作者Dawei Wang, Di Zhao, Xinyuan Liu, Marci Chi Ma, Xiaoyang Liu, Chengming Zhou, Gary Ushaw, Richard Davison
Credit assignment is a fundamental challenge in cooperative multi-agent reinforcement learning, particularly in embodied AI settings characterized by limited and delayed feedback as well as dynamically changing numbers of active agents. We propose MARS-RA, a framework that reformulates credit assignment as a rank aggregation problem using contribution-based pairwise comparisons among agents generated by large multimodal models. This shift from absolute to relative estimation ensures robustness against noise and dynamic agent participation, converting comparison results into contribution scores for potential-based reward shaping. We provide theoretical justification for the convergence and robustness of the proposed framework, and show that Shapley values can be used as an interpretive reference. Experimental results on challenging tasks of different types indicate that MARS-RA can guide agents toward effective cooperation.
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Credit assignment is a fundamental challenge in cooperative multi-agent reinforcement learning, particularly in embodied AI settings characterized by limited and delayed feedback as well as dynamically changing numbers of active agents. We propose MARS-RA, a framework that reformulates credit assignment as a rank aggregation problem using contribution-based pairwise comparisons among agents generated by large multimodal models. This shift from absolute to relative estimation ensures robustness against noise and dynamic agent participation, converting comparison results into contribution scores for potential-based reward shaping. We provide theoretical justification for the convergence and robustness of the proposed framework, and show that Shapley values can be used as an interpretive reference. Experimental results on challenging tasks of different types indicate that MARS-RA can guide agents toward effective cooperation.
作者Hanzhang Zhou, Panrong Tong, Xu Zhang, Quyu Kong, Chenglin Cai, Tianyu Xia, Gongjie Zhang, Jianan Zhang, Long Li, Long Chen, Lei Wang, Gaole Dai, Pengxiang Li, Liangyu Chen, Yue Wang, Steven Hoi
GUI agents have the potential to become a general purpose executor over existing digital devices. To advance them toward real-world use, we envision agents that operate reliably on real devices, execute workflows across platforms, combine GUI interaction with CLI execution, complete long-horizon tasks, proactively initiate useful services, and autonomously improve their capabilities with minimal human effort. Guided by this vision, we present Qwen-UI-Agent, a real-world centric foundation GUI agent spanning mobile, computer-use, web, and DeepSearch environments. Qwen-UI-Agent combines diverse sandbox environments with a large-scale real-device mobile runtime. Its unified action space interleaves GUI operations with CLI execution and generates batched actions in a single model turn. An AutoResearch-style data flywheel uses agents to construct tasks and environments, diagnose failures, and plan subsequent iterations. Online RL supports training on trajectories exceeding 100 turns, with over 10,000 concurrent environments accelerating rollout. A lightweight harness layer supports proactive service initiation and stateful workflows across mobile and computer. Across a broad suite of evaluations, Qwen-UI-Agent sets state-of-the-art performance on mobile-use benchmarks while delivering competitive performance on computer- and browser-use tasks against frontier models, including Opus 4.8, Gemini 3.1 Pro, and GPT-5.6 Sol. On mobile use, it achieves 82.1% on MobileWorld, 92.2% on MobileWorld-Real, and 97.5% on AndroidDaily. On computer use, it achieves 79.5% on OSWorld-Verified and a 40.0% partial-progress score on OSWorld-v2. On browser use and GUI grounding, it achieves 73.6% on WebArena and 81.5% on ScreenSpot-Pro, respectively.
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GUI agents have the potential to become a general purpose executor over existing digital devices. To advance them toward real-world use, we envision agents that operate reliably on real devices, execute workflows across platforms, combine GUI interaction with CLI execution, complete long-horizon tasks, proactively initiate useful services, and autonomously improve their capabilities with minimal human effort. Guided by this vision, we present Qwen-UI-Agent, a real-world centric foundation GUI agent spanning mobile, computer-use, web, and DeepSearch environments. Qwen-UI-Agent combines diverse sandbox environments with a large-scale real-device mobile runtime. Its unified action space interleaves GUI operations with CLI execution and generates batched actions in a single model turn. An AutoResearch-style data flywheel uses agents to construct tasks and environments, diagnose failures, and plan subsequent iterations. Online RL supports training on trajectories exceeding 100 turns, with over 10,000 concurrent environments accelerating rollout. A lightweight harness layer supports proactive service initiation and stateful workflows across mobile and computer. Across a broad suite of evaluations, Qwen-UI-Agent sets state-of-the-art performance on mobile-use benchmarks while delivering competitive performance on computer- and browser-use tasks against frontier models, including Opus 4.8, Gemini 3.1 Pro, and GPT-5.6 Sol. On mobile use, it achieves 82.1% on MobileWorld, 92.2% on MobileWorld-Real, and 97.5% on AndroidDaily. On computer use, it achieves 79.5% on OSWorld-Verified and a 40.0% partial-progress score on OSWorld-v2. On browser use and GUI grounding, it achieves 73.6% on WebArena and 81.5% on ScreenSpot-Pro, respectively.
Skill-based prompting has become a practical mechanism for improving large language model (LLM) agents, yet existing skill acquisition methods often treat skills as experience summaries, memory entries, or direct summaries of successful demonstrations. This creates a mismatch for weaker student agents: when a student fails because it lacks task knowledge or operational strategy, its failed trajectory may not contain enough evidence to infer the missing behavior, while the teacher trajectory may be too implicit to be internalized as reusable guidance. We propose SKILL-KD, a contrastive skill distillation framework that treats skills as an explicit distillation medium between agents of different capabilities. Given a student failure and the teacher trajectory on the same task, SKILL-KD distills their actionable discrepancy into a textual skill patch, evaluates the patch by re-running the student, and iteratively refines the patch when the student still fails. To prevent repeated local updates from causing skill drift, SKILL-KD further maintains trace-linked edit histories and performs Drift-Aware Skill Consolidation, deciding whether each patch should add a new rule, delete or modify an existing rule, or be skipped. Across five agent benchmarks and two student settings, SKILL-KD consistently improves frozen student agents over fixed-model adaptation baselines.
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Skill-based prompting has become a practical mechanism for improving large language model (LLM) agents, yet existing skill acquisition methods often treat skills as experience summaries, memory entries, or direct summaries of successful demonstrations. This creates a mismatch for weaker student agents: when a student fails because it lacks task knowledge or operational strategy, its failed trajectory may not contain enough evidence to infer the missing behavior, while the teacher trajectory may be too implicit to be internalized as reusable guidance. We propose SKILL-KD, a contrastive skill distillation framework that treats skills as an explicit distillation medium between agents of different capabilities. Given a student failure and the teacher trajectory on the same task, SKILL-KD distills their actionable discrepancy into a textual skill patch, evaluates the patch by re-running the student, and iteratively refines the patch when the student still fails. To prevent repeated local updates from causing skill drift, SKILL-KD further maintains trace-linked edit histories and performs Drift-Aware Skill Consolidation, deciding whether each patch should add a new rule, delete or modify an existing rule, or be skipped. Across five agent benchmarks and two student settings, SKILL-KD consistently improves frozen student agents over fixed-model adaptation baselines.
Large language model agents increasingly plan, execute, and interpret biological analyses, yet fluent responses, successful tool calls, and benchmark performance alone do not establish scientific credibility. Existing reviews primarily organize biological agents by application, architecture, and agentic capability, but do not jointly operationalize the accountability of agent-generated workflows. We address this gap by treating the inspectable workflow trajectory, rather than architecture or final output alone, as the primary unit of analysis. We introduce the Function--Evidence--Validation (FEV) framework, which separates demonstrated workflow operations, traceable support for actions and claims, and use-case-specific validation. Using FEV, we map 109 agentic or agent-adjacent systems and 28 benchmark or evaluation resources, representing 128 unique publications across genomics, single-cell and spatial omics, protein science, drug discovery, computational pathology, and general bioinformatics automation. Across domains, planning and tool-mediated execution have advanced more rapidly than replayability, provenance, robust scientific assessment, external validation, and prospective empirical testing. We therefore argue that agentic bioinformatics should be assessed through workflow correctness rather than final-answer correctness alone. FEV provides a practical basis for comparing systems and designing transparent, auditable, and scientifically accountable bioinformatics workflows.
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Large language model agents increasingly plan, execute, and interpret biological analyses, yet fluent responses, successful tool calls, and benchmark performance alone do not establish scientific credibility. Existing reviews primarily organize biological agents by application, architecture, and agentic capability, but do not jointly operationalize the accountability of agent-generated workflows. We address this gap by treating the inspectable workflow trajectory, rather than architecture or final output alone, as the primary unit of analysis. We introduce the Function--Evidence--Validation (FEV) framework, which separates demonstrated workflow operations, traceable support for actions and claims, and use-case-specific validation. Using FEV, we map 109 agentic or agent-adjacent systems and 28 benchmark or evaluation resources, representing 128 unique publications across genomics, single-cell and spatial omics, protein science, drug discovery, computational pathology, and general bioinformatics automation. Across domains, planning and tool-mediated execution have advanced more rapidly than replayability, provenance, robust scientific assessment, external validation, and prospective empirical testing. We therefore argue that agentic bioinformatics should be assessed through workflow correctness rather than final-answer correctness alone. FEV provides a practical basis for comparing systems and designing transparent, auditable, and scientifically accountable bioinformatics workflows.
作者Yong Huang, Yulu Huang, for the team Collaboration
The DeepResearch Agent System is a large language model system engineered for deep information retrieval, multi-step reasoning, and autonomous research tasks. Built upon a sparse activation architecture with 30 billion total parameters of which only 3 billion are activated per token, the system achieves state-of-the-art performance on multiple agent search benchmarks while delivering 3.2 times faster inference compared to dense counterparts of equivalent scale. The system supports a 128K-token context window with hierarchical attention mechanisms that yield 18.7% accuracy and 23.4% recall improvements over standard long-context approaches. A dual-mode reasoning engine provides both a ReAct paradigm for basic multi-step problem solving and an IterResearch mode for high-performance iterative research with up to 20 reasoning steps, collectively delivering a 31.2% accuracy improvement over single-pass baselines. Multi-tool coordination integrates retrieval, computation, web search, and file parsing modules to achieve 92.1% tool-use accuracy. A reinforcement learning optimization framework based on the GRPO algorithm provides token-level policy gradients that improve training stability by 35% and accelerate convergence by 42%. An automated data synthesis pipeline with seed-based expansion achieves a 92.5% usability rate. Benchmark results include 87.3% on Humanity's Last Exam, 85.3% on BrowserComp Chinese, and 91.2% on WebWalkerQA. The system is fully open-sourced, including data synthesis, training, and inference code, and supports applications in academic research, business analysis, R&D support, and education.
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The DeepResearch Agent System is a large language model system engineered for deep information retrieval, multi-step reasoning, and autonomous research tasks. Built upon a sparse activation architecture with 30 billion total parameters of which only 3 billion are activated per token, the system achieves state-of-the-art performance on multiple agent search benchmarks while delivering 3.2 times faster inference compared to dense counterparts of equivalent scale. The system supports a 128K-token context window with hierarchical attention mechanisms that yield 18.7% accuracy and 23.4% recall improvements over standard long-context approaches. A dual-mode reasoning engine provides both a ReAct paradigm for basic multi-step problem solving and an IterResearch mode for high-performance iterative research with up to 20 reasoning steps, collectively delivering a 31.2% accuracy improvement over single-pass baselines. Multi-tool coordination integrates retrieval, computation, web search, and file parsing modules to achieve 92.1% tool-use accuracy. A reinforcement learning optimization framework based on the GRPO algorithm provides token-level policy gradients that improve training stability by 35% and accelerate convergence by 42%. An automated data synthesis pipeline with seed-based expansion achieves a 92.5% usability rate. Benchmark results include 87.3% on Humanity's Last Exam, 85.3% on BrowserComp Chinese, and 91.2% on WebWalkerQA. The system is fully open-sourced, including data synthesis, training, and inference code, and supports applications in academic research, business analysis, R&D support, and education.
AI agents increasingly rely on large skill libraries, but selecting, combining, and maintaining skills remains difficult. We propose SKIMIX, a multi-agent framework in which agents with different skill portfolios collaborate through iterative refinement. SKIMIX combines embedding-based skill retrieval, submodular anti-dilution routing, and adaptive skill evolution. Across six reasoning benchmarks, multi-agent collaboration substantially improves open-ended mathematical reasoning but offers limited or negative gains on multiple-choice tasks. Agent-count scaling is non-monotonic, and most improvements arise during the first refinement round. These results show that task characteristics determine whether skill-level ensembles help and provide practical guidance for scalable agent design.
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AI agents increasingly rely on large skill libraries, but selecting, combining, and maintaining skills remains difficult. We propose SKIMIX, a multi-agent framework in which agents with different skill portfolios collaborate through iterative refinement. SKIMIX combines embedding-based skill retrieval, submodular anti-dilution routing, and adaptive skill evolution. Across six reasoning benchmarks, multi-agent collaboration substantially improves open-ended mathematical reasoning but offers limited or negative gains on multiple-choice tasks. Agent-count scaling is non-monotonic, and most improvements arise during the first refinement round. These results show that task characteristics determine whether skill-level ensembles help and provide practical guidance for scalable agent design.
Frequency-domain thermoreflectance (FDTR) is a laser pump-probe technique widely used to measure thermal properties at the micro- and nanoscale; however, it relies on a complex data analysis procedure that demands substantial domain expertise and is susceptible to subtle human errors. Here, we present Vibe-FDTR, an agent-oriented framework that enables large language model (LLM) agents to perform reliable and reproducible FDTR analyses directly from natural language requests. This framework couples a configuration-driven FDTR code package, which enforces physical and parametric consistency, with procedural agent skills that translate user intentions into organized and verifiable analysis steps. We evaluate Vibe-FDTR using a controlled benchmark with two levels: synthetic single-step tasks and real-data multi-step tasks based on measurements of gold-coated graphite samples. Across the two levels, agents using Vibe-FDTR achieve success rates of 100% and 98.9%, respectively. In sharp contrast, ablating skills (Code-agent) reduces performance to 91.4% and 36.7%, which drops further to 38.6% and 0% when the domain package is also omitted (Agent-only). Beyond success rate, Vibe-FDTR also reduces computational cost by 87.7% relative to the Code-agent variant and cuts execution time by more than 60%. Finally, an optional expert mode supports experimental planning via autonomous sensitivity and uncertainty evaluations, and formulates physically grounded recommendations for underspecified tasks. These results demonstrate that encapsulating domain code and expert knowledge into agent skills offers a promising route toward low-barrier, autonomous, and trustworthy thermal metrology.
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Frequency-domain thermoreflectance (FDTR) is a laser pump-probe technique widely used to measure thermal properties at the micro- and nanoscale; however, it relies on a complex data analysis procedure that demands substantial domain expertise and is susceptible to subtle human errors. Here, we present Vibe-FDTR, an agent-oriented framework that enables large language model (LLM) agents to perform reliable and reproducible FDTR analyses directly from natural language requests. This framework couples a configuration-driven FDTR code package, which enforces physical and parametric consistency, with procedural agent skills that translate user intentions into organized and verifiable analysis steps. We evaluate Vibe-FDTR using a controlled benchmark with two levels: synthetic single-step tasks and real-data multi-step tasks based on measurements of gold-coated graphite samples. Across the two levels, agents using Vibe-FDTR achieve success rates of 100% and 98.9%, respectively. In sharp contrast, ablating skills (Code-agent) reduces performance to 91.4% and 36.7%, which drops further to 38.6% and 0% when the domain package is also omitted (Agent-only). Beyond success rate, Vibe-FDTR also reduces computational cost by 87.7% relative to the Code-agent variant and cuts execution time by more than 60%. Finally, an optional expert mode supports experimental planning via autonomous sensitivity and uncertainty evaluations, and formulates physically grounded recommendations for underspecified tasks. These results demonstrate that encapsulating domain code and expert knowledge into agent skills offers a promising route toward low-barrier, autonomous, and trustworthy thermal metrology.
作者Yanyu Ren, Yunfeng Bai, Xizheng Wang, Li Chen, Dan Li
Multi-agent vibe coding promises to accelerate software development, yet existing benchmarks rely on synthetic environments that ignore practical time and monetary costs, conflate reasoning with communication, and reward only superficial completion. We introduce multi-agent from-scratch evaluation benchmark, MSEval, evaluating multi-agent coding on real-world tasks. Grounded in 10 authentic, full-stack projects across 10 domains, MSEval scores performance using hierarchical requirements and deterministic rubrics. Its execution engine, LegoGent, tests 10 collaboration topologies where agents coordinate via periodic sync intervals and deploy through native CI/CD pipelines. Concurrently, the automated grader TAgent dynamically probes implementations to jointly measure functional success, latency, and prefix-cached token cost. Across 100 runs, MSEval reveals that organizational topology rivals model capability in shaping the speed--cost--quality trade-off. For identical tasks and models, varying the topology shifts scores by over 30 points and doubles wall-clock time. Structured pipelines converge fastest with the highest quality, whereas heavy managerial oversight degrades performance. Ultimately, MSEval establishes a rigorous, reproducible standard for measuring how multi-agent teams actually build software. The benchmark is released at https://github.com/robinren03/MSEval.
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Multi-agent vibe coding promises to accelerate software development, yet existing benchmarks rely on synthetic environments that ignore practical time and monetary costs, conflate reasoning with communication, and reward only superficial completion. We introduce multi-agent from-scratch evaluation benchmark, MSEval, evaluating multi-agent coding on real-world tasks. Grounded in 10 authentic, full-stack projects across 10 domains, MSEval scores performance using hierarchical requirements and deterministic rubrics. Its execution engine, LegoGent, tests 10 collaboration topologies where agents coordinate via periodic sync intervals and deploy through native CI/CD pipelines. Concurrently, the automated grader TAgent dynamically probes implementations to jointly measure functional success, latency, and prefix-cached token cost. Across 100 runs, MSEval reveals that organizational topology rivals model capability in shaping the speed--cost--quality trade-off. For identical tasks and models, varying the topology shifts scores by over 30 points and doubles wall-clock time. Structured pipelines converge fastest with the highest quality, whereas heavy managerial oversight degrades performance. Ultimately, MSEval establishes a rigorous, reproducible standard for measuring how multi-agent teams actually build software. The benchmark is released at https://github.com/robinren03/MSEval.
Deploying autonomous computer-use agents (CUAs) locally is increasingly important for privacy, cost efficiency, and practical usability, yet improving their performance under strict hardware constraints remains challenging. While recent studies show that inference-time scaling can improve frontier computer-use agents through additional computation during execution, its effectiveness for resource-constrained local models remains poorly understood. We present a systematic empirical study of inference-time scaling in local CUAs across contextual, temporal, structural, and parallel dimensions. We evaluate Qwen3-VL-8B/30B-A3B, UI-TARS-1.5-7B, and OpenCUA-7B on the OSWorld benchmark. Our results show that additional computation often yields diminishing returns while changing failure modes. Contextual scaling provides historical grounding that improves trajectory stability and task accuracy, but its gains saturate as token cost increases and failures shift from repetitive or stalled trajectories toward premature false successes. Temporal scaling similarly reduces max-step stalls, yet does not substantially improve task success, indicating that longer horizons often extend erroneous trajectories rather than correct them. We further find that structural decomposition can introduce planning and formatting overhead in local two-stage agents, while parallel scaling partially mitigates these failures at a substantial computational cost. Overall, our findings suggest that efficient local CUAs require selective compute allocation, failure-aware control mechanisms, and agentic frameworks designed around the capabilities and limitations of local models.
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Deploying autonomous computer-use agents (CUAs) locally is increasingly important for privacy, cost efficiency, and practical usability, yet improving their performance under strict hardware constraints remains challenging. While recent studies show that inference-time scaling can improve frontier computer-use agents through additional computation during execution, its effectiveness for resource-constrained local models remains poorly understood. We present a systematic empirical study of inference-time scaling in local CUAs across contextual, temporal, structural, and parallel dimensions. We evaluate Qwen3-VL-8B/30B-A3B, UI-TARS-1.5-7B, and OpenCUA-7B on the OSWorld benchmark. Our results show that additional computation often yields diminishing returns while changing failure modes. Contextual scaling provides historical grounding that improves trajectory stability and task accuracy, but its gains saturate as token cost increases and failures shift from repetitive or stalled trajectories toward premature false successes. Temporal scaling similarly reduces max-step stalls, yet does not substantially improve task success, indicating that longer horizons often extend erroneous trajectories rather than correct them. We further find that structural decomposition can introduce planning and formatting overhead in local two-stage agents, while parallel scaling partially mitigates these failures at a substantial computational cost. Overall, our findings suggest that efficient local CUAs require selective compute allocation, failure-aware control mechanisms, and agentic frameworks designed around the capabilities and limitations of local models.
Computer-use agents (CUA) are being deployed to browse the web and operate desktop software, yet their benchmark scores are still commonly produced by brittle scripted oracles. A score is the output of a pipeline in which tasks can be stale, trajectories can omit decisive visual evidence, evaluators can reject valid alternatives, and aggregate reports can hide the cause of failure. We organize these problems into a reliability framework spanning task construction, trajectory observation, scoring, and reporting. We then audit 150 public failure-scored trajectories from five web, enterprise-workflow, and desktop-control benchmarks, find that 15.3% of FAIL verdicts are wrong: 10.7% are evaluator false negatives and 4.7% are broken tasks. For genuine failures, a three-tier diagnostic taxonomy shows that verification/feedback and planning failures dominate execution/grounding errors, while a single scalar success rate can not explain. We connect these findings to newer long-horizon CUA benchmarks and derive stage-specific design rules for CUA evaluation.
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Computer-use agents (CUA) are being deployed to browse the web and operate desktop software, yet their benchmark scores are still commonly produced by brittle scripted oracles. A score is the output of a pipeline in which tasks can be stale, trajectories can omit decisive visual evidence, evaluators can reject valid alternatives, and aggregate reports can hide the cause of failure. We organize these problems into a reliability framework spanning task construction, trajectory observation, scoring, and reporting. We then audit 150 public failure-scored trajectories from five web, enterprise-workflow, and desktop-control benchmarks, find that 15.3% of FAIL verdicts are wrong: 10.7% are evaluator false negatives and 4.7% are broken tasks. For genuine failures, a three-tier diagnostic taxonomy shows that verification/feedback and planning failures dominate execution/grounding errors, while a single scalar success rate can not explain. We connect these findings to newer long-horizon CUA benchmarks and derive stage-specific design rules for CUA evaluation.
Agentic vision-language models (VLMs), which interleave textual reasoning with explicit tool calls such as cropping and code-based image manipulation, have emerged as a compelling paradigm for reliable and interpretable multimodal reasoning. However, recent studies have revealed that such models often use tools unfaithfully. Many process images are irrelevant to the question (e.g., the tool crops the wrong region or misses the queried target), yet the call still receives full credit and the model still answers correctly. Such decorative or misaligned tool calls waste computation and reveal that the model leans on prior knowledge or the original image rather than the evidence it retrieves. This may stem from two limitations of prevailing methods: the tool reward fails to distinguish useful from useless calls, and tool feedback carries no signal of usefulness. To this end, we introduce FaithEyes, a multi-agent self-judging framework. Concretely, we use a VLM to judge whether each process image helps answer the question. The judgement is injected into the reasoning context as part of the tool observation to help subsequent reasoning, and meanwhile is used to scale the tool reward by the helpful-tool ratio to suppress reward hacking. To keep judgement available at evaluation and thus ensure train-test consistency, we further design a multi-agent framework where the model itself serves as a subagent to judge the tool calls from main agent, eliminating any dependence on an external model at inference. Training via a two-stage SFT + RL pipeline on adapted open-source data, FaithEyes attains competitive or superior accuracy across visual perception and reasoning benchmarks, while markedly improving tool faithfulness. The homepage is at https://github.com/Mosi-AI/FaithEyes.
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Agentic vision-language models (VLMs), which interleave textual reasoning with explicit tool calls such as cropping and code-based image manipulation, have emerged as a compelling paradigm for reliable and interpretable multimodal reasoning. However, recent studies have revealed that such models often use tools unfaithfully. Many process images are irrelevant to the question (e.g., the tool crops the wrong region or misses the queried target), yet the call still receives full credit and the model still answers correctly. Such decorative or misaligned tool calls waste computation and reveal that the model leans on prior knowledge or the original image rather than the evidence it retrieves. This may stem from two limitations of prevailing methods: the tool reward fails to distinguish useful from useless calls, and tool feedback carries no signal of usefulness. To this end, we introduce FaithEyes, a multi-agent self-judging framework. Concretely, we use a VLM to judge whether each process image helps answer the question. The judgement is injected into the reasoning context as part of the tool observation to help subsequent reasoning, and meanwhile is used to scale the tool reward by the helpful-tool ratio to suppress reward hacking. To keep judgement available at evaluation and thus ensure train-test consistency, we further design a multi-agent framework where the model itself serves as a subagent to judge the tool calls from main agent, eliminating any dependence on an external model at inference. Training via a two-stage SFT + RL pipeline on adapted open-source data, FaithEyes attains competitive or superior accuracy across visual perception and reasoning benchmarks, while markedly improving tool faithfulness. The homepage is at https://github.com/Mosi-AI/FaithEyes.
作者Zhankai Ye, Yukai Jin, Bingyang Wei, Bofan Li, Yusen Wu, Fangyi Li, Shangqian Gao, Xin Liu
Grounding human motion in language, and language in motion, is a central step toward physical AI systems that can understand, generate, and communicate human behavior. Unified motion--language systems first coupled the two directions through a shared discrete motion codebook, but quantization limits generation quality. The strongest generators buy quality back at growing cost: stacked residual codebooks enlarge the representation; masked decoding stages, long autoregressive rollouts, and denoising chains of tens to hundreds of steps stretch inference; even the continuous-latent designs among them reach their latent only through an iterative diffusion head; and none of this decoding machinery serves understanding. We therefore propose MUGEN, a unified motion--language framework that pays neither cost: no codebook, one draw. A single adaptive-length autoencoder compresses any-length motion into a few continuous latent slots, the system's only motion representation: the language model generates them for text-to-motion and reads them back for motion understanding. Depth-routed hidden states let each slot read from the transformer depth it needs, and a calibrated head predicts a joint distribution over the full latent set, so a single draw carries the text-conditional, cross-slot variation a description permits. At a decoding cost of K language-model steps, one draw, and one decoder pass, MUGEN leads language-model baselines on FID on HumanML3D while raising retrieval precision above the real-motion reference under the standard evaluator, achieves the best CIDEr and BLEU@4 scores, and surpasses the discrete-token state of the art on every retrieval and alignment metric on SnapMoGen.
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Grounding human motion in language, and language in motion, is a central step toward physical AI systems that can understand, generate, and communicate human behavior. Unified motion--language systems first coupled the two directions through a shared discrete motion codebook, but quantization limits generation quality. The strongest generators buy quality back at growing cost: stacked residual codebooks enlarge the representation; masked decoding stages, long autoregressive rollouts, and denoising chains of tens to hundreds of steps stretch inference; even the continuous-latent designs among them reach their latent only through an iterative diffusion head; and none of this decoding machinery serves understanding. We therefore propose MUGEN, a unified motion--language framework that pays neither cost: no codebook, one draw. A single adaptive-length autoencoder compresses any-length motion into a few continuous latent slots, the system's only motion representation: the language model generates them for text-to-motion and reads them back for motion understanding. Depth-routed hidden states let each slot read from the transformer depth it needs, and a calibrated head predicts a joint distribution over the full latent set, so a single draw carries the text-conditional, cross-slot variation a description permits. At a decoding cost of K language-model steps, one draw, and one decoder pass, MUGEN leads language-model baselines on FID on HumanML3D while raising retrieval precision above the real-motion reference under the standard evaluator, achieves the best CIDEr and BLEU@4 scores, and surpasses the discrete-token state of the art on every retrieval and alignment metric on SnapMoGen.
Spatially-varying BRDFs (SVBRDFs) are central to material representation in computer graphics, but their high-resolution, multi-channel, mipmapped textures impose a substantial storage burden. Existing compression methods face a fundamental trade-off: block-based compression provides random access and hardware-friendly decoding but exploits redundancy only within local blocks; image codecs offer strong rate-distortion performance but are not designed for direct real-time texture access; and neural texture compression achieves high compression ratios but requires neural inference during decoding, which introduces additional runtime overhead, especially on mobile platforms. We present Gaussian Texture Compression (GTC), a compact 2D Gaussian-based representation for mipmapped SVBRDF texture stacks that delivers high-quality compression with flexible rate-distortion trade-offs. Our method is based on a key observation that there are two dominant sources of redundancy in such data: across mip levels and across material maps. Both share a common underlying structure: the same spatial support is reused, with only level- or map-specific information attached. This property naturally suits 2D Gaussians, since each Gaussian explicitly separates its spatial footprint from the values it carries, allowing the footprint to be shared while the values vary per level and per map. Building on this property, GTC shares Gaussians along both redundancy dimensions and is trained via a progressive optimization pipeline. Experiments show that GTC achieves higher reconstruction quality and lower memory usage than ASTC, the industry-standard GPU texture compression format, while supporting random-access, non-neural decoding suitable for real-time rendering.
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Spatially-varying BRDFs (SVBRDFs) are central to material representation in computer graphics, but their high-resolution, multi-channel, mipmapped textures impose a substantial storage burden. Existing compression methods face a fundamental trade-off: block-based compression provides random access and hardware-friendly decoding but exploits redundancy only within local blocks; image codecs offer strong rate-distortion performance but are not designed for direct real-time texture access; and neural texture compression achieves high compression ratios but requires neural inference during decoding, which introduces additional runtime overhead, especially on mobile platforms. We present Gaussian Texture Compression (GTC), a compact 2D Gaussian-based representation for mipmapped SVBRDF texture stacks that delivers high-quality compression with flexible rate-distortion trade-offs. Our method is based on a key observation that there are two dominant sources of redundancy in such data: across mip levels and across material maps. Both share a common underlying structure: the same spatial support is reused, with only level- or map-specific information attached. This property naturally suits 2D Gaussians, since each Gaussian explicitly separates its spatial footprint from the values it carries, allowing the footprint to be shared while the values vary per level and per map. Building on this property, GTC shares Gaussians along both redundancy dimensions and is trained via a progressive optimization pipeline. Experiments show that GTC achieves higher reconstruction quality and lower memory usage than ASTC, the industry-standard GPU texture compression format, while supporting random-access, non-neural decoding suitable for real-time rendering.
Spiking Neural Networks (SNNs) communicate through sparse binary spike events rather than dense activations, enabling energy-efficient inference on neuromorphic hardware and motivating their use in always-on, battery-powered edge systems. We show that this same efficiency advantage creates a distinct security risk: sponge attacks can increase inference-time spike activity and synaptic workload, inflating energy consumption while remaining difficult to detect through correctness-based monitoring alone. Prior input-space efficiency attacks on SNNs have focused on per-sample optimization, primarily in rate-coded settings. We extend this threat to native event-based binary inputs and study two attack models. First, we develop a per-sample sponge attack that crafts a custom adversarial spike train for each input via gradient-based optimization. This attack increases per-inference SynOps by 1.5-2.6x on three SNN models for the NMNIST, SHD, and IBM DVS Gesture datasets, while preserving the predicted class on at least 98% of evaluated samples. Second, to the best of our knowledge, we introduce the first universal sponge attack for native event-based SNN inputs: a fixed binary perturbation computed offline and applied via XOR to all subsequent inputs. Although weaker, it still inflates SynOps by 1.09-1.24x across all three datasets and represents a more realistic deployment threat because it requires no per-input optimization. Mapping SynOp inflation to estimated Loihi-1 energy yields per-inference overheads from 14 $μ$J to 13.24 mJ. These results show that native event-based SNNs are vulnerable to practical input-space efficiency attacks, and that reusable universal perturbations can accumulate into meaningful battery drain in continuously deployed edge systems.
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Spiking Neural Networks (SNNs) communicate through sparse binary spike events rather than dense activations, enabling energy-efficient inference on neuromorphic hardware and motivating their use in always-on, battery-powered edge systems. We show that this same efficiency advantage creates a distinct security risk: sponge attacks can increase inference-time spike activity and synaptic workload, inflating energy consumption while remaining difficult to detect through correctness-based monitoring alone. Prior input-space efficiency attacks on SNNs have focused on per-sample optimization, primarily in rate-coded settings. We extend this threat to native event-based binary inputs and study two attack models. First, we develop a per-sample sponge attack that crafts a custom adversarial spike train for each input via gradient-based optimization. This attack increases per-inference SynOps by 1.5-2.6x on three SNN models for the NMNIST, SHD, and IBM DVS Gesture datasets, while preserving the predicted class on at least 98% of evaluated samples. Second, to the best of our knowledge, we introduce the first universal sponge attack for native event-based SNN inputs: a fixed binary perturbation computed offline and applied via XOR to all subsequent inputs. Although weaker, it still inflates SynOps by 1.09-1.24x across all three datasets and represents a more realistic deployment threat because it requires no per-input optimization. Mapping SynOp inflation to estimated Loihi-1 energy yields per-inference overheads from 14 $μ$J to 13.24 mJ. These results show that native event-based SNNs are vulnerable to practical input-space efficiency attacks, and that reusable universal perturbations can accumulate into meaningful battery drain in continuously deployed edge systems.
The Persian discourse marker hālā ('now') exhibits remarkable multifunctionality, extending far beyond its temporal adverbial role to encompass a variety of pragmatic functions. This study presents a pragmatic and acoustic analysis of hālā in spoken Persian, examining 267 instances from spontaneous conversations. While temporal uses were present, they were often combined with other discourse marker functions, indicating extensive multifunctionality, with 70% of tokens serving two or more pragmatic roles. Textual functions (topic shifting, signaling relationships, boundary marking, attention guidance, topic introduction, and topic emphasis) were most frequent, followed by interactive functions (turn management, listener engagement, and feedback regulation), and modal functions (epistemic stance, emotional expression, and attitudinal marking). Prosodic analysis revealed that duration and intensity are key cues for distinguishing hālā's functions. Textual uses were significantly shorter, while temporal uses showed a tendency toward longer realizations. Interactive functions correlated with higher intensity, while modal functions showed a weaker tendency toward lower intensity. These findings indicate that duration and intensity are the main prosodic cues associated with functional differentiation in hālā, especially in textual and interactive uses.
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The Persian discourse marker hālā ('now') exhibits remarkable multifunctionality, extending far beyond its temporal adverbial role to encompass a variety of pragmatic functions. This study presents a pragmatic and acoustic analysis of hālā in spoken Persian, examining 267 instances from spontaneous conversations. While temporal uses were present, they were often combined with other discourse marker functions, indicating extensive multifunctionality, with 70% of tokens serving two or more pragmatic roles. Textual functions (topic shifting, signaling relationships, boundary marking, attention guidance, topic introduction, and topic emphasis) were most frequent, followed by interactive functions (turn management, listener engagement, and feedback regulation), and modal functions (epistemic stance, emotional expression, and attitudinal marking). Prosodic analysis revealed that duration and intensity are key cues for distinguishing hālā's functions. Textual uses were significantly shorter, while temporal uses showed a tendency toward longer realizations. Interactive functions correlated with higher intensity, while modal functions showed a weaker tendency toward lower intensity. These findings indicate that duration and intensity are the main prosodic cues associated with functional differentiation in hālā, especially in textual and interactive uses.
作者Shuting Luo, Monika Mikhail Kanaan, Cameron Gordon, Anna Leontjeva, Simon Lucey
Tabular Foundation Models, such as TabPFN, have received a large amount of recent attention due to their performance on in-context tabular machine learning tasks, which often exceeds classical baselines. However, practical deployment considerations of these models has received less attention. In this paper we investigate the memory requirements for these models. We demonstrate that employing model compression approaches can enable memory reductions of up to 7.6 with similar levels of performance, reducing deployment requirements by nearly 87%. Our work provides insight to practitioners seeking efficient deployment of these models in practical settings.
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Tabular Foundation Models, such as TabPFN, have received a large amount of recent attention due to their performance on in-context tabular machine learning tasks, which often exceeds classical baselines. However, practical deployment considerations of these models has received less attention. In this paper we investigate the memory requirements for these models. We demonstrate that employing model compression approaches can enable memory reductions of up to 7.6 with similar levels of performance, reducing deployment requirements by nearly 87%. Our work provides insight to practitioners seeking efficient deployment of these models in practical settings.
Computer-use agents often fail on transient GUI events because they produce the correct action only after the relevant window has already closed. We identify the main cause as expensive autoregressive decoding on the decision-time critical path. We propose Adaptive Anticipatory Policy Trees (AAPT), which eliminates this delay without modifying the underlying model. During idle screen periods, the same frozen multimodal model constructs a bounded conditional policy tree with observable guards, pre-authorized actions, and branch-specific deadlines. The tree is sized to cover the model's own decoding latency. When an event occurs, a lightweight observer matches change-gated frames to a prepared branch and immediately executes the corresponding action without generating new text. In paired trials with pre-registered endpoints and exact McNemar tests, AAPT improves the success rate from 0.50 to 0.79 within a contested decision window ($p=1.8\times10^{-3}$), while producing no incorrect actions. Both open-loop and predict-and-replan baselines achieve zero success because they still decode during execution. A preparation-time sweep shows that the gain emerges where the latency-based tree-sizing rule predicts, and ablations reveal three key requirements: fast observer decoding, valid tree planning, and accurate branch routing. A pre-registered oracle probe rejects our initial hypothesis and instead points to branch routing as the causal bottleneck. We further reproduce the effect on an independent general-purpose multimodal model over 126 paired trials ($p=4.9\times10^{-13}$). On an external benchmark, AAPT matches the overall performance of a reactive baseline, although the two methods exhibit complementary strengths. Together, these results suggest that AAPT performs best when candidate actions can be enumerated in advance, whereas reactive execution remains stronger when they cannot.
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Computer-use agents often fail on transient GUI events because they produce the correct action only after the relevant window has already closed. We identify the main cause as expensive autoregressive decoding on the decision-time critical path. We propose Adaptive Anticipatory Policy Trees (AAPT), which eliminates this delay without modifying the underlying model. During idle screen periods, the same frozen multimodal model constructs a bounded conditional policy tree with observable guards, pre-authorized actions, and branch-specific deadlines. The tree is sized to cover the model's own decoding latency. When an event occurs, a lightweight observer matches change-gated frames to a prepared branch and immediately executes the corresponding action without generating new text. In paired trials with pre-registered endpoints and exact McNemar tests, AAPT improves the success rate from 0.50 to 0.79 within a contested decision window ($p=1.8\times10^{-3}$), while producing no incorrect actions. Both open-loop and predict-and-replan baselines achieve zero success because they still decode during execution. A preparation-time sweep shows that the gain emerges where the latency-based tree-sizing rule predicts, and ablations reveal three key requirements: fast observer decoding, valid tree planning, and accurate branch routing. A pre-registered oracle probe rejects our initial hypothesis and instead points to branch routing as the causal bottleneck. We further reproduce the effect on an independent general-purpose multimodal model over 126 paired trials ($p=4.9\times10^{-13}$). On an external benchmark, AAPT matches the overall performance of a reactive baseline, although the two methods exhibit complementary strengths. Together, these results suggest that AAPT performs best when candidate actions can be enumerated in advance, whereas reactive execution remains stronger when they cannot.
Mathematically equivalent expert-reduction orders can produce observably different sparse-MoE executions. We isolate this effect in native DeepSeek-V4-Flash by freezing local MoE state and varying only aggregation semantics. Four schemes separate operand representation from accumulator precision. At one layer-5 fork, 720 A-mode orders yield 10 continuation basins; 720 B-mode orders form 360 exact structural classes and 11 basins. Under one Chinese prompt, the B classes split into 202 layoffs, 113 hiring, and 45 other continuations. Maximum-L-infinity B-branch selection separates 12, 24, and 36 of 50 prompts by 8, 16, and 32 tokens. Across 192 persistent trajectories per scheme, P32, A, and B change every native-reference route trajectory, while C preserves routes, token sequences, and texts. A separate 192-trajectory C check matches native MoE, post-mHC, next-router, and LM states bitwise. For one controlled B branch, exact post-mHC endpoint reconstruction reproduces the measured downstream trajectory. At the next decode boundary, exact FP64 reconstruction of the branch's full persistent state yields agreement for 301 downstream post-mHC states, 301 persistent-state checkpoints, 301 routes, predictions, and text over seven steps, given the same naturally generated next input. These controls identify post-mHC as an intra-token boundary and full persistent state as a cross-token continuation boundary. Identical tokens need not imply identical autoregressive state: divergence can survive a token boundary and become visible later. These results make expert operand conversion, accumulator precision, and reduction order part of a numerical compatibility contract for sparse-MoE runtimes and hardware backends. They establish controlled causal possibility, not deployment incidence; C's order invariance is limited to evaluated six-term states and schedules.
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Mathematically equivalent expert-reduction orders can produce observably different sparse-MoE executions. We isolate this effect in native DeepSeek-V4-Flash by freezing local MoE state and varying only aggregation semantics. Four schemes separate operand representation from accumulator precision. At one layer-5 fork, 720 A-mode orders yield 10 continuation basins; 720 B-mode orders form 360 exact structural classes and 11 basins. Under one Chinese prompt, the B classes split into 202 layoffs, 113 hiring, and 45 other continuations. Maximum-L-infinity B-branch selection separates 12, 24, and 36 of 50 prompts by 8, 16, and 32 tokens. Across 192 persistent trajectories per scheme, P32, A, and B change every native-reference route trajectory, while C preserves routes, token sequences, and texts. A separate 192-trajectory C check matches native MoE, post-mHC, next-router, and LM states bitwise. For one controlled B branch, exact post-mHC endpoint reconstruction reproduces the measured downstream trajectory. At the next decode boundary, exact FP64 reconstruction of the branch's full persistent state yields agreement for 301 downstream post-mHC states, 301 persistent-state checkpoints, 301 routes, predictions, and text over seven steps, given the same naturally generated next input. These controls identify post-mHC as an intra-token boundary and full persistent state as a cross-token continuation boundary. Identical tokens need not imply identical autoregressive state: divergence can survive a token boundary and become visible later. These results make expert operand conversion, accumulator precision, and reduction order part of a numerical compatibility contract for sparse-MoE runtimes and hardware backends. They establish controlled causal possibility, not deployment incidence; C's order invariance is limited to evaluated six-term states and schedules.
Time-varying implicit neural representations (INRs) provide a compact representation of scientific volumes and, for modalities such as dynamic X-ray computed tomography (CT), are often the only practical way to represent the data. However, interactive volume rendering of INRs is challenging, as cheap memory lookups are replaced by expensive neural inferences, hindering the performance. Therefore, conventional volume rendering methods such as ray marching with dense sampling are often impractical. While resampling, caching, and retraining can mitigate this cost, they compromise convenience and accuracy and become impractical for time-varying data. We tackle these challenges using a query-efficient stochastic volume rendering framework based on delta tracking. Our system employs a four-stage pipeline that exploits heterogeneous parallelism, using ray tracing cores for traversal and tensor cores for batched neural evaluation. Furthermore, we present strategies to reduce INR queries via ray budgeting and query pruning, thereby increasing per-frame performance. Using our renderer, many time-varying INRs can be rendered directly from their original representation. The system achieves ~30-40 FPS at 1024x1024 resolution on an RTX 4090 GPU and converges to high-fidelity images. Moreover, the system enables interactive temporal exploration of the continuous domain, with timestep updates taking approximately 1-2 ms.
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Time-varying implicit neural representations (INRs) provide a compact representation of scientific volumes and, for modalities such as dynamic X-ray computed tomography (CT), are often the only practical way to represent the data. However, interactive volume rendering of INRs is challenging, as cheap memory lookups are replaced by expensive neural inferences, hindering the performance. Therefore, conventional volume rendering methods such as ray marching with dense sampling are often impractical. While resampling, caching, and retraining can mitigate this cost, they compromise convenience and accuracy and become impractical for time-varying data. We tackle these challenges using a query-efficient stochastic volume rendering framework based on delta tracking. Our system employs a four-stage pipeline that exploits heterogeneous parallelism, using ray tracing cores for traversal and tensor cores for batched neural evaluation. Furthermore, we present strategies to reduce INR queries via ray budgeting and query pruning, thereby increasing per-frame performance. Using our renderer, many time-varying INRs can be rendered directly from their original representation. The system achieves ~30-40 FPS at 1024x1024 resolution on an RTX 4090 GPU and converges to high-fidelity images. Moreover, the system enables interactive temporal exploration of the continuous domain, with timestep updates taking approximately 1-2 ms.
作者Feng Yang, Xinrui Ju, Keyang Zhang, Xiandong Meng, Rongqun Lin, Howard Leung, Shiqi Wang, Haoliang Li, Chris Xing Tian
Multimodal foundation models are reshaping edge-cloud visual intelligence from task-specific feature pipelines into token-based interfaces, where edge devices encode visual inputs into tokens for a general-purpose cloud MLLM. However, dense visual-token sequences increase cloud-side inference costs. Existing pruning methods mainly target centralized inference: vision-driven methods can operate before cloud execution but are typically query-agnostic, whereas query-guided methods often rely on internal states of the target MLLM and cannot determine token relevance before transmission. Compact guidance models offer an alternative, but existing designs may require costly attention aggregation or auxiliary generation. We propose LAST, a training-free framework for query-dependent visual token pruning in edge-cloud collaborative MLLM inference. LAST uses a compact edge-side VLM as a guidance proxy and derives a lightweight importance signal from the last query token's attention to visual tokens. Under causal attention, the last query token can attend to the full visual sequence and the entire query context, enabling query-aware pruning without cloud-model access, autoregressive generation, or costly aggregation over multiple query positions. LAST then retains a diverse set of query-relevant visual tokens under a fixed token budget. We evaluate LAST on 11 multimodal benchmarks under multiple token budgets against pruning methods with different guidance strategies. Experiments show that LAST consistently achieves the strongest performance, preserving 95.4% of the full-token accuracy while retaining only 12.5% of the visual tokens, with low edge-side selection overhead and reduced cloud-side computation.
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Multimodal foundation models are reshaping edge-cloud visual intelligence from task-specific feature pipelines into token-based interfaces, where edge devices encode visual inputs into tokens for a general-purpose cloud MLLM. However, dense visual-token sequences increase cloud-side inference costs. Existing pruning methods mainly target centralized inference: vision-driven methods can operate before cloud execution but are typically query-agnostic, whereas query-guided methods often rely on internal states of the target MLLM and cannot determine token relevance before transmission. Compact guidance models offer an alternative, but existing designs may require costly attention aggregation or auxiliary generation. We propose LAST, a training-free framework for query-dependent visual token pruning in edge-cloud collaborative MLLM inference. LAST uses a compact edge-side VLM as a guidance proxy and derives a lightweight importance signal from the last query token's attention to visual tokens. Under causal attention, the last query token can attend to the full visual sequence and the entire query context, enabling query-aware pruning without cloud-model access, autoregressive generation, or costly aggregation over multiple query positions. LAST then retains a diverse set of query-relevant visual tokens under a fixed token budget. We evaluate LAST on 11 multimodal benchmarks under multiple token budgets against pruning methods with different guidance strategies. Experiments show that LAST consistently achieves the strongest performance, preserving 95.4% of the full-token accuracy while retaining only 12.5% of the visual tokens, with low edge-side selection overhead and reduced cloud-side computation.
World Action Models (WAMs) jointly predict future observations and actions, but their iterative denoising and closed-loop execution make efficient deployment costly. Existing post-training quantization (PTQ) methods are poorly suited to WAMs because they rely on open-loop objectives, homogeneous model assumptions, and calibration distributions that do not reflect deployment. We present QuantWAMs, a PTQ framework that aligns quantization decisions with the calibration context defined by model structure, rollout distribution, and task objective. QuantWAMs introduces three strategies: shared-basis outlier calibration, which pools activation evidence only across coordinate-compatible modules; co-training-objective saliency, which computes empirical-Fisher scores from the joint video--action gradient and assigns weight precision at a calibration-stable layer granularity; and fixed-intervention rollout auditing, which revises denoising-step protection schedules using reachable closed-loop states without changing the precision budget. We evaluate QuantWAMs on Fast-WAM and LingBot-VA across RoboTwin 2.0, LIBERO, and real-robot manipulation with an AgiBot G2. Under a W4A4-dominant setting, the reported simulation means differ from FP16 by 0.2--0.7 percentage points. Real-robot trials further establish deployment feasibility on three manipulation tasks. For the targeted video and action blocks, QuantWAMs reduces peak weight-and-activation memory to about 29% of FP16 and provides 1.4--1.6$\times$ block-level speedups.
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World Action Models (WAMs) jointly predict future observations and actions, but their iterative denoising and closed-loop execution make efficient deployment costly. Existing post-training quantization (PTQ) methods are poorly suited to WAMs because they rely on open-loop objectives, homogeneous model assumptions, and calibration distributions that do not reflect deployment. We present QuantWAMs, a PTQ framework that aligns quantization decisions with the calibration context defined by model structure, rollout distribution, and task objective. QuantWAMs introduces three strategies: shared-basis outlier calibration, which pools activation evidence only across coordinate-compatible modules; co-training-objective saliency, which computes empirical-Fisher scores from the joint video--action gradient and assigns weight precision at a calibration-stable layer granularity; and fixed-intervention rollout auditing, which revises denoising-step protection schedules using reachable closed-loop states without changing the precision budget. We evaluate QuantWAMs on Fast-WAM and LingBot-VA across RoboTwin 2.0, LIBERO, and real-robot manipulation with an AgiBot G2. Under a W4A4-dominant setting, the reported simulation means differ from FP16 by 0.2--0.7 percentage points. Real-robot trials further establish deployment feasibility on three manipulation tasks. For the targeted video and action blocks, QuantWAMs reduces peak weight-and-activation memory to about 29% of FP16 and provides 1.4--1.6$\times$ block-level speedups.
Operational Earth observation increasingly calls for answering queries such as ``find the image pairs where a new building appeared.'' This means searching an archive of before-and-after (bi-temporal) satellite image pairs and ranking each pair by how well it matches a natural-language description of the change. The component that performs this match, the fusion module that combines the ``before'' and ``after'' views, must be run at query time across many candidate pairs, so its speed largely sets the cost of every search. We present a controlled comparison of how to build that module. Using one fixed image encoder (a frozen CLIP model) and one training recipe for all variants, we evaluate eight designs drawn from three families: attention, state-space models (Mamba), and learned compression (our Temporal Bottleneck Fusion, TBF). Each design is tested on two benchmarks (LEVIR-CC and Dubai-CC) with ten random seeds, so the reported differences are statistically grounded. We outline three findings: first, a training-free two-stage search (a cheap difference model that shortlists candidates, followed by attention fusion that re-ranks them) matches or exceeds full-fusion recall on LEVIR-CC while cutting query cost $10$-$15\times$, with comparable R@1/R@5 on Dubai-CC; second, the linear-time scan of Mamba, attractive on paper, gives no speed benefit at the patch counts typical of vision transformers ($L{=}196$): the scan is limited by memory bandwidth, whereas attention maps cleanly onto parallel hardware; and third, compressing the fused representation (TBF) reduces parameters by $2.3\times$ and latency by $1.6\times$ for a change-only BLEU-1 cost of $0.007$, although more aggressive compression quietly discards change-relevant detail that aggregate metrics fail to reveal.
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Operational Earth observation increasingly calls for answering queries such as ``find the image pairs where a new building appeared.'' This means searching an archive of before-and-after (bi-temporal) satellite image pairs and ranking each pair by how well it matches a natural-language description of the change. The component that performs this match, the fusion module that combines the ``before'' and ``after'' views, must be run at query time across many candidate pairs, so its speed largely sets the cost of every search. We present a controlled comparison of how to build that module. Using one fixed image encoder (a frozen CLIP model) and one training recipe for all variants, we evaluate eight designs drawn from three families: attention, state-space models (Mamba), and learned compression (our Temporal Bottleneck Fusion, TBF). Each design is tested on two benchmarks (LEVIR-CC and Dubai-CC) with ten random seeds, so the reported differences are statistically grounded. We outline three findings: first, a training-free two-stage search (a cheap difference model that shortlists candidates, followed by attention fusion that re-ranks them) matches or exceeds full-fusion recall on LEVIR-CC while cutting query cost $10$-$15\times$, with comparable R@1/R@5 on Dubai-CC; second, the linear-time scan of Mamba, attractive on paper, gives no speed benefit at the patch counts typical of vision transformers ($L{=}196$): the scan is limited by memory bandwidth, whereas attention maps cleanly onto parallel hardware; and third, compressing the fused representation (TBF) reduces parameters by $2.3\times$ and latency by $1.6\times$ for a change-only BLEU-1 cost of $0.007$, although more aggressive compression quietly discards change-relevant detail that aggregate metrics fail to reveal.
作者Md. Mehrab Hossain Opi, Robiul Islam Ryad, Md. Umar Faruk
Post-training quantization (PTQ) has emerged as an effective solution for deploying Vision Transformers (ViTs) on resource-constrained devices. However, existing PTQ methods typically employ uniform bit-widths across transformer components, overlooking their heterogeneous sensitivity to quantization and leading to inefficient precision allocation. In this paper, we propose {MixFrag, a fragility-guided mixed-precision PTQ framework for Vision Transformers. MixFrag first estimates component-level quantization fragility by measuring the Kullback--Leibler (KL) divergence between full-precision and isolated quantized output distributions using a small calibration set. It then formulates bit allocation as a Multiple-Choice Knapsack Problem (MCKP), enabling adaptive layer-wise precision assignment under a target bit budget. Extensive experiments on ImageNet-1K across multiple Vision Transformer architectures demonstrate that MixFrag achieves competitive classification performance under practical mixed-precision settings. Furthermore, evaluations on COCO object detection and instance segmentation show that MixFrag achieves state-of-the-art performance among existing mixed-precision PTQ methods, improving the previous best method by up to 9.6 AP under the challenging MP3/MP3 setting. Additional analyses validate the proposed fragility metric and demonstrate its strong correlation with the learned bit allocation. These results establish MixFrag as an effective framework for mixed-precision post-training quantization of Vision Transformers.
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Post-training quantization (PTQ) has emerged as an effective solution for deploying Vision Transformers (ViTs) on resource-constrained devices. However, existing PTQ methods typically employ uniform bit-widths across transformer components, overlooking their heterogeneous sensitivity to quantization and leading to inefficient precision allocation. In this paper, we propose {MixFrag, a fragility-guided mixed-precision PTQ framework for Vision Transformers. MixFrag first estimates component-level quantization fragility by measuring the Kullback--Leibler (KL) divergence between full-precision and isolated quantized output distributions using a small calibration set. It then formulates bit allocation as a Multiple-Choice Knapsack Problem (MCKP), enabling adaptive layer-wise precision assignment under a target bit budget. Extensive experiments on ImageNet-1K across multiple Vision Transformer architectures demonstrate that MixFrag achieves competitive classification performance under practical mixed-precision settings. Furthermore, evaluations on COCO object detection and instance segmentation show that MixFrag achieves state-of-the-art performance among existing mixed-precision PTQ methods, improving the previous best method by up to 9.6 AP under the challenging MP3/MP3 setting. Additional analyses validate the proposed fragility metric and demonstrate its strong correlation with the learned bit allocation. These results establish MixFrag as an effective framework for mixed-precision post-training quantization of Vision Transformers.
Large Language Models (LLMs) deployed in dynamic financial environments face a critical challenge: maintaining factual accuracy as market conditions, regulations, and corporate facts change continuously. While 4-bit quantization enables efficient deployment, it severely limits the viability of sequential memory editing: existing methods undergo catastrophic performance degradation under this "quantization stability crisis." We introduce CACHE-UK (Contextual Adaptive Continual Hybrid Editor for UK Finance), a stability-aware memory editing framework specifically designed for domain-specific, quantized LLMs. CACHE-UK integrates three components: a rank-1 LoRA perturbation mechanism that confines edits to the low-rank adapter subspace, a financial domain prioritization module for content-adaptive edit strength, and a closed-loop Stability Controller that tracks "degradation debt" to prevent catastrophic forgetting across sequential updates. Evaluated on a 4-bit quantized OpenLLaMA-3B model with a curated UK financial corpus of 88,021 documents, CACHE-UK reduces knowledge degradation by 11-17% relative to adapted baselines under identical 4-bit constraints — its most robust effect — while attaining the highest test success (generalization) rate observed in our setting (28%, a 6 percentage point improvement over the strongest adapted baseline). These results indicate that stability-aware editing can improve factual maintenance in resource-constrained financial LLM deployments, though absolute generalization rates remain low.
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Large Language Models (LLMs) deployed in dynamic financial environments face a critical challenge: maintaining factual accuracy as market conditions, regulations, and corporate facts change continuously. While 4-bit quantization enables efficient deployment, it severely limits the viability of sequential memory editing: existing methods undergo catastrophic performance degradation under this "quantization stability crisis." We introduce CACHE-UK (Contextual Adaptive Continual Hybrid Editor for UK Finance), a stability-aware memory editing framework specifically designed for domain-specific, quantized LLMs. CACHE-UK integrates three components: a rank-1 LoRA perturbation mechanism that confines edits to the low-rank adapter subspace, a financial domain prioritization module for content-adaptive edit strength, and a closed-loop Stability Controller that tracks "degradation debt" to prevent catastrophic forgetting across sequential updates. Evaluated on a 4-bit quantized OpenLLaMA-3B model with a curated UK financial corpus of 88,021 documents, CACHE-UK reduces knowledge degradation by 11-17% relative to adapted baselines under identical 4-bit constraints — its most robust effect — while attaining the highest test success (generalization) rate observed in our setting (28%, a 6 percentage point improvement over the strongest adapted baseline). These results indicate that stability-aware editing can improve factual maintenance in resource-constrained financial LLM deployments, though absolute generalization rates remain low.
作者Hanzuo Liu, Xuan Qi, Chunyu Liu, Haotian Zhong, Yulong Wang, Rayying, Key, Alex Lamb, Mingyu Gao
Transformer depth is not used uniformly: lower and middle layers build semantic representations, while upper layers increasingly specialize them for prediction. We turn this division of labor into CoMem (Comprehension Memory), which writes each context chunk only through an intermediate layer, retrieves a fixed number of cached residual states, and recomputes the query-conditioned upper layers over the resulting pack. For a fixed retrieval budget, model-side read compute and memory are independent of stored-context length. We evaluate a continued-trained Qwen3-8B base LM under a unified chat-template-free protocol. The backbone is frozen; the flagship trains only a rank-32 self-distillation LoRA on plain PG19, and we report an adapter-free arm separately. CoMem reaches 97.05 on RULER and 38.27 on LoCoMo versus 34.59 for full-context KV-Direct; the dialogue-memory advantage survives conversation-cluster resampling and an independent judge. Results on additional long-context and long-document tasks expose both the benefits of bounded retrieval and its in-window compression tax. Controlled depth sweeps show that deeper caching lowers per-query recomputation but incurs a fidelity loss that self-distillation substantially repairs. In a separate adapter-free efficiency control on an NVIDIA H20 at 128k, CoMem uses 18.26 GB rather than 89.36 GB and achieves a 7.83x prefill speedup. These results show that long-context memory can be organized along the layer axis, not only the token axis.
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Transformer depth is not used uniformly: lower and middle layers build semantic representations, while upper layers increasingly specialize them for prediction. We turn this division of labor into CoMem (Comprehension Memory), which writes each context chunk only through an intermediate layer, retrieves a fixed number of cached residual states, and recomputes the query-conditioned upper layers over the resulting pack. For a fixed retrieval budget, model-side read compute and memory are independent of stored-context length. We evaluate a continued-trained Qwen3-8B base LM under a unified chat-template-free protocol. The backbone is frozen; the flagship trains only a rank-32 self-distillation LoRA on plain PG19, and we report an adapter-free arm separately. CoMem reaches 97.05 on RULER and 38.27 on LoCoMo versus 34.59 for full-context KV-Direct; the dialogue-memory advantage survives conversation-cluster resampling and an independent judge. Results on additional long-context and long-document tasks expose both the benefits of bounded retrieval and its in-window compression tax. Controlled depth sweeps show that deeper caching lowers per-query recomputation but incurs a fidelity loss that self-distillation substantially repairs. In a separate adapter-free efficiency control on an NVIDIA H20 at 128k, CoMem uses 18.26 GB rather than 89.36 GB and achieves a 7.83x prefill speedup. These results show that long-context memory can be organized along the layer axis, not only the token axis.
Large vision-language models (LVLMs) often hallucinate objects that are absent from an image. Despite recent progress, existing mitigation methods still lack reliable object-level grounding diagnostics and therefore tend to apply coarse-grained interventions, which can impair visual understanding, shorten responses, and reduce coverage of genuinely grounded objects. The key challenge is thus to detect, during generation, whether each emerging object mention is supported by reliable visual evidence, so that hallucination can be mitigated selectively. Yet output confidence reflects next-token plausibility rather than visual support, allowing language priors to make absent objects appear certain. We show that the missing diagnostic evidence is encoded in an Intrinsic Grounding Signature (IGS), a distributed signed attention pattern that remains informative for such confident hallucinations. Based on IGS, we propose Verifier-Guided Decoding (VGD), a decoding framework in which a lightweight verifier examines each emerging object mention, rolls back the KV cache when the mention is identified as high risk, suppresses the object and its synonyms, and regenerates the affected continuation. Because VGD intervenes only on object mentions identified as high risk, it reduces object hallucination while preserving the model's original visual understanding and grounded object coverage. Experiments on CHAIR and AMBER-G show that VGD achieves state-of-the-art object hallucination reduction: at @rec90, it cuts AMBER-G CHAIR by 43.6% while retaining 99.6% of grounded-object coverage, and reduces CHAIR-MSCOCO CHAIR$_i$/CHAIR$_s$ by 37.0%/30.4% without shortening captions.
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Large vision-language models (LVLMs) often hallucinate objects that are absent from an image. Despite recent progress, existing mitigation methods still lack reliable object-level grounding diagnostics and therefore tend to apply coarse-grained interventions, which can impair visual understanding, shorten responses, and reduce coverage of genuinely grounded objects. The key challenge is thus to detect, during generation, whether each emerging object mention is supported by reliable visual evidence, so that hallucination can be mitigated selectively. Yet output confidence reflects next-token plausibility rather than visual support, allowing language priors to make absent objects appear certain. We show that the missing diagnostic evidence is encoded in an Intrinsic Grounding Signature (IGS), a distributed signed attention pattern that remains informative for such confident hallucinations. Based on IGS, we propose Verifier-Guided Decoding (VGD), a decoding framework in which a lightweight verifier examines each emerging object mention, rolls back the KV cache when the mention is identified as high risk, suppresses the object and its synonyms, and regenerates the affected continuation. Because VGD intervenes only on object mentions identified as high risk, it reduces object hallucination while preserving the model's original visual understanding and grounded object coverage. Experiments on CHAIR and AMBER-G show that VGD achieves state-of-the-art object hallucination reduction: at @rec90, it cuts AMBER-G CHAIR by 43.6% while retaining 99.6% of grounded-object coverage, and reduces CHAIR-MSCOCO CHAIR$_i$/CHAIR$_s$ by 37.0%/30.4% without shortening captions.
We present ReGenVC, an end-to-end generative video codec that compresses talking-head video to an ultra-low bitrate and decodes it in real time. The encoder reduces a source clip to a compact bitstream — a neurally compressed first frame, per-frame pose keypoints, and metadata — totaling about 26 kB for a 77-frame sequence. The decoder is a four-step distilled diffusion transformer that reconstructs the video conditioned on the transmitted pose and reference frame. Compared with x264/x265, ReGenVC reduces the bitrate to roughly one tenth of that required by traditional codecs (about 26 kB vs. 250--280 kB for essentially artifact-free reconstruction); at a matched ultra-low bitrate, conventional codecs collapse into blocking artifacts while ReGenVC stays sharp by exploiting a strong generative prior. The central obstacle to deploying such a codec is decoder latency: multi-step sampling with transformer and VAE components is too slow for interactive use. We make the decoder real-time through four-step distillation and three model-preserving system techniques: (i) eight-GPU unified sequence parallelism (Ulysses & Ring), (ii) a spatially-split VAE, and (iii) a three-stage overlapped pipeline; an analytical timing model characterizes the real-time feasibility region. On an 8-GPU node, the system sustains 24 fps output (972 ms per 25-frame window, within the 1000 ms budget), enabling a live browser stream without observed frame underruns. A hybrid CPU-GPU deployment further runs the encoder on the CPU at 24 fps and offloads the decoder-side one-shot conditioning encoders to the CPU, reducing the per-GPU memory peak from 21.1 GB to about 7.7 GB. To our knowledge, ReGenVC is the first end-to-end generative video codec to combine ultra-low-bitrate encoding with real-time decoding on an 8-GPU system.
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We present ReGenVC, an end-to-end generative video codec that compresses talking-head video to an ultra-low bitrate and decodes it in real time. The encoder reduces a source clip to a compact bitstream — a neurally compressed first frame, per-frame pose keypoints, and metadata — totaling about 26 kB for a 77-frame sequence. The decoder is a four-step distilled diffusion transformer that reconstructs the video conditioned on the transmitted pose and reference frame. Compared with x264/x265, ReGenVC reduces the bitrate to roughly one tenth of that required by traditional codecs (about 26 kB vs. 250--280 kB for essentially artifact-free reconstruction); at a matched ultra-low bitrate, conventional codecs collapse into blocking artifacts while ReGenVC stays sharp by exploiting a strong generative prior. The central obstacle to deploying such a codec is decoder latency: multi-step sampling with transformer and VAE components is too slow for interactive use. We make the decoder real-time through four-step distillation and three model-preserving system techniques: (i) eight-GPU unified sequence parallelism (Ulysses & Ring), (ii) a spatially-split VAE, and (iii) a three-stage overlapped pipeline; an analytical timing model characterizes the real-time feasibility region. On an 8-GPU node, the system sustains 24 fps output (972 ms per 25-frame window, within the 1000 ms budget), enabling a live browser stream without observed frame underruns. A hybrid CPU-GPU deployment further runs the encoder on the CPU at 24 fps and offloads the decoder-side one-shot conditioning encoders to the CPU, reducing the per-GPU memory peak from 21.1 GB to about 7.7 GB. To our knowledge, ReGenVC is the first end-to-end generative video codec to combine ultra-low-bitrate encoding with real-time decoding on an 8-GPU system.
作者Glenn Anta Bucagu, Thorir Mar Ingolfsson, Yawei Li, Luca Benini
Foundation models offer a promising paradigm for Electroencephalography (EEG) analysis, leveraging generalizable representations from vast unlabeled datasets. Yet, Transformer-based architectures face a critical bottleneck: global attention mechanisms couple the attention memory state to the signal duration, causing memory overflow during continuous monitoring. To address this, we introduce S-CEReBrO (Streaming CEReBrO), an evolution of the CEReBrO architecture designed for continuous monitoring. Our novel Windowed Alternating Attention mechanism factorizes attention computation into fixed-size spatiotemporal windows, guaranteeing constant KV cache memory as only the active window requires resident attention maps. Empirical scaling analysis confirms that windowed alternating attention can process signals 100X longer than full self-attention and 3X longer than low-rank linear attention. Compared to low-rank linear attention on long contexts, windowed alternating attention requires 55% of the memory while increasing inference throughput by 2.1X. Pre-trained on >25,000 hours of recordings from >12,000 subjects, S-CEReBrO achieves state-of-the-art performance on 7 of 11 downstream tasks, with up to 60% fewer parameters. This work represents a significant step toward the realization of efficient, generalizable, and continuous EEG monitoring. An accompanying code repository is available.
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Foundation models offer a promising paradigm for Electroencephalography (EEG) analysis, leveraging generalizable representations from vast unlabeled datasets. Yet, Transformer-based architectures face a critical bottleneck: global attention mechanisms couple the attention memory state to the signal duration, causing memory overflow during continuous monitoring. To address this, we introduce S-CEReBrO (Streaming CEReBrO), an evolution of the CEReBrO architecture designed for continuous monitoring. Our novel Windowed Alternating Attention mechanism factorizes attention computation into fixed-size spatiotemporal windows, guaranteeing constant KV cache memory as only the active window requires resident attention maps. Empirical scaling analysis confirms that windowed alternating attention can process signals 100X longer than full self-attention and 3X longer than low-rank linear attention. Compared to low-rank linear attention on long contexts, windowed alternating attention requires 55% of the memory while increasing inference throughput by 2.1X. Pre-trained on >25,000 hours of recordings from >12,000 subjects, S-CEReBrO achieves state-of-the-art performance on 7 of 11 downstream tasks, with up to 60% fewer parameters. This work represents a significant step toward the realization of efficient, generalizable, and continuous EEG monitoring. An accompanying code repository is available.
Stage-replay diagnostics reconstruct intermediate token prefixes and treat fresh-prefill continuation as continuation from the decoder state that originally reached the prefix. We audit that assumption at a whole reasoning-stage boundary in a Qwen2.5-derived system. A matched 200-item experiment compares retained live cache with one-shot prefill of identical integer tokens and places an exact replica on both sides. In BF16, replicas remain exact while the constructions differ on 166 suffixes and 20 correctness labels; the accuracy difference is only one point (paired 95% CI [-3.5, +5.5]). A fixed-prefix 2x2 holds all 200 token states constant while crossing construction and precision. The BF16 disagreements recur, whereas FP32 produces no decoded disagreement (95% Wilson upper bound 1.88%). A prospective bridge makes token-by-token incremental and retained live caches bit-exact on 12/12 rows; an all-200 saved-ledger audit reproduces every retained trajectory and comparison fingerprint. Bidirectional transplantation of all 48 key/value layers makes every tested divergent continuation follow its cache donor, both on a selected set at the primary checkpoint (24/24) and an outcome-blind replication at a later checkpoint (43/43). Exact-token replay can therefore be repeatable without preserving live-state fidelity. On the tested states, boundary K/V cache is a causally sufficient carrier of the divergent trajectory, while numerical precision moderates its behavioral expression.
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Stage-replay diagnostics reconstruct intermediate token prefixes and treat fresh-prefill continuation as continuation from the decoder state that originally reached the prefix. We audit that assumption at a whole reasoning-stage boundary in a Qwen2.5-derived system. A matched 200-item experiment compares retained live cache with one-shot prefill of identical integer tokens and places an exact replica on both sides. In BF16, replicas remain exact while the constructions differ on 166 suffixes and 20 correctness labels; the accuracy difference is only one point (paired 95% CI [-3.5, +5.5]). A fixed-prefix 2x2 holds all 200 token states constant while crossing construction and precision. The BF16 disagreements recur, whereas FP32 produces no decoded disagreement (95% Wilson upper bound 1.88%). A prospective bridge makes token-by-token incremental and retained live caches bit-exact on 12/12 rows; an all-200 saved-ledger audit reproduces every retained trajectory and comparison fingerprint. Bidirectional transplantation of all 48 key/value layers makes every tested divergent continuation follow its cache donor, both on a selected set at the primary checkpoint (24/24) and an outcome-blind replication at a later checkpoint (43/43). Exact-token replay can therefore be repeatable without preserving live-state fidelity. On the tested states, boundary K/V cache is a causally sufficient carrier of the divergent trajectory, while numerical precision moderates its behavioral expression.
Feed-forward networks (FFNs) dominate memory traffic and computation in large language model (LLM) inference, making them a primary target for activation sparsification. However, existing training-free methods suffer substantial model-quality degradation at high sparsity due to limitations in their channel-selection strategies. We observe that the SwiGLU intermediate state provides a highly effective channel-selection signal, but obtaining it requires costly dense computation. To address this, we present Prox, a two-stage training-free framework for sparse SwiGLU FFNs. Prox hinges on the key insight: sparse execution requires only the channel mask induced by the intermediate state, which can be constructed from the magnitude ranking of its entries rather than their exact values. Specifically, Stage 1 uses input sparsity and quantized proxy weights to construct a shared mask; Stage 2 computes the selected channels exactly, enabling sparse execution of all three projections. Across ten LLMs from six model families, Prox outperforms training-free baselines at all sparsity levels, achieves up to a $1.99\times$ end-to-end decoding speedup at 70% FFN sparsity, and is compatible with quantization and sparse attention.
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Feed-forward networks (FFNs) dominate memory traffic and computation in large language model (LLM) inference, making them a primary target for activation sparsification. However, existing training-free methods suffer substantial model-quality degradation at high sparsity due to limitations in their channel-selection strategies. We observe that the SwiGLU intermediate state provides a highly effective channel-selection signal, but obtaining it requires costly dense computation. To address this, we present Prox, a two-stage training-free framework for sparse SwiGLU FFNs. Prox hinges on the key insight: sparse execution requires only the channel mask induced by the intermediate state, which can be constructed from the magnitude ranking of its entries rather than their exact values. Specifically, Stage 1 uses input sparsity and quantized proxy weights to construct a shared mask; Stage 2 computes the selected channels exactly, enabling sparse execution of all three projections. Across ten LLMs from six model families, Prox outperforms training-free baselines at all sparsity levels, achieves up to a $1.99\times$ end-to-end decoding speedup at 70% FFN sparsity, and is compatible with quantization and sparse attention.