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cs.CV

GeoReward: Mitigating Contextual Variable Overestimation in Vision-Language Models for Cross-Market Preference Prediction

作者Shuo Liu, Huixiang Cai, Weiru Zhang, Xiaoyi Zeng

展开完整摘要收起摘要

Vision-language models excel in many multimodal tasks but remain prone to a subtle yet impactful failure mode: they tend to overestimate dominant visual-textual cues while underestimating sparse but decision-critical contextual variables. This issue, which we term Contextual Variable Overestimation (CVE), becomes particularly evident in real-world applications such as predicting advertisement image preferences across diverse geographic markets. For instance, when a VLM is asked to choose between two product images tailored for different countries, it often defaults to a consistent output, ignoring ground-truth regional variations. This collapse occurs because pervasive high-volume signals, such as product attributes and dense image patches, overwhelm the few but critical tokens that encode market-specific context. To address CVE, we first collect a new multimodal dataset of real advertising creatives and their click-through performance across multiple countries. We then introduce GeoReward, a reward model designed to predict ad image preferences across diverse geographic markets. GeoReward integrates three purpose-built mechanisms: (1) Market-Aware Retrieval Augmentation, (2) Context-Guided Visual Modulation, (3) Selective Sensitivity Loss. Furthermore, we demonstrate how GeoReward can guide the fine-tuning of RL for a VLM to generate background designs for text-to-image models, producing market-aware advertising creatives. Experiments validate that our framework mitigates CVE and outperforms existing baselines. This work not only diagnoses a systematic bias in VLMs toward dominant perceptual features but also delivers a targeted solution for applications where sparse contextual variables govern decision-making.

ARXIV 2608.04504 ↗
cs.LG

Optimizing What Policies Learn From: Recoverability-aware Rollout Intervention Learning

作者Zheyuan Zhang, Manqing Mao, Hong Wang, Zhuoer Wang, Samson Koelle, Jie Yuan, Yanjun Lin, James Feng, Nikki Lijing Kuang, Yanfang Ye, Wei Niu

展开完整摘要收起摘要

Critic-free group-based reinforcement learning has become a scalable approach for post-training large language models. However, most existing methods allocate the same number of rollouts to every task and trajectory state, even though some rollouts provide much more useful learning signals than others. Recent work has started to treat rollout generation as an adaptive decision, but two important limitations remain. First, intervention strategies are often based on fixed heuristics and therefore cannot adjust as the policy changes during training. Second, these methods usually decide only how many rollouts to generate, without explicitly controlling where and how to intervene. To address these limitations, we propose Recoverability-Aware Intervention Learning (RAIL), a training-time framework that learns how to generate rollouts based on the improvement produced by each intervention. RAIL models intervention selection as an online contextual-bandit problem and trains a recoverability controller using intervention traces collected through a shadow-to-live procedure. This allows the controller to keep learning while the underlying policy evolves. We evaluate RAIL in terms of effectiveness, adaptivity, expressiveness, and efficiency. Across multiple settings, RAIL consistently improves performance under limited rollout budgets. These results show that recoverability-aware intervention provides a principled way to generate more informative and less redundant rollouts, leading to stronger learning signals during post-training.

ARXIV 2608.05080 ↗
cs.LG

Agentic Reinforcement Learning with Observation-Calibrated Self-Distillation

作者Yi Yang, Cong Qin, Xiaodan Liu, Chishui Chen, Qing Dong, Yan Zhang, Cao Liu, Zhao Yang, Lu Pan, Jiaye Lin, Yi Feng

展开完整摘要收起摘要

Large language model agents are commonly trained through reinforcement learning with sparse trajectory-level rewards, which offer limited guidance on how strongly individual tokens should be updated. On-Policy Self-Distillation (OPSD) addresses this by re-scoring generated tokens under a privileged replay view to obtain dense, token-level supervision. However, we identify a confounding issue: the resulting support may reflect both the privileged information contained in the replay view and score shifts induced by the replay scaffold, making it difficult to attribute the support specifically to that information. This issue is especially pronounced when future environment observations serve as privileged information, since replaying them requires reconstructing an extended scaffold that itself perturbs token scores. To resolve this confounding, we propose Observation-Calibrated Self-Distillation (OCSD), which contrasts two structurally matched replay views, Full and Observation-Ablated, differing only in whether the actual future observation is present, to derive an observation residual that discounts score changes shared by the replay scaffold. OCSD then applies this residual to modulate token-level GRPO updates at high-uncertainty steps, while preserving the trajectory-level update direction. Experiments on ALFWorld, WebShop, and Search-QA across three Qwen3 model scales show that OCSD consistently outperforms strong baselines. Diagnostic analyses further confirm that the calibrated residual aligns better with local environment feedback. Our code is publicly available at https://github.com/yiy1x/OCSD.

ARXIV 2608.04788 ↗
eess.SY

ORACLE: A Multi-Objective Reinforcement Learning-Based Analog Circuit Design Optimizer with Large Language Models-Guided Exploration

作者Osei Brempong, Mohammed Ayman Habib, Vivan Poddar, Morteza Fayazi

展开完整摘要收起摘要

Analog circuit design automation using reinforcement learning (RL) has emerged as a promising approach for reducing manual effort. However, many existing RL-based methods focus on single-objective optimization. Even methods designed for multi-objective (MO) problems often reduce multiple design specifications to a single scalar reward. This simplification limits the ability to capture the true Pareto trade-off among competing objectives and often leads to suboptimal designs. Moreover, requiring the model to be retrained from scratch whenever the desired MO specifications change remains a key limitation. To address these challenges, we present ORACLE, an open-source RL-based framework for MO analog circuit design optimization that replaces scalar reward optimization with vector-valued learning and preference-aware conditioning. ORACLE represents a true MO analog circuit design optimizer that uses a preference vector to specify the relative weights of multiple objectives, enabling a single trained model to generate designs across diverse trade-off settings without retraining. We further propose two preference-guidance strategies, namely normalized-weight guidance and cosine-aligned guidance, to improve convergence. In addition, we incorporate a large language model (LLM)-guided action selection mechanism to filter actions that are likely to lead to suboptimal designs or increased runtime. Our results show that, on multiple circuit topologies with 2,000 test cases, ORACLE reduces runtime by 20.4x - 104.4x compared to state-of-the-art approaches. It also meets 99.9% of the 2,000 target specifications, and achieves 5.1x - 318.6x better figure of merit in the resulting output specs.

ARXIV 2608.04999 ↗
cs.CV

Teaching MLLMs to Say No: Generalized Referring Expression Comprehension via Refusal Calibrated GRPO

作者Xuzheng Yang, Jun Ling, Tao Huang, Caiyan Qin, Peng Wang

展开完整摘要收起摘要

We tackle the challenging yet underexplored task of Generalized Referring Expression Comprehension (GREC), which requires a model to localize the object described by a textual expression when it exists (positive sample) and to refuse output when it does not (negative sample). Although Multimodal Large Language Models (MLLMs) excel at localizing existing objects, they often fail to reject nonexistent ones due to the absence of negative samples during training, producing hallucinated bounding boxes. Existing post-training approaches such as supervised fine-tuning (SFT) and reinforcement learning (RL) enhance refusal behavior but usually degrade localization accuracy on positive samples, undermining the model's core competence. To address this, we propose Refusal-Calibrated Group Relative Policy Optimization (RC-GRPO), a calibrated RL strategy that strengthens the refusal ability of MLLMs while preserving localization performance. It enforces "None" outputs in rollouts for valid advantage estimation on negative samples and applies a penalty to prevent over-refusal on positives, achieving a balanced trade-off between accuracy and reliability. A second-stage reasoning reinforcement further consolidates causal understanding and interpretability. Experiments on three GREC benchmarks demonstrate that RC-GRPO attains superior localization accuracy while maintaining strong refusal capability.

ARXIV 2608.04698 ↗
cs.CV

VoxStruct3D: Structure-Leading Flow Matching for Voxel-Space 3D MRI Synthesis

作者Fang Li, Yang Gao, Shihao Zou, Weixin Si, Hongyu Wu, Qing Xia, Shuai Li, Aimin Hao

展开完整摘要收起摘要

High-fidelity 3D MRI synthesis requires both globally coherent anatomy and fine-grained voxel-level detail. Although latent diffusion makes volumetric generation tractable, its image autoencoder introduces a reconstruction bottleneck that can limit the fine detail recoverable in the final volume. We present VoxStruct3D, a voxel-space flow-matching framework that directly models full-resolution MRI volumes using a clean-data prediction objective. Its Volumetric Voxel Generator (VVG) combines factorized 3D patch embedding with overlapping upsampling, time-modulated residual refinement, and skip fusion, enabling neighboring tokens to jointly reconstruct shared voxel regions and suppress patch-boundary artifacts. To complement direct voxel-space modeling with an explicit anatomical prior, we further introduce a Structure-First, Image-Follows (SFIF) strategy. A frozen pretrained 3D medical encoder and a StructVAE extract compact structure tokens that preserve dominant anatomy, while a structure-leading schedule keeps their trajectory ahead of the image trajectory. Patch-Aligned RoPE spatially aligns the unequal token grids, and asymmetric attention enforces one-way guidance from structure to image. Experiments on pathological and healthy T1-weighted brain MRI datasets show that VoxStruct3D achieves the strongest overall performance across feature-distribution alignment, sample diversity, and perceptual quality, producing anatomically coherent and visually realistic volumes.

ARXIV 2608.04557 ↗
cs.CV

OPD-V: Visual On-Policy Self-Distillation with Modality Balance

作者Aniri, Jinhe Bi, Peng Liao, Zengjie Jin, Volker Tresp, Fei Shen, Yunpu Ma, Tat-Seng Chua

展开完整摘要收起摘要

On-Policy Self-Distillation (OPSD) has become a standard post-training approach for improving visual reasoning in multimodal large language models (MLLMs). Existing methods draw privileged information from diverse input sources to guide self-distillation. Yet these designs overlook Modality Imbalance, a challenge inherent to MLLM reasoning. When textual information dominates generation, the model cannot fully integrate its multimodal input. Consequently, carefully designed privileged information remains underused, limiting the effectiveness of OPSD. To examine this limitation, we construct a Positive Teacher with the Zoom-In Image and a Negative Teacher with the Mask Image, which exhibit different degrees of Modality Imbalance. Changes in their reasoning correctness and token logits reveal that Modality Balance can itself serve as privileged information. Motivated by this finding, we introduce OPD-V, a visual OPSD paradigm that instantiates such information through the Positive Teacher and Negative Teacher. Positive Modality-Balance Logits Margins define a Modality-Balance Trust Region that selects the on-policy tokens used for self-distillation. Experiments across 6 benchmarks, 4 MLLM backbones, and 5 post-training methods show that OPD-V consistently improves reasoning performance while reducing training cost.

ARXIV 2608.05131 ↗
cs.LG

Not Every Divergence Should Be Suppressed: Counterfactual Recoverability in On-Policy Distillation

作者De Jiang, Zhengyang Zhang, Kehong Yuan, Shaohua Ma

展开完整摘要收起摘要

On-policy distillation (OPD) supervises student-visited trajectories, yet divergence-based rules cannot determine whether an erroneous prefix remains correctable. We formulate this decision as counterfactual recoverability and replay each error state through budget-matched teacher-continuation and rollback branches. Based on their relative success, states are categorized as recoverable, irreversible-but-avoidable, or ambiguous, and these labels guide whether training retains, rolls back, or conventionally supervises the corresponding trajectory. On AIME branch diagnostics, the mean continuation-minus-rollback effect is 0.185 for recoverable states and -1.000 for irreversible-but-avoidable states, demonstrating opposite intervention preferences. A branch-derived recoverability proxy achieves an AUC of 1.000, substantially outperforming divergence alone at 0.392. Across frozen evaluations, recoverability-aware control achieves the strongest recorded performance, reaching 0.578 success on held-out AIME2025 compared with 0.517 for the best baseline. It also improves AIME2024-2025 average@32 from 0.2656 to 0.3125 and GPQA-Diamond average@32 from 0.2702 to 0.3070. Component ablations further show that retaining teacher-correctable prefixes provides the largest individual contribution. These findings establish recoverability as an outcome-grounded decision variable for selective supervision in OPD.

ARXIV 2608.04408 ↗
cs.LG

SPOT: Sparse Probing and Outcome Calibration for On-Policy Distillation

作者Zikun Qu, Min Zhang, Mingze Kong, Zhiwei Shang, Yikun Ban, Shuang Qiu, Zhongxiang Dai

展开完整摘要收起摘要

On-policy distillation (OPD) provides dense teacher supervision on student-generated trajectories, but standard reverse-KL training can assign insufficient probability to other plausible continuations. Teacher entropy alone does not reveal whether uncertainty is concentrated among a few plausible next tokens or dispersed over a long probability tail, nor whether the student already represents those candidates well. Moreover, local teacher probabilities may not predict downstream success. We introduce Sparse Probing and Outcome-calibrated Targets OPD (SPOT), which addresses two coupled decisions, where to probe and what to distill, through an acquisition--exploration--exploitation procedure. During acquisition, a position-level score combines normalized teacher entropy, the probability mass captured by a small top-$k$ candidate set, and student--teacher mismatch to allocate a limited probing budget. During exploration, SPOT evaluates teacher-proposed candidates through verifier-scored student continuations. During exploitation, these outcomes produce a closed-form, KL-regularized target that favors candidates with better downstream outcomes while remaining anchored to the teacher distribution. Extensive experiments across multiple student models and reasoning benchmarks demonstrate the effectiveness of SPOT in improving reasoning performance while balancing solution quality and coverage.

ARXIV 2608.04419 ↗
cs.AI

Privileged, but Biased: How PI-Conditioned Teachers Break Self-Distillation

作者Sarthak Harne, Chinmay Karkar, Yash Pandya, Ahmed Awadallah, Akshay Nambi

展开完整摘要收起摘要

Self-distillation (SD) has emerged as a compute-efficient alternative to reinforcement learning with verifiable rewards: a self-teacher, conditioned on privileged information (PI) about the answer such as a reference solution, supplies dense per-token supervision to a student that never sees it. Reported gains, however, come almost exclusively from narrow, low-difficulty settings, leaving open a basic question: as a lone objective, with no reward term, does SD teach anything? We reproduce SDPO's reported gains in its easy setting, then apply the identical setup to difficult tasks and find that it does not. Across question answering, mathematics, coding, and multi-turn agentic tool use, across reasoning modes, model sizes, and forms of PI, and under both the SDPO and OPSD recipes, the per-token loss falls steadily while validation accuracy does not improve and typically degrades. We explain this failure through a single causal chain from the loss to the model it produces. The chain begins with PI bias: having seen one particular reference solution, the teacher's per-token target is pulled toward that trajectory rather than toward correctness in general, an effect we quantify with a PI Bias Score. Trained to match this target everywhere, the student's objective becomes nearly blind to whether a rollout is correct, and the loss it assigns falls mostly on low-information tokens like stopwords, punctuation, uncertainty markers, rather than those that determine the answer; within correct rollouts the exploratory tokens incur the highest divergence, so it penalizes the hesitation that reasoning requires. The result is a flatter, less decisive student that is no better at reasoning: as a lone objective, SD optimizes a signal decoupled from task success.

ARXIV 2608.04794 ↗
cs.CV

Poly-OPD: Heterogeneous Multi-Teacher On-Policy Distillation for Capability-Selectable Flow Models

作者Siming Fu, Haojun Xu, Ruizhe He, Zheming Fu, Hualiang Wang, Jie Huang, Xiaoxiao Ma, Mingchen Zhong, Weihu Huang, Xiaoxuan He, Linjiang Huang, Si Liu

展开完整摘要收起摘要

Leading open text-to-image models often carry complementary strengths: one may lead on preference-aligned aesthetics while another follows compositional instructions more faithfully. However, differences in their autoencoders and noise schedules make it difficult to transfer these strengths across models. In this paper, we present Poly-OPD, a framework that can consolidate complementary strengths of heterogeneous teachers into a single compact flow-matching student. To bridge the incompatible latent spaces of different teachers, Poly-OPD performs on-policy distillation through a pixel bridge. Each student-generated image is re-encoded by a selected teacher's encoder and refined from a noise level matched by magnitude under the teacher's noise schedule. The resulting target is further matched to the student in frozen DINOv2 space, enabling supervision across incompatible latent spaces. To retain complementary capabilities without cross-teacher interference, Poly-OPD uses a gradient compatibility diagnostic to organize its adapters: attention LoRA modules are shared across teachers, whereas feed-forward adapters remain teacher-specific. During distillation, a gap-aware curriculum devotes more training to compositional categories where the student still falls short of the teacher. As each gap narrows, training shifts toward categories with larger remaining gaps. By distilling FLUX.1-dev and Z-Image into a 2.5B SD3.5-Medium student, Poly-OPD improves GenEval from 67.3 to 73.3, surpassing both larger teachers, and raises DrawBench HPSv3 from 9.34 to 11.35, consolidating both strengths within a switchable model.

ARXIV 2608.04349 ↗
cs.CL

FinReportBench: Measuring and Improving Institution-Grade Financial Report Generation

作者Yinghao Tang, Tan Zhenwei, Yiyao Wang, Wanli Gu, Xiaolu Zhang, Jun Zhou, Wei Chen

展开完整摘要收起摘要

Large language models can produce fluent financial analysis, but fluency alone does not establish whether a report is suitable for institutional delivery. We introduce FinReportBench, an expert-grounded benchmark for measuring and improving institution-grade financial report generation. Expert review reveals recurring gaps in report identity, institutional components, source discipline, and visual delivery. We derive a 35-item rubric through expert partial orders, multimodal evidence, and audits of decision boundaries, covering deliverability, report identity, and institutional completeness. Starting from 10,000 balanced Chinese and English financial-research source records, we curate 244 bilingual tasks across three research objects and two input tiers. Each task separates the public query, reconstructed research trajectory, and hidden source packet. Three independent judge families reproduce the expert partial order at near-ceiling rates, showing that bounded, observable criteria support reliable evaluation. Across nine model families, basic deliverability is nearly saturated, while report identity and institutional completeness remain the primary bottlenecks. The largest cross-model gaps concern generation-trace control, information density, and data discipline rather than basic report framing. We then use benchmark-guided skill distillation to turn recurrent failures into reusable generation and self-review constraints. Across five model families, the evolved skill improves mean G1 by 33.85 points and mean G2 by 13.83 points over paired no-skill runs while preserving G0 for every pair. Code and benchmark artifacts are available at https://github.com/MisterBrookT/finreportbench.

ARXIV 2608.04374 ↗
cs.RO

Deliberate Before You Fly: Vision-Guided Spatial Deliberation for UAV See-and-Reach Navigation

作者Fanfu Xue, En Yu, Bohang Liu, Hongjun Wang, Yang Yang, Xindi Wang, Jiande Sun

展开完整摘要收起摘要

UAV see-and-reach navigation requires an aerial agent to approach a language-specified target visible in its initial view and stop reliably near it. Existing methods typically map vision-language representations directly to action outputs without explicitly modeling intermediate fine-grained spatial decisions. This direct mapping causes semantic-control misalignment, leading to inconsistent maneuvers and unreliable termination. To address this issue, we propose DBFly, a vision-language waypoint prediction framework that introduces explicit vision-guided spatial deliberation before waypoint generation. Specifically, DBFly introduces a spatial maneuver decision chain that progressively performs target-direction anchoring, spatial diagnosis, and maneuver decision, enabling high-level maneuver intent to explicitly guide continuous waypoint generation. DBFly further constructs an implicit flight corridor by transforming the initial target-direction prior into a persistent geometric reference and deriving an online corridor state from the UAV's current position, thereby providing soft geometric guidance for spatial diagnosis and maneuver correction. In addition, DBFly develops a terminal-convergence-aware stopping strategy that characterizes terminal states through both target proximity and short-horizon motion convergence, enabling more reliable stopping near the target. Extensive experiments across seen, unseen-object, and unseen-scene test sets demonstrate that DBFly improves the success rate over the SOTA baseline by an average of 25.07 percentage points. The project homepage is available at https://xuefanfu.github.io/DBFly-Page.

ARXIV 2608.04825 ↗
cs.SD

Helping Music Co-Creation Agents 'Listen' Well: Hierarchical Self-Supervised World Models for Understanding and Generation

作者Scott H. Hawley

展开完整摘要收起摘要

Collaborative music agents need internal representations rich enough to support both understanding and generation, yet flexible enough for a workflow where the human retains agency. We present a hierarchical self-supervised ``world model'' for symbolic music: a 2.55M-parameter Swin V2 encoder trained on MIDI piano-roll images with JEPA-style objectives (pitch- and time-shift equivariance, masked embedding prediction, and a distributional regularizer), using no labels and no music-theory vocabulary. Probing the frozen embeddings shows that the level at which a musical property becomes decodable tracks its musical time scale: phrase boundaries are read off the coarsest levels, note density and harmonic detail off the finest. Temporal and phrase structure emerge from the self-supervised objectives alone, while harmonic content must be asked for; a small chord-supervision head raises joint chord recovery from .18 to .54, and key detection, which is never supervised, from .16 to .70. Following the Representation AutoEncoder paradigm, a conditional flow-matching model stands in for a trained decoder, flowing in pixel space from PCA-reduced conditioning: it reproduces a target window at pixel F1 $0.996$, and the same per-level conditioning dropout that controls how far variations stray also enables graphical prompting for masked inpainting with no inpainting-specific sampler. The pipeline runs on CPU producing a suggestion in $2.8$ s, or $0.6$ s on Apple MPS, which we demonstrate in a live interactive demo. In concert with an LLM-based brain, these capabilities supply the core of a collaborative music creation agent in service of, rather than in place of, human agency.

ARXIV 2608.04378 ↗
cs.CV

When does training on downscaled images yield the same gradients?

作者Seunghyun Ji

展开完整摘要收起摘要

Diffusion transformers deliver strong image generation, but their training cost grows superlinearly with resolution. Recent work justifies training or sampling at reduced resolution on a spectral premise: at high noise, a downscaled latent preserves almost the full surviving signal. Whether a downscaled step also preserves the native training gradient signal, however, has remained unresolved. We reduce how that signal changes under downscaling to two terms: a noise-dependent term governed by the downscale ratio, which decays at high noise as the spectral premise predicts, and a σ-independent floor governed by the target grid's absolute token count, carried by the compute graph itself and removed by no noise level. The measured (route, σ) map corroborates the account and uncovers structure the spectral picture cannot express: on the 1024->768 route, a window (0.65 < σ< 0.95), predicted by no spectral criterion at any tolerance, where the downscaled gradient stays within a small margin of the native one. Training LoRA adapters with downscaled steps restricted to the routes and noise windows the map validates reduces training time by 14.6% at a fixed step budget while remaining near-native in weight space. Code is available at https://github.com/sorryhyun/anima_lora.

ARXIV 2608.04448 ↗
cs.AI

CARGO-VL: Counterfactual Arbitration with Risk-Constrained Group Optimization for Vision-Language Models

作者De Jiang, Zhengyang Zhang, Kehong Yuan, Shaohua Ma

展开完整摘要收起摘要

Vision-language systems combine images with retrieved text, but these sources can disagree or jointly fail to support an answer. Reliable models must identify the trustworthy source and abstain when neither is adequate. Existing post-training objectives score instances independently and therefore do not enforce coherent behavior under counterfactual evidence changes. We introduce CARGO-VL, a group-relative framework that optimizes matched variants covering aligned, image-correct, text-correct, and both-wrong (A/V/T/N) evidence states as one bundle. Its objective couples condition-wise correctness with transition rewards for answer invariance, source equivariance, and answer-to-abstention switching, while a primal-dual controller balances unsafe answers against excessive deferral. We also contribute XMC (eXtended Modal Conflict), a four-condition conflict training resource, and evaluate transfer on CMC-Bench and Modality-Bias. Across multiple seeds, CARGO-VL improves conflict handling, unsupported-answer avoidance, and modality balance over pointwise baselines. Ablations identify complementary benefits from relational transition signals and adaptive risk control, supporting counterfactual consistency as a practical objective for reliable multimodal evidence arbitration.

ARXIV 2608.04509 ↗
cs.CV

MetaVideoAgent: Automated Video-Agent Evolution for Long-Form Video Understanding

作者Benlei Cui, Ruize Wang, Junjie Li, Jinhao Chen, Longtao Huang, Yinghao Chen, Yuwen Zhai, Jingqun Tang, Ruijian Jia, Weiwei Wu, Pengfei Sun, Haiwen Hong

展开完整摘要收起摘要

Long-form video understanding requires locating sparse, question-relevant evidence in long, multimodal videos. Real-world video distributions differ in modality-specific information density, content structure, and evidence patterns, causing fixed video-agent designs to incur redundant processing or fail when mismatched. Extending automated agent evolution from text to video is challenging because full long-video execution makes candidate validation expensive, failures propagate across coupled evidence-processing stages, and complex preprocessing, perception tools, and localization strategies make code-level updates difficult to implement reliably. We introduce MetaVideoAgent, a framework that automatically evolves a video agent for a target distribution. It profiles information density and evidence requirements from sparsely sampled frames and associated queries to guide initial design, then compresses localized failures into independently executable minimal validation tasks. It constructs evidence-grounded Gold Paths, audits Student trajectories, aggregates recurring failures across samples, and attributes them to responsible modules. A modular agent representation constrains each update to the primary responsible module and its necessary dependencies. We further introduce VA-EvoBench, covering eight video distributions with separate evolution and held-out splits. With four evolution iterations per distribution, MetaVideoAgent improves every initial agent and raises macro-average accuracy from 38.44% to 51.47%, at an average evolution cost of 3.54M tokens per distribution. The evolved agents outperform the strongest prior fixed-design video agent by 6.39 percentage points while using the fewest tokens and video frames per question among the compared video agents. We will release all code and data to support reproducible research.

ARXIV 2608.04587 ↗
cs.CV

ContextMaster: Interactive Multi-Shot Video Creation via Fixed-Budget Sparse Context Routing

作者Xu Guo, Zhengxuan Wei, Xinghui Li, Hanzhuo Huang, Xinyu Liu, Xiangyang Luo, Min Wei, Yiran Zhu, Qiulin Wang, Yulong Xu, Xintao Wang, Pengfei Wan, Qi Fan, Xiangwang Hou

展开完整摘要收起摘要

Recent video models increasingly support generation, reference conditioning, and editing within a single model, yet typically expose them as separate operations over fixed inputs. Practical creation unfolds across multiple shots, requiring one model to generate from text, follow a reference, or edit source footage while maintaining shared history. We formalize this setting as interactive multi-shot video creation (IMVC) and introduce ContextMaster, a unified model with a role-aware context representation for these operations. An interactive model must retain access to an expanding history without allowing the context read cost at each denoising step to grow. ContextMaster combines reusable clean context states with fixed budget sparse context routing and uses ConstraintSink to keep task constraints visible. To address the dual challenges of sparse context access and inference with few denoising steps, we propose a two-stage privileged context distillation framework, which transfers full context behavior from a dense teacher through consistency distillation and then refines deployment rollouts with distribution matching. Experiments on the three primitive tasks demonstrate improved task fulfillment and consistency across shots over specialized baselines. User studies further validate flexibly composed workflows, while the model reaches 16 FPS on a single GPU.

ARXIV 2608.04956 ↗
cs.CV

Simile Understanding in Text-to-Image Models: An Evaluation Framework

作者Luecheng Wang, Shintaro Ozaki, Hidetaka Kamigaito, Katsuhiko Hayashi, Jingun Kwon, Manabu Okumura, Taro Watanabe

展开完整摘要收起摘要

Similes provide a compact and expressive way to describe visual characteristics in text prompts. Recent text-to-image models (t2i models) can produce visually compelling outputs from simile prompts, yet even frontier models frequently misinterpret the metaphorical vehicle and confuse it with the object. These systematic failures reveal a gap between figurative language and object-level visual grounding in t2i models. To investigate this issue, we propose a scalable evaluation framework for simile understanding. Our framework includes (1) a controlled simile dataset in which metaphorical vehicles are drawn from a predefined set of object-detectable categories and combined with diverse templates, (2) automatic grounding metrics based on YOLO (You Only Look Once) detection, and (3) text encoder layer analysis using Diffusion Lens to track how metaphorical vehicles emerge during generation. Experiments across architecturally diverse t2i models reveal consistent literalization failure patterns. We further discuss potential mitigation strategies for improving simile grounding in t2i models.

ARXIV 2608.04750 ↗
cs.CV

VQ-VAD: Vector-quantized Motion Representation Learning for Human-centric Video Anomaly Detection

作者Narges Rashvand, Ghazal Alinezhad Noghre, Shanle Yao, Gabriel Maldonado, Hamed Tabkhi

展开完整摘要收起摘要

Video Anomaly Detection (VAD) is inherently challenging due to the scarcity of anomalies and the large visual variability in surveillance footage, including changes in lighting, viewpoint, and human appearance. To mitigate visual noise and address privacy concerns, recent work has shifted to pose-based VAD, which focuses on motion dynamics rather than raw video data. However, existing pose-based approaches model human behavior in continuous latent spaces, limiting their ability to learn compact motion patterns necessary for robust behavior analysis. We address this by proposing Vector-Quantized Video Anomaly Detection (VQ-VAD), a novel human-centric anomaly detection framework that learns discrete motion representations. VQ-VAD adapts Vector-Quantized GAN (VQ-GAN), originally developed for image generation, to operate on keypoint sequences and construct a motion codebook of normal behavior. Trained exclusively on normal motion sequences, VQ-VAD detects anomalies by identifying high reconstruction errors when an observed motion sequence cannot be mapped to the learned codebook. We conduct extensive experiments across three complementary evaluation settings, including in-domain, cross-domain, and cross-dataset generalization, on four anomaly detection benchmarks. VQ-VAD achieves strong in-domain accuracy (81.83% on HR-SHT [15]), effective cross-domain transfer from CMU Panoptic [14] (76.69% on HR-SHT [15] without retraining), and competitive cross-dataset robustness. The code base for this work is available at https://github.com/TeCSAR-UNCC/VQ-VAD.

ARXIV 2608.05069 ↗
cs.CV

UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models

作者Haiyang Zhou, Wangbo Yu, Chaoran Feng, Xunyu Zhou, Yonghong Tian, Li Yuan

展开完整摘要收起摘要

The abundance of casually captured monocular videos and images on social media provides a valuable source for immersive content creation, where generating novel views from such sparse observations can greatly enhance user experiences. However, producing photorealistic and geometrically consistent views with precise camera control remains challenging when input coverage is extremely limited. Reconstruction-based approaches such as NeRF and 3D Gaussian Splatting (3DGS) deteriorate severely under sparse inputs and fail to explicitly handle occlusions. Generative methods ease data requirements but still struggle with large-baseline view synthesis due to inaccurate or implicit geometric guidance. To overcome these limitations, we introduce UniWorld-View, a unified framework for controllable large-baseline novel view synthesis from monocular inputs. UniWorld-View integrates explicit 3D guidance with generative diffusion modeling to enable precise camera control and geometrically consistent view generation. The geometric guidance is obtained through an occlusion-aware point cloud rendering strategy that resolves visibility ambiguities and provides accurate priors for diffusion-based synthesis. By coupling this rendering strategy with powerful video diffusion backbones, UniWorld-View achieves high-fidelity novel view generation even under extreme camera motions and wide-baseline changes, and can further provide multi-view videos for downstream dynamic 3DGS reconstruction. Experiments on the WorldScore benchmark and zero-shot NVS benchmarks demonstrate the effectiveness of UniWorld-View in controllability, geometric consistency, and visual fidelity.

ARXIV 2608.04701 ↗
cs.AI

WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models

作者Bohai Gu, Yueyang Yuan, Taiyi Wu, Dazhao Du, Jian Liu, Xiaoyi Pang, Jie Zhang, Xiaocheng Lu, Haobin Zhong, Xiaotong Zhao, Alan Zhao, Song Guo

展开完整摘要收起摘要

Interactive video world models are essential for long-horizon planning and exploration, yet they suffer from compounding errors. Post-training methods such as reinforcement learning (RL) can improve these models, but they hit a verification bottleneck: for arbitrary action sequences, no ground-truth future state exists to measure long-term drift. Our key insight is that reversible action cycles make this verification possible: a sequence composed with its inverse must analytically return to the initial state, yielding annotation-free supervision on long-horizon correctness. Building on this, we introduce WorldCycle, a self-verifiable RL framework that constructs closed action cycles and their repeated executions from ordinary action sequences, and optimizes two complementary rewards: a spatial closure reward enforcing symmetry between mirrored forward and reverse segments, and a temporal consistency reward aligning states across repeated cycle executions. These rewards force the model to learn actions as consistent state operators rather than memorized temporal patterns, and extend naturally to out-of-distribution composite action cycles that the base model handles poorly. We further release CycleBench, a diagnostic benchmark for state-returning ability under complex action structures. WorldCycle reduces state returning drift by up to 44% and lifts composite-action accuracy nearly 4x over the base model, providing a vital foundation for physically grounded world models.

ARXIV 2608.04964 ↗
cs.CV

MobileWAM: Bridging World Action Models to Mobile Manipulation with Chain-of-Foresight

作者Zehua Fan, Junjie He, Wenxuan Song, Xi Wang, Wenqi Lyu, Linge Zhao, Fuhao Li, Zihan You, Yifei Yang, Kaiming Xu, Qi Jiang, Yue Jiang, Haoang Li, Cheng Chi, Feng Gao, Bailin Li, Yan Wang

展开完整摘要收起摘要

World action models (WAMs) built on video generation backbones are a rising recipe for robot learning, yet remain confined to tabletop manipulation. Mobile manipulation demands simultaneous locomotion and whole-body manipulation amid scene-scale dynamics, yet is still dominated by dynamics-blind visual encoders with hand-crafted coordination. We bridge this gap with MobileWAM, a mixture-of-transformers architecture that fuses a pretrained video diffusion transformer with a lightweight action expert through layerwise joint attention, translating internet-scale motion priors into whole-body control. To reconcile the heterogeneous dynamics of moving and manipulating, each feed-forward layer of the action expert becomes a three-expert mixture of shared, locomotion, and manipulation experts, softly routed by the motion intent in the action tokens. To densify supervision, we further propose Chain-of-Foresight (CoF): intermediate representations sequentially predict a chain of future latent chunks, each step conditioned on its predecessor. CoF pairs naturally with our decoupled video--action denoising scheme. At deployment, the WAM serves as a pure current-frame encoder; foresight acts only through gradients, so at inference the foresight chain and video generation are discarded, leaving only policy-level cost. MobileWAM surpasses state-of-the-art mobile manipulation policies on ManiSkill-HAB and fine-tunes to a real ARX Lift2 mobile manipulator across diverse tasks with strong generalization. Code will be released soon.

ARXIV 2608.04657 ↗
cs.CV

Visual Representation Matters: Exploiting Temporal Differences in Video-to-Audio Generation

作者Zehua Chen, Junyou Wang, Yuxuan Jiang, Zhenying Fang, Yusheng Dai, Jianfei Chen, Ziwei Liu, Jun Zhu

展开完整摘要收起摘要

Video-to-audio (V2A) generation extends image-to-audio generation (I2A) by introducing consecutive frames that provide essential temporal cues for audio synthesis. However, existing conditional diffusion-based V2A methods typically enhance visual conditioning with additional audio-visual supervision, acoustic structure prediction, or reasoning from large multimodal models, requiring extra networks or strong inductive biases. Inspired by recent advances in visual representation learning, we introduce TD-V2A, which leverages temporal differences (TD) as the key representation that distinguishes V2A from I2A, enriching visual conditioning with minimal architectural modification. We first investigate TD at both the frame and feature levels to identify the most effective representation level at which TD complements visual representations. Based on these findings, we develop a hierarchically continual learning strategy and an annealed temporal differences guidance method to progressively learn and exploit TD information during diffusion training and sampling process, respectively. Extensive experiments on benchmark datasets demonstrate that effectively exploiting TD through our proposed framework significantly improves end-to-end V2A generation quality, even outperforming dedicated V2A representations such as contrastive audio-visual pretraining.

ARXIV 2608.04902 ↗
cs.CV

Overcoming Statistical Bias in Action-Controllable World Models

作者Yuhong Shi, Zhenhao Chu, Jie Wei, Jun Hao, Jianyi Liu, Jingwen Fu

展开完整摘要收起摘要

Action-conditioned world models aim to predict how visual environments evolve under an agent's actions. Yet future frames are often highly predictable from visual inertia and recurring motion patterns alone. This creates a shortcut: models can fit the data by exploiting statistical biases without making their visible dynamics meaningfully depend on the action. As a result, different actions may produce similar futures, while motion may persist even under zero action. The key question is how to reduce reliance on statistical shortcuts from dominating action-conditioned prediction. We argue that action control requires more than injecting action features; it requires enforcing consistency under counterfactual changes to actions and observations. Based on this insight, we introduce CoCo, a Counterfactual Consistency framework to enhance action controllability through two complementary constraints. Multi-step counterfactual consistency constrains reference, inverse-action, and zero-action rollouts, while action-spatial counterfactual consistency enforces consistent predictions under mirrored scenes and transformed actions. Together, they reduce reliance on statistical shortcuts from substituting for action-dependent dynamics. We further introduce Action Response Consistency (ARC) and Drift Energy (DE) to assess action controllability, together with Mini-SSMB for same-state, multi-action counterfactual evaluation. On Mini-SSMB, our full model achieved ARC_inv of 0.412 and ARC_ref of 0.483, while reducing DE by 17.07% relative to the baseline. On VP2 visual planning, it achieves the highest average success rate among SOTA models, at 73.1%. Experiments on BAIR and RoboNet further show that these gains preserve video prediction quality and transfer across model settings.

ARXIV 2608.04653 ↗
cs.CV

OmniEdit-Bench: A Comprehensive Benchmark for Instruction-based Video Editing

作者Chenxuan Miao, Yutong Feng, Yi Lu, Yunfeng Yan, Donglian Qi, Shiwei Zhang, Yu Liu, Xi Chen, Hengshuang Zhao

展开完整摘要收起摘要

Instruction-based video editing (IVE) is an emerging field with broad applications, yet evaluating editing models remains challenging. Existing benchmarks suffer from two major limitations: limited task coverage inherited from image editing, which overlooks video-specific dimensions, and inadequate metrics that fail to measure instruction fidelity, allowing incorrect edits to receive high scores due to strong visual priors from the original video. To address these issues, we introduce a comprehensive and structured benchmark for IVE. Our benchmark decomposes editing tasks into multiple video-specific dimensions, including spatial, temporal, audio, and reference-based editing, extending beyond conventional frame-level evaluation. It also distinguishes explicit and implicit instructions and incorporates reasoning-based scenarios to better reflect real-world requirements. Furthermore, we propose an evaluation framework that assesses editing quality from four complementary dimensions: accuracy, preservation, realism, and consistency, using both human judgments and state-of-the-art vision-language models. To emphasize instruction fidelity, we introduce an accuracy-aware penalty mechanism that conditions other scores on accuracy, preventing visually plausible but incorrect edits from receiving inflated evaluations. Extensive experiments on representative open-source and commercial models show that current IVE models remain far from satisfactory. OmniEdit-Bench provides a comprehensive and reliable testbed for evaluating instruction-based video editing and offers insights into future research directions.

ARXIV 2608.05049 ↗
cs.CV

HelloWorld: Enabling Socially Interactive Characters in Video World Models

作者Liangyang Ouyang, Ruicong Liu, Xuangeng Chu, Kaipeng Zhang, Yoichi Sato

展开完整摘要收起摘要

Despite the remarkable recent progress of video world models, social interaction between users and the characters within these worlds remains unsupported. To fill this gap, we present HelloWorld, a video world model that enables social interaction with in-world characters. With a single button press, users can prompt the on-screen character to respond toward the camera, e.g., turning to the viewer, waving, nodding, or speaking a short greeting. To make these interactions natural, we propose a self-distillation pipeline that finetunes the video generation model on data synthesized by itself. Each synthesized clip contains both social interactions and camera motion, allowing the model to learn camera-pose conditioning without degrading interaction quality. At inference, we further introduce a training-free module that determines when the interaction occurs. Upon a button press, it modulates the cross-attention masks of the DiT so that the interaction-related text prompt attends only to the frames within the press window, temporally localizing the character's response. We further build HelloWorldBench, a 400-sample benchmark with three social interaction metrics alongside three conventional metrics, for evaluation. Experiments demonstrate that HelloWorld surpasses a variety of baselines in interaction quality, while maintaining state-of-the-art picture aesthetics and camera-pose following. Project page: https://github.com/AlayaLab/HelloWorld

ARXIV 2608.05070 ↗
cs.CV

muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazards

作者Yang Chen, Yicheng Zhu, Tao Li, Zilin Bian

展开完整摘要收起摘要

High-quality driving data are essential for autonomous-driving systems and generative world models. However, rare and safety-critical scenarios involving adverse weather, braking under low tire--road friction, and uneven road geometry are costly and risky to collect at scale. Existing video-generation and 3D Gaussian editing methods can modify weather appearance or road geometry, but typically do not couple these edits with tire--road interaction and vehicle dynamics. As a result, an edited video may retain its original trajectory even when the modified road condition should alter braking, wheel slip, load transfer, and ego-camera motion. We present muSync-GS, a physics-synchronized framework for driving video synthesis under adverse-weather and road-elevation hazards. A precipitation-derived road-surface condition jointly controls road appearance and tire friction, while a shared road-elevation profile drives both visible road-geometry editing and axle excitation. A calibrated vehicle model predicts speed, slip ratio, normal loads, and pitch for constructing the ego-camera trajectory and synchronized physical annotations. On 12 held-out CarSim cases spanning precipitation levels, brake inputs, and road-profile parameters, the model achieves mean case-wise RMSEs of 0.0273 m/s for speed, 0.0590 degrees for pitch, 0.0101 for slip ratio, and 26.61 N for per-wheel normal load. Together with the reconstructed-scene experiments, these results show that muSync-GS accurately reproduces vehicle responses under held-out controls while synchronizing them with controllable scene edits and ego-camera motion.

ARXIV 2608.04412 ↗
cs.LG

Learning When to Stop: Prefix-Optimal Dynamic Diffusion Policies for Continuous Control

作者Rohit Kumar Salla, Manoj Saravanan, Simon Stepputtis

展开完整摘要收起摘要

Diffusion policies are a powerful policy class for continuous control, but their iterative denoising process creates a substantial computational bottleneck. Reducing this cost requires adapting the number of denoising steps to the difficulty of each action while preserving task performance. We introduce Prefix-Optimal Generative Policies (POGP), a framework that learns a prefix value function at every intermediate denoising step through a Bellman-style recursion over the denoising chain. The prefix value function serves two purposes: it provides an auxiliary training objective that encourages intermediate outputs to become high-quality actions, and it enables a test-time stopping rule that terminates denoising when additional steps are unlikely to produce meaningful improvement. Across four MuJoCo environments and comparisons with 12 baselines, POGP reduces the required number of denoising iterations by approximately 2.7-fold while retaining near-full task performance. Compared with state-of-the-art dynamic diffusion baselines, prefix training also improves final task performance by approximately 3.5%. These results indicate that supervising intermediate denoising steps is useful not only for adaptive early stopping, but also as an auxiliary objective that improves the learned policy.

ARXIV 2608.05084 ↗
cs.LG

Non-asymptotic implicit bias of logistic regression at early-stage gradient descent dynamics

作者Han Bao

展开完整摘要收起摘要

Gradient descent has been of particular interest in modern machine learning beyond sole focus on optimization. Implicit bias emerging from optimization, though not being encoded by the learning objective, often prevents from overfitting to spurious patterns. A typical instance is the max-margin implicit bias of a linear classifier, widely established for exponentially tailed loss functions. Even after having a given dataset separated, the parameter vector continues to evolve towards the max-margin direction asymptotically along the gradient descent dynamics. This phenomenon corroborates a frequent empirical observation of "train longer, generalize better." However, the max-margin convergence is an asymptotic phenomenon, and what is worse, this asymptotic convergence rate is significantly slower than pure convex optimization. Even so, the parameter vector along gradient descent dynamics commonly correlates with the max-margin direction positively (though not exactly) within considerably fewer iterations than the asymptotic rate. By shedding another light on this classical problem, this work aims to understand the mechanism of this early-stage alignment phenomenon. Our theoretical results demonstrate that the parameter vector weakly aligns with the max-margin direction within $O(\exp(\exp(-δ)))$ iterations, where $δ>0$ is the permissible alignment error, which is shown to be tight. By tracking the radial and tangential flows, our proof operates on the alignment dynamics directly with dataset geometry and gets rid of the asymptotic expansion, which is a key insight to establishing faster weak alignment.

ARXIV 2608.04382 ↗