Large Vision-Language Models (LVLMs) remain prone to hallucinations, producing responses that are irrelevant or inconsistent with the multimodal input. Existing mitigation methods mainly rely on external supervision, output calibration, or attention regulation, leaving the internal representation dynamics of autoregressive generation underexplored. We identify an inference-time failure mode in which cross-modal representations degrade across decoder layers and drift across generation steps, destabilizing token prediction and increasing hallucination risk. We propose Dynamic Alignment Compensation (DAC), a training-free inference-time method that detects representation divergence and selectively applies lightweight residual compensation. DAC combines Layer-wise Semantic Compensation to mitigate inter-layer degradation with Sequential Semantic Correction to constrain temporal drift. Experiments on nine hallucination-focused and general-purpose multimodal benchmarks across multiple LVLM backbones show that DAC consistently reduces hallucinations while maintaining strong overall performance.
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Large Vision-Language Models (LVLMs) remain prone to hallucinations, producing responses that are irrelevant or inconsistent with the multimodal input. Existing mitigation methods mainly rely on external supervision, output calibration, or attention regulation, leaving the internal representation dynamics of autoregressive generation underexplored. We identify an inference-time failure mode in which cross-modal representations degrade across decoder layers and drift across generation steps, destabilizing token prediction and increasing hallucination risk. We propose Dynamic Alignment Compensation (DAC), a training-free inference-time method that detects representation divergence and selectively applies lightweight residual compensation. DAC combines Layer-wise Semantic Compensation to mitigate inter-layer degradation with Sequential Semantic Correction to constrain temporal drift. Experiments on nine hallucination-focused and general-purpose multimodal benchmarks across multiple LVLM backbones show that DAC consistently reduces hallucinations while maintaining strong overall performance.
Multi-trait Automated Essay Scoring (AES) requires rubric-grounded reasoning across interdependent traits, rather than isolated score prediction. Existing feedback-enhanced methods often decouple feedback from scoring or assess traits independently, weakening score--feedback consistency and rubric alignment. We propose HiFTS, a unified autoregressive framework that generates hierarchical CoT feedback before predicting trait-level and holistic scores. HiFTS distills rubric-grounded hierarchical CoT feedback from a teacher LLM and trains student models to jointly generate feedback and scores. HiFTS further applies Group Relative Policy Optimization with a composite reward balancing score agreement, calibration, feedback quality, and structural validity. At inference, a lightweight global prior provides holistic guidance to reduce drift during long-form reasoning. We also introduce CFMS-34, a Chinese multi-trait AES dataset with 951 essays annotated with holistic scores and 34 rubric-based traits. Experiments on CFMS-34 and ASAP++ show that HiFTS achieves strong holistic and trait-level scoring while producing coherent, rubric-aligned feedback.
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Multi-trait Automated Essay Scoring (AES) requires rubric-grounded reasoning across interdependent traits, rather than isolated score prediction. Existing feedback-enhanced methods often decouple feedback from scoring or assess traits independently, weakening score--feedback consistency and rubric alignment. We propose HiFTS, a unified autoregressive framework that generates hierarchical CoT feedback before predicting trait-level and holistic scores. HiFTS distills rubric-grounded hierarchical CoT feedback from a teacher LLM and trains student models to jointly generate feedback and scores. HiFTS further applies Group Relative Policy Optimization with a composite reward balancing score agreement, calibration, feedback quality, and structural validity. At inference, a lightweight global prior provides holistic guidance to reduce drift during long-form reasoning. We also introduce CFMS-34, a Chinese multi-trait AES dataset with 951 essays annotated with holistic scores and 34 rubric-based traits. Experiments on CFMS-34 and ASAP++ show that HiFTS achieves strong holistic and trait-level scoring while producing coherent, rubric-aligned feedback.
作者Weicheng Xue, Bingqiang Wang, Li Yuan, Huihui Zhou, Yonghong Tian
Hierarchical two-hop dispatch can reduce slow-fabric traffic in expert-parallel Mixture-of-Experts training, but it adds a second collective and an arrival-side operator chain. We present a cost model for screening that trade at the communication-call level, bounded by validation gates that withdraw a capability in code when they fail rather than reporting a caveat. At a reference geometry with 16 groups of 8 ranks, $q=3$, $H=2048$, and 4096 tokens per rank, the corrected effective breakeven hierarchy ratio is 3.98 for the measured PyTorch arrival chain, 1.49 for a hypothetical fused target, and 1.10 at zero implementation overhead. These are ratio-only sensitivity results, not deployment predictions: platform A measures 1.03, platform B has no separated fast/slow measurement, and neither machine measured here reaches the hierarchical regime. Four communication-level corpora pass their gates; a drift probe and the step-level gate fail. The latter failure is enforced in code, so we make no training-throughput prediction. The enabling routing constraint fixes per-token fan-out and per-selected-group quota, while aggregate per-peer counts remain data-dependent. Its measured validation-loss cost is small but nonzero (+0.0034 nats); downstream equivalence is reported with incomplete estimator provenance and is therefore not independently reconstructible from the artifact. Code, calibration constants and the validation gates are at https://github.com/weich97/TerraceMoE-simulator.
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Hierarchical two-hop dispatch can reduce slow-fabric traffic in expert-parallel Mixture-of-Experts training, but it adds a second collective and an arrival-side operator chain. We present a cost model for screening that trade at the communication-call level, bounded by validation gates that withdraw a capability in code when they fail rather than reporting a caveat. At a reference geometry with 16 groups of 8 ranks, $q=3$, $H=2048$, and 4096 tokens per rank, the corrected effective breakeven hierarchy ratio is 3.98 for the measured PyTorch arrival chain, 1.49 for a hypothetical fused target, and 1.10 at zero implementation overhead. These are ratio-only sensitivity results, not deployment predictions: platform A measures 1.03, platform B has no separated fast/slow measurement, and neither machine measured here reaches the hierarchical regime. Four communication-level corpora pass their gates; a drift probe and the step-level gate fail. The latter failure is enforced in code, so we make no training-throughput prediction. The enabling routing constraint fixes per-token fan-out and per-selected-group quota, while aggregate per-peer counts remain data-dependent. Its measured validation-loss cost is small but nonzero (+0.0034 nats); downstream equivalence is reported with incomplete estimator provenance and is therefore not independently reconstructible from the artifact. Code, calibration constants and the validation gates are at https://github.com/weich97/TerraceMoE-simulator.
On-policy distillation (OPD) has recently emerged as a popular post-training paradigm for large language models (LLMs), providing an efficient way to transfer the knowledge and capabilities of teacher models into student models. However, teacher guidance on student-generated prefixes is not always reliable. Training should optimize the model to generate responses that are more likely to be correct, or equivalently, to get higher outcome rewards. But during OPD, the teacher model may provide guidance that discourages the student from moving toward correct trajectories or moves the student toward incorrect ones, which is misaligned with outcome reward. Such misaligned guidance is unreliable, as it would mislead the optimization process and ultimately degrade model performance. To mitigate misaligned teacher guidance, we propose Reward-Aligned On-Policy Distillation (RA-OPD). The key insight is to keep only trajectories whose induced updates move the student toward correct trajectories or discourage the student from moving toward incorrect ones. Specifically, for each sampled trajectory, RA-OPD checks whether its trajectory-level distillation return is consistent with its outcome reward and then filters out the misaligned trajectories. RA-OPD selects more reliable trajectories to improve student model performance without requiring additional computational cost. We evaluate RA-OPD on math and code benchmarks using models from the Qwen3 family and the DeepSeek-R1 family. Across seven math benchmarks and three code benchmarks, RA-OPD significantly outperforms standard OPD and other tested OPD variants.
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On-policy distillation (OPD) has recently emerged as a popular post-training paradigm for large language models (LLMs), providing an efficient way to transfer the knowledge and capabilities of teacher models into student models. However, teacher guidance on student-generated prefixes is not always reliable. Training should optimize the model to generate responses that are more likely to be correct, or equivalently, to get higher outcome rewards. But during OPD, the teacher model may provide guidance that discourages the student from moving toward correct trajectories or moves the student toward incorrect ones, which is misaligned with outcome reward. Such misaligned guidance is unreliable, as it would mislead the optimization process and ultimately degrade model performance. To mitigate misaligned teacher guidance, we propose Reward-Aligned On-Policy Distillation (RA-OPD). The key insight is to keep only trajectories whose induced updates move the student toward correct trajectories or discourage the student from moving toward incorrect ones. Specifically, for each sampled trajectory, RA-OPD checks whether its trajectory-level distillation return is consistent with its outcome reward and then filters out the misaligned trajectories. RA-OPD selects more reliable trajectories to improve student model performance without requiring additional computational cost. We evaluate RA-OPD on math and code benchmarks using models from the Qwen3 family and the DeepSeek-R1 family. Across seven math benchmarks and three code benchmarks, RA-OPD significantly outperforms standard OPD and other tested OPD variants.
Spiking neural networks (SNNs) offer a path to energy-efficient language modeling through sparse encoding and event-driven computation, but training capable spiking language models from scratch remains difficult. A practical alternative is ANN-to-SNN migration through knowledge distillation (KD), where a pretrained artificial neural network (ANN) teacher supervises an SNN student. Existing migration approaches distill on fixed corpus prefixes, whereas autoregressive inference conditions on self-generated prefixes, creating prefix-source mismatch. It manifests as output-policy mismatch with the ANN teacher and internal spiking-dynamics drift between self-generated and matched corpus prefixes. On-policy distillation (OPD) offers a natural way to mitigate both manifestations by continuing teacher supervision on self-generated prefixes. We evaluate a teacher-only full-KL variant, Vanilla OPD, via a controlled stress test and observe it may suffer from delayed rollout-feedback collapse. This result shows that on-policy coverage alone does not ensure stable adaptation. Motivated by these findings, we propose SpikeOPD, a stable on-policy distillation framework for autoregressive SNNs that learns from self-generated prefixes while maintaining rollout stability. It applies full-KL teacher correction to reduce output-policy mismatch, while matched-prefix policy anchoring constrains policy departure from the frozen reference SNN on the same prefixes. Layerwise spike regularization further limits firing-rate deviations during on-policy adaptation. Across three model scales, SpikeOPD improves average accuracy over the corresponding KD SNNs by 0.8, 1.7, and 2.9 points at 0.125B, 0.35B, and 1.3B, respectively, while preserving their sparse-compute profiles.
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Spiking neural networks (SNNs) offer a path to energy-efficient language modeling through sparse encoding and event-driven computation, but training capable spiking language models from scratch remains difficult. A practical alternative is ANN-to-SNN migration through knowledge distillation (KD), where a pretrained artificial neural network (ANN) teacher supervises an SNN student. Existing migration approaches distill on fixed corpus prefixes, whereas autoregressive inference conditions on self-generated prefixes, creating prefix-source mismatch. It manifests as output-policy mismatch with the ANN teacher and internal spiking-dynamics drift between self-generated and matched corpus prefixes. On-policy distillation (OPD) offers a natural way to mitigate both manifestations by continuing teacher supervision on self-generated prefixes. We evaluate a teacher-only full-KL variant, Vanilla OPD, via a controlled stress test and observe it may suffer from delayed rollout-feedback collapse. This result shows that on-policy coverage alone does not ensure stable adaptation. Motivated by these findings, we propose SpikeOPD, a stable on-policy distillation framework for autoregressive SNNs that learns from self-generated prefixes while maintaining rollout stability. It applies full-KL teacher correction to reduce output-policy mismatch, while matched-prefix policy anchoring constrains policy departure from the frozen reference SNN on the same prefixes. Layerwise spike regularization further limits firing-rate deviations during on-policy adaptation. Across three model scales, SpikeOPD improves average accuracy over the corresponding KD SNNs by 0.8, 1.7, and 2.9 points at 0.125B, 0.35B, and 1.3B, respectively, while preserving their sparse-compute profiles.
作者Weiwei Xiang, Shun Peng, Guangyi Xiao, Hao Chen, Lei Yang
Source-Fully-Free Domain Adaptation (SFF-DA) has emerged as a strategic paradigm to adapt Vision-Language Models (VLMs) without any access to source data or task-specific source models. However, we identify a critical Dual Semantic Drift that hinders this process: static drift arising from the rigidity of fixed class embeddings, and dynamic drift stemming from the divergence of generated captions, causing severe semantic misalignment that intensifies the stability-plasticity dilemma. To address this, we propose DSSG (Dual-Stream Semantic Guidance), an end-to-end framework that reconciles fine-grained plasticity with global stability. Our core contribution is the Dual Semantic Guidance (DSG) module, which integrates a caption stream for domain-specific knowledge with a class-anchor stream to anchor global categorical consistency. Furthermore, a Dynamic Cross-Modal Knowledge Distillation (CMKD) module is introduced to leverage the evolving teacher distribution for calibrating teacher-student consistency. Building upon DSSG, we further introduce Prototype Anchor Calibration (PAC), yielding DSSG-PAC, which periodically calibrates prototype anchors and caches them until the next calibration. This design reduces redundant text-side computation while preserving the adaptability of class guidance to the evolving text space. We further establish SFF-DA risk bounds that relate student risk to semantic-teacher quality and teacher--student discrepancy. Extensive experiments demonstrate that DSSG consistently outperforms current state-of-the-art methods across multiple benchmarks, while DSSG-PAC largely preserves its adaptation performance with 18.9% lower total adaptation time. The code is available at https://github.com/mrmenand/DSSG.
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Source-Fully-Free Domain Adaptation (SFF-DA) has emerged as a strategic paradigm to adapt Vision-Language Models (VLMs) without any access to source data or task-specific source models. However, we identify a critical Dual Semantic Drift that hinders this process: static drift arising from the rigidity of fixed class embeddings, and dynamic drift stemming from the divergence of generated captions, causing severe semantic misalignment that intensifies the stability-plasticity dilemma. To address this, we propose DSSG (Dual-Stream Semantic Guidance), an end-to-end framework that reconciles fine-grained plasticity with global stability. Our core contribution is the Dual Semantic Guidance (DSG) module, which integrates a caption stream for domain-specific knowledge with a class-anchor stream to anchor global categorical consistency. Furthermore, a Dynamic Cross-Modal Knowledge Distillation (CMKD) module is introduced to leverage the evolving teacher distribution for calibrating teacher-student consistency. Building upon DSSG, we further introduce Prototype Anchor Calibration (PAC), yielding DSSG-PAC, which periodically calibrates prototype anchors and caches them until the next calibration. This design reduces redundant text-side computation while preserving the adaptability of class guidance to the evolving text space. We further establish SFF-DA risk bounds that relate student risk to semantic-teacher quality and teacher--student discrepancy. Extensive experiments demonstrate that DSSG consistently outperforms current state-of-the-art methods across multiple benchmarks, while DSSG-PAC largely preserves its adaptation performance with 18.9% lower total adaptation time. The code is available at https://github.com/mrmenand/DSSG.
作者Xiaoyang Guo, Guoping Luo, Jusheng Zhang, Keze Wang, Wenhao Wang
Adapting video vision-language models (VLMs) is computationally expensive because video inputs produce a large number of visual tokens, making both fine-tuning and inference costly. Although visual token compression can reduce this overhead, direct adaptation on compressed inputs often causes semantic drift and noticeable performance degradation. We present Token-Budget Distillation (TBD), a parameter-efficient fine-tuning framework for adapting video VLMs under a fixed token budget. TBD freezes the pretrained backbone, updates only LoRA adapters, and integrates FlashVID-based visual token compression into the video pathway. To preserve full-token semantics under compression, TBD employs a dual-path teacher-student design, where a full-token teacher provides stable supervision and a compressed student is optimized with task loss, answer-region KL distillation, GT-anchored margin distillation, and reliability-aware KD control. This design enables the student to recover the semantic behavior of the full-token model while remaining efficient under aggressive token reduction. We evaluate TBD on three video VLM backbones, including LLaVA-Video, LLaVA-OneVision, and Qwen3-VL-8B-Instruct, across four video understanding benchmarks. TBD consistently outperforms compression-only baselines under both moderate and aggressive compression. On LLaVA-Video at retention ratio R = 10 percent, TBD preserves 97.0 percent of the Vanilla model's average accuracy; on LLaVA-OneVision at R = 10 percent, it achieves an average score of 58.4 and matches 100.0 percent relative accuracy.
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Adapting video vision-language models (VLMs) is computationally expensive because video inputs produce a large number of visual tokens, making both fine-tuning and inference costly. Although visual token compression can reduce this overhead, direct adaptation on compressed inputs often causes semantic drift and noticeable performance degradation. We present Token-Budget Distillation (TBD), a parameter-efficient fine-tuning framework for adapting video VLMs under a fixed token budget. TBD freezes the pretrained backbone, updates only LoRA adapters, and integrates FlashVID-based visual token compression into the video pathway. To preserve full-token semantics under compression, TBD employs a dual-path teacher-student design, where a full-token teacher provides stable supervision and a compressed student is optimized with task loss, answer-region KL distillation, GT-anchored margin distillation, and reliability-aware KD control. This design enables the student to recover the semantic behavior of the full-token model while remaining efficient under aggressive token reduction. We evaluate TBD on three video VLM backbones, including LLaVA-Video, LLaVA-OneVision, and Qwen3-VL-8B-Instruct, across four video understanding benchmarks. TBD consistently outperforms compression-only baselines under both moderate and aggressive compression. On LLaVA-Video at retention ratio R = 10 percent, TBD preserves 97.0 percent of the Vanilla model's average accuracy; on LLaVA-OneVision at R = 10 percent, it achieves an average score of 58.4 and matches 100.0 percent relative accuracy.
On-policy self-distillation (OPSD) improves reasoning by training a problem-only student on its own rollouts using dense token-level supervision from a privileged teacher that also sees a reference solution. However, standard OPSD treats the teacher distribution as a fixed target along the student's rollout and updates only the student %, although — even though privileged conditioning does not guarantee that the teacher always provides the most appropriate target for problem-only reasoning. This one-way supervision can therefore misdirect the student when the teacher distribution is misaligned with valid student reasoning. We therefore introduce Verifier-Informed Student-to-Teacher Adaptation (VISTA), which preserves the standard OPSD student update while using outcome-verified rollouts to adapt the teacher toward the student distribution. Within each verified rollout, VISTA further restricts this adaptation to the top-$k$ positions with the largest teacher--student KL divergence. Notably, VISTA reuses the rollout and loss function from standard OPSD, introducing no additional sampling or separate reward objective. Across AIME24, AIME25, and HMMT25 with Qwen3 models at 1.7B, 4B, and 8B, VISTA achieves the highest Avg@12 at every scale, improving over OPSD by $0.6$, $0.7$, and $2.1$ points, respectively. These results demonstrate the value of student supervision from outcome-verified rollouts and highlight student-to-teacher adaptation as a promising direction for OPSD.
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On-policy self-distillation (OPSD) improves reasoning by training a problem-only student on its own rollouts using dense token-level supervision from a privileged teacher that also sees a reference solution. However, standard OPSD treats the teacher distribution as a fixed target along the student's rollout and updates only the student %, although — even though privileged conditioning does not guarantee that the teacher always provides the most appropriate target for problem-only reasoning. This one-way supervision can therefore misdirect the student when the teacher distribution is misaligned with valid student reasoning. We therefore introduce Verifier-Informed Student-to-Teacher Adaptation (VISTA), which preserves the standard OPSD student update while using outcome-verified rollouts to adapt the teacher toward the student distribution. Within each verified rollout, VISTA further restricts this adaptation to the top-$k$ positions with the largest teacher--student KL divergence. Notably, VISTA reuses the rollout and loss function from standard OPSD, introducing no additional sampling or separate reward objective. Across AIME24, AIME25, and HMMT25 with Qwen3 models at 1.7B, 4B, and 8B, VISTA achieves the highest Avg@12 at every scale, improving over OPSD by $0.6$, $0.7$, and $2.1$ points, respectively. These results demonstrate the value of student supervision from outcome-verified rollouts and highlight student-to-teacher adaptation as a promising direction for OPSD.
Speech and audio LLMs are often evaluated by asking whether a waveform prompt beats an automatic speech recognition (ASR) transcript. For known closed-set tasks, that comparison conflates two factors: access to acoustic evidence and the need to call a generative audio model. We evaluate this distinction as a controlled call-decision problem. For each example, a policy chooses among keeping a transcript label, using encoder evidence from Contrastive Language-Audio Pretraining (CLAP), Audio Spectrogram Transformer (AST), or WavLM, and calling Qwen2-Audio, Qwen2.5-Omni, or MOSS-Audio; the decisive ablation removes all generative actions while keeping the selector and development protocol fixed. On VocalSound, transcripts reach 0.296 accuracy, so waveform information is needed. Yet supervised CLAP and WavLM controls reach 0.850 and 0.854 with no generative audio calls. A selector with generative actions reaches 0.925 accuracy using 12.5% calls, compared with 0.921 for the matched no-call selector (paired difference 0.004; 95% CI [-0.025,0.033]). Agreement and stacking features improve weaker selectors but do not beat the strongest no-call control. For known-task endpoint claims, the relevant quantity is the marginal value of the generative call after transcript and encoder evidence have already been used.
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Speech and audio LLMs are often evaluated by asking whether a waveform prompt beats an automatic speech recognition (ASR) transcript. For known closed-set tasks, that comparison conflates two factors: access to acoustic evidence and the need to call a generative audio model. We evaluate this distinction as a controlled call-decision problem. For each example, a policy chooses among keeping a transcript label, using encoder evidence from Contrastive Language-Audio Pretraining (CLAP), Audio Spectrogram Transformer (AST), or WavLM, and calling Qwen2-Audio, Qwen2.5-Omni, or MOSS-Audio; the decisive ablation removes all generative actions while keeping the selector and development protocol fixed. On VocalSound, transcripts reach 0.296 accuracy, so waveform information is needed. Yet supervised CLAP and WavLM controls reach 0.850 and 0.854 with no generative audio calls. A selector with generative actions reaches 0.925 accuracy using 12.5% calls, compared with 0.921 for the matched no-call selector (paired difference 0.004; 95% CI [-0.025,0.033]). Agreement and stacking features improve weaker selectors but do not beat the strongest no-call control. For known-task endpoint claims, the relevant quantity is the marginal value of the generative call after transcript and encoder evidence have already been used.
Text-to-image (T2I) models often generate the wrong number of objects, yet existing benchmarks are too small or weakly controlled to explain why. We introduce NumBench, a benchmark of 640{,}000 prompts spanning 1{,}600 categories and counts from 1 to 100. Its factorial design varies object composition, spatial guidance, and appearance conditions while balancing counts and category exposure. We also develop a process model in which requested instances compete for a finite set of resolvable image regions. The model predicts a near-quadratic collision deficit at low occupancy and shows how coordinated placement reduces it. For scalable evaluation, we propose the Confidence-Weighted Numeric Precision Score (\cwnps), which aggregates three calibrated detectors and discounts uncertain proposals. Across five commercial systems, two open models, and two specialized counting methods, performance declines sharply with requested count; all evaluated methods are weak above 50 objects. Count range has the largest measured effect, followed by layout and composition. Grid guidance is strongest among guided layouts, consistent with the coordination prediction, although the analysis does not establish collision as the sole cause. A 14{,}400-image human study supports automated evaluation through count 50, while results on 243 natural-language prompts show transfer beyond NumBench templates.
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Text-to-image (T2I) models often generate the wrong number of objects, yet existing benchmarks are too small or weakly controlled to explain why. We introduce NumBench, a benchmark of 640{,}000 prompts spanning 1{,}600 categories and counts from 1 to 100. Its factorial design varies object composition, spatial guidance, and appearance conditions while balancing counts and category exposure. We also develop a process model in which requested instances compete for a finite set of resolvable image regions. The model predicts a near-quadratic collision deficit at low occupancy and shows how coordinated placement reduces it. For scalable evaluation, we propose the Confidence-Weighted Numeric Precision Score (\cwnps), which aggregates three calibrated detectors and discounts uncertain proposals. Across five commercial systems, two open models, and two specialized counting methods, performance declines sharply with requested count; all evaluated methods are weak above 50 objects. Count range has the largest measured effect, followed by layout and composition. Grid guidance is strongest among guided layouts, consistent with the coordination prediction, although the analysis does not establish collision as the sole cause. A 14{,}400-image human study supports automated evaluation through count 50, while results on 243 natural-language prompts show transfer beyond NumBench templates.
People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
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People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
Video re-shooting re-renders a monocular video of a dynamic scene along a user-specified camera trajectory, and the dominant recipe supplies the target geometry explicitly: per-frame depth lifts the source video into a 4D point cloud, which is rasterized along the trajectory into a point cloud render. Because the render and the source video are both handed to the network as visual conditions, they compete at every denoising step, leaving the model with a trust dilemma --- how much of the render to believe --- which can degrade trajectory control or visual quality on data outside the training distribution. We argue that a render already pixel-aligned with the target view does not need to be supplied as an explicit conditioning stream at all. We propose MANIFOLD4D, which injects the render directly into the initial noise of flow matching, so that generation no longer departs from standard Gaussian noise but from a new noise manifold carrying geometric information, leaving the source video as the only visual condition. The render is thus used exactly once, and the network is never asked to learn how to read it; in subsequent denoising steps the model can focus on the source video. On our DAVIS-Traj benchmark and on the Vista4D evaluation set, MANIFOLD4D attains the best camera-control accuracy on every metric, lowering rotation error by 25% and 27% and translation error by up to 32% over the strongest baseline, while matching it in video fidelity and leading on real-world novel-view photometric quality. In a user study, our method achieves clear advantages in trajectory following and dynamic consistency. The gap widens as the yaw amplitude grows past the training range, and the model still recovers correct dynamic motion from the source video when the render is deliberately corrupted, confirming that the geometric prior guides generation without overriding it.
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Video re-shooting re-renders a monocular video of a dynamic scene along a user-specified camera trajectory, and the dominant recipe supplies the target geometry explicitly: per-frame depth lifts the source video into a 4D point cloud, which is rasterized along the trajectory into a point cloud render. Because the render and the source video are both handed to the network as visual conditions, they compete at every denoising step, leaving the model with a trust dilemma --- how much of the render to believe --- which can degrade trajectory control or visual quality on data outside the training distribution. We argue that a render already pixel-aligned with the target view does not need to be supplied as an explicit conditioning stream at all. We propose MANIFOLD4D, which injects the render directly into the initial noise of flow matching, so that generation no longer departs from standard Gaussian noise but from a new noise manifold carrying geometric information, leaving the source video as the only visual condition. The render is thus used exactly once, and the network is never asked to learn how to read it; in subsequent denoising steps the model can focus on the source video. On our DAVIS-Traj benchmark and on the Vista4D evaluation set, MANIFOLD4D attains the best camera-control accuracy on every metric, lowering rotation error by 25% and 27% and translation error by up to 32% over the strongest baseline, while matching it in video fidelity and leading on real-world novel-view photometric quality. In a user study, our method achieves clear advantages in trajectory following and dynamic consistency. The gap widens as the yaw amplitude grows past the training range, and the model still recovers correct dynamic motion from the source video when the render is deliberately corrupted, confirming that the geometric prior guides generation without overriding it.
Image-conditioned 3D generation has advanced rapidly, yet existing evaluation protocols largely judge rendered-view plausibility and semantic alignment, overlooking whether a generator forms a stable 3D interpretation and produces assets usable in graphics pipelines. We introduce Cyc3D, a multidimensional benchmark that evaluates image-to-3D generation along two complementary axes: Cross-View Object Consistency and Representation Quality. At the asset level, Cyc3D measures whether object identity remains semantically coherent across rendered viewpoints. At the model level, we propose View-Cycle Structural Consistency, a closed-loop render-regenerate-align protocol that repeatedly re-observes a generated asset from novel views and quantifies geometric, perceptual, and semantic drift across generations. To assess native asset usability beyond rendered appearance, Cyc3D further evaluates geometric structure, reference-image fidelity, mesh discretization and efficiency, and UV parameterization quality. Together, these diagnostics expose failures obscured by a single perceptual score and provide interpretable evidence of both model instability and representation defects. Experiments on five representative image-to-3D systems show that closed-source feed-forward models consistently outperform open-source optimization-based baselines in geometric fidelity, mesh quality, and cycle stability. Nevertheless, even the strongest methods achieve cycle-stability scores below 48, revealing a persistent gap between visually plausible generation and robust 3D object understanding.
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Image-conditioned 3D generation has advanced rapidly, yet existing evaluation protocols largely judge rendered-view plausibility and semantic alignment, overlooking whether a generator forms a stable 3D interpretation and produces assets usable in graphics pipelines. We introduce Cyc3D, a multidimensional benchmark that evaluates image-to-3D generation along two complementary axes: Cross-View Object Consistency and Representation Quality. At the asset level, Cyc3D measures whether object identity remains semantically coherent across rendered viewpoints. At the model level, we propose View-Cycle Structural Consistency, a closed-loop render-regenerate-align protocol that repeatedly re-observes a generated asset from novel views and quantifies geometric, perceptual, and semantic drift across generations. To assess native asset usability beyond rendered appearance, Cyc3D further evaluates geometric structure, reference-image fidelity, mesh discretization and efficiency, and UV parameterization quality. Together, these diagnostics expose failures obscured by a single perceptual score and provide interpretable evidence of both model instability and representation defects. Experiments on five representative image-to-3D systems show that closed-source feed-forward models consistently outperform open-source optimization-based baselines in geometric fidelity, mesh quality, and cycle stability. Nevertheless, even the strongest methods achieve cycle-stability scores below 48, revealing a persistent gap between visually plausible generation and robust 3D object understanding.
Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance. On our VRS benchmark constructed from diverse real-robot trajectories, particle dynamics reduce trajectory error by 21.0% over persistence. Across three delivery-mask seeds, AcrossVAM1.0 improves future-frame PSNR/SSIM from 19.97/0.796 to 20.573/0.8004, while raw particle generation improves motion-region PSNR from 11.89 to 13.23. The delivered model does not yet beat persistence in LPIPS, and correct-versus- shuffled language changes trajectory error by only 2.8--3.1%. We report these limitations alongside oracle, negative-control, multi-seed, and per-robot analyses. The results show that explicit particle dynamics are a promising low-dimensional interface for robot video prediction, while robust language grounding and appearance delivery remain the principal open challenges.
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Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance. On our VRS benchmark constructed from diverse real-robot trajectories, particle dynamics reduce trajectory error by 21.0% over persistence. Across three delivery-mask seeds, AcrossVAM1.0 improves future-frame PSNR/SSIM from 19.97/0.796 to 20.573/0.8004, while raw particle generation improves motion-region PSNR from 11.89 to 13.23. The delivered model does not yet beat persistence in LPIPS, and correct-versus- shuffled language changes trajectory error by only 2.8--3.1%. We report these limitations alongside oracle, negative-control, multi-seed, and per-robot analyses. The results show that explicit particle dynamics are a promising low-dimensional interface for robot video prediction, while robust language grounding and appearance delivery remain the principal open challenges.
作者Zhen Xiao, Zhen Shen, Zhaofan Qiu, Ting Yao, Xueliang Liu, Tao Mei
Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies in the inherent entanglement of two capabilities: cross-identity spatial mapping (aligning position, scale, and skeletal proportions) and motion control (refining joint articulation, volumetric consistency, and view coherence). We introduce Reference-Aware Structural Alignment (RASA), a framework that disentangles spatial mapping from motion control by injecting structured priors into a Diffusion Transformer (DiT). Our approach has two stages. First, a Spatial Prior Calibrator (SPC) fuses reference identity with driving pose to generate a spatially grounded initial noise latent, ensuring correct positioning, scaling, and alignment with the driving skeleton. Second, an Inherent Motional Guider (IMG) encodes shape-agnostic SMPL articulation parameters into a semantic motion vector beyond appearance-biased 2D keypoints. Injected into intermediate DiT layers, this vector complements the base pose condition for anatomically consistent articulation and view-aware volumetric refinement. We curate CIM-Bench, a high-quality benchmark with rigorous curation, for evaluation. Extensive experiments show RASA significantly outperforms state-of-the-art methods in motion fidelity and visual quality. Our work establishes a new paradigm showing disentangled spatial and motional priors are key to robust character animation. Project page: https://hidream.ai.github.io/RASA/
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Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies in the inherent entanglement of two capabilities: cross-identity spatial mapping (aligning position, scale, and skeletal proportions) and motion control (refining joint articulation, volumetric consistency, and view coherence). We introduce Reference-Aware Structural Alignment (RASA), a framework that disentangles spatial mapping from motion control by injecting structured priors into a Diffusion Transformer (DiT). Our approach has two stages. First, a Spatial Prior Calibrator (SPC) fuses reference identity with driving pose to generate a spatially grounded initial noise latent, ensuring correct positioning, scaling, and alignment with the driving skeleton. Second, an Inherent Motional Guider (IMG) encodes shape-agnostic SMPL articulation parameters into a semantic motion vector beyond appearance-biased 2D keypoints. Injected into intermediate DiT layers, this vector complements the base pose condition for anatomically consistent articulation and view-aware volumetric refinement. We curate CIM-Bench, a high-quality benchmark with rigorous curation, for evaluation. Extensive experiments show RASA significantly outperforms state-of-the-art methods in motion fidelity and visual quality. Our work establishes a new paradigm showing disentangled spatial and motional priors are key to robust character animation. Project page: https://hidream.ai.github.io/RASA/
作者Xindi Yang, Yicheng Wu, Cheng Zhang, Jianfei Cai, Tien-Tsin Wong
Autoregressive text-to-image generation has recently achieved remarkable progress, offering high-fidelity synthesis via a unified generative framework. However, fine-grained semantic control remains challenging due to the attribute entanglement and the misalignment between textual and fine-grained visual representations. In this paper, we introduce Attribute Token Arithmetic (ATA), a method that enables disentangled and continuous attribute control in visual autoregressive modelling. Inspired by the vector arithmetic property observed in word embeddings, ATA identifies semantic directions corresponding to visual attributes (e.g., aging, fatness, emotion) directly within the pretrained autoregressive latent space. These directions are learned from a single reference image, without model retraining or large-scale supervision. During generation, attributes can be continuously adjusted and compositionally combined through simple arithmetic operations with other attribute tokens. Extensive experiments demonstrate that ATA achieves identity-preserving, fine-grained, and multi-attribute adjustment, outperforming existing autoregressive editing baselines in controllability, generality, and computational efficiency. Our code will be available at https://github.com/Madaoer/ATA.
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Autoregressive text-to-image generation has recently achieved remarkable progress, offering high-fidelity synthesis via a unified generative framework. However, fine-grained semantic control remains challenging due to the attribute entanglement and the misalignment between textual and fine-grained visual representations. In this paper, we introduce Attribute Token Arithmetic (ATA), a method that enables disentangled and continuous attribute control in visual autoregressive modelling. Inspired by the vector arithmetic property observed in word embeddings, ATA identifies semantic directions corresponding to visual attributes (e.g., aging, fatness, emotion) directly within the pretrained autoregressive latent space. These directions are learned from a single reference image, without model retraining or large-scale supervision. During generation, attributes can be continuously adjusted and compositionally combined through simple arithmetic operations with other attribute tokens. Extensive experiments demonstrate that ATA achieves identity-preserving, fine-grained, and multi-attribute adjustment, outperforming existing autoregressive editing baselines in controllability, generality, and computational efficiency. Our code will be available at https://github.com/Madaoer/ATA.
Quantum federated learning enables collaborative model training across quantum devices without sharing raw data, and it faces the data and hardware heterogeneity inherent to noisy quantum devices. Utilizing the quantum geometric tensor is a natural remedy, yet pure-state approaches and diagonal approximations discard the correlations that encode parameter incompatibility. To address this, we extend the parameter-space geometry to the mixed states that noisy clients actually prepare. The real part of the resulting mixed-state geometric tensor is the Bures metric, which measures how fast the physical state changes under parameter variation, and the imaginary part is the mean Uhlmann curvature, which quantifies the incompatibility of estimating multiple parameters simultaneously. Accordingly, we employ the Bures metric as a local preconditioner and use the mean Uhlmann curvature to develop an achievable-precision aggregation rule that dynamically down-weights unreliable clients. Furthermore, we establish theoretical guarantees by proving a convergence theorem and a variance-dominance proposition. Empirical evaluations on a trapped-ion quantum emulator demonstrate that the proposed method maintains high accuracy across diverse device-heterogeneity conditions and outperforms standard federated averaging, whose accuracy degrades under strong noise.
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Quantum federated learning enables collaborative model training across quantum devices without sharing raw data, and it faces the data and hardware heterogeneity inherent to noisy quantum devices. Utilizing the quantum geometric tensor is a natural remedy, yet pure-state approaches and diagonal approximations discard the correlations that encode parameter incompatibility. To address this, we extend the parameter-space geometry to the mixed states that noisy clients actually prepare. The real part of the resulting mixed-state geometric tensor is the Bures metric, which measures how fast the physical state changes under parameter variation, and the imaginary part is the mean Uhlmann curvature, which quantifies the incompatibility of estimating multiple parameters simultaneously. Accordingly, we employ the Bures metric as a local preconditioner and use the mean Uhlmann curvature to develop an achievable-precision aggregation rule that dynamically down-weights unreliable clients. Furthermore, we establish theoretical guarantees by proving a convergence theorem and a variance-dominance proposition. Empirical evaluations on a trapped-ion quantum emulator demonstrate that the proposed method maintains high accuracy across diverse device-heterogeneity conditions and outperforms standard federated averaging, whose accuracy degrades under strong noise.
作者Benjamin Turtel, Paul Wilczewski, Kris Skotheim, Ville A. Satopää, Philip E. Tetlock
This paper evaluates how reward function choice shapes the performance and behavior of LLM forecasters. We compare five proper scoring rules as training objectives for binary forecasts of resolved real-world events. Although the rules share the same theoretical incentive for truthful probability reporting, the resulting models differ in calibration, probability use, and estimated profiles of bias, information, and noise, with smaller differences in aggregate accuracy and discrimination. The Brier-trained model has the lowest observed Brier score and highest AUC-ROC, while the log-trained model has the highest observed log score and lowest calibration error. Models with similar aggregate performance also reach that performance through different combinations of bias, information, and noise. Proper scoring rules therefore need not behave interchangeably as training objectives. Reward choice may shape not only how well an LLM forecasts, but how its forecasting errors are structured. Each condition uses a single seed, so some differences may reflect training stochasticity.
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This paper evaluates how reward function choice shapes the performance and behavior of LLM forecasters. We compare five proper scoring rules as training objectives for binary forecasts of resolved real-world events. Although the rules share the same theoretical incentive for truthful probability reporting, the resulting models differ in calibration, probability use, and estimated profiles of bias, information, and noise, with smaller differences in aggregate accuracy and discrimination. The Brier-trained model has the lowest observed Brier score and highest AUC-ROC, while the log-trained model has the highest observed log score and lowest calibration error. Models with similar aggregate performance also reach that performance through different combinations of bias, information, and noise. Proper scoring rules therefore need not behave interchangeably as training objectives. Reward choice may shape not only how well an LLM forecasts, but how its forecasting errors are structured. Each condition uses a single seed, so some differences may reflect training stochasticity.
作者Gabe Guo, Elon Litman, Thanawat Sornwanee, Jose Blanchet, Stefano Ermon
Multimodality translation (e.g., text-to-image) is a core generative AI task. However, existing approaches (1) follow generative paths that do not directly represent the source modality, limiting the flexibility of some sampling algorithms; and (2) are unidirectional, preventing inversion (e.g., image-to-text). We propose BIT: Bidirectional Image-Text Diffusion Bridges. In contrast to previous approaches, BIT starts directly from text and interpolates into images, providing (1) a source-aware generative path that enables diverse and flexible sampling algorithms; and (2) an endpoint-conditioned process that can be traversed from image to text, providing a unified, bidirectional generative framework. BIT is derived through stochastic calculus, yielding SDE forms amenable to simulation and tractable loss functions that scale to high dimensions. Our experiments show that BIT is competitive with denoising-diffusion and deterministic-flow baselines, and outperforms them on several vision--language and natural-science evaluations.
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Multimodality translation (e.g., text-to-image) is a core generative AI task. However, existing approaches (1) follow generative paths that do not directly represent the source modality, limiting the flexibility of some sampling algorithms; and (2) are unidirectional, preventing inversion (e.g., image-to-text). We propose BIT: Bidirectional Image-Text Diffusion Bridges. In contrast to previous approaches, BIT starts directly from text and interpolates into images, providing (1) a source-aware generative path that enables diverse and flexible sampling algorithms; and (2) an endpoint-conditioned process that can be traversed from image to text, providing a unified, bidirectional generative framework. BIT is derived through stochastic calculus, yielding SDE forms amenable to simulation and tractable loss functions that scale to high dimensions. Our experiments show that BIT is competitive with denoising-diffusion and deterministic-flow baselines, and outperforms them on several vision--language and natural-science evaluations.
作者Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng
Recent generative approaches to geometry estimation adapt pretrained image diffusion models and treat the task as image-conditioned generation. Leveraging off-the-shelf image diffusion models, they either (i) train task-specific geometry models (for depth and surface normal estimation) independently, losing the opportunity of exploring the intrinsic correlation of these geometric targets, or (ii) jointly fine-tune modified image diffusion backbones (e.g., altered self-attention), which typically demands substantial labeled data. To overcome these limitations in a principled fashion, we repurpose pretrained video generative models as a unified and data-efficient framework for geometry estimation, formulated innovatively as a next-frames prediction task. Our method, GeoNeXt, inherits naturally structured knowledge and richer priors from the video model, while further adapting them for joint modeling of images and geometry targets (image <-> geometry), enabling more data efficient and effective learning of geometry. Extensive experiments validate our method for zero-shot monocular depth and surface normal estimation across diverse datasets, outperforming both previous task-specific and unified generative competitors while using substantially less training data. Notably, our method rivals discriminative state-of-the-art approaches trained on over 100x more data and even standouts on several benchmarks.
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Recent generative approaches to geometry estimation adapt pretrained image diffusion models and treat the task as image-conditioned generation. Leveraging off-the-shelf image diffusion models, they either (i) train task-specific geometry models (for depth and surface normal estimation) independently, losing the opportunity of exploring the intrinsic correlation of these geometric targets, or (ii) jointly fine-tune modified image diffusion backbones (e.g., altered self-attention), which typically demands substantial labeled data. To overcome these limitations in a principled fashion, we repurpose pretrained video generative models as a unified and data-efficient framework for geometry estimation, formulated innovatively as a next-frames prediction task. Our method, GeoNeXt, inherits naturally structured knowledge and richer priors from the video model, while further adapting them for joint modeling of images and geometry targets (image <-> geometry), enabling more data efficient and effective learning of geometry. Extensive experiments validate our method for zero-shot monocular depth and surface normal estimation across diverse datasets, outperforming both previous task-specific and unified generative competitors while using substantially less training data. Notably, our method rivals discriminative state-of-the-art approaches trained on over 100x more data and even standouts on several benchmarks.
Flow matching enables likelihood-free training, yet alignment methods increasingly reuse conditional flow matching (CFM) losses as endpoint negative log-likelihoods (NLLs) and their old/new differences as log-likelihood ratios. We characterize when these substitutions are valid. For linear Gaussian paths, we exactly decompose endpoint NLL into entropy, a weighted CFM objective, an interior velocity--score residual, and a boundary residual. Thus CFM-only estimates and differences are exact only when the corresponding residuals cancel. At the off-policy population optimum, ordinary CFM is not generally a pointwise NLL estimator, whereas \(w_{\mathrm{sc}}(t)=(1-t)/t\) removes the interior residual; this positive result does not extend generally to training or on-policy alignment. On-policy log-ratios can remain biased even for identical endpoint laws or after surrogate optimization. Experiments across dimensions, distributions, and geometries support these conclusions and the mechanisms that make inexact ratios useful. **More broadly, the decomposition provides a theoretical basis for adapting likelihood-based LLM methods to flow matching, while distinguishing exact substitutions from controlled surrogates.**
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Flow matching enables likelihood-free training, yet alignment methods increasingly reuse conditional flow matching (CFM) losses as endpoint negative log-likelihoods (NLLs) and their old/new differences as log-likelihood ratios. We characterize when these substitutions are valid. For linear Gaussian paths, we exactly decompose endpoint NLL into entropy, a weighted CFM objective, an interior velocity--score residual, and a boundary residual. Thus CFM-only estimates and differences are exact only when the corresponding residuals cancel. At the off-policy population optimum, ordinary CFM is not generally a pointwise NLL estimator, whereas \(w_{\mathrm{sc}}(t)=(1-t)/t\) removes the interior residual; this positive result does not extend generally to training or on-policy alignment. On-policy log-ratios can remain biased even for identical endpoint laws or after surrogate optimization. Experiments across dimensions, distributions, and geometries support these conclusions and the mechanisms that make inexact ratios useful. **More broadly, the decomposition provides a theoretical basis for adapting likelihood-based LLM methods to flow matching, while distinguishing exact substitutions from controlled surrogates.**
Deep generative models have recently emerged as powerful priors for solving ill-posed inverse problems in CT, with diffusion-based approaches achieving state-of-the-art reconstruction performance. However, diffusion models typically rely on stochastic sampling procedures, long inference trajectories, and carefully tuned noise schedules, which can limit computational efficiency and numerical stability, especially at high spatial resolutions. In this work, we investigate Flow Matching as an alternative generative prior for CT reconstruction. We train a high-resolution Rectified Flow Matching model on 256x256 chest images from the Mayo Clinic Low-Dose CT dataset. To mitigate overfitting and limited anatomical variability, we employ a two-stage training strategy consisting of an initial phase with strong, anatomically informed data augmentation, followed by a fine-tuning phase with reduced or no augmentation to refine structural fidelity. The resulting model is capable of generating high-quality and anatomically coherent CT-like images, serving as a strong learned prior. We then evaluate multiple reconstruction methods specifically designed for Flow Matching models, including Plug-and-Play Flow, FlowDPS, Flower, and Flow-Priors (ICTM), and compare them against state-of-the-art diffusion-based reconstruction algorithms such as DDRM, DPS, and DiffPIR. Experimental results across several CT inverse problem settings show that Flow Matching-based approaches consistently outperform diffusion-based methods in terms of PSNR, SSIM, and perceptual quality, while requiring fewer sampling steps. Finally, we publicly release the trained Flow Matching model and accompanying code to facilitate reproducibility and future research. Overall, this work demonstrates that Flow Matching provides a stable, efficient, and effective alternative to diffusion models for high-resolution CT image reconstruction.
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Deep generative models have recently emerged as powerful priors for solving ill-posed inverse problems in CT, with diffusion-based approaches achieving state-of-the-art reconstruction performance. However, diffusion models typically rely on stochastic sampling procedures, long inference trajectories, and carefully tuned noise schedules, which can limit computational efficiency and numerical stability, especially at high spatial resolutions. In this work, we investigate Flow Matching as an alternative generative prior for CT reconstruction. We train a high-resolution Rectified Flow Matching model on 256x256 chest images from the Mayo Clinic Low-Dose CT dataset. To mitigate overfitting and limited anatomical variability, we employ a two-stage training strategy consisting of an initial phase with strong, anatomically informed data augmentation, followed by a fine-tuning phase with reduced or no augmentation to refine structural fidelity. The resulting model is capable of generating high-quality and anatomically coherent CT-like images, serving as a strong learned prior. We then evaluate multiple reconstruction methods specifically designed for Flow Matching models, including Plug-and-Play Flow, FlowDPS, Flower, and Flow-Priors (ICTM), and compare them against state-of-the-art diffusion-based reconstruction algorithms such as DDRM, DPS, and DiffPIR. Experimental results across several CT inverse problem settings show that Flow Matching-based approaches consistently outperform diffusion-based methods in terms of PSNR, SSIM, and perceptual quality, while requiring fewer sampling steps. Finally, we publicly release the trained Flow Matching model and accompanying code to facilitate reproducibility and future research. Overall, this work demonstrates that Flow Matching provides a stable, efficient, and effective alternative to diffusion models for high-resolution CT image reconstruction.
作者Gyuhyeong Kim, Hyojung Gwon, Jeonghyeon Kim, Kyuhong Shim, Sunjae Lee
Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.
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Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.
Multimodal lifelong navigation requires an agent to autonomously explore unseen environments while sequentially completing navigation tasks specified by object categories, language descriptions, or reference images. Existing methods primarily accomplish these tasks by constructing state-centric semantic scene graphs. By treating scene graphs as persistent repositories of semantic observations, these methods struggle to distinguish similar instances, jointly represent semantic targets and exploration frontiers, and effectively exploit navigation memory and trajectory experience. To address these limitations, we propose Spatio-Temporal Event Graph Navigation (STEGNav), a training-free framework that extends conventional scene graphs into spatio-temporal event graphs along complementary spatial and temporal axes. The spatial axis performs query-conditioned instance grounding and jointly represents semantic targets and occupancy-aware exploration frontiers characterized by reachability, path cost, and exploration utility. The temporal axis employs trajectory-aware dual-window memory to retain recent decision--trajectory events and verified cross-subtask navigation outcomes. A VLM-based navigation agent reasons over the resulting spatio-temporal event graph and selects either a target instance or an exploration frontier as its next navigation goal. STEGNav achieves 66.3% SR and 39.7 SPL on GOAT-Bench, as well as SR scores of 64.0% and 69.4% on HM3Dv1 and HM3Dv2, respectively. Ablation studies and error analyses validate the complementary effects of the two axes, demonstrating that event-driven spatio-temporal representations improve navigation reliability and cross-subtask experience reuse.
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Multimodal lifelong navigation requires an agent to autonomously explore unseen environments while sequentially completing navigation tasks specified by object categories, language descriptions, or reference images. Existing methods primarily accomplish these tasks by constructing state-centric semantic scene graphs. By treating scene graphs as persistent repositories of semantic observations, these methods struggle to distinguish similar instances, jointly represent semantic targets and exploration frontiers, and effectively exploit navigation memory and trajectory experience. To address these limitations, we propose Spatio-Temporal Event Graph Navigation (STEGNav), a training-free framework that extends conventional scene graphs into spatio-temporal event graphs along complementary spatial and temporal axes. The spatial axis performs query-conditioned instance grounding and jointly represents semantic targets and occupancy-aware exploration frontiers characterized by reachability, path cost, and exploration utility. The temporal axis employs trajectory-aware dual-window memory to retain recent decision--trajectory events and verified cross-subtask navigation outcomes. A VLM-based navigation agent reasons over the resulting spatio-temporal event graph and selects either a target instance or an exploration frontier as its next navigation goal. STEGNav achieves 66.3% SR and 39.7 SPL on GOAT-Bench, as well as SR scores of 64.0% and 69.4% on HM3Dv1 and HM3Dv2, respectively. Ablation studies and error analyses validate the complementary effects of the two axes, demonstrating that event-driven spatio-temporal representations improve navigation reliability and cross-subtask experience reuse.
作者Tejas Srinivasan, Shikib Mehri, Nandita Shankar Naik, Anirban Das, William M. Campbell, Jesse Thomason
User preferences in user-agent collaboration are rarely static and fully-specified upfront: preferences are formed, revealed, adjusted, and relaxed during interaction. Existing benchmarks for evaluating user-agent collaboration focus almost exclusively on resolving underspecified preferences, thereby failing to capture the richer dynamics of real-world interaction. We introduce AcCoRD, a user-agent collaboration benchmark requiring agents to handle diverse user preference dynamics in two domains: online shopping and travel planning. We evaluate five frontier LLMs under two prompting strategies: vanilla ReAct, and an uncertainty-guided variant that prompts models to identify and resolve ambiguity about user preferences. Our results reveal that frontier models can handle underspecification but struggle to satisfy preferences that emerge or evolve mid-interaction and require more sophisticated uncertainty modeling. Further, prompting alone fails to elicit the required uncertainty recognition. We release AcCoRD as a resource for developing agents that can navigate the full complexity of real-world user preferences.
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User preferences in user-agent collaboration are rarely static and fully-specified upfront: preferences are formed, revealed, adjusted, and relaxed during interaction. Existing benchmarks for evaluating user-agent collaboration focus almost exclusively on resolving underspecified preferences, thereby failing to capture the richer dynamics of real-world interaction. We introduce AcCoRD, a user-agent collaboration benchmark requiring agents to handle diverse user preference dynamics in two domains: online shopping and travel planning. We evaluate five frontier LLMs under two prompting strategies: vanilla ReAct, and an uncertainty-guided variant that prompts models to identify and resolve ambiguity about user preferences. Our results reveal that frontier models can handle underspecification but struggle to satisfy preferences that emerge or evolve mid-interaction and require more sophisticated uncertainty modeling. Further, prompting alone fails to elicit the required uncertainty recognition. We release AcCoRD as a resource for developing agents that can navigate the full complexity of real-world user preferences.
LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.
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LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.
作者Zhuoshi Pan, Junru Lu, Yan Qian, H. Vicky Zhao, Di Yin, Xing Sun
Factual question answering (QA) typically assumes a single canonical answer, obscuring whether large language models (LLMs) retain divergent accounts of long-tail facts. To address this gap, we introduce ElephantBench, a closed-book knowledge probe comprising 1,094 questions generated through an auditable graph-based pipeline. The pipeline retrieves related documents from a low-exposure web corpus, identifies naturally occurring disagreements, and converts them into multi-account QA records. Each answer is verified against the originating documents and authoritative public web sources and is then reviewed by human annotators. Across 32 models, even the strongest model recovers both accounts on only 52.4% of questions, while on nearly all remaining questions it recalls one account but omits the other. Scaling model size and inference-time reasoning improve recall but do not eliminate this incompleteness. Corpus analysis further shows that exposure imbalance favors the dominant account, whereas greater minority-side exposure is associated with more complete recall. These findings establish ElephantBench as a reproducible knowledge probe for diagnosing epistemic myopia in parametric memory. More broadly, our graph-based benchmark construction pipeline provides an efficient and scalable way to turn long-tail corpora into source-traceable knowledge probes, supporting efforts to evaluate and advance the epistemic rigour of next-generation LLMs. Code is available at https://github.com/Tencent/ElephantBench.
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Factual question answering (QA) typically assumes a single canonical answer, obscuring whether large language models (LLMs) retain divergent accounts of long-tail facts. To address this gap, we introduce ElephantBench, a closed-book knowledge probe comprising 1,094 questions generated through an auditable graph-based pipeline. The pipeline retrieves related documents from a low-exposure web corpus, identifies naturally occurring disagreements, and converts them into multi-account QA records. Each answer is verified against the originating documents and authoritative public web sources and is then reviewed by human annotators. Across 32 models, even the strongest model recovers both accounts on only 52.4% of questions, while on nearly all remaining questions it recalls one account but omits the other. Scaling model size and inference-time reasoning improve recall but do not eliminate this incompleteness. Corpus analysis further shows that exposure imbalance favors the dominant account, whereas greater minority-side exposure is associated with more complete recall. These findings establish ElephantBench as a reproducible knowledge probe for diagnosing epistemic myopia in parametric memory. More broadly, our graph-based benchmark construction pipeline provides an efficient and scalable way to turn long-tail corpora into source-traceable knowledge probes, supporting efforts to evaluate and advance the epistemic rigour of next-generation LLMs. Code is available at https://github.com/Tencent/ElephantBench.
作者Ahmed Hereiz, Yingzhe Lyu, Hao Li, Bram Adams, Ahmed E. Hassan
AI coding agents, software tools that automate development tasks through reasoning and tool use, are increasingly extended through plugin marketplaces, yet the structure, maintenance, and co-evolution dynamics of these emerging repositories remain empirically unexplored. Unlike traditional software packages that deliver functionality through source code, agent plugins deliver functionality through a combination of natural-language instruction files, scripts, and configuration files, raising the question of whether these plugins are maintained artifacts that co-evolve across components, or one-off artifacts that developers write once and do not need to revisit. To study the maintenance and co-evolution of agent plugins, we conduct an empirical study of 1,926 repositories hosting Claude Code plugin marketplaces, analyzing 8,351 plugins and 77,773 commits across 2,018 marketplaces. We find that the marketplace is expanding rapidly, plugin-touching commit activity growing 8.8x over six months after the October 2025 launch, and plugins targeting Software Engineering tasks accounting for 61.3% of all plugins. Plugin development is predominantly feature-driven, with feature commits occurring at more than twice the rate of conventional open-source software (OSS) (39.6% vs. 17.2%). Claude co-authors 34.9% of all commits, and four commit types (docs, perf, style, and refactor) carry substantially different meanings in plugin repositories than in traditional software. Most component types evolve independently, but within skills directories, natural-language instruction files and implementation scripts co-evolve at above-chance rates, with 78% of co-changes being functionally coupled, representing a new class of maintenance dependency not observed in traditional software engineering.
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AI coding agents, software tools that automate development tasks through reasoning and tool use, are increasingly extended through plugin marketplaces, yet the structure, maintenance, and co-evolution dynamics of these emerging repositories remain empirically unexplored. Unlike traditional software packages that deliver functionality through source code, agent plugins deliver functionality through a combination of natural-language instruction files, scripts, and configuration files, raising the question of whether these plugins are maintained artifacts that co-evolve across components, or one-off artifacts that developers write once and do not need to revisit. To study the maintenance and co-evolution of agent plugins, we conduct an empirical study of 1,926 repositories hosting Claude Code plugin marketplaces, analyzing 8,351 plugins and 77,773 commits across 2,018 marketplaces. We find that the marketplace is expanding rapidly, plugin-touching commit activity growing 8.8x over six months after the October 2025 launch, and plugins targeting Software Engineering tasks accounting for 61.3% of all plugins. Plugin development is predominantly feature-driven, with feature commits occurring at more than twice the rate of conventional open-source software (OSS) (39.6% vs. 17.2%). Claude co-authors 34.9% of all commits, and four commit types (docs, perf, style, and refactor) carry substantially different meanings in plugin repositories than in traditional software. Most component types evolve independently, but within skills directories, natural-language instruction files and implementation scripts co-evolve at above-chance rates, with 78% of co-changes being functionally coupled, representing a new class of maintenance dependency not observed in traditional software engineering.
作者Pengcheng Li, Zhengyang Zhang, Dongxu Zhang, Sui Huang, Shaohua Ma
Fine-grained credit assignment is a central challenge in reinforcement learning for long horizon LLM agents. Standard objectives often train from programmatically verifiable terminal rewards by broadcasting each sparse outcome to every action in a trajectory. Existing methods typically seek finer credit from the rollout side, constructing auxiliary trajectory signals or additional comparisons to estimate action importance. Although useful, these approaches still treat the verifier that judged success as a scalar reward, discarding its internal task structure. Our key insight is that many verifiable tasks already encode the relevant checks inside their terminal verifier. We propose VICT (VerifierInstrumented Credit Tracing), a training-time interface that exposes executable or evidence backed atoms and traces them back to actions through dependency-valid proof edges. VICT redistributes group-relative advantage only along those edges, shifting credit assignment from rollout-side inference to verifierside tracing. It preserves the original terminal reward, abstains when evidence is incomplete or ambiguous, and changes only the training-time advantage tensor, requiring no learned critic, process labels, branch rollouts, or inference-time verifier access. On ALFWorld and WebShop, VICT improves substantially over outcome-only training and achieves strong performance alongside recent fine-grained credit methods; ablations rule out dense atom rewards, final-commit credit, temporal proximity, and sparsity as sufficient explanations.
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Fine-grained credit assignment is a central challenge in reinforcement learning for long horizon LLM agents. Standard objectives often train from programmatically verifiable terminal rewards by broadcasting each sparse outcome to every action in a trajectory. Existing methods typically seek finer credit from the rollout side, constructing auxiliary trajectory signals or additional comparisons to estimate action importance. Although useful, these approaches still treat the verifier that judged success as a scalar reward, discarding its internal task structure. Our key insight is that many verifiable tasks already encode the relevant checks inside their terminal verifier. We propose VICT (VerifierInstrumented Credit Tracing), a training-time interface that exposes executable or evidence backed atoms and traces them back to actions through dependency-valid proof edges. VICT redistributes group-relative advantage only along those edges, shifting credit assignment from rollout-side inference to verifierside tracing. It preserves the original terminal reward, abstains when evidence is incomplete or ambiguous, and changes only the training-time advantage tensor, requiring no learned critic, process labels, branch rollouts, or inference-time verifier access. On ALFWorld and WebShop, VICT improves substantially over outcome-only training and achieves strong performance alongside recent fine-grained credit methods; ablations rule out dense atom rewards, final-commit credit, temporal proximity, and sparsity as sufficient explanations.
Progress toward more autonomous AI increasingly depends on agentic systems that combine a language model with tools, memory, state management, and multi-step execution. These mechanisms shape both task capability and operational burden. We compare OpenClaw and NanoBot as complete agentic systems using a paired primary benchmark and a more detailed instrumented subset of paired prompts. In the primary benchmark, the rate of full task completion was 31% for OpenClaw and 25% for NanoBot, a six-percentage-point difference with a 95% task-bootstrap interval from -3 to 15 percentage points, providing no statistically established full-completion advantage for either system. In the instrumented layer, both systems achieved 26% full completion, while NanoBot reached at least partial completion on 43% of prompts compared with 26% for OpenClaw. OpenClaw took longer on 83% of prompts and had a higher recorded peak-memory value on every prompt, with geometric mean ratios of 2.98 for wall time and 19.44 for peak memory. Among the ten detailed-layer prompts on which at least one system achieved partial or full completion, NanoBot weakly dominated on eight; across all 23 prompts, however, ten of its eighteen dominance cases were cheaper joint failures. Outcome labels differ across the two evidence layers, showing why agent-system evaluation should connect capability and resource measurements to attempt-level execution and scoring provenance. These findings show that progress toward more autonomous AI should be evaluated through verified task completion, observed resource use and records linking each result to the execution that produced it.
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Progress toward more autonomous AI increasingly depends on agentic systems that combine a language model with tools, memory, state management, and multi-step execution. These mechanisms shape both task capability and operational burden. We compare OpenClaw and NanoBot as complete agentic systems using a paired primary benchmark and a more detailed instrumented subset of paired prompts. In the primary benchmark, the rate of full task completion was 31% for OpenClaw and 25% for NanoBot, a six-percentage-point difference with a 95% task-bootstrap interval from -3 to 15 percentage points, providing no statistically established full-completion advantage for either system. In the instrumented layer, both systems achieved 26% full completion, while NanoBot reached at least partial completion on 43% of prompts compared with 26% for OpenClaw. OpenClaw took longer on 83% of prompts and had a higher recorded peak-memory value on every prompt, with geometric mean ratios of 2.98 for wall time and 19.44 for peak memory. Among the ten detailed-layer prompts on which at least one system achieved partial or full completion, NanoBot weakly dominated on eight; across all 23 prompts, however, ten of its eighteen dominance cases were cheaper joint failures. Outcome labels differ across the two evidence layers, showing why agent-system evaluation should connect capability and resource measurements to attempt-level execution and scoring provenance. These findings show that progress toward more autonomous AI should be evaluated through verified task completion, observed resource use and records linking each result to the execution that produced it.