Kleinberg, Chirag Pabbaraju

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Motivated by the power of large language models, there has been renewed interest in the Gold-Angluin model of language identification in the limit, with an eye toward variants of the model that might overcome the negative results for its original formulation. Recent papers on this question have proposed looking at computational traces and annotations of training strings as a source of additional power for a learner, reflecting empirical regularities such as the way that commented source code is easier to learn from than arbitrary source code, and text annotated with algorithmically generated chain-of-thought tokens can be easier to learn from than the raw text itself. This recent work has shown positive results for language identification in the presence of such computational traces, but the traces in these positive results come from explicit automata-theoretic machine models that generate the language, where the underlying vocabulary of tokens for the traces is very large. In this paper, we address two fundamental issues left open by this line of work: can we achieve positive results with traces that use only a small alphabet, and can we define traces directly from the language itself, without requiring an underlying machine model that generates it? We establish positive results for both of these questions: for an arbitrary collection of languages, we show how to define computational traces that enable identification in the limit, using an alphabet of tokens that is linear in the size of the alphabet that the languages are defined over, and independent of any other properties of the languages.

ARXIV 2607.12443 ↗
cs.RO

VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation

作者Mohan Liu, Zhihao Gu, Xuanyu Chen, Haitian Zhang, Kaimin Mao, Yan Wu, Wei-Yun Yau, Lin Wang

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Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.

ARXIV 2607.12356 ↗
cs.CR

Open-Source Intelligence for Code Provenance and the Security Patterns that Separate Human and Large-Language-Model Implementations of Common Programming Tasks

作者Mohammadreza Rashidi

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Developers now draw code from two very different sources, the accumulated human answers on sites such as Stack Overflow and the output of large language models. We ask two questions about that split. First, can the provenance of a code snippet be recovered from the code itself, and second, do the two sources differ in the security patterns they adopt for the same task. Using only open sources, a public gateway of open-weight language models and the public Stack Overflow API, we build a fully reproducible pipeline that collects real implementations of 31 security-sensitive programming tasks, among them OAuth with PKCE, JWT verification, password hashing, and SQL access, from 9 language models and from human answers, and scores every sample with deterministic security and style detectors. On 528 real samples we train a cross-validated classifier that recovers human versus model provenance with 93 percent accuracy against a 78 percent baseline, and a 7-way classifier that attributes a sample to the specific model that wrote it at 48 percent. We then report where the sources diverge on security, which patterns models adopt more often than the human corpus and which they inherit from it. Running the same tasks in Python, JavaScript, Go, and Java, we find the security divergence holds in every language while the provenance boundary is partly language-specific and does not transfer symmetrically between them. A vulnerability repair case study, in which models are handed insecure code and asked to fix it, finds a 77 percent repair rate across 21 seeds and 12 weakness classes, but a recurring partial-fix failure in which the model removes the insecure pattern without adding the correct defense. The pipeline is data driven, so any new task or language is added as a single specification entry, and a fail-closed checker re-derives every number in this paper from the stored data.

ARXIV 2607.12524 ↗
cs.SE

Understanding before Naming! Enhancing LLM-based Method Name Prediction with Code Summarization

作者Wei Liu, Weisong Sun, Tingting Xu, Hanwei Qian, Yi Zhao, Chunrong Fang, Xia Feng

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Method names are critical to software quality, affecting code comprehensibility, maintainability, and developer collaboration. However, manually designing meaningful method names is challenging. Method Name Prediction (MNP), which automatically generates method names from code snippets, has recently attracted attention. Although large language models (LLMs) show promising performance for MNP, two challenges remain. First, existing evaluations mainly rely on token similarity metrics, which often fail to reflect human judgments of semantic quality. Second, current LLM-based MNP methods usually generate names through direct code-to-name mapping, which differs from the human process of understanding functionality before naming. To address these challenges, we conduct empirical studies on LLM-based evaluation and MNP strategies. We compare 6 metric-based evaluators, 5 LLM-based evaluators, and 6 human evaluators. Results show that LLM-based evaluators, especially DeepSeek-based evaluators, are more consistent with human judgments than traditional metrics. We further compare direct generation and summarization-and-refinement strategies. Results indicate that summarization and refinement generally improve the semantic quality of generated names. Case studies reveal three limitations: inaccurate summaries, semantic misalignment, and close semantic scores. Based on these findings, we propose SMNP, an MNP approach combining MNP-oriented summarization and chain-of-thought enhanced refinement. Experiments on 5 LLMs and 2 datasets demonstrate the effectiveness and robustness of SMNP.

ARXIV 2607.12467 ↗
cs.SE

Multi-Perspective Agentic Program Repair via Code Property Graphs and Temporal Execution Graphs

作者Zhili Huang, Ling Xu, Hongyu Zhang

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Large language models (LLMs) have improved automated program repair (APR), but two limitations remain. First, raw execution traces are often too large and repetitive to serve as effective model context. Second, repeated patch sampling may produce different implementations without yielding distinct root-cause hypotheses or repair strategies. We present CT-Repair, an agentic APR framework representing static and dynamic evidence as queryable Code Property Graph (CPG) and Temporal Execution Graph (TEG). CT-Repair applies a three-stage filtering pipeline to construct compact TEGs. Three finite-state-machine-guided agents analyze each bug from static, dynamic, and hybrid perspectives and independently produce evidence-grounded repair strategies. A strategy-guided generation procedure instantiates these strategies as candidate patches and uses validation feedback to refine the most promising strategy. We evaluate CT-Repair on 854 Java bugs from Defects4J v3.0. In the mixed-model configuration, CT-Repair correctly repairs 489 bugs. Under a controlled GPT-5.4-mini configuration, it repairs 388 bugs, 19 and 30 more than ReinFix and RepairAgent, respectively. The union of the three evidence perspectives repairs 99 more bugs than the strongest individual perspective. The filtering pipeline also compacts runtime evidence, with execution filtering narrowing the candidate method scope by 94.85% on average and behavior filtering further reducing retained runtime records by 55.97%. These results show that structured runtime evidence and multi-perspective reasoning can improve repair effectiveness without relying solely on a larger patch-generation budget.

ARXIV 2607.12605 ↗
cs.CL

Can Induced Emotion Bias LLM Behaviors in Sequential Decision Making?

作者Minh Khoi Ho, Zihao Zhu, Runchuan Zhu, Levina Li, Zhiwen Fan, Zhangyang Wang, Junyuan Hong

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As Large Language Models (LLMs) are increasingly deployed as autonomous agents in high-stakes domains, understanding contextual factors that may modulate their decision-making becomes critical. While LLMs are trained to perceive and resonate with users' emotions, it remains unclear whether induced emotion can influence their sequential decision-making. We investigate this question using the Iowa Gambling Task (IGT), a classic psychological paradigm for studying decision-making under uncertainty, combined with an imagination-based emotion induction procedure. We first validate the feasibility of this paradigm by confirming that LLMs can sense strong, distinguishable emotions from context and that LLM agents can learn from sequential interactions in a human-like pace. With the validated setup, we find that, different from humans, induced emotion does not significantly bias the decision dynamics of LLM agents on average. However, the effects of anger are conditioned: inducing anger makes LLM agents less sensitive to penalties for bad decisions, and in early stages of the game, anger can lower exploration, locking decisions into a few choices early. These findings reveal the subtle yet distinct effects of induced emotion on LLM decision-making compared to human behavior, and provide a tool for future research on affective modulation of LLM agents.

ARXIV 2607.12631 ↗
cs.CL

Knowledgeless Language Models: Suppressing Parametric Recall for Evidence-Grounded Language Modeling

作者Roi Cohen, Yvan Carré, Nick Lechtenbörger, Hendrik Droste, Lucas Kerschke, Russa Biswas, Gerard de Melo, Jan Buys

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Language models encode substantial factual knowledge in their parameters, which can lead to unreliable behavior when this knowledge is outdated, incomplete, or misaligned with the provided context. In this work, we study whether modifying the pretraining signal can systematically shift models away from parametric recall and toward evidence-grounded reasoning. We introduce Knowledge--''Less'' Language Models (KLLMs), a fundamentally different epistemic training paradigm for LLMs, which are pretrained on corpora in which named entities are anonymized, thereby removing a primary channel for entity-linked factual supervision. This intervention substantially reduces closed-book factual recall, while often improving performance on tasks where relevant information is provided as context. Across multiple model scales, KLLMs consistently outperform matched baselines on contextual question answering, fact verification, and hallucination detection benchmarks. Crucially, in retrieval-grounded settings with imperfect evidence, KLLMs show improved robustness and achieve up to 20--25% relative gains over standard language models. They further exhibit better calibration, with improved ECE, Brier score, and AUROC, as well as more reliable abstention behavior. Our results demonstrate that suppressing entity-linked supervision during pretraining induces a shift in epistemic behavior: KLLMs rely less on parametric knowledge and more on external evidence, leading to improved reliability under realistic conditions. This suggests that pretraining-time control over knowledge acquisition can complement retrieval-augmented and tool-based systems by providing a more evidence-sensitive base model.

ARXIV 2607.12831 ↗
cs.AI

LLMs Can See the Smoke but not the Fire: Evaluating Abductive Reasoning with Elenchos

作者Julius Steiglechner, Lucas Mahler, Gabriele Lohmann

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Large language models (LLMs) excel at pattern recognition and text generation, but their capacity for abductive inference - inferring latent hypotheses that explain observed behavior - remains poorly understood. Here, we introduce Elenchos (named after the Socratic method of cross-examination), a generative evaluation framework that measures abductive reasoning as a structural inverse problem. Given a reference formal system, such as the lambda-calculus, and a potentially mutated counterpart, agents must determine whether a mutation has occurred and infer the rule modifications responsible for the resulting behavioral differences. Evaluating frontier and mid-tier LLMs reveals a consistent detection-attribution dissociation: models often recognize that a system has been altered but struggle to identify the latent mutations causing the observed discrepancies. Performance degrades substantially under interacting mutations, where models frequently recover only a subset of the underlying mutations. Preliminary evidence also suggests diminishing returns from increased inference-time reasoning, with only modest improvements under larger reasoning budgets, though this finding requires further validation.

ARXIV 2607.12733 ↗
cs.SE

Inference Economics of Enterprise Coding Agents: A Case Study of Cloud vs. On-Premise LLMs

作者Sheng-Wei Peng, Yi-Hsun Lin, Yi-Pei Lee

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Autonomous coding agents force engineering organizations to choose between API-based frontier models — strong reasoning at high token cost — and on-premise quantized open-weights models, which promise low-marginal-cost scaling and data sovereignty at some loss of reasoning fidelity. We study this trade-off through a single-developer, non-randomized longitudinal case study over two contiguous 28-day periods on a production monorepo: an API-based Claude Opus 4.7/4.8 configuration using Claude Code versus an on-premise GLM-5.1/5.2 configuration using Opencode, quantized to NVFP4, on NVIDIA Blackwell hardware. Analyzing LLM telemetry and Git history, we find that prompt caching (99.3% hit rate) cuts realized API cost by 88.6% to an effective \$0.57 per million tokens — below even the \$2.83 amortized unit cost of the shared on-premise slice (a utilization-dependent inversion; total realized spend and total cost of ownership (TCO) are the robust quantities). At comparable gross code churn, the local configuration was associated with a far higher defect-repair burden: a Fix Commit Ratio (FCR) of 74.9% versus 45.9%, with the odds of a commit being a repair 2.6 to 4.9 times higher within every difficulty tier (Mantel-Haenszel OR = 3.61). Under Taiwan-market parameters and a symmetric labor model, on-premise deployment nonetheless saves 40.1% of true TCO under shared GPU allocation, whereas dedicated reservation costs 43.8% more than the cached API. Under shared allocation, the genuine penalty is not monetary but a measurable developer-experience burden — timestamp indicators show more work trapped in debugging spirals and a slower commit cadence — and an offline replay shows hybrid routing gateways trade defect rate for infrastructure savings along a cost-quality frontier rather than dominate the pure-API baseline.

ARXIV 2607.13080 ↗