Bibliometric indicators - citation counts, h-indexes, co-authorship networks - have long anchored science, technology, and innovation (STI) analytics, yet suffer from temporal lag, semantic shallowness, and an inability to capture the non-linear dynamics of contemporary knowledge ecosystems. Dynamic knowledge graphs and large language models (LLMs) have each been proposed as remedies, but neither is sufficient alone: existing scholarly knowledge graphs remain largely static, while LLM-driven pipelines are prone to hallucination, opacity, and corpus bias without structured grounding. This paper proposes a hybrid, symbolic-first framework integrating all three traditions under explicit methodological constraint. Organized across five layers - an open scholarly data backbone, a dynamic versioned knowledge graph, a constrained LLM-assisted semantic augmentation layer, a multi-layer validation pipeline, and an analytics layer - the framework positions LLMs strictly as generators of provisional candidate enrichments. Candidates become analytically admissible only after passing structural, evidentiary, comparative, and selective expert validation, with full provenance recorded at every stage. The analytics layer supports both established bibliometric indicators and extended graph-based analyses, including trend emergence detection, science-to-technology pathway mapping, and policy-oriented gap analysis. The framework's central theoretical contribution is treating validation as the mediating principle between semantic flexibility and epistemic discipline, enabling STI analytics that is semantically richer and temporally more responsive than static bibliometrics while remaining aligned with the evidentiary standards of science-of-science research. Governance considerations addressing reproducibility, bias, and auditability are also discussed.
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Bibliometric indicators - citation counts, h-indexes, co-authorship networks - have long anchored science, technology, and innovation (STI) analytics, yet suffer from temporal lag, semantic shallowness, and an inability to capture the non-linear dynamics of contemporary knowledge ecosystems. Dynamic knowledge graphs and large language models (LLMs) have each been proposed as remedies, but neither is sufficient alone: existing scholarly knowledge graphs remain largely static, while LLM-driven pipelines are prone to hallucination, opacity, and corpus bias without structured grounding. This paper proposes a hybrid, symbolic-first framework integrating all three traditions under explicit methodological constraint. Organized across five layers - an open scholarly data backbone, a dynamic versioned knowledge graph, a constrained LLM-assisted semantic augmentation layer, a multi-layer validation pipeline, and an analytics layer - the framework positions LLMs strictly as generators of provisional candidate enrichments. Candidates become analytically admissible only after passing structural, evidentiary, comparative, and selective expert validation, with full provenance recorded at every stage. The analytics layer supports both established bibliometric indicators and extended graph-based analyses, including trend emergence detection, science-to-technology pathway mapping, and policy-oriented gap analysis. The framework's central theoretical contribution is treating validation as the mediating principle between semantic flexibility and epistemic discipline, enabling STI analytics that is semantically richer and temporally more responsive than static bibliometrics while remaining aligned with the evidentiary standards of science-of-science research. Governance considerations addressing reproducibility, bias, and auditability are also discussed.
In capital-markets workflows the question is rarely whether a large language model can produce a fluent draft, but whether the draft is bankable: defensible in front of a counter-party or a regulator, with the documents in hand. Existing methods address parts of that gap: open-domain QA benchmarks reward surface accuracy, and finance benchmarks (FinanceBench, FinQA, ConvFinQA) advance document-grounded and numerical QA but evaluate at the question-answer layer rather than the workflow outputs practitioners defend. We introduce CM-LRS, a Capital Markets LLM Reliability Score, evaluating outputs at the workflow-output layer across seven dimensions: factual accuracy, evidence traceability, numerical consistency, workflow completeness, source discipline, decision usefulness, and reviewability/auditability. Each is scored 0-5 against a rubric anchored on signals reviewers in regulated settings use; the aggregate is tunable to the workflow. We demonstrate CM-LRS on five workflows (DCM transaction-terms extraction, precedent retrieval, issuer profile synthesis, M&A transaction-comparable reasoning, ECM transaction-terms extraction) over public SEC EDGAR filings, a public UK takeover release, and fictional synthetic supplements, scoring four models against four independent LLM judges spanning three model families. Three findings. First, the frontier closed-source models cluster within 0.22 points on four-judge averaged CM-LRS (Sonnet 4.6 = 4.31, Opus 4.7 = 4.30, GPT-5.5 = 4.09); all four judges place the open-weights baseline (Llama 3.3 70B = 3.15) last. Second, that gap concentrates on retrieval (2.23) and synthesis (2.15), not extraction (0.84). Third, Decision Usefulness shows the widest cross-model dispersion of any dimension (4.0 points on issuer profiling) and top-tier inter-judge agreement (mean r = 0.52). Plausibility is cheap. Bankability is the bar.
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In capital-markets workflows the question is rarely whether a large language model can produce a fluent draft, but whether the draft is bankable: defensible in front of a counter-party or a regulator, with the documents in hand. Existing methods address parts of that gap: open-domain QA benchmarks reward surface accuracy, and finance benchmarks (FinanceBench, FinQA, ConvFinQA) advance document-grounded and numerical QA but evaluate at the question-answer layer rather than the workflow outputs practitioners defend. We introduce CM-LRS, a Capital Markets LLM Reliability Score, evaluating outputs at the workflow-output layer across seven dimensions: factual accuracy, evidence traceability, numerical consistency, workflow completeness, source discipline, decision usefulness, and reviewability/auditability. Each is scored 0-5 against a rubric anchored on signals reviewers in regulated settings use; the aggregate is tunable to the workflow. We demonstrate CM-LRS on five workflows (DCM transaction-terms extraction, precedent retrieval, issuer profile synthesis, M&A transaction-comparable reasoning, ECM transaction-terms extraction) over public SEC EDGAR filings, a public UK takeover release, and fictional synthetic supplements, scoring four models against four independent LLM judges spanning three model families. Three findings. First, the frontier closed-source models cluster within 0.22 points on four-judge averaged CM-LRS (Sonnet 4.6 = 4.31, Opus 4.7 = 4.30, GPT-5.5 = 4.09); all four judges place the open-weights baseline (Llama 3.3 70B = 3.15) last. Second, that gap concentrates on retrieval (2.23) and synthesis (2.15), not extraction (0.84). Third, Decision Usefulness shows the widest cross-model dispersion of any dimension (4.0 points on issuer profiling) and top-tier inter-judge agreement (mean r = 0.52). Plausibility is cheap. Bankability is the bar.
Concurrent stateful library APIs expose behavior through evolving resource ownership, lifecycle states, and competing interleavings. Large language models can synthesize executable Rust tests, but their outputs often violate API preconditions, remain shallow, or reduce concurrency to accidental sequential traces. Conversely, model-based and systematic testing techniques provide semantic control but commonly require substantial handwritten code to turn abstract scenarios into executable tests. This paper addresses the gap between formal scenario design and low-cost test concretization. We present a Petri-net-guided methodology for test generation over concurrent stateful Rust APIs. The method represents API resources, lifecycle conditions, and causal dependencies as colored tokens and transitions; derives legal deep-state, near-legal, and partial-order concurrent scenarios; and uses these scenarios as a constrained intermediate representation for LLM-based code synthesis. A local-faithfulness contract and structural repair loop preserve the modeled intent during concretization, while Petri-guided schedule shaping prioritizes high-conflict concurrency skeletons for systematic exploration. A layered semantic oracle then distinguishes synthesis failures from violations of the target API's expected behavior.
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Concurrent stateful library APIs expose behavior through evolving resource ownership, lifecycle states, and competing interleavings. Large language models can synthesize executable Rust tests, but their outputs often violate API preconditions, remain shallow, or reduce concurrency to accidental sequential traces. Conversely, model-based and systematic testing techniques provide semantic control but commonly require substantial handwritten code to turn abstract scenarios into executable tests. This paper addresses the gap between formal scenario design and low-cost test concretization. We present a Petri-net-guided methodology for test generation over concurrent stateful Rust APIs. The method represents API resources, lifecycle conditions, and causal dependencies as colored tokens and transitions; derives legal deep-state, near-legal, and partial-order concurrent scenarios; and uses these scenarios as a constrained intermediate representation for LLM-based code synthesis. A local-faithfulness contract and structural repair loop preserve the modeled intent during concretization, while Petri-guided schedule shaping prioritizes high-conflict concurrency skeletons for systematic exploration. A layered semantic oracle then distinguishes synthesis failures from violations of the target API's expected behavior.
Large language models (LLMs) have rapidly and significantly entered scientific workflows, but it remains unclear how their diffusion is associated with changes in scientists' strategies in research directions and team building. We link PubMed Central full text with OpenAlex publication and collaboration histories for 775,323 scientists and analyze CRediT contribution statements from 137,120 multi-author papers. After 2022, scientists increasingly published across more intellectually distant fields and entered fields in which they had not previously worked. These increases in interdisciplinarity and exploration were especially pronounced among established scientists and scientists from non-English-speaking low- and middle-income countries. Authors with stronger AI-writing signals were already more interdisciplinary and exploratory before the widespread adoption of LLMs, and the gap widened further after 2022 compared with authors with weaker AI-writing signals. Scientists' collaboration networks also became more interdisciplinary after 2022. Yet, among authors with stronger AI-writing signals, research interdisciplinarity was less closely tied to the disciplinary diversity of their collaborators. The division of labor within research teams also became more differentiated. Contributors on papers published after 2022 reported narrower role sets on average, coauthors shared fewer roles in common, and their role profiles became less rigid and more fluid. Software and validation roles increased, while conceptual and management roles decreased. These patterns suggest that team members are taking on more distinct responsibilities and may rely less on one another to perform research tasks. Overall, this study indicates that the LLM era coincides with a broader reorganization of scientific exploration, collaboration, and the division of labor.
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Large language models (LLMs) have rapidly and significantly entered scientific workflows, but it remains unclear how their diffusion is associated with changes in scientists' strategies in research directions and team building. We link PubMed Central full text with OpenAlex publication and collaboration histories for 775,323 scientists and analyze CRediT contribution statements from 137,120 multi-author papers. After 2022, scientists increasingly published across more intellectually distant fields and entered fields in which they had not previously worked. These increases in interdisciplinarity and exploration were especially pronounced among established scientists and scientists from non-English-speaking low- and middle-income countries. Authors with stronger AI-writing signals were already more interdisciplinary and exploratory before the widespread adoption of LLMs, and the gap widened further after 2022 compared with authors with weaker AI-writing signals. Scientists' collaboration networks also became more interdisciplinary after 2022. Yet, among authors with stronger AI-writing signals, research interdisciplinarity was less closely tied to the disciplinary diversity of their collaborators. The division of labor within research teams also became more differentiated. Contributors on papers published after 2022 reported narrower role sets on average, coauthors shared fewer roles in common, and their role profiles became less rigid and more fluid. Software and validation roles increased, while conceptual and management roles decreased. These patterns suggest that team members are taking on more distinct responsibilities and may rely less on one another to perform research tasks. Overall, this study indicates that the LLM era coincides with a broader reorganization of scientific exploration, collaboration, and the division of labor.
Zero-shot summarization using Large Language Models (LLMs) has significantly advanced the abstractive summarization task by producing coherent and fluent summaries. However, underlying stochasticity of the large language models raises concerns about the stability and trustworthiness of the LLM-generated summaries. This issue has become increasingly important due to proliferation of LLM-generated summaries in educational settings, where students and researchers summarize complex academic materials in zero-shot manner. We propose a novel two-level diagnostic protocol for benchmarking LLM-summarizers based on the stability of the generated summaries. At the lower level, document-level stability analysis is performed over multiple LLM-summaries generated under controlled environment, and the stability coefficient is computed. Each generated summary is scored for semantic and factual alignment with the original document, enabling estimation of stability along more than one dimensions. At the next level, observations from a stratified sample of documents drawn from the corpus are consolidated to estimate the stability index of the LLM-summarizer, which is the proxy for its trustworthiness. Our empirical investigation of three LLM-summarizers across three genres of documents reveals statistically significant differences in the generation-level variability among LLMs across summary evaluation metrics. This study advances the LLM-summarization research by evidential recognition of the stability problem in LLM-summaries and motivates further research towards development of robust, reliable and trustworthy LLM-summarizers.
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Zero-shot summarization using Large Language Models (LLMs) has significantly advanced the abstractive summarization task by producing coherent and fluent summaries. However, underlying stochasticity of the large language models raises concerns about the stability and trustworthiness of the LLM-generated summaries. This issue has become increasingly important due to proliferation of LLM-generated summaries in educational settings, where students and researchers summarize complex academic materials in zero-shot manner. We propose a novel two-level diagnostic protocol for benchmarking LLM-summarizers based on the stability of the generated summaries. At the lower level, document-level stability analysis is performed over multiple LLM-summaries generated under controlled environment, and the stability coefficient is computed. Each generated summary is scored for semantic and factual alignment with the original document, enabling estimation of stability along more than one dimensions. At the next level, observations from a stratified sample of documents drawn from the corpus are consolidated to estimate the stability index of the LLM-summarizer, which is the proxy for its trustworthiness. Our empirical investigation of three LLM-summarizers across three genres of documents reveals statistically significant differences in the generation-level variability among LLMs across summary evaluation metrics. This study advances the LLM-summarization research by evidential recognition of the stability problem in LLM-summaries and motivates further research towards development of robust, reliable and trustworthy LLM-summarizers.
作者Jesse Phillips, Tracy Hall, Paul Rayson, Mo El-Haj
Neural Source Code Summarisation (NSCS) aims to generate natural language summaries of source code to improve developers' and maintainers' understanding of code. Source code summaries are vital during the maintenance phase of the Secure Software Development Lifecycle (SSDLC), as they improve maintainers' understanding of code and help reduce the number of bugs and vulnerabilities in a software system. However, summaries are often missing, incomplete, or outdated in many software systems. Solutions to this problem use small, task-specific Transformer models or code-aware Large Language Models (LLMs). Task-specific Transformer-generated summaries often score well across many natural language generation (NLG) metrics, but these metrics reward lexical overlap rather than summary quality. Conversely, the ability of LLMs to capture semantics and produce high-quality summaries presents an exciting solution to this problem. This is especially relevant given the increased availability of LLMs and improvements in workstation hardware in recent years, which mean that some LLMs can now be run on developers' workstations. However, because of their abstractive nature, LLM-generated code summaries often differ greatly from developer-written summaries in the words and phrases they use, resulting in low scores across NLG metrics. We show how combining these two methods, by using Transformer-generated summaries in prompt engineering, may enable LLMs to create better source code summaries and help software practitioners maintain secure systems. We prompt four LLMs using four different prompts, with a task-specific Transformer used to assist the LLMs within the prompts. We present "Transformer-Assisted LLM-Based Source Code Summarisation", a method through which we observe an improvement of 7.8% in BLEU-4 and 5%.
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Neural Source Code Summarisation (NSCS) aims to generate natural language summaries of source code to improve developers' and maintainers' understanding of code. Source code summaries are vital during the maintenance phase of the Secure Software Development Lifecycle (SSDLC), as they improve maintainers' understanding of code and help reduce the number of bugs and vulnerabilities in a software system. However, summaries are often missing, incomplete, or outdated in many software systems. Solutions to this problem use small, task-specific Transformer models or code-aware Large Language Models (LLMs). Task-specific Transformer-generated summaries often score well across many natural language generation (NLG) metrics, but these metrics reward lexical overlap rather than summary quality. Conversely, the ability of LLMs to capture semantics and produce high-quality summaries presents an exciting solution to this problem. This is especially relevant given the increased availability of LLMs and improvements in workstation hardware in recent years, which mean that some LLMs can now be run on developers' workstations. However, because of their abstractive nature, LLM-generated code summaries often differ greatly from developer-written summaries in the words and phrases they use, resulting in low scores across NLG metrics. We show how combining these two methods, by using Transformer-generated summaries in prompt engineering, may enable LLMs to create better source code summaries and help software practitioners maintain secure systems. We prompt four LLMs using four different prompts, with a task-specific Transformer used to assist the LLMs within the prompts. We present "Transformer-Assisted LLM-Based Source Code Summarisation", a method through which we observe an improvement of 7.8% in BLEU-4 and 5%.
Scaling inference-time computation has emerged as a reliable method to improve the performance of large language models on complex reasoning and programming tasks. However, standard approaches such as independent sampling and sequential multi-turn refinement operate without token-level credit assignment, resulting in computational inefficiency, since valid reasoning prefixes are frequently discarded. In this work, we introduce Test-Time Scaling via Error Localization (TTEL), an inference-time algorithm that utilizes fixed or environment feedback to perform token-level error localization. By comparing conditional probabilities under informed feedback against a null-context baseline, TTEL isolates the step at which an error occurred. The algorithm then truncates the trajectory and branches a new generation, maximally reusing the valid prefix. Extensive evaluations demonstrate that TTEL establishes strictly dominating Pareto frontiers across sequential reasoning domains, measured by pass-at-k vs. generated-token cost. With Qwen3-8B on LiveCodeBench, TTEL attains a pass@64 of 71.0% while generating approximately half as many tokens as independent sampling (360.4k vs. 735.0k). Generalizing to math benchmarks AIME-2025 and HMMT-2025, TTEL cleanly outperforms competing test-time baselines across both Qwen3-8B and Qwen3-4B-Thinking-2507.
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Scaling inference-time computation has emerged as a reliable method to improve the performance of large language models on complex reasoning and programming tasks. However, standard approaches such as independent sampling and sequential multi-turn refinement operate without token-level credit assignment, resulting in computational inefficiency, since valid reasoning prefixes are frequently discarded. In this work, we introduce Test-Time Scaling via Error Localization (TTEL), an inference-time algorithm that utilizes fixed or environment feedback to perform token-level error localization. By comparing conditional probabilities under informed feedback against a null-context baseline, TTEL isolates the step at which an error occurred. The algorithm then truncates the trajectory and branches a new generation, maximally reusing the valid prefix. Extensive evaluations demonstrate that TTEL establishes strictly dominating Pareto frontiers across sequential reasoning domains, measured by pass-at-k vs. generated-token cost. With Qwen3-8B on LiveCodeBench, TTEL attains a pass@64 of 71.0% while generating approximately half as many tokens as independent sampling (360.4k vs. 735.0k). Generalizing to math benchmarks AIME-2025 and HMMT-2025, TTEL cleanly outperforms competing test-time baselines across both Qwen3-8B and Qwen3-4B-Thinking-2507.
作者Zhensheng Jin, Xin Dai, Zhenghao Liu, Chaojun Xiao, Huiyuan Xie, Yu Gu, Ge Yu, Maosong Sun
Large language models increasingly rely on long-form reasoning for complex tasks, yet their reasoning traces may drift away from the supplied context when evidence is sparse, noisy, or in conflict with parametric knowledge. Existing grounding methods either attach citations after generation or encourage evidence retrieval inside the trace, but they often do not ensure that cited content is sufficient for the local inference and final answer. We propose REFACT, an adaptive fact-restatement citation framework that trains models to decide when a reasoning step needs contextual grounding and at what granularity source facts should be restated. This design avoids both unsupported inference and indiscriminate fact copying by turning citations into answer-supporting intermediate states. REFACT is optimized with a two-stage SFT-to-RL pipeline in which a citation-utility reward encourages cited facts to be well-formed, source-traceable, and answer-sufficient. Experiments on LongBench, LV-Eval, and ConFiQA show that REFACT improves long-context QA and counterfactual faithfulness while substantially reducing token consumption. Further analysis shows that REFACT preserves more answer-bearing evidence with fewer restated facts, yielding reasoning traces that are denser rather than longer. All code and data are available at https://github.com/NEUIR/REFACT.
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Large language models increasingly rely on long-form reasoning for complex tasks, yet their reasoning traces may drift away from the supplied context when evidence is sparse, noisy, or in conflict with parametric knowledge. Existing grounding methods either attach citations after generation or encourage evidence retrieval inside the trace, but they often do not ensure that cited content is sufficient for the local inference and final answer. We propose REFACT, an adaptive fact-restatement citation framework that trains models to decide when a reasoning step needs contextual grounding and at what granularity source facts should be restated. This design avoids both unsupported inference and indiscriminate fact copying by turning citations into answer-supporting intermediate states. REFACT is optimized with a two-stage SFT-to-RL pipeline in which a citation-utility reward encourages cited facts to be well-formed, source-traceable, and answer-sufficient. Experiments on LongBench, LV-Eval, and ConFiQA show that REFACT improves long-context QA and counterfactual faithfulness while substantially reducing token consumption. Further analysis shows that REFACT preserves more answer-bearing evidence with fewer restated facts, yielding reasoning traces that are denser rather than longer. All code and data are available at https://github.com/NEUIR/REFACT.
Building socially calibrated large language models, which can learn from others without simply yielding to them, requires more than reducing sycophancy as a one-dimensional failure mode. Models must distinguish when to incorporate others' perspectives from when to maintain a well-grounded moral judgment. We study the broader resistance-compliance process governing this distinction. Across three studies, we show that models' judgment revision is structured along three dimensions that parallel classic phenomena in human social psychology: the distance between an incoming view and the model's initial position, the source attribution of that view, and the coalition structure supporting it. Models are generally more receptive to nearby positions, more influenced by views presented as their own prior judgments, and differently responsive to group pressure. These findings recast sycophancy as one expression of a broader judgment-updating process shaped by social influence. Our framework provides a principled basis for distinguishing constructive belief revision from sycophantic compliance, thereby supporting better alignment in morally consequential interactions.
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Building socially calibrated large language models, which can learn from others without simply yielding to them, requires more than reducing sycophancy as a one-dimensional failure mode. Models must distinguish when to incorporate others' perspectives from when to maintain a well-grounded moral judgment. We study the broader resistance-compliance process governing this distinction. Across three studies, we show that models' judgment revision is structured along three dimensions that parallel classic phenomena in human social psychology: the distance between an incoming view and the model's initial position, the source attribution of that view, and the coalition structure supporting it. Models are generally more receptive to nearby positions, more influenced by views presented as their own prior judgments, and differently responsive to group pressure. These findings recast sycophancy as one expression of a broader judgment-updating process shaped by social influence. Our framework provides a principled basis for distinguishing constructive belief revision from sycophantic compliance, thereby supporting better alignment in morally consequential interactions.
Despite remarkable progress in visual understanding, Multimodal Large Language Models (MLLMs) remain prone to hallucinations when reasoning about spatial relationships, often producing judgments that contradict the true 3D structure of the scene. Though several existing works have proposed to mitigate hallucinations, our analysis indicates that they show limited effectiveness in spatial reasoning, as they fail to bridge the fundamental gap between 2D visual representations and 3D spatial reality. Based on this finding, we define hallucinations arising from insufficient spatial structure modeling as spatial reasoning hallucination, a subcategory of relation hallucination that existing mitigation methods fail to address. We further identify three typical scenarios where such hallucinations frequently occur: perspective effects, object orientation, and viewpoint changes. To this end, we propose Geo3R, a training-free, plug-and-play framework that incorporates geometric evidence and structured 3D reasoning to mitigate spatial reasoning hallucination. Experiments on three benchmarks, covering 18 tasks across all three scenarios, show that Geo3R substantially reduces spatial reasoning hallucination across diverse MLLMs without additional training, outperforming existing models and methods.
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Despite remarkable progress in visual understanding, Multimodal Large Language Models (MLLMs) remain prone to hallucinations when reasoning about spatial relationships, often producing judgments that contradict the true 3D structure of the scene. Though several existing works have proposed to mitigate hallucinations, our analysis indicates that they show limited effectiveness in spatial reasoning, as they fail to bridge the fundamental gap between 2D visual representations and 3D spatial reality. Based on this finding, we define hallucinations arising from insufficient spatial structure modeling as spatial reasoning hallucination, a subcategory of relation hallucination that existing mitigation methods fail to address. We further identify three typical scenarios where such hallucinations frequently occur: perspective effects, object orientation, and viewpoint changes. To this end, we propose Geo3R, a training-free, plug-and-play framework that incorporates geometric evidence and structured 3D reasoning to mitigate spatial reasoning hallucination. Experiments on three benchmarks, covering 18 tasks across all three scenarios, show that Geo3R substantially reduces spatial reasoning hallucination across diverse MLLMs without additional training, outperforming existing models and methods.
Large language models (LLMs) achieve strong generation and reasoning performance, but the Transformer architecture incurs high inference cost. Existing acceleration methods often rely on task-specific fine-tuning or training from scratch, increasing adaptation cost and limiting cross-task usability. We present an Adaptive Depth Sparse Framework (AdaDSF) that converts off-the-shelf pre-trained LLMs into depth-sparse models without full retraining. Our key insight is that layers contribute unequally to representation transformation, characterized by the cosine similarity between layer input and output hidden states. Based on this, AdaDSF assigns layer-wise token retention ratios from similarity statistics, uses a lightweight router to select informative tokens at each layer, and introduces a feature-preserving alignment objective to match intermediate and final representations between sparse and dense models. On GPT-NeoX and Qwen2.5 over language modeling and commonsense reasoning, AdaDSF substantially reduces inference FLOPs while preserving performance close to dense counterparts. Under comparable sparsity, AdaDSF consistently yields smaller accuracy degradation than strong baselines including MoD, D-LLM, and DLO.
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Large language models (LLMs) achieve strong generation and reasoning performance, but the Transformer architecture incurs high inference cost. Existing acceleration methods often rely on task-specific fine-tuning or training from scratch, increasing adaptation cost and limiting cross-task usability. We present an Adaptive Depth Sparse Framework (AdaDSF) that converts off-the-shelf pre-trained LLMs into depth-sparse models without full retraining. Our key insight is that layers contribute unequally to representation transformation, characterized by the cosine similarity between layer input and output hidden states. Based on this, AdaDSF assigns layer-wise token retention ratios from similarity statistics, uses a lightweight router to select informative tokens at each layer, and introduces a feature-preserving alignment objective to match intermediate and final representations between sparse and dense models. On GPT-NeoX and Qwen2.5 over language modeling and commonsense reasoning, AdaDSF substantially reduces inference FLOPs while preserving performance close to dense counterparts. Under comparable sparsity, AdaDSF consistently yields smaller accuracy degradation than strong baselines including MoD, D-LLM, and DLO.
作者Kaibing Yang, Guangfeng Cai, Shengtian Yang, Shuo He, Yu Li, Mengyi Liu, Pengwei Chen, Jun Xu, Lei Feng
Group-based policy optimization has been increasingly used to train large language model (LLM) agents from sparse outcome rewards by comparing trajectories or steps within a group. However, on difficult long-horizon tasks, this comparison can suffer from a sampling imbalance: repeated or low-effect actions dominate the high-probability region of the policy while useful state-changing actions remain under-sampled. This imbalance produces many all-failed rollout groups, where outcome rewards provide no direction for correcting the policy. Together, these effects can form a self-reinforcing credit trap: failure-dominated sampling yields no outcome-based correction, allowing repeated low-effect actions to persist. To break this loop, we propose Progress-conditioned Group Policy Optimization (ProGPO), which uses first-visit observation coverage only when all samples in a group receive zero outcome reward. Specifically, within such groups, ProGPO assigns higher relative advantages to trajectories or steps that visit more new states since reaching new observations is a prerequisite for task success. Experiments on two challenging agentic benchmarks, ALFWorld and WebShop with Qwen2.5-1.5/7B-Instruct, show that ProGPO consistently improves over group-based baselines, with particularly large gains on hard tasks.
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Group-based policy optimization has been increasingly used to train large language model (LLM) agents from sparse outcome rewards by comparing trajectories or steps within a group. However, on difficult long-horizon tasks, this comparison can suffer from a sampling imbalance: repeated or low-effect actions dominate the high-probability region of the policy while useful state-changing actions remain under-sampled. This imbalance produces many all-failed rollout groups, where outcome rewards provide no direction for correcting the policy. Together, these effects can form a self-reinforcing credit trap: failure-dominated sampling yields no outcome-based correction, allowing repeated low-effect actions to persist. To break this loop, we propose Progress-conditioned Group Policy Optimization (ProGPO), which uses first-visit observation coverage only when all samples in a group receive zero outcome reward. Specifically, within such groups, ProGPO assigns higher relative advantages to trajectories or steps that visit more new states since reaching new observations is a prerequisite for task success. Experiments on two challenging agentic benchmarks, ALFWorld and WebShop with Qwen2.5-1.5/7B-Instruct, show that ProGPO consistently improves over group-based baselines, with particularly large gains on hard tasks.
作者Mohit Jiwatode, Ronja Fuchs, Robin Schmöcker, Bodo Rosenhahn, Alexander Dockhorn
LLM-based game agents often perform poorly on more complex tasks. This work examines whether these failures are linked to limited spatial reasoning and evaluates whether causal prompt augmentation and multi-step planning can improve win-rates while managing response latency. Using the open-source Qwen3 model family, we conduct experiments across varying model scales, reasoning modes, and planning horizons. We further introduce a focused GVGAI benchmark consisting of three custom games with five difficulty levels to isolate spatial navigation. The evaluation follows two paradigms: an initial ``positioning experiment'' to test an agent's ability to find its exact coordinates, and a study of game-play success. Our results show that while larger models with an enabled thinking mode identify their positions more accurately, overall performance in coordinate matching remains limited for smaller models. Win rates decrease as game levels and layout complexity increase, validating the benchmark's difficulty scaling. Integrating causal context into the prompts tends to improve the agents' success rates, particularly for bigger models. While enabling thinking mode and longer planning horizons significantly improve performance, multi-step planning further reduces mean per-step response times, offering a practical trade-off between reasoning depth and execution speed.
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LLM-based game agents often perform poorly on more complex tasks. This work examines whether these failures are linked to limited spatial reasoning and evaluates whether causal prompt augmentation and multi-step planning can improve win-rates while managing response latency. Using the open-source Qwen3 model family, we conduct experiments across varying model scales, reasoning modes, and planning horizons. We further introduce a focused GVGAI benchmark consisting of three custom games with five difficulty levels to isolate spatial navigation. The evaluation follows two paradigms: an initial ``positioning experiment'' to test an agent's ability to find its exact coordinates, and a study of game-play success. Our results show that while larger models with an enabled thinking mode identify their positions more accurately, overall performance in coordinate matching remains limited for smaller models. Win rates decrease as game levels and layout complexity increase, validating the benchmark's difficulty scaling. Integrating causal context into the prompts tends to improve the agents' success rates, particularly for bigger models. While enabling thinking mode and longer planning horizons significantly improve performance, multi-step planning further reduces mean per-step response times, offering a practical trade-off between reasoning depth and execution speed.
Lead ranking in Customer Relationship Management (CRM) systems faces a persistent challenge: models achieving high offline accuracy often underperform in production. We identify three fundamental gaps responsible for this disconnect: offline-online metric mismatch, pointwise-listwise objective misalignment, and temporal distribution drift. To address these gaps, we propose SalesLoop, a reinforcement learning framework that establishes a closed feedback loop between model predictions and real-world business outcomes. Our approach introduces (1) a performance-aware reward that encodes conversion outcomes weighted by ranking position and conversion velocity, and (2) Discriminative GRPO, a listwise optimization objective that adapts Group Relative Policy Optimization to discriminative ranking models. SalesLoop improves NDCG@K by +7.9% and P@K by +15.8% over the strongest static baseline. A 160-day production A/B test at a New Energy Vehicle manufacturer, spanning 16.5M leads and 280 sales specialists across two provincial markets, validates statistically significant cumulative lift of +4.7% ($p=0.047$) and +8.7% ($p=0.002$). In production, the ranking backbone achieves Top-10% recall of 44.1% and surfaces high-intent leads at $2.3\times$ the conversion rate of specialist baselines.
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Lead ranking in Customer Relationship Management (CRM) systems faces a persistent challenge: models achieving high offline accuracy often underperform in production. We identify three fundamental gaps responsible for this disconnect: offline-online metric mismatch, pointwise-listwise objective misalignment, and temporal distribution drift. To address these gaps, we propose SalesLoop, a reinforcement learning framework that establishes a closed feedback loop between model predictions and real-world business outcomes. Our approach introduces (1) a performance-aware reward that encodes conversion outcomes weighted by ranking position and conversion velocity, and (2) Discriminative GRPO, a listwise optimization objective that adapts Group Relative Policy Optimization to discriminative ranking models. SalesLoop improves NDCG@K by +7.9% and P@K by +15.8% over the strongest static baseline. A 160-day production A/B test at a New Energy Vehicle manufacturer, spanning 16.5M leads and 280 sales specialists across two provincial markets, validates statistically significant cumulative lift of +4.7% ($p=0.047$) and +8.7% ($p=0.002$). In production, the ranking backbone achieves Top-10% recall of 44.1% and surfaces high-intent leads at $2.3\times$ the conversion rate of specialist baselines.
Small language models and coding agents increasingly generate web front-end code, yet their outputs are typically evaluated primarily for functional correctness. A generated interface may compile, render, and pass unit tests while still violating established interface quality principles, including accessibility barriers, deceptive design patterns, poor visual hierarchy, and excessive decision complexity. Existing auditing approaches face a trade-off between cost, coverage, and scalability: expert human review provides rich judgment but is slow and expensive; frontier vision-language models offer broader reasoning capabilities but remain costly to deploy at scale; and rule-based tools such as axe-core and Lighthouse are inexpensive but primarily capture mechanically checkable accessibility issues. We investigate whether a lightweight vision-language model can serve as an effective critic for generated interfaces. We unify 19 interface-quality principles from three complementary sources of HCI knowledge: WCAG 2.2 accessibility standards, deceptive design taxonomies, and established theories of perception, cognition, and interaction. To train this critic, we construct a verified dataset of approximately 10,000 generated web pages by synthetically injecting known violations into clean, LLM-generated Tailwind pages. Continued reinforcement learning on a 4B vision-language model improves micro-F1 from 36% to 84%, with 13 of 19 principles exceeding 80% F1. The resulting critic can audit generated interfaces, filter low-quality interface training data, and provide a reward signal for design-aware code generation. We release our data-generation recipe and injection/verification prompts to support reproducible evaluation and future work on scalable interface-quality assessment.
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Small language models and coding agents increasingly generate web front-end code, yet their outputs are typically evaluated primarily for functional correctness. A generated interface may compile, render, and pass unit tests while still violating established interface quality principles, including accessibility barriers, deceptive design patterns, poor visual hierarchy, and excessive decision complexity. Existing auditing approaches face a trade-off between cost, coverage, and scalability: expert human review provides rich judgment but is slow and expensive; frontier vision-language models offer broader reasoning capabilities but remain costly to deploy at scale; and rule-based tools such as axe-core and Lighthouse are inexpensive but primarily capture mechanically checkable accessibility issues. We investigate whether a lightweight vision-language model can serve as an effective critic for generated interfaces. We unify 19 interface-quality principles from three complementary sources of HCI knowledge: WCAG 2.2 accessibility standards, deceptive design taxonomies, and established theories of perception, cognition, and interaction. To train this critic, we construct a verified dataset of approximately 10,000 generated web pages by synthetically injecting known violations into clean, LLM-generated Tailwind pages. Continued reinforcement learning on a 4B vision-language model improves micro-F1 from 36% to 84%, with 13 of 19 principles exceeding 80% F1. The resulting critic can audit generated interfaces, filter low-quality interface training data, and provide a reward signal for design-aware code generation. We release our data-generation recipe and injection/verification prompts to support reproducible evaluation and future work on scalable interface-quality assessment.
Medical image super-resolution (MedSR) requires recovering fine anatomical structures from degraded observations while avoiding unsupported details introduced by generative priors. Large-scale pre-trained multimodal diffusion transformers provide strong visual priors, but their adaptation to MedSR remains non-trivial. In conventional ControlNet-style adaptation, the low-resolution (LR) image is processed as an external condition and injected into the denoising stream through one-way connections. Consequently, LR anatomical evidence cannot be jointly updated with the evolving denoising and semantic representations. We propose MedDiT4SR, a tri-stream adaptation framework that integrates the LR, noisy latent, and text representations into the same multimodal diffusion-transformer blocks. To complement global token interaction, we introduce a Super-Resolution Adapter (SR Adapter) that aggregates scale-dependent local tokens and suppresses interpolation-induced redundancy. We further propose a Semantic Alignment Refiner (SA Refiner) that calibrates local LR responses using prompt-conditioned semantic information. Experiments under both in-domain and within-modality cross-dataset settings demonstrate the effectiveness of adapting large-scale pre-trained DiT models to medical image super-resolution across diverse imaging domains.
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Medical image super-resolution (MedSR) requires recovering fine anatomical structures from degraded observations while avoiding unsupported details introduced by generative priors. Large-scale pre-trained multimodal diffusion transformers provide strong visual priors, but their adaptation to MedSR remains non-trivial. In conventional ControlNet-style adaptation, the low-resolution (LR) image is processed as an external condition and injected into the denoising stream through one-way connections. Consequently, LR anatomical evidence cannot be jointly updated with the evolving denoising and semantic representations. We propose MedDiT4SR, a tri-stream adaptation framework that integrates the LR, noisy latent, and text representations into the same multimodal diffusion-transformer blocks. To complement global token interaction, we introduce a Super-Resolution Adapter (SR Adapter) that aggregates scale-dependent local tokens and suppresses interpolation-induced redundancy. We further propose a Semantic Alignment Refiner (SA Refiner) that calibrates local LR responses using prompt-conditioned semantic information. Experiments under both in-domain and within-modality cross-dataset settings demonstrate the effectiveness of adapting large-scale pre-trained DiT models to medical image super-resolution across diverse imaging domains.
作者Michael Xu, Jorge Leandro, Sudha Rao, Weijia Xu, Nebojsa Jojic, Gabriel DesGarennes, Chris Quirk, Bill Dolan
We introduce Rushes, a dataset and benchmark for studying revealed human engagement preferences in interactive narrative environments. Rushes is collected through a game interface where users interact with AI-generated branching narratives and select one choice from a small, explicit candidate set at each decision point. Each interaction logs the full candidate set, the user's choice, and the evolving narrative context, yielding time-ordered trajectories with persistent user-level identifiers. Rushes contains 44,226 decision events from 8,167 unique users across six games, capturing sequential, personalized engagement behavior rather than static judgments. We show that user choices exhibit structured, non-random patterns, quantified by a low choice entropy relative to a uniform baseline. We position Rushes as a diagnostic benchmark for pluralistic alignment and demonstrate a robust Engagement Gap: state-of-the-art LLMs, including GPT-5, fail to outperform simple baselines. While classical Matrix Factorization (SVD) captures measurable personalized signal (37.7%), frontier LLMs (34.23%) struggle to even match the Popularity Baseline (36.4%) on event-level choice prediction. This gap suggests that single, population-level objectives, like those used in modern RLHF, appear insufficient to capture heterogeneous, context-dependent engagement signals. As a result, even highly capable models default to majority preferences rather than adapting to individual trajectories. We release Rushes to support research into pluralistic alignment and sequential decision-making in generative systems. The full code for the platform and dataset will be available here: https://github.com/microsoft/rushes
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We introduce Rushes, a dataset and benchmark for studying revealed human engagement preferences in interactive narrative environments. Rushes is collected through a game interface where users interact with AI-generated branching narratives and select one choice from a small, explicit candidate set at each decision point. Each interaction logs the full candidate set, the user's choice, and the evolving narrative context, yielding time-ordered trajectories with persistent user-level identifiers. Rushes contains 44,226 decision events from 8,167 unique users across six games, capturing sequential, personalized engagement behavior rather than static judgments. We show that user choices exhibit structured, non-random patterns, quantified by a low choice entropy relative to a uniform baseline. We position Rushes as a diagnostic benchmark for pluralistic alignment and demonstrate a robust Engagement Gap: state-of-the-art LLMs, including GPT-5, fail to outperform simple baselines. While classical Matrix Factorization (SVD) captures measurable personalized signal (37.7%), frontier LLMs (34.23%) struggle to even match the Popularity Baseline (36.4%) on event-level choice prediction. This gap suggests that single, population-level objectives, like those used in modern RLHF, appear insufficient to capture heterogeneous, context-dependent engagement signals. As a result, even highly capable models default to majority preferences rather than adapting to individual trajectories. We release Rushes to support research into pluralistic alignment and sequential decision-making in generative systems. The full code for the platform and dataset will be available here: https://github.com/microsoft/rushes
作者Haocheng Yin, Shuohan Tao, Yongsheng Chen, Lu Gan
Predicting how deformable objects evolve under robotic manipulation is a longstanding challenge. Existing approaches typically rely on per-object optimization to fit material parameters, which can be slow and cannot generalize, while end-to-end learned alternatives extrapolate poorly and often violate basic physical structure. We present PhysCoRe, a physics-corrected residual world model that couples a differentiable Material Point Method (MPM) simulator with two feed-forward neural networks. A material refinement module, Material from Motion (MfM), infers per-particle elasticity from visual observations, grounding the simulator in object-specific physics. A residual correction module, Residual from Dynamics (RfD), learns the discrepancy and predicts corrections to the simulator's internal dynamics, absorbing systematic biases that the analytical model cannot capture. This design also supports online material identification on novel objects. MfM adapts from limited interactions, and its predictive uncertainty steers further exploration toward the regions where its estimate is least confident. Experiments on real deformable-object manipulation sequences show that PhysCoRe outperforms state-of-the-art baselines in prediction accuracy, and that its predicted confidence forms a reliable distribution across the object's geometry, providing a natural signal for future confidence-guided exploration.
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Predicting how deformable objects evolve under robotic manipulation is a longstanding challenge. Existing approaches typically rely on per-object optimization to fit material parameters, which can be slow and cannot generalize, while end-to-end learned alternatives extrapolate poorly and often violate basic physical structure. We present PhysCoRe, a physics-corrected residual world model that couples a differentiable Material Point Method (MPM) simulator with two feed-forward neural networks. A material refinement module, Material from Motion (MfM), infers per-particle elasticity from visual observations, grounding the simulator in object-specific physics. A residual correction module, Residual from Dynamics (RfD), learns the discrepancy and predicts corrections to the simulator's internal dynamics, absorbing systematic biases that the analytical model cannot capture. This design also supports online material identification on novel objects. MfM adapts from limited interactions, and its predictive uncertainty steers further exploration toward the regions where its estimate is least confident. Experiments on real deformable-object manipulation sequences show that PhysCoRe outperforms state-of-the-art baselines in prediction accuracy, and that its predicted confidence forms a reliable distribution across the object's geometry, providing a natural signal for future confidence-guided exploration.
Recent advances in 3D scene editing have leveraged iterative diffusion models to update input views. However, this process is computationally expensive and struggles to produce sharp details. Meanwhile, ``hallucination drift'' frequently introduces multi-view inconsistencies, leading to structural artifacts when rendering novel viewpoints. To address this problem, we present 3D-GIMP (3D Gaussian Inpainting Meets Patch Matching), a novel hybrid paradigm designed for high-fidelity object removal in 3D Gaussian Splatting. Instead of diffusing every view, 3D-GIMP performs a single generative inpainting on a key reference view, which serves as an appearance prior. We then introduce a 3D-aware PatchMatch algorithm to propagate these reference textures across all remaining views via correspondence matching, effectively bypassing the stochastic nature of frame-by-frame diffusion. By prioritizing reconstructive consistency over iterative generation, 3D-GIMP maintains high-frequency details across arbitrary resolutions while ensuring a mathematically consistent 3D reconstruction. Our experiments demonstrate that 3D-GIMP not only achieves competitive inpainting quality as previous methods using diffusion in multiple views, but also outperforms these methods in rendering speed and view consistency.
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Recent advances in 3D scene editing have leveraged iterative diffusion models to update input views. However, this process is computationally expensive and struggles to produce sharp details. Meanwhile, ``hallucination drift'' frequently introduces multi-view inconsistencies, leading to structural artifacts when rendering novel viewpoints. To address this problem, we present 3D-GIMP (3D Gaussian Inpainting Meets Patch Matching), a novel hybrid paradigm designed for high-fidelity object removal in 3D Gaussian Splatting. Instead of diffusing every view, 3D-GIMP performs a single generative inpainting on a key reference view, which serves as an appearance prior. We then introduce a 3D-aware PatchMatch algorithm to propagate these reference textures across all remaining views via correspondence matching, effectively bypassing the stochastic nature of frame-by-frame diffusion. By prioritizing reconstructive consistency over iterative generation, 3D-GIMP maintains high-frequency details across arbitrary resolutions while ensuring a mathematically consistent 3D reconstruction. Our experiments demonstrate that 3D-GIMP not only achieves competitive inpainting quality as previous methods using diffusion in multiple views, but also outperforms these methods in rendering speed and view consistency.
Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction. This work presents RealVDeblur, an efficient generative framework designed to improve in-the-wild robustness under diverse real capture conditions. First, a large-scale, physically grounded blur synthesis pipeline is constructed from scene-level 3D Gaussian Splatting (3DGS) assets and high-frame-rate videos, providing realistic training data covering both camera-induced and object-motion blur. Second, a video diffusion prior is leveraged for restoration; to better accommodate frame-dependent blur variations, temporal compression in the VAE is disabled and a frame-wise encoding scheme is adopted. For practical deployment on long videos, multi-step diffusion sampling is distilled into an efficient one-step generator, and a training-free Temporal Window Mask stabilizes inference beyond the training horizon with constant memory usage. Extensive experiments on diverse real-world benchmarks demonstrate strong perceptual quality, semantic fidelity, and temporal consistency on unseen videos, as well as improved robustness in downstream 3D reconstruction under severe motion blur. Project page: https://rbjin.github.io/RealVDeblur
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Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction. This work presents RealVDeblur, an efficient generative framework designed to improve in-the-wild robustness under diverse real capture conditions. First, a large-scale, physically grounded blur synthesis pipeline is constructed from scene-level 3D Gaussian Splatting (3DGS) assets and high-frame-rate videos, providing realistic training data covering both camera-induced and object-motion blur. Second, a video diffusion prior is leveraged for restoration; to better accommodate frame-dependent blur variations, temporal compression in the VAE is disabled and a frame-wise encoding scheme is adopted. For practical deployment on long videos, multi-step diffusion sampling is distilled into an efficient one-step generator, and a training-free Temporal Window Mask stabilizes inference beyond the training horizon with constant memory usage. Extensive experiments on diverse real-world benchmarks demonstrate strong perceptual quality, semantic fidelity, and temporal consistency on unseen videos, as well as improved robustness in downstream 3D reconstruction under severe motion blur. Project page: https://rbjin.github.io/RealVDeblur
Recent 3D generative models produce high-quality geometry from a single image using large-scale priors and diffusion architectures. However, they assume complete visibility and single-view inputs, limiting applicability in multi-view, occluded, or editing scenarios. Although prior works address these challenges individually, they lack a unified framework for controllable 3D completion under diverse conditioning signals. We present Axolotl3D, a multi-modal and occlusion-aware 3D generation model that jointly conditions on images, visibility masks, camera parameters, and a partial point cloud. The point cloud serves as a geometric anchor promoting faithful shape completion, while camera parameters ensure consistent multi-view alignment in a shared 3D coordinate system. A unified training strategy synthesizes diverse conditioning regimes from large-scale 3D data, enabling robust cross-modal reasoning. Experiments on Toys4K and OmniObject3D demonstrate state-of-the-art performance under both clean and occluded settings, as well as strong results in real-world reconstruction and geometry-consistent editing.
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Recent 3D generative models produce high-quality geometry from a single image using large-scale priors and diffusion architectures. However, they assume complete visibility and single-view inputs, limiting applicability in multi-view, occluded, or editing scenarios. Although prior works address these challenges individually, they lack a unified framework for controllable 3D completion under diverse conditioning signals. We present Axolotl3D, a multi-modal and occlusion-aware 3D generation model that jointly conditions on images, visibility masks, camera parameters, and a partial point cloud. The point cloud serves as a geometric anchor promoting faithful shape completion, while camera parameters ensure consistent multi-view alignment in a shared 3D coordinate system. A unified training strategy synthesizes diverse conditioning regimes from large-scale 3D data, enabling robust cross-modal reasoning. Experiments on Toys4K and OmniObject3D demonstrate state-of-the-art performance under both clean and occluded settings, as well as strong results in real-world reconstruction and geometry-consistent editing.
作者Pavel Golikov, Evgenii Opryshko, Gennady Pekhimenko, Mark C. Jeffrey
We introduce ARBIGRAPH, a benchmark generator for evaluating whether tool-assisted language agents can retain, update, compose, and discard task-relevant context across extended reasoning workflows. ARBIGRAPH represents each task as a natural-language problem with an executable Python solver, and composes tasks through typed intermediate states, instantiated here as scalar and list values. This design enables controllable task graphs whose length, dependency structure, distractor count, and value type can be varied while preserving exact automatic verification. We instantiate ARBIGRAPH with math, GSM-style word-problems, and Python-tracing task categories, and evaluate a Qwen3.5-27B tool-assisted agent across four topologies. The results show high accuracy on isolated tasks but substantial degradation on more complex dependent tasks: accuracy drops by up to 33.3% on branching chains of dependent math tasks. This shows that ARBIGRAPH exposes failures that are not visible from single-task evaluation alone. Our code, generated datasets, and evaluation results are available at https://github.com/pavelgolikov/ArbiGraph.git
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We introduce ARBIGRAPH, a benchmark generator for evaluating whether tool-assisted language agents can retain, update, compose, and discard task-relevant context across extended reasoning workflows. ARBIGRAPH represents each task as a natural-language problem with an executable Python solver, and composes tasks through typed intermediate states, instantiated here as scalar and list values. This design enables controllable task graphs whose length, dependency structure, distractor count, and value type can be varied while preserving exact automatic verification. We instantiate ARBIGRAPH with math, GSM-style word-problems, and Python-tracing task categories, and evaluate a Qwen3.5-27B tool-assisted agent across four topologies. The results show high accuracy on isolated tasks but substantial degradation on more complex dependent tasks: accuracy drops by up to 33.3% on branching chains of dependent math tasks. This shows that ARBIGRAPH exposes failures that are not visible from single-task evaluation alone. Our code, generated datasets, and evaluation results are available at https://github.com/pavelgolikov/ArbiGraph.git
Traditional query processing engines require continuous development and extensions to support new techniques and user requirements, and in some cases, entirely new systems must be built from scratch. However, these engines are difficult to extend due to their internal complexity, and building new systems demands significant engineering effort and cost. To address this, we demonstrate GenDB, a generative query engine that shifts query processing from manually engineered systems to query processing code generation driven by Large Language Models (LLMs). An early prototype of GenDB uses LLM agents to generate instance-optimized query execution code tailored to specific data, workloads, and hardware resources. This prototype suits offline code generation for repetitive, templated queries, since the upfront generation cost amortizes over many executions and correctness can be ensured through extensive fuzz testing and manual inspection. For ad-hoc queries, GenDB can work with a traditional DBMS in a hybrid architecture: the DBMS handles one-off queries, while GenDB speeds up frequent SQL templates. Our demonstration allows users to (1) visually and interactively explore how GenDB analyzes workloads, profiles hardware resources and underlying data, produces query plans, generates code based on them, and finally uses an optimizer to iteratively achieve a correct and efficient implementation; (2) use visual inspection and analysis to gain qualitative insights into why GenDB produces code that achieves significantly better performance than state-of-the-art query engines on two benchmarks: TPC-H and a newly constructed benchmark designed to reduce potential data leakage from LLM training data; and (3) upload their own data and queries to explore GenDB with different LLMs and query patterns.
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Traditional query processing engines require continuous development and extensions to support new techniques and user requirements, and in some cases, entirely new systems must be built from scratch. However, these engines are difficult to extend due to their internal complexity, and building new systems demands significant engineering effort and cost. To address this, we demonstrate GenDB, a generative query engine that shifts query processing from manually engineered systems to query processing code generation driven by Large Language Models (LLMs). An early prototype of GenDB uses LLM agents to generate instance-optimized query execution code tailored to specific data, workloads, and hardware resources. This prototype suits offline code generation for repetitive, templated queries, since the upfront generation cost amortizes over many executions and correctness can be ensured through extensive fuzz testing and manual inspection. For ad-hoc queries, GenDB can work with a traditional DBMS in a hybrid architecture: the DBMS handles one-off queries, while GenDB speeds up frequent SQL templates. Our demonstration allows users to (1) visually and interactively explore how GenDB analyzes workloads, profiles hardware resources and underlying data, produces query plans, generates code based on them, and finally uses an optimizer to iteratively achieve a correct and efficient implementation; (2) use visual inspection and analysis to gain qualitative insights into why GenDB produces code that achieves significantly better performance than state-of-the-art query engines on two benchmarks: TPC-H and a newly constructed benchmark designed to reduce potential data leakage from LLM training data; and (3) upload their own data and queries to explore GenDB with different LLMs and query patterns.
AI coding agents powered by LLMs are increasingly integrated into real-world software development, where they generate, edit, and execute code with autonomous access to local files and tools. Coding agents inherit security risks from both the LLM backbone, where adversarial prompts, poisoned training data, and backdoor triggers can cause models to emit insecure or attacker-chosen code, and their agentic architecture, where tool-using autonomy enables induced misuse of external APIs, data exfiltration, and persistent compromise of development environments. This paper presents a systematic evaluation of malicious issue requests against state-of-the-art coding agents (Cursor, Claude Code, and Codex Desktop), powered by two major model families (OpenAI GPT-5.3 Codex/GPT-5.4 and Anthropic Sonnet 4.6). Our novel benchmark IssueTrojanBench contains malicious issues that are constructed based on four novel attack categories (i.e., embedded as malicious instructions in issues), six delivery vectors (e.g., PDF, or issue comment), and further augmented by perturbations. Our results reveal critical vulnerabilities in the as-deployed modern coding agents, i.e., 66.5% of the malicious issues from IssueTrojanBench penetrate all the guardrails (agent- and LLM-level) of coding agents. Our further analysis shows that rejection is almost entirely from LLMs rather than the agent frameworks, with GPT models broadly vulnerable and Sonnet 4.6 exhibiting more selective, risk-aware blocking of high-impact actions. Our evaluation also highlights that the current agent-level defense strategy offers limited additional protection for coding agents. Our findings highlight the urgent need for stronger agent- and model-level safety mechanisms to protect AI coding agents.
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AI coding agents powered by LLMs are increasingly integrated into real-world software development, where they generate, edit, and execute code with autonomous access to local files and tools. Coding agents inherit security risks from both the LLM backbone, where adversarial prompts, poisoned training data, and backdoor triggers can cause models to emit insecure or attacker-chosen code, and their agentic architecture, where tool-using autonomy enables induced misuse of external APIs, data exfiltration, and persistent compromise of development environments. This paper presents a systematic evaluation of malicious issue requests against state-of-the-art coding agents (Cursor, Claude Code, and Codex Desktop), powered by two major model families (OpenAI GPT-5.3 Codex/GPT-5.4 and Anthropic Sonnet 4.6). Our novel benchmark IssueTrojanBench contains malicious issues that are constructed based on four novel attack categories (i.e., embedded as malicious instructions in issues), six delivery vectors (e.g., PDF, or issue comment), and further augmented by perturbations. Our results reveal critical vulnerabilities in the as-deployed modern coding agents, i.e., 66.5% of the malicious issues from IssueTrojanBench penetrate all the guardrails (agent- and LLM-level) of coding agents. Our further analysis shows that rejection is almost entirely from LLMs rather than the agent frameworks, with GPT models broadly vulnerable and Sonnet 4.6 exhibiting more selective, risk-aware blocking of high-impact actions. Our evaluation also highlights that the current agent-level defense strategy offers limited additional protection for coding agents. Our findings highlight the urgent need for stronger agent- and model-level safety mechanisms to protect AI coding agents.
作者Paul Furgale, Severin Klingler, James Nolan, Matt Staats, Gaia Di Lorenzo, Elisa Martinez Abad, Christian Schüller, Razvan Dinu, Alessio Devoto, Pascal Berard, Gal Kaplun, Elad Sarafian, Riccardo Roveri, Leon Derczynski, Ricardo Silveira Cabral
Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agents (NOOA), a model-agnostic Python framework for building reliable AI agents. NOOA takes a simpler approach: an agent is a Python object. Its methods are the actions the model can take, fields are its state, docstrings are its prompts, and its type annotations are contracts. A method whose code body consists of "..." is completed at runtime by an LLM-driven agent loop, while methods with normal bodies remain standard deterministic Python. This gives developers and agents the same interface, so agent behavior can be tested, traced, refactored, and improved just like other software. This paper makes three contributions. (1) We present the agent-as-a-Python-object programming model and the design principles behind it. Where Python has existing abstractions, we adopt them directly. Agent-specific capabilities--context, events, state rendering, long-term memory, and validated LLM loops--are exposed through simple Pythonic APIs, so both developers and agents share one familiar programming model. (2) We identify six model-facing ideas that NOOA is, to our knowledge, the first to combine on a single surface: typed input/output, pass-by-reference over live objects, code as action, programmable loop engineering, explicit object state, and model-callable harness APIs for context and events. We find the community already converging on several of these ideas--often as experimental or partial features--and present the comparison to encourage further adoption. (3) We demonstrate that current models use this interface effectively, both in targeted capability tests and on agentic and reasoning benchmarks such as SWE-bench Verified and Terminal-Bench 2.0 and ARC-AGI-3.
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Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agents (NOOA), a model-agnostic Python framework for building reliable AI agents. NOOA takes a simpler approach: an agent is a Python object. Its methods are the actions the model can take, fields are its state, docstrings are its prompts, and its type annotations are contracts. A method whose code body consists of "..." is completed at runtime by an LLM-driven agent loop, while methods with normal bodies remain standard deterministic Python. This gives developers and agents the same interface, so agent behavior can be tested, traced, refactored, and improved just like other software. This paper makes three contributions. (1) We present the agent-as-a-Python-object programming model and the design principles behind it. Where Python has existing abstractions, we adopt them directly. Agent-specific capabilities--context, events, state rendering, long-term memory, and validated LLM loops--are exposed through simple Pythonic APIs, so both developers and agents share one familiar programming model. (2) We identify six model-facing ideas that NOOA is, to our knowledge, the first to combine on a single surface: typed input/output, pass-by-reference over live objects, code as action, programmable loop engineering, explicit object state, and model-callable harness APIs for context and events. We find the community already converging on several of these ideas--often as experimental or partial features--and present the comparison to encourage further adoption. (3) We demonstrate that current models use this interface effectively, both in targeted capability tests and on agentic and reasoning benchmarks such as SWE-bench Verified and Terminal-Bench 2.0 and ARC-AGI-3.
Language models are thought to exhibit the phenomenon of superposition, representing many more features than dimensions in their residual streams. Sparse autoencoders (SAEs) are designed to recover such features post-hoc, but training models that are interpretable by construction has remained impractical, as a per-layer over-complete bottleneck is prohibitively expensive in both memory and compute. To overcome this issue, we introduce the ParityTransformer, a GPT-2-scale architecture whose intermediate representations are efficient and wide / sparse by design. At each layer, a Deep Parity Bottleneck (DPB) replaces a learned over-complete basis with a parameter-free algebraic dictionary, providing a deterministic incoherence guarantee and eliminating the memory requirements that have prevented per-layer interpretable bottlenecks at scale. A DPB is a hierarchically structured sparse bottleneck which efficiently enforces sparsity using a multi-level mixture-of-experts approach: a hardware-aware implementation that closes the cost gap between activation sparse and dense training to a manageable interpretability tax. Empirically, ParityTransformers perform at least as well as post-hoc SAEs on sparse probing tasks, while out-performing on measures of feature absorption, steering effectiveness, and fine-grained causal interventions. Because subsequent computation acts only on features that survive the sparse bottleneck, the ParityTransformer's features are native to the model's forwards pass by construction, addressing the question of whether SAEs probe features the model actually uses during computation. We see this as a step toward training models whose internal representations are interpretable by design rather than recovered post hoc.
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Language models are thought to exhibit the phenomenon of superposition, representing many more features than dimensions in their residual streams. Sparse autoencoders (SAEs) are designed to recover such features post-hoc, but training models that are interpretable by construction has remained impractical, as a per-layer over-complete bottleneck is prohibitively expensive in both memory and compute. To overcome this issue, we introduce the ParityTransformer, a GPT-2-scale architecture whose intermediate representations are efficient and wide / sparse by design. At each layer, a Deep Parity Bottleneck (DPB) replaces a learned over-complete basis with a parameter-free algebraic dictionary, providing a deterministic incoherence guarantee and eliminating the memory requirements that have prevented per-layer interpretable bottlenecks at scale. A DPB is a hierarchically structured sparse bottleneck which efficiently enforces sparsity using a multi-level mixture-of-experts approach: a hardware-aware implementation that closes the cost gap between activation sparse and dense training to a manageable interpretability tax. Empirically, ParityTransformers perform at least as well as post-hoc SAEs on sparse probing tasks, while out-performing on measures of feature absorption, steering effectiveness, and fine-grained causal interventions. Because subsequent computation acts only on features that survive the sparse bottleneck, the ParityTransformer's features are native to the model's forwards pass by construction, addressing the question of whether SAEs probe features the model actually uses during computation. We see this as a step toward training models whose internal representations are interpretable by design rather than recovered post hoc.
Transformers are known to have internal continuous symmetries that leave outputs invariant, while modifying quantization. GaugeQuant leverages this in-training by introducing a LogSumExp term to the loss that breaks the symmetries, thus selecting a basis that minimizes activation outliers. A stop-gradient operator ensures that only rotation matrices are updated, yielding the language modeling objective completely unaltered. Our requires no specific calibration data, no quantization simulation, and adds negligible training overhead. With the LLaMA-2 7B model under W4A4 quantization with group size 128, perplexity drops from 8.22 to 6.73, competing with post-training methods that require frozen models and calibration datasets. Under W4A16, perplexity drops from 11.16 to 5.45. Code is available at https://github.com/MPedraBento/gauge-quant.
展开完整摘要收起摘要↓
Transformers are known to have internal continuous symmetries that leave outputs invariant, while modifying quantization. GaugeQuant leverages this in-training by introducing a LogSumExp term to the loss that breaks the symmetries, thus selecting a basis that minimizes activation outliers. A stop-gradient operator ensures that only rotation matrices are updated, yielding the language modeling objective completely unaltered. Our requires no specific calibration data, no quantization simulation, and adds negligible training overhead. With the LLaMA-2 7B model under W4A4 quantization with group size 128, perplexity drops from 8.22 to 6.73, competing with post-training methods that require frozen models and calibration datasets. Under W4A16, perplexity drops from 11.16 to 5.45. Code is available at https://github.com/MPedraBento/gauge-quant.
作者Alexander Strack, Marcel Graf, Alexander Van Craen, Dirk Pflüger
The lattice Boltzmann method (LBM) is a well-established approach for simulating fluid flows at the mesoscopic scale. With the stagnation of Moore's law, high-performance computing has shifted toward GPU accelerators, necessitating programming models that ensure both portability and efficiency across diverse hardware platforms. We present PortLBM, an extensible portable LBM framework built on SYCL that integrates cross-platform GPU support with interactive real-time visualization. PortLBM supports diverse simulation scenarios ranging from Kármán vortex streets and wing flows to porous media, and is designed for easy extension with new algorithms and backends. As part of a performance portability study, we evaluate PortLBM on contemporary GPU architectures from NVIDIA, AMD, and Intel, examining the impact of three data layouts (stream, bundle, and collision) and four algorithmic variants on simulation throughput. Our results show that no single configuration achieves optimal performance across all GPU vendors, confirming the need for system-specific tuning. The stream layout maximizes bandwidth and performs best on the contemporary NVIDIA and Intel GPUs, while the bundle layout improves cache efficiency and excels on the AMD GPU. Two-lattice schemes achieve higher throughput while one-lattice schemes are preferable under memory constraints. Our work underscores the necessity for adaptable, portable LBM software in increasingly heterogeneous computing environments.
展开完整摘要收起摘要↓
The lattice Boltzmann method (LBM) is a well-established approach for simulating fluid flows at the mesoscopic scale. With the stagnation of Moore's law, high-performance computing has shifted toward GPU accelerators, necessitating programming models that ensure both portability and efficiency across diverse hardware platforms. We present PortLBM, an extensible portable LBM framework built on SYCL that integrates cross-platform GPU support with interactive real-time visualization. PortLBM supports diverse simulation scenarios ranging from Kármán vortex streets and wing flows to porous media, and is designed for easy extension with new algorithms and backends. As part of a performance portability study, we evaluate PortLBM on contemporary GPU architectures from NVIDIA, AMD, and Intel, examining the impact of three data layouts (stream, bundle, and collision) and four algorithmic variants on simulation throughput. Our results show that no single configuration achieves optimal performance across all GPU vendors, confirming the need for system-specific tuning. The stream layout maximizes bandwidth and performs best on the contemporary NVIDIA and Intel GPUs, while the bundle layout improves cache efficiency and excels on the AMD GPU. Two-lattice schemes achieve higher throughput while one-lattice schemes are preferable under memory constraints. Our work underscores the necessity for adaptable, portable LBM software in increasingly heterogeneous computing environments.
This work presents LeakyLMs, a set of attacks that leak proprietary model, architecture, and deployment information from production language models. LeakyLMs is the first to demonstrate that key model and deployment details can be inferred using only token generation timing, even when interacting through remote APIs. LeakyLMs introduces two core attacks. The first attack targets inference optimizations and deployment strategies. For example, our attack detects whether a provider uses speculative decoding, a widely deployed inference-time optimization, and further identifies the context length of the draft model used in the pipeline. Our measurements show that Google Gemini Flash 2.5 uses speculative decoding with a draft context window of approximately 128K tokens. The second attack recovers key architectural properties, including the number of transformer layers, hidden dimension size, and number of attention heads. To achieve this, LeakyLMs builds a detailed and accurate model of token-generation timing on modern NVIDIA GPUs, characterizing how latency scales with model configuration and hardware parameters. The attack then performs a search over the architecture space using this timing model. In experiments with Llama models, the near-correct architectural configuration appears in the top-10 guesses more than 90% of the time.
展开完整摘要收起摘要↓
This work presents LeakyLMs, a set of attacks that leak proprietary model, architecture, and deployment information from production language models. LeakyLMs is the first to demonstrate that key model and deployment details can be inferred using only token generation timing, even when interacting through remote APIs. LeakyLMs introduces two core attacks. The first attack targets inference optimizations and deployment strategies. For example, our attack detects whether a provider uses speculative decoding, a widely deployed inference-time optimization, and further identifies the context length of the draft model used in the pipeline. Our measurements show that Google Gemini Flash 2.5 uses speculative decoding with a draft context window of approximately 128K tokens. The second attack recovers key architectural properties, including the number of transformer layers, hidden dimension size, and number of attention heads. To achieve this, LeakyLMs builds a detailed and accurate model of token-generation timing on modern NVIDIA GPUs, characterizing how latency scales with model configuration and hardware parameters. The attack then performs a search over the architecture space using this timing model. In experiments with Llama models, the near-correct architectural configuration appears in the top-10 guesses more than 90% of the time.
作者Seonglae Cho, Zekun Wu, Kleyton Da Costa, Rishi Kalra, Ilham Wicaksono, Adriano Koshiyama
Sparse autoencoder (SAE) features are used to interpret and steer large language models, yet whether a feature's causal role is stable across SAE families remains untested. Single-token features that activate on one vocabulary item provide the diagnostic case where ground truth permits direct comparison. We analyze 3.9M features across six models and three SAE families using zero-ablation at full layer depth. Single-token features cluster 4.7x tighter in decoder space and concentrate in early layers (Layer 0 in GPT2-Small; L0-L4 in Gemma). Ablating them yields Benjamini-Hochberg-significant logit reductions in 178 of 208 full-layer conditions, with depth controlling whether damage cascades downstream or shapes the output directly. Cross-family causal differences exceed within-family scale effects: on the same base model, GemmaScope and BatchTopK features remain causally anchored, while LlamaScope features are locally redundant. The target token's rank recovers to within 2x baseline 96-98% of the time after the same ablation, and a controlled activation-function comparison reverses sign within the same model, leaving training recipe as the residual candidate. Cross-family interpretability claims are therefore sensitive to training methodology, not just activation function or scale.
展开完整摘要收起摘要↓
Sparse autoencoder (SAE) features are used to interpret and steer large language models, yet whether a feature's causal role is stable across SAE families remains untested. Single-token features that activate on one vocabulary item provide the diagnostic case where ground truth permits direct comparison. We analyze 3.9M features across six models and three SAE families using zero-ablation at full layer depth. Single-token features cluster 4.7x tighter in decoder space and concentrate in early layers (Layer 0 in GPT2-Small; L0-L4 in Gemma). Ablating them yields Benjamini-Hochberg-significant logit reductions in 178 of 208 full-layer conditions, with depth controlling whether damage cascades downstream or shapes the output directly. Cross-family causal differences exceed within-family scale effects: on the same base model, GemmaScope and BatchTopK features remain causally anchored, while LlamaScope features are locally redundant. The target token's rank recovers to within 2x baseline 96-98% of the time after the same ablation, and a controlled activation-function comparison reverses sign within the same model, leaving training recipe as the residual candidate. Cross-family interpretability claims are therefore sensitive to training methodology, not just activation function or scale.