作者Ruiyi Ding, Jie Li, He Kang, Ziyan Liu, Chengru Song, Yuan chen
Group Relative Policy Optimization (GRPO) is a powerful reinforcement learning algorithm for aligning generative models with human preferences. While successful in large language models~\cite{shao2024deepseekmathpushinglimitsmathematical}, its extension to diffusion and flow matching models introduces a severe computational bottleneck: gradients must be back-propagated through the high-capacity DiT backbone at every timestep of the sampling trajectory, making high-resolution text-to-image (T2I) training prohibitively expensive. Training-free DiT inference acceleration methods (e.g., $Δ$-DiT, ScalingCache) exploit the fact that DiT hidden states and velocity predictions vary smoothly and nearly linearly along the trajectory. We ask whether the same linearity can reduce the backward-pass cost of DiT RL training, and answer affirmatively with JAGG (Jacobian-Aggregated Group Gradient), which reduces full transformer backward passes from $W$ to $2$ per group of $W$ consecutive steps. JAGG approximates intermediate-step Jacobians via $t$-weighted interpolation of the endpoint Jacobians, then aggregates per-step upstream signals into two composite gradients applied through a single joint backward pass. We prove this interpolation is exact when the velocity is linear in $(z,t)$, and a cosine-similarity routing rule (jagg_frac) deploys JAGG only where the assumption holds. Experiments on T2I benchmarks show JAGG delivers $\sim$2$\times$ backward speedup with negligible quality degradation.
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Group Relative Policy Optimization (GRPO) is a powerful reinforcement learning algorithm for aligning generative models with human preferences. While successful in large language models~\cite{shao2024deepseekmathpushinglimitsmathematical}, its extension to diffusion and flow matching models introduces a severe computational bottleneck: gradients must be back-propagated through the high-capacity DiT backbone at every timestep of the sampling trajectory, making high-resolution text-to-image (T2I) training prohibitively expensive. Training-free DiT inference acceleration methods (e.g., $Δ$-DiT, ScalingCache) exploit the fact that DiT hidden states and velocity predictions vary smoothly and nearly linearly along the trajectory. We ask whether the same linearity can reduce the backward-pass cost of DiT RL training, and answer affirmatively with JAGG (Jacobian-Aggregated Group Gradient), which reduces full transformer backward passes from $W$ to $2$ per group of $W$ consecutive steps. JAGG approximates intermediate-step Jacobians via $t$-weighted interpolation of the endpoint Jacobians, then aggregates per-step upstream signals into two composite gradients applied through a single joint backward pass. We prove this interpolation is exact when the velocity is linear in $(z,t)$, and a cosine-similarity routing rule (jagg_frac) deploys JAGG only where the assumption holds. Experiments on T2I benchmarks show JAGG delivers $\sim$2$\times$ backward speedup with negligible quality degradation.
作者Yi Tang, Xinyi Shang, Jiacheng Cui, Sondos Mahmoud Bsharat, Jiacheng Liu, Xiaohan Zhao, Tran Dinh Tien, Ahmed Elhagry, Salwa K. Al Khatib, Tianjun Yao, Yonina C. Eldar, Jing-Hao Xue, Hao Li, Salman Khan, Zhiqiang Shen
Modern vision-language models (VLMs) have significantly improved image generation and editing capabilities, making pixel-level image tampering detection increasingly important yet challenging under cross-model and out-of-distribution shifts. This work studies domain generalization for pixel-level image tampering detection in modern VLMs like ChatGPT, Gemini, Qwen-Image, etc., aiming to learn tampering localization models that remain robust across diverse VLM-generated manipulation distributions. We propose a simple yet effective domain-generalized training framework built on two practical strategies. First, we introduce a balanced minibatch sampling scheme that strategically samples tampered and real images in each minibatch, preventing biased optimization toward either manipulated artifacts or clean-image priors and avoiding training collapse, ensuring that each optimization step receives proper sampled gradient signals. Second, we adopt a simple late-injection strategy, where the detector is first trained on large-scale base data until stable convergence, and then exposed to a small amount of newly selected supporting data from emerging VLM distributions, improving adaptability without overfitting to limited new domains. Together, these components provide a simple yet strong recipe for improving pixel-level tampering localization and OOD robustness across modern VLMs. Despite the conceptual simplicity, our framework outperforms the prior state-of-the-art PIXAR by a large margin of 26.1% and 26.8% relative improvement in average gIoU and cIoU, respectively, across OOD VLMs of GPT-Images-2.0, Gemini-3.1, FLUX.2, and Seedream 4.5. Our code is available at https://github.com/VILA-Lab/PIXAR-DG
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Modern vision-language models (VLMs) have significantly improved image generation and editing capabilities, making pixel-level image tampering detection increasingly important yet challenging under cross-model and out-of-distribution shifts. This work studies domain generalization for pixel-level image tampering detection in modern VLMs like ChatGPT, Gemini, Qwen-Image, etc., aiming to learn tampering localization models that remain robust across diverse VLM-generated manipulation distributions. We propose a simple yet effective domain-generalized training framework built on two practical strategies. First, we introduce a balanced minibatch sampling scheme that strategically samples tampered and real images in each minibatch, preventing biased optimization toward either manipulated artifacts or clean-image priors and avoiding training collapse, ensuring that each optimization step receives proper sampled gradient signals. Second, we adopt a simple late-injection strategy, where the detector is first trained on large-scale base data until stable convergence, and then exposed to a small amount of newly selected supporting data from emerging VLM distributions, improving adaptability without overfitting to limited new domains. Together, these components provide a simple yet strong recipe for improving pixel-level tampering localization and OOD robustness across modern VLMs. Despite the conceptual simplicity, our framework outperforms the prior state-of-the-art PIXAR by a large margin of 26.1% and 26.8% relative improvement in average gIoU and cIoU, respectively, across OOD VLMs of GPT-Images-2.0, Gemini-3.1, FLUX.2, and Seedream 4.5. Our code is available at https://github.com/VILA-Lab/PIXAR-DG
Image relighting modifies illumination while preserving non-lighting content such as identity and geometry. Existing diffusion-based methods often suffer from unstable illumination changes or inconsistent content preservation under complex lighting, as they lack an explicit mechanism to learn feature transformations between images. We reformulate relighting as an illumination feature transport problem and introduce Consistent Feature Transport (CFT), a training principle that explicitly enforces illumination-consistent transport between source and target image distributions. Built upon rectified flow, CFT jointly models noise-to-image generation and illumination-consistent source-to-target transport through trajectory-level supervision. This dual-transport formulation encourages isolation of illumination-specific variations while preserving content-aligned features. To support complex lighting scenarios, we construct a large-scale portrait relighting dataset with diverse relighting effects. Experiments show consistent improvements over existing state-of-the-art relighting approaches and demonstrate that CFT can generalize to other editing tasks, including style transfer. Code is available at https://github.com/Dixin-Lab/CFT.
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Image relighting modifies illumination while preserving non-lighting content such as identity and geometry. Existing diffusion-based methods often suffer from unstable illumination changes or inconsistent content preservation under complex lighting, as they lack an explicit mechanism to learn feature transformations between images. We reformulate relighting as an illumination feature transport problem and introduce Consistent Feature Transport (CFT), a training principle that explicitly enforces illumination-consistent transport between source and target image distributions. Built upon rectified flow, CFT jointly models noise-to-image generation and illumination-consistent source-to-target transport through trajectory-level supervision. This dual-transport formulation encourages isolation of illumination-specific variations while preserving content-aligned features. To support complex lighting scenarios, we construct a large-scale portrait relighting dataset with diverse relighting effects. Experiments show consistent improvements over existing state-of-the-art relighting approaches and demonstrate that CFT can generalize to other editing tasks, including style transfer. Code is available at https://github.com/Dixin-Lab/CFT.
作者Su Guo, Guangce Liu, Haosen Yang, Jiepeng Wang, Cong Liu, Junqi Liu, Haibin Huang, Hongxun Yao, Chi Zhang, Xuelong Li
Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning. To address this challenge, we propose ShotPlan, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model. Our method introduces learnable planning tokens that capture shot-level transition cues and can be seamlessly integrated with the original video generation tokens to control transition timestamps. Unlike standard video generation tokens, the proposed planning tokens are equipped with Fractional Temporal Rotary Position Embedding (FRoPE), enabling shot transitions to be modeled at the frame level. Experiments demonstrate that ShotPlan significantly outperforms existing cinematic video generation methods, offering more flexible shot management and stronger inter-shot consistency.
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Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning. To address this challenge, we propose ShotPlan, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model. Our method introduces learnable planning tokens that capture shot-level transition cues and can be seamlessly integrated with the original video generation tokens to control transition timestamps. Unlike standard video generation tokens, the proposed planning tokens are equipped with Fractional Temporal Rotary Position Embedding (FRoPE), enabling shot transitions to be modeled at the frame level. Experiments demonstrate that ShotPlan significantly outperforms existing cinematic video generation methods, offering more flexible shot management and stronger inter-shot consistency.
作者Wenzhuang Wang, Yifan Zhao, Mingcan Ma, Yunlong Che, Haoran Chen, Ming Liu, Jia Li
Camouflage image generation (CIG) focuses on generating visually concealed objects that seamlessly blend into their backgrounds. Existing methods typically follow either background-guided paradigms that adapt object appearance via style transfer, or foreground-guided strategies that outpaint surrounding regions conditioned on object features. However, they still suffer from appearance discrepancy and background artifacts. We attribute these limitations to cross-context representation leakage, where object and background cues are entangled in a coupled conditional space, resulting in ambiguous control and degraded camouflage fidelity. To tackle this, we propose a new context-decoupled generative paradigm, termed CamoDreamer, which aims to isolate contextual conditional guidance and explicitly decouple latent camouflage features into coordinated object and background control streams. First, a Contrast-aware Contextual Bridge is designed to model cross-context discrepancies and construct contrast-aware dual conditional guidance. Second, Context-Decoupled Assimilation Streams are employed to separate generative interactions conditioned on the dual guidance, while facilitating background rendering with target-aware cues in the latent space. Finally, a Frequency-Adaptive Contextual Blend module integrates complementary high-frequency textures and low-frequency structures from decoupled features to improve holistic coherence. Extensive experiments demonstrate that CamoDreamer consistently outperforms existing methods with a substantial margin, while maintaining a relatively lightweight design.
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Camouflage image generation (CIG) focuses on generating visually concealed objects that seamlessly blend into their backgrounds. Existing methods typically follow either background-guided paradigms that adapt object appearance via style transfer, or foreground-guided strategies that outpaint surrounding regions conditioned on object features. However, they still suffer from appearance discrepancy and background artifacts. We attribute these limitations to cross-context representation leakage, where object and background cues are entangled in a coupled conditional space, resulting in ambiguous control and degraded camouflage fidelity. To tackle this, we propose a new context-decoupled generative paradigm, termed CamoDreamer, which aims to isolate contextual conditional guidance and explicitly decouple latent camouflage features into coordinated object and background control streams. First, a Contrast-aware Contextual Bridge is designed to model cross-context discrepancies and construct contrast-aware dual conditional guidance. Second, Context-Decoupled Assimilation Streams are employed to separate generative interactions conditioned on the dual guidance, while facilitating background rendering with target-aware cues in the latent space. Finally, a Frequency-Adaptive Contextual Blend module integrates complementary high-frequency textures and low-frequency structures from decoupled features to improve holistic coherence. Extensive experiments demonstrate that CamoDreamer consistently outperforms existing methods with a substantial margin, while maintaining a relatively lightweight design.
Latent world models have emerged as a powerful planning paradigm by learning action-conditioned predictive dynamics and using them as internal simulators to imagine and evaluate candidate action sequences. However, as the planning horizon grows, performance becomes increasingly constrained by proposal quality: a fixed candidate budget must search an exponentially larger action space, making it difficult to expose the world model to high-quality candidate futures for evaluation. In this paper, we introduce a prior-conditioned planner that replaces random proposal initialization with structured guidance. At each planning stage, a goal-conditioned generator predicts the next reachable latent subgoal for a specified duration, which is then used to condition the generation of candidate action sequences. To capture semantic information across temporal scales, we use subgoals of varying durations as priors, balancing fine-grained local control with higher-level long-horizon progress. Then the frozen world model evaluates and refines these subgoal-conditioned proposals before execution. Experiments on PushT and OGBench Cube show that coupling latent subgoal decomposition with prior-conditioned action generation substantially improves long-horizon planning while preserving strong short-horizon performance. To be specific, when the target offset is $150$, it raises PushT success from $12.7%$ to $64.7%$ and OGBench Cube success from $26.7%$ to $67.3%$.
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Latent world models have emerged as a powerful planning paradigm by learning action-conditioned predictive dynamics and using them as internal simulators to imagine and evaluate candidate action sequences. However, as the planning horizon grows, performance becomes increasingly constrained by proposal quality: a fixed candidate budget must search an exponentially larger action space, making it difficult to expose the world model to high-quality candidate futures for evaluation. In this paper, we introduce a prior-conditioned planner that replaces random proposal initialization with structured guidance. At each planning stage, a goal-conditioned generator predicts the next reachable latent subgoal for a specified duration, which is then used to condition the generation of candidate action sequences. To capture semantic information across temporal scales, we use subgoals of varying durations as priors, balancing fine-grained local control with higher-level long-horizon progress. Then the frozen world model evaluates and refines these subgoal-conditioned proposals before execution. Experiments on PushT and OGBench Cube show that coupling latent subgoal decomposition with prior-conditioned action generation substantially improves long-horizon planning while preserving strong short-horizon performance. To be specific, when the target offset is $150$, it raises PushT success from $12.7%$ to $64.7%$ and OGBench Cube success from $26.7%$ to $67.3%$.
Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.
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Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.
Reinforcement learning (RL) provides a framework for sequential decision making under explicit objectives. In its classical form, RL studies how an agent should act to maximise long-term reward in a dynamic environment. In richer settings, the problem extends beyond a single agent and fixed environment: intelligent behavior may require strategic interaction, adaptation to uncertainty, and reasoning over high-dimensional worlds. This thesis studies RL from two perspectives: algorithms in games and RL in the era of foundation models. The first part focuses on multi-agent RL in games. It examines how incentives, policies, and equilibrium concepts interact in competitive and general-sum environments, spanning two-player zero-sum games, large-scale video games, and multi-player settings with general structure. These works investigate learning in multi-agent systems and the behavior of RL methods in interactive environments. The second part studies RL with generative and foundation models, motivated by the idea that prior knowledge can enrich sequential decision making. Pretrained generative models and learned world models serve as representation tools and structured priors for planning, control, and policy optimization. The thesis develops diffusion-based world models, investigates RL for efficient video generation, explores generative models as policy classes, and studies interactive video world models in which actions shape future observations. It also addresses long-horizon modeling through architectures with memory. Together, these contributions present a unified view of RL as objective-driven adaptation in complex sequential domains. From strategic games to generative world models, the thesis highlights how RL connects decision making, environment modeling, and emerging foundation-model capabilities, offering a broader perspective on the principles underlying intelligent behavior.
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Reinforcement learning (RL) provides a framework for sequential decision making under explicit objectives. In its classical form, RL studies how an agent should act to maximise long-term reward in a dynamic environment. In richer settings, the problem extends beyond a single agent and fixed environment: intelligent behavior may require strategic interaction, adaptation to uncertainty, and reasoning over high-dimensional worlds. This thesis studies RL from two perspectives: algorithms in games and RL in the era of foundation models. The first part focuses on multi-agent RL in games. It examines how incentives, policies, and equilibrium concepts interact in competitive and general-sum environments, spanning two-player zero-sum games, large-scale video games, and multi-player settings with general structure. These works investigate learning in multi-agent systems and the behavior of RL methods in interactive environments. The second part studies RL with generative and foundation models, motivated by the idea that prior knowledge can enrich sequential decision making. Pretrained generative models and learned world models serve as representation tools and structured priors for planning, control, and policy optimization. The thesis develops diffusion-based world models, investigates RL for efficient video generation, explores generative models as policy classes, and studies interactive video world models in which actions shape future observations. It also addresses long-horizon modeling through architectures with memory. Together, these contributions present a unified view of RL as objective-driven adaptation in complex sequential domains. From strategic games to generative world models, the thesis highlights how RL connects decision making, environment modeling, and emerging foundation-model capabilities, offering a broader perspective on the principles underlying intelligent behavior.
Text-to-Image (T2I) generative models have achieved remarkable progress in synthesizing high-quality visual content, yet they remain vulnerable to adversarial misuse, particularly in generating Not-Safe-For-Work (NSFW) images. Most existing jailbreak attacks primarily rely on heuristic prompt engineering or black-box optimization, treating model feedback as a binary signal (success or failure). This coarse-grained paradigm overlooks the rich information embedded in diverse failure modes, such as textual refusal, visual blocking, and semantic sanitization, resulting in inefficient exploration and severe semantic collapse. In this paper, we propose MIND, a cognitive jailbreak framework that reframes adversarial prompt generation as a belief-state inference problem over latent defense mechanisms. Instead of blindly searching for bypass prompts, MIND actively models the target system's latent defense mechanisms by interpreting multi-modal feedback as high-density signals. Specifically, the framework integrates three core components: (1) a Multi-modal Judge for fine-grained feedback decomposition, (2) a Defense Profiler for iterative belief updating, and (3) a Meta-Memory module for retrieving historically effective attack strategies. These components are unified within a reasoning-driven evolutionary optimization process, enabling adaptive and semantically consistent jailbreak generation. Extensive experiments on the I2P benchmark demonstrate the effectiveness of MIND. Under six representative pre-processing and post-processing defense settings applied to the Stable Diffusion v1.5 model, MIND achieves an Attack Success Rate (ASR) of 95.62%, significantly outperforming existing methods. Additionally, the effectiveness of the proposed framework is validated across four widely used commercial T2I systems, achieving the highest ASR of 91.58% on Wan-2.5.
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Text-to-Image (T2I) generative models have achieved remarkable progress in synthesizing high-quality visual content, yet they remain vulnerable to adversarial misuse, particularly in generating Not-Safe-For-Work (NSFW) images. Most existing jailbreak attacks primarily rely on heuristic prompt engineering or black-box optimization, treating model feedback as a binary signal (success or failure). This coarse-grained paradigm overlooks the rich information embedded in diverse failure modes, such as textual refusal, visual blocking, and semantic sanitization, resulting in inefficient exploration and severe semantic collapse. In this paper, we propose MIND, a cognitive jailbreak framework that reframes adversarial prompt generation as a belief-state inference problem over latent defense mechanisms. Instead of blindly searching for bypass prompts, MIND actively models the target system's latent defense mechanisms by interpreting multi-modal feedback as high-density signals. Specifically, the framework integrates three core components: (1) a Multi-modal Judge for fine-grained feedback decomposition, (2) a Defense Profiler for iterative belief updating, and (3) a Meta-Memory module for retrieving historically effective attack strategies. These components are unified within a reasoning-driven evolutionary optimization process, enabling adaptive and semantically consistent jailbreak generation. Extensive experiments on the I2P benchmark demonstrate the effectiveness of MIND. Under six representative pre-processing and post-processing defense settings applied to the Stable Diffusion v1.5 model, MIND achieves an Attack Success Rate (ASR) of 95.62%, significantly outperforming existing methods. Additionally, the effectiveness of the proposed framework is validated across four widely used commercial T2I systems, achieving the highest ASR of 91.58% on Wan-2.5.
Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on inter-subject personalization still struggle to strike a balance between high subject fidelity and accurate interaction patterns between humans and diverse objects, especially when objects represent abstract concepts such as logos. Second, while intra-subject references (e.g., OCR maps, multi-view inputs) are expected to enhance subject fidelity, most existing works lack mechanisms to understand such latent correspondence. To address both challenges, we propose HOMIE, an HOCVP framework that tackles both inter- and intra-subject input settings in a unified manner. Compared to previous approaches, HOMIE proposes a better MLLM integration strategy to extract knowledge of reference-level relationships without compromising the controllability of text encoders or incurring costly re-alignment. Specifically, we introduce global multimodal guidance within self-attention to better align MLLM-derived semantic features with VAE tokens. Furthermore, we propose modality-reference embedding to differentiate tokens from MLLM features and VAE tokens and associate intra-subject reference image tokens. Extensive experiments validate that our method achieves state-of-the-art performance across various HOCVP tasks. Project Page: https://yiyangcai.github.io/homie-page.github.io/
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Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on inter-subject personalization still struggle to strike a balance between high subject fidelity and accurate interaction patterns between humans and diverse objects, especially when objects represent abstract concepts such as logos. Second, while intra-subject references (e.g., OCR maps, multi-view inputs) are expected to enhance subject fidelity, most existing works lack mechanisms to understand such latent correspondence. To address both challenges, we propose HOMIE, an HOCVP framework that tackles both inter- and intra-subject input settings in a unified manner. Compared to previous approaches, HOMIE proposes a better MLLM integration strategy to extract knowledge of reference-level relationships without compromising the controllability of text encoders or incurring costly re-alignment. Specifically, we introduce global multimodal guidance within self-attention to better align MLLM-derived semantic features with VAE tokens. Furthermore, we propose modality-reference embedding to differentiate tokens from MLLM features and VAE tokens and associate intra-subject reference image tokens. Extensive experiments validate that our method achieves state-of-the-art performance across various HOCVP tasks. Project Page: https://yiyangcai.github.io/homie-page.github.io/
作者Zhenjie Liu, Binyan Chen, Hao Chen, Tong Pan, Shangfei Wang
Identity-preserving text-to-video generation aims to synthesize a video that accurately follows a textual description while maintaining the recognizability of a user-specified subject throughout. The IPVG26 challenge extends this framework from a single holistic prompt to a temporally structured specification. The model additionally receives a sequence of timestamped action captions and must render the subject performing these actions in the specified order. This temporal structure presents a challenge not encountered in previous identity-preserving generation tasks, as the subject must continuously perform a scripted sequence of distinct actions while maintaining a consistent identity. However, end-to-end video generators are prone to appearance drift as motion accumulates and the depicted actions change. We address this challenge with a training-free, three-stage pipeline framework. An action-aware prompt polishment stage first rewrites the inputs into image-generation prompts that specify the terminal state of each action. An identity-preserving generation stage then produces the keyframe sequence by conditioning each frame jointly on the reference identity and its predecessor, thereby decoupling time-invariant appearance from time-varying pose. Finally, an identity-aware inference enhancement stage synthesizes the intermediate segments using multi-reference guidance and identity-driven noise searching, both of which reinforce identity fidelity during sampling. Our method ranked third on the official Track 2 leaderboard, demonstrating competitive performance and strong generality.
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Identity-preserving text-to-video generation aims to synthesize a video that accurately follows a textual description while maintaining the recognizability of a user-specified subject throughout. The IPVG26 challenge extends this framework from a single holistic prompt to a temporally structured specification. The model additionally receives a sequence of timestamped action captions and must render the subject performing these actions in the specified order. This temporal structure presents a challenge not encountered in previous identity-preserving generation tasks, as the subject must continuously perform a scripted sequence of distinct actions while maintaining a consistent identity. However, end-to-end video generators are prone to appearance drift as motion accumulates and the depicted actions change. We address this challenge with a training-free, three-stage pipeline framework. An action-aware prompt polishment stage first rewrites the inputs into image-generation prompts that specify the terminal state of each action. An identity-preserving generation stage then produces the keyframe sequence by conditioning each frame jointly on the reference identity and its predecessor, thereby decoupling time-invariant appearance from time-varying pose. Finally, an identity-aware inference enhancement stage synthesizes the intermediate segments using multi-reference guidance and identity-driven noise searching, both of which reinforce identity fidelity during sampling. Our method ranked third on the official Track 2 leaderboard, demonstrating competitive performance and strong generality.
Zero-shot text-guided editing of real-world music recordings requires balancing semantic modification with faithful preservation of the original musical structure. Although recent diffusion transformers trained with rectified flow have achieved remarkable success in text-to-music generation, extending them to edit existing recordings remains challenging because editing requires accurate deterministic inversion, reliable structural preservation, and numerically stable integration throughout the inversion and generation processes. We present FlowSonic, a zero-shot music editing framework built upon a pretrained diffusion transformer trained with rectified flow. FlowSonic first deterministically inverts a real-world recording into the latent space and preserves its musical structure during editing by reusing cross-attention representations extracted during inversion. To improve the numerical reliability of inversion-based editing, we introduce a high-order ODE solver and systematically investigate how different numerical integration schemes influence trajectory stability, structural preservation, and semantic controllability. Comprehensive experiments on timbre-transfer and genre-modification tasks demonstrate that FlowSonic consistently outperforms existing music editing methods across semantic alignment, harmonic preservation, structural consistency, and perceptual audio quality. We further provide geometric and empirical analyses showing how the proposed numerical integration strategy improves latent trajectory stability and leads to more reliable music editing.
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Zero-shot text-guided editing of real-world music recordings requires balancing semantic modification with faithful preservation of the original musical structure. Although recent diffusion transformers trained with rectified flow have achieved remarkable success in text-to-music generation, extending them to edit existing recordings remains challenging because editing requires accurate deterministic inversion, reliable structural preservation, and numerically stable integration throughout the inversion and generation processes. We present FlowSonic, a zero-shot music editing framework built upon a pretrained diffusion transformer trained with rectified flow. FlowSonic first deterministically inverts a real-world recording into the latent space and preserves its musical structure during editing by reusing cross-attention representations extracted during inversion. To improve the numerical reliability of inversion-based editing, we introduce a high-order ODE solver and systematically investigate how different numerical integration schemes influence trajectory stability, structural preservation, and semantic controllability. Comprehensive experiments on timbre-transfer and genre-modification tasks demonstrate that FlowSonic consistently outperforms existing music editing methods across semantic alignment, harmonic preservation, structural consistency, and perceptual audio quality. We further provide geometric and empirical analyses showing how the proposed numerical integration strategy improves latent trajectory stability and leads to more reliable music editing.
作者Renye Yan, Jikang Cheng, You Wu, Ling Liang, Wei Peng, Athanasios V. Vasilakos, Qingyu Zhao, Yu Zhang, Yimao Cai, Kilian M. Pohl, Guoying Zhao
Latent diffusion models (LDMs) enable efficient high-resolution image synthesis by denoising in a VAE-compressed latent space. However, fixed visual tokenizers can discard fine textures and structural details, while separate representation and diffusion training creates a mismatch between reconstruction and generation objectives. These limitations have renewed interest in pixel-space diffusion, which models raw pixels directly, removes the VAE bottleneck, and supports end-to-end optimization. This formulation better matches the demands of high-fidelity generation but introduces challenges in high-dimensional modeling, including noise scheduling, loss weighting, token efficiency, and scalable architecture design. Pixel-space modeling also offers a promising basis for unified multimodal systems: raw pixels, text, and task conditions can be represented in a shared token space and jointly processed by a single Transformer, narrowing the gap between visual understanding and generation. This paper reviews Pixel-Space Diffusion Transformers (pDiTs) from the perspectives of model architecture, continuous generative mechanisms, and unified multimodal modeling. We summarize representative methods, identify key technical challenges, and discuss future directions toward high-fidelity, end-to-end vision foundation models that integrate generation and understanding.
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Latent diffusion models (LDMs) enable efficient high-resolution image synthesis by denoising in a VAE-compressed latent space. However, fixed visual tokenizers can discard fine textures and structural details, while separate representation and diffusion training creates a mismatch between reconstruction and generation objectives. These limitations have renewed interest in pixel-space diffusion, which models raw pixels directly, removes the VAE bottleneck, and supports end-to-end optimization. This formulation better matches the demands of high-fidelity generation but introduces challenges in high-dimensional modeling, including noise scheduling, loss weighting, token efficiency, and scalable architecture design. Pixel-space modeling also offers a promising basis for unified multimodal systems: raw pixels, text, and task conditions can be represented in a shared token space and jointly processed by a single Transformer, narrowing the gap between visual understanding and generation. This paper reviews Pixel-Space Diffusion Transformers (pDiTs) from the perspectives of model architecture, continuous generative mechanisms, and unified multimodal modeling. We summarize representative methods, identify key technical challenges, and discuss future directions toward high-fidelity, end-to-end vision foundation models that integrate generation and understanding.
作者Pengcheng Wan, Liang Han, Lin Xu, Bowen Xiao, Liqiang Nie
Recent advances in text-to-image (T2I) generation have enabled controllable image synthesis by incorporating conditions beyond text. However, most existing diffusion-based methods are limited to a single type of control condition (e.g., bounding boxes or keypoints), which restricts their flexibility. To address this limitation, we propose MixDiffusion, a training-free diffusion framework for multi-condition T2I generation. MixDiffusion theoretically supports an arbitrary number of control conditions, including bounding boxes, keypoints, sketches, depth maps, reference images, and text, by collaboratively integrating multiple pre-trained uni-condition diffusion models. The key insight of the proposed approach is to derive the predicted noise distribution in each denoising step of the diffusion-based multi-condition image generation model from the predicted noise distributions of multiple diffusion-based uni-condition models with a derived integration formula, which is supported by rigorous theory proof. Owing to its training-free nature, MixDiffusion is easy to deploy and readily extensible to new control modalities.
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Recent advances in text-to-image (T2I) generation have enabled controllable image synthesis by incorporating conditions beyond text. However, most existing diffusion-based methods are limited to a single type of control condition (e.g., bounding boxes or keypoints), which restricts their flexibility. To address this limitation, we propose MixDiffusion, a training-free diffusion framework for multi-condition T2I generation. MixDiffusion theoretically supports an arbitrary number of control conditions, including bounding boxes, keypoints, sketches, depth maps, reference images, and text, by collaboratively integrating multiple pre-trained uni-condition diffusion models. The key insight of the proposed approach is to derive the predicted noise distribution in each denoising step of the diffusion-based multi-condition image generation model from the predicted noise distributions of multiple diffusion-based uni-condition models with a derived integration formula, which is supported by rigorous theory proof. Owing to its training-free nature, MixDiffusion is easy to deploy and readily extensible to new control modalities.
Real-time multimodal applications, including voice agents and interactive video generation, compose heterogeneous models into pipelines whose efficient deployment requires application-specific decisions about placement, streaming, and intra-model parallelism. Existing serving systems and auto-parallelism compilers commit to limited transformations and fixed workload assumptions, so achieving high performance on a new application requires hand-crafting an efficient implementation. We present FlashRT, an agent harness that guides coding agents to lift simple developer-written reference implementations into optimized multi-GPU deployments that flexibly weigh target metrics like latency and throughput. Using a new chain-of-program paradigm, FlashRT directs a generic coding agent through a multi-pass transformation process where an agent transforms the reference into an intermediate representation (IR) to capture data dependencies and persistent-state scopes, validates this IR via a sequential interpreter, and performs static analyses to identify candidate transformations. Then, the agent iteratively implements, verifies, and benchmarks each candidate under a measurement-gated optimization loop to produce effective deployments that span different hardware budgets. Across various applications, including video world models and multimodal LLMs, FlashRT converts reference implementations into highly efficient deployments, delivering up to ~70x latency reduction and 2.8x throughput improvement on NVIDIA B200 GPUs. On AMD MI355X GPUs, FlashRT matches the peak latency reduction while increasing peak throughput improvement to 3.6x, demonstrating that agent-driven optimization can be more scalable on platforms with less mature expert optimization. In fact, for Qwen3-Omni text-to-audio inference, FlashRT reduces response latency by 65% compared to the expert vLLM-Omni implementation on AMD MI355X.
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Real-time multimodal applications, including voice agents and interactive video generation, compose heterogeneous models into pipelines whose efficient deployment requires application-specific decisions about placement, streaming, and intra-model parallelism. Existing serving systems and auto-parallelism compilers commit to limited transformations and fixed workload assumptions, so achieving high performance on a new application requires hand-crafting an efficient implementation. We present FlashRT, an agent harness that guides coding agents to lift simple developer-written reference implementations into optimized multi-GPU deployments that flexibly weigh target metrics like latency and throughput. Using a new chain-of-program paradigm, FlashRT directs a generic coding agent through a multi-pass transformation process where an agent transforms the reference into an intermediate representation (IR) to capture data dependencies and persistent-state scopes, validates this IR via a sequential interpreter, and performs static analyses to identify candidate transformations. Then, the agent iteratively implements, verifies, and benchmarks each candidate under a measurement-gated optimization loop to produce effective deployments that span different hardware budgets. Across various applications, including video world models and multimodal LLMs, FlashRT converts reference implementations into highly efficient deployments, delivering up to ~70x latency reduction and 2.8x throughput improvement on NVIDIA B200 GPUs. On AMD MI355X GPUs, FlashRT matches the peak latency reduction while increasing peak throughput improvement to 3.6x, demonstrating that agent-driven optimization can be more scalable on platforms with less mature expert optimization. In fact, for Qwen3-Omni text-to-audio inference, FlashRT reduces response latency by 65% compared to the expert vLLM-Omni implementation on AMD MI355X.
作者Qing Zong, Yue Guo, Mengxin Yang, Yiwen Guo, Yangqiu Song
This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitation or isolated scene generation, failing to capture how characters and worlds evolve together over time. To address this, EvolvingWorld models literary simulation as a long-horizon process where characters interact, scenes progress, and character and world states are persistently updated. Unlike prior systems relying on fixed schemas, EvolvingWorld adopts an open-schema framework to support simulation across diverse literary worlds. The framework consists of two coupled modules: a Character Agent for multi-character role-play and persistent profile evolution, and an LLM-based World Model for global and location/entity-level state maintenance and scene progression. Based on this architecture, we formulate 7 trainable tasks for scene initialization, interaction generation, and state update. We construct a dataset from 57 books, producing 138,596 supervised training samples and 222 snapshots for testing. Furthermore, we introduce a trajectory-level LLM-as-Judge evaluation protocol spanning 10 dimensions and 20 metrics. Experiments show that EvolvingWorld can improve long-horizon simulation by effectively maintaining persistent, coherent character and world development.
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This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitation or isolated scene generation, failing to capture how characters and worlds evolve together over time. To address this, EvolvingWorld models literary simulation as a long-horizon process where characters interact, scenes progress, and character and world states are persistently updated. Unlike prior systems relying on fixed schemas, EvolvingWorld adopts an open-schema framework to support simulation across diverse literary worlds. The framework consists of two coupled modules: a Character Agent for multi-character role-play and persistent profile evolution, and an LLM-based World Model for global and location/entity-level state maintenance and scene progression. Based on this architecture, we formulate 7 trainable tasks for scene initialization, interaction generation, and state update. We construct a dataset from 57 books, producing 138,596 supervised training samples and 222 snapshots for testing. Furthermore, we introduce a trajectory-level LLM-as-Judge evaluation protocol spanning 10 dimensions and 20 metrics. Experiments show that EvolvingWorld can improve long-horizon simulation by effectively maintaining persistent, coherent character and world development.
Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI synthesis remains challenging due to complex hand motions and occlusions. We present HarmoHOI, a unified diffusion framework that jointly and harmoniously generates synchronized multi-view HOI videos and globally aligned 3D point tracks. Our core insight is that robust multi-view consistency fundamentally requires globally aligned 3D geometry and motion. To this end, we propose a Mixture of Multi-view Diffusion Transformer that co-models RGB videos and 3D point tracks. By representing point tracks as pseudo-videos, we align 3D geometric signals with the 2D latent space of foundation models, thereby minimizing the domain gap and easing adaptation of priors. To further ensure geometry consistency, we introduce Global Motion Aligning Diffusion, which refines coarse point tracks into metric-scale, globally aligned 3D trajectories. HarmoHOI enables on-the-fly co-evolution of 2D appearance and 3D motion during denoising. To overcome the scarcity of multi-view HOI data, we employ a hybrid data curriculum learning strategy that successfully transfers generic priors from single-view data to synchronized multi-view generation. Experimental results show that HarmoHOI achieves state-of-the-art performance in visual quality, motion plausibility, and multi-view geometric consistency. Project page available at https://droliven.github.io/HarmoHOI_project.
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Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI synthesis remains challenging due to complex hand motions and occlusions. We present HarmoHOI, a unified diffusion framework that jointly and harmoniously generates synchronized multi-view HOI videos and globally aligned 3D point tracks. Our core insight is that robust multi-view consistency fundamentally requires globally aligned 3D geometry and motion. To this end, we propose a Mixture of Multi-view Diffusion Transformer that co-models RGB videos and 3D point tracks. By representing point tracks as pseudo-videos, we align 3D geometric signals with the 2D latent space of foundation models, thereby minimizing the domain gap and easing adaptation of priors. To further ensure geometry consistency, we introduce Global Motion Aligning Diffusion, which refines coarse point tracks into metric-scale, globally aligned 3D trajectories. HarmoHOI enables on-the-fly co-evolution of 2D appearance and 3D motion during denoising. To overcome the scarcity of multi-view HOI data, we employ a hybrid data curriculum learning strategy that successfully transfers generic priors from single-view data to synchronized multi-view generation. Experimental results show that HarmoHOI achieves state-of-the-art performance in visual quality, motion plausibility, and multi-view geometric consistency. Project page available at https://droliven.github.io/HarmoHOI_project.
作者Zhanbo Li, Shifeng Wu, Xiangjin Meng, Wenjie Cai
Large language models encode world models implicitly in neural weights, which exposes four structural risks in high-precision domains such as medicine and finance: hallucination, frozen knowledge, poor explainability, and poor modifiability. This paper proposes data-first ontology: LLMs are treated as reasoning and language engines, while deterministic knowledge is moved into an explicit multimodal database, DaoQL. We formalize an explicit world model and show that, under rule independence, deterministic evaluation, and fixed conflict resolution, explicit models provide a sufficient condition for composable counterfactual decomposability; implicit models lack atomic read/delta semantics and therefore provide no comparable architectural guarantee. The implemented system focuses on DaoQL's verified storage layer and explicit Eval path, integrating graph, column, vector, and full-text engines within one process. KVCache graph nodes, expert hot updates, and the DaoQL-Agent runtime remain future work. On an embedded same-machine setup, DaoQL reports graph BFS at 1.20 ms, HNSW at 83.1 us, and a Fluent hybrid query at 105.8 us; these results indicate engineering potential but must be interpreted with deployment-shape differences from client-server systems. Exploratory measurements on LDBC SNB SF1 and ANN-Benchmarks further show 34/34 query coverage with interactive-class queries mostly in the sub-millisecond to millisecond range, but only 1.8 QPS overall due to long-tail BI/IC queries; ANN-Benchmarks reaches Recall@10 >= 99% at thousand-level QPS after a bridge-edge protection fix. In a five-domain counterfactual experiment (n = 1250), DaoQL+GPT-4o achieves 94% composable counterfactual decomposability, 49 percentage points above GPT-4o alone. The paper explicitly separates provable structure, preliminary empirical evidence, and architectural roadmap claims.
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Large language models encode world models implicitly in neural weights, which exposes four structural risks in high-precision domains such as medicine and finance: hallucination, frozen knowledge, poor explainability, and poor modifiability. This paper proposes data-first ontology: LLMs are treated as reasoning and language engines, while deterministic knowledge is moved into an explicit multimodal database, DaoQL. We formalize an explicit world model and show that, under rule independence, deterministic evaluation, and fixed conflict resolution, explicit models provide a sufficient condition for composable counterfactual decomposability; implicit models lack atomic read/delta semantics and therefore provide no comparable architectural guarantee. The implemented system focuses on DaoQL's verified storage layer and explicit Eval path, integrating graph, column, vector, and full-text engines within one process. KVCache graph nodes, expert hot updates, and the DaoQL-Agent runtime remain future work. On an embedded same-machine setup, DaoQL reports graph BFS at 1.20 ms, HNSW at 83.1 us, and a Fluent hybrid query at 105.8 us; these results indicate engineering potential but must be interpreted with deployment-shape differences from client-server systems. Exploratory measurements on LDBC SNB SF1 and ANN-Benchmarks further show 34/34 query coverage with interactive-class queries mostly in the sub-millisecond to millisecond range, but only 1.8 QPS overall due to long-tail BI/IC queries; ANN-Benchmarks reaches Recall@10 >= 99% at thousand-level QPS after a bridge-edge protection fix. In a five-domain counterfactual experiment (n = 1250), DaoQL+GPT-4o achieves 94% composable counterfactual decomposability, 49 percentage points above GPT-4o alone. The paper explicitly separates provable structure, preliminary empirical evidence, and architectural roadmap claims.
Unified multimodal models (UMMs) aim to integrate visual understanding and generation within a single architecture, but architectural unification alone does not ensure semantic consistency. A model may describe the intended target correctly while generating an inconsistent edit. This exposes an understanding-generation alignment gap: linguistic and visual outputs live in different spaces, yet should be governed by the same target semantics. We study this gap in image editing, where an instruction defines a target state that can be both described and visually realized. Given a source image and an edit instruction, we compare a UMM's target caption with its edited image to test whether the two outputs converge on the same result. Our analysis shows that existing UMMs remain weakly aligned, especially for fine-grained entities, attributes, spatial relations, and local details, indicating that semantic unification is not achieved by architecture alone. To bridge this gap, we propose STBridge, a shared-target alignment framework that connects understanding and generation through a common target state. Here the target caption expresses the desired visual result, while the edited image realizes it visually, replacing separate task-specific paths with a shared information flow from target expression to target realization. STBridge follows an align-then-optimize strategy: supervised fine-tuning first establishes the shared-target channel, and sequential reinforcement learning further refines target-centered coordination. Across visual understanding, image generation, and image editing benchmarks, STBridge consistently improves over the initialization model. Alignment analysis confirms that STBridge narrows the gap between what the model describes and what it generates, demonstrating shared-target alignment as an effective post-training strategy for bridging understanding and generation in UMMs.
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Unified multimodal models (UMMs) aim to integrate visual understanding and generation within a single architecture, but architectural unification alone does not ensure semantic consistency. A model may describe the intended target correctly while generating an inconsistent edit. This exposes an understanding-generation alignment gap: linguistic and visual outputs live in different spaces, yet should be governed by the same target semantics. We study this gap in image editing, where an instruction defines a target state that can be both described and visually realized. Given a source image and an edit instruction, we compare a UMM's target caption with its edited image to test whether the two outputs converge on the same result. Our analysis shows that existing UMMs remain weakly aligned, especially for fine-grained entities, attributes, spatial relations, and local details, indicating that semantic unification is not achieved by architecture alone. To bridge this gap, we propose STBridge, a shared-target alignment framework that connects understanding and generation through a common target state. Here the target caption expresses the desired visual result, while the edited image realizes it visually, replacing separate task-specific paths with a shared information flow from target expression to target realization. STBridge follows an align-then-optimize strategy: supervised fine-tuning first establishes the shared-target channel, and sequential reinforcement learning further refines target-centered coordination. Across visual understanding, image generation, and image editing benchmarks, STBridge consistently improves over the initialization model. Alignment analysis confirms that STBridge narrows the gap between what the model describes and what it generates, demonstrating shared-target alignment as an effective post-training strategy for bridging understanding and generation in UMMs.
作者Xingkai Peng, Jun Jiang, Jiayang Liu, Kejiang Chen, Weiming Zhang
Recently, text-to-video (T2V) models have been widely deployed, sparking growing concerns over their robustness against jailbreak attacks. Existing jailbreak methods, mostly adapted from text-to-image attacks, suffer notable drawbacks when applied to T2V systems. They fail to fully leverage temporal consistency, an inherent characteristic of video generation. Besides, these methods demand heavy video query optimization, which is infeasible in practical black-box scenarios. Their adversarial prompt search is also driven by heuristic local signals, lacking principled structured exploration strategies. To tackle these limitations, we propose BSB, a structured, query-efficient jailbreak framework for T2V models. BSB harnesses temporal consistency by encoding harmful intent as the transition between two individually harmless boundary states. Under this paradigm, the attack targets boundary-state pairs whose interpolation tends to produce unsafe intermediate frames during video generation. Directly evaluating all candidate pairs within the video space incurs prohibitive computation cost. Instead, BSB conducts Monte Carlo Tree Search (MCTS) in a cheaper textual proxy space and regularly calibrates search outcomes with sparse video-level evaluations. We conduct comprehensive experiments on mainstream commercial T2V models including Veo 3.1, Sora 2, Seedance and Kling v1. Results show BSB surpasses all existing jailbreak baselines, delivering an average 18.6% relative gain in attack success rate over the strongest competitor across evaluated models. Our findings identify temporal consistency as an understudied yet vital attack surface for T2V models and verify that structured search facilitates effective vulnerability discovery under constrained query budgets.
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Recently, text-to-video (T2V) models have been widely deployed, sparking growing concerns over their robustness against jailbreak attacks. Existing jailbreak methods, mostly adapted from text-to-image attacks, suffer notable drawbacks when applied to T2V systems. They fail to fully leverage temporal consistency, an inherent characteristic of video generation. Besides, these methods demand heavy video query optimization, which is infeasible in practical black-box scenarios. Their adversarial prompt search is also driven by heuristic local signals, lacking principled structured exploration strategies. To tackle these limitations, we propose BSB, a structured, query-efficient jailbreak framework for T2V models. BSB harnesses temporal consistency by encoding harmful intent as the transition between two individually harmless boundary states. Under this paradigm, the attack targets boundary-state pairs whose interpolation tends to produce unsafe intermediate frames during video generation. Directly evaluating all candidate pairs within the video space incurs prohibitive computation cost. Instead, BSB conducts Monte Carlo Tree Search (MCTS) in a cheaper textual proxy space and regularly calibrates search outcomes with sparse video-level evaluations. We conduct comprehensive experiments on mainstream commercial T2V models including Veo 3.1, Sora 2, Seedance and Kling v1. Results show BSB surpasses all existing jailbreak baselines, delivering an average 18.6% relative gain in attack success rate over the strongest competitor across evaluated models. Our findings identify temporal consistency as an understudied yet vital attack surface for T2V models and verify that structured search facilitates effective vulnerability discovery under constrained query budgets.
作者Sijing Wu, Yunhao Li, Huiyu Duan, Yucheng Zhu, Xiongkuo Min, Patrick Le Callet, Guangtao Zhai
AI-generated human-centric videos play a crucial role in a wide range of modern applications. However, they often suffer from quality issues and semantic mismatches, underscoring the importance of effective quality assessment for such videos. To this end, we extend our previous dataset HVEval with pairwise preference annotations, resulting in HVEval+, the largest holistic quality assessment dataset for AI-generated human-centric videos, which comprises 1k prompts based on a comprehensive taxonomy, 20k videos generated by 24 text-to-video (T2V) models, and extensive human annotations, including 60k mean opinion scores (MOSs) and 60k preference pairs across 3 dimensions (i.e., spatial quality, temporal quality, and text-video correspondence), as well as 20k category-specific question-answer (Q&A) pairs. Along with the HVEval+ dataset, we further propose MoE-Rater, a Mixture-of-Experts (MoE)-inspired and multimodal large language model (MLLM)-based all-in-one method that supports multi-dimensional quality rating, multi-dimensional pairwise comparison, and category-specific question answering within a single model. Specifically, we introduce Mixture of Projector Experts (MoPE) and Mixture of LoRA Experts (MoLE), together with a three-stage training strategy consisting of task-aware pre-training, task-specific adaptation, and adaptive routing optimization, to effectively unify multiple tasks, resulting in superior performance on both HVEval+ and Human-AGVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the HVEval+ dataset and the MoE-Rater method in advancing AI-generated video quality assessment and further facilitating the evaluation and optimization of T2V models.
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AI-generated human-centric videos play a crucial role in a wide range of modern applications. However, they often suffer from quality issues and semantic mismatches, underscoring the importance of effective quality assessment for such videos. To this end, we extend our previous dataset HVEval with pairwise preference annotations, resulting in HVEval+, the largest holistic quality assessment dataset for AI-generated human-centric videos, which comprises 1k prompts based on a comprehensive taxonomy, 20k videos generated by 24 text-to-video (T2V) models, and extensive human annotations, including 60k mean opinion scores (MOSs) and 60k preference pairs across 3 dimensions (i.e., spatial quality, temporal quality, and text-video correspondence), as well as 20k category-specific question-answer (Q&A) pairs. Along with the HVEval+ dataset, we further propose MoE-Rater, a Mixture-of-Experts (MoE)-inspired and multimodal large language model (MLLM)-based all-in-one method that supports multi-dimensional quality rating, multi-dimensional pairwise comparison, and category-specific question answering within a single model. Specifically, we introduce Mixture of Projector Experts (MoPE) and Mixture of LoRA Experts (MoLE), together with a three-stage training strategy consisting of task-aware pre-training, task-specific adaptation, and adaptive routing optimization, to effectively unify multiple tasks, resulting in superior performance on both HVEval+ and Human-AGVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the HVEval+ dataset and the MoE-Rater method in advancing AI-generated video quality assessment and further facilitating the evaluation and optimization of T2V models.
作者Cheng-Yao Hong, Yifan Wang, Yuewei Lin, Chenyu You
Attention-based models often develop attention sinks, where a small number of tokens repeatedly attract attention and accumulate unusually large activations. In vision transformers, these outliers are closely related to registers, which have been diagnostically linked to global, low-frequency image structure. Existing work has largely studied registers through interpretability analyses and linear probes, leaving open whether they can be operationalized as plug-and-play signals for generation without retraining. We revisit this question in tokenized image generation. Using OpenCLIP and DINOv2 on ImageNet, we find that test-time register features exhibit stronger low-frequency concentration than both [CLS] readouts and patch-mean features, and show a consistent (albeit moderate) correlation with pixel-space DCT low-frequency energy. Motivated by these diagnostics, we introduce RegToken, a training-free procedure that converts register structure into a small set of global prior tokens by (i) NFN-based layer localization, (ii) TokenRank-guided subspace extraction, and (iii) a projection-and-conservation update on the register subspace. Inserted into a frozen compact 1D token generation pipeline, RegToken improves ImageNet generation and alignment metrics (e.g., FID-5k 20.5 to 20.1, SigLIP 3.6 to 3.9) without modifying pretrained weights, and accelerates test-time optimization (Steps@$τ$ 74 to 52). Overall, our results suggest that structures often viewed as attention artifacts can be repurposed as lightweight global priors for tokenized generation.
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Attention-based models often develop attention sinks, where a small number of tokens repeatedly attract attention and accumulate unusually large activations. In vision transformers, these outliers are closely related to registers, which have been diagnostically linked to global, low-frequency image structure. Existing work has largely studied registers through interpretability analyses and linear probes, leaving open whether they can be operationalized as plug-and-play signals for generation without retraining. We revisit this question in tokenized image generation. Using OpenCLIP and DINOv2 on ImageNet, we find that test-time register features exhibit stronger low-frequency concentration than both [CLS] readouts and patch-mean features, and show a consistent (albeit moderate) correlation with pixel-space DCT low-frequency energy. Motivated by these diagnostics, we introduce RegToken, a training-free procedure that converts register structure into a small set of global prior tokens by (i) NFN-based layer localization, (ii) TokenRank-guided subspace extraction, and (iii) a projection-and-conservation update on the register subspace. Inserted into a frozen compact 1D token generation pipeline, RegToken improves ImageNet generation and alignment metrics (e.g., FID-5k 20.5 to 20.1, SigLIP 3.6 to 3.9) without modifying pretrained weights, and accelerates test-time optimization (Steps@$τ$ 74 to 52). Overall, our results suggest that structures often viewed as attention artifacts can be repurposed as lightweight global priors for tokenized generation.
作者Han Wang, Zijun Wang, Shuoshuo Xue, Rui Cao, Fengjiao Cheng, Xiaodan Liang, Roy Ka-Wei Lee
Action-conditioned world models are a key component of embodied AI, serving as scalable policy evaluators that reduce reliance on expensive real-world rollouts. To accurately capture diverse action-induced dynamics, such models should satisfy three key objectives-Physical Plausibility (P), Action Adherence (A), and Visual Fidelity (V), collectively referred to as PAV-while remaining robust to both in-distribution (ID) expert demonstrations and out-of-distribution (OOD) actions. However, existing methods primarily rely on ID action-video pairs and pixel-level reconstruction losses, which do not explicitly optimize PAV objectives and generalize poorly beyond expert data. To address this, we propose PAVXploreRL, a reinforcement learning framework built on a pretrained latent world model that explicitly optimizes PAV objectives through reward-driven training. To improve action generalization, our method jointly leverages ID trajectories and noise-driven OOD action exploration, without paired video supervision. Experiments show that PAVXploreRL consistently outperforms pretrained baselines, achieving a 5.6% average gain across benchmarks and producing higher-quality PAV properties. As a policy evaluator, it also yields more reliable performance estimates and reduces the overestimation bias of prior expert-only world models such as Ctrl-World. Code: https://github.com/Social-AI-Studio/PAVXploreRL
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Action-conditioned world models are a key component of embodied AI, serving as scalable policy evaluators that reduce reliance on expensive real-world rollouts. To accurately capture diverse action-induced dynamics, such models should satisfy three key objectives-Physical Plausibility (P), Action Adherence (A), and Visual Fidelity (V), collectively referred to as PAV-while remaining robust to both in-distribution (ID) expert demonstrations and out-of-distribution (OOD) actions. However, existing methods primarily rely on ID action-video pairs and pixel-level reconstruction losses, which do not explicitly optimize PAV objectives and generalize poorly beyond expert data. To address this, we propose PAVXploreRL, a reinforcement learning framework built on a pretrained latent world model that explicitly optimizes PAV objectives through reward-driven training. To improve action generalization, our method jointly leverages ID trajectories and noise-driven OOD action exploration, without paired video supervision. Experiments show that PAVXploreRL consistently outperforms pretrained baselines, achieving a 5.6% average gain across benchmarks and producing higher-quality PAV properties. As a policy evaluator, it also yields more reliable performance estimates and reduces the overestimation bias of prior expert-only world models such as Ctrl-World. Code: https://github.com/Social-AI-Studio/PAVXploreRL
Unified multimodal models (UMMs) have recently demonstrated powerful instruction-based image editing capabilities, but they also raise serious concerns about unauthorized manipulation of personal portraits. Existing adversarial protection methods are mainly designed for either visual understanding or image generation models and often become ineffective when transferred to UMMs, which process an image through multiple complementary visual pathways. In this work, we first conduct a feature-level analysis of unified image editing. We observe that the ViT-based understanding branch and the VAE-based generation branch exhibit non-trivial structural agreement for the same input image. Although perturbing an individual branch can reduce this agreement and induce intermediate hidden-state deviations, such effects are asymmetric and gradually attenuated during multimodal fusion and generation. These observations reveal that single-branch feature distortion is insufficient for consistently disrupting unified image editing. Motivated by this finding, we propose CCS, a unified adversarial protection framework that jointly drives the ViT and VAE representations away from their clean counterparts while explicitly disrupting their cross-branch compatibility through linear CKA. By simultaneously removing stable information from both visual pathways and creating incompatible visual contexts, CCS prevents the UMM from recovering reliable identity information during editing. Extensive experiments demonstrate that CCS consistently outperforms existing protection methods in suppressing identity-preserving edits.
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Unified multimodal models (UMMs) have recently demonstrated powerful instruction-based image editing capabilities, but they also raise serious concerns about unauthorized manipulation of personal portraits. Existing adversarial protection methods are mainly designed for either visual understanding or image generation models and often become ineffective when transferred to UMMs, which process an image through multiple complementary visual pathways. In this work, we first conduct a feature-level analysis of unified image editing. We observe that the ViT-based understanding branch and the VAE-based generation branch exhibit non-trivial structural agreement for the same input image. Although perturbing an individual branch can reduce this agreement and induce intermediate hidden-state deviations, such effects are asymmetric and gradually attenuated during multimodal fusion and generation. These observations reveal that single-branch feature distortion is insufficient for consistently disrupting unified image editing. Motivated by this finding, we propose CCS, a unified adversarial protection framework that jointly drives the ViT and VAE representations away from their clean counterparts while explicitly disrupting their cross-branch compatibility through linear CKA. By simultaneously removing stable information from both visual pathways and creating incompatible visual contexts, CCS prevents the UMM from recovering reliable identity information during editing. Extensive experiments demonstrate that CCS consistently outperforms existing protection methods in suppressing identity-preserving edits.
Text-to-video (T2V) generation models have achieved strong visual realism, but improving physical plausibility can come at the cost of semantic consistency with the input text. This tension arises because physical preference is typically determined by comparing dynamics between two videos, without accounting for whether either video faithfully depicts the scene specified by the prompt, making physical-semantic conflict a systematic tendency under this supervision paradigm. We formulate this challenge as a constrained preference optimization problem and propose Physical and Semantic Direct Preference Optimization (PSDPO), which modulates each preference pair's contribution based on the agreement between its physical and semantic signals. A gradient-level analysis shows that PSDPO bounds the semantic drift from conflicting pairs to a controllable residual, and further motivates a staged optimization protocol that provably reduces cumulative drift. The resulting method operates entirely within the standard DPO framework, requiring no auxiliary models or additional loss terms. Experiments show that PSDPO improves physical plausibility by up to $2\times$ over the baseline on VideoPhy-2, while maintaining strong semantic consistency on VBench, achieving a more reliable balance than existing preference-based methods.
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Text-to-video (T2V) generation models have achieved strong visual realism, but improving physical plausibility can come at the cost of semantic consistency with the input text. This tension arises because physical preference is typically determined by comparing dynamics between two videos, without accounting for whether either video faithfully depicts the scene specified by the prompt, making physical-semantic conflict a systematic tendency under this supervision paradigm. We formulate this challenge as a constrained preference optimization problem and propose Physical and Semantic Direct Preference Optimization (PSDPO), which modulates each preference pair's contribution based on the agreement between its physical and semantic signals. A gradient-level analysis shows that PSDPO bounds the semantic drift from conflicting pairs to a controllable residual, and further motivates a staged optimization protocol that provably reduces cumulative drift. The resulting method operates entirely within the standard DPO framework, requiring no auxiliary models or additional loss terms. Experiments show that PSDPO improves physical plausibility by up to $2\times$ over the baseline on VideoPhy-2, while maintaining strong semantic consistency on VBench, achieving a more reliable balance than existing preference-based methods.
This paper presents a latent-space 3D shape editing framework built upon a coupled neural shape (CNS) representation and a neural feature volume optimization. This work extends CNS-Edit, built on Coupled Neural Shape optimization, to CNS-Edit++, by generalizing the category-specific coupled representation to category-agnostic 3D shape editing with foundation models. The Coupled Neural Shape (CNS) representation couples a global latent code that captures high-level shape semantics with a 3D neural feature volume that provides spatial context for local shape manipulation. Then we formulate a coupled neural shape optimization procedure that co-optimizes these two components subject to a given editing operation. Our framework can be instantiated on both the category-specific 3D inversion model and category-agnostic 3D foundation models. We provide various shape editing operators, including copy, resize, delete, mix, point-wise drag, and region-wise drag, each of which is formulated as an objective to guide the CNS optimization. To preserve regions outside the editing area, we further introduce two complementary region-wise control mechanisms, i.e., KV-cache replacement and latent feature regularization. Extensive quantitative and qualitative evaluations across different 3D generative models demonstrate the strong capabilities of our approach over state-of-the-art solutions.
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This paper presents a latent-space 3D shape editing framework built upon a coupled neural shape (CNS) representation and a neural feature volume optimization. This work extends CNS-Edit, built on Coupled Neural Shape optimization, to CNS-Edit++, by generalizing the category-specific coupled representation to category-agnostic 3D shape editing with foundation models. The Coupled Neural Shape (CNS) representation couples a global latent code that captures high-level shape semantics with a 3D neural feature volume that provides spatial context for local shape manipulation. Then we formulate a coupled neural shape optimization procedure that co-optimizes these two components subject to a given editing operation. Our framework can be instantiated on both the category-specific 3D inversion model and category-agnostic 3D foundation models. We provide various shape editing operators, including copy, resize, delete, mix, point-wise drag, and region-wise drag, each of which is formulated as an objective to guide the CNS optimization. To preserve regions outside the editing area, we further introduce two complementary region-wise control mechanisms, i.e., KV-cache replacement and latent feature regularization. Extensive quantitative and qualitative evaluations across different 3D generative models demonstrate the strong capabilities of our approach over state-of-the-art solutions.
Despite the impressive generative capabilities of text-to-image diffusion models, they remain vulnerable to implicit sexual prompts, where subtle cues disguised as benign terms or adversarial tokens unexpectedly generate the inappropriate content due to model biases or latent correlations in training data. Existing safety mechanisms face fundamental limitations: detection methods primarily identify explicit content and fail to capture implicit malicious intent, while mitigation approaches rely on static negative prompts inadequate for diverse implicit scenarios. To address these challenges, we propose UniNDM, a unified noise-driven framework that rethinks safety mechanisms through the lens of noise dynamics in diffusion processes. Our key insight is that early-stage predicted noise exhibits inherent separability between normal and sexually explicit content, which we theoretically demonstrates quadratically increasing semantic concentration with timestep. Leveraging this property, we develop a lightweight noise-based detector achieving superior accuracy with virtually no computational overhead. For mitigation, we introduce noise-enhanced adaptive negative guidance: dynamically generating context-specific negative prompts via large language models to handle diverse implicit content, while optimizing initial noise by suppressing attention concentration on explicit tokens to provide comprehensive protection. Besides the U-Net-based diffusion models, we further extend our framework to emerging Diffusion Transformer architectures through region-constrained semantic guidance tailored for their unified multimodal attention. Comprehensive experiments across U-Net models and DiT models on both natural and adversarial datasets demonstrate substantial improvements over state-of-the-art methods, including SLD, UCE, Safree, etc. Our code is publicly available at https://github.com/Aries-iai/UniNDM.
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Despite the impressive generative capabilities of text-to-image diffusion models, they remain vulnerable to implicit sexual prompts, where subtle cues disguised as benign terms or adversarial tokens unexpectedly generate the inappropriate content due to model biases or latent correlations in training data. Existing safety mechanisms face fundamental limitations: detection methods primarily identify explicit content and fail to capture implicit malicious intent, while mitigation approaches rely on static negative prompts inadequate for diverse implicit scenarios. To address these challenges, we propose UniNDM, a unified noise-driven framework that rethinks safety mechanisms through the lens of noise dynamics in diffusion processes. Our key insight is that early-stage predicted noise exhibits inherent separability between normal and sexually explicit content, which we theoretically demonstrates quadratically increasing semantic concentration with timestep. Leveraging this property, we develop a lightweight noise-based detector achieving superior accuracy with virtually no computational overhead. For mitigation, we introduce noise-enhanced adaptive negative guidance: dynamically generating context-specific negative prompts via large language models to handle diverse implicit content, while optimizing initial noise by suppressing attention concentration on explicit tokens to provide comprehensive protection. Besides the U-Net-based diffusion models, we further extend our framework to emerging Diffusion Transformer architectures through region-constrained semantic guidance tailored for their unified multimodal attention. Comprehensive experiments across U-Net models and DiT models on both natural and adversarial datasets demonstrate substantial improvements over state-of-the-art methods, including SLD, UCE, Safree, etc. Our code is publicly available at https://github.com/Aries-iai/UniNDM.
Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausibility only at the output level, without verifying whether the model arrives there through a faithful, law-grounded reasoning process. We introduce Apple-PI, the first benchmark that anchors video-model evaluation explicitly in physical laws. Apple-PI comprises three components. 1) Orchard: a dataset of 400 videos covering ten canonical tasks in classical mechanics. It separates single-law tasks for confounder-free diagnosis from multi-law tasks for probing generalization. 2) Benchmark Protocol: a three-stage protocol based on scientific reasoning, including Perception, Formulation, and Deduction. It uses chain-of-frames prompting on infographic-annotated first frames, treating the generated video as the model's visible reasoning trace. 3) Evaluation Suite: a hybrid evaluation suite that combines MLLM-based subjective scoring with physics-law-grounded objective measures. This enables stage-resolved diagnosis of not only whether a model fails, but where it fails. Benchmarking 11 models shows that current video models remain far from reliable law-grounded world simulators, with the best video model scoring only 0.473. Our stage-, pillar-, and source-resolved analyses further expose a Perception-to-Formulation-to-Deduction bottleneck, weak multi-law state transfer, and a persistent Sim-to-Real gap. These findings position Apple-PI as a diagnostic foundation for guiding future video models toward world models with law-grounded physical intelligence.
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Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausibility only at the output level, without verifying whether the model arrives there through a faithful, law-grounded reasoning process. We introduce Apple-PI, the first benchmark that anchors video-model evaluation explicitly in physical laws. Apple-PI comprises three components. 1) Orchard: a dataset of 400 videos covering ten canonical tasks in classical mechanics. It separates single-law tasks for confounder-free diagnosis from multi-law tasks for probing generalization. 2) Benchmark Protocol: a three-stage protocol based on scientific reasoning, including Perception, Formulation, and Deduction. It uses chain-of-frames prompting on infographic-annotated first frames, treating the generated video as the model's visible reasoning trace. 3) Evaluation Suite: a hybrid evaluation suite that combines MLLM-based subjective scoring with physics-law-grounded objective measures. This enables stage-resolved diagnosis of not only whether a model fails, but where it fails. Benchmarking 11 models shows that current video models remain far from reliable law-grounded world simulators, with the best video model scoring only 0.473. Our stage-, pillar-, and source-resolved analyses further expose a Perception-to-Formulation-to-Deduction bottleneck, weak multi-law state transfer, and a persistent Sim-to-Real gap. These findings position Apple-PI as a diagnostic foundation for guiding future video models toward world models with law-grounded physical intelligence.
作者Qirui Li, Jinkun Hao, Yibo Li, Ran Yi, Paul L. Rosin, Yu-Kun Lai
Recent advances in physics-grounded video generation leverage physics simulation as a physical prior to guide video synthesis toward physically plausible outcomes. The simulation process is controlled by physical specifications, which are typically generated by a vision-language model in a single pass. Such one-shot prediction often fails to accurately translate user intent into executable simulations, particularly for fine-grained object dynamics, complex motion trajectories, and temporally structured interactions. In this paper, we propose PhysAgent, a reflective agentic framework that closes the loop among physical program generation, physics simulation, stage-specific verification, and targeted program repair. Beyond improving the control of coupled physical parameters, our framework enables the agent to progressively realize complex trajectories, multi-stage interactions, and precise event outcomes by treating each physical program as an executable hypothesis. In addition, we design a set of physics-control APIs to support more stable and complex motion behaviors. Extensive experiments demonstrate that PhysAgent produces more physically plausible videos, achieves better prompt alignment, and generalizes more effectively across diverse physical scenarios.
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Recent advances in physics-grounded video generation leverage physics simulation as a physical prior to guide video synthesis toward physically plausible outcomes. The simulation process is controlled by physical specifications, which are typically generated by a vision-language model in a single pass. Such one-shot prediction often fails to accurately translate user intent into executable simulations, particularly for fine-grained object dynamics, complex motion trajectories, and temporally structured interactions. In this paper, we propose PhysAgent, a reflective agentic framework that closes the loop among physical program generation, physics simulation, stage-specific verification, and targeted program repair. Beyond improving the control of coupled physical parameters, our framework enables the agent to progressively realize complex trajectories, multi-stage interactions, and precise event outcomes by treating each physical program as an executable hypothesis. In addition, we design a set of physics-control APIs to support more stable and complex motion behaviors. Extensive experiments demonstrate that PhysAgent produces more physically plausible videos, achieves better prompt alignment, and generalizes more effectively across diverse physical scenarios.
作者Junhao Liu, Jian-Wei Zhang, Tao Huang, Miles Yang, Zhao Zhong, Liefeng Bo
Unified Multimodal Large Language Models (MLLMs) offer a promising paradigm for unifying visual understanding and generation, yet they still struggle to follow complex spatial instructions and logical constraints in controllable image generation. To address this gap, we present ATLAS, a unified framework that equips MLLMs with a human-like "Think, Plan, and Paint" paradigm. We adopt layout as the shared representation that connects the three stages, enabling the model to reason about spatial requirements, plan explicit object arrangements, and render the final image. We further improve plan-to-image fidelity with reinforcement-learning-based layout alignment. We instantiate ATLAS at 7B and 80B scales, achieving state-of-the-art performance among MLLMs on image generation benchmarks and an average 65.31% improvement over existing layout-based unified MLLMs. On spatially related tasks, ATLAS obtains an average 23.06% gain over the base models. Through the same layout interface, ATLAS also supports instruction-guided editing and multimodal grounding. We further introduce ATLAS-Reasoning, a benchmark for evaluating generation under complex spatial instructions.
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Unified Multimodal Large Language Models (MLLMs) offer a promising paradigm for unifying visual understanding and generation, yet they still struggle to follow complex spatial instructions and logical constraints in controllable image generation. To address this gap, we present ATLAS, a unified framework that equips MLLMs with a human-like "Think, Plan, and Paint" paradigm. We adopt layout as the shared representation that connects the three stages, enabling the model to reason about spatial requirements, plan explicit object arrangements, and render the final image. We further improve plan-to-image fidelity with reinforcement-learning-based layout alignment. We instantiate ATLAS at 7B and 80B scales, achieving state-of-the-art performance among MLLMs on image generation benchmarks and an average 65.31% improvement over existing layout-based unified MLLMs. On spatially related tasks, ATLAS obtains an average 23.06% gain over the base models. Through the same layout interface, ATLAS also supports instruction-guided editing and multimodal grounding. We further introduce ATLAS-Reasoning, a benchmark for evaluating generation under complex spatial instructions.