We propose CVaR-penalized Generative Particle Algorithm (CVaR-GPA), a robust, tail-agnostic algorithm for fine-tuning generative models to learn heavy-tailed distributions and capture extreme events, requiring no prior knowledge or estimation of the target's tail characteristics. The method is the Wasserstein gradient flow of the Lipschitz-regularized Kullback-Leibler (KL) divergence penalized by a Conditional Value-at-Risk (CVaR) discrepancy term: the Lipschitz-regularized KL divergence enables robust learning under minimal assumptions on the target distribution, while the CVaR penalty restores the velocity that otherwise vanishes prematurely in the under-sampled tails. The penalized flow admits a bounded but non-Lipschitz velocity field. This departs from the Lipschitz transport maps of standard generators, which preserve the tail behavior of a light-tailed source, and enables transport toward heavier-tailed targets. To define this flow on empirical measures, we derive the first-variation subgradients of CVaR from its Rockafellar-Uryasev representation, valid precisely where the classical density-based formula fails. The particle algorithm CVaR-GPA fine-tunes the output samples of any pre-trained model, without access to its architecture, and runs on an adaptive time horizon set by a kinetic-energy stopping criterion rather than a preset depth. On synthetic isotropic and anisotropic Student-$t$ target distributions, Neal's funnel distribution, and the real-world high-dimensional Fama-French 25 portfolio dataset, CVaR-GPA dramatically improves global and tail accuracy on heavy-tailed targets over the pre-trained baseline.
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We propose CVaR-penalized Generative Particle Algorithm (CVaR-GPA), a robust, tail-agnostic algorithm for fine-tuning generative models to learn heavy-tailed distributions and capture extreme events, requiring no prior knowledge or estimation of the target's tail characteristics. The method is the Wasserstein gradient flow of the Lipschitz-regularized Kullback-Leibler (KL) divergence penalized by a Conditional Value-at-Risk (CVaR) discrepancy term: the Lipschitz-regularized KL divergence enables robust learning under minimal assumptions on the target distribution, while the CVaR penalty restores the velocity that otherwise vanishes prematurely in the under-sampled tails. The penalized flow admits a bounded but non-Lipschitz velocity field. This departs from the Lipschitz transport maps of standard generators, which preserve the tail behavior of a light-tailed source, and enables transport toward heavier-tailed targets. To define this flow on empirical measures, we derive the first-variation subgradients of CVaR from its Rockafellar-Uryasev representation, valid precisely where the classical density-based formula fails. The particle algorithm CVaR-GPA fine-tunes the output samples of any pre-trained model, without access to its architecture, and runs on an adaptive time horizon set by a kinetic-energy stopping criterion rather than a preset depth. On synthetic isotropic and anisotropic Student-$t$ target distributions, Neal's funnel distribution, and the real-world high-dimensional Fama-French 25 portfolio dataset, CVaR-GPA dramatically improves global and tail accuracy on heavy-tailed targets over the pre-trained baseline.
作者Jiazheng Liu, Hang Li, Jiawei Zhang, Jiahe Li, Xiaohan Yu, Shengyin Fan, Jin Zheng, Xiao Bai
Generative models like Diffusion Models and Flow Matching have demonstrated remarkable capabilities in synthesizing high-fidelity driving videos, but are severely constrained by high inference latency due to the requirement of extensive sampling steps. We argue that this inefficiency stems from the prevailing reliance on a standard Gaussian source distribution, where consecutive frames are initialized as independent Gaussian noise. This paradigm disregards the rich spatiotemporal correlations inherent in driving videos, compelling the model to regenerate deterministic scene structures existing in previous frames from noise, which is both computationally redundant and prone to geometric inconsistency. To address this problem, we propose GeoFlow, a novel framework designed to achieve efficient driving video generation by harnessing explicit geometric priors. Instead of sampling from standard Gaussian noise, we leverage multi-view geometry and spatially-adaptive noise injection to construct a Geometry-Aligned Prior (GAP) distribution as starting point. This initialization bridges the gap between source distribution and data distribution, yielding a significantly straighter and shorter sampling trajectory. Extensive experiments demonstrate that GeoFlow can achieve remarkable efficiency of both training and inference: merely several hours of fine-tuning on baseline models can significantly boost few-step generation quality, while fully converged training drastically reduces number of inference steps required for state-of-the-art video generation.
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Generative models like Diffusion Models and Flow Matching have demonstrated remarkable capabilities in synthesizing high-fidelity driving videos, but are severely constrained by high inference latency due to the requirement of extensive sampling steps. We argue that this inefficiency stems from the prevailing reliance on a standard Gaussian source distribution, where consecutive frames are initialized as independent Gaussian noise. This paradigm disregards the rich spatiotemporal correlations inherent in driving videos, compelling the model to regenerate deterministic scene structures existing in previous frames from noise, which is both computationally redundant and prone to geometric inconsistency. To address this problem, we propose GeoFlow, a novel framework designed to achieve efficient driving video generation by harnessing explicit geometric priors. Instead of sampling from standard Gaussian noise, we leverage multi-view geometry and spatially-adaptive noise injection to construct a Geometry-Aligned Prior (GAP) distribution as starting point. This initialization bridges the gap between source distribution and data distribution, yielding a significantly straighter and shorter sampling trajectory. Extensive experiments demonstrate that GeoFlow can achieve remarkable efficiency of both training and inference: merely several hours of fine-tuning on baseline models can significantly boost few-step generation quality, while fully converged training drastically reduces number of inference steps required for state-of-the-art video generation.
作者Jinxiu Liu, Xuanming Liu, Kangfu Mei, Yandong Wen, Weiyang Liu
High-fidelity image generation faces a trade-off between speed and quality. Diffusion models produce strong visuals but require costly iterative sampling. Existing efficient methods mainly distill pretrained models into few-step samplers, a challenging process that depends heavily on teacher-model quality. In this paper, we introduce XYZFlow, a framework that rethinks efficient generation through multidimensional scaling of flow matching. Unlike single-step mappings, XYZFlow enhances expressivity by making probability paths more identifiable and learnable through structured multidimensional conditioning. We view autoregressive modeling as implicit flow straightening, where richer context reduces trajectory ambiguity. XYZFlow realizes this idea through two orthogonal dimensions: temporal scaling, which uses non-Markovian conditioning on the full denoising history; and spatial scaling, enabled by Next Shortcut Prediction, which sequentially generates patches using preceding patches' denoising trajectories as priors. Experiments show that XYZFlow achieves state-of-the-art performance, with 7.2-8.5X teacher speedups and competitive FID, while Next Shortcut Prediction delivers superior quality-latency trade-offs over model scaling or step reduction.
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High-fidelity image generation faces a trade-off between speed and quality. Diffusion models produce strong visuals but require costly iterative sampling. Existing efficient methods mainly distill pretrained models into few-step samplers, a challenging process that depends heavily on teacher-model quality. In this paper, we introduce XYZFlow, a framework that rethinks efficient generation through multidimensional scaling of flow matching. Unlike single-step mappings, XYZFlow enhances expressivity by making probability paths more identifiable and learnable through structured multidimensional conditioning. We view autoregressive modeling as implicit flow straightening, where richer context reduces trajectory ambiguity. XYZFlow realizes this idea through two orthogonal dimensions: temporal scaling, which uses non-Markovian conditioning on the full denoising history; and spatial scaling, enabled by Next Shortcut Prediction, which sequentially generates patches using preceding patches' denoising trajectories as priors. Experiments show that XYZFlow achieves state-of-the-art performance, with 7.2-8.5X teacher speedups and competitive FID, while Next Shortcut Prediction delivers superior quality-latency trade-offs over model scaling or step reduction.
Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives---creativity and feasibility---while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.
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Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives---creativity and feasibility---while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.
Enterprise guideline documents are heterogeneous and multimodal, combining narrative text, complex tables, and embedded images. Existing LLM and VLM systems face hallucinated content, table structure degradation, and lack governed workflows extending beyond extraction to validation and artifact generation. This leaves enterprises to perform this manually, consuming 2-3 days per document. To address this, we introduce GUIDE, a governed multi-agent framework built on a shared versioned rule store with schema-validated inter-agent contracts and end-to-end provenance tracking. Six specialized agents handle parsing, VLM-driven extraction, consistency checking, evaluation, human-in-the-loop (HITL) escalation, and persona-tailored artifact synthesis. Evaluated on 120 real-world enterprise guideline documents, GUIDE achieves 96% document success, extracts 3,896 rules with 71.4% auto-approved, produces 812 deployment-ready artifacts, and reduces turnaround to 40-125 minutes per document.
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Enterprise guideline documents are heterogeneous and multimodal, combining narrative text, complex tables, and embedded images. Existing LLM and VLM systems face hallucinated content, table structure degradation, and lack governed workflows extending beyond extraction to validation and artifact generation. This leaves enterprises to perform this manually, consuming 2-3 days per document. To address this, we introduce GUIDE, a governed multi-agent framework built on a shared versioned rule store with schema-validated inter-agent contracts and end-to-end provenance tracking. Six specialized agents handle parsing, VLM-driven extraction, consistency checking, evaluation, human-in-the-loop (HITL) escalation, and persona-tailored artifact synthesis. Evaluated on 120 real-world enterprise guideline documents, GUIDE achieves 96% document success, extracts 3,896 rules with 71.4% auto-approved, produces 812 deployment-ready artifacts, and reduces turnaround to 40-125 minutes per document.
The prevailing recipe for Vision-Language-Action (VLA) models couples a pretrained VLM with a separately trained flow-matching action expert. This makes the VLM a context encoder rather than a decision-maker. We introduce G0.5, a pretrained autoregressive VLA in which a single transformer decoder emits reasoning and action tokens under a single objective. Three components make this tractable at foundation-model scale: a learnable cross-embodiment action tokenizer that maps heterogeneous robot actions into a shared vocabulary; a native chain-of-thought stream interleaving task decomposition, object grounding, and action hints with action tokens; and a visual memory module that injects multi-second history through the vision encoder. Because reasoning and action share a single set of weights, the pretrained VLM's capabilities carry over to physical behavior: the model follows instructions closely, and prompts directly steer action granularity, task horizon, and out-of-distribution scene handling without further training. Pretrained on a large collection of robot datasets together with VQA samples, G0.5 surpasses state-of-the-art models across 7 independent regimes: real-world fine-tuning on R1lite and R1pro robots (76.7% vs.\ 53.3% for $π_{0.5}$ and 24.4% for GR00T-N1.7), the 2025 BEHAVIOR Challenge on 50 long-horizon household mobile manipulation tasks using a generalist policy (31.4% vs.\ 26.3% for $π_{0.5}$ and 26.1% for the challenge winner), DROID post-training followed by zero-shot transfer to an unseen environment and objects (82.5%), a language-following Pick-and-Place benchmark, LIBERO (98.9%), RoboTwin 2.0 (93.3%), and SimplerEnv-Bridge (87.3%).
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The prevailing recipe for Vision-Language-Action (VLA) models couples a pretrained VLM with a separately trained flow-matching action expert. This makes the VLM a context encoder rather than a decision-maker. We introduce G0.5, a pretrained autoregressive VLA in which a single transformer decoder emits reasoning and action tokens under a single objective. Three components make this tractable at foundation-model scale: a learnable cross-embodiment action tokenizer that maps heterogeneous robot actions into a shared vocabulary; a native chain-of-thought stream interleaving task decomposition, object grounding, and action hints with action tokens; and a visual memory module that injects multi-second history through the vision encoder. Because reasoning and action share a single set of weights, the pretrained VLM's capabilities carry over to physical behavior: the model follows instructions closely, and prompts directly steer action granularity, task horizon, and out-of-distribution scene handling without further training. Pretrained on a large collection of robot datasets together with VQA samples, G0.5 surpasses state-of-the-art models across 7 independent regimes: real-world fine-tuning on R1lite and R1pro robots (76.7% vs.\ 53.3% for $π_{0.5}$ and 24.4% for GR00T-N1.7), the 2025 BEHAVIOR Challenge on 50 long-horizon household mobile manipulation tasks using a generalist policy (31.4% vs.\ 26.3% for $π_{0.5}$ and 26.1% for the challenge winner), DROID post-training followed by zero-shot transfer to an unseen environment and objects (82.5%), a language-following Pick-and-Place benchmark, LIBERO (98.9%), RoboTwin 2.0 (93.3%), and SimplerEnv-Bridge (87.3%).
Gist-based context compression---summarising older conversation history into compact representations---is a common approach in long-horizon language model agents, yet its effect on different types of memory retrieval is poorly understood. We use Salience-Weighted Consolidation (SWC), a biologically-inspired compression framework motivated by sleep-based memory consolidation, as a diagnostic probe to study when gist compression helps and when it hurts. SWC scores conversation history by salience, partitions it into priority tiers, and applies structured gist abstraction to mid-priority content. Evaluating four conditions on all ten LoCoMo conversations---1,935 matched text-only questions in total, 1,501 used in the primary aggregate after excluding Category 5 (adversarial) questions---at temperature 0, we find a consistent task-type interaction: gist compression substantially outperforms truncation on multi-hop reasoning and single-hop factual questions, but temporal questions remain substantially harder under compression, with compressed conditions scoring well below the full-context reference on the conversations where both are evaluated. We trace this failure to a specific mechanism: the gist abstraction prompt preserves relational and event structure while discarding dates and times. A preservation analysis across all ten conversations confirms the mechanism: an approximately 20-fold increase in temporal expression preservation (3.05% to 62.39%) with a one-sentence prompt modification, while named entity and event preservation rates barely change (x1.02 and x1.11), demonstrating that the fix is a precision instrument. The prompt modification recovers +0.314 [0.254, 0.375] judge accuracy on category-2 (temporal) questions in the matched set. Code and results: https://github.com/kyrkewood/sleeping-agent.
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Gist-based context compression---summarising older conversation history into compact representations---is a common approach in long-horizon language model agents, yet its effect on different types of memory retrieval is poorly understood. We use Salience-Weighted Consolidation (SWC), a biologically-inspired compression framework motivated by sleep-based memory consolidation, as a diagnostic probe to study when gist compression helps and when it hurts. SWC scores conversation history by salience, partitions it into priority tiers, and applies structured gist abstraction to mid-priority content. Evaluating four conditions on all ten LoCoMo conversations---1,935 matched text-only questions in total, 1,501 used in the primary aggregate after excluding Category 5 (adversarial) questions---at temperature 0, we find a consistent task-type interaction: gist compression substantially outperforms truncation on multi-hop reasoning and single-hop factual questions, but temporal questions remain substantially harder under compression, with compressed conditions scoring well below the full-context reference on the conversations where both are evaluated. We trace this failure to a specific mechanism: the gist abstraction prompt preserves relational and event structure while discarding dates and times. A preservation analysis across all ten conversations confirms the mechanism: an approximately 20-fold increase in temporal expression preservation (3.05% to 62.39%) with a one-sentence prompt modification, while named entity and event preservation rates barely change (x1.02 and x1.11), demonstrating that the fix is a precision instrument. The prompt modification recovers +0.314 [0.254, 0.375] judge accuracy on category-2 (temporal) questions in the matched set. Code and results: https://github.com/kyrkewood/sleeping-agent.
LLM-agent services repeatedly execute small deterministic transitions between model and tool calls: route an outcome, update state, and emit the next effect. We ask when this control path exposes enough concurrent work for GPU execution, and what changes when a GPU-computed route decision remains on device. We formalize the ready-cohort boundary using fixed-partition share F, exact offline share P*, local upper bound U, and online achieved share A. Under zero service time, unlimited capacity, and equal relative launch deadlines, a specialized dynamic program computes P* exactly. In a stationary Poisson replay of one pinned 851-session public trace panel, the primary condition at 100,000 target active sessions, K=256, and a 50 ms launch deadline gives F=30.19%, P*=43.00%, and U=45.85%. Exact packing recovers 81.83% of the opportunity lost at fixed window boundaries. The outcome-derived route key is a conditioning proxy, not proof of executable identity. A separate mechanism study keeps a GPU-computed binary decision on device instead of returning four bytes to the host and redispatching. Across four named GPU placements, the device-resident path is faster in all 36 configurations; within-placement row-median ratios range from 1.19x to 2.39x. Across both admissible mechanisms, all 14,557,440 tested batched invocations match a separately implemented host oracle. A fixed nested device graph that removes no host decision is slower in all 60 configurations across five placements. Together, the studies establish two measurable gates for GPU agent control: deadline-feasible cohort supply and observation placement. A joined finite online runtime is required to measure A, CPU displacement, and service-level benefit.
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LLM-agent services repeatedly execute small deterministic transitions between model and tool calls: route an outcome, update state, and emit the next effect. We ask when this control path exposes enough concurrent work for GPU execution, and what changes when a GPU-computed route decision remains on device. We formalize the ready-cohort boundary using fixed-partition share F, exact offline share P*, local upper bound U, and online achieved share A. Under zero service time, unlimited capacity, and equal relative launch deadlines, a specialized dynamic program computes P* exactly. In a stationary Poisson replay of one pinned 851-session public trace panel, the primary condition at 100,000 target active sessions, K=256, and a 50 ms launch deadline gives F=30.19%, P*=43.00%, and U=45.85%. Exact packing recovers 81.83% of the opportunity lost at fixed window boundaries. The outcome-derived route key is a conditioning proxy, not proof of executable identity. A separate mechanism study keeps a GPU-computed binary decision on device instead of returning four bytes to the host and redispatching. Across four named GPU placements, the device-resident path is faster in all 36 configurations; within-placement row-median ratios range from 1.19x to 2.39x. Across both admissible mechanisms, all 14,557,440 tested batched invocations match a separately implemented host oracle. A fixed nested device graph that removes no host decision is slower in all 60 configurations across five placements. Together, the studies establish two measurable gates for GPU agent control: deadline-feasible cohort supply and observation placement. A joined finite online runtime is required to measure A, CPU displacement, and service-level benefit.
Digital twins are increasingly used to monitor and simulate the behavior of cyber-physical systems. Even with skilled operators, interpreting anomalies detected within digital twin pipelines is challenging, as the sheer complexity and volume of raw sensor data make thorough analysis difficult. Recent advances in large language models (LLMs) offer promising capabilities for reasoning and explanation, yet their integration into digital twin-driven anomaly analysis remains underexplored. In this work, we propose AgenticTwin, an agentic framework that integrates LLM-driven reasoning with a digital twin-based anomaly detection pipeline. The framework grounds LLM-generated explanations in outputs from a digital twin-driven anomaly classifier and enables human operators to ask relevant natural-language questions about the system. Beyond the framework itself, we introduce a benchmark-oriented evaluation pipeline constructed over synthetic anomalies injected into a real-world weather sensor dataset, enabling controlled generation of operator queries over anomaly events. We further evaluate the feasibility of deploying lightweight, open-source LLMs for practical cyber-physical environments. Experimental results demonstrate that structured agent collaboration and knowledge-grounded reasoning improve diagnosis quality, contextual retrieval, and mitigation quality across diverse possible anomaly scenarios.
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Digital twins are increasingly used to monitor and simulate the behavior of cyber-physical systems. Even with skilled operators, interpreting anomalies detected within digital twin pipelines is challenging, as the sheer complexity and volume of raw sensor data make thorough analysis difficult. Recent advances in large language models (LLMs) offer promising capabilities for reasoning and explanation, yet their integration into digital twin-driven anomaly analysis remains underexplored. In this work, we propose AgenticTwin, an agentic framework that integrates LLM-driven reasoning with a digital twin-based anomaly detection pipeline. The framework grounds LLM-generated explanations in outputs from a digital twin-driven anomaly classifier and enables human operators to ask relevant natural-language questions about the system. Beyond the framework itself, we introduce a benchmark-oriented evaluation pipeline constructed over synthetic anomalies injected into a real-world weather sensor dataset, enabling controlled generation of operator queries over anomaly events. We further evaluate the feasibility of deploying lightweight, open-source LLMs for practical cyber-physical environments. Experimental results demonstrate that structured agent collaboration and knowledge-grounded reasoning improve diagnosis quality, contextual retrieval, and mitigation quality across diverse possible anomaly scenarios.
作者Carlos Alberto Fernández-y-Fernández, Jorge R. Aguilar-Cisneros
The integration of large language models (LLMs) into software development workflows has given rise to a paradigm known as Agentic Software Engineering (SE 3.0), in which autonomous agents manage full development life cycles under human supervision. This paper presents an exploratory case study in which three LLM-based tools, Antigravity (an agentic IDE with a Gemini 2.5 backend), Gemini CLI, and Qwen Code (local execution via Ollama), are coordinated according to a role-distribution framework proposed in this work as the Role Specialization Model (RSM). Three research questions guide the study: (RQ1) how can LLM-based tools with distinct capabilities be coordinated through the RSM in a real development workflow; (RQ2) what deviations from the planned role distribution emerge during RSM execution and what factors explain them; and (RQ3) how does the resulting product compare against the ISO/IEC 25010 quality model. The objective was to propose the RSM with the incremental development of a Python desktop application for interactive climate-data visualization. The workflow, observed deviations, prompt-hardening techniques, and a qualitative quality assessment are documented. Results suggest that explicit role coordination can support development cycle organization and architectural quality, but requires deliberate coordination strategies, context management, and human verification of agent-generated outputs.
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The integration of large language models (LLMs) into software development workflows has given rise to a paradigm known as Agentic Software Engineering (SE 3.0), in which autonomous agents manage full development life cycles under human supervision. This paper presents an exploratory case study in which three LLM-based tools, Antigravity (an agentic IDE with a Gemini 2.5 backend), Gemini CLI, and Qwen Code (local execution via Ollama), are coordinated according to a role-distribution framework proposed in this work as the Role Specialization Model (RSM). Three research questions guide the study: (RQ1) how can LLM-based tools with distinct capabilities be coordinated through the RSM in a real development workflow; (RQ2) what deviations from the planned role distribution emerge during RSM execution and what factors explain them; and (RQ3) how does the resulting product compare against the ISO/IEC 25010 quality model. The objective was to propose the RSM with the incremental development of a Python desktop application for interactive climate-data visualization. The workflow, observed deviations, prompt-hardening techniques, and a qualitative quality assessment are documented. Results suggest that explicit role coordination can support development cycle organization and architectural quality, but requires deliberate coordination strategies, context management, and human verification of agent-generated outputs.
作者Nimet Beyza Bozdag, Emre Can Acikgoz, Gokhan Tur, Dilek Hakkani-Tür
Persuasion is a core dynamic of natural language communication, shaping how large language models (LLMs) update beliefs, resolve disagreements, and reach decisions. As LLMs increasingly debate, advise, and think collaboratively with humans and each other, resistance to harmful persuasion becomes a core requirement for reliable behavior. Yet we show that this requirement is far from met: a single targeted persuasive argument is enough to collapse model accuracy to near zero, even when the argument is factually false. We formalize this threat as adversarial persuasion and introduce an adversarial reinforcement learning framework that trains persuader agents to change a target model's answer in a single interaction. First, we show that optimizing persuasion strategies through trial and error exposes vulnerabilities that static prompting misses: RL-trained persuaders raise persuasion success from approximately 24% to over 93% against the training-time persuadee. Second, we find that these learned strategies transfer to unseen models, achieving 83% attack success on Qwen-14B, 79% on Llama-3.1-8B, and 25% on GPT-4o-mini. Third, we demonstrate that a curriculum that bootstraps on more persuadable open-weight models before targeting harder models further increases GPT-4o-mini attack success from 25% to 38%. Moreover, our results reveal that optimized persuaders increasingly rely on credibility-based tactics, including fabricated citations and false authoritative evidence. Together, these findings expose a critical weakness in current LLM agents: even when they initially reason correctly, they can be steered toward false conclusions by optimized natural language influence. This positions persuasion robustness as a necessary safety criterion for multi-agent and human-AI decision-making systems.
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Persuasion is a core dynamic of natural language communication, shaping how large language models (LLMs) update beliefs, resolve disagreements, and reach decisions. As LLMs increasingly debate, advise, and think collaboratively with humans and each other, resistance to harmful persuasion becomes a core requirement for reliable behavior. Yet we show that this requirement is far from met: a single targeted persuasive argument is enough to collapse model accuracy to near zero, even when the argument is factually false. We formalize this threat as adversarial persuasion and introduce an adversarial reinforcement learning framework that trains persuader agents to change a target model's answer in a single interaction. First, we show that optimizing persuasion strategies through trial and error exposes vulnerabilities that static prompting misses: RL-trained persuaders raise persuasion success from approximately 24% to over 93% against the training-time persuadee. Second, we find that these learned strategies transfer to unseen models, achieving 83% attack success on Qwen-14B, 79% on Llama-3.1-8B, and 25% on GPT-4o-mini. Third, we demonstrate that a curriculum that bootstraps on more persuadable open-weight models before targeting harder models further increases GPT-4o-mini attack success from 25% to 38%. Moreover, our results reveal that optimized persuaders increasingly rely on credibility-based tactics, including fabricated citations and false authoritative evidence. Together, these findings expose a critical weakness in current LLM agents: even when they initially reason correctly, they can be steered toward false conclusions by optimized natural language influence. This positions persuasion robustness as a necessary safety criterion for multi-agent and human-AI decision-making systems.
Aerial vision-language navigation (VLN) requires an embodied agent to integrate visual evidence over time, plan future actions, and determine when it has reached a navigation goal under partial observability. Although recent VLA models offer a promising perception-to-action paradigm, adapting them to aerial navigation remains challenging due to limited historical context, short planning horizons, and unreliable implicit termination. To address these challenges, we propose DreamFly, a diffusion-based aerial VLN framework built on Dream-VLA. DreamFly introduces a causally aligned historical memory that augments the current visual representation using only observations preceding the current decision step, enabling temporal reasoning without future information leakage. We further formulate navigation as receding-horizon diffusion planning, where the policy predicts a $K$-step action chunk but executes only the first action before replanning. This plan-$K$, execute-one strategy uses future actions as auxiliary planning targets while preserving closed-loop visual feedback. Finally, LiteStop estimates the stop probability directly from action logits at the initial all-mask state, decoupling explicit termination from action generation. Experiments on the OpenFly benchmark demonstrate consistent improvements in seen and unseen environments. DreamFly achieves 32.04%/29.46% SR and 28.22%/23.54% SPL on the test-seen/test-unseen splits, respectively, outperforming all compared methods on both metrics while attaining the lowest navigation error. These results demonstrate the effectiveness of jointly modeling historical context, future action structure, and explicit termination for aerial VLN.
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Aerial vision-language navigation (VLN) requires an embodied agent to integrate visual evidence over time, plan future actions, and determine when it has reached a navigation goal under partial observability. Although recent VLA models offer a promising perception-to-action paradigm, adapting them to aerial navigation remains challenging due to limited historical context, short planning horizons, and unreliable implicit termination. To address these challenges, we propose DreamFly, a diffusion-based aerial VLN framework built on Dream-VLA. DreamFly introduces a causally aligned historical memory that augments the current visual representation using only observations preceding the current decision step, enabling temporal reasoning without future information leakage. We further formulate navigation as receding-horizon diffusion planning, where the policy predicts a $K$-step action chunk but executes only the first action before replanning. This plan-$K$, execute-one strategy uses future actions as auxiliary planning targets while preserving closed-loop visual feedback. Finally, LiteStop estimates the stop probability directly from action logits at the initial all-mask state, decoupling explicit termination from action generation. Experiments on the OpenFly benchmark demonstrate consistent improvements in seen and unseen environments. DreamFly achieves 32.04%/29.46% SR and 28.22%/23.54% SPL on the test-seen/test-unseen splits, respectively, outperforming all compared methods on both metrics while attaining the lowest navigation error. These results demonstrate the effectiveness of jointly modeling historical context, future action structure, and explicit termination for aerial VLN.
Uncertainty quantification (UQ) methods for language models are typically evaluated on single-turn outputs, where uncertainty is attached to one generated answer. For LLM agents, however, the unit of observation is an interactive trajectory, where the model can ask clarifying questions, call tools, update state, and make intermediate decisions whose errors propagate to the final outcome. We study whether three common families of single-turn UQ methods transfer to this setting. Across five LLMs and four multi-turn tool-use datasets from BFCL-v4 and $τ^2$-bench, we evaluate white-box scorers based on action-token probabilities, black-box consistency scorers based on resampled trajectories, and reflexive scorers based on model self-assessment of the trajectory. We find that transfer is often useful but uneven. Token-probability scores are highly sensitive to the choice of aggregator used across turns, reflexive scores provide the strongest low-cost baseline in most evaluated settings, and black-box self-consistency is often the strongest UQ family, with trajectory-equivalence and action-set consistency typically ranking highest among its variants. These results suggest that UQ methods developed for single generations should be revalidated at the trajectory level, with careful attention to the consistency measurement, aggregator choice, and computational budget.
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Uncertainty quantification (UQ) methods for language models are typically evaluated on single-turn outputs, where uncertainty is attached to one generated answer. For LLM agents, however, the unit of observation is an interactive trajectory, where the model can ask clarifying questions, call tools, update state, and make intermediate decisions whose errors propagate to the final outcome. We study whether three common families of single-turn UQ methods transfer to this setting. Across five LLMs and four multi-turn tool-use datasets from BFCL-v4 and $τ^2$-bench, we evaluate white-box scorers based on action-token probabilities, black-box consistency scorers based on resampled trajectories, and reflexive scorers based on model self-assessment of the trajectory. We find that transfer is often useful but uneven. Token-probability scores are highly sensitive to the choice of aggregator used across turns, reflexive scores provide the strongest low-cost baseline in most evaluated settings, and black-box self-consistency is often the strongest UQ family, with trajectory-equivalence and action-set consistency typically ranking highest among its variants. These results suggest that UQ methods developed for single generations should be revalidated at the trajectory level, with careful attention to the consistency measurement, aggregator choice, and computational budget.
Agents deployed in enterprise settings must reason across structured APIs and document collections, yet existing benchmarks evaluate these capabilities in isolation. We introduce VAKRA (eValuating API and Knowledge Retrieval Agents), a benchmark of over $8{,}000$ executable APIs across $62$ domains with tasks spanning three settings of increasing difficulty: diverse API interaction styles, multi-hop reasoning over structured APIs, and multi-source reasoning with natural-language tool-use policy constraints. Correctness is verified by re-executing predicted tool calls against live APIs, accommodating multiple valid paths. Using a fixed ReAct harness to isolate model capabilities from agent architecture, we evaluate frontier and open-weight models and find that even the best model achieves only 70.4% on single-hop endpoint-style tasks and drops to 50--51% on compositional APIs; performance degrades by over 50% as reasoning depth increases, and policy-constrained questions expose severe failures (as low as 2.4% on unanswerable queries). Trace analysis shows failures concentrate at language-mediated reasoning - entity disambiguation, cross-source grounding, rather than tool invocation mechanics. Code is available https://github.com/IBM/VAKRA. Dataset is available https://huggingface.co/datasets/ibm-research/VAKRA
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Agents deployed in enterprise settings must reason across structured APIs and document collections, yet existing benchmarks evaluate these capabilities in isolation. We introduce VAKRA (eValuating API and Knowledge Retrieval Agents), a benchmark of over $8{,}000$ executable APIs across $62$ domains with tasks spanning three settings of increasing difficulty: diverse API interaction styles, multi-hop reasoning over structured APIs, and multi-source reasoning with natural-language tool-use policy constraints. Correctness is verified by re-executing predicted tool calls against live APIs, accommodating multiple valid paths. Using a fixed ReAct harness to isolate model capabilities from agent architecture, we evaluate frontier and open-weight models and find that even the best model achieves only 70.4% on single-hop endpoint-style tasks and drops to 50--51% on compositional APIs; performance degrades by over 50% as reasoning depth increases, and policy-constrained questions expose severe failures (as low as 2.4% on unanswerable queries). Trace analysis shows failures concentrate at language-mediated reasoning - entity disambiguation, cross-source grounding, rather than tool invocation mechanics. Code is available https://github.com/IBM/VAKRA. Dataset is available https://huggingface.co/datasets/ibm-research/VAKRA
作者Siddharth Chauhan, Thomas Butler, Abhishek Singhania, Pankaj Porwal, Honey Gupta
The reliability of Large Language Models (LLMs) for API calling degrades in multilingual settings. A common failure occurs when a model selects the correct tool but generates argument values in an inconsistent language, which we term Argument Language Mismatch (ALM). Although semantically correct, such outputs are operationally invalid and not captured by standard API-calling metrics. We revisit post-training strategies for mitigating ALM and find that, in our benchmark, supervised fine-tuning (SFT) provides a strong baseline, substantially improving argument language consistency and end-to-end function call accuracy. Under consistent model selection, SFT achieves performance comparable to, and sometimes exceeding more complex reinforcement learning (RL) approaches. We further examine whether RL with structured, argument-aware rewards offers additional benefits. While methods such as Group Relative Policy Optimization (GRPO) can improve language consistency and better preserve general reasoning ability, these gains are incremental and most pronounced in generalization and multi-objective trade-offs. Overall, our results suggest that much of the performance in multilingual API grounding can be achieved through careful supervised training, with RL providing targeted rather than fundamental improvements.
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The reliability of Large Language Models (LLMs) for API calling degrades in multilingual settings. A common failure occurs when a model selects the correct tool but generates argument values in an inconsistent language, which we term Argument Language Mismatch (ALM). Although semantically correct, such outputs are operationally invalid and not captured by standard API-calling metrics. We revisit post-training strategies for mitigating ALM and find that, in our benchmark, supervised fine-tuning (SFT) provides a strong baseline, substantially improving argument language consistency and end-to-end function call accuracy. Under consistent model selection, SFT achieves performance comparable to, and sometimes exceeding more complex reinforcement learning (RL) approaches. We further examine whether RL with structured, argument-aware rewards offers additional benefits. While methods such as Group Relative Policy Optimization (GRPO) can improve language consistency and better preserve general reasoning ability, these gains are incremental and most pronounced in generalization and multi-objective trade-offs. Overall, our results suggest that much of the performance in multilingual API grounding can be achieved through careful supervised training, with RL providing targeted rather than fundamental improvements.
Cave networks, pipe systems, and similar maze-like environments pose significant challenges for multi-agent navigation in unknown settings with limited communication. We propose a distributed algorithm that enables agents to collectively traverse an unknown, possibly cyclic graph. Agents enter sequentially at a designated start node and are tasked to localize and reach an undisclosed goal while avoiding collisions. They coordinate via local communication using leader-follower relationships and leader switching. At any moment in time, exploration is performed by only one of the agents, which runs a single-agent maze solver. We prove that the algorithm is complete, that its makespan is asymptotically equivalent (in the number of agents) to that of an optimal full-knowledge strategy, and derive its time and space complexity. Simulations with up to $625$ agents show a decreasing average sum-of-fuels as the number of agents increases and demonstrate that the proposed approach outperforms a naïve baseline in which all agents independently execute the single-agent solver.
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Cave networks, pipe systems, and similar maze-like environments pose significant challenges for multi-agent navigation in unknown settings with limited communication. We propose a distributed algorithm that enables agents to collectively traverse an unknown, possibly cyclic graph. Agents enter sequentially at a designated start node and are tasked to localize and reach an undisclosed goal while avoiding collisions. They coordinate via local communication using leader-follower relationships and leader switching. At any moment in time, exploration is performed by only one of the agents, which runs a single-agent maze solver. We prove that the algorithm is complete, that its makespan is asymptotically equivalent (in the number of agents) to that of an optimal full-knowledge strategy, and derive its time and space complexity. Simulations with up to $625$ agents show a decreasing average sum-of-fuels as the number of agents increases and demonstrate that the proposed approach outperforms a naïve baseline in which all agents independently execute the single-agent solver.
作者Yuhao Zhang, O. Ozan Koyluoglu, Thejas Venkatesh, Richard Diehl Martinez, Vishank Bhatia, Arash Alidoust, Ashwin Paranjape
AI agents are increasingly deployed for professional investment research, yet no benchmark captures the complexity of the full investor workflow. Existing benchmarks mainly target financial data extraction, a narrow slice that current models have largely saturated, while reference-based metrics and generic LLM-as-a-judge scoring fall short on the open-ended, long-form answers that real analyst queries demand. We introduce FrontierFinance, a fully open benchmark of 220 expert-crafted queries and 11,543 source-attributed rubrics spanning six crucial use cases across the full investor workflow. FrontierFinance is both broader and harder than existing public finance benchmarks. Evaluating frontier models and agent systems under a common harness restricted to publicly available data, we find that the tool harness, not the model alone, strongly shapes quality and efficiency; that Samaya's in-house system leads at 56.0%, ahead of the strongest frontier model (Claude Fable 5, 49.2%) at roughly 2.2x lower cost; and that the best open-weight model (Kimi K3, 46.4%) nearly matches the best proprietary model at 4.5x lower cost. Screening & Discovery and Sector, Industry & Macro remain the hardest use cases across all systems, where even the best systems reach only 33% and 39%. We make the dataset and grading code publicly available.
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AI agents are increasingly deployed for professional investment research, yet no benchmark captures the complexity of the full investor workflow. Existing benchmarks mainly target financial data extraction, a narrow slice that current models have largely saturated, while reference-based metrics and generic LLM-as-a-judge scoring fall short on the open-ended, long-form answers that real analyst queries demand. We introduce FrontierFinance, a fully open benchmark of 220 expert-crafted queries and 11,543 source-attributed rubrics spanning six crucial use cases across the full investor workflow. FrontierFinance is both broader and harder than existing public finance benchmarks. Evaluating frontier models and agent systems under a common harness restricted to publicly available data, we find that the tool harness, not the model alone, strongly shapes quality and efficiency; that Samaya's in-house system leads at 56.0%, ahead of the strongest frontier model (Claude Fable 5, 49.2%) at roughly 2.2x lower cost; and that the best open-weight model (Kimi K3, 46.4%) nearly matches the best proprietary model at 4.5x lower cost. Screening & Discovery and Sector, Industry & Macro remain the hardest use cases across all systems, where even the best systems reach only 33% and 39%. We make the dataset and grading code publicly available.
LLM agents increasingly rely on third-party skills, using natural-language descriptions for selection and instruction bodies for planning. This progressive-disclosure design exposes two sequential control points to untrusted publishers: a static skill may steer an otherwise correct task onto an unnecessarily costly trajectory. Prior work studies selection manipulation, malicious skill instructions, and tool-chain resource amplification largely separately, leaving their end-to-end composition unclear. We introduce Convergent Detour Hijacking (CDH), a text-only, runtime-independent attack that couples these stages. Under shared semantic cover, a description establishes relevance during selection, while an aligned body reuses that rationale to fabricate plausible dependencies during planning. CDH attracts an attacker-controlled coordinator alongside legitimate skills, recruits unnecessary benign skills into a bounded detour, and then re-enters the original route to preserve task completion. We evaluate it across multiple LLM backends and 491 held-out tasks under single-task and multi-turn conditions. On DeepSeek-V4-Pro, the matched coordinator is selected in 80.02% of tasks; among coordinator-hit runs that complete tasks, token consumption and end-to-end execution time increase by 66.91% and 92.45%, respectively, while aggregate task completion remains comparable. Thus, correct outcomes do not guarantee trajectory integrity or cost safety.
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LLM agents increasingly rely on third-party skills, using natural-language descriptions for selection and instruction bodies for planning. This progressive-disclosure design exposes two sequential control points to untrusted publishers: a static skill may steer an otherwise correct task onto an unnecessarily costly trajectory. Prior work studies selection manipulation, malicious skill instructions, and tool-chain resource amplification largely separately, leaving their end-to-end composition unclear. We introduce Convergent Detour Hijacking (CDH), a text-only, runtime-independent attack that couples these stages. Under shared semantic cover, a description establishes relevance during selection, while an aligned body reuses that rationale to fabricate plausible dependencies during planning. CDH attracts an attacker-controlled coordinator alongside legitimate skills, recruits unnecessary benign skills into a bounded detour, and then re-enters the original route to preserve task completion. We evaluate it across multiple LLM backends and 491 held-out tasks under single-task and multi-turn conditions. On DeepSeek-V4-Pro, the matched coordinator is selected in 80.02% of tasks; among coordinator-hit runs that complete tasks, token consumption and end-to-end execution time increase by 66.91% and 92.45%, respectively, while aggregate task completion remains comparable. Thus, correct outcomes do not guarantee trajectory integrity or cost safety.
作者Gen Dong, Yanjie Gao, Liqun Li, Tianyin Xu, Yu Hua, Fan Yang
Agent skills are the de facto mechanism for extending LLM agents with reusable guidance. A skill can shape the agent's task execution, including planning, tool use, problem-solving, and validation. Prior work reported mixed results of agent skills: some skills improve task success rates, while others have no effect, increase token use and execution time, and even reduce success rates. This paper presents a comprehensive analysis of skill-induced agent failures by attributing task failures and cost regressions to specific loaded skills. We introduce a differential analysis framework that attributes a failure or regression to a skill by comparing a target skill-guided run against a no-skill or semantically matched skill reference run that solves the same task, or solves it more cheaply. We instantiate this framework on SkillsBench and SWE-Skills-Bench, yielding 307 skill-induced failures, including 125 functional failures and 182 efficiency regressions. We also build SkillTriage, a taxonomy-guided attribution tool that normalizes paired cases, extracts differential evidence, and produces triage reports. Our major findings include: (1) Skill induced functional failures are rarely caused by obviously irrelevant skills; instead, seemingly relevant skills often make the agent incorrectly implement or omit task-required implementation elements. (2) Skill-induced efficiency regressions are not explained by prompt length alone. (3) The largest sources within Excessive Procedure are excessive verification and heavy implementation pipelines, contributing 67 and 30 cases, respectively. This shows that skills often turn validation checklists and construction recipes into mandatory work. Based on our findings, we propose research topics and tooling improvements for safer and more cost-aware skill reuse.
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Agent skills are the de facto mechanism for extending LLM agents with reusable guidance. A skill can shape the agent's task execution, including planning, tool use, problem-solving, and validation. Prior work reported mixed results of agent skills: some skills improve task success rates, while others have no effect, increase token use and execution time, and even reduce success rates. This paper presents a comprehensive analysis of skill-induced agent failures by attributing task failures and cost regressions to specific loaded skills. We introduce a differential analysis framework that attributes a failure or regression to a skill by comparing a target skill-guided run against a no-skill or semantically matched skill reference run that solves the same task, or solves it more cheaply. We instantiate this framework on SkillsBench and SWE-Skills-Bench, yielding 307 skill-induced failures, including 125 functional failures and 182 efficiency regressions. We also build SkillTriage, a taxonomy-guided attribution tool that normalizes paired cases, extracts differential evidence, and produces triage reports. Our major findings include: (1) Skill induced functional failures are rarely caused by obviously irrelevant skills; instead, seemingly relevant skills often make the agent incorrectly implement or omit task-required implementation elements. (2) Skill-induced efficiency regressions are not explained by prompt length alone. (3) The largest sources within Excessive Procedure are excessive verification and heavy implementation pipelines, contributing 67 and 30 cases, respectively. This shows that skills often turn validation checklists and construction recipes into mandatory work. Based on our findings, we propose research topics and tooling improvements for safer and more cost-aware skill reuse.
作者Chaoran Chen, Vy Nguyen, Ziji Zhang, Abhinav Gullapalli, Ziyi Wang, Yuxuan Lu, Dakuo Wang, Jing Huang, Zhou Yu, Jin Lai
Tool-using LLM agents are commonly trained and evaluated in environments where tool calls succeed reliably, yet deployed tools can fail transiently, persistently, or silently. Robust recovery therefore requires more than repeated retries: an agent may need to retry the same path, switch to an alternative, or recognize that no viable path remains. We present BENCH2ROBUST, a framework that converts failure-free tool-use benchmarks into controlled stochastic environments with scenario-controlled solvability, where episodes explicitly require retrying, switching, or stopping after available paths are exhausted. We use BENCH2ROBUST to study two complementary interventions: structured runtime recovery context through Bayesian Tool Memory (BTM), and curriculum-controlled reinforcement learning. Across 7 models from 4 families and two multi-turn benchmark families, tool failures produce a near-universal robustness gap. On held-out Retail tasks, BTM improves robustness by up to 16.8 percentage points without retraining, while RL learns complementary recovery behavior that remains beneficial without inference-time BTM. Combining the two reaches 40.8-45.5% under injection while preserving failure-free performance. These results suggest that robust tool use benefits from combining environment-specific recovery knowledge with learned recovery behavior.
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Tool-using LLM agents are commonly trained and evaluated in environments where tool calls succeed reliably, yet deployed tools can fail transiently, persistently, or silently. Robust recovery therefore requires more than repeated retries: an agent may need to retry the same path, switch to an alternative, or recognize that no viable path remains. We present BENCH2ROBUST, a framework that converts failure-free tool-use benchmarks into controlled stochastic environments with scenario-controlled solvability, where episodes explicitly require retrying, switching, or stopping after available paths are exhausted. We use BENCH2ROBUST to study two complementary interventions: structured runtime recovery context through Bayesian Tool Memory (BTM), and curriculum-controlled reinforcement learning. Across 7 models from 4 families and two multi-turn benchmark families, tool failures produce a near-universal robustness gap. On held-out Retail tasks, BTM improves robustness by up to 16.8 percentage points without retraining, while RL learns complementary recovery behavior that remains beneficial without inference-time BTM. Combining the two reaches 40.8-45.5% under injection while preserving failure-free performance. These results suggest that robust tool use benefits from combining environment-specific recovery knowledge with learned recovery behavior.
作者Simon Yu, Nicholas Tomlin, Marwa Abdulhai, Ximing Lu, Derek Chong, Abe Hou, Dilara Soylu, Sergey Levine, Christopher D. Manning, Weiyan Shi
Multi-agent reinforcement learning for human-AI interaction typically relies on a single large language model to simulate user behavior. We show that this approach systematically fails to generalize, and trace the failure to simulator collapse: because the simulator LLM is mode-collapsed, an LLM policy trained against it overfits to narrow strategies that exploit the simulator's dominant mode, and such a policy transfers poorly to unseen simulators and real users. We formalize this collapse theoretically and propose two complementary solutions, one at inference time and one at training time. The inference-time solution, Verbalized Sampling, broadens the simulator's behavior by sampling from a verbalized response distribution, reducing mode collapse. The training-time solution, Co-Training, jointly optimizes the policy against a population of trainable simulators, preventing it from overfitting to any single simulator's mode. We validate both solutions on three multi-turn benchmarks: Persuasion for Good, $τ^2$-bench, and CooperBench. Verbalized Sampling improves held-out success by up to 9% over single-simulator RL, and Co-Training pushes gains further to 14%; the human study shows similar gain on real users. Both solutions preserve the policy diversity that collapses under single-simulator RL. To support further work in this direction, we release SCOPE, an open-source framework for Population Co-Training multi-agent RL. More broadly, our results suggest that the diversity of the training environment, not only the policy, is critical to the generalization of multi-turn RL to real-world deployment.
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Multi-agent reinforcement learning for human-AI interaction typically relies on a single large language model to simulate user behavior. We show that this approach systematically fails to generalize, and trace the failure to simulator collapse: because the simulator LLM is mode-collapsed, an LLM policy trained against it overfits to narrow strategies that exploit the simulator's dominant mode, and such a policy transfers poorly to unseen simulators and real users. We formalize this collapse theoretically and propose two complementary solutions, one at inference time and one at training time. The inference-time solution, Verbalized Sampling, broadens the simulator's behavior by sampling from a verbalized response distribution, reducing mode collapse. The training-time solution, Co-Training, jointly optimizes the policy against a population of trainable simulators, preventing it from overfitting to any single simulator's mode. We validate both solutions on three multi-turn benchmarks: Persuasion for Good, $τ^2$-bench, and CooperBench. Verbalized Sampling improves held-out success by up to 9% over single-simulator RL, and Co-Training pushes gains further to 14%; the human study shows similar gain on real users. Both solutions preserve the policy diversity that collapses under single-simulator RL. To support further work in this direction, we release SCOPE, an open-source framework for Population Co-Training multi-agent RL. More broadly, our results suggest that the diversity of the training environment, not only the policy, is critical to the generalization of multi-turn RL to real-world deployment.
Large language model agents increasingly rely on long-horizon reasoning to solve complex tasks involving planning, tool use, and memory. A critical capability in such settings is reflection: assessing trajectory progress, identifying missing evidence and unreliable intermediate states, and deciding whether to continue, revise, or abandon the current branch. Learning effective reflection, however, is challenging because reflection is performed locally within the current branch, whereas its utility can only be determined by its contribution to the final trajectory outcome. This local-global mismatch makes outcome-based reinforcement learning provide only local, sparse and delayed supervision for reflective decisions. To solve these, we propose LoongReflect, a training framework that formulates reflection as a memory-control policy. The agent operates over a reversible trajectory tree using explicit reflect and backtrack actions. Reflection consolidates verified facts, missing evidence, and branch-specific risks into working memory, while backtracking removes an unreliable branch from the active context and preserves a concise corrective lesson. To learn this policy, LoongReflect combines two complementary signals through a look-ahead, extragradient-style coordination mechanism. A fast channel distills globally informed reflective behavior from a privileged teacher, with supervision restricted to reflection and backtracking tokens. A slow channel optimizes complete trajectories using outcome-based GRPO, aligning local control decisions with final task success. Experiments on multi-hop retrieval-augmented generation and mathematical reasoning benchmarks demonstrate consistent improvements over outcome-only reinforcement learning and self-distillation baselines.
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Large language model agents increasingly rely on long-horizon reasoning to solve complex tasks involving planning, tool use, and memory. A critical capability in such settings is reflection: assessing trajectory progress, identifying missing evidence and unreliable intermediate states, and deciding whether to continue, revise, or abandon the current branch. Learning effective reflection, however, is challenging because reflection is performed locally within the current branch, whereas its utility can only be determined by its contribution to the final trajectory outcome. This local-global mismatch makes outcome-based reinforcement learning provide only local, sparse and delayed supervision for reflective decisions. To solve these, we propose LoongReflect, a training framework that formulates reflection as a memory-control policy. The agent operates over a reversible trajectory tree using explicit reflect and backtrack actions. Reflection consolidates verified facts, missing evidence, and branch-specific risks into working memory, while backtracking removes an unreliable branch from the active context and preserves a concise corrective lesson. To learn this policy, LoongReflect combines two complementary signals through a look-ahead, extragradient-style coordination mechanism. A fast channel distills globally informed reflective behavior from a privileged teacher, with supervision restricted to reflection and backtracking tokens. A slow channel optimizes complete trajectories using outcome-based GRPO, aligning local control decisions with final task success. Experiments on multi-hop retrieval-augmented generation and mathematical reasoning benchmarks demonstrate consistent improvements over outcome-only reinforcement learning and self-distillation baselines.
Small Language Models (SLMs) have emerged as a more efficient alternative to traditional Large Language Models (LLMs), offering promising potential in resource-constrained scenarios. Existing approaches to building SLMs typically follow two paths: training compact models from scratch, or compressing larger pre-trained models using methods such as pruning, quantization, or distillation. As language models become increasingly integrated into real-world applications, ensuring their trustworthiness has become a critical concern. However, how to build trustworthy SLMs remains an underexplored question. In this work, we present a comprehensive evaluation of SLM trustworthiness across multiple dimensions, including fairness, robustness, privacy, and ethics. We first examine the effects of pruning and quantization, and find that quantization is significantly more effective in preserving trustworthiness compared to pruning. More importantly, we demonstrate that compressing a reliable large model via quantization can produce SLMs with superior trustworthiness and adaptability compared to using small models trained from scratch. Furthermore, knowledge distillation from trustworthy teacher models can further enhance the reliability of SLMs. We hope our findings provide practical guidance and a foundation for future research into the development and deployment of trustworthy small language models.
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Small Language Models (SLMs) have emerged as a more efficient alternative to traditional Large Language Models (LLMs), offering promising potential in resource-constrained scenarios. Existing approaches to building SLMs typically follow two paths: training compact models from scratch, or compressing larger pre-trained models using methods such as pruning, quantization, or distillation. As language models become increasingly integrated into real-world applications, ensuring their trustworthiness has become a critical concern. However, how to build trustworthy SLMs remains an underexplored question. In this work, we present a comprehensive evaluation of SLM trustworthiness across multiple dimensions, including fairness, robustness, privacy, and ethics. We first examine the effects of pruning and quantization, and find that quantization is significantly more effective in preserving trustworthiness compared to pruning. More importantly, we demonstrate that compressing a reliable large model via quantization can produce SLMs with superior trustworthiness and adaptability compared to using small models trained from scratch. Furthermore, knowledge distillation from trustworthy teacher models can further enhance the reliability of SLMs. We hope our findings provide practical guidance and a foundation for future research into the development and deployment of trustworthy small language models.
作者Ruibin Li, Tao Yang, Zhiyuan Ma, Fangzhou Ai, Shilei Wen, Lei Zhang
Existing streaming video systems often rely on sequential, distillation-centered training pipelines to enable few-step long-video generation. However, this paradigm suffers from two limitations. First, failures or distribution shifts introduced in earlier stages affect later optimization, complicating the training process to converge. Second, the distillation-centric objective favours short-term generation but is prone to quality degradation when autoregressive errors accumulate over long rollouts. We propose Avatar-Forever, a decoupled parallel training framework for high-quality real-time infinite interactive avatars. Instead of coupling generation efficiency and long-horizon robustness under a sequential distillation pipeline, we treat them as two independent capabilities that can be trained in parallel. One branch performs full-parameter distillation to train an efficient generator with high visual quality, while another trains a lightweight long-horizon adapter via Recovery-oriented Rollout Training (RRT), which improves generation robustness under long-horizon inference conditions. Our decoupled parallel training design simplifies the overall training process and avoids unnecessary objective conflicts between few-step generation and long-horizon adaptation. We further introduce ForeverCache, a chunk-wise feature caching mechanism to substantially reduce redundant history computation during streaming inference. Built upon a 22B video foundation model, Avatar-Forever supports unbounded audio-driven avatar generation while maintaining identity consistency, motion coherence, and visual fidelity, enabling an end-to-end throughput of high-resolution 768x512 videos at 27.2 FPS on a single H100 GPU and providing a practical path toward stable digital humans.
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Existing streaming video systems often rely on sequential, distillation-centered training pipelines to enable few-step long-video generation. However, this paradigm suffers from two limitations. First, failures or distribution shifts introduced in earlier stages affect later optimization, complicating the training process to converge. Second, the distillation-centric objective favours short-term generation but is prone to quality degradation when autoregressive errors accumulate over long rollouts. We propose Avatar-Forever, a decoupled parallel training framework for high-quality real-time infinite interactive avatars. Instead of coupling generation efficiency and long-horizon robustness under a sequential distillation pipeline, we treat them as two independent capabilities that can be trained in parallel. One branch performs full-parameter distillation to train an efficient generator with high visual quality, while another trains a lightweight long-horizon adapter via Recovery-oriented Rollout Training (RRT), which improves generation robustness under long-horizon inference conditions. Our decoupled parallel training design simplifies the overall training process and avoids unnecessary objective conflicts between few-step generation and long-horizon adaptation. We further introduce ForeverCache, a chunk-wise feature caching mechanism to substantially reduce redundant history computation during streaming inference. Built upon a 22B video foundation model, Avatar-Forever supports unbounded audio-driven avatar generation while maintaining identity consistency, motion coherence, and visual fidelity, enabling an end-to-end throughput of high-resolution 768x512 videos at 27.2 FPS on a single H100 GPU and providing a practical path toward stable digital humans.
Previsualization is an intermediate layer between ideas and production in film, games, architecture, and urban design. It lets creators iteratively refine scenes, actions, cameras, and spatial-temporal dynamics. Yet existing generative methods rely on simple prompts to jointly control all of these factors through one-shot image or video synthesis, offering weak controllability and limited support for iterative editing. Fundamentally, a world comprises multiple elements with geometry, appearance, and other attributes, together with cameras. Different frames are produced through local modifications or recombinations of this shared state, which is otherwise largely reused. Therefore, we argue that the missing component is an explicit and persistent working state. To address this, we present StateFlow, a state-centric framework for generative previsualization. Rather than generating videos in one shot, StateFlow uses an editable 3D world to organize scene structure, evolution, and cameras, while off-the-shelf video models enhance visual quality when higher fidelity is desired. This world is maintained as a persistent structured 3D state of scene elements and camera configurations, serving as the core working representation for previsualization. Built on this insight, StateFlow has three stages to construct, evolve, and access the world state. State construction lifts generated 2D content into a coherent 3D world through prior-guided, conflict-aware dual-view initialization, while State evolution translates user intent into structured state transitions while preserving world memory, avoiding full-scene regeneration for each edit. State access uses render-feedback reflection to refine camera plans into visually feasible trajectories, avoiding reliance on VLM semantics alone. Experiments show that StateFlow produces high-quality 3D worlds for video creation and game-like prototyping.
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Previsualization is an intermediate layer between ideas and production in film, games, architecture, and urban design. It lets creators iteratively refine scenes, actions, cameras, and spatial-temporal dynamics. Yet existing generative methods rely on simple prompts to jointly control all of these factors through one-shot image or video synthesis, offering weak controllability and limited support for iterative editing. Fundamentally, a world comprises multiple elements with geometry, appearance, and other attributes, together with cameras. Different frames are produced through local modifications or recombinations of this shared state, which is otherwise largely reused. Therefore, we argue that the missing component is an explicit and persistent working state. To address this, we present StateFlow, a state-centric framework for generative previsualization. Rather than generating videos in one shot, StateFlow uses an editable 3D world to organize scene structure, evolution, and cameras, while off-the-shelf video models enhance visual quality when higher fidelity is desired. This world is maintained as a persistent structured 3D state of scene elements and camera configurations, serving as the core working representation for previsualization. Built on this insight, StateFlow has three stages to construct, evolve, and access the world state. State construction lifts generated 2D content into a coherent 3D world through prior-guided, conflict-aware dual-view initialization, while State evolution translates user intent into structured state transitions while preserving world memory, avoiding full-scene regeneration for each edit. State access uses render-feedback reflection to refine camera plans into visually feasible trajectories, avoiding reliance on VLM semantics alone. Experiments show that StateFlow produces high-quality 3D worlds for video creation and game-like prototyping.
作者Zhilin Ai, Boyu Li, Sidi Yang, Wenqing Shi, Wenyong Zhou, Binxiao Huang, Chenchen Ding, Ngai Wong
Lookup table (LUT)-based image denoising methods have attracted increasing attention due to their high efficiency and hardware-friendly properties. However, existing RGB-LUT approaches require three identical LUTs to process RGB channels in parallel, resulting in large on-chip SRAM consumption. A simple alternative is to apply LUT processing only to the luminance (Y) channel in the YUV color space to reduce memory usage. However, this naive strategy leads to degraded restoration quality, since ignoring the chrominance (UV) channels introduces color distortion and residual artifacts. In this work, we propose Hybrid-LUT, a YUV-based asymmetric channel-processing framework that combines LUT and filtering in a unified design. Specifically, a multi-band LUT branch with pixel-level weight fusion is applied to the Y channel to recover fine textures, while lightweight filtering is used for the UV channels to maintain color consistency. This design reduces LUT storage by two-thirds compared with RGB-LUT methods while maintaining the same runtime throughput. Extensive experiments show that Hybrid-LUT achieves state-of-the-art (SOTA) performance across multiple benchmarks with only 421 KB of storage. In particular, our method surpasses existing LUT-based denoising approaches by at least 0.63 dB CPSNR on real-world datasets, demonstrating its effectiveness for image denoising on resource-constrained edge devices. The project is available at https://github.com/Ai-ZL/Hybrid-LUT .
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Lookup table (LUT)-based image denoising methods have attracted increasing attention due to their high efficiency and hardware-friendly properties. However, existing RGB-LUT approaches require three identical LUTs to process RGB channels in parallel, resulting in large on-chip SRAM consumption. A simple alternative is to apply LUT processing only to the luminance (Y) channel in the YUV color space to reduce memory usage. However, this naive strategy leads to degraded restoration quality, since ignoring the chrominance (UV) channels introduces color distortion and residual artifacts. In this work, we propose Hybrid-LUT, a YUV-based asymmetric channel-processing framework that combines LUT and filtering in a unified design. Specifically, a multi-band LUT branch with pixel-level weight fusion is applied to the Y channel to recover fine textures, while lightweight filtering is used for the UV channels to maintain color consistency. This design reduces LUT storage by two-thirds compared with RGB-LUT methods while maintaining the same runtime throughput. Extensive experiments show that Hybrid-LUT achieves state-of-the-art (SOTA) performance across multiple benchmarks with only 421 KB of storage. In particular, our method surpasses existing LUT-based denoising approaches by at least 0.63 dB CPSNR on real-world datasets, demonstrating its effectiveness for image denoising on resource-constrained edge devices. The project is available at https://github.com/Ai-ZL/Hybrid-LUT .
Aggressive quantization disproportionately harms multilingual capability: in the sub-4B INT3 GPTQ regime, we measure 2-4x larger perplexity degradation on non-English languages than on English. We propose Language-Conditional Dequantization (LCD), a post-hoc method that attaches per-language rank-2 LoRA corrections to the linear layers of an already-quantized model, adding 0.12% parameters per language and training in under 20 minutes on a single GPU. Across Qwen2.5-3B and Llama-3.2-3B, LCD recovers 70-83% of the perplexity gap for non-Latin script languages and 17-28% of the GlobalMMLU accuracy gap, outperforming a language-agnostic correction of equal capacity by 3-9 points on typologically distant languages and a data-free low-rank baseline (LQER) by an order of magnitude. We further identify a perplexity-accuracy disconnect and trace it to where quantization concentrates damage: early-depth errors (Llama) propagate downstream and resist local correction, while late-depth errors (Qwen) do not. A layer-restricted variant of LCD validates this mechanism directly.
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Aggressive quantization disproportionately harms multilingual capability: in the sub-4B INT3 GPTQ regime, we measure 2-4x larger perplexity degradation on non-English languages than on English. We propose Language-Conditional Dequantization (LCD), a post-hoc method that attaches per-language rank-2 LoRA corrections to the linear layers of an already-quantized model, adding 0.12% parameters per language and training in under 20 minutes on a single GPU. Across Qwen2.5-3B and Llama-3.2-3B, LCD recovers 70-83% of the perplexity gap for non-Latin script languages and 17-28% of the GlobalMMLU accuracy gap, outperforming a language-agnostic correction of equal capacity by 3-9 points on typologically distant languages and a data-free low-rank baseline (LQER) by an order of magnitude. We further identify a perplexity-accuracy disconnect and trace it to where quantization concentrates damage: early-depth errors (Llama) propagate downstream and resist local correction, while late-depth errors (Qwen) do not. A layer-restricted variant of LCD validates this mechanism directly.
Currently, most supercomputers are equipped with GPUs from manufacturers such as NVIDIA, AMD, or Intel, which provide substantial parallelism and high throughput. It is common for a single compute node (intra-node) to host multiple GPUs, typically four or more. Therefore, effectively leveraging all these GPUs within a single compute node is essential for applications in scientific and engineering domains. However, several factors must be considered before utilizing these GPUs for scientific computing, including the implementation of data communication, the programming models available for use across these GPUs, and the level of performance that can be achieved with a single codebase across different GPU architectures and configurations within a single compute node. OpenMP Offloading is a prominent directive-based programming model that can be executed on all three GPU types: NVIDIA, AMD, and Intel. In this research, we present an analysis of the benefits and performance challenges of using OpenMP Offloading to address the 3D heat equations, which involve both primary computation, as well as halo computation and communication. We investigate how performance varies in relation to native GPU programming models--CUDA for NVIDIA, HIP for AMD, and SYCL for Intel. Furthermore, we demonstrate that OpenMP Offloading can achieve performance improvements of approximately 2x for 2 GPUs and around 4x for 4 GPUs when compared to single-GPU OpenMP Offloading implementations across all three GPU types. This analysis is conducted systematically through various OpenMP Offloading implementations that utilize different low-level APIs for memory allocation, memory transfer options (synchronous, asynchronous, and peer-to-peer), and other native GPU programming models such as CUDA (NVIDIA), HIP (AMD), and SYCL (Intel)
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Currently, most supercomputers are equipped with GPUs from manufacturers such as NVIDIA, AMD, or Intel, which provide substantial parallelism and high throughput. It is common for a single compute node (intra-node) to host multiple GPUs, typically four or more. Therefore, effectively leveraging all these GPUs within a single compute node is essential for applications in scientific and engineering domains. However, several factors must be considered before utilizing these GPUs for scientific computing, including the implementation of data communication, the programming models available for use across these GPUs, and the level of performance that can be achieved with a single codebase across different GPU architectures and configurations within a single compute node. OpenMP Offloading is a prominent directive-based programming model that can be executed on all three GPU types: NVIDIA, AMD, and Intel. In this research, we present an analysis of the benefits and performance challenges of using OpenMP Offloading to address the 3D heat equations, which involve both primary computation, as well as halo computation and communication. We investigate how performance varies in relation to native GPU programming models--CUDA for NVIDIA, HIP for AMD, and SYCL for Intel. Furthermore, we demonstrate that OpenMP Offloading can achieve performance improvements of approximately 2x for 2 GPUs and around 4x for 4 GPUs when compared to single-GPU OpenMP Offloading implementations across all three GPU types. This analysis is conducted systematically through various OpenMP Offloading implementations that utilize different low-level APIs for memory allocation, memory transfer options (synchronous, asynchronous, and peer-to-peer), and other native GPU programming models such as CUDA (NVIDIA), HIP (AMD), and SYCL (Intel)
Training large language models on limited hardware is increasingly a scheduling problem across GPU compute, host memory, PCIe transfer, and storage bandwidth. Existing offloading systems reduce GPU residency, and MegaTrain shows that a CPU-master layer-streaming executor can train large models on a single GPU, but fixed checkpointing and placement heuristics still leave communication exposed on the critical path. We propose LazyTrain, an optimization layer over a layer-streaming executor. LazyTrain formulates checkpoint selection, activation placement, recomputation, and CPU-GPU-NVMe communication overlap as a mixed-integer scheduling problem, then executes the solved policy during training. It further couples 8-bit optimizer states with fast gradient clipping as a single Hybrid 8-bit operator: state compression reduces optimizer-state memory, while fast clipping counteracts the additional CPU-side update overhead. Across H800 experiments from Qwen2.5-3B to Qwen3.6-27B, LazyTrain improves sustained TFLOPS over matched baselines runs by approximately 1.24$\times$; RTX 3090 experiments likewise increase the maximum feasible batch size by one at each model scale. In the primary Qwen3.6-27B H800 MetaMathQA run, LazyTrain reaches 219.95 TFLOPS and 1361 tokens/s at batch size 72, peaks at 68.84\,GB of GPU memory, and obtains 95.42% exact-match accuracy on the full evaluation split. The source code is available at https://github.com/DataArcTech/LazyTrain.
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Training large language models on limited hardware is increasingly a scheduling problem across GPU compute, host memory, PCIe transfer, and storage bandwidth. Existing offloading systems reduce GPU residency, and MegaTrain shows that a CPU-master layer-streaming executor can train large models on a single GPU, but fixed checkpointing and placement heuristics still leave communication exposed on the critical path. We propose LazyTrain, an optimization layer over a layer-streaming executor. LazyTrain formulates checkpoint selection, activation placement, recomputation, and CPU-GPU-NVMe communication overlap as a mixed-integer scheduling problem, then executes the solved policy during training. It further couples 8-bit optimizer states with fast gradient clipping as a single Hybrid 8-bit operator: state compression reduces optimizer-state memory, while fast clipping counteracts the additional CPU-side update overhead. Across H800 experiments from Qwen2.5-3B to Qwen3.6-27B, LazyTrain improves sustained TFLOPS over matched baselines runs by approximately 1.24$\times$; RTX 3090 experiments likewise increase the maximum feasible batch size by one at each model scale. In the primary Qwen3.6-27B H800 MetaMathQA run, LazyTrain reaches 219.95 TFLOPS and 1361 tokens/s at batch size 72, peaks at 68.84\,GB of GPU memory, and obtains 95.42% exact-match accuracy on the full evaluation split. The source code is available at https://github.com/DataArcTech/LazyTrain.
作者Yibo Shen, Xudong Han, Xiaowei Zhu, Gen Li, Zhenxuan Pan
Training Mixture-of-Experts (MoE) models for reinforcement learning (RL) couples two load-balancing problems: sequence composition determines dense attention work in each data-parallel microbatch, while token routing determines sparse expert work on expert-parallel ranks. Optimizing either alone can shift the bottleneck to the other. In MoE RL, rollout-time routing replay exposes every sample's sequence length and layer-wise expert demand before its training step. We present RoutePack, a hierarchical planner that coordinates state-consistent, layer-wise expert rerouting with joint attention- and expert-aware data packing over an optimizer-step window. RoutePack first places experts independently at each MoE layer using aggregate routing demand. It then packs samples into the smallest certified, or best-known feasible, number of token-capped execution rows and optimizes their DP layout with a projected EDP-shard-aware objective. The objective combines a window-normalized linear-quadratic attention proxy with per-layer physical EP-rank peaks and minimizes the accumulated cost of the slowest EDP shard. Parallel population annealing searches fixed-row feasible layouts while preserving sample coverage, capacity, nonempty cells, equal microbatch counts, and communicator topology. State-consistent materialization preserves logical top-k routing and existing MoE kernels without microbatch-level expert replication. Across Ling-3.0-Tiny and Ling-3.0-Flash, expert rerouting improves mean trainer-measured token throughput by 3.80% and 10.50%, while routing-aware packing adds another 4.86% and 3.98%, respectively. Overall, RoutePack improves throughput by 8.85% and 14.89% over the baseline.
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Training Mixture-of-Experts (MoE) models for reinforcement learning (RL) couples two load-balancing problems: sequence composition determines dense attention work in each data-parallel microbatch, while token routing determines sparse expert work on expert-parallel ranks. Optimizing either alone can shift the bottleneck to the other. In MoE RL, rollout-time routing replay exposes every sample's sequence length and layer-wise expert demand before its training step. We present RoutePack, a hierarchical planner that coordinates state-consistent, layer-wise expert rerouting with joint attention- and expert-aware data packing over an optimizer-step window. RoutePack first places experts independently at each MoE layer using aggregate routing demand. It then packs samples into the smallest certified, or best-known feasible, number of token-capped execution rows and optimizes their DP layout with a projected EDP-shard-aware objective. The objective combines a window-normalized linear-quadratic attention proxy with per-layer physical EP-rank peaks and minimizes the accumulated cost of the slowest EDP shard. Parallel population annealing searches fixed-row feasible layouts while preserving sample coverage, capacity, nonempty cells, equal microbatch counts, and communicator topology. State-consistent materialization preserves logical top-k routing and existing MoE kernels without microbatch-level expert replication. Across Ling-3.0-Tiny and Ling-3.0-Flash, expert rerouting improves mean trainer-measured token throughput by 3.80% and 10.50%, while routing-aware packing adds another 4.86% and 3.98%, respectively. Overall, RoutePack improves throughput by 8.85% and 14.89% over the baseline.