作者Koen P. de Vries, Xavier Alameda-Pineda, Estefanía Talavera, Stéphane Lathuilière
Training Multimodal Large Language Models for audio-visual social understanding is a crucial step toward embodied social intelligence. Chain-of-thought (CoT) reasoning has become the dominant approach, with HumanOmniV2 and its IntentBench benchmark as a prominent reference point. In this context, we report three findings. First, IntentBench is highly noisy: $\sim$7% of questions are broken and $\sim$23% are trivially answerable without the video input. We remove the affected questions and release Intentbench-Prime. Second, current reasoning approaches are expensive and surprisingly ineffective. A simple Vanilla SFT baseline matches or outperforms existing reasoning methods across three benchmarks at a fraction of the cost, establishing it as an essential baseline for evaluating novel fine-tuning techniques. Third, our analysis reveals that substantial priors can be learned solely from the text modality and that using a textual caption instead of the video yields performance on par with Vanilla SFT. These surprising findings reveal the limitations of current MLLMs when it comes to social understanding. IntentBench-Prime, Vanilla SFT model, and code are publicly available.
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Training Multimodal Large Language Models for audio-visual social understanding is a crucial step toward embodied social intelligence. Chain-of-thought (CoT) reasoning has become the dominant approach, with HumanOmniV2 and its IntentBench benchmark as a prominent reference point. In this context, we report three findings. First, IntentBench is highly noisy: $\sim$7% of questions are broken and $\sim$23% are trivially answerable without the video input. We remove the affected questions and release Intentbench-Prime. Second, current reasoning approaches are expensive and surprisingly ineffective. A simple Vanilla SFT baseline matches or outperforms existing reasoning methods across three benchmarks at a fraction of the cost, establishing it as an essential baseline for evaluating novel fine-tuning techniques. Third, our analysis reveals that substantial priors can be learned solely from the text modality and that using a textual caption instead of the video yields performance on par with Vanilla SFT. These surprising findings reveal the limitations of current MLLMs when it comes to social understanding. IntentBench-Prime, Vanilla SFT model, and code are publicly available.
作者Gehan Zheng, Matthew Johnson-Roberson, Weiming Zhi
Contact-rich manipulation failures are often detected only after the robot has committed to contact. This is especially limiting in wrist-camera setups: close gripper--object views help observe contact, but a poor approach may already push, miss, slip, or disturb the object before conventional detectors react. We introduce ContactGuard, a pre-contact execution monitor for chunked visuomotor policies. Given the policy's planned action chunk, ContactGuard predicts its short-horizon consequence in latent visual space and aborts if the predicted future latent indicates likely failure. Its latent world model is trained from unlabelled robot trajectories to predict compact multi-view visual embeddings under planned actions, avoiding pixel-level video prediction. A lightweight failure probe is then trained from a small labelled set of pre-contact clips. At deployment, ContactGuard anchors prediction before an imminent contact event, rolls the model forward under the policy's own actions, and verifies the predicted post-contact latent. Across real-world contact-rich manipulation tasks, ContactGuard predicts failure more accurately than direct and corrupted-action ablations, and transfers to live robot as a pre-contact abort signal without modifying the underlying policy.
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Contact-rich manipulation failures are often detected only after the robot has committed to contact. This is especially limiting in wrist-camera setups: close gripper--object views help observe contact, but a poor approach may already push, miss, slip, or disturb the object before conventional detectors react. We introduce ContactGuard, a pre-contact execution monitor for chunked visuomotor policies. Given the policy's planned action chunk, ContactGuard predicts its short-horizon consequence in latent visual space and aborts if the predicted future latent indicates likely failure. Its latent world model is trained from unlabelled robot trajectories to predict compact multi-view visual embeddings under planned actions, avoiding pixel-level video prediction. A lightweight failure probe is then trained from a small labelled set of pre-contact clips. At deployment, ContactGuard anchors prediction before an imminent contact event, rolls the model forward under the policy's own actions, and verifies the predicted post-contact latent. Across real-world contact-rich manipulation tasks, ContactGuard predicts failure more accurately than direct and corrupted-action ablations, and transfers to live robot as a pre-contact abort signal without modifying the underlying policy.
作者Jisoo Jeong, Hong Cai, Jamie Menjay Lin, Hanno Ackermann, Hyeonjun Sim, Yinhao Zhu, Yunxiao Shi, Fatih Porikli
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.
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We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.
作者Yunsung Chung, Yingshuo Liu, Abboud F. Hassan, Han Feng, Mary M. Maleckar, Nassir Marrouche, Jihun Hamm
Many clinical prediction models treat post-intervention outcomes as a one-step mapping from baseline measurements to a future endpoint. However, recovery after a procedure often unfolds as an irregular trajectory: clinical observations, medication changes, repeat interventions, and physiological measurements are recorded asynchronously and can change risk assessment over time. We propose an intervention-aware clinical world model that represents each patient with a structured latent state and evolves it through time-ordered post-intervention events. The model first encodes baseline imaging into a 3D spatial latent state. It then updates this state using procedural context, static covariates, elapsed time, and peri-event physiological embeddings. Follow-up imaging provides training-only supervision through a latent forecasting objective. We apply the framework to atrial fibrillation ablation. During the 90-day recovery window, irregular post-procedure records provide clinically meaningful evidence for long-term recurrence risk. In repeated internal cross-validation on DECAAF-II, our model achieves AUROC 0.756 and AUPRC 0.777 for recurrence prediction. It also achieves a scar-extent MAE of 2.971 percentage points without requiring follow-up MRI intensities at inference. The learned state supports recurrence-risk queries at different horizons and retrospective input editing of blanking-period records.
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Many clinical prediction models treat post-intervention outcomes as a one-step mapping from baseline measurements to a future endpoint. However, recovery after a procedure often unfolds as an irregular trajectory: clinical observations, medication changes, repeat interventions, and physiological measurements are recorded asynchronously and can change risk assessment over time. We propose an intervention-aware clinical world model that represents each patient with a structured latent state and evolves it through time-ordered post-intervention events. The model first encodes baseline imaging into a 3D spatial latent state. It then updates this state using procedural context, static covariates, elapsed time, and peri-event physiological embeddings. Follow-up imaging provides training-only supervision through a latent forecasting objective. We apply the framework to atrial fibrillation ablation. During the 90-day recovery window, irregular post-procedure records provide clinically meaningful evidence for long-term recurrence risk. In repeated internal cross-validation on DECAAF-II, our model achieves AUROC 0.756 and AUPRC 0.777 for recurrence prediction. It also achieves a scar-extent MAE of 2.971 percentage points without requiring follow-up MRI intensities at inference. The learned state supports recurrence-risk queries at different horizons and retrospective input editing of blanking-period records.
Recent advances in foundation models have enabled AI scientists to automate increasingly complete research workflows, from hypothesis generation and code execution to manuscript preparation. Yet workflow coverage alone does not provide access to the full evidence on which scientific discovery depends. Existing systems typically reason over text, code, labels, or precomputed summaries, leaving scientifically decisive spatial, temporal, cross-channel, and procedural relations unavailable to the agent. We introduce OmniScientist, an end-to-end, omni-modal AI scientist that conducts multidisciplinary research directly from heterogeneous raw evidence. A perception layer and 3 autonomous agents for ideation, experiment, and writeup operate within a deterministic pipeline, allowing observations to shape research questions, experimental decisions, and final claims throughout the research lifecycle. By running idea, rigour, and claim checks in code, the system enforces novelty screening, statistical validity, execution provenance, and numerical traceability. We evaluate OmniScientist on 36 real-data cases spanning 5 discipline families, 4 families of scientific evidence, and modalities including images, signals, audio, video, 3-D structures, trajectories, tables, formulae, and graphs. The system completes the full path from raw data to a compiled manuscript in all 36 cases and achieves a mean overall paper score of 6.3 with the reference reasoning backbone. In paired comparisons against a blind variant that receives only precomputed scalar features, direct perception improves all 7 evaluation dimensions and wins 85% of head-to-head judgments. These results show that lifecycle-wide perception is essential for evidence-grounded scientific discovery and provides a practical path toward broadly capable AI scientists.
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Recent advances in foundation models have enabled AI scientists to automate increasingly complete research workflows, from hypothesis generation and code execution to manuscript preparation. Yet workflow coverage alone does not provide access to the full evidence on which scientific discovery depends. Existing systems typically reason over text, code, labels, or precomputed summaries, leaving scientifically decisive spatial, temporal, cross-channel, and procedural relations unavailable to the agent. We introduce OmniScientist, an end-to-end, omni-modal AI scientist that conducts multidisciplinary research directly from heterogeneous raw evidence. A perception layer and 3 autonomous agents for ideation, experiment, and writeup operate within a deterministic pipeline, allowing observations to shape research questions, experimental decisions, and final claims throughout the research lifecycle. By running idea, rigour, and claim checks in code, the system enforces novelty screening, statistical validity, execution provenance, and numerical traceability. We evaluate OmniScientist on 36 real-data cases spanning 5 discipline families, 4 families of scientific evidence, and modalities including images, signals, audio, video, 3-D structures, trajectories, tables, formulae, and graphs. The system completes the full path from raw data to a compiled manuscript in all 36 cases and achieves a mean overall paper score of 6.3 with the reference reasoning backbone. In paired comparisons against a blind variant that receives only precomputed scalar features, direct perception improves all 7 evaluation dimensions and wins 85% of head-to-head judgments. These results show that lifecycle-wide perception is essential for evidence-grounded scientific discovery and provides a practical path toward broadly capable AI scientists.
Joint-embedding predictive architectures (JEPAs) learn world models that predict in a compact latent space rather than in pixels, reducing the pressure to model nuisance appearance. Yet this provides no guarantee against visual perturbations: they can still alter the encoded representation and affect subsequent action-conditioned predictions. Bisimulation captures this requirement precisely: two observations should be treated as the same state only when their action-conditioned consequences agree. Guided by this criterion, we introduce Action-Conditioned Predictive Consistency (ACPC), a diagnostic that measures how far a clean history and a visually perturbed view of it diverge after being rolled forward under the same action sequence. We prove that this divergence bounds the perturbation-induced change in multi-step prediction error and planner cost. Building on pairwise ACPC, we define two complementary measures: the Invariance Radius (IR) summarizes clean-perturbed rollout spread, while the Separation Rate (SR) checks whether different states remain distinguishable after rollout. Experiments on four visual control tasks show that pairwise ACPC predicts perturbation-induced prediction and cost changes. On LeWM, the IR-SR screen transfers across tasks, and the joint diagnostic remains informative under blur and resize. PLDM exhibits similar diagnostic trends under a different architecture.
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Joint-embedding predictive architectures (JEPAs) learn world models that predict in a compact latent space rather than in pixels, reducing the pressure to model nuisance appearance. Yet this provides no guarantee against visual perturbations: they can still alter the encoded representation and affect subsequent action-conditioned predictions. Bisimulation captures this requirement precisely: two observations should be treated as the same state only when their action-conditioned consequences agree. Guided by this criterion, we introduce Action-Conditioned Predictive Consistency (ACPC), a diagnostic that measures how far a clean history and a visually perturbed view of it diverge after being rolled forward under the same action sequence. We prove that this divergence bounds the perturbation-induced change in multi-step prediction error and planner cost. Building on pairwise ACPC, we define two complementary measures: the Invariance Radius (IR) summarizes clean-perturbed rollout spread, while the Separation Rate (SR) checks whether different states remain distinguishable after rollout. Experiments on four visual control tasks show that pairwise ACPC predicts perturbation-induced prediction and cost changes. On LeWM, the IR-SR screen transfers across tasks, and the joint diagnostic remains informative under blur and resize. PLDM exhibits similar diagnostic trends under a different architecture.
World Models (WM) are increasingly seen as a foundation for intelligent agents that can predict, plan, and act beyond their training distribution. In this paper, we study WMs from a causal perspective across multiple levels of abstraction, ranging from perceptual observations to building a conceptual representation of the structure governing the environment dynamics. We argue that useful WMs must go beyond generative capabilities alone: they should also capture entity properties, entity-to-entity interactions, and entity-to-environment interactions that determine and explain the dynamics of a system. We provide a formal definition of Causal WMs (CWMs) grounded in the tasks they are intended to support, connecting world modelling with existing work in causal representation learning, object-centric learning, causal discovery, structural causal models, and model-based decision-making. Finally, we relate CWMs to the literature on identifiability, clarifying when the components of a WM can be recovered from data and up to which equivalence. With this, we ground WMs in representations and structures that support causal reasoning and informed decision-making.
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World Models (WM) are increasingly seen as a foundation for intelligent agents that can predict, plan, and act beyond their training distribution. In this paper, we study WMs from a causal perspective across multiple levels of abstraction, ranging from perceptual observations to building a conceptual representation of the structure governing the environment dynamics. We argue that useful WMs must go beyond generative capabilities alone: they should also capture entity properties, entity-to-entity interactions, and entity-to-environment interactions that determine and explain the dynamics of a system. We provide a formal definition of Causal WMs (CWMs) grounded in the tasks they are intended to support, connecting world modelling with existing work in causal representation learning, object-centric learning, causal discovery, structural causal models, and model-based decision-making. Finally, we relate CWMs to the literature on identifiability, clarifying when the components of a WM can be recovered from data and up to which equivalence. With this, we ground WMs in representations and structures that support causal reasoning and informed decision-making.
Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllability over long sequences. However, fairly comparing these interactive models remains challenging. In practice, a human player typically evaluates a world model by pursuing long-horizon objectives through interaction. For example, a user may turn around 360 degrees to see whether the environment remains consistent, or walk into the water and inspect whether realistic water ripples are generated. The action sequence required to achieve the same objective may vary substantially between models, making fixed action-conditioned evaluation unsuitable for cross-model comparison. To address this, we employ multi-modal Agent Players to interact with world models toward specified long-horizon objectives. Building on this paradigm, we introduce PlayWorld, a benchmark providing 171 scenarios, each with a specified objective. To evaluate performance thoroughly, we assess models along four core dimensions: geometry consistency, interaction fidelity, out-of-sight evolution, and insight evolution. In addition, we incorporate basic ability metrics for video quality and controllability. Experiments across nine state-of-the-art world models reveal that current models remain unreliable on long-horizon interactive objectives, particularly in maintaining spatial consistency and persistent state evolution. Code and data are available at https://github.com/kxding/PlayWorld.
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Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllability over long sequences. However, fairly comparing these interactive models remains challenging. In practice, a human player typically evaluates a world model by pursuing long-horizon objectives through interaction. For example, a user may turn around 360 degrees to see whether the environment remains consistent, or walk into the water and inspect whether realistic water ripples are generated. The action sequence required to achieve the same objective may vary substantially between models, making fixed action-conditioned evaluation unsuitable for cross-model comparison. To address this, we employ multi-modal Agent Players to interact with world models toward specified long-horizon objectives. Building on this paradigm, we introduce PlayWorld, a benchmark providing 171 scenarios, each with a specified objective. To evaluate performance thoroughly, we assess models along four core dimensions: geometry consistency, interaction fidelity, out-of-sight evolution, and insight evolution. In addition, we incorporate basic ability metrics for video quality and controllability. Experiments across nine state-of-the-art world models reveal that current models remain unreliable on long-horizon interactive objectives, particularly in maintaining spatial consistency and persistent state evolution. Code and data are available at https://github.com/kxding/PlayWorld.
Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization. A reconstruction-optimal latent space, however, need not be well suited to generative modeling. We propose V-RAE, a video representation autoencoder that builds compact generative latents on top of frozen vision foundation model representations. A lightweight temporal pooling module removes temporal redundancy while preserving semantic structure, and a video decoder reconstructs continuous motion from the compressed features. We evaluate V-RAE with four representative frozen encoders on video reconstruction, semantic probing, and class-conditional generation. V-RAE achieves 2.13 rFVD on K600, outperforming all evaluated large-scale pretrained video VAEs. Its latents retain substantially more semantic information than conventional video tokenizer latents. Under matched generation settings, our best variant achieves gFVD scores of 117.86 and 19.16 on UCF101 and K600, respectively, while converging up to 6x faster}. We further show that reconstruction quality alone is insufficient to characterize generative utility and introduce tFVD, a temporal-coherence diagnostic that correlates more reliably with downstream generation quality. Beyond video generation, V-RAE also improves future video prediction on Cityscapes over the Wan 2.2 VAE latent space under matched prediction settings. Taken together, the experiments show that frozen semantic representations can support video reconstruction, generation, and predictive modeling. The project page: https://v-rae.github.io/.
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Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization. A reconstruction-optimal latent space, however, need not be well suited to generative modeling. We propose V-RAE, a video representation autoencoder that builds compact generative latents on top of frozen vision foundation model representations. A lightweight temporal pooling module removes temporal redundancy while preserving semantic structure, and a video decoder reconstructs continuous motion from the compressed features. We evaluate V-RAE with four representative frozen encoders on video reconstruction, semantic probing, and class-conditional generation. V-RAE achieves 2.13 rFVD on K600, outperforming all evaluated large-scale pretrained video VAEs. Its latents retain substantially more semantic information than conventional video tokenizer latents. Under matched generation settings, our best variant achieves gFVD scores of 117.86 and 19.16 on UCF101 and K600, respectively, while converging up to 6x faster}. We further show that reconstruction quality alone is insufficient to characterize generative utility and introduce tFVD, a temporal-coherence diagnostic that correlates more reliably with downstream generation quality. Beyond video generation, V-RAE also improves future video prediction on Cityscapes over the Wan 2.2 VAE latent space under matched prediction settings. Taken together, the experiments show that frozen semantic representations can support video reconstruction, generation, and predictive modeling. The project page: https://v-rae.github.io/.
The exceptional generation capabilities of text-to-image diffusion models have raised copyright concerns, particularly the unauthorized reproduction of animation characters. Existing concept erasure methods fall short for animation character erasure: model modification methods struggle to identify suitable anchors for diverse, highly distinctive characters; prompt-based steering methods lack fine-grained control for precise intervention. These approaches often yield incomplete erasure and degraded image fidelity, hindering real-world deployment. In this paper, we propose a controllable method operating on the model's continuous textual representation to erase target characters during generation. We optimizes an anchor embedding via structural and detailed constraints to serve as a character surrogate, then replaces target-related embeddings with the anchor via a structure-aware adaptive strategy. Experiments show that our method achieves state-of-the-art erasure effectiveness and image fidelity preservation, while supporting controllable erasure degree, multi-target removal, and model transferability. Moreover, our optimized anchors are plug-and-play with current model modification baselines to improve their erasure performance.
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The exceptional generation capabilities of text-to-image diffusion models have raised copyright concerns, particularly the unauthorized reproduction of animation characters. Existing concept erasure methods fall short for animation character erasure: model modification methods struggle to identify suitable anchors for diverse, highly distinctive characters; prompt-based steering methods lack fine-grained control for precise intervention. These approaches often yield incomplete erasure and degraded image fidelity, hindering real-world deployment. In this paper, we propose a controllable method operating on the model's continuous textual representation to erase target characters during generation. We optimizes an anchor embedding via structural and detailed constraints to serve as a character surrogate, then replaces target-related embeddings with the anchor via a structure-aware adaptive strategy. Experiments show that our method achieves state-of-the-art erasure effectiveness and image fidelity preservation, while supporting controllable erasure degree, multi-target removal, and model transferability. Moreover, our optimized anchors are plug-and-play with current model modification baselines to improve their erasure performance.
作者Tianyu Sun, Zhoujie Fu, Zihui Gao, Bang Zhang, Guosheng Lin
Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and the significant sim-to-real gap. To address these challenges, we introduce Hand2Bot, an RGB-D video dataset that provides rich contextual information such as body posture and facial expressions, specifically collected for handover scenarios with real-world noise patterns. We further propose PassGen, a generative pipeline that leverages stable video diffusion and an Intention-Aware Temporal Face Encoder to synthesize realistic handover sequences while ensuring hand-object consistency. To bridge the sim-to-real gap, we implement a morphology-based depth editing strategy that replicates realistic sensor noise found in physical depth maps. Experimental evaluations demonstrate that our framework achieves high intention identification accuracy and low false trigger rates in both ablation studies and real-world deployment on a physical robot platform. Our results confirm that training on PassGen allows for robust zero-shot transfer and earlier intention anticipation compared to traditional hand-centric baselines, effectively enabling socially aware robotic behavior in shared workspaces.
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Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and the significant sim-to-real gap. To address these challenges, we introduce Hand2Bot, an RGB-D video dataset that provides rich contextual information such as body posture and facial expressions, specifically collected for handover scenarios with real-world noise patterns. We further propose PassGen, a generative pipeline that leverages stable video diffusion and an Intention-Aware Temporal Face Encoder to synthesize realistic handover sequences while ensuring hand-object consistency. To bridge the sim-to-real gap, we implement a morphology-based depth editing strategy that replicates realistic sensor noise found in physical depth maps. Experimental evaluations demonstrate that our framework achieves high intention identification accuracy and low false trigger rates in both ablation studies and real-world deployment on a physical robot platform. Our results confirm that training on PassGen allows for robust zero-shot transfer and earlier intention anticipation compared to traditional hand-centric baselines, effectively enabling socially aware robotic behavior in shared workspaces.
作者Minghui Zhang, Jinxin Shi, Yifan Chang, Liangliang Zhao, Yuandong Pu, Qian Yu, Ming Hu, Hanxiao Zhang, Yun Gu, Yirong Chen, Yu Qiao, Bo Zhang, Xiangchao Yan, Bin Fu, Yihao Liu
Text-to-image generation has reached photorealistic quality, yet state-of-the-art systems remain unreliable at producing scientific diagrams, whose value depends not on appearance but on physical faithfulness: correct force directions, valid coordinate systems, consistent thermodynamic states, and equations matching the depicted scenario. Trained on web imagery with physically shallow captions, generic models produce diagrams that look plausible but are physically wrong, harmful in education and scientific communication. We present Princigram, a physics-faithful scientific-diagram generator, and its data pipeline. Our central advance is Structured Physical Chain-of-Thought (SP-CoT): a per-subdiscipline schema that decomposes a physics diagram into an explicit multi-step reasoning chain across six subdisciplines, from scene identification through force or process analysis to governing laws and synthesis. Unlike free-form chain-of-thought, SP-CoT follows a fixed schema with strict fidelity rules that separate visually grounded facts from physically inferred reasoning and type all mathematics symbolically; it serves both as dense training supervision and, at inference, as a structured "thinking" prompt. With it we curate and structurally annotate 4.3 million physics images, of which 115,037 carry expert-level annotation, and adapt a unified multimodal backbone. We further introduce VeriphyT2IBench, whose questions are derived from each held-out diagram's own structured annotation: each diagram becomes an item-specific bank of binary questions about its objects, forces, and states, so a judge model's score decomposes into named physical facts rather than one holistic number. On the physics subset of GenExam and on VeriphyT2IBench, Princigram shows that explicit physics-structured supervision improves the physical faithfulness of generated scientific diagrams.
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Text-to-image generation has reached photorealistic quality, yet state-of-the-art systems remain unreliable at producing scientific diagrams, whose value depends not on appearance but on physical faithfulness: correct force directions, valid coordinate systems, consistent thermodynamic states, and equations matching the depicted scenario. Trained on web imagery with physically shallow captions, generic models produce diagrams that look plausible but are physically wrong, harmful in education and scientific communication. We present Princigram, a physics-faithful scientific-diagram generator, and its data pipeline. Our central advance is Structured Physical Chain-of-Thought (SP-CoT): a per-subdiscipline schema that decomposes a physics diagram into an explicit multi-step reasoning chain across six subdisciplines, from scene identification through force or process analysis to governing laws and synthesis. Unlike free-form chain-of-thought, SP-CoT follows a fixed schema with strict fidelity rules that separate visually grounded facts from physically inferred reasoning and type all mathematics symbolically; it serves both as dense training supervision and, at inference, as a structured "thinking" prompt. With it we curate and structurally annotate 4.3 million physics images, of which 115,037 carry expert-level annotation, and adapt a unified multimodal backbone. We further introduce VeriphyT2IBench, whose questions are derived from each held-out diagram's own structured annotation: each diagram becomes an item-specific bank of binary questions about its objects, forces, and states, so a judge model's score decomposes into named physical facts rather than one holistic number. On the physics subset of GenExam and on VeriphyT2IBench, Princigram shows that explicit physics-structured supervision improves the physical faithfulness of generated scientific diagrams.
We present DreamX-Phi 1.0, an action-conditioned video world model for robotic manipulation that, given an observed frame, a language instruction, and a prescribed action sequence comprising end-effector poses and gripper states, predicts the resulting future observations. Yet realism alone does not guarantee faithfulness: a convincing rollout can still move the wrong arm or lose the manipulated object. To ensure the prediction respects each arm's commanded path, we inject per-arm $\mathrm{SE}(3)$ transformations into attention via PRoPE-style geometric encoding, preserving arm identity and rigid-motion structure. Action control alone does not fully constrain scene geometry or the evolution of small manipulated objects. We therefore add a lightweight depth branch for scene-level geometry and use SAM3 masks with a frozen V-JEPA teacher to maintain object consistency throughout grasping. We further distill the multi-step generator into a few-step student via distribution-matching distillation for efficient deployment. At the time of writing, \model{} achieves first place on Track~1 and second place on Track~2 of the WorldArena~2.0 Challenge. Our model and code will be publicly available.
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We present DreamX-Phi 1.0, an action-conditioned video world model for robotic manipulation that, given an observed frame, a language instruction, and a prescribed action sequence comprising end-effector poses and gripper states, predicts the resulting future observations. Yet realism alone does not guarantee faithfulness: a convincing rollout can still move the wrong arm or lose the manipulated object. To ensure the prediction respects each arm's commanded path, we inject per-arm $\mathrm{SE}(3)$ transformations into attention via PRoPE-style geometric encoding, preserving arm identity and rigid-motion structure. Action control alone does not fully constrain scene geometry or the evolution of small manipulated objects. We therefore add a lightweight depth branch for scene-level geometry and use SAM3 masks with a frozen V-JEPA teacher to maintain object consistency throughout grasping. We further distill the multi-step generator into a few-step student via distribution-matching distillation for efficient deployment. At the time of writing, \model{} achieves first place on Track~1 and second place on Track~2 of the WorldArena~2.0 Challenge. Our model and code will be publicly available.
作者Dingyi Rong, Yue Shi, Chaofan Ma, Jiezhang Cao, Zongrui Wang, Zeyu Zhang, Yao Mu, Guangtao Zhai, Ning Liu
Large-scale manipulation data is essential for robot learning, yet collecting robot demonstrations remains expensive and difficult to scale. Meanwhile, abundant egocentric human manipulation videos provide rich behavioral experiences, but transferring them across embodiments remains challenging due to differences between human hands and robotic end-effectors. Recent advances in video world models offer a promising pathway to synthesize robot-centric manipulation videos from human observations, while their cross-embodiment transfer capability remains largely unexplored. Therefore, we introduce H2R-Bench, a benchmark for evaluating cross-embodiment human-to-robot manipulation video generation, where models transform egocentric human demonstrations into robot manipulation videos under specified embodiments. Each benchmark instance contains a human demonstration video, target embodiment constraints, and source-grounded annotations covering task goals, action events, functional contacts, and object responses. H2R-Bench evaluates generated videos through five dimensions, including goal-state completion, action-event completion, functional contact transfer, embodiment correctness, and general video quality. We benchmark eleven state-of-the-art video generation models across six manipulation families and two robot embodiments. Our evaluation reveals that current video world models remain limited in human-to-robot manipulation transfer: even leading models often fail in embodiment consistency, functional interaction, and task execution. H2R-Bench provides a systematic diagnostic framework for evaluating whether video world models can bridge the human-to-robot embodiment gap and convert human manipulation observations into robot-centric training resources.
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Large-scale manipulation data is essential for robot learning, yet collecting robot demonstrations remains expensive and difficult to scale. Meanwhile, abundant egocentric human manipulation videos provide rich behavioral experiences, but transferring them across embodiments remains challenging due to differences between human hands and robotic end-effectors. Recent advances in video world models offer a promising pathway to synthesize robot-centric manipulation videos from human observations, while their cross-embodiment transfer capability remains largely unexplored. Therefore, we introduce H2R-Bench, a benchmark for evaluating cross-embodiment human-to-robot manipulation video generation, where models transform egocentric human demonstrations into robot manipulation videos under specified embodiments. Each benchmark instance contains a human demonstration video, target embodiment constraints, and source-grounded annotations covering task goals, action events, functional contacts, and object responses. H2R-Bench evaluates generated videos through five dimensions, including goal-state completion, action-event completion, functional contact transfer, embodiment correctness, and general video quality. We benchmark eleven state-of-the-art video generation models across six manipulation families and two robot embodiments. Our evaluation reveals that current video world models remain limited in human-to-robot manipulation transfer: even leading models often fail in embodiment consistency, functional interaction, and task execution. H2R-Bench provides a systematic diagnostic framework for evaluating whether video world models can bridge the human-to-robot embodiment gap and convert human manipulation observations into robot-centric training resources.
作者Guillaume Jeanneret, Mathis Koroglu, Hugo Caselles-Dupré, Arnaud Dapogny, Matthieu Cord
Diffusion Transformer Text-to-Video models have achieved remarkable synthesis quality, yet fine-grained spatial controllability remains a significant challenge. While existing training-free methods produce solid overall results in spatially grounded generation, \ie, placing a specific object in a designated location, they rely on gradient-based optimization techniques that incur prohibitive computational overhead, a bottleneck amplified in modern large-scale architectures. To address this limitation, we present Gradient-free Analytical Trajectory Optimization Video Generation (GATO-Vid), a novel training-free and gradient-free approach for precise spatial guidance. Rather than relying on costly backward passes, we introduce an alternative cross-attention score and solve it analytically to obtain an exact, closed-form solution. To use our analytical solution, we propose an on-the-fly injection mechanism tailored to the topological manifold of the transformer's latent space. Our experiments demonstrate that GATO-Vid significantly outperforms existing baselines in localization accuracy while introducing minimal computational overhead.
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Diffusion Transformer Text-to-Video models have achieved remarkable synthesis quality, yet fine-grained spatial controllability remains a significant challenge. While existing training-free methods produce solid overall results in spatially grounded generation, \ie, placing a specific object in a designated location, they rely on gradient-based optimization techniques that incur prohibitive computational overhead, a bottleneck amplified in modern large-scale architectures. To address this limitation, we present Gradient-free Analytical Trajectory Optimization Video Generation (GATO-Vid), a novel training-free and gradient-free approach for precise spatial guidance. Rather than relying on costly backward passes, we introduce an alternative cross-attention score and solve it analytically to obtain an exact, closed-form solution. To use our analytical solution, we propose an on-the-fly injection mechanism tailored to the topological manifold of the transformer's latent space. Our experiments demonstrate that GATO-Vid significantly outperforms existing baselines in localization accuracy while introducing minimal computational overhead.
An ``Attention Residual U-Net'' method is described for probabilistic quantitative precipitation forecasting (PQPF) that predicts the hourly probability of no precipitation plus the distribution of positive precipitation from a weighted mixture of two Gamma distributions. The neural network is trained on patches of numerical weather prediction (NWP) hourly precipitation from The Weather Company's convection-permitting GRAF (Global high-Resolution Atmospheric Forecasting) model along with terrain information and column-average relative humidity from the National Oceanic and Atmospheric Administration's (NOAA's) Global Forecast System (GFS). The target data are NOAA's Multi-Radar, Multi-Sensor (MRMS) gauge-corrected, quality controlled radar data sampled to the same grid as the GRAF data. The network outputs distributional parameters for each model grid point. Training uses negative log-likelihood as a proper scoring rule, with climatological initialization for stable convergence. Inference is performed as a single forward pass over the contiguous United States (CONUS) domain, with edge-replication padding to satisfy the network's spatial-divisibility requirement. The subsequent forecasts are spatially detailed, highly reliable, and skillful with respect to climatology and a simpler reference forecast method. The method is particularly useful for estimating probabilities in regions with large terrain variation.
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An ``Attention Residual U-Net'' method is described for probabilistic quantitative precipitation forecasting (PQPF) that predicts the hourly probability of no precipitation plus the distribution of positive precipitation from a weighted mixture of two Gamma distributions. The neural network is trained on patches of numerical weather prediction (NWP) hourly precipitation from The Weather Company's convection-permitting GRAF (Global high-Resolution Atmospheric Forecasting) model along with terrain information and column-average relative humidity from the National Oceanic and Atmospheric Administration's (NOAA's) Global Forecast System (GFS). The target data are NOAA's Multi-Radar, Multi-Sensor (MRMS) gauge-corrected, quality controlled radar data sampled to the same grid as the GRAF data. The network outputs distributional parameters for each model grid point. Training uses negative log-likelihood as a proper scoring rule, with climatological initialization for stable convergence. Inference is performed as a single forward pass over the contiguous United States (CONUS) domain, with edge-replication padding to satisfy the network's spatial-divisibility requirement. The subsequent forecasts are spatially detailed, highly reliable, and skillful with respect to climatology and a simpler reference forecast method. The method is particularly useful for estimating probabilities in regions with large terrain variation.
Multi-objective bilevel optimization has wide applications in the AI area such as automated learning and multi-task meta-learning. Although recently some works have been begun to study the multi-objective bilevel optimization, the proposed methods rely on the (strongly) convex lower level problems. In fact, these multi-objective bilevel learning problems are generally nonconvex, and particularly their lower level problems are nonconvex. To fill this gap, we propose a class of Multi-Objective Moreau Envelope based Hessian-free Algorithms (MOMEHA) to solve the multi-objective bilevel learning problems with nonconvex lower level. Specifically, our method uses the Moreau envelope to convert the original problem into a multi-objective single-level optimization with an envelope constraint. In particular, our method retains computational advantages of being single-loop and Hessian-free in the multi-objective setting by incorporating a smooth weighted Tchebycheff scalarization. Furthermore, we propose a momentum-based variant of MOMEHA (i.e., MB-MOMEHA) method to solve the stochastic multi-objective bilevel learning problems. In theory, we provide the convergence properties of our algorithms under both deterministic and stochastic setting. Some experiments on few-shot meta-learning and neural architecture search demonstrate that our methods outperform the existing approaches in Pareto front, validating its effectiveness and robustness.
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Multi-objective bilevel optimization has wide applications in the AI area such as automated learning and multi-task meta-learning. Although recently some works have been begun to study the multi-objective bilevel optimization, the proposed methods rely on the (strongly) convex lower level problems. In fact, these multi-objective bilevel learning problems are generally nonconvex, and particularly their lower level problems are nonconvex. To fill this gap, we propose a class of Multi-Objective Moreau Envelope based Hessian-free Algorithms (MOMEHA) to solve the multi-objective bilevel learning problems with nonconvex lower level. Specifically, our method uses the Moreau envelope to convert the original problem into a multi-objective single-level optimization with an envelope constraint. In particular, our method retains computational advantages of being single-loop and Hessian-free in the multi-objective setting by incorporating a smooth weighted Tchebycheff scalarization. Furthermore, we propose a momentum-based variant of MOMEHA (i.e., MB-MOMEHA) method to solve the stochastic multi-objective bilevel learning problems. In theory, we provide the convergence properties of our algorithms under both deterministic and stochastic setting. Some experiments on few-shot meta-learning and neural architecture search demonstrate that our methods outperform the existing approaches in Pareto front, validating its effectiveness and robustness.
Muon, a more recently developed optimizer, is useful for matrix-wise models in AI areas. Although many works have studied Muon and its variants, these methods are still not particularly well-suited for hierarchical structured problems. To fill this gap, we propose an effective federated compositional Muon (FedCoMuon) optimizer to solve distributed matrix-wise compositional optimization problems. Specifically, our FedCoMuon optimizer builds on compositional gradient tracking and orthogonalized momentum. Moreover, we propose a variance reduced variant of FedCoMuon (FedCoMuon-VR) based on a momentum-based variance reduced technique. In theory, we analyze the convergence properties of our algorithms under the non-i.i.d. and non-convex settings. In particular, we prove that our FedCoMuon-VR obtains a lower sample complexity of $O(ε^{-3})$ for finding an $ε$-stationary solution than the existing FedMuon algorithms. Extensive numerical experiments on robust federated learning and task-distributed risk-sensitive meta learning show that our proposed methods are competitive with existing compositional baselines and achieve the best reported accuracy in several settings.
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Muon, a more recently developed optimizer, is useful for matrix-wise models in AI areas. Although many works have studied Muon and its variants, these methods are still not particularly well-suited for hierarchical structured problems. To fill this gap, we propose an effective federated compositional Muon (FedCoMuon) optimizer to solve distributed matrix-wise compositional optimization problems. Specifically, our FedCoMuon optimizer builds on compositional gradient tracking and orthogonalized momentum. Moreover, we propose a variance reduced variant of FedCoMuon (FedCoMuon-VR) based on a momentum-based variance reduced technique. In theory, we analyze the convergence properties of our algorithms under the non-i.i.d. and non-convex settings. In particular, we prove that our FedCoMuon-VR obtains a lower sample complexity of $O(ε^{-3})$ for finding an $ε$-stationary solution than the existing FedMuon algorithms. Extensive numerical experiments on robust federated learning and task-distributed risk-sensitive meta learning show that our proposed methods are competitive with existing compositional baselines and achieve the best reported accuracy in several settings.
Probabilistic Circuits (PCs) are generative models that support exact inference and, unlike deep neural networks, admit an exact and tractable measure of loss-surface curvature: the trace of the Hessian of the log-likelihood. Recent work regularizes this trace globally to bias learning toward flatter, better generalizing optima. We show that treating sharpness as a global regularizer can be misspecified for PCs, whose curvature is inherently compositional. We prove that each sum node's contribution to the Hessian trace factorizes exactly into its circuit flow, which measures how heavily the node is used, and a local sharpness term determined by its output distribution. This decomposition provides insights into why global sharpness regularization is depth biased and can lead to underfitting. Building on it, we introduce an adaptive sharpness aware regularizer that penalizes nodes based on intrinsic local curvature and preserves closed form EM updates. We also show that empirically, this targeted regularization recovers the generalization that global regularization sacrifices while retaining the robustness and benefits of sharpness aware learning.
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Probabilistic Circuits (PCs) are generative models that support exact inference and, unlike deep neural networks, admit an exact and tractable measure of loss-surface curvature: the trace of the Hessian of the log-likelihood. Recent work regularizes this trace globally to bias learning toward flatter, better generalizing optima. We show that treating sharpness as a global regularizer can be misspecified for PCs, whose curvature is inherently compositional. We prove that each sum node's contribution to the Hessian trace factorizes exactly into its circuit flow, which measures how heavily the node is used, and a local sharpness term determined by its output distribution. This decomposition provides insights into why global sharpness regularization is depth biased and can lead to underfitting. Building on it, we introduce an adaptive sharpness aware regularizer that penalizes nodes based on intrinsic local curvature and preserves closed form EM updates. We also show that empirically, this targeted regularization recovers the generalization that global regularization sacrifices while retaining the robustness and benefits of sharpness aware learning.
Text-Image-to-Video (TI2V) models are an emerging unified architecture, where a single model simultaneously supports text-to-video (T2V) and image-to-video (I2V) generation. Given a high-quality first frame or a detailed textual prompt, TI2V models unlock substantially better visual quality than their T2V mode, raising a natural question: can the capability elicited by such privileged conditions be internalized into the model's own base generation ability? A common approach toward this goal is model self-distillation. However, the most straightforward solution, supervised fine-tuning, follows an off-policy strategy: its supervision is confined to teacher-generated endpoints from a fixed offline distribution rather than student-visited states, lacking precise correction tailored to the evolving policy. Recent on-policy distillation methods instead suffer from condition-state mismatch, where supervision is steered toward the given first frame instead of the student's actual content, misleading the correction. To achieve self-distillation that absorbs the teacher's privileged prior while retaining precise policy correction, in this work, we propose Hybrid-Policy Self-Distillation (HPSD), a novel self-distillation framework where a single TI2V model acts as both teacher and student under different conditions: the teacher operates in TI2V mode with a high-quality first frame and an enhanced prompt, while the student runs in the base T2V mode with only the vanilla prompt. Specifically, the student inherits off-policy teacher trajectory points as anchors, locally refines them toward its own policy, and finally receives velocity-level supervision on these self-generated roll-outs. Extensive experiments demonstrate that HPSD significantly improves T2V performance while also delivering notable TI2V gains, effectively strengthening the model's base generation ability.
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Text-Image-to-Video (TI2V) models are an emerging unified architecture, where a single model simultaneously supports text-to-video (T2V) and image-to-video (I2V) generation. Given a high-quality first frame or a detailed textual prompt, TI2V models unlock substantially better visual quality than their T2V mode, raising a natural question: can the capability elicited by such privileged conditions be internalized into the model's own base generation ability? A common approach toward this goal is model self-distillation. However, the most straightforward solution, supervised fine-tuning, follows an off-policy strategy: its supervision is confined to teacher-generated endpoints from a fixed offline distribution rather than student-visited states, lacking precise correction tailored to the evolving policy. Recent on-policy distillation methods instead suffer from condition-state mismatch, where supervision is steered toward the given first frame instead of the student's actual content, misleading the correction. To achieve self-distillation that absorbs the teacher's privileged prior while retaining precise policy correction, in this work, we propose Hybrid-Policy Self-Distillation (HPSD), a novel self-distillation framework where a single TI2V model acts as both teacher and student under different conditions: the teacher operates in TI2V mode with a high-quality first frame and an enhanced prompt, while the student runs in the base T2V mode with only the vanilla prompt. Specifically, the student inherits off-policy teacher trajectory points as anchors, locally refines them toward its own policy, and finally receives velocity-level supervision on these self-generated roll-outs. Extensive experiments demonstrate that HPSD significantly improves T2V performance while also delivering notable TI2V gains, effectively strengthening the model's base generation ability.
Blue-noise sampling is widely used in computer graphics, but existing methods separate statistical modeling from scalable generation. Optimization and transport methods produce high-quality point sets by coupling all samples together. Procedural and tile-based samplers are local, but define their output only implicitly. We formulate blue-noise generation as sampling from a Gibbs distribution over binary lattice occupancies with pairwise repulsive interactions. Density, repulsion strength, interaction scale, and kernel hardness are parameters of this distribution. Because the energy sums over pairs, distant interactions can be dropped with a bounded change to the distribution, leaving a Markov random field of bounded degree. To sample it, we trace the Markov chain backward from the state we want, following Coupling Towards The Past, and cut the trace at a fixed depth. This bounds the cost, and it bounds the region each sample depends on. A tile generated on its own, with a sufficient halo, is then bit-identical to the same region generated on any larger domain, in any order and with no communication between tiles. Memory is set by the tile size, not by the output size, and accuracy is traded against cost through parameters with a proven error bound rather than by switching algorithms. We validate the model, the sampler, and these guarantees separately. The ensemble reproduces standard blue-noise spectra and moves continuously between them as its parameters vary. The sampler matches its predicted work and memory. Tiled output is verified bit-identical to full-domain generation. We demonstrate adaptive stippling at 14K, where existing methods need memory proportional to the output, along with multi-class extensions.
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Blue-noise sampling is widely used in computer graphics, but existing methods separate statistical modeling from scalable generation. Optimization and transport methods produce high-quality point sets by coupling all samples together. Procedural and tile-based samplers are local, but define their output only implicitly. We formulate blue-noise generation as sampling from a Gibbs distribution over binary lattice occupancies with pairwise repulsive interactions. Density, repulsion strength, interaction scale, and kernel hardness are parameters of this distribution. Because the energy sums over pairs, distant interactions can be dropped with a bounded change to the distribution, leaving a Markov random field of bounded degree. To sample it, we trace the Markov chain backward from the state we want, following Coupling Towards The Past, and cut the trace at a fixed depth. This bounds the cost, and it bounds the region each sample depends on. A tile generated on its own, with a sufficient halo, is then bit-identical to the same region generated on any larger domain, in any order and with no communication between tiles. Memory is set by the tile size, not by the output size, and accuracy is traded against cost through parameters with a proven error bound rather than by switching algorithms. We validate the model, the sampler, and these guarantees separately. The ensemble reproduces standard blue-noise spectra and moves continuously between them as its parameters vary. The sampler matches its predicted work and memory. Tiled output is verified bit-identical to full-domain generation. We demonstrate adaptive stippling at 14K, where existing methods need memory proportional to the output, along with multi-class extensions.
作者Haotang Li, Zhenyu Qi, Shaohan Henry Wang, Kebin Peng, Yutong Zhao, Zi Wang, Bo Liu, Huanrui Yang, Sen He
Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.
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Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.
Generating crystals has recently attracted significant interest due to their broad applications in materials science. However, existing generative models struggle to produce complete crystallographic specifications, limiting their ability to capture global symmetry and structural dependencies. In particular, current state-of-the-art approaches generate crystals only up to site symmetries and rely on sampling space groups from empirical distributions during generation. Inspired by spontaneous symmetry breaking in physics, where crystals break symmetries under external conditions, we propose a novel diffusion-based framework that generates full structure specifications by reversing from the lowest-symmetry priors. Our method leverages a Markovian jump-diffusion process to model these symmetry-breaking dynamics, enabling it to traverse different space groups in a physically motivated manner. Our model, dubbed Symmetry-breaking Crystal Diffusion (SbCD), introduces a principled approach to explicitly incorporate inter-space-group transitions into the generative process. In de novo generation experiments on MP20 and MPTS-52, SbCD outperforms its symmetry-preserving counterpart by a substantial margin, offering a promising perspective for generative modeling of crystalline materials.
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Generating crystals has recently attracted significant interest due to their broad applications in materials science. However, existing generative models struggle to produce complete crystallographic specifications, limiting their ability to capture global symmetry and structural dependencies. In particular, current state-of-the-art approaches generate crystals only up to site symmetries and rely on sampling space groups from empirical distributions during generation. Inspired by spontaneous symmetry breaking in physics, where crystals break symmetries under external conditions, we propose a novel diffusion-based framework that generates full structure specifications by reversing from the lowest-symmetry priors. Our method leverages a Markovian jump-diffusion process to model these symmetry-breaking dynamics, enabling it to traverse different space groups in a physically motivated manner. Our model, dubbed Symmetry-breaking Crystal Diffusion (SbCD), introduces a principled approach to explicitly incorporate inter-space-group transitions into the generative process. In de novo generation experiments on MP20 and MPTS-52, SbCD outperforms its symmetry-preserving counterpart by a substantial margin, offering a promising perspective for generative modeling of crystalline materials.
Post-click conversion rate (CVR) is a key metric in various scenarios including e-commerce and advertising, reflecting the efficiency and user experience in the second stage of the conversion process. Estimating the causal effect on CVR is therefore of great practical importance. However, directly applying existing causal inference methods to clicked samples introduces sample selection bias and increased variance due to the exclusion of non-click data. Recent studies on CVR prediction introduce "ideal loss", which optimizes model parameters using an unbiased estimate of the loss over the full sample. Nevertheless, there is no guarantee that unbiasedness of the loss implies unbiasedness of the final estimator. We revisit this challenge from the perspective of semiparametric theory. Specifically, we develop a new doubly robust causal effect estimator for chain-structured outcomes such as CVR, and derive its theoretical properties in detail. It achieves a faster convergence rate compared to nuisance parameters estimation and is therefore more robust when using flexible nonparametric estimators, including neural networks. Based on these theoretical findings, we further design a framework based on targeted regularization to improve numerical stability and practical applicability. Extensive experiments on synthetic and real-world data demonstrate the effectiveness and robustness of our method. In addition, we find that naively combining loss debiasing with standard causal estimators underperforms our method, highlighting the necessity of developing the new estimator tailored to this CVR-style objective with solid theoretical guarantees.
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Post-click conversion rate (CVR) is a key metric in various scenarios including e-commerce and advertising, reflecting the efficiency and user experience in the second stage of the conversion process. Estimating the causal effect on CVR is therefore of great practical importance. However, directly applying existing causal inference methods to clicked samples introduces sample selection bias and increased variance due to the exclusion of non-click data. Recent studies on CVR prediction introduce "ideal loss", which optimizes model parameters using an unbiased estimate of the loss over the full sample. Nevertheless, there is no guarantee that unbiasedness of the loss implies unbiasedness of the final estimator. We revisit this challenge from the perspective of semiparametric theory. Specifically, we develop a new doubly robust causal effect estimator for chain-structured outcomes such as CVR, and derive its theoretical properties in detail. It achieves a faster convergence rate compared to nuisance parameters estimation and is therefore more robust when using flexible nonparametric estimators, including neural networks. Based on these theoretical findings, we further design a framework based on targeted regularization to improve numerical stability and practical applicability. Extensive experiments on synthetic and real-world data demonstrate the effectiveness and robustness of our method. In addition, we find that naively combining loss debiasing with standard causal estimators underperforms our method, highlighting the necessity of developing the new estimator tailored to this CVR-style objective with solid theoretical guarantees.
作者Han Dong, Jiaming Li, Yongqiang Gong, Ruixi Li, Yin Liu
We develop the statistical and algorithmic theory of inverse optimal transport (IOT) under the feature-parameterized cost C_theta(i,j) = -theta^T phi(i,j). The core technical contribution is the Sinkhorn linearization — the implicit-function sensitivity of the entropic OT plan to the cost — together with its spectral proxy, a formula that is spectrally exact yet geometrically transparent. The restricted Hessian on the tangent space satisfies the spectral sandwich (pi_min/epsilon) I <= H_T^{-1} <= (pi_max/epsilon) I, yielding the single core bound sigma_min >= (pi_min/(a_max epsilon)) sqrt(lambda_min(Sigma)) that drives the entire theory. On this core we establish four theorems and one observation. T1 (identifiability): theta is globally injective on the quotient of the gauge kernel, with dimension bound F <= (K-1)^2. T2 (sparsistency): the l1-penalized estimator recovers the true support under irrepresentability and score concentration, with exponential failure probability. T3 (well-posedness): the feature-moment map M(theta) = Phi^T x_theta is strongly monotone, and the inverse is Lipschitz with constant L <= epsilon ||Phi^T S_a||_op / (pi_min lambda_min(Sigma)). T4 (convergence): local strong convexity with mu >= pi_min^2 lambda_min(Sigma) / epsilon^2 guarantees monotone gradient descent convergence. O5 (misspecification): the estimator converges to the OT-model projection of the truth; the Holder continuity of the projection map is assessed numerically, yielding setting-dependent empirical exponents alpha_eff in (0,1).
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We develop the statistical and algorithmic theory of inverse optimal transport (IOT) under the feature-parameterized cost C_theta(i,j) = -theta^T phi(i,j). The core technical contribution is the Sinkhorn linearization — the implicit-function sensitivity of the entropic OT plan to the cost — together with its spectral proxy, a formula that is spectrally exact yet geometrically transparent. The restricted Hessian on the tangent space satisfies the spectral sandwich (pi_min/epsilon) I <= H_T^{-1} <= (pi_max/epsilon) I, yielding the single core bound sigma_min >= (pi_min/(a_max epsilon)) sqrt(lambda_min(Sigma)) that drives the entire theory. On this core we establish four theorems and one observation. T1 (identifiability): theta is globally injective on the quotient of the gauge kernel, with dimension bound F <= (K-1)^2. T2 (sparsistency): the l1-penalized estimator recovers the true support under irrepresentability and score concentration, with exponential failure probability. T3 (well-posedness): the feature-moment map M(theta) = Phi^T x_theta is strongly monotone, and the inverse is Lipschitz with constant L <= epsilon ||Phi^T S_a||_op / (pi_min lambda_min(Sigma)). T4 (convergence): local strong convexity with mu >= pi_min^2 lambda_min(Sigma) / epsilon^2 guarantees monotone gradient descent convergence. O5 (misspecification): the estimator converges to the OT-model projection of the truth; the Holder continuity of the projection map is assessed numerically, yielding setting-dependent empirical exponents alpha_eff in (0,1).
Multimodal Diffusion Transformers (MM-DiTs) have demonstrated remarkable text-to-image generation performance, surpassing traditional U-Net-based diffusion models. Nevertheless, their powerful generative capabilities also raise significant safety concerns, as they may generate sensitive or inappropriate content. While existing concept erasure methods aim to mitigate such risks, most require modifying model parameters, which are often architecture-specific and impractical for deployed larger models. Several tuning-free approaches face challenges when applied to advanced large-scale MM-DiTs due to their deeply embedded knowledge, broad semantic space, and context-dependent text encoders. To address these challenges, we propose to erase concepts by directly manipulating the model's internal representations. Our key insight, derived from an in-depth analysis of MM-DiT's block-wise generative roles, is that text-conditioned semantic representations are most salient in the middle blocks of MM-DiTs. Based on this, we extract representations of an unwanted concept and a desirable safe one from the middle block, construct a steering vector from their difference, and inject this single vector into consecutive early and middle blocks. By operating exclusively on the sparse text-branch tokens and leveraging the straight sampling trajectory of rectified flow, our method achieves effective concept erasure with negligible overhead and without any training. Extensive experiments across MM-DiT models demonstrate that our method achieves state-of-the-art performance in erasing diverse concepts, enables effective control over the final output, and remains robust to adversarial attacks.
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Multimodal Diffusion Transformers (MM-DiTs) have demonstrated remarkable text-to-image generation performance, surpassing traditional U-Net-based diffusion models. Nevertheless, their powerful generative capabilities also raise significant safety concerns, as they may generate sensitive or inappropriate content. While existing concept erasure methods aim to mitigate such risks, most require modifying model parameters, which are often architecture-specific and impractical for deployed larger models. Several tuning-free approaches face challenges when applied to advanced large-scale MM-DiTs due to their deeply embedded knowledge, broad semantic space, and context-dependent text encoders. To address these challenges, we propose to erase concepts by directly manipulating the model's internal representations. Our key insight, derived from an in-depth analysis of MM-DiT's block-wise generative roles, is that text-conditioned semantic representations are most salient in the middle blocks of MM-DiTs. Based on this, we extract representations of an unwanted concept and a desirable safe one from the middle block, construct a steering vector from their difference, and inject this single vector into consecutive early and middle blocks. By operating exclusively on the sparse text-branch tokens and leveraging the straight sampling trajectory of rectified flow, our method achieves effective concept erasure with negligible overhead and without any training. Extensive experiments across MM-DiT models demonstrate that our method achieves state-of-the-art performance in erasing diverse concepts, enables effective control over the final output, and remains robust to adversarial attacks.
Limit order book (LOB) simulators are most useful to practitioners when they combine realistic market dynamics, computationally efficient sampling, controllable scenario generation, and the ability to generalize beyond the instruments seen during training---properties that existing agent-based and deep generative simulators provide only partially. We present FlowLOB, a conditional flow-matching generator of LOB trajectories, trained on multiple Hong Kong Exchange (HKEX) symbols at three sampling frequencies ($0.1$s, $1$s, $10$s) in tick-relative representation that transfers to unseen instruments. Because flow and diffusion models admit a common formulation, we train both with identical data, architecture, and budget, and sample both through the same fixed-step ODE solvers, yielding a controlled comparison of sampling efficiency and fidelity. Flow matching attains its best quality with only $10$ ODE-solver steps, whereas diffusion needs many more function evaluations to approach the same fidelity. At this efficient operating point, FlowLOB improves realism over baselines, two learned and two agent-based models, in most distributional metrics at the two finer sampling frequencies. We evaluate counterfactual controllability with a distributional test that asks whether changing a scenario condition moves the generated statistic toward the corresponding real tail regime; FlowLOB satisfies this criterion in most tested settings. Both realism and control effects transfer zero-shot on a held-out symbol. We additionally conduct ablation studies on the network architecture and the learning rate.
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Limit order book (LOB) simulators are most useful to practitioners when they combine realistic market dynamics, computationally efficient sampling, controllable scenario generation, and the ability to generalize beyond the instruments seen during training---properties that existing agent-based and deep generative simulators provide only partially. We present FlowLOB, a conditional flow-matching generator of LOB trajectories, trained on multiple Hong Kong Exchange (HKEX) symbols at three sampling frequencies ($0.1$s, $1$s, $10$s) in tick-relative representation that transfers to unseen instruments. Because flow and diffusion models admit a common formulation, we train both with identical data, architecture, and budget, and sample both through the same fixed-step ODE solvers, yielding a controlled comparison of sampling efficiency and fidelity. Flow matching attains its best quality with only $10$ ODE-solver steps, whereas diffusion needs many more function evaluations to approach the same fidelity. At this efficient operating point, FlowLOB improves realism over baselines, two learned and two agent-based models, in most distributional metrics at the two finer sampling frequencies. We evaluate counterfactual controllability with a distributional test that asks whether changing a scenario condition moves the generated statistic toward the corresponding real tail regime; FlowLOB satisfies this criterion in most tested settings. Both realism and control effects transfer zero-shot on a held-out symbol. We additionally conduct ablation studies on the network architecture and the learning rate.
作者Haolong Chen, Liang Zhang, Zhuo Li, Lei Xue, Guanrxu Zhu
While Large Language Model (LLM) agents increasingly rely on long-term memory for persistent interactions, the retrieval mechanisms governing this memory are rarely treated as evolvable components. This static approach limits performance on heterogeneous memory queries, which often demand diverse evidence construction strategies. To address this, we introduce ERSkill, a retrieval-centric framework for self-evolving, skill-guided memory access. ERSkill compiles interaction histories into a structured memory store and represents retrieval behaviors as executable skills composed of fundamental primitives. At inference time, a trained router dynamically matches each query to the optimal skill to construct tailored evidence for answer generation. To enable continuous improvement, ERSkill co-evolves the skill set and the router during training. It employs an experience trie to efficiently record explored retrieval paths, alongside a double-frontier mechanism that safely decouples the expansion of new skill capabilities from stable, router-facing deployment. Experiments across multiple agent memory benchmarks demonstrate that ERSkill substantially outperforms strong non-evolving and self-evolving baselines. Notably, it improves the overall average across F1, BLEU-1, and LLM-judge scores by 31.3% with Qwen3-Next-80B-A3B-Instruct and by 28.1% with GPT-5.4-nano.
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While Large Language Model (LLM) agents increasingly rely on long-term memory for persistent interactions, the retrieval mechanisms governing this memory are rarely treated as evolvable components. This static approach limits performance on heterogeneous memory queries, which often demand diverse evidence construction strategies. To address this, we introduce ERSkill, a retrieval-centric framework for self-evolving, skill-guided memory access. ERSkill compiles interaction histories into a structured memory store and represents retrieval behaviors as executable skills composed of fundamental primitives. At inference time, a trained router dynamically matches each query to the optimal skill to construct tailored evidence for answer generation. To enable continuous improvement, ERSkill co-evolves the skill set and the router during training. It employs an experience trie to efficiently record explored retrieval paths, alongside a double-frontier mechanism that safely decouples the expansion of new skill capabilities from stable, router-facing deployment. Experiments across multiple agent memory benchmarks demonstrate that ERSkill substantially outperforms strong non-evolving and self-evolving baselines. Notably, it improves the overall average across F1, BLEU-1, and LLM-judge scores by 31.3% with Qwen3-Next-80B-A3B-Instruct and by 28.1% with GPT-5.4-nano.
作者Quan-Dung Pham, Anh Dao, The-Anh Nguyen, Minh Nguyen-Dinh, Phuong Nam Dang, Tri Pham, Hung Tran, Bach Dao, Tuyen P. Le, Truong Nguyen, Quan Nguyen
Vision-Language Navigation (VLN) for humanoid robots poses challenges existing benchmarks fail to address: bipedal locomotion imposes physical constraints absent from wheeled agents, humanoid morphologies vary across platforms, and egocentric observations are distorted by locomotion-induced camera dynamics. We present HumanoidVLN, a physics-grounded simulator and benchmark for VLN across diverse humanoid embodiments. Built on NVIDIA Isaac Sim, our platform supports an extensible set of humanoid configurations, demonstrated on four robots (Unitree G1, Unitree H1, Internal-A, Internal-B) spanning 10-12 lower-body DoF and heights from 1.17m to 1.80m, via a hierarchical control stack combining a reinforcement learning locomotion policy with interchangeable PD or MPC path trackers. New robots and VLN models integrate with minimal effort; we demonstrate compatibility with NaVILA, DualVLN, StreamVLN, and JanusVLN. Environments are drawn from artist-designed scenes and 3D Gaussian Splatting reconstructions, filtered for navigable areas exceeding 100 square meters. Instructions are generated by a dual generator-reviewer plus paraphraser multi-agent pipeline with human-in-the-loop verification, yielding 933 collision-aware reference episodes, each paired with one fine-grained instruction and three coarse-grained stylistic variants (formal, natural, casual). Across four models and four embodiments, JanusVLN achieves the highest mean success rate of 43.55% and nDTW of 48.38. In a 20-episode sim-to-real pilot with DualVLN and the Unitree G1, navigation errors correlate strongly (r=0.935), with a mean absolute difference of 0.68m and mean trajectory similarity of 0.782 (+/-0.188) nDTW. These results highlight the interaction between VLN models, controllers, and humanoid embodiments under physical execution. Code, benchmark, and data will be released upon acceptance at https://humanoid-vln.github.io/.
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Vision-Language Navigation (VLN) for humanoid robots poses challenges existing benchmarks fail to address: bipedal locomotion imposes physical constraints absent from wheeled agents, humanoid morphologies vary across platforms, and egocentric observations are distorted by locomotion-induced camera dynamics. We present HumanoidVLN, a physics-grounded simulator and benchmark for VLN across diverse humanoid embodiments. Built on NVIDIA Isaac Sim, our platform supports an extensible set of humanoid configurations, demonstrated on four robots (Unitree G1, Unitree H1, Internal-A, Internal-B) spanning 10-12 lower-body DoF and heights from 1.17m to 1.80m, via a hierarchical control stack combining a reinforcement learning locomotion policy with interchangeable PD or MPC path trackers. New robots and VLN models integrate with minimal effort; we demonstrate compatibility with NaVILA, DualVLN, StreamVLN, and JanusVLN. Environments are drawn from artist-designed scenes and 3D Gaussian Splatting reconstructions, filtered for navigable areas exceeding 100 square meters. Instructions are generated by a dual generator-reviewer plus paraphraser multi-agent pipeline with human-in-the-loop verification, yielding 933 collision-aware reference episodes, each paired with one fine-grained instruction and three coarse-grained stylistic variants (formal, natural, casual). Across four models and four embodiments, JanusVLN achieves the highest mean success rate of 43.55% and nDTW of 48.38. In a 20-episode sim-to-real pilot with DualVLN and the Unitree G1, navigation errors correlate strongly (r=0.935), with a mean absolute difference of 0.68m and mean trajectory similarity of 0.782 (+/-0.188) nDTW. These results highlight the interaction between VLN models, controllers, and humanoid embodiments under physical execution. Code, benchmark, and data will be released upon acceptance at https://humanoid-vln.github.io/.
Unmanned Aerial Vehicle Vision-Language Navigation (UAV-VLN) requires agents to follow language instructions, infer spatial structure from sparse multi-view observations, and execute feasible 3D motion in complex outdoor environments. Despite recent progress with large language models, most existing methods still map vision-language inputs directly to actions, providing limited explicit scene grounding and future-aware spatial reasoning. We propose AirForesight, a current-to-future spatial map imagination framework for UAV-VLN. AirForesight first learns a structured current-map representation from multi-view observations. This representation is jointly supervised by current-map reconstruction and future-trajectory prediction, encouraging it to encode both present scene structure and future motion intent. Under structured causal attention, the current spatial knowledge is propagated to future-map reasoning, and the resulting current and future representations are aggregated to predict the next 3D waypoint. To make spatial imagination more relevant to navigation, we introduce a cross-space planning consistency loss that encourages directional agreement between the predicted map-space trajectory and the expert action direction derived from the ground-truth waypoint displacement. Experiments on OpenUAV and AerialVLN-S, together with extensive ablations, demonstrate strong performance and support the effectiveness and stability of the proposed framework.
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Unmanned Aerial Vehicle Vision-Language Navigation (UAV-VLN) requires agents to follow language instructions, infer spatial structure from sparse multi-view observations, and execute feasible 3D motion in complex outdoor environments. Despite recent progress with large language models, most existing methods still map vision-language inputs directly to actions, providing limited explicit scene grounding and future-aware spatial reasoning. We propose AirForesight, a current-to-future spatial map imagination framework for UAV-VLN. AirForesight first learns a structured current-map representation from multi-view observations. This representation is jointly supervised by current-map reconstruction and future-trajectory prediction, encouraging it to encode both present scene structure and future motion intent. Under structured causal attention, the current spatial knowledge is propagated to future-map reasoning, and the resulting current and future representations are aggregated to predict the next 3D waypoint. To make spatial imagination more relevant to navigation, we introduce a cross-space planning consistency loss that encourages directional agreement between the predicted map-space trajectory and the expert action direction derived from the ground-truth waypoint displacement. Experiments on OpenUAV and AerialVLN-S, together with extensive ablations, demonstrate strong performance and support the effectiveness and stability of the proposed framework.