3D Gaussian Splatting (3DGS) turns captured or generated imagery into photorealistic 3D world simulations that users can freely explore, yet these worlds remain silent. Because existing audio generation methods condition on a single image or viewpoint, their sound is tied to that observation and cannot stay consistent while a listener moves. We introduce the task of generating a spatially consistent soundscape for a given 3DGS world through auditory grounding, identifying which objects in the world should emit sound and anchoring each to a persistent 3D position, and present Scene2Sound, a training-free framework built on this grounding. From the input world alone, our pipeline selects viewpoints that jointly cover the scene, identifies sound-emitting objects with a vision-language model, and associates the multi-view detections into 3D instances through Gaussian set matching, which measures the overlap between the Gaussian sets that render each detection. Each source then receives generated audio that a standard object-based audio engine spatializes in real time at arbitrary listener poses. We further propose two spatial-consistency metrics, one testing whether rendered audio responds consistently to listener motion and one testing whether the claimed sources are supported by views held out from their placement. On a curated set of generated 3DGS worlds and on 3DGS scenes generated from real-world 360-degree captures, Scene2Sound preserves the audio quality of strong per-viewpoint baselines while remaining spatially consistent where per-viewpoint and single-panorama pipelines do not, and a user study confirms the perceptual benefit. Project page: https://masaki-lmd.github.io/scene2sound/.
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3D Gaussian Splatting (3DGS) turns captured or generated imagery into photorealistic 3D world simulations that users can freely explore, yet these worlds remain silent. Because existing audio generation methods condition on a single image or viewpoint, their sound is tied to that observation and cannot stay consistent while a listener moves. We introduce the task of generating a spatially consistent soundscape for a given 3DGS world through auditory grounding, identifying which objects in the world should emit sound and anchoring each to a persistent 3D position, and present Scene2Sound, a training-free framework built on this grounding. From the input world alone, our pipeline selects viewpoints that jointly cover the scene, identifies sound-emitting objects with a vision-language model, and associates the multi-view detections into 3D instances through Gaussian set matching, which measures the overlap between the Gaussian sets that render each detection. Each source then receives generated audio that a standard object-based audio engine spatializes in real time at arbitrary listener poses. We further propose two spatial-consistency metrics, one testing whether rendered audio responds consistently to listener motion and one testing whether the claimed sources are supported by views held out from their placement. On a curated set of generated 3DGS worlds and on 3DGS scenes generated from real-world 360-degree captures, Scene2Sound preserves the audio quality of strong per-viewpoint baselines while remaining spatially consistent where per-viewpoint and single-panorama pipelines do not, and a user study confirms the perceptual benefit. Project page: https://masaki-lmd.github.io/scene2sound/.
Bias in Text-to-Image (T2I) generation has become an important problem in multimedia content creation and communication. However, existing studies have primarily focused on relatively static and explicit forms of bias, such as disparities in the representation of gender, race, and geo-cultural attributes. Less attention has been paid to behavioral bias in how different groups are portrayed acting, reacting, and occupying social roles. Emergency scenarios provide a revealing setting for studying such bias because they require models to depict not only who is present, but also who is at risk, who intervenes, and how responsibility is allocated. In this paper, we define EmergencyBias, a form of bias in T2I generation under emergency scenarios that includes both demographic bias and behavioral bias. We construct an evaluation framework to systematically study EmergencyBias across seven leading T2I models, six representative emergency scenarios, and three demographic dimensions. Our experimental results reveal three main findings. First, under blank prompts without demographic specification, T2I models exhibit clear demographic bias in emergency scenarios, reflected in the distributions of portrayed individuals across gender, age, and skin tone. Second, under controlled prompts, behavioral bias in emergency responses remains systematically associated with demographic variation, with particularly pronounced disparities along gender and substantial differences across models. Third, we introduce ActionAlign, a lightweight prompt-embedding calibration method that outperforms a representative prompt-based baseline in reducing behavioral disparities while largely preserving image quality. Overall, our work identifies emergency scenarios as an important setting for bias evaluation in T2I models and offers a practical direction toward fairer visual generation in socially consequential contexts.
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Bias in Text-to-Image (T2I) generation has become an important problem in multimedia content creation and communication. However, existing studies have primarily focused on relatively static and explicit forms of bias, such as disparities in the representation of gender, race, and geo-cultural attributes. Less attention has been paid to behavioral bias in how different groups are portrayed acting, reacting, and occupying social roles. Emergency scenarios provide a revealing setting for studying such bias because they require models to depict not only who is present, but also who is at risk, who intervenes, and how responsibility is allocated. In this paper, we define EmergencyBias, a form of bias in T2I generation under emergency scenarios that includes both demographic bias and behavioral bias. We construct an evaluation framework to systematically study EmergencyBias across seven leading T2I models, six representative emergency scenarios, and three demographic dimensions. Our experimental results reveal three main findings. First, under blank prompts without demographic specification, T2I models exhibit clear demographic bias in emergency scenarios, reflected in the distributions of portrayed individuals across gender, age, and skin tone. Second, under controlled prompts, behavioral bias in emergency responses remains systematically associated with demographic variation, with particularly pronounced disparities along gender and substantial differences across models. Third, we introduce ActionAlign, a lightweight prompt-embedding calibration method that outperforms a representative prompt-based baseline in reducing behavioral disparities while largely preserving image quality. Overall, our work identifies emergency scenarios as an important setting for bias evaluation in T2I models and offers a practical direction toward fairer visual generation in socially consequential contexts.
作者Jian Xu, Yanning Wu, Delu Zeng, John Paisley, Qibin Zhao
Many physical attributes are irreversible: ice melts but does not re-freeze, paper chars but does not un-burn. Do video generators respect this? We show the question is hard to measure, and that what can be measured reliably is development rather than reversal. Metrics of local reversal are null-degenerate: a per-clip violation rate scores $0.50$ on pure noise, and a variance-normalized reversal residual sits at its noise ceiling. What survives null-testing is a two-part protocol: progress (a directional attribute correlation) and a stasis rate. Under this protocol, generated video separates cleanly from real footage, and the gap is human-validated. Across seven text-to-video models, real reference footage advances ($ρ{=}{+}0.40$, $35%$ static) while every generator shows near-zero progress and $92$--$100%$ stasis; nine annotators rate real footage far above generated ($2.75$ vs.\ $0.99$ on a $0$--$4$ scale). The reliable finding is under-development: generators barely advance irreversible attributes rather than reversing them. As a complementary mechanism, we show that post-hoc readout guidance is gameable, whereas enforcing monotonicity by construction in a disentangled attribute latent removes the gameable readout, validated in controlled and semi-synthetic settings.
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Many physical attributes are irreversible: ice melts but does not re-freeze, paper chars but does not un-burn. Do video generators respect this? We show the question is hard to measure, and that what can be measured reliably is development rather than reversal. Metrics of local reversal are null-degenerate: a per-clip violation rate scores $0.50$ on pure noise, and a variance-normalized reversal residual sits at its noise ceiling. What survives null-testing is a two-part protocol: progress (a directional attribute correlation) and a stasis rate. Under this protocol, generated video separates cleanly from real footage, and the gap is human-validated. Across seven text-to-video models, real reference footage advances ($ρ{=}{+}0.40$, $35%$ static) while every generator shows near-zero progress and $92$--$100%$ stasis; nine annotators rate real footage far above generated ($2.75$ vs.\ $0.99$ on a $0$--$4$ scale). The reliable finding is under-development: generators barely advance irreversible attributes rather than reversing them. As a complementary mechanism, we show that post-hoc readout guidance is gameable, whereas enforcing monotonicity by construction in a disentangled attribute latent removes the gameable readout, validated in controlled and semi-synthetic settings.
Can image-editing models discover visual rules in image space and complete problem-solving end-to-end? We tackle this question in the spirit of a human worksheet test (e.g., an IQ test), using problems that require models to read image-based instructions, recognize the problem, infer the answer, bind it to the correct destination, control output count, suppress unnecessary edits, and preserve the input and format. We introduce WISRD, a Worksheet Image-Space Rule Discovery benchmark with 11 core tasks under eight information conditions, spanning localized marking, filling, copying, counting, and no-edit suppression, together with four supplementary reasoning-stress probes for multi-step spatial manipulation, abstract pattern reasoning, logical inference, and constraint-based problem solving. We identify three key findings as follows. (i) Among the frontier image-editing models evaluated, Nano Banana Pro achieves the highest score. On the shared V0--V3 no-reference subset, the Auto-Strict proxy pass rates are 48.7% for Nano Banana Pro, 13.4% for Qwen-Image-Edit, 11.5% for FLUX.2 Klein 4B API, 11.3% for FLUX.2 Klein 4B open-weight, and 0.0% for InstructPix2Pix. (ii) Analysis reveals that current image-editing models can partially rely on rendered in-image instructions even when the external prompt is absent or merely generic. (iii) In small supplementary diagnostics, Nano Banana Pro achieves 70.0% on 4-by-4 Sudoku and 22.9% on public RAVEN pattern-discovery items in image space.
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Can image-editing models discover visual rules in image space and complete problem-solving end-to-end? We tackle this question in the spirit of a human worksheet test (e.g., an IQ test), using problems that require models to read image-based instructions, recognize the problem, infer the answer, bind it to the correct destination, control output count, suppress unnecessary edits, and preserve the input and format. We introduce WISRD, a Worksheet Image-Space Rule Discovery benchmark with 11 core tasks under eight information conditions, spanning localized marking, filling, copying, counting, and no-edit suppression, together with four supplementary reasoning-stress probes for multi-step spatial manipulation, abstract pattern reasoning, logical inference, and constraint-based problem solving. We identify three key findings as follows. (i) Among the frontier image-editing models evaluated, Nano Banana Pro achieves the highest score. On the shared V0--V3 no-reference subset, the Auto-Strict proxy pass rates are 48.7% for Nano Banana Pro, 13.4% for Qwen-Image-Edit, 11.5% for FLUX.2 Klein 4B API, 11.3% for FLUX.2 Klein 4B open-weight, and 0.0% for InstructPix2Pix. (ii) Analysis reveals that current image-editing models can partially rely on rendered in-image instructions even when the external prompt is absent or merely generic. (iii) In small supplementary diagnostics, Nano Banana Pro achieves 70.0% on 4-by-4 Sudoku and 22.9% on public RAVEN pattern-discovery items in image space.
作者Jingtong Chen, Jiahui Wang, Xue Zhao, ShaoGuo Liu, Minghao Li
Recent advances in image generation and editing have made prompt quality a key bottleneck for e-commerce creatives. Vision-language models (VLMs) can generate image-editing prompts from product images and metadata, but further improving their prompt-writing capabilities requires post-training with feedback from the generated images. Group Relative Policy Optimization (GRPO) is a natural framework for such outcome-level reward optimization. However, it assigns credit only at the full-prompt level, even though image quality often depends on specific design elements such as composition, background, and the presentation of selling points. Existing fine-grained credit assignment methods typically require step-level supervision or learned critics. To address this, we propose EAGLE-GRPO (Element-Aware Group Learning for E-Commerce Image Generation), which decomposes the group-centered reward over predefined elements. We cast element-level credit assignment as a kernel ridge regression problem and derive a closed-form solution, without additional rollouts or separate credit-assignment models. This yields interpretable per-element advantages and more precise policy updates. Experiments show that EAGLE-GRPO sustains performance gains over more training steps before plateauing and generates prompts that produce higher-quality e-commerce images than competitive VLM prompt-writing baselines.
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Recent advances in image generation and editing have made prompt quality a key bottleneck for e-commerce creatives. Vision-language models (VLMs) can generate image-editing prompts from product images and metadata, but further improving their prompt-writing capabilities requires post-training with feedback from the generated images. Group Relative Policy Optimization (GRPO) is a natural framework for such outcome-level reward optimization. However, it assigns credit only at the full-prompt level, even though image quality often depends on specific design elements such as composition, background, and the presentation of selling points. Existing fine-grained credit assignment methods typically require step-level supervision or learned critics. To address this, we propose EAGLE-GRPO (Element-Aware Group Learning for E-Commerce Image Generation), which decomposes the group-centered reward over predefined elements. We cast element-level credit assignment as a kernel ridge regression problem and derive a closed-form solution, without additional rollouts or separate credit-assignment models. This yields interpretable per-element advantages and more precise policy updates. Experiments show that EAGLE-GRPO sustains performance gains over more training steps before plateauing and generates prompts that produce higher-quality e-commerce images than competitive VLM prompt-writing baselines.
Recent subject-to-image models have achieved impressive progress in personalized image generation, yet they still struggle to preserve fine-grained subject-specific details. A major reason is the lack of high-quality fine-grained identity supervision: real paired data are expensive to collect, while synthesized training pairs often preserve only coarse subject appearance and fail to capture subtle subject-specific details. In this work, we propose CopyCat, a lightweight model-refinement framework that improves fine-grained subject consistency within only a few seconds. CopyCat performs a one-time refinement of a pretrained subject-to-image model by attaching a lightweight Fine-grained Consistency LoRA (FCLoRA) and optimizing it using a single proxy image, which is used as both the conditioning image and the reconstruction target. This exact self-reconstruction objective substantially simplifies the optimization task, enabling effective fine-grained refinement within only a few seconds. The refinement is performed only once; the resulting model can be directly applied to diverse unseen reference subjects and prompts without further subject-specific optimization. We further revisit subject-to-image LoRA training in double-stream diffusion transformers and find that adapting only the visual stream consistently improves subject consistency. Extensive experiments on DreamBench and XVerseBench demonstrate consistent improvements in fine-grained subject consistency across representative subject-to-image models under both single- and multi-subject settings.
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Recent subject-to-image models have achieved impressive progress in personalized image generation, yet they still struggle to preserve fine-grained subject-specific details. A major reason is the lack of high-quality fine-grained identity supervision: real paired data are expensive to collect, while synthesized training pairs often preserve only coarse subject appearance and fail to capture subtle subject-specific details. In this work, we propose CopyCat, a lightweight model-refinement framework that improves fine-grained subject consistency within only a few seconds. CopyCat performs a one-time refinement of a pretrained subject-to-image model by attaching a lightweight Fine-grained Consistency LoRA (FCLoRA) and optimizing it using a single proxy image, which is used as both the conditioning image and the reconstruction target. This exact self-reconstruction objective substantially simplifies the optimization task, enabling effective fine-grained refinement within only a few seconds. The refinement is performed only once; the resulting model can be directly applied to diverse unseen reference subjects and prompts without further subject-specific optimization. We further revisit subject-to-image LoRA training in double-stream diffusion transformers and find that adapting only the visual stream consistently improves subject consistency. Extensive experiments on DreamBench and XVerseBench demonstrate consistent improvements in fine-grained subject consistency across representative subject-to-image models under both single- and multi-subject settings.
One-step text-to-image models enable training-free, inversion-free editing with only 1--2 network function evaluations (NFE), while ChordEdit stabilizes such edits through low-energy smoothing along sampling time. Applied independently to video frames, however, it produces temporal flicker and edit-strength drift. We introduce ChordVideo, which extends the same low-energy principle to video time through shared noise, motion-aligned causal aggregation of per-frame Chord fields, and an optional temporally smoothed proximal correction. We derive a warping-error bound that separates motion bias from stochastic flicker and predicts diminishing returns with larger temporal windows. On TGVE/DAVIS with two one-step backbones, ChordVideo reduces warping error by 78% and flicker by 49%, improves CLIP frame consistency by 9--10 points, and increases background PSNR by about 1.5,dB, while retaining 2 NFE/frame. Compared with seven multi-step editors, it achieves competitive temporal consistency and source preservation using \textbf{10--60$\times$ fewer model steps per clip
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One-step text-to-image models enable training-free, inversion-free editing with only 1--2 network function evaluations (NFE), while ChordEdit stabilizes such edits through low-energy smoothing along sampling time. Applied independently to video frames, however, it produces temporal flicker and edit-strength drift. We introduce ChordVideo, which extends the same low-energy principle to video time through shared noise, motion-aligned causal aggregation of per-frame Chord fields, and an optional temporally smoothed proximal correction. We derive a warping-error bound that separates motion bias from stochastic flicker and predicts diminishing returns with larger temporal windows. On TGVE/DAVIS with two one-step backbones, ChordVideo reduces warping error by 78% and flicker by 49%, improves CLIP frame consistency by 9--10 points, and increases background PSNR by about 1.5,dB, while retaining 2 NFE/frame. Compared with seven multi-step editors, it achieves competitive temporal consistency and source preservation using \textbf{10--60$\times$ fewer model steps per clip
Accurate prediction of object trajectories during manipulation is essential for closing the perception-action loop. Progress is limited on two fronts: available datasets lack fine-grained language-to-motion annotations, and existing predictors either rely on privileged inputs such as video, depth, or CAD models, or recover motion from fully generated videos through costly, error-prone perception pipelines. We close the supervision gap with the MOVE dataset, 5,038 object-centric egocentric trajectories, each paired with a fine-grained natural-language instruction rather than a coarse verb-noun label. We further propose DreamTraj, which predicts a 6-DoF object trajectory from a single RGB image and a task instruction, requiring no video, depth, or CAD model at inference: rather than generating a video, it reads motion from the internal representations of a frozen image-to-video diffusion model at an early denoising step. A lightweight flow-matching Reader decodes query-key attention tracks and pooled hidden states into relative 6-DoF poses. To our knowledge, this is the first approach to directly decode object 6-DoF trajectories from intermediate video diffusion representations rather than generated pixels. DreamTraj sets a new state of the art on both translation and rotation against forecasters that consume multi-frame or privileged inputs, and runs 4.6x faster than generate-then-extract pipelines.
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Accurate prediction of object trajectories during manipulation is essential for closing the perception-action loop. Progress is limited on two fronts: available datasets lack fine-grained language-to-motion annotations, and existing predictors either rely on privileged inputs such as video, depth, or CAD models, or recover motion from fully generated videos through costly, error-prone perception pipelines. We close the supervision gap with the MOVE dataset, 5,038 object-centric egocentric trajectories, each paired with a fine-grained natural-language instruction rather than a coarse verb-noun label. We further propose DreamTraj, which predicts a 6-DoF object trajectory from a single RGB image and a task instruction, requiring no video, depth, or CAD model at inference: rather than generating a video, it reads motion from the internal representations of a frozen image-to-video diffusion model at an early denoising step. A lightweight flow-matching Reader decodes query-key attention tracks and pooled hidden states into relative 6-DoF poses. To our knowledge, this is the first approach to directly decode object 6-DoF trajectories from intermediate video diffusion representations rather than generated pixels. DreamTraj sets a new state of the art on both translation and rotation against forecasters that consume multi-frame or privileged inputs, and runs 4.6x faster than generate-then-extract pipelines.
Predictive coding offers a powerful theory of cortical computation, but corresponding scalable algorithmic implementations for artificial intelligence have remained elusive. This paper introduces the Bayesian reflex, a computational framework that directly instantiates predictive coding through three pillars: belief maintenance via hierarchical generative models, sequential Bayesian updating via prediction-error minimization, and uncertainty-driven action via active inference. We show that recent breakthroughs---ellipsoidal decomposition for exact $i.i.d.$ sampling, recursive Gaussian processes for deep hierarchical inference, and derivative-aware Bayesian optimization---provide the missing algorithmic ingredients. The resulting framework enables mathematically principled, scalable, and brain-inspired continual learning, perception, and decision-making. We illustrate its versatility through applications ranging from climate model evaluation to prime number discovery, offering a blueprint for truly adaptive artificial intelligence.
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Predictive coding offers a powerful theory of cortical computation, but corresponding scalable algorithmic implementations for artificial intelligence have remained elusive. This paper introduces the Bayesian reflex, a computational framework that directly instantiates predictive coding through three pillars: belief maintenance via hierarchical generative models, sequential Bayesian updating via prediction-error minimization, and uncertainty-driven action via active inference. We show that recent breakthroughs---ellipsoidal decomposition for exact $i.i.d.$ sampling, recursive Gaussian processes for deep hierarchical inference, and derivative-aware Bayesian optimization---provide the missing algorithmic ingredients. The resulting framework enables mathematically principled, scalable, and brain-inspired continual learning, perception, and decision-making. We illustrate its versatility through applications ranging from climate model evaluation to prime number discovery, offering a blueprint for truly adaptive artificial intelligence.
Latent Flow Models have revolutionized compressed-space image synthesis, yet their application to high-fidelity inverse problems remains bottlenecked. In this paper, we trace this dilemma to a fundamental geometric limitation of pre-trained autoencoders, which we term First-Order Manifold Blindness. Severe decoder compression (e.g., retaining only $\sim\!2%$ of the original degrees of freedom) produces a rank-deficient Jacobian, rendering high-frequency measurement residuals in its orthogonal complement invisible to latent gradients even when the decoder can represent the target image. To overcome this bottleneck, we propose Hybrid-Domain Posterior Sampling (HDPS), a decoupled inference framework that disentangles physical measurement consistency from semantic prior modeling. HDPS diverges into the pixel space, leveraging Langevin dynamics to absorb precise orthogonal measurement gradients, and subsequently projects these structural corrections back onto the generative manifold. An optimization-based latent alignment is introduced to filter pixel-space artifacts while avoiding the semantic drift of direct encoding. Extensive experiments on diverse inverse problems demonstrate that HDPS establishes a new state-of-the-art, successfully recovering the high-frequency structural precision that latent-only solvers inherently discard. The code is available at \href{https://github.com/74587887/HDPS}{https://github.com/74587887/HDPS}.
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Latent Flow Models have revolutionized compressed-space image synthesis, yet their application to high-fidelity inverse problems remains bottlenecked. In this paper, we trace this dilemma to a fundamental geometric limitation of pre-trained autoencoders, which we term First-Order Manifold Blindness. Severe decoder compression (e.g., retaining only $\sim\!2%$ of the original degrees of freedom) produces a rank-deficient Jacobian, rendering high-frequency measurement residuals in its orthogonal complement invisible to latent gradients even when the decoder can represent the target image. To overcome this bottleneck, we propose Hybrid-Domain Posterior Sampling (HDPS), a decoupled inference framework that disentangles physical measurement consistency from semantic prior modeling. HDPS diverges into the pixel space, leveraging Langevin dynamics to absorb precise orthogonal measurement gradients, and subsequently projects these structural corrections back onto the generative manifold. An optimization-based latent alignment is introduced to filter pixel-space artifacts while avoiding the semantic drift of direct encoding. Extensive experiments on diverse inverse problems demonstrate that HDPS establishes a new state-of-the-art, successfully recovering the high-frequency structural precision that latent-only solvers inherently discard. The code is available at \href{https://github.com/74587887/HDPS}{https://github.com/74587887/HDPS}.
作者Feifei Liu, Zejun Wei, Haozhe Wang, Yazhi Ye, Yuying Zhang, Jintao Cheng, Chi Man Vong, Xieyuanli Chen, Xiaoyu Tang
Trajectory prediction of surrounding agents is a prerequisite for safe planning and decision making in autonomous driving. Without high-definition (HD) maps, sensor-derived bird's-eye-view (BEV) features provide no explicit lane topology or drivable-area priors, making it inherently difficult to ground each agent in its surrounding scene context. Moreover, physical feasibility remains difficult to capture through data-driven learning alone, as kinematic constraints on agent motion cannot be explicitly encoded without structured supervision. Existing map-free predictors extract scene context in an agent-agnostic manner through a single fusion step and treat physical constraints only as output-level penalties, leaving both challenges unaddressed. We propose SIPTraj, a map-free trajectory prediction framework that jointly addresses scene grounding and physical feasibility. SIPTraj introduces a Hierarchical Agent-Scene Encoder (HASE) progressively grounding each agent in agent-guided scene evidence and refining inter-agent relations within the scene-grounded space. To tackle physical infeasibility in predicted trajectories, we develop a Physics-Guided Iterative Decoder (PGID). It conditions decoding on instantaneous kinematic states, propagating physical supervision into internal representations rather than output trajectories alone. Extensive experiments on nuScenes and Argoverse 2 Sensor show that SIPTraj surpasses prior map-free predictors and strong map-based baselines without any HD map at inference. Our code will be released as open-source.
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Trajectory prediction of surrounding agents is a prerequisite for safe planning and decision making in autonomous driving. Without high-definition (HD) maps, sensor-derived bird's-eye-view (BEV) features provide no explicit lane topology or drivable-area priors, making it inherently difficult to ground each agent in its surrounding scene context. Moreover, physical feasibility remains difficult to capture through data-driven learning alone, as kinematic constraints on agent motion cannot be explicitly encoded without structured supervision. Existing map-free predictors extract scene context in an agent-agnostic manner through a single fusion step and treat physical constraints only as output-level penalties, leaving both challenges unaddressed. We propose SIPTraj, a map-free trajectory prediction framework that jointly addresses scene grounding and physical feasibility. SIPTraj introduces a Hierarchical Agent-Scene Encoder (HASE) progressively grounding each agent in agent-guided scene evidence and refining inter-agent relations within the scene-grounded space. To tackle physical infeasibility in predicted trajectories, we develop a Physics-Guided Iterative Decoder (PGID). It conditions decoding on instantaneous kinematic states, propagating physical supervision into internal representations rather than output trajectories alone. Extensive experiments on nuScenes and Argoverse 2 Sensor show that SIPTraj surpasses prior map-free predictors and strong map-based baselines without any HD map at inference. Our code will be released as open-source.
Deep research agents are often trained on expensive, environment-grounded tool-use trajectories that require repeated retrieval, document inspection, and report evaluation. We introduce Deep Research Pretraining (DRP), an offline framework that derives predictive navigation supervision from naturally occurring evidence structures. Given a citation-bearing or hyperlinked passage, DRP constructs a proxy research objective, recovers linked evidence and graph-related alternatives, and converts them into search-open-write trajectories. This teaches models what to search for, which documents to inspect, and how to synthesize evidence, without a live retrieval environment or executed policy rollout. We instantiate DRP on scholarly citation graphs (DRP-Paper) and Wikipedia hyperlinks (DRP-Web), continually pretrain separate Qwen3-14B-Base models on 1B tokens, and fine-tune them on controlled fractions of 13K agent trajectories. Across five independently sampled subsets at each low-data budget, both variants consistently outperform matched no-DRP models on DeepResearch Bench. With one quarter of the SFT data, DRP-Web even surpasses a fixed no-DRP full-data checkpoint, with gains transferring to ResearchQA, WebWalkerQA, and SimpleQA. Starting from matched low-data SFT checkpoints, the DRP-Web advantage also persists through subsequent agentic RL. Source-matched and evidence-mismatch controls indicate that these improvements arise from evidence-conditioned navigation rather than domain exposure or agent-format imitation. DRP thus provides a promising complementary approach to trajectory-based agent training.
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Deep research agents are often trained on expensive, environment-grounded tool-use trajectories that require repeated retrieval, document inspection, and report evaluation. We introduce Deep Research Pretraining (DRP), an offline framework that derives predictive navigation supervision from naturally occurring evidence structures. Given a citation-bearing or hyperlinked passage, DRP constructs a proxy research objective, recovers linked evidence and graph-related alternatives, and converts them into search-open-write trajectories. This teaches models what to search for, which documents to inspect, and how to synthesize evidence, without a live retrieval environment or executed policy rollout. We instantiate DRP on scholarly citation graphs (DRP-Paper) and Wikipedia hyperlinks (DRP-Web), continually pretrain separate Qwen3-14B-Base models on 1B tokens, and fine-tune them on controlled fractions of 13K agent trajectories. Across five independently sampled subsets at each low-data budget, both variants consistently outperform matched no-DRP models on DeepResearch Bench. With one quarter of the SFT data, DRP-Web even surpasses a fixed no-DRP full-data checkpoint, with gains transferring to ResearchQA, WebWalkerQA, and SimpleQA. Starting from matched low-data SFT checkpoints, the DRP-Web advantage also persists through subsequent agentic RL. Source-matched and evidence-mismatch controls indicate that these improvements arise from evidence-conditioned navigation rather than domain exposure or agent-format imitation. DRP thus provides a promising complementary approach to trajectory-based agent training.
Graphs model relational data throughout science and industry, from citation networks to product co-purchase graphs. Because the nodes of many such graphs carry rich text, a growing line of work applies large language models (LLMs) to graph analysis. The most graph-native of these methods use graph tokens: a graph encoder compresses a graph view, such as a node, its k-hop neighbourhood, or a cluster, into a short block of continuous tokens that jointly encodes node attributes and topology and is read directly by the model. Existing methods, however, use graph tokens in a static single-shot manner: they encode one predefined graph view before the model has even seen the target and never revise it, leaving the model's step-by-step reasoning ability unused. We introduce agentic graph token reasoning, which recasts graph tokenization as part of the reasoning process itself. At each step, the model chooses which graph view to encode and at what granularity; a graph encoder is invoked on demand to materialise the corresponding graph tokens; and the resulting block is spliced into the running context. The model thus reasons step by step in the graph token space, and the tokens it reads are trajectory-dependent. We realise this with a three-stage training pipeline: (i) self-supervised tasks that teach the model to read heterogeneous graph tokens, (ii) a token-robust trajectory stage with a graph-token consistency regulariser, and (iii) preference optimisation that rewards trajectories in which the graph-token evidence and the node-text evidence agree. Across evaluations spanning seven graph domains, our models outperform a broad set of baselines by a large margin and transfer zero-shot to unseen domains without any per-target fine-tuning. More broadly, this work pushes LLM-based graph analysis from static graph-token encoders towards a graph-native agent paradigm.
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Graphs model relational data throughout science and industry, from citation networks to product co-purchase graphs. Because the nodes of many such graphs carry rich text, a growing line of work applies large language models (LLMs) to graph analysis. The most graph-native of these methods use graph tokens: a graph encoder compresses a graph view, such as a node, its k-hop neighbourhood, or a cluster, into a short block of continuous tokens that jointly encodes node attributes and topology and is read directly by the model. Existing methods, however, use graph tokens in a static single-shot manner: they encode one predefined graph view before the model has even seen the target and never revise it, leaving the model's step-by-step reasoning ability unused. We introduce agentic graph token reasoning, which recasts graph tokenization as part of the reasoning process itself. At each step, the model chooses which graph view to encode and at what granularity; a graph encoder is invoked on demand to materialise the corresponding graph tokens; and the resulting block is spliced into the running context. The model thus reasons step by step in the graph token space, and the tokens it reads are trajectory-dependent. We realise this with a three-stage training pipeline: (i) self-supervised tasks that teach the model to read heterogeneous graph tokens, (ii) a token-robust trajectory stage with a graph-token consistency regulariser, and (iii) preference optimisation that rewards trajectories in which the graph-token evidence and the node-text evidence agree. Across evaluations spanning seven graph domains, our models outperform a broad set of baselines by a large margin and transfer zero-shot to unseen domains without any per-target fine-tuning. More broadly, this work pushes LLM-based graph analysis from static graph-token encoders towards a graph-native agent paradigm.
作者Zongyuan Shen, Shalabh Gupta, Shancheng Zhao, Dehua Zhou, Gao Wang, Rui Cheng, Yaming Ou, Zhongqiang Ren, Yikui Zhai, C. L. Philip Chen
Motion planning in dynamic environments is a fundamental problem in robotics, aiming to generate safe and efficient paths, trajectories, or control actions in the presence of moving obstacles, uncertain predictions, and multi-agent interactions. It has broad applications in autonomous driving, service robotics, warehouse logistics, human-robot collaboration, crowd navigation, and multi-robot systems. This survey reviews representative works published primarily between 2015 and 2025, with a particular focus on how recent learning-based advances extend, complement, or interact with classical planning foundations. We first revisit classical planning methods as algorithmic foundations and reference frameworks for learning-based extensions. We then propose a role-of-learning taxonomy that categorizes existing methods according to how learning participates in the planning pipeline, including direct policy learning, learning-augmented classical planning, hybrid planning, and training enhancement methods. For each category, we summarize the main problem settings, representative algorithms, key ideas, integration mechanisms, strengths, and limitations. We further analyze how observation representations, prediction uncertainty, interaction modeling, planner integration, safety constraints, and training strategies shape learning-based motion planning in dynamic environments. Finally, we discuss open challenges and future directions, including sim-to-real gap, safe and certifiable planning, dense crowd navigation, perception-planning coupling, and embodied AI.
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Motion planning in dynamic environments is a fundamental problem in robotics, aiming to generate safe and efficient paths, trajectories, or control actions in the presence of moving obstacles, uncertain predictions, and multi-agent interactions. It has broad applications in autonomous driving, service robotics, warehouse logistics, human-robot collaboration, crowd navigation, and multi-robot systems. This survey reviews representative works published primarily between 2015 and 2025, with a particular focus on how recent learning-based advances extend, complement, or interact with classical planning foundations. We first revisit classical planning methods as algorithmic foundations and reference frameworks for learning-based extensions. We then propose a role-of-learning taxonomy that categorizes existing methods according to how learning participates in the planning pipeline, including direct policy learning, learning-augmented classical planning, hybrid planning, and training enhancement methods. For each category, we summarize the main problem settings, representative algorithms, key ideas, integration mechanisms, strengths, and limitations. We further analyze how observation representations, prediction uncertainty, interaction modeling, planner integration, safety constraints, and training strategies shape learning-based motion planning in dynamic environments. Finally, we discuss open challenges and future directions, including sim-to-real gap, safe and certifiable planning, dense crowd navigation, perception-planning coupling, and embodied AI.
作者Yunhao Chen, Xin Wang, Yixu Wang, Yi Liu, Jie Li, Yan Teng, Xingjun Ma, Xia Hu, Yu-Gang Jiang
AI agents operate in persistent environments where early state changes can influence decisions far into the future. Unlike conventional language-model interactions, agent behavior is mediated through a shared state that is repeatedly modified and reused across long-horizon workflows. Current safety benchmarks often fail to capture these cumulative risks because they focus on short, static tasks. To address these limitations, we introduce OpenART, an open-ended arena for scalable agent red teaming through environment evolution. OpenART provides over 10,000 validated stateful scenarios across 50 domains, drawing from a pool of more than 500,000 tools and skills. These tasks require a median of 97 tool calls and enable unified evaluation across 75 different agent-model configurations. To systematically explore these evolving attack surfaces, we propose the Evolutionary Markov Hypergraph Attack (EMHA). EMHA is a black-box policy that performs feedback-driven environment evolution by coordinating authorized state transitions without requiring parameter updates. Throughout the evaluation, task objectives remain fixed while only the environment state changes. Across all configurations, EMHA achieves a pooled Attack Success Rate (ASR) of 85.0%. Its advantage over instruction-only evolution increases from approximately 2% on simple environments to over 17% on the most complex ones, demonstrating that environment evolution increasingly exposes safety failures as task complexity grows. Furthermore, our analysis shows that the specific runtime implementation of an agent explains a significant portion of safety variation beyond the underlying model's capabilities. These results establish OpenART as a scalable foundation for studying agent safety in complex, evolving environments.
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AI agents operate in persistent environments where early state changes can influence decisions far into the future. Unlike conventional language-model interactions, agent behavior is mediated through a shared state that is repeatedly modified and reused across long-horizon workflows. Current safety benchmarks often fail to capture these cumulative risks because they focus on short, static tasks. To address these limitations, we introduce OpenART, an open-ended arena for scalable agent red teaming through environment evolution. OpenART provides over 10,000 validated stateful scenarios across 50 domains, drawing from a pool of more than 500,000 tools and skills. These tasks require a median of 97 tool calls and enable unified evaluation across 75 different agent-model configurations. To systematically explore these evolving attack surfaces, we propose the Evolutionary Markov Hypergraph Attack (EMHA). EMHA is a black-box policy that performs feedback-driven environment evolution by coordinating authorized state transitions without requiring parameter updates. Throughout the evaluation, task objectives remain fixed while only the environment state changes. Across all configurations, EMHA achieves a pooled Attack Success Rate (ASR) of 85.0%. Its advantage over instruction-only evolution increases from approximately 2% on simple environments to over 17% on the most complex ones, demonstrating that environment evolution increasingly exposes safety failures as task complexity grows. Furthermore, our analysis shows that the specific runtime implementation of an agent explains a significant portion of safety variation beyond the underlying model's capabilities. These results establish OpenART as a scalable foundation for studying agent safety in complex, evolving environments.
作者Tan Bui, Ting Zhang, Ferdian Thung, Yunpeng Xiong, Penghao Jiang, Xin Zhou, David Lo
Automated Vulnerability Repair (AVR) has advanced rapidly across program analysis, machine learning, and Large Language Models (LLMs), but a verifiable, head-to-head comparison of AVR approaches on Python is still missing. Python underpins critical web, data, and machine-learning infrastructure, yet existing Python benchmarks accept a patch on the strength of a proof-of-concept exploit alone, or apply a functional test only on the subset of entries whose upstream project happens to ship one. Both therefore miss functional regressions, in which a patch defeats the exploit but breaks unrelated behavior. We present Vul4Py, a Python AVR benchmark in which every entry carries a paired oracle: an exploit oracle that must fail on the vulnerable revision and pass on the fixed one, together with a project-native pytest functional oracle that must pass on both. Vul4Py comprises 100 real vulnerabilities from 60 open-source projects, spanning 60 distinct CWEs and the years 2017 to 2025, each packaged with a pinned, reproducible per-instance environment. Using Vul4Py, we compare six approaches in three categories: a specialized vulnerability repair tool, directly prompted LLMs, and software engineering agents. The agents dominate: OpenHands repairs 41 of 100 vulnerabilities, against 4 for the strongest directly prompted LLM and 2 for the specialized tool, despite all three sharing the same backbone model. The paired oracle is what makes these counts trustworthy: it rejects 15 of the 119 patches that an exploit-only oracle would accept, and 98 of the 104 patches it admits are manually confirmed to be semantically equivalent to the developer's patches
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Automated Vulnerability Repair (AVR) has advanced rapidly across program analysis, machine learning, and Large Language Models (LLMs), but a verifiable, head-to-head comparison of AVR approaches on Python is still missing. Python underpins critical web, data, and machine-learning infrastructure, yet existing Python benchmarks accept a patch on the strength of a proof-of-concept exploit alone, or apply a functional test only on the subset of entries whose upstream project happens to ship one. Both therefore miss functional regressions, in which a patch defeats the exploit but breaks unrelated behavior. We present Vul4Py, a Python AVR benchmark in which every entry carries a paired oracle: an exploit oracle that must fail on the vulnerable revision and pass on the fixed one, together with a project-native pytest functional oracle that must pass on both. Vul4Py comprises 100 real vulnerabilities from 60 open-source projects, spanning 60 distinct CWEs and the years 2017 to 2025, each packaged with a pinned, reproducible per-instance environment. Using Vul4Py, we compare six approaches in three categories: a specialized vulnerability repair tool, directly prompted LLMs, and software engineering agents. The agents dominate: OpenHands repairs 41 of 100 vulnerabilities, against 4 for the strongest directly prompted LLM and 2 for the specialized tool, despite all three sharing the same backbone model. The paired oracle is what makes these counts trustworthy: it rejects 15 of the 119 patches that an exploit-only oracle would accept, and 98 of the 104 patches it admits are manually confirmed to be semantically equivalent to the developer's patches
作者Changquan Zhao, Yuxiang Sun, Ruihao Zhu, Cheng Hua, Yulian He
Bayesian optimization (BO) relies on a surrogate model and an acquisition function, yet the most suitable choices vary across tasks and optimization stages. Automated Bayesian optimization (AutoBO) addresses this variability by adapting BO components online. However, existing AutoBO methods either adapt one component, leaving the other mismatched and creating a bottleneck, or jointly select surrogate--acquisition pairs under a shared criterion, overlooking their distinct roles: surrogate selection depends on predictive reliability, whereas acquisition adaptation should respond to campaign context.In this paper, we propose DASH, a Decoupled Adaptive Surrogate--Acquisition Harness for large-language- model (LLM)-enhanced AutoBO. DASH selects surrogates by predictive reliability, uncertainty calibration, and ranking consistency; its two-stage acquisition controller periodically reallocates quotas across acquisition functions, builds a BO shortlist accordingly, and delegates final selection to an LLM. DASH also incorporates an integrated harness, consisting of knowledge-guided warm start and structured memory, to ground optimization in domain knowledge and accumulated feedback. Across four chemical optimization tasks, DASH outperforms the best AutoBO baseline by 12.51% in trajectory-level Acceleration Factor and 5.00% in endpoint Enhancement Factor. Results remain strong across LLM backbones, and ablations verify the complementary contributions of all components. Full-table and behavioral contamination checks find no detectable evidence that direct benchmark memorization or source-cell leakage explains these gains.
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Bayesian optimization (BO) relies on a surrogate model and an acquisition function, yet the most suitable choices vary across tasks and optimization stages. Automated Bayesian optimization (AutoBO) addresses this variability by adapting BO components online. However, existing AutoBO methods either adapt one component, leaving the other mismatched and creating a bottleneck, or jointly select surrogate--acquisition pairs under a shared criterion, overlooking their distinct roles: surrogate selection depends on predictive reliability, whereas acquisition adaptation should respond to campaign context.In this paper, we propose DASH, a Decoupled Adaptive Surrogate--Acquisition Harness for large-language- model (LLM)-enhanced AutoBO. DASH selects surrogates by predictive reliability, uncertainty calibration, and ranking consistency; its two-stage acquisition controller periodically reallocates quotas across acquisition functions, builds a BO shortlist accordingly, and delegates final selection to an LLM. DASH also incorporates an integrated harness, consisting of knowledge-guided warm start and structured memory, to ground optimization in domain knowledge and accumulated feedback. Across four chemical optimization tasks, DASH outperforms the best AutoBO baseline by 12.51% in trajectory-level Acceleration Factor and 5.00% in endpoint Enhancement Factor. Results remain strong across LLM backbones, and ablations verify the complementary contributions of all components. Full-table and behavioral contamination checks find no detectable evidence that direct benchmark memorization or source-cell leakage explains these gains.
作者Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
We present AgentSLABench, a resource-aware evaluation framework for autonomous AI agents that measures correctness alongside latency, cost, compute, memory, and network usage under declared resource budgets. Unlike standard benchmarks that report only accuracy, AgentSLABench produces a multi-dimensional profile per agent per task - the same way systems profilers (perf, pprof, cProfile) measure resource consumption of code, but extended with task correctness as a first-class dimension. AgentSLABench provides 16 task environments across 6 categories (5 core: multi-hop QA, retail substitution, code generation, web shopping, travel planning; 11 extended) with isolated Docker containers, declared CPU/memory/time/network budgets, sealed test sets with SHA256 hashes, and a standardized profiling protocol. We profile 5 general-purpose baseline agents (ReAct, PlanAndSolve, Reflexion, CoT, Random) plus 4 task-specialized agents, finding that specialized agents achieve 100% success on 3/5 core tasks (fact_qa, web_shopping, travel_planning) and 66.7-83.3% on retail and code_gen, while general baselines fail entirely on 4/5 domain tasks. Crucially, we report the Efficiency-Adjusted Success Rate (EASR) - success weighted by resource consumption relative to declared budgets - revealing that high accuracy at unbounded cost is not production-viable. We release the full infrastructure, sealed test sets, and profiling results to enable reproducible, resource-aware agent evaluation.
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We present AgentSLABench, a resource-aware evaluation framework for autonomous AI agents that measures correctness alongside latency, cost, compute, memory, and network usage under declared resource budgets. Unlike standard benchmarks that report only accuracy, AgentSLABench produces a multi-dimensional profile per agent per task - the same way systems profilers (perf, pprof, cProfile) measure resource consumption of code, but extended with task correctness as a first-class dimension. AgentSLABench provides 16 task environments across 6 categories (5 core: multi-hop QA, retail substitution, code generation, web shopping, travel planning; 11 extended) with isolated Docker containers, declared CPU/memory/time/network budgets, sealed test sets with SHA256 hashes, and a standardized profiling protocol. We profile 5 general-purpose baseline agents (ReAct, PlanAndSolve, Reflexion, CoT, Random) plus 4 task-specialized agents, finding that specialized agents achieve 100% success on 3/5 core tasks (fact_qa, web_shopping, travel_planning) and 66.7-83.3% on retail and code_gen, while general baselines fail entirely on 4/5 domain tasks. Crucially, we report the Efficiency-Adjusted Success Rate (EASR) - success weighted by resource consumption relative to declared budgets - revealing that high accuracy at unbounded cost is not production-viable. We release the full infrastructure, sealed test sets, and profiling results to enable reproducible, resource-aware agent evaluation.
作者Pu Cao, Qingye Kong, Xuedan Yin, Xuekun Zhao, Rupeng Yan, Qing Song, Yao Zhang, Lu Yang
Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.
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Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.
作者Xiangwei Wang, Nanduni Nimalsiri, Yu Xia, Peng Wang, Saman Halgamuge
Safety interventions for large populations of network-coupled agents must protect shared constraints without unnecessarily overriding task-oriented policy decisions. We present HetGPS, a hybrid graph-control framework synergizing learned graph risk with physics-anchored correction by separating intervention magnitude from corrective direction. An action-conditioned graph residual model schedules state-dependent intervention authority, while a physics model determines its direction. For electric vehicle (EV) charging, we couple this filter with a parameter-shared heterogeneous graph soft actor-critic policy, enabling topology-aware coordination with a learned model size independent of fleet size. Across five nested distribution networks with 200--3,218 EVs and 100 evaluation days, Adaptive Authority reduces bus--step voltage violations from 3.93--7.74% without filtering to 0.52--3.44%, while maintaining 99.06--100% departure success. Relative to the same physics-directed projection with fixed authority, it improves mean reward on all five networks and lowers the mean safety score on four. The deployed policy-and-risk model contains 383,702 learned parameters at every scale; at 3,218 EVs, a matched centralized SAC actor is about $170\times$ larger. A policy trained on the eight-transformer system transfers zero-shot to the 16- and 32-transformer systems, attaining 0.57--0.75% violation rates and at least 99.99% departure success. These results show that learned graph risk can allocate intervention authority at scale while feeder physics anchors corrective action.
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Safety interventions for large populations of network-coupled agents must protect shared constraints without unnecessarily overriding task-oriented policy decisions. We present HetGPS, a hybrid graph-control framework synergizing learned graph risk with physics-anchored correction by separating intervention magnitude from corrective direction. An action-conditioned graph residual model schedules state-dependent intervention authority, while a physics model determines its direction. For electric vehicle (EV) charging, we couple this filter with a parameter-shared heterogeneous graph soft actor-critic policy, enabling topology-aware coordination with a learned model size independent of fleet size. Across five nested distribution networks with 200--3,218 EVs and 100 evaluation days, Adaptive Authority reduces bus--step voltage violations from 3.93--7.74% without filtering to 0.52--3.44%, while maintaining 99.06--100% departure success. Relative to the same physics-directed projection with fixed authority, it improves mean reward on all five networks and lowers the mean safety score on four. The deployed policy-and-risk model contains 383,702 learned parameters at every scale; at 3,218 EVs, a matched centralized SAC actor is about $170\times$ larger. A policy trained on the eight-transformer system transfers zero-shot to the 16- and 32-transformer systems, attaining 0.57--0.75% violation rates and at least 99.99% departure success. These results show that learned graph risk can allocate intervention authority at scale while feeder physics anchors corrective action.
作者An Lanji, Dawei Liu, Jin Li, Haoran Xu, Mei Chen, Yu Tian
Tool-integrated vision-language agents have made remarkable progress on compositional and multi-step visual reasoning. Yet their outputs frequently exhibit unfaithfulness: the stated reasoning path diverges from the computation that actually produced the answer, undermining reliability in safety-critical applications. We present DiffuseAgent-MI, a self-evolving agent whose perceptual grounding is governed by a KL-minimal energy model over feature units, providing a distributional view of visual mechanistic interpretability. The agent learns an energy landscape that softly constrains generated samples to lie near the native prior conditioned on the chosen interpretable unit, closing the gap between the explanation and the internal representation. A verifier then supplies trajectory-level faithfulness rewards, and a repair branch re-conditions the energy when the verifier flags an unfaithful step. On GeoQA, SciVis, VQA-v2 and an in-house multimodal reasoning set, DiffuseAgent-MI improves accuracy by up to 5.1 points over prior self-evolving agents while more than doubling mutual-information faithfulness and human-interpretability agreement. Our analysis shows the energy term and the verifier are complementary: the former guarantees distributional faithfulness, the latter trajectory-level faithfulness, and only their combination closes both gaps.
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Tool-integrated vision-language agents have made remarkable progress on compositional and multi-step visual reasoning. Yet their outputs frequently exhibit unfaithfulness: the stated reasoning path diverges from the computation that actually produced the answer, undermining reliability in safety-critical applications. We present DiffuseAgent-MI, a self-evolving agent whose perceptual grounding is governed by a KL-minimal energy model over feature units, providing a distributional view of visual mechanistic interpretability. The agent learns an energy landscape that softly constrains generated samples to lie near the native prior conditioned on the chosen interpretable unit, closing the gap between the explanation and the internal representation. A verifier then supplies trajectory-level faithfulness rewards, and a repair branch re-conditions the energy when the verifier flags an unfaithful step. On GeoQA, SciVis, VQA-v2 and an in-house multimodal reasoning set, DiffuseAgent-MI improves accuracy by up to 5.1 points over prior self-evolving agents while more than doubling mutual-information faithfulness and human-interpretability agreement. Our analysis shows the energy term and the verifier are complementary: the former guarantees distributional faithfulness, the latter trajectory-level faithfulness, and only their combination closes both gaps.
Structured plan-generation agents are often evaluated as if a plan has quality in isolation, yet many realistic planning tasks require asking how a candidate behaves when another agent can search for responses. We introduce AdvPlan-Bench, an offline benchmark for adversarial evaluation of structured plan-generation agents. The contribution is a general evaluation object: a typed plan, an adversarial response set, selector diagnostics, and traceable candidate-frontier metrics. AdvPlan-Bench represents plans as typed action chains with optional branches, assigns synthetic quality scores, compares opposing plans with BLUE-vs-RED advantage and Nash-gap diagnostics, and evaluates qualitative constraint coherence with a transparent heuristic rubric. In 150 synthetic scenarios spanning five planning templates, a sampled best-response policy that draws eight response candidates reduces BLUE advantage from .518 to .486 and BLUE win rate from .900 to .820 relative to a single-sample response. An offline LLM-policy contract baseline reaches .496 BLUE advantage and .700 BLUE win rate, while a two-stage multi-agent council obtains .509 BLUE advantage and .813 BLUE win rate. A three-rater rubric-sensitivity study over 600 rating records yields .978 inter-rater agreement. AdvPlan-Bench is not an operational planner and provides no evidence about real-world decision quality; it is a reproducible benchmark artifact for studying adversarial plan evaluation, response-budget sensitivity, candidate frontiers, and multi-agent critique-and-revision traces.
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Structured plan-generation agents are often evaluated as if a plan has quality in isolation, yet many realistic planning tasks require asking how a candidate behaves when another agent can search for responses. We introduce AdvPlan-Bench, an offline benchmark for adversarial evaluation of structured plan-generation agents. The contribution is a general evaluation object: a typed plan, an adversarial response set, selector diagnostics, and traceable candidate-frontier metrics. AdvPlan-Bench represents plans as typed action chains with optional branches, assigns synthetic quality scores, compares opposing plans with BLUE-vs-RED advantage and Nash-gap diagnostics, and evaluates qualitative constraint coherence with a transparent heuristic rubric. In 150 synthetic scenarios spanning five planning templates, a sampled best-response policy that draws eight response candidates reduces BLUE advantage from .518 to .486 and BLUE win rate from .900 to .820 relative to a single-sample response. An offline LLM-policy contract baseline reaches .496 BLUE advantage and .700 BLUE win rate, while a two-stage multi-agent council obtains .509 BLUE advantage and .813 BLUE win rate. A three-rater rubric-sensitivity study over 600 rating records yields .978 inter-rater agreement. AdvPlan-Bench is not an operational planner and provides no evidence about real-world decision quality; it is a reproducible benchmark artifact for studying adversarial plan evaluation, response-budget sensitivity, candidate frontiers, and multi-agent critique-and-revision traces.
Large language model (LLM) applications increasingly operate as streaming workflows combining retrieval, tool calls, safety filters, and multi-agent coordination. Although contemporary frameworks expose provider deltas, workflow nodes often treat generation as coarse request-response steps, leaving queue management, worker allocation, ordering, and backpressure to ad hoc callback code. This paper presents AiFlow, a token-native reactive orchestration model that normalizes provider deltas into typed Context<T> events propagated through a directed streaming graph. Each node is managed by a Node Guardian that declares and enforces local queue bounds, worker concurrency, ordering, overflow policy, cancellation propagation, and retry discipline. We formalize the bounded-memory property, present the compilation from a compact DSL and JSON graph form, and provide static validation for type safety, state concurrency, and injection compatibility. Controlled microbenchmarks, captured DeepSeek trace replay (30 runs), descriptive online runs, LangGraph baselines, a streaming RAG workload, and an Ollama local-backend check show that AiFlow does not alter provider-side Model TTFT but reduces Application TTFPT by 70.9-94.7% versus aggregation and keeps runtime-owned queue depth within declared bounds (93.7-96.5% MaxQ reduction versus unbounded policies). The supplementary artifact contains scripts, raw traces, machine-readable tables, checksums, and an API-free smoke test; the public implementation is available through the FIT Framework repository.
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Large language model (LLM) applications increasingly operate as streaming workflows combining retrieval, tool calls, safety filters, and multi-agent coordination. Although contemporary frameworks expose provider deltas, workflow nodes often treat generation as coarse request-response steps, leaving queue management, worker allocation, ordering, and backpressure to ad hoc callback code. This paper presents AiFlow, a token-native reactive orchestration model that normalizes provider deltas into typed Context<T> events propagated through a directed streaming graph. Each node is managed by a Node Guardian that declares and enforces local queue bounds, worker concurrency, ordering, overflow policy, cancellation propagation, and retry discipline. We formalize the bounded-memory property, present the compilation from a compact DSL and JSON graph form, and provide static validation for type safety, state concurrency, and injection compatibility. Controlled microbenchmarks, captured DeepSeek trace replay (30 runs), descriptive online runs, LangGraph baselines, a streaming RAG workload, and an Ollama local-backend check show that AiFlow does not alter provider-side Model TTFT but reduces Application TTFPT by 70.9-94.7% versus aggregation and keeps runtime-owned queue depth within declared bounds (93.7-96.5% MaxQ reduction versus unbounded policies). The supplementary artifact contains scripts, raw traces, machine-readable tables, checksums, and an API-free smoke test; the public implementation is available through the FIT Framework repository.
Large language model (LLM) agents are increasingly deployed in scientific research, where reliability is critical and the underlying knowledge is densely interconnected. In such settings, hallucinations are particularly damaging: a single erroneous claim on a foundational concept can propagate through multi-step reasoning and corrupt entire trajectories. Existing hallucination benchmarks largely operate at the surface level, treating facts in isolation and relying on uniform accuracy metrics that ignore this topological structure. We address this gap with SCHEMA, the first evidence-grounded, topology-aware evaluation framework for hallucinations in scientific agents. SCHEMA automatically constructs scientific concept graphs from benchmark seeds and literature evidence, synthesizes graph-grounded tasks spanning claim verification, multi-hop reasoning, open-ended explanation, and experimental code generation, and evaluates agents with two complementary diagnostics. A trajectory hallucination pipeline audits intermediate reasoning at scale via a topology-weighted severity score, while a multi-agent counterfactual attribution module pinpoints the causal mechanism behind selected failures. SCHEMA reveals that hallucinations concentrate at a small set of highly connected knowledge hubs, and that final-answer accuracy decouples from trajectory honesty; models often reach correct conclusions through structurally flawed reasoning. These results indicate that for high-stakes scientific applications, terminal accuracy alone is an insufficient signal of agent reliability, motivating mechanism-level evaluation grounded in knowledge topology. Code is available at https://github.com/circles-post/SCHEMA.
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Large language model (LLM) agents are increasingly deployed in scientific research, where reliability is critical and the underlying knowledge is densely interconnected. In such settings, hallucinations are particularly damaging: a single erroneous claim on a foundational concept can propagate through multi-step reasoning and corrupt entire trajectories. Existing hallucination benchmarks largely operate at the surface level, treating facts in isolation and relying on uniform accuracy metrics that ignore this topological structure. We address this gap with SCHEMA, the first evidence-grounded, topology-aware evaluation framework for hallucinations in scientific agents. SCHEMA automatically constructs scientific concept graphs from benchmark seeds and literature evidence, synthesizes graph-grounded tasks spanning claim verification, multi-hop reasoning, open-ended explanation, and experimental code generation, and evaluates agents with two complementary diagnostics. A trajectory hallucination pipeline audits intermediate reasoning at scale via a topology-weighted severity score, while a multi-agent counterfactual attribution module pinpoints the causal mechanism behind selected failures. SCHEMA reveals that hallucinations concentrate at a small set of highly connected knowledge hubs, and that final-answer accuracy decouples from trajectory honesty; models often reach correct conclusions through structurally flawed reasoning. These results indicate that for high-stakes scientific applications, terminal accuracy alone is an insufficient signal of agent reliability, motivating mechanism-level evaluation grounded in knowledge topology. Code is available at https://github.com/circles-post/SCHEMA.
Multi-agent LLM pipelines orchestrate multiple specialized language model agents into structured workflows where intermediate outputs are passed across agents to solve complex tasks. This design introduces a security gap absent in single-agent settings: once an agent accepts adversarial content, it is propagated as trusted input throughout the pipeline. We argue that this vulnerability stems from the absence of boundary verification, a security primitive that enforces explicit validation of data as it crosses inter-agent boundaries, including content, identity, execution intent, and state integrity. Without such verification, modern pipelines embed implicit trust assumptions that are not adversarially robust, giving rise to structurally distinct attack surfaces (e.g., content injection, agent impersonation, plan deviation, and memory poisoning). Leveraging annotated production traces from the GAIA and SWE-Bench benchmark, we show that these vulnerabilities arise in benign deployments and largely evade existing evaluation frameworks. We further operationalize these failure modes within a controlled multi-agent setting and evaluate them across GPT-5-mini, Claude Sonnet 4.5, and Kimi K2.5 under identical pipeline configurations. The results reveal that attack success aligns with pipeline structure rather than model capability, indicating that adversarial vulnerability is fundamentally an architectural property and motivating a shift toward pipeline-level defenses.
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Multi-agent LLM pipelines orchestrate multiple specialized language model agents into structured workflows where intermediate outputs are passed across agents to solve complex tasks. This design introduces a security gap absent in single-agent settings: once an agent accepts adversarial content, it is propagated as trusted input throughout the pipeline. We argue that this vulnerability stems from the absence of boundary verification, a security primitive that enforces explicit validation of data as it crosses inter-agent boundaries, including content, identity, execution intent, and state integrity. Without such verification, modern pipelines embed implicit trust assumptions that are not adversarially robust, giving rise to structurally distinct attack surfaces (e.g., content injection, agent impersonation, plan deviation, and memory poisoning). Leveraging annotated production traces from the GAIA and SWE-Bench benchmark, we show that these vulnerabilities arise in benign deployments and largely evade existing evaluation frameworks. We further operationalize these failure modes within a controlled multi-agent setting and evaluate them across GPT-5-mini, Claude Sonnet 4.5, and Kimi K2.5 under identical pipeline configurations. The results reveal that attack success aligns with pipeline structure rather than model capability, indicating that adversarial vulnerability is fundamentally an architectural property and motivating a shift toward pipeline-level defenses.
Large language models are increasingly integrated into autonomous robotic systems for task planning and control, but this integration exposes them to prompt injection attacks that can lead to unsafe decisions and physical harm. Multi-agent settings increase the risks through cross-agent contamination and broader attack surfaces. In this paper, we evaluate prompt injection attacks against an LLM-based multi-agent robotic system, considering both direct injections into task instructions and indirect injections through perception modules. In our experiments across varying attack-goal complexities and injection strategies in both single-agent and multi-agent settings, we show that prompt injection can induce adversarial actions while reducing task completion. We find that attacks can propagate from one agent to others through shared prompt structures, with impacts varying depending on prompt composition and the targeted agent. We further analyze how architectural changes affect LLM queries and, consequently, the attack success. To the best of our knowledge, this is the first study that systematically investigates prompt injection attacks in a multi-agent LLM-based robotic system.
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Large language models are increasingly integrated into autonomous robotic systems for task planning and control, but this integration exposes them to prompt injection attacks that can lead to unsafe decisions and physical harm. Multi-agent settings increase the risks through cross-agent contamination and broader attack surfaces. In this paper, we evaluate prompt injection attacks against an LLM-based multi-agent robotic system, considering both direct injections into task instructions and indirect injections through perception modules. In our experiments across varying attack-goal complexities and injection strategies in both single-agent and multi-agent settings, we show that prompt injection can induce adversarial actions while reducing task completion. We find that attacks can propagate from one agent to others through shared prompt structures, with impacts varying depending on prompt composition and the targeted agent. We further analyze how architectural changes affect LLM queries and, consequently, the attack success. To the best of our knowledge, this is the first study that systematically investigates prompt injection attacks in a multi-agent LLM-based robotic system.
As Kubernetes clusters grow, the scalability of controllers can become a bottleneck for the performance of the system. Distributing the load dynamically across multiple controller instances, however, raises the following two problems, and a controller can therefore be run only as a single instance today. The first problem is the cost of reassignment. A controller retrieves objects on the basis of the Labels attached to them, so in a naive design in which the assigned instance is recorded in a Label on every object, the Labels must be rewritten in proportion to the total number of objects whenever instances are added or removed. The second problem is cache consistency. A controller consults only its own cache when it reads an object and never refers to the actual data, so the cache has to be updated explicitly at the time of a reassignment. Furthermore, a controller manages a cache independently for each kind of object, so cache updates have to be synchronized across the kinds of objects. We propose a method for scaling Kubernetes controllers horizontally that combines lightweight load balancing with cache synchronization. A two-level Hash maps objects to Virtual Nodes, records their identifiers in Labels, and assigns Virtual Nodes to instances by Consistent Hashing. Whenever instances are added or removed, it therefore suffices to update the Label value specified when objects are retrieved, and no Label on an object has to be rewritten. The cache is also locked until the reassignment has completed, which prevents any reference to a stale cache. The version identifier of the data store is used to synchronize the kinds of objects with one another. We implemented the proposed method on Kubernetes and evaluated it: the processing throughput rises with the number of instances, and the time required for reassignment remains within an acceptable range.
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As Kubernetes clusters grow, the scalability of controllers can become a bottleneck for the performance of the system. Distributing the load dynamically across multiple controller instances, however, raises the following two problems, and a controller can therefore be run only as a single instance today. The first problem is the cost of reassignment. A controller retrieves objects on the basis of the Labels attached to them, so in a naive design in which the assigned instance is recorded in a Label on every object, the Labels must be rewritten in proportion to the total number of objects whenever instances are added or removed. The second problem is cache consistency. A controller consults only its own cache when it reads an object and never refers to the actual data, so the cache has to be updated explicitly at the time of a reassignment. Furthermore, a controller manages a cache independently for each kind of object, so cache updates have to be synchronized across the kinds of objects. We propose a method for scaling Kubernetes controllers horizontally that combines lightweight load balancing with cache synchronization. A two-level Hash maps objects to Virtual Nodes, records their identifiers in Labels, and assigns Virtual Nodes to instances by Consistent Hashing. Whenever instances are added or removed, it therefore suffices to update the Label value specified when objects are retrieved, and no Label on an object has to be rewritten. The cache is also locked until the reassignment has completed, which prevents any reference to a stale cache. The version identifier of the data store is used to synchronize the kinds of objects with one another. We implemented the proposed method on Kubernetes and evaluated it: the processing throughput rises with the number of instances, and the time required for reassignment remains within an acceptable range.
Screen content images are generally composed of texts and graphics. Compared to natural images, these man-made images contain a large quantity of sharp but repetitive structures. However, existing works in screen content super-resolution underutilize the special characteristics of screen content, leaving a large room to improve model performance and speed up. In this paper, we propose PixelSR, a simple yet effective method to improve super-resolution performance but with faster inference speed. To improve model performance, we classify pixels via pixel binning to compute content attention in the training phase. Specifically, after binning pixels into content-dependent groups, content attention is aggregated from pixel features within each group to introduce a content-dependent and non-local receptive field for every pixel. In the testing phase, we utilize the properties of self-repetitiveness and redundancy in screen content to speed up inference without the loss of model performance. We divide targeted high-resolution pixels into three types, which are unique pixels, repeated pixels, and background pixels for each test image. We conduct conventional network processing on unique pixels and cache their predictions in the on-the-fly lookup table. For repeated pixels which have appeared in unique pixels, we directly retrieve prediction results from the lookup table without network processing. For background pixels, we use the nearest neighbor algorithm to generate high-resolution pixels. The on-the-fly lookup table is cleaned and repeats the procedure above for the next test image. Experiments show our PixelSR achieves state-of-the-art performance with shorter inference time in screen content super-resolution.
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Screen content images are generally composed of texts and graphics. Compared to natural images, these man-made images contain a large quantity of sharp but repetitive structures. However, existing works in screen content super-resolution underutilize the special characteristics of screen content, leaving a large room to improve model performance and speed up. In this paper, we propose PixelSR, a simple yet effective method to improve super-resolution performance but with faster inference speed. To improve model performance, we classify pixels via pixel binning to compute content attention in the training phase. Specifically, after binning pixels into content-dependent groups, content attention is aggregated from pixel features within each group to introduce a content-dependent and non-local receptive field for every pixel. In the testing phase, we utilize the properties of self-repetitiveness and redundancy in screen content to speed up inference without the loss of model performance. We divide targeted high-resolution pixels into three types, which are unique pixels, repeated pixels, and background pixels for each test image. We conduct conventional network processing on unique pixels and cache their predictions in the on-the-fly lookup table. For repeated pixels which have appeared in unique pixels, we directly retrieve prediction results from the lookup table without network processing. For background pixels, we use the nearest neighbor algorithm to generate high-resolution pixels. The on-the-fly lookup table is cleaned and repeats the procedure above for the next test image. Experiments show our PixelSR achieves state-of-the-art performance with shorter inference time in screen content super-resolution.
作者Yingqi Peng, Jiawei Zhang, Wenhao Zhou, Ruida Xu, Ran Yan, Wei Dong, Yi Gao, Zhiqiang Ding, Tongkai Yang, Binhang Yuan
Online agentic reinforcement learning implemented with micro-services separates policy training from rollout generation, improving scalability and modularity while potentially making frequent policy-weight synchronization a critical systems overhead. Shared storage naturally connects these services across clusters, but vanilla dense policy weight synchronization could incur model-scale construction, transfer, and application costs. Sparse synchronization reduces transferred data, yet checkpoint-oriented approaches can still retain a previous model and materialize complete intermediates to bridge heterogeneous training and inference layouts. We present AReaL-DTE, a snapshot-free Delta Transfer Engine that translates inference-visible weight sparsity into end-to-end system efficiency. Across our evaluated workloads, fewer than 2% of BF16 weight elements change between consecutive policy versions. AReaL-DTE reconstructs overwritten weights on demand by inverting AdamW updates, streams reconstructed and current parameters through converter-aligned BF16 change detection, and remaps changed elements directly into receiver-local coordinates. AReaL-DTE supports manifest-committed sparse transfer through shared storage across clusters and a deadlock-safe two-round protocol within a cluster, followed by direct application to inference shards. We evaluate AReaL-DTE on Qwen3-8B and Qwen3-30B-A3B across four online RL workloads. AReaL-DTE achieves speedups of up to 19.9x over ByteCheckpoint and 3.2x over PULSE across clusters, and up to 7.6x and 7.4x, respectively, within a cluster. In the same-cluster Qwen3-30B-A3B experiments, it reduces peak GPU memory by approximately 41% and peak CPU memory by at least 87%.
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Online agentic reinforcement learning implemented with micro-services separates policy training from rollout generation, improving scalability and modularity while potentially making frequent policy-weight synchronization a critical systems overhead. Shared storage naturally connects these services across clusters, but vanilla dense policy weight synchronization could incur model-scale construction, transfer, and application costs. Sparse synchronization reduces transferred data, yet checkpoint-oriented approaches can still retain a previous model and materialize complete intermediates to bridge heterogeneous training and inference layouts. We present AReaL-DTE, a snapshot-free Delta Transfer Engine that translates inference-visible weight sparsity into end-to-end system efficiency. Across our evaluated workloads, fewer than 2% of BF16 weight elements change between consecutive policy versions. AReaL-DTE reconstructs overwritten weights on demand by inverting AdamW updates, streams reconstructed and current parameters through converter-aligned BF16 change detection, and remaps changed elements directly into receiver-local coordinates. AReaL-DTE supports manifest-committed sparse transfer through shared storage across clusters and a deadlock-safe two-round protocol within a cluster, followed by direct application to inference shards. We evaluate AReaL-DTE on Qwen3-8B and Qwen3-30B-A3B across four online RL workloads. AReaL-DTE achieves speedups of up to 19.9x over ByteCheckpoint and 3.2x over PULSE across clusters, and up to 7.6x and 7.4x, respectively, within a cluster. In the same-cluster Qwen3-30B-A3B experiments, it reduces peak GPU memory by approximately 41% and peak CPU memory by at least 87%.
Spiking Neural Networks (SNNs) provide a power-efficient neuromorphic alternative to traditional artificial neural networks by processing information through discrete temporal events. This paper presents the design and Field-Programmable Gate Array (FPGA) implementation of an inference-only SNN accelerator optimized for MNIST digit classification. To address the physical routing constraints and timing bottlenecks inherent in low-cost devices, we propose an optimized hardware microarchitecture featuring a time-multiplexed 1-bit spike-feeding mechanism governed by a finite state machine (FSM), localized distributed memory for weight storage, and an integer-based Leaky Integrate-and-Fire (LIF) neuron model with register widths selected to prevent overflow. In addition, a multi-cycle pipelined argmax and tie-breaker readout module eliminates the dominant combinational critical path. Implemented on an entry-level AMD Artix-7 FPGA (XC7A200T) using a 784-64-10 network topology, the proposed pipelined architecture increases the maximum operating frequency (Fmax) from 13.3 MHz to 167 MHz. Hardware evaluation demonstrates a sequential processing latency of 82 μs per image, enabling a 1,000-sample VHDL simulation batch to be completed in 0.082 s. Vivado post-implementation vector-based power analysis estimates the total on-chip power consumption at 0.336 W and the energy efficiency at approximately 36,300 samples per joule. These results demonstrate that the proposed microarchitecture provides a resource-efficient solution for real-time neuromorphic edge inference, provided that the network size remains within the practical limits of time-multiplexed execution.
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Spiking Neural Networks (SNNs) provide a power-efficient neuromorphic alternative to traditional artificial neural networks by processing information through discrete temporal events. This paper presents the design and Field-Programmable Gate Array (FPGA) implementation of an inference-only SNN accelerator optimized for MNIST digit classification. To address the physical routing constraints and timing bottlenecks inherent in low-cost devices, we propose an optimized hardware microarchitecture featuring a time-multiplexed 1-bit spike-feeding mechanism governed by a finite state machine (FSM), localized distributed memory for weight storage, and an integer-based Leaky Integrate-and-Fire (LIF) neuron model with register widths selected to prevent overflow. In addition, a multi-cycle pipelined argmax and tie-breaker readout module eliminates the dominant combinational critical path. Implemented on an entry-level AMD Artix-7 FPGA (XC7A200T) using a 784-64-10 network topology, the proposed pipelined architecture increases the maximum operating frequency (Fmax) from 13.3 MHz to 167 MHz. Hardware evaluation demonstrates a sequential processing latency of 82 μs per image, enabling a 1,000-sample VHDL simulation batch to be completed in 0.082 s. Vivado post-implementation vector-based power analysis estimates the total on-chip power consumption at 0.336 W and the energy efficiency at approximately 36,300 samples per joule. These results demonstrate that the proposed microarchitecture provides a resource-efficient solution for real-time neuromorphic edge inference, provided that the network size remains within the practical limits of time-multiplexed execution.