Large Language Models (LLMs) are increasingly deployed in interactive systems where understanding user intent precisely is paramount. A key capability for such systems is effective question clarification, especially when user queries are ambiguous or underspecified. This paper introduces a novel tri-agent framework for the robust evaluation of an LLM's ability to engage in clarifying dialogue. Our framework comprises three distinct LLM-based agents: (1) a Question Clarifying Agent (QCA), the system under evaluation, tasked with identifying ambiguities and posing clarifying questions; (2) a Respondent Agent (RA), designed to simulate human user responses, potentially including irrelevant or challenging replies; and (3) an Evaluator Agent (EA), an LLM-as-a-judge, which assesses the quality of the dialogue based on a comprehensive set of metrics. We detail a methodology for synthetic data generation in the supply chain domain as an example. We propose metrics evaluating ambiguity handling, question quality, dialogue efficiency, language appropriateness, and final intent alignment. We also briefly discuss the validation of the EA against human judgments. This work provides a structured approach to benchmark, validate, and improve the clarification capabilities of conversational LLM applications.
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Large Language Models (LLMs) are increasingly deployed in interactive systems where understanding user intent precisely is paramount. A key capability for such systems is effective question clarification, especially when user queries are ambiguous or underspecified. This paper introduces a novel tri-agent framework for the robust evaluation of an LLM's ability to engage in clarifying dialogue. Our framework comprises three distinct LLM-based agents: (1) a Question Clarifying Agent (QCA), the system under evaluation, tasked with identifying ambiguities and posing clarifying questions; (2) a Respondent Agent (RA), designed to simulate human user responses, potentially including irrelevant or challenging replies; and (3) an Evaluator Agent (EA), an LLM-as-a-judge, which assesses the quality of the dialogue based on a comprehensive set of metrics. We detail a methodology for synthetic data generation in the supply chain domain as an example. We propose metrics evaluating ambiguity handling, question quality, dialogue efficiency, language appropriateness, and final intent alignment. We also briefly discuss the validation of the EA against human judgments. This work provides a structured approach to benchmark, validate, and improve the clarification capabilities of conversational LLM applications.
作者Hao Zhou, Mandar Kulkarni, Hao Chen, Yan Xin, Charlie, Zhang
Root cause analysis (RCA) is a critical task in telecom network operations, but diagnosing performance degradations in modern 5G and emerging 6G networks remains challenging due to complex cross-layer dependencies. While large language models (LLMs) offer promising capabilities for reasoning and knowledge integration, directly applying vanilla LLMs to telecom RCA often leads to hallucination, unstable reasoning, and poor alignment with structured network evidence. This work first reviews the evolution of telecom RCA from rule-based and machine learning (ML) approaches to emerging LLM-enabled techniques, and provides an overview of recent paradigms, including structured reasoning, retrieval-augmented knowledge grounding, agentic orchestration, and verifiable reasoning. Building upon these insights, we propose a structured reasoning framework for LLM-enabled telecom RCA that aligns diagnostic reasoning with telecom-specific evidence and domain knowledge. The proposed approach first organizes heterogeneous network telemetry into canonical contexts, and then enforces decision-path reasoning during diagnosis, and finally generates evidence-grounded explanations for reliable fault identification. Experimental results on two 5G RCA datasets, TeleLogs and TelecomTS, demonstrate that the proposed framework consistently improves diagnostic accuracy and decision consistency compared with baseline techniques. These cross-dataset results highlight the importance of structured reasoning design for practical LLM-based RCA systems in next-generation telecom networks.
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Root cause analysis (RCA) is a critical task in telecom network operations, but diagnosing performance degradations in modern 5G and emerging 6G networks remains challenging due to complex cross-layer dependencies. While large language models (LLMs) offer promising capabilities for reasoning and knowledge integration, directly applying vanilla LLMs to telecom RCA often leads to hallucination, unstable reasoning, and poor alignment with structured network evidence. This work first reviews the evolution of telecom RCA from rule-based and machine learning (ML) approaches to emerging LLM-enabled techniques, and provides an overview of recent paradigms, including structured reasoning, retrieval-augmented knowledge grounding, agentic orchestration, and verifiable reasoning. Building upon these insights, we propose a structured reasoning framework for LLM-enabled telecom RCA that aligns diagnostic reasoning with telecom-specific evidence and domain knowledge. The proposed approach first organizes heterogeneous network telemetry into canonical contexts, and then enforces decision-path reasoning during diagnosis, and finally generates evidence-grounded explanations for reliable fault identification. Experimental results on two 5G RCA datasets, TeleLogs and TelecomTS, demonstrate that the proposed framework consistently improves diagnostic accuracy and decision consistency compared with baseline techniques. These cross-dataset results highlight the importance of structured reasoning design for practical LLM-based RCA systems in next-generation telecom networks.
作者Peixuan Han, Runhui Wang, Ketan Ramaneti, Jie Hao, Gerald Friedland, Chris Kong
Reinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for large language model (LLM) post-training, but its reliance on coarse outcome rewards leads to limited guidance on intermediate reasoning processes. Existing approaches such as process reward modeling and on-policy distillation introduce additional constraints, such as reliance on a specialized reward model or assuming identical reasoning patterns between teacher and student. Nevertheless, we observe that once a reasoning process first goes wrong, evaluating the subsequent reasoning provides limited additional information, as it is already conditioned on an invalid prefix. Therefore, we propose Cliff, a reward shaping strategy that utilizes an off-the-shelf LLM as a teacher to identify the first mistake in each rollout. As a result, the rollout is naturally decomposed into two parts: a correct prefix and an incorrect suffix. Cliff then converts this signal into token-level advantages, assigning positive advantages for the correct prefix and negative feedback afterward. Experiments across 12 different scenarios demonstrate that Cliff consistently improves reasoning performance, outperforming on-policy distillation by 15% and standard GRPO by 7%, even with teachers of modest capability. Furthermore, we analyse the role of ``ground truth'' in Cliff and investigate its training dynamics. These results establish Cliff as a simple, general and effective approach for improving RLVR with richer, fine-grained supervision.
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Reinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for large language model (LLM) post-training, but its reliance on coarse outcome rewards leads to limited guidance on intermediate reasoning processes. Existing approaches such as process reward modeling and on-policy distillation introduce additional constraints, such as reliance on a specialized reward model or assuming identical reasoning patterns between teacher and student. Nevertheless, we observe that once a reasoning process first goes wrong, evaluating the subsequent reasoning provides limited additional information, as it is already conditioned on an invalid prefix. Therefore, we propose Cliff, a reward shaping strategy that utilizes an off-the-shelf LLM as a teacher to identify the first mistake in each rollout. As a result, the rollout is naturally decomposed into two parts: a correct prefix and an incorrect suffix. Cliff then converts this signal into token-level advantages, assigning positive advantages for the correct prefix and negative feedback afterward. Experiments across 12 different scenarios demonstrate that Cliff consistently improves reasoning performance, outperforming on-policy distillation by 15% and standard GRPO by 7%, even with teachers of modest capability. Furthermore, we analyse the role of ``ground truth'' in Cliff and investigate its training dynamics. These results establish Cliff as a simple, general and effective approach for improving RLVR with richer, fine-grained supervision.
作者Xin Chen, Jiao Xu, Dong Wang, Huchuan Lu, Kede Ma
Target templates define what a visual tracker searches for, yet the templates available at inference trade off localization certainty with appearance freshness: the initial ground-truth template is exact but becomes stale, whereas recent templates better reflect the current appearance but are cropped from uncertain predictions. We quantify this bottleneck with a non-deployable oracle that supplies an exact current-frame target crop, improving AUC on LaSOT by 15.2 percentage points. This gap reveals a training-only opportunity: frame-level ground truths provide exact current- and future-frame target crops, although such crops are unavailable at deployment. We introduce Privileged Appearance Transfer for Tracking (PATT), a teacher-student training framework that transfers these privileged appearances to a deployable tracker through multi-level representation prediction. The privileged teacher observes exact target crops from past, current, and future frames, whereas the student receives only past-frame templates and learns to predict the teacher's search representations. To avoid transferring unreliable teacher signals, PATT weights this transfer by the teacher's relative localization advantage over the student and its absolute localization accuracy. After training, the teacher, latent predictor, reliability weights, and privileged crops are removed, leaving standard student-only inference. Across seven benchmarks at two model scales, PATT achieves consistent gains under both long- and short-term tracking protocols.
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Target templates define what a visual tracker searches for, yet the templates available at inference trade off localization certainty with appearance freshness: the initial ground-truth template is exact but becomes stale, whereas recent templates better reflect the current appearance but are cropped from uncertain predictions. We quantify this bottleneck with a non-deployable oracle that supplies an exact current-frame target crop, improving AUC on LaSOT by 15.2 percentage points. This gap reveals a training-only opportunity: frame-level ground truths provide exact current- and future-frame target crops, although such crops are unavailable at deployment. We introduce Privileged Appearance Transfer for Tracking (PATT), a teacher-student training framework that transfers these privileged appearances to a deployable tracker through multi-level representation prediction. The privileged teacher observes exact target crops from past, current, and future frames, whereas the student receives only past-frame templates and learns to predict the teacher's search representations. To avoid transferring unreliable teacher signals, PATT weights this transfer by the teacher's relative localization advantage over the student and its absolute localization accuracy. After training, the teacher, latent predictor, reliability weights, and privileged crops are removed, leaving standard student-only inference. Across seven benchmarks at two model scales, PATT achieves consistent gains under both long- and short-term tracking protocols.
作者Wenhui Chen, Zhifeng Li, Jie Zhou, Navan Preet Singh, Madalina Ciobanu, Chenghua Wang, Qingqing Mao, Ritankar Das
A compressed student has two shapes that need not agree: the weight it deploys at inference and the weight family its training can reach. We show that a state-of-the-art weight-inheritance distiller, Low-Rank Clone (LRC), deploys a full-width student MLP but ties training to a teacher-induced slice, leaving 62.5-81.4% of each deployed matrix's independent linear degrees of freedom unreachable-paid for at inference, never trainable. Our principle is one line: train what you deploy. From the identical LRC warm start, we make the training object the entire deployed matrix, with no change in deployed shape, deployed parameter count, or inference FLOPs, via two mergeable realizations (Dense-LRC and CORE-LRC) that both collapse to one deployed weight. This recovers stranded capacity: taking the stronger realization per teacher, +2.36/+2.71/+10.45 Avg9 over matched-budget plain-LRC baselines across three teachers (Llama3.2-3B, Llama3.1-8B, Qwen2.5-3B), with the largest gain on the widest teacher (Qwen), where it reaches the original recipe's approx. 20B-token accuracy at 10B tokens (2x token efficiency); there the strictly same-lineage arm still recovers +6.39, the fully controlled figure. Controls strongly support attributing the gain to the enlarged reachable set, rather than to added parameters or the recipe. From approx. 10B distillation tokens plus a short SFT, a half-parameter 1.5B student matches its approx. 9T-token teacher's 9-task macro-average, within evaluation noise and with a residual MMLU deficit, and a 2.7B student beats Meta's own official compression of Llama3.1-8B at ~900x fewer compression tokens (a token count under unmatched recipes, not a compute claim). All results are from single-seed runs on the LRC backbone.
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A compressed student has two shapes that need not agree: the weight it deploys at inference and the weight family its training can reach. We show that a state-of-the-art weight-inheritance distiller, Low-Rank Clone (LRC), deploys a full-width student MLP but ties training to a teacher-induced slice, leaving 62.5-81.4% of each deployed matrix's independent linear degrees of freedom unreachable-paid for at inference, never trainable. Our principle is one line: train what you deploy. From the identical LRC warm start, we make the training object the entire deployed matrix, with no change in deployed shape, deployed parameter count, or inference FLOPs, via two mergeable realizations (Dense-LRC and CORE-LRC) that both collapse to one deployed weight. This recovers stranded capacity: taking the stronger realization per teacher, +2.36/+2.71/+10.45 Avg9 over matched-budget plain-LRC baselines across three teachers (Llama3.2-3B, Llama3.1-8B, Qwen2.5-3B), with the largest gain on the widest teacher (Qwen), where it reaches the original recipe's approx. 20B-token accuracy at 10B tokens (2x token efficiency); there the strictly same-lineage arm still recovers +6.39, the fully controlled figure. Controls strongly support attributing the gain to the enlarged reachable set, rather than to added parameters or the recipe. From approx. 10B distillation tokens plus a short SFT, a half-parameter 1.5B student matches its approx. 9T-token teacher's 9-task macro-average, within evaluation noise and with a residual MMLU deficit, and a 2.7B student beats Meta's own official compression of Llama3.1-8B at ~900x fewer compression tokens (a token count under unmatched recipes, not a compute claim). All results are from single-seed runs on the LRC backbone.
作者Xixiang He, Xingming Li, Baiqi Wu, Qiyao Sun, Xuanyu Ji, Ao Cheng, Qingyong Hu
Modern large language models (LLMs) rely on reinforcement learning to build strong capabilities in individual domains, but integrating those capabilities into a single deployable model remains challenging. By routing each sample to the teacher whose domain matches it, existing approaches let a domain label decide which teacher provides supervision. However, domain expertise holds only on average: the matched teacher is not always correct on a given sample, while a teacher from another domain sometimes is. The reliable teacher therefore has to be identified per sample, not per domain. In this paper, we introduce Multi-Teacher Self-Distillation Policy Optimization (MT-SDPO), an on-policy distillation method that unifies several frozen teachers into one student model. MT-SDPO consists of three components: (1) self-anchors, where a rollout is supervised by a correct rollout from its own group; (2) answer-verified eligibility, where a teacher may supervise a sample only if its own answer passes a verifier; and (3) privileged distillation, which merges the anchor and all verified feedback into one context that an exponential moving average self-teacher reads and the student does not, thereby keeping one policy at deployment. Across five students from three model families, MT-SDPO lifts the weakest domain of Qwen3-8B by 14.79 points and narrows its domain gap by 74.7%, a better balance than serving one matched teacher per domain. Verified reliability, not domain membership, should decide who teaches. Code is available at https://github.com/hexixiang/MT-SDPO.
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Modern large language models (LLMs) rely on reinforcement learning to build strong capabilities in individual domains, but integrating those capabilities into a single deployable model remains challenging. By routing each sample to the teacher whose domain matches it, existing approaches let a domain label decide which teacher provides supervision. However, domain expertise holds only on average: the matched teacher is not always correct on a given sample, while a teacher from another domain sometimes is. The reliable teacher therefore has to be identified per sample, not per domain. In this paper, we introduce Multi-Teacher Self-Distillation Policy Optimization (MT-SDPO), an on-policy distillation method that unifies several frozen teachers into one student model. MT-SDPO consists of three components: (1) self-anchors, where a rollout is supervised by a correct rollout from its own group; (2) answer-verified eligibility, where a teacher may supervise a sample only if its own answer passes a verifier; and (3) privileged distillation, which merges the anchor and all verified feedback into one context that an exponential moving average self-teacher reads and the student does not, thereby keeping one policy at deployment. Across five students from three model families, MT-SDPO lifts the weakest domain of Qwen3-8B by 14.79 points and narrows its domain gap by 74.7%, a better balance than serving one matched teacher per domain. Verified reliability, not domain membership, should decide who teaches. Code is available at https://github.com/hexixiang/MT-SDPO.
Few-step diffusion models substantially compress temporal computation, making the spatial cost of each model evaluation an increasingly dominant source of inference latency. Progressive-resolution inference reduces this cost by performing early denoising at low resolution and reserving high-resolution computation for refinement. However, existing methods typically lift intermediate latents directly and rely on subsequent steps to absorb the induced distribution mismatch. In the few-step regime, the limited recovery budget leaves these errors as visible artifacts, constraining how late the transition can occur and, consequently, how efficiently it can be performed. We introduce SelfLift, a self-recovering progressive-resolution framework that derives both transition-repair signals and trajectory-aligned supervision from the generative model itself. SelfLift-zero proposes a training-free Artifact-Aware Consistency Lift, using disagreement between direct latent lifting and pixel-VAE re-encoding as both a localized artifact-risk signal and a model-native correction direction. It enables reliable late transitions without external super-resolution, extra denoiser evaluations, or sampling-schedule modifications. Building on this robust transition, SelfLift-rich performs On-Policy Self Recovery on student-visited states, transferring dense high-resolution guidance from an internal self-teacher while remaining aligned with the altered progressive-resolution dynamics. Across FLUX.2-Klein and Z-Image-Turbo, SelfLift reduces end-to-end latency by 41.5% and 44.1%, respectively. Combined with timestep distillation, it delivers overall speedups of 29.61x and 19.21x over the corresponding 50-step models while preserving competitive generation quality, establishing a stronger speed-quality frontier for few-step diffusion.
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Few-step diffusion models substantially compress temporal computation, making the spatial cost of each model evaluation an increasingly dominant source of inference latency. Progressive-resolution inference reduces this cost by performing early denoising at low resolution and reserving high-resolution computation for refinement. However, existing methods typically lift intermediate latents directly and rely on subsequent steps to absorb the induced distribution mismatch. In the few-step regime, the limited recovery budget leaves these errors as visible artifacts, constraining how late the transition can occur and, consequently, how efficiently it can be performed. We introduce SelfLift, a self-recovering progressive-resolution framework that derives both transition-repair signals and trajectory-aligned supervision from the generative model itself. SelfLift-zero proposes a training-free Artifact-Aware Consistency Lift, using disagreement between direct latent lifting and pixel-VAE re-encoding as both a localized artifact-risk signal and a model-native correction direction. It enables reliable late transitions without external super-resolution, extra denoiser evaluations, or sampling-schedule modifications. Building on this robust transition, SelfLift-rich performs On-Policy Self Recovery on student-visited states, transferring dense high-resolution guidance from an internal self-teacher while remaining aligned with the altered progressive-resolution dynamics. Across FLUX.2-Klein and Z-Image-Turbo, SelfLift reduces end-to-end latency by 41.5% and 44.1%, respectively. Combined with timestep distillation, it delivers overall speedups of 29.61x and 19.21x over the corresponding 50-step models while preserving competitive generation quality, establishing a stronger speed-quality frontier for few-step diffusion.
作者Chuhan Zhang, Seiji Ito, Kenta Hoshino, Satoshi Ikehata, Ikuro Sato
World Action Models (WAMs) aim to control robots by stochastically generating visual futures and then decoding actions, but empirical observations indicate that the results can strongly depend on which future is selected. We propose World-Coherent-Decoding (WCD), a self-verifying test-time planning framework that treats WAM rollouts as falsifiable future--action hypotheses. At each decision step, WCD samples multiple candidates from a frozen WAM and ranks them using internal generative signals: flow-based video surprisal for visual plausibility and action path effort for action-generation stability. After execution, the realized observation audits the selected imagination, yielding an imagination--reality mismatch that trains a lightweight online predictor for future candidate selection. Thus, WCD converts delayed self-verification into pre-execution reliability estimation without updating the backbone model. On RoboTwin 2.0, WCD improves Hard success under limited randomized-scene supervision from $55.80%$ to $60.90%$, with a $+16.43$ gains on Horizon-3 tasks, and shows qualitative robustness on real Franka visual-shift tests. These results highlight a simple principle: test-time scaling for WAMs depends less on sampling more futures than on selecting reliable ones.
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World Action Models (WAMs) aim to control robots by stochastically generating visual futures and then decoding actions, but empirical observations indicate that the results can strongly depend on which future is selected. We propose World-Coherent-Decoding (WCD), a self-verifying test-time planning framework that treats WAM rollouts as falsifiable future--action hypotheses. At each decision step, WCD samples multiple candidates from a frozen WAM and ranks them using internal generative signals: flow-based video surprisal for visual plausibility and action path effort for action-generation stability. After execution, the realized observation audits the selected imagination, yielding an imagination--reality mismatch that trains a lightweight online predictor for future candidate selection. Thus, WCD converts delayed self-verification into pre-execution reliability estimation without updating the backbone model. On RoboTwin 2.0, WCD improves Hard success under limited randomized-scene supervision from $55.80%$ to $60.90%$, with a $+16.43$ gains on Horizon-3 tasks, and shows qualitative robustness on real Franka visual-shift tests. These results highlight a simple principle: test-time scaling for WAMs depends less on sampling more futures than on selecting reliable ones.
Emotion-driven image editing aims to evoke a specified target emotion by modifying emotion-relevant visual cues in a source image, while preserving the overall composition and semantic-structural coherence of the original scene. Existing scene-level editors typically specify the target with a single emotion category and often learn visual transformations from operation-level text instructions. A category collapses a mixed affective endpoint into one dominant label, while language cannot precisely quantify how coexisting emotions should increase, decrease, or remain stable. We introduce AffectDelta, a source-aware editor that treats editing as a transition between eight-dimensional emotion distributions. A frozen Emotion Distribution Predictor estimates the source state, and the signed source-to-target difference encodes the direction and magnitude of the requested transition. Within AffectDelta, an internal transition encoder and a source-aware diffusion backbone jointly translate this signal into context-dependent semantic and appearance changes. To train this formulation, we construct AffectPair-249K, comprising 248,841 source-target pairs with predicted eight-dimensional distributions and spanning both cross-category and within-category transitions. Experiments against six baselines, combining quantitative evaluation with qualitative comparisons, demonstrate improved affective alignment and content preservation, while ablations validate our design choices. Code and dataset will be made publicly available upon acceptance.
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Emotion-driven image editing aims to evoke a specified target emotion by modifying emotion-relevant visual cues in a source image, while preserving the overall composition and semantic-structural coherence of the original scene. Existing scene-level editors typically specify the target with a single emotion category and often learn visual transformations from operation-level text instructions. A category collapses a mixed affective endpoint into one dominant label, while language cannot precisely quantify how coexisting emotions should increase, decrease, or remain stable. We introduce AffectDelta, a source-aware editor that treats editing as a transition between eight-dimensional emotion distributions. A frozen Emotion Distribution Predictor estimates the source state, and the signed source-to-target difference encodes the direction and magnitude of the requested transition. Within AffectDelta, an internal transition encoder and a source-aware diffusion backbone jointly translate this signal into context-dependent semantic and appearance changes. To train this formulation, we construct AffectPair-249K, comprising 248,841 source-target pairs with predicted eight-dimensional distributions and spanning both cross-category and within-category transitions. Experiments against six baselines, combining quantitative evaluation with qualitative comparisons, demonstrate improved affective alignment and content preservation, while ablations validate our design choices. Code and dataset will be made publicly available upon acceptance.
作者Adrienne Deganutti, Purvanshi Mehta, Simon Hadfield, Andrew Gilbert
Text-to-image models excel at natural image synthesis but struggle with graphic design, where success depends on satisfying precise constraints on typography, layout, color, and visual communication. While prompt optimization offers an attractive alternative to expensive diffusion model fine-tuning, learning prompts for frozen image generators requires informative reward functions despite the entirely non-differentiable generation process. Reinforcement learning does not require differentiable objectives; it requires only scalar rewards capable of ranking candidate outputs. This raises a simple question: can design evaluation metrics themselves become reinforcement learning rewards? Our central contribution is GDB-Reward, a framework that systematically transforms heterogeneous graphic design evaluation metrics into a unified reinforcement learning reward. Experiments demonstrate that GDB-Reward provides an effective optimization objective, substantially improving adherence to the design specification in perceptual quality, rendering fidelity, and spatial accuracy while keeping the image generator entirely frozen. More broadly, our results demonstrate that heterogeneous, non-differentiable evaluation metrics can move beyond passive benchmarking to become effective optimization objectives for reinforcement learning in domains where differentiable supervision is unavailable.
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Text-to-image models excel at natural image synthesis but struggle with graphic design, where success depends on satisfying precise constraints on typography, layout, color, and visual communication. While prompt optimization offers an attractive alternative to expensive diffusion model fine-tuning, learning prompts for frozen image generators requires informative reward functions despite the entirely non-differentiable generation process. Reinforcement learning does not require differentiable objectives; it requires only scalar rewards capable of ranking candidate outputs. This raises a simple question: can design evaluation metrics themselves become reinforcement learning rewards? Our central contribution is GDB-Reward, a framework that systematically transforms heterogeneous graphic design evaluation metrics into a unified reinforcement learning reward. Experiments demonstrate that GDB-Reward provides an effective optimization objective, substantially improving adherence to the design specification in perceptual quality, rendering fidelity, and spatial accuracy while keeping the image generator entirely frozen. More broadly, our results demonstrate that heterogeneous, non-differentiable evaluation metrics can move beyond passive benchmarking to become effective optimization objectives for reinforcement learning in domains where differentiable supervision is unavailable.
作者Chuer Chen, Zichen Wang, Yi He, Zhengxi Yu, Nan Cao
Text-to-image (T2I) models have achieved remarkable success at faithfully rendering specified objects and attributes, yet their ability to produce visual metaphors, images that convey abstract ideas by combining elements from two distinct domains, remains largely unexamined. To bridge this gap, we introduce VMetaphor-Bench, the first benchmark for evaluating visual metaphor generation in T2I models. It comprises 1,500 visual metaphors curated from real-world creative imagery, organized into three levels and ten categories, with each sample paired with two prompts of differing specificity. For evaluation, we develop a hybrid framework within an MLLM-as-judge paradigm, combining a multiple-choice question (MCQ) based protocol of 9,594 questions across four levels of metaphorical fidelity with a dimension-based scoring protocol along three perceptual dimensions. Extensive evaluation of 11 representative T2I models reveals that even the strongest proprietary models struggle with compositional structuring and cross-domain mapping, key aspects of metaphorical expression, highlighting visual metaphor generation as an important frontier for future T2I research.
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Text-to-image (T2I) models have achieved remarkable success at faithfully rendering specified objects and attributes, yet their ability to produce visual metaphors, images that convey abstract ideas by combining elements from two distinct domains, remains largely unexamined. To bridge this gap, we introduce VMetaphor-Bench, the first benchmark for evaluating visual metaphor generation in T2I models. It comprises 1,500 visual metaphors curated from real-world creative imagery, organized into three levels and ten categories, with each sample paired with two prompts of differing specificity. For evaluation, we develop a hybrid framework within an MLLM-as-judge paradigm, combining a multiple-choice question (MCQ) based protocol of 9,594 questions across four levels of metaphorical fidelity with a dimension-based scoring protocol along three perceptual dimensions. Extensive evaluation of 11 representative T2I models reveals that even the strongest proprietary models struggle with compositional structuring and cross-domain mapping, key aspects of metaphorical expression, highlighting visual metaphor generation as an important frontier for future T2I research.
Monolithic world models predict the entire next state at every step, spending capacity re-predicting the static majority of a scene and injecting error into it. We ask whether explicitly modeling change (a per-object change gate plus a residual delta head that perturbs only the objects the gate flags) is a more effective and interpretable bias for physical prediction and control. On a MuJoCo tabletop pushing benchmark scaling from 3 to 8 objects, the sparse/residual model predicts next-state poses 2.5 to 4.6 times more accurately than a dense multilayer perceptron at 8.6 to 11.1 times fewer parameters, sustains change-detection F1 of 0.80 to 0.87 where the dense baseline is degenerate, transfers across object counts with zero retraining (99.4 percent F1 retention), and reaches about 90 percent of its full-data accuracy with a quarter of the data. In autoregressive rollout it compounds far less error, hugging the no-motion floor while the dense model drifts. Finally, inside a sampling-based planner, prediction-only models fail (though a true-simulator oracle solves the task with the identical planner, confirming the planner is sound), but once featurized and trained for the states a planner visits, the sparse model begins to plan (0.23 plus or minus 0.06 success over three seeds) while the dense monolith stays at zero at every seed. Modeling what changes, rather than re-predicting the whole world, is a simple, effective bias for object-centric physical AI; code, data generators, and all checkpoints will be released upon publication.
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Monolithic world models predict the entire next state at every step, spending capacity re-predicting the static majority of a scene and injecting error into it. We ask whether explicitly modeling change (a per-object change gate plus a residual delta head that perturbs only the objects the gate flags) is a more effective and interpretable bias for physical prediction and control. On a MuJoCo tabletop pushing benchmark scaling from 3 to 8 objects, the sparse/residual model predicts next-state poses 2.5 to 4.6 times more accurately than a dense multilayer perceptron at 8.6 to 11.1 times fewer parameters, sustains change-detection F1 of 0.80 to 0.87 where the dense baseline is degenerate, transfers across object counts with zero retraining (99.4 percent F1 retention), and reaches about 90 percent of its full-data accuracy with a quarter of the data. In autoregressive rollout it compounds far less error, hugging the no-motion floor while the dense model drifts. Finally, inside a sampling-based planner, prediction-only models fail (though a true-simulator oracle solves the task with the identical planner, confirming the planner is sound), but once featurized and trained for the states a planner visits, the sparse model begins to plan (0.23 plus or minus 0.06 success over three seeds) while the dense monolith stays at zero at every seed. Modeling what changes, rather than re-predicting the whole world, is a simple, effective bias for object-centric physical AI; code, data generators, and all checkpoints will be released upon publication.
Palm-vein biometrics are increasingly used for secure, contactless authentication. Yet real-world deployment exposes them to surface noise (sweat, dirt), illumination and motion variation, and temperature-driven changes in vascular visibility, which remain underexplored for lack of data captured under such conditions. To study these effects, we introduce the Columbia University Palm-vein (CUP) dataset, to our knowledge the first public video-based palm-vein dataset. CUP records every palm under four surface conditions (a clean baseline, warm, wet, and dirty) and pairs each subject with physiological and demographic metadata. On it we benchmark twenty-one recognizers spanning static, video, and multi-frame aggregation architectures. Models that verify reliably on clean palms lose most of their accuracy on dirty ones, and the mean equal error rate (EER) roughly quadruples. We recover much of that robustness along both axes of the capture. Temporally, a consensus over the few frames the sensor already returns cancels transient corruption; spatially, a test-time matcher that adds no learned parameters fuses the global cosine with a saliency-steered region-level optimal transport that routes the comparison around corrupted regions. The full design leads on every surface of CUP in EER, TAR@FAR=0.01, and Rank-1, at 4.3M parameters and 3.1 GFLOPs, a fraction of the video models' cost. Attached to four frozen state-of-the-art backbones it cuts their mean EER by 29-37% without retraining, and on four public single-image datasets the regional matching alone still helps. A preliminary audit across ten demographic and physiological traits finds two warm-condition gaps, along body water and gender, that survive multiple-comparison correction. CUP will be released for non-commercial research use at https://github.com/MobileX-CU/CUP_v1 upon publication.
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Palm-vein biometrics are increasingly used for secure, contactless authentication. Yet real-world deployment exposes them to surface noise (sweat, dirt), illumination and motion variation, and temperature-driven changes in vascular visibility, which remain underexplored for lack of data captured under such conditions. To study these effects, we introduce the Columbia University Palm-vein (CUP) dataset, to our knowledge the first public video-based palm-vein dataset. CUP records every palm under four surface conditions (a clean baseline, warm, wet, and dirty) and pairs each subject with physiological and demographic metadata. On it we benchmark twenty-one recognizers spanning static, video, and multi-frame aggregation architectures. Models that verify reliably on clean palms lose most of their accuracy on dirty ones, and the mean equal error rate (EER) roughly quadruples. We recover much of that robustness along both axes of the capture. Temporally, a consensus over the few frames the sensor already returns cancels transient corruption; spatially, a test-time matcher that adds no learned parameters fuses the global cosine with a saliency-steered region-level optimal transport that routes the comparison around corrupted regions. The full design leads on every surface of CUP in EER, TAR@FAR=0.01, and Rank-1, at 4.3M parameters and 3.1 GFLOPs, a fraction of the video models' cost. Attached to four frozen state-of-the-art backbones it cuts their mean EER by 29-37% without retraining, and on four public single-image datasets the regional matching alone still helps. A preliminary audit across ten demographic and physiological traits finds two warm-condition gaps, along body water and gender, that survive multiple-comparison correction. CUP will be released for non-commercial research use at https://github.com/MobileX-CU/CUP_v1 upon publication.
We introduce SolarWM, a fully open foundation for building interactive video world models from data preparation through long-horizon inference. Training across heterogeneous data sources and video backbones is challenging: datasets differ in temporal scale, camera geometry, visual quality, motion, and captioning styles, while video generators use distinct representations and architectures. Naive data mixing and model-specific implementations therefore produce inconsistent supervision and make results difficult to reproduce and compare. SolarWM addresses this coupling with a reconfigurable multi-source data engine and a backbone-native adaptation framework. The engine converts 1.43 million canonical clips from 10 datasets into a unified, frame-aligned contract covering visual observations, metric camera geometry, captions, quality metadata, selection decisions, and provenance, while decoupling source processing from mixture construction. Under shared camera-conditioning, training, and inference interfaces, we instantiate four 5B--33B models based on Wan2.2, LTX-2.5, and MiniMax-H3 while preserving their native representations and objectives. A unified three-stage recipe combines bidirectional adaptation, teacher-forced autoregressive initialization, and distribution matching distillation. The resulting causal models enable real-time interaction over rollouts ranging from minutes to hours after being trained on only 5s sequences. By releasing the resulting data, pipeline, recipes, weights, and framework, SolarWM provides a reproducible and extensible foundation for interactive world-model research.
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We introduce SolarWM, a fully open foundation for building interactive video world models from data preparation through long-horizon inference. Training across heterogeneous data sources and video backbones is challenging: datasets differ in temporal scale, camera geometry, visual quality, motion, and captioning styles, while video generators use distinct representations and architectures. Naive data mixing and model-specific implementations therefore produce inconsistent supervision and make results difficult to reproduce and compare. SolarWM addresses this coupling with a reconfigurable multi-source data engine and a backbone-native adaptation framework. The engine converts 1.43 million canonical clips from 10 datasets into a unified, frame-aligned contract covering visual observations, metric camera geometry, captions, quality metadata, selection decisions, and provenance, while decoupling source processing from mixture construction. Under shared camera-conditioning, training, and inference interfaces, we instantiate four 5B--33B models based on Wan2.2, LTX-2.5, and MiniMax-H3 while preserving their native representations and objectives. A unified three-stage recipe combines bidirectional adaptation, teacher-forced autoregressive initialization, and distribution matching distillation. The resulting causal models enable real-time interaction over rollouts ranging from minutes to hours after being trained on only 5s sequences. By releasing the resulting data, pipeline, recipes, weights, and framework, SolarWM provides a reproducible and extensible foundation for interactive world-model research.
Vision-language models (VLMs) are increasingly evaluated on complex image and video understanding tasks, yet conventional metrics primarily assess final-answer quality and reveal little about how different information sources shape the generation process. We propose a causal and temporal evaluation framework that traces the evolving roles of visual input, question text, and generated prefixes during autoregressive decoding. Grounded in a Structural Causal Model, we use interventions and backdoor adjustment to derive three step-indexed causal-drive metrics---Visual Causal Drive (VCD), Question Causal Drive (QCD), and Prefix Causal Drive (PCD)---for characterizing source-specific generation patterns without requiring reference answers. Experiments on Qwen3-VL-8B-Instruct across MAVIS, LLaVA-Video-178K, and MiraData, together with cross-model validation on InternVL2-8B, reveal a consistent transition from stronger early question and visual guidance toward increasing reliance on generated prefixes. Randomized-intervention validation shows that QCD and PCD reduce recovery error over observational PMI baselines by 34.8% and 47.1%, respectively. On VLMBias, the prefix--visual imbalance score achieves 0.767 AUROC and 0.873 AUPRC for distinguishing prior-driven from visually grounded generations. These results show that causal-drive trajectories provide complementary source-level diagnostics for multimodal generation.
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Vision-language models (VLMs) are increasingly evaluated on complex image and video understanding tasks, yet conventional metrics primarily assess final-answer quality and reveal little about how different information sources shape the generation process. We propose a causal and temporal evaluation framework that traces the evolving roles of visual input, question text, and generated prefixes during autoregressive decoding. Grounded in a Structural Causal Model, we use interventions and backdoor adjustment to derive three step-indexed causal-drive metrics---Visual Causal Drive (VCD), Question Causal Drive (QCD), and Prefix Causal Drive (PCD)---for characterizing source-specific generation patterns without requiring reference answers. Experiments on Qwen3-VL-8B-Instruct across MAVIS, LLaVA-Video-178K, and MiraData, together with cross-model validation on InternVL2-8B, reveal a consistent transition from stronger early question and visual guidance toward increasing reliance on generated prefixes. Randomized-intervention validation shows that QCD and PCD reduce recovery error over observational PMI baselines by 34.8% and 47.1%, respectively. On VLMBias, the prefix--visual imbalance score achieves 0.767 AUROC and 0.873 AUPRC for distinguishing prior-driven from visually grounded generations. These results show that causal-drive trajectories provide complementary source-level diagnostics for multimodal generation.
Novel view synthesis from sparse inputs requires both geometric grounding from the observed views and generative priors of unobserved regions, motivating recent hybrid methods that combine reconstruction and generation. However, existing methods bridge the two with rendered images or explicit 3D representations such as point maps or 3D Gaussians. Generation is thus conditioned on a lossy and imperfect projection of the scene, inheriting its errors, and reconstruction receives no signal from generation to correct them. We present RoGe, an end-to-end unified reconstruction and generation framework that removes this explicit bridge. It targets roaming within a scene anchored by sparse views: given a few posed images and a camera trajectory, it synthesizes a temporally coherent video along that trajectory. From the sparse input views, RoGe builds an implicit scene representation with a feed-forward reconstruction model, and queries it with target camera rays to obtain per-view geometric features. These features are injected into a video diffusion model as conditioning, without any 3D intermediate. Both modules are trained jointly, so the generation objective directly shapes its own geometric conditioning. We conduct experiments on DL3DV, where RoGe outperforms reconstruction-based, generation-based, and hybrid baselines on image-level metrics and video-level temporal consistency. Ablations confirm that ray-queried implicit features outperform both raw reconstruction tokens and rendered RGB as conditioning, and that joint training brings further gains. Our project page is at https://jerry-locker.github.io/roge/.
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Novel view synthesis from sparse inputs requires both geometric grounding from the observed views and generative priors of unobserved regions, motivating recent hybrid methods that combine reconstruction and generation. However, existing methods bridge the two with rendered images or explicit 3D representations such as point maps or 3D Gaussians. Generation is thus conditioned on a lossy and imperfect projection of the scene, inheriting its errors, and reconstruction receives no signal from generation to correct them. We present RoGe, an end-to-end unified reconstruction and generation framework that removes this explicit bridge. It targets roaming within a scene anchored by sparse views: given a few posed images and a camera trajectory, it synthesizes a temporally coherent video along that trajectory. From the sparse input views, RoGe builds an implicit scene representation with a feed-forward reconstruction model, and queries it with target camera rays to obtain per-view geometric features. These features are injected into a video diffusion model as conditioning, without any 3D intermediate. Both modules are trained jointly, so the generation objective directly shapes its own geometric conditioning. We conduct experiments on DL3DV, where RoGe outperforms reconstruction-based, generation-based, and hybrid baselines on image-level metrics and video-level temporal consistency. Ablations confirm that ray-queried implicit features outperform both raw reconstruction tokens and rendered RGB as conditioning, and that joint training brings further gains. Our project page is at https://jerry-locker.github.io/roge/.
作者Sheng Liu, Qiang Sheng, Danding Wang, Yu Li, Chenming Zhou, Juan Cao
As generative AI tools become increasingly powerful and easy to use, people can easily edit portrait images with a prompt, necessitating the task of image editing attribution, which predicts the involved editing tools from the given image. Existing attribution methods hold the single-tool assumption and can only attribute a specific editing tool, but struggle to handle the more complex and increasingly common multi-tool editing scenarios, where artifacts left by different editing tools are composite and overlapped. To address this gap, we explore Multi-Tool Image Editing Attribution (MIEA), which aims to identify multiple editing tools involved in a multi-tool edited facial image. To simulate the real-life editing operations on facial images, we then construct a new dataset, MultiEdit, which contains 500k+ edited facial images and covers six types of editing tools that support face swapping (Deepfake) and various facial enhancements. Inspired by the findings from data analysis, we design DPEC, a multi-tool attribution method that can capture distinguishable, locality-aware editing tool traces from both spatial and frequency domains with the support of an error-based curriculum learning strategy. Experiments show \Method\ outperforms nine methods for facial images edited in at most five steps.
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As generative AI tools become increasingly powerful and easy to use, people can easily edit portrait images with a prompt, necessitating the task of image editing attribution, which predicts the involved editing tools from the given image. Existing attribution methods hold the single-tool assumption and can only attribute a specific editing tool, but struggle to handle the more complex and increasingly common multi-tool editing scenarios, where artifacts left by different editing tools are composite and overlapped. To address this gap, we explore Multi-Tool Image Editing Attribution (MIEA), which aims to identify multiple editing tools involved in a multi-tool edited facial image. To simulate the real-life editing operations on facial images, we then construct a new dataset, MultiEdit, which contains 500k+ edited facial images and covers six types of editing tools that support face swapping (Deepfake) and various facial enhancements. Inspired by the findings from data analysis, we design DPEC, a multi-tool attribution method that can capture distinguishable, locality-aware editing tool traces from both spatial and frequency domains with the support of an error-based curriculum learning strategy. Experiments show \Method\ outperforms nine methods for facial images edited in at most five steps.
Recent advancements in unified generative models (UGMs) and world simulators have achieved unprecedented results in visual perception and synthesis. However, these models primarily rely on surface-level event alignment, leaving the capacity for high-level visual reasoning underexplored. True visual generative intelligence demands "Reasoning-to-Generation", an ability to infer latent rules from visual inputs and manifest solutions through precise, logically constrained visual outcomes. We introduce RIG-BENCH, a novel comprehensive benchmark that systematically evaluates Reasoning-driven Image Generation (RIG) across four cognitively demanding domains: Concept-based, Transformation-based, Pattern & Structure, and Scenario-based. Featuring 2000 curated samples, RIG-BENCH serves as a rigorous stress test for RIG. Our extensive evaluations of state-of-the-art UGMs and image/video generation models reveal a significant reasoning-generation gap, wherein models frequently produce locally plausible but globally illogical outputs. RIG-BENCH provides a vital diagnostic framework to guide the development of next-generation, logically grounded UGMs and world simulators.
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Recent advancements in unified generative models (UGMs) and world simulators have achieved unprecedented results in visual perception and synthesis. However, these models primarily rely on surface-level event alignment, leaving the capacity for high-level visual reasoning underexplored. True visual generative intelligence demands "Reasoning-to-Generation", an ability to infer latent rules from visual inputs and manifest solutions through precise, logically constrained visual outcomes. We introduce RIG-BENCH, a novel comprehensive benchmark that systematically evaluates Reasoning-driven Image Generation (RIG) across four cognitively demanding domains: Concept-based, Transformation-based, Pattern & Structure, and Scenario-based. Featuring 2000 curated samples, RIG-BENCH serves as a rigorous stress test for RIG. Our extensive evaluations of state-of-the-art UGMs and image/video generation models reveal a significant reasoning-generation gap, wherein models frequently produce locally plausible but globally illogical outputs. RIG-BENCH provides a vital diagnostic framework to guide the development of next-generation, logically grounded UGMs and world simulators.
Rendering accurate text remains difficult for image generation and editing models, especially when the target contains long, complex, and densely arranged text or rare characters. Existing approaches either improve native text rendering through stronger backbones and data-centric training without explicit glyph priors, or incorporate glyph priors through specialized designs that remain insufficiently accurate and robust under challenging scenarios. We introduce GlyphAnchor, a novel text-rendering enhancement method for both text-to-image and image-editing diffusion transformer models. GlyphAnchor enhances the backbone with lightweight glyph patch conditions whose positions are anchored to the target image through the model's native positional encoding. We train this capability with staged supervised finetuning and further refine it with text-aware post-training to improve robustness. We also introduce InfoTextBench, a benchmark for evaluating text-rich visual text rendering in both generation and editing settings. Experiments across multiple backbones and benchmarks, including long, complex, and densely arranged text and rare character scenarios, show that GlyphAnchor consistently improves text fidelity while preserving overall image quality.
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Rendering accurate text remains difficult for image generation and editing models, especially when the target contains long, complex, and densely arranged text or rare characters. Existing approaches either improve native text rendering through stronger backbones and data-centric training without explicit glyph priors, or incorporate glyph priors through specialized designs that remain insufficiently accurate and robust under challenging scenarios. We introduce GlyphAnchor, a novel text-rendering enhancement method for both text-to-image and image-editing diffusion transformer models. GlyphAnchor enhances the backbone with lightweight glyph patch conditions whose positions are anchored to the target image through the model's native positional encoding. We train this capability with staged supervised finetuning and further refine it with text-aware post-training to improve robustness. We also introduce InfoTextBench, a benchmark for evaluating text-rich visual text rendering in both generation and editing settings. Experiments across multiple backbones and benchmarks, including long, complex, and densely arranged text and rare character scenarios, show that GlyphAnchor consistently improves text fidelity while preserving overall image quality.
Joint audio-video generation models have made substantial progress in visual quality and audio-visual synchronization. However, they still provide limited control over when shot transitions occur and dialogue is spoken. This limitation constrains their application in script-driven content creation, where timing errors can undermine narrative coherence and the viewing experience. Current joint generators align video and audio representations on a shared temporal axis, yet the precise timing of shots and dialogue specified in a structured prompt is encoded only in the prompt's text representation and remains unaligned with the temporal coordinates of either modality. Consequently, video and audio may remain synchronized with each other while both fail to follow the script timeline. This mismatch motivates us to extend temporal alignment beyond video and audio to include the structured script. We therefore introduce Temporal Context Routing (TCR), which maps the script timing onto the shared temporal axis of video and audio generation and routes each prompt's guidance to the corresponding positions in both modalities. Compared with the baseline on 200 test scripts, TCR reduces Shot Boundary MAE by 96%, from 1.11 s to 0.042 s, and raises Dialogue Acc@0.5 s from 28.3% to 84.1%. TCR achieves these improvements while maintaining visual quality and audio-visual synchronization comparable to those of the baselines. A user study further shows that participants prefer TCR on all five evaluated dimensions.
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Joint audio-video generation models have made substantial progress in visual quality and audio-visual synchronization. However, they still provide limited control over when shot transitions occur and dialogue is spoken. This limitation constrains their application in script-driven content creation, where timing errors can undermine narrative coherence and the viewing experience. Current joint generators align video and audio representations on a shared temporal axis, yet the precise timing of shots and dialogue specified in a structured prompt is encoded only in the prompt's text representation and remains unaligned with the temporal coordinates of either modality. Consequently, video and audio may remain synchronized with each other while both fail to follow the script timeline. This mismatch motivates us to extend temporal alignment beyond video and audio to include the structured script. We therefore introduce Temporal Context Routing (TCR), which maps the script timing onto the shared temporal axis of video and audio generation and routes each prompt's guidance to the corresponding positions in both modalities. Compared with the baseline on 200 test scripts, TCR reduces Shot Boundary MAE by 96%, from 1.11 s to 0.042 s, and raises Dialogue Acc@0.5 s from 28.3% to 84.1%. TCR achieves these improvements while maintaining visual quality and audio-visual synchronization comparable to those of the baselines. A user study further shows that participants prefer TCR on all five evaluated dimensions.
作者Yan Wang, Xinyi Hou, Weiguo Lin, Junjun Si, Siwei Ma
Recent text-to-image models have become increasingly capable of rendering explicit text, but reliable localized text control requires more than generating the correct string. In applications such as product labeling, signage, and interface design, target text should be rendered within a designated text-bearing region without altering the predefined subject identity or surrounding scene semantics. We refer to violations of this requirement as target-text-associated semantic leakage, in which target-text semantics are expressed through non-textual visual content beyond the designated anchor. Existing visual-text benchmarks primarily evaluate readability, spelling accuracy, and layout, leaving this form of semantic leakage largely unexamined. We introduce T2LSC-Bench, a controlled diagnostic benchmark comprising 50 seed subjects and 1,200 prompt cases per model, yielding 7,160 evaluated images across six models. Its factorized design varies semantic relation, scene openness, prompt mode, and language. A dual-branch protocol combines OCR-VLM text verification with structured VLM semantic judgments to measure Text-at-Anchor Accuracy (TAA), Semantic Subject Preservation (SSP), Semantic Leakage Rate (SLR), and Conditional Semantic Leakage Rate (cSLR). Under stress-test conditions, SLR increases from 1.2% to 18.1% and cSLR from 1.3% to 18.2%, whereas TAA decreases only from 91.4% to 90.9%. Anti-leakage prompting reduces SLR from 16.6% to 8.4% without degrading rendering accuracy. Human validation on 420 images shows strong agreement between automatic and adjudicated annotations. These results show that accurate text rendering does not guarantee local containment of target-text semantics.
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Recent text-to-image models have become increasingly capable of rendering explicit text, but reliable localized text control requires more than generating the correct string. In applications such as product labeling, signage, and interface design, target text should be rendered within a designated text-bearing region without altering the predefined subject identity or surrounding scene semantics. We refer to violations of this requirement as target-text-associated semantic leakage, in which target-text semantics are expressed through non-textual visual content beyond the designated anchor. Existing visual-text benchmarks primarily evaluate readability, spelling accuracy, and layout, leaving this form of semantic leakage largely unexamined. We introduce T2LSC-Bench, a controlled diagnostic benchmark comprising 50 seed subjects and 1,200 prompt cases per model, yielding 7,160 evaluated images across six models. Its factorized design varies semantic relation, scene openness, prompt mode, and language. A dual-branch protocol combines OCR-VLM text verification with structured VLM semantic judgments to measure Text-at-Anchor Accuracy (TAA), Semantic Subject Preservation (SSP), Semantic Leakage Rate (SLR), and Conditional Semantic Leakage Rate (cSLR). Under stress-test conditions, SLR increases from 1.2% to 18.1% and cSLR from 1.3% to 18.2%, whereas TAA decreases only from 91.4% to 90.9%. Anti-leakage prompting reduces SLR from 16.6% to 8.4% without degrading rendering accuracy. Human validation on 420 images shows strong agreement between automatic and adjudicated annotations. These results show that accurate text rendering does not guarantee local containment of target-text semantics.
作者Zahra Dehghani, Pablo Piantanida, Mohammadhadi Shateri
Class unlearning aims to remove a model's ability to recognize designated forget classes while preserving performance on retain classes. However, low forget accuracy after unlearning does not necessarily mean the class structure has been erased. Approximate unlearning methods can alter classifier decision boundaries while leaving recoverable structure in the representation. Prior work has shown that forget classes can be recovered, but existing approaches require real forget or retain samples, auxiliary data, or reference checkpoints. We study class relearning in a strictly source-free setting, asking whether a forget class can be recovered through a classifier-head update using only the unlearned model. Our approach rests on a theoretical analysis establishing a sufficient alignment condition under which a single gradient step on a synthetic probe set increases the expected logit margin of the forget class. Building on this, we propose a white-box Source-Free Relearning Audit (SFRA), which generates candidate embeddings in representation space and uses model-guided confidence filtering to construct high-confidence retain probes and low-confidence boundary-adjacent probes that are relabelled as the forget class. Gaussian sampling and Softmax confidence are used by default, while ablations with alternative proposal distributions and uncertainty criteria show that recoverability is not specific to these choices. To quantify recoverability, we introduce the Relearning Score (RS), which jointly measures forget-class recovery and retain-accuracy preservation, and report class-matched $Δ$RS relative to a retrained reference. Experiments on CIFAR-10, CIFAR-100, and TinyImageNet with ResNet-18, ViT-B/16, and Swin-T show that several unlearning methods exhibit substantial source-free recoverability, and that for a subset of methods this recoverability exceeds the matched retrained reference.
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Class unlearning aims to remove a model's ability to recognize designated forget classes while preserving performance on retain classes. However, low forget accuracy after unlearning does not necessarily mean the class structure has been erased. Approximate unlearning methods can alter classifier decision boundaries while leaving recoverable structure in the representation. Prior work has shown that forget classes can be recovered, but existing approaches require real forget or retain samples, auxiliary data, or reference checkpoints. We study class relearning in a strictly source-free setting, asking whether a forget class can be recovered through a classifier-head update using only the unlearned model. Our approach rests on a theoretical analysis establishing a sufficient alignment condition under which a single gradient step on a synthetic probe set increases the expected logit margin of the forget class. Building on this, we propose a white-box Source-Free Relearning Audit (SFRA), which generates candidate embeddings in representation space and uses model-guided confidence filtering to construct high-confidence retain probes and low-confidence boundary-adjacent probes that are relabelled as the forget class. Gaussian sampling and Softmax confidence are used by default, while ablations with alternative proposal distributions and uncertainty criteria show that recoverability is not specific to these choices. To quantify recoverability, we introduce the Relearning Score (RS), which jointly measures forget-class recovery and retain-accuracy preservation, and report class-matched $Δ$RS relative to a retrained reference. Experiments on CIFAR-10, CIFAR-100, and TinyImageNet with ResNet-18, ViT-B/16, and Swin-T show that several unlearning methods exhibit substantial source-free recoverability, and that for a subset of methods this recoverability exceeds the matched retrained reference.
Generative modeling directly on geometric manifolds can avoid errors introduced by flattening non-Euclidean data, repeated ambient projection, and coordinate inconsistency in Euclidean representations. Schrodinger bridges provide a probabilistic generative framework for entropy-regularized transport between prescribed endpoint distributions. We study Schrodinger bridges for kinetic dynamics on Lie group manifolds with state X_t = (g_t, xi_t) in G x g, allowing endpoint observations to constrain only the variables that are actually measured. In particular, the entropy projection determines the conditional law of the unobserved endpoint velocities. For the same observed endpoint bridge, we develop two computational realizations: Wrapped-Kernel Bridge Calibration (WKBC) uses an explicit periodized kinetic kernel on compact Abelian groups, whereas Reciprocal Conditional-Control Bridge Matching (RCCBM) handles compact non-Abelian groups through two-sided endpoint calibration and mollified conditional-control matching. The canonical teacher-mixture path law is itself a Markov reciprocal law, so forward generation uses a calibrated initial law and one learned Doob controller. Moreover, we establish a modular error bound in the bounded-Lipschitz path metric that provides a clean separation of errors due to endpoints, control regression, initialization, discretization, and related approximations. Experiments on multiple Lie group manifold datasets validate the feasibility and consistency of our proposed method, covering protein and RNA torsions, SO(3), U(n), and the Protein Conformational Transition Pathway Generation task using mdCATH trajectories in a compact reduced representation. The source code is publicly available at https://github.com/cafferyzhang12/Schr-dinger_Bridge_on_LieGroup.
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Generative modeling directly on geometric manifolds can avoid errors introduced by flattening non-Euclidean data, repeated ambient projection, and coordinate inconsistency in Euclidean representations. Schrodinger bridges provide a probabilistic generative framework for entropy-regularized transport between prescribed endpoint distributions. We study Schrodinger bridges for kinetic dynamics on Lie group manifolds with state X_t = (g_t, xi_t) in G x g, allowing endpoint observations to constrain only the variables that are actually measured. In particular, the entropy projection determines the conditional law of the unobserved endpoint velocities. For the same observed endpoint bridge, we develop two computational realizations: Wrapped-Kernel Bridge Calibration (WKBC) uses an explicit periodized kinetic kernel on compact Abelian groups, whereas Reciprocal Conditional-Control Bridge Matching (RCCBM) handles compact non-Abelian groups through two-sided endpoint calibration and mollified conditional-control matching. The canonical teacher-mixture path law is itself a Markov reciprocal law, so forward generation uses a calibrated initial law and one learned Doob controller. Moreover, we establish a modular error bound in the bounded-Lipschitz path metric that provides a clean separation of errors due to endpoints, control regression, initialization, discretization, and related approximations. Experiments on multiple Lie group manifold datasets validate the feasibility and consistency of our proposed method, covering protein and RNA torsions, SO(3), U(n), and the Protein Conformational Transition Pathway Generation task using mdCATH trajectories in a compact reduced representation. The source code is publicly available at https://github.com/cafferyzhang12/Schr-dinger_Bridge_on_LieGroup.
Achieving truly immersive large-scale scene digitization necessitates consistent and visually pleasing rendering across all possible viewing perspectives. However, collecting multi-view images covering every fine detail of a large-scale scene is prohibitive due to scene complexity, capture cost, negligence, or accessibility constraints. As a result, the sampled views tend to be highly unstructured — the majority of the scene is well covered yet certain regions inevitably lack sufficient observations. Existing reconstruction based methods are vulnerable to view scarcity while generation based approaches suffer from generalization, controllability, and 3D consistency issues. To address this challenge, we propose InceptionGS, which bootstraps Gaussian splatting by subtly balancing reconstruction and generation. Starting from an initial Gaussian splatting, InceptionGS reasonably rethinks and repairs problematic regions caused by view scarcity while preserving the quality elsewhere, by softly incorporating scene- and view-adaptive generative priors. Extensive experiments on real-world large-scale scenes demonstrate the superiority and broad applicability of our approach in handling unstructured imagery and boosting high-fidelity Gaussian splatting. Please refer to the supplementary video for better visual demonstrations.
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Achieving truly immersive large-scale scene digitization necessitates consistent and visually pleasing rendering across all possible viewing perspectives. However, collecting multi-view images covering every fine detail of a large-scale scene is prohibitive due to scene complexity, capture cost, negligence, or accessibility constraints. As a result, the sampled views tend to be highly unstructured — the majority of the scene is well covered yet certain regions inevitably lack sufficient observations. Existing reconstruction based methods are vulnerable to view scarcity while generation based approaches suffer from generalization, controllability, and 3D consistency issues. To address this challenge, we propose InceptionGS, which bootstraps Gaussian splatting by subtly balancing reconstruction and generation. Starting from an initial Gaussian splatting, InceptionGS reasonably rethinks and repairs problematic regions caused by view scarcity while preserving the quality elsewhere, by softly incorporating scene- and view-adaptive generative priors. Extensive experiments on real-world large-scale scenes demonstrate the superiority and broad applicability of our approach in handling unstructured imagery and boosting high-fidelity Gaussian splatting. Please refer to the supplementary video for better visual demonstrations.
Generative models have been studied experimentally and theoretically as priors for inverse problems such as compressed sensing. Recent work by Gunn et al. studied the use of generative priors with tunable complexity, where a family of generative priors with varying complexity is maintained and a specific complexity can be selected at inversion time. They demonstrated that lower reconstruction errors can be experimentally attained for a variety of inverse problems by appropriately tuning the complexity of the generative prior. In the present paper, we establish theory for compressed sensing in the setting of a tunable family of linear generative priors naturally related through their singular value decompositions. We prove that in noiseless Gaussian compressed sensing, the full-dimensional linear prior attains the minimum expected reconstruction error over the entire family of linear priors. Thus, in this idealized linear noiseless setting, tuning to a lower-complexity prior does not improve the expected reconstruction error. This result is in contract to the behavior of denoising, where lower complexity priors attain lower reconstruction errors due to a standard bias-variance tradeoff. This result indicates that the experimental benefits of tunability in compressed sensing with neural network priors arises due to nonlinearities in the generative models.
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Generative models have been studied experimentally and theoretically as priors for inverse problems such as compressed sensing. Recent work by Gunn et al. studied the use of generative priors with tunable complexity, where a family of generative priors with varying complexity is maintained and a specific complexity can be selected at inversion time. They demonstrated that lower reconstruction errors can be experimentally attained for a variety of inverse problems by appropriately tuning the complexity of the generative prior. In the present paper, we establish theory for compressed sensing in the setting of a tunable family of linear generative priors naturally related through their singular value decompositions. We prove that in noiseless Gaussian compressed sensing, the full-dimensional linear prior attains the minimum expected reconstruction error over the entire family of linear priors. Thus, in this idealized linear noiseless setting, tuning to a lower-complexity prior does not improve the expected reconstruction error. This result is in contract to the behavior of denoising, where lower complexity priors attain lower reconstruction errors due to a standard bias-variance tradeoff. This result indicates that the experimental benefits of tunability in compressed sensing with neural network priors arises due to nonlinearities in the generative models.
Probabilistic multivariate time series (MTS) forecasting is crucial for modeling complex dynamical systems. However, existing diffusion-based methods rely on task-specific conditional paradigms that lack flexibility and struggle with inherent "information heterogeneity"--the significantly varying noise levels and evolutionary patterns across variables. To address this, we propose DynG-Diff, a variable-sensitive dynamic guidance diffusion framework for probabilistic multivariate time-series forecasting: (1) DynG-Diff adopts a two-stage separated training strategy and uses an unconditional diffusion backbone to model the joint distribution of multivariate time series. (2) DynG-Diff introduces a lightweight state-aware policy network that adaptively infers variable reliability from real-time noisy states and one-step denoising estimates, outputting a dynamic guidance strength matrix. (3) DynG-Diff mathematically formulates this dynamic weight as the local precision of the observation distribution, enabling precise guidance for high-confidence variables during inference while filtering out interference from anomalous noise. Extensive experiments on real-world benchmarks demonstrate competitive probabilistic forecasting performance against state-of-the-art conditional diffusion models and improved robustness under severe observation corruption.The implementation code is available at: https://github.com/TT-20011031/DynG-Diff
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Probabilistic multivariate time series (MTS) forecasting is crucial for modeling complex dynamical systems. However, existing diffusion-based methods rely on task-specific conditional paradigms that lack flexibility and struggle with inherent "information heterogeneity"--the significantly varying noise levels and evolutionary patterns across variables. To address this, we propose DynG-Diff, a variable-sensitive dynamic guidance diffusion framework for probabilistic multivariate time-series forecasting: (1) DynG-Diff adopts a two-stage separated training strategy and uses an unconditional diffusion backbone to model the joint distribution of multivariate time series. (2) DynG-Diff introduces a lightweight state-aware policy network that adaptively infers variable reliability from real-time noisy states and one-step denoising estimates, outputting a dynamic guidance strength matrix. (3) DynG-Diff mathematically formulates this dynamic weight as the local precision of the observation distribution, enabling precise guidance for high-confidence variables during inference while filtering out interference from anomalous noise. Extensive experiments on real-world benchmarks demonstrate competitive probabilistic forecasting performance against state-of-the-art conditional diffusion models and improved robustness under severe observation corruption.The implementation code is available at: https://github.com/TT-20011031/DynG-Diff
作者Roser Homs, Olga Kuznetsova, Bernadette J. Stolz
Gaussian graphical models (GGMs) are essential tools for interpretable structure learning. However, in high-dimensional, small-sample regimes, the available data is often insufficient for the maximum likelihood estimator to exist. Colored Gaussian graphical models (CGGMs) mitigate this limitation by imposing symmetry constraints through graph coloring, which reduces the required sample size. This minimal number of observations needed to guarantee that the estimator exists almost surely is defined as the maximum likelihood threshold (MLT). Here, we address the computation of the MLT for CGGMs by focusing on its geometric formulation: finding the minimum rank of a sample covariance matrix such that its projection lies almost surely within the interior of the cone of sufficient statistics. We establish a unified theoretical framework, extending results from uncolored to colored models and introducing new symbolic algorithms. Furthermore, we present a computational study integrating sampling with topological data analysis (TDA) to investigate the local geometry of the cone of sufficient statistics. Our results demonstrate the potential of TDA to overcome the computational bottlenecks of traditional symbolic algebraic methods, particularly Groebner basis computations, in analyzing the likelihood geometry of CGGMs.
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Gaussian graphical models (GGMs) are essential tools for interpretable structure learning. However, in high-dimensional, small-sample regimes, the available data is often insufficient for the maximum likelihood estimator to exist. Colored Gaussian graphical models (CGGMs) mitigate this limitation by imposing symmetry constraints through graph coloring, which reduces the required sample size. This minimal number of observations needed to guarantee that the estimator exists almost surely is defined as the maximum likelihood threshold (MLT). Here, we address the computation of the MLT for CGGMs by focusing on its geometric formulation: finding the minimum rank of a sample covariance matrix such that its projection lies almost surely within the interior of the cone of sufficient statistics. We establish a unified theoretical framework, extending results from uncolored to colored models and introducing new symbolic algorithms. Furthermore, we present a computational study integrating sampling with topological data analysis (TDA) to investigate the local geometry of the cone of sufficient statistics. Our results demonstrate the potential of TDA to overcome the computational bottlenecks of traditional symbolic algebraic methods, particularly Groebner basis computations, in analyzing the likelihood geometry of CGGMs.
With the recent rapid progress in generative models, image editing has made remarkable advances, yet achieving faithful edits that precisely modify only the target regions while strictly preserving all other regions remains challenging. Since externally provided region annotations are often difficult to obtain in practice, a growing body of work seeks to improve preservation by automatically inferring edit and non-edit regions, and then enforcing consistency on the latter. However, these approaches still suffer from inaccurate region estimation and heuristic correction strategies that distort the native inference process, making methods designed for fidelity themselves a new source of artifacts. We propose SR-Edit, an image editing framework that overcomes these issues via iterative self-refinement. Specifically, at each iteration, SR-Edit first (i) extracts progressively precise and self-consistent region separation from the model's own predictions by lightweight post-processing, and then (ii) enforces preservation in non-edit areas through correction updates that remain aligned with the original sampling dynamics. Extensive experiments demonstrate that SR-Edit achieves superior preservation and overall image quality compared to existing editing techniques.
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With the recent rapid progress in generative models, image editing has made remarkable advances, yet achieving faithful edits that precisely modify only the target regions while strictly preserving all other regions remains challenging. Since externally provided region annotations are often difficult to obtain in practice, a growing body of work seeks to improve preservation by automatically inferring edit and non-edit regions, and then enforcing consistency on the latter. However, these approaches still suffer from inaccurate region estimation and heuristic correction strategies that distort the native inference process, making methods designed for fidelity themselves a new source of artifacts. We propose SR-Edit, an image editing framework that overcomes these issues via iterative self-refinement. Specifically, at each iteration, SR-Edit first (i) extracts progressively precise and self-consistent region separation from the model's own predictions by lightweight post-processing, and then (ii) enforces preservation in non-edit areas through correction updates that remain aligned with the original sampling dynamics. Extensive experiments demonstrate that SR-Edit achieves superior preservation and overall image quality compared to existing editing techniques.
作者Prateek Jaiswal, Debdeep Pati, Anirban Bhattacharya, Bani K. Mallick
We study a variant of the Thompson Sampling (TS) algorithm, called $α$-TS, for solving stochastic generalized linear bandit problems. Existing analyses of TS require inflating the posterior variance to derive near-optimal regret guarantees. We formalize the idea of variance inflation by introducing $α$-TS that uses a fractional or $α$-posterior instead of the standard posterior. Our main contribution is to identify general regularity conditions on the prior and reward distributions that enable a regret analysis of $α$-TS without assuming any tractable approximation of the posterior distribution, unlike previous works. For a specific choice of $α\propto d^{-1}$, our general regret bound yields the best known regret bound of $O(d^{3/2}\sqrt{T}\log T)$ for both the exponential and sub-Gaussian families of reward distributions. We further provide an $α$-dependent lower bound showing that the regret constant depends on the product $αd$, and that when $α\propto d^{-1}$ the regret scales as $Ω(d^{3/2}\sqrt{T})$, explaining the origin of the $d^{3/2}$ factor in the upper bound. Our proof technique adapts and combines recent advancements in the analysis of linear bandit problems with first- and second-order posterior concentration theory from the Bayesian statistics literature.
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We study a variant of the Thompson Sampling (TS) algorithm, called $α$-TS, for solving stochastic generalized linear bandit problems. Existing analyses of TS require inflating the posterior variance to derive near-optimal regret guarantees. We formalize the idea of variance inflation by introducing $α$-TS that uses a fractional or $α$-posterior instead of the standard posterior. Our main contribution is to identify general regularity conditions on the prior and reward distributions that enable a regret analysis of $α$-TS without assuming any tractable approximation of the posterior distribution, unlike previous works. For a specific choice of $α\propto d^{-1}$, our general regret bound yields the best known regret bound of $O(d^{3/2}\sqrt{T}\log T)$ for both the exponential and sub-Gaussian families of reward distributions. We further provide an $α$-dependent lower bound showing that the regret constant depends on the product $αd$, and that when $α\propto d^{-1}$ the regret scales as $Ω(d^{3/2}\sqrt{T})$, explaining the origin of the $d^{3/2}$ factor in the upper bound. Our proof technique adapts and combines recent advancements in the analysis of linear bandit problems with first- and second-order posterior concentration theory from the Bayesian statistics literature.
作者Hezhi Cao, Panhao Cheng, huangsheng du, Qibiao Li, Youcheng Cai, Ligang Liu
3D Gaussian Splatting (3DGS) achieves high-quality, real-time novel view synthesis, but the resulting assets have baked-in illumination and cannot be easily relit. Inverse rendering methods optimize simplified reflectance and illumination models for each scene, limiting efficiency and relighting quality. Recent generative approaches leverage large diffusion models for realistic lighting edits, but applying them to 3DGS typically requires an additional per-scene optimization stage to bake the edited appearance into the representation. We present LightBridge, a feed-forward generative framework for controllable relighting of complete 3DGS assets in a single pass. To enable feed-forward training, we construct a large-scale Multi-Illumination Relighting Dataset with paired source and target observations of the same scenes. Latent Bridge Relighting Diffusion models relighting as source-to-target transport in latent space, enabling one-step extraction of 2D visual tokens without iterative diffusion sampling. A Gaussian Propagation Transformer uses a point transformer with sparse image-to-point self-attention followed by point-to-image cross-attention to efficiently propagate these cues across the complete 3DGS, while avoiding full attention over all image and Gaussian tokens. Experiments validate these designs, demonstrating competitive relighting quality and efficient single-pass prediction of complete relit 3DGS assets without scene-specific optimization. The code and dataset will be made publicly available upon acceptance.
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3D Gaussian Splatting (3DGS) achieves high-quality, real-time novel view synthesis, but the resulting assets have baked-in illumination and cannot be easily relit. Inverse rendering methods optimize simplified reflectance and illumination models for each scene, limiting efficiency and relighting quality. Recent generative approaches leverage large diffusion models for realistic lighting edits, but applying them to 3DGS typically requires an additional per-scene optimization stage to bake the edited appearance into the representation. We present LightBridge, a feed-forward generative framework for controllable relighting of complete 3DGS assets in a single pass. To enable feed-forward training, we construct a large-scale Multi-Illumination Relighting Dataset with paired source and target observations of the same scenes. Latent Bridge Relighting Diffusion models relighting as source-to-target transport in latent space, enabling one-step extraction of 2D visual tokens without iterative diffusion sampling. A Gaussian Propagation Transformer uses a point transformer with sparse image-to-point self-attention followed by point-to-image cross-attention to efficiently propagate these cues across the complete 3DGS, while avoiding full attention over all image and Gaussian tokens. Experiments validate these designs, demonstrating competitive relighting quality and efficient single-pass prediction of complete relit 3DGS assets without scene-specific optimization. The code and dataset will be made publicly available upon acceptance.