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cs.AI

Symbolic Temporal Supervision of LLM Agents Using Contracts

作者Yifeng Xiao, Pierluigi Nuzzo

展开完整摘要收起摘要

Large language model (LLM) agents augmented by tools can automate complex, multi-step tasks, such as web navigation, code generation, and workflow orchestration, by acting on external systems through tool calls. However, hallucinations, distributional instability, and adversarial manipulations in LLMs, and the irreversible consequences of certain tool calls can lead to harmful outcomes. Existing safeguards either grade recorded trajectories post hoc with stochastic LLM judges or block unsafe actions one call at a time, and no single deterministic artifact supports both roles. We present ContrAgent, a contract-based framework for symbolic temporal supervision of LLM agents. ContrAgent captures an agent's behavior as a sequence of tool calls and formalizes it as a trace over a fixed set of checkable predicates. It then specifies required behaviors using assume-guarantee contracts in linear temporal logic over finite traces (LTLf). Each contract is compiled to a deterministic finite automaton (DFA) that serves two roles: gating agent actions online and evaluating recorded traces offline. A contract library, acting as a reusable knowledge base, is maintained independently of the agent's model and can be applied across different agents within the same task domain. We show the effectiveness of our approach on four benchmarks spanning both roles, where ContrAgent matches state-of-the-art LLM-judge and rule-based guardrail baselines while producing deterministic, reproducible verdicts and, in the online mode, orders-of-magnitude lower per-call latency.

ARXIV 2609.18128 ↗
cs.CL

DualSQL: Text-to-SQL with Multi-Agent Reinforcement Learning

作者Shijie Chen, Yu Gan, Yeounoh Chung, Jiani Zhang, Quannan Li, Sravan Babu Bodapati, Cody J. Greer, Yu Su, Fatma Ozcan

展开完整摘要收起摘要

State-of-the-art Text-to-SQL systems are typically multi-agent pipelines centered around two fundamental tasks: schema linking and SQL generation. However, existing work trains separate models for each task, failing to leverage the synergy between these interrelated tasks. In this work, we propose DualSQL, a new Text-to-SQL system consisting of two agents powered by a single model backbone. The agents share the same model weights and agentic scaffold, enabling joint optimization through a robust multi-agent reinforcement learning (RL) framework. We design three database access tools to facilitate effective multi-step reasoning grounded to interactions with the databases. To improve training and avoid model collapse, we introduce a set of rollout guardrail mechanisms that stabilizes multi-agent RL training, supporting DualSQL to keep improving during training. We also introduce a new SQL correctness metric, robust execution match (REX), to more accurately judge SQL correctness and assign reward signals. Being trained on only 3755 examples, DualSQL-4B achieves an impressive 68.0% execution accuracy on the BIRD development set, matching previous 7B models. DualSQL-8B further improves to 71.1%, outperforming previous state-of-the-art single-model solutions with 32B parameters. These results demonstrate the strength of joint multi-agent reinforcement learning for building high performance Text-to-SQL pipelines.

ARXIV 2609.18135 ↗
cs.AI

AeroWeaver: An Embodied-Agent Harness for Weaving Aerial Skills into Distributed, Adaptive Swarm Execution

作者Jiabin Lou, Yirong Yang, Haopeng Wang, Xuxin Lv, Xinyu Liu, Diyuan Hou, Xuehong Liu, Rongye Shi, Wenjun Wu

展开完整摘要收起摘要

Collective intelligence is a collaborative autonomy paradigm in which multiple agents pursue shared objectives through local perception, information exchange, and coordinated action. UAV swarms embody this paradigm by coordinating multiple vehicles in tasks such as search, inspection, and tracking. Recent advances in large language model (LLM) agents have strengthened natural-language task understanding and high-level planning, providing a flexible semantic interface between mission descriptions and collective behavior. While these advances expand semantic reasoning, applying LLM agents to UAV swarms raises challenges in grounding model decisions in executable capabilities, reconciling global task reasoning with distributed execution, and using mission-specific experience for continual adaptation. To address these challenges, we introduce AeroWeaver, an embodied-agent harness that weaves individual UAV skills into coordinated mission-level behavior. AeroWeaver connects semantic decisions to governed skills, organizes role-conditioned local agents for distributed coordination, and uses role-indexed state-action-reward experience to refine skill selection online. Experiments and runtime validation show that AeroWeaver maintains valid skill execution under tested conditions and supports body-local multi-UAV operation without a central agent generating joint actions from global context, while reward-guided online updates provide a training-free path for adaptive learning swarm agents from accumulated execution experience. Code: https://github.com/Admire-ljb/AeroWeaver.

ARXIV 2609.18520 ↗
cs.LG

CoRe-MARL: Cooperative Redistribution Under Unknown Dynamics Using Recurrent Multi-Agent Reinforcement Learning

作者Naimur Rahman Chowdhury, Shatabdi Sen Prapti, Md. Salehin Seyam, Limon Bin Hossain

展开完整摘要收起摘要

Emergency management assistance programs, such as relief distribution, are essential for delivering necessary supplies to affected communities. However, these programs operate in a decentralized network of local centers that face uncertain local demand and supply dynamics, resulting in inconsistent avail- ability of local services. Redistribution of supplies among these local centers reduces these imbalances, but the centers often make decisions independently, with limited information and disrupted transportation. This study develops CoRe-MARL, a cooperative multi-agent reinforcement learning (MARL) framework, by formulating a decentralized partially observable Markov decision process (Dec-POMDP). We treat each center as an agent that learns a redistribution policy to improve the service in the worst-case region and reduce the service gap across regions while protecting network-wide service. We incorporate a recurrent network that captures evolving supply and demand dynamics without direct observation, while multi-agent proximal policy optimization (MAPPO) enables centralized training and decentralized execution (CTDE). We evaluate the framework in a simulated environment with diverse trajectories, where exact dynamics are not observed by actors and the MAPPO critic. We compare the recurrent MAPPO with the recurrent independent PPO (IPPO) and a local only heuristic, and find that MAPPO reduces the service gap across local centers and enhances service for the worst-served center while maintaining competitive network-wide service. The recurrent MAPPO also shows consistent performance across diverse trajectory patterns, demonstrating its ability to adapt to evolving dynamics. The findings demonstrate the capability of cooperative learning for decentralized redistribution and improving equitable service under uncertain and evolving dynamics.

ARXIV 2609.18639 ↗
cs.AI

RideWay: Benchmarking Efficient Task Completion for Tool-Using Language Agents

作者Qingnuan Han, Boli Fang, Mingzhi Hou, Claire Liu

展开完整摘要收起摘要

AI agents are usually evaluated by whether they complete a task. In interactive service settings, a successful agent can still frustrate users by asking repeated questions, performing redundant searches, or making avoidable revisions. We introduce RideWay, an efficiency-centered benchmark for ridehailing agents in a stateful tool-calling environment, together with Efficiency Utility, a success-gated metric that discounts successful trajectories for excess tool calls and user-facing turns relative to task-specific reference effort. Human paired preferences calibrate the relative penalties, reflecting an aggregate service-workflow trade-off: extra dialogue often creates visible friction, whereas extra tool use can sometimes verify constraints or preserve user intent. Across 58 tasks and 24 models, the fitted penalty for excess turns is about twice that for excess tool calls. On task-disjoint held-out preferences, Efficiency Utility achieves 78.7% accuracy overall: 90.6% when trajectories differ in turns, but chance-level accuracy when they differ solely in tool calls - the axis on which human annotators agree least. RideWay therefore makes interaction efficiency measurable alongside task success, while exposing the boundary of count-based tool-use evaluation.

ARXIV 2609.17985 ↗
cs.AI

Clueing up LLMs with Tool-Augmented Deductive Reasoning

作者Rebecca Ansell, Autumn Toney-Wails

展开完整摘要收起摘要

Despite recent advances in large language models (LLMs), performing logically consistent deductive reasoning over extended interactions remains challenging. Tasks that require integrating evidence across multiple reasoning steps, maintaining consistency with prior inferences, and updating beliefs under new constraints can surface limitations in current models while providing a useful testbed for evaluating reasoning enhancements. In this paper, we implement a text-based, multi-agent version of the classic board game Clue as an environment to evaluate multi-step, agentic deductive reasoning. In this setting, agents must infer hidden information from a sequence of observations, maintain consistency across turns, and reason over an evolving set of logical constraints. We instantiate six LLM-based agents (GPT-4o-mini and Gemini-2.5-Flash) as players that engage in turn-based gameplay; using three agents per model family, we establish baseline performance across repeated games. We then introduce a tool-augmented approach in which a structured possibility matrix converts implicit game state from generated reasoning logs into an explicit representation of remaining possibilities. The possibility matrix encodes extended-turn memory and deductive constraints, offloading these tasks from the agent. We compare this approach against the baseline to evaluate how tool augmentation supports reasoning quality and task success for autonomous agents in a strategic reasoning environment.

ARXIV 2609.18736 ↗
cs.LG

Bias Amplification in Multi-Agent Network: How Biased Agents Shape Opinions and Rhetoric

作者Omran Berjawi, Giuseppe Fenza, Rida Khatoun

展开完整摘要收起摘要

Large language models (LLMs) are increasingly deployed in applications involving interaction between agents, where their output plays a role in collective reasoning and decision-making processes. Despite significant research into the functioning of LLMs in such multi-agent systems, the processes of bias propagation in such systems are still a challenge. This work studies how biased opinions are propagated in the form of textual interaction in an environment of LLMs, in which a minority of agents maintain persistent extreme opinions, while the remaining agents iteratively update their beliefs through structured textual interactions. The findings show that even the presence of a small percentage of biased agents in such a system leads to significant shifts in the opinions of non-biased agents. It suggests that for the same percentage of biased agents, the shifts occur more quickly for the Llama~3.2 model when compared to a classical Friedkin-Johnsen (FJ) model. Further semantic analysis demonstrates that rhetorical consistency in textual explanations increases systematically with biased exposure and, importantly, is partially decoupled from numerical convergenumericalutral agents adopt the vocabulary employed by the biased agents even in configurations where their numerical opinion shifts remain moderate. The research helps explain how bias and language develop together in multi-agent language model ecosystems.

ARXIV 2609.18306 ↗
cs.AI

Recursive Reasoning or Statistical Extrapolation? In-Context Learning in Multi-Agent Interdependent Decision-Making

作者Yu Liu, Wenwen Li, Yifan Dou, Guangnan Ye

展开完整摘要收起摘要

In-context learning (ICL) enables large language model (LLM) agents to improve decisions using interaction history, yet it remains unclear whether such improvement reflects refined internal reasoning or mere extrapolation of statistical patterns. To disentangle these mechanisms, we study LLM agents in multi-agent incomplete-information games that require recursive belief reasoning. By constructing a public goods game and manipulating the statistical structure of historical feedback, we evaluate decision quality against a history-independent rational expectations equilibrium (REE) benchmark. Our experiments reveal that when historical statistical patterns are disrupted, the benefits of longer context largely vanish, degrading decision quality to the no-context baseline in a way sharply amplified by stronger strategic interdependence. These results suggest that, in such strategic environments, ICL behavior is more consistent with statistical extrapolation than with strategic reasoning. Our work extends the mechanistic study of ICL to strategic multi-agent settings, introduces REE as a diagnostic tool for distinguishing reasoning from extrapolation, and provides a reusable framework for probing the boundaries of LLM reasoning in recursive belief tasks.

ARXIV 2609.18591 ↗
cs.LG

Agora: Git as Shared Memory for Collective AutoResearch

作者Yifan Zhang, Yunheng Zou, Shaokun Zhang, Jian Hu, Hao Zhang, Binfeng Xu, Jan Kautz, Yi Dong

展开完整摘要收起摘要

Autonomous research loops such as AutoResearch show that one coding agent can improve a training setup unattended. Run several of them and each session starts from scratch, so more agents tend to mean more duplicated search rather than more discovery. Agora is a shared memory for such agents: research is recorded as an append-only directed acyclic graph (DAG) stored in Git, so that every claim is a commit anyone can check out and rerun. Each result, insight, hypothesis, verification, and report is an immutable commit whose parent edges say what it builds on; a derived index exposes the frontier, the neglected branches, and the verification status of each claim, and a diversity-aware selection rule keeps the community from collapsing onto one leader. We describe the system and report its first sustained use: a run of nearly 12 days in which 13 language-model workers, with no assigned tasks and no central planner, worked on a weight-transfer problem. Given 141 pretrained donor models and a frozen 119.6M-parameter attention-SSM hybrid whose dimensions match no donor, the workers had to initialize the target without training data or gradient updates. They published 1,703 contributions and drove the evaluator from 3.39 to 1.899 bits per byte, closing 62% of the gap to a trained GPT-2 124M. The winning recipe compresses donor next-token statistics into the target's embedding and output head, then adds a short-range context signal through sparse edits to attention, feed-forward, and state-space blocks. Its 145-commit ancestry spans 15 accounts, and 165 independent reproductions were posted, none of which failed. We describe the single mid-run human intervention that pulled the community out of a monoculture, what the trace does and does not establish, and the controlled comparison that would settle whether shared research state improves discovery per unit of compute.

ARXIV 2609.18094 ↗
cs.CV

PULSE: Unlocking Practical Image Compression on Single-Thread CPU

作者Zhaoyang Jia, Tianyu Zhang, Zihan Zheng, Wenxuan Xie, Jiahao Li, Bin Li, Houqiang Li, Yan Lu

展开完整摘要收起摘要

Despite recent progress in learned image compression, existing methods remain computationally expensive on resource-constrained hardware, particularly CPUs. We introduce PULSE, a practical codec that enables (1) low-latency decoding on diverse hardware platforms with an ultra-low-complexity 5.2 kMAC/pixel neural receiver, and (2) efficient bit-exact entropy coding with an integer linear CDF predictor and a meta prior. To recover compression performance under this tight budget, we introduce an agentic evolution process guided by heuristic probes that iteratively improves the architecture through human-LLM collaboration. PULSE decodes a 1080p image in 126 ms on a single CPU thread while achieving compression performance comparable to HM. After perceptual optimization, PULSE competes with larger perceptual codecs like MS-ILLM. Codes are at https://github.com/microsoft/GenCodec/tree/main/PULSE

ARXIV 2609.18602 ↗
cs.LG

Higher-order pruning of experts in mixture-of-experts language models

作者Alex M. Tseng, Prannay Kaul, Luca Zancato, Wei Xia, Stefano Soatto

展开完整摘要收起摘要

Mixture-of-Experts (MoE) language models suffer from large parameter counts, which create a significant memory bottleneck. Expert pruning is the most direct approach for reducing this parameter count, yet existing methods make pruning decisions for each expert independently, and assume experts' contributions are purely additive. In reality, expert usage in MoEs is inherently cooperative. We derive HOPE (Higher-Order Pruning of Experts), a second-order pruning objective which provably minimizes an upper bound on the error resulting from pruning. We show that REAP (a state-of-the-art first-order pruning method) is a special case of HOPE where interaction terms are ignored. Across three frontier MoE models (up to 122B parameters), two distinct calibration sets, and multiple benchmarks (including math, instruction following, coding, and an agentic suite), we demonstrate that HOPE produces better pruning decisions than existing methods, and its advantage is most pronounced at high pruning rates and on challenging agentic workloads. At 50% pruning, HOPE outperforms all baselines and achieves an average rank of 1.58 out of 5 methods (versus 2.42 for the next-best method, REAP), with gains of up to +6.1% on agentic coding. Over all conditions, HOPE again achieves the best average rank and surpasses every other method in the majority of head-to-head comparisons. By preserving cooperative expert structure that first-order methods ignore, HOPE enables aggressive compression with minimal degradation, particularly on complex tasks where diverse expert combinations are invoked over long sequences.

ARXIV 2609.18916 ↗
cs.CL

Long-Lived Characters, Local Inference: Incremental Memory Maintenance for Game NPCs

作者Zimu Xu

展开完整摘要收起摘要

A game character should not have to reread its entire life before every conversation. For locally deployed language-model characters, however, revising a few memories can invalidate a long reusable prefix. The resulting preparation cost competes with both foreground dialogue and the maintenance of other characters. This matters especially when dialogue feeds game-defined actions and value judgments: a fluent but incorrect account of who owns an item, or whether a transfer has already happened, can corrupt the input to otherwise deterministic rules. We study incremental memory maintenance for long-lived game NPCs in a quantized Qwen hybrid recurrent-attention model. Our runtime removes superseded attention KV entries, computes replacement records at the true sequence tail, and preserves the continuing recurrent state and unchanged KV. Existing local experiments combine multi-update dialogue replays, fixed-input placement ablations, and attention diagnostics. Independent block composition weakens query-conditioned memory selection without a uniform chunk-initial attention collapse. True-tail updates preserve important current-state and historical bindings across eight scripted maintenance rounds; a placement case recovers the full-refill quantity in three reconstructions, while slot-preserving alternatives repeat a double-subtraction error. Attention-distribution proximity alone does not explain these semantic differences. The results motivate treating a character's inference state as a maintained, history-dependent resource, rather than only a disposable encoding of its latest memory text.

ARXIV 2609.18935 ↗
cs.AI

TuiML: Machine Learning for AI Agents

作者Nilesh Verma, Nick Lim, Albert Bifet, Bernhard Pfahringer

展开完整摘要收起摘要

Machine-learning libraries such as Weka and scikit-learn were designed for human programmers. Language-model agents now use these same libraries by recalling APIs from memory and writing code, an approach that hides what a library offers, delays errors until runtime, and loses experimental state between turns. We present TuiML, a self-contained machine-learning library built for AI agents, with native algorithms across supervised, unsupervised, time-series, data handling, tuning, and evaluation tasks. Every component describes itself through machine-readable metadata and parameter schemas, so an agent can search the library, inspect components, compose validated workflows, and register new ones that become discoverable in turn. Every call is validated, seeded, and traced, and sessions export as runnable notebooks, making experiments reproducible by construction. One specification layer drives the Model Context Protocol (MCP), agent-framework adapters, a Python API, a CLI, and local model serving, while data and models never leave the machine. Benchmarks show TuiML remains predictively competitive with scikit-learn and Weka. While looking like a conventional library to a human user, TuiML is designed for agents first, allowing them to read, extend, and operate machine learning autonomously. TuiML is open source, with documentation at https://tuiml.ai.

ARXIV 2609.17984 ↗
cs.AI

Where Should Agents Live? Energy-Memory Characterization of Agentic AI for the Edge-Cloud Continuum

作者Carolina Fortuna, Vid Hanžel, Tim Strnad, Blaž Bertalanič

展开完整摘要收起摘要

As telecommunication networks evolve toward autonomous 5G-Advanced and 6G operations, agentic artificial intelligence (AI) workflows, where large language models (LLMs) execute multi-step reasoning, invoke diagnostic tools, retrieve domain knowledge, and coordinate across agent teams, are increasingly embedded across the edge-cloud continuum. While the biological brain accomplishes complex cognition on an exceptionally modest metabolic power budget of approximately 20W contemporary LLMs are profoundly energy- and memory-intensive, making sustainable lifecycle orchestration a critical operational priority. However, existing AI lifecycle metrics evaluate only isolated, single-model inferences or overlook multi-agent execution graphs entirely. Consequently, network operators lack foundational models to determine whether distributed agent communication incurs meaningful energy costs and where across edge-cloud tiers agent teams should physically reside. To address this gap, we introduce agentic-eCAL, generalizing the Energy Cost of AI Lifecycle (eCAL) metric to directed multi-agent workflows by coupling a closed-form two-rate single-call energy model (compute-bound prefill and memory-bound decode) with 7-layer OSI data transport. Grounded in hundreds of GPU benchmark configurations on NVIDIA A100 and H100, 16 open-weight models and 8 orchestration topologies, we validate components of the metric and study workflow placement implications. Our findings demonstrate that inter-agent text transport incurs 0.25% of workflow energy across 5G RAN, metro, and optical links. Therefore in edge-cloud agent placement the dominant energy cost of distribution is often not the transmission of inter-agent text itself, but the additional inference and context processing induced by that communication.

ARXIV 2609.18283 ↗
cs.CV

vidax: A Unified JAX Framework for Video Generative Models on Accelerator Meshes

作者Congyue Deng

展开完整摘要收起摘要

Open-source video generative models ship almost exclusively as PyTorch/CUDA reference implementations. This leaves Cloud TPU pods without a production-ready inference path, despite offering large, cost-effective accelerator memory pools ideal for long-sequence spatiotemporal attention. We present vidax, an open-source JAX/Flax inference engine and zero-copy PyTorch-to-JAX weight translator for modern video generation architectures. vidax covers a diverse set of spatiotemporal models --- including Diffusion Transformers, omnimodal Mixture-of-Transformers, 3D VAEs, text encoders, and native samplers --- with zero PyTorch dependency in the execution path. The framework unifies 1D tensor parallelism with DeepSpeed-Ulysses sequence parallelism on a single JAX sharding mesh, integrates TPU flash-attention kernels, and implements per-layer weight offloading to support reference resolutions that exceed single-device memory. We benchmark compile times, latency, and peak memory utilization on TPU v4-8 hardware, and document real-world numerical bugs surfaced during checkpoint translation. vidax is released open-source as a baseline for JAX and TPU video generation research.

ARXIV 2609.18077 ↗
cs.RO

rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference

作者Kaijun Zhou, Zhiyang Li, Le Chen, Jinyu Gu

展开完整摘要收起摘要

Factory work is a promising early scenario for embodied AI: assigning repetitive manual jobs to robots has clear economic payoff, and a structured station keeps the jobs tractable for current policies. Vision-Language-Action (VLA) models now dominate as the policy paradigm for these robots. The inference latency of VLA models directly affects robot responsiveness and motion smoothness. However, existing VLA inference frameworks do not fully exploit the characteristics of embodied workloads or account for the distinct bottlenecks across different stages of VLA inference. In this paper, we first characterize embodied workloads and identify substantial task similarity across repeated robot executions. We further find that such similarity extends beyond observations and action trajectories to internal model states. Drawing on these observations, we present rMuscle, a real-time VLA inference framework inspired by human muscle memory. It exploits cross-execution similarity through a dual-phase muscle-memory cache. The Context Cache reuses visual-token outputs to reduce computation, while the Action Cache reuses neuron activation patterns to reduce weight accesses. We keep both the cache memory footprint and access overhead low through online cache recomputation, sliding-window cache retrieval, and mask sharing across consecutive denoising steps. rMuscle achieves 1.29-1.42X speedup on RTX 4090 and Jetson Thor across LIBERO, RoboTwin, and physical manipulation tasks, while maintaining the original success rates on real-world robots.

ARXIV 2609.19104 ↗
cs.LG

Colla-Q: Toward Collaborative Experts in MoE Quantization via Minimax Precision Balancing

作者Eunju Shin, Jongbin Ryu

展开完整摘要收起摘要

In this paper, we present a Mixture-of-Experts (MoE) quantization method based on activation entropy. Although quantization reduces memory and computational costs, it can substantially degrade performance. In particular, performance decline is pronounced in quantized MoE models, where individual experts have a small number of parameters that are sensitive to low-bit representation. Considering that MoE operates as an ensemble model with collaborative contributions from routed experts, a significant performance decline of a particular expert due to quantization can harm model performance. Therefore, we propose Colla-Q, a bit-allocation framework to maintain balanced performance across experts through an activation-entropy-based bit-width allocation algorithm. This approach encourages each expert to operate collaboratively in the quantized model, thereby 1) improving the overall MoE performance and 2) reducing the dependence on the calibration dataset. Since uniformly adjusting each expert's performance facilitates robustness and stability of the MoE model, the proposed MoE quantization method can generalize more consistently across different calibration datasets. Our code is available at: https://github.com/mmai-laboratory/Colla_Q

ARXIV 2609.18131 ↗
cs.CL

A Calibrated Instrument for Measuring How Inference Optimizations Affect Output Quality

作者Jerry Kaplan

展开完整摘要收起摘要

Large language model optimization is an active research area, spanning quantization of model weights, early-exit methods for skipping layers, and speculative decoding. Each track uses its own quality measures, typically an idiosyncratic benchmark score. Few approach the measurement precision required by other scientific disciplines. We propose a rigorous methodology for measuring output quality, suitable for cross-system and cross-technique comparison. We score outputs with an LLM as a judge, but calibrate the judge formally: we compare its scores on two ordinary runs of a model given the same prompts, verifying that it shows no systematic preference between statistically equivalent outputs and measuring its per-sample noise. Each design also includes a 'null' condition, provably identical in distribution to the unmodified model, whose measured difference must be zero. With this one instrument we measure several acceleration techniques on the same prompts, so their quality costs can be compared. Perceived quality proves highly dependent on the domain of discourse. A 4-bit model was indistinguishable from its 16-bit original down to our design's +/-0.3-point resolution, in English prose and Chinese alike. At 3-bit precision the same prompts lost 0.5 points in English prose, 0.9 in Chinese, and 1.1 on multi-step math; early exit that cost 0.7 points on prose cost 2.5 on math, cutting correctly solved problems from 19 of 27 to 6. The pattern held for models from Alibaba and from Meta, but not its magnitude: the same quantizer cost Meta's model 1.8 points where it cost Alibaba's 0.7. A model's certainty about a token predicts how likely it is to differ from the full model's choice, but not how much that difference affects judged quality, so acceptance rules relying on certainty cannot distinguish errors that matter from errors that don't.

ARXIV 2609.18005 ↗
cs.AI

AutoTuneBench: Trustworthy Measurement for Agent Auto-Tuning of LLM Serving Engines

作者Li Chen

展开完整摘要收起摘要

Large language model agents tune GPU kernels and serving engines through a closed loop of propose, measure, and keep, but the measurements behind this loop are not trustworthy. We characterize four failure modes from a four-day pilot corpus of 619 model calls: strawman baselines manufacture speedups, absolute times do not transfer across machines, saturated tasks nullify comparisons, and infrastructure defects impersonate science. We present AutoTuneBench, a benchmark and measurement protocol that makes trust architectural. The protocol is frozen as code with test-enforced provenance; a database-level validator rejects out-of-protocol results; anti-cheat checks run outside the agent's modification surface; comparisons follow pre-registered readouts; and measurements anchor to externally published results, grounded in paired-seed statistics with a 5% cross-run coefficient-of-variation cap. Honest measurement rewrites the headlines: our best kernel reads 10.6x against a naive baseline but 2.03x against the honest one; one configuration delivers 1.174x on one machine and 1.0049x on another; a pre-registered on/off comparison nulls at a shared wall (2.4840 vs 2.4957\,ms); and the KernelBench Level-1 suite admits 51% of tasks with median speedup 1.0001x over PyTorch eager. The protocol, the two-engine corpus (vLLM and SGLang), and its audit trail are released as open artifacts.

ARXIV 2609.18123 ↗
cs.DC

SSD-LLaMA: SSD-Native Inference for Trillion-Parameter MoE at 1+ Token/s on a Consumer PC

作者Fangzhou Liang, Yibin Shen, Jianmin Hu, Jiayang Xu, Hanchi Gao, Minxian Xu, Zili Meng

展开完整摘要收起摘要

Frontier open-weight language models increasingly use Mixture-of-Experts (MoE) architectures to expand model capacity while activating only a small subset of experts per token. Local inference must nevertheless keep the complete expert pool available, which remains far beyond consumer-grade RAM and VRAM capacity even after quantization. SSDs provide practical capacity at this scale, but turning that capacity into executable model memory requires efficient expert delivery, coordinated management of SSD, RAM, and VRAM, and CPU--GPU hybrid execution under bounded bandwidth. We present SSD-LLaMA, an SSD-native local MoE inference system that addresses these challenges with an SSD I/O pipeline optimized for expert delivery, a native three-tier storage hierarchy that delivers and retains experts dynamically, and balanced CPU--GPU hybrid execution. SSD-LLaMA executes every selected expert without pruning or substitution. Across three frontier MoE model families, SSD-LLaMA improves prefill token rate by 1.52$\times$--4.19$\times$ and decode token rate by 2.10$\times$--15.58$\times$ over the evaluated baselines. We also achieve higher than 1 token/s for running trillion-parameter model with a single RTX 5090 and no more than 32GB RAM.

ARXIV 2609.18110 ↗
cs.DC

Ask the Tool, Don't Guess: Agent Tool Calls Hold Their Progress, and the Serving System Should Read It

作者Yipeng Liu, Yingqiang Zhang, Feifei Li, Huanchen Zhang

展开完整摘要收起摘要

An agentic request spends substantial wall-clock time waiting for tools, and its KV cache holds GPU memory the whole time. Serving systems decide whether that cache stays, leaves, or comes back by guessing how long the tool will run, from the tool's name, its history, a duration declared before the call, or the engine's own occupancy. We show that no estimate fixed before a call starts can know its duration, and such estimates may not even rank the calls. Meanwhile, the running tool already holds the answer, but the agent stack together with the tool silences it. We propose that tool calls report their progress explicitly while they run, and we measure what that takes. A census of four public agent corpora finds a readable signal in most tool time once it is revealed, in two strengths: a fraction of the work remaining, or an accurate signal that the end is near. A harness recovers it without changing what the agent sees, at no measurable cost to the agent's benchmark score. At the points where a KV cache decision is made, the reported progress is between several times and an order of magnitude more accurate than the best published predictors, and it stays accurate when the environment changes. Plugged into a production engine through a few small hints, it cuts the p90 time to first token (TTFT) after a tool call by 20.7% (HBM only) and 20.8% (HBM + DRAM) against LRU, close to an oracle. A serving system should not guess what its tools can tell it.

ARXIV 2609.18849 ↗
cs.AI

The Other Half of the Memory Wall: Serving 35B MoEs from SSD with Trained Routing Prediction

作者Yu Lin, Yiming Wang, Runyuan Cai, Hanze Liu, Xiaodong Zeng

展开完整摘要收起摘要

Mixture-of-experts (MoE) inference on consumer hardware is bounded by weight memory: a 35B-class model is 19.5GB at 4-bit, and sparsity shrinks the compute per token, not the bytes that must be held. Naive offloading to SSD does not help on its own, because layer N+1's experts must be chosen before layer N's output exists, so the reads cannot start early enough to hide behind compute. We present Edge0, a streaming MoE inference engine that closes the gap with a prerouter: a per-layer head predicts the next layer's routing one token ahead, and the prediction is consumed as the routing itself, so the staged expert set equals the routed set and nothing is dropped. An unmerged recovery LoRA, trained on the student path, pays back the quality lost to int4 quantization and routing replacement. On a single 24GB machine, Edge0 serves a 35B MoE at 20tok/s inside 3GiB of peak active memory, within a few points of its fp16 teacher on average across five public benchmarks. An 8B tier runs on the same framework, and the framework, checkpoints, and adapters are open source.

ARXIV 2609.18063 ↗
cs.AR

HBFlex: A Flexible Memory System for Bridging Fine-Grained LLM States and Coarse-Grained HBF Parallel Execution

作者Shuzhang Zhong, Weikai Xu, Yifan Zhou, Tongbin Zhao, Tenghao Zhao, Yifei Kang, Cunyin Chang, Shu Li, Guangyu Sun, Meng Li

展开完整摘要收起摘要

Large language models (LLMs) require increasing memory capacity to accommodate growing model weights and KV caches. High-Bandwidth Flash (HBF) offers high memory density and aggregate read bandwidth through massive plane-level parallelism, making it an attractive option for LLM serving. However, serving LLMs entirely from HBF introduces three challenges: fine-grained KV reads create placement and access imbalance, incremental writes interfere with foreground reads, and mixed KV lifetimes amplify garbage collection. Hybrid HBM/HBF designs retain HBM to support dynamic KV management, but this allocation reduces the HBF resources available under a fixed packaging budget, limiting aggregate HBF bandwidth. We present HBFlex, a full-HBF memory system with coordinated optimizations for KV reads, writes, and reclamation. HBFlex balances KV placement and attention accesses to improve plane utilization. It aggregates incremental updates and schedules writeback within sufficiently long compute windows to reduce write--read interference. It also combines lifetime-guided block packing with deferred reclamation to reduce valid-page migration. We evaluate HBFlex through trace-driven simulation across different configurations. HBFlex achieves average throughput speedups of up to 1.58$\times$ over FlashAccel and 3.30$\times$ over H3, benefiting from higher HBF bandwidth and more efficient management of dynamic KV-cache reads, writes, and erases.

ARXIV 2609.18675 ↗
cs.DC

Token Latency Fairness: Performance Isolation for Multi-Tenant LLM Serving

作者Dev Bali, Soujanya Ponnapalli, Yichuan Wang, Natacha Crooks, Scott Shenker, Matei Zaharia

展开完整摘要收起摘要

LLM serving is typically offered as a shared, multi-tenant service, where high-demand workloads from one client can cause latency SLO violations for others. Existing solutions for performance isolation equalize client throughput in the long run, for example through queueing and batching fairness. However, these approaches do not provide latency isolation guarantees; as a result, well-behaved clients can still experience significant degradation to their token-level latencies. In this paper, we present FairInference, which provides the novel δ-token fairness guarantee: for a well-behaved client, if a token is generated in d time units in isolation, it will be generated within d + δ time units in multi-tenant execution, providing strong latency isolation guarantees for LLM serving. To achieve this, FairInference addresses a key challenge of LLM serving: bounding delays from sharing GPU resources without support for fine-grained scheduling or resource allocation. In FairInference, the scheduler enforces per-token deadlines, while bounding the delays from GPU compute sharing and accounting for the additional delays introduced by the shared KV caching in GPU memory. We show that FairInference effectively bounds token-level latency spikes for well-behaved clients and improves overall throughput compared to state-of-the-art LLM serving systems.

ARXIV 2609.18112 ↗
cs.LG

ASPIRE: Asynchronous Batched Self-Speculative Decoding for Long-Context LLM Inference

作者Amir Ziashahabi, Hossein Entezari Zarch, Lei Gao, Murali Annavaram, Salman Avestimehr

展开完整摘要收起摘要

Long-context LLM inference is bottlenecked by attention, whose repeated KV-cache reads make decoding memory-bound. Self-speculative decoding alleviates this by drafting tokens with sparse attention and verifying them with full attention, but existing batched methods remain synchronized: all requests in a batch share a single draft-verify schedule, even though the optimal draft length varies widely across requests and changes dynamically within each request. We propose ASPIRE, a non-synchronized batched self-speculative decoding framework built on three components. First, a unified mixed forward allows drafting and verifying requests to coexist in the same batched forward pass, removing the need for global draft-verify phases. Second, a lightweight online speculation scheduler uses per-request acceptance-rate estimates and a batch-aware cost model to let each request independently choose when to verify. Third, an intra-draft refresh layer performs full attention at a single designated layer during drafting, updating the sparse context at every draft step to reduce staleness during drafting. Across three models and five reasoning and long-context benchmarks, ASPIRE achieves $1.70$-$4.58\times$ speedup in decoding throughput over autoregressive baselines and improves average speedup by approximately $27%$ over the strongest prior self-speculative baselines.

ARXIV 2609.17943 ↗
cs.CV

Can MiniMax-H3 Reason About the Physical World? An Evaluation of Omni-Modal Generative Model

作者Haoyu Zhao, Zihao Zhao, Tianyu Deng, Ziqin Xu, Zihao Zhang, Xudong Wang, Jinxiang Guo, Chen Gao, Ziyi Ye, Yeying Jin, Jiaxi Gu, Zuxuan Wu, Shuicheng Yan

展开完整摘要收起摘要

Recent Omni-Modal Generative Models (Omni-Models) have advanced content generation toward unified modeling of text, images, video, and audio. MiniMax-H3 exemplifies this transition by combining multimodal context understanding with joint audio-visual generation in a shared latent framework. Its unified architecture raises a fundamental question: Can multimodal alignment improve the model's world reasoning, and what new evaluation paradigms do omni-modal inputs enable? To investigate this question, this work introduces a comprehensive evaluation framework organized around four complementary dimensions of physical world reasoning. Unlike existing evaluation frameworks for video generation and world models, which are often constrained by limited input modalities and evaluation settings where prompts closely match the target video content, our evaluation is specifically designed to exploit the multimodal inputs of Omni-Model. We construct a diverse set of novel tasks that require models to integrate complementary information across modalities. Specifically, we consider four scenarios, including implicit prompts paired with multiple frames, audio-image, prefix-videos, and audio-video inputs. Every single modality provides only partial evidence about the underlying event, requiring the model to jointly reason over the complementary semantic cues to infer latent event states and future dynamics. Across 517 evaluation instances, MiniMax-H3 achieves an overall success rate of 41.97%. Video-based Decision Reasoning yields the highest success rate at 56.00%, while Audio-based Disambiguation Reasoning is the weakest, reaching only 27.40%. These results indicate that effective multimodal integration remains key to fully exploiting the benefits of diverse input modalities. The project is available at https://github.com/gulucaptain/MiniMax-H3-Reason.

ARXIV 2609.18323 ↗
cs.LG

Preventing Model Collapse: A Fisher-Rao Perspective on the Dynamics of Training with Synthetic Data

作者Matteo Marchi, João Pedro Silvestre, Bahman Gharesifard, Paulo Tabuada

展开完整摘要收起摘要

Large Language Models (LLMs) are now routinely trained using synthetic data, since high-quality human data has been exhausted by the ever increasing needs of larger and larger models. However, recursive training on synthetic data frequently induces model collapse, a degenerative feedback loop where models progressively forget the true underlying data distribution. Training on a mixture of synthetic and fresh human data is a logical countermeasure and can prevent model collapse. However, it is an open question as to what is the exact minimum required ratio of human-to-synthetic data to maintain training stability. In this paper, we establish rigorous theoretical guarantees on the minimum rate of human data required to prevent model collapse. Although previous work established a formal lower bound for this ratio, such bound can be vacuous for very high dimensions, as the analysis relies on the usual Euclidean metric in R^n and is not adapted to the space of categorical probability distributions. Instead, in this paper we explicitly leverage the information-geometric structure of the probability simplex by analyzing the dynamics of the process under the Fisher-Rao metric. We derive quantitative contraction and invariance bounds that are stable and do not become trivial as the dimensions increase. Thus, we show that the effective required data ratio to prevent model collapse is different than previously implied.

ARXIV 2609.18878 ↗
cs.DC

Towards Training Private LLMs: Exploring Fine-Tuning Language Models on Apple Silicon with RDMA over Thunderbolt

作者En-Ming Huang, Yao-Ting Hsieh, Hsiang-Yu Tsou, Mu-Chi Chen, Shih-Hao Hung, H. T. Kung

展开完整摘要收起摘要

Private large language model (LLM) fine-tuning is increasingly important for organizations that need to adapt models using sensitive data, but it often exceeds the memory capacity of commodity datacenter accelerators. Apple Silicon offers a different design point through large unified memory and lower complete-system cost, while recent Apple software support enables distributed execution over RDMA-over-Thunderbolt (TB). This paper studies whether Apple Silicon can serve as a practical platform for private LLM fine-tuning. We characterize RDMA-over-TB communication on Mac Studio nodes, showing that the measured bandwidth is far below nominal TB specifications. Next, we extend Apple's implementation with multi-trunk communication, persistent worker threads, and CPU-side gradient overlap to better exploit multiple direct TB links for LLM fine-tuning workloads. Finally, on a four-node Mac Studio cluster that fine-tunes a Qwen3-9B, our optimizations improve weak-scaling throughput by up to 1.6X over the single-trunk, non-overlapped baseline and reach 936 tokens/s for sequence length 17408. We further compare Apple Silicon with an NVIDIA H100 platform to quantify the trade-off between memory capacity, throughput, and acquisition cost, showing that Apple Silicon can provide a cost-effective solution for private LLM fine-tuning.

ARXIV 2609.18066 ↗
cs.CL

Beyond Accuracy: How Procedural Traces Shift the Decision Criterion of LLM Overseers

作者Zihan Chen, Di Zhu, Lei Zheng, Weiling Li

展开完整摘要收起摘要

Organizations increasingly use oversight loops where one large language model (LLM) audits another's outputs alongside procedural traces of claimed steps. A common concern about such LLM-as-a-judge pipelines is that detailed traces make overseers gullible. Using signal detection theory, we audit five LLM overseers on 19 compliance tasks (4,551 analyzed judgments), varying only trace detail and evidence labeling. With disconfirming evidence always visible, error detection remains near ceiling. Instead, elaborate traces shift the decision criterion toward rejection, increasing false alarms in susceptible overseers. Without option labels, human-validated reason coding shows about 60% of false alarms cite an inability to tie evidence to its option. Labels eliminate this stated reason, yet residual rejection of correct work persists in those overseers and rises with trace detail. Procedural traces thus act as governance artifacts that shape oversight decisions. AI auditors should be evaluated by their decision criterion and false-alarm behavior, alongside accuracy.

ARXIV 2609.18204 ↗
cs.CL

Rollback the World, Keep the Reflection: Rollback-Induced Reflection for Long-Horizon LLM Agents

作者Yi Yu, Liuyi Yao, Yaliang Li, Enshu Wang, Libing Wu

展开完整摘要收起摘要

Large language model (LLM) agents increasingly tackle long-horizon tasks through multi-step environment interaction, yet a single erroneous action can alter subsequent states and observations, causing errors to compound over time. Existing methods either correct the context without repairing altered environment states or restore earlier states while discarding useful experience, making it difficult to both eliminate failure conditions and avoid repeating past mistakes. We argue that reliable recovery should instead be treated as a rollback-boundary control problem that jointly determines when to intervene, where to resume, and what information should survive recovery. Based on this view, we propose Rollback-Induced Reflection (RIR), a unified recovery framework that restores execution to a selected prior state while carrying forward reusable knowledge distilled from the abandoned trajectory to guide subsequent decisions. We further characterize recovery through a unified operator over rollback depth and retained memory, providing a general view of state restoration and knowledge retention. Experiments on three long-horizon benchmarks show that RIR consistently improves average task performance across multiple LLM backbones, with structured reflection memory preserving useful experience and selective rollback enabling efficient recovery.

ARXIV 2609.18304 ↗