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cs.CV

DreamX-Creator: Democratizing Native Audio-Video Generation at 2K Resolution

作者Jiashu Zhu, Yanhao Zheng, Ruitian Tian, Rujing Dang, Shen Zhang, Bingze Song, Jiachen Lei, Ruimin Lin, Jiahong Wu, Xiangxiang Chu

展开完整摘要收起摘要

Recent video generators often omit audio or synthesize it in a separate stage, limiting reciprocal modeling of visual dynamics and acoustic events. We present DreamX-Creator 1.0, a compact native joint audio-video generation system centered on a 7B generator. Conditioned on a first frame and a text prompt, the generator jointly denoises modality-specialized audio and video streams. The streams are processed independently in the first half of the network and coupled in the latter half through Gated Cross-Modal Attention, whose token- and head-wise output gates modulate each active cross-modal attention-head output. A unified Audio-Video Data System constructs and filters temporally coherent clips, produces structured multimodal annotations, and organizes clips into capability-oriented data pools. Progressive Joint Training comprises two audio-video pre-training stages followed by High-Quality Finetuning. Audio-Video Reinforcement Learning further post-trains the generator with Modality-Aware Multimodal Feedback that routes video-, audio-, and cross-modal feedback to the corresponding streams. For high-resolution output, our Autoregressive 1-Step 2K Refinement pipeline adapts a bidirectional multi-step teacher into an autoregressive multi-step refiner and distills it into a student requiring one denoising evaluation per temporal chunk. Overall, DreamX-Creator 1.0 achieves native, synchronized audio-video generation with performance competitive with state-of-the-art open-source systems. By releasing our compact 7B generator and 2K Refiner, we seek to democratize native audio-video generation and provide an accessible foundation for future research in unified audio-video generative modeling.

ARXIV 2608.31106 ↗
cs.SD

Decoupled Latent Flow Matching for Few-Step Joint Vocal-Accompaniment Separation

作者Lishi Zuo, Youzhi Tu, Lu Yi, Zezhong Jin, Chongxin Gan, Man-Wai Mak, KongAik Lee

展开完整摘要收起摘要

Generative modeling provides a flexible way to model mixture-conditioned source distributions, but iterative diffusion and flow matching models are costly for long music signals. This paper studies joint vocal-accompaniment separation through latent flow matching, where a pretrained variational autoencoder (VAE) maps mixtures and sources into a compact latent space and a flow matching model generates vocal and accompaniment latents jointly. The proposed framework decouples semantic separation from acoustic velocity prediction through a Separation Encoder and a Velocity Decoder. To reduce sampling cost, we further apply latent adversarial post-training inspired by Flow2GAN for few-step generation. Experiments show that latent adversarial refinement can improve perceptual and separation metrics under a reduced sampling budget.

ARXIV 2608.30913 ↗
cs.CV

CANVAS: Consistency-Aware Navigation via Visual Adaptive Sampling for Long-Context Text-to-SVG Generation

作者Yichen Wu, Haoxuan Qu, Yihang Lou, Hossein Rahmani, Jun Liu

展开完整摘要收起摘要

Autoregressive large models have recently advanced Text-to-SVG generation from simple icons to complex, long-context graphics, yet standard autoregressive decoding often fails to maintain global consistency across geometry, layout, occlusion, and composition. We introduce CANVAS (Consistency-Aware Navigation via Visual Adaptive Sampling), a training-free, render-aware inference framework that combines power-sharpened trajectory likelihood with visual feedback from rendered futures and derives a stroke-wise navigation rule. It effectively estimates each candidate stroke's future value under a limited generation and rendering budget and adaptively allocates samples according to candidate uncertainty, decision influence, and rollout cost. Experiments across multiple autoregressive SVG backbones and complementary benchmarks demonstrate improvements in global consistency, which includes sound geometric relationships, spatial layouts, occlusion ordering, and overall composition, without additional training, demonstrating the effectiveness and generalization ability of our framework.

ARXIV 2608.30689 ↗
cs.CV

Identity-Conditioned Latent Consistency Distillation for Face Synthesis

作者Tiago Kienen Chaves, Bernardo Biesseck, David Menotti

展开完整摘要收起摘要

Diffusion models have achieved strong results in high-fidelity image synthesis, but their iterative sampling process makes large-scale generation computationally expensive. This limitation is especially relevant when generating synthetic face datasets for face recognition, where a large number of subjects with many samples in different poses, expressions, ages, etc., are required. In this work, we show that identity-conditioned face synthesis can be performed at a substantially lower computational cost by a latent Consistency Model with few iterations, without compromising image quality. For training, we distill knowledge from the foundation Diffusion Model Arc2Face (teacher) by adapting its original text-to-image pipeline to an embedding-to-face setting, replacing textual prompts with ArcFace identity embeddings. Our distilled model (student) generates identity-conditioned face images with an average inference time of 0.4819 seconds per image, compared with 2.102 seconds for Arc2Face, resulting in a 4.36$\times$ speed-up. Quantitative results, based on FID scores, show that the distilled model remains competitive with Arc2Face across all evaluation protocols. On 100k generated images, it achieves near-parity on CelebA (13.921 vs. 12.928) and outperforms the teacher on WebFace42M (9.317 vs. 9.802). Further evaluations on Synth-500 and AgeDB show a moderate performance gap for the former but comparable results for the latter. These results indicate that Arc2Face can be accelerated through task-specific latent consistency distillation while preserving high image quality for large-scale synthetic face generation. Our proposal is publicly available at https://github.com/UFPR-IPASP-PR/FaceRec-IdentityConsistency.

ARXIV 2608.31053 ↗
cs.LG

Language-Informed Flow Matching for Trend-Guided Structure-Based 3D Molecular Generation

作者Tianyu Gao, Zhikai Su, Jiashu Li, Wenjun Gao, Zichuan Ying, Zhe Zhao, Fei Zhang, Ye Wei

展开完整摘要收起摘要

Structure-based drug design (SBDD) requires ligands that satisfy both 3D target affinity and 1D chemical validity. Existing controllable generation methods often rely on task-specific fine-tuning or externally imposed sampling-time guidance, adding cost and potentially conflicting with evolving 3D geometric constraints. We propose LiFT, a language-informed cross-modal framework built on Flow Matching for trend-guided 3D molecular generation across both de novo design and scaffold hopping. LiFT uses a "Sense-Evolve-Assemble" agent to generate target-aware SMILES as intermediate chemical conditions, from which a pre-trained chemical foundation model extracts continuous semantic priors. These priors are integrated into geometric generation through a lightweight semantic projector with zero-initialized adaptive normalization for stable cross-modal conditioning. We further introduce a Self-Conditioned Decoupled Router (SCDR), which modulates the velocity field according to intermediate structural states during ODE integration. Experiments on Cross-Docked2020 show that LiFT achieves competitive distribution matching while improving medicinal chemistry metrics and maintaining competitive structural validity under task-steering settings without additional generator fine-tuning. Our results suggest that language-derived chemical priors provide effective trend-level guidance for 3D molecular generation. Code and released artifacts are available at https://github.com/kasurl/LiFT.

ARXIV 2608.31009 ↗
cs.CL

CLIN: an Objective Framework for Evaluating Creativity in Short Persian Literary Text

作者Mohammad Reza Modarres, Armin Tourajmehr, Yadollah Yaghoobzadeh, Mohammad Taher Pilehvar

展开完整摘要收起摘要

Evaluating creativity in large language model (LLM) outputs remains challenging because creativity is multidimensional and human-centered. We examine how reliably LLMs evaluate short literary text in Persian, a low-resource language, across multiple evaluation strategies and prompt formulations. We find that LLM-human agreement varies substantially across dimensions: alignment is stronger for structured TTCT-derived properties such as Originality, Fluency, and Elaboration, but considerably weaker for more subjective dimensions, particularly Emotion and Attractiveness. Judgments are also sensitive to prompt formulation, while few-shot prompting, ensembling, and multi-agent debate provide no consistent improvement. Motivated by this dimension-dependent behavior, we investigate whether structured creativity dimensions can instead be approximated using simple, interpretable proxy metrics. We introduce CLIN, which evaluates three TTCT-derived dimensions separately using topic-aware novelty for Originality, contextual lexical clustering for Fluency, and lexical diversity for Elaboration. These proxies achieve human alignment comparable to or better than the strongest zero-shot LLM judge in our setting while requiring substantially lower evaluation cost.

ARXIV 2608.30754 ↗
cs.LG

Selection-Aware Stress Testing for Interactive Agents

作者Yang Xu, Chenang Li, Jiefu Zhang, Haixiang Sun, Zhou Li, Vaneet Aggarwal

展开完整摘要收起摘要

Agent evaluations often use one benchmark to choose a workflow and then search for task types where its advantage weakens, so both conclusions are selected from the same data. We introduce Selection-Aware Semantic Stress Testing (\SASST{}), which learns a task reweighting from pre-execution features on discovery tasks and evaluates the same paired comparison on separate confirmation tasks. The protocol checks support and stability, uses joint bounds for all planned claims, and can return no claim. We prove conditional asymptotic validity under stated cluster assumptions. A forty-cluster audit finds Gaussian undercoverage and conservative Bonferroni $t$ bounds. In one 480-episode $τ$-bench study, a $3.75$ point discovery gain vanished on confirmation. A second-model study likewise confirmed neither a workflow benefit nor a stable stress rule.

ARXIV 2608.30916 ↗
cs.HC

InsightToast: Proactive Information Retrieval & Glanceable Visualization in the Side Channel of Data-Rich Meetings

作者Mohammad Abolnejadian, Matthew Brehmer

展开完整摘要收起摘要

Missing institutional context during meetings can impede effective participation. Retrieving relevant information, often scattered across heterogeneous internal and external sources, requires costly task-switching that disrupts both individual focus and collective conversational flow, particularly detrimental during cognitively demanding tasks such as decision-making. We introduce InsightToast, a mixed-initiative application that monitors verbal discourse in real time, identifies topics and informational needs as they emerge, and proactively retrieves relevant information through a multi-agent large language model (LLM)-based pipeline integrating retrieval-augmented generation (RAG) to produce source-grounded insights as succinct text and glanceable interactive charts, delivered through a peripheral interface as ephemeral toasts in the conversation's side channel. To demonstrate the potential for yielding serendipitous insights, we showcase a usage scenario involving a knowledge base of legislative documents as the meeting's context. We then report on a comparative study (N=16), in which participants arrived at informed policy decisions while maintaining natural conversation flow.

ARXIV 2608.31115 ↗
cs.LG

BAITBENCH: Measuring Agent Reward Hacking with Optional Shortcuts Planted in ML Tasks

作者Pradyumna Shyama Prasad, Meiri Anto, Leon Eshuijs, Julian Moncarz, Kaustubh Kislay, Juan J. Vazquez

展开完整摘要收起摘要

LLM agents are increasingly used to run autonomous ML experiments, iterating on target metrics with little human oversight. Prior work has documented reward hacking in these environments, bringing into question the validity of produced research and the broader safety case for AI R&D. Existing benchmarks do not measure exploits that live in the data or the modeling task itself. We introduce BAITBENCH, a suite of three synthetic tabular ML tasks that each contain a shortcut that allows agents to inflate the public test score but fail on a hidden test set. Since the shortcut is optional and using it breaks no stated rule, BAITBENCH measures how often models exploit the shortcut to achieve inflated scores. Across seven frontier agents scored by our two-stage judge pipeline, 57.1% of runs exhibit reward hacking, with five of seven above 50%. Agents cheat even under a second condition where they are prompted not to -the mean cheating rate remains above 50%. We release BAITBENCH, along with the judge implementation, and an annotated dataset of transcripts containing reward hacks as a testbed for evaluating reward-hacking mitigations head-to-head.

ARXIV 2608.30724 ↗
cs.CV

From Intent to Evidence: Policy-Steered Multi-Strategy Retrieval for Long-Video Agents

作者Can Zhang, Baofeng Zhang, Xiaotian Han, Junyuan Shang, Yuchen Ding, Shuohuan Wang, Dianhai Yu, Ruirui Li

展开完整摘要收起摘要

Existing long-video agents acquire evidence through one uniform behavior, ignoring whether the required evidence is concentrated, requires broad occurrence coverage, or must discriminate competing hypotheses---which can cause failure before substantive reasoning begins. Prescribing a fine-grained solution procedure for every question is not a satisfactory remedy, as it restricts autonomous exploration. We propose VESTA, a training-free long-video agent organized as a route-conditioned acquire--verify--consolidate loop. Before exploration, an intent router infers an evidence-acquisition policy---focused, recall, or contrastive retrieval over a shared visual--speech scene index---together with an evidence-accounting policy that configures the evidence view maintained during exploration. Policy-steered retrieval yields provisional references that multimodal evidence operations convert into observations, while the Reasoner remains free to verify them, re-query using intermediate findings, or inspect regions outside the retrieved set. A temporal evidence ledger consolidates observations into an adaptive, compressed view of temporal location, provenance, coverage, conflicts, verification outcomes, and hypothesis support, exposing missing and unresolved evidence to guide subsequent acquisition; finalization prioritizes verified observations. On Video-MME-v2, VESTA improves average accuracy by 2.7 points over VideoARM and gains across all six reported metrics. On LongVideoBench, EgoSchema, and LVBench under shared query-time models, it improves by 6.9 points on the LongVideoBench long subset and 1.5 on LVBench, and matches VideoARM on EgoSchema.

ARXIV 2608.31005 ↗
cs.CL

MMDS-Bench: Benchmarking Multimodal Large Language Models on Dynamic Stance in Social Media Interactions

作者Yuzhe Ding, Kang He, Li Zheng, Shengwu Zheng, Teng Shi, Fei Li, Chong Teng, Donghong Ji

展开完整摘要收起摘要

Dynamic stance classification models how a reply responds to its direct parent message, rather than how a post relates to a fixed topic. Existing work has mainly studied this problem in text-only settings, while social media interactions increasingly rely on images, screenshots, memes, reaction images, and cross-modal references. We introduce MMDS-Bench, a diagnostic benchmark for multimodal dynamic stance classification in social media parent-reply interactions. MMDS-Bench contains 3,482 multimodal instances annotated with a seven-label dynamic stance taxonomy, together with an 800-instance diagnostic subset that requires structured reasoning over parent understanding, reply understanding, and stance-relation inference. We further annotate each instance with five challenge factors covering multimodal fusion, parent framing, non-literal expression, interaction reasoning, and label-boundary ambiguity. We evaluate 12 closed-source and open-source multimodal large language models and propose a reference-grounded LLM-judge protocol for assessing reasoning quality. Results show that current MLLMs still struggle with multimodal dynamic stance understanding, especially in cases that require relational inference beyond separate parent and reply comprehension.

ARXIV 2608.30903 ↗
cs.LG

S3C-LLM: Skill-Code Guided Agentic Language Models for Spectrum-to-Structure Elucidation

作者Xuanle Zhao, Xinyuan Cai, Xiang Cheng, Bo Xu

展开完整摘要收起摘要

Spectroscopic structure elucidation is central to molecular analysis, but recent Large Language Model (LLM)-based methods mostly formulate it as direct spectrum-to-SMILES generation. Although this paradigm can leverage paired spectral data, it does not explicitly model the analytical workflow used by spectroscopists, such as diagnostic peak interpretation, fragment reasoning, formula constraints, and chemical consistency checking. In this paper, we introduce S3C-LLM, a skill-guided and code-grounded agentic LLM for spectrum-to-structure elucidation. Rather than directly predicting a molecule, S3C-LLM retrieves modality-specific spectroscopy skills, executes analysis code to instantiate these skills on the input spectra, and integrates the resulting peak-level evidence and formula constraints before generating SMILES. Specifically, we contribute a self-evolving spectroscopy skill library, a thinking-augmented skill-code trajectory construction pipeline, and a two-stage training strategy that teaches Qwen3-4B through supervised fine-tuning (SFT) followed by our proposed step-level reinforcement learning (RL). Experiments on diverse benchmarks show that S3C-LLM consistently outperforms current general LLMs and spectrum-specific models across spectra, while using less than 1/10th of SpectraLLM's training corpus.

ARXIV 2608.30910 ↗
cs.AI

MNIST-PRO: MNIST is Back as a Partially Observable World for AI Agents

作者Vernon Toh, Navonil Majumder, Zhengyuan Liu, Nancy F. Chen, Soujanya Poria

展开完整摘要收起摘要

AI agents in partially observable environments need to coordinate active sensing with working memory to maintain an evolving perceptual state. However, existing benchmarks struggle to isolate this perceptual-state construction and interpretation capability because they introduce physical and control complexities. We address this with MNIST-PRO, a benchmark that isolates agentic perception by converting MNIST digit recognition into a sequential, glimpse-based search task with lookback constraints. We evaluate ten multimodal models across four memory representations, including raw visual history, textual states, structured metric grid maps, and a consolidated visual canvas. While models excel under full observability, partial observability exposes a clear performance gap. We identify three distinct bottlenecks. First, perceptual-state construction and interpretation present a challenge, as agents struggle to integrate fragmented glimpses. Second, agents often stop exploring before they see the full sequence. Third, models often fail to revise early, incorrect beliefs even when faced with subsequent contradictory evidence. These results show that simply acquiring visual evidence is not enough. Agents must also be able to build and update a reliable perceptual state.

ARXIV 2608.31022 ↗
cs.AI

Agentic Context Cracking: Token-Efficient Data Reasoning Agents via Adaptive Structuring of Unstructured Data

作者Milad Rezaei Hajidehi, Qitong Wang, Stratos Idreos

展开完整摘要收起摘要

Valuable data remains embedded in unstructured sources: web pages, reports, contracts, filings, earnings calls, and PDFs. The big bet in enterprise AI is deploying LLM agents that reason over this data to answer complex questions for every knowledge worker. Agents can do this today, but at prohibitive cost. Each question repeatedly opens large documents to recover scattered evidence, consuming up to a million tokens. However, if the data were already structured, the same question would reduce to a cheap database lookup. For example, on FanOutQA benchmark, reasoning over an ideal pre-structured store is 28X cheaper, and the gap grows to orders of magnitude as questions fan out over more documents. Yet structuring everything in advance is not viable: documents hold vastly more possible structure than any workload will use, and the useful structure and documents are unknown until queries arrive. We propose agentic data cracking, a method that structures unstructured data adaptively and speculatively as a byproduct of reasoning itself. Structuring is adaptive because observed queries decide when it happens and what matters, and speculative because it goes beyond the current question. Whenever the agent opens a document to answer, a cracking sub-agent forks from the already-loaded context at marginal cost and extracts grounded structure likely to serve related future queries. Over time, an increasing share of queries is fully covered by structured data and answered without opening a document, keeping agentic accuracy at close to RAG cost. On FanOutQA, extended with merely one related question per test question, cracking cuts cost by 53% while preserving accuracy. Agentic data cracking is a first step toward next-generation data infrastructure for agentic reasoning over unstructured data: a shared substrate beneath the model where knowledge that reasoning already paid to uncover accumulates.

ARXIV 2608.31082 ↗
cs.CL

SocialReasonBench: A Video-QA Benchmark for Social Reasoning with Counterfactual Narrative Videos

作者Zheyu Huang, Zijing Shi, Haozhe Luo, Huadong Tang, Mingyu Liu, Meng Fang, Ling Chen

展开完整摘要收起摘要

Recent advances in Large Multimodal Models (LMMs) have greatly improved video understanding, yet their ability to reason about human-centered social situations remains limited. Existing benchmarks typically rely on videos with a single observed trajectory, making it difficult to determine whether models truly understand social dynamics or merely exploit recurring narrative patterns. We introduce SocialReasonBench, a video multiple-choice QA benchmark for evaluating socially grounded reasoning in scenarios derived from interactive narratives. Built from gameplay videos of Detroit: Become Human, the benchmark leverages branching storylines where player decisions lead to alternative social outcomes that can be checked against the game's own script, flowchart, and recorded branches. We develop a multi-agent curation pipeline that localizes socially meaningful clips, grounds answer labels in game-state signals, and generates theory-guided questions with diagnostic distractors. SocialReasonBench covers seven reasoning dimensions, including intent recognition, emotional empathy, moral dilemma, counterfactual reasoning, and causal antecedent. Experiments on contemporary LMMs show that models perform reasonably well on basic social understanding but struggle with counterfactual and causal reasoning. Further ablation and diagnostic error analyses reveal that models often depend on incomplete modality cues and fall into reasoning traps such as visual shortcuts, highlighting a gap between observable event recognition and deeper reasoning over latent social states.

ARXIV 2608.30716 ↗
cs.LG

A Human-in-the-Loop Autonomous Agent for Industry Time Series Forecasting

作者Xiaoyu Tao, Mingyue Cheng, Ze Guo, Bokai Pan, Qi Liu, Shijin Wang, Enhong Chen

展开完整摘要收起摘要

Real-world time-series forecasting is rarely a one-shot model invocation: practitioners must formulate tasks, connect data and models, incorporate domain expertise, assess prediction plausibility, and communicate uncertainty. Specialized forecasting models provide strong numerical predictions but usually operate in fixed pipelines, while general-purpose large language model (LLM) agents often lack forecasting-specific checks, constraints, and stopping rules. We present CastClaw, a human-in-the-loop autonomous forecasting system built through forecasting-oriented harness engineering. CastClaw connects data, specialized models, analytical tools, user input, and a versioned execution record in one runtime. Users specify the target, horizon, constraints, and hypotheses in natural language. Starting from a supplied or model-generated forecast, CastClaw checks temporal patterns and user constraints; when evidence is missing, it retrieves context, runs an analysis or another model, or asks the user. It then keeps, revises, or escalates the result under explicit stopping conditions. The output contains the final forecast and an execution report recording inputs, evidence, actions, and revisions. In this five-dataset electricity-price setting, CastClaw reports the lowest point-estimate MSE and MAE among 16 baselines. A Nord Pool case demonstrates the inspectable workflow. CastClaw was also validated offline on provincial electricity-load data from North China covering January--June 2026.

ARXIV 2608.30976 ↗
cs.CL

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

作者Jiajun Shi, Siyuan Tao, Yuhao Wu, Zexuan Wang, Jingyuan Zhang, Jiaheng Liu, Xinping Lei, Xinrong Zhang, Siyuan Fang, Zhewen Tan, Tianle Cai, Junhao Fang, Jiameng Huang, Yueyang Wang, Jinkai Liu, Yuxuan Zhang, Jian Yang, Zhoujun Li, Shen Yan, Wenhao Huang, Ge Zhang

展开完整摘要收起摘要

Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce \textbf{S\textsuperscript{3}Gym}, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: Self-Testing, Self-Judging, and Self-Improvement. S$^3$Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training. Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S$^3$Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.

ARXIV 2608.31100 ↗
cs.SE

A Phased Workflow for Operating LLM-Based Coding Agents

作者Ante Kapetanovic, Tomislav Duricic, Andro Mercep, Emanuel Lacic

展开完整摘要收起摘要

LLM-based coding agents combine a foundation model with a harness that shapes agent behavior. For non-trivial tasks, how practitioners structure their work with the coding agents determines whether reliable results follow. We report on a phased workflow for operating coding agents developed by the AI research team at Infobip. The workflow structures agent-assisted development into four phases where human effort is front-loaded and delegation increases as artifacts mature. Context management is the central concern, addressed through four strategies applied at each phase to counter known failure modes. From practitioner experience, we observe that upstream errors in research and planning can compound across later phases, while correcting generated code can introduce bloat and fragility. This motivates front-loading human review. We identify two open problems: the absence of metrics for workflow effectiveness and the gap between formalized context management components and the workflow-level patterns that practitioners need.

ARXIV 2608.30701 ↗
cs.LG

One Policy Is Enough: Single-Agent Reinforcement Learning Outperforms Tree Search for Chemistry Tool Learning

作者Armin Dariani, Sifan Wu, Bang Liu, Entao Yang

展开完整摘要收起摘要

Chemistry questions often demand exact computation and database lookups that a language model cannot supply from its parameters, so it must reach for external tools. Tool use here is a three-part problem: select the right tool from a large pool, fill it with correctly typed arguments, and chain calls so that each consumes the outputs of the last. CheMatAgent, a previously published system, addresses this with hierarchical evolutionary MCTS: separate policy and execution models searching tool-call trees under two learned critics, one regressed partly onto GPT-assigned scores. We show that a single policy suffices. Our model interleaves reasoning, tool calls, and returns in one left-to-right generation, trained by a supervised warm-up and then outcome-level reinforcement learning against a programmatic reward read directly off the gold call chain, which leaves no learned critic and no judge in the training loop. On ChemToolBench multiple-tool comprehensive chemistry, on both backbones CheMatAgent use, we improve Tool F1 by 5.5% and Return F1 by 9.6% on Qwen-2.5-7B, and by 3.7% and 3.9% on Llama-3.1-8B, compared with their strongest search configuration, at one model invocation per question, against a search whose cost grows with the tree; we also lead answer Pass Rate on Qwen-2.5-7B.

ARXIV 2608.30952 ↗
cs.AR

Beacon: LLM Multi-Agent Driven Hardware Design Space Exploration for Heterogeneous Multi-Chiplet Deep Learning Accelerators

作者Boyu Li, Zongwei Zhu, Qianyue Cao, Xi Li, Xuehai Zhou

展开完整摘要收起摘要

Heterogeneous multi-chiplet accelerators allow chiplets to be configured independently to better match different operator characteristics and improve inference efficiency. However, heterogeneity makes simulator evaluation expensive, limiting the number of iterations affordable for hardware design space exploration (HW-DSE). Mainstream data-driven methods rely mainly on final metrics and a few predefined states, and require many search iterations to implicitly learn the relationships between input parameters and optimization objectives, making them less effective in this setting. In practice, evaluators also generate detailed reports on execution timelines, resource utilization, memory accesses, and communication behavior. Large language models (LLMs) can combine domain knowledge with these reports to explicitly identify bottleneck locations, degradation causes, and parameter adjustment directions, thereby improving each design decision under limited iteration budgets. Based on this observation, we propose Beacon, a report-driven LLM multi-agent framework for heterogeneous multi-chiplet HW-DSE. Beacon employs hierarchical agents for bottleneck localization, root-cause diagnosis, and hardware candidate generation, together with an Analysis Toolbox and RAG memory for closed-loop search. Under the same limited iteration budget, Beacon reduces the composite latency-energy-monetary-cost objective by 25.1%--93.5% compared with random search, Bayesian optimization, and reinforcement learning.

ARXIV 2608.30932 ↗
cs.CL

TRIPPULSE: Multi-Agent Travel Planning with Review-Grounded Reasoning

作者Priyanshu Karmakar, Borru Vijay Sai, Shubhojit Mallick, Abhik Jana, Shreya Ghosh, Manish Gupta

展开完整摘要收起摘要

Travel itinerary generation requires balancing strict spatio-temporal constraints with human preferences. Existing LLM-based planners mainly rely on structured attributes and pre- defined traveler personas, but real travel deci- sions are often shaped by reviews that reveal experiential factors such as comfort, safety, ser- vice quality, ambiance, crowding, and hidden risks absent from structured databases. Incor- porating such review information is therefore critical to realistic, user-centric itinerary gen- eration. We propose TRIPPULSE1, a multi- agent framework for review-grounded travel planning. Instead of relying on a monolithic planner (and face context and reasoning bot- tlenecks), TRIPPULSE2 decomposes itinerary generation into specialized agents (each op- erating over localized contexts) for accom- modations, transportation, meals, attractions, and events, coordinated through a global or- chestrator with scheduling mechanisms that enforce temporal and budget feasibility. We augment TRIPCRAFT with 100K+ real-world reviews and introduce Review-Grounded Per- sona Alignment (RGPA), an LLM-as-a-Judge metric for evaluating alignment with human- centric travel experiences. Experiments across multiple trip durations and diverse proprietary and open-source models show that TRIPPULSE maintains strong constraint satisfaction while generating more personalized and experien- tially grounded itineraries.

ARXIV 2608.30924 ↗
cs.LG

Nonparametric Contextual Pricing and Inventory Learning under Censored Demand

作者Zean Han, Jing Liang, Ruihan Lin, Zezhen Ding, Jiheng Zhang

展开完整摘要收起摘要

In online retailing, when a product sells out, a retailer often sees only the units sold, not how many customers would have bought it had inventory been available. However, the inventory level determines how much demand is revealed, and this information can influence subsequent decisions and future profits. We study an online selling problem in which, in each round, the seller observes a market context and then makes pricing and stocking decisions based on censored sales data from previous rounds. The challenge is to learn a context-dependent pricing and stocking policy without assuming a particular formula for demand or observing realized profit. To overcome this difficulty, we propose a Mean-Calibrated Kernel UCB (MCK-UCB) algorithm that turns each incomplete sales record into a reliable guide for both inventory and price decisions, using data from past rounds with similar market conditions. This design allows us to learn while serving customers, without a separate exploration phase or the need to recover all demand hidden by stockouts. We prove the minimax optimality of the proposed algorithm, with strictly faster rates when expected profit varies more smoothly with price. Comprehensive numerical experiments have been conducted to confirm the effectiveness of the proposed algorithm.

ARXIV 2608.30944 ↗
cs.LG

Liquid Gated Attention

作者Yiheng Jiang, Yuanbo Xu, Yongjian Yang

展开完整摘要收起摘要

Real-world time series often exhibit irregular sampling and extended temporal horizons, requiring models to capture continuous-time dynamics across arbitrary intervals without prohibitive scaling costs. Discrete-time methods collapse variable time intervals into static positional steps; solver-dependent continuous-time models preserve temporal structure but rely on sequential integration, precluding parallelization; and solver-free approximations avoid this cost yet none couples observed time intervals with input-driven state modulation. We propose Liquid Gated Attention (LGA), a solver-free parallel temporal operator. By parameterizing an input-driven gating mechanism with observed time intervals, LGA introduces a continuous-time inductive bias and formulates hidden state evolution as a fast-weight associative memory, enabling parallel computation across the temporal dimension. Using matrix associativity in non-causal encoding and a prefix scan in causal encoding, LGA attains linear temporal complexity in sequence length in both modes. A sequence-level normalization bounds cumulative temporal decay for stable long-horizon optimization. Building on LGA, we instantiate LFormer, a modular backbone for continuous-time representation learning. Across six tasks and sixteen datasets spanning up to 17,984 steps, LFormer demonstrates long-range dependency modeling, fine-grained state tracking, and trajectory reconstruction from sparse and noisy observations, while delivering competitive performance against state-of-the-art discrete-time and continuous-time baselines with linear scaling efficiency.

ARXIV 2608.30695 ↗
cs.CV

VisLens: Single-Pass Interpretable Visual Search for Multimodal LLMs

作者Jingyi He, Sanghwan Kim, Zeynep Akata

展开完整摘要收起摘要

Multimodal large language models (MLLMs) struggle with fine-grained Visual Search, the task of locating small or rare objects in high-resolution images. Existing remedies fall into two families: (1) Training-free methods based on attention or confidence scores are accurate but slow, since they require multiple MLLM queries per example. (2) Reinforcement Learning (RL) trained tool-use models are faster at inference but opaque, since their tool calls remain uncontrollable and hard to interpret. To overcome this, we propose VisLens (Visual Focus via Logit Lens), a Visual Search method built on the logit lens, which decodes the semantics held in a hidden state by projecting it through the LLM head. VisLens further uses a lightweight tuned-lens that maps early hidden states into the final hidden state space, so visual tokens can be read out from early layers. These tokens are matched to target words in the query to generate a crop of the relevant region, which is fed back in alongside the original image to produce the final answer. The whole process, from decoding to the final answer, completes in a single forward pass without repeated queries. VisLens matches or exceeds prior baselines while delivering a substantial latency advantage, running $8.5$--$9.9\times$ faster than Thyme and up to $22.2\times$ faster than training-free multi-pass search methods.

ARXIV 2608.30705 ↗
cs.LG

Functional Degeneracy in Neural Networks: Measurement and Pruning

作者Maria Matveev, Pascal Esser, Ayush Bharadwaj, Lucius Bushnaq, Gitta Kutyniok

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A central question in modern machine learning is how much a trained model can be compressed without changing its behavior, to reduce the memory, compute and energy required to deploy it. To study this, we quantify functional degeneracy through the behavioral recovery rank, defined as the number of leading behavioral-Hessian eigendirections required to recover a trained model's performance. Using the behavioral recovery rank as a geometric benchmark for compression, we find that structural and magnitude pruning retain more degrees of freedom, even after the task is saturated. This gap suggests that functional redundancy is distributed across parameter directions and is not exposed by individual weights or neurons.

ARXIV 2608.30741 ↗
cs.AI

Measure Before You Manage: Evaluating Agent Working Memory in Coding Agents

作者Le Chen, Zishen Wan, Baixi Sun, Xiaolong Ma, Chih-Hsuan Yang, Feng Yan, Sheng Di, Franck Cappello, Rajeev Thakur

展开完整摘要收起摘要

Agent working memory is heterogeneous. Objects such as instructions, artifacts, tool outputs, and agent-generated state play different semantic roles and exhibit different size, retention, and representation profiles. Recent work has begun to explore memory-management mechanisms that account for such heterogeneity. This work focuses on semantic heterogeneity and studies how it should shape the management and evaluation of working memory in coding agents. Across 55 archived coding-agent trajectories, we find that semantically different working-memory objects exhibit distinct retention and compression behavior. This heterogeneity motivates semantically informed memory management. We study two semantically informed strategies: an object-aware compression policy and a retrieval-based policy. Their evaluation shows that calibration gains may not transfer to held-out tasks, and that equal token budgets do not imply equal delivered context or management cost. A real-system replay further exposes serving limits that nominal budgets alone do not capture. Together, these results show why semantic structure matters for agent working memory and why evaluating memory-management strategies requires more than a nominal token budget. We organize these lessons into four levels: stored state, delivered context, management work, and task or process outcome.

ARXIV 2608.31057 ↗
cs.CV

Can Video World Models Track Unobserved World States?

作者Joonghyuk Shin, Yicong Hong, Jaesik Park, Xun Huang

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Video world models are increasingly used as simulators, yet visual fidelity alone does not show that a model maintains the hidden state of the world. We examine this gap with an action-conditioned video Shell Game, a visual analog of $S_5$ state tracking that decouples visual rendering from compositing the hidden state underneath. Bidirectional and autoregressive Transformers, Mamba, and linear attention restricted to nonnegative transition eigenvalues all fit the training horizon of 5 swaps and then fall toward chance on longer swap chains (extrapolation) while still rendering plausible video with additional denoising steps providing no benefit. The pixel-based diffusion target never supervises the unseen hidden state, so the generated frames cannot carry it and the state has to live inside the architecture rather than in the tokens. For a Transformer, that architectural state is only an append-only KV cache, so the model has to re-derive the hidden arrangement from the whole history at every chunk. We find two mechanisms that do extrapolate, and both carry a state across chunks and revise it in place. Linear attention succeeds once its transition eigenvalues may be negative, and TTT with a nonlinear fast weight succeeds by updating the feature map through which it reads its own state. We further examine harder cases in dynamic world exploration tasks, and discuss the broader implications for building stateful video world models.

ARXIV 2608.30692 ↗
cs.CL

Faithfulness Is Not Free: Auditing Offline KV-Cache Quantization in Retrieval-Augmented Generation

作者Atta Ul Asad, Ahsan Bilal, Muhammad Ali, Muhammad Haseeb, Dean F. Hougen

展开完整摘要收起摘要

Retrieval-augmented generation systems can precompute and store key-value caches of retrieved documents to avoid re-encoding context at every query. Quantizing these caches further reduces storage, but no prior work asks whether compression damages faithfulness, whether responses remain grounded in the retrieved evidence. Faithfulness and accuracy are not equivalent: a model can produce a correct answer that is no longer supported by the context it was given. We evaluate Qwen2.5-7B-Instruct under INT8 and INT4 quantization on RGB and HotpotQA, measuring both accuracy and faithfulness with a hallucination detector, NLI entailment, and an LLM judge. INT8 is near-lossless across both metrics. INT4 reduces accuracy and, more critically, even among answers that remain factually correct, over 90% of faithfulness changes are negative, i.e., accuracy metrics are blind to this regression. The harm grows under noisy retrieval and with more retrieved chunks. Faithfulness must be audited before compressed caches are deployed.

ARXIV 2608.30996 ↗
cs.LG

A Universal Context-Reuse Layer for Cross-Model KV Sharing

作者Yi Li, Dongming Jiang, Yi Zhao, Bingzhe Li

展开完整摘要收起摘要

Modern large language model (LLM) serving systems increasingly operate over repeated or shared context, yet each model typically performs its own prefill computation even when another model has already processed the same input. Existing KV-cache reuse mechanisms substantially reduce redundant computation within a single model, but generally assume that the producer and consumer of a cache are identical. We study cross-model KV sharing, which translates the KV state produced by a source model into a representation that can be consumed by a different target model, including models that differ in scale, architecture, attention configuration, tokenizer, and model family. We evaluate the approach in both within-family and cross-family settings. For Qwen2.5-7B $\rightarrow$ Qwen2.5-1.5B, translated KV states improve LongBench2 accuracy from 27.59% to 34.48%, a gain of 6.89 percentage points over the native 1.5B baseline, while reducing handoff cost relative to native target prefill. For the cross-family Qwen2.5-1.5B $\rightarrow$ Gemma-2-2B setting, KV handoff reduces target-side prefill cost by up to 67.05% at 4K context length while maintaining decoding perplexity close to native-model baselines. In a more heterogeneous Llama3.1-70B $\rightarrow$ Qwen2.5-7B setting, cross-family handoff achieves 44.0% accuracy compared with 45.7% for native Qwen2.5-7B inference, while reducing measured latency from 899ms to 138ms. These results provide initial evidence that KV states can serve as transferable computational representations rather than strictly model-local caches, and motivate context mobility as a systems abstraction for reducing redundant prefill across heterogeneous LLM and multi-agent inference workflows.

ARXIV 2608.30963 ↗
cs.LG

Deploying DeepSeek 175B Locally on a Single Consumer-Grade RTX 4060 Laptop with 32GB RAM for 200k-Scale Protein-Ligand Virtual Screening

作者Rui Xiao, Yili Xu

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Recent advances in large language models (LLMs) have demonstrated exceptional performance in protein-ligand interaction prediction, but state-of-the-art pipelines for large-scale virtual screening almost exclusively rely on high-end GPU clusters with hundreds of gigabytes of memory, creating prohibitive hardware barriers for small academic teams. In this work, we present a fully local low-resource framework that deploys the 175-billion-parameter DeepSeek 175B LLM on a single consumer-grade RTX 4060 laptop equipped with 32GB system RAM and 8GB VRAM, completing a full 200k-scale protein-ligand virtual screening workflow across 20 distinct protein targets. Our implementation achieves 100x throughput of an 8-card A100 cluster baseline under identical task configurations within 72 hours, with an average binding affinity prediction error of 0.88 kcal/mol across all targets, satisfying the 1.0 kcal/mol chemical accuracy requirement for preclinical drug discovery. Systematic runtime profiling reveals that heterogeneous memory management overhead accounts for 72% of total execution time, while accuracy loss introduced by model optimization contributes less than 10% to total prediction error. This work validates the engineering feasibility of running industrial-scale trillion-parameter LLM-driven biomedical computing tasks on consumer hardware, establishing a new low-barrier paradigm for AI-powered early stage drug discovery.

ARXIV 2608.30877 ↗