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生成模型与LLM推理优化

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生成模型与LLM推理优化

cs.AI

Lagrange: An Open-Vocabulary, Energy-Based Sparse Framework for Generalized End-to-End Driving

作者Shihao Ji, HongXi Li, Zihui Song, Mingyu Li

展开完整摘要收起摘要

Scaling end-to-end autonomous driving to complex, open-world environments requires perceptual models that generalize to anomalous scenarios and planners that produce kinematically valid trajectories. Existing paradigms face a distinct dichotomy between representational efficiency and generalization capacity. Dense models (e.g., occupancy networks), while geometrically robust, incur critical computational bottlenecks and struggle with high-level semantic reasoning. Conversely, sparse, query-based planners are efficient but reliant on closed-set definitions, rendering them vulnerable to out-of-distribution (OOD) events. Although recent Vision-Language-Action (VLA) models offer open-vocabulary reasoning, their autoregressive, discrete token generation fundamentally conflicts with the continuous, high-frequency control requirements of vehicle dynamics. To address this, we propose Lagrange, an open-vocabulary, computationally sparse driving framework based on Masked Latent Fields (MLF). Rather than relying on dense volumetric reconstructions or closed-set query mechanisms, Lagrange exploits Vision-Language Models (VLMs) to encode class-agnostic object proposals into continuous semantic visual tokens. We introduce an intent-driven masked cross-attention module that temporally filters irrelevant entities, decoding the attended tokens into an implicit continuous energy field defined over spatial coordinates. By framing decision-making as a Lagrangian action minimization problem spanning this energy field, we enforce strict compliance with vehicle kinematics while executing collision avoidance. Extensive offline evaluations on both standard (nuScenes) and long-tail (CODA) benchmarks demonstrate that Lagrange establishes a promising framework for robust, interpretable, and kinematically feasible open-world autonomy.

ARXIV 2606.20274 ↗
cs.CL

Latent Personal Memory: Represent personal memory as dynamic soft prompts

作者Debrup Das, Avinash Amballa, Yashas Malur Saidutta, Vijay Srinivasan, Vivek Kulkarni, Srinivas Chappidi

展开完整摘要收起摘要

Personalizing large language models (LLMs) requires encoding long-term, user-specific behavioral patterns in a way that is computationally efficient, scalable, and compatible with a frozen base model. We present Latent Personal Memory (LPM), a scalable framework that represents user-specific history as a compact, persistent matrix of N latent slots, that are interpretable. A shared cross-attention projection network maps these slots into dynamic, input-conditioned soft prompts that are prepended to the input of a frozen LLM. We evaluate LPM on PersonaMem v1 and LoCOMO benchmarks across Qwen3-1.7B, 4B, and 8B backbones. Results demonstrate that LPM outperforms LoRA and Prompt Tuning by up to 8.8% and 54.4% in overall accuracy respectively on PersonaMem v1, while reducing KV-cache usage by over 64x. On LoCoMo, LPM matches LoRA accuracy with 120x fewer trainable parameters. We also show that the efficiency of LPM grows with context length and outperforms full-context at 128K context length.

ARXIV 2606.20911 ↗
cs.SE

AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning

作者Zepeng Li, Jie Ren, Zhanyong Tang, Jie Zheng, Zheng Wang

展开完整摘要收起摘要

Large Language Models (LLMs) show promise for code compilation tasks, but applying them to runtime performance tuning is difficult due to complex microarchitectural effects and noisy runtime measurements. We present AutoPass, a multi-agent framework for compiler performance tuning that uses compiler and runtime evidence to guide LLM-generated optimization decisions. Rather than treating the compiler as a black box like prior auto-tuning schemes, AutoPass opens up the compiler to the LLM, enabling it to query compiler-internal optimization states and analyze the intermediate representation to orchestrate compiler options. The search process iteratively refines optimization configurations using measured runtime feedback to diagnose regressions and guide latency-improving edits. AutoPass operates in an inference-only, training-free setting and requires no offline training or task-specific fine-tuning, making it readily applicable to new benchmarks and platforms. We implement AutoPass on the LLVM compiler and evaluate it on server-grade x86-64 and embedded ARM64 systems. AutoPass outperforms expert-tuned heuristics and classical autotuning methods, achieving geometric-mean speedups of 1.043x and 1.117x over LLVM -O3 on x86-64 and ARM64, respectively.

ARXIV 2606.20373 ↗
cs.CV

SSD: Spatially Speculative Decoding Accelerates Autoregressive Image Generation

作者Shilong Xiang, Zirui Zhang, Lijun Yu, Chengzhi Mao

展开完整摘要收起摘要

Autoregressive models excel in visual generation by treating images as 1D sequences of discrete tokens, mirroring language modeling. However, this flattening discards the intrinsic 2D spatial locality of visual signals, creating severe computational bottlenecks during inference. We introduce Spatially Speculative Decoding (SSD), a framework that aligns the predictive objective with the natural geometry of images. Rather than predicting only the immediate next token in a 1D sequence, our model simultaneously predicts the adjacent horizontal token and the token directly below it. By capitalizing on this 2D spatial correlation, spatially speculative decoding overcomes the memory wall in visual inference. Our approach accelerates autoregressive image generation by up to 13.3x while maintaining high fidelity on DPG-Bench and GenEval. Our results suggest that respecting the underlying geometry of vision unlocks massive computational efficiencies, paving the way for real-time, high-resolution autoregressive generative models.

ARXIV 2606.20543 ↗
cs.CL

CacheWeaver: Cache-Aware Evidence Ordering for Efficient Grounded RAG Inference

作者Kaizhen Tan, Rong Gu, Mingyuan Li

展开完整摘要收起摘要

Retrieval-Augmented Generation (RAG) improves factual grounding, but it also lengthens prompts and raises prefill cost. Prefix caching in serving engines such as vLLM reduces this cost only when requests share the same token prefix. In grounded generation, however, adjacent queries may retrieve overlapping evidence in different orders, so set overlap does not become reusable prefix overlap. We present CacheWeaver, a lightweight prompt-layer method for cache-aware evidence ordering. The method keeps a prefix tree over recently served evidence sequences and uses a greedy walk to place the most reusable prefix first, while leaving the serving engine and retrieved evidence set unchanged. Across three vLLM configurations, the method lowers median time-to-first-token (TTFT) by about 20-33 percent relative to retrieval-order prefix caching, without hurting answer quality in our QA tests. The greedy policy reaches 97.5 percent of the median TTFT gain from oracle ordering, indicating that most reusable prefix locality can be recovered by a simple scheduling layer between retrieval and inference.

ARXIV 2606.19667 ↗
cs.CV

ViCoStream: Streaming VideoLLMs Can Run Beyond 100 FPS with Stage-Wise Coordinated Inference

作者Yang Tan, Junlong Tong, Linan Yue, Hao Wu, Pengfei Fang, Xiaoyu Shen

展开完整摘要收起摘要

Streaming VideoLLMs must continuously process incoming video while maintaining low query latency, making both video-ingestion throughput and query-time responsiveness critical for real-time deployment. Existing methods largely focus on accelerating individual modules, such as visual encoding, token pruning, or KV-cache compression, but provide limited insight into whether the resulting system can sustain real-time streaming performance. We formulate streaming VideoLLM inference as a coordinated pipeline spanning visual preprocessing, visual encoding, token dropping, and LLM prefilling/decoding. Building on this formulation, we propose ViCoStream (Video Coordinated Streaming), a stage-wise coordinated streaming framework that combines chunk-wise execution, CUDA-stream overlap, visual token control, bounded visual attention, and query-side retrieval to bound per-chunk computation and memory costs. We further provide a systematic study of bottleneck migration, revealing how chunk size, token retention, attention locality, and retrieval scope shape the throughput-accuracy trade-off. Experiments with Qwen2.5-VL-3B/7B-Instruct across multiple streaming benchmarks show that ViCoStream achieves 134 FPS video throughput and less than 50 ms TTFT on a single A100 GPU while maintaining accuracy close to full-history baselines.

ARXIV 2606.19849 ↗
cs.LG

Execution-State Capsules: Graph-Bound Execution-State Checkpoint and Restore for Low-Latency, Small-Batch, On-Device Physical-AI Serving

作者Liang Su

展开完整摘要收起摘要

Mainstream LLM serving systems reuse prefix work mainly through paged or radix key-value (KV) caches. This is highly effective for high-throughput, high-concurrency serving, but it manages only one positional fragment of execution state: the KV cache. We study the opposite regime: low-latency, small-batch, on-device physical-AI serving, where interactive LLM agents, speech systems, and robot policies repeatedly branch, reset, interrupt, and re-enter under tight responsiveness budgets. We introduce execution-state capsules, a graph-bound checkpoint and restore mechanism for the complete restorable state at a committed boundary. FlashRT is a white-box, backend-facing kernel runtime whose evaluated NVIDIA CUDA backend runs captured graph plans over contiguous static buffers with no block-table indirection. Because the live state is a closed set of named buffers, a capsule can snapshot, restore, fork, or roll back the whole execution boundary, including KV, recurrent state, convolution state, MTP state, and metadata. This moves reuse from token-addressed KV fragments to graph-bound execution-state boundaries. On an RTX 5090, capsule restore is byte-exact at the stored-state level and token-identical under greedy decode. A KV-only ablation diverges, showing that recurrent state is load-bearing. GPU-resident snapshot and restore are sub-millisecond, and TTFT speedup over cold prefill grows from 3.9x at 2k tokens to 27x at 16k tokens. On Jetson AGX Thor and DGX Spark, the same correctness and structural properties hold. Capsules are not a replacement for high-throughput KV-cache serving; they define a complementary latency-first serving point for explicit execution-state reuse.

ARXIV 2606.20537 ↗
cs.DC

SAC: Disaggregated KV Cache System for Sparse Attention LLMs with CXL

作者Ruiyang Ma, Teng Ma, Junru Li, Hantian Zha, Xuchun Shang, Qingda Hu, Zheng Liu, Xinjun Yang, Tao Ma, Guojie Luo

展开完整摘要收起摘要

The scaling of LLMs toward long-context inference has shifted the primary serving system bottleneck from computation to memory capacity. Traditional solutions for dense attention models rely on RDMA-based disaggregated memory pools, which perform coarse-grained fetching of the entire prefix KV cache from remote storage to local memory before decoding. However, this approach is fundamentally inefficient for emerging sparse attention models. While only a small fraction of KV entries are active during decoding, these systems still fetch the full KV cache locally, leading to severe transmission bottlenecks and local memory wastage. To address this, we propose SAC, the first efficient disaggregated KV cache system optimized for sparse attention models. By leveraging the low-latency, cache-line granularity load/store semantics of Compute Express Link (CXL), SAC fetches only the required top-k KV entries on demand during inference. Evaluations on DeepSeek-V3.2 using SGLang show that SAC achieves 2.1x higher throughput, 9.7x lower TTFT, and 1.8x lower TBT compared to RDMA-based baselines, establishing CXL-based disaggregation as the superior infrastructure for emerging sparse attention models.

ARXIV 2606.19746 ↗
cs.CV

Mix-QVLA: Task-Evidence-Aware Mixed-Precision Quantization of Vision-Language-Action Models

作者Navin Ranjan, Andreas Savakis

展开完整摘要收起摘要

We propose Mix-QVLA, a task-evidence-aware mixed-precision PTQ framework for VLA models. Mix-QVLA anchors each quantized variant to the full-precision action-token reference decision and evaluates whether quantization preserves task-relevant evidence across key VLA functional boundaries. It computes normalized gradient-weighted task-evidence maps from boundary activations and compares full-precision and quantized maps using evidence-mass and attribution-distribution distortion, capturing changes in both the strength and allocation of decision-supporting evidence. A soft-bottleneck objective aggregates boundary-level degradation into layer-wise sensitivity scores. Mix-QVLA further models sensitivity throughout task execution, capturing phase-dependent shifts in layer importance rather than assuming a fixed sensitivity profile. The resulting evidence- and time-aware scores guide mixed-precision bit allocation under model-size and BitOps budgets. Extensive evaluations on OpenVLA-style policies show that Mix-QVLA improves the accuracy-efficiency trade-off of low-bit VLA deployment. On LIBERO, Mix-QVLA reduces OpenVLA-OFT memory from 15.4 GB to 4.1 GB, retains 96.3 average success compared with 97.1 for the BF16 model, and achieves a 1.52x inference speedup.

ARXIV 2606.19565 ↗
cs.CV

ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?

作者Yuyang Zhang, Wenyao Zhang, Zekun Qi, He Zhang, Haitao Lin, Jingbo Zhang, Yao Mu, Xiaokang Yang, Wenjun Zeng, Xin Jin

展开完整摘要收起摘要

World Action Models (WAMs) commonly rely on video generation to bridge visual world modeling and robot control. However, video-based WAMs face three coupled limitations: dense multi-frame future tokens make inference costly, full video prediction spends capacity on action-irrelevant temporal and appearance details, and long-horizon future imagination may introduce errors that mislead action prediction. These issues raise a simple question: Does world action model really need video generation? We propose ImageWAM, a simple WAM framework that repurposes pretrained image editing models for robot action prediction. In contrast to video generation, image editing provides a better-matched prior: it only needs to model a target-frame transformation, focuses on action-relevant current-to-target visual differences, and grounds task instructions to localized visual changes through edit pretraining. In practice, ImageWAM does not decode the target frame at inference time; instead, it conditions a flow-matching action expert on the KV caches produced by image-editing denoising, using them as a compact world-action context. ImageWAM outperforms standard VLA baselines and matching competitive WAMs without additional policy pretraining across different simulator and real-world experiments. It also reduces FLOPs to 1/6 and latency to 1/4 of video-based WAMs. Attention analysis further shows that editing caches focus on task-relevant change regions, supporting image editing as an effective alternative to video-based world-action modeling.

ARXIV 2606.19531 ↗
cs.AI

Decoupling Search from Reasoning: A Vendor-Agnostic Grounding Architecture for LLM Agents

作者Emmanuel Aboah Boateng, Kyle MacDonald, Amardeep Kumar, Siddharth Kodwani, Sudeep Das

展开完整摘要收起摘要

Production LLM agents increasingly depend on real-time search, yet native search grounding bundles retrieval policy, provider choice, evidence injection, cost, latency, and generation behavior behind a single model-provider boundary. This coupling makes grounding hard to inspect, tune, reuse, or port, and can trigger Search-Induced Verbosity that breaks strict output contracts. We present Decoupled Search Grounding (DSG), a vendor-agnostic boundary that moves grounding outside the reasoning model through an MCP-compatible gateway, exposing provider routing, source-aware context rendering, configured fallback, retrieval-depth control, and exact plus semantic caching as first-class controls. Across five frontier models on SimpleQA, FreshQA, and HotpotQA, native search leads on recency-sensitive FreshQA, but DSG exposes a stronger frontier when control matters: on SimpleQA it nearly matches native accuracy (86.1% vs. 87.7%) at 91% lower search cost, preserves concise answer contracts, and reaches a 99.4% warm-cache hit rate with 68% lower latency. Deployed as a shared production grounding layer for large-scale agentic workloads with interchangeable models, DSG matches or slightly exceeds native-search accuracy on an e-commerce query-understanding (QIU) workload while cutting search cost by over 98%. Real-time grounding is best treated as an optimizable interface boundary, not a fixed model feature.

ARXIV 2606.18947 ↗
cs.AI

Towards an Agent-First Web: Redesigning the Web for AI Agents

作者Eranga Bandara, Ross Gore, Ravi Mukkamala, Asanga Gunaratna, Safdar H. Bouk, Xueping Liang, Peter Foytik, Abdul Rahman, Sachini Rajapakse, Isurunima Kularathna, Pramoda Karunarathna, Chalani Rajapakse, Ng Wee Keong, Kasun De Zoysa, Tharaka Hewa, Amin Hass, Wathsala Herath, Aruna Withanage, Nilaan Loganathan, Atmaram Yarlagadda, Sachin Shetty

展开完整摘要收起摘要

The World Wide Web was built on an assumption held for three decades: the primary consumer of web content is a human being. This permeates every layer; its access model presumes human visitors, its economics rest on human attention, and its content targets human perception. The rapid emergence of AI agents as intermediaries between humans and web content invalidates this assumption. Yet the web resists agents through blanket blocking, CAPTCHA-based exclusion, and economic models that treat agent access as extraction rather than legitimate interaction. This paper proposes a principled redesign across three layers. At the access layer, agents acting for humans should inherit equivalent access rights, governed by rate limiting and agent identification metadata in HTTP requests, analogous to browser headers, alongside a dual-layer architecture serving human-readable and agent-optimized content from the same domain. At the economic layer, we propose an intent-based tier framework grounded in the agent-as-human-proxy principle: an agent's economic obligation mirrors that of the human it represents. A token-based subscription model meters content in tokens rather than pageviews, alongside a commissioned content economy anchoring AI content production in human intentionality. At the content layer, we identify epistemic recursion, the self-referential loop in which AI-generated content is consumed by agents to produce further content, progressively detaching web knowledge from human ground truth. We propose the Agent Text Markup Language (ATML), a four-level human supervision tier model, and a cryptographic provenance chain to counter this threat. Together these constitute ten design principles for an agent-first internet, one in which agents are first-class citizens whose integration requires renegotiating the web's foundational social contract across access, economics, and content.

ARXIV 2606.19116 ↗
cs.DC

Pulse: Training Acceleration for Large Diffusion Models with Automatic Pipeline Parallelism

作者Boran Sun, Guoyong Jiang, Lin Zhang, Chen Chen, Yuechen Tao, Zhishu Che, Jieling Yu, Shan Chang, Huaxi Gu, Fangming Liu, Bo Li

展开完整摘要收起摘要

Diffusion models are now a dominant approach for high-fidelity image and video generation, yet scaling their training across GPU clusters remains challenging. Unlike transformer-only architectures, diffusion backbones commonly adopt UNet-style encoder-decoder structures with heterogeneous layers and long-range skip connections. Under conventional pipeline parallelism, these non-local dependencies force large skip activations and their gradients to traverse multiple pipeline boundaries, making peer-to-peer (P2P) communication a dominant bottleneck and substantially reducing pipeline efficiency. In this paper, we present PULSE, an automatic pipeline-parallel training strategy that makes skip locality a first-class optimization objective. PULSE eliminates skip-induced communication by collocating skip-connected encoder-decoder layers on the same device and caching skip activations locally for later use in backpropagation. To realize this placement while maintaining high pipeline utilization, PULSE co-designs: (1) a skip-aware dynamic-programming partitioner that balances heterogeneous stage workloads under symmetric collocation constraints, (2) an ILP-based schedule synthesizer that generates bubble-efficient wave schedules for the resulting stage-to-device mapping, and (3) a hybrid parallelism tuner that selects pipeline/data-parallel degrees and microbatch sizes under memory and network constraints. Our extensive experiments show that the volume of communication can be reduced by 89 percent, and the training throughput can be increased by up to 2.3x on communication-bound hardware, compared with state-of-the-art parallelism strategies.

ARXIV 2606.19163 ↗
cs.DC

ShuntServe: Cost-Efficient LLM Serving on Heterogeneous Spot GPU Clusters

作者Seungwoo Jeong, Moohyun Song, Juhyun Park, Kyungyong Lee

展开完整摘要收起摘要

As large language model (LLM) services become widely adopted, the cost of GPU resources for serving these models in cloud environments has emerged as a critical concern. Spot instances offer up to 90% cost savings over on-demand instances, but their frequent interruptions and limited availability pose significant challenges for continuous LLM serving. GPU spot instances, in particular, exhibit lower and more volatile availability than CPU-based instances, making homogeneous clusters that depend on a single GPU type vulnerable to correlated failures. Heterogeneous clusters spanning multiple GPU types can address this by leveraging complementary availability patterns across diverse spot pools, yet existing LLM serving systems are designed for homogeneous environments and suffer from load imbalance when deployed on heterogeneous GPUs. This paper presents ShuntServe, a cost-efficient LLM serving system for heterogeneous spot GPU clusters. ShuntServe employs a roofline model-based analytical serving performance estimator and a dynamic programming-based model placement optimizer that jointly determines node configuration, parallelization strategy, and layer assignment to maximize throughput across heterogeneous GPUs. To enhance fault tolerance when using spot instances, ShuntServe combines output-preserving request migration with concurrent initialization via a shared tensor store, minimizing migration downtime by overlapping replacement node preparation with ongoing serving. Evaluation on Llama-3.1-70B and Qwen3-32B with a heterogeneous AWS cluster of L4, A10G, and L40S GPUs shows that ShuntServe achieves 1.42x and 1.35x higher throughput than state-of-the-art baselines and attains 31.9% and 31.2% cost efficiency improvements over on-demand instances for offline and online serving, respectively.

ARXIV 2606.18600 ↗
cs.LG

EfficientRollout: System-Aware Self-Speculative Decoding for RL Rollouts

作者Minseo Kim, Minjae Lee, Seunghyuk Oh, Kevin Galim, Donghoon Kim, Coleman Hooper, Harman Singh, Amir Gholami, Hyung Il Koo, Wonjun Kang

展开完整摘要收起摘要

Reinforcement learning (RL) has become a representative post-training paradigm for LLMs, enabling strong reasoning and agentic capabilities. However, rollout generation remains a dominant latency bottleneck because autoregressive sampling decodes responses sequentially and a small number of long-tailed generations often determine completion time. Speculative decoding (SD) offers a natural way to address this bottleneck, as it is a well-established technique for serving fixed LLMs that reduces latency by rapidly drafting tokens and accepting them through parallel verification while preserving the target-model distribution. However, its practical speedups do not directly carry over to RL rollouts: (i) the evolving target policy makes any fixed drafter increasingly mismatched with the policy's output distribution; and (ii) active batch sizes shrink throughout rollout decoding, shifting decoding from compute-bound to memory-bound regimes where parallel verification can exploit underutilized compute. Therefore, accelerating RL rollouts requires both a drafter that remains effective under long, high-temperature generations from an evolving policy and system-aware use of SD that avoids compute-bound regimes. We present EfficientRollout, a system-aware self-SD framework designed to address this gap for RL rollouts. EfficientRollout induces a quantized drafter from the target model (i.e. self-speculative decoding), keeping it coupled to the evolving policy without separate drafter pretraining or online adaptation. It further coordinates a system-aware SD toggle policy with acceptance-aware draft-length adaptation, enabling speculation only in beneficial regimes while matching the drafting budget to evolving drafter quality. EfficientRollout reduces rollout and end-to-end latency by up to 19.6% and 12.7%, respectively, over an accelerated AR rollout baseline, while preserving final model quality.

ARXIV 2606.18967 ↗
cs.DC

ReMP: Low-Downtime Runtime Model-Parallelism Reconfiguration for LLM Serving

作者Haipeng Yuan, Kaining Zheng, Yongshu Bai, Yuchen Zhang, Yunquan Zhang, Baodong Wu, Xiang Gao, Daning Cheng

展开完整摘要收起摘要

Current large language model (LLM) inference systems universally deploy ultra-large-scale models using a combination of Tensor Parallelism (TP) and Pipeline Parallelism (PP). However, existing systems treat the model parallelism topology as a static configuration that cannot be flexibly adjusted at runtime. This rigid design creates a fundamental contradiction with the dynamically changing inference workloads in real-world scenarios. State-of-the-art systems lack online reconfiguration capabilities and can only switch configurations by restarting the service, resulting in several minutes of service interruption, KV cache loss, and prohibitive recomputation overhead. To address this problem, this paper presents ReMP, a runtime model parallelism reconfiguration framework that supports low downtime. ReMP achieves dynamic adjustment through three key techniques: (1) decoupling the model parallelism topology from runtime state to avoid full service reconstruction; (2) designing a two-dimensional KV cache migration mechanism to preserve reusable cache states after TP/PP changes; and (3) implementing end-to-end online reconfiguration. Experiments demonstrate that ReMP can complete most topology switches within 1-7 seconds on models ranging from 7B to 70B parameters, achieving speedups of tens to over a hundred times compared to the restart approach. Moreover, ReMP significantly outperforms fixed configurations under dynamic workloads, delivering superior performance in terms of TTFT, TPOT, and output throughput.

ARXIV 2606.18741 ↗
cs.DC

TurboServe: Serving Streaming Video Generation Efficiently and Economically

作者Youhe Jiang, Haoxu Wang, Haotong Bao, Kai Jiang, Jianfei Chen, Jun Zhu, Fangcheng Fu, Jintao Zhang

展开完整摘要收起摘要

Streaming video generation is emerging as a new serving workload in which users interact with long-lived sessions that generate video progressively, chunk by chunk. Unlike offline video generation or typical LLM serving, streaming video generation must preserve session state across active and idle periods, repeatedly schedule ongoing sessions, and deliver each chunk under a tight latency target. This creates two key serving challenges in multi-user, multi-GPU environments: session duration heterogeneity, where long-running sessions make placement decisions suboptimal over time, and temporal user-demand heterogeneity, where the number of active sessions fluctuates sharply across bursts and idle periods. We present TurboServe, the first serving system designed specifically for streaming video generation workloads. TurboServe formulates serving as an online scheduling problem that jointly coordinates session placement and GPU provisioning. Its closed-loop scheduling algorithm combines a migration-aware placement controller, which rebalances sessions across GPUs to reduce the maximum per-chunk latency, with a load-driven autoscaling controller, which adapts the GPU budget to workload variation for improved cost efficiency. To support these decisions at runtime, TurboServe implements coalesced chunk processing for batching concurrent active sessions on the same GPU, GPU-CPU offloading for session suspension and resumption, and NCCL-based GPU-GPU migration for online rebalancing. We evaluate TurboServe on real-world production traces from Shengshu Technology across multiple model sizes and GPU clusters with up to 64 NVIDIA B300 GPUs. Compared with baseline serving configurations, TurboServe reduces worst-case per-chunk latency by 37.5% and total GPU operating cost by 37.2% on average. Our code is publicly available at https://github.com/shengshu-ai/TurboServe.

ARXIV 2606.19271 ↗
cs.CL

CoreMem: Riemannian Retrieval and Fisher-Guided Distillation for Long-Term Memory in Dialogue Agents

作者Jiaqi Chen, Yongqin Zeng, Shaoshen Chen, Yijian Zhang, Hai-Tao Zheng, Chunxia Ma, XiuTeng Zhou

展开完整摘要收起摘要

Personalized dialogue agents require continuous long-term memory to maintain coherent interactions across multiple sessions. However, deploying these capabilities on consumer-grade hardware (e.g., 8 GB VRAM edge devices) introduces severe memory and compute bottlenecks. Existing systems typically rely on isotropic cosine similarity for retrieval and heuristic rules for context compression. These approaches lack a unified theoretical foundation, frequently suffering from the hubness problem in high-dimensional retrieval and syntactic fragmentation during compression. To overcome these limitations, we propose CoreMem, a resource-efficient edge-cloud memory architecture fundamentally unified by information geometry. First, Riemannian retrieval replaces cosine matching with a locally adaptive Fisher-Rao metric, effectively penalizing hub memories via Mahalanobis distance with O(Ndr) Woodbury acceleration for real-time search. Second, Fisher-guided discrete token distillation (FDTD) introduces a hierarchical sentence-to-token compression mechanism. It derives sensitivity scores from Fisher information traces, providing a principled compression-KL tradeoff augmented with explicit structural syntax protection. Evaluated on the LOCOMO and LongMemEval-S benchmarks, CoreMem achieves strong accuracy improvements, yielding substantial gains in Open-domain (+4.51 pp) and Temporal (+4.17 pp) reasoning. Extensive profiling confirms that CoreMem operates seamlessly within a strict 8 GB VRAM budget, successfully bridging the gap between resource-constrained edge devices and the demand for theoretically grounded, lifelong memory agents.

ARXIV 2606.18406 ↗
cs.SE

Finding Compiler-Platform Interaction Bugs in Deep Learning Pipelines via Cross-Layer Constraints

作者Yuxin Qiu, Jiyuan Wang, Ronak Badhe, Ben Limpanukorn, Miryung Kim, Qian Zhang

展开完整摘要收起摘要

The growing deployment of artificial intelligence (AI) necessitates robust deep learning (DL) compilers, such as TVM and ONNX-MLIR. These compilers take as input high-level AI models, lower them through multi-layer transformations, and specialize them to diverse hardware. Testing such compilers is uniquely challenging as correctness depends on implicit constraints embedded throughout the compilation stack. Existing testing approaches largely take type constraints to restrict input model generation and therefore emphasize type validation and monitor compilation crashes or coverage gains. This focus overlooks compiler-platform interaction bugs that arise from interleaved effects across compilation and execution environments. In this work, we propose a scalable, automated DL compiler testing framework for, in tandem, (1) finding compiler-platform interaction bugs and (2) enabling behavior equivalence partitioning. Our key insight is that these bugs are caused by violated assumptions arising from interactions across compilation passes and hardware platforms. Therefore, we move beyond constraining input generation and derive full-stack constraints. Our approach is three-fold. First, we design an automated approach to extract full-stack constraints that jointly guide model generation and characterize compilation behaviors. Second, we prioritize constraints that expose interaction-sensitive behaviors, so our generated models are capable of exercising deep compilation logic. Third, we enable behavior equivalence partitioning by automatically inserting assertions to monitor distinct compilation symptoms that coverage or pass/fail signals miss. We evaluated our tool, XCheck, on three widely-used DL compilers and found 2,034 bug-revealing cases, including memory overflows, integer overflows, and silent unexpected compilations that were rooted in compiler-platform interactions.

ARXIV 2606.18421 ↗
cs.LG

Beyond Prediction: Tail-Aware Scheduling for LLM Inference

作者Yueying Li, Yuanfan Chen, Jiayang Chen, Esha Choukse, Haoran Qiu, G. Edward Suh, Rodrigo Fonseca, Ziv Scully, Udit Gupta

展开完整摘要收起摘要

LLM serving exhibits extreme length variability, making size-based scheduling difficult in practice. Recent LLM schedulers approximate SJF/SRPT using predicted decode lengths or ranks and primarily report mean-centric metrics such as TTFT and TBT. We show that these prediction-driven policies can be fragile under distribution shifts, bursty arrivals, and GPU memory pressure, while offering limited control over the tail latency (P90-P99) that dominates user experience, even with perfect decode-length knowledge. We introduce a distribution-aware, prediction-free scheduling framework that replaces explicit length prediction with soft priority boosting driven by lightweight statistical signals. Our design co-optimizes scheduling and cache-aware preemption to account for memory-coupled decode dynamics across workload mixes. Evaluated on production and open-source traces, our method reduces P99 TTLT by up to 35-50% relative to SRPT with perfect length knowledge and reduces TTFT by 34-47% across workloads, including reasoning-heavy and chat-heavy tasks. These results demonstrate a robust alternative for optimizing tail latency in online LLM serving.

ARXIV 2606.18431 ↗
cs.DC

Latency Prediction for LLM Inference on NPU Systems

作者Juhyun Park, Seungwoo Jeong, Jingyu Lee, Kyungyong Lee

展开完整摘要收起摘要

Deploying Large Language Models (LLMs) requires exploring a large configuration space spanning parallelization strategies, batching techniques, and scheduling policies. Exhaustive measurement across this space is impractical, making latency prediction essential for system optimization. While NPUs have emerged as accelerators designed for LLM inference, no prediction methodology has been established for them. Specifically, applying prior work to LLM inference latency prediction on NPUs faces three challenges: undisclosed microarchitecture of commercial NPUs, unpredictable compiler optimizations, and latency non-linearity induced by bucketing. We present LENS, a latency estimator that predicts NPU inference latency without information on the microarchitecture or compiler, and captures the non-linear latency induced by bucketing. LENS profiles each bucket with two end-to-end (E2E) measurements and composes the results to predict latency for arbitrary input-output length combinations. We validate LENS across NPUs from multiple vendors, several LLMs, and diverse workloads, achieving a mean prediction error of 2.15%. We further compare LENS against two methodologically related baselines, confirming the validity of its approach.

ARXIV 2606.18042 ↗
cs.CL

JetFlow: Breaking the Scaling Ceiling of Speculative Decoding with Parallel Tree Drafting

作者Lanxiang Hu, Zhaoxiang Feng, Yulun Wu, Haoran Yuan, Yujie Zhao, Yu-Yang Qian, Bojun Wang, Daxin Jiang, Yibo Zhu, Tajana Rosing, Hao Zhang

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Speculative decoding (SD) accelerates autoregressive Large Language Models (LLMs) by drafting multiple tokens and verifying them in parallel, but it faces a scaling limitation: increasing the draft budget improves speed only when acceptance remains high and drafting overhead stays low. This ceiling has been difficult to break because prior head-based SD methods face a causality-efficiency dilemma. Autoregressive drafters produce path-conditioned candidates that are effective for tree speculative decoding with higher acceptance length, but their drafting cost grows with tree depth. Bidirectional block-diffusion drafters generate all positions in one pass, but their branch-agnostic marginals can form individually plausible yet mutually inconsistent trees, wasting budget and reducing acceptance. We propose JetFlow, a head-based SD framework that combines one-forward drafting efficiency with branch-wise causal conditioning. JetFlow trains a causal parallel draft head over fused hidden states from the frozen target model, producing candidate trees whose scores align with the target model's autoregressive factorization. This enables JetFlow to convert larger draft budgets into longer accepted prefixes and higher end-to-end speedup. Across math, coding, and chat benchmarks on dense and MoE Qwen3 models, JetFlow consistently outperforms bidirectional-head and tree-based SD baselines. On H100 GPUs, JetFlow achieves up to 9.64x speedup on MATH-500 and 4.58x on open-ended conversational workloads, with further latency gains demonstrated through vLLM integration under realistic serving loads. Our code and models are available at https://github.com/hao-ai-lab/JetFlow.

ARXIV 2606.18394 ↗
cs.DC

LUMEN: Coordinated Failure Recovery for Distributed LLM Serving

作者Zhang Cao, Shujie Han, Juncheng Zhang, Yuanming Ren, Yongkun Li, Patrick P. C. Lee

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Modern large language model (LLM) serving clusters distribute inference requests across multiple worker processes on different GPUs, but failures are prevalent at scale. When a worker fails, the cluster simultaneously loses the failed worker's GPU-resident key-value (KV) caches and serving capacity, leaving surviving workers to absorb the redirected traffic while re-running interrupted requests from scratch. Existing fault-tolerant systems either restart interrupted requests from scratch or restore KV caches from checkpoints stored on a fixed neighboring worker, but both approaches route recovery work without considering current cluster load and leave the recovering worker idle during model reload. We present LUMEN, a fault-tolerant LLM serving system that treats recovery as a load-aware coordination problem across three decision points: checkpoint placement before failures, interrupted-request distribution at failure time, and serving capacity restoration during model reload. We evaluate LUMEN using both prototype experiments and large-scale simulations and demonstrate significant improvements in serving and recovery times.

ARXIV 2606.17787 ↗
cs.DC

RouteBalance: Fused Model Routing and Load Balancing for Heterogeneous LLM Serving

作者Wei Da, Evangelia Kalyvianaki

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Heterogeneous LLM serving stacks split scheduling into two layers that optimize in isolation: model routers pick a model from quality and cost signals while ignoring instance load, and serving load balancers optimize queues while ignoring quality. We present RouteBalance, a serving-aware scheduling layer that fuses both into a single online assignment over concrete model instances, jointly trading off quality, latency, and cost. A batched in-process predictor stack and dead-reckoned instance state keep the joint decision cheap on the request hot path ($\approx$32 ms at 12 req/s). On a 13-instance, 28-GPU heterogeneous cluster serving four model sizes, a single deployed RouteBalance stack traces the upper region of the three-way quality-cost-throughput frontier. Sweeping one weight vector reaches both the highest routing-decision quality (DeepEval $0.419$, $+0.013$ over the strongest baseline, $95%$ CI $[{+}0.005,{+}0.022]$; the ordering holds when a second judge re-scores the actually served text) and, at its cost-priority corner, per-request cost that ties the cheapest baseline. With router engineering equalized against concurrent-scoring baseline variants we build, its balanced preset serves at $2.8$ s and $30$ req/s, leading $2.6$ to $4.1\times$ ahead of enhanced BEST-Route at high load. (Deploying those routers as published, one serial scoring call per request, makes them collapse $23\times$ under load, a deployment-architecture effect we isolate separately, not the routing result.) A four-arm isolation shows the benefit follows from pricing latency at model-selection time; the learned predictors contribute calibration and SLO headroom rather than the headline frontier. Code: https://github.com/AKafakA/route-balance

ARXIV 2606.17949 ↗
cs.LG

Ternary Mamba: Grouped Quantization-Aware Training of W1.58A16 State Space Models

作者Ramprasath Ganesaraja, Sahil Dilip Panse, Swathika N

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State Space Models (SSMs) such as Mamba-2 offer linear-time inference but their memory footprint limits edge deployment. Prior ternary SSM work (Slender-Mamba) trains from scratch on 150B tokens; we show a pretrained checkpoint suffices, reducing the marginal token budget by 1,000x. Using grouped quantization-aware training (QAT) with knowledge distillation from a frozen FP16 teacher, we compress Mamba-2 1.3B to 3.61x (2,687 to 744 MB) and achieve 48.1% zero-shot accuracy (7-task average) in just 102M tokens (4 GPU-hours, single H100) — approaching Bi-Mamba's 48.4% (within +/-0.9pp CI). This QAT-from-pretrained setting reveals zero-ratio collapse, a novel instability caused by learnable quantization scales that does not arise in from-scratch training. We further show that post-hoc correction strategies effective for Transformers fail for SSMs due to error accumulation through the recurrence. These results demonstrate that ternary SSMs do not require expensive from-scratch training: QAT from pretrained checkpoints with KD is a data-efficient alternative.

ARXIV 2606.18114 ↗
cs.LG

AnchorKV: Safety-Aware KV Cache Compression via Soft Penalty with a Refusal Anchor

作者Ning Ni, Yingjie Lao

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Large language models (LLMs) outperform earlier architectures on generative inference and long-context tasks, but their large size introduces significant challenges in memory usage, energy cost, and on-device deployment. Since scaling pre-trained language models improves downstream capability \cite{zhao2023survey}, the key-value (KV) cache becomes a dominant inference bottleneck. Recent KV cache compression methods \cite{jo2025fastkv,li2024snapkv,zhou2024dynamickv} reduce this cost by retaining only a subset of attention-relevant tokens. However, while these approaches preserve accuracy on benign workloads, their compression policies either fail to defend against jailbreak attacks \cite{jiang2024robustkv} or degrade safety alignment under aggressive eviction. We propose AnchorKV, a drop-in modification to KV cache compression that biases token retention scores away from directions in key space associated with harmful prompts. AnchorKV constructs an offline safety anchor by adapting a difference-of-means representation engineering approach \cite{arditi2024refusal,zou2023representation} to the layer-specific key projection space used in KV caching. Based on this anchor, a soft penalty token selection rule trades a small amount of utility for substantially improved safety alignment, while reducing to the original compressor when the penalty is zero.

ARXIV 2606.17872 ↗
cs.CV

TivTok: Broadcasting Time-Invariant Tokens for Scalable Video Tokenization

作者Weiliang Chen, Yuanhui Huang, Xuebo Wang, Yueqi Duan

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Video tokenization is fundamental to scalable video generation, as the number of tokens directly determines the computational cost and the length of videos that can be modeled. Existing tokenizers mainly improve scalability by compressing videos into fewer tokens, but they often continue to represent persistent content, such as static backgrounds and consistent object appearances, repeatedly across frames and chunks. In this paper, we propose TivTok (Time-Invariant Tokenizer), a reuse-aware video tokenizer that makes persistent information reusable across time. TivTok represents a clip with Time-Invariant (TIV) tokens that encode information shared across frames and Time-Variant (TV) tokens that encode frame-specific residuals. To obtain this factorization, we introduce Scope-Induced Factorization (SIF), which assigns different attention scopes to the two token groups: TIV tokens attend to the full clip, whereas each TV token only accesses its corresponding frame together with the TIV tokens. In the decoder, Invariant Broadcasting (IB) reuses the same TIV tokens across frames and chunks for parallel reconstruction and long-video tokenization. Experiments show that TivTok achieves an rFVD of 12.65 on the standard $16{\times}256{\times}256$ benchmark and improves compression efficiency by 2.91$\times$ for 128-frame videos compared with the evaluated baselines, while using only 1.1% of the tokens required by downsample-based tokenizers in our evaluation.

ARXIV 2606.17590 ↗
cs.CV

MaineCoon: Pursuing A Real-Time Audio-Visual Social World Model

作者Lichen Bai, Tianhao Zhang, Shitong Shao, Dingwei Tan, Qiyu Zhong, Zhengpeng Xie, Haopeng Li, Qinghao Huang, Dandan Shen, Tengjiao Ji, Wei Wang, Peicheng Wu, Yuxuan Zhao, Xiangyu Zhu, Welly Luo, Shurui Yang, Zeke Xie

展开完整摘要收起摘要

As an increasing majority of global video content is consumed on social platforms for interactive social purposes, video generation models built for social worlds are important but largely overlooked by previous studies. In this work, we define the position of social world models and build a prototype model as the first step towards this goal. While previous world models successfully simulate physical environments or gaming world exploration, they remain fundamentally detached from human-centric social dynamics. To bridge this gap as the first step to social world models, we present MaineCoon, the first real-time audio-visual autoregressive model that has 22B parameters and is capable of real-time streaming generation and sub-second interaction, with a record-breaking frame rate of up to 47.5 FPS, on a single GPU. To the best of our knowledge, MaineCoon is also the first real-time audio-visual generation model specifically optimized for social-interactive applications. To enable efficient and stable training, we introduce several novel techniques into MaineCoon, including self-resampling, cross-modal representation alignment, domain-aware preference optimization, and reinforced online-policy distillation (ROPD). We also design the first agentic streaming inference framework that supports thousand-second-scale or even longer generation while mitigating drift with agentic cache management and prompt planing. These innovations significantly accelerate training while optimizing real-time inference performance. We believe this work not only sets a new state-of-the-art (SOTA) performance benchmark for high-quality, low-latency, and long-horizon audio-visual autoregressive models, but also points out the paradigm shift desired for next-generation AI-native social platforms.

ARXIV 2606.17800 ↗
cs.LG

MODE: Modality-Decomposed Expert-Level Mixed-Precision Quantization for MoE Multimodal LLMs

作者Yuanteng Chen, Peisong Wang, Zhilei Liu, Nanxin Zeng, Yuantian Shao, Shiqiang Lang, Tao Liu, Chuangyi Li, Qinghao Hu, Gang Li, Jing Liu, Jian Cheng

展开完整摘要收起摘要

Mixture-of-Experts Multimodal Large Language Models (MoE-MLLMs) offer remarkable performance but incur prohibitive GPU memory costs, making compression essential. Among PTQ methods, expert-level mixed-precision quantization has proven effective for MoE-LLMs, yet suffers notable degradation on MoE-MLLMs due to two overlooked biases in expert importance estimation. (1) At the cross-modal level, the numerical dominance of vision tokens causes expert selection frequency to be dominated by vision tokens, masking experts that are critical to the text modality; (2) at the intra-vision level, the large proportion of redundant vision tokens further skew frequency statistics, obscuring experts critical for informative visual content. To bridge gaps, we propose MODE, a modality-decomposed expert-level mixed-precision quantization framework for MoE-MLLMs that decomposes expert selection frequency by modality, filters redundant vision tokens to obtain denoised visual frequency, and further evaluates quantization sensitivity per modality as a complementary signal to frequency-based estimation. These signals are integrated into an Integer Linear Programming formulation to assign per-expert bit-widths under a given budget. Extensive experiments show that MODE is particularly well-suited for MoE-MLLMs, limiting average performance loss to within 2.9% at W3A16, with larger gains at the extreme 2-bit setting.

ARXIV 2606.17118 ↗
cs.AR

From Compression to Deployment: Real-Time and Energy-Efficient FastGRNN on Ultra-Constrained Microcontrollers

作者Emre Can Kizilates

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The dominant trajectory of modern machine learning has been to scale up: larger models, larger accelerators, larger memory budgets. Yet a multi-year global semiconductor supply constraint and the growing energy and carbon cost of always-online inference expose the fragility of this trajectory and motivate the opposite direction: refactoring AI and ML algorithms to fit the small, ubiquitous microcontrollers already in mass production in wearables, sensors, and edge appliances. We present an end-to-end open-source reproduction of FastGRNN, a compact gated recurrent cell, deployed on two bare-metal targets: the 8-bit Arduino (ATmega328P) and the 16-bit MSP430 (no hardware multiplier; 16 KB Flash; 512 B SRAM). Our compression pipeline combines low-rank weight factorization, iterative hard-thresholding sparsity, and per-tensor Q15 post-training quantization with explicit activation calibration. The deployed model occupies 566 bytes of weights and achieves macro F1 = 0.918 (seed 0; five-seed Q15 mean 0.853+-0.107) on the HAPT test set. It matches a PyTorch reference at 100% prediction agreement across 3,399 test windows (MCU seed 0; 99.91-100% C-equivalent across five seeds). Both platforms sustain real-time 50 Hz streaming inference (9.21 ms per sample on Arduino; 13 ms on MSP430), where a 256-entry sigmoid/tanh look-up table delivers a 30.5x speedup on the multiplier-less MSP430. Four contributions extend the original FastGRNN paper: (i) cross-platform bit-equivalent deterministic inference; (ii) characterization of recurrent warm-up latency (median 74 samples, 1.48 s; worst-case 125 samples, 2.50 s over 100 test windows); (iii) a deployable look-up-table recipe for multiplier-less embedded targets; and (iv) hardware energy characterization showing 17.7 mW active inference power, <0.09 mW idle power, and 96.7% energy reduction with the LUT.

ARXIV 2606.17249 ↗