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cs.AI

2d-fet-bench: from spatial reasoning to fet design on flakes

作者Dunzhi Zhou, Chengyu Zhu, Gang Qiu, Caiwen Ding

展开完整摘要收起摘要

Field-effect transistor (FET) layouts on exfoliated two-dimensional flakes are typically drawn by hand for each flake, placing contacts and gates to match its position and outline in optical micrographs. To our knowledge, no executable benchmark tests whether language-model agents can perform this flake-specific construction reliably. We introduce 2D-FET-Bench V2, a benchmark of 128 layout tasks built from microscopy-derived flake contours, including hole-containing flakes and multi-flake tasks. Each task supplies a textual device specification and contour coordinates. An agent generates typed polygon and path operations rendered to GDSII. A deterministic verifier checks geometric and structural requirements, and a separate integrity check verifies that the supplied contours remain unchanged. Scripted reference layouts pass all 128 tasks, showing that every task is solvable. We evaluate six models and seven workflow and scaffold variants of GPT5.6-Luna, with five attempts per task. The best-performing configuration in the six-model panel, GPT5.6-Luna with ReAct-3, passes 62.3% of attempts and solves 80.5% of tasks at least once (coverage) and 43.8% in all five attempts (consistency). ReAct-3 exceeds the one-pass Plan-and-Execute by 27.0 pass@1 points at 2.46 times the tokens. An expert audit of one sampled verifier-passing layout per covered task, across five ReAct-3 configurations, accepts 56.4% to 63.5% of them. The benchmark evaluates geometric and structural FET layout construction.

ARXIV 2610.07423 ↗
cs.AI

Evaluate the Stack, Not the Layer: Do Deterministic and LLM Gates for Agent Actions Fail Independently?

作者Chenglin Yang

展开完整摘要收起摘要

Runtime gates for agent tool calls are stacked on the assumption that their errors multiply. We test it on 1,119 labelled agent actions from three corpora, without an adaptive adversary. The stack has one deterministic rule layer and four LLM judges, three of them re-collected with the served model recorded on every call. We read each stack as a number of multiplication-equivalent layers, n_mult, with its floor under perfect coupling. Under the STRICT miss definition (escalation to a human scored as not stopped), any two judges compose to about 1.2 to 1.4 layers (φ median +0.430, 6 of 6 pairs significant, floors 1.02 to 1.17). The rule layer plus one judge composes to 1.86 to 2.09 layers (φ median +0.014, 0 of 4 significant, floors 1.01 to 1.09). Under PRIMARY (escalation scored as caught) the bands are 1.21 to 1.57 and 1.80 to 2.13. Intervals separate on the pooled data, point estimates split on each corpus, and a third-vendor judge lands in the judge band. Solo accuracy does not predict what a layer adds: a cloud rule pack lowers the rule layer's solo miss rate by 20% and adds no new joint coverage. The difficulty share of judge coupling is not identifiable: 31.8% to 61.8% depending on the probe and the miss definition. One judge tier was served by an unrequested model version in 50 of 112 batches, concentrated on the external corpus. That event overturned a pre-declared analysis rule, and the scoring of review verdicts reversed five conclusions. We report both.

ARXIV 2610.07359 ↗
cs.AI

The Right Memory in the Wrong Context: Verifying Retrieval Admissibility in Long-Term Agent Memory

作者Zi Wang, Xingqiao Wang, Emmanuel Addai, Devika Ambekar, Xiaowei Xu

展开完整摘要收起摘要

Long-term-memory agents can retrieve relevant information that is inadmissible for the current request because it belongs to another principal, violates policy, or reflects an incompatible lifecycle state. Recall and final-answer accuracy do not reveal this: a route can appear safe by missing required evidence, while a correct answer may follow inadmissible prompt exposure. We introduce a retrieval-admissibility verification framework that assigns each memory-query pair one of three statuses (admissible, inadmissible, or unresolved), compares routes at matched required-evidence recall with bounds for unresolved cases, and tracks memory IDs through prompt exposure while linking exposure to target-level disclosure. We evaluate its stages on separate, non-pooled populations. A post-hoc top-20 reanalysis of frozen rankings from two public long-term-memory benchmarks, RHELM and MemOps, covers 3,767 queries. All released anchors lie within trusted query namespaces; with within-namespace scores unchanged, off-namespace filtering cannot lower their ranks. Top-20 anchor recall increases from 0.432 to 0.533, 80% recall feasibility from 0.237 to 0.311, and exact similarity evaluations decrease by 98.3%. In a frozen 72-case development diagnostic, a released-metadata reference preserves required evidence, whereas neither text-only verifier detects violations under the 1% required-anchor false-denial limit. Across 1,523 paired benchmark-native cases, namespace routing is associated with judged-accuracy gains of 0.053-0.068 across three readers; recall also changes, so this comparison is observational. In 16 controlled exposure scenarios, only one of four reader-specific 95% confidence intervals excludes zero for relevant-inadmissible literal disclosure (+0.156, 95% CI [0.031, 0.312]). Results motivate separate verification of candidate support, admissibility, prompt exposure, and answer disclosure.

ARXIV 2610.07309 ↗
cs.CR

Lineage-Aware Memory Governance: A Derivation-Gated Framework for Privacy-Preserving Column-Level Access Control in Enterprise AI Agents

作者Venkata M Sangaraju, Sudhir Vissa

展开完整摘要收起摘要

Enterprise AI agents that share a memory store face two unaddressed risks: sensitive data can leak through legitimately computed results the requester could not derive, and departments can silently compute a same-named key performance indicator (KPI) through conflicting logic. Existing agent-memory systems (e.g., MemGPT, Zep, A-MEM) gate retrieval by content, ownership, and role, not derivation, missing a cached insight that embeds a forbidden column. We introduce the Analytical Memory Unit (AMU), a memory schema that attaches a full derivation (lineage) graph to every cached result, gated by a retrieval policy that serves a hit only when the requester is authorised for every column touched. Provided lineage recording is complete, we prove by construction that the policy blocks retrieval of results derived from a sensitive column outside the requester's permissions, at O(n) worst case — a conditional design guarantee, not an empirical claim, that excludes derived features encoding sensitive information without naming their source. Eliminating measured leakage required 75-90% recorded lineage completeness, so we treat 90% as a conservative deployment target. Across six experiments, lineage-gated retrieval removes the 18.8-25.5% cross-department leakage naive content-gated memory suffers, keeping 81.5-82.6% of memory reuse at 13.8 microsecond worst-case overhead. A real-agent proof-of-concept with LLM-generated SQL is consistent with the guarantee: zero leaks over 9 round-trips, two conflicts caught automatically — though a feasibility demonstration, not evidence of production viability. This offers a practical governance layer for shared agent memory, complementing source-layer access control and supporting EU AI Act compliance.

ARXIV 2610.07258 ↗
cs.HC

PAIR: Perceptual Affective Inference and Regulation in a Real-Time Multimodal Conversational Agent

作者Kexin Quan, Zijian Ding, Jiaye Yong, Qinshi Zhang, Dong Wang, Jessie Chin

展开完整摘要收起摘要

Sustained emotional support requires generative agents to connect momentary emotion inference and regulation with continuity across encounters. We present PAIR (Perceptual Affective Inference and Regulation), a real-time multimodal agent that reconstructs how an event is appraised into an emotional state. Appraisal scaffolds produce a valence-arousal-dominance estimate and select regulation guidance, delivered through conversation with coordinated speech, color, and avatar cues. Rolling memory carries context across sessions, and the scaffold re-runs after guidance. In a 14-day deployment with 19 participants, 1,093 sessions paired initial and post-guidance estimates with unanchored self-reports. Initial valence reached MAE 1.20 on the 9-point SAM scale (r=.68), dominance reached MAE 1.30, and arousal showed weak agreement even after coarsening. Self-reported emotional change varied with initial state, with the largest valence increases in sessions that began at negative valence. Perceived understanding was associated with greater valence increase and showed little correspondence with numerical prediction error. Over two weeks, helpfulness increased while input shortened; interviews traced personalization and companionship to relevant recall, context updates, and familiar dialogue. These findings connect inference accuracy to conversational and temporal patterns of support through per-event, first-person evaluation.

ARXIV 2610.07523 ↗
cs.AI

Internalizing Agent Experience into Diffusion Model Weights via On-Policy Context Distillation

作者Wenxuan Wang, Zekai Liu, Weinan Zhang, Yu Cheng, Yang Yang

展开完整摘要收起摘要

Wrapping an image generation model in an agentic harness can effectively boost Text-to-Image task performance: the harness can leverage memory, skills, workflow orchestration, result verification, and iterative refinement to continually construct and revise prompts, thereby eliciting better images. These gains, however, remain external to the diffusion model and are realized only while the full harness runs. We propose Diffusion On-Policy Context Distillation (D-OPCD), which treats the agent-improved prompt as privileged context and distills the knowledge encoded in the agent harness into the weights of the diffusion model, so that the model retains part of the harness's benefit when conditioned on the original query alone. Using a Text-to-Image agent equipped with our proposed Auto Skill Evolver (ASE), we show that D-OPCD can internalize harness capabilities into the generator's weights, raising the average direct-generation score from 60.52 to 65.09 across four benchmarks. With this knowledge absorbed into the weights, the harness can shed its saturated skills and resume evolving: a second ASE round on the updated generator improves on a skill-free harness by additional 1.83 points, pointing toward text-to-image systems in which harness and model keep improving each other through continual co-evolution.

ARXIV 2610.07250 ↗
cs.LG

Structuring MoE Expert Selection for Agentic Reinforcement Learning

作者Bolian Li, Ting-Yao Hu, Cheng-Yu Hsieh, Sanjoy Chowdhury, Oncel Tuzel, Raviteja Vemulapalli

展开完整摘要收起摘要

Long-horizon LLM agents are frequently implemented using sparse mixture-of-experts (MoE) models, yet the co-design of agentic behavior and MoE structures remains underexplored. In this work, we comprehensively study the connections between agentic post-training and MoE expert selection. In off-the-shelf MoE models, we observe expert selection exhibits a specialized structure that naturally aligns with agentic trajectories. Specifically, expert routing overlaps more between turns where the agent performs semantically similar operations (e.g., READ, UPDATE) than between turns with differing operations. However, standard RL algorithms ignore this specialization, allowing the MoE routing to go uncontrolled during training, which empirically limit task performance and inference efficiency. To address this, we introduce a hierarchical routing control framework for agentic tasks. We explicitly encourage turn-level expert selections to align with agentic operations while regularizing token-level expert selections to maintain local consistency. To resolve stability issues that arise during post-training with the proposed methods, we further introduce an entropy-gated control mechanism. Overall, our routing control framework achieves over 10-point improvements in success rate on all evaluated benchmarks. These results demonstrate that agentic trajectory structure provides an effective signal for optimizing MoE capacity during RL post-training.

ARXIV 2610.07332 ↗
cs.CV

PlaySuite: A Large-Scale Benchmark for Interactive Visual Intelligence

作者Dheeraj Varghese, Anna Vettoruzzo, Walter Simoncini, Michelle Lorena Acevedo Callejas, Mohammad Mahdi Derakhshani, Kristof Meding, Joaquin Vanschoren, Cees G. M. Snoek

展开完整摘要收起摘要

Recent advances in multimodal foundation models yield strong performance on static perception and reasoning benchmarks, yet such evaluations largely overlook a central aspect of intelligence: acting competently in dynamic environments over extended time horizons. We introduce PlaySuite, a large-scale benchmark for evaluating interactive visual intelligence across more than 5K open-source video games curated from PyWeek and itch.io. Spanning diverse genres and engines, including Pygame, HTML5, Godot, and Unity, these independent games are largely out-of-distribution for current models, reducing the likelihood that success can be achieved by retrieving memorized walkthroughs or web-scale training artifacts. To enable scalable evaluation across heterogeneous titles, we develop a unified closed-loop interaction framework optimized for HPC clusters alongside a Video-LLM-as-a-judge protocol that maps observable gameplay milestones to standardized progress levels. We evaluate fourteen recent open models spanning vision-language models, computer-use agents, and vision-language-action models. Our results yield strong evidence of a perception-action gap: despite strong reasoning capabilities, current models struggle to make sustained progress and exhibit recurring failures in spatial grounding, action execution, and self-correction. PlaySuite provides a reproducible and extensible testbed for measuring progress from visual perception to goal-directed interaction, and a foundation for developing models that can act, adapt, and generalize in dynamic visual environments.

ARXIV 2610.07127 ↗
cs.LG

Dynamic Budget Allocation for LLM Evaluation under Hard Resource Constraints

作者Shai Feldman, Yaniv Romano

展开完整摘要收起摘要

We evaluate large language models (LLMs) in multi-turn interactions through their time-to-event: the number of interaction steps required to produce an event of interest, such as a successful jailbreak or agentic task completion. Under limited compute, interactions may be terminated before the event occurs, so that event times are only partially observed (censored). Existing allocation methods for calibrating time-to-event bounds satisfy the budget only in expectation and can exceed the available budget on a particular evaluation run. Enforcing a hard constraint is particularly challenging as the cost of a trajectory is initially unknown. We introduce Hard-budget Allocation with Reflow for Predictive calibration (HARP), a budget allocation that satisfies hard resource constraints and adaptively reallocates unused budget. We show how to use HARP to construct lower predictive bounds (LPBs) on the time-to-event and to estimate evaluation metrics such as the jailbreak rate on a fixed benchmark. Although HARP induces dependence in acquisition decisions across different trajectories, we prove that HARP never exceeds the target budget, that its LPBs have finite-sample coverage guarantees, and that its metric estimates are unbiased. Experiments on agentic task success, LLM jailbreaks, toxic content generation, and RAG hallucinations show that HARP achieves coverage close to the nominal level with low variance, while never exceeding the given budget.

ARXIV 2610.07362 ↗
cs.CR

Towards a Unified Misuse Monitoring Benchmark

作者Aniruddh Pramod, James Oldfield, Adel Bibi

展开完整摘要收起摘要

LLM agents increasingly act in multi-actor environments, exposing them to misuse from multiple sources: decomposition attacks, where a harmful request is split into innocuous sub-requests, and prompt injection attacks, where a compromised tool delivers a malicious instruction. Existing evaluations treat these threats separately and ask whether a trajectory is harmful, rather than when it becomes harmful. We propose monitoring the agent's responses, where its actions are externalised, and ask whether the first point where monitors identify harm lands within a harm window (from the agent's first harmful commitment to goal execution). We develop a unified formalism for trace-level misuse monitoring and use it to construct a benchmark of ~6,200 conversation transcripts between a user, an LLM agent, and the external environment, spanning both threats in a shared schema, with a labelled harm window, corresponding benign controls, and matched instances of refusals to these requests. Across 17 monitor configurations, we find that our proposed action-framed monitors perform well on both threats under classical metrics (AUC: 0.95 and 0.99 respectively), while content-framed monitors collapse on injection attacks (AUC: 0.52). We also show that classical position-blind metrics paint an optimistic picture of monitor performance, since all monitors localise decomposition attacks poorly under the interval metric, which measures the ability to localise harm. Broadly, we illustrate the need for a unified study of misuse monitoring.

ARXIV 2610.07089 ↗
cs.LG

Selective Critique for Cost-Aware LLM Agents in Long-Horizon Decision Making

作者Heewon Park, Somin Im, Minhae Kwon

展开完整摘要收起摘要

Improving the reliability of large language model (LLM) agents in long-horizon decision-making remains a key challenge. When deployed as autonomous agents interacting with complex environments, early mistakes can propagate through trajectories and cause cascading failures. Recent approaches improve reliability by incorporating external critique or deliberation, but invoking these mechanisms at every step substantially increases token consumption and latency, limiting practical deployment. We propose SAG (Self-improving Agent with Gated critique), a cost-aware framework that formulates critique invocation as a step-wise decision problem during long-horizon interaction. SAG introduces a lightweight, training-free gating mechanism that estimates the utility of critique using action-level ambiguity signals--global entropy and local top-2 margin--computed over admissible actions. From a decision-theoretic perspective, this mechanism approximates the Value of Information (VoI) of critique, enabling the agent to selectively allocate expensive feedback only when its expected benefit justifies the cost. SAG further incorporates online bootstrapped self-improvement, allowing the actor to internalize critic-assisted behaviors and progressively reduce reliance on critique. Across three long-horizon interactive benchmarks and multiple backbone models, SAG substantially improves the performance-cost trade-off compared with both no-critique and always-on critique agents. On ALFWorld, SAG increases task success from 24.6% to 78.4% while maintaining a token budget comparable to ReAct, yielding a $3.1\times$ improvement in normalized token efficiency. Moreover, a 7B actor with a lightweight 3B critic achieves performance comparable to a 14B actor without critique, showing that selective critique can recover most of the reliability benefits of deliberation while dramatically reducing inference cost.

ARXIV 2610.07335 ↗
cs.AI

PsyCIDRA: A Dual-Agent Framework for Psychiatric Interviewing and Diagnostic Reasoning

作者Milad Mohammadi, Fatemeh Akrami Shamsabadi, Zahra Mohseni, Amirhossein Safdarian, Malekfarhad Malek, Hadi Moradi, Hesham Faili

展开完整摘要收起摘要

Large language models show promise in clinical reasoning, but psychiatric interviewing requires guiding an evolving conversation. Their ability to carry out this interactive assessment remains less studied. We present PsyCIDRA, a dual-agent framework linking free-form psychiatric interviewing with diagnostic reasoning for expert review. Its interviewer agent uses tools to maintain working notes, load expert-written skills, and retrieve ICD-11 references to guide inquiry. Its diagnostic reasoning agent then receives the completed interview transcript and reports hypotheses alongside supporting, conflicting, and missing evidence, withholding a final hypothesis when none is sufficiently supported. Using patient profiles generated with PsyCPG, we first evaluate PsyCIDRA in simulation. Across four models on 53 evaluation cases, it achieves higher diagnostic agreement than direct prompting. On 81 held-out simulated cases, rank-1 accuracy is 60.5% versus 51.9%. In a blinded study of 101 human participants in separate arms, PsyCIDRA agrees with psychologists on whether to propose a diagnostic hypothesis in 79.6% of cases, compared with 65.4% for direct prompting. Together, these findings support the potential of LLM agents to assist psychiatric assessment through free-form dialogue. By examining diagnostic reasoning, interview quality, and safety together, this study contributes to understanding the capabilities and limitations of psychiatric interview agents.

ARXIV 2610.07473 ↗
cs.AI

MemMux: Runtime Verification and Honest Resource Attribution for Fleets of Parallel Coding Agents

作者Sumanyu Muku

展开完整摘要收起摘要

Developers increasingly run a fleet of coding agents side by side on one workstation. The tools they reach for, terminal multiplexers like tmux and a new generation of agent managers, were built to arrange windows, not to govern memory. When ten agents each spawn language servers, test runners, and browsers, no standard tool can say how much memory belongs to which agent, confirm that a terminated agent's descendants are gone, notice a child that has escaped its agent, or keep the machine off the swap cliff when an OOM kill would silently discard uncommitted work. We treat these as runtime-verification problems: an agent-hosting substrate should continuously emit observable signals an operator or auditor can check while agents run. We present MemMux, a local runtime that turns resource governance into checkable signals (per-agent attribution, complete reclamation, escaped-process visibility, bounded footprint under overcommit, and monitoring overhead), with a claims-disciplined benchmark against tmux, a purpose-built agent multiplexer, and a raw-process baseline on identical workloads. Under a binding memory budget on a Linux host, MemMux keeps the fleet under budget (7.5 GiB) with zero swap by admitting a subset and reclaiming under pressure, while the ungoverned tools run every agent, pin the machine at its RAM ceiling (2x over budget), and spill about 2 GiB into swap. MemMux reclaims 100% of a terminated agent's process subtree where the raw baseline strands half of it, and it alone surfaces escaped children (10 of 10 detected). We report the cost: the 1 Hz attribution scan runs near 0.6% CPU at one agent but 2.7% at ten, above our 2% target. Running the harness on real Claude Code sessions shows 100% attribution and low overhead carry over to live agent trees. We release the engine, benchmark, and a one-command reproducer.

ARXIV 2610.07257 ↗
cs.SE

Catching Developers in the Flow: Low-Latency Agentic Program Repair at Google Scale

作者Celal Ziftci, Spencer Greene, Ray Liu, Livio Dalloro, Lorenzo Dini

展开完整摘要收起摘要

Manual repair of program failures is time-consuming and disruptive for software developers, particularly during the pre-submit phase where test failures occur within continuous integration systems. While Automated Program Repair has seen significant advancement through Large Language Models, existing state-of-the-art techniques primarily focus on post-submit workflows, operating offline without the low-latency requirements necessary to assist developers in real-time within their flow before they switch context. In this paper, we introduce FlowAgent, an AI agent deployed at Google to automatically repair test failures in the pre-submit outer-loop workflow inside continuous integration systems. Integrated into Google's internal developer tools, Critique and Cider,FlowAgent utilizes a ReAct-style generate-and-validate loop, as well as rigorous pre-execution and post-execution abstention filters to ensure high-quality suggestions under strict latency constraints. Based on our case studies, FlowAgent is highly effective. First, a manual evaluation conducted on 195 real-world test failures demonstrated 67.18% accuracy in suggesting correct fixes. Following its Google-wide deployment, FlowAgent suggested fixes on 295,508changes, of which developers previewed 65,069 and applied 28,554. Developer feedback from interviews indicate that the agent is useful in suggesting correct fixes, integration of autonomous repair agents into industrial software engineering workflows is received well, while interesting challenges and opportunities still remain.

ARXIV 2610.07289 ↗
cs.AI

MemCo: Memory-Centric Collaboration for Generalizing LLM Agents to Unseen Environments

作者Xinting Liao, Siyan Liu, Rabab K. Ward, Holger R. Roth, Xiaoxiao Li

展开完整摘要收起摘要

Large language model (LLM) agents increasingly operate in interactive environments, where they need to make sequential decisions through observation, action, and feedback. Although memory can help agents reuse experience, existing work designs memory in isolation, where collecting enough trajectories to populate it is expensive. Existing shared-memory approaches mitigate isolated experience by pooling episodic memories across tasks and environments. However, retrieving shared memory is challenged by the granularity, where retrieved memories can be either too specific to preserve current grounding or too coarse to support the next action. In this work, we propose MemCo, a memory-centric collaboration framework for generalizing LLM agents to unseen interactive environments. It maintains complementary local and global memory spaces, preserving environment-specific details locally while promoting transferable workflows induced from local trajectories to global memory. During online interaction, MemCo routes relevant local and global memories in terms of the agent's current state and decision phase, enabling agents to reuse the experience of other agents without blindly transferring environment-specific details. Experiments on interactive decision-making benchmarks show that MemCo improves task success and reduces redundant exploration compared with isolate-memory and shared-memory baselines. Our code is available at https://github.com/SYannL/nvdamas.

ARXIV 2610.07376 ↗
cs.AI

AMBER: Training Long-Horizon Web Agents through Append-Only Memory

作者Chinmay Savadikar, Zhaoyu Zhang, Mingyu Zhao, Shuang Xie, Han Li, Tianfu Wu, Lingyun Wang

展开完整摘要收起摘要

Modern language-model agents increasingly interact with external environments over long-horizon, multi-step trajectories, where the accumulated interaction history can quickly exceed practical context budgets. To ensure reliability, agents must maintain factual information over long horizons, remember execution errors and corrective feedback, and track progress across actions. Several approaches have been proposed to achieve this without the need for maintaining the entire execution history in context, such as using the reasoning and action history, learning to maintain a fixed-size memory through an overwrite mechanism, and periodic summarization. Although overwrite memory can in principle retain anything an append-only memory can, it must learn to carry each fact through every subsequent rewrite, which is difficult to learn from sparse outcome rewards; for interactive applications like web agents, we find that trained overwrite memories delete key information required by the trajectory, as well as corrective feedback received from the environment. We introduce AMBER (Append-only Memory Bank for Evidence Retention) - a simple and scalable framework where an agent jointly learns to reason, act, and write free-form memory, while an append-only rule guarantees retention by construction. This allows AMBER to be trained end-to-end with reinforcement learning from outcome rewards without the need for extensive curated SFT data. On WebArena Lite, AMBER improves average success over overwrite-based memory by 4.09 percentage points, increases the fraction of tasks solved in five repeated runs by 4.8 percentage points, and matches an overwrite baseline trained on substantially more expensive curated supervision. AMBER achieves these improvements while maintaining a practical token budget, providing a strong balance between context efficiency, task performance, and reliable long-horizon execution.

ARXIV 2610.07118 ↗
cs.AI

Verifying Coordination in Parallel Coding Agents: NP-Bench and a Scheduling Planner

作者Sumanyu Muku

展开完整摘要收起摘要

A team of coding agents can look fine agent by agent yet fail as a team: each passes its own tests while the merged result is broken, and single-agent evaluation never catches it. As teams run several LLM coding agents in parallel on one codebase, the agents collide: two rewrite the same function, one codes against a contract a teammate just changed, and integration fails after the work is done. Most coordination tools react (watch for a conflict, then warn), but at agent speed the warning arrives after the wasted edit. We recast the problem as scheduling: take each work item's declared scope, partition the work into disjoint scopes, and order merges along the producer->consumer graph, all up front. We build this planner into Nerveplane and evaluate it with NP-Bench, an environment-grounded three-arm benchmark (no coordination; reactive detection; proactive planning) that verifies integration off a real git merge, both in a deterministic simulation and with live agents. The planner lifts clean-integration from 1/9 to 9/9 scenarios and cuts merge conflicts from 13 to 0, with a gap that grows in the number of agents. On a live breaking contract change it rescues an outcome both baselines miss on every seed: the clean-integration rate rises from 0 (no coordination and reactive detection) to 1.0 on a frontier model and 0.6 on a small one, while agents respect assigned scopes (0/5 leakage). A cross-session memory drops the repeated-mistake rate from 1.00 to 0.00 on strong and weak models alike. We also report a negative result: routing facts to agents does not rescue long-context accuracy at window-fitting scales; its value is cost and capacity, not attention. Across two capability tiers and two vendors, the benefit did not shrink as models got stronger, because it comes from how work is allocated, not model reasoning.

ARXIV 2610.07261 ↗
cs.DC

Memory-Efficient Expert Routing for Distributed MoE Training

作者Arnab Kanti Tarafder, Jaume Guasch-Martí, Gokcen Kestor, Jie Ren

展开完整摘要收起摘要

As Mixture-of-Experts (MoE) models scale toward hundreds of experts and higher top-$k$ routing, memory efficiency in distributed training becomes a critical bottleneck. Peak memory is dominated by the MoE block, not attention: every intermediate buffer in the MoE dispatch pipeline is individually scaled by top-k routing. The standard all-to-all dispatcher sends all routed tokens in a single collective step, requiring the full top-$k$-expanded buffer to be constructed at once. In this work, we propose RelayMoE, a ring-based MoE execution model that computes locally as expert weights or tokens circulate, avoiding full top-$k$-expanded dispatch buffers. RelayMoE selects between expert and token routing according to communication volume and overlaps transfers with computation. The ring structure naturally supports memory-efficient MoE recomputation during backward: each hop reconstructs expert intermediates, uses them to compute gradients, and releases them before the next hop. The saved memory supports longer sequences and larger batches, or retains more attention activations to reduce attention recomputation and improve training throughput. We evaluate RelayMoE on 30B$-$57B production MoE models and varied expert configurations. In single-layer MoE experiments, RelayMoE achieves a $2\times$ average speedup over Megatron-LM. In full-model training under the same GPU memory budget, it improves throughput by up to $2.02\times$ and extends the largest tested trainable sequence length by up to $2.85\times$.

ARXIV 2610.07333 ↗
cs.LG

Efficient Multimodal Inference through Adaptive Acquisition and Sequential Fusion

作者Payal Mohapatra, Haodong Yang, Yueyuan Sui, Stephen Xia, Benjamin Lundell, Qi Zhu

展开完整摘要收起摘要

Multimodal systems often encode every available input, even when a subset suffices for prediction. Adaptive acquisition can reduce this cost by using predictions from incrementally fused evidence to decide which modality to encode next and when to stop. However, sequential fusion makes these predictions order-dependent, so decisions based on them may need to distinguish factorially many histories of the same acquired set. We introduce SemARC, which couples a Sequential Modality Aggregator (SeMA) with an Adaptive Runtime Controller (ARC) and uses acquired evidence to select each modality before its encoder runs. SeMA executes only selected encoder and fusion branches, updates a fixed-size state, and predicts after each acquisition without recomputing earlier branches. We supervise every acquisition prefix under randomized modality subsets and orders to encourage consistent predictions across acquisition orders. ARC combines a set-dependent marginal-utility prior with residual fitted-Q learning to select the next available modality or stop, without inspecting unacquired inputs or retaining acquisition order. Across six multimodal classification datasets and eleven baselines, SemARC achieves 3.2% higher macro-F1 and 61.4% lower total inference GFLOPs on average relative to each dataset's most accurate baseline. End-to-end latency falls by 44.0% across GPU and CPU and by 47.2% on Android INT8 relative to the fastest measured baseline, on average. Under varying runtime modality missingness, SemARC still skips available modalities, matching or exceeding the best baseline macro-F1 in 21 of 24 conditions with 14.8% lower total GFLOPs on average. SemARC thus offers a practical path toward efficient multimodal inference across heterogeneous devices.

ARXIV 2610.07466 ↗
cs.AR

Agentic Design Space Exploration for Joint Hardware Configuration Selection and Mapping of AI Inference Workloads on Heterogeneous Edge SoCs

作者Geetha Prasuna Yarramneni, Surya Selvam, Wilfried Haensch, Anand Raghunathan

展开完整摘要收起摘要

Modern edge Systems-on-Chip (SoCs) integrate heterogeneous processing units (PUs) such as CPUs, GPUs, and NPUs, each with distinct performance and energy characteristics. Deploying AI inference workloads on them under real-time latency and energy constraints requires jointly mapping workloads to PUs and configuring each PU (e.g., selecting the number of active cores and the operating frequency). This joint space grows combinatorially, making exhaustive search infeasible. Most prior work on design space exploration (DSE) applies black-box optimization (BBO) such as evolutionary search, where each evaluation returns only aggregate metrics such as latency and energy. Recent LLM-guided DSE relies on the same sparse feedback. We observe that this limits its efficiency: it offers no insight into the design space or the reasons a design choice performs the way it does, and it leaves the reasoning abilities of LLMs largely unused. We present TraceDSE, an agentic DSE flow that performs joint workload mapping and PU configuration selection for AI inference on heterogeneous SoCs. TraceDSE is an iterative proposer-critic loop driven by richer feedback in the form of system execution traces. The LLM proposer agent generates candidate mappings and PU configurations for hardware evaluation. The LLM critic agent, equipped with programmatic trace-analysis tools, analyzes the traces to identify bottlenecks and suggest targeted refinements. This loop yields deeper insight into each design point, higher-quality decisions, and a more effective search. Across four AI inference workloads (models of varying complexity and a multi-model pipeline) on an Intel Meteor Lake SoC, TraceDSE consistently outperforms two state-of-the-art BBO tools, improving Pareto frontier hypervolume by up to 35% over NSGA-II and up to 68% over Bayesian optimization, while requiring ~6-9x fewer hardware evaluations.

ARXIV 2610.07191 ↗
cs.AI

Understanding and Mitigating Inference-Time Overreliance Using Agentic Memory

作者Luoxi Tang, Yuqiao Meng, Nilesh Auradkar, Muchao Ye, Dazheng Zhang, Zhaohan Xi

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Agentic memory allows LLM agents to reuse past experience, yet retrieved memories can also distort inference even when they are benign, correctly stored, and appropriately retrieved. We study this failure mode, which we call memory over-reliance. Across benchmarks and memory architectures, we find that memory is useful when past experience transfers to the current task, but can become misleading when only part of the evidence transfers. Failures are strongest under partial query-memory overlap, a pattern further confirmed by controlled experiments thatvary the amount of overlapping evidence. Motivated by this finding, we propose MEMTRIM, a plug-and-play framework that indexes memory evidence at write time and controls its reuse at read time. MEMTRIM removes repeated or conflicting evidence while preserving useful memory-specific information, requires no retraining, and applies to both embedding-based and structured memory systems.Experiments show that MEMTRIM reduces memory overreliance while preserving the benefits of useful memory across models and memory settings.

ARXIV 2610.07311 ↗
cs.DC

Mosaic: GPU Sharing with Latency Guarantees through Kernel-Level Interference Prediction

作者Foteini Strati, Ethan Graham, Leo Stephan, Paul Elvinger, Ana Klimovic

展开完整摘要收起摘要

GPUs are increasingly in demand for AI workloads, yet often remain substantially underutilized, motivating workload colocation. However, colocation introduces interference that can degrade latency-critical workloads. Existing approaches mitigate interference using either heuristic-based scheduling or interference predictors. Heuristics rely on coarse-grained metrics that overlook important interference sources, while predictors often depend on simulator-specific or similarly coarse metrics. However, GPU interference is complex and arises from multiple mechanisms, including thread-block placement, memory hierarchy contention, and intra-SM resource contention. We present Mosaic, a kernel-level interference predictor that explicitly models these mechanisms using a combination of analytical and lightweight learned models. Across four GPU architectures, Mosaic reduces prediction error by up to an order of magnitude compared to prior predictors. We integrate Mosaic into a scheduler, MosaicSched, that performs online kernel admission control and selects between full-GPU colocation and SM partitioning to maximize best-effort throughput while satisfying latency SLOs. Across all workloads, MosaicSched keeps the p99 latency below or very close to the target SLO.

ARXIV 2610.07504 ↗
cs.LG

Stepped MoE: Segment-Level Routing with Configurable Inference Complexity

作者Arnav Kundu, Zhaoyang Xu, Bairu Hou, Chang Gao, Reed Li, Tao Lei

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Training large language models (LLMs) is resource-intensive, and adapting them for diverse deployment scenarios with varying computational constraints remains challenging. While elastic architectures enable flexible model deployment and sparsely activated models allow input-adaptive computation, existing approaches treat these dimensions independently. Moreover, models catered towards on-device edge inference need to conform to the memory and compute limitations of the serving devices. In this paper, we introduce a unified framework that combines elastic structures with sparsely gated architectures to create models that adapt simultaneously to both deployment constraints and task requirements. Our approach employs a model backbone that conditions on both the context and target efficiency specifications, enabling fine-grained control over the accuracy-efficiency trade-off at inference time. The model learns to activate task-relevant parameters within elastically-nested sub-networks, allowing a single model to span multiple capacity points while maintaining input-adaptive routing. Through experiments we demonstrate that we can create a model that allows the flexibility to use 1,2,3,4 billion parameters while being more accurate than their dense counter-parts (2-5% on knowledge-intensive benchmarks) and at par with their static versions while delivering similar latency metrics as dense models. Overall, we save on device disk space by sharing the model parameters, allow flexibility of serving based on DRAM and compute available while delivering more accurate results.

ARXIV 2610.07348 ↗
cs.DC

T-CCL: Resource Efficient and Performant Collective Communication using Tensor Memory Accelerator

作者Keyvan Dadashzadeh, Yuehong Zhou, Minyu Cui, Miquel Pericas

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Large transformer-based models increasingly depend on multi-GPU execution, which requires frequent collective communication among GPUs. Existing communication libraries often rely on many GPU threads to achieve high bandwidth or low latency, resulting in a large streaming multiprocessor (SM)-side resource footprint. This footprint can limit the resources available to other GPU work, particularly when communication and computation execute concurrently. Thus, efficient collective communication should not only achieve high collective performance but also reduce its SM-side resource usage. This paper presents T-CCL, a resource-efficient collective communication library based on the Tensor Memory Accelerator (TMA) for intra-node communication. T-CCL offloads both data movement and reduction operations to TMA and executes each collective as a pipelined series of asynchronous TMA operations, reducing the SM resources required for collective communication while maintaining high bandwidth. Evaluated across AllReduce, AllGather, and ReduceScatter collectives, T-CCL outperforms NCCL by up to 2.4x with unrestricted communication resources and up to 3.42x under restricted resource budgets, remains competitive with NCCL's recent symmetric-memory kernels, and occupies the same or fewer SMs in profiled cases. In a GEMM-collective overlap case study, switching the communication backend from NCCL to T-CCL raises the average operator-level speedup over a sequential baseline from 1.12x to 1.25x on two GPUs and from 1.04x to 1.14x on four GPUs, as T-CCL uses fewer SMs for communication, leaving more SMs available to the overlapped GEMM. Integrated into vLLM as a communication backend, T-CCL improves end-to-end inference throughput over vLLM's automatic backend dispatch by up to 1.31x, outperforming it at every evaluated batch size on both the conversation and decode-heavy workloads.

ARXIV 2610.07098 ↗
cs.LG

SchemaFill: Efficient LLM Tool Calling via Slot-Parallel Speculative Decoding

作者Zhi-Kai Chen, Song-Yan Li, De-Chuan Zhan, Han-Jia Ye

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LLM agents interact with external systems by generating structured tool calls. Given a user request, conversational context, and a catalog of tool schemas, a tool-calling model must select tools and generate their arguments, potentially producing multiple calls in a single response. Standard autoregressive decoding generates these calls token by token, incurring substantial latency for requests involving multiple calls or many argument fields. The explicit argument structure offers opportunities for parallel generation, but later argument values may depend on preceding fields and calls, so independently generated values can differ from the target model's output. We present SchemaFill, a framework for efficient LLM tool calling through slot-parallel speculative decoding. SchemaFill generates future slot values concurrently as candidates, without requiring advance knowledge of the actual call sequence or argument values. Candidates spanning multiple fields and calls are concatenated for verification by the target model under the actual output prefix. Only verified tokens are committed, and the target supplies corrections when candidates disagree. This applies target verification while exploiting parallelism across slots and calls. On Glaive and BFCL, SchemaFill achieves up to a 4.05$\times$ improvement in end-to-end throughput over autoregressive decoding. Code is available at https://github.com/Czzzk/SchemaFill.

ARXIV 2610.07086 ↗
cs.LG

TRIAGE: Direction-Aware Mismatch Stabilization of Native NVFP4 Reinforcement Learning

作者Zhen Li, Shuai Zhang, Yanggan Gu, Yiming Zhang, Yang Yu, Mingfa Feng, Congkai Xie, Shuang Yu, Junjie Lai, Hongxia Yang

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Low-precision execution can substantially accelerate reinforcement learning (RL) for large language models, but discrepancies between learner and sampler execution can destabilize policy optimization. In this paper, we characterize the interaction between mismatch and the policy-gradient direction, distinguishing locally amplifying from contracting update contributions that mismatch magnitude alone cannot identify. In native NVFP4 runs, we observe an early imbalance between the two amplifying regions, favoring negative-advantage, negative-gap updates. Their tail tokens become concentrated in a small fraction of response segments before mismatch spreads globally. Motivated by these findings, we introduce TRIAGE, a direction-aware stabilization method that uses segment-level diagnosis to selectively rebalance policy-gradient updates and applies bounded repair to residual severe mismatch. TRIAGE modifies the optimization objective while retaining native NVFP4 weight-and activation 4-bit (W4A4) forward execution on both the sampler and learner. Experiments on Qwen3-4B and Qwen3-30B-A3B show stable optimization throughout the evaluated training horizon and achieve full precision level performance across five mathematical reasoning benchmarks, while native NVFP4 with TRIAGE provides up to 2.3x higher rollout throughput than BF16.

ARXIV 2610.07043 ↗
cs.AR

A Pipelined FPGA Architecture for Banded Sparse Matrix Dense Matrix Multiplication in Longformer

作者Phillip Pramberger, Athanasios Tziouvaras, Shreejith Shanker, George Floros

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Sparse attention mechanisms have become increasingly important for transformer models processing long input sequences due to their lower computational and memory complexity compared to full self-attention. Longformer achieves this through a sliding-window attention mechanism that produces a structured banded sparse attention matrix. However, existing sparse transformer accelerators primarily target attention generation or unstructured sparsity, leaving sparse matrix--dense matrix multiplication (SpMM) for structured sparse attention largely unexplored. This paper presents a pipelined FPGA architecture for accelerating banded SpMM in Longformer. The proposed design exploits the predictable sparsity pattern of Longformer's attention matrix through a custom row-wise storage scheme with implicit indexing, eliminating the overhead of conventional sparse matrix formats while enabling regular memory accesses. The architecture employs parallel processing elements, pipelined adder trees, and a dual-path computation strategy to maximize throughput and hardware utilization. Implemented in Verilog and evaluated on an RFSoC platform using Vivado 2024.2, the accelerator sustains one complete dot-product result per clock cycle after an initial latency of 11 cycles while maintaining power consumption below 2.9 W. Operating at 100 MHz, the design achieves over 100 million dot-product outputs per second, demonstrating the effectiveness of directly exploiting structured sparsity for sparse transformer acceleration.

ARXIV 2610.07301 ↗
cs.AR

Evaluating Inference Compute for Generative AI: A Framework for Enterprise Workloads

作者Abbas Raza Ali, Muhammad Ajmal Siddiqui, Moona Zahid

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LLM deployment is shifting from single-turn completion to agentic trajectories in which a model plans, calls tools, reads results and reasons at test time before acting. This inverts the economics of inference hardware: chat serving amortises weight reads across large batches, whereas agent trajectories are sequentially dependent, run at effective batch one, and make per-token decode latency (TPOT) the dominant term in task completion time. Using a roofline analysis and a closed-form episode-latency model, we show why this regime favours accelerators that keep weights in on-die SRAM (Cerebras WSE-3/3T, Groq/NVIDIA LPU) or compiler-managed tiered memory (SambaNova SN40L/SN50), and why three vendor ecosystems converged in 2026 on disaggregated prefill/decode serving. We show that per-step reliability compounds exponentially in trajectory length-a 2% per-step failure rate erases a 2x decode advantage for a 20-step agent-so determinism and tail latency are first-order performance variables. We then propose a four-layer evaluation framework (silicon, serving system, agent episode, enterprise) with a metric set built on goodput at an agentic SLO and cost per successful episode, a six-axis benchmark protocol over six task families, a paired-bootstrap statistical design, an attestation protocol for vendor-run benchmarks, and TCO, availability and adoption-timing models with explicit break-even conditions. All performance figures are public and labelled by evidence class; we state seven falsifiable hypotheses and the experiments that test them, and argue that the most likely original result is that token-throughput rankings diverge from cost-per-successful-task rankings on long-horizon work.

ARXIV 2610.07094 ↗
cs.AI

Cascadia: Resident 975B MoE Inference on Eleven AI PCs

作者Tate Berenbaum, Matias Parij, Muthaiah Venkatachalam

展开完整摘要收起摘要

Mixture-of-experts models make nearly trillion-parameter capacity accessible with sparse per-token computation, provided that the serving system can distribute the weights and coordinate their execution. We present Cascadia's resident execution of Inkling, a 975B-total/41B-active-parameter model, on eleven Intel Core Ultra X7 358H AI PCs, each with 64 GB of memory, Arc B390 integrated graphics and gigabit Ethernet. We contribute a custom resident MoE engine that preserves Inkling's routing rules, constructs compressed graphs for OpenVINO's fused iGPU primitives, and coordinates FP16 expert computation with FP32 output restoration. The engine fits six consecutive decoder layers per machine and represents dense feed-forward blocks as all-active expert slices, reducing measured dense-layer call time from approximately 8.1 to 4.5 ms. A streaming pipeline coordinates concurrent generation, while captured-state draft evaluation measures agreement with the deployed numerical path. Paired measurements at fifteen concurrency levels from 1 to 176 streams reach 60.29 aggregate decode tokens/s at 88 streams, with 46.87 tokens/s over the complete serving phases. At fifteen streams, median first-token latency is 6.05 s. Raising the context budget from the 1,024-position default, real prompts of 1k to 64k tokens recover the embedded code in all 19 measured answers, with first-token time growing as $aN+bN^2$ and decode latency growing approximately linearly, both bounded by a single-threaded CPU attention loop rather than by memory, which holds 512k positions per stream. Evaluation on captured fleet states separates the effects of vocabulary selection and weight quantization on draft agreement. Together, these contributions establish an execution and evaluation approach for large sparse models on distributed client systems with shared CPU-GPU memory.

ARXIV 2610.07219 ↗
cs.LG

AlignQuant: Tile-Aligned Mixed-Precision Quantization for Efficient LLM Generation

作者Hanzhi Zhang, Qiao Zhang, Qinglei Cao, Heng Fan, Yan Huang, Kewei Sha, Yunhe Feng

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Fine-grained mixed-precision quantization promises efficient large language model inference, but local precision choices can conflict with regular GPU storage and computation units. This precision-boundary mismatch limits the translation of compression into practical acceleration. We introduce AlignQuant, a post-training quantization method that uses GPU-compatible two-dimensional weight tiles as the common unit of precision allocation, compact storage, and execution. This shared partition lets precision follow sensitivity within output channels. Joint prefill/decode calibration scores precision reductions using projection-output perturbations weighted by language-model loss gradients under quantized activations. Phase-normalized scores prioritize higher precision for tiles important to either phase under a model-wide weight-storage budget. Each tile stores one selected representation, while phase-specialized kernels reuse the packed model and expand lower-bit weights for INT8 computation with 8-bit activations. Across four LLMs spanning 3B to 14B parameters, AlignQuant achieves up to $2.50\times$ generation speedup over BF16 while preserving model quality. Evaluations further cover three GPUs and contexts up to 64K tokens. These results show that local precision flexibility and regular GPU execution can coexist through a shared tile unit. The implementation is available at https://github.com/HanzhiZhang-Ulrica/AlignQuant.

ARXIV 2610.07457 ↗