Existing iterative stereo matching methods primarily adopt two types of correspondence representation: explicit matching search via correlation volumes and local residual refinement via warped features, yet the two remain separately modeled. We propose WAVE-Stereo, built on a core insight: correlation volumes and feature warping provide complementary matching cues. GeoWarp Correspondence Encoder (GWCE) encodes matching search, residual alignment, and disparity prior in parallel at the ConvGRU input. To mitigate matching degradation in textureless regions, we propose Periodic Global Context Propagation (PGCP), which propagates global spatial information in a periodic manner. On five real-world benchmarks — Middlebury, ETH3D, KITTI 2012, KITTI 2015, and Booster — WAVE-Stereo achieves competitive zero-shot generalization accuracy without any external foundation model prior, achieving 3.18% D1-all on KITTI 2015, 4.42% Bad-2.0 on Booster, and 66ms real-time inference, striking a favorable balance between accuracy and efficiency. Our code is available at https://github.com/yamanoko-do/WAVE-Stereo.
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Existing iterative stereo matching methods primarily adopt two types of correspondence representation: explicit matching search via correlation volumes and local residual refinement via warped features, yet the two remain separately modeled. We propose WAVE-Stereo, built on a core insight: correlation volumes and feature warping provide complementary matching cues. GeoWarp Correspondence Encoder (GWCE) encodes matching search, residual alignment, and disparity prior in parallel at the ConvGRU input. To mitigate matching degradation in textureless regions, we propose Periodic Global Context Propagation (PGCP), which propagates global spatial information in a periodic manner. On five real-world benchmarks — Middlebury, ETH3D, KITTI 2012, KITTI 2015, and Booster — WAVE-Stereo achieves competitive zero-shot generalization accuracy without any external foundation model prior, achieving 3.18% D1-all on KITTI 2015, 4.42% Bad-2.0 on Booster, and 66ms real-time inference, striking a favorable balance between accuracy and efficiency. Our code is available at https://github.com/yamanoko-do/WAVE-Stereo.
作者Xinhao Cai, Yixuan Sun, Minghang Zheng, Qingchao Chen, Xin Jin, Song-chun Zhu, Yang Liu
Music-driven dance generation aims to produce human motion that is both rhythmically synchronized and semantically consistent with music. While recent neural approaches have achieved impressive visual realism, they typically model motion as a continuous signal and neglect its compositional nature, making generated dances structurally incoherent and difficult to control. In this work, we introduce a structure-aware framework that models choreography as a sequence of atomic movements-semantically interpretable motion events that serve as the building blocks of dance. To construct this atomic movement vocabulary, we first segment large-scale dance data and cluster them into atomic movement groups. We then employ a large language model to semantically relabel and refine the clusters, yielding a set of interpretable and reusable atomic movements. Based on these atomic movement annotations, we design a two-stage generation framework that mirrors the human choreography process. In the atomic movement planning stage, the model predicts the type, duration, and timing of atomic movements conditioned on the input music, forming a symbolic dance allocation. In the completion stage, a transition-aware generator synthesizes smooth and stylistically coherent motion conditioned on the planned structure. Extensive experiments demonstrate that our method produces dances with significantly improved structural coherence, rhythmic alignment, and perceptual naturalness compared to existing baselines, while providing enhanced interpretability and controllable editing through explicit structural representation.
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Music-driven dance generation aims to produce human motion that is both rhythmically synchronized and semantically consistent with music. While recent neural approaches have achieved impressive visual realism, they typically model motion as a continuous signal and neglect its compositional nature, making generated dances structurally incoherent and difficult to control. In this work, we introduce a structure-aware framework that models choreography as a sequence of atomic movements-semantically interpretable motion events that serve as the building blocks of dance. To construct this atomic movement vocabulary, we first segment large-scale dance data and cluster them into atomic movement groups. We then employ a large language model to semantically relabel and refine the clusters, yielding a set of interpretable and reusable atomic movements. Based on these atomic movement annotations, we design a two-stage generation framework that mirrors the human choreography process. In the atomic movement planning stage, the model predicts the type, duration, and timing of atomic movements conditioned on the input music, forming a symbolic dance allocation. In the completion stage, a transition-aware generator synthesizes smooth and stylistically coherent motion conditioned on the planned structure. Extensive experiments demonstrate that our method produces dances with significantly improved structural coherence, rhythmic alignment, and perceptual naturalness compared to existing baselines, while providing enhanced interpretability and controllable editing through explicit structural representation.
Learning effectively from limited data is critical in domains like security where labeled examples are scarce. Large language models (LLMs) have demonstrated some capabilities for data-efficient learning, especially through parameter-efficient adaptation methods, but continue to struggle when faced with few samples for difficult tasks. To meet this challenge, we propose Attention Head Reweighting (AHR), a data-efficient method that adapts LLMs to new text-classification tasks by learning only a single scalar per attention head. This drastically reduces the number of parameters that need to be learned by making use of the functional specialization of individual attention heads. Experiments on diverse open-source text classification datasets show that AHR can outperform standard baselines like LoRA when learning from limited samples, despite having 200-1000x fewer trainable parameters, as our AHR only modifies ~0.0001% of the model's parameters. In addition, our learned weights are easy to interpret and can be analyzed to better understand the mechanisms and attention heads responsible for in-context learning abilities in LLMs.
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Learning effectively from limited data is critical in domains like security where labeled examples are scarce. Large language models (LLMs) have demonstrated some capabilities for data-efficient learning, especially through parameter-efficient adaptation methods, but continue to struggle when faced with few samples for difficult tasks. To meet this challenge, we propose Attention Head Reweighting (AHR), a data-efficient method that adapts LLMs to new text-classification tasks by learning only a single scalar per attention head. This drastically reduces the number of parameters that need to be learned by making use of the functional specialization of individual attention heads. Experiments on diverse open-source text classification datasets show that AHR can outperform standard baselines like LoRA when learning from limited samples, despite having 200-1000x fewer trainable parameters, as our AHR only modifies ~0.0001% of the model's parameters. In addition, our learned weights are easy to interpret and can be analyzed to better understand the mechanisms and attention heads responsible for in-context learning abilities in LLMs.
作者Suna-Şeyma Uçar, Itziar Aldabe, Nora Aranberri, Orphée De Clercq
Critical thinking is a fundamental skill that helps learners move beyond simple memorization. One way to develop this skill is through high-order questioning. However, crafting such questions remains a challenge for educators, and classroom practices tend to rely on low-order questions. Large Language Models have demonstrated strong capabilities in generating high-order questions, especially when guided by prompts based on Bloom's Taxonomy. Yet, existing research has largely centered on this framework and focused only on English. This study addresses these gaps by introducing prompts grounded in two alternative frameworks: Claim-Evidence-Reasoning and Divergent Questioning within a multilingual context using Basque, Spanish, and English. Results indicate that while both an open-source and a proprietary model rather effectively generate questions in all three languages, only about half of the answerable questions are recognized by teachers as high-order. A positive finding is that the alternative frameworks produce structurally and conceptually varied questions, suggesting they could complement each other and provide viable alternatives to Bloom's Taxonomy.
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Critical thinking is a fundamental skill that helps learners move beyond simple memorization. One way to develop this skill is through high-order questioning. However, crafting such questions remains a challenge for educators, and classroom practices tend to rely on low-order questions. Large Language Models have demonstrated strong capabilities in generating high-order questions, especially when guided by prompts based on Bloom's Taxonomy. Yet, existing research has largely centered on this framework and focused only on English. This study addresses these gaps by introducing prompts grounded in two alternative frameworks: Claim-Evidence-Reasoning and Divergent Questioning within a multilingual context using Basque, Spanish, and English. Results indicate that while both an open-source and a proprietary model rather effectively generate questions in all three languages, only about half of the answerable questions are recognized by teachers as high-order. A positive finding is that the alternative frameworks produce structurally and conceptually varied questions, suggesting they could complement each other and provide viable alternatives to Bloom's Taxonomy.
作者David Krongauz, Arad Zulti, Eran Segal, Teddy Lazebnik
Automatic scientific discovery has long been a goal of computational scholars - a machine that can discover nature's secrets on its own, moving computational systems beyond data-fitting tools toward the generation and refinement of mechanistic models of the universe. Recent advances in symbolic regression (SR) and large-language-model (LLM)-based agents suggest that such systems can recover equations from data, incorporate domain priors, and automate parts of the research workflow. However, most existing approaches either focus on narrow equation-discovery benchmarks or broad end-to-end automation pipelines, while biological systems remain comparatively underexplored. Here, we introduce the MEDA system, an LLM- and SR-powered agentic framework for discovering ordinary-differential-equation (ODE) models of biological and biologically inspired dynamical systems. MEDA retrieves background knowledge, defines admissible variables, generates mechanistic constraints, proposes candidate ODEs, and fits and evaluates them. We evaluate it across canonical model retrieval, reasoning-based extrapolation to unseen variants, and open-ended discovery, with and without experimental data. Across these settings, MEDA recovered the correct state variables, achieved strong structural recovery in retrieval and extrapolation tasks, and produced biologically plausible discovery-oriented models. Ablation and robustness analyses show that knowledge-guided formalization and mechanistic constraints are load-bearing components, whereas numerical fitting alone can preserve trajectory-compatible but biologically incorrect equations.
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Automatic scientific discovery has long been a goal of computational scholars - a machine that can discover nature's secrets on its own, moving computational systems beyond data-fitting tools toward the generation and refinement of mechanistic models of the universe. Recent advances in symbolic regression (SR) and large-language-model (LLM)-based agents suggest that such systems can recover equations from data, incorporate domain priors, and automate parts of the research workflow. However, most existing approaches either focus on narrow equation-discovery benchmarks or broad end-to-end automation pipelines, while biological systems remain comparatively underexplored. Here, we introduce the MEDA system, an LLM- and SR-powered agentic framework for discovering ordinary-differential-equation (ODE) models of biological and biologically inspired dynamical systems. MEDA retrieves background knowledge, defines admissible variables, generates mechanistic constraints, proposes candidate ODEs, and fits and evaluates them. We evaluate it across canonical model retrieval, reasoning-based extrapolation to unseen variants, and open-ended discovery, with and without experimental data. Across these settings, MEDA recovered the correct state variables, achieved strong structural recovery in retrieval and extrapolation tasks, and produced biologically plausible discovery-oriented models. Ablation and robustness analyses show that knowledge-guided formalization and mechanistic constraints are load-bearing components, whereas numerical fitting alone can preserve trajectory-compatible but biologically incorrect equations.
作者Hefeng Zhou, Jinxuan Zhang, Jiong Lou, Yuxin Liu, Chaochao Lu, Jingjing Qu, Jie Li
The emergence of Chain-of-Thought (CoT) reasoning has significantly enhanced the ability of large language models (LLMs) to tackle complex, multi-step tasks. However, when errors occur, current interaction approaches typically involve re-generating another response that may make mistakes again, or users laboriously flag the faulty step in follow-up turns that may get responses <You are right, I made a mistake here> followed by similar errors recurring. To address this issue, we propose an efficient human intervention mechanism for precisely correcting reasoning errors in LLMs, termed Deep Interaction. Our approach enables direct editing of the original response, allowing erroneous parts to be corrected while preserving accurate reasoning steps. We refine the edited CoT into a distilled prompt, which then steers the LLM along the corrected reasoning path. Experimental results show that our method achieves over a 25% improvement in correction success rate and reduces token usage by approximately 40% on STEM tasks reasoning compared to baseline approaches.
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The emergence of Chain-of-Thought (CoT) reasoning has significantly enhanced the ability of large language models (LLMs) to tackle complex, multi-step tasks. However, when errors occur, current interaction approaches typically involve re-generating another response that may make mistakes again, or users laboriously flag the faulty step in follow-up turns that may get responses <You are right, I made a mistake here> followed by similar errors recurring. To address this issue, we propose an efficient human intervention mechanism for precisely correcting reasoning errors in LLMs, termed Deep Interaction. Our approach enables direct editing of the original response, allowing erroneous parts to be corrected while preserving accurate reasoning steps. We refine the edited CoT into a distilled prompt, which then steers the LLM along the corrected reasoning path. Experimental results show that our method achieves over a 25% improvement in correction success rate and reduces token usage by approximately 40% on STEM tasks reasoning compared to baseline approaches.
作者Hao Li, Han Fang, Zixin Pan, Xin Wei, Hongbo Sun, Jinglin Xu, Zhiyu Lin, Ye Yuan, Zhongjiang He, Yu Yu, Hao Sun
Although multimodal large language models (MLLMs) have achieved remarkable progress, understanding 3D spatial relationships from 2D images remains a critical challenge. Existing methods primarily rely on symbolic text tokens, which inherently lack the fidelity to represent continuous geometric information. While recent methods use latent representations to enhance reasoning, relying on a single latent type cannot adapt to the diversity of spatial tasks, leading to misalignment in complex geometric scenarios. To address these limitations, we propose GeoAnchor, an interleaved text-latent reasoning framework. GeoAnchor decomposes 3D spatial information into three complementary components: position latents for object grounding, direction latents for relational orientation, and geometry latents for scene structure. These components are recombined in a structured space to construct local evidence while capturing global context, enabling dynamic and interpretable reasoning. Furthermore, we introduce a collaborative training strategy that guides the model from local spatial perception to comprehensive 3D understanding. Extensive experiments on diverse and complex 3D reasoning tasks demonstrate that GeoAnchor outperforms the state of the art, validating its effectiveness and generalization capabilities.
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Although multimodal large language models (MLLMs) have achieved remarkable progress, understanding 3D spatial relationships from 2D images remains a critical challenge. Existing methods primarily rely on symbolic text tokens, which inherently lack the fidelity to represent continuous geometric information. While recent methods use latent representations to enhance reasoning, relying on a single latent type cannot adapt to the diversity of spatial tasks, leading to misalignment in complex geometric scenarios. To address these limitations, we propose GeoAnchor, an interleaved text-latent reasoning framework. GeoAnchor decomposes 3D spatial information into three complementary components: position latents for object grounding, direction latents for relational orientation, and geometry latents for scene structure. These components are recombined in a structured space to construct local evidence while capturing global context, enabling dynamic and interpretable reasoning. Furthermore, we introduce a collaborative training strategy that guides the model from local spatial perception to comprehensive 3D understanding. Extensive experiments on diverse and complex 3D reasoning tasks demonstrate that GeoAnchor outperforms the state of the art, validating its effectiveness and generalization capabilities.
Procedural material creation underpins applications in digital content creation, visual effects, and 3D asset design. Achieving high-quality results requires more than reproducing node graphs — it demands understanding the process by which experts construct materials. We formulate procedural material generation as retrieval-time process reasoning over expert demonstrations, elevating process to a first-class representation beyond graph-only synthesis. Concretely, we represent expert workflows as process traces: textual records of construction steps, parameters, and design intent. To instantiate this idea, we use a pretrained LLM-based ProcessSynthesizer to synthesize a process trace aligned with a user's intent and a pretrained LLM-based Compiler to ground the process trace into an executable Blender material graph. Because procedural expertise is most naturally conveyed through demonstrations, we leverage tutorial videos as a source of process knowledge and extract textual, LLM-compatible traces using automated video analysis tools. In an expert study with five Blender artists (avg. 7.5 years of experience), materials generated by reflecting expert demonstrations were found to produce workflows requiring fewer edits, and more closely match professional design strategies than methods operating solely on static artifacts. A user study with 150 participants further shows that our approach achieves superior generation and editing performance compared to prior procedural systems. All code, models, and data will be available at https://materialapprentice.github.io
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Procedural material creation underpins applications in digital content creation, visual effects, and 3D asset design. Achieving high-quality results requires more than reproducing node graphs — it demands understanding the process by which experts construct materials. We formulate procedural material generation as retrieval-time process reasoning over expert demonstrations, elevating process to a first-class representation beyond graph-only synthesis. Concretely, we represent expert workflows as process traces: textual records of construction steps, parameters, and design intent. To instantiate this idea, we use a pretrained LLM-based ProcessSynthesizer to synthesize a process trace aligned with a user's intent and a pretrained LLM-based Compiler to ground the process trace into an executable Blender material graph. Because procedural expertise is most naturally conveyed through demonstrations, we leverage tutorial videos as a source of process knowledge and extract textual, LLM-compatible traces using automated video analysis tools. In an expert study with five Blender artists (avg. 7.5 years of experience), materials generated by reflecting expert demonstrations were found to produce workflows requiring fewer edits, and more closely match professional design strategies than methods operating solely on static artifacts. A user study with 150 participants further shows that our approach achieves superior generation and editing performance compared to prior procedural systems. All code, models, and data will be available at https://materialapprentice.github.io
Industry 5.0 emphasises human-centric industrial system design, placing additional demands on modelling tools. Multi-level modelling (MLM) can directly represent three or more abstraction levels, but this comes at the cost of more complex semantic constraints that model correctness depends on. Large Language Models (LLMs) have been increasingly studied in model-driven engineering, but this evidence rests entirely on two-level modelling tasks, and whether it generalises to MLM, whose semantics differ in kind, remains untested. This paper presents the first empirical study of this question. We have three commercial LLMs (GPT-5.4, Claude Opus 4.6, and Gemini 3.1 Pro) generate multi-level models for the MULTI Warehouse Challenge in the SLICER language under six prompting strategies, yielding 90 generated models compared against a manually validated reference using fourteen metrics. Syntactic correctness is within reach, but semantic correctness is only partially achieved, with Instantiation/Specialisation Correctness ranging from 52% to 79%. Models reproduce content stated explicitly in the task text, but rarely complete structure and constraints the text implies without stating. Prompting strategies trade off precision against completeness, and self-checking functions mainly as a rule checker rather than reliably improving alignment with the reference design. Among the three LLMs, Claude shows the most balanced profile. These results clarify the boundaries of current LLM capability for MLM and inform the design of human-centred, AI-assisted modelling workflows for Industry 5.0.
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Industry 5.0 emphasises human-centric industrial system design, placing additional demands on modelling tools. Multi-level modelling (MLM) can directly represent three or more abstraction levels, but this comes at the cost of more complex semantic constraints that model correctness depends on. Large Language Models (LLMs) have been increasingly studied in model-driven engineering, but this evidence rests entirely on two-level modelling tasks, and whether it generalises to MLM, whose semantics differ in kind, remains untested. This paper presents the first empirical study of this question. We have three commercial LLMs (GPT-5.4, Claude Opus 4.6, and Gemini 3.1 Pro) generate multi-level models for the MULTI Warehouse Challenge in the SLICER language under six prompting strategies, yielding 90 generated models compared against a manually validated reference using fourteen metrics. Syntactic correctness is within reach, but semantic correctness is only partially achieved, with Instantiation/Specialisation Correctness ranging from 52% to 79%. Models reproduce content stated explicitly in the task text, but rarely complete structure and constraints the text implies without stating. Prompting strategies trade off precision against completeness, and self-checking functions mainly as a rule checker rather than reliably improving alignment with the reference design. Among the three LLMs, Claude shows the most balanced profile. These results clarify the boundaries of current LLM capability for MLM and inform the design of human-centred, AI-assisted modelling workflows for Industry 5.0.
作者Gil Avraham, Violetta Shevchenko, Hadi Mohaghegh Dolatabadi, Karol Pajak, James Snewin, Harry Xi, Rodney O'Donnell, Thalaiyasingam Ajanthan, Sameera Ramasinghe, Chamin Hewa Koneputugodage, Shamane Siriwardhana, Alexander Long
Training large language models at the multi-billion to trillion parameter scale is confined to datacenters, where data-parallel (DP) and model-parallel (MP) techniques presume homogeneous accelerators, high-speed interconnects, and a single orchestrating entity. Frontier model development is thereby concentrated among the few groups able to assemble such clusters. Meanwhile, an enormous pool of compute remains unusable for training: consumer and professional GPUs that are heterogeneous, preemptible, individually owned, and connected only by the internet. We present Agora, a system that makes efficient use of this compute. Agora combines bandwidth-efficient pipeline-parallel model sharding over internet-grade links with multi-party, fault-tolerant collective operations. Each participant holds only one stage of the model, and no single party ever possesses the full weights. We term this setup Protocol Learning: it enables collectively trained, collectively owned models, opening a path to open-source frontier training with economic sustainability. This report presents the outcome of a research effort spanning communication-efficient parallelism, asynchronous optimization, and fault-tolerant systems design. It culminates in the first demonstration of its kind: Pluralis-8B, an open, permissionless pretraining run of an 8.6B-parameter model on 500B tokens of FineWeb-Edu. The model was trained over 40 days by 330 contributor nodes, predominantly consumer GPUs on internet connections, joining and leaving throughout. The run sustained ~170k tokens/s and 4.2 tokens per TFLOP of pooled compute, 63% of the efficiency of a centralized H100 baseline, and converged to within a small margin of a centralized reference run.
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Training large language models at the multi-billion to trillion parameter scale is confined to datacenters, where data-parallel (DP) and model-parallel (MP) techniques presume homogeneous accelerators, high-speed interconnects, and a single orchestrating entity. Frontier model development is thereby concentrated among the few groups able to assemble such clusters. Meanwhile, an enormous pool of compute remains unusable for training: consumer and professional GPUs that are heterogeneous, preemptible, individually owned, and connected only by the internet. We present Agora, a system that makes efficient use of this compute. Agora combines bandwidth-efficient pipeline-parallel model sharding over internet-grade links with multi-party, fault-tolerant collective operations. Each participant holds only one stage of the model, and no single party ever possesses the full weights. We term this setup Protocol Learning: it enables collectively trained, collectively owned models, opening a path to open-source frontier training with economic sustainability. This report presents the outcome of a research effort spanning communication-efficient parallelism, asynchronous optimization, and fault-tolerant systems design. It culminates in the first demonstration of its kind: Pluralis-8B, an open, permissionless pretraining run of an 8.6B-parameter model on 500B tokens of FineWeb-Edu. The model was trained over 40 days by 330 contributor nodes, predominantly consumer GPUs on internet connections, joining and leaving throughout. The run sustained ~170k tokens/s and 4.2 tokens per TFLOP of pooled compute, 63% of the efficiency of a centralized H100 baseline, and converged to within a small margin of a centralized reference run.
Teams measuring whether large language models (LLMs) recommend a brand face a reproducibility problem: ask the same question twice and the answer moves. Practice resamples each prompt a few times (commonly five) and averages, treating within-prompt resampling as the source of the noise. But a measured brand score moves for at least four separable reasons: within-prompt resampling, prompt paraphrase, model identity, and query language. We specify a crossed random-effects (generalizability-theory) decomposition that partitions the total variance of a response-level brand outcome into these four sources, and embed the components in a decision-study allocation that returns how many repeats, paraphrases, models, and languages to buy for a target reliability. We apply it to a fully crossed corpus of 12,933 LLM responses on 20 Central and Eastern European brands, 8 languages, and 3 models (GPT-5.2 and Gemini 3 Flash in parametric mode, Perplexity in grounded retrieval), with a stability subset of 1,435 cells resampled about five times. The outcome is per-response multilingual sentiment polarity. Query language is the largest systematic facet (26.5% of the variance of one response) against 1.5% for brand identity (ICC 0.0146), so a single AI answer carries almost no brand-discriminating signal. Once a cell term isolates pure resampling, resampling is 34.8% of variance and the brand-in-context interaction 29.6%; brand-by-language is 8.6% (a bilingual penalty) while brand-by-model and brand-by-prompt are near zero. Per unit of query budget, adding languages and models reduces relative-error variance far more than adding repeats: a repeat past the fifth reduces it by only 0.0003. Brand-ranking reliability stays low, near 0.01 for a single answer and about 0.36 at the full crossed design, so reliability is bought by spreading across languages and models, not by repeating one prompt.
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Teams measuring whether large language models (LLMs) recommend a brand face a reproducibility problem: ask the same question twice and the answer moves. Practice resamples each prompt a few times (commonly five) and averages, treating within-prompt resampling as the source of the noise. But a measured brand score moves for at least four separable reasons: within-prompt resampling, prompt paraphrase, model identity, and query language. We specify a crossed random-effects (generalizability-theory) decomposition that partitions the total variance of a response-level brand outcome into these four sources, and embed the components in a decision-study allocation that returns how many repeats, paraphrases, models, and languages to buy for a target reliability. We apply it to a fully crossed corpus of 12,933 LLM responses on 20 Central and Eastern European brands, 8 languages, and 3 models (GPT-5.2 and Gemini 3 Flash in parametric mode, Perplexity in grounded retrieval), with a stability subset of 1,435 cells resampled about five times. The outcome is per-response multilingual sentiment polarity. Query language is the largest systematic facet (26.5% of the variance of one response) against 1.5% for brand identity (ICC 0.0146), so a single AI answer carries almost no brand-discriminating signal. Once a cell term isolates pure resampling, resampling is 34.8% of variance and the brand-in-context interaction 29.6%; brand-by-language is 8.6% (a bilingual penalty) while brand-by-model and brand-by-prompt are near zero. Per unit of query budget, adding languages and models reduces relative-error variance far more than adding repeats: a repeat past the fifth reduces it by only 0.0003. Brand-ranking reliability stays low, near 0.01 for a single answer and about 0.36 at the full crossed design, so reliability is bought by spreading across languages and models, not by repeating one prompt.
Motivated by the power of large language models, there has been renewed interest in the Gold-Angluin model of language identification in the limit, with an eye toward variants of the model that might overcome the negative results for its original formulation. Recent papers on this question have proposed looking at computational traces and annotations of training strings as a source of additional power for a learner, reflecting empirical regularities such as the way that commented source code is easier to learn from than arbitrary source code, and text annotated with algorithmically generated chain-of-thought tokens can be easier to learn from than the raw text itself. This recent work has shown positive results for language identification in the presence of such computational traces, but the traces in these positive results come from explicit automata-theoretic machine models that generate the language, where the underlying vocabulary of tokens for the traces is very large. In this paper, we address two fundamental issues left open by this line of work: can we achieve positive results with traces that use only a small alphabet, and can we define traces directly from the language itself, without requiring an underlying machine model that generates it? We establish positive results for both of these questions: for an arbitrary collection of languages, we show how to define computational traces that enable identification in the limit, using an alphabet of tokens that is linear in the size of the alphabet that the languages are defined over, and independent of any other properties of the languages.
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Motivated by the power of large language models, there has been renewed interest in the Gold-Angluin model of language identification in the limit, with an eye toward variants of the model that might overcome the negative results for its original formulation. Recent papers on this question have proposed looking at computational traces and annotations of training strings as a source of additional power for a learner, reflecting empirical regularities such as the way that commented source code is easier to learn from than arbitrary source code, and text annotated with algorithmically generated chain-of-thought tokens can be easier to learn from than the raw text itself. This recent work has shown positive results for language identification in the presence of such computational traces, but the traces in these positive results come from explicit automata-theoretic machine models that generate the language, where the underlying vocabulary of tokens for the traces is very large. In this paper, we address two fundamental issues left open by this line of work: can we achieve positive results with traces that use only a small alphabet, and can we define traces directly from the language itself, without requiring an underlying machine model that generates it? We establish positive results for both of these questions: for an arbitrary collection of languages, we show how to define computational traces that enable identification in the limit, using an alphabet of tokens that is linear in the size of the alphabet that the languages are defined over, and independent of any other properties of the languages.
作者Mohan Liu, Zhihao Gu, Xuanyu Chen, Haitian Zhang, Kaimin Mao, Yan Wu, Wei-Yun Yau, Lin Wang
Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.
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Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.
Developers now draw code from two very different sources, the accumulated human answers on sites such as Stack Overflow and the output of large language models. We ask two questions about that split. First, can the provenance of a code snippet be recovered from the code itself, and second, do the two sources differ in the security patterns they adopt for the same task. Using only open sources, a public gateway of open-weight language models and the public Stack Overflow API, we build a fully reproducible pipeline that collects real implementations of 31 security-sensitive programming tasks, among them OAuth with PKCE, JWT verification, password hashing, and SQL access, from 9 language models and from human answers, and scores every sample with deterministic security and style detectors. On 528 real samples we train a cross-validated classifier that recovers human versus model provenance with 93 percent accuracy against a 78 percent baseline, and a 7-way classifier that attributes a sample to the specific model that wrote it at 48 percent. We then report where the sources diverge on security, which patterns models adopt more often than the human corpus and which they inherit from it. Running the same tasks in Python, JavaScript, Go, and Java, we find the security divergence holds in every language while the provenance boundary is partly language-specific and does not transfer symmetrically between them. A vulnerability repair case study, in which models are handed insecure code and asked to fix it, finds a 77 percent repair rate across 21 seeds and 12 weakness classes, but a recurring partial-fix failure in which the model removes the insecure pattern without adding the correct defense. The pipeline is data driven, so any new task or language is added as a single specification entry, and a fail-closed checker re-derives every number in this paper from the stored data.
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Developers now draw code from two very different sources, the accumulated human answers on sites such as Stack Overflow and the output of large language models. We ask two questions about that split. First, can the provenance of a code snippet be recovered from the code itself, and second, do the two sources differ in the security patterns they adopt for the same task. Using only open sources, a public gateway of open-weight language models and the public Stack Overflow API, we build a fully reproducible pipeline that collects real implementations of 31 security-sensitive programming tasks, among them OAuth with PKCE, JWT verification, password hashing, and SQL access, from 9 language models and from human answers, and scores every sample with deterministic security and style detectors. On 528 real samples we train a cross-validated classifier that recovers human versus model provenance with 93 percent accuracy against a 78 percent baseline, and a 7-way classifier that attributes a sample to the specific model that wrote it at 48 percent. We then report where the sources diverge on security, which patterns models adopt more often than the human corpus and which they inherit from it. Running the same tasks in Python, JavaScript, Go, and Java, we find the security divergence holds in every language while the provenance boundary is partly language-specific and does not transfer symmetrically between them. A vulnerability repair case study, in which models are handed insecure code and asked to fix it, finds a 77 percent repair rate across 21 seeds and 12 weakness classes, but a recurring partial-fix failure in which the model removes the insecure pattern without adding the correct defense. The pipeline is data driven, so any new task or language is added as a single specification entry, and a fail-closed checker re-derives every number in this paper from the stored data.
Method names are critical to software quality, affecting code comprehensibility, maintainability, and developer collaboration. However, manually designing meaningful method names is challenging. Method Name Prediction (MNP), which automatically generates method names from code snippets, has recently attracted attention. Although large language models (LLMs) show promising performance for MNP, two challenges remain. First, existing evaluations mainly rely on token similarity metrics, which often fail to reflect human judgments of semantic quality. Second, current LLM-based MNP methods usually generate names through direct code-to-name mapping, which differs from the human process of understanding functionality before naming. To address these challenges, we conduct empirical studies on LLM-based evaluation and MNP strategies. We compare 6 metric-based evaluators, 5 LLM-based evaluators, and 6 human evaluators. Results show that LLM-based evaluators, especially DeepSeek-based evaluators, are more consistent with human judgments than traditional metrics. We further compare direct generation and summarization-and-refinement strategies. Results indicate that summarization and refinement generally improve the semantic quality of generated names. Case studies reveal three limitations: inaccurate summaries, semantic misalignment, and close semantic scores. Based on these findings, we propose SMNP, an MNP approach combining MNP-oriented summarization and chain-of-thought enhanced refinement. Experiments on 5 LLMs and 2 datasets demonstrate the effectiveness and robustness of SMNP.
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Method names are critical to software quality, affecting code comprehensibility, maintainability, and developer collaboration. However, manually designing meaningful method names is challenging. Method Name Prediction (MNP), which automatically generates method names from code snippets, has recently attracted attention. Although large language models (LLMs) show promising performance for MNP, two challenges remain. First, existing evaluations mainly rely on token similarity metrics, which often fail to reflect human judgments of semantic quality. Second, current LLM-based MNP methods usually generate names through direct code-to-name mapping, which differs from the human process of understanding functionality before naming. To address these challenges, we conduct empirical studies on LLM-based evaluation and MNP strategies. We compare 6 metric-based evaluators, 5 LLM-based evaluators, and 6 human evaluators. Results show that LLM-based evaluators, especially DeepSeek-based evaluators, are more consistent with human judgments than traditional metrics. We further compare direct generation and summarization-and-refinement strategies. Results indicate that summarization and refinement generally improve the semantic quality of generated names. Case studies reveal three limitations: inaccurate summaries, semantic misalignment, and close semantic scores. Based on these findings, we propose SMNP, an MNP approach combining MNP-oriented summarization and chain-of-thought enhanced refinement. Experiments on 5 LLMs and 2 datasets demonstrate the effectiveness and robustness of SMNP.
Large language models (LLMs) have improved automated program repair (APR), but two limitations remain. First, raw execution traces are often too large and repetitive to serve as effective model context. Second, repeated patch sampling may produce different implementations without yielding distinct root-cause hypotheses or repair strategies. We present CT-Repair, an agentic APR framework representing static and dynamic evidence as queryable Code Property Graph (CPG) and Temporal Execution Graph (TEG). CT-Repair applies a three-stage filtering pipeline to construct compact TEGs. Three finite-state-machine-guided agents analyze each bug from static, dynamic, and hybrid perspectives and independently produce evidence-grounded repair strategies. A strategy-guided generation procedure instantiates these strategies as candidate patches and uses validation feedback to refine the most promising strategy. We evaluate CT-Repair on 854 Java bugs from Defects4J v3.0. In the mixed-model configuration, CT-Repair correctly repairs 489 bugs. Under a controlled GPT-5.4-mini configuration, it repairs 388 bugs, 19 and 30 more than ReinFix and RepairAgent, respectively. The union of the three evidence perspectives repairs 99 more bugs than the strongest individual perspective. The filtering pipeline also compacts runtime evidence, with execution filtering narrowing the candidate method scope by 94.85% on average and behavior filtering further reducing retained runtime records by 55.97%. These results show that structured runtime evidence and multi-perspective reasoning can improve repair effectiveness without relying solely on a larger patch-generation budget.
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Large language models (LLMs) have improved automated program repair (APR), but two limitations remain. First, raw execution traces are often too large and repetitive to serve as effective model context. Second, repeated patch sampling may produce different implementations without yielding distinct root-cause hypotheses or repair strategies. We present CT-Repair, an agentic APR framework representing static and dynamic evidence as queryable Code Property Graph (CPG) and Temporal Execution Graph (TEG). CT-Repair applies a three-stage filtering pipeline to construct compact TEGs. Three finite-state-machine-guided agents analyze each bug from static, dynamic, and hybrid perspectives and independently produce evidence-grounded repair strategies. A strategy-guided generation procedure instantiates these strategies as candidate patches and uses validation feedback to refine the most promising strategy. We evaluate CT-Repair on 854 Java bugs from Defects4J v3.0. In the mixed-model configuration, CT-Repair correctly repairs 489 bugs. Under a controlled GPT-5.4-mini configuration, it repairs 388 bugs, 19 and 30 more than ReinFix and RepairAgent, respectively. The union of the three evidence perspectives repairs 99 more bugs than the strongest individual perspective. The filtering pipeline also compacts runtime evidence, with execution filtering narrowing the candidate method scope by 94.85% on average and behavior filtering further reducing retained runtime records by 55.97%. These results show that structured runtime evidence and multi-perspective reasoning can improve repair effectiveness without relying solely on a larger patch-generation budget.
As Large Language Models (LLMs) are increasingly deployed as autonomous agents in high-stakes domains, understanding contextual factors that may modulate their decision-making becomes critical. While LLMs are trained to perceive and resonate with users' emotions, it remains unclear whether induced emotion can influence their sequential decision-making. We investigate this question using the Iowa Gambling Task (IGT), a classic psychological paradigm for studying decision-making under uncertainty, combined with an imagination-based emotion induction procedure. We first validate the feasibility of this paradigm by confirming that LLMs can sense strong, distinguishable emotions from context and that LLM agents can learn from sequential interactions in a human-like pace. With the validated setup, we find that, different from humans, induced emotion does not significantly bias the decision dynamics of LLM agents on average. However, the effects of anger are conditioned: inducing anger makes LLM agents less sensitive to penalties for bad decisions, and in early stages of the game, anger can lower exploration, locking decisions into a few choices early. These findings reveal the subtle yet distinct effects of induced emotion on LLM decision-making compared to human behavior, and provide a tool for future research on affective modulation of LLM agents.
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As Large Language Models (LLMs) are increasingly deployed as autonomous agents in high-stakes domains, understanding contextual factors that may modulate their decision-making becomes critical. While LLMs are trained to perceive and resonate with users' emotions, it remains unclear whether induced emotion can influence their sequential decision-making. We investigate this question using the Iowa Gambling Task (IGT), a classic psychological paradigm for studying decision-making under uncertainty, combined with an imagination-based emotion induction procedure. We first validate the feasibility of this paradigm by confirming that LLMs can sense strong, distinguishable emotions from context and that LLM agents can learn from sequential interactions in a human-like pace. With the validated setup, we find that, different from humans, induced emotion does not significantly bias the decision dynamics of LLM agents on average. However, the effects of anger are conditioned: inducing anger makes LLM agents less sensitive to penalties for bad decisions, and in early stages of the game, anger can lower exploration, locking decisions into a few choices early. These findings reveal the subtle yet distinct effects of induced emotion on LLM decision-making compared to human behavior, and provide a tool for future research on affective modulation of LLM agents.
作者Roi Cohen, Yvan Carré, Nick Lechtenbörger, Hendrik Droste, Lucas Kerschke, Russa Biswas, Gerard de Melo, Jan Buys
Language models encode substantial factual knowledge in their parameters, which can lead to unreliable behavior when this knowledge is outdated, incomplete, or misaligned with the provided context. In this work, we study whether modifying the pretraining signal can systematically shift models away from parametric recall and toward evidence-grounded reasoning. We introduce Knowledge--''Less'' Language Models (KLLMs), a fundamentally different epistemic training paradigm for LLMs, which are pretrained on corpora in which named entities are anonymized, thereby removing a primary channel for entity-linked factual supervision. This intervention substantially reduces closed-book factual recall, while often improving performance on tasks where relevant information is provided as context. Across multiple model scales, KLLMs consistently outperform matched baselines on contextual question answering, fact verification, and hallucination detection benchmarks. Crucially, in retrieval-grounded settings with imperfect evidence, KLLMs show improved robustness and achieve up to 20--25% relative gains over standard language models. They further exhibit better calibration, with improved ECE, Brier score, and AUROC, as well as more reliable abstention behavior. Our results demonstrate that suppressing entity-linked supervision during pretraining induces a shift in epistemic behavior: KLLMs rely less on parametric knowledge and more on external evidence, leading to improved reliability under realistic conditions. This suggests that pretraining-time control over knowledge acquisition can complement retrieval-augmented and tool-based systems by providing a more evidence-sensitive base model.
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Language models encode substantial factual knowledge in their parameters, which can lead to unreliable behavior when this knowledge is outdated, incomplete, or misaligned with the provided context. In this work, we study whether modifying the pretraining signal can systematically shift models away from parametric recall and toward evidence-grounded reasoning. We introduce Knowledge--''Less'' Language Models (KLLMs), a fundamentally different epistemic training paradigm for LLMs, which are pretrained on corpora in which named entities are anonymized, thereby removing a primary channel for entity-linked factual supervision. This intervention substantially reduces closed-book factual recall, while often improving performance on tasks where relevant information is provided as context. Across multiple model scales, KLLMs consistently outperform matched baselines on contextual question answering, fact verification, and hallucination detection benchmarks. Crucially, in retrieval-grounded settings with imperfect evidence, KLLMs show improved robustness and achieve up to 20--25% relative gains over standard language models. They further exhibit better calibration, with improved ECE, Brier score, and AUROC, as well as more reliable abstention behavior. Our results demonstrate that suppressing entity-linked supervision during pretraining induces a shift in epistemic behavior: KLLMs rely less on parametric knowledge and more on external evidence, leading to improved reliability under realistic conditions. This suggests that pretraining-time control over knowledge acquisition can complement retrieval-augmented and tool-based systems by providing a more evidence-sensitive base model.
作者Julius Steiglechner, Lucas Mahler, Gabriele Lohmann
Large language models (LLMs) excel at pattern recognition and text generation, but their capacity for abductive inference - inferring latent hypotheses that explain observed behavior - remains poorly understood. Here, we introduce Elenchos (named after the Socratic method of cross-examination), a generative evaluation framework that measures abductive reasoning as a structural inverse problem. Given a reference formal system, such as the lambda-calculus, and a potentially mutated counterpart, agents must determine whether a mutation has occurred and infer the rule modifications responsible for the resulting behavioral differences. Evaluating frontier and mid-tier LLMs reveals a consistent detection-attribution dissociation: models often recognize that a system has been altered but struggle to identify the latent mutations causing the observed discrepancies. Performance degrades substantially under interacting mutations, where models frequently recover only a subset of the underlying mutations. Preliminary evidence also suggests diminishing returns from increased inference-time reasoning, with only modest improvements under larger reasoning budgets, though this finding requires further validation.
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Large language models (LLMs) excel at pattern recognition and text generation, but their capacity for abductive inference - inferring latent hypotheses that explain observed behavior - remains poorly understood. Here, we introduce Elenchos (named after the Socratic method of cross-examination), a generative evaluation framework that measures abductive reasoning as a structural inverse problem. Given a reference formal system, such as the lambda-calculus, and a potentially mutated counterpart, agents must determine whether a mutation has occurred and infer the rule modifications responsible for the resulting behavioral differences. Evaluating frontier and mid-tier LLMs reveals a consistent detection-attribution dissociation: models often recognize that a system has been altered but struggle to identify the latent mutations causing the observed discrepancies. Performance degrades substantially under interacting mutations, where models frequently recover only a subset of the underlying mutations. Preliminary evidence also suggests diminishing returns from increased inference-time reasoning, with only modest improvements under larger reasoning budgets, though this finding requires further validation.
Multimodal information is pivotal for e-commerce search ranking. Existing works leverage multimodal data typically by fine-tuning general Multimodal Large Language Models (MLLMs) via collaborative signals, subsequently integrating the derived representations into ranking models as item features. Despite their efficacy, these methods face two primary limitations: (1) they rely on a single collaborative signal for MLLM fine-tuning, failing to exploit the heterogeneous signals essential for multitask ranking; and (2) they treat multimodal representations as regular item features in ranking models, underutilizing their latent potential for user behavior modeling. To address these challenges, we propose the Multiplex Multimodal Representation Model (MMRM), a unified framework that aligns MLLMs with diverse collaborative signals. By employing a shared backbone with task-specific tokens and projection layers, MMRM simultaneously learns from multiple signals and generates comprehensive multiplex item representations in a single inference pass. Furthermore, we introduce a multiplex user representation strategy in ranking models, which derives task-specific user representations via search-based behavior sequence modeling leveraging multiplex item representations. Extensive experiments demonstrate MMRM's superior efficiency and effectiveness. Notably, MMRM has been successfully deployed in the JD e-commerce search engine, yielding significant performance gains for millions of daily users.
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Multimodal information is pivotal for e-commerce search ranking. Existing works leverage multimodal data typically by fine-tuning general Multimodal Large Language Models (MLLMs) via collaborative signals, subsequently integrating the derived representations into ranking models as item features. Despite their efficacy, these methods face two primary limitations: (1) they rely on a single collaborative signal for MLLM fine-tuning, failing to exploit the heterogeneous signals essential for multitask ranking; and (2) they treat multimodal representations as regular item features in ranking models, underutilizing their latent potential for user behavior modeling. To address these challenges, we propose the Multiplex Multimodal Representation Model (MMRM), a unified framework that aligns MLLMs with diverse collaborative signals. By employing a shared backbone with task-specific tokens and projection layers, MMRM simultaneously learns from multiple signals and generates comprehensive multiplex item representations in a single inference pass. Furthermore, we introduce a multiplex user representation strategy in ranking models, which derives task-specific user representations via search-based behavior sequence modeling leveraging multiplex item representations. Extensive experiments demonstrate MMRM's superior efficiency and effectiveness. Notably, MMRM has been successfully deployed in the JD e-commerce search engine, yielding significant performance gains for millions of daily users.
Safety evaluation of large language models (LLMs) relies largely on single-turn attack datasets and single-judge scoring, underestimating risk from adaptive multi-turn adversaries and reporting a single success rate that does not separate partially actionable outputs from those carrying complete operational detail. We propose AMT-X (Adaptive Multi-Turn Exploitation), a phase-structured multi-turn red-teaming framework. Unlike prior multi-turn attacks that rely on ad hoc escalation or free-form per-goal plans, AMT-X casts the attack as an explicit, reproducible multi-phase state machine driven by semantic signals from the victim, and replaces single-judge scoring with a multi-role jury whose phase-conditioned checklists gate success on actionable harm. Across six frontier victim models (queried under their default safety alignment, without added moderation layers) and seven Moderation sub-categories, AMT-X attains overall attack success rates of 97.6-100% under a lenient score threshold, but 66.7-78.6% under a stricter gate requiring complete, real, and operational detail: a gap of up to 33 percentage points between partially and fully actionable harm.
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Safety evaluation of large language models (LLMs) relies largely on single-turn attack datasets and single-judge scoring, underestimating risk from adaptive multi-turn adversaries and reporting a single success rate that does not separate partially actionable outputs from those carrying complete operational detail. We propose AMT-X (Adaptive Multi-Turn Exploitation), a phase-structured multi-turn red-teaming framework. Unlike prior multi-turn attacks that rely on ad hoc escalation or free-form per-goal plans, AMT-X casts the attack as an explicit, reproducible multi-phase state machine driven by semantic signals from the victim, and replaces single-judge scoring with a multi-role jury whose phase-conditioned checklists gate success on actionable harm. Across six frontier victim models (queried under their default safety alignment, without added moderation layers) and seven Moderation sub-categories, AMT-X attains overall attack success rates of 97.6-100% under a lenient score threshold, but 66.7-78.6% under a stricter gate requiring complete, real, and operational detail: a gap of up to 33 percentage points between partially and fully actionable harm.
Mixture-of-Experts (MoE) large language models (LLM) activate only a small number of experts during inference, but token routing introduces persistent expert hotness skew: a small set of hot experts continuously receives most tokens, while the remaining experts are lightly loaded. On 3.5D multi-chiplet systems, this skew not only causes compute imbalance but also amplifies pressure on communication, memory bandwidth, I/O, and execution queues. Therefore, the core problem is not simply to reduce token movement, but to dynamically place and reuse hot expert replicas across different memory tiers. This paper proposes HCRMap, a hot expert residency mapping framework for pressure-aware expert replica management in 3.5D MoE inference. Based on expert hotness, weight loading cost, migration overhead, and runtime resource pressure, HCRMap dynamically determines which experts should be promoted, retained, demoted, or evicted. It then maps routed token groups to suitable resident replicas, thereby jointly mitigating communication, memory, and queue bottlenecks. Experimental results show that HCRMap reduces end-to-end latency by 43.6% and 43.0% over Hydra in the prefill and decode stages, respectively; by 34.5% and 33.1% over MoEntwine; and by 46.7% and 46.0% over PIMoE.
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Mixture-of-Experts (MoE) large language models (LLM) activate only a small number of experts during inference, but token routing introduces persistent expert hotness skew: a small set of hot experts continuously receives most tokens, while the remaining experts are lightly loaded. On 3.5D multi-chiplet systems, this skew not only causes compute imbalance but also amplifies pressure on communication, memory bandwidth, I/O, and execution queues. Therefore, the core problem is not simply to reduce token movement, but to dynamically place and reuse hot expert replicas across different memory tiers. This paper proposes HCRMap, a hot expert residency mapping framework for pressure-aware expert replica management in 3.5D MoE inference. Based on expert hotness, weight loading cost, migration overhead, and runtime resource pressure, HCRMap dynamically determines which experts should be promoted, retained, demoted, or evicted. It then maps routed token groups to suitable resident replicas, thereby jointly mitigating communication, memory, and queue bottlenecks. Experimental results show that HCRMap reduces end-to-end latency by 43.6% and 43.0% over Hydra in the prefill and decode stages, respectively; by 34.5% and 33.1% over MoEntwine; and by 46.7% and 46.0% over PIMoE.
作者Kazuki Kusama, Honglin Shu, Masanari Kondo, Tao Xiao, Yasutaka Kamei
Runtime logs are an important source of information that supports software maintenance. To obtain useful logs, developers spend significant effort identifying appropriate log locations, assigning correct severity levels, and writing concise yet informative messages. Therefore, end-to-end automated log statement generation can help reduce this burden, and prior work has proposed many methods for this task. However, existing methods still exhibit limited accuracy. To address this problem, we propose ThinkLog, an LLM-based end-to-end log statement generation method. The core idea of ThinkLog is to incorporate reasoning that helps LLMs make decisions about log insertion, severity level assignment, and message generation, thereby improving log statement generation accuracy. ThinkLog injects reasoning into prompts as few-shot examples and guides LLMs to generate appropriate log statements. Evaluated on 9,619 Java methods extracted from public GitHub repositories, ThinkLog achieves 20.55% log statement generation accuracy, representing a 15.4% improvement over the best existing method. Moreover, these improvements were achieved at approximately 50% of the inference cost (USD) compared to the best existing method. These results show that leveraging reasoning is an effective and cost-efficient way to improve the accuracy of end-to-end log statement generation.
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Runtime logs are an important source of information that supports software maintenance. To obtain useful logs, developers spend significant effort identifying appropriate log locations, assigning correct severity levels, and writing concise yet informative messages. Therefore, end-to-end automated log statement generation can help reduce this burden, and prior work has proposed many methods for this task. However, existing methods still exhibit limited accuracy. To address this problem, we propose ThinkLog, an LLM-based end-to-end log statement generation method. The core idea of ThinkLog is to incorporate reasoning that helps LLMs make decisions about log insertion, severity level assignment, and message generation, thereby improving log statement generation accuracy. ThinkLog injects reasoning into prompts as few-shot examples and guides LLMs to generate appropriate log statements. Evaluated on 9,619 Java methods extracted from public GitHub repositories, ThinkLog achieves 20.55% log statement generation accuracy, representing a 15.4% improvement over the best existing method. Moreover, these improvements were achieved at approximately 50% of the inference cost (USD) compared to the best existing method. These results show that leveraging reasoning is an effective and cost-efficient way to improve the accuracy of end-to-end log statement generation.
作者Burak S. Akbudak, Zeynel A. Uluşan, Can S. Erer, Gözde Gül Şahin
Tree search algorithms enable systematic exploration of the proof space in neural theorem proving. Existing LLM tree search libraries primarily target natural language reasoning and do not provide native integration with formal verifiers, while theorem proving systems often rely on task-specific search implementations. We introduce TreeThink, an open-source Python library for modular, fully asynchronous tree search in neural theorem proving. It integrates established tree search methods with vLLM-based inference pipelines and diverse node evaluation techniques, ranging from lightweight heuristics to neural evaluators. We support Lean~4, Rocq, and Isabelle/HOL alongside natural language. It connects directly to each language's Read-Eval-Print Loop (REPL) server for real-time verification and proof state extraction. We evaluate TreeThink on miniF2F and MATH500, demonstrating cross-language formal proof search, natural language reasoning support, and up to 6.3$\times$ wall-clock speedup from asynchronous execution. Source code is released under the MIT license at https://github.com/GGLAB-KU/treethink , and the library is accessible as a downloadable package at https://pypi.org/project/treethink/ .
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Tree search algorithms enable systematic exploration of the proof space in neural theorem proving. Existing LLM tree search libraries primarily target natural language reasoning and do not provide native integration with formal verifiers, while theorem proving systems often rely on task-specific search implementations. We introduce TreeThink, an open-source Python library for modular, fully asynchronous tree search in neural theorem proving. It integrates established tree search methods with vLLM-based inference pipelines and diverse node evaluation techniques, ranging from lightweight heuristics to neural evaluators. We support Lean~4, Rocq, and Isabelle/HOL alongside natural language. It connects directly to each language's Read-Eval-Print Loop (REPL) server for real-time verification and proof state extraction. We evaluate TreeThink on miniF2F and MATH500, demonstrating cross-language formal proof search, natural language reasoning support, and up to 6.3$\times$ wall-clock speedup from asynchronous execution. Source code is released under the MIT license at https://github.com/GGLAB-KU/treethink , and the library is accessible as a downloadable package at https://pypi.org/project/treethink/ .
Modern LLM (large language model) workloads increasingly rely on optimized GPU kernels through hardware-software co-design. These kernels achieve high-performance through fine-grained dependency scheduling and computation-memory overlap. As such, they incur new challenges on existing GPU performance models. Instruction-driven simulators are costly to adapt to evolving architectures, while analytical models are too coarse to capture kernels' characteristics. We propose GPU-Tile-Sim, a tile-centric GPU simulation framework for LLM hardware-software co-design. The key insight is that modern LLM kernel performance is governed less by individual instruction latency than by the dependency structure that controls execution order and overlap. Accordingly, GTSim represents kernel execution as a warp-level tile graph whose nodes capture tile-level operations and whose edges encode data and ordering constraints. Using this representation, we design an automatic tile-graph frontend and a graph-driven simulation backend. We evaluate GTSim on representative GEMM, attention, and end-to-end LLM inference workloads. On A100 and H100 across both conventional and highly optimized kernels, GTSim achieves high performance-modeling accuracy (MAPE, Mean Absolute Percentage Error, 1.22%--8.71%). We further extend GTSim to Blackwell with preliminary validation, and demonstrate its effectiveness in analyzing software and architectural design choices.
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Modern LLM (large language model) workloads increasingly rely on optimized GPU kernels through hardware-software co-design. These kernels achieve high-performance through fine-grained dependency scheduling and computation-memory overlap. As such, they incur new challenges on existing GPU performance models. Instruction-driven simulators are costly to adapt to evolving architectures, while analytical models are too coarse to capture kernels' characteristics. We propose GPU-Tile-Sim, a tile-centric GPU simulation framework for LLM hardware-software co-design. The key insight is that modern LLM kernel performance is governed less by individual instruction latency than by the dependency structure that controls execution order and overlap. Accordingly, GTSim represents kernel execution as a warp-level tile graph whose nodes capture tile-level operations and whose edges encode data and ordering constraints. Using this representation, we design an automatic tile-graph frontend and a graph-driven simulation backend. We evaluate GTSim on representative GEMM, attention, and end-to-end LLM inference workloads. On A100 and H100 across both conventional and highly optimized kernels, GTSim achieves high performance-modeling accuracy (MAPE, Mean Absolute Percentage Error, 1.22%--8.71%). We further extend GTSim to Blackwell with preliminary validation, and demonstrate its effectiveness in analyzing software and architectural design choices.
Neural networks increasingly guide decisions in high-stakes domains such as medical diagnosis, credit approval, and energy bidding. Audit in these settings requires case-level evidence: which training cases support an action and what outcomes they carried. Case-based decision theory (CBDT) formalizes this reasoning by aggregating outcome support from remembered cases. We show that an OLS action readout fitted on a fixed neural representation admits an exact case-based decomposition. Each action score is a weighted sum of training-case returns, with coefficients determined by empirical Gram geometry. We identify a sufficient regime for CBDT similarity semantics; outside it, the coefficients should generally be treated as signed Gram-geometric influence. The decomposition yields audit signals that trace scores to training cases, measure action coherence, and identify weak support. Across synthetic CBDT, PJM, Adult Income, and Default Credit tasks, the method recovers case-level preference structure and achieves the highest mean Top-30 consistency among compared attribution baselines, while remaining competitive on support reconstruction. The audit requires only fitting an OLS top-layer probe, without retraining the representation or accessing the original optimization trajectory; probe fidelity is measured by score reconstruction.
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Neural networks increasingly guide decisions in high-stakes domains such as medical diagnosis, credit approval, and energy bidding. Audit in these settings requires case-level evidence: which training cases support an action and what outcomes they carried. Case-based decision theory (CBDT) formalizes this reasoning by aggregating outcome support from remembered cases. We show that an OLS action readout fitted on a fixed neural representation admits an exact case-based decomposition. Each action score is a weighted sum of training-case returns, with coefficients determined by empirical Gram geometry. We identify a sufficient regime for CBDT similarity semantics; outside it, the coefficients should generally be treated as signed Gram-geometric influence. The decomposition yields audit signals that trace scores to training cases, measure action coherence, and identify weak support. Across synthetic CBDT, PJM, Adult Income, and Default Credit tasks, the method recovers case-level preference structure and achieves the highest mean Top-30 consistency among compared attribution baselines, while remaining competitive on support reconstruction. The audit requires only fitting an OLS top-layer probe, without retraining the representation or accessing the original optimization trajectory; probe fidelity is measured by score reconstruction.
作者Amal Saad Alshehri, Nelly Bencomo, Amir Atapour-Abarghouei
Legal information processing spans retrieval, entailment and judgment prediction problems, requiring text matching, reasoning and robust generalisation with limited supervision. We report Team DU's participation in all five tasks of COLIEE 2026, using open-weight systems for legal case retrieval, case entailment, statute retrieval and entailment, and legal judgment prediction. For Tasks 3 and 4, all models predate the 15 July 2025 cutoff required by the rules. For Task 4 (statute entailment), a cross-architecture ensemble of nine models from three families achieves 96.3% accuracy, placing first among 33 submissions from 11 teams. For the Pilot Task (tort prediction and rationale extraction), a multi-view system combining five claim-level models and refining the verdict using features derived from the claim predictions achieves 73.1% TP accuracy and 68.2% RE F1 as an unofficial submission, scoring above all official entries on TP and matching the highest on RE. For Task 2 (legal case entailment), changing only the prompt from single- to multi-selection raises F1 from 0.343 to 0.555 in post-competition evaluation on released gold labels, exceeding the best official submission (F1 = 0.490). For Task 3 (statute retrieval and entailment), replacing the entailment model with Qwen3-235B and a structured legal reasoning prompt raises accuracy from 79.3% to 91.5% in post-competition analysis. For Task 1 (legal case retrieval), a learning-to-rank system combining lexical and semantic retrieval with structural, citation authority, and temporal features (34 in total) achieves F1 = 0.314 (rank 11 of 54 submissions from 22 teams). Overall, legal information processing benefits from different inductive biases across tasks, with cross-architecture ensembling, feature-based reranking and retrieval-augmented prompting each proving most effective in different settings.
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Legal information processing spans retrieval, entailment and judgment prediction problems, requiring text matching, reasoning and robust generalisation with limited supervision. We report Team DU's participation in all five tasks of COLIEE 2026, using open-weight systems for legal case retrieval, case entailment, statute retrieval and entailment, and legal judgment prediction. For Tasks 3 and 4, all models predate the 15 July 2025 cutoff required by the rules. For Task 4 (statute entailment), a cross-architecture ensemble of nine models from three families achieves 96.3% accuracy, placing first among 33 submissions from 11 teams. For the Pilot Task (tort prediction and rationale extraction), a multi-view system combining five claim-level models and refining the verdict using features derived from the claim predictions achieves 73.1% TP accuracy and 68.2% RE F1 as an unofficial submission, scoring above all official entries on TP and matching the highest on RE. For Task 2 (legal case entailment), changing only the prompt from single- to multi-selection raises F1 from 0.343 to 0.555 in post-competition evaluation on released gold labels, exceeding the best official submission (F1 = 0.490). For Task 3 (statute retrieval and entailment), replacing the entailment model with Qwen3-235B and a structured legal reasoning prompt raises accuracy from 79.3% to 91.5% in post-competition analysis. For Task 1 (legal case retrieval), a learning-to-rank system combining lexical and semantic retrieval with structural, citation authority, and temporal features (34 in total) achieves F1 = 0.314 (rank 11 of 54 submissions from 22 teams). Overall, legal information processing benefits from different inductive biases across tasks, with cross-architecture ensembling, feature-based reranking and retrieval-augmented prompting each proving most effective in different settings.
Large language models (LLMs) have opened new opportunities for unit test generation, but executable tests do not necessarily reveal real defects. This paper studies how historical real-bug mechanisms can be transformed into executable feedback targets for LLM-based unit test generation. The proposed framework constructs structural and semantic representations of real-bug records, retrieves mechanisms applicable to a focal method, and instantiates them as synthetic bugs that guide iterative test enhancement. We evaluate the approach on method-level real-bug detection tasks from Defects4J and show that mechanism-guided synthetic-bug feedback improves real-bug detection over execution-, coverage-, mutation-, knowledge-, and search-based baselines. The results suggest that organizing real-bug mechanisms as retrievable and executable feedback targets is an effective way to guide generated tests toward bug-triggering inputs and behavioral oracles.
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Large language models (LLMs) have opened new opportunities for unit test generation, but executable tests do not necessarily reveal real defects. This paper studies how historical real-bug mechanisms can be transformed into executable feedback targets for LLM-based unit test generation. The proposed framework constructs structural and semantic representations of real-bug records, retrieves mechanisms applicable to a focal method, and instantiates them as synthetic bugs that guide iterative test enhancement. We evaluate the approach on method-level real-bug detection tasks from Defects4J and show that mechanism-guided synthetic-bug feedback improves real-bug detection over execution-, coverage-, mutation-, knowledge-, and search-based baselines. The results suggest that organizing real-bug mechanisms as retrievable and executable feedback targets is an effective way to guide generated tests toward bug-triggering inputs and behavioral oracles.
作者Anna Marklová, Jiří Milička, Martina Vokáčová, Rudolf Rosa
The asymmetry between language production and perception has been well-documented in psycholinguistics. Whether large language models (LLMs) exhibit a functionally analogous distinction remains an open question, particularly given that LLMs rely on the same underlying mechanism (next-token prediction) for both input and output processing. In this exploratory study, we operationalize the production-perception distinction through direct token probability measurements rather than metalinguistic prompting. Using the base Llama-3.1-8B model, we generated poems under a production prompt and re-scored the same tokens under both rephrased production prompts and perception-oriented prompts. Across an extended experiment with four production and three perception prompts, production-perception distances consistently and substantially exceeded production-production distances, with non-overlapping ranges across conditions and an overall average ratio of approximately 1.8. Near-ceiling correlations in the production-production control confirm that the effect is specific to communicative framing rather than prompt surface variation, and we show the effect replicates across five open-weight models (Llama-3.1-8B, EuroLLM-9B, gemma-2-9b-it, Mistral-7B-Instruct-v0.3, and Qwen2.5-7B-Instruct), spanning both base and instruction-tuned variants. Temporal analysis revealed that the perception prompt exerts its strongest influence at the beginning of the sequence, with divergence decaying as generated context accumulates, though the specific shape of this decay varies across prompt pairs. These findings suggest that prompt framing alone induces a production-perception distinction in LLM probability distributions, even within a decoder-only architecture.
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The asymmetry between language production and perception has been well-documented in psycholinguistics. Whether large language models (LLMs) exhibit a functionally analogous distinction remains an open question, particularly given that LLMs rely on the same underlying mechanism (next-token prediction) for both input and output processing. In this exploratory study, we operationalize the production-perception distinction through direct token probability measurements rather than metalinguistic prompting. Using the base Llama-3.1-8B model, we generated poems under a production prompt and re-scored the same tokens under both rephrased production prompts and perception-oriented prompts. Across an extended experiment with four production and three perception prompts, production-perception distances consistently and substantially exceeded production-production distances, with non-overlapping ranges across conditions and an overall average ratio of approximately 1.8. Near-ceiling correlations in the production-production control confirm that the effect is specific to communicative framing rather than prompt surface variation, and we show the effect replicates across five open-weight models (Llama-3.1-8B, EuroLLM-9B, gemma-2-9b-it, Mistral-7B-Instruct-v0.3, and Qwen2.5-7B-Instruct), spanning both base and instruction-tuned variants. Temporal analysis revealed that the perception prompt exerts its strongest influence at the beginning of the sequence, with divergence decaying as generated context accumulates, though the specific shape of this decay varies across prompt pairs. These findings suggest that prompt framing alone induces a production-perception distinction in LLM probability distributions, even within a decoder-only architecture.
Large Language Models (LLMs) can make exploratory search more efficient but may undermine the reflection and iterative sensemaking needed in unfamiliar domains. Existing LLM tools often prioritize rapid answers over supporting users in tracking how their understanding evolves and how well their strategies align with their goals. We present TrailLM, a system that helps users reconstruct and revisit their exploration paths to support reflection and metacognitive engagement during information seeking. By aligning LLM assistance with users' sensemaking workflows, TrailLM aims to preserve the benefits of LLM-based search while enhancing opportunities for critical reflection on one's own search process.
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Large Language Models (LLMs) can make exploratory search more efficient but may undermine the reflection and iterative sensemaking needed in unfamiliar domains. Existing LLM tools often prioritize rapid answers over supporting users in tracking how their understanding evolves and how well their strategies align with their goals. We present TrailLM, a system that helps users reconstruct and revisit their exploration paths to support reflection and metacognitive engagement during information seeking. By aligning LLM assistance with users' sensemaking workflows, TrailLM aims to preserve the benefits of LLM-based search while enhancing opportunities for critical reflection on one's own search process.