Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment, failing to fully utilize the potential of massive human motion data, or are constrained by the representation ability and throughput of multimodal models, which makes it difficult to achieve high-quality motion generation or real-time performance. We present UMo, a unified sparse motion modeling architecture for real-time co-speech avatars, which processes text, audio, and motion tokens within a unified formulation. Leveraging a spatially sparse Mixture-of-Experts framework and a temporally sparse, keyframe-centric design, UMo efficiently performs real-time dense reconstruction, enabling temporally coherent and high-fidelity animation generation for both facial expressions and gestures. Furthermore, we implement a multi-stage training strategy with targeted audio augmentation to enhance acoustic diversity and semantic consistency. Consequently, UMo preserves fine-grained speech-motion alignment even under strict latency constraints. Extensive quantitative and qualitative evaluations show that UMo achieves better output quality under low latency and real-time performance constraints, offering a practical solution for high-fidelity real-time co-speech avatars.
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Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment, failing to fully utilize the potential of massive human motion data, or are constrained by the representation ability and throughput of multimodal models, which makes it difficult to achieve high-quality motion generation or real-time performance. We present UMo, a unified sparse motion modeling architecture for real-time co-speech avatars, which processes text, audio, and motion tokens within a unified formulation. Leveraging a spatially sparse Mixture-of-Experts framework and a temporally sparse, keyframe-centric design, UMo efficiently performs real-time dense reconstruction, enabling temporally coherent and high-fidelity animation generation for both facial expressions and gestures. Furthermore, we implement a multi-stage training strategy with targeted audio augmentation to enhance acoustic diversity and semantic consistency. Consequently, UMo preserves fine-grained speech-motion alignment even under strict latency constraints. Extensive quantitative and qualitative evaluations show that UMo achieves better output quality under low latency and real-time performance constraints, offering a practical solution for high-fidelity real-time co-speech avatars.
作者Haoyi Zhu, Haozhe Liu, Yuyang Zhao, Tian Ye, Junsong Chen, Jincheng Yu, Tong He, Song Han, Enze Xie
We introduce SANA-WM, an efficient 2.6B-parameter open-source world model natively trained for one-minute generation, synthesizing high-fidelity, 720p, minute-scale videos with precise camera control. SANA-WM achieves visual quality comparable to large-scale industrial baselines such as LingBot-World and HY-WorldPlay, while significantly improving efficiency. Four core designs drive our architecture: (1) Hybrid Linear Attention combines frame-wise Gated DeltaNet (GDN) with softmax attention for memory-efficient long-context modeling. (2) Dual-Branch Camera Control ensures precise 6-DoF trajectory adherence. (3) Two-Stage Generation Pipeline applies a long-video refiner to stage-1 outputs, improving quality and consistency across sequences. (4) Robust Annotation Pipeline extracts accurate metric-scale 6-DoF camera poses from public videos to yield high-quality, spatiotemporally consistent action labels. Driven by these designs, SANA-WMdemonstrates remarkable efficiency across data, training compute, and inference hardware: it uses only $\sim$213K public video clips with metric-scale pose supervision, completes training in 15 days on 64 H100s, and generates each 60s clip on a single GPU; its distilled variant can be deployed on a single RTX 5090 with NVFP4 quantization to denoise a 60s 720p clip in 34s. On our one-minute world-model benchmark, SANA-WM demonstrates stronger action-following accuracy than prior open-source baselines and achieves comparable visual quality at $36\times$ higher throughput for scalable world modeling.
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We introduce SANA-WM, an efficient 2.6B-parameter open-source world model natively trained for one-minute generation, synthesizing high-fidelity, 720p, minute-scale videos with precise camera control. SANA-WM achieves visual quality comparable to large-scale industrial baselines such as LingBot-World and HY-WorldPlay, while significantly improving efficiency. Four core designs drive our architecture: (1) Hybrid Linear Attention combines frame-wise Gated DeltaNet (GDN) with softmax attention for memory-efficient long-context modeling. (2) Dual-Branch Camera Control ensures precise 6-DoF trajectory adherence. (3) Two-Stage Generation Pipeline applies a long-video refiner to stage-1 outputs, improving quality and consistency across sequences. (4) Robust Annotation Pipeline extracts accurate metric-scale 6-DoF camera poses from public videos to yield high-quality, spatiotemporally consistent action labels. Driven by these designs, SANA-WMdemonstrates remarkable efficiency across data, training compute, and inference hardware: it uses only $\sim$213K public video clips with metric-scale pose supervision, completes training in 15 days on 64 H100s, and generates each 60s clip on a single GPU; its distilled variant can be deployed on a single RTX 5090 with NVFP4 quantization to denoise a 60s 720p clip in 34s. On our one-minute world-model benchmark, SANA-WM demonstrates stronger action-following accuracy than prior open-source baselines and achieves comparable visual quality at $36\times$ higher throughput for scalable world modeling.
作者Ruicheng Zhang, Kaixi Cong, Jun Zhou, Zhizhou Zhong, Zunnan Xu, Shuiyang Mao, Wei Liu, Xiu Li
Aligning streaming autoregressive (AR) video generators with human preferences is challenging. Existing reinforcement learning methods predominantly rely on noise-based exploration and SDE-based surrogate policies that are mismatched to the deterministic ODE dynamics of distilled AR models, and tend to perturb low-level appearance rather than the high-level semantic storyline progression critical for long-horizon coherence. To address these limitations, we present KVPO, an ODE-native online Group Relative Policy Optimization (GRPO) framework for aligning streaming video generators. For diversity exploration, KVPO introduces a causal-semantic exploration paradigm that relocates the source of variation from stochastic noise to the historical KV cache. By stochastically routing historical KV entries, it constructs semantically diverse generation branches that remain strictly on the data manifold. For policy modeling, KVPO introduces a velocity-field surrogate policy based on Trajectory Velocity Energy (TVE), which quantifies branch likelihood in flow-matching velocity space and yields a reward-weighted contrastive objective fully consistent with the native ODE formulation. Experiments on multiple distilled AR video generators demonstrate consistent gains in visual quality, motion quality, and text-video alignment across both single-prompt short-video and multi-prompt long-video settings.
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Aligning streaming autoregressive (AR) video generators with human preferences is challenging. Existing reinforcement learning methods predominantly rely on noise-based exploration and SDE-based surrogate policies that are mismatched to the deterministic ODE dynamics of distilled AR models, and tend to perturb low-level appearance rather than the high-level semantic storyline progression critical for long-horizon coherence. To address these limitations, we present KVPO, an ODE-native online Group Relative Policy Optimization (GRPO) framework for aligning streaming video generators. For diversity exploration, KVPO introduces a causal-semantic exploration paradigm that relocates the source of variation from stochastic noise to the historical KV cache. By stochastically routing historical KV entries, it constructs semantically diverse generation branches that remain strictly on the data manifold. For policy modeling, KVPO introduces a velocity-field surrogate policy based on Trajectory Velocity Energy (TVE), which quantifies branch likelihood in flow-matching velocity space and yields a reward-weighted contrastive objective fully consistent with the native ODE formulation. Experiments on multiple distilled AR video generators demonstrate consistent gains in visual quality, motion quality, and text-video alignment across both single-prompt short-video and multi-prompt long-video settings.
Autoregressive video diffusion models support real-time synthesis but suffer from error accumulation and context loss over long horizons. We discover that attention heads in AR video diffusion transformers serve functionally distinct roles as local heads for detail refinement, anchor heads for structural stabilization, and memory heads for long-range context aggregation, yet existing methods treat them uniformly, leading to suboptimal KV cache allocation. We propose Head Forcing, a training-free framework that assigns each head type a tailored KV cache strategy: local and anchor heads retain only essential tokens, while memory heads employ a hierarchical memory system with dynamic episodic updates for long-range consistency. A head-wise RoPE re-encoding scheme further ensures positional encodings remain within the pretrained range. Without additional training, Head Forcing extends generation from 5 seconds to minute-level duration, supports multi-prompt interactive synthesis, and consistently outperforms existing baselines. Project Page: https://jiahaotian-sjtu.github.io/headforcing.github.io/.
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Autoregressive video diffusion models support real-time synthesis but suffer from error accumulation and context loss over long horizons. We discover that attention heads in AR video diffusion transformers serve functionally distinct roles as local heads for detail refinement, anchor heads for structural stabilization, and memory heads for long-range context aggregation, yet existing methods treat them uniformly, leading to suboptimal KV cache allocation. We propose Head Forcing, a training-free framework that assigns each head type a tailored KV cache strategy: local and anchor heads retain only essential tokens, while memory heads employ a hierarchical memory system with dynamic episodic updates for long-range consistency. A head-wise RoPE re-encoding scheme further ensures positional encodings remain within the pretrained range. Without additional training, Head Forcing extends generation from 5 seconds to minute-level duration, supports multi-prompt interactive synthesis, and consistently outperforms existing baselines. Project Page: https://jiahaotian-sjtu.github.io/headforcing.github.io/.
Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose Causal Forcing++, a principled and scalable pipeline that uses causal consistency distillation (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the frame-wise 2-step setting by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50% and Stage 2 training cost by $\sim$$4\times$. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .
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Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose Causal Forcing++, a principled and scalable pipeline that uses causal consistency distillation (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the frame-wise 2-step setting by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50% and Stage 2 training cost by $\sim$$4\times$. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .
作者Zhuojin Li, Hsin-Pai Cheng, Hong Cai, Shizhong Han, Fatih Porikli
Diffusion Transformers (DiTs) deliver remarkable image and video generation quality but incur high computational cost, limiting scalability and on-device deployment. We introduce CoReDiT, a structured token pruning framework for DiTs across vision tasks. CoReDiT uses a linear-time spatial coherence score to estimate local redundancy in the latent token lattice and skips high coherence (redundant) tokens in self-attention. To maintain a dense representation and avoid visual discontinuities, we reconstruct skipped attention outputs via coherence-guided aggregation of spatially neighboring retained tokens. We further introduce a progressive, block-adaptive pruning schedule that increases pruning gradually and allocates larger budgets to blocks and denoising steps with higher redundancy. Across state-of-the-art diffusion backbones including PixArt-α and MagicDrive-V2, CoReDiT achieves up to 55% self-attention FLOPs reduction and inference speedups of 1.33x on cloud GPUs and 1.72x on mobile NPUs, while maintaining high visual quality. Notably, CoReDiT also increases on-device memory head-room, enabling higher-resolution generation.
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Diffusion Transformers (DiTs) deliver remarkable image and video generation quality but incur high computational cost, limiting scalability and on-device deployment. We introduce CoReDiT, a structured token pruning framework for DiTs across vision tasks. CoReDiT uses a linear-time spatial coherence score to estimate local redundancy in the latent token lattice and skips high coherence (redundant) tokens in self-attention. To maintain a dense representation and avoid visual discontinuities, we reconstruct skipped attention outputs via coherence-guided aggregation of spatially neighboring retained tokens. We further introduce a progressive, block-adaptive pruning schedule that increases pruning gradually and allocates larger budgets to blocks and denoising steps with higher redundancy. Across state-of-the-art diffusion backbones including PixArt-α and MagicDrive-V2, CoReDiT achieves up to 55% self-attention FLOPs reduction and inference speedups of 1.33x on cloud GPUs and 1.72x on mobile NPUs, while maintaining high visual quality. Notably, CoReDiT also increases on-device memory head-room, enabling higher-resolution generation.
作者Shuoyang Sun, Chang Da, Hao Fang, Kuofeng Gao, Xinhao Zhong, Yi Sun, Fan Mo, Shu-Tao Xia, Bin Chen
Speculative decoding has become a widely adopted technique for accelerating large language model (LLM) inference by drafting multiple candidate tokens and verifying them with a target model in parallel. Its efficiency, however, critically depends on the average accepted length $τ$, i.e., how many draft tokens survive each verification step. In this work, we identify a new mechanism-level vulnerability in model-based speculative decoding: the drafter is trained to approximate the target model distribution, but this approximation is inevitably imperfect. Such a drafter-target mismatch creates a hidden attack surface where small perturbations can preserve the target model's visible behavior while substantially reducing draft-token acceptability. We propose Mistletoe, a stealthy acceleration-collapse attack against speculative decoding. Mistletoe directly targets the acceptance mechanism of speculative decoding. It jointly optimizes a degradation objective that decreases drafter-target agreement and a semantic-preservation objective that constrains the target model's output distribution. To resolve the conflict between these objectives, we introduce a null-space projection mechanism, where degradation gradients are projected away from the local semantic-preserving direction, suppressing draft acceptance while minimizing semantic drift. Experiments on various speculative decoding systems show that Mistletoe substantially reduces average accepted length $τ$, collapses speedup, and lowers averaged token throughput, while preserving output quality and perplexity. Our work highlights that speculative decoding introduces a mechanism-level attack surface beyond existing output robustness, calling for more robust designs of LLM acceleration systems.
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Speculative decoding has become a widely adopted technique for accelerating large language model (LLM) inference by drafting multiple candidate tokens and verifying them with a target model in parallel. Its efficiency, however, critically depends on the average accepted length $τ$, i.e., how many draft tokens survive each verification step. In this work, we identify a new mechanism-level vulnerability in model-based speculative decoding: the drafter is trained to approximate the target model distribution, but this approximation is inevitably imperfect. Such a drafter-target mismatch creates a hidden attack surface where small perturbations can preserve the target model's visible behavior while substantially reducing draft-token acceptability. We propose Mistletoe, a stealthy acceleration-collapse attack against speculative decoding. Mistletoe directly targets the acceptance mechanism of speculative decoding. It jointly optimizes a degradation objective that decreases drafter-target agreement and a semantic-preservation objective that constrains the target model's output distribution. To resolve the conflict between these objectives, we introduce a null-space projection mechanism, where degradation gradients are projected away from the local semantic-preserving direction, suppressing draft acceptance while minimizing semantic drift. Experiments on various speculative decoding systems show that Mistletoe substantially reduces average accepted length $τ$, collapses speedup, and lowers averaged token throughput, while preserving output quality and perplexity. Our work highlights that speculative decoding introduces a mechanism-level attack surface beyond existing output robustness, calling for more robust designs of LLM acceleration systems.
Quantization is essential for efficient large language model (LLM) inference, yet the dequantization step-converting low-bit weights back to high-precision for matrix multiplication has become a critical bottleneck on modern AI accelerators. On architectures with decoupled compute units (e.g., Ascend NPUs), dequantization operations can consume more cycles than the matrix multiplication itself, leaving the high-throughput tensor cores underutilized. This paper presents Multi-Scale Dequant (MSD), a quantization framework that removes weight/KV dequantization from the GEMM critical path. Instead of lifting low-bit weights to BF16 precision, MSD decomposes high-precision BF16 activations into multiple low-precision components, each of which can be multiplied directly with quantized weights via native hardware-accelerated GEMM. This approach shifts the computational paradigm from precision conversion to multi-scale approximation, avoiding INT8-to-BF16 weight conversion before GEMM. We instantiate MSD for two weight formats and derive tight error bounds for each. For INT8 weights (W4A16), two-pass INT8 decomposition achieves near 16 effective bits. For MXFP4 weights (W4A16), two-pass MXFP4 decomposition yields near 6.6 effective bits with error bound 1/64 per block surpassing single-pass MXFP8(5.24 bits) while maintaining the same effective GEMM compute time. We further derive closed-form latency and HBM traffic models showing that MSD avoids the Vector-Cube pipeline stall caused by dequantization and reduces KV cache HBM traffic by up to 2.5 times in attention. Numerical simulations on matrix multiplication and Flash Attention kernels confirm that MSD does not degrade accuracy compared to dequantization baselines, and in many settings achieves lower L2 error.
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Quantization is essential for efficient large language model (LLM) inference, yet the dequantization step-converting low-bit weights back to high-precision for matrix multiplication has become a critical bottleneck on modern AI accelerators. On architectures with decoupled compute units (e.g., Ascend NPUs), dequantization operations can consume more cycles than the matrix multiplication itself, leaving the high-throughput tensor cores underutilized. This paper presents Multi-Scale Dequant (MSD), a quantization framework that removes weight/KV dequantization from the GEMM critical path. Instead of lifting low-bit weights to BF16 precision, MSD decomposes high-precision BF16 activations into multiple low-precision components, each of which can be multiplied directly with quantized weights via native hardware-accelerated GEMM. This approach shifts the computational paradigm from precision conversion to multi-scale approximation, avoiding INT8-to-BF16 weight conversion before GEMM. We instantiate MSD for two weight formats and derive tight error bounds for each. For INT8 weights (W4A16), two-pass INT8 decomposition achieves near 16 effective bits. For MXFP4 weights (W4A16), two-pass MXFP4 decomposition yields near 6.6 effective bits with error bound 1/64 per block surpassing single-pass MXFP8(5.24 bits) while maintaining the same effective GEMM compute time. We further derive closed-form latency and HBM traffic models showing that MSD avoids the Vector-Cube pipeline stall caused by dequantization and reduces KV cache HBM traffic by up to 2.5 times in attention. Numerical simulations on matrix multiplication and Flash Attention kernels confirm that MSD does not degrade accuracy compared to dequantization baselines, and in many settings achieves lower L2 error.
作者H. Moore, S. Qi, D. Milojicic, C. Bash, S. Pasricha
Large Language Models (LLMs) have become increasingly prevalent in cloud-based platforms, propelled by the introduction of AI-based consumer and enterprise services. LLM inference requests in particular account for up to 90% of total LLM lifecycle energy use, dwarfing training energy costs. The rising volume of LLM inference requests is increasing environmental footprints, particularly carbon emissions and water consumption. To improve sustainability for LLM inference serving in cloud datacenter environments, we propose a novel multi-agent game-theoretic reinforcement learning framework called MARLIN to co-optimize time-to-first token (TTFT), carbon emissions, water usage, and energy costs associated with LLM inference. MARLIN demonstrates a reduction of at least 18% in TTFT, 33% in carbon emissions, 43% in water usage, and 11% in energy costs compared to state-of-the-art LLM inference management frameworks.
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Large Language Models (LLMs) have become increasingly prevalent in cloud-based platforms, propelled by the introduction of AI-based consumer and enterprise services. LLM inference requests in particular account for up to 90% of total LLM lifecycle energy use, dwarfing training energy costs. The rising volume of LLM inference requests is increasing environmental footprints, particularly carbon emissions and water consumption. To improve sustainability for LLM inference serving in cloud datacenter environments, we propose a novel multi-agent game-theoretic reinforcement learning framework called MARLIN to co-optimize time-to-first token (TTFT), carbon emissions, water usage, and energy costs associated with LLM inference. MARLIN demonstrates a reduction of at least 18% in TTFT, 33% in carbon emissions, 43% in water usage, and 11% in energy costs compared to state-of-the-art LLM inference management frameworks.
作者Chengyan Deng, Pengbin Yu, Zhentao Chen, Wei Shen, Kai Zhang, Meng Li, Lunxi Yuan, Xue Zhou, Li Yu
Diffusion-based real-world image super-resolution (Real-ISR) has achieved remarkable perceptual quality; however, directly super-resolving images to 4K remains limited by extreme memory consumption. Consequently, prior methods adopt patch-based inference, sacrificing global context and introducing semantic confusion, spatial inconsistency, and severe latency. We propose OP4KSR, a one-step patch-free 4K SR approach built upon the powerful Flux backbone. By leveraging the extreme-compression F16 VAE, OP4KSR makes 4K SR inference tractable under practical GPU budgets, preserving global spatial-semantic coherence while enabling highly efficient inference. However, adapting this one-step architecture intrinsically triggers severe periodic artifacts. We trace this to a RoPE base frequency allocation mismatch and intra-token spatial ambiguity, both exacerbated by the lack of iterative refinement. To suppress these artifacts, we couple RoPE base frequency rescaling (RFR) with an autocorrelation-based periodicity loss ($\mathcal{L}_\text{AP}$). Furthermore, we curate a dedicated training dataset alongside three benchmarks (one synthetic and two real-world) to advance 4K SR research. Extensive experiments demonstrate that OP4KSR achieves competitive perceptual quality with efficient inference, generating a $4096\times4096$ output in only 5.75 seconds on a single NVIDIA H20 GPU.
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Diffusion-based real-world image super-resolution (Real-ISR) has achieved remarkable perceptual quality; however, directly super-resolving images to 4K remains limited by extreme memory consumption. Consequently, prior methods adopt patch-based inference, sacrificing global context and introducing semantic confusion, spatial inconsistency, and severe latency. We propose OP4KSR, a one-step patch-free 4K SR approach built upon the powerful Flux backbone. By leveraging the extreme-compression F16 VAE, OP4KSR makes 4K SR inference tractable under practical GPU budgets, preserving global spatial-semantic coherence while enabling highly efficient inference. However, adapting this one-step architecture intrinsically triggers severe periodic artifacts. We trace this to a RoPE base frequency allocation mismatch and intra-token spatial ambiguity, both exacerbated by the lack of iterative refinement. To suppress these artifacts, we couple RoPE base frequency rescaling (RFR) with an autocorrelation-based periodicity loss ($\mathcal{L}_\text{AP}$). Furthermore, we curate a dedicated training dataset alongside three benchmarks (one synthetic and two real-world) to advance 4K SR research. Extensive experiments demonstrate that OP4KSR achieves competitive perceptual quality with efficient inference, generating a $4096\times4096$ output in only 5.75 seconds on a single NVIDIA H20 GPU.
作者Chenjun Xu, Zhennan Zhou, Zhan Su, Bill Howe, Lucy Lu Wang, Bingbing Wen
Long chain-of-thought (Long CoT) reasoning improves performance on multi-step problems, but it also induces overthinking: models often generate low-yield reasoning that increases inference cost and latency. This inefficiency is especially problematic in low-data fine-tuning regimes, where real applications adapt reasoning models with limited supervision and cannot rely on large-scale teacher distillation or heavy test-time control. To address this, we propose STOP (Structured On-policy Pruning), an on-policy algorithm for analyzing and pruning long-form reasoning traces. STOP constructs self-distilled traces from the model. Then it maps each trace into a structured reasoning interface through node segmentation, taxonomy annotation, and reasoning-tree construction. On top of this interface, we introduce ECN (Earliest Correct Node), which retains the shortest prefix ending at the earliest node that both functions as an answering conclusion and yields the correct final answer, removing redundant post-solution reasoning while preserving semantic continuity. Experiments on DeepSeek-R1-Distill-Qwen-7B and DeepSeek-R1-Distill-LLaMA-3-8B across GSM8K, Math 500, and AIME 2024 show that STOP reduces generated tokens by 19.4-42.4% while largely preserving accuracy in low-data fine-tuning. Beyond efficiency, our analyses show that STOP induces much smaller distributional shift than teacher-guided pruning, improves the structural efficiency of generated reasoning, and reallocates reasoning effort away from redundant verification and backtracking toward more productive exploration.
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Long chain-of-thought (Long CoT) reasoning improves performance on multi-step problems, but it also induces overthinking: models often generate low-yield reasoning that increases inference cost and latency. This inefficiency is especially problematic in low-data fine-tuning regimes, where real applications adapt reasoning models with limited supervision and cannot rely on large-scale teacher distillation or heavy test-time control. To address this, we propose STOP (Structured On-policy Pruning), an on-policy algorithm for analyzing and pruning long-form reasoning traces. STOP constructs self-distilled traces from the model. Then it maps each trace into a structured reasoning interface through node segmentation, taxonomy annotation, and reasoning-tree construction. On top of this interface, we introduce ECN (Earliest Correct Node), which retains the shortest prefix ending at the earliest node that both functions as an answering conclusion and yields the correct final answer, removing redundant post-solution reasoning while preserving semantic continuity. Experiments on DeepSeek-R1-Distill-Qwen-7B and DeepSeek-R1-Distill-LLaMA-3-8B across GSM8K, Math 500, and AIME 2024 show that STOP reduces generated tokens by 19.4-42.4% while largely preserving accuracy in low-data fine-tuning. Beyond efficiency, our analyses show that STOP induces much smaller distributional shift than teacher-guided pruning, improves the structural efficiency of generated reasoning, and reallocates reasoning effort away from redundant verification and backtracking toward more productive exploration.
作者Xiao Yang, Yingzhe Ma, Haoxuan Yu, Zixin Li, Ning Qin
Long video understanding is heavily bottlenecked by a rigid one-shot paradigm: existing methods either densely encode videos at prohibitive memory and latency costs, or aggressively compress them into sparse frame sets that irreversibly discard fine-grained evidence needed for downstream reasoning. Consequently, current models struggle to simultaneously balance temporal coverage, visual details, and computational efficiency. We propose AdaFocus, an efficient framework that rethinks long-video understanding as progressive evidence acquisition rather than one-pass encoding. AdaFocus relies on two tightly coupled components. First, a Query-Aware Adaptive Relevance-Diversity sampler (AdaRD) produces a compact yet informative video preview, adaptively switching to global clustering when the query lacks reliable local grounding. Second, instead of caching exhaustive frame sequences in memory, AdaFocus introduces an uncertainty-triggered refinement mechanism. It performs targeted look-back only when the model is not confident, retrieving high-resolution evidence directly from disk via a zero-cache I/O design. This turns discarded visual details from an irreversible loss into on-demand recoverable evidence without paying the cost of exhaustive preloading. Experiments on seven standard long-video benchmarks show that AdaFocus delivers a substantially better efficiency-accuracy trade-off than strong baselines. Compared with conventional dense encoding, AdaFocus achieves improved task performance (e.g., +2.59 accuracy on VideoMME, +8.39 mIoU on Charades-STA over single-pass inference) while reducing visual token consumption by ~33x and eliminating the need for in-memory frame pre-caching through its zero-cache disk retrieval design. These findings suggest that progressive preview combined with zero-cache evidence refinement is a highly effective paradigm for scalable multimedia reasoning.
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Long video understanding is heavily bottlenecked by a rigid one-shot paradigm: existing methods either densely encode videos at prohibitive memory and latency costs, or aggressively compress them into sparse frame sets that irreversibly discard fine-grained evidence needed for downstream reasoning. Consequently, current models struggle to simultaneously balance temporal coverage, visual details, and computational efficiency. We propose AdaFocus, an efficient framework that rethinks long-video understanding as progressive evidence acquisition rather than one-pass encoding. AdaFocus relies on two tightly coupled components. First, a Query-Aware Adaptive Relevance-Diversity sampler (AdaRD) produces a compact yet informative video preview, adaptively switching to global clustering when the query lacks reliable local grounding. Second, instead of caching exhaustive frame sequences in memory, AdaFocus introduces an uncertainty-triggered refinement mechanism. It performs targeted look-back only when the model is not confident, retrieving high-resolution evidence directly from disk via a zero-cache I/O design. This turns discarded visual details from an irreversible loss into on-demand recoverable evidence without paying the cost of exhaustive preloading. Experiments on seven standard long-video benchmarks show that AdaFocus delivers a substantially better efficiency-accuracy trade-off than strong baselines. Compared with conventional dense encoding, AdaFocus achieves improved task performance (e.g., +2.59 accuracy on VideoMME, +8.39 mIoU on Charades-STA over single-pass inference) while reducing visual token consumption by ~33x and eliminating the need for in-memory frame pre-caching through its zero-cache disk retrieval design. These findings suggest that progressive preview combined with zero-cache evidence refinement is a highly effective paradigm for scalable multimedia reasoning.
作者Kangye Ji, Yuan Meng, Jianbo Zhou, Ye Li, Chen Tang, Zhi Wang
Action diffusion excels at high-fidelity action generation but incurs heavy computational costs owing to its iterative denoising nature. Despite current technologies showing promise in accelerating diffusion transformers by reusing the cached features, they struggle to adapt to policy dynamics arising from diverse perceptions and multi-round rollout iterations in open environments. We propose test-time sparsity to tackle this challenge, which aims to accelerate action diffusion by dynamically predicting prunable residual computations for each model forward at test time. However, two bottlenecks remain in this paradigm: 1) repetitive conditional encoding and pruning offset most potential speed gains, and 2) the features cached from previous denoising timesteps cannot constrain large pruning errors under aggressive sparsity. To address the first bottleneck, we design a highly parallelized inference pipeline that minimizes the non-decoder delay to milliseconds. Specifically, we first design a lightweight pruner that shares the encoder with the diffusion transformer. Then, we decouple the encoding and pruning from the autoregressive denoising loop by processing all denoising timesteps in parallel, and overlap the pruner with the decoder forward inference through asynchronism. To overcome the second bottleneck, we introduce an omnidirectional reusing strategy, which achieves 95% sparsity by selectively reusing features cached from the current forward, previous denoising timesteps, and earlier rollout iterations. To learn the rollout-level reusing strategies, we sample a few action trajectories to supervise the sparsified diffusion step by step. Extensive experiments demonstrate that our method reduces FLOPs by 92% and accelerates action generation by 5x, achieving lossless performance with an inference frequency of 47.5 Hz. Our code is available at https://github.com/ky-ji/Test-time-Sparsity.
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Action diffusion excels at high-fidelity action generation but incurs heavy computational costs owing to its iterative denoising nature. Despite current technologies showing promise in accelerating diffusion transformers by reusing the cached features, they struggle to adapt to policy dynamics arising from diverse perceptions and multi-round rollout iterations in open environments. We propose test-time sparsity to tackle this challenge, which aims to accelerate action diffusion by dynamically predicting prunable residual computations for each model forward at test time. However, two bottlenecks remain in this paradigm: 1) repetitive conditional encoding and pruning offset most potential speed gains, and 2) the features cached from previous denoising timesteps cannot constrain large pruning errors under aggressive sparsity. To address the first bottleneck, we design a highly parallelized inference pipeline that minimizes the non-decoder delay to milliseconds. Specifically, we first design a lightweight pruner that shares the encoder with the diffusion transformer. Then, we decouple the encoding and pruning from the autoregressive denoising loop by processing all denoising timesteps in parallel, and overlap the pruner with the decoder forward inference through asynchronism. To overcome the second bottleneck, we introduce an omnidirectional reusing strategy, which achieves 95% sparsity by selectively reusing features cached from the current forward, previous denoising timesteps, and earlier rollout iterations. To learn the rollout-level reusing strategies, we sample a few action trajectories to supervise the sparsified diffusion step by step. Extensive experiments demonstrate that our method reduces FLOPs by 92% and accelerates action generation by 5x, achieving lossless performance with an inference frequency of 47.5 Hz. Our code is available at https://github.com/ky-ji/Test-time-Sparsity.
作者Ying Feng, Piotr Indyk, Michael Kapralov, Dmitry Krachun, Boris Prokhorov
Vector quantization via random projection followed by scalar quantization is a fundamental primitive in machine learning, with applications ranging from similarity search to federated learning and KV cache compression. While dense random rotations yield clean theoretical guarantees, they require $Θ(d^2)$ time. The randomized Hadamard transform $HD$ reduces this cost to $O(d \log d)$, but its discrete structure complicates analysis and leads to weaker or purely empirical compression guarantees. In this work, we study a variant of this approach: dithered quantization with a single randomized Hadamard transform. Specifically, the quantizer applies $HD$ to the input vector and subtracts a random scalar offset before quantizing, injecting additional randomness at negligible cost. We prove that this approach is unbiased and provides mean squared error bounds that asymptotically match those achievable with truly random rotation matrices. In particular, we prove that a dithered version of TurboQuant achieves mean squared error $\bigl(π\sqrt{3}/2 + o(1)\bigr) \cdot 4^{-b}$ at $b$ bits per coordinate, where the $o(1)$ term vanishes uniformly over all unit vectors and all dimensions as the number of quantization levels grows.
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Vector quantization via random projection followed by scalar quantization is a fundamental primitive in machine learning, with applications ranging from similarity search to federated learning and KV cache compression. While dense random rotations yield clean theoretical guarantees, they require $Θ(d^2)$ time. The randomized Hadamard transform $HD$ reduces this cost to $O(d \log d)$, but its discrete structure complicates analysis and leads to weaker or purely empirical compression guarantees. In this work, we study a variant of this approach: dithered quantization with a single randomized Hadamard transform. Specifically, the quantizer applies $HD$ to the input vector and subtracts a random scalar offset before quantizing, injecting additional randomness at negligible cost. We prove that this approach is unbiased and provides mean squared error bounds that asymptotically match those achievable with truly random rotation matrices. In particular, we prove that a dithered version of TurboQuant achieves mean squared error $\bigl(π\sqrt{3}/2 + o(1)\bigr) \cdot 4^{-b}$ at $b$ bits per coordinate, where the $o(1)$ term vanishes uniformly over all unit vectors and all dimensions as the number of quantization levels grows.
LLMs are widely adopted in production, pushing inference systems to their limits. Disaggregated LLM serving (e.g., PD separation and KV state disaggregation) improves scalability and cost efficiency, but it also turns KV into an explicit payload crossing network and storage boundaries, making KV a dominant end-to-end bottleneck. Existing KV compression are typically static runtime configurations, despite production service context varies over time in workload mix, bandwidth, and SLO/quality budgets. As a result, a fixed choice can be suboptimal or even increase latency. We present KVServe, the first service-aware and adaptive KV communication compression framework for disaggregated LLM serving: KVServe (1) unifies KV compression into a modular strategy space with new components and cross-method recomposition; (2) introduces Bayesian Profiling Engine that efficiently searches this space and distills a 3D Pareto candidate set, reducing $50\times$ offline search overhead; and (3) deploys a Service-Aware Online Controller that combines an analytical latency model with a lightweight bandit to select profiles under constraints and correct offline-to-online mismatch. Integrated into vLLM and evaluated across datasets, models, GPUs and networks, KVServe achieves up to $9.13\times$ JCT speedup in PD-separated serving and up to $32.8\times$ TTFT reduction in KV-disaggregated serving.
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LLMs are widely adopted in production, pushing inference systems to their limits. Disaggregated LLM serving (e.g., PD separation and KV state disaggregation) improves scalability and cost efficiency, but it also turns KV into an explicit payload crossing network and storage boundaries, making KV a dominant end-to-end bottleneck. Existing KV compression are typically static runtime configurations, despite production service context varies over time in workload mix, bandwidth, and SLO/quality budgets. As a result, a fixed choice can be suboptimal or even increase latency. We present KVServe, the first service-aware and adaptive KV communication compression framework for disaggregated LLM serving: KVServe (1) unifies KV compression into a modular strategy space with new components and cross-method recomposition; (2) introduces Bayesian Profiling Engine that efficiently searches this space and distills a 3D Pareto candidate set, reducing $50\times$ offline search overhead; and (3) deploys a Service-Aware Online Controller that combines an analytical latency model with a lightweight bandit to select profiles under constraints and correct offline-to-online mismatch. Integrated into vLLM and evaluated across datasets, models, GPUs and networks, KVServe achieves up to $9.13\times$ JCT speedup in PD-separated serving and up to $32.8\times$ TTFT reduction in KV-disaggregated serving.
作者Yuchao Gu, Guian Fang, Yuxin Jiang, Weijia Mao, Song Han, Han Cai, Mike Zheng Shou
Few-step video generation has been significantly advanced by consistency distillation. However, the performance of consistency-distilled models often degrades as more sampling steps are allocated at test time, limiting their effectiveness for any-step video diffusion. This limitation arises because consistency distillation replaces the original probability-flow ODE trajectory with a consistency-sampling trajectory, weakening the desirable test-time scaling behavior of ODE sampling. To address this limitation, we introduce AnyFlow, the first any-step video diffusion distillation framework based on flow maps. Instead of distilling a model for only a few fixed sampling steps, AnyFlow optimizes the full ODE sampling trajectory. To this end, we shift the distillation target from endpoint consistency mapping $(z_{t}\rightarrow z_{0})$ to flow-map transition learning $(z_{t}\rightarrow z_{r})$ over arbitrary time intervals. We further propose Flow Map Backward Simulation, which decomposes a full Euler rollout into shortcut flow-map transitions, enabling efficient on-policy distillation that reduces test-time errors (i.e., discretization error in few-step sampling and exposure bias in causal generation). Extensive experiments across both bidirectional and causal architectures, at scales ranging from 1.3B to 14B parameters, demonstrate that AnyFlow achieves performance matches or surpasses consistency-based counterparts in the few-step regime, while scaling with sampling step budgets.
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Few-step video generation has been significantly advanced by consistency distillation. However, the performance of consistency-distilled models often degrades as more sampling steps are allocated at test time, limiting their effectiveness for any-step video diffusion. This limitation arises because consistency distillation replaces the original probability-flow ODE trajectory with a consistency-sampling trajectory, weakening the desirable test-time scaling behavior of ODE sampling. To address this limitation, we introduce AnyFlow, the first any-step video diffusion distillation framework based on flow maps. Instead of distilling a model for only a few fixed sampling steps, AnyFlow optimizes the full ODE sampling trajectory. To this end, we shift the distillation target from endpoint consistency mapping $(z_{t}\rightarrow z_{0})$ to flow-map transition learning $(z_{t}\rightarrow z_{r})$ over arbitrary time intervals. We further propose Flow Map Backward Simulation, which decomposes a full Euler rollout into shortcut flow-map transitions, enabling efficient on-policy distillation that reduces test-time errors (i.e., discretization error in few-step sampling and exposure bias in causal generation). Extensive experiments across both bidirectional and causal architectures, at scales ranging from 1.3B to 14B parameters, demonstrate that AnyFlow achieves performance matches or surpasses consistency-based counterparts in the few-step regime, while scaling with sampling step budgets.
Autoregressive video generation enables streaming and open-ended long video synthesis, but still suffers from long-term degradation caused by accumulated errors. Existing KVCache strategies usually apply unified historical-frame retention, implicitly assuming homogeneous historical dependencies across attention heads. We revisit historical-frame attention and reveal three distinct head types: Anchor Heads require broad long-range context, Wave Heads exhibit periodic temporal dependencies, and Veil Heads focus on initial and adjacent frames. Based on this finding, we propose Pyramid Forcing, a head-aware pyramidal KVCache framework that identifies head types offline, assigns behavior-specific cache policies, and supports heterogeneous cache lengths via efficient ragged-cache attention. Experiments on Self Forcing and Causal Forcing show that Pyramid Forcing consistently improves long-horizon generation quality on VBench-Long, increasing the 60-second Self Forcing score from 77.87 to 81.21 while enhancing motion dynamics, visual fidelity, and semantic consistency. Project: https://if-lab-pku.github.io/Pyramid-Forcing/.
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Autoregressive video generation enables streaming and open-ended long video synthesis, but still suffers from long-term degradation caused by accumulated errors. Existing KVCache strategies usually apply unified historical-frame retention, implicitly assuming homogeneous historical dependencies across attention heads. We revisit historical-frame attention and reveal three distinct head types: Anchor Heads require broad long-range context, Wave Heads exhibit periodic temporal dependencies, and Veil Heads focus on initial and adjacent frames. Based on this finding, we propose Pyramid Forcing, a head-aware pyramidal KVCache framework that identifies head types offline, assigns behavior-specific cache policies, and supports heterogeneous cache lengths via efficient ragged-cache attention. Experiments on Self Forcing and Causal Forcing show that Pyramid Forcing consistently improves long-horizon generation quality on VBench-Long, increasing the 60-second Self Forcing score from 77.87 to 81.21 while enhancing motion dynamics, visual fidelity, and semantic consistency. Project: https://if-lab-pku.github.io/Pyramid-Forcing/.
作者Vladislav Makarov, Mark Gizetdinov, Dmitry Yudin
Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as structured text, yet often produce long outputs with irrelevant objects and relations. We present SceneGraphVLM, a compact method for image and video scene graph generation with small visual language models. SceneGraphVLM serializes graphs in a token-efficient TOON format and trains the model in two stages: supervised fine-tuning followed by reinforcement learning with hallucination-aware rewards that balance relation coverage and precision while penalizing unsupported objects and relations. For videos, the model can optionally condition each frame on the previously generated graph, providing lightweight short-term context without tracking or post-processing. We evaluate SceneGraphVLM on PSG, PVSG, and Action Genome. With compact VLMs and vLLM-accelerated decoding, SceneGraphVLM achieves a strong quality-speed trade-off, improves precision-oriented SGG metrics while preserving reasonable recall, and generates complete scene graphs with approximately one-second latency. Code and implementation details are available at: https://github.com/markus0440/SceneGraphVLM.git.
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Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as structured text, yet often produce long outputs with irrelevant objects and relations. We present SceneGraphVLM, a compact method for image and video scene graph generation with small visual language models. SceneGraphVLM serializes graphs in a token-efficient TOON format and trains the model in two stages: supervised fine-tuning followed by reinforcement learning with hallucination-aware rewards that balance relation coverage and precision while penalizing unsupported objects and relations. For videos, the model can optionally condition each frame on the previously generated graph, providing lightweight short-term context without tracking or post-processing. We evaluate SceneGraphVLM on PSG, PVSG, and Action Genome. With compact VLMs and vLLM-accelerated decoding, SceneGraphVLM achieves a strong quality-speed trade-off, improves precision-oriented SGG metrics while preserving reasonable recall, and generates complete scene graphs with approximately one-second latency. Code and implementation details are available at: https://github.com/markus0440/SceneGraphVLM.git.
作者Chien Van Nguyen, Chaitra Hegde, Van Cuong Pham, Ryan A. Rossi, Franck Dernoncourt, Thien Huu Nguyen
We introduce Orthrus, a simple and efficient dual-architecture framework that unifies the exact generation fidelity of autoregressive Large Language Models (LLMs) with the high-speed parallel token generation of diffusion models. The sequential nature of standard autoregressive decoding represents a fundamental bottleneck for high-throughput inference. While diffusion language models attempt to break this barrier via parallel generation, they suffer from significant performance degradation, high training costs, and a lack of rigorous convergence guarantees. Orthrus resolves this dichotomy natively. Designed to seamlessly integrate into existing Transformers, the framework augments a frozen LLM with a lightweight, trainable module to create a parallel diffusion view alongside the standard autoregressive view. In this unified system, both views attend to the exact same high-fidelity Key-Value (KV) cache; the autoregressive head executes context pre-filling to construct accurate KV representations, while the diffusion head executes parallel generation. By employing an exact consensus mechanism between the two views, Orthrus guarantees lossless inference, delivering up to a 7.8x speedup with only an O(1) memory cache overhead and minimal parameter additions.
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We introduce Orthrus, a simple and efficient dual-architecture framework that unifies the exact generation fidelity of autoregressive Large Language Models (LLMs) with the high-speed parallel token generation of diffusion models. The sequential nature of standard autoregressive decoding represents a fundamental bottleneck for high-throughput inference. While diffusion language models attempt to break this barrier via parallel generation, they suffer from significant performance degradation, high training costs, and a lack of rigorous convergence guarantees. Orthrus resolves this dichotomy natively. Designed to seamlessly integrate into existing Transformers, the framework augments a frozen LLM with a lightweight, trainable module to create a parallel diffusion view alongside the standard autoregressive view. In this unified system, both views attend to the exact same high-fidelity Key-Value (KV) cache; the autoregressive head executes context pre-filling to construct accurate KV representations, while the diffusion head executes parallel generation. By employing an exact consensus mechanism between the two views, Orthrus guarantees lossless inference, delivering up to a 7.8x speedup with only an O(1) memory cache overhead and minimal parameter additions.
作者Jingyi Peng, Zhongwei Wan, Weiting Liu, Qiuzhuang Sun
Long-horizon language agents accumulate conversation history far faster than any fixed context window can hold, making memory management critical to both answer accuracy and serving cost. Existing approaches either expand the context window without addressing what is retrieved, perform heavy ingestion-time fact extraction at substantial token cost, or rely on heuristic graph traversal that leaves both accuracy and efficiency on the table. We present PRISM, a training-free retrieval-side framework that treats long-horizon memory as a joint retrieval-and-compression problem over a graph-structured memory. PRISM combines four orthogonal inference-time components: Hierarchical Bundle Search over typed relation paths, Query-Sensitive Edge Costing that aligns traversal with detected query intent, Evidence Compression that compresses the candidate bundle into a compact answer-side context, and Adaptive Intent Routing that routes most queries through zero-LLM tiers. By formulating retrieval as min-cost selection over typed path templates and pairing it with an LLM-side compression step, PRISM surfaces the right evidence under a strict context budget without any fine-tuning or modification to the upstream ingestion pipeline. Experiments on the LoCoMo benchmark show that PRISM delivers substantially higher LLM-judge accuracy than every same-protocol baseline at an order-of-magnitude smaller context budget, occupying a previously empty corner of the accuracy-context-cost frontier and demonstrating a superior balance between answer quality and retrieval efficiency.
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Long-horizon language agents accumulate conversation history far faster than any fixed context window can hold, making memory management critical to both answer accuracy and serving cost. Existing approaches either expand the context window without addressing what is retrieved, perform heavy ingestion-time fact extraction at substantial token cost, or rely on heuristic graph traversal that leaves both accuracy and efficiency on the table. We present PRISM, a training-free retrieval-side framework that treats long-horizon memory as a joint retrieval-and-compression problem over a graph-structured memory. PRISM combines four orthogonal inference-time components: Hierarchical Bundle Search over typed relation paths, Query-Sensitive Edge Costing that aligns traversal with detected query intent, Evidence Compression that compresses the candidate bundle into a compact answer-side context, and Adaptive Intent Routing that routes most queries through zero-LLM tiers. By formulating retrieval as min-cost selection over typed path templates and pairing it with an LLM-side compression step, PRISM surfaces the right evidence under a strict context budget without any fine-tuning or modification to the upstream ingestion pipeline. Experiments on the LoCoMo benchmark show that PRISM delivers substantially higher LLM-judge accuracy than every same-protocol baseline at an order-of-magnitude smaller context budget, occupying a previously empty corner of the accuracy-context-cost frontier and demonstrating a superior balance between answer quality and retrieval efficiency.
作者Yuanhao Yue, Chengyu Wang, Yuanjie Lyu, Lei Shen, Jun Huang
Recent multimodal large language models (MLLMs) have shown strong chain-of-thought (CoT) reasoning ability on vision-language tasks, but their direct deployment in real-world systems is often limited by latency and resource constraints. In practice, smaller MLLMs are preferred for online serving, yet their reasoning performance is bottlenecked by the lack of large-scale, high-quality multimodal CoT supervision. In this paper, we present OmniThoughtVis, a scalable data curation and distillation pipeline for transferring multimodal reasoning capabilities from high-capacity teacher models to smaller, deployment-oriented MLLMs. Starting from a diverse open-source seed pool, our pipeline generates structured CoT traces and performs joint annotation of reasoning difficulty, answer quality, and semantic task tags. To maintain data quality at scale, we combine rule-based filtering, difficulty-aware selection, and tag-based diversity sampling, resulting in a curated corpus of 1.8M samples that supports controllable subset construction for downstream training. We use OmniThoughtVis to distill Qwen3-VL models from 2B to 8B parameters and evaluate them on nine multimodal reasoning benchmarks. The resulting distilled models show consistent gains across model scales, including improvements of up to +16.8 points on MathVerse and +5.6 points on MMMU-Pro for the 4B model. Notably, the distilled 4B model matches or surpasses the undistilled 8B baseline on several tasks, highlighting the practical value of scalable reasoning distillation for deployment-oriented MLLMs.
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Recent multimodal large language models (MLLMs) have shown strong chain-of-thought (CoT) reasoning ability on vision-language tasks, but their direct deployment in real-world systems is often limited by latency and resource constraints. In practice, smaller MLLMs are preferred for online serving, yet their reasoning performance is bottlenecked by the lack of large-scale, high-quality multimodal CoT supervision. In this paper, we present OmniThoughtVis, a scalable data curation and distillation pipeline for transferring multimodal reasoning capabilities from high-capacity teacher models to smaller, deployment-oriented MLLMs. Starting from a diverse open-source seed pool, our pipeline generates structured CoT traces and performs joint annotation of reasoning difficulty, answer quality, and semantic task tags. To maintain data quality at scale, we combine rule-based filtering, difficulty-aware selection, and tag-based diversity sampling, resulting in a curated corpus of 1.8M samples that supports controllable subset construction for downstream training. We use OmniThoughtVis to distill Qwen3-VL models from 2B to 8B parameters and evaluate them on nine multimodal reasoning benchmarks. The resulting distilled models show consistent gains across model scales, including improvements of up to +16.8 points on MathVerse and +5.6 points on MMMU-Pro for the 4B model. Notably, the distilled 4B model matches or surpasses the undistilled 8B baseline on several tasks, highlighting the practical value of scalable reasoning distillation for deployment-oriented MLLMs.
We introduce TextSeal, a state-of-the-art watermark for large language models. Building on Gumbel-max sampling, TextSeal introduces dual-key generation to restore output diversity, along with entropy-weighted scoring and multi-region localization for improved detection. It supports serving optimizations such as speculative decoding and multi-token prediction, and does not add any inference overhead. TextSeal strictly dominates baselines like SynthID-text in detection strength and is robust to dilution, maintaining confident localized detection even in heavily mixed human/AI documents. The scheme is theoretically distortion-free, and evaluation across reasoning benchmarks confirms that it preserves downstream performance; while a multilingual human evaluation (6000 A/B comparisons, 5 languages) shows no perceptible quality difference. Beyond its use for provenance detection, TextSeal is also ``radioactive'': its watermark signal transfers through model distillation, enabling detection of unauthorized use.
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We introduce TextSeal, a state-of-the-art watermark for large language models. Building on Gumbel-max sampling, TextSeal introduces dual-key generation to restore output diversity, along with entropy-weighted scoring and multi-region localization for improved detection. It supports serving optimizations such as speculative decoding and multi-token prediction, and does not add any inference overhead. TextSeal strictly dominates baselines like SynthID-text in detection strength and is robust to dilution, maintaining confident localized detection even in heavily mixed human/AI documents. The scheme is theoretically distortion-free, and evaluation across reasoning benchmarks confirms that it preserves downstream performance; while a multilingual human evaluation (6000 A/B comparisons, 5 languages) shows no perceptible quality difference. Beyond its use for provenance detection, TextSeal is also ``radioactive'': its watermark signal transfers through model distillation, enabling detection of unauthorized use.
Physical AI is experiencing rapid growth with frontier foundation models increasing its capabilities across general environments. Physical AI tasks are characterized by inference properties that are markedly different from digital AI. They consist of multiple rounds of inference and action execution, generating a chunk of actions in each inference round, and asynchronously interleaving inference and execution. This makes existing digital AI serving systems unsuited for physical AI; a shortcoming that is critical for enabling their wide adoption, considering their size and the scale of the robot fleets they have to serve. To fill this gap, we design Kairos, the first multi-robot serving system that makes the generate-execute loop a first-class citizen, with active involvement in the execution phase. Across a wide range of physical AI models and robots, Kairos reduces the average end-to-end task latency by 31.8--66.5% over state-of-the-art digital AI serving practices, with gains scaling with the robot fleet size.
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Physical AI is experiencing rapid growth with frontier foundation models increasing its capabilities across general environments. Physical AI tasks are characterized by inference properties that are markedly different from digital AI. They consist of multiple rounds of inference and action execution, generating a chunk of actions in each inference round, and asynchronously interleaving inference and execution. This makes existing digital AI serving systems unsuited for physical AI; a shortcoming that is critical for enabling their wide adoption, considering their size and the scale of the robot fleets they have to serve. To fill this gap, we design Kairos, the first multi-robot serving system that makes the generate-execute loop a first-class citizen, with active involvement in the execution phase. Across a wide range of physical AI models and robots, Kairos reduces the average end-to-end task latency by 31.8--66.5% over state-of-the-art digital AI serving practices, with gains scaling with the robot fleet size.
NVFP4 has recently emerged as an efficient 4-bit microscaling format for large language models (LLMs), offering superior numerical fidelity with native hardware support. However, existing methods often yield suboptimal performance due to inflexible scale selection and the coupled treatment of quantization and dequantization scales. To address these issues, we propose Scale Optimization for Accurate Reconstruction (SOAR), a novel post-training quantization framework that improves the accuracy of NVFP4 quantization. At its core, SOAR features Closed-form Joint Scale Optimization (CJSO), which jointly optimizes global and block-wise scales via analytical solutions derived from reconstruction error minimization. Furthermore, it incorporates Decoupled Scale Search (DSS). DSS decouples the high-precision quantization scale from its constrained dequantization counterpart, and performs discrete search to mitigate precision loss from scale quantization. Extensive experiments across multiple LLMs show that our method consistently outperforms existing NVFP4 quantization baselines, achieving superior accuracy under the same memory footprint with no additional hardware overhead. The code and models will be available at https://github.com/steven-bao1/SOAR.
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NVFP4 has recently emerged as an efficient 4-bit microscaling format for large language models (LLMs), offering superior numerical fidelity with native hardware support. However, existing methods often yield suboptimal performance due to inflexible scale selection and the coupled treatment of quantization and dequantization scales. To address these issues, we propose Scale Optimization for Accurate Reconstruction (SOAR), a novel post-training quantization framework that improves the accuracy of NVFP4 quantization. At its core, SOAR features Closed-form Joint Scale Optimization (CJSO), which jointly optimizes global and block-wise scales via analytical solutions derived from reconstruction error minimization. Furthermore, it incorporates Decoupled Scale Search (DSS). DSS decouples the high-precision quantization scale from its constrained dequantization counterpart, and performs discrete search to mitigate precision loss from scale quantization. Extensive experiments across multiple LLMs show that our method consistently outperforms existing NVFP4 quantization baselines, achieving superior accuracy under the same memory footprint with no additional hardware overhead. The code and models will be available at https://github.com/steven-bao1/SOAR.
Modern server workloads exhibit massive instruction footprints that heavily pressure the processor front-end, making L1 instruction (L1I) prefetching critical for sustaining performance. However, this paper shows that current L1I prefetchers fail to reach their full potential due to two key limitations. First, L1I prefetches crossing page boundaries require address translation before issuance, and translation latency reduces prefetch timeliness. Second, the reuse behavior of code lines fetched by L1I prefetches is highly heterogeneous: while some lines are reused many times, others are dead-on-arrival. This paper introduces Instruction Prefetch-Centric Cache and TLB Management (IP-CaT), the first microarchitectural framework jointly optimizing TLB and cache management for L1I prefetching. IP-CaT consists of two components: (i) the translation Prefetch Buffer (tPB), a small structure colocated with the second-level TLB (sTLB) that stores page table entries fetched by page-crossing L1I prefetches, reducing translation overheads; and (ii) the Trimodal Instruction Prefetch Replacement Policy (TIPRP), a decision-tree-based L2 cache replacement policy specialized for lines fetched by L1I prefetches. We evaluate IP-CaT with three state-of-the-art L1I prefetchers: EPI, FNL+MMA, and Barca. Across 105 contemporary server workloads, IP-CaT consistently improves performance. For example, IP-CaT+EPI achieves an 8.7% geomean speedup over EPI alone. We further show that IP-CaT outperforms state-of-the-art instruction TLB prefetching, advanced TLB replacement (CHiRP), and state-of-the-art code-aware, prefetch-aware, and general-purpose cache replacement policies, including Emissary, SHiP++, and Mockingjay.
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Modern server workloads exhibit massive instruction footprints that heavily pressure the processor front-end, making L1 instruction (L1I) prefetching critical for sustaining performance. However, this paper shows that current L1I prefetchers fail to reach their full potential due to two key limitations. First, L1I prefetches crossing page boundaries require address translation before issuance, and translation latency reduces prefetch timeliness. Second, the reuse behavior of code lines fetched by L1I prefetches is highly heterogeneous: while some lines are reused many times, others are dead-on-arrival. This paper introduces Instruction Prefetch-Centric Cache and TLB Management (IP-CaT), the first microarchitectural framework jointly optimizing TLB and cache management for L1I prefetching. IP-CaT consists of two components: (i) the translation Prefetch Buffer (tPB), a small structure colocated with the second-level TLB (sTLB) that stores page table entries fetched by page-crossing L1I prefetches, reducing translation overheads; and (ii) the Trimodal Instruction Prefetch Replacement Policy (TIPRP), a decision-tree-based L2 cache replacement policy specialized for lines fetched by L1I prefetches. We evaluate IP-CaT with three state-of-the-art L1I prefetchers: EPI, FNL+MMA, and Barca. Across 105 contemporary server workloads, IP-CaT consistently improves performance. For example, IP-CaT+EPI achieves an 8.7% geomean speedup over EPI alone. We further show that IP-CaT outperforms state-of-the-art instruction TLB prefetching, advanced TLB replacement (CHiRP), and state-of-the-art code-aware, prefetch-aware, and general-purpose cache replacement policies, including Emissary, SHiP++, and Mockingjay.
作者Yupeng Su, Ruijie Zhang, Ziyue Liu, Yequan Zhao, Zheng Zhang
The Muon optimizer has emerged as a compelling alternative to Adam for training large language models, achieving remarkable computational savings through gradient orthogonalization. However, Muon's optimizer state is more sensitive to quantization errors: because the orthogonalization discards the magnitudes of singular values and retains only directional information, even small quantization errors in singular vector directions are amplified in the update. In this work, we propose MuonQ, a low-bit Muon training framework built on the principle of directional fidelity optimization. First, we apply a pre-quantization normalization so that each step introduces quantization errors of the same magnitude, preventing the accumulated error from developing a preferred direction. Second, we introduce a structural decomposition that separately quantizes the dominant singular components via power iteration, ensuring that quantization errors perturb only singular value magnitudes rather than rotating singular vector directions. Third, we adopt $μ$-law companding quantization to allocate higher resolution to densely packed momentum values, shifting the quantization objective from outlier preservation to dense-region distinguishability. Together, these techniques enable stable 4-bit quantization of Muon's optimizer states. Pre-training experiments on GPT-style and LLaMA-style models demonstrate that MuonQ at 4-bit precision closely matches full-precision Muon in both training loss and downstream task accuracy, while reducing optimizer state memory by up to 7.3 $\times$. Our code is available at https://github.com/YupengSu/MuonQ.
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The Muon optimizer has emerged as a compelling alternative to Adam for training large language models, achieving remarkable computational savings through gradient orthogonalization. However, Muon's optimizer state is more sensitive to quantization errors: because the orthogonalization discards the magnitudes of singular values and retains only directional information, even small quantization errors in singular vector directions are amplified in the update. In this work, we propose MuonQ, a low-bit Muon training framework built on the principle of directional fidelity optimization. First, we apply a pre-quantization normalization so that each step introduces quantization errors of the same magnitude, preventing the accumulated error from developing a preferred direction. Second, we introduce a structural decomposition that separately quantizes the dominant singular components via power iteration, ensuring that quantization errors perturb only singular value magnitudes rather than rotating singular vector directions. Third, we adopt $μ$-law companding quantization to allocate higher resolution to densely packed momentum values, shifting the quantization objective from outlier preservation to dense-region distinguishability. Together, these techniques enable stable 4-bit quantization of Muon's optimizer states. Pre-training experiments on GPT-style and LLaMA-style models demonstrate that MuonQ at 4-bit precision closely matches full-precision Muon in both training loss and downstream task accuracy, while reducing optimizer state memory by up to 7.3 $\times$. Our code is available at https://github.com/YupengSu/MuonQ.
作者Jaeyong Song, Seongyeon Park, Hongsun Jang, Jaewon Jung, Hunseong Lim, Junguk Hong, Jinho Lee
Full-graph training of graph neural networks (GNNs) is widely used as it enables direct validation of algorithmic improvements by preserving complete neighborhood information. However, it typically requires multiple GPUs or servers, incurring substantial hardware and inter-device communication costs. While existing single-server methods reduce infrastructure requirements, they remain constrained by GPU and host memory capacity as graph sizes increase. To address this limitation, we introduce GriNNder, which is the first work to leverage storage devices to enable full-graph training even with limited memory. Because modern NVMe SSDs offer multi-terabyte capacities and bandwidths exceeding 10 GB/s, they provide an appealing option when memory resources are scarce. Yet, directly applying storage-based methods from other domains fails to address the unique access patterns and data dependencies in full-graph GNN training. GriNNder tackles these challenges by structured storage offloading (SSO), a framework that manages the GPU-host-storage hierarchy through coordinated cache, (re)gather, and bypass mechanisms. To realize the framework, we devise (i) a partition-wise caching strategy for host memory that exploits the observation on cross-partition dependencies, (ii) a regathering strategy for gradient computation that eliminates redundant storage operations, and (iii) a lightweight partitioning scheme that mitigates the memory requirements of existing graph partitioners. In experiments performed over various models and datasets, GriNNder achieves up to 9.78x speedup over state-of-the-art baselines and throughput comparable to distributed systems, enabling previously infeasible large-scale full-graph training even on a single GPU.
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Full-graph training of graph neural networks (GNNs) is widely used as it enables direct validation of algorithmic improvements by preserving complete neighborhood information. However, it typically requires multiple GPUs or servers, incurring substantial hardware and inter-device communication costs. While existing single-server methods reduce infrastructure requirements, they remain constrained by GPU and host memory capacity as graph sizes increase. To address this limitation, we introduce GriNNder, which is the first work to leverage storage devices to enable full-graph training even with limited memory. Because modern NVMe SSDs offer multi-terabyte capacities and bandwidths exceeding 10 GB/s, they provide an appealing option when memory resources are scarce. Yet, directly applying storage-based methods from other domains fails to address the unique access patterns and data dependencies in full-graph GNN training. GriNNder tackles these challenges by structured storage offloading (SSO), a framework that manages the GPU-host-storage hierarchy through coordinated cache, (re)gather, and bypass mechanisms. To realize the framework, we devise (i) a partition-wise caching strategy for host memory that exploits the observation on cross-partition dependencies, (ii) a regathering strategy for gradient computation that eliminates redundant storage operations, and (iii) a lightweight partitioning scheme that mitigates the memory requirements of existing graph partitioners. In experiments performed over various models and datasets, GriNNder achieves up to 9.78x speedup over state-of-the-art baselines and throughput comparable to distributed systems, enabling previously infeasible large-scale full-graph training even on a single GPU.
作者Wenxin Dong, Mingqing Hu, Guanghui Yu, Qiang Fu, Peng Xu, Hui Xu, Yue Xing, Xuewu Jiao, Shuanglong Li, Lin Liu
When large language models (LLMs) serve real-time inference in commercial online advertising systems, end-to-end latency must be strictly bounded to the millisecond range. Yet every token generated during the decode phase triggers thousands of kernel launches, and kernel launch overhead alone can account for 14.6% of end-to-end inference time. MegaKernel eliminates launch overhead and inter-operator HBM round-trips by fusing multiple operators into a single persistent kernel. However, existing MegaKernel implementations face a fundamental tension between portability and efficiency on resource-constrained GPUs such as NVIDIA Ada: hand-tuned solutions are tightly coupled to specific architectures and lack portability, while auto-compiled approaches introduce runtime dynamic scheduling whose branch penalties are unacceptable in latency-critical settings. We observe that under a fixed deployment configuration, the optimal execution path of a MegaKernel is uniquely determined, and runtime dynamic decision-making can be entirely hoisted to compile time. Building on this insight, we propose Ada-MK: (1) a three-dimensional shared-memory constraint model combined with K-dimension splitting that reduces peak shared memory usage by 50%; (2) MLIR-based fine-grained DAG offline search that solidifies the optimal execution path, completely eliminating runtime branching; and (3) a heterogeneous hybrid inference engine that embeds MegaKernel as a plugin into TensorRT-LLM, combining high-throughput Prefill with low-latency Decode. On an NVIDIA L20, Ada-MK improves single-batch throughput by up to 23.6% over vanilla TensorRT-LLM and 50.2% over vLLM, achieving positive gains across all tested scenarios--the first industrial deployment of MegaKernel in a commercial online advertising system.
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When large language models (LLMs) serve real-time inference in commercial online advertising systems, end-to-end latency must be strictly bounded to the millisecond range. Yet every token generated during the decode phase triggers thousands of kernel launches, and kernel launch overhead alone can account for 14.6% of end-to-end inference time. MegaKernel eliminates launch overhead and inter-operator HBM round-trips by fusing multiple operators into a single persistent kernel. However, existing MegaKernel implementations face a fundamental tension between portability and efficiency on resource-constrained GPUs such as NVIDIA Ada: hand-tuned solutions are tightly coupled to specific architectures and lack portability, while auto-compiled approaches introduce runtime dynamic scheduling whose branch penalties are unacceptable in latency-critical settings. We observe that under a fixed deployment configuration, the optimal execution path of a MegaKernel is uniquely determined, and runtime dynamic decision-making can be entirely hoisted to compile time. Building on this insight, we propose Ada-MK: (1) a three-dimensional shared-memory constraint model combined with K-dimension splitting that reduces peak shared memory usage by 50%; (2) MLIR-based fine-grained DAG offline search that solidifies the optimal execution path, completely eliminating runtime branching; and (3) a heterogeneous hybrid inference engine that embeds MegaKernel as a plugin into TensorRT-LLM, combining high-throughput Prefill with low-latency Decode. On an NVIDIA L20, Ada-MK improves single-batch throughput by up to 23.6% over vanilla TensorRT-LLM and 50.2% over vLLM, achieving positive gains across all tested scenarios--the first industrial deployment of MegaKernel in a commercial online advertising system.
LLM inference is still evaluated mainly as a model or software problem: accuracy, latency, throughput, and hardware utilization. This is incomplete. At deployment scale, the relevant output is a quality-conditioned token produced under joint constraints from effective compute, delivered data-center power, cooling capacity, PUE, and utilization. We argue that the ML community should treat inference as energy-to-token production. We formalize this view with a dimensionally consistent Token Production Function in which token rate is bounded by both compute-per-token and energy-per-token ceilings. Listed API prices vary by over an order of magnitude across providers, but we use price dispersion only as directional motivation, not as causal evidence of marginal cost. The core physical question is instead: under fixed quality and service targets, when does the binding constraint move from theoretical peak compute toward delivered power, cooling, and operational efficiency? Under this framing, system optimizations — latent KV-cache compression, sparse or heavily compressed attention, quantization, routing, and difficulty-adaptive reasoning — are not merely local engineering tricks. They are energy-to-token levers because they reduce FLOPs/token, joules/token, memory traffic, or utilization losses under fixed $(q^{*},s^{*})$. We therefore call for inference papers and benchmarks to report Joules/token, active binding constraint, PUE-adjusted delivered power, and utilization-adjusted token output alongside accuracy and latency.
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LLM inference is still evaluated mainly as a model or software problem: accuracy, latency, throughput, and hardware utilization. This is incomplete. At deployment scale, the relevant output is a quality-conditioned token produced under joint constraints from effective compute, delivered data-center power, cooling capacity, PUE, and utilization. We argue that the ML community should treat inference as energy-to-token production. We formalize this view with a dimensionally consistent Token Production Function in which token rate is bounded by both compute-per-token and energy-per-token ceilings. Listed API prices vary by over an order of magnitude across providers, but we use price dispersion only as directional motivation, not as causal evidence of marginal cost. The core physical question is instead: under fixed quality and service targets, when does the binding constraint move from theoretical peak compute toward delivered power, cooling, and operational efficiency? Under this framing, system optimizations — latent KV-cache compression, sparse or heavily compressed attention, quantization, routing, and difficulty-adaptive reasoning — are not merely local engineering tricks. They are energy-to-token levers because they reduce FLOPs/token, joules/token, memory traffic, or utilization losses under fixed $(q^{*},s^{*})$. We therefore call for inference papers and benchmarks to report Joules/token, active binding constraint, PUE-adjusted delivered power, and utilization-adjusted token output alongside accuracy and latency.
作者Di Liu, Ruitian Wang, Chen Chen, Mingliang Gong, Yongjie Yuan, Han Zhao, Yu Feng, Quan Chen, Minyi Guo
As large language models scale to longer contexts, loading the growing KV cache during attention computation becomes a critical bottleneck. Previous work has shown that attention computation is dominated by a small subset of tokens. This motivates block sparse attention methods that partition the KV cache into fixed-size blocks and selectively compute attention over those blocks exhibiting high importance. However, these methods assign a uniform block size across all attention heads, implicitly assuming homogeneous behavior throughout the model. Our analysis reveals that this assumption is flawed: attention heads exhibit widely varying sensitivity to block granularity, and uniformity leads to suboptimal accuracy. We present AB-Sparse, a training-free algorithm-system co-designed framework that improves accuracy while preserving throughput. AB-Sparse introduces lightweight adaptive block size allocation across attention heads to improve accuracy. To compensate for the additional memory overhead, it further employs lossless block centroid quantization. In addition, custom GPU kernels are developed to support efficient execution with variable block sizes. Evaluation results demonstrate that AB-Sparse achieves an accuracy improvement of up to 5.43% over existing block sparse attention baselines without throughput overhead.
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As large language models scale to longer contexts, loading the growing KV cache during attention computation becomes a critical bottleneck. Previous work has shown that attention computation is dominated by a small subset of tokens. This motivates block sparse attention methods that partition the KV cache into fixed-size blocks and selectively compute attention over those blocks exhibiting high importance. However, these methods assign a uniform block size across all attention heads, implicitly assuming homogeneous behavior throughout the model. Our analysis reveals that this assumption is flawed: attention heads exhibit widely varying sensitivity to block granularity, and uniformity leads to suboptimal accuracy. We present AB-Sparse, a training-free algorithm-system co-designed framework that improves accuracy while preserving throughput. AB-Sparse introduces lightweight adaptive block size allocation across attention heads to improve accuracy. To compensate for the additional memory overhead, it further employs lossless block centroid quantization. In addition, custom GPU kernels are developed to support efficient execution with variable block sizes. Evaluation results demonstrate that AB-Sparse achieves an accuracy improvement of up to 5.43% over existing block sparse attention baselines without throughput overhead.