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生成模型与LLM推理优化

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生成模型与LLM推理优化

cs.LG

Half the Experts, All the Code: One-Shot Domain Pruning of Mixture-of-Experts LLMs for Coding

作者Anik Jha

展开完整摘要收起摘要

The strongest open-weight coding models are mixture-of-experts (MoE) networks: most of their size comes from large pools of "expert" subnetworks, of which only a few act on any token. That pool is why these models do not fit on the machines most developers own, yet for a user who only wants coding help, most experts encode abilities that will never be invoked. We ask how many experts can be removed, and which, by pruning two recent open-weight MoE models from different families (Qwen3.6-35B-A3B and Gemma-4-26B-A4B) under five selection strategies, judged the way a user would: by whether the model still writes correct code. Half the experts can be removed from either model with no statistically detectable loss on the primary code benchmark, and the damage lands almost entirely on abilities outside coding, the intended trade. But the winning strategy flips between the two models, so a recipe validated on one family cannot be assumed to work on another. We further show that perplexity, the metric much of the pruning literature leans on, can rate a broken model above an intact one; that a lightweight fine-tune recovers about half of what aggressive pruning loses; and that against quantizing the full model to the same memory, pruning wins only where quantization would have to drop below 3 bits per weight. Five attempts to overturn that crossover, with failure criteria fixed in advance (better calibration, guarded selection, causal expert importance, failure attribution, and an agentic evaluation letting each model repair its failures from execution feedback), all leave it standing; the last shows single-shot benchmarks overstate compression penalties broadly, as one repair turn erases the 2-bit quantization penalty entirely. Expert pruning works, but it demands per-model validation on the task the model will actually serve.

ARXIV 2607.16721 ↗
cs.CV

Look Clearly Before Answering: Mitigating Hallucinations in LVLMs via Saliency-Driven Perceptual Realignment

作者Pengxu Chen, Yao Zhu, Guangming Zhu, Jun Sheng, Jincai Huang, Xiangyang Ji, Liang Zhang

展开完整摘要收起摘要

Large vision-language models (LVLMs) have demonstrated remarkable capabilities in multimodal understanding. However, they remain prone to hallucinations, generating responses that are inconsistent with the visual evidence. Existing mitigation methods largely address language-prior bias or cross-modal imbalance, while progressive visual degradation across perception and memory remains underexplored. In this work, we propose Saliency-Driven Perceptual Realignment (SDPR), a training-free framework that mitigates the degradation of visual awareness throughout inference. Specifically, we first introduce saliency-driven attention redistribution to release attention hijacked by non-semantic sink tokens, thereby recovering critical visual evidence. Second, we identify spatial distortion in the KV cache and propose saliency-driven cache alignment to preserve query-relevant visual features during generation. Finally, we introduce prior-constrained contrastive decoding to penalize unfaithful predictions induced by dominant language priors. Our proposed SDPR is robust against hallucinations due to its holistic alignment of visual awareness across the entire generative trajectory. Extensive experiments across diverse LVLM architectures show that SDPR outperforms state-of-the-art methods on both hallucination and general-purpose benchmarks, requiring no additional training and incurring minimal runtime overhead. The code is available \href{https://github.com/PengSyuChen/SDPR}{\color{blue}{here}}.

ARXIV 2607.16841 ↗
cs.DC

Roomie: Interference-Aware Colocation for Efficient Model Serving

作者Youssouph Faye, Francescomaria Faticanti, Shubham Jain, Francesco Bronzino

展开完整摘要收起摘要

As demand for DNN inference grows, GPU capacity is increasingly oversubscribed, forcing operators to colocate multiple models on the same device in both cloud and edge deployments. Whether colocation succeeds or violates SLOs depends on the temporal overlap of kernels from concurrently executing models — an effect that existing serving systems either ignore or approximate using aggregate resource profiles that fail to capture temporal dynamics. This paper presents Roomie, a model serving orchestration architecture that predicts and avoids kernel-level interference between colocated DNNs. Roomie decouples offline kernel profiling from online interference prediction. It uses profiling only to extract per-kernel resource configurations, and predicts interference with an occupancy-based analytical model immune to profiler-induced timing distortion. A pairwise greedy heuristic then approximates multi-model interference in polynomial rather than exponential time, and an online placement algorithm then uses these estimates to assign each incoming model to the GPU that minimizes predicted slowdown. Our experimental evaluation compares Roomie against state-of-the-art solutions across both cloud-grade server clusters and embedded edge devices, demonstrating that Roomie reduces SLO violations (i.e., inference latency) by up to 3x, while maintaining comparable, and in many cases superior, goodput relative to existing approaches.

ARXIV 2607.16784 ↗
cs.DC

Cold-Start Model Delivery in Kubernetes Inference Serving: An Empirical Study of OCI-Based Distribution and Its Integrity

作者Georgii Kliukovkin

展开完整摘要收起摘要

The startup latency of a model-serving pod on Kubernetes is dominated by one step: delivering the model weights. As models reach the hundred-gigabyte weights of large language models, cold-start delivery time governs the economics of autoscaling and scale-to-zero, yet the dominant mechanisms remain ad-hoc downloads from object storage, with none of the pull caching, digest addressing, or verification Kubernetes provides for container images. We analyze the delivery paths available to a Kubernetes serving platform along two axes: which component pulls the artifact, and whether any admission-time verifier can bind the deployed reference to the arriving bytes. We validate the analysis upstream in KServe, a widely deployed CNCF model-serving platform, by implementing two new delivery paths: oci+native://, which mounts model images as Kubernetes image volumes (KEP-4639), merged upstream, and oci+fetch://, which pulls OCI artifacts inside the storage initializer, under review. We report, to our knowledge, the first controlled comparison of model delivery paths in a Kubernetes serving platform (modelcar sidecars, native image volumes, object-storage download) on artifacts sized to fp16 weights of 1B-, 7B-, and 70B-class models (2-140 GB). Node-cached OCI delivery makes warm replica addition size-independent: 11.7 s for a 70B-class artifact versus 40.7 minutes of re-download over object storage, a 208x difference, while the first cold pull costs up to 2x a plain download, localized to containerd's blob-write-then-unpack double pass. For models on s3://, gs://, or hf:// URIs, where no admission-time verifier observes the bytes, we present a serving-time integrity design proposed to the KServe community: digest pinning and OpenSSF model-signing enforcement in the storage initializer. Streaming hash verification during download adds under 0.1% to delivery time; a post-download pass adds up to 53%.

ARXIV 2607.16596 ↗
cs.CL

SpecLA: Efficient Speculative Decoding for Linear-Attention Models

作者Zhibin Wang, Xuying Han, Zhaohua Yang, Fuliang Liu, Xue Li, Rong Gu, Sheng Zhong, Chen Tian

展开完整摘要收起摘要

Linear-attention models replace the growing KV cache with recurrent states, but autoregressive decoding still reads, updates, and writes these states one token at a time. Speculative decoding can reduce this cost by verifying several draft tokens in one target pass, yet existing speculative systems are designed for Transformer KV caches. For stateful linear-attention targets, verification must follow recurrent dependencies across chains and branches, acceptance must update only the accepted state trajectory, and the drafter must avoid submitting candidates that waste stateful verification work. This paper presents SpecLA, a speculative decoding runtime for stateful linear-attention models. SpecLA verifies chains and trees with topology-aware kernels, stores compact factors produced during verification to recover accepted states, and uses confidence pruning plus a target-aligned EAGLE-style drafter to feed useful candidates to the verifier. On an NVIDIA H100 with a public GDN-1.3B target, SpecLA achieves up to 1.70x end-to-end speedup over autoregressive decoding.

ARXIV 2607.16673 ↗
cs.LG

A Better Start for Language Models: Domain-Conditional Position Offsets

作者Ye Qiao

展开完整摘要收起摘要

Autoregressive language models are least accurate at the beginning of a sequence, where little context forces reliance on a generic pretraining prior. We show that this cold-start penalty is domain dependent and reduce it with a domain-conditional position offset: a single learned vector added to the embedding activation at the first sequence positions while all model weights remain frozen. The offset trains in minutes on roughly one hundred documents, switches between domains without added sequence state, and has no measurable latency overhead. Across eight Mamba, GPT-NeoX, and Llama models spanning 410M to 8B parameters, it reduces held-out in-domain perplexity by up to 27%; the effect persists at 70B, and one position captures most of the benefit. A matched, converged direct logit-bias correction reaches at most only 7.9% and leaves later-token loss unchanged, showing that the offset propagates through model state rather than merely recalibrating the output prior. A tuned LoRA reaches lower perplexity but uses two to three orders of magnitude more parameters and an active low-rank weight path, while soft prompts add sequence positions. With wrong-domain controls, offsets improve retrieval reranking and domain classification when decisions depend on early in-domain tokens, For the few-shot reasoning whose signal occurs later, the results maintains unchanged. Position-aware prefill application also help generation tasks, whereas naive application at every cached decoding step causes repetition. The offset is therefore not the strongest adapter, but a lightweight, hot switchable tool for short in-domain scoring and calibration.

ARXIV 2607.18302 ↗
cs.IT

EML-AirComp: Layered Over-the-Air Computation from a Single Nomographic Gate

作者Onur Günlü

展开完整摘要收起摘要

Over-the-air computation (AirComp) exploits multiple-access superposition to compute functions of distributed data without separately decoding all terminal messages. We study a reusable two-input AirComp gate for the exp-minus-log (EML) operation $\eml(u,v)=\exp(u)-\log(v)$, $v>0$. Thus, all internal nodes of a prescribed real-admissible EML tree reuse one gate type, avoiding node-specific nonlinear gate designs. Given an explicit EML tree whose intermediate logarithm arguments remain positive on a given compact domain, we derive additive white Gaussian noise (AWGN) and coherent flat fading implementations under peak-power constraints. We then characterize the number of gate evaluations, the dependency depth, evaluation latency, node-wise feasibility, deterministic error propagation, positivity preservation, and a high-probability AWGN error bound for the complete tree. A four-terminal two-hop example gives explicit positivity and end-to-end error conditions, and a digital interface propagates quantization and gate errors across the tree.

ARXIV 2607.16360 ↗
cs.AR

Mitigating Compiler Fusion-Induced Power Bursts in Mobile NPU Inference as the Battery Depletes

作者Ryoga Yuzawa, Masayoshi Tomizuka

展开完整摘要收起摘要

Mobile devices increasingly rely on real-time NPU inference for camera and perception workloads. Under low-voltage conditions, however, a single inference can induce an instantaneous voltage droop in the power-delivery network, causing the power management integrated circuit to invoke dynamic voltage and frequency scaling (DVFS) and increase latency. We present a measurement study of this effect on a commercial smartphone. We show that aggressive operator fusion in a mobile NPU compiler can create monolithic superlayers whose concentrated execution produces large peak-current bursts. These bursts shift the DVFS-onset voltage upward and reduce the low-voltage operating margin. We further evaluate a practical black-box mitigation: a measurement-guided, pre-compilation graph rewrite that inserts barriers at selected peak-to-average power ratio hot spots to prevent harmful superlayer merging in the vendor NPU compiler. On Snapdragon 8 Gen 3 with MobileNetV4 at 768 x 768 resolution on ImageNet-1k, this method reduces peak current from 3.12 A to 1.94 A with 3.76% latency overhead, preserves stable latency deeper into the low-voltage regime, and shifts the inferred DVFS margin by approximately 173 mV.

ARXIV 2607.16555 ↗
cs.MM

SPEED: One-Step Pixel Diffusion for High-quality Video Frame Interpolation

作者Zihao Zhang, Haoyu Zhao, Siqian Yang, Yidi Wu, Yudong Jiang, Zuxuan Wu

展开完整摘要收起摘要

Despite the success of diffusion models in Video Frame Interpolation (VFI), existing methods still suffer from two critical limitations. First, latent diffusion inevitably loses fine-grained details when reconstructing images from latent representations back to the pixel space. Second, multi-step sampling incurs prohibitive memory consumption and inference latency. To address these issues, we propose SPEED, a one-step pixel diffusion framework for high-quality VFI. Specifically, SPEED employs a progressive multi-stage architecture with dynamic patch scaling to effectively learn multi-scale motion, structural, and appearance representations. Furthermore, we propose a novel Noise-Update-Only Attention mechanism to prevent semantic degradation of the clean condition frames while reducing the computational overhead by nearly 50%. Besides, we introduce a Drift-aware Timestep Sampling strategy coupled with a tailored training objective to directly predict images in the pixel space, enabling one-step inference without compromising the quality of the generated frames. Extensive experiments show that SPEED achieves state-of-the-art performance. On SNU-FILM, SPEED reduces LPIPS by 8.8% while delivering 63.3% faster inference and 10.6% lower memory usage. On challenging 4K benchmarks, it further surpasses prior methods by up to 51.5% in LPIPS.

ARXIV 2607.15585 ↗
cs.CV

BCG-Former: Toward Pareto-Efficient Hyperspectral Image Classification via Band-Contextual Gating

作者Gaurav Sharma, Eungjoo Lee

展开完整摘要收起摘要

Hyperspectral image (HSI) classification systems are increasingly deployed on platforms with strict computational budgets, such as UAVs and small spaceborne sensors. In these settings, accuracy alone is not enough; the model must also run within tight latency and memory constraints. Most recent HSI classifiers, however, focus on accuracy and pay relatively little attention to these constraints. We propose BCG-Former, a lightweight CNN-Transformer hybrid that targets this trade-off. The model introduces three innovations: (1) Band-Contextual Gating (BCG) for adaptive spectral recalibration using local inter-band context and learnable temperature sharpening, (2) a spectral summary token that bridges spectral and spatial features, and (3) single-pass Band-RoPE combined with linear attention for efficient joint representation learning. Evaluated on classical airborne (Pavia University, Salinas, Indian Pines, Houston 2013/2018) and UAV-borne benchmark datasets (WHU-Hi-LongKou, HongHu, and HanChuan), BCG-Former achieves over-all accuracy ranging from 91.51% on Houston 2018 to 99.49% on Houston 2013, while maintaining sub-millisecond inference latency (0.91-0.95ms) and using only 0.10-0.23M parameters. Across all eight benchmarks, BCG-Former consistently resides on or near the Pareto frontier of accuracy versus latency, outperforming or matching recent CNN-, Transformer-, and Mamba-based methods at a fraction of their computational cost. Ablation studies confirm that all three components are complementary, with BCG providing the largest individual contribution. These results establish BCG-Former as a strong accuracy-efficiency Pareto candidate for real-time and large-scale remote sensing applications.

ARXIV 2607.15639 ↗
cs.SE

GapForge: Directed Compiler Fuzzing via Coverage-Gap Analysis

作者Mingxuan Zhu, Qingyuan Liang, Junjie Chen, Zhihong Xue, Dan Hao

展开完整摘要收起摘要

Modern compiler codebases (e.g., GCC and LLVM) are large and complex, making comprehensive coverage across diverse code regions highly challenging. Most existing test generation techniques ignore characteristics of the target code, producing test programs that exercise only a limited subset of it. Consequently, substantial compiler regions remain insufficiently tested, leaving persistent long-tail coverage gaps that survive across releases. Even existing white-box techniques achieve limited coverage on large-scale compilers. To improve compiler coverage, especially for hard-to-reach edge regions, we present GapForge, a targeted LLM-based test generation technique that reasons about coverage gaps. Unlike program-driven techniques that generate diverse inputs without modeling which regions they exercise, and unlike whole-file summarization that yields coarse guidance, GapForge treats coverage gaps as explicit region-level targets in three steps. First, it prioritizes files via coverage-driven scoring that favors large, undercovered files. Second, it pairs each uncovered line span with its enclosing covered context and performs path-difference analysis to infer fine-grained triggering requirements: the program structures and compilation options needed to reach the uncovered region. Third, it synthesizes prompts from these requirements and previously failed prompts, using coverage feedback to guide next-round selection. On GCC 14.3.0 and LLVM 19.1.0, GapForge significantly outperforms eight state-of-the-art techniques. Within 72 hours, it achieves 68.13% and 69.11% coverage on core compiler modules in GCC and LLVM, surpassing the white-box technique WhiteFox by 24,736 and 19,798 additional lines, respectively. Moreover, GapForge discovers 12 real-world compiler failures (5 in GCC, 7 in LLVM), including 8 crashes and 4 miscompilations, with each component contributing to its performance.

ARXIV 2607.15762 ↗
cs.CV

Distributional Matching for Vector Quantization: A Unified Theoretical and Empirical Framework

作者Xianghong Fang, Litao Guo, Hengchao Chen, Yuxuan Zhang, XiaofanXia, Dingjie Song, Yexin Liu, Hao Wang, Harry Yang, Qiang Sun, Yuan Yuan

展开完整摘要收起摘要

The effectiveness of modern visual representation learning and autoregressive models critically depends on vector quantization (VQ), which discretizes continuous feature representations using a learnable codebook. Despite its widespread use, existing VQ methods often suffer from training instability and codebook collapse, arising from gradient mismatch induced by the straight-through estimator and the under-utilization of code vectors. In this work, we show that both issues can be traced to a fundamental mismatch between the distributions of feature vectors and code vectors, leading to inefficient representation and information loss. Building on this observation, we propose a distributional matching framework for vector quantization. We introduce principled criteria for desirable VQ behavior and demonstrate through theoretical analysis and empirical evaluation that aligning feature and code vector distributions provides a unifying mechanism for mitigating training instability and codebook collapse. We instantiate this framework using a Wasserstein-based objective with an efficient closed-form under a mild Gaussian approximation, and further show that a nonparametric alternative based on maximum mean discrepancy yields comparable performance. Extensive experiments on visual tokenization benchmarks support the effectiveness and robustness of the proposed approach.

ARXIV 2607.15933 ↗
cs.CV

CLIFE: Camera-LiDAR Fusion Framework for Edge-Deployable Roadside VRU Perception

作者Tam Bang, Hoang H. Nguyen, Lei Cheng, Lihao Guo, Siyang Cao, Hussam Abubakr, Tianya Zhang, Austin Harris, Mina Sartipi

展开完整摘要收起摘要

Reliable roadside perception of vulnerable road users (VRUs) remains challenging under occlusions, variable lighting, and diverse weather conditions, particularly under strict edge-computing and latency constraints. Existing multi-sensor fusion systems rely on cloud or server-grade infrastructure, creating a deployment gap at real-world intersections. We present CLIFE, an edge-native camera-LiDAR fusion framework that integrates targetless online calibration and lightweight late-fusion tracking entirely on a single embedded device, without cloud offloading. CLIFE adaptively refines camera-LiDAR alignment on demand and performs multi-sensor fusion and track association with O(N log N) per-frame cost. We deploy CLIFE across 12 signalized intersections in Chattanooga and conduct an in-depth evaluation at a representative intersection using synchronized camera-LiDAR data that spans diverse daytime, nighttime, and weather conditions. Our experiments demonstrate that the fusion architecture substantially enhances the perceptual range and robustness of the individual sensors under varied environmental and traffic conditions. The late-fusion core operates at 53.2 FPS on the Jetson AGX Thor, ensuring high throughput for real-time intersection-scale applications. By centering perception at the edge, CLIFE provides a deployable foundation for downstream safety applications, while reducing bandwidth and calibration overhead for agencies operating multi-intersection corridors.

ARXIV 2607.16154 ↗
cs.RO

Think at 5 Hz, Act at 20 Hz: Asynchronous Fast-Slow Vision-Language-Action Inference for Closed-Loop Driving

作者Yun Li, Jiachen Gong, Simon Thompson, Ehsan Javanmardi, Qunli Zhang, Zifan Zeng, Shiming Liu, Peng Wang, Zixuan Guo, Manabu Tsukada

展开完整摘要收起摘要

Large language models bring instruction following and scene reasoning to end-to-end driving, but their inference latency collides with the control rate a vehicle requires. Existing closed-loop agents hide this gap by invoking the model on alternate simulation ticks and replaying the previous command in between, so half of all control outputs ignore the newest observations. We present a fast-slow architecture that removes this compromise. A frozen 7B vision-language backbone acts as the slow system, digesting navigation instructions and visual history at low frequency while exposing its per-layer key-value cache as a standing representation of the scene. A lightweight action expert acts as the fast system, attending to this cache and to the current camera frame at every simulation tick to regress waypoints in a single forward pass. Since the cache lags behind the world at deployment, we train the expert under randomized staleness, aligning training with asynchronous execution. On LangAuto-Short routes in CARLA, our system produces fresh control at every 50 ms simulation tick and lifts route completion from 37.0 to 94.0 over the frame-skipping baseline. A frame-skip ablation with the same expert separates the two factors at work: the expert raises the driving score on its own, while per-tick freshness raises completion from 82.1 to 94.0 and cuts red-light violations by a third. Trained on a single town, the expert transfers zero-shot to two unseen towns, holding 84-94% route completion where the baseline reaches 31-41%. It reduces open-loop waypoint error by nearly a factor of four compared to the backbone's own action head, at a per-tick model cost of 32 ms that is independent of history length on a single consumer GPU.

ARXIV 2607.15621 ↗
cs.LG

Kolmogorov--Arnold Networks for Small Language Models

作者Felippe Alves, Renato Vicente

展开完整摘要收起摘要

Kolmogorov--Arnold Networks (KANs) replace fixed node activations with learned one-dimensional edge functions, offering an explicit interface for interpretation and a possible alternative to transformer feed-forward networks. We test these claims separately. In a six-layer, 10M-parameter B-spline KAN, we reconstruct all 884,736 feed-forward edges: 87.8% exceed (NLS>0.1) and 0.4% are inactive. Pruning the lowest-activity 20--25% causes negligible loss increase, although structured MLP neuron pruning tolerates comparable sparsity. The audit replicates on BabyLM, but grid-size sweeps show that near-total fPCA compression and high closed-form-fit coverage are properties of the low-capacity grid-2 basis, not universal KAN behavior. For replacement, we evaluate MLP, SwiGLU, grouped Chebyshev, and rational GR-KAN networks on BabyLM. The KAN-family and gated variants improve validation loss over the GELU MLP, but this ordering does not transfer to standardized benchmarks: across ten seeds and 59,875 BLiMP pairs, accuracies span 62.4--63.1%, EWoK remains at chance, and a (+0.7)-point GR-KAN effect on BLiMP reverses on the supplement. Larger tests are also cautionary: parameter-matched MLPEdge underperforms the MLP on Wikitext-103, and 286M-parameter GR-KAN remains below a SwiGLU ClimbMix baseline after stabilization. Thus, small-basis KANs provide a practical, corpus-transferable interface for auditing learned scalar transformations, but the tested replacements show no consistent benchmark, quality, or latency advantage over strong MLP baselines.

ARXIV 2607.15525 ↗
cs.LG

Cache-Aware Prompt Compression:A Two-Tier Cost Model for LLM API Caching

作者Yan Song

展开完整摘要收起摘要

Production LLM deployments combine two cost-reduction primitives: prompt caching (a discounted rate for re-used token prefixes) and prompt compression (fewer tokens sent). The compression literature has standardized on query-aware methods that produce a different compressed prefix per query, mechanically invalidating the prefix-strict cache on every call. We characterize this cost empirically on Anthropic's Sonnet 4.6 API and find caching is far from the rho=1.0 ideal the literature assumes: Sonnet's cache has a two-tier architecture with a sharp threshold near 3,500 tokens, below which the hit rate plateaus at rho~0.83 across 30-call sessions. Our cost model predicts, and experiments confirm, that under realistic rho, query-aware compression beats naive caching at high compression ratios (r>=6). We propose Cache-Aware Prompt Compression (CAPC), pairing query-agnostic compression with explicit cache_control plus a tier-preserving ratio bound that prevents over-compression from pushing the cached prefix into the hot tier. CAPC is the cheapest strategy in 16/16 configurations on LongBench-v2, with mean savings of 49% over cache-only, 64% over query-aware compression, and 90% over vanilla, at quality within 0.05 of the uncompressed baseline. We validate CAPC on three production workloads: an enterprise tool-using assistant with a 94k-token schema prefix (51.7% cost reduction at r=3); a graphify knowledge-graph RAG pipeline across two codebases (9.3x vs cache-all on FastAPI, 2.4x on httpx); and the public tau-bench retail benchmark (50 tasks), where CAPC is the cheapest of four strategies with reward exactly equal to vanilla (both 36/50, p=1.00) while query-aware compression is the most expensive at +40.1% over vanilla — the first production confirmation of the crossover model's negative-ROI prediction on a public benchmark.

ARXIV 2607.15516 ↗
cs.CV

FVAttn: Adaptive Sparse Attention with Runtime Load Balancing for Video Generation

作者Hao Liu, Chenghuan Huang, Ye Huang, Zhiying Wen, Hao Liu, Mohan Zhang, Chen Li, Ziyang Ma, Jing Lyu, Jiangsu Du

展开完整摘要收起摘要

Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-$p$ routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present \method{}, a training-free sparse-attention system that improves the distributed execution efficiency of adaptive sparse attention under multi-GPU sequence parallelism. \method{} uses Top-$p$ routing, a Top-$k$ safety floor, and video-aware block organization as the sparse-routing frontend, then repairs the materialized mask at runtime. Runtime Load Balancing migrates a small number of heavy heads via P2P communication to shorten the current critical path. Slack-Aware Sparse Augmentation fills residual non-critical-rank slack with additional high-value blocks, while overlap hides scheduling and migration overhead behind existing computation. On step-distilled Wan2.2 I2V, \method{} reduces average load imbalance from 1.34 to 1.08 and delivers a $4.41\times$ attention speedup over FlashAttention, while achieving a $2.02$--$2.11\times$ DiT inference speedup with competitive video quality.

ARXIV 2607.16190 ↗
cs.LG

QUADS: Stabilizing NVFP4 Reinforcement Learning for MoE via QUantization-error Alignment across Dual Sides

作者Zhengyang Zhuge, Hao Yu, Xin Wang, Zheng Li, Yizhong Cao, Dayiheng Liu, Jianwei Zhang

展开完整摘要收起摘要

Rollout generation is a major bottleneck in Reinforcement Learning (RL) for Mixture-of-Experts (MoE) Large Language Models, motivating low-precision rollout acceleration such as FP8. As an emerging low-precision format, NVFP4 combines fine-grained scaling for accuracy preservation with native W4A4 FP4 GEMMs for higher throughput than FP8. However, we find that directly applying NVFP4 to MoE RL rollout is impractical. NVFP4 rollout with BF16 training collapses after roughly 150 steps, accompanied by rapidly growing rollout-trainer log-probability gaps. Through training-inference error analysis and controlled ablations, we identify activation error, rather than weight error, as the dominant source of FP4 RL instability: weights can be synchronized and aligned by a shared quantization-dequantization path, whereas activations are recomputed online and error is amplified by the coarse E2M1 grid. Therefore, to stabilize NVFP4 RL for MoE, we propose QUantization-error Alignment across Dual Sides (QUADS). On the trainer side, we introduce Asymmetric Quantization-Aware Training fake-quantizing weights while keeping activations unquantized for better alignment. On the rollout side, Residual Activation Compensation corrects high-error activation channels while preserving native W4A4 GEMMs. In our MoE RL experiments on several benchmarks, QUADS achieves BF16-level accuracy, improves average pass@1 by 21.49 points over naive NVFP4 RL, and delivers ~16% higher rollout throughput than FP8.

ARXIV 2607.15810 ↗
cs.DC

Every Microsecond Matters: Achieving Near Speed-of-Light Latency in GPU Collectives

作者Siyuan Shen, Anton Korzh, John Bachan, Tiancheng Chen, Arnav Goel, Ludwig Schneider, Pouya Kousha, Zhenhao He, Sylvain Jeaugey, Kamil Iskra, Nishank Chandawala, Jeff R. Hammond, Torsten Hoefler

展开完整摘要收起摘要

GPU collective communication is typically optimized for bandwidth, yet many emerging workloads are increasingly limited by latency. Long-context decode-heavy large language model (LLM) inference is a prime example, where serving large models requires multiple GPUs, and many small collectives lie directly on the critical path of token generation. Therefore, even microsecond of overhead can impact performance and cost. In this work, we study how to approach the hardware Speed-of-Light (SoL) lower bound for GPU collectives within a scale-up network. We identify key principles for near-optimal designs, including barrier-free synchronization and efficient use of symmetric memory and multicast. Building on NCCL's device-side API, we develop low-latency interfaces for constructing custom collective kernels and use them to implement new symmetric collectives in NCCL. Microbenchmarks show substantial latency reductions for small and medium messages, reducing overhead to within 7% of the absolute SoL lower bound. When integrated into real applications, these kernels improve inter-token latency and throughput in LLM inference and accelerate cuSOLVERMp, demonstrating benefits for both AI inference and traditional HPC workloads.

ARXIV 2607.16100 ↗
cs.CV

Are All Tokens Necessary for Visual Place Recognition? An Empirical Study of Token Reduction for Efficient Inference

作者Tong Jin, Yunpeng Liu, Shuyu Hu, Qinghua Zhang, Ruize Han, Song Wang, Feng Lu

展开完整摘要收起摘要

Recent visual place recognition (VPR) methods based on vision transformers, particularly foundation models, have achieved remarkable recognition performance. However, these models process all visual tokens throughout the entire network, resulting in substantial computational overhead, which hinders their deployment in real-time and resource-constrained scenarios. A natural question thus arises: are all visual tokens necessary for VPR? To answer this question, we present the first systematic benchmark of token reduction for efficient visual place recognition. Our benchmark comprehensively evaluates representative token pruning, token merging, and hybrid pruning-merging methods across multiple state-of-the-art VPR models and diverse benchmark datasets covering urban, suburban, and natural environments. We further investigate token reduction from multiple perspectives, including recognition performance under different reduction configurations, computational complexity, inference speed, qualitative visualization, and deployment efficiency on edge devices. Through extensive experiments and in-depth analysis, our benchmark reveals multiple important characteristics of token reduction in VPR and provides several practical insights into the trade-offs between accuracy and inference efficiency. For example, token reduction can reduce computational cost by up to 29% and improve throughput by up to 44%, while incurring less than 1% degradation in recognition accuracy. Overall, this work establishes a comprehensive foundation for future research on token-efficient VPR and efficient visual retrieval systems. Our codes and models will be available at https://github.com/Tong-Jin01/TokenReduction4VPR

ARXIV 2607.15563 ↗
cs.AR

DSTAR: Accelerating Diffusion Transformers via Spatial and Temporal Redundancy Reduction

作者Chi Zhang, Jieru Zhao, Yu Feng, Chen Zhang, Quan Chen, Minyi Guo

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Diffusion Transformers (DiTs) have been widely used in many tasks, including image synthesis, video generation, and content editing. However, their multi-iteration inference process leads to performance inefficiency and high energy consumption. Existing acceleration methods primarily focus on reducing temporal redundancy between adjacent timesteps, but often overlook the specific features of DiTs. As a result, these approaches either suffer from great accuracy degradation or fail to achieve high efficiency. We present DSTAR, a software-hardware co-design framework that accelerates DiT inference by reducing spatial and temporal redundancy. At the algorithmic level, DSTAR introduces a fine-grained mixed-precision quantization method for differential activations in linear operations, significantly increasing the proportion of low-bit computations. Additionally, DSTAR incorporates a sparse attention reuse mechanism to minimize redundant computation in attention layers. For architectural support, we design a specialized hardware accelerator which achieves high efficiency in both latency and energy consumption. Evaluation on seven typical DiTs demonstrates that DSTAR achieves up to 7.33x latency speedup and 41.89x energy savings compared to an NVIDIA A100 GPU, and achieves up to 2.54x latency speedup and 3.68x energy savings compared to SOTA accelerators, without accuracy degradation.

ARXIV 2607.15846 ↗
cs.CL

An MLIR-Based Compilation Method for Large Language Models

作者Pengchao Hu, Zhibin Xin, Yifan Chen, Yangyang Zhou, Liang Wang

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Large Language Models (LLMs) have become the dominant workload on modern AI accelerators, yet deploying them on specialized hardware still faces two core challenges: how to import a trained model into a compiler-friendly intermediate representation, and how to efficiently schedule the autoregressive inference loop under limited on-chip memory. This paper presents an MLIR (Multi-Level Intermediate Representation) based compilation method for large language models, illustrated using two dialects of operators, TopOp and TpuOp. TopOp serves as a high-level graph dialect that is independent of both the source framework and the target chip, and is responsible for expressing model semantics; TpuOp serves as the target hardware dialect, carrying chip-related decisions such as quantization, layer groups, and memory layout. A model is first represented as TopOp, then lowered layer by layer to TpuOp, and finally a deployable binary is generated. In addition, each Transformer layer is split into three stages for static compilation: prefill, prefill_kv (prefill with historical key-value cache), and decode, so as to accommodate the different computational characteristics of prompt-parallel processing and per-token generation. The method has been implemented in the TPU-MLIR compiler{https://github.com/sophgo/tpu-mlir} and the LLM-TPU deployment project\footnote{https://github.com/sophgo/LLM-TPU}, supporting a variety of generative models including the Qwen, Llama, InternVL, and MiniCPM-V series, as well as multiple quantization and deployment forms such as GPTQ, AWQ, and AutoRound.

ARXIV 2607.15865 ↗
cs.LG

PagedWeight: Efficient MoE LLM Serving with Dynamic Quality-Aware Weight Quantization

作者Yuchen Yang, Yifan Zhao, Anisha Dasgupta, Sasa Misailovic

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Mixture-of-Experts (MoE) is a popular class of large language models (LLMs), offering high efficiency and accuracy. However, in KV-cache-intensive serving scenarios, MoEs often exhibit a tension between the GPU memory requirements of the model weights and the growing KV cache. We propose PagedWeight, a novel management method for MoE LLM serving that dynamically quantizes MoE model's weights at runtime and balances expert-weight precision with the KV cache sizes. PagedWeight exposes and effectively navigates the complex tradeoff between the model's task accuracy, memory consumption, and throughput/latency. Across several memory-sensitive MoE serving scenarios, PagedWeight improves the quality-memory tradeoff over several existing quantization baselines. PagedWeight achieves FP16-equivalent accuracy with up to 72.0% GPU memory savings and 1.94$\times$ throughput improvement, and improves quality over quantization methods by up to 39.3% at a similar memory budget with at most 4.1% throughput loss.

ARXIV 2607.16184 ↗
cs.LG

LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget

作者Changhai Zhou, Kieran Liu, Yuhua Zhou, Qian Qiao, Jun Gao, Harry Zhang, Irvine Lu, Nolan Ho, Lucian Li, Andrew Lei, Cleon Cheng, Steven Chiang, Yihang Zeng, Di Zhang, Rio Yang, Kaijie Chen, Andrew Chen, Pony Ma, Weizhong Zhang, Cheng Jin

展开完整摘要收起摘要

A widening gap separates million-token inference from RL post-training, which remains at 256K tokens or below. The gap matters for AI agents, whose observations, tool outputs, documents, and decisions accumulate over long trajectories. Unlike inference, GRPO scores and backpropagates through multiple responses conditioned on one history, making attention and long-lived backward state a primary GPU-memory barrier. We present LongStraw, an objective- and architecture-aware system for million-token RL post-training under a fixed GPU budget. Resident state retains only model-native prompt state needed by later tokens, not the full graph. Response replay restores that state, scores graph-free old/reference branches, rebuilds one policy response under autograd, backpropagates, and pops to the prompt boundary. Distributed, model-native execution assigns state and gradients to context and expert owners. State is shared within a group and recaptured or reused under a measured refresh policy after an update. For Qwen3.6-27B, LongStraw combines compact GDN state, CP8-sharded KV pages, exact attention composition, and reverse block replay. For GLM-5.2, it combines CPU-resident MLA/DSA state, IndexShare-aware selection, and native top-8 MoE replay over CP32/EP32. On eight H20 GPUs, Qwen completes exact-attention response-only GRPO at 2,097,152 positions for G=2 and G=8; a 4,456,448-position prefix supports eight G=8 cycles (64 replays) at 83.894 GB per rank. On 32 H20 GPUs, GLM completes deterministic 2M execution and two 78-layer backward passes; archived external integrations provide preliminary validation of the real vLLM-DAPO-Tinker/Megatron loop. Practical training context is set by resident-state lifetime, replay, and distributed ownership rather than attention kernels alone. The measured objective is response-only execution, not full-sequence gradient equivalence.

ARXIV 2607.14952 ↗
cs.AI

LaCache: Exact Caching and Precision-Adaptive Inference for Diffusion Large Language Models

作者Xingru Chen, Zelang Liang, Yongjia Ma, Jiqing Zhan, Shuling Yang, Lian Wen, Kun Zhan

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Diffusion-based Large Language Models(DLLMs) enable parallel generation via Semi-Autoregressive (SAR) decoding in text generation. However, current methods suffer from severe operator-level redundancy: they recompute the entire sequence during denoising steps, ignoring that the prefix and masked suffix remain invariant within a block. We propose LaCache, a training-free acceleration framework that alleviates this redundancy through lossless caching and mixed precision. Specifically, LaCache employs Lossless State Memoization (LSM) by caching three types of intermediate results: (i) EmbedCache for embedding outputs, (ii) RoPECache for token-wise pre-attention states, and (iii) FACache for the online softmax statistics within FlashAttention. These caches allow the model to skip redundant computation on unchanged tokens without altering the output. To further alleviate memory-bandwidth bottlenecks, LaCache inegrates a per-group FP8 quantization strategy for FFN layers, tailored to step-dependent activation distributions across the diffusion process. Experiments demonstrate that LaCache alone achieves approximately 1.3X end-to-end speedup over vanilla DLLM. When combined with existing acceleration methods, LaCache reaches up to 40.2X end-to-end speedup while maintaining comparable task accuracy.

ARXIV 2607.16339 ↗
cs.DC

FSZ: Breaking the Prediction-Throughput Trade-off in GPU Lossy Compression

作者Jiajun Huang

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Existing fast GPU error-bounded lossy compressors have achieved high throughput through pure-GPU single-kernel designs, but their compression ratios remain limited because they typically apply a fixed first-order predictor on independent blocks. We propose FSZ, a GPU error-bounded lossy compressor that redesigns the prediction stage with three mutually reinforcing algorithmic innovations to achieve both higher compression ratios and higher throughput within a single CUDA kernel: (1) cross-block prediction state carries Lorenzo prediction state across block boundaries within 256-element tiles, eliminating 7 out of 8 boundary residuals that inflate encoding rates; (2) per-tile adaptive multi-order prediction and centering adaptively selects the best compression strategy per tile from first-order, second-order, and centering variants; and (3) a single-pass four-way evaluation exploits a mathematical property of finite differences to evaluate all variants from a single data read, enabling richer prediction within the same bandwidth budget as a fixed predictor. Experiments on NVIDIA GH200 GPU with 8 real-world application datasets show that FSZ outperforms cuSZp-P by up to 10.95x and the state-of-the-art cuSZp-O by up to 2.92x in compression ratio. Notably, these gains come with no throughput penalty: FSZ simultaneously achieves the highest average throughput (676 GB/s compression, 785 GB/s decompression) among all evaluated compressors.

ARXIV 2607.15413 ↗
cs.LG

Looped Latent Attention: Cross-Loop KV Compression for Looped Transformers

作者James O' Neill, Fergal Reid

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Looped, weight-tied Transformers reduce parameters by reusing a block, but decoding still stores a separate K/V cache for every recurrence step. We show that this loop-indexed cache is highly structured. For a fixed token, layer and head, K/V vectors trace a short low-rank trajectory across loops, while the head and layer axes remain much flatter. We introduce Looped Latent Attention (LLA), a post-training cache codec that stores compact K and V latents and reconstructs loop-specific K/V vectors only when attention reads them. The default per-head codec compresses recurrence, while LLA-2D also folds heads into one latent for the extreme-compression regime. The codec is initialized from SVD of teacher activations and refined with KL and attention-output distillation. At matched cache budget, per-head LLA outperforms head-axis MLA, cross-layer sharing, KV quantization and final-loop reuse, showing that the recurrent cache is low-rank but not safely collapsible to a single state. The same axis advantage holds on Ouro-2.6B-Thinking and transfers to Huginn-3.5B, where an SVD codec remains near-lossless to 32x in decoder-independent evaluation. The cache reduction is exact. On one H200, the latent-store path increases measured Ouro-1.4B batch capacity at 4k context from 32 to 768 sequences at 21.3x compression. For long math rollouts, on-policy refinement on student-generated prefixes raises MATH-500 at 4x from 0.43 to 0.66 and reduces no-answer generations.

ARXIV 2607.15456 ↗
cs.CL

VarRate: Training-Free Variable-Rate KV Cache Compression for Long-Context LLMs

作者Shahrzad Esmat, Dhawal Shah, Ali Jannesari

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The key-value (KV) cache is the main memory bottleneck in long-context large language model (LLM) inference. Two leading training-free families are both structurally limited: token-selection methods (SnapKV, Ada-KV) score importance from an observation window and evict low-scoring tokens, but eviction is irreversible — so when the importance signal degrades under query-agnostic reuse, accuracy collapses by 11-15 points; uniform low-rank coding keeps every token but spends equal rank everywhere, wasting budget. We observe that both failures share one cure: rank should be allocated, not evicted. We present VarRate, a training-free KV codec that assigns each token a variable low-rank budget by its query salience, keeping every token at a nonzero rank. Comparable adaptive-rank codecs reach this allocation only through training; VarRate requires none. Because no token is dropped, it degrades by only 3.5-5.5 points where query-aware selection collapses. At a matched 20% budget on LongBench (16 tasks), VarRate stays within 0.8 points of the uncompressed model on both Llama-3.1-8B and Qwen2.5-7B. Averaged over the two, it is the strongest matched-memory compressor. It significantly beats its uniform-rank ablation on both models. Against KVzip, a method purpose-built for query-agnostic reuse, it is accuracy-equivalent in three of four settings and within a point overall, at about one-eighth the prefill overhead.

ARXIV 2607.15498 ↗
cs.CV

Compression of 3D Gaussian Splatting Data Using GPU-friendly Graphics Texture Coding

作者Amir Said, Randall Rauwendaal

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Techniques for modeling 3D scenes from image collections, such as 3D Gaussian Splatting (3DGS), are capable of generating high-quality novel views by leveraging graphics primitives with view-dependent appearance. In 3DGS, spherical harmonic (SH) are employed to model view-dependent color, resulting in a large number of SH coefficients per primitive and large memory requirements. While compression approaches have been proposed to mitigate this problem, they do not exploit the capabilities of modern Graphics Processing Units (GPUs) for parallel decoding and rendering. In this paper, we propose a method for compressing SH color coefficients using texture compression schemes specifically designed for efficient parallel GPU decoding and supported by dedicated hardware acceleration. It is shown that those methods can compress color coefficients more effectively than 2D textures by exploiting the fact that primitives can be locally grouped and reordered according to color. Furthermore, we introduce a bit-rate control strategy that preserves random access, enabling large-scale parallelization without compromising rendering performance. Experimental results using BC1 and BC7 texture compression formats show that GPU-based decompression can be achieved with negligible or imperceptible degradation in the visual quality of rendered 3DGS scenes.

ARXIV 2607.14513 ↗
cs.SE

A Deterministic Binary Fingerprinting Framework with Zero-Trained Feature Extraction for Sparse Count Matrices

作者Lei Zhao, Fujin Huang, Ling Kang, Quan Guo

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Sparse count matrices from single-cell transcriptomes to k-mer profiles and document-term frequencies are conventionally analyzed via PCA-reduced graph clustering or iterative optimization in continuous embedding spaces. We introduce MMTB, a deterministic non-learned binary representation framework that requires no label supervision, model fitting, or gradient-based optimization. Column-wise Min-Max normalization followed by fixed cutoffs maps each sample to a thermometer fingerprint whose Hamming distances show empirical correspondence with normalized L1 distances, with Pearson correlation approximately 0.92 on single-cell RNA-seq pairs. In a favorable three-cell-line mixture, the 3-threshold fingerprint achieves NMI of 0.99 at 188 bytes per cell. Under a fair Hamming nearest-neighbor graph plus Leiden readout, MMTB approaches PCA plus Leiden on this coarse task. On challenging tissue-like annotations, continuous pipelines often lead; PBMC Seurat NMI is 0.39 for MMTB versus 0.49 for Scanpy, underscoring that MMTB is suited for coarse-grained separation and resource-constrained deployments rather than fine-grained subtype discovery or as a general replacement for continuous embeddings. Relative to dense float32 representations, MMTB fingerprints reduce memory by approximately 10-fold while providing fixed-width Hamming-indexable codes. PCA30 embeddings and sparse CSR may be smaller; we do not claim universal compression. A label-free suitability score is provided as a deployment guideline, not a performance predictor.

ARXIV 2607.14596 ↗