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cs.CV

Beyond Layers: Position-Resolved Gradient Conflict and Position-Aware Modulation for Unified Multimodal Models

作者Shuyang Jiang, Fucheng Deng, Yuchuan Luo, Zhenyu Wu

展开完整摘要收起摘要

Unified multimodal models (UMMs) train image understanding and autoregressive image generation on shared parameters, and the two objectives are known to interfere. Existing diagnoses and remedies operate at the resolution of layers or experts, measuring conflict per layer and resolving it by separating parameters. We argue that this resolution hides an orthogonal axis. Generation in a UMM is next-token prediction over a raster sequence of visual tokens whose roles vary systematically with position, so how strongly a generation gradient interferes with understanding should depend on where in the sequence it originates. We introduce a position-resolved interference map that attributes understanding-generation gradient conflict to visual-token positions within every layer, computed from a single backward pass at $1.2\times$ the cost of a standard backward pass. On Show-o and Janus-Pro, position explains a large share of conflict variance after controlling for depth (partial $η^2=0.31$ vs. $0.35$ for layer on Show-o; $0.15$ vs. $0.30$ on Janus-Pro): the first quarter of the sequence has a mean gradient cosine of $-0.18$ against understanding, the last quarter $-0.02$. The dependence survives per-position gradient-norm normalization, retaining $80%$ of its effect size, and conflict strength tracks semantic content (Spearman $ρ=0.64$). Building on the map, we propose position-aware modulation (PAM), which removes the anti-aligned component of generation gradients only at high-conflict positions without changing the architecture. Under a matched trainable-parameter budget, PAM improves over layer-wise separation by $+21$ MME and $+2.4$ GenEval points on Show-o while matching it on POPE and overall FID; a random-position control recovers about $31%$ of the gain. Position-based and layer-based separation are complementary degrees of freedom and can be combined.

ARXIV 2609.38485 ↗
cs.RO

Systematically Exploring the Capabilities of GPT-6 Astra as Embodied Policies

作者Galbot Team, Xuchuan Chen, Xiaoqian Cheng, Yu Deng, Lihe Ding, Shaocong Dong, Xiangjun Gao, Haozhe Jia, Zekai Li, Zhoujian Li, Yunrui Lian, Sikai Liang, Chenghuai Lin, Dairu Liu, Jiahang Liu, Qingtao Liu, Yuxuan Ma, Zekun Qi, Jiayi Su, He Wang, Ruochen Xu, Tianyu Xu, Xudong Xu, Zhe Xu, Mi Yan, Siming Yan, Li Yi, Ruixi Yu, Jinlu Zhang, Yintianrun Zhang, Zhikai Zhang, Zhizheng Zhang, Yixin Zheng, Weiyi Zhu

展开完整摘要收起摘要

GPT-6 Astra exhibits a remarkable ability to generate numerical robot actions, extending its role beyond high-level planning. To assess Astra's capabilities as general-purpose embodied policies, we conduct comprehensive evaluations across six domains, examining direct control, cooperation with learned policies, and feedback-driven adaptation. In gripper manipulation, Astra can correct task targets and prepare contact conditions for subsequent policy execution; hybrid control with π0.5 achieves 48% success on the evaluated RoboDojo subset. In dexterous manipulation, hybrid control achieves 50% success in ten experience-guided DexJoCo trials, while direct in-hand control struggles to coordinate finger contacts. In mobile manipulation, hybrid control reaches 38.7% success on the evaluated RoboCasa365. In navigation, Astra leads our local comparisons, reaching 92% success on RxR instruction following and 82% on HM3D object search, although search incurs substantial detours. In locomotion, dense motion-reference generation remains unreliable: none of five sequential attempts on a single obstacle course reaches the goal, despite improvements in stability and forward progress. In humanoid loco-manipulation, Astra exceeds baseline methods on 13 of 30 HumanoidBench tasks with pretrained whole-body controllers. These findings reveal a gap between useful task decisions and reliable physical control. Inference latency further constrains practical control: across 50 RoboDojo instances per condition, policy-assisted and direct control consume 624.8 million and 1.132 billion tokens. A 30-second locomotion run requires 250 model calls averaging 39.86 seconds each, with physics paused during inference.

ARXIV 2609.38537 ↗
cs.CV

PixelUMM: Encoder-Free Unified Image and Video Understanding and Generation

作者Cong Wei, Xuanchi Ren, Bryan Chu, Weiming Ren, Huan Ling, Jiahui Huang, Laura Leal-Taixé, Sanja Fidler, Wenhu Chen, Zian Wang, Jay Zhangjie Wu

展开完整摘要收起摘要

Unified Multimodal Models (UMMs) often rely on separate visual representations for understanding and generation, increasing visual context length and complicating integration with established vision-language pretraining pipelines. Recent advances in pixel-space modeling offer an encoder-free alternative, but extending this paradigm from images to videos is non-trivial: video understanding and generation adopt different temporal representations, leaving the design of a unified visual interface an open question. We present PixelUMM, an encoder-free model for unified image and video understanding and generation directly in pixel space. PixelUMM represents images as spatial patches and videos as spatiotemporal tubelets, connecting raw pixels to a shared multimodal backbone through single-layer linear projections. Its Mixture-of-Transformers architecture combines shared attention with task-specific parameters and extends clean-pixel prediction to video generation, jointly supporting autoregressive text prediction and pixel-space flow matching. Experiments show that PixelUMM achieves competitive performance across image and video understanding and generation tasks. We further conduct empirical studies of key design choices, including decoder design and spatial-temporal patch size, providing insights for future pixel-space unified multimodal models.

ARXIV 2609.38597 ↗
cs.CV

Exo2EgoHOI: Hand-Object-Interaction Aware Exocentric-to-Egocentric Video Generation

作者Hongjia Zhai, Xiyu Zhang, Haoran Zhang, Zhichao Ye, Haomin Liu, Guofeng Zhang, Ian Reid, Xingxing Zuo

展开完整摘要收起摘要

Egocentric videos of human manipulation provide valuable visual experience for embodied intelligence, yet collecting such data at scale is costly. Exocentric-to-egocentric video generation offers a scalable alternative by transforming abundant third-person manipulation videos into first-person observations. However, existing methods often struggle to faithfully preserve demonstrated hand-object interactions (HOI) across large viewpoint changes due to insufficient fine-grained interaction guidance and weak object-centric anchoring. We present Exo2EgoHOI, an HOI-aware video generative framework for interaction-preserving exocentric-to-egocentric translation. To preserve fine-grained HOI, we introduce a unified 4D HOI prior that combines scene geometry, articulated hand renderings, and dense hand-object relation fields, together with a dual-branch residual adapter for injecting structural and relational cues into the video generation backbone. To preserve object consistency, we introduce Decomposed Gated Cross-Attention, which separately encodes object and background references and adaptively integrates global semantic and local appearance features as object-centric anchors. Experiments on ARCTIC-HOI and Ego-Exo4D demonstrate substantial improvements in object consistency and HOI preservation while maintaining competitive visual fidelity. In particular, on ARCTIC-HOI, Exo2EgoHOI improves object mIoU by 32.3% and reduces MPJPE and PA-MPJPE by 34.7% and 50.0%, respectively, relative to the respective best baseline results. Project page: https://rcl-robotics.github.io/Exo2EgoHOI/.

ARXIV 2609.38615 ↗
cs.CV

LongTake: Learning to Sustain Dynamics in Long-Horizon Video Generation

作者Byoungwoo Park, Jaemoo Choi, Juho Lee, Yongxin Chen

展开完整摘要收起摘要

World models, game simulators, and long-take video creation require coherent scene evolution and sustained dynamics over extended durations. Autoregressive (AR) video diffusion provides a natural framework for long-horizon generation, yet extended rollouts often become near-static or lose visual quality. We hypothesize that these failures reflect the limited guidance provided by short-video supervision on how ongoing scene dynamics develops over longer durations. This motivates us to introduce LongTake, a two-stage training pipeline built around Long-Horizon Teacher Forcing (TF) on curated real long videos. Long-Horizon TF trains the AR model to predict later frames conditioned on long ground-truth video prefixes, extending direct supervision beyond the short training horizon. This supervision is designed to help the model sustain dynamics and preserve visual quality during long-horizon generation. Our central finding is that this training stage strengthens direct initialization for distribution matching distillation (DMD) under student self-rollout, without the intermediate few-step distillation stage used in standard pipelines. Under the same five-second DMD training setup, our initialization yields substantially higher dynamic degree than short horizon TF initialization on 30-second rollouts at comparable aesthetic quality, and surpasses the evaluated baselines in both measures. Hybrid DMD further reuses this teacher to extend supervision to later frames of the self-rollout while retaining bidirectional joint supervision over the initial window. On long-horizon self-rollouts, LongTake lies on the Pareto front of dynamic degree and aesthetic quality, and Hybrid DMD attains the highest dynamic degree among evaluated methods at both 30s and 60s.

ARXIV 2609.38562 ↗
cs.CV

ThinkV2V: Unleashing the Reasoning Capability of MLLMs for Instruction-Guided Video Editing

作者Donghao Zhou, Haoyang He, Fan Zhang, Hao Yang, Guisheng Liu, Xin Gao, Zhongwei Wan, Xingyuan Bu, Jie Wang, Qiangpeng Yang, Shilei Wen, Chi-Wing Fu, Pheng-Ann Heng

展开完整摘要收起摘要

Instruction-guided video editing has made significant progress, yet existing methods use multimodal large language models (MLLMs) primarily as semantic encoders, so they often fall short in working with implicit edits that require causal or semantic reasoning. To bridge this fundamental gap in video editing, we propose ThinkV2V, a reasoning-driven framework for complex instruction-guided video editing, explicitly activating MLLM thinking before visual generation. At its core, ThinkV2V builds on a practical MLLM-to-DiT architecture to turn explicit thinking over the source video and instruction into refined conditioning signals for video editing. Further, we equip it with a dedicated training and inference recipe, combining Progressive Curriculum Training, which gradually cultivates the model from basic editing to reasoning-intensive cases, with Inference-Time Thinking Scaling, which iteratively refines candidate prompts and selects the most reliable one, to better elicit reasoning in challenging editing scenarios. We also curate the ThinkV2V-150K dataset and introduce ThinkV2V-Bench to support training and evaluation of video editing with implicit intent and causal reasoning. Experimental results demonstrate the state-of-the-art performance of ThinkV2V on both complex and standard editing scenarios, in which our 5B-scale DiT model substantially outperforms larger 10B-scale baselines.

ARXIV 2609.38541 ↗
cs.CV

Audible World Models: Spatially Aware Sound Generation for 3D Worlds

作者Duowen Chen, Jinjin He, Gouthaman KV, Sandeep Bangalore Venkatesh, Bo Zhu

展开完整摘要收起摘要

Text- and image-conditioned world generators can create visually rich 3D environments, yet these worlds often remain silent or rely on soundtracks synthesized solely from text or rendered video. Although such audio can convey what should be heard, it lacks an explicit representation of where sound sources are located and how their perceived sound should vary with listener movement. We introduce Audible World Models, a training-free framework that incorporates sound into the generated world state. Starting from a text prompt, our system constructs a panoramic 3D proxy, separates it into semantic layers, identifies sound-producing foreground objects and ambient background regions, and synthesizes dry audio for each sound label. It then anchors these sources to reconstructed geometry and renders listener-dependent spatial audio using geometric acoustic propagation. By explicitly linking semantics, geometry, and sound propagation, the framework maintains persistent source locations while adapting the rendered audio to changes in listener viewpoint and motion. Experiments across 80 generated scenes demonstrate substantial gains in spatial consistency over text-, video-, and panorama-conditioned baselines, while preserving competitive semantic alignment. VLM-based assessments and human evaluations further indicate that our soundtracks are preferred for their audio-visual consistency, spatial plausibility, and motion-dependent behavior.

ARXIV 2609.38444 ↗
cs.CR

Aegis: Generative Gradient Masking for Privacy-Preserving Medical Federated Learning

作者Chaoyu Zhang, Shanghao Shi, Heng Jin, Ning Wang, Y. Thomas Hou, Wenjing Lou

展开完整摘要收起摘要

Federated learning (FL) has become a foundational paradigm for multi-institutional medical AI, allowing hospitals and research centers to jointly train diagnostic models without exchanging patient records. This privacy promise, however, is increasingly contested: a malicious or honest-but-curious server can launch model inversion attacks (MIAs) that reconstruct private patient images directly from shared model updates, and recent scalable, closed-form attacks penetrate even secure aggregation at clinically realistic batch sizes. Existing defenses face an unsatisfactory dilemma. Gradient-perturbation methods such as differential privacy and pruning trade away the diagnostic accuracy on which clinical reliability depends, while cryptographic protocols add system complexity yet still leave updates exposed to these scalable attacks. We propose Aegis, a principled client-side defense that breaks this dilemma without perturbing patient data or modifying the FL protocol. Our key insight is that the success of every known MIA is fundamentally bounded by the local batch size relative to the model's leakage capacity; once this limit is exceeded, distinct samples collide and reconstructions collapse into indistinguishable mixtures. Aegis turns this universal bottleneck into a defense: each client superimposes onto its real update a masking gradient computed on locally synthesized, task-relevant data, deliberately pushing the effective batch beyond the attack's recovery capacity. We complement the design with theoretical convergence guarantees under standard convex assumptions and evaluate Aegis on MNIST, CIFAR-10, and three MedMNIST modalities (chest X-ray, abdominal CT, colon pathology). Aegis neutralizes three state-of-the-art MIAs while preserving model utility and incurring only modest overhead, offering a practical privacy primitive for medical FL.

ARXIV 2609.38339 ↗
math.OC

Unified Optimality Conditions for Stochastic Optimal Control in the Rough Path and Itô Frameworks

作者Thomas Lew

展开完整摘要收起摘要

Stochastic differential equations (SDEs) can be studied via Itô calculus and rough path theory. For stochastic optimal control, these two frameworks give distinct Pontryagin Maximum Principle (PMP) optimality conditions with forward-backward SDEs (FBSDEs) or rough differential equations. We show that the adjoint equations of the Itô and rough PMPs are connected via the conditional expectation $p_t^{\text{Itô}}=\mathbb{E}[p_t^{\text{rough}} \mid \mathcal{F}_t]$, where $\mathcal{F}_t$ represents information available at time $t$. First, we derive a rough stochastic PMP for problems with adapted controls that does not use FBSDEs. Its proof extends the rough stochastic PMP over deterministic controls by considering stochastic needle variations. Second, we derive a unified PMP connecting the Itô and rough PMPs, using Itô-Stratonovich conversion formulas and duality identities between the forward tangent and backward adjoint SDEs. As a first application, we rederive the adjoint matching method for fine-tuning generative models. As a second application, we propose an indirect shooting method for a class of feedback problems. Overall, these results give a new conditional bridge connecting two popular frameworks for stochastic optimal control.

ARXIV 2609.38395 ↗
cs.LG

Synthesis Without Training: An Inference-Only Pipeline for Tabular, Temporal, and Relational Synthetic Data

作者Zilong Zhao, Abdul Raheem, Jiayu Li, Sohei Arisaka, Darius Lim Hong Yi, Milad Abdollahzadeh, Uzair Javaid, Biplab Sikdar

展开完整摘要收起摘要

Synthetic data generation is dominated by the fit-then-sample paradigm: a generative model is trained on a private dataset and then sampled from. Despite its widespread adoption, this paradigm faces three challenges: (1) a new training run is required for every dataset; (2) different data modalities, such as single tables, time series, and relational databases, require task-specific models and feature engineering; and (3) the resulting model is opaque, making its behavior under data constraints difficult to inspect. We propose GENSCRIPT, an inference-only pipeline that eliminates model training. GENSCRIPT computes a deterministic statistical profile of the source data (column types, ranges, missingness, categories, correlations, etc.) and passes it--rather than raw rows--to a language model to infer field semantics and cross-column integrity constraints. A coding agent then compiles the profile and constraints into an executable, auditable sampler. This unified approach supports single-table, temporal, and relational data without task-specific modeling. Across four single-table benchmarks, GENSCRIPT builds generators in 2 minutes and samples 50k rows within 6 seconds, while remaining within a few points of leading methods in marginal fidelity. Notably, it is the only method that perfectly preserves a 1-to-1 mapping between columns in the Adult dataset. On a smart-building dataset, it produces conditional time series that more closely match the real distribution than two baselines and perfectly preserves primary- and foreign-key relationships in the corresponding relational database.

ARXIV 2609.38414 ↗
cs.LG

Autoregressive Frontier Expansion: Growing Trees with Graph Machine Learning

作者Umer Gupta, Saku Peltonen, Martin Ritzert

展开完整摘要收起摘要

Tree-like branching structures are common in nature, from botanical trees to neurons, blood vessels and respiratory trees. Their branching shape often reflects function, making structural modelling central to understanding how these systems work. Because acquiring real-world 3D data is often expensive or infeasible, realistic generative models are valuable for simulation and data augmentation. Existing morphology-specific models either constrain how topology is generated or rely on hand-tuned, mechanistic procedures. Generic 3D graph generators, by contrast, do not exploit or enforce the structure of trees. We propose Autoregressive Frontier Expansion, a generative framework that constructs trees through an iterative expansion process, simulating the biological growth of real trees. At each step, a flow-matching model parameterised by an SO(2)-equivariant GNN expands the frontier by predicting whether each active branch bifurcates or terminates. We evaluate our method on cortical neurons and botanical trees in unconditional, class-conditioned, and morphology-guided generation. Across both domains, the generated morphologies agree closely with the reference distributions and, in conditional experiments, with the specified targets.

ARXIV 2609.38506 ↗
cs.SE

How Should Diffusion Language Models Edit Code?

作者Xijia Tao, Ziru Liu, Shansan Gong, Jiacheng Ye, Kecheng Chen, Zirui Wu, Lin Zheng, Xinyu Fu, Rui Liu, Lingpeng Kong

展开完整摘要收起摘要

Code editing requires a model to decide where to make changes, generate the new content, and preserve everything else. We study how masked diffusion language models divide these responsibilities across four editing interfaces: whole-file rewriting, search-and-replace, locate-then-infill, and token-level editing. Experiments on CanItEdit reveal a composition gap: diffusion models can generate coordinated changes when the correct edit locations are supplied, but much of this capability is lost when those locations must be predicted. Access to the intact original code helps the model fill multiple edit regions, yet does not resolve the difficulty of selecting those regions. By varying the editable regions while holding the generation model and decoding procedure fixed, we identify two distinct requirements for successful editing: covering every required change and placing precise boundaries around it. Missing a required region prevents the corresponding change, while widening regions to ensure coverage can sharply reduce success by requiring unchanged code to be regenerated. A sentence-level Wiki editing probe shows the same qualitative gap between supplied and predicted locations beyond code. These findings show why strong infilling capability alone does not ensure reliable editing: the interface must expose all required changes while limiting regeneration of unchanged code.

ARXIV 2609.38257 ↗
stat.ML

Generative sequence modeling for infinite memory processes via predictive states

作者Michael Wieck-Sosa, Cosma Rohilla Shalizi

展开完整摘要收起摘要

We consider estimating the one-step-ahead conditional distribution of a multivariate stochastic process. Many existing approaches rely on assumptions such as finite-range memory, sparsity, or additivity, which can be poorly suited to processes with long-range nonlinear interactions. However, without such structural assumptions, nonparametric estimation is challenging due to the curse of dimensionality. To address this challenge, we introduce a new estimation approach based on the predictive states of a process, possibly with infinite-range memory. We show that our estimator achieves fast convergence rates when the past history can be compressed into a low-dimensional statistic that is sufficient for predicting the future. Specifically, we show that the statistical complexity of the estimation problem is determined by the intrinsic dimension of the predictive state space. We establish guarantees for an instantiation of our method based on deep neural network estimators, and we support these theoretical results with experiments.

ARXIV 2609.38524 ↗
cs.LG

Proper Scoring Rule-based Diffusion for Probabilistic Weather Forecasting

作者Joonhyeong Park, Giung Nam, Hyungi Lee, Kyunghyun Cho, Byoungwoo Park, Juho Lee

展开完整摘要收起摘要

Recent probabilistic weather forecasters train stochastic predictors with the continuous ranked probability score (CRPS) to generate each ensemble member in a single forward pass. These models learn the predictive distribution from the forecast context alone, which becomes difficult at longer forecast horizons where uncertainty is high. To learn the predictive distribution more effectively, we introduce auxiliary conditional denoising tasks that predict the same future state from the context and its corrupted version, which provides partial future information that can reduce prediction ambiguity. Building on distributional diffusion models, we learn the conditional distributions of these tasks with a single stochastic predictor by minimizing a proper scoring rule across noise levels. At inference, the predictor can still generate each ensemble member in a single forward pass at the fully corrupted endpoint. Standard CRPS training is recovered as the endpoint-only special case of our formulation, so our framework extends existing CRPS-based forecasters with only additional conditioning inputs. Controlled experiments show that the auxiliary tasks improve one-step forecasting across architectures, with larger gains at longer forecast horizons. The gains extend to high-dimensional global weather forecasting under both training from scratch and fine-tuning, along with improved calibration and potential benefits for generalization under distribution shift.

ARXIV 2609.38632 ↗
cs.LG

Simulator-Refined Diffusion for Radio-Frequency Inverse Design

作者Jinhao Liang, Jacob K. Christopher, Michael Frei, Tommaso Dreossi, Nando Fioretto

展开完整摘要收起摘要

Diffusion models have shown potential in inverse design of printed circuit boards (PCBs), enabling the generation of layouts conditioned on target S-parameters. Despite this promise, applying diffusion models to PCB layout generation remains challenging due to their difficulty in meeting the quantitative electromagnetic specifications. A common approach is gradient-based guidance, which biases the diffusion sampling process with the gradient of an objective used for evaluation. However, full-wave electromagnetic simulators are accurate but expensive and typically non-differentiable, whereas differentiable surrogates are informative but not always reliable. To address these limitations, this paper proposes Simulator-Refined Diffusion (SRD), a novel combination of a low-fidelity differentiable surrogate and a high-fidelity non-differentiable simulator within the diffusion sampling process. Unlike standard zeroth-order optimization, which requires a great number of random perturbations, our approach uses the surrogate's gradient to propose the perturbation direction while the simulator then searches based on this direction to identify an effective design update. Experimental results across different settings show that this method consistently outperforms current state-of-the-art methods, producing layouts whose simulated S-parameters match the target specifications up to 21.2% closer for in-distribution targets and up to 19.8% for out-of-distribution targets.

ARXIV 2609.38363 ↗
cs.RO

A Reachability-based Safety Certificate for Dynamical System Motion Policies

作者Aditya Vats, Tianyi Xia, Nadia Figueroa

展开完整摘要收起摘要

Dynamical Systems (DS) are reactive motion policies representing vector fields trained with theoretical guarantees of stability and convergence. To ensure safety during deployment in unknown environments they must be locally reshaped, either through modulation or geometric control barrier function strategies. However, depending on the geometry of the obstacles and the complexity of the DS, these local strategies can lead the system to unavoidable collisions or spurious attractors. In this work, we certify safety with a value function drawn from the notion of backward reachability tube, which measures the worst-case safety along a rollout trajectory of the nominal DS. Usually, such a value function is intractable for a controlled system due to curse of dimensionality. We show that in the DS-based learning-from-demonstration setting, the absence of a control input collapses the reachability problem to a deterministic rollout, and the presence of certain stability conditions truncates the infinite horizon to a finite one, resulting in a well-defined value function. We further show that the value function we devised is the maximal forward-invariant subset of the obstaclefree region for the nominal DS flow. The application of this certificate function is validated across five DS constructions - analytical, Neural ODE, diffeomorphic latent space, LPV-DS, SE(3)and validate it on a Franka manipulator. Modulation and geometric CBFs also suffer from saddle point in cases of headon approach towards an unsafe zone. We show that CBF-on-V avoids this pitfall entirely.

ARXIV 2609.38421 ↗
cs.LG

Does This Action Still Explain the Task? Reverse Scoring for Diffusion Language Model Agents

作者Jiacheng Qiu, Christopher E. Mower, Jan Peters, Haitham Bou-Ammar, Matthieu Zimmer

展开完整摘要收起摘要

Diffusion-based large language models (dLLMs) promise to break the sequential latency bottleneck of autoregressive agents through parallel decoding, but recent evaluations show this efficiency does not transfer to embodied agentic competence: dLLM-backed agents repeatedly fall into retry loops, re-issuing an action long after it has failed. We give a mechanistic account of this failure and a training-free remedy. We trace the retry loop to the adaptivity of masked decoding: the sampler commits the positions it is most confident about and defers the uncertain ones, and at a failure state the context already offers a confident fill for the deferred decision, i.e. the failed action itself, so the retry is committed without the failure feedback ever being confronted. We model the resulting distortion of the action distribution as a task-blind corruption: contextually salient actions (e.g., the action just taken) receive inflated probability by a factor that depends on the state and the action but not on the task. Under this model, we analyse an invariance proposition: the task-blind factor cancels exactly from the reverse conditional, i.e. the likelihood of the task given the state and a candidate action, which coincides with the task posterior of an idealized uncorrupted model. Masked dLLMs evaluate the reverse conditional natively, unlike autoregressive models, by masking the task tokens and denoising, at the cost of a few parallel passes per candidate. We instantiate the rule as Reflect Reverse and evaluate it on four multi-turn embodied benchmarks, where it improves task success and progression rates over forward-scoring baselines.

ARXIV 2609.38536 ↗
cs.LG

The Advantages of Fresh Sketching for Ridge Regression

作者Linkai Ma, Qilin Li, Petros Drineas

展开完整摘要收起摘要

Over the past 25 years, sketching and sampling have become widely used tools for accelerating large-scale regression. In iterative randomized solvers, a basic design choice is whether to $reuse$ the same sketch or draw $fresh$ randomness at every step. For (under-constrained) iterative ridge regression with column sampling, whether fresh sketches offer provable advantages has remained open: $We show that they do.$ Fresh sketching lets us analyze error only along the current residual solution, rather than uniformly over the entire Gram matrix. This directional view yields sharper convergence guarantees for leverage score and ridge leverage score sampling and, more importantly, leads to residual-aware sampling rules. By minimizing the variance of the relevant sketched matrix-vector product, we derive an oracle distribution and practical approximations to the oracle distribution, including a mixture sampling distribution with (somewhat weaker) convergence guarantees. Experiments on synthetic and real data, including ridge probes on Qwen2.5 representations, support our theory, showing substantially faster convergence.

ARXIV 2609.38565 ↗
stat.ML

Acceleration of Diffusion Language Model through Discrete Average Generator

作者Yidong Ouyang, Zhengyan Wan, Themis Haris, Tian Tan, Liqian Peng, Henry Li, Ziqian Lin, Jianhang Chen, Maryam Karimzadehgan, Alec Go, George Michailidis

展开完整摘要收起摘要

Discrete diffusion models and flow matching have emerged as powerful frameworks for generative modeling over discrete state spaces, yet efficient few-step generation remains a fundamental challenge. In this work, we introduce the Discrete Average Generator, a principled extension of MeanFlow to Continuous-Time Markov Chains (CTMCs). Analogously to how MeanFlow defines an average velocity field over a time interval in continuous spaces, we define an average generator as the normalized increment of the transition kernel over a time interval. We show that this average generator satisfies a self-consistency identity, which provides the foundation for our training objective. We further develop training strategies that align with the standard training paradigm of diffusion language models while keeping the resulting objective tractable. When projected onto per-coordinate marginals, the self-consistency identity admits a closed-form expression, enabling efficient training and inference. In Potts model simulations, our objective reduces the total variation distance of the $K$-step sampler by up to 67%. On OpenWebText, our method achieves the lowest generative perplexity among the evaluated methods for 8 to 64 sampling steps while enabling a $16\times$ acceleration, and achieves comparable performance to existing methods on ImageNet.

ARXIV 2609.38364 ↗
cs.DC

When Correct Memory Goes Wrong: Fuzzing Persistent Memory Use in LLM Agents

作者Yuqiao Meng, Luoxi Tang, Yingxue Zhang, Yuchen Yang, Zhaohan Xi

展开完整摘要收起摘要

Persistent memory helps LLM agents carry information across long interactions, but correct memory can still be used incorrectly when queries change or memory states evolve. Existing work mainly studies memory content errors or evaluates fixed test cases, leaving memory-use failures hard to discover systematically. We formulate this issue as a fuzzing problem and categorize such failures into query-related and memory-state failures. We then develop U-Fuzz, which starts from memory checkpoints as test seeds, mutates queries or memory states under explicit mutation obligations, validates each mutant, and uses observed memory behavior to guide iterative testing while keeping failure labels outside the search. We evaluate U-Fuzz across several memory systems against diverse fuzzing baselines, and further test an output-only setting with API-based LLMs where memory retrieval is hidden. Across these settings, U-Fuzz consistently uncovers more confirmed memory-use failures, showing that its search remains effective across different memory architectures and even when only final responses are observable.

ARXIV 2609.38275 ↗
cs.RO

Diffusion-2BC: Hybrid Diffusion and Regression Training for Offline Behavior Cloning in Autonomous Driving

作者Bruno Maciel Machado, Eric Aislan Antonelo

展开完整摘要收起摘要

Behavior cloning provides an offline route to autonomous-driving policy learning, but mean-squared-error regression is poorly matched to demonstrations in which one observation admits several valid actions. Diffusion policies can represent conditional multimodal action distributions, yet their closed-loop performance may be unstable when visual features and control are learned from limited data. This paper presents Diffusion-2BC, which combines a diffusion denoising objective with an auxiliary deterministic behavior-cloning loss over a shared visual encoder. The auxiliary branch is used only during training; inference remains diffusion-based. The proposed method is evaluated in the controlled Claw environment and in bird's-eye-view CARLA navigation, including route-conditioned driving, route-free navigation through multiple intersections, and cross-map evaluation from Town01 to Town02. In the Claw task, Diffusion-2BC reduced the mean mask-distance error by approximately 10% relative to a diffusion-based behavior-cloning baseline and by 85% relative to standard deterministic behavior cloning. In route-free CARLA, Diffusion-2BC traveled substantially farther before termination under the evaluation protocol than both baselines in Town01 and Town02. Additional qualitative rollouts revealed distinct route choices, showing the multimodal behavior of the proposed diffusion-based agent. The results indicate that an auxiliary regression signal can improve the closed-loop reliability of diffusion behavior cloning while preserving multimodal prediction in the controlled benchmark.

ARXIV 2609.38472 ↗
cs.CL

Personalized State-Transition-Aware Memory for Clinical Agents

作者Maryam Haghifam, Zahra Rajabi, Yizhou Sun, Carlos Morato

展开完整摘要收起摘要

Large language model (LLM) agents that reason over clinical records must track changes in a patient's state while preserving the history needed to understand them. Simply accumulating memories leaves it unclear which information still applies, whereas overwriting earlier memories can erase evidence needed to reconstruct treatment history and clinical trajectories. We introduce STAM, a state-transition-aware memory framework that records state changes as new clinical entries arrive. STAM combines semantic retrieval with typed clinical relations to identify affected memories, maintaining current information in Active and superseded or resolved information in History. At read time, a query-dependent gate selectively serves historical memory. Across four longitudinal clinical benchmarks, we evaluate STAM with downstream question answering, direct state-maintenance diagnostics, and comparisons at approximately matched context lengths.

ARXIV 2609.38490 ↗
cs.MA

From Solo to Social Learning: Characterizing Recursive Social Improvement in LLMs

作者Kunal Jha, Max Kleiman-Weiner, Natasha Jaques

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Large language models (LLMs) can now improve themselves by revising the instructions they follow, and LLM agents are increasingly orchestrated to work together on complex problems. However, self-improvement methods typically optimize one system at a time, and multi-agent frameworks often have every model work toward a shared goal. We ask a different question. When each agent pursues its own reward, can self-improving LLMs learn from one another well enough to improve the whole population? We call this capability recursive social improvement. We study populations that revise skill files and choose whether, when, and whom to copy from. Independent search, learning from peers, and acting all share one token budget. In controlled environments, established social-learning algorithms benefit from peers, but three LLMs do not. They earn less reward per token than solo learners, and explore too narrowly or run out of tokens before acting. We then let the models write and revise their own skills. Observing peers changes how they improve, helping one model find useful skills sooner and another spend less on private search. Neither, however, outperforms independent learners at the same cost. Skills are copied, revised, and passed on, so one discovery can seed further search. Yet these exchanges concentrate the population around fewer independent discoveries. Together, these results show that LLMs can make learning more efficient by copying from peers, but not yet more effective.

ARXIV 2609.38516 ↗
cs.IR

TAGGRAPH: Tag-Augmented Graphs for Graph Retrieval of Agent Persistent Histories

作者Yu-Shu Chen, Yu-Jung Liang, Pengtao Xie

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Long-term memory lets LLM agents recall past interactions and remain consistent across sessions, but memory systems are hard to compare because they often vary in representation, indexing, retrieval, and evaluation. We present a controlled evaluation framework based on shared 5W-style conversational memories. Localized graph configurations traverse a common base graph; AdaptiveGraph adds chronological edges and Personalized PageRank diffusion. We also evaluate BM25 over the same extracted notes and OpenClaw as a raw-input external reference. Retrieval rankings vary across memory settings. On LongMemEval-S, AdaptiveGraph is the strongest graph configuration at 0.844 MRR, but BM25 reaches 0.867 and OpenClaw 0.880. On ATANT Core, localized graph traversal outperforms diffusion and BM25, whereas BM25 leads the stress rounds. Reducing LongMemEval-S within the tested range does not reproduce the ATANT diffusion penalty, but the smallest tested store remains larger than ATANT Core, so store size cannot be ruled out. The penalty also persists under a permissive content-match criterion. Vocabulary normalization and extraction quality substantially affect graph retrieval, and missing extraction tags are common among top-five misses. Retrieval strategies should therefore be evaluated jointly with the memory setting and against strong lexical baselines.

ARXIV 2609.38353 ↗
cs.CV

Vision-Language-Action Autonomous Driving Agent with Language-based Memory

作者Kai Yan, Xiangyu Chen, Yulong Cao, Alex Naumann, Peter Karkus, Yan Wang, Jef Packer, Alex Schwing, Yuxiong Wang, Boris Ivanovic, Wenjie Luo, Marco Pavone

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Vision-Language-Action (VLA) foundation models have recently emerged as one of the prevailing solutions for autonomous driving, as they can utilize knowledge acquired during vision-language pretraining for accurate and interpretable driving. However, VLAs can take only a limited number of frames as visual input due to the high token cost of an image, which is problematic for memory-dependent tasks such as determining the arrival order at all-way stops and long-horizon driving scene understanding. Existing solutions use latent vector memories accessed through cross-attention, which are neither interpretable nor portable. In this paper, we propose AD-Memo, a general-purpose VLA driving agent with language-based memory. The agent outputs memory as an extension of its Chain-of-Thought (CoT) to record surrounding objects critical to driving; this memory becomes part of the agent's future input. We curate memory-based datasets and train VLAs with a two-stage recipe: Supervised Fine-Tuning (SFT) and Da Capo, a novel semi-closed-loop Reinforcement Learning (RL) algorithm which uses trajectory-level advantage for memory and step-level advantage for driving, leading to better credit assignment. Across scenarios such as all-way stops and general driving, AD-Memo improves driving quality, enables better question answering on driving scenes, and produces plug-and-play memory for other models.

ARXIV 2609.38641 ↗
cs.MA

CollabFlow: Recursive Self-Improvement of Agent Collaboration

作者Xiao Huang, Mingda Zhang, Junming Zhang, Qiang Huang, Hanwen Zhang, Yue Dai, Zijia Wang, Xiaoying Tang

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Recursive self-improvement (RSI) lets a system improve from its own outcomes; in LLM-based multi-agent systems, Agents refine one another within a task, and outcomes improve how they collaborate across tasks. However, existing multi-agent collaboration leaves this loop open: collaboration is pre-defined at the operator level, topology-only learning keeps verbatim exchange that propagates errors, and reward maximization on a system's own outcomes concentrates on a few teams. To address these challenges, we propose CollabFlow, an RSI system of Learned Agent Collaboration: a trainable Collab-Director constructs teams of complete Agents, a frozen executor runs them, and each round's outcomes retrain the director. Within each round, the edges of a collaboration graph carry protocols of Evidence-Conditioned Communication: a receiver adopts a differing answer only when the sender's evidence is stronger by a margin, so the director learns who communicates and how. Across rounds, we further propose Collaborative Trajectory Balance (CTB), a flow-based objective that credits each team once across its construction orders and targets a reward-proportional distribution over teams, so several good teams stay in play. We also bound how far this self-generated target moves between rounds, which shrinks as records accumulate. On twelve datasets, CollabFlow outperforms all baselines and keeps improving across rounds. Code is available at https://anonymous.4open.science/r/CollabFlow-631E.

ARXIV 2609.38662 ↗
cs.AI

Where Scientific Search Agents Fail: Decision-Checkpoint Auditing of Exposure and Inspection Attempts

作者Hongmin Li, Wanli Zhao

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Final-answer accuracy does not reveal whether a scientific-search agent failed to encounter a target paper, attempt to inspect it, or return an accepted answer after inspection. We introduce decision checkpoints that record observations and tool actions without benchmark labels during inference, then join target identities and evaluator labels to assign outcome categories from recorded events. Across five conditions on 540 answerable AutoResearchBench Deep questions in a fixed, target-enriched environment, keyword search achieves 24.6% accuracy, compared with 17.8% for raw search. The keyword condition has fewer incorrect answers with neither target exposure nor inspection, but more incorrect answers after the target is exposed and left uninspected. Compared with keyword search, read-first has 27.4% more recorded evidence-search calls. Target inspection attempts occur on 199 questions under read-first and 191 under keyword search; both conditions achieve 24.6% accuracy. The checkpoint protocol makes these question-level differences explicit, distinguishing target exposure and inspection from aggregate accuracy and total tool use.

ARXIV 2609.38670 ↗
cs.AI

AgBench: Agentic AI Benchmarks for Personal AI Devices

作者Yizhou Han, Di Wu, Dhananjay Saikumar, Blesson Varghese

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Agentic AI systems increasingly rely on cloud-hosted large language models for planning, tool use, and iterative execution, raising concerns about API cost and data exposure. Advances in personal AI devices enable agents to execute locally, but limited resources on device may affect task success and performance. Existing benchmarks are inadequate for systematically characterizing these trade-offs across devices, workloads, and deployment architectures. We present AgBench, a benchmark suite and open artifacts for reproducible evaluation of agentic AI on personal devices. Using AgBench, we evaluate local, hybrid, and cloud execution across agentic workloads, examining task success, latency, cloud API cost, and data exposure. Our results, drawn from over 162.07 million data points, show that personal AI devices can complete many agent tasks locally, but local-only execution generally has lower task success and longer completion times than cloud-only execution, especially as concurrency increases. Local-only execution eliminates cloud model API costs and sensitive-information exposure to cloud agents. Hybrid execution can improve task success, but its cloud cost and data exposure depend on how agents divide work and share information. No single architecture performs best across task success, goodput, cloud cost, and data exposure; deployment choices should reflect the intended workload and device capabilities. AgBench is available at https://anonymous.4open.science/r/AgBench-2777.

ARXIV 2609.38652 ↗
cs.AI

AI Agents are Vulnerable to Radicalization

作者Ozgur Can Seckin, Shalmoli Ghosh, Alessandro Flammini, Kristina Lerman, Maria Elizabeth Grabe, Filippo Menczer

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Large language models (LLMs) can influence people's beliefs, yet little is known about whether and how they can manipulate each other. To investigate this, we simulate conversations between two agents: a target LLM that role-plays a human persona based on demographic and psychological attributes, and an influencer LLM that aims to make the target's beliefs more extreme. We examine radicalization along two pathways: resonance, where the influencer reinforces a target's pre-existing belief, and persuasion, where the influencer promotes a belief the target initially considers unimportant. Across affective and behavioral metrics, we find that both mechanisms radicalize the target. However, resonance produces consistently stronger effects than persuasion. Different influence tactics, such as using sycophancy and unverified claims, produce different levels of radicalization, but not consistently across metrics. We further show that resonance propagates to related beliefs, suggesting interconnected belief structures within AI agents. These findings indicate that AI agents are susceptible to radicalization, particularly when messages align with their existing beliefs, raising concerns about the vulnerability of personalized AI agents and multi-agent AI ecosystems.

ARXIV 2609.38296 ↗
cs.AI

EvoSteer: Online Self-Evolving Graph Orchestration via Reference-Anchored Credit Assignment

作者Mingda Zhang, Hanwen Zhang, Qiang Huang, Zijia Wang, Pengfei Guo, Yuchen Zhang, Jionghao Zhu, Xiaoying Tang

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In recent years, LLM-based multi-agent systems have been widely applied to orchestrate tool-using agents into executable communication graphs. However, existing self-evolving orchestration still faces key challenges, including post-hoc evolution that revises the team only after the trajectory ends, credit diffusion that gives every action the same terminal advantage under confounded baselines, and skill admission that is uncalibrated and never retired. To address these challenges, we propose EvoSteer, a new paradigm of Online Self-Evolving Graph Orchestration — the orchestrator builds a running team and repairs its plausible but failing steps from execution features and a learned value estimate. To support this paradigm, we introduce Anchored Trajectory Balance (AnchorTB), a regression-style flow-matching loss that assigns each orchestration action a coefficient by balancing subtrajectories against a frozen reference. Built on the learned flow, we further propose Validated Skill Admission, in which a candidate skill is tried before promotion and promoted only if paired evidence passes a sequential test under a shared nominal testing budget. Moreover, AnchorTB combines measured task-level reference reward statistics with prefix-dependent corrections. Experimental results on twelve datasets show that EvoSteer significantly outperforms baselines across question answering, mathematical reasoning, code generation, and interactive decision making. Our code is available at https://github.com/beita6969/evosteer.

ARXIV 2609.38661 ↗