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cs.CL

Equal Ranking Quality, Different Decisions: Training Order-Consistent LLM Scorers

作者Markus Frohmann, Mahdiyar Alavi, Elizabeth Lingg, Navid Rekabsaz

展开完整摘要收起摘要

Rerankers, reward models and multi-document QA scorers score candidate documents or responses in one LLM prompt, so each score depends on their order. Such scorers are selected on ranking quality, but their scores determine a decision: what a score threshold retains, a reader answers, or a preference model selects. However, equal ranking quality does not imply equal decisions: on passage reranking, five trained scorers within 0.010 nDCG@10 retain sets that overlap by only 0.66-0.84 when reordered. A published reranker takes the highest retained-set F1 in our comparison and still overlaps by only 0.667. No prompt-time change we test removes that order dependence: the only one that gains ranking quality leaves all three decisions unchanged. Order-consistency SFT (OC-SFT) attenuates it in the weights, training a candidate's score not to depend on the order. It holds ranking quality and leads every decision-stability measure among trained scorers on all three tasks: it flips the reader's answer on 0.125 of permutation pairs against 0.149-0.164 for three other objectives that target order. It is more stable than order-averaged distillation on 12 base models, and one OC-SFT permutation retains sets that overlap more than ten averaged off-the-shelf permutations. A comparison should therefore report what a threshold retains and a reader answers, not ranking quality alone. Code is available at https://github.com/thomsonreuters/presentation-dependence.

ARXIV 2608.26762 ↗
cs.CV

LLaVAFlow: Preserving Latent Alignment Flow for Parameter-Efficient Multimodal Fine-Tuning

作者Muyao Yuan, Muyan Jiao, Jiangyong Ying, Weizhan Zhang, Yuanhong Zhang, Lan Ma, Yuan Gao, Haipeng Du

展开完整摘要收起摘要

While Multimodal Large Language Models (MLLMs) exhibit strong generalization, visual instruction tuning for downstream tasks inevitably causes catastrophic forgetting, impairing overall generalization. While existing methods regulate weight updates to reduce forgetting, they overlook the fundamental cross-modal alignment in MLLMs. Based on prior work and our observations, we argue that cross-modal alignment is implicitly captured in the information-compression trajectory. To preserve the alignment flow embedded in the trajectory, we propose LLaVAFlow, an information-theoretic distillation framework. First, we compress the mutual information between the extracted relations and MLLM embeddings, encouraging a learnable module to produce a refined alignment flow that benefits downstream tasks. Second, we maximize the mutual information between the extracted alignment flows of the pretrained and fine-tuned MLLMs, enabling the transfer of compact alignment information. Extensive experiments show that LLaVAFlow is an effective plug-and-play framework that preserves alignment flow and enhances both downstream performance and generalization.

ARXIV 2608.26820 ↗
cs.CL

Boosting LLM Exploration via Weak-Model Guidance in RLVR

作者Xingyu Shen, Huishuai Zhang, Peng Li, Yinchun Wang, Dongyan Zhao

展开完整摘要收起摘要

Reinforcement Learning with Verifiable Rewards (RLVR) significantly improves LLM reasoning but often causes a drop in policy entropy, leading to narrowed reasoning coverage and degraded pass@$k$ for large $k$. While existing methods mitigate this entropy collapse through algorithmic regularizations, cross-model non-parametric perturbation is also neglected. In this work, we propose a simple yet effective approach to preserve the generative diversity of LLMs during RLVR. Instead of relying solely on internal exploration, we force the target model to generate answers based on partial reasoning trajectories generated by a smaller, weaker language models. These unfamiliar prefixes effectively disrupt over-confidence and encourage the exploration of distinct reasoning paths. We empirically study the potential of outer prefixes, revealing the mechanism of the impact of distributional discrepancy to the exploration dynamics in RLVR training. Experiments across multiple mathematical benchmarks show that our method consistently outperforms vanilla RLVR. Notably, the performance gain becomes increasingly pronounced as $k$ scales up, demonstrating a substantial expansion of reasoning coverage. Furthermore, our approach efficiently mitigates entropy collapse without requiring additional SFT, intricate reward designs, or complex prompting.

ARXIV 2608.27420 ↗
cs.CL

Instruction Quality Matters: Refining Instructions for Effective Preference Learning

作者Seohyeong Lee, Hwaran Lee, Buru Chang

展开完整摘要收起摘要

Preference learning optimizes models using response pairs, yet the informativeness of these pairs is fundamentally shaped by the instructions from which they are generated. We identify instruction quality as a hidden bottleneck in preference learning: low-quality or ambiguous instructions restrict the response-quality distribution, limiting strong chosen responses and weakening preference signals. Through Best- and Worst-of-N analyses, we show that instruction quality constrains both the ceiling and floor of sampled response quality. Motivated by this observation, we introduce an instruction-refinement pipeline that selects weak instructions using reward signals and revises them with rubric-guided LLM feedback, improving preference data without discarding examples. Across offline and online preference learning settings, experiments on multiple models and benchmarks show broad alignment improvements over original data and alternative data-improvement strategies. Further analyses indicate that instruction refinement raises achievable response quality and complements response-centric preference data curation. Overall, instruction quality emerges as a key factor governing how informative preference signals are formed for LLM alignment. Code is available at: https://github.com/01choco/instruction-refinement/

ARXIV 2608.26779 ↗
cs.LG

Disentangling Optimization Scale from Preference Scale in DPO

作者Ivan Kruzhilov

展开完整摘要收起摘要

Direct Preference Optimization (DPO) is a widely used objective for aligning language models from preference data, with the coefficient $β$ commonly interpreted as controlling the KL constraint to a reference policy. We show that $β$ entangles two distinct roles: it governs the effective inverse preference-noise scale and simultaneously rescales the optimization dynamics, coupling this scale with the effective step size. As a consequence, at a fixed learning rate the achieved policy deviation is non-monotone in $β$: it vanishes in a dead zone at small $β$, reaches a peak at an intermediate value, and decreases again for larger $β$. Moreover, standard DPO loss values are not comparable across $β$: runs with nearly identical loss curves can differ several-fold in KL divergence from the reference model. This entanglement obscures the role of $β$, increases sensitivity to hyperparameter choices, and complicates learning-rate scheduling. We propose a centered-softplus reformulation that is argmin-equivalent to DPO for $β>0$, while making the inverse preference-noise-scale and learning-rate effects explicit and independently tunable. The normalized centered-softplus objective also admits a continuous $β\to0$ endpoint that reduces to a linear preference-margin objective.

ARXIV 2608.27032 ↗
cs.CL

FOCUS & RePAIR: Mitigating Text Degeneration via Token-Level Guidance for Pruned Large Language Models

作者Junyoung Lee, Sehyeon Park, Shinhyoung Jang, Seonha Ryu, Hojeong Kim, Hyunsei Lee, Il Hong Suh, Yeseong Kim

展开完整摘要收起摘要

Pruning is a practical approach to compress large language models (LLMs), but it can amplify text degeneration, especially repetition loops, even when perplexity and task accuracy remain largely unchanged. In this work, we present a token-level analysis of this failure mode by viewing decoding as a dynamical process that enters and persists in a small set of recurrent contexts. Our analysis decomposes degeneration into loop entry risk and loop persistence, and shows that persistence is controlled by the escape mass assigned to plausible alternatives within the token sampling set. Motivated by these findings, we propose two token-level guidance objectives for post-pruning fine-tuning. FOCUS reweights distillation toward high-confidence teacher regions to suppress leakage, while RePAIR uses onset-centered positive/negative continuation pairs with a margin loss to promote plausible alternatives and prevent early commitment to repetition loops. Experiments on open-ended continuation and instruction-based generation show that both methods consistently reduce repetition and improve generation quality.

ARXIV 2608.26676 ↗
cs.CV

Reason in the Words You Speak: Idiolectal Paraphrasing Off-Policy Traces for Reasoning Distillation in VideoLLMs

作者Ji Soo Lee, Jinyoung Park, Seohyun Lee, Jongha Kim, Joonmyung Choi, Jinsung Yoon, Hyunwoo J. Kim

展开完整摘要收起摘要

Recent large language models achieve strong performance on complex reasoning tasks, where reinforcement learning with Group Relative Policy Optimization (GRPO) has emerged as a leading paradigm for optimizing models on self-generated trajectories. However, the on-policy nature of GRPO bounds the model to the reasoning skills it can already produce, restricting to learn more advanced capabilities. Prior works inject privileged reasoning traces from a stronger teacher policy to guide training, yet these traces are inherently out of distribution with respect to the student policy. We observe that this mismatch between on-policy and off-policy causes gradient clipping on semantically critical reasoning tokens, ultimately rewarding correct answers while leaving the reasoning that justifies them unlearned. Hence, we propose Echo-GRPO, a framework that lets the model reason in the words it speaks. Rather than imitating low-probability privileged traces from the teacher model, Echo-GRPO rewrites them into the student policy's own idiolect, that is, its own characteristic vocabulary and expression patterns, while preserving their semantics via Dual-Reference Decoding. We instantiate this framework as VideoEcho-R1 for video reasoning distillation, achieving consistent improvements across three multimodal LLM backbones and five benchmarks. Finally, we show that our idiolectal paraphrasing is a plug-in module that consistently improves both RL and supervised fine-tuning frameworks for reasoning distillation, demonstrating that policy-aligned supervision extends beyond GRPO.

ARXIV 2608.26684 ↗
cs.LG

Scaling Model-Generated Distillation Data Can Make Latent Teacher Traits More Recoverable

作者Zhichen Dong, Zhixuan Liu, Yuyu Fan, Xiangtian Li, Shuyang Zhang, Chao Yang

展开完整摘要收起摘要

Scaling model-generated data is usually viewed as improving distillation: more examples should increase coverage, reduce noise, and produce stronger students. We show a second effect: larger datasets can make subtle teacher-specific signals easier to detect in the trained student, even when examples are off-task and never mention the trait. In a controlled setup inspired by subliminal learning, a teacher induced to express a target trait generates restricted off-task data, such as number-only completions. Students trained on different amounts of independent off-task data are evaluated in a separate domain, with matched no-trait controls isolating target-specific transfer. Our main finding is that larger independent datasets make the teacher's induced trait stand out more clearly in the student's later behavior. Other plausible traits may also strengthen with scale, but the target usually grows more. When the small-scale student already favors the target, scaling mainly amplifies that behavior; when it favors a related or salient alternative, more data can shift behavior toward the intended trait. Analyses of learned LoRA updates show a parallel trend. These effects appear across model families, trait types, multi-trait settings, and cross-model transfer. Our results suggest that scaling generated distillation data should be paired with trait-aware curation and evaluation, even when the data appears off-task or benign.

ARXIV 2608.26958 ↗
cs.CV

Video-OPSD: Exploiting Privileged Visual Evidence for On-Policy Self-Distillation in Video Large Language Models

作者Ziyue Wang, Shiqi Huang, Weiwen Xu, Bihan Wen, Xudong Jiang

展开完整摘要收起摘要

On-policy self-distillation (OPSD) has recently emerged as an effective post-training paradigm that improves policy optimization through dense token-level supervision from a privileged self-teacher. Despite its promise, OPSD remains largely underexplored for Video Large Language Models (Video-LLMs). Existing methods typically construct privileged teachers by augmenting their context with additional information while keeping the primary input unchanged for both teacher and student. Video reasoning, however, offers a distinct source of privileged supervision within the primary input itself: long videos contain substantial temporal redundancy, and only a small subset of frames provides the evidence necessary to answer a question. Building on this observation, we present $Video-OPSD$, an OPSD framework that exploits privileged visual evidence for both self-teacher construction and knowledge transfer. First, our Evidence-Grounded Self-Teacher conditions the teacher exclusively on annotated evidence frames while the student continues to reason over the complete video. This focused visual input enables the teacher to provide more informative supervision. Second, our Evidence-Guided Token Optimization adaptively weights token-level distillation according to each reasoning token's reliance on privileged visual evidence, thereby emphasizing perceptually grounded reasoning. Experiments across video understanding and reasoning benchmarks show that $Video-OPSD$ consistently improves upon Standard OPSD across multiple backbones and achieves performance comparable to GRPO while requiring substantially less training time, establishing an effective and efficient post-training approach for Video-LLMs.

ARXIV 2608.27065 ↗
cs.CL

SPEAR: Distilling Domain-Adaptive Reasoning Skeletons via Sequential Symbolic Alignment in Reinforcement Learning

作者Zhuochun Li, Yuelyu Ji, Yiming Zeng, Daqing He

展开完整摘要收起摘要

Reinforcement learning-based knowledge distillation has the potential to transfer complex reasoning from teacher to student models, yet it currently faces a critical dilemma: researchers must choose between sparse outcome-based rewards, which provide insufficient logical guidance, or expensive neural Process Reward Models (PRMs) for dense signals. We resolve this by introducing SPEAR (Symbolic Process Evaluation and Alignment Reward), a training-free and plug-and-play process reward method for sequence-level on-policy distillation. SPEAR projects natural-language reasoning traces into domain-adaptive symbolic milestones, providing an efficient proxy for process-level reasoning alignment. By utilizing the longest common subsequence (LCS) to align student explorations with teacher milestones, SPEAR provides a dense, order-aware reward signal that enforces logical consistency without the need for an external neural verifier. Our experiments across math, science, and commonsense reasoning tasks demonstrate that SPEAR effectively bridges the reasoning gap between student and teacher models via sequence-level distillation with efficient dense process rewards. Our code and data are available at: https://github.com/zhuochunli/SPEAR.

ARXIV 2608.26550 ↗
cs.CV

Generative Semantic Scene Completion

作者Shi Chen, Weifeng Ge

展开完整摘要收起摘要

Outdoor LiDAR semantic scene completion (SSC) recovers a dense semantic voxel grid from a scan observing 1% of the target volume, under class imbalance beyond 7,000x. We recast SSC as generative semantic scene completion (GSSC): a single discrete-diffusion formulation in three roles. First, paired sparse-dense scene synthesis (PS$^3$) generates matched sparse LiDAR observations with their dense semantic completions, addressing the long tail at its source and yielding the PS$^3$-SemanticKITTI corpus we train on alongside SemanticKITTI. Second, semantic-guided generative scene completion (SGSC) generates the scene from noise with multinomial discrete diffusion, conditioned on the sparse scan through a bird's-eye-view semantic map and a sparse 3D feature stream. Third, the same framework instead refines an existing completion in one flow-matching step: structured source discrete diffusion (S$^2$D$^2$). S$^2$D$^2$ improves the mIoU of SGSC's own output and every external SSC base tested, without base retraining or test-time adaptation. On the strongest base, one step without test-time augmentation reaches 38.8% mIoU on the SemanticKITTI hidden test. To our knowledge that is the best causal, single-sweep, single-sample result on that leaderboard, +2.1 pp over the previous best published score under the same restriction. Four correction steps with eight-view test-time augmentation reach 39.2%, outside that restriction.

ARXIV 2608.26737 ↗
cs.LG

Simple Actors and Deep Critics for Scalable Reinforcement Learning

作者Guhyeon Kang, Jaehwi Lee, Minhae Kwon

展开完整摘要收起摘要

Recent progress in offline reinforcement learning (RL) has been driven by expressive generative actors such as diffusion and flow-matching policies, which capture multimodal behavior in offline datasets. However, these actors require multiple denoising or integration steps per action and thus incur substantial overhead at every decision in deployment. In this work, we revisit where capacity should be invested in an offline actor--critic method. Since the critic is used only during training and is discarded at deployment while the actor runs at every decision step, allocating capacity to the critic rather than the actor is more favorable for inference-time efficiency. However, scaling MLP critics in offline RL is known to introduce several distinct instabilities that have, in practice, kept critics shallow. We identify three distinct failure modes that arise when critics are deepened in offline RL---optimization, bootstrap-noise amplification, and value-range drift---and address each with a corresponding ingredient: a residual MLP backbone, n-step bootstrap targets, and a categorical cross-entropy loss. Combining these ingredients with a lightweight deterministic actor, we propose LAC (Light Actor, deep Critic). On OGBench, LAC matches the strongest diffusion- and flow-matching baselines while achieving up to 4x lower inference latency, comparable to one-step distilled policies without distillation. Its critic recipe also transfers across actor parametrizations.

ARXIV 2608.26659 ↗
cs.CV

AesCanvas: A Large-Scale Dataset and Benchmark for Aesthetic Critique and Contextual Suitability

作者Xuanwei Hu, Haoyu Dong, Kejun Wu, Tianyi Liu, Jianjun Gao

展开完整摘要收起摘要

Recent advances in Multimodal Large Language Models (MLLMs) have extended Image Aesthetic Assessment (IAA) beyond scalar scores toward interpretable critique and guidance. Yet existing benchmarks mainly assess intrinsic visual quality or fixed domain criteria, leaving open whether an appealing image is appropriate for a specific purpose, audience, cultural setting, or domain convention. We introduce AesCanvas, a unified suite with two complementary components: CritiqueCanvas with 519,136 instruction-response pairs from 54,300 images supports long-form, multi-dimensional critique across photography, painting, and virtual imagery, whereas ContextCanvas with 301 expert-reviewed use scenarios evaluates contextual aesthetic suitability in realistic use scenarios. Under a unified protocol, we evaluate closed-source frontier, open-weight general, and aesthetic-specific MLLMs. Results reveal a clear separation between critique generation and context-sensitive judgment: reference-based lexical and semantic metrics only partially capture critique quality, while aesthetic specialists remain competitive on selected critique metrics yet substantially lag strong general-purpose MLLMs on ContextCanvas. Further analyses show that aesthetic specialization does not reliably transfer to contextual suitability and that model decisions may fail to track or ground themselves in decisive contextual visual cues. These findings establish culturally situated, evidence-grounded suitability as a distinct objective for aesthetic modeling.

ARXIV 2608.26713 ↗
cs.CV

Order Matters: A Chinese Multi-Panel Meme Benchmark for Vision-Language Reasoning

作者Haihan Li, Haihao Li, Zhenfei Xu, Jize Qian, Yubo Xie

展开完整摘要收起摘要

Many multimodal tasks depend on how visual elements are ordered and composed, not only on recognizing them in isolation. Internet memes are a compact case of this problem: their punchline often depends on a constrained reading order and cross-panel visual--textual cues. While large vision-language models (LVLMs) show strong performance on single-image understanding, it remains unclear whether they can perform sequence-aware reasoning over structured meme layouts, especially in Chinese social media. We introduce CMPM, a Chinese Multi-Panel Meme benchmark with 1,214 annotated samples covering five structural types, ordering dependency, panel-order constraints, and optional comment context. We formulate a two-layer evaluation: Task1 probes structure typing and order-sensitive panel sequencing (with a context ablation setting), and Task2 evaluates Chinese meme explanation generation with human ratings on five 1-3 Likert dimensions (visual, panel, humor, context, and faithfulness). We benchmark five representative LVLMs under a unified protocol. Results indicate that canonical-display accuracy is not by itself evidence of order understanding: the primary shuffled condition produces a sharp accuracy drop, revealing a persistent gap in order-sensitive multimodal reasoning. Task2 preferences place Gemini 3.1 Pro and GPT-5.5 above the open models, while comment context yields only a small and mixed Core4 gain. Code and data will be released upon acceptance.

ARXIV 2608.26866 ↗
cs.CV

Sidecar: Training-Free Semantic Reuse for Character-Consistent Free-form Visual Storytelling

作者Sibo Dong, Sarah Adel Bargal

展开完整摘要收起摘要

Visual storytelling requires generating images that follow a narrative while preserving consistent character identities across frames. In free-form story generation, a character is fully described only when first introduced and is later referred to by a type-level mention or pronoun. Although this setting better reflects natural storytelling, later prompts may omit important identity-related semantics, making character consistency more difficult to maintain. We propose Sidecar, a plug-and-play semantic augmentation module that preserves entity-level information from the initial description and injects the missing semantics into later prompt embeddings. Sidecar requires no additional training and does not modify the architecture of the base diffusion model. Experiments on FreeStoryBench show that Sidecar consistently improves prompt-image alignment and character consistency across multiple SDXL- and FLUX-based baselines, with negligible computational overhead.

ARXIV 2608.27280 ↗
cs.CV

Vision-centric generative AI models: A software-hardware perspective

作者Eleni Tselepi, Cristian Sestito, Shady Agwa, Themis Prodromakis

展开完整摘要收起摘要

Vision generative artificial intelligence (AI) has emerged as one of the most rapidly advancing areas of deep learning. The explosion of multimodal models has made them widely associated with text-to-image applications running on large datacentres. However, vision generative models are equally needed in applications that operate under strict hardware constraints at the edge, including autonomous vehicles, agricultural sensors, and mobile devices. In this Perspective, we argue that progress in vision generative AI has been driven by output quality, with hardware evolving reactively to accommodate growing model demands. We quantify the parameter cost and energy efficiency of these models across a range of accelerator platforms, and map four generative model families against seven real-world application domains. Finally, we advocate a software-hardware co-design approach, where deployment constraints are considered from the start of the design process, ensuring that the "right model" runs on the "right hardware" to serve the "right application", making generative AI deployment sustainable and accessible across a much broader range of platforms.

ARXIV 2608.27199 ↗
cs.HC

Exploring Normativity in Stable Diffusion: Insights for XAI in the Arts

作者Michelle Dutoit, Baptiste Caramiaux

展开完整摘要收起摘要

Generative text-to-image (T2I) systems are increasingly adopted in creative practice, yet their normative behaviors remain underexplored from the perspective of creative practitioners. In this workshop paper, we present a within-subject study with 14 creative practitioners using Stable Diffusion to create illustration from two tasks of differing specificity. We investigate whether and how practitioners perceive normative behavior in a T2I system and how it impacts their creative process depending on task specificity. Our findings show that participants perceived normative behavior through invariant patterns, stereotypical output, and unsolicited omission or addition of details. These experiences led to feelings of disempowerment and creative compromise. We discuss implications for XAIxArts, including prompt transparency and artist empowerment in creative contexts.

ARXIV 2608.26980 ↗
cs.RO

CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators

作者Kechen Liu, Ola Shorinwa

展开完整摘要收起摘要

State-of-the-art action-conditioned video models are typically restricted to a single robot embodiment, preventing them from leveraging the vast corpus of heterogeneous video data that contains rich signals for learning generalizable physics. To bridge this gap, we introduce CLAP, a framework for cross-embodiment action-conditioned video generation capable of being trained on diverse, internet-scale videos across human and robotic agents. CLAP is grounded in the insight that universal physical laws govern spatiotemporal dynamics regardless of the actor. However, cross-embodiment learning is non-trivial because action representations vary sharply across robot platforms and are typically absent in human videos. CLAP addresses this fundamental challenge through the following core contributions. First, CLAP reconciles disparate action spaces using end-effector poses, language instructions, and latent actions. Second, to resolve their individual limitations, CLAP introduces a curriculum-based cross-embodiment learning recipe that first learns foundational physical priors across unlabeled video data using latent actions and subsequently grounds them in end-effector action spaces for zero-shot deployment to real-world tasks. Crucially, CLAP approaches or surpasses state-of-the-art single-embodiment video models in challenging environments like DROID. These performance advantages compound via few-shot adaptation to establish a novel paradigm for training single-embodiment video world models. Ultimately, CLAP delivers the most comprehensive suite of action-conditioned video world models to date - spanning diverse action-conditioning spaces (end-effector, language, and latent) and robot morphologies (including cross-embodiment, DROID, Bridge, bimanual YAM robots, and G1 humanoids). We open-source all code and models. Project Website at https://omni-clap.github.io .

ARXIV 2608.27406 ↗
cs.CV

Tether the Subject, Release the Scene: Query-Aware Memory Routing for Long-Horizon Autoregressive Video Generation

作者Chen Li, Peng Zhang, Hanyu Zhou, Jialong Zuo, Fei Wang, Daiguo Zhou, Nong Sang, Changxin Gao

展开完整摘要收起摘要

Streaming autoregressive video models generate long videos chunk by chunk, using historical memory to maintain consistency. Existing methods typically expose subject and scene queries to history through similar policies. This stabilizes the subject, but can also lock backgrounds, viewpoints, and scene structure to previously generated states even when local motion continues. We call this failure memory-anchored scene under-progression; consistency and motion metrics alone can miss it. We introduce TetherMem, a training-free, query-aware spatiotemporal memory router for frozen video generators. TetherMem separates subject and scene queries and modulates historical access with region- and age-conditioned priors: subject queries retain identity-bearing history, while scene queries reduce reliance on subject history and stale backgrounds. Across 2,400 blinded pairwise judgments from 10 annotators, TetherMem achieves the highest estimated expected preference among eight streaming long-video baselines for overall quality (0.780) and scene progression (0.769). On complete 30-second videos, it sustains changes in background, viewpoint, and scene state while preserving subject recognizability and temporal continuity.

ARXIV 2608.26902 ↗
cs.CV

HUG-VIS: A Multimodal Benchmark for Human-centered Understanding and Generation in Visual Intelligence

作者Fei Ma, Zebang Cheng, Minghui Li, Hongbo Xu, Yuyong Tan, Yihua Shao, Hanling Wang, Zhou Liu, Yuqing Gao, Dong Wang, Long Ma, Laizhong Cui, Nicu Sebe, Qi Tian

展开完整摘要收起摘要

Visual intelligence seeks to perceive, interpret, and synthesize the visual world and is central to modern computer vision. Human-centered visual intelligence is especially demanding because it studies people as expressive, socially situated subjects whose meaning is rarely conveyed by appearance alone. It couples vision with audio and language across four representative tasks: human emotion recognition, human video generation, human voice cloning, and human video matting. Yet existing resources remain task-specific, providing modalities and annotations for individual problems rather than a shared foundation coordinating understanding and generation. This limits multimodal signal use and broader research. We address this gap with HUG-VIS, a unified benchmark for Human-centered Understanding and Generation in Visual Intelligence. It contains 8,400 seated half-body videos of 30 professional actors, each performing the same 280 emotion-action-prompt assignments under a controlled Mandarin studio protocol, with synchronized video, audio, text, and alpha mattes. We evaluate diverse open- and closed-source models across the four tasks under a unified zero-shot protocol using automatic metrics, criterion-specific mean opinion scores, and multiple cross-task analyses. Results show that (i) linguistic content dominates current emotion recognition, while purely visual affect recognition is weakest; (ii) in video generation and voice cloning, automatic metrics and human judgment agree overall but differ in their top rankings, requiring joint reporting; (iii) boundary fidelity under motion is the main remaining obstacle for human matting; and (iv) task difficulty varies across emotions, models, and metrics, with notable cross-task correlations. The dataset and results are available at https://github.com/GML-MMGroup/HUG-VIS.

ARXIV 2608.26517 ↗
cs.AI

Multi2AV-Safety: Benchmarking Safety in Multimodal-to-Audio-Video Generation

作者Kaichao Jiang, Changtao Miao, Baiqi Wu, Zhiyuan Lu, Kang Yang, Peiwei Zhao, Junchi Chen, Yunfeng Diao, He Liu, Qi Chu, Tao Gong, Nenghai Yu

展开完整摘要收起摘要

Audio-video generation is rapidly moving from prompt-driven synthesis toward multimodal conditioning, where text, images, audio, and video can jointly shape the generated output. This shift changes the nature of safety evaluation: harmful intent may no longer reside in any single input, but instead emerge from how otherwise benign or weakly harmful conditions interact across modalities and time. Existing safety benchmarks, however, remain largely prompt-centric or tied to fixed conditioning interfaces, leaving such compositional risks difficult to study systematically. To bridge this gap, we introduce Multi2AV-Safety, the first safety benchmark, to the best of our knowledge, to cover all 11 non-singleton T/I/A/V conditioning configurations for audio-video generation, comprising 11,024 attack instances. Evaluation on Multi2AV-Safety reveals systematic weaknesses in representative multimodal safety guards across attack mechanisms and harm-evidence structures. Our evaluation reveals two complementary failure modes: harmful semantics can emerge from the combination of individually benign inputs, while explicit harmful cues can become harder to detect when mixed with benign multimodal context. Together, these results identify compositional risk perception as a central capability gap in safeguarding multimodal-conditioned audio-video generation: current safety guards fail to reliably integrate safety evidence across modalities and time, even when all conditioning inputs are observable. The dataset will be publicly released in October 2026.

ARXIV 2608.26535 ↗
cs.CV

PAWBench: How Far Are We from Probabilistically Aligned World Modeling?

作者Yuandong Pu, Le Zhuo, Sayak Paul, Gabriel Jorge Menezes, Avram Đorđević, Shiyang Li, Yifan Zhou, Bin Fu, Wenlong Zhang, Junjun He, Yu Qiao, Yihao Liu, Jinbo Xing, Xi Chen

展开完整摘要收起摘要

Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.

ARXIV 2608.27345 ↗
cs.CV

R2M-Bench: Evaluating Revisit Memory via Relative Consistency in Interactive Video World Models

作者Qiwen Gu, Bingjie Gao, Rui Chen, Geng Li, Jifan Li, Qishuai Wen, Li Niu, Jing Tang, Xiangxiang Chu, Junqiao Zhao

展开完整摘要收起摘要

High similarity between first-visit and return frames does not necessarily show that a video world model remembered the scene; the intervening rollout may simply have changed very little. This ambiguity makes absolute revisit scores sensitive to rendering stability, repetitive content, and failed motion. We introduce R2M-Bench (Relative Revisit Memory Benchmark), a benchmark of observable revisit-selective consistency. For every detected return, R2M-Bench compares the revisit pair with two controls from the same rollout: a gap-matched non-revisit pair that measures generic temporal stability and a short-range pair that estimates short-horizon consistency. These comparisons produce MemoryGain (MG), the revisit advantage over the temporal baseline, and the Normalized Memory Ratio (NMR), which normalizes this advantage by the short-to-baseline dynamic range. R2M-Bench combines 100 reference scenes with three leave-and-return trajectories to form 300 instances and evaluates appearance fidelity, scene and object identity, local geometry, and persistent state. Across seven action-conditioned video world models, Overall NMR correlates with human consistency judgments at Spearman's $ρ=0.547$ (95% CI $[0.45,0.63]$). Its within-model correlation magnitude with generated motion is $0.072$, compared with $0.207$ for raw revisit similarity, indicating that relative calibration substantially reduces the slow-motion shortcut. DreamX-World-Memo achieves the highest Overall NMR among the evaluated video models. Together, these results support same-rollout relative calibration as a practical way to distinguish revisit-specific consistency from generic temporal stability.

ARXIV 2608.27328 ↗
cs.CV

Zero-Shot Video Restoration and Enhancement with Text-to-Image Latent Diffusion Models and Multi-Modal References

作者Cong Cao, Huanjing Yue, Xin Liu, Jingyu Yang

展开完整摘要收起摘要

Zero-shot image restoration methods with text-to-image latent diffusion models have achieved great success in universal image restoration tasks without training. However, applying them to video restoration will result in severe temporal flickering. In this paper, we propose a novel framework for zero-shot video restoration and enhancement which uses a text-to-image latent diffusion model and multi-modal references. Through the proposed dual prompt tuning inversion and sampling, the inference time can be reduced to nearly 1/3 of the original. The performance and temporal consistency can be also significantly stregthened. By using the proposed texture-aware video token merging, the temporal correlation between frames can be further utilized to improve the temporal consistency. We futher propose the referenced self-attention and referenced token merging to support image reference. Experimental results demonstrate the superiority of the proposed method in restoring and enhancing temporally consistent videos.

ARXIV 2608.26476 ↗
cs.CV

RubricRM: Generative Reward Modeling via Dynamic Rubrics for Image Generation and Editing

作者Zijian Kan, Wei Wang, Long Luo, Bing Zhao, Xuan Ren, Weixu Qiao, Wenbo Li, Hu Wei, Lin Qu

展开完整摘要收起摘要

Reward models play an essential role in aligning visual generative models, yet most existing visual reward models use a single scalar score or rely on fixed criteria that cannot adapt to different instructions. This limits both interpretability and task sensitivity, especially for text-to-image generation and instruction-based image editing, where different inputs require different evaluation dimensions. We propose RubricRM, a pairwise generative reward modeling framework that first produces an input-specific rubric with evaluation dimensions, weights, and scoring criteria, and then applies the rubric to score candidate images. We train dedicated RubricRM models for text-to-image generation and image editing using a two-stage training pipeline: supervised fine-tuning teaches the model the rubric-based scoring paradigm, while GRPO further improves scoring through fine-grained dimension-level rewards. Experiments on multiple generation and editing benchmarks show that RubricRM outperforms existing specialized reward models and remains competitive with strong proprietary MLLM judges despite using smaller backbones. Our models, data, and code are available at https://github.com/zijiankan/RubricRM.

ARXIV 2608.26956 ↗
cs.CV

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

作者Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan

展开完整摘要收起摘要

Explorable image-to-scene generation is essential for applications in gaming, robotics, and virtual reality. Existing methods based on video diffusion model (VDM) commonly rely on incomplete conditioning signals such as sparse point clouds or 2D panoramas, leading to stochastic hallucinations, long-term drifts and suboptimal 3D consistency. We present SpatialCrafter, a novel two-stage framework that addresses these issues by introducing a global 3D proxy for high-fidelity image-to-scene generation. Specifically, we decompose the generation process into global proxy generation and appearance refinement. For proxy generation, we propose a Point-anchored Sparse Structure~(PaSS) Flow module that predicts a spatially aligned and geometrically consistent 3D proxy. For appearance refinement, we re-frame the VDM as a Generative Deferred Refiner which synthesizes high-frequency photorealistic details upon proxy-defined scene geometry. To better integrate the proxy with the pre-trained VDM, we introduce Parallel Geometry Injection and Proxy-Aware Corruption training strategies, which improve robustness to proxy artifacts without disrupting the pretrained generative manifold. Furthermore, as no suitable dataset exists for this explorable scene generation task, we construct a new large-scale dataset of 115K scenes. To the best of our knowledge, it is the first hybrid dataset for image-to-scene generation. Extensive experiments on both synthetic and real-world datasets show that SpatialCrafter outperforms state-of-the-art methods, mitigates long-term drift, and remains robust and consistent under rapid camera motion and extreme viewpoint changes. Our project page: \href{https://fangchuan.github.io/SpatialCrafter/}{fangchuan.github.io/SpatialCrafter/}

ARXIV 2608.27073 ↗
cs.CV

EditaLive! Unified Character Video Editing for Live Streaming

作者Zhiyuan Li, Chi-Man Pun, Peng-Tao Jiang, Bo Li, Xiaodong Cun

展开完整摘要收起摘要

Conventional video editing primarily focuses on scene-level content, whereas live streaming places greater emphasis on the human subject. However, directly applying existing video-editing methods to human-centric live streaming remains challenging, as they may introduce facial-expression inconsistencies and typically depend on multiple offline inference steps, making them unsuitable for real-time interaction. We propose EditaLive, a novel framework for real-time streaming character video editing. In detail, we start from a pretrained image animation model (Wan-Animate), which naturally decouples appearance from motion, and repurpose it as the base model for instruction-based human-centric video editing by reference frame editing and video reconstruction via the collected CharEdit-50K dataset. Besides, we adapt the model from offline bidirectional to causal streaming generation, and design an aligned self-rollout distillation strategy that compresses the model into a two-step sampler, where fixed RoPE and align forcing reduce training--inference discrepancies, and first-frame preserved sparse attention filters redundant historical information to mitigate appearance drift. Extensive experiments demonstrate that EditaLive delivers state-of-the-art editing performance with faithful preservation of facial expressions and low-latency real-time streaming inference.

ARXIV 2608.27123 ↗
cs.CV

TempJail: Temporal Jailbreak Attacks against Image-to-Video Generation Models

作者Qi Lu, Zehui Guo, David Yuanda Gan, Zijing Li, Hengda Zhang, Weijun Xu, Qiankun Zhang

展开完整摘要收起摘要

In recent years, image-to-video (I2V) generation models have made remarkable progress in subject consistency and temporal coherence, enabling high quality video synthesis. However, these advances also introduce new safety risks. Existing studies mainly focus on jailbreak attacks involving single frame violations, while largely overlooking the temporal dimension unique to video generation models. In this paper, we investigate three attack scenarios and uncover a temporal vulnerability in I2V systems: unsafe semantics may emerge not from a single frame, but from semantic composition over time. We further identify two key challenges in such attacks: temporal abstraction and semantic camouflage. To address these issues, we propose TempJail, a novel temporal jailbreak framework for I2V systems. For temporal abstraction, we decompose a target malicious caption into an initial frame visual condition and a temporal text instruction. For semantic camouflage, on the image side we model semantic injection as controlled latent perturbation in diffusion sampling and introduce gradient guidance from pretrained encoders. On the text side, we rewrite the caption into an innocuous ``subject-action-scene'' template that bypasses safety filters while preserving temporal guidance. In the black-box inference phase, these two modalities jointly enable malicious semantics to be gradually triggered over time. Experiments on closed-source commercial models, including Kling, Seedance, Veo and PixVerse, show that TempJail improves attack success rate over prior state-of-the-art methods by 23.3% under GPT-5.2 evaluation and 22.0% under human evaluation. Our codes are available at \href{https://github.com/luqi-glory/TempJail}{GitHub}.

ARXIV 2608.26971 ↗
eess.SY

Data-driven Koopman mode approximation: A neural power iteration algorithm

作者Guillaume O. Berger, Raphaël M. Jungers

展开完整摘要收起摘要

This paper proposes a novel data-driven algorithm to approximate the dominant eigenfunctions (aka.~modes) of the Koopman operator of nonlinear dynamical systems using neural networks. The relevance of learning the dominant Koopman modes is to approximate nonlinear dynamics by linear ones in a lifted space, thereby enabling simplified control and analysis. To fight the curse of dimensionality arising from using expressive templates (here neural networks) for the mode approximation, the proposed method leverages a power-iteration scheme that directly learns the dominant Koopman modes without explicitly constructing the projection of the Koopman operator on the template of functions. Our approach connects to other approaches in the literature that avoid the curse of dimensionality by learning small dictionaries of functions, but differs from them in that we do not require ``anti-collapse mechanisms'' to ensure that the learned dictionary is expressive enough to approximate the Koopman operator since our power-iteration scheme is designed to converge toward the dominant modes of the projected Koopman operator. The approach is fully data-driven, requiring only sampled state transitions. Theoretical guarantees are provided, showing convergence under increasing sample size and network width (in connection with the neural tangent kernel theorem). Numerical experiments demonstrate that the method achieves accurate and smooth approximations of dominant modes while avoiding the limitations of traditional techniques such as extended dynamic mode decomposition.

ARXIV 2608.26943 ↗
cs.LG

A Unified Framework for Fair and Personalized Decentralized Learning under Communication Constraints

作者Krishnendu S. Tharakan, Carlo Fischione

展开完整摘要收起摘要

Decentralized learning systems aim to collaboratively train models across multiple clients without relying on a central coordinator. While decentralization improves scalability, privacy, and robustness, it also exacerbates three fundamental challenges: statistical heterogeneity across clients, fairness in client-level performance, and stringent communication constraints. This raises a natural question: how fair can decentralized learning be under limited communication? We address this question by presenting a unified framework for decentralized learning under communication constraints, bringing together graph-based personalization, agnostic fairness, and compressed event-triggered communication. Specifically, we propose a new algorithm DMFL-SQ, a decentralized multi-task learning algorithm that couples personalized model training over a communication graph with an agnostic mixture fairness objective, while reducing communication through sparsification, quantization, and event-triggered synchronization. We establish convergence guarantees for general non-convex objectives and show that DMFL-SQ achieves an $\mathcal{O}(T^{-1/2})$ rate in expected squared Moreau-envelope stationarity despite sparse, quantized, and event-triggered communication. We further derive PAC-Bayes generalization guarantees for the fairness-aware mixture objective. Experiments on CIFAR-10 and the real heterogeneous MUSMET EEG dataset demonstrate that DMFL-SQ substantially reduces communication while maintaining predictive performance and improving fairness across clients. Together, our theoretical and empirical results show that personalization, fairness, and communication efficiency can be jointly achieved in decentralized learning while preserving the dominant convergence rate.

ARXIV 2608.26493 ↗