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cs.CL

EmpaAva: An Open-source Agentic 3D-Avatar Empathetic Live Chatbot

作者Jie Yang, Wenhao Xu, Shuhui Lin, Hao Fei

展开完整摘要收起摘要

This paper presents EmpaAva, to our knowledge the first open-source, agentic 3D-avatar empathetic chatbot, which carries empathetic response generation (ERG) from text-only exchanges into live, face-to-face interaction. Through a video-call-like interface, a user speaks to a 3D digital human that reads their affect from speech and optional vision, and replies with emotional speech, lip-synced facial motion, and photorealistic 3D Gaussian rendering. At its core, an LLM coordinates a Tri-Agent Architecture, in which perception, empathetic response planning, and embodied rendering form a closed loop, paired with a Response Planning layer that compiles each reply into an executable multimodal plan, keeping voice, expression, and rendering on one empathetic intent. Building on strong open-source modules, EmpaAva supplies the intelligence that binds them into one controllable, inspectable experience. In automatic and human evaluations, EmpaAva surpasses text-only, 2D talking-face, and multimodal avatar baselines in emotion understanding, response quality, and audio-visual consistency. We open-source EmpaAva with an online live demo.

ARXIV 2608.04709 ↗
cs.HC

ArtAnno: Annotating Implicit Semantics in Artworks through LLM Agent-Driven Bidirectional Human-AI Augmentation

作者Xiaoyan Gu, Yifang Wang, Wenqing Zheng, Haozhong Liu, Yixia Zheng, Peiyi Jiang, Wenjie Ning, Wei Zhang, Wei Chen

展开完整摘要收起摘要

High-quality annotation of artworks is essential for computational art research, yet extracting implicit semantics remains challenging due to the reliance on culturally grounded meanings and deep contextual knowledge behind the images. Current AI-assisted annotation tools often lack assistance or rely on one-way workflows where experts have to perform extra manual calibrations to improve AI models, resulting in limited efficiency. To address this, we propose Bidirectional Human-AI Augmentation(BiHAA), a closed-loop framework in which skills and domain knowledge base evolve through real-time interaction and bidirectional HAI augmentation. Informed by a formative study with 20 artwork annotators from different backgrounds, we implement this framework in ArtAnno, an artwork annotation system driven by a multi-agent architecture. The system includes a Proactive Agentic Support Module, where AI augments humans through semantic mining and label suggestion, and an Interaction-Driven Evolution Module, where human expertise continuously enhances the AI through distilling annotation trajectories into reusable experience. Evaluation through a user study and two case studies demonstrates that our framework and system improve annotation efficiency, enable knowledge accumulation, and reduce the effort of information seeking and verification for annotators with limited domain expertise. We conclude by discussing broader implications and future directions.

ARXIV 2608.05026 ↗
cs.AI

Argus: A General-Purpose Agentic Reasoning Runtime for Long-Horizon Tasks

作者Boxiu Li, Zimo Wen, Yijia Fan, Chuan Wen, Fan Yang, Hangxi Guo, Jiaao Wu, Jiachen Zhang, Junxiang Lei, Mukai Li, Ruize Tang, Runjing Gu, Shibo Hu, Sihan Chen, Sufeng Guo, Wanbo Zhang, Xian Zhang, Xiaoyu Chen, Xuanhe Zhou, Xuyao Huang, Yifei Gao, Yifei Shen, Yilin Chen, Yuheng Wu, Yuzhe Zhang, Zelong Zhao, Zhijie Deng

展开完整摘要收起摘要

Long-horizon reasoning requires an agentic runtime that can persist when evidence supports its current approach and pivot when measurements reveal failure, hidden constraints, or a misspecified objective. We present Argus, a persistent, self-evolving runtime in which Manager, Planner, Engineer, and Reviewer execute bounded missions over durable project state. Argus separates stable user intent from operational objectives, constraints, and verification criteria, and admits memories, skills, procedures, verifiers, routing decisions, and rejected routes only after role-owned review and, when available, task-native verification. Model weights remain fixed; self-evolution occurs through persistent runtime state and control policy, with autonomous execution between operator-owned escalation points. Across seven GPT-5.5 benchmark arenas, Argus achieves about 78% on SWE-Bench Pro versus 59% for Direct Copilot while using 1.41 times the aggregate tokens. After verification-gated self-evolution, mature SWE-Bench waves use 21% fewer solve-input tokens and 15% less active workflow time per task than startup waves, while recording 34 verifier recoveries and 22 strict review-loop rescues. Argus also reaches 76.8% on AARRI-Bench and a 28.0-point gap on mathematical data synthesis, with competitive GPU-kernel and language-model-training results. Beyond benchmarks, an optimized RWKV6 kernel was merged upstream; a multi-day mathematics campaign retained falsified routes and proof-backed frontier updates; and six paper pipelines completed 254 missions with 16 stage rollbacks. These results show that a fixed-weight, self-evolving harness can revise, recover, and accumulate verified approaches while producing structured trajectories for future supervised and reinforcement learning.

ARXIV 2608.05144 ↗
cs.CR

Trident : How to Break Deep Reinforcement Learning Cyber Defenses (Agentic)

作者Ryozo Masukawa, Ian Bryant, Armita Kazeminajafabadi, Sanggeon Yun, Hyunwoo Oh, SungHeon Jeong, Nathaniel D. Bastian, Mahdi Imani, Mohsen Imani

展开完整摘要收起摘要

Autonomous cyber defense systems based on Deep Reinforcement Learning (DRL) have attracted significant research attention, yet remain evaluated almost exclusively against static, heuristic red agents, leaving their robustness against adaptive threats critically understudied. Meanwhile, recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have improved LLM reasoning, but their integration into cybersecurity remains elusive due to the absence of suitable benchmark environments and interaction datasets. To bridge this gap, we introduce Trident, an agentic LLM red teaming framework comprising three components: a dynamic benchmark with isolated sandbox servers spanning CybORG CAGE 4 and CyberWheel, a dataset comprises over 13,000 high-fidelity red-blue interaction trajectories for RLVR, and a ``Code-as-Policy'' RLVR agentic architecture Trident Agentic). The latter reformulates red agent training as a contextual bandit via a tripartite Log Summarizer--Planner--Coder design, where a trainable Planner generates complete attack strategies from compressed execution logs, which a frozen Coder translates into executable Python policies deployed against live DRL defenders. Empirical evaluations reveal a fundamental brittleness in existing defenses: with a single trainable 7B planner, Trident reduces blue agent defensive performance by an average of 522% compared to static red agent baselines while autonomously discovering emergent behaviors such as decoy avoidance and adaptive state prioritization that static heuristics entirely fail to uncover.

ARXIV 2608.04317 ↗
cs.CV

FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory

作者Zhuoran Zhang, Bowen Li, Jingcheng Ju, Yang Shi, Qixun Wang, Haotian Wang, Wei Chen, Tengjiao Wang

展开完整摘要收起摘要

GUI agents must remember both useful experience from earlier tasks and unfinished progress in the current interaction. Latent memory offers a compact solution by compressing multimodal trajectories into a few continuous tokens. Existing methods, however, usually map each trajectory to one fixed memory block and train it mainly through next-action supervision. This creates three practical problems: important details may be lost during compression, the same memory block must serve different decision stages, and irrelevant retrieved trajectories may still mislead the agent. We introduce FocusMem, which separates these responsibilities within a compact latent-memory interface. A role-aware content basis encourages episodic memory to retain reusable experience and working memory to retain task progress. A state-conditioned readout generates a decision-specific view of the same stored evidence, while a lightweight trust gate can suppress memory blocks that appear irrelevant to the current step. All components are trained while the GUI policy remains frozen. Across five GUI-agent benchmarks, FocusMem consistently outperforms a fully matched action-only fixed-memory baseline and prior latent memory adaptations. Further analysis shows that semantic and functional supervision preserve complementary information, state-conditioned readout is more robust as surrounding trajectory context grows, and the trust gate reduces the harm caused by injected irrelevant episodic evidence. These results show that effective latent memory depends not only on compressing past interaction, but also on what is retained, what is exposed, and what is allowed.

ARXIV 2608.04530 ↗
cs.CR

Breadcrumbing Search Agents

作者Xuebin Li, Hanqing Zhao, Siyuan Liang, Kejiang Chen, Weiming Zhang, Dacheng Tao, Nenghai Yu

展开完整摘要收起摘要

LLM-based search agents are widely used for information-seeking tasks, but their reliance on external tool returns introduces a critical security risk: web content retrieved during execution is untrusted, exposing agents to prompt injection and goal hijacking. Prior work on search-agent safety primarily focuses on static web-content injection, but modern agents issue follow-up queries and cross-check competing sources, so a single injected page is often diluted or rejected. We show that the channel delivering search and page observations is a fragile security boundary: beyond exposing the agent to a single poisoned page, a mediated search interface can repeatedly steer how the agent gathers evidence and forms its final answer. Under a constrained tool-intermediary threat model, appending only one controlled result per query can substantially increase attack success when the evidence is coordinated across the agent's trajectory. We study this setting with a strategy-driven long-horizon attack system and introduce Authority-Chain Hijack (ACH), an expert-refined strategy that turns isolated search-result and page-content manipulations into a coherent evidence chain across seemingly corroborating sources. ACH achieves the highest Overall ASR among all baselines, reaching 55.9% / 83.3% ASR / MaxN ASR on the full SafeSearch test split. We further introduce Trace-Guided Strategy Evolution (TGSE), which automatically improves attacker strategies from execution traces, replacing manual redesign with trace-driven refinement; its strongest single setting reaches 71.4% / 95.0% in held-out evaluation.

ARXIV 2608.04565 ↗
cs.AI

Diagnosing Tool-Selection Reasoning in LLM Agents with Canary Tools

作者Atul Anand, Sourav Chattaraj

展开完整摘要收起摘要

Agent evaluations tell us that a model picked the wrong tool, but rarely why. We introduce canary tools: diagnostic probe tools planted in an agent's Model Context Protocol (MCP) tool set, each engineered to probe one specific tool-selection weakness. A six-type taxonomy (semantic decoys, parameter traps, capability mirages, prerequisite blindness, temporal decoys, and granularity traps) turns a single "wrong tool" outcome into a multi-dimensional profile of how a model reasons about tools. We evaluate eight models — six hosted and two 8B open-weight — spanning three capability tiers, on 120 tasks across three canary-density conditions and three seeds (8,640 runs), plus a 2,880-run subtlety ablation. Task success is graded by a provider-independent judge, corroborated by a second independent judge (Cohen's kappa = 0.75). We report three findings. First, susceptibility drops sharply as models get more capable: the per-task canary susceptibility rate (CSR) ranges about 36x across models, lowest for Claude Opus 4.8 and highest for Llama 3.1 8B. Second, capability tier alone does not predict safety: the most susceptible hosted model is mid-tier, and within a provider the cheaper model can be the safer one. Third, the taxonomy is capability-stratified: capability mirages most reliably trap frontier models, while the other types are largely inert on strong models but fire on small open models, so they discriminate by capability rather than being weak. Softening each canary's give-away phrase leaves frontier CSR essentially unchanged, evidence that the probes measure reasoning, not phrase-spotting. Susceptibility also predicts task failure (Spearman rho = -0.34), while the most robust models are not significantly degraded by canary pressure. We release the framework, canary schemas, tasks, and logs.

ARXIV 2608.04719 ↗
cs.CL

Skill-Use: Can LLMs Actually Use Skills in Agentic Harnesses?

作者Jinyi Han, Yuanjian Xu, Ying Liao, Xinyi Wang, Zishang Jiang, Zixiang Di, Fanyang Lu, Zhichao Hu, Yanghua Xiao

展开完整摘要收起摘要

Large language model (LLM) agents increasingly rely on skills, structured documents that specify when to act, which procedure to follow, and which tools are allowed. Existing evaluations mostly judge the quality of a skill or its contribution to task success, leaving unexamined whether an agent can recognize a relevant skill and apply it on its own. We introduce Skill-Use, a benchmark that evaluates skill use under progressive disclosure, where an agent sees only a skill's name and short description and must retrieve the full procedure before following it. Skill-Use separates three facets of skill use. Trigger measures whether the agent invokes the relevant skill, Compliance measures how faithfully it follows the prescribed procedure, and Boundary measures whether it avoids forbidden operations. A Skill-Use (SU) score combines the three and credits execution only after the skill is triggered. Skill-Use pairs 79 real skills with 177 executable tasks across nine domains, each grounded in real files, run in an isolated Docker sandbox, and scored by a trajectory-based rubric. Evaluating eight LLMs under two agent harnesses, we find that reliable skill use remains out of reach, as the strongest configuration reaches an SU of only 0.613. Triggering and procedural compliance fail as independent bottlenecks, and both scores and model rankings shift with the harness, so skill use behaves as a capability conditioned on the harness rather than a fixed property of the model.

ARXIV 2608.04828 ↗
cs.CL

State2State: Environment-Derived Mid-Training for LLM Agents

作者Xuanyu Lei, Yiqi Zhu, Chenliang Li, Kaiming Liu, Peng Li, Ming Yan, Jieping Ye, Ya-Qin Zhang, Yang Liu

展开完整摘要收起摘要

Training LLM agents commonly relies on supervised fine-tuning from expert trajectories or online reinforcement learning over human-specified tasks with handcrafted verifiers. Though effective, both remain bottlenecked by externally specified tasks and supervision signals, limiting the scalability and diversity of agent training. We study an environment learning paradigm in which agents acquire interaction and manipulation capabilities solely through environment interaction, without externally specified tasks. We propose State2State, an environment-derived mid-training method that converts explored environment states into training objectives, challenging agents to reach a specified target state. By deriving tasks from environment exploration and verifying success through rule-based state matching, State2State provides scalable and verifiable training objectives without expert supervision or manual task design. Experiments on ALFWorld and ScienceWorld show that State2State improves agent performance as a standalone environment-learning stage in most settings. As initialization for downstream RL, it further improves final performance and learning efficiency, with promising evidence of cross-environment generalization.

ARXIV 2608.04934 ↗
cs.LG

EvolveNet: Collaborative Harness Evolution for Agent Self-Improvement

作者Jun Nie, Yonggang Zhang, Qianshu Cai, Yiu-ming Cheung, Xinmei Tian, Bo Han

展开完整摘要收起摘要

The capabilities of an LLM agent depend not only on its model but on the harness: the executable program that constructs context, invokes tools, verifies results, and recovers from failure. Recent work shows that evolving the harness yields persistent improvements without updating model weights. Existing approaches, however, assume that all execution experience can be routed to a single optimizer, which evolves one harness along a sequential trajectory. Real agent ecosystems violate that assumption: users, organizations, and environments generate isolated streams of experience that cannot be pooled, so the experience most worth learning from is exactly the experience that cannot be directly centralized. We introduce EvolveNet, a paradigm of collaborative harness evolution that moves experience extraction to the data. A shared harness is broadcast to data-local agent deployments, each of which evolves it on its own workload. Only the resulting program adaptations are composed into an updated shared harness and redistributed, so that every participating agent inherits operational experience discovered by the others. By shifting the aggregation boundary from raw workloads to learned adaptations, EvolveNet keeps workloads local and allows multiple evolutionary searches to proceed concurrently with reduced serial depth. Because independently modified programs cannot be averaged like model parameters and may conflict when composed, EvolveNet introduces scope-typed, evidence-guided program aggregation. Across five settings spanning text-to-SQL, data-science coding, competitive programming, software engineering, and agentic workflows, EvolveNet improves the shared harness in all five, with the largest gains under heterogeneous workloads, and ablations attribute the improvement to composition of adaptations from different agents rather than to selecting among them.

ARXIV 2608.04968 ↗
cs.RO

Mimir: A Neuro-Symbolic Memory System with Dynamic Grounding for Embodied Agents in Interactive Environments

作者Haoming Xu, Zhenlin He, Hengyi Wang, Jiafeng Xu, Hao Dong

展开完整摘要收起摘要

Long-horizon embodied task requires agents to act under partial observability while preserving both scene belief and execution progress. Flat histories or implicit policy states may contain past observations, but they do not provide an explicit interface for deciding which world facts support the currently active goal. We introduce Mimir, a neuro-symbolic memory that separates world memory from task memory and dynamically grounds them before each action. World memory maintains object locations, object states, and perceptual evidence, while task memory maintains an ordered goal agenda, progress state, hand state, failures, and execution constraints. A grounding module binds the active goal to recalled world candidates, fills missing source locations, and attaches evidence before planning and embodiment-specific execution. Across tested backbones, Mimir consistently improves on different EB-ALFRED and EB-Habitat tasks, with maximum gains of 42.5% and average gains of 23.0%, respectively. Compared with the best results among prior agent and memory systems evaluated under the same backbone, Mimir improves the overall average success rate by 8.5%. Finally, on the EB-Habitat Long-horizon subset, Mimir achieves 86.0% success rate, substantially outperforming current closed-source models. Our code will be released soon.

ARXIV 2608.04933 ↗
cs.CV

OmniRouting: A Semantic-Coupled Multimodal Benchmark for Constraint-Aware Spatial Reasoning in PCB Routing

作者Taiting Lu, Kaiyuan Lin, Ziwei Dong, Sisong Bei, Haolin Ye, Yuxin Tian, Runze Liu, Mingjia Wang, Jingying Zeng, Hongxing Pan, Kai Zhang, Haoyu Wang, Guoliang Shi, Ling Ma, Yifan Yang, Jiaying Lu, Qi He, Yi-Chao Chen, Sung-Liang Chen, Yincheng Jin, Mahanth Gowda

展开完整摘要收起摘要

Recent large language models (LLMs) have demonstrated remarkable progress in constraint-aware navigation, maze reasoning, and graph reasoning. However, their ability to reason about complex routing problems under strict geometric, topological, and electrical constraints remains largely unexplored, despite routing being one of the most challenging and critical stages of electronic design automation (EDA). To bridge this gap, we introduce OmniRouting, the first large-scale benchmark designed to evaluate LLMs on printed-circuit-board (PCB) routing reasoning under real-world industrial design-rule, manufacturability, and connectivity constraints. OmniRouting contains 1,681 industrial-grade schematic-coupled PCB designs, including board geometries, routable component placements by human engineers, footprints, pad locations, netlists, stackup information, and routing constraints. The benchmark comprises four tasks: (1) geometric routing reasoning, generating physically valid copper traces, vias, and layer assignments to connect circuit nets within constrained board regions; (2) design-rule-aware routing reasoning, producing routable layouts that satisfy clearance, trace-width, via, obstacle-avoidance, and board-boundary constraints; (3) electrical functionality reasoning, preserving schematic-specified connectivity while reasoning over net names and functional roles to produce electrically correct routing; and (4) tool-augmented agentic routing, leveraging external tools for tasks (1)-(3). Our results reveal substantial limitations of current LMMs in PCB routing, including weak path-planning capabilities, poor adherence to design-rule constraints, and inconsistent preservation of electrical functionality. We will open-source all benchmark data, evaluation code, and tool interfaces to facilitate future research.

ARXIV 2608.04434 ↗
cs.CV

ToolArtist: Tool-Using Unified Multimodal Models for Agentic Image Generation

作者Jiahao Zhao, Xiaomin Yu, Zhongxiang Sun, Fengwei Teng, Chengwei Qin, Xiaobin Hu, Jun Xu, Shuicheng Yan

展开完整摘要收起摘要

Text-to-image (T2I) models can produce visually compelling images, yet they remain limited on open-world tasks that require complex semantic understanding, multi-step reasoning, and the integration of external world knowledge. Existing efforts introduce agent capabilities into image generation, but they either prescribe a fixed workflow or place only a subset of the open-world image generation process under agent control. Consequently, reasoning, tool invocation, and image generation are not coordinated by a single policy. We propose ToolArtist, a fully agentic image generation model obtained by post-training a Unified Multimodal Model (UMM). ToolArtist dynamically orchestrates reasoning, external tool use, and native image generation within one unified policy. During Supervised Fine-Tuning (SFT), we equip a teacher agent with search tools alongside an image-generation tool. We then convert the collected trajectories into a UMM compatible format, where the image-generation tool is concealed while the resulting generated images are retained. During Reinforcement Learning (RL), we develop an agentic RL infrastructure for UMMs and introduce Reason-Act-Draw GRPO (RAD-GRPO), which uses complementary intent and quality rewards to jointly optimize the model. Experiments show that placing the entire open-world image-generation process under an agent policy consistently outperforms approaches with fixed pipelines or only partially agent-controlled components. We release the training data and the complete post-training infrastructure.

ARXIV 2608.04436 ↗
cs.CL

When Memory Lies: An Empirical Study of Spatial Memory Staleness in VLM Agents

作者Yushi Sun, Yanjie Zhang

展开完整摘要收起摘要

Memory-augmented VLM agents act on persistent spatial knowledge, yet that knowledge silently goes stale as the environment changes. We ask what happens when an agent must reconcile a confident memory claim with a contradicting observation, and whether current models can catch the conflict before it becomes a safety-relevant mistake. Using a dynamic FrozenLake testbed, we pair a staleness-detection task with a downstream navigation task across three closed-source models and three open-weight VLMs under both text and image inputs (1,800 detection runs, and 12,000 text-mode navigation episodes over four LLM navigators at a shared 50-seed scale). Three findings emerge. First, text solvability does not imply visual grounding: models that flag stale entries reliably from text nonetheless span vision F1 from 0.887 down to 0.067 on the identical grids, and the weakest keeps making fluent, confident decisions that ignore the image. Second, consuming stale memory without an audit is a safety liability: in our primary GPT-4o setting, an agent that trusts raw memory dies more than twice as often as the same agent given no memory at all. Third, auditing helps but does not close the gap: a transparent read-time filter removes much of the safety cost in text mode, yet even oracle stale labels bring no further significant gain on the current grid size, and when visual auditing is unreliable, filtering yields no consistent benefit. Together these results frame spatial-memory staleness as a safety failure mode and isolate reliable visual grounding and action selection under memory--observation conflict as the central open challenges for memory-augmented agents.

ARXIV 2608.04574 ↗
cs.CV

DAC-Pose: Dual-Agent Collaborative Framework for Pose-Guided Human Generation

作者Haotian Yang, Zhile Yang, Huiyu Zhou, Xin Sun

展开完整摘要收起摘要

AI agents have emerged as a powerful new paradigm in generative image synthesis, enabling systems to perform complex semantic reasoning rather than passive pixel-level mapping. In pose-guided human generation, conventional methods inevitably produce severe visual artifacts under drastic viewpoint shifts, fundamentally because they lack the cognitive capacity to logically deduce unseen regions and model complex spatial deformations. To bridge this gap, we propose DAC-Pose, a novel agent-driven multimodal framework that reformulates single-view human generation as a collaborative dual-agent system. DAC-Pose integrates two complementary components, namely, the Prior Semantic Reasoning (PSR) agent and the Discrepancy-Aware Visual Encoding (DAVE) agent. Functioning as a cognitive engine, PSR utilizes collaborative reasoning to deduce the fine-grained attributes of unseen regions. Concurrently, acting as a specialized visual perception agent, DAVE quantifies and encodes viewpoint-induced spatial misalignments, continuously feeding robust spatial constraints back into the generative process. This autonomous feedback loop between semantic deduction and visual perception ensures high-fidelity detail synthesis. Extensive experiments on the DeepFashion and Market-1501 benchmarks validate the superiority of our agent-driven paradigm. Notably, DAC-Pose excels in preserving texture alignment and identity consistency under drastic viewpoint changes. The code is available at https://github.com/AIVRC/DAC-Pose.

ARXIV 2608.04622 ↗
cs.RO

Structured LLM Reasoning for Zero-Shot Human--Robot Coordination Under Hidden Goals

作者Dong Hae Mangalindan, Anand Gokhale, Francesco Bullo, Vaibhav Srivastava

展开完整摘要收起摘要

We present a structured large-language-model (LLM) architecture for zero-shot human--robot coordination in a cooperative construction task with private goal views. Guided by a Dec-POMDP formulation, the architecture decomposes decision-making into (i) action-conditioned Theory-of-Mind (ToM) inference, (ii) hierarchical planning, (iii) conversation interpretation, (iv) action verification, and (v) feedback-based replanning. We compare the proposed method with an ablation without ToM inference and a multi-agent reinforcement-learning policy trained offline over many goal pairs. In human-participant experiments, the proposed method required fewer interaction steps and yielded higher post-interaction trust ratings than both baselines. These results suggest that systematically decomposing the team decision problem, using LLMs as tractable surrogates for otherwise intractable inference and planning computations, and retaining conventional verification for physical feasibility can improve both task coordination and the human experience.

ARXIV 2608.04309 ↗
cs.AI

CoPlan: A Trustworthy Co-Intelligence Interface for Care Planning through Role-Based Contestable Argument Graphs

作者Hung Truong Thanh Nguyen, Hélène Fournier, Piper Jackson, Makoto Itoh, Shannon Freeman, Rene Richard, Hung Cao

展开完整摘要收起摘要

AI-supported care planning can help clinicians, patients, caregivers, and care teams coordinate complex decisions across clinical, functional, psychosocial, and environmental needs. However, many AI systems present recommendations as fixed outputs, limiting stakeholders' ability to inspect, challenge, and revise plans when they conflict with clinical judgment, patient values, or real-world feasibility. We present CoPlan - a Co-Intelligent and Contestable Interface for Human-AI Care Planning. CoPlan uses a multi-agent workflow in which specialized AI agents generate candidate interventions and supporting or challenging arguments, while human care planners can accept, reject, modify, or add arguments before final plan generation. Through this design, CoPlan combines co-intelligence, in which humans and AI agents contribute complementary expertise, with contestability, where recommendations remain open to inspection, revision, and justification. We demonstrate CoPlan in an aging-in-place care planning scenario. The system supports adaptive care team recruitment, role-based argument review, final care plan generation, and practical follow-up through scheduling agents. This work contributes a contestable care planning interface and a design framing for trustworthy human-AI care planning that preserves human agency and clinical accountability.

ARXIV 2608.05107 ↗
cs.RO

PRIMAL3: Pathfinding via Reinforcement and Imitation Multi-Agent Learning - Leveraging LaCAM3

作者Chengyang He, Tanishq Duhan, Gadiel Sznaier Camps, Fangyuan Wang, Yuhong Cao, Jiankai Sun, Ge Sun, Mac Schwager, Guillaume Sartoretti

展开完整摘要收起摘要

We present PRIMAL3, an ultra-large-scale learning-based framework for multi-agent pathfinding (MAPF) that integrates reinforcement learning, topology-aware communication, LaCAM3-guided training, and PIBT-based action refinement. PRIMAL3 targets failures at topologically critical states, where agents must coordinate decisively around bottlenecks, dead ends, and persistent conflicts. Each agent is represented using features derived from cut vertices, dead-end regions, shortest-path distances, and blocking estimates. Two complementary graphs capture agent interactions: a same-direction following graph propagates multihop context along compatible paths, while a different-direction conflict graph differentiates agents competing for shared space through masked attention and relative features. During training, we propose to let policy entropy identify uncertain agents, for which LaCAM3 provides confidence-triggered action interventions and label-smoothed imitation targets. During execution, a priority-aware PIBT module refines the proposed joint actions using persistent, learned, and distance-aware priorities together with policy-aware fallback preferences while maintaining collision-free execution. The resulting framework combines learned exploration with structured expert guidance without requiring LaCAM3 at inference. Experiments demonstrate that PRIMAL3 substantially outperforms state-of-the-art learning-based baselines and scales to ultra-large instances with up to city-level 100,000 agents. Real-world experiments further demonstrate the feasibility of deploying PRIMAL3 on physical robotic systems and ablation studies validate the individual contributions the components we proposed. Project page: https://marmotlab.github.io/PRIMAL3/

ARXIV 2608.04905 ↗
cs.AI

ContextWeave: A Real-World Workflow Benchmark

作者Bo Wang, Yuqian Yao, Enxi Wang, Luozhijie Jin, Yang Liu, Yiran Suo, Yuxuan Cai, Enyu Zhou, Yufei Gao, Honglin Guo, Tianyu Huai, Li Ji, Zhikai Lei, Bufan Li, Lizhi Lin, Jinxiu Liu, Jie Yang, Jiazheng Zhou, Maosen Zhou, Pengfang Qian, Shichun Liu, Guanshan Liu, Hao Zheng, Yunhao Yu, Hang Yan, Jihua Kang, Xinchi Chen, Xipeng Qiu

展开完整摘要收起摘要

Memory is essential as language agents move from isolated tasks to long-horizon, stateful workflows, yet existing evaluations often reduce it to retrieval or question answering. We introduce ContextWeave, a longitudinal benchmark that evaluates whether recalled experience improves downstream agent performance in realistic office-work streams. ContextWeave reconstructs privacy-preserved, multi-month workflows of 14 participants into 1,005 executable tasks, including 568 core evaluation tasks, with instructions, containerized environments, trajectories, and task-specific rubrics. It measures workspace quality and alignment with participant-specific preferences, complemented by diagnostics of relevance, continuity, solvability, and robustness to misleading recall. Across six memory components under a fixed model, the strongest configuration raises Workspace Score from 68.08 to 78.20 and Preference Score from 41.50 to 70.60. With a fixed memory component, recall improves both outcomes for all five tested base models, although gains vary substantially. Our analysis shows that actionable, experience-rich memory supports workflow continuation and reduces redundant exploration more effectively than compact summaries, while it can also be more susceptible to misleading recall. These findings motivate memory systems that optimize not only retrieval relevance but also reliable use during execution.

ARXIV 2608.04830 ↗
cs.AI

Calibrating Artificial Guilt: Neurally Grounded Reward Shaping for Prosocial Multi-Agent Reinforcement Learning

作者Aaditya Mehta, Arya Shah

展开完整摘要收起摘要

Cooperative multi-agent reinforcement learning often adds social terms to individual rewards, yet the scale of those terms is usually chosen by hand. We ask whether a guilt signal can instead be calibrated from human neural and behavioural data and transferred to artificial agents. Using the public SoDec responsibility fMRI dataset (40 participants), we fit a subject-fixed-effects regression of momentary-happiness changes on outcome-type counts and recover a guilt weight as the Partner-negative minus Social-negative contrast ($\hat{w}=1.118$, Cohen's $d=0.214$). We embed this weight in a two-agent Social Lottery environment and train independent Proximal Policy Optimization actor-critics under four shaping regimes: neurally calibrated, uniform constant, zero (selfish), and a unit-coefficient oracle. Across 1{,}000 evaluation episodes per condition, the calibrated agents track the human Social safe-choice rate most closely ($0.459$ vs.\ human $0.484$; $\mathrm{KL}=0.0012$), while the other three conditions deviate by one to three orders of magnitude in KL. Human neurobehavioural priors can therefore act as quantitative constraints on prosocial reward shaping.

ARXIV 2608.04663 ↗
cs.CL

Caching for the Future: Scrub Jay Episodic Memory Principles for Agent Memory Systems

作者Kartikey Singh Bhandari, Aarya Wadhwani, Dhruv Kumar, Pratik Narang

展开完整摘要收起摘要

LLM agents that persist across sessions accumulate stored memories whose validity varies enormously by content type, yet existing memory architectures treat all memories as equally persistent and systematically contaminate retrieved context with outdated facts. We show that per-memory, type-conditioned temporal decay, a property of western scrub jay episodic memory, can be operationalized as an auto-classified coefficient $π_i$ in an external LLM-agent memory store, yielding ScrubJay-MEM: each memory is encoded as a jointly-bound What--Where--When tuple with an estimated perishability $π_i$ and utility horizon $τ_i$, retrieved by query-adaptive scoring, and revised retroactively at $O(1)$ LLM calls per update. We introduce the Temporal Generalization Test (TGT), a benchmark with held-out retention intervals and a Generalization Gap (GenGap) metric. On TGT, ScrubJay-MEM is the only retrieval-based system with substantially positive GenGap ($+0.108$); on MemoryAgentBench EventQA-64k it improves F1 by $+2.66$ over Mem0 and $+3.09$ over Qwen3-Embedding-4B under a llm backbone. A decay ablation collapses GenGap by $5.7\times$, establishing type-conditioned decay as necessary for the result. Gains narrow under stronger backbones and reverse on fact-consolidation tasks, scoping the contribution to temporal reasoning over perishable facts.

ARXIV 2608.04746 ↗
cs.SE

AdaptAgent: A Multi-agent, Domain-Guided Reasoning Framework for Code Adaptation

作者Xiaokai Rong, Hridya Dhulipala, Aashish Yadavally, Tien N. Nguyen

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Developers often need to adapt into their projects the code generated from LLMs or code snippets from online forums. However, integrating them into an existing repository remains challenging in a manual process. A successful integration typically requires more than copying code as a user must produce correct adapting changes at a designated location in the target repository. We formalize this as the code adaptation problem: given a snippet, functional intent, a target repository, and an adaptation location, generate a patch that adapts the snippet into the repository. We present AdaptAgent, a multi-agent, domain-guided reasoning framework for code adaptation. Rather than relying on single-shot prompting, AdaptAgent decomposes adaptation into specialized agents that communicate via typed artifacts: an Intent Summarizer extracts adaptation goals from Q&A text; a Policy Agent derives domain policies from six adaptation categories; a Domain Planner generates a self-ordered plan; a Context Miner distills sibling-method semantics from the target codebase; and a Code Adapter realizes the plan as a minimal unified diff, iteratively refined using a compiler-based Verifier. This division of labor enables robust, policy-aligned adaptations and supports adapting code snippets into a project. On a real-world dataset, AdaptAgent outperforms strong baselines in semantic correctness and produces patches that mirror developers' actual adaptation patterns. Our ablation study shows each agent's necessity, especially planning for code-hardening and exception-handling, and intent for logic customization.

ARXIV 2608.04459 ↗
cs.CL

Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddings

作者Russell Taylor, Benjamin Herbert, Michael Sana

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Translating wordplay across languages has long challenged both professional translators and machine translation systems. We investigate three approaches to translating puns from English to French by combining large language models with linguistic constraints for wordplay generation. Our baseline uses a large language model with feedback from a discriminator prompted with positive and negative French examples. Our guided reasoning pipeline uses combined phonetic-semantic embeddings to retrieve lexical candidates for wordplay generation. Finally, our multi-agent framework iteratively evaluates and regenerates candidate translations using specialized feedback. Moving beyond literal translation, our objective is to preserve the linguistic creativity, ambiguity, and humor of the source-text wordplay rather than simply reproduce its vocabulary. The multi-agent and guided chain-of-thought systems ranked first and second, respectively, in the CLEF JOKER 2025 Task 2 competition under expert human evaluation, despite only modest improvements in BLEU and BERTScore. These findings suggest that both explicit phonetic-semantic guidance and iterative multi-agent evaluation can improve LLM-based wordplay translation relative to direct discriminator-guided generation, particularly when balancing semantic fidelity, phonetic similarity, and natural target-language expression

ARXIV 2608.04311 ↗
eess.SP

GPU-Resident CUDA Acceleration for OCUDU 5G PHY and O-RAN Fronthaul: Architecture and Preliminary Performance

作者Matthew Pennybacker, Wan Liu, Andriy Kharchenko, Timothy OShea

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This paper describes DeepSig's CUDA-based acceleration backend for the OCUDU physical layer and O-RAN fronthaul path, integrated through acceleration interfaces that are largely independent of the underlying acceleration mechanism. The design accelerates PDSCH, PUSCH, SRS, PRACH, split-8 lower-PHY transforms, and O-RAN fronthaul (O-FH) IQ compression/decompression while preserving existing factories, resource-grid interfaces, PRACH-buffer interfaces, and channel processors. CUDA-visible grids, device-side softbit buffers, stream events, pinned staging buffers, and managed-memory policies keep data resident on the accelerator when the platform and radio split permit it. On an NVIDIA DGX Spark platform with a GB10 GPU and ARM CPU host, representative measurements with CPU baselines pinned to high-capacity cores show up to 10.3x PUSCH speedup, 2.7x PDSCH speedup, 19.7x split-8 low-PHY RX speedup with slot-shaped batching and scattered mapped zero-copy, 91.4x O-FH BFP12 decompression speedup, and 28.8x PRACH detector speedup against the production CPU path, with CPU and GPU 10% BLER thresholds agreeing to within 0.064 dB in the tested PUSCH sweeps. The same resident pipeline provides an execution substrate for AI-RAN, allowing machine-learned channel estimation, neural receivers, and AI-native air-interface research to run beside standards-compliant baseband kernels.

ARXIV 2608.04338 ↗
cs.AR

MCHA: A Memory-Centric Hierarchical Architecture for Parallel-Sequential Computing

作者Daijing Shi, Hongxiao Zhao, Yihan Fu, Zhan Chen, Jiayi Li, Yihang Zhu, Anjunyi Fan, Yaoyu Tao, Yuchao Yang, Bonan Yan

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Emerging workloads, such as Multi-Agent Reinforcement Learning (MARL), large-scale neuromorphic computing, and probabilistic graphical models, intrinsically exhibit parallel-sequential computing patterns. While these tasks demand massive parallelism to achieve high throughput, they are severely bottlenecked by irregular data access patterns centralized to main memory. Consequently, conventional architectures face fundamental limitations when executing these workloads, primarily manifesting as global buffer saturation and memory-bound bottlenecks. To address these challenges, we propose the Memory-Centric Hierarchical Architecture (MCHA), a reconfigurable hardware solution tailored for parallel-sequential execution. MCHA leverages a hierarchical communication strategy that facilitates distributed, inter-core data routing, thereby significantly reducing the bandwidth burden on the global memory. Complementing the hardware, MCHA introduces a novel parallel-sequential programming model that utilizes event-driven conditional triggers to effectively hide data transmission latency within the execution pipeline. We benchmark MCHA against a diverse suite of parallel-sequential tasks, including MARL, motor variable control, and Markov random fields. Validated through our open-source, cycle-accurate simulator, MCHA demonstrates performance speedups ranging from 153.06$\times$ to 2456.96$\times$ over NVIDIA A100 GPUs on MARL workloads, while maintaining robust programming flexibility across other application domains. Furthermore, the architecture successfully reduces main memory access from 96% to 5.44%. When synthesized in a 28 nm process, the MCHA implementation occupies an area footprint of 2.92mm$^2$ and consumes 115.36 mW of power at 200 MHz. MCHA is open-sourced at https://github.com/carabdis/MCHA.

ARXIV 2608.04443 ↗
quant-ph

Observing the Quantum Compiler through Automatic Experiment Tracking for Qiskit

作者Vlad Stirbu, Arianne Meijer van de Griend

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Understanding the effectiveness of quantum compilation techniques requires visibility into the entire transpilation process, not just the final circuit metrics. This demonstration presents an MLflow-inspired autologging framework for Qiskit that automatically captures compiler provenance, including transpilation stages, pass-level execution data, backend characteristics, compiler configuration, and execution results. The framework extends the QProv provenance model with compiler-specific information and stores the collected data in an MLflow Tracking Server for analysis and visualization. By eliminating manual instrumentation, the proposed approach improves compiler observability and supports reproducible evaluation of quantum compilation workflows.

ARXIV 2608.05041 ↗
cs.DC

Zero-Instrumentation Dependency Discovery for Guided Microservice Migration Using eBPF

作者Eshan Trivedi, Chandrahasa Pranava

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Migrating microservices across virtual machines (VMs) without knowledge of their runtime communication patterns risks creating cross-VM hotspots and latency spikes that are difficult to predict from static analysis alone. We use extended Berkeley Packet Filter (eBPF) kernel-level network tracing to automatically discover inter-service dependencies at runtime, with no application instrumentation, and use the resulting dependency graph to produce a traffic-aware migration plan ranked by return on investment (ROI). A two-pass process-identifier (PID) to port correlation algorithm recovers the identity of all 20 services in a shared-runtime testbed where processes are otherwise indistinguishable, matching the known ground-truth topology. The system discovers 32 dependency edges from 13,615 network events captured in three minutes, and applies spectral graph clustering with Kernighan-Lin refinement to partition services into VM-coherent groups. In simulation over the discovered graph, our ROI-ranked migration order reduces cumulative cross-VM traffic exposure during the migration window by 27% relative to alphabetical ordering, a deterministic proxy for arbitrary dependency-blind ordering. Collection overhead is mixed: in a controlled A/B test at near-saturation load on a host with two virtual CPUs (vCPUs), throughput fell by only 4.4%, but median (p50) latency rose by 383% and 99th-percentile (p99) latency by 1,050%. We therefore recommend running captures off-peak or on dedicated sampling nodes rather than under production saturation. All results are from a single 20-service testbed that we authored; we make no claim about behavior on production dependency graphs.

ARXIV 2608.04413 ↗
cs.AR

Deltoris: Enabling Real-time VLA Inference in Embodied AI via Bit-level Sparsity and Speculative Inference

作者Zheng Liu, Zeyu Guo, Zihan Liu, Anbang Wu, Han Zhao, Fangxin Liu, Zhezhi He, Yinhe Han, Jingwen Leng, Minyi Guo, Yiming Gan, Yu Feng

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Vision-language-action (VLA) models have emerged as a key component in embodied AI. Among existing approaches, diffusion-based VLA models achieve superior motion quality and generalization. However, diffusion-based VLA models are compute-intensive and must run at high control frequency, e.g., 50-200 Hz. Thus, it imposes strict latency and energy constraints on edge devices. In this work, we present Deltoris, an algorithm-hardware co-design framework for efficient diffusion-based VLA inference. First, we exploit the temporal similarity of consecutive inputs and propose a temporal-aware bit-sparsity algorithm that computes only the differences between consecutive inputs, eliminating redundant bit-level operations. To further address the extra off-chip traffic introduced by our algorithm, we propose a speculative inference technique, which amortizes data loading across multiple control steps. Lastly, to support these techniques, we co-design a dedicated accelerator with customized 1D systolic bit-serial PE arrays that eliminate PE workload imbalance. Our evaluation shows that Deltoris achieves up to 34.2$\times$ speedup over mobile GPUs and 6.1$\times$ over prior accelerators, while maintaining comparable accuracy.

ARXIV 2608.04428 ↗
cs.AI

Architectural Implications of Agentic AI Workflows

作者Jirong Yang, Peizhe Liu, Chaojie Zhang, Jovan Stojkovic

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Agentic AI is emerging in datacenters, but its architectural implications remain unexplored. We organize agentic workflows in a taxonomy and present its first architectural characterization with a production study at Microsoft Azure and a controlled study of open-source frameworks. We show that agentic execution is fragmented and heterogeneous. Requests expand into a workflow of LLM inferences, tool invocations, and orchestration decisions that repeatedly cross the CPU-GPU boundary. Our taxonomy explains how this fragmentation turns into resource demand. As orchestration and tools run on the host, the CPU sits on the critical path. Execution structure sets the load over time, which stays low with sudden spikes. Model composition sets how evenly the workflow uses the GPUs. Diversity in tasks and tools widens this range even further. These characteristics expose architectural mismatches of conventional uniform servers. Fragmented execution strands CPU and GPU capacity despite bursty demand. Different software roles make homogeneous CPU provisioning inefficient. Finally, multiplexing many agents onto shared cores degrades microarchitectural locality. Guided by our findings, we derive implications for agentic servers and examine them through Agora, our prototype for commodity servers. Agora dynamically harvests idle CPU cores for co-located throughput work, while protecting agentic tail latency against tool spikes. It oversubscribes GPU memory by placing more agents on each GPU, prefetching the next agent's state to hide swap latency. To match the machine to the heterogeneous roles, Agora pools cores by role and applies affinity-aware scheduling to restore locality. It automatically tunes mechanisms to the workload. Agora improves utilization and server throughput while preserving agent tail latency. Our insights also identify key directions for future server architectures for agentic AI.

ARXIV 2608.04458 ↗
cs.CV

Dense Metric Depth Completion from Sparse Direct Time-of-Flight Sensors

作者Hakyeong Kim, Ruicheng Wang, Chengtang Yao, Jiaolong Yang, Min H. Kim

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Direct Time-of-Flight (dToF) sensors provide highly accurate metric depth and are more robust than indirect ToF systems in challenging real-world conditions. However, their high manufacturing cost and limited photodiode array size produce depth maps that are extremely sparse, low-resolution, and noisy, making them unsuitable for VR/XR, robotics, and 3D perception tasks that require dense metric depth. Existing monocular and depth completion methods struggle to handle the unique sampling patterns and hardware artifacts of dToF devices, and their performance often deteriorates significantly under severe sparsity or noise. We present a generalizable framework for dense metric depth completion from sparse dToF measurements, capable of operating across diverse sensor types, sparsity levels, and noise conditions. Our model employs a depth-guided dual-branch Vision Transformer encoder that processes RGB images and sparse dToF measurements separately, while a masked joint attention module allows depth tokens to reliably guide image features without being overwritten by them. A lightweight decoder reconstructs dense metric depth efficiently, without diffusion-based or refinement-heavy post-processing. To address the scarcity of paired training data, we introduce a comprehensive dToF simulation pipeline that reproduces the characteristics of flash, sub-VGA flash, and rotating sensors, including hardware-induced degradation, irregular sparsity, and realistic noise distributions. Trained entirely on synthetic data, our model achieves strong zero-shot generalization across 6 datasets and 3 real dToF devices, outperforming state-of-the-art approaches in both accuracy and computational efficiency. This establishes a robust and practical solution for dense metric depth completion from sparse direct ToF sensors. Our code and models are open-sourced. See https://vclab.kaist.ac.kr/cvpr2026p3.

ARXIV 2608.04737 ↗