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cs.CV

Alpha as an Efficiency Signal: Visibility-Routed RGBA Image-to-Video Generation

作者Zhe Li, Honghao Qiao, Zhixin Xu, Qijie Wang, Bo Peng, Dawei Li

展开完整摘要收起摘要

RGBA videos combine RGB appearance with an alpha channel, enabling animated assets to be applied across arbitrary backgrounds, which are heavily used in gaming industry. However, generating high-quality RGBA animations for games remains challenging for two reasons. First, most existing RGBA video datasets are dominated by photorealistic content, with limited coverage of game assets. Second, the traditional generate-then-matte pipelines estimate alpha only after RGB synthesis, so semi-transparent regions are often blurred by background, resulting in unstable matting outputs. More recently, many methods have begun to model RGB and alpha jointly, but existing approaches are mostly text-conditioned, and still have unresolved issues in efficiency and quality. To address these challenges, we introduce GameAlpha-2.4K, a 2.4K-clip game-style RGBA video dataset built with matte-friendly synthesis, multi-hypothesis alpha recovery, and compositing-based quality gates. Using this dataset, we train a reference-conditioned RGBA video generator that jointly produces RGB frames and alpha mattes in a single pass. To improve efficiency, we propose a visibility router that identifies transparent tokens in an early stage and bypasses their later DiT updates, while x_0-lock guides them along the original flow-matching schedule toward self-predicted endpoints. Our model obtains lower FVD than traditional two-stage pipelines, and the visibility router skips 35% of token evaluations in the final two DiT denoising steps, providing a 1.2x backbone speedup with negligible quality degradation compared to dense inference.

ARXIV 2608.09355 ↗
cs.AI

RAVEN-Eval: Rubric-Guided Automatic Evaluation for AI Video Generation Models Based on LMM Preference Judgement

作者Ziheng Jia, Jiaying Qian, Zicheng Zhang, Xiaorong Zhu, Lancheng Gao, Xiongkuo Min

展开完整摘要收起摘要

AI video generation has advanced rapidly and entered widespread commercial use. As a result, quality differences among videos produced by state-of-the-art AI video generation models~(AIVGMs) have become increasingly difficult to discern using conventional evaluation criteria, such as visual fidelity and semantic instruction following. Meanwhile, human evaluation now requires more expertise and sustained attention, substantially increasing annotation costs. This calls for automated evaluation that can reliably distinguish fine-grained differences among advanced AIVGMs with minimal human intervention. To address this challenge, we present RAVEN-Eval, a rubric-guided automated evaluation framework for AIVGMs, built primarily on the LMM-as-a-judge paradigm. Through an automatic task curation and quality-filtering pipeline, RAVEN-Eval curates 150 text-to-video~(T2V) tasks and 100 image-to-video~(I2V) tasks, and systematically collects more than 4,500 AIGVs. At its core, RAVEN-Eval adopts rubric-guided automated LMM preference judgement, in which LMM judges conduct pairwise comparisons according to task-specific rubrics. It further introduces an anchor-based model insertion approach to reduce the evaluation cost of incorporating new models. Finally, we evaluate 20 high-performance AIVGMs, as well as the judging capabilities of 13 LMM judges, and establish the RAVEN-Eval Leaderboards. Overall, RAVEN-Eval paves a scalable path for automatic and trustworthy evaluation of rapidly evolving AIVGMs.

ARXIV 2608.09111 ↗
cs.CV

Sekai2: From World Exploration to Interactive World Modeling

作者Kang He, Wenshuo Peng, Zihui Gao, Jiaming Tan, Kaipeng Zhang, Yongtao Ge

展开完整摘要收起摘要

Video world models must capture how scenes evolve over time and across viewpoints. Training them for long-horizon generation and camera control therefore benefits from long videos paired with camera trajectories and temporally grounded semantics. Existing corpora rarely offer the three together: large-scale web video provides broad visual diversity but no trajectories or time-aligned text, while pose-annotated datasets are typically short-range or reconstruction-oriented. We introduce Sekai2, a multi-source real-world video dataset that carries the world-exploration footage of Sekai toward interactive world modeling. The release contains 128,892 clips totaling 2,826 hours from 10,428 source videos across 113 countries or regions, and is deliberately weighted toward sustained observation: under a common 120-second decomposition, 43,594 segments reach the full two minutes and account for 51.4% of all footage. Every clip includes a released camera trajectory and hierarchical annotations disentangling subject motion, environment dynamics, static scene content, and camera behavior, resulting in 649,597 temporally grounded segments. Crucially, we further introduce 982 panoramic sequences captured along non-linear trajectories with loops and revisits. These revisits provide repeated observations of the same locations across time and viewpoints, offering essential supervision for learning persistent scene representations, long-term spatial memory, and geometrically consistent world models. Corpus-scale analyses demonstrate complete pose-and-caption coverage, broad geographic and semantic diversity, varied camera trajectories, and highly non-redundant temporal descriptions. Together, these properties make Sekai2 a scalable resource for long-horizon video generation, camera-controllable synthesis, and interactive world-model pre-training.

ARXIV 2608.09449 ↗
cs.CV

In-Loop Model Adaptation with Coupled Latent-Noise Guidance for High-Fidelity Subject-Driven Text-to-Image Generation

作者Yushun Tang, Weiming Chen, Siyi Liu, Yi Zhang, Feng Wu, Zhihai He

展开完整摘要收起摘要

Text-to-image diffusion models have achieved remarkable success in generating high-quality images from a given text prompt. Subject-driven generation aims to synthesize customized images to mimic the appearance of subjects in given reference images within different visual contexts specified by the text prompts. The central challenge here is that, when the reference image changes, the diffusion model cannot efficiently adapt to different visual contexts while consistently maintaining the subject identity. Existing methods either train the model with a large domain-specific dataset or fine-tune the model using the reference image for hundreds of iterations before actual image generation. In this work, we explore a new approach, called In-Loop Model Adaptation (IMA), which adapts the core diffusion model at each generation step during the actual process of image generation, without being trained on the reference image before the generation process. To this end, we establish a DDIM inversion chain that maps the reference image to a sequence of latent, as well as a text-to-image generation chain which generates the image from the text prompt only. We then introduce a masked latent consistency loss and a noise regularization loss to characterize the latent-noise difference between the diffusion model and these two chains at each generation step. This coupled latent-noise loss is used to guide the in-loop model adaptation to preserve the subject identity specified by the reference image while maintaining accurate alignment with the text prompt, resulting in high-fidelity text-to-image generation. Our extensive experiments demonstrate that our proposed IMA method significantly improves the performance of subject-driven text-to-image generation.

ARXIV 2608.09244 ↗
cs.CR

DiffSafeMerge: Mitigating Backdoor Inheritance in Diffusion Model Merging

作者Jiayang Zhang, Ji Guo, Jiachen Li, Wenshu Fan, Wenbo Jiang

展开完整摘要收起摘要

Unconditional diffusion checkpoint merging assumes benign sources, yet a compromised public checkpoint can transfer a dormant backdoor while clean generation appears normal. Mitigation is difficult without knowing the compromised source, trigger, or target, and broad sanitization may degrade image quality. We introduce DiffSafeMerge (DSM), which uses a small unlabeled clean set and fixed, attack-agnostic stress probes to score source blocks, shrink suspicious contributions toward a trusted reference, and select attenuation under a clean denoising-loss budget. We evaluate four attacks, two datasets, and 21 target conditions. Intended merging already has zero worst-target ASR in 10 of 14 source cases; DSM preserves these outcomes and records no target match in the remaining four over three seeds, including three with baseline ASR of 48--100%. Among methods with zero worst-target ASR on both datasets, DSM obtains the lowest case-averaged FID in the matched seed-0 comparison.

ARXIV 2608.09445 ↗
cs.CV

DUET: A Diversity-Quality Duet of Distillation Experts for Two-Step Video Generation

作者Zian Li, Litong Gong, Borui Liao, Pengfei Liu, Xinyu Wang, Xinyuan Wei, Yifan Gao, Tiezheng Ge, Muhan Zhang

展开完整摘要收起摘要

Diffusion models have enabled high-quality video generation in recent years, but the high cost of iterative sampling hinders their practical deployment. Few-step distillation alleviates this cost, yet exposes a quality--diversity trade-off between its two dominant paradigms: trajectory-level distillation (e.g., sCM) favors diversity, whereas distribution-level distillation (e.g., DMD) favors quality. Targeting extreme two-step video generation, we introduce DUET, which reconciles the two paradigms through a noise-level duet of experts: an sCM expert takes the high-noise step to lay out diverse structure, and a DMD expert takes the low-noise step to refine appearance detail. Since the two experts are trained independently with their native objectives, DUET sidesteps the optimization difficulties of loss-level combinations and delivers quality and diversity jointly rather than trading one for the other. We further identify the relay interface and the high-noise stage as the remaining bottlenecks, and address them with RL-guided expert adaptation, yielding DUET+. With the Wan2.1-T2V-1.3B backbone, DUET lifts the two-step quality of sCM close to the level of DMD while retaining nearly all of its structural diversity---about twice that of DMD---and DUET+ further improves overall quality while preserving this diversity advantage. Together, these results establish noise-level expert specialization as a simple, effective paradigm for reconciling diversity and quality in two-step video generation.

ARXIV 2608.09637 ↗
cs.CV

UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation

作者Yilei Hua, Beibei Jing, Ce Zheng, Hanyu Zhou, Yawei Luo, Wei Yang

展开完整摘要收起摘要

Instruction-driven editing of 3D human motion requires precise spatiotemporal localization, rich semantic grounding, and strict preservation of unmodified content. Existing methods either resort to training-free adaptation of generative models or rely solely on triplet supervision; however, adaptation often yields suboptimal control, and manually curated triplet datasets remain severely limited in scale and semantic diversity. To overcome this bottleneck, we ground motion editing directly within text-to-motion generation across data, architecture, and inference. At the data level, we develop a closed-loop synthesis-and-verification pipeline that produces Omni-MoEdit, a large-scale dataset spanning body-part, amplitude, temporal, action, and style edits. At the architectural level, we introduce UniMoFlow, a unified latent flow-matching model that shares broad semantic and kinematic knowledge between generation and editing. At the inference level, SAFE (Source-Anchored Flow Editing) complements UniMoFlow with controllable, source-anchored refinement. Furthermore, we augment standard evaluations with semantics-aware metrics to account for valid edits that inherently deviate from a single ground-truth reference. Extensive experiments demonstrate improved target-text alignment, edit effectiveness, and cycle consistency, while maintaining competitive source fidelity and text-to-motion generation quality.

ARXIV 2608.09143 ↗
cs.LG

Imaginative Generative AI: Crossing the Entropy Wall into Worlds Beyond Imitation

作者Farzan Farnia, Hossein Goli, Amin Gohari

展开完整摘要收起摘要

Generative AI models are primarily designed to imitate the data distribution, an objective that neither corrects diversity lost by a learned generator nor defines how generation should extend beyond the diversity of the data itself. We introduce Imaginative Generative AI (IGA), a framework that makes diversity part of the target-distribution design problem: among distributions close to a reference, IGA selects one whose spectral diversity reaches a prescribed level. Diversity is measured by the von Neumann entropy of the generated distribution's kernel covariance operator in a fixed representation space, providing a reference-free representation-guided measure of how broadly probability mass occupies embedding directions. The spectral entropy of the population data distribution defines an Entropy Wall. Below the wall, IGA performs diversity repair, recovering variation that a learned generator has lost while remaining within the diversity level of the data. Beyond the wall, the data distribution itself becomes infeasible, and IGA deliberately departs from it to produce distributions with greater representation-relative spectral diversity, an operational notion of imaginative generation. These regimes form a single regularization path from imitation to imagination and define an i.i.d. target distribution at each prescribed diversity level. We develop the theory of this entropy-constrained projection and show that, under a KL anchor to a pretrained generator, the optimum satisfies a self-consistent exponential-tilt relation. This characterization leads to IGA Guidance, a retraining-free inference-time method for score-based and diffusion models, including DDPM and DDIM samplers. Experiments on synthetic and vision benchmarks demonstrate diversity repair below the Entropy Wall and controlled spectral extrapolation beyond it.

ARXIV 2608.09385 ↗
cs.CV

DeepFreqMark: End-To-End Learnable Frequency-Domain Watermarking with Spherical Attack Simulation for Latent Diffusion Models

作者Chen-Hsiu Huang, Mario Köppen, Ja-Ling Wu

展开完整摘要收起摘要

The proliferation of AI-generated images produced by Latent Diffusion Models (LDMs) has raised critical concerns regarding copyright infringement and misinformation. Although existing frequency-domain watermarking methods embed handcrafted geometric patterns into the initial latent noise prior to generation, they suffer from limited capacity and rigid pattern designs. We propose DeepFreqMark, an end-to-end learnable frequency-domain watermarking framework that replaces manual pattern engineering with a neural message encoder and decoder. To circumvent the computational bottleneck caused by Denoising Diffusion Implicit Model (DDIM) inversion during training, we introduce a Spherical Linear Interpolation (Slerp)-based attack simulation. This approach operates directly on the noise latent while strictly preserving the Gaussian variance. Extensive experiments demonstrate that DeepFreqMark achieves significantly lower Bit Error Rates (BER) than baseline methods under real-world attacks and scales to 256 bits message capacity. Our source code is available at https://github.com/chenhsiu48/DeepFreqMark.

ARXIV 2608.08999 ↗
cs.CV

Diffusion Image Editing via Asynchronous Token Decoding

作者Yang Shi, Liangsi Lu, Minzhe Guo, Yifeng Xie, Yanhui Chen, Jingchao Wang, Xuhang Chen

展开完整摘要收起摘要

Text-guided diffusion image editing aims to modify semantic attributes of an image while preserving its identity, layout, and background. However, naïvely switching the text condition during sampling often causes global drift, as denoising dynamics propagate changes across tokens and can disrupt unedited regions. To address this issue, we propose Asynchronous Token Decoding Edit (ATDEdit), an inference-time framework that views each sampler step as a parallel update of a globally coupled token matrix and enables token-indexed condition switching with differentiated update policies. Instead of applying synchronous target-conditioned updates to all tokens, ATDEdit estimates editable locations using token-wise conditional surprisal and applies target-conditioned corrections to the selected token set. It supplies source key/value memory at keep-token positions and projects selected keep-token latent rows back to their source values; these operations promote background preservation but do not constitute a pixel-level invariance guarantee. This approach combines local editing and background preservation without external or user-provided spatial masks and without model fine-tuning. On PIE-Bench, ATDEdit achieves the strongest reported preservation metrics, including 27.44~dB PSNR and 0.055 LPIPS, while retaining competitive semantic alignment.

ARXIV 2608.09322 ↗
cs.LG

Generalized Convexity and Smoothness via Conjugate Duality: Optimization Theory for Deep Neural Networks

作者Binchuan Qi

展开完整摘要收起摘要

Deep neural network (DNN) training with stochastic gradient descent (SGD) and its variants achieves strong empirical performance, yet classical optimization theory does not fully explain this success. This limitation arises because conventional analyses rely on assumptions such as differentiability, convexity, or smoothness, which are often violated by DNN objectives. In this paper, we establish a unified optimization framework for DNN training by generalizing classical convexity and smoothness through Legendre functions and convex conjugation. Specifically, we introduce $\mathcal{H}(ψ)$-convexity and $\mathcal{H}(Ψ)$-smoothness, which unify convex and non-convex as well as smooth and non-smooth objectives within a single formalism and reveal a natural duality between generalized smoothness and convexity. Building on these generalized properties, we introduce generalized gradient descent (GD) and generalized SGD through convex conjugation. We theoretically prove that generalized GD admits an optimal learning rate of exactly $1$, and derive rigorous gradient-energy-based convergence rates for both proposed optimizers. We further reformulate DNN training as a composite optimization problem, demonstrating that its convergence relies on jointly reducing the gradient energy and controlling the induced norm of the network Jacobian. To characterize the practical influences of network architectures and training configurations, we introduce the gradient correlation factor and model capacity risk, and quantitatively analyze how architectural designs, batch size, and model capacity shape training convergence. Extensive experiments across diverse network architectures, datasets, optimizers, and loss functions validate our theoretical bounds and demonstrate precise alignment between our theoretical predictions and empirical training dynamics.

ARXIV 2608.09523 ↗
cs.AI

Renormalising Generative Models for Active Inference: Foundations, Derivations, and Verification

作者Karim Zaghw, Andrew Pashea, Marc Pritsch, Wouter Nuijten, Karl Friston, Lancelot Da Costa

展开完整摘要收起摘要

Active inference offers a unified framework for perception, learning, and action, but scaling discrete active-inference models to rich spatial and temporal domains remains difficult. Renormalising generative models (RGMs) address this challenge by composing discrete generative models across spatial and temporal scales, coarse-graining lower-level states and paths into higher-level causes for objects, events, and action. However, fully reproducing and adapting the framework remains difficult: the mathematical exposition is compact, and the reference implementations are deeply integrated within specialized software environments, leaving many algorithmic details implicit. This paper addresses these challenges by providing a self-contained, derivation-oriented account of RGMs together with an open, verified implementation. We explain how the hierarchy is built, how beliefs and actions are updated within it, and how information is passed between levels. Where the published equations and implementation differ in emphasis, we make those choices explicit and explain their modelling consequences. By clarifying the theory and separating it from its original implementation context, this work lowers practical barriers to entry and makes RGMs more transparent, auditable, and reproducible, providing a foundation for future quantitative evaluation and development on machine-learning benchmarks.

ARXIV 2608.09512 ↗
cs.AI

Motif 3: Technical Report

作者Junghwan Lim, Joon Son Chung, Sungmin Lee, Wai Ting Cheung, Gihun Cho, Minsu Ha, Sangho Kang, Beomgyu Kim, Dongseok Kim, Jangwoong Kim, Taehyun Kim, Taewhan Kim, Jeesoo Lee, Jeongdoo Lee, Junhyeok Lee, Dongpin Oh, Hyeyeon Cho, Dahye Choi, Jaeheui Her, Hanbin Jung, Changjin Kang, Minjae Kim, Youngrok Kim, Hyukjin Kweon, Hongjoo Lee, Yeongjae Park, Bokki Ryu

展开完整摘要收起摘要

We introduce Motif 3, a decoder-only Mixture-of-Experts language model with 314 billion total parameters and 13.2 billion activated per token. Each sparse MoE layer contains 384 routed experts, with eight selected per token. This fine-grained sparsity provides substantial expert capacity while limiting computation. Motif 3 is built around Grouped Differential Latent Attention (GDLA), which integrates grouped differential attention with the compressed key-value representation of Multi-head Latent Attention. The architecture further incorporates modified manifold-constrained hyper-connections, Expert Specific PolyNorm activations, and multi-token prediction to improve optimization stability, expert specialization, and inference efficiency. We pretrain Motif 3 on approximately 12.5 trillion tokens spanning web documents, STEM, code, mathematics, multilingual content, and domain-specialized corpora. Expert-balancing and numerical-stabilization techniques support stable training at scale, while selective MXFP8 computation and communication, memory-efficient fused kernels, and window-aware context parallelism enable training with context lengths up to 256K tokens. Our post-training pipeline combines general supervised fine-tuning, six specialist teachers trained with reinforcement learning, a software-engineering teacher trained with supervised fine-tuning, and Multi-teacher On-Policy Distillation. The resulting unified model consolidates complementary capabilities in reasoning, coding, tool use, professional work, long-context understanding, calibrated abstention, and instruction following. Across a broad evaluation suite, Motif 3 demonstrates competitive performance against leading open weight models, including strong results on long-horizon agentic tasks, mathematical reasoning, scientific knowledge, and hallucination-sensitive evaluation.

ARXIV 2608.09119 ↗
cs.RO

Skills in Weights, Memory in Code: Hybrid Learning for Memory-Dependent Robot Manipulation

作者Yunhao Zhao, Zhenyang Ni, Haoyang Chen, Ruohan Zhang, Qi Zhu

展开完整摘要收起摘要

Modern vision-language-action (VLA) policies have acquired broad manipulation skills, but typically generate each action chunk from the current observation or a short fixed-length history. However, real-world manipulation is often non-Markovian, requiring robots to retain and reason over task-relevant information from long-horizon interaction histories to determine the next action. To address this challenge, we propose HyMeS, a hybrid learning framework that leverages the reasoning and memory-management capabilities of coding agents to steer a Markovian VLA for memory-dependent manipulation. Specifically, HyMeS learns low-level motor skills through gradient-based imitation learning, while a coding agent acquires high-level memory-management strategies through heuristic learning by iteratively updating an executable heuristic system from rollout feedback. Furthermore, we close the loop between steering and execution through multimodal stage-completion verification, which updates memory using proprioceptive signals and multi-frame VLM judgments. Compared with end-to-end memory-augmented VLAs, HyMeS requires demonstrations only for reusable motor skills rather than for every history-dependent task configuration, enabling data-efficient compositional generalization. On RoboMemArena, HyMeS improves mean cumulative success from 52.5% to 66.2% and mean task success from 41.3% to 60.1% over pi0.5, while outperforming PrediMem by 4.5 points in cumulative success and 14.5 points in task success.

ARXIV 2608.09410 ↗
cs.AI

The Politician, the Liar, and the Obedient Worker: Emerging Behavior of LLM Agents in Hierarchical Games

作者Fatemeh Seyedin, Adrian Weller, Jinhyuk Yun, Mahmoudreza Babaei

展开完整摘要收起摘要

LLMs are rapidly embedding themselves into daily life: drafting our emails, managing our schedules, and making decisions on our behalf. As they move from individual tools to participants in multi-agent organizations, an important question arises: do they reproduce the governance failures like free-riding, corruption, and entrenched leadership that plague human institutions? We introduce the Hierarchical Game (HG), a public goods game extended with managerial authority, democratic elections, and private communication. Testing six frontier models across twelve experiments that add institutions one at a time (speech, peers, government, wages, oversight, elections), we find distinct behavioral profiles: Qwen promises and lies (13.3% broken promises); Grok refuses to cooperate on its own but becomes fully cooperative once a manager can punish it (16%$\to$100%); Claude and GPT-4o cooperate reliably at baseline. But honesty proves fragile. When the manager role comes with a salary, all models except GPT-4o start cutting private deals to win or keep the position. When punishment is made anonymous, honest models begin to cheat. When all agents share the same model family, the first elected manager stays in power indefinitely. Leadership change only happens in groups that mix different families.

ARXIV 2608.09574 ↗
cs.RO

Particle-Based Conformal Prediction for Contact-Aware Uncertainty Calibration in Stratified Configuration Spaces

作者Luís Marques, Kristian Popov, Dmitry Berenson

展开完整摘要收起摘要

Reliable uncertainty representation is essential for deploying autonomous systems that interact with their environment, as robots must reason about how uncertainty arising from both stochasticity and model mismatch is impacted by contacts with obstacles (e.g., when navigating through a cluttered environment or inserting a part into an assembly). We propose Calibrated Particle-sets for Trans-dimensional Uncertainty Representation (CaPTURe), a geometry-aware, conformal prediction-based algorithm that generates probabilistically valid prediction regions of the unknown future system configuration using particle-based models of arbitrary fidelity. While calibrated uncertainty predictions are essential for safe and efficient planning, analytical or learned motion models are often inaccurate - due to limited data, simplifying assumptions, unmodeled effects, etc. - which can lead to unsafe executions or task failure. Additionally, when a robot contacts an obstacle, the distribution of its future configurations can become multimodal or disjoint, or lie along manifolds of lower intrinsic dimension than the space of possible robot configurations. Our method uses a calibration dataset of system transitions to locally calibrate motion uncertainty estimates, constructing regions guaranteed to contain the future robot configuration at a user-set probability. Our calibration procedure captures how motion uncertainty varies between contact-rich and contactless motions, leading to sufficient coverage in both cases. We evaluate our method on two simulated planning tasks: controlling a marble around a labyrinth and performing tight-tolerance peg-in-hole insertion with a manipulator. Compared to relevant baselines, CaPTURe achieves the user-specified coverage requirement both in and out of contact and achieves up to a 30% absolute improvement in task success rate over the best baseline.

ARXIV 2608.09166 ↗
cs.SE

OpenCodeReview: Determinism over Non-Determinism for Cost-Effective Agent-Based Code Review

作者Zhengfeng Li, Lei Zhang, Xianwei Wu, Zhengqi Zhuang, Yingjie Xu, Boge Wang, Shaofei Zhu, Chuan Wang, Peng Zhao, Xinyu Zheng, Guoping Rong

展开完整摘要收起摘要

LLM-based code review agents promise scalable, always-on review, yet current systems suffer from two intertwined weaknesses: (1) non-determinism--unbounded tool use makes review outcomes unstable, and (2) context locality--the reviewer's access remains bounded to the diff, capping discoverable issue depth. Both give rise to three challenges: misaligned context retrieval, a coherence-efficiency trade-off in multi-file pull requests, and hallucinated comments that erode trust. To address these, we introduce OpenCodeReview, built on deterministic engineering for uncertain agents: rather than granting maximal freedom, we inject determinism at three deliberate pipeline points. Rule-Guided Dispatch uses a multi-layer rule system to deterministically select files and review criteria, eliminating variability of agent-driven triage. Grounded File Review replaces free-form exploration with a curated tool set exposed through a ReAct loop, while file-level parallel SubAgents balance context coherence against efficiency and recover cross-file dependencies on demand. Independent Reflection introduces a falsification-first filter under an asymmetric information boundary--the reflector sees only the diff, not the agent's tool-augmented exploration--removing hallucinated comments without self-reinforcing bias, improving precision while preserving recall. On AACR-Bench (200 real-world PRs, 10 languages, 1,505 expert-verified comments), OpenCodeReview outperforms mainstream coding agents (e.g., Claude Code and Codex) across six LLM backends, achieving up to 2.17x higher SEM-F1 (25.10% vs. 11.57%) while consuming 5-15x fewer tokens. We open-source OpenCodeReview at https://github.com/alibaba/open-code-review.

ARXIV 2608.09290 ↗
cs.RO

FactorDrive: Adaptive Multi-Step Reasoning Driven by Planning-Critical Factors for End-to-End Autonomous Driving

作者Guolei Huang, Tengfei She, Yuxuan Lu, Yao Huang, Yuqi Ye, Yongjun Shen

展开完整摘要收起摘要

Vision-language models (VLMs) have advanced scene understanding and enabled explicit reasoning in end-to-end autonomous driving. However, existing methods insufficiently integrate spatial-physical evidence into planning reasoning, while reasoning adaptation remains coarse-grained and falls short of scene-specific planning demands. Furthermore, reasoning-path optimization for higher planning quality remains largely unexplored in autonomous-driving post-training. To address these limitations, we propose FactorDrive, an end-to-end autonomous driving framework for adaptive multi-step reasoning driven by planning-critical factors (PCFs). We first perform large-scale driving-domain instruction tuning to establish foundational driving knowledge. Building on this foundation, we construct PCF-CoT, a chain-of-thought (CoT) dataset that grounds planning reasoning in trajectory-relevant spatial-physical evidence and organizes reasoning around scene-specific PCFs, enabling the composition and depth of reasoning paths to adapt to different planning demands. We further introduce Quality Search-Guided Group Relative Policy Optimization (QS-GRPO), which guides Monte Carlo Tree Search (MCTS) with trajectory-level planning rewards to discover reasoning paths with higher planning quality and uses the resulting responses to optimize the policy through GRPO, thereby improving trajectory planning performance. Extensive experiments on both open-loop (nuScenes) and closed-loop-oriented (NAVSIM) benchmarks demonstrate that FactorDrive achieves state-of-the-art planning performance.

ARXIV 2608.09591 ↗
cs.AI

From Relevance to Execution Utility: Reward-Aware Dynamic Execution Gating for Skill-Based LLM Agents

作者Liang He, Jingbo Wen, Hongyu Gu, Hao Li, Haoyu Wang, Yixiong Chen, Kangning Cui, Xilu Wang

展开完整摘要收起摘要

Agent skills are increasingly used to equip large language model (LLM) agents with reusable procedural knowledge. Although recent work has substantially improved skill retrieval due to the increasing skill libraries, retrieving a plausible skill bundle does not guarantee that executing it is worthwhile. Since every skill-conditioned rollout is computationally expensive, deciding whether a retrieved bundle should be executed has become an increasingly important challenge. To this end, we introduce the Reward-Aware Dynamic Execution Gate (RADEG), a lightweight, retriever-agnostic decision layer between skill retrieval and agent execution. RADEG learns a low-cost surrogate model that predicts the execution utility of a query--bundle pair before the expensive rollout is launched. To obtain informative supervision while controlling for task difficulty, we locally perturb each retrieved bundle by deleting, adding, or replacing one skill, producing matched same-query rollouts that isolate the effect of bundle composition on verifier reward. During deployment, RADEG updates only a warm-started logistic head as new verifier feedback becomes available, enabling inexpensive adaptation of the execute/skip boundary without retraining either the retriever or the agent. Under a query-level held-out evaluation on 288 collected rollouts, RADEG substantially reduces unnecessary agent executions while preserving a large fraction of the downstream verifier reward. It consistently outperforms relevance-based and random gating across different execution budgets, demonstrating that execution-aware surrogate modeling provides a practical and cost-effective complement to skill retrieval.

ARXIV 2608.09168 ↗
cs.SE

Software Engineering for and with GUI Agent

作者Shengcheng Yu, Yuchen Ling, Junyang Xing, Quan Zhou, Chunrong Fang, Zhenyu Chen

展开完整摘要收起摘要

GUI agents have advanced rapidly, producing a growing body of frameworks, benchmarks, and applications. However, this growth has outpaced the maturity of the field. GUI agents remain technically brittle, incompletely engineered, and insufficiently validated for sustained real-world use. They are evolving into closed-loop software systems. Within these systems, model reasoning is coupled with interface perception, execution feedback, recovery, and human oversight. This evolution calls for a software engineering perspective that remains largely absent from existing research. We address this gap by reviewing 336 GUI-agent papers from January 2018 to April 2026. Five research questions examine the research landscape, architectures, evaluation, software lifecycle concerns, and future opportunities. Our findings show that the field has expanded sharply since 2024, while mobile and web settings remain dominant. Architectures increasingly adopt modular perceive-reason-act loops, but recovery, human escalation, safety enforcement, and auditability remain underdeveloped. This architectural imbalance extends to evaluation. Evaluations are becoming more interactive, but they remain centered on task success and are difficult to compare across protocols. More broadly, existing studies provide limited support for testing beyond benchmarks and for maintaining agents after release. Observability, privacy engineering, and systematic human oversight are also underdeveloped. Together, these findings show that capability improvements alone cannot ensure deployment readiness. Future research should connect dependable execution with lifecycle-centered testing and reproducible evaluation. It should also integrate permission and privacy controls with cost-aware, human-centered governance. This integration is necessary to build dependable, maintainable, secure, and deployable GUI-agent systems.

ARXIV 2608.09278 ↗
cs.LG

Beyond the Capability Boundary: Zeroth-Order Optimization for Self-Evolving LLM Agents

作者Bingzhen Liu, Xiaomeng Fan, Yuwei Wu, Zhi Gao, Mingyang Gao, Chuanhao Li, Yunde Jia

展开完整摘要收起摘要

Self-evolving methods improve the capabilities of LLM agents by sampling trajectories from the underlying LLMs and learning from these trajectories. However, these methods struggle to learn beyond the inherent capability boundary of the agents, since the agents cannot sample correct trajectories on difficult examples for further improvements. In this paper, we propose a zeroth-order self-evolution framework that enables agents to learn beyond their capability boundary by perturbing LLM parameters to adapt to difficult examples without any trajectory annotations. Specifically, we perturb LoRA parameters of LLMs, run the agent, compute the losses under the perturbed and original parameters, and use the loss difference to estimate gradients and further update the LoRA parameters. We sample trajectories using the updated LLMs for supervised fine-tuning to break through the capability boundary of the agents, forming a closed self-evolution loop. We introduce a parallel perturbation inference mechanism and an adaptive lookup mechanism to reduce time consumption in zeroth-order optimization, with an answer perplexity loss that provides smooth and stable zeroth-order loss values. Experiments on multiple deep research benchmarks show that our method obtains substantially more successful trajectories and consistently outperforms strong baselines, especially on difficult examples. The code and released artifacts are available at https://github.com/hidk1911/ZOForLLMAgents.

ARXIV 2608.09292 ↗
cs.CR

ActBench: Self-Evolving Benchmark of Behavioral Safety in Cowork Agents

作者Hongwei Yao, Yiming Liu, Meihui Chen, Jieling Chen, Zikun Chen, Yiling He, Wangze Ni, Cong Wang, Kui Ren

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Cowork agents may complete benign tasks while disclosing protected data, manipulating unauthorized state, invocate unauthorized API. We define behavioral safety and introduce ActBench, a self-evolving benchmark that evaluates such behavior risk from execution trajectories rather than final responses. Each case pairs a benign task with an adversarial variant that preserves its instruction, configuration, initial state, rating model, and trusted records while injecting a task-reachable payload. ActBench contains 600 cases from 213 scenarios, spanning 15 risk behaviors, six execution spaces, and 48 web-service APIs.To move beyond static payloads, we propose a reward-guided beam search method that jointly optimizes attack effectiveness and task utility, while reflection diagnoses failed execution checkpoint and guides payload revision. Besides, we propose a dual evidence verification mechanism that verifies agent execution safety and utility through log evidence and LLM-based trajectory evidence.We evaluate 15 LLMs and 6 open-source cowork agents over 24,000 trajectories. Under a fixed harness, attack success rates ranges from 10.1% to 94.4% across models, while under a fixed base model, they range from 73.7% to 94.4% across agents.These results show greater variation across models than agent harness, while attacks remain highly successful across all tested harnesses.Our benchmark is released at: https://github.com/zjuicsr/ActBench.

ARXIV 2608.09476 ↗
cs.RO

DH-VLM: Dual-Horizon Cooperative Latent Reasoning for Autonomous Driving

作者Ziyi Song, Chen Xia, Hang Yu, Sheng Zhou, Zhisheng Niu

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Large-scale language models for autonomous driving enable enhanced global understanding and long-horizon planning. However, when deployed in isolated vehicles, limited sensing range and occlusions restrict reliable decision-making, and the substantial computational and latency overhead makes on-board deployment impractical. Cooperative driving provides a potential solution by leveraging external agents for information exchange, but existing methods remain limited in semantic reasoning capability under practical constraints. To address these challenges, we propose DH-VLM, a dual-horizon cooperative latent reasoning framework that enables asymmetric semantic cooperation between the infrastructure and ego vehicle. The infrastructure aggregates multi-layer hidden states to form a global-reasoning horizon latent guidance, which is integrated into the ego model through an Infrastructure-Driven Latent Evolution mechanism for conditional latent refinement. This enables the ego vehicle to leverage long-range contextual understanding while preserving autonomous decision-making within its local planning horizon. Furthermore, we construct a cooperation-oriented question-answer (QA) dataset covering fundamental scene understanding and ego-personalized comprehension to support counterfactual and safety-aware reasoning. Extensive experiments demonstrate that DH-VLM achieves state-of-the-art planning performance, outperforming the previous state of the art by 14.6% in L2 error and 26.9% in collision rate. Compared with query-based end-to-end cooperative driving methods, our approach reduces the communication cost by 57.3% and GPU memory usage by 25.5%, while maintaining strong robustness against infrastructure guidance errors, providing a practical and robust paradigm for cooperative autonomous driving.

ARXIV 2608.09333 ↗
cs.AI

Bidirectional Context Self-Distillation for Reinforcement Learning of Skill-Based LLM Agents

作者Tianjun Pan, Yuan Li, Hongda Wang, Linbo Jin, Mengfei Song, Lei Gao, Qiming Shi, Shaokang Fu, Jiarong Zhao, Chengyu Wang, Chengfu Huo

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External natural-language skills provide large language model (LLM) agents with reusable and editable guidance for solving complex tasks. Yet their effectiveness depends not only on skill quality, but also on whether the policy can translate the provided guidance into appropriate actions. However, methods specifically designed to improve this skill-utilization ability remain largely underexplored. In practice, skill-based agents are commonly trained with reinforcement learning objectives centered on task-level rewards, which offer limited supervision and struggle to capture subtle differences in how effectively the policy uses the provided skills. We propose BCSD (Bidirectional Context Self-Distillation), a framework that combines self-distillation with reinforcement learning to train LLM agents to use external skills more effectively. Unlike prior self-distillation methods that rely on a single privileged context, BCSD evaluates each trajectory from two complementary skill-context views. The augmented view introduces higher-level Meta-Skill guidance, while the reduced view prunes general guidance to highlight task-specific skills. Their complementary token-level signals are combined to rescale the RL advantage. Experiments on ALFWorld and WebShop demonstrate that BCSD achieves the strongest overall performance across model scales, enabling agents to utilize external skills more effectively. Ablation studies further verify the complementary contributions of the augmented and reduced context views. Code will be released to ensure full reproducibility.

ARXIV 2608.09555 ↗
cs.CL

An Agentic Generative Large Language Model for Treatment Planning of Colorectal Cancer

作者Mengxian Lyu, Cheng Peng, Tim Jang, Ang Li, Mengyuan Zhang, Ziyi Chen, Leighton Elliott, Tianshi Liu, Lidice Galindo, Chiranjeevi Sainatham, Oscar F. Borja-Montes, Kaleb E. Smith, Ying Zhang, Lichao Sun, Jiang Bian, Gloria Lipori, Duane A. Mitchell, Elizabeth A. Shenkman, Yi Guo, Thomas J. George, Yonghui Wu

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Treatment planning in precision oncology requires synthesizing heterogeneous patient information with rapidly evolving clinical guidelines to ensure guideline-concordant care. While large language models (LLMs) show promise in many diagnostic tasks, their adoption for high-stakes treatment planning is hindered by complex reasoning, adherence to timely clinical guidelines, and safety concerns. In this study, we present GatorOnco, an agentic LLM for colorectal cancer (CRC) treatment planning. GatorOnco is developed using a total of 282 billion tokens of biomedical text, including healthcare system-scale clinical text comprising 166 billion tokens from UF Health. We implemented a domain-adaptation method that integrates pre-training, model merging, a two-stage post-training approach, and agent-based reinforcement learning. An agentic retrieval-augmented generation (RAG) approach dynamically integrates time-sensitive clinical guidelines into the reasoning process. In a blind, randomized clinical evaluation conducted by five UF Health oncologists, GatorOnco significantly outperformed open-source LLMs (P < 0.01) and achieved expert-level performance comparable to UF Health oncologists. Compared with expert oncologists, GatorOnco received significantly higher ratings for readability (4.46 vs. 4.19, P < 0.01) and completeness (3.91 vs. 3.52, P < 0.01), while showing statistically comparable performance in correctness (4.09 vs. 4.11, P = 0.921), currency (4.04 vs. 3.98, P = 0.478), and safety (4.22 vs. 4.22, P = 0.999). These findings demonstrate that integrating agentic reasoning with large-scale domain adaptation can help bridge the gap for generative AI in high-stakes cancer treatment planning.

ARXIV 2608.09142 ↗
cs.RO

WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation

作者Peterson Co, Sicheng Hu, Chunxuan Jiao, Hongyang Cheng, Yulin Luo, Yijie Xu, Sixiang Chen, Zhongxia Zhao, Zihao Wang, DaFeng Chi, Peidong Liu, YuTong Chen, Henghua Liu, Zhihao Yuan, Huizhu Jia, Yuzheng Zhuang, Tianle Zhang, Liang Lin, Huajie Tan, Shanghang Zhang

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Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation. Realizing this promise requires precise action-conditioned transitions rather than merely plausible outputs. Yet their applicability remains difficult to establish because prevailing evaluations emphasize visual quality, task outcomes, or coarse rollout-level responsiveness without directly testing simulator fidelity. To address this gap, we evaluate ACWMs through the observable capabilities expected of physical simulators. Accordingly, we formalize Observable Simulator Contract, a minimal contract that any action-conditioned physical simulator should satisfy: supplied actions must induce corresponding agent motion, and environment responses must be grounded in that realized motion. To operationalize this contract, we introduce WorldSimProbe, comprising five controlled suites spanning local control sensitivity, global trajectory variation, source-diverse actions, interaction grounding, and dynamics. Suite-specific evaluators assess simulator-relative calibration, dense action-to-motion correspondence, false-interaction grounding, and primitive-level dynamics. We evaluate six open-source ACWMs on more than 18,000 instances across RoboTwin, ManiSkill, and LIBERO. World-SimProbe reveals systematic action-realization degradation across control variation, structured failures in interaction grounding and dynamics, and benchmark signals consistent with human judgments and downstream outcomes. Together, this capability-based framework provides a transparent, and standardized paradigm for diagnosing ACWM simulator fidelity beyond coarse, task-directed evaluation.

ARXIV 2608.09298 ↗
cs.RO

UnsDrive: Towards Robust End-to-End Autonomous Driving in Unstructured Scenes

作者Nanxin Zeng, Ruiqi Song, Xiangyu Guo, Baiyong Ding, Yunfeng Ai

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End-to-end planning has shown strong promise for autonomous driving, but most existing methods are designed for structured urban roads and generalize poorly to unstructured mining environments. In such settings, weak road structure, terrain-induced occlusions, degraded visibility, and large unobserved regions make safe planning particularly challenging. To address these challenges, we propose UnsDrive, an end-to-end planner designed for unstructured mining scenes. UnsDrive builds an unknown-aware occupancy representation that explicitly models occupied, free, and unknown space using multi-frame visibility cues, and conditions a flow-matching planner on this representation to generate multimodal future trajectories. To improve safety under partial observability, we further introduce an occupancy trajectory consistency loss and an uncertainty-aware trajectory scorer that penalize trajectories entering non-traversable or unobserved regions. We also present MineLoop, a mining-oriented closed-loop simulator for evaluating autonomous driving under irregular road geometry, degraded visibility, heavy-vehicle interactions, and mining-specific operational constraints. Experiments in both open-loop and closed-loop settings show that UnsDrive consistently outperforms strong baselines in trajectory accuracy, collision avoidance, and long-horizon driving robustness. These results demonstrate the value of explicit unknown-space reasoning for autonomous driving in unstructured mining environments.

ARXIV 2608.09098 ↗
cs.AI

Entropy-based Code Adversarial Translation for Real-world Repository Migration

作者Yushun Tang, Yisen Cao, Zhicheng Chen, Lin Peng, Junkang Mao, Fengyi Song, Yantao Jia

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LLMs have demonstrated strong capabilities in code generation and automated program repair, but migrating an entire repository rarely produces a runnable application because long-horizon translation challenges LLM-based agents' ability to maintain repository-level migration objectives. In this work, we propose Entropy-based Code Adversarial Translation (ECAT), a multi-agent framework for automated Android-to-HarmonyOS repository migration. ECAT formulates repository migration as adversarial entropy minimization through a generator-discriminator architecture. The discriminator measures migration quality using a unified metric called Code Entropy and produces text gradients that specify both file-level generation directives and the skills needed to execute them. Guided by these optimization signals, the generator iteratively updates the repository, and each update is accepted only if it reduces Code Entropy. Repeated generator--discriminator interactions progressively drive the migration from an initial template toward a functionally complete HarmonyOS repository. Successful low-entropy trajectories are further distilled into a self-evolving memory tree, enabling transferable migration knowledge across repositories. We also introduce A2H-RepoBench, the first real-world benchmark for Android-to-HarmonyOS repository migration, covering applications from tens of thousands to hundreds of thousands of lines of code. Evaluated by node alignment and an agent-based functional judge, ECAT achieves 74.7% overall migration quality and consistently outperforms existing agent-based methods across repositories of different scales.

ARXIV 2608.09273 ↗
cs.AI

P$^{3}$: Joint Program-and-Proof Planning for Verified Code Generation

作者Zenan Li, Ziran Yang, Peiyang Song, Zhaoyu Li, Kaiyu Yang

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Verified code generation asks a large language model (LLM) to generate both an executable program and a machine-checkable proof that the program meets a formal specification, promising software that is correct by construction. The de facto workflow decouples the two halves of the problem: first synthesize a program, then attempt to prove it correct. We observe that this sequential pipeline can be both ineffective and inefficient in practice. A program generated without anticipating its proof can be subtly incorrect or structurally difficult to verify, forcing the LLM into brittle repair loops that alternate between patching the code and patching the proof. Inspired by Dijkstra's view that a program and its correctness argument should be developed hand in hand, we propose $P^3$, an LLM-based agentic workflow that first derives a unified program-and-proof plan from the specification, then elaborates the implementation and proof scaffold under this shared plan. To evaluate verified code generation in realistic settings, we further introduce Lean4Commit0, a repository-derived, library-level benchmark built by extracting core APIs from real-world software repositories and translating their requirements, including relational specifications across APIs, into Lean tasks. Using four frontier LLM backends, we evaluate $P^3$ on Verina, AlgoVeri, and our Lean4Commit0 benchmark, where it achieves the highest solve rate in every benchmark--model setting. Compared with the stronger baseline, it improves solve rates by 4.6--11.2 percentage points and reduces per-task API cost by up to roughly 40% and wall-clock time by up to roughly 37% on the difficult subset of each benchmark. A targeted ablation further shows gains of 3.3--8.3 points over implementation-only planning, isolating the benefit of planning the program and proof jointly.

ARXIV 2608.09277 ↗
cs.CL

Evo-Bench: Can Language Models Improve Agent Harness?

作者Lisheng Huang, Chen Yang, Hao Zhou, Huatong Song, Zongchao Chen, Ran Le, Yang Song, Wayne Xin Zhao, Tao Zhang

展开完整摘要收起摘要

Large Language Models (LLMs) have driven rapid progress in autonomous agents, yet standard evaluations remain confined to static task solving. An emerging frontier is harness evolution---the agent's capacity to autonomously optimize its own operating harness. However, systematically benchmarking this capability remains challenging, as existing evaluations fail to isolate harness improvements from base model strength, prevent task-specific overfitting, or capture long-horizon iterative research. To address these challenges, we introduce Evo-Bench, the first benchmark designed to evaluate models' intrinsic harness-evolving capabilities across Search, Office, and General agent domains. To rigorously isolate this capability, Evo-Bench employs a novel harness-guided construction framework: it leverages auxiliary-task evolution to identify tasks genuinely sensitive to framework improvements, followed by sensitivity-aware stratified splitting to ensure robust cross-suite generalization. Extensive evaluations across nine frontier and open-weight models reveal that top models achieve massive absolute gains reaching 16.6 points, closely approaching state-of-the-art human-engineered baselines. Crucially, while autonomous evolution outpeforms artificial harness in General tasks and excels in Search tasks, it struggles in Office tasks that demand highly specific processing workflows. Furthermore, our analysis exposes critical temporal anomalies like early saturation, while demonstrating that the synthesized harnesses act as highly transferable reasoning structures, consistently boosting diverse policy models.

ARXIV 2608.09096 ↗