Satellites are emerging as promising platforms to extend generative artificial intelligence (AI) services to remote areas lacking terrestrial infrastructure. However, deploying space generative AI is fundamentally constrained by the limited, time-varying onboard energy supplied by solar energy harvesting (EH). This paper presents a framework for solar-powered space generative AI in which a satellite receives a user prompt, executes a diffusion-based image-generation model, and downlinks the compressed result within a strict time window. We identify the fundamental computation--communication (C$^2$) trade-offs governed by the shared harvested-energy budgets. Specifically, increasing the number of generation steps improves intrinsic image quality but depletes energy and time available for downlink transmission, whereas prioritizing communication guarantees reliable delivery but sacrifices semantic quality. To balance these trade-offs and maximize end-to-end (E2E) generative performance, we exploit the predictable solar-EH dynamics induced by deterministic orbital motion and develop a joint C$^2$ resource-optimization framework using a tractable two-step approach. First, we characterize the maximum downlink throughput for a fixed generation depth under continuous solar EH. This establishes a separation principle that decouples waiting-time selection from optimal transmit-power control. Next, we formulate a joint C$^2$ utility-maximization problem and derive a closed-form, low-complexity step-selection policy in the dominant constant-power regime. Extensive experiments under realistic orbital dynamics demonstrate that the proposed policy dynamically balances generation quality and transmission reliability. This yields significant E2E performance gains over static computation- and communication-centric baselines across diverse solar-EH states.
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Satellites are emerging as promising platforms to extend generative artificial intelligence (AI) services to remote areas lacking terrestrial infrastructure. However, deploying space generative AI is fundamentally constrained by the limited, time-varying onboard energy supplied by solar energy harvesting (EH). This paper presents a framework for solar-powered space generative AI in which a satellite receives a user prompt, executes a diffusion-based image-generation model, and downlinks the compressed result within a strict time window. We identify the fundamental computation--communication (C$^2$) trade-offs governed by the shared harvested-energy budgets. Specifically, increasing the number of generation steps improves intrinsic image quality but depletes energy and time available for downlink transmission, whereas prioritizing communication guarantees reliable delivery but sacrifices semantic quality. To balance these trade-offs and maximize end-to-end (E2E) generative performance, we exploit the predictable solar-EH dynamics induced by deterministic orbital motion and develop a joint C$^2$ resource-optimization framework using a tractable two-step approach. First, we characterize the maximum downlink throughput for a fixed generation depth under continuous solar EH. This establishes a separation principle that decouples waiting-time selection from optimal transmit-power control. Next, we formulate a joint C$^2$ utility-maximization problem and derive a closed-form, low-complexity step-selection policy in the dominant constant-power regime. Extensive experiments under realistic orbital dynamics demonstrate that the proposed policy dynamically balances generation quality and transmission reliability. This yields significant E2E performance gains over static computation- and communication-centric baselines across diverse solar-EH states.
In camera-controlled video generation, geometry-aware positional encodings condition tokens on camera extrinsics and per-token viewing rays. Existing schemes, however, have a scale-dependent failure mode on real-world metric camera trajectories: homogeneous projective encodings cause attention logits and feature norms to grow unbounded with physical translation baselines. We propose MeRoPE (Metric Rotary Position Embedding), a norm-preserving relative camera encoding for attention. MeRoPE encodes relative orientations between calibrated viewing rays with orthogonal rotation blocks, maps raw metric displacements into multi-frequency rotary phases, and adds a disparity-anchored correspondence prior along the epipolar arc. This design strictly preserves feature norms, bounds pre-softmax attention logits regardless of the physical translation scale, and maintains exact invariance to global rigid coordinate changes. Across nuScenes and PanShot, which cover large-baseline trajectories and diverse camera optics, respectively, MeRoPE achieves stronger camera control than prior encodings, with the best consistency between generated camera motion and conditioning poses in both rotation and translation. Code will be made publicly available.
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In camera-controlled video generation, geometry-aware positional encodings condition tokens on camera extrinsics and per-token viewing rays. Existing schemes, however, have a scale-dependent failure mode on real-world metric camera trajectories: homogeneous projective encodings cause attention logits and feature norms to grow unbounded with physical translation baselines. We propose MeRoPE (Metric Rotary Position Embedding), a norm-preserving relative camera encoding for attention. MeRoPE encodes relative orientations between calibrated viewing rays with orthogonal rotation blocks, maps raw metric displacements into multi-frequency rotary phases, and adds a disparity-anchored correspondence prior along the epipolar arc. This design strictly preserves feature norms, bounds pre-softmax attention logits regardless of the physical translation scale, and maintains exact invariance to global rigid coordinate changes. Across nuScenes and PanShot, which cover large-baseline trajectories and diverse camera optics, respectively, MeRoPE achieves stronger camera control than prior encodings, with the best consistency between generated camera motion and conditioning poses in both rotation and translation. Code will be made publicly available.
Current 4D generation paradigms are often bottlenecked by a sequential decoupling design: video is generated first, followed by 3D reconstruction, leading to high interaction latency. This limits applications in interactive real-time scenarios. To this end, we propose Streaming4D, a tightly coupled synchronous pipeline that integrates block-wise autoregressive video generation with incremental 3D reconstruction. Unlike traditional frame-by-frame emission and delayed geometry recovery, Streaming4D generates temporal video blocks and immediately triggers reconstruction for each completed block, enabling parallel execution between synthesis and geometric updates. This approach allows the world representation to evolve online with the video stream, reducing feedback latency while preserving geometric fidelity. We instantiate Streaming4D using a Self-Forcing-style autoregressive generator and an incremental reconstruction backend. Experiments show consistent runtime improvements across resolutions on a single RTX 4090 (1.24$\times$ speedup), while maintaining high-quality 4D geometry and multi-view consistency.
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Current 4D generation paradigms are often bottlenecked by a sequential decoupling design: video is generated first, followed by 3D reconstruction, leading to high interaction latency. This limits applications in interactive real-time scenarios. To this end, we propose Streaming4D, a tightly coupled synchronous pipeline that integrates block-wise autoregressive video generation with incremental 3D reconstruction. Unlike traditional frame-by-frame emission and delayed geometry recovery, Streaming4D generates temporal video blocks and immediately triggers reconstruction for each completed block, enabling parallel execution between synthesis and geometric updates. This approach allows the world representation to evolve online with the video stream, reducing feedback latency while preserving geometric fidelity. We instantiate Streaming4D using a Self-Forcing-style autoregressive generator and an incremental reconstruction backend. Experiments show consistent runtime improvements across resolutions on a single RTX 4090 (1.24$\times$ speedup), while maintaining high-quality 4D geometry and multi-view consistency.
Concept erasure aims to suppress unsafe, privacy-sensitive, or undesirable generations in text-to-image diffusion models while preserving benign semantics, visual quality, and deployment efficiency. Existing adapter-based methods, such as Low-Rank Adaptation (LoRA), typically freeze the diffusion backbone and learn lightweight parameter updates to steer generation away from target semantics. However, these methods usually assign a static semantic erasure direction to each target concept. This assumption is overly coarse for broad and complex target concepts, since a concept often contains multiple latent semantic prototypes involving different objects, scenes, or relations, and requires different local erasure directions. A single LoRA update averages these heterogeneous erasure demands, leading to under-erasure on difficult prototypes and over-editing of nearby benign semantics. To address this limitation, we propose Gaussian Core LoRA, a distribution-aware low-rank adaptation framework. It fits a Gaussian mixture model in the prompt feature space to estimate latent semantic prototypes within the target concept. During inference, each input prompt is projected into this feature space to compute its Gaussian posterior responsibilities, which condition the core generator to produce a prompt-specific, norm-bounded residual reconfiguration of the shared LoRA rank space. This enables prototype-adaptive erasure with a single lightweight adapter. Compared with the strongest baseline on each metric, Gaussian Core LoRA reduces average Attack Success Rate (ASR) by 7.95%, lowers COCO Fr'echet Inception Distance (FID) by 14.72%, and improves CLIP Score by 4.98%. Further experiments show robustness to adversarial prompts, scalability to multi-identity and multi-style erasure, and compatibility with SDXL and FLUX.
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Concept erasure aims to suppress unsafe, privacy-sensitive, or undesirable generations in text-to-image diffusion models while preserving benign semantics, visual quality, and deployment efficiency. Existing adapter-based methods, such as Low-Rank Adaptation (LoRA), typically freeze the diffusion backbone and learn lightweight parameter updates to steer generation away from target semantics. However, these methods usually assign a static semantic erasure direction to each target concept. This assumption is overly coarse for broad and complex target concepts, since a concept often contains multiple latent semantic prototypes involving different objects, scenes, or relations, and requires different local erasure directions. A single LoRA update averages these heterogeneous erasure demands, leading to under-erasure on difficult prototypes and over-editing of nearby benign semantics. To address this limitation, we propose Gaussian Core LoRA, a distribution-aware low-rank adaptation framework. It fits a Gaussian mixture model in the prompt feature space to estimate latent semantic prototypes within the target concept. During inference, each input prompt is projected into this feature space to compute its Gaussian posterior responsibilities, which condition the core generator to produce a prompt-specific, norm-bounded residual reconfiguration of the shared LoRA rank space. This enables prototype-adaptive erasure with a single lightweight adapter. Compared with the strongest baseline on each metric, Gaussian Core LoRA reduces average Attack Success Rate (ASR) by 7.95%, lowers COCO Fr'echet Inception Distance (FID) by 14.72%, and improves CLIP Score by 4.98%. Further experiments show robustness to adversarial prompts, scalability to multi-identity and multi-style erasure, and compatibility with SDXL and FLUX.
Complex 3D spatial text to image generation requires models to convert natural language into stable visual geometry, not merely semantic appearance. Existing prompt-driven or layout-conditioned methods improve controllability, but often lack an optimizable and verifiable spatial intermediary before visual sampling. As a result, object relations, occlusion, visibility, and camera constraints can decay during multi-round generation. This paper presents SpatialGuard, a structured layout-guided framework for complex 3D spatial text-to-image generation. SpatialGuard parses prompts into image synthesis-oriented 3D layouts through a Spatial Layout Architect, realizes them as visual conditions and candidate images through a Visual Realizer, and uses a Visual Alignment Critic to validate consistency among prompt, layout, and image. To keep constraints stable across iterations, SpatialGuard introduces a Layout Harness that organizes rule constraints, tool invocation, shared knowledge, and feedback loops around the editable layout state. This design turns complex spatial generation from implicit prompt following into a verifiable process of planning, realization, validation, and repair. Comprehensive experiments show that SpatialGuard achieves state-of-the-art performance in complex 3D spatial layout generation and improves spatial faithfulness over existing text-to-image and layout control baselines.
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Complex 3D spatial text to image generation requires models to convert natural language into stable visual geometry, not merely semantic appearance. Existing prompt-driven or layout-conditioned methods improve controllability, but often lack an optimizable and verifiable spatial intermediary before visual sampling. As a result, object relations, occlusion, visibility, and camera constraints can decay during multi-round generation. This paper presents SpatialGuard, a structured layout-guided framework for complex 3D spatial text-to-image generation. SpatialGuard parses prompts into image synthesis-oriented 3D layouts through a Spatial Layout Architect, realizes them as visual conditions and candidate images through a Visual Realizer, and uses a Visual Alignment Critic to validate consistency among prompt, layout, and image. To keep constraints stable across iterations, SpatialGuard introduces a Layout Harness that organizes rule constraints, tool invocation, shared knowledge, and feedback loops around the editable layout state. This design turns complex spatial generation from implicit prompt following into a verifiable process of planning, realization, validation, and repair. Comprehensive experiments show that SpatialGuard achieves state-of-the-art performance in complex 3D spatial layout generation and improves spatial faithfulness over existing text-to-image and layout control baselines.
Beyond semantic content, camera parameters play a pivotal role in dictating the geometric perspective and appearance of any given image. While recent image editing models excel at semantic and stylistic manipulation, they struggle with explicit camera parameter control. When handling large perspective shifts, instruction-driven models face a dilemma: they either suffer from structural tearing or generate conservative outputs that ignore geometric instructions. To address this, we introduce CameraEditor, a framework that reformulates camera-controlled editing from a spatial problem into a temporal sequence prediction task. By leveraging the temporal coherence of video diffusion models, our approach integrates an explicit geometric perception module with a dynamic reference routing mechanism. This allows us to construct geometrically rigorous visual reference pairs via dynamic panorama cropping, overcoming the ambiguity of text-based instructions. Furthermore, CameraEditor strategically inserts intermediate transition frames to decompose large perspective shifts, providing a robust temporal buffer that preserves content identity and spatial coherence. We construct a training dataset of 5,760 instances. As an independent contribution, we introduce CamEditor-Bench, a model-agnostic evaluation suite of 462 test cases. Extensive experiments demonstrate that CameraEditor achieves state-of-the-art camera control precision and source identity preservation, outperforming existing methods.
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Beyond semantic content, camera parameters play a pivotal role in dictating the geometric perspective and appearance of any given image. While recent image editing models excel at semantic and stylistic manipulation, they struggle with explicit camera parameter control. When handling large perspective shifts, instruction-driven models face a dilemma: they either suffer from structural tearing or generate conservative outputs that ignore geometric instructions. To address this, we introduce CameraEditor, a framework that reformulates camera-controlled editing from a spatial problem into a temporal sequence prediction task. By leveraging the temporal coherence of video diffusion models, our approach integrates an explicit geometric perception module with a dynamic reference routing mechanism. This allows us to construct geometrically rigorous visual reference pairs via dynamic panorama cropping, overcoming the ambiguity of text-based instructions. Furthermore, CameraEditor strategically inserts intermediate transition frames to decompose large perspective shifts, providing a robust temporal buffer that preserves content identity and spatial coherence. We construct a training dataset of 5,760 instances. As an independent contribution, we introduce CamEditor-Bench, a model-agnostic evaluation suite of 462 test cases. Extensive experiments demonstrate that CameraEditor achieves state-of-the-art camera control precision and source identity preservation, outperforming existing methods.
作者Roel Hacking, Lisa Kusch, Martijn Anthonissen, Wilbert IJzerman
We present a direct optimization method for three-dimensional freeform reflectors that transform the light of a finite-étendue source into a prescribed far-field angular intensity distribution. The reflector profile is represented by a small neural network (a multilayer perceptron), which is trained end-to-end through a differentiable ray-tracing objective. We furthermore parameterize the emission directions in gnomonic coordinates, and show how we use this to ensure that every emitted ray intersects the reflector. At each iteration, the network is converted to a bicubic spline representation for ray-tracing efficiency, and intersections with this smooth surface are solved by a damped Newton solve, with gradients computed via the implicit function theorem. The traced output distribution is compared with the desired target on a 'soft' histogram, under an $H^{-1}$-type spectral weighting that emphasizes long-range transport of flux to improve convergence. Optimization is performed using a BFGS method with self-scaled Broyden updates and a plateau-perturbation rule to prevent stalling. The method converges reliably within seconds on a single GPU for all examples tested.
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We present a direct optimization method for three-dimensional freeform reflectors that transform the light of a finite-étendue source into a prescribed far-field angular intensity distribution. The reflector profile is represented by a small neural network (a multilayer perceptron), which is trained end-to-end through a differentiable ray-tracing objective. We furthermore parameterize the emission directions in gnomonic coordinates, and show how we use this to ensure that every emitted ray intersects the reflector. At each iteration, the network is converted to a bicubic spline representation for ray-tracing efficiency, and intersections with this smooth surface are solved by a damped Newton solve, with gradients computed via the implicit function theorem. The traced output distribution is compared with the desired target on a 'soft' histogram, under an $H^{-1}$-type spectral weighting that emphasizes long-range transport of flux to improve convergence. Optimization is performed using a BFGS method with self-scaled Broyden updates and a plateau-perturbation rule to prevent stalling. The method converges reliably within seconds on a single GPU for all examples tested.
Crystal generators can now propose periodic structures, but their control interfaces remain poorly matched to the mixed descriptors used in materials design. Text provides a compact way to combine composition, symmetry, prototype and property cues, yet it has not been clear whether such information can steer flow-based crystal generation. Here we introduce TFMat, a text-conditioned flow-matching framework that uses structured materials language as a semantic prior for a CrystalFlow generator. Across Perov-5, Carbon-24 and MP-20 crystal structure prediction benchmarks, TFMat improves one-candidate match rates over CrystalFlow and reaches a 92.04% MP-20 match rate with 20 candidates; in de novo generation, it improves element-count and density distribution alignment while retaining coarse property consistency in composition-selected outputs. These results position structured text as an inspectable control layer for translating human-readable materials intent into candidate crystals for downstream simulation and validation.
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Crystal generators can now propose periodic structures, but their control interfaces remain poorly matched to the mixed descriptors used in materials design. Text provides a compact way to combine composition, symmetry, prototype and property cues, yet it has not been clear whether such information can steer flow-based crystal generation. Here we introduce TFMat, a text-conditioned flow-matching framework that uses structured materials language as a semantic prior for a CrystalFlow generator. Across Perov-5, Carbon-24 and MP-20 crystal structure prediction benchmarks, TFMat improves one-candidate match rates over CrystalFlow and reaches a 92.04% MP-20 match rate with 20 candidates; in de novo generation, it improves element-count and density distribution alignment while retaining coarse property consistency in composition-selected outputs. These results position structured text as an inspectable control layer for translating human-readable materials intent into candidate crystals for downstream simulation and validation.
作者Chenglong Bao, Yiming Dang, Chenguang Duan, Yuling Jiao, Defeng Sun
Data is important in many deep learning-based inverse problem solvers. However, obtaining sufficient paired data in many scenarios remains highly challenging, while unpaired data is cheap. To maximize data utilization, this paper proposes LUD-DIF, a diffusion-based approach for solving inverse problems with unpaired data. Starting from the evidence lower bound (ELBO) of the joint distribution, we decouple it into two independent diffusion processes under the weak-coupling assumption. The method provides theoretical support from a variational inference perspective, derives the loss function, quantitatively analyzes the error bound introduced by the assumption, and offers a theorem-motivated heuristic for hyperparameter selection. Experimental results demonstrate that LUD-DIF achieves outstanding performance on multiple image inverse problems, validating its effectiveness and generalization capability in unpaired inverse problem settings.
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Data is important in many deep learning-based inverse problem solvers. However, obtaining sufficient paired data in many scenarios remains highly challenging, while unpaired data is cheap. To maximize data utilization, this paper proposes LUD-DIF, a diffusion-based approach for solving inverse problems with unpaired data. Starting from the evidence lower bound (ELBO) of the joint distribution, we decouple it into two independent diffusion processes under the weak-coupling assumption. The method provides theoretical support from a variational inference perspective, derives the loss function, quantitatively analyzes the error bound introduced by the assumption, and offers a theorem-motivated heuristic for hyperparameter selection. Experimental results demonstrate that LUD-DIF achieves outstanding performance on multiple image inverse problems, validating its effectiveness and generalization capability in unpaired inverse problem settings.
作者Tianrui Mao, Abele Malan, Megha Khosla, Lydia Chen, Huijuan Wang
Traditional network models from network science, such as the Erdos-Renyi and configuration models, generate random networks that reproduce few selected topological properties observed in real-world networks. Deep graph generative models emerge as a data-driven approach, leveraging deep neural network architectures to learn complex structural distributions directly from real-world networks to generate more realistic synthetic networks. Because real social contact networks cannot be shared due to privacy risks, synthetic networks serve as an alternative for developing and evaluating epidemic mitigation strategies. In this work, we evaluate deep graph generative models as well as the configuration from a network science perspective by assessing both the topological similarity between generated and real-world networks and their utility in identifying effective node immunization strategies to sup- press epidemic/misinformation spreading. It is found that two deep graph generative models produce synthetic networks that closely resemble the structural properties of real-world networks, enabling them to identify effective immunization strategies.
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Traditional network models from network science, such as the Erdos-Renyi and configuration models, generate random networks that reproduce few selected topological properties observed in real-world networks. Deep graph generative models emerge as a data-driven approach, leveraging deep neural network architectures to learn complex structural distributions directly from real-world networks to generate more realistic synthetic networks. Because real social contact networks cannot be shared due to privacy risks, synthetic networks serve as an alternative for developing and evaluating epidemic mitigation strategies. In this work, we evaluate deep graph generative models as well as the configuration from a network science perspective by assessing both the topological similarity between generated and real-world networks and their utility in identifying effective node immunization strategies to sup- press epidemic/misinformation spreading. It is found that two deep graph generative models produce synthetic networks that closely resemble the structural properties of real-world networks, enabling them to identify effective immunization strategies.
Pixel-space diffusion has recently emerged as a promising direction for high-fidelity image generation by modeling images directly in the original pixel domain. However, pixel-space diffusion is computationally demanding due to the extremely high dimensionality of natural images. For efficiency, existing pixel diffusion models either compromise fine details with large-patch tokenization or confine subsequent refinement within individual patches. Such intra-patch refinement inevitably restricts structural continuity across patch boundaries and long-range token interactions, limiting refinement quality. To address these issues, we propose PixSGR, a novel Pixel diffusion framework with Sparse Global Refinement tailored for modeling the distribution of natural images directly in pixel space. PixSGR starts from a supervised low-channel bottleneck to efficiently capture the low-dimensional manifold of natural images. It then progressively expands the channel dimensionality and spatial resolution to recover increasingly fine-grained structures. At the spatial refinement stage, coarse-scale attention maps preselect globally relevant interactions to pre-sparsify fine-scale attention, enabling non-local refinement beyond isolated patches without the quadratic cost of dense attention. Extensive experiments on ImageNet validate the effectiveness of PixSGR. It achieves an FID of 1.51 at 256$\times$256 and maintains performance when scaled to 512$\times$512, attaining an FID of 1.60.
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Pixel-space diffusion has recently emerged as a promising direction for high-fidelity image generation by modeling images directly in the original pixel domain. However, pixel-space diffusion is computationally demanding due to the extremely high dimensionality of natural images. For efficiency, existing pixel diffusion models either compromise fine details with large-patch tokenization or confine subsequent refinement within individual patches. Such intra-patch refinement inevitably restricts structural continuity across patch boundaries and long-range token interactions, limiting refinement quality. To address these issues, we propose PixSGR, a novel Pixel diffusion framework with Sparse Global Refinement tailored for modeling the distribution of natural images directly in pixel space. PixSGR starts from a supervised low-channel bottleneck to efficiently capture the low-dimensional manifold of natural images. It then progressively expands the channel dimensionality and spatial resolution to recover increasingly fine-grained structures. At the spatial refinement stage, coarse-scale attention maps preselect globally relevant interactions to pre-sparsify fine-scale attention, enabling non-local refinement beyond isolated patches without the quadratic cost of dense attention. Extensive experiments on ImageNet validate the effectiveness of PixSGR. It achieves an FID of 1.51 at 256$\times$256 and maintains performance when scaled to 512$\times$512, attaining an FID of 1.60.
Diffusion-based Large Vision-Language Models (dLVLMs) have recently emerged as a compelling alternative to autoregressive (AR) LVLMs, offering advantages in parallel decoding, bidirectional context, and controllable generation. Despite rapid progress, their reliability properties remain largely uncharacterized. We present the first systematic reliability evaluation of hallucination and bias in dLVLMs, benchmarking six diffusion models against competitive AR baselines across four dimensions. Our key findings are: (1) dLVLMs reverse the yes-bias of AR models in binary visual queries; (2) they achieve competitive hallucination rates yet exhibit degraded linguistic quality; (3) they collapse to near-zero accuracy on underrepresented racial groups with opposite-polarity gender bias; and (4) they exhibit accuracy collapse in multiple-choice settings when the correct option is shorter than its distractors, associated with a length prior that emerges at the first denoising step. Tokens committed at late denoising steps with low confidence further correlate with hallucinated content, pointing to a mechanistic signal unique to diffusion generation. These patterns vary across model families, suggesting reliability is shaped by the generative paradigm together with training data.
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Diffusion-based Large Vision-Language Models (dLVLMs) have recently emerged as a compelling alternative to autoregressive (AR) LVLMs, offering advantages in parallel decoding, bidirectional context, and controllable generation. Despite rapid progress, their reliability properties remain largely uncharacterized. We present the first systematic reliability evaluation of hallucination and bias in dLVLMs, benchmarking six diffusion models against competitive AR baselines across four dimensions. Our key findings are: (1) dLVLMs reverse the yes-bias of AR models in binary visual queries; (2) they achieve competitive hallucination rates yet exhibit degraded linguistic quality; (3) they collapse to near-zero accuracy on underrepresented racial groups with opposite-polarity gender bias; and (4) they exhibit accuracy collapse in multiple-choice settings when the correct option is shorter than its distractors, associated with a length prior that emerges at the first denoising step. Tokens committed at late denoising steps with low confidence further correlate with hallucinated content, pointing to a mechanistic signal unique to diffusion generation. These patterns vary across model families, suggesting reliability is shaped by the generative paradigm together with training data.
作者Ariel Smogorghevski, Nir Rosenfeld, Yaniv Romano
Sampling from distributions conditioned on desired semantic properties is an emerging challenge in modern generative modeling. Metropolis-Hastings (MH) provides a principled route to conditional sampling, but requires access to exact pointwise target-density evaluations, which are not available in generative settings. Meanwhile, pairwise comparisons by humans or model "judge" are highly accessible and have proved valuable across diverse applications. We introduce Pref-MH, a general exact MH sampler for judge-induced conditional distributions using only stochastic binary pairwise comparisons. Our key observation is that the MH unnormalized density ratio matches the preference odds of the Bradley-Terry (BT) choice model. The central challenge is that while MH requires precise ratio computation, BT judges provide only sampled binary feedback. To this end, we develop a valid accept/reject rule whose resulting Markov chain provably converges to the target distribution. We further show that, for a fixed proposal kernel and budget, Pref-MH is optimal in the Peskun-Tierney sense among this class of exact reversible acceptance rules. Experiments on text generation and molecular design with LLM judges, as well as image generation with VLM judges, demonstrate that Pref-MH provides a practical and flexible approach to conditional sampling when comparative feedback is relatively easy to obtain.
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Sampling from distributions conditioned on desired semantic properties is an emerging challenge in modern generative modeling. Metropolis-Hastings (MH) provides a principled route to conditional sampling, but requires access to exact pointwise target-density evaluations, which are not available in generative settings. Meanwhile, pairwise comparisons by humans or model "judge" are highly accessible and have proved valuable across diverse applications. We introduce Pref-MH, a general exact MH sampler for judge-induced conditional distributions using only stochastic binary pairwise comparisons. Our key observation is that the MH unnormalized density ratio matches the preference odds of the Bradley-Terry (BT) choice model. The central challenge is that while MH requires precise ratio computation, BT judges provide only sampled binary feedback. To this end, we develop a valid accept/reject rule whose resulting Markov chain provably converges to the target distribution. We further show that, for a fixed proposal kernel and budget, Pref-MH is optimal in the Peskun-Tierney sense among this class of exact reversible acceptance rules. Experiments on text generation and molecular design with LLM judges, as well as image generation with VLM judges, demonstrate that Pref-MH provides a practical and flexible approach to conditional sampling when comparative feedback is relatively easy to obtain.
Reconstructing oscillatory wave fields from scattered sensors is a severely underdetermined inverse problem. Beyond the challenges of general physical-field reconstruction, wave responses are complex-valued, frequency-sensitive, and highly oscillatory, while costly simulation and sensing often leave only extreme-sparse observations. Existing low-rank, operator, and diffusion approaches are largely designed for real-valued, smoother fields; dense pixel-space diffusion is particularly inefficient for oscillatory complex fields and difficult to scale to 3D. We propose HarmoCore, which places a generative prior in a compact, continuous, and structured wave-field latent. HarmoCore represents joint real--imaginary channels with Functional Tucker cores over shared continuous spatial bases, learns a frequency-conditioned core diffusion prior, and performs Diffusion Posterior Sampling directly in core space. At fixed sensor coordinates, the multilinear decoder induces an explicit likelihood guidance operator, avoiding dense pixel-space correction. Optional target-equation residual guidance further promotes physical consistency. Experiments on 2D Helmholtz, 2D synthetic wave fields, and 3D Helmholtz show substantial gains under 1%--2% sensing while remaining practical in three dimensions.
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Reconstructing oscillatory wave fields from scattered sensors is a severely underdetermined inverse problem. Beyond the challenges of general physical-field reconstruction, wave responses are complex-valued, frequency-sensitive, and highly oscillatory, while costly simulation and sensing often leave only extreme-sparse observations. Existing low-rank, operator, and diffusion approaches are largely designed for real-valued, smoother fields; dense pixel-space diffusion is particularly inefficient for oscillatory complex fields and difficult to scale to 3D. We propose HarmoCore, which places a generative prior in a compact, continuous, and structured wave-field latent. HarmoCore represents joint real--imaginary channels with Functional Tucker cores over shared continuous spatial bases, learns a frequency-conditioned core diffusion prior, and performs Diffusion Posterior Sampling directly in core space. At fixed sensor coordinates, the multilinear decoder induces an explicit likelihood guidance operator, avoiding dense pixel-space correction. Optional target-equation residual guidance further promotes physical consistency. Experiments on 2D Helmholtz, 2D synthetic wave fields, and 3D Helmholtz show substantial gains under 1%--2% sensing while remaining practical in three dimensions.
作者Mariia Drozdova, Aidan Sirbu, Pietro Miotti, Robert Obryk, Mayalen Etcheverry, Eyvind Niklasson, Blake Richards
Diffusion models and recursive reasoners are both iterative, but they carry information across iterations differently. We add a persistent hidden state to a diffusion denoiser and remove its timestep conditioning, leaving a single shared update that can be run to arbitrary depth. The result is an anytime solver: accuracy keeps improving with inference depth far beyond the rollout lengths and backpropagation window used in training, reaching 99.90% exact solve on Sudoku-Extreme. We also obtain 98.93% solve rate on Maze-Unique. Surprisingly, progressive denoising is unnecessary at inference: holding corruption at its maximum by replacing every non-clue variable with fresh Gaussian noise at each step retains near-perfect solving and converges to stable solutions. This simple noise-injection mechanism enables a single trajectory to efficiently explore the solution space and settle on the correct answer without parallel rollouts, candidate selection, or external verifiers required by prior reasoning models. Nonetheless, ordered annealed corruption remains critical during training, which suggests that diffusion's primary contribution to our anytime solver is not a sampling procedure at inference, but a denoising training curriculum.
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Diffusion models and recursive reasoners are both iterative, but they carry information across iterations differently. We add a persistent hidden state to a diffusion denoiser and remove its timestep conditioning, leaving a single shared update that can be run to arbitrary depth. The result is an anytime solver: accuracy keeps improving with inference depth far beyond the rollout lengths and backpropagation window used in training, reaching 99.90% exact solve on Sudoku-Extreme. We also obtain 98.93% solve rate on Maze-Unique. Surprisingly, progressive denoising is unnecessary at inference: holding corruption at its maximum by replacing every non-clue variable with fresh Gaussian noise at each step retains near-perfect solving and converges to stable solutions. This simple noise-injection mechanism enables a single trajectory to efficiently explore the solution space and settle on the correct answer without parallel rollouts, candidate selection, or external verifiers required by prior reasoning models. Nonetheless, ordered annealed corruption remains critical during training, which suggests that diffusion's primary contribution to our anytime solver is not a sampling procedure at inference, but a denoising training curriculum.
作者Juliana Felder, Milad Habibi, Soheyl Massoudi, Mark Fuge
Engineering inverse design is often limited by the high computational cost of iterative solvers for optimization problems constrained by partial differential equations (PDEs) and by their sensitivity to initialization. Deep generative models can produce candidate designs without rerunning the simulator at inference time. Generative adversarial networks (GANs) sample in one forward pass, whereas diffusion models require iterative reverse-time integration. In this work, we add conditional flow matching (CFM) to EngiOpt and compare it with a conditional diffusion model and a conditional generative adversarial network (cGAN) on structural (beams2d) and thermal (heatconduction2d) benchmarks from EngiBench using the same downstream optimization protocol. We use cumulative optimality gap (COG) and final optimality gap (FOG) as the primary metrics for evaluating the generated designs as warm starts for gradient-based refinement. On the evaluated EngiOpt implementations and two EngiBench tasks, CFM achieves the lowest measured COG, FOG, maximum mean discrepancy (MMD), and volume-fraction deviation on both tasks. CFM has mean volume-fraction deviations of 0.4% and 1.0% on beams2d and heatconduction2d, respectively, compared with 3.8% and 11.2% for diffusion. At Euler s = 16, CFM achieves 53.2 samples/s on beams2d, about 66 times the measured throughput of the evaluated diffusion baseline using 1000 network evaluations under the same timing protocol, with COG 1.182 +/- 3.126, compared with 1.173 +/- 3.100 for Euler s = 32. Across the two tasks, CFM produces warm starts with lower measured COG than both baselines and uses fewer network evaluations than diffusion.
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Engineering inverse design is often limited by the high computational cost of iterative solvers for optimization problems constrained by partial differential equations (PDEs) and by their sensitivity to initialization. Deep generative models can produce candidate designs without rerunning the simulator at inference time. Generative adversarial networks (GANs) sample in one forward pass, whereas diffusion models require iterative reverse-time integration. In this work, we add conditional flow matching (CFM) to EngiOpt and compare it with a conditional diffusion model and a conditional generative adversarial network (cGAN) on structural (beams2d) and thermal (heatconduction2d) benchmarks from EngiBench using the same downstream optimization protocol. We use cumulative optimality gap (COG) and final optimality gap (FOG) as the primary metrics for evaluating the generated designs as warm starts for gradient-based refinement. On the evaluated EngiOpt implementations and two EngiBench tasks, CFM achieves the lowest measured COG, FOG, maximum mean discrepancy (MMD), and volume-fraction deviation on both tasks. CFM has mean volume-fraction deviations of 0.4% and 1.0% on beams2d and heatconduction2d, respectively, compared with 3.8% and 11.2% for diffusion. At Euler s = 16, CFM achieves 53.2 samples/s on beams2d, about 66 times the measured throughput of the evaluated diffusion baseline using 1000 network evaluations under the same timing protocol, with COG 1.182 +/- 3.126, compared with 1.173 +/- 3.100 for Euler s = 32. Across the two tasks, CFM produces warm starts with lower measured COG than both baselines and uses fewer network evaluations than diffusion.
Uniform-state discrete diffusion models update all tokens in parallel while keeping every position revisable. Even when the commonly used top-$p$ rule leaves only one candidate at a position, that choice affects only the current reverse step and can be revised at the next sampling step. We ask what changes when selected hypotheses instead become persistent context for later predictions. We therefore propose committed reveal sampling (CRS), a training-free sampler that stores selected argmax tokens and inserts them into subsequent model inputs. Our analysis gives a rationale for selecting later and for keeping selected tokens visible. Under the exact forward process, the Bayes error of selecting a clean token cannot increase as noise decreases, while in a simple latent-mode model, keeping the selected token visible helps later parallel predictions agree on the same sequence-level choice. Empirically, paired experiments on Duo-distilled then separate this persistent effect from single-step top-$p$ restriction and scalar temperature scaling. Under the same finalization rule, CRS without top-$p$ truncation reaches lower generative perplexity (GenPPL) than fixed $p=0.95$ and $p=0.9$ baselines across budgets of 8--64 function evaluations (NFE). At 64 NFE, the comparison at matched unigram entropy also gives lower GenPPL for CRS, yielding a more favorable GenPPL--entropy tradeoff. Base Duo shows the same direction in a descriptive comparison, while other diversity and continuation metrics can rank these operating points differently. These results identify support restriction and persistent context as distinct controls of that tradeoff.
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Uniform-state discrete diffusion models update all tokens in parallel while keeping every position revisable. Even when the commonly used top-$p$ rule leaves only one candidate at a position, that choice affects only the current reverse step and can be revised at the next sampling step. We ask what changes when selected hypotheses instead become persistent context for later predictions. We therefore propose committed reveal sampling (CRS), a training-free sampler that stores selected argmax tokens and inserts them into subsequent model inputs. Our analysis gives a rationale for selecting later and for keeping selected tokens visible. Under the exact forward process, the Bayes error of selecting a clean token cannot increase as noise decreases, while in a simple latent-mode model, keeping the selected token visible helps later parallel predictions agree on the same sequence-level choice. Empirically, paired experiments on Duo-distilled then separate this persistent effect from single-step top-$p$ restriction and scalar temperature scaling. Under the same finalization rule, CRS without top-$p$ truncation reaches lower generative perplexity (GenPPL) than fixed $p=0.95$ and $p=0.9$ baselines across budgets of 8--64 function evaluations (NFE). At 64 NFE, the comparison at matched unigram entropy also gives lower GenPPL for CRS, yielding a more favorable GenPPL--entropy tradeoff. Base Duo shows the same direction in a descriptive comparison, while other diversity and continuation metrics can rank these operating points differently. These results identify support restriction and persistent context as distinct controls of that tradeoff.
作者Yuannuo Feng, Yizhe Chen, Wenshuai Yao, Yuxin Xie, Ngai Wong, Wenyong Zhou, Wang Kang
Diffusion models achieve strong image generation quality but incur high iterative denoising costs. Analog compute-in-memory (CIM) can accelerate matrix-vector multiplications, yet spatial memory variations perturb weights and accumulate during sampling. Unlike conventional neural networks, diffusion models' temporal sensitivity to hardware noise remains underexplored. We investigate diffusion inference using a noise model calibrated and validated against measurements collected from multiple physical CIM chips. Our results show that the early, high-noise denoising stage is substantially more vulnerable than the final refinement stage. A first-order trajectory analysis attributes this behavior to the repeated propagation of correlated prediction errors induced by a fixed hardware mapping. Based on this observation, we propose ASSERT, a training-free sampler that uses higher stochasticity early and smoothly transitions to deterministic denoising. The injected stochasticity changes subsequent activation trajectories and thereby reduces their alignment with persistent spatial errors. Across the evaluated settings, ASSERT achieves up to 2.58$\times$ lower FID than deterministic DDIM on high-resolution datasets and 7.68$\times$ lower FID in the CIFAR-10 step-count study, without changing model parameters or the number of network evaluations.
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Diffusion models achieve strong image generation quality but incur high iterative denoising costs. Analog compute-in-memory (CIM) can accelerate matrix-vector multiplications, yet spatial memory variations perturb weights and accumulate during sampling. Unlike conventional neural networks, diffusion models' temporal sensitivity to hardware noise remains underexplored. We investigate diffusion inference using a noise model calibrated and validated against measurements collected from multiple physical CIM chips. Our results show that the early, high-noise denoising stage is substantially more vulnerable than the final refinement stage. A first-order trajectory analysis attributes this behavior to the repeated propagation of correlated prediction errors induced by a fixed hardware mapping. Based on this observation, we propose ASSERT, a training-free sampler that uses higher stochasticity early and smoothly transitions to deterministic denoising. The injected stochasticity changes subsequent activation trajectories and thereby reduces their alignment with persistent spatial errors. Across the evaluated settings, ASSERT achieves up to 2.58$\times$ lower FID than deterministic DDIM on high-resolution datasets and 7.68$\times$ lower FID in the CIFAR-10 step-count study, without changing model parameters or the number of network evaluations.
Denoising diffusion models are the dominant architecture for image generation, whereas most natural language generation and modeling are primarily handled by well-known transformer architectures employing attention mechanism. Here, we show that diffusion models also inherently use an attention mechanism very similar to that of transformers. Therefore, attention emerges as a universal machine learning principle, based on a general training objective. We also show similarities in basic functional principle of auto-encoders and attention-based models. These equivalences allows us to interchange these designs based on practical requirements. As an example, we can reformulate the diffusion framework to reduce the lengthy training process and computation-intensive image generation. Using this approach, a simplified algorithm is proposed for image generation which is based on attention mechanism. Results show that the attention-based implementation achieves comparable performance with significantly less effort and computational resources.
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Denoising diffusion models are the dominant architecture for image generation, whereas most natural language generation and modeling are primarily handled by well-known transformer architectures employing attention mechanism. Here, we show that diffusion models also inherently use an attention mechanism very similar to that of transformers. Therefore, attention emerges as a universal machine learning principle, based on a general training objective. We also show similarities in basic functional principle of auto-encoders and attention-based models. These equivalences allows us to interchange these designs based on practical requirements. As an example, we can reformulate the diffusion framework to reduce the lengthy training process and computation-intensive image generation. Using this approach, a simplified algorithm is proposed for image generation which is based on attention mechanism. Results show that the attention-based implementation achieves comparable performance with significantly less effort and computational resources.
作者Ruoling Qi, Xuaner Wu, Penghang Liu, Jian Chen, Yirui Liu
Agent revisions expose a fundamental correctness--efficiency trade-off during concurrent execution. Discarding ongoing work preserves latest-version correctness but wastes progress that may remain valid, whereas reusing prior work preserves efficiency but risks propagating stale state into outputs and tool effects. Existing recovery strategies resolve this trade-off in an imbalanced way with coarse-grained policies: they either favor efficiency by allowing potentially stale work to continue, or favor correctness by restarting the workflow or recomputing a linear suffix from the earliest conflict, thereby discarding unaffected progress. We present \textsc{Revise}, a validity-guided runtime for fine-grained recovery in structured agent workflows. When a revision arrives, \textsc{Revise} first intersects its delta with recorded data and control dependencies and propagates the resulting impact through the partially executed DAG to identify affected work. It then stops invalid work, preserves validity-established progress beyond the earliest conflict, and recomputes only the affected region. Incomplete provenance conservatively expands recovery, while reused results are revalidated before commit. Analysis of real coding-agent traces show online recovery opportunities: 118 sessions retain observable work before a queued later message is delivered; across 167 overlapping assistant responses, enqueue-to-completion overlap reaches 56.55~s at p95. Across 300 challenging revision/commit executions, \textsc{Revise} matches a latest-version oracle with no stale outputs or effects. On unmodified LangGraph and LLMCompiler applications using Qwen3-14B, it reduces model calls by 40.6--56.0% relative to full restart and by 31.3--43.6% relative to suffix recomputation. Under serving pressure, it further reduces revision-to-correct-completion tokens by 13.26% and improves SLO goodput by 3.07--5.43%.
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Agent revisions expose a fundamental correctness--efficiency trade-off during concurrent execution. Discarding ongoing work preserves latest-version correctness but wastes progress that may remain valid, whereas reusing prior work preserves efficiency but risks propagating stale state into outputs and tool effects. Existing recovery strategies resolve this trade-off in an imbalanced way with coarse-grained policies: they either favor efficiency by allowing potentially stale work to continue, or favor correctness by restarting the workflow or recomputing a linear suffix from the earliest conflict, thereby discarding unaffected progress. We present \textsc{Revise}, a validity-guided runtime for fine-grained recovery in structured agent workflows. When a revision arrives, \textsc{Revise} first intersects its delta with recorded data and control dependencies and propagates the resulting impact through the partially executed DAG to identify affected work. It then stops invalid work, preserves validity-established progress beyond the earliest conflict, and recomputes only the affected region. Incomplete provenance conservatively expands recovery, while reused results are revalidated before commit. Analysis of real coding-agent traces show online recovery opportunities: 118 sessions retain observable work before a queued later message is delivered; across 167 overlapping assistant responses, enqueue-to-completion overlap reaches 56.55~s at p95. Across 300 challenging revision/commit executions, \textsc{Revise} matches a latest-version oracle with no stale outputs or effects. On unmodified LangGraph and LLMCompiler applications using Qwen3-14B, it reduces model calls by 40.6--56.0% relative to full restart and by 31.3--43.6% relative to suffix recomputation. Under serving pressure, it further reduces revision-to-correct-completion tokens by 13.26% and improves SLO goodput by 3.07--5.43%.
作者Haoyang Yan, Min-le Su, Hangfan Zhang, Zhanhao Li, Chen Zhang, Shao Zhang, Yang Chen, Lei Bai, Shuyue Hu
This paper studies autonomous software development, in which LLM-based coding agents transform high-level requirements into complete, functional, and usable software systems without human intervention. We introduce Harness-of-Harness (HoH), a framework that enables coding agents to continually improve software during autonomous development. HoH operates on existing coding-agent harnesses, and organizes their executions into iterative planning-coding-testing loops. To sustain improvement across loops, HoH balances repair with capability growth, scopes development into small and verifiable increments, separates implementation-time testing from independent evaluation, and constrains verifiable outputs rather than prescribing agent workflows. It progressively exposes deliverables, role-specific tools, and skills, encourages reuse rather than recreation, and maintains versioned project histories. On GameCraft-Bench, FrontierSWE, and ProgramBench, three harness-model pairs (Codex with GPT-5.5, OpenCode with DeepSeek-V4-Pro, and Pi with MiniMax-M3), HoH consistently outperforms the corresponding standalone harnesses, achieving an average relative gain of 52.25 percent and a maximum gain of 82.86 percent after three iterations. In a multi-day deployment with more than 70 iterations, HoH autonomously develops a first-person-shooter game, featuring a coherent storyline, fully implemented core mechanics, human-playable experience, polished visuals and integrated audio. Github: https://github.com/Flesymeb/HarnessOfHarness Project Page: https://flesymeb.github.io/HarnessOfHarness/
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This paper studies autonomous software development, in which LLM-based coding agents transform high-level requirements into complete, functional, and usable software systems without human intervention. We introduce Harness-of-Harness (HoH), a framework that enables coding agents to continually improve software during autonomous development. HoH operates on existing coding-agent harnesses, and organizes their executions into iterative planning-coding-testing loops. To sustain improvement across loops, HoH balances repair with capability growth, scopes development into small and verifiable increments, separates implementation-time testing from independent evaluation, and constrains verifiable outputs rather than prescribing agent workflows. It progressively exposes deliverables, role-specific tools, and skills, encourages reuse rather than recreation, and maintains versioned project histories. On GameCraft-Bench, FrontierSWE, and ProgramBench, three harness-model pairs (Codex with GPT-5.5, OpenCode with DeepSeek-V4-Pro, and Pi with MiniMax-M3), HoH consistently outperforms the corresponding standalone harnesses, achieving an average relative gain of 52.25 percent and a maximum gain of 82.86 percent after three iterations. In a multi-day deployment with more than 70 iterations, HoH autonomously develops a first-person-shooter game, featuring a coherent storyline, fully implemented core mechanics, human-playable experience, polished visuals and integrated audio. Github: https://github.com/Flesymeb/HarnessOfHarness Project Page: https://flesymeb.github.io/HarnessOfHarness/
Model-based reinforcement learning (MBRL) has achieved remarkable results in single-agent domains, yet its extension to competitive imperfect information games (IIGs) remains underexplored. In multi-agent settings, opponent-induced non-stationarity complicates the learning process, and decentralized model learning faces severe identifiability barriers, which we argue make centralized model learning a mathematical necessity. Building on this analysis, we propose NashDreamer, a principled MBRL framework for two-player zero-sum IIGs. It introduces a centralized Multi-Agent Recurrent State-Space Model (MARSSM) that decouples environment dynamics from the effect of players' strategies on their individual observations. NashDreamer is designed to use arbitrary policy gradient algorithms and inherits their convergence guarantees towards Nash equilibria under an idealized model. Empirical evaluations across four benchmark games demonstrate that NashDreamer substantially improves sample efficiency over model-free baselines early in the training. Finally, we theoretically analyze the architecture's optimization landscape, identifying the vulnerability of the Dreamer family of algorithms to posterior collapse in stochastic environments. We leave it as an open challenge.
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Model-based reinforcement learning (MBRL) has achieved remarkable results in single-agent domains, yet its extension to competitive imperfect information games (IIGs) remains underexplored. In multi-agent settings, opponent-induced non-stationarity complicates the learning process, and decentralized model learning faces severe identifiability barriers, which we argue make centralized model learning a mathematical necessity. Building on this analysis, we propose NashDreamer, a principled MBRL framework for two-player zero-sum IIGs. It introduces a centralized Multi-Agent Recurrent State-Space Model (MARSSM) that decouples environment dynamics from the effect of players' strategies on their individual observations. NashDreamer is designed to use arbitrary policy gradient algorithms and inherits their convergence guarantees towards Nash equilibria under an idealized model. Empirical evaluations across four benchmark games demonstrate that NashDreamer substantially improves sample efficiency over model-free baselines early in the training. Finally, we theoretically analyze the architecture's optimization landscape, identifying the vulnerability of the Dreamer family of algorithms to posterior collapse in stochastic environments. We leave it as an open challenge.
Agent systems are commonly described by the model and harness that currently produce their behavior. That boundary is useful for one execution but underspecifies a long-lived agent that may change models, orchestration harnesses, interaction sessions, and host servers while retaining one identity, memory, and executable code lineage. We present a runtime-independent architecture for persistent agents. A continuity-bearing substrate $P_t=(I_t,M_t,B_t)$ contains an architectural identity representation, private durable memory, and a versioned software body. A replaceable deployment binding comprises an execution substrate $E_t=(R_t,H_t,D_t)$, which supplies a reasoner, harness, and host, and a set of interaction surfaces $S_t$, such as chat, API, or user interface bindings. A deployed execution is $A_t=P_t\triangleright(E_t,S_t)$; changing either replaceable layer is migration, not agent creation, when an authorized protocol preserves attributable lineage and transfers continuation authority within a governed deployment boundary. We define six continuity invariants and a quiesce--checkpoint--validate--bind--rehydrate--resume protocol. Enoch realizes the design as a reusable body plus private installed identity, memory, workflow state, and continuation authority, with infrastructure dependencies behind versioned provider contracts. A clean-room run of the frozen public commit passes 833 core tests and 92 provider and library tests executed separately from the core suite; deployments have exercised reasoner-version, interaction-surface, and host-machine substitutions while retaining continuity-bearing state. This evidence supports mechanical substitutability and authorized system continuity, not behavioral invariance or exhaustive pairwise evaluation. The downstream measurement question is whether an authorized continuation still recalls, composes, and enacts its identity.
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Agent systems are commonly described by the model and harness that currently produce their behavior. That boundary is useful for one execution but underspecifies a long-lived agent that may change models, orchestration harnesses, interaction sessions, and host servers while retaining one identity, memory, and executable code lineage. We present a runtime-independent architecture for persistent agents. A continuity-bearing substrate $P_t=(I_t,M_t,B_t)$ contains an architectural identity representation, private durable memory, and a versioned software body. A replaceable deployment binding comprises an execution substrate $E_t=(R_t,H_t,D_t)$, which supplies a reasoner, harness, and host, and a set of interaction surfaces $S_t$, such as chat, API, or user interface bindings. A deployed execution is $A_t=P_t\triangleright(E_t,S_t)$; changing either replaceable layer is migration, not agent creation, when an authorized protocol preserves attributable lineage and transfers continuation authority within a governed deployment boundary. We define six continuity invariants and a quiesce--checkpoint--validate--bind--rehydrate--resume protocol. Enoch realizes the design as a reusable body plus private installed identity, memory, workflow state, and continuation authority, with infrastructure dependencies behind versioned provider contracts. A clean-room run of the frozen public commit passes 833 core tests and 92 provider and library tests executed separately from the core suite; deployments have exercised reasoner-version, interaction-surface, and host-machine substitutions while retaining continuity-bearing state. This evidence supports mechanical substitutability and authorized system continuity, not behavioral invariance or exhaustive pairwise evaluation. The downstream measurement question is whether an authorized continuation still recalls, composes, and enacts its identity.
作者Xin Sun, Daniel Ståhl, Kristian Sandahl, Christoph Kessler
Large language models have shown promising capabilities in code refactoring, but existing approaches remain limited to method-level tasks. In this paper, we envision LLM-based refactoring as a continuous component of software maintenance rather than a tool invoked only for occasional manual refactoring. Under this vision, AI agents continuously monitor, evaluate, and improve codebases against explicit and evolving notions of software quality. We present a roadmap organized around five dimensions: the multi-objective optimization problem, quality definition and evaluation, multi-timescale integration of heterogeneous signals, architecture and design pattern, and trust in autonomous refactoring. We further identify integration into continuous delivery pipelines and cost considerations as cross-cutting concerns. For each dimension, we analyze the underlying challenges and pose open research questions. These dimensions define a research agenda for advancing autonomous refactoring from isolated code improvements to system-level quality maintenance.
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Large language models have shown promising capabilities in code refactoring, but existing approaches remain limited to method-level tasks. In this paper, we envision LLM-based refactoring as a continuous component of software maintenance rather than a tool invoked only for occasional manual refactoring. Under this vision, AI agents continuously monitor, evaluate, and improve codebases against explicit and evolving notions of software quality. We present a roadmap organized around five dimensions: the multi-objective optimization problem, quality definition and evaluation, multi-timescale integration of heterogeneous signals, architecture and design pattern, and trust in autonomous refactoring. We further identify integration into continuous delivery pipelines and cost considerations as cross-cutting concerns. For each dimension, we analyze the underlying challenges and pose open research questions. These dimensions define a research agenda for advancing autonomous refactoring from isolated code improvements to system-level quality maintenance.
LLM-based forecasting systems have improved on real-world tasks such as financial markets and sports outcomes, largely through stronger search and tool use. Many systems still ask an LLM to read all collected evidence together and produce the final forecast. We call this design Monolithic Prediction. It can obscure how individual evidence items affect the result and collapse uncertainty across competing outcomes. We propose LEAP (Likelihood Elicitation and Aggregation for Probabilistic forecasting), which reorganizes how collected evidence is used in the prediction stage. LEAP examines each evidence item separately and elicits likelihood parameters that describe its implications for the target. An explicit prior and a deterministic probabilistic model then combine these likelihoods into a posterior distribution. This procedure supports continuous, single-choice, and multi-choice forecasts while preserving reproducible evidence contributions. We build a benchmark covering forecasting, information-seeking, and browsing tasks, and evaluate LEAP on our own agent loop and several agent CLI frameworks. Given the same evidence, LEAP improves most prediction and calibration metrics across models and remains stronger under controlled comparisons of prior access, inference budget, and aggregation.
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LLM-based forecasting systems have improved on real-world tasks such as financial markets and sports outcomes, largely through stronger search and tool use. Many systems still ask an LLM to read all collected evidence together and produce the final forecast. We call this design Monolithic Prediction. It can obscure how individual evidence items affect the result and collapse uncertainty across competing outcomes. We propose LEAP (Likelihood Elicitation and Aggregation for Probabilistic forecasting), which reorganizes how collected evidence is used in the prediction stage. LEAP examines each evidence item separately and elicits likelihood parameters that describe its implications for the target. An explicit prior and a deterministic probabilistic model then combine these likelihoods into a posterior distribution. This procedure supports continuous, single-choice, and multi-choice forecasts while preserving reproducible evidence contributions. We build a benchmark covering forecasting, information-seeking, and browsing tasks, and evaluate LEAP on our own agent loop and several agent CLI frameworks. Given the same evidence, LEAP improves most prediction and calibration metrics across models and remains stronger under controlled comparisons of prior access, inference budget, and aggregation.
作者Qing Zhao, Haowei Li, Weijian Deng, Pengxu Wei, Liang Lin
Scientific agents must learn not only how to reason, but also what to believe. However, existing LLM agents typically express scientific hypotheses in free-form text, leaving their beliefs implicit and difficult to test or revise. We introduce EvoSCM, which equips scientific agents with explicit structural causal models that evolve as new experimental evidence is collected. EvoSCM maintains a population of competing SCM hypotheses, each encoding a candidate causal explanation of the environment, and evolves them through a closed discovery loop. In each round, the agent abduces latent mechanisms from accumulated evidence, designs discriminative interventions, and commits to falsifiable predictions that it tests through experimentation. Discrepancies between prediction and observation are inductively distilled into correction rules that revise the causal structures and mechanisms of each hypothesis, and the agent then deductively validates the revised population against accumulated evidence and structural consistency to guide the next round. We evaluate EvoSCM on DiscoverPhysics, a benchmark requiring agents to uncover the hidden dynamics of noncanonical physical worlds through experimentation. EvoSCM consistently improves scientific discovery over baselines, yielding more accurate explanations and predictions while making more effective use of experimental interactions.
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Scientific agents must learn not only how to reason, but also what to believe. However, existing LLM agents typically express scientific hypotheses in free-form text, leaving their beliefs implicit and difficult to test or revise. We introduce EvoSCM, which equips scientific agents with explicit structural causal models that evolve as new experimental evidence is collected. EvoSCM maintains a population of competing SCM hypotheses, each encoding a candidate causal explanation of the environment, and evolves them through a closed discovery loop. In each round, the agent abduces latent mechanisms from accumulated evidence, designs discriminative interventions, and commits to falsifiable predictions that it tests through experimentation. Discrepancies between prediction and observation are inductively distilled into correction rules that revise the causal structures and mechanisms of each hypothesis, and the agent then deductively validates the revised population against accumulated evidence and structural consistency to guide the next round. We evaluate EvoSCM on DiscoverPhysics, a benchmark requiring agents to uncover the hidden dynamics of noncanonical physical worlds through experimentation. EvoSCM consistently improves scientific discovery over baselines, yielding more accurate explanations and predictions while making more effective use of experimental interactions.
Recursive LLM agents can broaden their search by spawning specialists. Some branches later request tools that send data or deploy code. When should a branch receive authority to act? We distinguish sandbox spawning, in which external controls prevent the specified harm, from capability activation, in which a selected branch crosses an irreversible-action boundary. Progressive Risk Vesting (PRV) holds a trajectory-level risk budget in escrow and debits it as branches are activated. We prove an anytime harm bound for adaptively generated trees. Branch outcomes may be dependent, but each local certificate needs to remain valid conditional on the full pre-activation history, including the information used to select the request. When activation gates, branch charges, and compute constraints are held fixed, delayed vesting preserves every policy available under irrevocable spawn charging. Marginal risk estimates can still fail after branch selection. In a stylized branching model, trajectory harm changes as the authority reproduction number $\mathcal{R}_A$ crosses one. As local risk $p$ approaches zero, trajectory harm is proportional to $p$ below criticality, proportional to $\sqrt{p}$ at criticality, and retains a positive floor above it. A finite-type occupancy model yields risk and compute shadow prices. For nested fanout modes with decreasing marginal value per unit risk, these prices produce a threshold rule. Branching calculations and a split-sample experiment illustrate the results. These synthetic studies do not estimate safety in deployed agents. The analysis suggests a design rule: search broadly in the sandbox and grant recursive authority sparingly, with an explicit risk charge.
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Recursive LLM agents can broaden their search by spawning specialists. Some branches later request tools that send data or deploy code. When should a branch receive authority to act? We distinguish sandbox spawning, in which external controls prevent the specified harm, from capability activation, in which a selected branch crosses an irreversible-action boundary. Progressive Risk Vesting (PRV) holds a trajectory-level risk budget in escrow and debits it as branches are activated. We prove an anytime harm bound for adaptively generated trees. Branch outcomes may be dependent, but each local certificate needs to remain valid conditional on the full pre-activation history, including the information used to select the request. When activation gates, branch charges, and compute constraints are held fixed, delayed vesting preserves every policy available under irrevocable spawn charging. Marginal risk estimates can still fail after branch selection. In a stylized branching model, trajectory harm changes as the authority reproduction number $\mathcal{R}_A$ crosses one. As local risk $p$ approaches zero, trajectory harm is proportional to $p$ below criticality, proportional to $\sqrt{p}$ at criticality, and retains a positive floor above it. A finite-type occupancy model yields risk and compute shadow prices. For nested fanout modes with decreasing marginal value per unit risk, these prices produce a threshold rule. Branching calculations and a split-sample experiment illustrate the results. These synthetic studies do not estimate safety in deployed agents. The analysis suggests a design rule: search broadly in the sandbox and grant recursive authority sparingly, with an explicit risk charge.
作者Haoyang Chen, Yi Liu, Jianzhi Shao, Xiaozhou Xu, Zhe Sun, Wei Hu
Long-horizon tool-use agents need not only to search and plan, but also to decide when to finalize. We study late-stage pressure states, in which an agent is biased toward submitting a final answer that appears complete and polished while key constraints remain unresolved. We first train a linear probe to show that this pressure state is identifiable from the agent's hidden states. Then, we use activation interventions along this pressure direction and find that shifting the hidden states changes both the pressure score and whether the agent continues tool use or submits early. Through controlled context manipulations, we further see that the pressure is mitigated by constraint clarity and action mapping. Based on these findings, we propose Probe-Sensed Pressure Relief (PSPR), a plugin that applies lightweight pressure relief direction under moderate pressure and moves to structured organization under high pressure risk. Experiments on multiple long-horizon benchmarks show that our method consistently strengthens existing agent methods.
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Long-horizon tool-use agents need not only to search and plan, but also to decide when to finalize. We study late-stage pressure states, in which an agent is biased toward submitting a final answer that appears complete and polished while key constraints remain unresolved. We first train a linear probe to show that this pressure state is identifiable from the agent's hidden states. Then, we use activation interventions along this pressure direction and find that shifting the hidden states changes both the pressure score and whether the agent continues tool use or submits early. Through controlled context manipulations, we further see that the pressure is mitigated by constraint clarity and action mapping. Based on these findings, we propose Probe-Sensed Pressure Relief (PSPR), a plugin that applies lightweight pressure relief direction under moderate pressure and moves to structured organization under high pressure risk. Experiments on multiple long-horizon benchmarks show that our method consistently strengthens existing agent methods.
Multi-turn tool calling is a core evaluation scenario for large language model (LLM) agents. On public tool-calling benchmarks, open-weight models now approach or even surpass closed-source frontier models in aggregate accuracy. However, this metric averages over many different multi-turn situations and obscures whether progress is balanced across them. We propose an action-class-oriented diagnostic framework that decomposes multi-turn failures into two orthogonal modes: action-class miscalibration and action-execution failure. The framework operates over a four-class action space (TOOL_CALL/ASK/REFUSE/CONFIRM) and introduces a self-revealing upper bound Acc <= GAR (Gold Action Recall); the two modes show up as bound violation (Acc > GAR, exposing state-grader masking of miscalibration) and large bound slack (GAR >> Acc, localizing execution failure within TOOL_CALL). We validate it on a panel of tool-calling models across multiple multi-turn benchmarks. Across our panel, the diagnostic reveals action-class miscalibration as a substantial failure mode the state grader cannot see. This gap inflates standing for heavily tool-trained families, which our diagnostic separates from families with context-appropriate action choice. Calibration is reshapable through context-only perturbations, but the reshape is heterogeneous: a single perturbation moves accuracy in opposite directions across families (up to +11.5 vs -21.0 pp on the same scenario), and its effect further depends on the perturbation mechanism. We argue that multi-turn tool-calling evaluations should supplement aggregate accuracy with action-class diagnostics that expose what the model actually does in each scenario.
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Multi-turn tool calling is a core evaluation scenario for large language model (LLM) agents. On public tool-calling benchmarks, open-weight models now approach or even surpass closed-source frontier models in aggregate accuracy. However, this metric averages over many different multi-turn situations and obscures whether progress is balanced across them. We propose an action-class-oriented diagnostic framework that decomposes multi-turn failures into two orthogonal modes: action-class miscalibration and action-execution failure. The framework operates over a four-class action space (TOOL_CALL/ASK/REFUSE/CONFIRM) and introduces a self-revealing upper bound Acc <= GAR (Gold Action Recall); the two modes show up as bound violation (Acc > GAR, exposing state-grader masking of miscalibration) and large bound slack (GAR >> Acc, localizing execution failure within TOOL_CALL). We validate it on a panel of tool-calling models across multiple multi-turn benchmarks. Across our panel, the diagnostic reveals action-class miscalibration as a substantial failure mode the state grader cannot see. This gap inflates standing for heavily tool-trained families, which our diagnostic separates from families with context-appropriate action choice. Calibration is reshapable through context-only perturbations, but the reshape is heterogeneous: a single perturbation moves accuracy in opposite directions across families (up to +11.5 vs -21.0 pp on the same scenario), and its effect further depends on the perturbation mechanism. We argue that multi-turn tool-calling evaluations should supplement aggregate accuracy with action-class diagnostics that expose what the model actually does in each scenario.
Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.
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Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.