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cs.AI

Goal-driven Variant Categorization

作者Daniel Calegari, Daniel Amyot

展开完整摘要收起摘要

Process discovery rarely yields a single coherent process structure. For analysis, a common step is to cluster process variants based on structural similarity and then assign business meaning to the resulting groups. Since these partitions are not derived from the organization's goals, analysts must manually interpret and consolidate variants into business-meaningful categories. This judgment-intensive step becomes increasingly difficult as the number and complexity of variants grow. In this paper, we propose a goal-driven approach to variant categorization that reverses this workflow. We first author an organization's goal model that predefines the categorization axis. Each variant is transformed into a textual narrative describing its behavior, and a Large Language Model (LLM) interprets it in the context of the goal model and assigns the variant to the most appropriate category. LLM-based semantic reasoning connects low-level process behavior with analyst-defined business goals. We instantiate this approach end-to-end and evaluate it on three public logs differing substantially in scale and behavioral diversity. Goal-model guidance yields partitions that differ from those produced by unguided induction and respond to controlled edits to the declared alternatives, at the cost of authoring a goal model.

ARXIV 2609.22475 ↗
cs.LG

The Weight Is Over - Interactive Diffusion on Consumer GPUs

作者Frieder Ganz, Maximilian Müller

展开完整摘要收起摘要

On-device inference is booming, but the momentum is almost all in language models. Diffusion pipelines are memory hungry, latency-sensitive, and require orchestrating an embedder, a transformer, a decoder, and often further postprocessing that is not as standardized as LLM inference loops are. We navigate the trade-off between performance, quality, and model footprint to reach as many client devices in the wild as possible. We make three contributions: an embedding translator that maps a small text encoder into a large encoder space to cut weight and latency; a reproducible sweep recipe for navigating the speed/quality/memory triangle in diffusion pipelines; and an interactive on-device image generation editor achieving sub-second TTFI on recent GPUs.

ARXIV 2609.21849 ↗
cs.AI

Information-Gain Rewards over Diversity-Pruned Tests: GT-Anchored Verifier Co-Training for Reliable Code Generation

作者Ana Nunez, Peyman Najafirad

展开完整摘要收起摘要

Self-play methods that co-train a single language model as both coder and test author promise to move code-generation RL beyond fixed test suites, but they suffer from two coupled pathologies: permissiveness collapse, where pass-rate rewards are maximised by trivial, non-discriminative tests, and concentration bias, where i.i.d. sampled tests cluster on modal inputs and inflate estimator variance. We introduce CoVer (Co-trained Coder and Verifier), a single-policy GRPO framework that addresses both failure modes. First, an information-gain (IG) reward scores each self-generated test by the mutual information between its pass/fail vector and a graded, ground-truth-anchored correctness signal y [0, 1] m, gated by the sign of their covariance so that only positively discriminative tests receive reward. Second, a three-stage diversity-aware selection step prunes a candidate pool to a behaviourally non-redundant suite (invalidity, input-string, execution-profile filtering), raising the effective sample size of the IG estimator at fixed execution budget. On five benchmarks (LiveBench, MBPP, LiveCodeBench, CodeContests, Code-Forces), CoVer raises one-shot pass@1 by +5.8 points at 7B and +7.1 points at 14B over the Qwen2.5-Instruct backbone, and achieves the highest macro-average among all compared methods at both scales. As a drop-in backbone inside the CodeT ranking pipeline, CoVer-7B adds +3.5 points, demonstrating the dual benefit of co-training for both generation and selection.

ARXIV 2609.21208 ↗
cs.CV

HAT: Hypothesis-Anchored Tracking for Video Monocular Spacecraft Pose Estimation

作者André Lopo, Atabak Dehban, Rodrigo Ventura

展开完整摘要收起摘要

Monocular 6-DoF pose estimation of non-cooperative targets is important for on-orbit servicing and debris removal. A single-image estimator can confuse near-symmetric spacecraft orientations, and tracking can preserve an incorrect pose. We present Hypothesis-Anchored Tracking (HAT), a causal framework that uses inter-frame motion to select among competing CAD-based pose hypotheses before alignment and fusion. Rather than independently choosing the highest-scoring hypothesis in each image, HAT retains competing orientation histories and selects a pose to anchor the relative trajectory estimated by monocular SLAM. Sparse anchors and pose fusion provide per-frame estimates after initialization without revising past outputs. The method requires only a calibrated RGB sequence, a metric CAD model, and target image regions, which can be supplied by detection or segmentation. The pretrained pose and SLAM networks require no target-specific training or fine-tuning. We evaluate two versions, Mega-HAT and Pico-HAT, using MegaPose and PicoPose, on SPARK-2024, SwissCube and SHIRT, with YCB-Video assessing performance outside the space domain. Using one temporal configuration per method, the arithmetic means of the four dataset-wise comparisons show 9.4% lower mean pose error and 3.76 times the sustained input FPS for Mega-HAT relative to independent MegaPose, and 23.9% lower mean pose error and 2.42 times the FPS for Pico-HAT relative to independent PicoPose. Mega-HAT ablations on SPARK and an offline reference examine component contributions and the effect of revising past estimates.

ARXIV 2609.21597 ↗
cs.CL

Beyond Reference-Based Evaluation: Reward Models for Meta-Evaluation of Grammatical Error Correction

作者Ruotian Wu, Bill E. Johnson, Gene Saunders, Osama Hamzeh, Ankit Vadehra, Pascal Poupart

展开完整摘要收起摘要

Reference-based metrics for Grammatical Error Correction (GEC) such as M$^2$ and ERRANT assume that the reference set enumerates all valid edits, and therefore often penalize corrections that are grammatical and meaning-preserving but phrased differently. We introduce RM-EVAL, a reward model trained on human preference data from SEEDA, as a reference-free meta-evaluator that predicts human-like quality judgments at both full-sequence and partial-sequence levels. Beyond evaluation, we show that the same reward model can be used as a learning signal to improve GEC generation via Reward-Guided Text Generation (RGTG), which keeps a base GEC model frozen and performs online, reward-driven decoding. Across SEEDA, RM-EVAL achieves strong agreement with human rankings, and RGTG yields consistent gains in reward and external validation, demonstrating a unified framework for both assessing and enhancing GEC systems without relying on gold references.

ARXIV 2609.21231 ↗
cs.LG

$λ$-Controlled GRPO: Turning Flow-Matching Ratio Instability into a Budgeted Resource

作者Yufeng Wang, Parivesh Priye, Meeshawn Marathe, Ramit Pahwa

展开完整摘要收起摘要

Reinforcement learning is increasingly used to align image generators with reward signals, and Flow-GRPO recently extended this paradigm to flow-matching models by treating the denoising sampler as a stochastic policy that can be optimized from reward feedback. Training in this setting is unstable in a way specific to multi-step denoising: the policy update changes systematically across denoising steps, with importance ratios drifting below one, becoming increasingly dispersed, clipping at different rates, and leaving fewer usable samples late in training. Prior work treats these effects as separate failure modes and addresses each with a hand-tuned stabilizer. We show instead that they arise from a single per-step quantity, which we call path variance. This quantity is determined exactly by the sampler's Gaussian transition kernel and can be estimated cheaply during training. This reframes instability as a resource that can be measured and budgeted rather than a collection of symptoms to repair. Our method, $λ$-Controlled GRPO, calibrates importance-ratio behavior from this predicted law rather than from noisy empirical statistics, and allocates gradient effort across denoising steps according to their predicted cost. The two scales governing the update are fixed by standard policy choices rather than introduced as free tuning parameters. On a text-to-image model under two reward settings, rendering difficult target text scored by optical character recognition and matching human preferences scored by a preference model, $λ$-Controlled GRPO improves both text accuracy and preference reward over the strongest empirical stabilizer. It also keeps late-step path variance within its intended budget, precisely where the baseline systematically overshoots. The result is a Flow-GRPO update calibrated by its own transition law rather than stabilized after instability appears.

ARXIV 2609.22041 ↗
cs.DC

HyperParallel-FSDP: Topology-Aware Fully Sharded Training with Layout-Driven Muon on Ascend SuperPods

作者Mo Sun, Yifan Yao, Yanwei Liu, Luobin Liu, Zhenzhang Yang, Kaisheng Wang, Xiangyu Meng, Chen Li, Xizheng Pang, Huilan Li, Xinglei Xu, Yushi Cui, Xinyao Lin, Kaiqi Chen, Jie Zhang, Zeke Wang, Teng Su

展开完整摘要收起摘要

Declarative SPMD programming uses tensor sharding descriptions to drive distributed execution, separating parallelization from model code. However, the evaluated PyTorch DTensor stack dispatches every operator below autograd, incurring repeated dispatch and metadata costs, while lacking an inexpensive end-to-end validation path. Existing FSDP and distributed Muon implementations also mismatch two-tier supernode topologies: FSDP relies on explicit parameter packing and unpacking, and Muon's whole-matrix orthogonalization conflicts with parameter sharding. We observe that distributed tensors need only express sharding semantics at the tensor API boundary above autograd, allowing differentiation and kernels to operate on plain tensors. Based on this insight, we present HyperParallel-FSDP, featuring: (1) dual-mode DTensor execution, using one sharding plan for both a production mode with one-time layout resolution and no steady-state dispatch overhead, and a validation mode with end-to-end metadata propagation, fail-fast checks, and gradient-equivalence testing; (2) topology-aware FSDP, with zero-copy intra-supernode collectives, fused inter-supernode reduction, and a cross-layer backward pipeline that avoids waits on slow links; and (3) layout-driven distributed Muon, with sharding-derived communication groups, deduplicated orthogonalization, and shape-fused Newton-Schulz iterations. On Atlas 900 A3 SuperPoD, HyperParallel-FSDP scales from 16 dies to 384 cards (768 ranks), sustaining 421k tokens/s for a 505B-parameter MoE while FSDP communication uses 2.9% of step time. It reduces mean step time by 29.7% versus PyTorch FSDP2 and 25.5% versus Megatron DDP, with Pearson correlation above 0.999997 over 1,000 steps. Distributed Muon improves profiler step time by 5.4-16.0% over competing systems. Source code is available at https://atomgit.com/mindspore/hyper-parallel.

ARXIV 2609.21594 ↗
cs.LG

On Repulsive and Attractive Teachers: Separating Correctness from Behavior in Self-Distillation

作者Anton Baumann, Akmal Ashirmatov, Leo Schmidt-Traub, Frederike Lübeck, Jonas Hübotter, Thomas Kleine Buening, Andreas Krause

展开完整摘要收起摘要

On-policy self-distillation provides dense, token-level supervision by conditioning a model on privileged information and distilling the resulting teacher distribution back into the model. However, privileged information can change not only what the teacher knows, but also how it behaves, entangling correctness-relevant learning signals with unintended behavioral shifts. We study this effect in reasoning tasks by contrasting attractive self-distillation, which moves the model toward a privileged teacher, with repulsive self-distillation, which moves it away from a privileged teacher. We find that both objectives can induce strong and opposing behavioral shifts: attraction suppresses exploratory reasoning and promotes shorter, more confident responses, whereas repulsion increases response length, can trigger unintended switches into a model's latent thinking mode, and ultimately becomes unstable. Motivated by these observations, we study contrastive self-distillation, which combines attraction toward a correct-solution-conditioned teacher with repulsion from an incorrect-solution-conditioned teacher. In contrast to prior work that combines such distillation signals with a GRPO objective, we isolate the self-distillation objective and study its behavior on its own. We find that the shared behavioral shifts of the two teachers largely cancel, leaving a token-level signal that more directly reflects correctness. Across non-thinking, instruct-only, and already-thinking models, this contrastive objective improves reasoning performance while maintaining stable response lengths.

ARXIV 2609.21561 ↗
cs.AI

GVPO++: Group Variance Policy Optimization for LLM Post-Training and On-Policy Distillation

作者Kaichen Zhang, Yuzhong Hong, Junwei Bao, Hongfei Jiang, Yang Song, Dingqian Hong, Hui Xiong

展开完整摘要收起摘要

Post-training plays a pivotal role in enhancing the reasoning capabilities and task-specific expertise of large language models (LLMs). Despite recent advances in post-training methods, such as Group Relative Policy Optimization (GRPO), their practical deployment remains impeded by training instability arising from the reliance on importance sampling. We introduce Group Variance Policy Optimization (GVPO), a novel post-training method that integrates the analytical solution of KL-constrained reward maximization into its gradient weighting scheme. This formulation provides an intuitive interpretation: GVPO's gradient corresponds to the mean squared error between the central distance of implicit rewards and that of actual rewards. GVPO offers two key advantages: (1) it guarantees a unique optimal solution, exactly to the KL-constrained reward maximization objective, and (2) it enables flexible sampling distributions without requiring importance sampling. Beyond general post-training, we show that GVPO naturally extends to on-policy distillation (OPD). Furthermore, GVPO enables the optimization of a broad family of extended OPD objectives, providing a principled foundation for diverse objective design. By unifying theoretical guarantees with practical adaptability, GVPO establishes a new paradigm for reliable and versatile LLM post-training and on-policy distillation.

ARXIV 2609.21432 ↗
cs.CV

GestureFAR: Streaming Co-Speech Gesture Generation with Flow Autoregression

作者Pinxin Liu, Haiyang Liu, Jiahao Luo, Junhua Huang, Chunhao Zou, Luchuan Song

展开完整摘要收起摘要

Generating natural co-speech gestures from streaming speech is essential for embodied conversational agents, where motion must be produced while a user is still speaking. Recent streaming gesture systems make online generation possible by autoregressing over discrete motion tokens, but this design compresses high-dimensional continuous motion into finite codebooks and can limit the realism and diversity of generated gestures. To preserve both causality and continuous expressiveness, we propose GestureFAR, a flow-autoregressive framework for streaming co-speech gesture generation. First, GestureFAR autoregresses over causal continuous motion latents, using a transformer to model streaming audio-motion context and a per-token flow-matching head to sample the next latent from a continuous distribution. Second, we introduce a head-only flow distillation strategy that freezes the causal backbone and distills the multi-step per-token flow head into a single network evaluation using consistency and distribution-matching objectives. This keeps the model token-causal while removing the main latency bottleneck for live interaction. Experiments on BEAT2 show that GestureFAR significantly improves the quality--latency trade-off among streaming-capable methods, preserving strong gesture quality while enabling real-time token-causal generation. Project Page: https://andypinxinliu.github.io/GestureFAR

ARXIV 2609.21576 ↗
cs.AI

Calibrating Teacher--Student Discrepancy for On-Policy Distillation

作者Qiangqiang He, Jin Li, MingCai Chen

展开完整摘要收起摘要

On-policy distillation (OPD) improves reasoning models by learning the token-level discrepancy between a stronger teacher and an on-policy student. However, this discrepancy does not purely reflect the capability gap between the teacher and the student: it also contains deviations arising from the teacher itself, which are consequently mixed into the observed teacher--student discrepancy and indiscriminately learned by standard OPD during training. This issue is further exacerbated by privileged OPD, where privileged information induces larger teacher-side likelihood shifts, thereby encouraging the student to learn more of the teacher's own deviation. We introduce Calibrated On-Policy Distillation (Cal-OPD), which estimates the teacher's self-deviation region through positive and negative privileged interventions and calibrates the original teacher--student discrepancy by retaining only the component that lies beyond this region. Experiments on mathematical reasoning benchmarks show that, while retaining only about 52--65% of the original teacher--student discrepancy as the optimization signal, Cal-OPD consistently outperforms standard OPD and its variants across model scales.

ARXIV 2609.21619 ↗
cs.RO

KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos

作者Zhiyuan Gao, Yanxiang Zhan, Mohammad Khoshnazar, Jeroen Schäfer, Michael Beetz

展开完整摘要收起摘要

Learning robot manipulation policies typically requires substantial demonstration data, which are costly to collect on real robots. Recent methods generate robot demonstrations from human videos by adapting recovered motion and validating the resulting trajectories in simulation. However, methods centered on motion-reference adaptation can limit behavioral diversity by retaining the demonstrated contact strategies and subtask orders, while insufficient understanding of task requirements and scene relations can reduce demonstration generation efficiency by generating invalid candidates. To address these limitations, we propose KnowDemo, a framework that uses structured manipulation knowledge from human videos to generate diverse robot demonstrations for a target workspace. To distinguish task requirements from demonstration-specific choices, we develop a knowledge extraction and reasoning module based on a vision-language model (VLM) that associates object and action descriptions with inferred task conditions, demonstration references, and permissible execution variations. To translate this knowledge into executable demonstrations, we resolve the descriptions against target-scene entities and geometry to guide candidate generation and screening before motion planning and simulation. The resulting demonstrations exhibit multimodal behavior through alternative contact strategies and valid subtask orders, with structured execution labels. Experiments demonstrate additional verified execution modes beyond a reference-only configuration and improved candidate planning success through task-guided grasp sampling. To validate the generated data for policy learning, we fine-tune the pretrained $π_{0.5}$ model on simulation data, achieving sim-to-real transfer across three tasks. Project page: https://zhiyuan-gao.github.io/knowdemo/

ARXIV 2609.21229 ↗
cs.CV

RobotEQ-Video: A Video-Centric Benchmark for Social Proactive Intelligence with World-State Taxonomy

作者Xinyi Che, Zheng Lian, Kuofei Fang, Xuehao Wang, Xinghai Gao, Junqing Wu, Chuyu Wu, Liyi Liu, Yanhan Huang, Keyi Xie, Haomin Ouyang, Jinyang Wu, Fan Zhang, Runhao Zeng, Xun Yang, Bin He

展开完整摘要收起摘要

Social Proactive Intelligence (SPI) extends proactive assistance beyond task completeness to consider social appropriateness in diverse embodied scenarios. However, prior SPI research faces two key limitations. First, existing work focuses on static images, whereas dynamic videos provide crucial cues for inferring human states and needs, offering richer information than isolated images. Second, prior work often relies on free-form data collection pipelines, which fail to guarantee comprehensive coverage of diverse scenarios. To address these gaps, we introduce RobotEQ-Video, shifting the focus from image-centric to video-centric analysis. To ensure comprehensive video coverage, we construct a hierarchical world-state taxonomy organized into a four-level coarse-to-fine structure, comprising 6 domains, 20 dimensions, 142 level-1 attributes, and 816 level-2 attributes. The resulting benchmark comprises 2K+ videos with 100K+ human annotations and 16K+ labels for assessing behavior properness. Benchmark evaluation reveals that current systems remain unreliable and fall short of human performance. We further explore how world models can help tackle this task. This work advances SPI research from static images to dynamic videos and ensures more comprehensive scenario coverage during benchmarking.

ARXIV 2609.21371 ↗
cs.AI

One Prompt Does Not Fit All: Self-Meta-Evolve for Personalized Information Extraction

作者Hongliang Li, Lu Wang, Yong Xu, Hanyang Chen, Zhitao Hou, Xiaoting Qin, Song Ge, Qingwei Lin, Dongmei Zhang

展开完整摘要收起摘要

Large language models (LLMs) are increasingly deployed for enterprise information extraction (IE), where the same document must be reorganized differently for each user. Existing prompt optimization methods, however, rely on a single prompt optimized against a global objective, which is misaligned with the inherent user heterogeneity of real workplaces. We formulate enterprise IE as per-user prompt adaptation under interaction feedback and propose Self-Meta-Evolve, a hierarchical framework that maintains a dedicated prompt for each user and continuously refines it through a dual-loop process: an inner loop that edits structured prompts based on persona-conditioned feedback, and an outer loop that evolves the meta-prompt itself by distilling successful editing patterns. To enable scalable training and evaluation, we release a persona-driven IE benchmark of 292 simulated enterprise users, paired with a reproducible persona-generation pipeline grounded in O*NET occupational taxonomies. On this benchmark, Self-Meta-Evolve achieves a 74.58% success rate, outperforming the strongest prompt-optimization baseline by 13.56 absolute points, and reaches 52.54% within only two iterations. A double-blind human study with twenty real professionals further confirms that prompts adapted by our framework win against static baselines in 71% of pairwise comparisons.

ARXIV 2609.21626 ↗
cs.RO

Compact but Moving: Intervention-Relevant Geometry in Recurrent World Models

作者Yuming Chen, Yang Liu

展开完整摘要收起摘要

Learned world models may have compact interventions even when their recurrent state is high-dimensional, but it is unclear what happens to such a correction after it enters the model. We study this question in a controlled recurrent world model where prior work identified a checkpoint-specific rank-4 interface for one-shot counterfactual velocity interventions. The correction rapidly leaves this fixed entry subspace during autonomous rollout. Nevertheless, a low-rank image obtained by transporting the entry directions through the factual recurrent Jacobian chain continues to capture most of the nonlinear correction. Restarts using the tangent-predicted correction preserve substantial counterfactual future function. This transport/function pattern recurs across independently trained structured-GRU models and a parameter-matched LSTM initialized with a privileged compact correction. We further characterize a finite-horizon future-response operator over the full recurrent carrier. Patching shifts its leading future-sensitive directions toward the matched native-counterfactual organization, and the local operator accurately ranks finite perturbation effects over the registered direction panels at the patched and native-counterfactual basepoints. A separate full-amplitude assay finds substantial factual-endpoint tangent residuals and supports response reconfiguration in two of three checkpoints. Together, these results show that compact intervention structure can persist as a moving, state-dependent local geometry embedded in high-dimensional recurrent dynamics, without implying a fixed or dynamically closed low-dimensional state.

ARXIV 2609.21787 ↗
cs.CV

OnomatoBridge: Onomatopoeia Translation and Rendering Pipeline in Manga

作者Takara Taniguchi, Wataru Shimoda, Kota Yamaguchi, Hideki Nakayama

展开完整摘要收起摘要

Manga is a comic drawn by black and white paints gaining popularity around the world. Onomatopoeia in Manga specifically appeals to the audience with its unique visual styles, which convey sound, motion, and emotion. Visual onomatopoeia translation requires the clean replacement of Japanese onomatopoeia with onomatopoeia in the other language while preserving their visual style. Existing approaches often produce residual artifacts or style inconsistency when removing the Japanese onomatopoeia and rendering stylized English onomatopoeia. To approach these problems, we present OnomatoBridge, a filtering pipeline for visual onomatopoeia translation. We evaluate OnomatoBridge from Japanese to English on the Manga109 onomatopoeia dataset and compare it with baseline image editing models. Experimental results show that the filtered outputs by the proposed method outperform those of conventional methods. OnomatoBridge improves English text correctness by roughly 10 to 25 points and reduces residual Japanese text by about 20 to 50% in relative terms.

ARXIV 2609.21199 ↗
cs.CL

Omni Demand Understanding: A Benchmark for Contextual User-Intent Inference in Multimodal Interaction

作者Qi Chen, Yunfei Chu, Haolin He, Yifan Yang, Zihan Liu, Yuxuan Wang, Ziyang Ma, Ruiyang Xu, Meng Gao, Yinsong Yan, Ling Wang, Hui Wang, Wen Huang, Yiheng Chen, Guanrou Yang, Qiuqiang Kong, Jin Xu, Xie Chen

展开完整摘要收起摘要

Natural audio-visual interaction is emerging as an important interface for AI assistants, allowing users to communicate through speech and vision rather than carefully composed text prompts. However, existing benchmarks of interactive capabilities still focus primarily on response quality, leaving a more fundamental question underexplored: can a model correctly infer the user's underlying demand from complex multimodal interaction? Real-world user demands are often underspecified in speech and must be inferred from multimodal cues and dialogue history. This inference is further complicated by ambiguous or disfluent expression and noisy acoustic environments. Conversely, request-like speech may not constitute a demand to the assistant, leading to false triggers. We establish Omni Demand Understanding (ODU) as a distinct multimodal contextual inference problem: given an interaction stream, a model must detect whether a user demand is present and infer intent from multimodal and conversational context. ODU evaluates this capability along five dimensions, covering both single-turn and multi-turn interactions. We construct ODU-Bench using a challenge-driven taxonomy, taxonomy-guided agentic video generation, and human-recorded interactions, followed by media-grounded annotation and human verification. We evaluate 14 native MLLMs. Even the strongest, Gemini 3.1 Pro, recovers only 44.7% of key information that must be inferred from visual, acoustic, or conversational context. Moreover, 11 of the 14 models exhibit false-trigger rates above 50% on non-demand scenarios. These results reveal a systematic capability gap in current MLLMs' ability to infer contextual user demands. We hope ODU can establish the evaluation of a previously underexplored yet essential capability in multimodal interaction: correctly understanding user demands before generating an appropriate response.

ARXIV 2609.21392 ↗
cs.RO

Safe Real-Time Policy Steering via Noise-Space Trajectory Optimization for One-Step Generative Policies

作者Qingyi Chen, Joseph Ruan, Zachary Kingston

展开完整摘要收起摘要

Generative robot policies can represent diverse, multimodal behaviors, but adapting pretrained policies to deployment-time constraints such as collision avoidance and orientation maintenance remains challenging. Existing inference-time steering methods typically apply gradient guidance through iterative diffusion or flow processes, which can be computationally expensive for real-time control. We propose INSPO, which formulates inference-time steering of one-step generative policies as trajectory optimization in the policy's input noise space. By optimizing the input noise while evaluating constraints on the induced state trajectory, INSPO searches the policy-induced behavior space without directly modifying generated actions. The optimization includes a regularization term that encourages solutions to remain consistent with the policy's input distribution and is solved online using population-based particle optimization. We evaluate INSPO on state- and image-based task-specific policies and generalist vision-language-action policies across Push-T, Can pick-and-place, and LIBERO-Spatial. INSPO improves task success and constraint satisfaction over best-of-N sampling and action projection, while comparing favorably with gradient-guided generation at lower runtime.

ARXIV 2609.21220 ↗
cs.LG

Intervention Granularity Matters: Coherent Treatment Bundles in Counterfactual Simulation with Clinical World Models

作者Fangzhou Wang, Yixuan Yang, Camilla Balzarotti, Rishikesan Kamaleswaran

展开完整摘要收起摘要

Counterfactual simulation with a clinical world model means fixing a patient's history, changing the treatment, and reading off the predicted response. Doing so requires deciding what counts as one intervention. In clinical settings, interventions are documented as bundles: a co-occurrence audit of 945,707 patient-hours from MIMIC-IV shows groups of components, such as every parameter of a dialysis circuit, that never appear apart, so an edit that changes one component on its own describes an hour that never occurs in the data. We hypothesize that the granularity at which an intervention is edited changes how a world model responds, and test this with Clin-JEPA, a latent world model of patient trajectories conditioned on hourly treatment text. At 1,019 documented onsets of invasive ventilation, we keep the patient's history and other treatments fixed and compare editing one ventilator setting with editing the complete configuration recorded for a real patient with the most similar recent trajectory. The complete bundle moves the predicted next state further than any single setting, consistently across all five settings, and the difference remains after accounting for how much each edit changes the model's input. Intervention granularity therefore materially affects the response of a clinical world model: single-component edits may understate treatment sensitivity, and bundle-aware editing may offer a better-supported basis for counterfactual treatment simulation.

ARXIV 2609.21906 ↗
cs.CV

MT-WAM: Reorienting the One-Pass Predictive Representation Toward Action Generation

作者Yiguang Yang, Jiankun Peng, Xiaoming Wang, Yiran Zhang, Zhibo Fang

展开完整摘要收起摘要

Fast-WAM shows that video-action co-training improves control without generating future video at inference, making the representation from a single video diffusion Transformer forward central to action generation. However, future-observation prediction does not explicitly prioritize the future dynamics and visual structure needed for control. We present MT-WAM, which retains the original training objectives and adds complementary supervision for future two-dimensional point trajectories and visual features. A lightweight dual-stream branch copied from the video backbone's final blocks provides target-specific processing, while a structured attention mask prevents cross-stream attention. Motion-stream tokens supply additional dynamics conditions to the action expert. Future visual-feature prediction provides supervision in a feature space that captures object and spatial structure. This supervision trains the video backbone to provide more informative visual context for action generation under changing visual conditions, without adding visual-feature-stream tokens to action conditioning. At inference, MT-WAM uses video and motion caches computed once per replan and skips future-video prediction. Without additional embodied policy pretraining, MT-WAM achieves 98.2% success on LIBERO and 73.7% on LIBERO-Plus, exceeding Fast-WAM by 23.8 percentage points on the latter. On RoboTwin 2.0 Clean2Rand, Random success increases from 6.30% to 19.40%; across four real-world tasks, average success increases from 67.0% to 77.8%.

ARXIV 2609.21474 ↗
cs.CV

OmniVBench: A Benchmark and Large-Scale Dataset for Omni Reference-to-Video Generation

作者Wenxue Li, Peiyan Guan, Haoyang Jiang, Junxian Cai, Hualuo Liu, Chunjie Zhang, Chong Guan, Kai Huang, Songlian Li, Taiyi Wu, Yongjian Yu, Xiaotong Zhao, Alan Zhao, Eric Liu, Xi Chen, Yu Liu, Lei Zhu

展开完整摘要收起摘要

Reference-to-video (R2V) generation is evolving toward increasingly general and versatile reference control, giving rise to the emerging paradigm of omni R2V generation. However, existing benchmarks fall short of these emerging capabilities: their test cases cover limited reference types and compositions, and their evaluation protocols largely assess holistic reference consistency, overlooking whether reference factors are properly preserved, disentangled, and routed. Meanwhile, the high cost of constructing omni R2V training data makes suitable training resources scarce. To address these gaps, we introduce OmniVBench and the Omni-R2V Dataset for evaluating and training omni R2V models. OmniVBench expands R2V evaluation across broader reference types, fine-grained control tasks, and richer reference compositions, covering 7 task families and 18 fine-grained tasks spanning content, motion, style, structure, narrative, and multi-reference settings. We introduce factor-grounded evaluation with 12,172 case-specific checklist items, assessing whether intended reference factors are faithfully preserved, correctly disentangled and bound to their targets, and properly realized according to the instruction. We further introduce the Omni-R2V Dataset, bringing industrial-grade training resources for diverse R2V tasks to the broader research community. Drawing primarily on a large-scale corpus of professional video footage, it comprises 340K processed training samples spanning diverse reference types and multi-reference compositions. We develop task-specific pipelines for reference-target pair construction, offering a practical and scalable recipe for omni R2V data construction. Extensive evaluation of advanced open- and closed-source R2V models reveals clear performance gaps across task families and evaluation dimensions on OmniVBench, highlighting remaining limitations of current R2V models.

ARXIV 2609.22069 ↗
cs.CV

CompAdapt: Adaptable Composite Motion Modeling for Physics-Consistent Text-to-Video Generation

作者Haoran Qin, Renlong Wu, Tianyu Huang, Yukang Ding, Hui Li, Wangmeng Zuo

展开完整摘要收起摘要

While diffusion-based text-to-video (T2V) models have demonstrated impressive capability in generating realistic and temporally coherent videos, they often fail to respect fundamental physical dynamics. Although recent physics-constrained methods incorporate explicit dynamics priors to improve physical plausibility, they remain limited to simple single-type motions, depend on manually specified parameters, and struggle to generalize to unseen physical laws. In this work, we propose CompAdapt, a physics-consistent T2V framework for adaptable generation across complex real-world scenarios. It extends neural dynamics modeling beyond single-type motions to encompass composite physical behaviors, including coupled motions, multi-stage transitions, and multi-object collisions. Furthermore, CompAdapt translates natural language prompts into structured physical semantics, enabling end-to-end specification of motion types, temporal relations, and initial physical parameters. To generalize to novel physical environments, CompAdapt introduces dynamics-aware prior matching, achieving one-shot adaptation without retraining the core dynamics module. In addition, a physics-aware latent feature fusion module improves visual fidelity under fast and complex motion. Experiments on physics-focused T2V benchmarks demonstrate that CompAdapt improves physical consistency over both general T2V models and physics-constrained baselines, while preserving high visual quality and adaptability to unseen dynamics. The project page is available at https://makapic.github.io/CompAdapt/ .

ARXIV 2609.21455 ↗
cs.CV

Geometry-Aware Diffusion Guidance via Curvature-Adaptive Tubular Correction

作者Enze Jiang, Jinwei He, Zheng Ma

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Gradient-guided diffusion samplers provide flexible priors for inverse problems and conditional generation, but strong guidance can move the sampling trajectory into regions where the learned score is poorly supported. Existing tangent-projection strategies limit first-order departure from an iso-density surface, yet discard potentially useful normal motion and overlook the second-order departure induced by tangent motion on a curved surface. We introduce curvature-adaptive tubular correction (CAT), a training-free plugin that regulates both effects within a shared, noise-dependent geometric budget. CAT decomposes the guidance gradient into normal and tangent components, charges normal displacement at first order and tangent displacement according to directional curvature, and obtains their jointly optimal magnitudes from a one-dimensional dual equation. Armijo backtracking calibrates the resulting finite step against the actual guidance objective, while matrix-free directional derivatives avoid constructing the full score Jacobian. We establish local guarantees for the tubular approximation, uniqueness of the correction, and sufficient objective decrease. Across seven inverse problems on FFHQ and ImageNet, CAT improves the evaluated pixel- and latent-space host samplers, with particularly consistent gains in perceptual metrics. It also improves black hole reconstruction on InverseBench and yields the lowest FID among the compared methods at every tested classifier-free guidance scale, while maintaining stable saturation and contrast. These results support curvature-aware tubular control as a reusable mechanism for stabilizing diffusion guidance.

ARXIV 2609.21251 ↗
cs.CV

Hiding in Plain Sight: A Diffusion-based Mitigation of Geolocation Privacy Leakage in Vision-Language Models

作者Yining Wang, Xi Li, Mi Zhang, Xiaohan Zhang, Xiaoyu You, Zhenxing Qian, Mi Wen

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Multimodal large reasoning models (MLRMs) have demonstrated remarkable capabilities in complex visual understanding. However, this very power introduces a critical yet underexplored privacy threat: adversaries can exploit MLRMs to precisely infer users' geographic locations from casually shared photographs, by performing structured reasoning over subtle visual cues such as architectural styles, vegetation, and lighting conditions. In this work, we present a systematic study of MLRM-driven geolocation privacy leakage. We first reveal that refusal-based safeguards are critically insufficient, as carefully crafted jailbreak prompts can raise model response rates to 100%. We further identify that existing defenses, which inject imperceptible perturbations into shared images, suffer from structural limitations intrinsic to their pixel-space optimization, resulting in degraded black-box transferability and pronounced visual artifacts. Motivated by these findings, we propose a diffusion-based framework that provides targeted, proactive defense against geolocation privacy leakage. By injecting perturbations into the latent space of a diffusion model during reverse sampling, our method operates directly on high-level semantic representations, thereby resolving the effectiveness-utility bottlenecks by construction. We further ground our optimization with GeoCLIP, a model explicitly aligned with GPS coordinates, as a surrogate to pinpoint and disrupt the geographic signals that MLRMs exploit for location inference. This targeted semantic disruption yields significantly stronger black-box transferability while preserving perceptual image quality, offering a seamless integration on social media platforms.

ARXIV 2609.21363 ↗
math.ST

Schedule optimization for tau-leaping in masked discrete diffusion

作者Cecilia Secchi, Giacomo Zanella

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Masked discrete diffusion models are commonly accelerated using the so-called tau-leaping discretization method, which reveals several coordinates in parallel at each sampling step. The sampler replaces the joint conditional law of each revealed block by a product distribution, incurring a factorization error $\varepsilon_\text{fact}$ present even with perfectly learned predictors. We analyze the standard sampler on $N$ coordinates with $K$ sampling steps, whose random block sizes depend on a denoising schedule. Our analysis uses an exact integral representation of $\varepsilon_\text{fact}$ in terms of a distribution-dependent dependence density $ρ$, which records how conditional dependence evolves as the revealed fraction of coordinates grows. We develop estimators for this profile and quantify how estimation errors affect schedule selection. We derive recursive stationarity equations for the finite-$K$ optimization problem and, under a monotonicity condition, characterize its unique optimizer. In the joint limit $N,K\to\infty$, we obtain an explicit characterization of the optimal limiting smooth schedule and quantify the cost of random block sizes relative to a deterministic planner. When $ρ_N$ converges uniformly to a strictly positive continuous profile, optimizing over fixed smooth schedules can improve the leading constant but not the $N/K$ scaling of $\varepsilon_\text{fact}$. By contrast, if $ρ_N$ degenerates, suitable schedules can improve the asymptotic order relative to the uniform schedule. Examples based on stationary processes and exchangeable mixtures illustrate these two regimes.

ARXIV 2609.21960 ↗
cs.AI

PlaceReasoner-Beta: Reasoning-Driven Macro Placement and Benchmarking

作者Qiufeng Li, Chengxuan Wang, Rongqian Chen, Quan Cheng, Yihui Ren, Chia-Tung Ho, David Z. Pan, Tian Lan, Weidong Cao

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Automated macro placement remains a fundamental challenge in VLSI physical design. Despite decades of research, existing approaches predominantly optimize hand-crafted proxy objectives, such as estimated wirelength, and typically produce placements through one-shot numerical optimization, limiting their ability to incorporate visual layout context, codified design expertise, and downstream physical-design feedback in a unified loop. We present PlaceReasoner-Beta, a verifier-guided multi-agent framework that reformulates macro placement as a closed-loop reasoning problem rather than black-box optimization. A vision-language model (VLM) planner generates candidate placements from the floorplan image, macro specifications, and connectivity structure; a geometric verifier enforces physical legality and expert placement principles; a physical verifier refines candidates using early implementation feedback; and a post-route optimizer further improves promising layouts using final PPA. To enable reproducible evaluation, we introduce PlaceReasoner-Bench, a fully open end-to-end benchmark built from open RTL designs, EDA tools, and technology libraries. It comprises 8 designs at two aspect ratios, yielding 16 tasks with fixed floorplans and I/O assignments, so methods differ only in macro positions and orientations and are evaluated using routed PPA and DRC rather than pre-route proxies. Across the benchmark, PlaceReasoner-Beta achieves the best timing among DRC-clean methods on all square tasks, reducing post-route TNS by 61.2% at 1:1 and 53.0% at 2:1 relative to the classical baseline field. It also shortens routed wirelength on most designs despite never explicitly optimizing it, demonstrating that reasoning over spatial structure under physical-design feedback can improve end-to-end layout quality beyond proxy-objective optimization.

ARXIV 2609.21263 ↗
cs.RO

AVT-Fabric: Active Visuo-Tactile Perception via Adaptive Evidence Selection for Efficient Robotic Fabric Comparison

作者Chang Gao, Zhuo Chen, Suhang Xia, Jihong Zhu, Jiankang Deng, Shan Luo

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Robotic fabric comparison needs to actively combine visual appearance and tactile cues. Here, we present AVT-Fabric, an RGB-first framework that allocates tactile evidence according to the difficulty of each comparison. A dual-scale gate evaluates answer-token confidence and raw logit separation to determine whether another force-tagged GelSight observation is needed. Compact textual memory preserves the executed history, and majority voting consolidates the selected predictions. On 400 held-out comparisons, AVT-Fabric achieves 98.0% accuracy with a compact 7B Multimodal Large Language Model (MLLM), surpassing the 94.0% reported by the 90B MLLM-Fabric baseline by 4.0 percentage points while processing only 1.60 of five available stages on average. It improves on matched passive inference by 9.25 percentage points and reduces model-side latency by 61.8%, while also improving on RGB-only accuracy. Four additional MLLM backbones support the generalizability, accuracy, and efficiency of the framework. This framework is also deployed on a real robotic system, achieving 78.1% pairwise ranking accuracy and correct fabric selection in seven of eight application scenarios. AVT-Fabric demonstrates that adaptive evidence selection can improve both the accuracy and efficiency of robotic visuo-tactile reasoning.

ARXIV 2609.21377 ↗
cs.CL

NemotronLabs VoiceChat: An Open Full-duplex Speech-to-Speech Model with Tool Calling Capabilities

作者Jagadeesh Balam, Travis Bartley, Edresson Casanova, Sanjay Chauhan, Chen Chen, Zhehuai Chen, Zijia Chen, Francesco Ciannella, Slyne Deng, Mikyas Desta, Harishchandra Dubey, Slim Essid, Nourchene Ferchichi, Boris Ginsburg, Mariana Graterol Fuenmayor, Negar Habibi, Kevin Hu, Anand Joseph, Viraj Karandikar, Myungjong Kim, Viacheslav Klimkov, Seelan Lakshmi Narasimhan, Lily Lee, Jason Li, Eileen Long, Ameya Mahabaleshwarkar, Aditya Malte, Adi Margolin, Sasha Meister, Valentin Mendelev, Oluwatobi Olabiyi, Ankita Pasad, Yifan Peng, Elena Rastorgueva, Jayda Ritchie, Jason Roche, Nikhil Srihari, Yuanhang Su, Yoshi Suhara, Viet Anh Trinh, Jinhan Wang, Piotr Zelasko, Hui Wang, Puhui Meng, Chaosen Zhang, Yunsheng Liu, Shawn Wang, Wenjing Li, Zhonglei He

展开完整摘要收起摘要

We introduce NemotronLabs VoiceChat, an open full-duplex speech-to-speech model with native tool-calling capabilities. NemotronLabs VoiceChat combines a streaming speech encoder and decoder-only language model with parallel specialized output streams for agent text and structured function calls, an auxiliary RNN-T branch for incremental user transcription, and a streaming TTS decoder. This design enables the model to listen, transcribe, reason, invoke tools, and speak within a unified streaming architecture while preserving the temporal behavior required for natural conversation. On Full-Duplex-Bench 1.0, NemotronLabs VoiceChat achieves the lowest pause-handling takeover rates among evaluated open-weight systems, 100% takeover following user interruptions, and a 4.33/5 post-interruption response-quality score. On Full-Duplex-Bench 1.5, it resumes its response after user backchannels in 93% of cases. NemotronLabs VoiceChat obtains a 55.1 normalized average on VoiceBench and, on Full-Duplex-Bench 3.0 (FDB 3.0), achieves 82.5% tool-selection F1, while argument accuracy and end-to-end tool execution remain areas for improvement. These results demonstrate that full-duplex interaction, speech recognition and generation, general language capabilities, and external tool use can be integrated in a single open speech-to-speech model without sacrificing real-time conversational behavior.

ARXIV 2609.21967 ↗
cs.AI

GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

作者Xiuhui Zhang, Yi Chen, Shusheng Xu, Fan Li, Huan Wang, Tongkai Yang, Binhang Yuan

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Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We introduce GameASG-Bench, a benchmark that makes behavioral testability part of the generation task for game development. Our design declares an evaluation interface specification before generation, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving private implementations open. Concretely, we include: (i) static L1 checks that assess source-level compliance; and (ii) browser-executed L2 checks that combine semantic observations with real input and runtime evidence. We implement this protocol as 47 browser-native game-generation tasks spanning 12 primary genres and both 2D and 3D interaction, each with executable checks and an independently verified reference implementation. Our experiments answer four key questions about end-to-end agent performance, tool access and nominal turn budget, reasoning effort, and harness choice. Across nine agent stacks, the highest observed mean L2 check pass rate is 93.2%, yet the highest observed strict task success rate, requiring all L1 and applicable L2 prerequisite and core requirement checks, is only 55.3% (26/47 tasks). For DeepSeek-V4-Flash, full tool access and larger nominal turn budgets yield more strict task successes, while the strict task success rate is not monotonic in reasoning effort. Both tested harnesses achieve 18 strict task successes, but only ten tasks succeed under both. These results expose task-level compliance gaps that high average check pass rates actually obscure.

ARXIV 2609.21293 ↗
cs.RO

ProTracer: Proprioception-Guided Failure Diagnosis in Robot Manipulation

作者Chang Dong, Mehdi Hosseinzadeh, King Hang Wong, Lingqiao Liu, Francois Fraysse, Feras Dayoub, Minh Hoai Nguyen

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This paper presents a comprehensive framework for robot manipulation failure analysis that includes binary failure detection, failure categorization, explanation generation, and the additional capability of failure onset localization, which aims to identify the earliest moment at which a robot execution deviates from a valid task-completion trajectory and is ultimately followed by task failure. To address these tasks, we propose ProTracer, a training-free framework that leverages existing Vision-Language Models (VLMs) together with proprioceptive signals for failure analysis. Our method uses proprioceptive dynamics to identify temporally informative action boundaries and converts richer robot-state signals into structured natural-language descriptions that can be jointly analyzed together with visual observations by the VLM. This design combines the temporal precision of proprioceptive signals with the multimodal reasoning capabilities of modern VLMs without requiring additional model training. We further introduce FailTime, a benchmark with synchronized visual and proprioceptive observations for evaluating conventional failure diagnosis tasks as well as failure onset localization. Experiments demonstrate that ProTracer achieves strong performance across both conventional failure diagnosis tasks and the newly introduced failure onset localization task, highlighting the importance of proprioceptive reasoning for fine-grained temporal failure analysis.

ARXIV 2609.21369 ↗