作者Moumita Choudhury, Vanshaj Khattar, Jing Liu, Toshiaki Koike-Akino, Ankush Chakrabarty, Shlomo Zilberstein, Ye Wang
Large language model (LLM) performance increasingly depends not only on the base model, but also on the inference-time controller used to organize reasoning. Existing post-training methods, however, typically optimize for a single fixed interaction pattern, despite real deployments relying on diverse controllers such as Chain-of-Thought, self-consistency, debate, planning, and verification pipelines. This creates a training--deployment mismatch and limits transfer to new workflows. We introduce CALM (Controller-Aware Language Models), a post-training framework that explicitly places controllers in the training loop. We formulate controller-aware post-training as multi-task reinforcement learning over controller-induced interaction protocols, where controllers are compositions of reusable local reasoning modules. This structure also induces a module-level decomposition of mixed-controller training under a turn-level GRPO objective, enabling a systematic study of controller and module-aware training strategies. We evaluate CALM on held-out controller compositions and broader controller shifts, showing that controller-aware post-training improves generalization across inference-time workflows beyond single-controller optimization.
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Large language model (LLM) performance increasingly depends not only on the base model, but also on the inference-time controller used to organize reasoning. Existing post-training methods, however, typically optimize for a single fixed interaction pattern, despite real deployments relying on diverse controllers such as Chain-of-Thought, self-consistency, debate, planning, and verification pipelines. This creates a training--deployment mismatch and limits transfer to new workflows. We introduce CALM (Controller-Aware Language Models), a post-training framework that explicitly places controllers in the training loop. We formulate controller-aware post-training as multi-task reinforcement learning over controller-induced interaction protocols, where controllers are compositions of reusable local reasoning modules. This structure also induces a module-level decomposition of mixed-controller training under a turn-level GRPO objective, enabling a systematic study of controller and module-aware training strategies. We evaluate CALM on held-out controller compositions and broader controller shifts, showing that controller-aware post-training improves generalization across inference-time workflows beyond single-controller optimization.
Long-lived AI agents increasingly evolve after deployment by retaining experience, acquiring skills and tools, revising workflows, delegating work, and moving across task phases. This improves adaptation but creates a distinct authorization problem. Tool-enabled agents can turn model errors and prompt injections into consequential external actions; when evolution occurs under a live grant, the subject exercising that authority or the context in which it acts may no longer match what the user evaluated. Evolution can change both the effects reachable under an old grant and the authority required by the task, which may rise, fall, or become incomparable. Existing tool policies constrain actions but do not determine when a grant survives this change. We formulate authorization continuity: when does an existing grant remain valid, how may active authority change, and what boundary must never move? Our state-bound model fixes a transition envelope and an immutable effect ceiling at grant time. The envelope determines whether the grant survives a mutation; below the ceiling, authority may contract freely and expand only under specified evidence conditions. We distinguish requested from realized effects and prove that, under complete mediation, sound effect abstraction, attenuating delegation, and monitor integrity, mutation cannot amplify protected effects beyond the user-issued ceiling. Agent-produced evidence may allocate authority below the ceiling but cannot raise it. Finally, we map six mutation classes to their authorization consequences.
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Long-lived AI agents increasingly evolve after deployment by retaining experience, acquiring skills and tools, revising workflows, delegating work, and moving across task phases. This improves adaptation but creates a distinct authorization problem. Tool-enabled agents can turn model errors and prompt injections into consequential external actions; when evolution occurs under a live grant, the subject exercising that authority or the context in which it acts may no longer match what the user evaluated. Evolution can change both the effects reachable under an old grant and the authority required by the task, which may rise, fall, or become incomparable. Existing tool policies constrain actions but do not determine when a grant survives this change. We formulate authorization continuity: when does an existing grant remain valid, how may active authority change, and what boundary must never move? Our state-bound model fixes a transition envelope and an immutable effect ceiling at grant time. The envelope determines whether the grant survives a mutation; below the ceiling, authority may contract freely and expand only under specified evidence conditions. We distinguish requested from realized effects and prove that, under complete mediation, sound effect abstraction, attenuating delegation, and monitor integrity, mutation cannot amplify protected effects beyond the user-issued ceiling. Agent-produced evidence may allocate authority below the ceiling but cannot raise it. Finally, we map six mutation classes to their authorization consequences.
作者Belal S. Alsinglawi, Weizheng Wang, Junyi Wu, Yi Jiang, Lianhai Lin, Merouane Debbah, Izzat Alsmadi
Smart-city airspace is transforming Uncrewed Aerial Vehicles (UAVs) from passive sensing platforms into cyber-physical decision makers that must follow operational rules under degraded observations and ambiguous language. Existing UAV and multimodal benchmarks evaluate perception, navigation, collaboration, and reasoning, but few assess whether physical evidence, protocol constraints, and action risk remain coupled during critical decisions. We introduce MulRobBench, an offline, protocol-conditioned benchmark for Vision-Language-Action (VLA) UAV agents in smart-city environments. MulRobBench integrates real UAV multimodal observations, protocol-level security policies, and action-level cyber-physical safety into a unified evaluation framework. The benchmark contains 3,024 samples spanning 17 task taxonomy nodes and 12 scoring dimensions across four stages: operational context understanding, multimodal evidence arbitration, degradation-aware reasoning, and risk-aware action planning. Evaluation combines semantic scoring with structural diagnostics, including policy compliance, format compliance, unsafe actions, parsing failures, and dimension-level validity. Across 17 multimodal models, the best semantic protocol-decision score reaches only 0.5141, while the best strict mean scoring-dimension accuracy is 0.1599. A controlled 20-anchor modality-ablation study changes 4-15 action selections per model, confirming that both visual and textual inputs influence decisions. Analysis identifies modality-trust selection, constraint extraction, glare, missing data, and operator shorthand as the primary causes of decision instability. MulRobBench provides a reproducible benchmark for trustworthy multimodal UAV decision making under realistic operational constraints.
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Smart-city airspace is transforming Uncrewed Aerial Vehicles (UAVs) from passive sensing platforms into cyber-physical decision makers that must follow operational rules under degraded observations and ambiguous language. Existing UAV and multimodal benchmarks evaluate perception, navigation, collaboration, and reasoning, but few assess whether physical evidence, protocol constraints, and action risk remain coupled during critical decisions. We introduce MulRobBench, an offline, protocol-conditioned benchmark for Vision-Language-Action (VLA) UAV agents in smart-city environments. MulRobBench integrates real UAV multimodal observations, protocol-level security policies, and action-level cyber-physical safety into a unified evaluation framework. The benchmark contains 3,024 samples spanning 17 task taxonomy nodes and 12 scoring dimensions across four stages: operational context understanding, multimodal evidence arbitration, degradation-aware reasoning, and risk-aware action planning. Evaluation combines semantic scoring with structural diagnostics, including policy compliance, format compliance, unsafe actions, parsing failures, and dimension-level validity. Across 17 multimodal models, the best semantic protocol-decision score reaches only 0.5141, while the best strict mean scoring-dimension accuracy is 0.1599. A controlled 20-anchor modality-ablation study changes 4-15 action selections per model, confirming that both visual and textual inputs influence decisions. Analysis identifies modality-trust selection, constraint extraction, glare, missing data, and operator shorthand as the primary causes of decision instability. MulRobBench provides a reproducible benchmark for trustworthy multimodal UAV decision making under realistic operational constraints.
Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.
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Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.
作者Qinsi Wang, Jing Shi, Huazheng Wang, Kun Wan, Yiran Wu, Bo Liu, Qingyun Wu, Hai Helen Li, Yiran Chen, Handong Zhao, Wentian Zhao
Reinforcement Learning with Verifiable Rewards (RLVR) has driven recent progress in reasoning-oriented large language models (LLMs) by enabling large-scale optimization. However, its applicability remains largely limited to domains such as mathematics and coding, where correctness can be deterministically verified. Open-ended tasks instead often rely on human preferences, reward models, or LLM-based judges, introducing evaluation bias, judge capability bottlenecks, and additional inference costs.Drawing on the principle of self-supervised learning, which constructs pretext tasks to derive supervision from the data itself, we propose Reinforcement Learning with Self-Verifiable Rewards (RLSVR), a task-transformation-based training paradigm for extending RLVR to open-ended tasks. RLSVR transforms open-ended tasks into verifiable proxy environments whose internal rules and interaction outcomes automatically generate reward signals. We instantiate RLSVR with SpyRL, a multi-agent self-play environment inspired by Who Is the Spy?. Agents receive asymmetric information, complete the same target task, and vote to identify a designated spy. Because the spy identity is predetermined, voting outcomes provide fully verifiable rewards, while successful identification remains closely related to output quality. Experiments on text summarization, creative writing, and mathematical reasoning show that SpyRL outperforms existing self-improvement methods on non-verifiable tasks and yields consistent gains on verifiable reasoning tasks. These results demonstrate that task transformation can extend scalable RLVR-based self-improvement beyond inherently verifiable domains. Models and code have been released at https://github.com/wangqinsi1/SpyRL.
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Reinforcement Learning with Verifiable Rewards (RLVR) has driven recent progress in reasoning-oriented large language models (LLMs) by enabling large-scale optimization. However, its applicability remains largely limited to domains such as mathematics and coding, where correctness can be deterministically verified. Open-ended tasks instead often rely on human preferences, reward models, or LLM-based judges, introducing evaluation bias, judge capability bottlenecks, and additional inference costs.Drawing on the principle of self-supervised learning, which constructs pretext tasks to derive supervision from the data itself, we propose Reinforcement Learning with Self-Verifiable Rewards (RLSVR), a task-transformation-based training paradigm for extending RLVR to open-ended tasks. RLSVR transforms open-ended tasks into verifiable proxy environments whose internal rules and interaction outcomes automatically generate reward signals. We instantiate RLSVR with SpyRL, a multi-agent self-play environment inspired by Who Is the Spy?. Agents receive asymmetric information, complete the same target task, and vote to identify a designated spy. Because the spy identity is predetermined, voting outcomes provide fully verifiable rewards, while successful identification remains closely related to output quality. Experiments on text summarization, creative writing, and mathematical reasoning show that SpyRL outperforms existing self-improvement methods on non-verifiable tasks and yields consistent gains on verifiable reasoning tasks. These results demonstrate that task transformation can extend scalable RLVR-based self-improvement beyond inherently verifiable domains. Models and code have been released at https://github.com/wangqinsi1/SpyRL.
作者Weihuang Zheng, Tianyuan Zou, Eileen Ye, Alphet Liu, Youyong Kong, Ya-Qin Zhang, Duran Zheng, Maxm Pan
Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes. We refer to this capability as multi-step tool use. Existing benchmarks have advanced tool-use agent evaluation, but often focus on isolated API calls, short trajectories, or settings that are difficult to scale or control. We introduce E-Bench, a fully synthetic benchmark with 323 state-changing tasks across three product domains: Honor of Kings, QQ Music, and Tencent Meeting. E-Bench decouples environment synthesis from task synthesis: graph-guided database filling builds reusable, orphan-free product environments, while generator-solver asymmetry creates tasks with both an information gap and a tool gap, requiring agents to discover hidden data and compose multiple tool calls before changing state. Outcomes are graded deterministically by database-state diffs. Since both environments and tasks are synthetic, E-Bench is controllable at the environment level and scalable at the task level. Benchmarking 11 cutting-edge LLMs shows that multi-step tool use remains challenging: Pass^3 stays below 60% for the strongest models, and even with code execution in the E-Bench-Code extension, reliability (Pass^3) remains below 70%.
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Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes. We refer to this capability as multi-step tool use. Existing benchmarks have advanced tool-use agent evaluation, but often focus on isolated API calls, short trajectories, or settings that are difficult to scale or control. We introduce E-Bench, a fully synthetic benchmark with 323 state-changing tasks across three product domains: Honor of Kings, QQ Music, and Tencent Meeting. E-Bench decouples environment synthesis from task synthesis: graph-guided database filling builds reusable, orphan-free product environments, while generator-solver asymmetry creates tasks with both an information gap and a tool gap, requiring agents to discover hidden data and compose multiple tool calls before changing state. Outcomes are graded deterministically by database-state diffs. Since both environments and tasks are synthetic, E-Bench is controllable at the environment level and scalable at the task level. Benchmarking 11 cutting-edge LLMs shows that multi-step tool use remains challenging: Pass^3 stays below 60% for the strongest models, and even with code execution in the E-Bench-Code extension, reliability (Pass^3) remains below 70%.
作者Muhammad Umar Farooq Qaisar, Lin Zhang, Zhen Chen, Wajdy Othman, Shehzad Ashraf Chaudhry, Chang Liu
Unmanned aerial vehicles (UAVs) have emerged as a key enabler of next-generation Internet of Things (IoT) ecosystems, offering flexible aerial relaying to extend connectivity across dynamic vehicular ad hoc networks (VANETs) in smart city environments. However, conventional centralized approaches for UAV trajectory planning require continuous global network state aggregation, making them impractical under bandwidth and energy constraints typical of dense urban deployments. In this article, we present TRUAV, a distributed multi-agent reinforcement learning framework based on independent tabular Q-learning for joint UAV trajectory planning and routing enhancement in UAV-aided VANETs. Each UAV is equipped with a local Q-learning agent that operates purely on locally observable information, including vehicle density, packet queue states, and neighbor UAV positions, thereby eliminating the need for global state exchange. A potential-game-inspired reward design encourages spatial diversity and routing-aware UAV positioning among interacting agents while accounting for energy consumption. Numerical simulations over a large urban area with 200 mobile vehicles show that the proposed TRUAV framework achieves network coverage and packet delivery ratios comparable to centralized deep reinforcement learning methods, while also improving relay delay and energy efficiency. Finally, we discuss emerging challenges and future research directions for distributed multi-agent UAV-assisted IoT systems.
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Unmanned aerial vehicles (UAVs) have emerged as a key enabler of next-generation Internet of Things (IoT) ecosystems, offering flexible aerial relaying to extend connectivity across dynamic vehicular ad hoc networks (VANETs) in smart city environments. However, conventional centralized approaches for UAV trajectory planning require continuous global network state aggregation, making them impractical under bandwidth and energy constraints typical of dense urban deployments. In this article, we present TRUAV, a distributed multi-agent reinforcement learning framework based on independent tabular Q-learning for joint UAV trajectory planning and routing enhancement in UAV-aided VANETs. Each UAV is equipped with a local Q-learning agent that operates purely on locally observable information, including vehicle density, packet queue states, and neighbor UAV positions, thereby eliminating the need for global state exchange. A potential-game-inspired reward design encourages spatial diversity and routing-aware UAV positioning among interacting agents while accounting for energy consumption. Numerical simulations over a large urban area with 200 mobile vehicles show that the proposed TRUAV framework achieves network coverage and packet delivery ratios comparable to centralized deep reinforcement learning methods, while also improving relay delay and energy efficiency. Finally, we discuss emerging challenges and future research directions for distributed multi-agent UAV-assisted IoT systems.
The companion of this paper reformulated cascaded second-order (biquad) recursive filtering as a block-tridiagonal linear system and developed two parallel solution algorithms, PH factorization and cyclic reduction, reaching over 600 Megasamples per second on a single SIMD core. This paper scales that framework to multi-core CPUs and GPUs, where a new obstacle appears: the terminal outputs of each signal block group are the initial conditions of the next, so naively distributed groups serialize. The dependency is resolved by superposition — each group's output splits into a zero-state response, computable immediately, and a homogeneous correction applied when the state arrives — and by a divide-and-conquer form of cyclic reduction that exposes both terminal blocks before back substitution, as asynchronous state propagation requires. Two implementations pair the two dominant deployment scenarios with opposite treatments of the dependency. For real-time streaming, a wavefront pipeline realized with TBB flow graphs parallelizes across cascade sections, preserves first-in-first-out order, and achieves 3.95x scaling on six performance cores, about 2.4 Gigasamples per second for a 16th-order filter. For batched processing, a single-kernel GPU implementation carries each group through the entire cascade in registers and parallelizes across groups with a decoupled look-back protocol; a communication-based cost model, comprising a memory roof, a barrier price, and a latency-hiding floor, reduces tuning to two parameters and predicts the measured behavior across two GPU generations. The best kernels reach 38.2 Gigasamples per second for a single second-order section on an RTX~3060, 85% of the memory-bandwidth roof, exceed the strongest published parallel recurrence baseline at every filter order, and remain numerically valid at order 16, where the direct-form baseline fails.
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The companion of this paper reformulated cascaded second-order (biquad) recursive filtering as a block-tridiagonal linear system and developed two parallel solution algorithms, PH factorization and cyclic reduction, reaching over 600 Megasamples per second on a single SIMD core. This paper scales that framework to multi-core CPUs and GPUs, where a new obstacle appears: the terminal outputs of each signal block group are the initial conditions of the next, so naively distributed groups serialize. The dependency is resolved by superposition — each group's output splits into a zero-state response, computable immediately, and a homogeneous correction applied when the state arrives — and by a divide-and-conquer form of cyclic reduction that exposes both terminal blocks before back substitution, as asynchronous state propagation requires. Two implementations pair the two dominant deployment scenarios with opposite treatments of the dependency. For real-time streaming, a wavefront pipeline realized with TBB flow graphs parallelizes across cascade sections, preserves first-in-first-out order, and achieves 3.95x scaling on six performance cores, about 2.4 Gigasamples per second for a 16th-order filter. For batched processing, a single-kernel GPU implementation carries each group through the entire cascade in registers and parallelizes across groups with a decoupled look-back protocol; a communication-based cost model, comprising a memory roof, a barrier price, and a latency-hiding floor, reduces tuning to two parameters and predicts the measured behavior across two GPU generations. The best kernels reach 38.2 Gigasamples per second for a single second-order section on an RTX~3060, 85% of the memory-bandwidth roof, exceed the strongest published parallel recurrence baseline at every filter order, and remain numerically valid at order 16, where the direct-form baseline fails.
We study an integrated pickup-and-delivery problem on sparse, non-Euclidean networks that jointly optimizes cyclic routing, cargo flow allocation, and cross-cycle service. The tight coupling of these operational constraints creates a complex discrete-continuous decision space with highly restricted feasible regions. To overcome these computational challenges, we propose Double-Channel Graph Attention (DCGA), an end-to-end reinforcement learning framework. DCGA isolates network reachability and demand-service logic into separate graph channels and constructs valid routes using a simulator-coupled, constraint-informed decoder. Experiments on LinerLib benchmarks demonstrate that DCGA achieves seconds-level inference and delivers state-of-the-art solution quality on instances beyond a specific scale, with its advantage over existing baselines widening significantly as problem size increases. Supported by extensive stability and ablation analyses, our results demonstrate that this structure-aware learning approach provides an effective, low-latency engine for realistic routing-and-flow optimization.
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We study an integrated pickup-and-delivery problem on sparse, non-Euclidean networks that jointly optimizes cyclic routing, cargo flow allocation, and cross-cycle service. The tight coupling of these operational constraints creates a complex discrete-continuous decision space with highly restricted feasible regions. To overcome these computational challenges, we propose Double-Channel Graph Attention (DCGA), an end-to-end reinforcement learning framework. DCGA isolates network reachability and demand-service logic into separate graph channels and constructs valid routes using a simulator-coupled, constraint-informed decoder. Experiments on LinerLib benchmarks demonstrate that DCGA achieves seconds-level inference and delivers state-of-the-art solution quality on instances beyond a specific scale, with its advantage over existing baselines widening significantly as problem size increases. Supported by extensive stability and ablation analyses, our results demonstrate that this structure-aware learning approach provides an effective, low-latency engine for realistic routing-and-flow optimization.
作者Jianhang Xie, Sicheng Tan, Vishnu Naresh Boddeti, Zhichao Lu
Fully homomorphic encryption (FHE) provides strong cryptographic guarantees for private inference, but deploying transformer models under FHE remains prohibitively expensive. A key bottleneck is that non-linear operations such as softmax, normalization, and activation must be replaced with polynomial approximations compatible with the CKKS scheme, and the multiplicative depth consumed by these approximations dominates inference cost. Recent frameworks have advanced approximation techniques, yet all rely on manually configured approximation hyperparameters (e.g., number of iterations, polynomial degree), applied uniformly across all layers. While convenient, this uniform-configuration approach is overly rigid: different layers can tolerate different levels of approximation error without degrading predictive accuracy, and uniform configurations cannot exploit this variability to reduce latency. Allowing each layer to adopt its own configuration, however, causes the search space to explode with model depth, reaching roughly $10^{84}$ configurations for BERT/ViT (12 layers) and $10^{225}$ for LLaMA3 (32 layers), rendering manual exploration practically impossible. We present ATLAS, an automated framework that configures per-layer approximation settings by formulating the problem as a multi-objective optimization over latency and predictive accuracy. The resulting problem is inherently difficult: 1) competing objectives over a large decision space (120 or 320 variables for BERT/ViT or LLaMA3); 2) expensive evaluation, as each configuration takes 70-1,000 seconds even in cleartext; and 3) sparse optimization signals, as 35-50% of candidate configurations yield numerically invalid solutions. ATLAS addresses these challenges through a two-stage optimization strategy that progressively relaxes layer-wise constraints, combined with surrogate models to accelerate evaluation.
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Fully homomorphic encryption (FHE) provides strong cryptographic guarantees for private inference, but deploying transformer models under FHE remains prohibitively expensive. A key bottleneck is that non-linear operations such as softmax, normalization, and activation must be replaced with polynomial approximations compatible with the CKKS scheme, and the multiplicative depth consumed by these approximations dominates inference cost. Recent frameworks have advanced approximation techniques, yet all rely on manually configured approximation hyperparameters (e.g., number of iterations, polynomial degree), applied uniformly across all layers. While convenient, this uniform-configuration approach is overly rigid: different layers can tolerate different levels of approximation error without degrading predictive accuracy, and uniform configurations cannot exploit this variability to reduce latency. Allowing each layer to adopt its own configuration, however, causes the search space to explode with model depth, reaching roughly $10^{84}$ configurations for BERT/ViT (12 layers) and $10^{225}$ for LLaMA3 (32 layers), rendering manual exploration practically impossible. We present ATLAS, an automated framework that configures per-layer approximation settings by formulating the problem as a multi-objective optimization over latency and predictive accuracy. The resulting problem is inherently difficult: 1) competing objectives over a large decision space (120 or 320 variables for BERT/ViT or LLaMA3); 2) expensive evaluation, as each configuration takes 70-1,000 seconds even in cleartext; and 3) sparse optimization signals, as 35-50% of candidate configurations yield numerically invalid solutions. ATLAS addresses these challenges through a two-stage optimization strategy that progressively relaxes layer-wise constraints, combined with surrogate models to accelerate evaluation.
Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to maintain long-horizon visual history for trajectory consistency while executing actions with low latency. Existing video-based VLN approaches typically struggle to satisfy both demands simultaneously. To address these challenges, we propose MemVLN, a novel VLN framework that achieves state-of-the-art performance with real-time inference efficiency (14 FPS). MemVLN utilizes a visual encoder to process continuous observations and a Large Language Model (LLM) to interpret instructions and generate actions. Central to our approach is an Episodic Memory management that applies pyramidal resolutions. This mechanism concentrates computation on immediate percepts while retaining compressed long-term history. Complementing to this design, we introduce Procedural Memory for fast action with a compact vocabulary of atomic mid-level actions to bypass auto-regressive decoding latency. Experiments on VLN-CE show that MemVLN-4B surpasses the baseline Qwen3-VL-4B architecture by 5.8% SR in R2R and 9.7% SR in RxR, while achieving a 7$\times$ speedup in inference latency.
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Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to maintain long-horizon visual history for trajectory consistency while executing actions with low latency. Existing video-based VLN approaches typically struggle to satisfy both demands simultaneously. To address these challenges, we propose MemVLN, a novel VLN framework that achieves state-of-the-art performance with real-time inference efficiency (14 FPS). MemVLN utilizes a visual encoder to process continuous observations and a Large Language Model (LLM) to interpret instructions and generate actions. Central to our approach is an Episodic Memory management that applies pyramidal resolutions. This mechanism concentrates computation on immediate percepts while retaining compressed long-term history. Complementing to this design, we introduce Procedural Memory for fast action with a compact vocabulary of atomic mid-level actions to bypass auto-regressive decoding latency. Experiments on VLN-CE show that MemVLN-4B surpasses the baseline Qwen3-VL-4B architecture by 5.8% SR in R2R and 9.7% SR in RxR, while achieving a 7$\times$ speedup in inference latency.
作者Jingzhi Chen, Landi He, Zehong Chen, Peihang Wu, Lijian Xu
Gigapixel Whole-Slide Images (WSIs) present a fundamental computational bottleneck for vision-language models (VLMs) due to extreme sequence lengths. Existing approaches predominantly rely on spatial sampling or training-free pruning, which risk diluting weak but informative signals, leading to the loss of critical diagnostic evidence due to the spatially diffuse nature of pathological cues. We reformulate WSI token pruning as a sequential selection process, enabling the model to autonomously learn an optimal routing strategy rather than relying on static heuristics. We herein propose a decoupled routing framework integrated as an active plugin into the fully pre-trained SlideChat base model, leaving both the slide encoder and large language model frozen. To provide continuous gradients for the non-differentiable pruning operation during training, we introduce PathSelect. PathSelect employs a variance-preserving noise gate to modulate each patch's information flow via a differentiable Soft Top-K operator, paired with a diagonal-attention Denoiser that recovers the perturbed representations without semantic leakage. At inference, the PathSelect module is entirely detached. Relying solely on the trained Scorer, a deterministic Hard Top-K operator executes adaptive, data-dependent trajectory termination, significantly accelerating downstream generative processing with exceptionally low sequential token selection latency. Driven by an empirical average of only 44.86 tokens under a maximum constraint of K = 128, our framework achieves 74.00% overall accuracy on SlideBench (TCGA), representing an approximate 36.6x spatial token reduction relative to the uncompressed baseline average while consistently outperforming sampling-based counterparts.
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Gigapixel Whole-Slide Images (WSIs) present a fundamental computational bottleneck for vision-language models (VLMs) due to extreme sequence lengths. Existing approaches predominantly rely on spatial sampling or training-free pruning, which risk diluting weak but informative signals, leading to the loss of critical diagnostic evidence due to the spatially diffuse nature of pathological cues. We reformulate WSI token pruning as a sequential selection process, enabling the model to autonomously learn an optimal routing strategy rather than relying on static heuristics. We herein propose a decoupled routing framework integrated as an active plugin into the fully pre-trained SlideChat base model, leaving both the slide encoder and large language model frozen. To provide continuous gradients for the non-differentiable pruning operation during training, we introduce PathSelect. PathSelect employs a variance-preserving noise gate to modulate each patch's information flow via a differentiable Soft Top-K operator, paired with a diagonal-attention Denoiser that recovers the perturbed representations without semantic leakage. At inference, the PathSelect module is entirely detached. Relying solely on the trained Scorer, a deterministic Hard Top-K operator executes adaptive, data-dependent trajectory termination, significantly accelerating downstream generative processing with exceptionally low sequential token selection latency. Driven by an empirical average of only 44.86 tokens under a maximum constraint of K = 128, our framework achieves 74.00% overall accuracy on SlideBench (TCGA), representing an approximate 36.6x spatial token reduction relative to the uncompressed baseline average while consistently outperforming sampling-based counterparts.
Siri Expressive Voices synthesize rich, configurable speech in real time and entirely on device, powered by AFM 3 Core Advanced, Apple's most powerful on-device foundation model. This work presents the memory-efficient audio synthesis architecture behind that capability: a detokenizer that converts the semantic audio tokens emitted by the foundation model into high-fidelity audio within the tight compute and memory budget of the Apple Matrix Coprocessor (AMX). We convert semantic audio tokens to a residual vector quantization (RVQ) representation with a three-component design, a streaming encoder, a temporal decoder, and a depth decoder, that systematically decouples temporal and depth processing. A single reusable depth decoder with Diffusion Transformer (DiT)-style stage conditioning generates all RVQ levels autoregressively, replacing the dedicated per-level decoders of prior multi-decoder architectures, while causal sliding window attention with fixed-window key-value caching yields constant memory complexity independent of sequence length. Deployed on the AMX, the detokenizer sustains roughly 10 ms per generation step, about 16x faster than real time, with a peak runtime memory of only 21 MB and 329 MB of on-device assets, enabling continuous streaming synthesis of 20-320 seconds of audio. This constant, small footprint replaces the linear and quadratic memory scaling of conventional transformer- and GAN-based approaches. Ablation studies validate the key architectural components, and audio quality assessment confirms that the architecture maintains synthesis fidelity while achieving efficiency gains over existing methods. Operating at a 1-billion-parameter activation size within AFM 3 Core Advanced, it improves Mean Opinion Score by +0.28 overall (4.15 vs. 3.87) and by +0.42 on conversational speech (4.24 vs. 3.82) over the prior on-device text-to-speech system.
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Siri Expressive Voices synthesize rich, configurable speech in real time and entirely on device, powered by AFM 3 Core Advanced, Apple's most powerful on-device foundation model. This work presents the memory-efficient audio synthesis architecture behind that capability: a detokenizer that converts the semantic audio tokens emitted by the foundation model into high-fidelity audio within the tight compute and memory budget of the Apple Matrix Coprocessor (AMX). We convert semantic audio tokens to a residual vector quantization (RVQ) representation with a three-component design, a streaming encoder, a temporal decoder, and a depth decoder, that systematically decouples temporal and depth processing. A single reusable depth decoder with Diffusion Transformer (DiT)-style stage conditioning generates all RVQ levels autoregressively, replacing the dedicated per-level decoders of prior multi-decoder architectures, while causal sliding window attention with fixed-window key-value caching yields constant memory complexity independent of sequence length. Deployed on the AMX, the detokenizer sustains roughly 10 ms per generation step, about 16x faster than real time, with a peak runtime memory of only 21 MB and 329 MB of on-device assets, enabling continuous streaming synthesis of 20-320 seconds of audio. This constant, small footprint replaces the linear and quadratic memory scaling of conventional transformer- and GAN-based approaches. Ablation studies validate the key architectural components, and audio quality assessment confirms that the architecture maintains synthesis fidelity while achieving efficiency gains over existing methods. Operating at a 1-billion-parameter activation size within AFM 3 Core Advanced, it improves Mean Opinion Score by +0.28 overall (4.15 vs. 3.87) and by +0.42 on conversational speech (4.24 vs. 3.82) over the prior on-device text-to-speech system.
High-resolution image and video diffusion models, including SD3, FLUX, and recent video diffusion transformers, have substantially improved generative quality but remain expensive at inference time because they repeatedly evaluate attention-heavy denoisers over many sampling steps. We address this inefficiency by exploiting redundancy in intermediate diffusion features rather than changing model weights or retraining. We identify four complementary redundancy sources in image and video generation: intra-frame, inter-frame, motion, and denoising-step redundancy. Based on this analysis, we propose OmniCache, a unified hierarchical caching framework that performs multidimensional feature reuse through Token Cache, Frame Cache, Block Cache, and Layered Cache. Unlike token-merging baselines that average matched features, OmniCache uses similarity matching to select cacheable features, skips redundant computation, and restores positionally consistent cached activations, preserving feature order and spatial-temporal structure. The resulting framework reuses spatial features in temporal layers and temporal features in spatial layers, while Layered Cache captures cross-step redundancy at the model-layer level. Across SD3, SVD-XT, and Latte, OmniCache reduces inference latency by up to 35%, 25%, and 28%, respectively, while maintaining visual fidelity and motion coherence in a training-free setting.
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High-resolution image and video diffusion models, including SD3, FLUX, and recent video diffusion transformers, have substantially improved generative quality but remain expensive at inference time because they repeatedly evaluate attention-heavy denoisers over many sampling steps. We address this inefficiency by exploiting redundancy in intermediate diffusion features rather than changing model weights or retraining. We identify four complementary redundancy sources in image and video generation: intra-frame, inter-frame, motion, and denoising-step redundancy. Based on this analysis, we propose OmniCache, a unified hierarchical caching framework that performs multidimensional feature reuse through Token Cache, Frame Cache, Block Cache, and Layered Cache. Unlike token-merging baselines that average matched features, OmniCache uses similarity matching to select cacheable features, skips redundant computation, and restores positionally consistent cached activations, preserving feature order and spatial-temporal structure. The resulting framework reuses spatial features in temporal layers and temporal features in spatial layers, while Layered Cache captures cross-step redundancy at the model-layer level. Across SD3, SVD-XT, and Latte, OmniCache reduces inference latency by up to 35%, 25%, and 28%, respectively, while maintaining visual fidelity and motion coherence in a training-free setting.
Long-horizon agents increasingly reuse their KV cache as memory: a serving system keeps a subset of cached entries and drops the rest. Eviction and episodic-memory schemes therefore rest on a premise rarely tested directly, that a retained event is still informative once the observations that produced it are gone. We test it by omitting one earlier observation from what is served, across otherwise identical agent histories. Among items sensitive to that observation, the answer overwhelmingly follows the omitted value, though no served span says which value is correct. We call this semantic materialization: a downstream event's cached rows act as an independently servable view of computation whose inputs are gone. It can also be written on purpose. A deliberately phrased, answer-free event raises donor-aligned recovery from 6% to 51% on Qwen3-8B without ever naming the value, whereas passively harvesting natural mentions from long-term dialog yields no detected advantage. What such a row carries is specific and bounded. Compact state survives, larger payloads decay toward chance, and whether a construction writes at all turns on phrasing rather than on meaning alone, so two phrasings the model comprehends equally well can diverge sharply. The result is a memory contract for sparse event-KV serving: what to write, where it lands, and what survives once the source is gone. For anyone who evicts the corollary is that dropping a source event and observing no accuracy loss does not show the source was unnecessary.
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Long-horizon agents increasingly reuse their KV cache as memory: a serving system keeps a subset of cached entries and drops the rest. Eviction and episodic-memory schemes therefore rest on a premise rarely tested directly, that a retained event is still informative once the observations that produced it are gone. We test it by omitting one earlier observation from what is served, across otherwise identical agent histories. Among items sensitive to that observation, the answer overwhelmingly follows the omitted value, though no served span says which value is correct. We call this semantic materialization: a downstream event's cached rows act as an independently servable view of computation whose inputs are gone. It can also be written on purpose. A deliberately phrased, answer-free event raises donor-aligned recovery from 6% to 51% on Qwen3-8B without ever naming the value, whereas passively harvesting natural mentions from long-term dialog yields no detected advantage. What such a row carries is specific and bounded. Compact state survives, larger payloads decay toward chance, and whether a construction writes at all turns on phrasing rather than on meaning alone, so two phrasings the model comprehends equally well can diverge sharply. The result is a memory contract for sparse event-KV serving: what to write, where it lands, and what survives once the source is gone. For anyone who evicts the corollary is that dropping a source event and observing no accuracy loss does not show the source was unnecessary.
作者Hojae Son, Md Ashraful Islam, Huy Gia Cao, Hui Guan, Marco Serafini
Large language models are increasingly used as semantic operators for filtering, extracting, ranking, joining, and transforming unstructured data. Existing semantic query processing systems invoke request-centric LLM serving systems that are unaware of the query plan, leaving substantial performance opportunities unused. This paper introduces relational LLM serving, an abstraction that makes LLM serving aware of semantic query structure while preserving query semantics and output accuracy. The key opportunity is pipelined execution across semantic operators: when intermediate tuples flow directly from one operator to the next, their KV-cache state can be reused instead of recomputed. We present Kalypso, a relational LLM serving system that exposes an API for semantic query plans and executes them using an adaptive, memory-aware scheduling algorithm. Kalypso addresses a new online scheduling problem in which pipelined operator execution is coupled with GPU memory pressure management to reuse KV-cache state in the serving engine before eviction. Its scheduler continuously adjusts memory allocations to balance upstream parallelism, downstream progress, and GPU utilization. Our evaluation shows that Kalypso improves query completion time over baselines using request-centric LLM serving, with speedups up to 4.57x across diverse workloads, demonstrating that query-aware LLM serving can substantially improve the efficiency of semantic query execution.
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Large language models are increasingly used as semantic operators for filtering, extracting, ranking, joining, and transforming unstructured data. Existing semantic query processing systems invoke request-centric LLM serving systems that are unaware of the query plan, leaving substantial performance opportunities unused. This paper introduces relational LLM serving, an abstraction that makes LLM serving aware of semantic query structure while preserving query semantics and output accuracy. The key opportunity is pipelined execution across semantic operators: when intermediate tuples flow directly from one operator to the next, their KV-cache state can be reused instead of recomputed. We present Kalypso, a relational LLM serving system that exposes an API for semantic query plans and executes them using an adaptive, memory-aware scheduling algorithm. Kalypso addresses a new online scheduling problem in which pipelined operator execution is coupled with GPU memory pressure management to reuse KV-cache state in the serving engine before eviction. Its scheduler continuously adjusts memory allocations to balance upstream parallelism, downstream progress, and GPU utilization. Our evaluation shows that Kalypso improves query completion time over baselines using request-centric LLM serving, with speedups up to 4.57x across diverse workloads, demonstrating that query-aware LLM serving can substantially improve the efficiency of semantic query execution.
Large language models generalize well to individual tasks but lack an inherent mechanism for learning them sequentially, leading to catastrophic forgetting. To mitigate this, LoRA-based continual learning methods allocate a separate low-rank adapter per task, yet existing approaches either require task identity at inference or sum all adapters indiscriminately, letting irrelevant branches distort the output. Recent gating-based solutions route inputs to the correct adapter but introduce trainable parameters that themselves need protection against forgetting. In this work, we observe that pooled token embeddings from a frozen LLM embedding layer already separate task distributions throughout the learning sequence. A Gaussian mixture model fitted on these embeddings, without any gradient-based training, is sufficient for task-agnostic adapter selection at test time. This eliminates the need for a learned gating module. On the adapter side, constraining each task's parameters to the principal subspace of the pretrained weights via SVD yields a compact latent-space parameterization. Within this subspace, orthogonal regularization directly controls inter-task interference. The resulting system, Latent-LoRA, is replay-free, requires no trainable routing component, and uses substantially fewer parameters per task. Experiments across five model scales and two established continual learning benchmarks show state-of-the-art performance with near-zero forgetting.
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Large language models generalize well to individual tasks but lack an inherent mechanism for learning them sequentially, leading to catastrophic forgetting. To mitigate this, LoRA-based continual learning methods allocate a separate low-rank adapter per task, yet existing approaches either require task identity at inference or sum all adapters indiscriminately, letting irrelevant branches distort the output. Recent gating-based solutions route inputs to the correct adapter but introduce trainable parameters that themselves need protection against forgetting. In this work, we observe that pooled token embeddings from a frozen LLM embedding layer already separate task distributions throughout the learning sequence. A Gaussian mixture model fitted on these embeddings, without any gradient-based training, is sufficient for task-agnostic adapter selection at test time. This eliminates the need for a learned gating module. On the adapter side, constraining each task's parameters to the principal subspace of the pretrained weights via SVD yields a compact latent-space parameterization. Within this subspace, orthogonal regularization directly controls inter-task interference. The resulting system, Latent-LoRA, is replay-free, requires no trainable routing component, and uses substantially fewer parameters per task. Experiments across five model scales and two established continual learning benchmarks show state-of-the-art performance with near-zero forgetting.
In this paper, we push the boundary of LLM reasoning by testing them in a Chinese language game, xiehouyu, with novel xiehouyu created by linguists that had not existed before to avoid data contamination. We use multiple-choice questions (MCQ), free-form explanation generation, and new xiehouyu creation to evaluate LLMs' ability to understand and create xiehouyu. In MCQ, we use the delta of accuracy ($Δ_{acc}$) between existing but low-frequency xiehouyu and novel ones as an index for memorization. $Δ_{acc}$ for native speakers is very low, suggesting similar processing mechanisms. However, we found that frontier Chinese models have on average a $Δ_{acc}$ of 23.6%, while English-centric models tested have a mean $Δ_{acc}$ of 5.1%, suggesting that frontier Chinese models are likely trained with much larger Chinese data, thus memorizing more low-frequency xiehouyu. For novel xiehouyu, Gemini 3.1 Pro demonstrated remarkable ability with acc 92.6, which is 24% higher than human accuracy. In xiehouyu creation, those created by LLMs receive much worse ratings than those by humans. These results suggest that claims about the reasoning abilities of LLMs may need careful re-examination considering the data contamination issue, and that LLMs' creativity in language-related tasks may still be behind human experts, at least in Chinese xiehouyu.
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In this paper, we push the boundary of LLM reasoning by testing them in a Chinese language game, xiehouyu, with novel xiehouyu created by linguists that had not existed before to avoid data contamination. We use multiple-choice questions (MCQ), free-form explanation generation, and new xiehouyu creation to evaluate LLMs' ability to understand and create xiehouyu. In MCQ, we use the delta of accuracy ($Δ_{acc}$) between existing but low-frequency xiehouyu and novel ones as an index for memorization. $Δ_{acc}$ for native speakers is very low, suggesting similar processing mechanisms. However, we found that frontier Chinese models have on average a $Δ_{acc}$ of 23.6%, while English-centric models tested have a mean $Δ_{acc}$ of 5.1%, suggesting that frontier Chinese models are likely trained with much larger Chinese data, thus memorizing more low-frequency xiehouyu. For novel xiehouyu, Gemini 3.1 Pro demonstrated remarkable ability with acc 92.6, which is 24% higher than human accuracy. In xiehouyu creation, those created by LLMs receive much worse ratings than those by humans. These results suggest that claims about the reasoning abilities of LLMs may need careful re-examination considering the data contamination issue, and that LLMs' creativity in language-related tasks may still be behind human experts, at least in Chinese xiehouyu.
Improving a language model today means retraining it: enormous compute, a new opaque model each cycle, non-deterministic output. We take the opposite path: the model stays frozen, and a persistent memory of verified solutions grows beside it. Once a problem family is solved and has passed an independent verification step that never consults the answer key, every new instance of that family is answered at zero generation tokens, bit-exact, deterministically. Across 180 fresh instances spanning nine problem families, four architectures from four vendors - dense and mixture-of-experts - each score 180/180 at zero generation tokens per answer: execution-bound capability decoupled from parameter scaling. A negative control attributes the capability fully to the memory: emptied, it solves nothing. The same verify-before-store contract holds for open-ended reasoning: 88/88 consistency-gated acceptances across all four models, machine-checked formal proof, and reasoning-method transfer at 77/80. Memory selection takes 1.4 microseconds; a full reuse completes in 6-23 ms at 36 mWh. Approximate similarity retrieval selects the wrong item 94.3% of the time on a 4,500-item verified store where exact addressing makes zero errors. The store also serves as working context at a scale no shipped engine matches: a 6,000,000-token movable window on a single 46 GB GPU at flat memory, where vLLM stops at 30,399 tokens and SGLang silently truncates past 32,000. On published benchmarks, frontier models remain far ahead of any 12B at raw from-scratch reasoning; on everything this system has solved and verified, the comparison inverts: a frontier API call pays a fresh generation pass on every query, forever, while verified reuse costs zero tokens and returns the identical bits every time. A public testbench with free, rate-limited access accompanies this report: https://corbenic-galahad-bench.hf.space
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Improving a language model today means retraining it: enormous compute, a new opaque model each cycle, non-deterministic output. We take the opposite path: the model stays frozen, and a persistent memory of verified solutions grows beside it. Once a problem family is solved and has passed an independent verification step that never consults the answer key, every new instance of that family is answered at zero generation tokens, bit-exact, deterministically. Across 180 fresh instances spanning nine problem families, four architectures from four vendors - dense and mixture-of-experts - each score 180/180 at zero generation tokens per answer: execution-bound capability decoupled from parameter scaling. A negative control attributes the capability fully to the memory: emptied, it solves nothing. The same verify-before-store contract holds for open-ended reasoning: 88/88 consistency-gated acceptances across all four models, machine-checked formal proof, and reasoning-method transfer at 77/80. Memory selection takes 1.4 microseconds; a full reuse completes in 6-23 ms at 36 mWh. Approximate similarity retrieval selects the wrong item 94.3% of the time on a 4,500-item verified store where exact addressing makes zero errors. The store also serves as working context at a scale no shipped engine matches: a 6,000,000-token movable window on a single 46 GB GPU at flat memory, where vLLM stops at 30,399 tokens and SGLang silently truncates past 32,000. On published benchmarks, frontier models remain far ahead of any 12B at raw from-scratch reasoning; on everything this system has solved and verified, the comparison inverts: a frontier API call pays a fresh generation pass on every query, forever, while verified reuse costs zero tokens and returns the identical bits every time. A public testbench with free, rate-limited access accompanies this report: https://corbenic-galahad-bench.hf.space
作者Ziheng Peng, Huiqi Deng, Haoran Jing, Xuankun Rong, Jiahui Han, Xiting Wang, Na Zou, Xia Hu
Safety-aligned large language models are trained to refuse harmful requests, yet embedding the same requests in particular scenarios can bypass their safeguards. Existing red-teaming methods empirically identify effective scenarios through observed attack outcomes, but why particular scenarios weaken refusal remains mechanistically unclear. Meanwhile, mechanistic interpretability studies have characterized both refusal directions and jailbreak-associated features, without explaining the relationship between the two representations. In this work, we show that scenario-wrapped prompts activate internal scenario directions whose causal steering consistently reduces refusal scores. Building on this finding, we propose \textsc{Concept2Scenario}, a concept-based attribution framework for vulnerable scenario discovery. It instantiates a broad concept space with a sparse autoencoder, attributes refusal suppression to individual concepts, translates the identified concepts into interpretable natural-language scenarios, and identifies synergistic scenario combinations through interaction attribution. Across three open-source models, two safety benchmarks, and six black-box jailbreak methods, the discovered scenarios serve as reusable priors that improve average attack success rates by up to $18.2$ percentage points. They also transfer to GPT-5, Claude-Haiku-4.5, and Gemini-3-Flash, suggesting that some scenario-level refusal vulnerabilities are shared across model families. Moreover, the identified combinations outperform their individual constituents and enable iterative attacks to succeed in fewer turns.
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Safety-aligned large language models are trained to refuse harmful requests, yet embedding the same requests in particular scenarios can bypass their safeguards. Existing red-teaming methods empirically identify effective scenarios through observed attack outcomes, but why particular scenarios weaken refusal remains mechanistically unclear. Meanwhile, mechanistic interpretability studies have characterized both refusal directions and jailbreak-associated features, without explaining the relationship between the two representations. In this work, we show that scenario-wrapped prompts activate internal scenario directions whose causal steering consistently reduces refusal scores. Building on this finding, we propose \textsc{Concept2Scenario}, a concept-based attribution framework for vulnerable scenario discovery. It instantiates a broad concept space with a sparse autoencoder, attributes refusal suppression to individual concepts, translates the identified concepts into interpretable natural-language scenarios, and identifies synergistic scenario combinations through interaction attribution. Across three open-source models, two safety benchmarks, and six black-box jailbreak methods, the discovered scenarios serve as reusable priors that improve average attack success rates by up to $18.2$ percentage points. They also transfer to GPT-5, Claude-Haiku-4.5, and Gemini-3-Flash, suggesting that some scenario-level refusal vulnerabilities are shared across model families. Moreover, the identified combinations outperform their individual constituents and enable iterative attacks to succeed in fewer turns.
Large Language Models (LLMs) are increasingly integrated into software development workflows, yet their ability to autonomously generate secure authentication code remains uncertain. This paper evaluates the security architecture of authentication systems generated by five prominent AI coding assistants through a bi-modal assessment framework combining static code analysis and dynamic penetration testing, mapped to NIST SP 800-63B guidelines. The study examines model behavior across four prompting strategies Basic, Secure, NIST-Based, and Reprompting to reflect varying levels of developer guidance. Empirical results demonstrate that code generated from functional or generically secure prompts consistently omits critical protections, particularly concerning brute-force resistance, session management, and robust password handling. While providing explicit, single-shot NIST context significantly improves compliance, the findings reveal that this remains structurally inadequate. Instead, iterative Reprompting: forcing models into a contextual self-auditing loop is strictly required to achieve a comprehensive, defense-in-depth security architecture. Ultimately, this study proves that current AI coding assistants do not produce secure-by-default applications, dictating that enterprise deployments must transition from single-shot prompt engineering to continuous, standards-driven verification pipelines.
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Large Language Models (LLMs) are increasingly integrated into software development workflows, yet their ability to autonomously generate secure authentication code remains uncertain. This paper evaluates the security architecture of authentication systems generated by five prominent AI coding assistants through a bi-modal assessment framework combining static code analysis and dynamic penetration testing, mapped to NIST SP 800-63B guidelines. The study examines model behavior across four prompting strategies Basic, Secure, NIST-Based, and Reprompting to reflect varying levels of developer guidance. Empirical results demonstrate that code generated from functional or generically secure prompts consistently omits critical protections, particularly concerning brute-force resistance, session management, and robust password handling. While providing explicit, single-shot NIST context significantly improves compliance, the findings reveal that this remains structurally inadequate. Instead, iterative Reprompting: forcing models into a contextual self-auditing loop is strictly required to achieve a comprehensive, defense-in-depth security architecture. Ultimately, this study proves that current AI coding assistants do not produce secure-by-default applications, dictating that enterprise deployments must transition from single-shot prompt engineering to continuous, standards-driven verification pipelines.
Omnimodal large language models (OmniLLMs) are rapidly extending multimodal reasoning to cover synchronized audio and video. However, the resulting audio-video token sequences are long, leading to high prefill latency and GPU memory usage at inference time. Existing token pruning methods, designed mainly for vision-only inputs, miss both the cross-modal links between audio and video and the user query that decides which content matters. To bridge this gap, we present Omni-Prune, a training-free, query-aware audio-visual token pruning framework that jointly removes redundancy from both modalities while keeping task-relevant cross-modal evidence. Specifically, Omni-Prune first splits the token sequence into adaptive time windows placed at audio saliency peaks, then scores audio and video tokens on a single scale that combines encoder attention with text-query relevance, and pairs related audio-video tokens so that they are kept together. Within each window, a final K-medoids step then selects a few representative tokens, adding diverse cues that score-based selection alone would miss. Extensive experiments demonstrate that Omni-Prune outperforms established baseline methods, delivering up to 3.25x prefill speedup and 1.3x memory reduction while retaining over 99% of full-model performance.
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Omnimodal large language models (OmniLLMs) are rapidly extending multimodal reasoning to cover synchronized audio and video. However, the resulting audio-video token sequences are long, leading to high prefill latency and GPU memory usage at inference time. Existing token pruning methods, designed mainly for vision-only inputs, miss both the cross-modal links between audio and video and the user query that decides which content matters. To bridge this gap, we present Omni-Prune, a training-free, query-aware audio-visual token pruning framework that jointly removes redundancy from both modalities while keeping task-relevant cross-modal evidence. Specifically, Omni-Prune first splits the token sequence into adaptive time windows placed at audio saliency peaks, then scores audio and video tokens on a single scale that combines encoder attention with text-query relevance, and pairs related audio-video tokens so that they are kept together. Within each window, a final K-medoids step then selects a few representative tokens, adding diverse cues that score-based selection alone would miss. Extensive experiments demonstrate that Omni-Prune outperforms established baseline methods, delivering up to 3.25x prefill speedup and 1.3x memory reduction while retaining over 99% of full-model performance.
Diagrams are widely used to support logical reasoning, and prior studies suggest that representations such as Euler diagrams can improve human reasoning performance. Recent work has also explored their effects on large language models (LLMs). In this paper, we compare four representational conditions for syllogistic reasoning: natural language, logical notation, linear diagrams, and Euler diagrams. Using 285 problems from Ando et al. (2024), we evaluate two contemporary LLMs, Claude 3.5~Sonnet and GPT-4o-mini. Our results show that diagrammatic representations do not consistently improve performance. Although the models perform well on entailment and contradiction problems, they struggle with neutral problems and often make systematic conversion errors. Overall, the results suggest that the tested models gain limited benefit from diagrams in logical reasoning tasks.
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Diagrams are widely used to support logical reasoning, and prior studies suggest that representations such as Euler diagrams can improve human reasoning performance. Recent work has also explored their effects on large language models (LLMs). In this paper, we compare four representational conditions for syllogistic reasoning: natural language, logical notation, linear diagrams, and Euler diagrams. Using 285 problems from Ando et al. (2024), we evaluate two contemporary LLMs, Claude 3.5~Sonnet and GPT-4o-mini. Our results show that diagrammatic representations do not consistently improve performance. Although the models perform well on entailment and contradiction problems, they struggle with neutral problems and often make systematic conversion errors. Overall, the results suggest that the tested models gain limited benefit from diagrams in logical reasoning tasks.
Recent advances in large language models (LLMs) have enabled search agents to autonomously tackle complex tasks across extended search and reasoning horizons. However, training effective search agents remains challenging due to the lack of scalable and long-horizon tasks, and the difficulty of evaluating and correcting intermediate reasoning and tool-use behaviors. We introduce SearchArt, a scalable framework for training long-horizon search agents through verification-driven task synthesis and a multi-stage post-training pipeline. SearchArt constructs large-scale datasets for complex search-, research- and user-oriented tasks by synthesizing diverse information-seeking QA pairs and corresponding search trajectories from web documents and automatically generated evidence graphs. To ensure the reliability of the synthesized data, we design a verification pipeline that jointly evaluates QA consistency, trajectory quality, and the relevance of retrieved evidence. The verified trajectories are subsequently used in a multi-stage training process comprising supervised fine-tuning and reinforcement learning-based policy optimization. Search agents trained with SearchArt exhibit adaptive search planning, iterative evidence aggregation, and complex reasoning over extended interaction horizons. Experimental results demonstrate that, with only (Qwen3.5-) 27B parameters, SearchArt scores 74.39 on BrowseComp-ZH, 70.06 on BrowseComp, and 52.55 on Deepresearch-bench, matching or surpassing frontier closed-source agents on both deepsearch and deepresearch benchmarks.
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Recent advances in large language models (LLMs) have enabled search agents to autonomously tackle complex tasks across extended search and reasoning horizons. However, training effective search agents remains challenging due to the lack of scalable and long-horizon tasks, and the difficulty of evaluating and correcting intermediate reasoning and tool-use behaviors. We introduce SearchArt, a scalable framework for training long-horizon search agents through verification-driven task synthesis and a multi-stage post-training pipeline. SearchArt constructs large-scale datasets for complex search-, research- and user-oriented tasks by synthesizing diverse information-seeking QA pairs and corresponding search trajectories from web documents and automatically generated evidence graphs. To ensure the reliability of the synthesized data, we design a verification pipeline that jointly evaluates QA consistency, trajectory quality, and the relevance of retrieved evidence. The verified trajectories are subsequently used in a multi-stage training process comprising supervised fine-tuning and reinforcement learning-based policy optimization. Search agents trained with SearchArt exhibit adaptive search planning, iterative evidence aggregation, and complex reasoning over extended interaction horizons. Experimental results demonstrate that, with only (Qwen3.5-) 27B parameters, SearchArt scores 74.39 on BrowseComp-ZH, 70.06 on BrowseComp, and 52.55 on Deepresearch-bench, matching or surpassing frontier closed-source agents on both deepsearch and deepresearch benchmarks.
Contrastive vision-language models such as CLIP map semantically opposite phrases (e.g., "a dog" vs. "not a dog") to nearly identical embeddings, rendering them insensitive to negation. We attribute this failure to a phenomenon we call Representational Collapse: by tracking compositional divergence and visual alignment across the CLIP text encoder, we show that middle layers build compositional syntax, but the final layers collapse this structure as visual alignment rises, producing a syntax-blind final representation. To recover the lost negation signal without altering pretrained weights, we propose PeakPatch, a lightweight post-hoc correction system that intercepts the encoder at its compositional peak. An Embedding Correction Network (ECN) uses cross-attention to extract a negation-specific signal from the peak layer, anchored to a stable baseline, and predicts a deviation vector that re-injects the lost syntax into the final-layer embedding space. A complementary Score Correction Network (SCN) predicts bounded scalar score offsets for discriminative tasks. Both modules are trained jointly end-to-end while all CLIP parameters remain frozen, adding only 5.2M parameters (3.5% of the backbone) and preserving the standard cosine similarity interface. On NegBench, PeakPatch achieves 74.3% on COCO MCQ (+35.1 over CLIP, +17.8 over the best encoder fine-tuning method) and 65.5% on VOC MCQ, while outperforming all fine-tuning baselines on fully out-of-distribution negation retrieval despite training only 3.5% of the parameters. The corrected embeddings also transfer to text-to-image generation (+18.4 negation score) and generalize across ViT-B/32, ViT-L/14, and SigLIP backbones. Project URL: https://stevencylu.github.io/PeakPatch/.
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Contrastive vision-language models such as CLIP map semantically opposite phrases (e.g., "a dog" vs. "not a dog") to nearly identical embeddings, rendering them insensitive to negation. We attribute this failure to a phenomenon we call Representational Collapse: by tracking compositional divergence and visual alignment across the CLIP text encoder, we show that middle layers build compositional syntax, but the final layers collapse this structure as visual alignment rises, producing a syntax-blind final representation. To recover the lost negation signal without altering pretrained weights, we propose PeakPatch, a lightweight post-hoc correction system that intercepts the encoder at its compositional peak. An Embedding Correction Network (ECN) uses cross-attention to extract a negation-specific signal from the peak layer, anchored to a stable baseline, and predicts a deviation vector that re-injects the lost syntax into the final-layer embedding space. A complementary Score Correction Network (SCN) predicts bounded scalar score offsets for discriminative tasks. Both modules are trained jointly end-to-end while all CLIP parameters remain frozen, adding only 5.2M parameters (3.5% of the backbone) and preserving the standard cosine similarity interface. On NegBench, PeakPatch achieves 74.3% on COCO MCQ (+35.1 over CLIP, +17.8 over the best encoder fine-tuning method) and 65.5% on VOC MCQ, while outperforming all fine-tuning baselines on fully out-of-distribution negation retrieval despite training only 3.5% of the parameters. The corrected embeddings also transfer to text-to-image generation (+18.4 negation score) and generalize across ViT-B/32, ViT-L/14, and SigLIP backbones. Project URL: https://stevencylu.github.io/PeakPatch/.
作者Ioannis Maniadis Metaxas, Adrian Bulat, Alberto Baldrati, Anestis Zaganidis, Yassine Ouali, Hyeonuk Kim, Georgios Tzimiropoulos
Large Vision-Language Models (LVLMs) remain bottlenecked by massive computational footprints, precluding their deployment on resource-constrained edge devices. While efforts to compress LVLMs focus heavily on vision token reduction or smaller language models, the vision encoder is largely overlooked, typically deployed as a monolithic, computationally heavy feature extractor. Moreover, there is no previous effort that designs a vision encoder for LVLMs directly optimized for on-device latency. In this paper, we present UltraViT, a vision encoder for LVLMs, explicitly designed and optimized for on-device performance. Specifically, by taking into account real on-device latencies, we systematically design a pyramidal architecture that strategically integrates and adapts heterogeneous spatial mixers at the macro-block level. Furthermore, to pre-train UltraViT, we propose a novel two-stage generative pre-training strategy: cultivating rich spatial features via dense distillation, followed by direct generative supervision from a capacity-mixed frozen LLM. Compared to standard contrastive and SSL, we show that our pre-training is much more effective for achieving high-level semantic grounding for UltraViT needed for the subsequent generative multimodal alignment of LVLM training. Extensive experiments demonstrate that our on-device latency-informed design combined with our tailored training strategy establishes a new state-of-the-art for efficient LVLM encoding, significantly outperforming existing encoder-centric baselines while operating on-device at nearly 1.7xthe speed.
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Large Vision-Language Models (LVLMs) remain bottlenecked by massive computational footprints, precluding their deployment on resource-constrained edge devices. While efforts to compress LVLMs focus heavily on vision token reduction or smaller language models, the vision encoder is largely overlooked, typically deployed as a monolithic, computationally heavy feature extractor. Moreover, there is no previous effort that designs a vision encoder for LVLMs directly optimized for on-device latency. In this paper, we present UltraViT, a vision encoder for LVLMs, explicitly designed and optimized for on-device performance. Specifically, by taking into account real on-device latencies, we systematically design a pyramidal architecture that strategically integrates and adapts heterogeneous spatial mixers at the macro-block level. Furthermore, to pre-train UltraViT, we propose a novel two-stage generative pre-training strategy: cultivating rich spatial features via dense distillation, followed by direct generative supervision from a capacity-mixed frozen LLM. Compared to standard contrastive and SSL, we show that our pre-training is much more effective for achieving high-level semantic grounding for UltraViT needed for the subsequent generative multimodal alignment of LVLM training. Extensive experiments demonstrate that our on-device latency-informed design combined with our tailored training strategy establishes a new state-of-the-art for efficient LVLM encoding, significantly outperforming existing encoder-centric baselines while operating on-device at nearly 1.7xthe speed.
作者Fei Ding, Yongkang Zhang, Yuhao Liao, Zijian Zeng, Huiming Yang
Group Relative Policy Optimization (GRPO) is the dominant reinforcement learning algorithm for training reasoning capabilities in large language models, notably adopted by DeepSeek-R1. The recent improvement Dr. GRPO (COLM 2025) identifies the response-level length bias caused by per-trajectory length normalization in GRPO and proposes removing this normalization, claiming the resulting optimizer is "unbiased." We show that this claim is incomplete. Specifically, we establish an impossibility theorem: under the standard outcome reward + GRPO setting, no length-based weighting scheme can simultaneously achieve the following two properties. (P1) Gradient unbiasedness: the gradient estimator is an unbiased estimate of the true policy gradient. (P2) Length invariance: each trajectory's effective contribution to the gradient is independent of its token length. GRPO approximately satisfies P2 but violates P1; Dr. GRPO satisfies P1 but violates P2. We characterize the complete tradeoff spectrum via the parametric family f_alpha(L) = L^{alpha - 1}, where alpha = 0 recovers GRPO, alpha = 1 recovers Dr. GRPO, and provide quantitative analysis showing that Dr. GRPO's length bias can cause longer trajectories to dominate gradient updates by a factor proportional to the length ratio. Our results reveal that neither algorithm is universally "done right"; they occupy opposite ends of a fundamental and unavoidable tradeoff.
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Group Relative Policy Optimization (GRPO) is the dominant reinforcement learning algorithm for training reasoning capabilities in large language models, notably adopted by DeepSeek-R1. The recent improvement Dr. GRPO (COLM 2025) identifies the response-level length bias caused by per-trajectory length normalization in GRPO and proposes removing this normalization, claiming the resulting optimizer is "unbiased." We show that this claim is incomplete. Specifically, we establish an impossibility theorem: under the standard outcome reward + GRPO setting, no length-based weighting scheme can simultaneously achieve the following two properties. (P1) Gradient unbiasedness: the gradient estimator is an unbiased estimate of the true policy gradient. (P2) Length invariance: each trajectory's effective contribution to the gradient is independent of its token length. GRPO approximately satisfies P2 but violates P1; Dr. GRPO satisfies P1 but violates P2. We characterize the complete tradeoff spectrum via the parametric family f_alpha(L) = L^{alpha - 1}, where alpha = 0 recovers GRPO, alpha = 1 recovers Dr. GRPO, and provide quantitative analysis showing that Dr. GRPO's length bias can cause longer trajectories to dominate gradient updates by a factor proportional to the length ratio. Our results reveal that neither algorithm is universally "done right"; they occupy opposite ends of a fundamental and unavoidable tradeoff.
作者Xiaokun Wang, Siyu Song, Wentao Liu, Xiaodong Zou
Large language models (LLMs) deployed in educational settings often behave as direct answerers: they disclose target concepts in the opening turn instead of guiding students through progressive inquiry, as Socratic pedagogy prescribes. We present HeuristicEdu, a two-phase pipeline that aligns Qwen2.5-7B toward Socratic tutoring via supervised warm-up and Group Relative Policy Optimization (GRPO). Training uses SocraticEdu, 797 multi-turn Chinese children's science dialogues reconstructed from a live platform, with a heuristic reward over cognitive depth (R_cog), curiosity engagement (R_eng), and directness (R_dir), together with a K_query correction for student-introduced terms. We introduce Scaffolding Effectiveness (SE) and Conversation Depth (CD) to evaluate outcomes beyond surface fluency. On 30 held-out questions, the best GRPO variant improves SE from 30.0% to 63.3% and lowers keyword leakage from 30.0% to 13.3%. Notably, this best variant omits the directness penalty during optimization, suggesting that explicit anti-leakage terms can conflict with gradient-based behavioral alignment. An unaligned Qwen-72B baseline reaches 0% SE and 96.7% leakage, showing that scale alone does not induce Socratic behavior.
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Large language models (LLMs) deployed in educational settings often behave as direct answerers: they disclose target concepts in the opening turn instead of guiding students through progressive inquiry, as Socratic pedagogy prescribes. We present HeuristicEdu, a two-phase pipeline that aligns Qwen2.5-7B toward Socratic tutoring via supervised warm-up and Group Relative Policy Optimization (GRPO). Training uses SocraticEdu, 797 multi-turn Chinese children's science dialogues reconstructed from a live platform, with a heuristic reward over cognitive depth (R_cog), curiosity engagement (R_eng), and directness (R_dir), together with a K_query correction for student-introduced terms. We introduce Scaffolding Effectiveness (SE) and Conversation Depth (CD) to evaluate outcomes beyond surface fluency. On 30 held-out questions, the best GRPO variant improves SE from 30.0% to 63.3% and lowers keyword leakage from 30.0% to 13.3%. Notably, this best variant omits the directness penalty during optimization, suggesting that explicit anti-leakage terms can conflict with gradient-based behavioral alignment. An unaligned Qwen-72B baseline reaches 0% SE and 96.7% leakage, showing that scale alone does not induce Socratic behavior.
Post-training enables vision-language models (VLMs) to understand human instructions and perform various downstream tasks. Current post-training methods usually rely on human-annotated data, distillation from external models, reinforcement learning with human feedback, or verifiable answers. This limits their ability to improve without external supervision. To tackle this, we propose NOPD (Noisy Student On-Policy Self-Distillation), a simple yet effective self-distillation approach that improves VLMs without any external models or ground-truth answers. Our key insight is that prediction discrepancies between clean and corrupted inputs naturally induce a self-supervision signal. In NOPD, the model learns from corrupted inputs while using its own predictions under clean inputs as token-level supervision. We show the effectiveness of NOPD on five visual reasoning tasks; it can match and even outperform reinforcement learning approaches or distillation from external models. Notably, when trained with 2.1K samples from Geometry3K, NOPD improves Qwen2.5-VL-7B by 20 points on its validation set. It also shows generalization on out-of-distribution test sets and achieves 7.4 point gains on MathVista. Furthermore, we demonstrate that NOPD is a general approach to enhance VLMs, achieving improvements across three models on 12 benchmarks.
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Post-training enables vision-language models (VLMs) to understand human instructions and perform various downstream tasks. Current post-training methods usually rely on human-annotated data, distillation from external models, reinforcement learning with human feedback, or verifiable answers. This limits their ability to improve without external supervision. To tackle this, we propose NOPD (Noisy Student On-Policy Self-Distillation), a simple yet effective self-distillation approach that improves VLMs without any external models or ground-truth answers. Our key insight is that prediction discrepancies between clean and corrupted inputs naturally induce a self-supervision signal. In NOPD, the model learns from corrupted inputs while using its own predictions under clean inputs as token-level supervision. We show the effectiveness of NOPD on five visual reasoning tasks; it can match and even outperform reinforcement learning approaches or distillation from external models. Notably, when trained with 2.1K samples from Geometry3K, NOPD improves Qwen2.5-VL-7B by 20 points on its validation set. It also shows generalization on out-of-distribution test sets and achieves 7.4 point gains on MathVista. Furthermore, we demonstrate that NOPD is a general approach to enhance VLMs, achieving improvements across three models on 12 benchmarks.
Recent advances in diffusion-based generative models have enabled real-time audio-driven avatar generation and unified audio-visual synthesis, providing a promising foundation for interactive avatar systems. However, extending unified audio-visual synthesis to real-time interactive streaming remains challenging, as the generation horizon is unknown in advance and the generated identity may drift over long-term generation. To address these challenges, we propose OmniMate, a unified framework for open-ended real-time interactive audio-visual avatar generation. OmniMate jointly synthesizes visual content, speech, and sound effects in real time, enabling natural and immersive multi-turn interactions. To achieve adaptive response progression, we introduce a Generation Progress Controller (GPC) that explicitly models the generation progress of each streaming chunk, allowing the model to complete responses according to the desired progress and achieve seamless transitions between execution and listening states. To preserve long-term cross-modal identity consistency, we propose a Multi-Reference Conditioning Module (MRCM), which leverages multiple reference images and a reference speech segment to provide persistent visual and speaker identity cues throughout long-duration streaming interactions. Extensive experiments on an interaction-oriented adaptation of VerseBench demonstrate that OmniMate achieves high-quality, low-latency streaming generation while maintaining strong long-term audio-visual consistency. The results further show that OmniMate supports realistic, coherent, and responsive interactive avatar experiences over extended multi-turn conversations.
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Recent advances in diffusion-based generative models have enabled real-time audio-driven avatar generation and unified audio-visual synthesis, providing a promising foundation for interactive avatar systems. However, extending unified audio-visual synthesis to real-time interactive streaming remains challenging, as the generation horizon is unknown in advance and the generated identity may drift over long-term generation. To address these challenges, we propose OmniMate, a unified framework for open-ended real-time interactive audio-visual avatar generation. OmniMate jointly synthesizes visual content, speech, and sound effects in real time, enabling natural and immersive multi-turn interactions. To achieve adaptive response progression, we introduce a Generation Progress Controller (GPC) that explicitly models the generation progress of each streaming chunk, allowing the model to complete responses according to the desired progress and achieve seamless transitions between execution and listening states. To preserve long-term cross-modal identity consistency, we propose a Multi-Reference Conditioning Module (MRCM), which leverages multiple reference images and a reference speech segment to provide persistent visual and speaker identity cues throughout long-duration streaming interactions. Extensive experiments on an interaction-oriented adaptation of VerseBench demonstrate that OmniMate achieves high-quality, low-latency streaming generation while maintaining strong long-term audio-visual consistency. The results further show that OmniMate supports realistic, coherent, and responsive interactive avatar experiences over extended multi-turn conversations.