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生成模型与LLM推理优化

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生成模型与LLM推理优化

cs.LG

HiLoRe: What to Store, Compress, or Recompute for Efficient GRPO Training

作者Xinrui Chen, Mengyang Li, Ou Wu, Ji Zhang

展开完整摘要收起摘要

Group-relative policy optimization (GRPO) makes learner-side activations a major memory-computation bottleneck: gradient checkpointing reduces activation memory through recomputation, but fixed schedules can leave roughly 18 GB unused on a 48-GB GPU despite substantial recomputation overhead. Existing activation-management methods set state fidelity from execution cost, tensor properties, or generic compression sensitivity, without explicitly incorporating GRPO's analytic update structure into state-fidelity allocation. We formalize this dependence as policy-update exposure, linking the current GRPO loss coefficients to state-level approximation sensitivity. These coefficients are available before backward without an additional backward pass. We introduce HiLoRe, which allocates graph-attributed recovery units among high-precision storage, low-precision compression, and deterministic recomputation using measured recovery utility and update-conditioned approximation risk. It combines high-precision storage and deterministic recomputation with low-precision recovery under a calibrated risk budget. Across five model-task settings with 2K responses and memory < 1.10 times GC's per-GPU actor-update peak, HiLoRe's actor-update throughput gains reach 13.5% over GC and 7.9% over the fastest evaluated baseline, with paired mean downstream-score differences below 0.6 percentage points.

ARXIV 2609.33570 ↗
cs.CL

Quantization Error Is Spectrally Flat: A Single Random Probe Is a Calibrated, Data-Free Sensitivity Estimator, with Application to Budget-Targeted Mixed-Precision Quantization

作者I Kennedy, T Kennedy

展开完整摘要收起摘要

A single random Gaussian probe gives an unbiased estimate of the squared Frobenius norm of a layer's quantization error. The estimator is well-behaved because round-to-nearest error is spectrally flat. Across 1,683 tensors from a 35B MoE and a 9B dense model, effective dimensionality is 0.93 to 0.96 times the i.i.d. noise value of the same shape, and on the MoE the median is unchanged from 2-bit to 8-bit. The probe coefficient of variation is predictable from tensor shape. One probe measures per-tensor sensitivity to within 4 to 7%; twenty probes reach 1.3 to 1.4%.RAM applies the propagated form of this estimator to budget-targeted mixed-precision quantization with no calibration data. Gaussian probes carrying the network's own input statistics score every tensor at six bit-widths. A knapsack solver allocates bits under an exact byte budget, with guardrails against catastrophic 2-bit assignments. One probe pass serves any budget. Isolated and propagated scores rank tensors independently on Qwen3.5-35B-A3B (Spearman -0.01), yet the propagated probe rank-correlates 0.81 to 0.83 with the GPTQ layer objective from real activations, while the isolated estimator is uncorrelated with it. That objective is the wrong allocation target: at matched bytes on Qwen3.8-27B, a block-output probe beats a vendor IQ3_M mix and an oracle that allocates from the real-activation objective. On Qwen3-8B the propagated probe ties HAWQ-V2 at matched bytes. Across seven architectures from 8B to 122B, with probe timing up to a 400B model in nine minutes on one workstation, RAM reaches 3.5 to 13.6% lower median WikiText-2 perplexity than size-comparable uniform 4-bit builds on the tested MoE models. (Black Sheep Ai baa.ai)

ARXIV 2609.33923 ↗
cs.LG

GroupMask: Layer-Adaptive Group-wise Sparsity for Semi-Structured LLM Pruning

作者Zhengao Li, Shuoqiu Li, Xiaofang Zhang, Yukai Jin, Gokcen Kestor, Yanfu Zhang, Yiming Zeng, Bin Ren, Chuxu Zhang, Shangqian Gao

展开完整摘要收起摘要

Semi-structured pruning compresses large language models (LLMs) while keeping a regular sparse structure, but the prevailing N:M pattern fixes the same local sparsity ratio in every layer. Layer-adaptive sparsity allocation improves unstructured pruning, yet it has been reported to be less effective under N:M sparsity, leaving open whether adaptive allocation is of limited value for semi-structured pruning in general or only under the fine-grained N:M pattern. We examine this question with group-level sparsity, which partitions each weight matrix into regular groups, retains or prunes each group as a whole, and allows each layer's sparsity ratio to vary under a global budget. We propose GroupMask, which generates the group selectors of all layers with a lightweight hypernetwork, relaxes them with a Gumbel-Sigmoid parameterization and a straight-through estimator, and learns them through sparsity-budget regularization and self-distillation while keeping the pretrained weights frozen. On LLaMA-2-7B at 50% sparsity with the same $1\times256$ group size, learned layer-adaptive allocation reduces WikiText-2 perplexity from 10.02 to 8.30 and raises the average zero-shot accuracy from 0.455 to 0.496 relative to a uniform per-layer ratio. GroupMask obtains the lowest WikiText-2 perplexity on LLaMA-2-7B and the highest average zero-shot accuracy with Alpaca calibration among the evaluated baselines on five LLaMA and Qwen models. Our code is available at https://github.com/ZhengaoLi/GroupMask.

ARXIV 2609.33977 ↗
cs.CR

COGNIT-Guard: Calibrated Standalone Direct-Decision Guardrails with Heterogeneous CPU-NPU Confidence Cascading under Explicit Latency and False-Positive Constraints

作者Hao Chen

展开完整摘要收起摘要

When must a foundation-model safety gateway generate tokens, and when should it directly output a calibrated decision? We study calibrated standalone direct-decision foundation models for real-time pre-ingestion safety guardrails, jointly addressing probability calibration, dual-use false-positive control, and heterogeneous CPU-NPU routing under explicit latency SLOs. Pre-ingestion guardrails must screen prompts prior to target-LLM prefill with low false alarms on benign compliance inquiries; however, shallow classifiers are brittle to phrasing shifts, hidden-state probes require coupling to a target LLM, and generative guards incur high decoding latency and dual-use false positives. We present COGNIT-Guard, coupling a validation-calibrated CPU fast gatekeeper with confidence-gated escalation to an NPU-resident 322M bidirectional direct-decision model (Laya-322M) under an asymmetric false-positive penalty. On the clean unseen DUCS-Bench test split ($N=607$), COGNIT-Guard achieves 98.85% accuracy (McNemar $p = 1.19 \times 10^{-4}$ vs. ML), reduces benign FPR to 0.42% ($1/238$; Fisher's exact $p = 8.23 \times 10^{-4}$ vs. ML), and attains 1.12% ECE and 0.0104 Brier score. On Huawei Ascend 910C NPUs, pure NPU inference runs in 21.77 ms mean latency (45.90 QPS), while the live serial CPU-NPU cascade ($θ^*_{\mathrm{deploy}}=0.70$) achieves 41.63 ms mean latency (P50: 39.47 ms, 99.23% accuracy, 0.00% FPR). Evaluation on SafetyBench-ZH ($N=2,100$) and comparison against a bi-encoder direct-decision baseline (CLM-8B) disentangle in-domain gains, OOD alignment tax (60.33% $\to$ 56.81% on Laya; 55.10% on domain CLM-8B), and experience replay recovery, restoring OOD accuracy to 64.10%-65.05% and reaching 99.67%-99.84% in-domain accuracy with 0.00%-0.42% FPR.

ARXIV 2609.33671 ↗
cs.AR

MorphAtt: A Neuromorphic Accelerator for Efficient Multi-Head Attention Processing in Spiking Vision Transformers

作者Rachmad Vidya Wicaksana Putra, Amirhesam Jafari Rad, Muhammad Shafique

展开完整摘要收起摘要

Spiking Vision Transformers (SViTs) are developed as an energy-efficient alternative to conventional ViTs for computer vision tasks at the edge. However, huge parameter counts and complex multi-head self-attention (MHSA) operations make it challenging to achieve high energy efficiency in SViT inference, especially in tightly constrained applications. To maximize efficiency gains of SViT processing, we propose MorphAtt, a novel digital accelerator that expedites SViT inference through streamlined processing. Specifically, it processes MHSA operations using cascaded hardware modules: a Spiking Query-Key-Value generator (SpikeQKV), a low-complexity Spiking Multi-Head Self-Attention engine (SpikeAtten), and Reparameterization Convolution (RepConv) modules. To mitigate traffic congestion in on-chip memory accesses and data reuse, specialized inter-module buffers are integrated within the dataflow. Under synthesis using 32nm CMOS technology, MorphAtt achieves 792-1605 GOPS of throughput, while incurring ~39-55 mW of power consumption and 1.5 mm^2 of area, which lead to 20.3-29.1 TOPS/W of energy efficiency. These results also demonstrate that our MorphAtt offers better performance and efficiency trade-offs than state-of-the-art, thereby enabling highly energy-efficient vision-based AI systems at the edge.

ARXIV 2609.33207 ↗
cs.CV

3D Point Tracking with State Space Models

作者Masahiro Ogawa, Qi An, Atsushi Yamashita

展开完整摘要收起摘要

Tracking any point of a dynamic scene in metric 3D - in absolute meters, not up to an unknown scale - underpins 3D and 4D reconstruction, robot navigation, and autonomous driving, where decisions are made in meters, not pixels. Our objective is a 3D point tracker accurate in those absolute terms and operating within a single commodity GPU, pose-free, monocular budget. Our method rests on one observation: once a point's 2D image trajectory is fixed, the quantity that governs its metric accuracy is the depth along its pixel ray. Rather than learning tracking end-to-end, we therefore compose two frozen front-ends - dense optical flow for 2D correspondence and a monocular metric-depth network for the third dimension - and learn only the residual they cannot supply: that depth, refined by a compact state space model (Mamba-3) conditioned on appearance features (DINOv3). A state space model rather than the transformers the strongest 3D trackers adopt is what makes a single-GPU budget attainable: it summarises a track in a fixed-size recurrent state whose memory cost is constant in the number of frames, whereas attention requires a key-value cache that grows linearly with them. On the TAPVid-3D minival benchmark our best configuration attains the highest absolute metric accuracy among methods evaluated under identical conditions (mean metric Average Jaccard, 0.256), exceeding strong feed-forward trackers, while a companion analysis, reproduced with each competitor's own evaluator, explains why several published trackers lose most of their accuracy under this budget.

ARXIV 2609.34035 ↗
cs.CV

Scope-WM: Scoped Computation for Efficient Visual World Models

作者Chunzheng Li, Zesheng Jia, Hongda Zhang, Jiaying Tang, Yuntian Wang, Siao Liu, Jin Wang

展开完整摘要收起摘要

Visual world models enable robotic planning by predicting future observations, but dense latent-state propagation and sample-intensive trajectory optimization incur high inference latency and peak memory usage, limiting real-time deployment on resource-constrained platforms. Existing sparse world-model acceleration methods either rely on unguided token sparsification, which may discard planning-relevant information and restrict achievable sparsity, or introduce heavy auxiliary modules and cumbersome multi-stage training pipelines. In this work, we present Scope-WM, an efficient visual world model that scopes computation to prediction-relevant latent regions and promising action sequences. Scope-WM distills prediction relevance into a lightweight action-conditioned selector and applies full dynamics prediction only to a compact subset of selected tokens. It updates the remaining tokens using a compact summary of foreground states and their changes, allowing the background to perceive foreground dynamics without costly token-to-token interactions. During planning, Scope-WM preserves and reuses high-quality action sequences discovered during the initial MPC search, focusing subsequent search under reduced rollout budgets. The resulting pipeline requires only a one-off selector distillation followed by a single joint training stage for the sparse world model. On the challenging Push-T task, Scope-WM reduces peak GPU memory usage and planning time to $18.1%$ and $14.3%$ of those of dense DINO-WM, respectively, corresponding to a $6.97\times$ planning speedup, while maintaining competitive task performance. Further evaluations across five diverse visual planning tasks demonstrate the general applicability of Scope-WM. Code is available at https://github.com/ChunZheng2022/Scope-WM.

ARXIV 2609.33218 ↗
cs.AI

One Latent, Many Tokens: Jointly Learning Compressed Embeddings for Efficient Language Diffusion

作者Yulin Yuan, Ying Zhang, Xiangming Meng

展开完整摘要收起摘要

Most continuous diffusion language models process one latent position per token at each sampling step, making generation expensive. Two-stage methods lower the cost by reducing the latent length, but they fix the compressed embedding space before training the diffusion model. Embeddings from the fixed space can be difficult to model with diffusion and decode reliably into tokens, which limits generation quality after compression. To address this problem, we introduce JPEG-DLM (Joint-embedding Prediction for Efficient Generation with Diffusion Language Model), which jointly trains a compressor, a flow matching model and a decoding module. With joint-embedding prediction, JPEG-DLM learns compressed embeddings that are more structured, easier to model with diffusion and reliably decodable into tokens. JPEG-DLM achieves the lowest mean Gen-PPL and highest throughput among recent diffusion and flow models on LM1B and OWT. At a compression rate of 0.5 on OWT, it reaches a Gen-PPL of 34.52 and approximately 2.3 times ELF's throughput. These results suggest that jointly learning compressed embeddings offers a promising path toward efficient diffusion language modeling. Code will be released soon.

ARXIV 2609.33698 ↗
cs.LG

DEALS: Decentralized Expertise-Aware Load Serving for Multi-Agent LLM Systems

作者Jingjuan Huang, Wenbin Wang, Yanchuan Yin, Alvaro Velasquez, Jia Liu

展开完整摘要收起摘要

Multi-agent systems (MAS) have recently emerged as an effective approach for coordinating large language model (LLM)-based agents to solve complex tasks through structured interactions. In practice, MASs often handle a stream of heterogeneous and complex tasks, requiring agents to decompose each task and then self-organize and self-evolve to adapt to incoming tasks while sharing execution resources. However, most early approaches to MASs rely on centralized controllers or fixed coordination patterns, which can limit scalability or adaptability. In contrast, existing decentralized and dynamic MASs often require training dedicated routers or invoking LLMs for agent selection, resulting in substantial computational costs and coordination overhead. To address these challenges and enable efficient task-level self-organization and self-evolution for task- and workload-level collaboration, we propose Decentralized Expertise-Aware Load Serving (DEALS), a decentralized and low-complexity framework that enables agents to self-organize and dynamically route concurrent tasks for processing. Specifically, each agent maintains local queues of incoming tasks, and its router decides whether to process a task locally or forward it to a neighbor based on differences in backlog and success rate. Meanwhile, executors process independent tasks concurrently within and across agents, and partially solved tasks can be resumed by other agents. Experiments show that DEALS not only improves performance along multiple dimensions (e.g., answer accuracy and task throughput) in both homogeneous and heterogeneous agent pools, but also balances agent expertise and workload in a self-organized manner, enabling effective decentralized coordination.

ARXIV 2609.33768 ↗
cs.LG

Optimizing the Phi-2 Small Language Model for Real-time Chatbot Applications Using Parameter-Efficient Fine-Tuning (PEFT) with QLoRA Quantization

作者PhanTan Khanh Nguyen, Ashfaq Ali Shafin, Khandaker Mamun Ahmed

展开完整摘要收起摘要

This study explores the optimization of the Phi-2 Small Language Models (SLMs) for real-time chatbot applications through Parameter-Efficient Fine-Tuning (PEFT) and Quantized Low-Rank Adaptation (QLoRA). QLoRA specifically refers to the integration of PEFT with LoRA alongside a 4-bit quantization process, aimed at enhancing computational efficiency. These models, initially designed for high performance with minimal computational overhead, are further refined to address the constraints of mobile and edge computing environments. By integrating PEFT with QLoRA, the research aims to reduce memory usage significantly while maintaining, or potentially improving, the accuracy of model responses in real-time interactions. The effectiveness of these techniques was evaluated using the ROUGE metric system, which showed notable improvements in the summarization tasks performed by the models. This approach not only confirms the feasibility of using SLMs in resource-restricted environments but also opens up new avenues for deploying advanced AI-driven applications in real-time settings. The study's findings have significant implications for the development of efficient, scalable, and accessible AI technologies, paving the way for broader adoption in various industries.

ARXIV 2609.33927 ↗
eess.AS

Acoustic Progress Propagation for Long-Horizon Speculative Decoding in ASR

作者Yuanyuan Jia, Qianqian Yang

展开完整摘要收起摘要

Speculative decoding accelerates autoregressive automatic speech recognition (ASR), but the acceptance length of alignment-aware drafters can saturate as the draft horizon increases. We propose a progress-aware speculative drafter that recurrently propagates an acoustic progress state across draft steps and feeds it back into audio cross-attention to guide token generation. We jointly train the drafter and progress predictor over variable draft horizons. On five ASR test sets, our method achieves lossless, macro-averaged end-to-end speedups of 1.657x and 1.227x over target-only autoregressive decoding with Qwen3-ASR-0.6B and Qwen3-ASR-1.7B, respectively. Relative to AnchorDraft, our method improves the macro-averaged speedup by 34.3% and 9.0%, respectively. Horizon sweeps show continued growth in acceptance length beyond the baselines' saturation. Code is available at https://github.com/yuanyuanjia71-spec/ProgDraft.

ARXIV 2609.33245 ↗
cs.CL

Tsubame: Tree Replay for Diffusion-Based Speculative Decoding

作者Yepeng Weng, Qiao Hu, Takehisa Yairi

展开完整摘要收起摘要

Context-aware dynamic trees allocate the speculative decoding budget according to draft path probabilities, adapting their depth and branching to the current context. Under stochastic decoding, however, we find that this structural advantage does not always compensate for the acceptance gains of random sampling paired with advanced verification, and such dynamic trees can fall behind sampled chains in some settings. These trees grow their topology from the candidates themselves, so the tokens submitted for verification are typically the deterministic high-score tokens selected during construction. This coupling is not inherent: once the topology is fixed, its nodes can be repopulated by sampling, allowing dynamic trees to retain their structural advantage while also benefiting from random sampling and advanced verification. Diffusion-based drafters make this practical, as their parallel outputs or lightweight conditional corrections allow candidates to be regenerated cheaply after the complete topology is known. We introduce Tsubame, a two-pass tree speculative decoding framework for diffusion-based drafters. The first pass plans and freezes a context-aware topology using draft path scores; the second replays the fixed topology, sampling the tokens that populate its nodes to form the candidate tree for verification. We prove that Tsubame is lossless under compatible sampling and verification strategies. Experiments across three diffusion-based drafters, six datasets, and multiple candidate budgets show that Tsubame improves acceptance length and throughput over deterministic trees, including settings where it reverses their disadvantage against sampled chains.

ARXIV 2609.33652 ↗
cs.CL

GSM: Efficient Language Modeling with Shared Global State

作者Yunao Zheng, Bin Wen, Xiaojie Wang, Kaiyu Jiang, Xuanyu Zheng, Changyi Liu, Hongyi Fu, Jianxiong Wang, Tianke Zhang, Haonan Fan, Yingxin Li, Jiankang Chen, Xu Wang, Tingting Gao, Han Li

展开完整摘要收起摘要

Efficient language models must reduce not only the cost of individual accesses to past context but also the overhead of repeatedly selecting and processing historical information across layers. We introduce the Global State Model (GSM), a causal encoder--decoder architecture that concentrates the selection and aggregation of long-range information in the encoding stage. Through multiple stages of history retrieval, the encoder progressively incorporates long-range information into representations at recent positions, forming a shared state with a fixed window size. Each decoder layer accesses this same state using queries updated from the preceding layer, preserving computational depth while avoiding repeated construction of historical key--value (KV) representations and long-range indexing. As a result, neither the decoder's per-step attention cost nor its KV cache size grows with the history length. Experiments show that GSM improves computational efficiency and reduces cache overhead while maintaining model performance and the ability to use long-range information, offering a shared-state architecture for efficient language modeling.

ARXIV 2609.33465 ↗
cs.RO

Q-WAM: 4-Bit Quantization of World Action Models with Action-Subspace Protection

作者Arash Akbari, Arman Akbari, Jingwu Luo, Yuhao Lei, Yi Gao, Weiwei Chen, Xuan Zhang, Zhenman Fang, Geng Yuan, Yanzhi Wang

展开完整摘要收起摘要

World Action Models (WAMs) jointly generate video and robot actions through iterative diffusion and perform strongly in robotic manipulation. However, their prohibitive compute and memory costs pose substantial deployment challenges. Post-training quantization (PTQ) can reduce these costs, but existing PTQ methods such as smoothing and rotation are insufficient to maintain the precision of action generation. To overcome this limitation, we propose Q-WAM, a new 4-bit weight-activation quantization for WAMs that preserves the actions the model generates. Specifically, we introduce the Action Observability Gramian (AOG), which measures how much rounding errors in each weighted combination of a layer's input channels change the final action through all denoising steps. We also develop Action-Subspace Protection (ASP), which keeps the few most action-sensitive channel combinations in a tiny 16-bit low-rank branch and quantizes the complementary weights and activations to 4 bits, both as dense matrix multiplications that run efficiently on GPUs. Finally, to preserve action quality with minimal overhead, we identify the experts that matter most for the generated action by aggregating the AOG-derived action mass across the layers of each expert and apply ASP only to those experts. We evaluate Q-WAM on three WAMs, both in simulation and in real-world deployment. On the RoboTwin 2.0 benchmark, it reaches 89.6--93.0% average success rate, within 1.1 percentage points of the 16-bit models, while reducing the memory of the quantized blocks by 3.1--3.4$\times$. Our method outperforms the strongest baseline, SVDQuant, by 2.5--8.7 percentage points. On a Unitree G1 humanoid and a bimanual UR3 robot, it improves success over SVDQuant by 12.8-17.6 percentage points.

ARXIV 2609.33269 ↗
cs.DC

Validating Memory-Optimal Transformer Kernels on Real Hardware: From Formal Derivation to Measured Performance Across Two HPC Clusters

作者Lenore M. Mullin, Gaetan Hains

展开完整摘要收起摘要

We validate memory-optimal cost functions for transformer kernels derived via the Mathematics of Arrays (MoA). Companion Papers I-IV formally derive kernels for attention forward, backward, fused forward+backward, decode, and the complete block (RMSNorm, gated MLP) as a hardware-independent specification (DNF) transformed to a machine-specific realization (ONF) via gamma, with verification to machine precision against PyTorch. This paper checks those predictions against measured performance on two HPC clusters (Purdue Anvil, NCSA Delta) across CPU and GPU. Three results stand out. (1) We identify and fix a GPU regression: fusing forward+backward, proven to avoid materializing an O(n^2) intermediate, initially ran slower than naive on GPU due to atomic contention. Profiling confirmed 2.00x more atomic instructions; a targeted ONF rewrite reversed it, yielding up to 2.5x speedup. (2) Identical derivations produce markedly different real costs by topology: 535x NUMA-locality penalty on one cluster vs <3x oversubscription on another, showing optimal deployment is a function of the machine's array structure. (3) We report a partially resolved anomaly: identical denotational computations run faster in C than Fortran on CPU but faster in Fortran than C on GPU, narrowed to one dominant kernel and one memory-latency stall mechanism (3.17x time gap matches 3.35x stall gap). We treat hardware-specific optimization as a routine ONF rewrite with fixed, verified DNF, a candidate methodology for scaling AI onto evolving hardware without re-deriving correctness.

ARXIV 2609.33916 ↗
cs.DC

Splitting Prompt Prefill from Response Replay for Context-Parallel Long-Context LLM Post-Training

作者Yubing Bao, Zhihui Lu, Qiang Duan, Yuedong Xu, Sen Liu, Pan Zhou

展开完整摘要收起摘要

Training long-context LLM policies with RL requires re-evaluating groups of sampled responses under the updated policy, an update-stage attention workload that differs sharply from pre-training: each group shares one long prompt that fans out into multiple response branches. Standard context parallelism (CP) flattens each prompt--response pair into a linear sequence, so the same prompt key--value (KV) states are recomputed---or repeatedly rotated through the network---once per response branch. We present AugTree, a CP execution scheme built around this replay stage. AugTree separates the replay into two phases: a prompt-prefill phase that computes the shared prompt KV state once, and a response-replay phase that schedules the independent response branches over a bounded set of replay lanes. The replay phase instantiates two communication semantics, chosen by a lightweight online planner that enumerates CP degrees, schedules, and placements before GPU dispatch: rotating KV shards within response-local lanes when responses dominate, and moving response queries to stationary prompt-KV owners with a partial-softmax reduction when prompts dominate. The shared prompt state remains fully differentiable---response losses backpropagate into it and the accumulated prompt gradients propagate through the original prefill graph---so AugTree preserves exact training semantics rather than performing detached, inference-style KV caching. On four real post-training workloads and up to 64 accelerators, AugTree improves average training-stage step time by 1.18$\times$ over dynamic CP (up to 2.23$\times$), 2.63$\times$ over a Megatron ring CP baseline with prompt reuse, and 7.08$\times$ over the baseline without reuse.

ARXIV 2609.33133 ↗
cs.LG

Approximating Softmax in Pretrained LLMs: Model Sensitivity and Kernel Acceleration

作者Shangzhen Zhu, Muyan Hu, Tomasz Kozlowski

展开完整摘要收起摘要

On NVIDIA Blackwell B200, tensor-core throughput outpaces special-function exponential throughput by more than two orders of magnitude, exposing exponential evaluation in fused attention kernels. A pretrained Transformer, however, may not need it evaluated accurately at every element. We characterize what a pretrained model does need by approximating softmax at inference in ten frozen decoder-only models (0.5B-72B). The number of positions the softmax map assigns probability to and within-row resolution can be cut substantially, yet uniform weighting of the same positions is damaging. Where a fixed resolution budget is placed matters as much as its size, with resolution near the row maximum consistently favored. Perturbations matched on scalar distortion produce model-dependent responses of opposite sign. These findings motivate Rowmax-PoT, a coarse logarithmic weight representation anchored at each row maximum, and Rowmax-H15, its hardware specialization in FlashAttention-4. On B200, the patched FP8 attention forward is 12.4% faster at causal 8K and 25.8% faster at non-causal 8K in host-side call-latency measurements; board energy per forward falls by 8.4% at causal 16K. Measured separately on the BF16 kernel path at 2K, Rowmax-H15 increases perplexity by 0.091-0.492% across five models from three families.

ARXIV 2609.33586 ↗
cs.AI

CoViST: Visual Token Compression via Composable States

作者Qi Zhang, Xiandong Meng, Ronggang Wang, Siwei Ma

展开完整摘要收起摘要

Visual token compression lowers the inference cost of vision--language models by representing images with fewer tokens. However, most existing methods compress visual tokens to a reduced set, leaving the amount of visual evidence represented by each token and its original spatial context implicit. Therefore, the compressed representation does not explicitly encode how much visual information each representative carries or where it lies in the original image. This limitation arises even after a single reduction and becomes more pronounced when compression is repeated across decoder layers. To address this issue, we propose CoViST, a training-free framework that represents a compressed image as a composable visual state. Specifically, the state combines representative features with original positions, effective contribution weights, and reusable selection metadata. CoViST constructs this state through coverage-guided selection and conservation-based contribution composition, and explicitly incorporates its contribution and positional information into decoder attention. Each component of the state retains its interpretation under successive reductions, enabling the same formulation to support both fixed compression before prefill and progressive compression within the decoder. Experimental results on seven LLaVA-1.5-7B benchmarks show that CoViST-Fixed retains 99.9%, 99.5%, and 98.1% of uncompressed performance at 192, 128, and 64 tokens, respectively, and CoViST-Pro retains 99.8%, 99.9%, and 99.1% at the corresponding layer-average budgets, outperforming state-of-the-art methods under their respective budget settings. Code will be released publicly.

ARXIV 2609.33397 ↗
cs.AI

JustQuant: You Don't Need Smoothing, SVD, or Rotation for 4-Bit Activation Quantization

作者Kaicheng Yang, Kaisen Yang, Chunyu Liu, Xianglong Yan, Haotong Qin, Junyi Wu, Tianao Zhang, Xun Zhang, Shaoqiu Zhang, Youbang Sun, Yulun Zhang

展开完整摘要收起摘要

Recent generative models have become increasingly powerful, but their inference cost continues to grow. Model quantization offers a promising way to compress these models and accelerate inference. However, at 4 bits, activation quantization is substantially more challenging than weight quantization. Recent post-training quantization (PTQ) and quantization-aware training (QAT) methods have made progress in 4-bit activation quantization by introducing smoothing, SVD branches, rotations, mixed precision, or advanced formats such as NVFP4. These additional operators and data types impose demanding requirements on inference engines and hardware, limiting the broad adoption of low-precision models. Can quantization be achieved using only plain low-bit operators? To answer this question, we propose JustQuant, a simple yet effective framework that moves the complexity of low-bit quantization from deployment-time operators into the training process. We first revisit model quantization from the perspective of knowledge distillation and show that a key reason existing PTQ and QAT methods fail is that they typically exploit supervision at only a single level. We then introduce Theseus QAD, a quantization-aware distillation method that progressively applies multi-level supervision, analogous to the gradual replacement process in the Ship of Theseus. Extensive experiments on DiT and diffusion large language models show two distinct regimes. For smaller models, Theseus QAD can serve as a lightweight warm-up stage that substantially improves subsequent QAT with plain operators, while naive QAD may collapse in the same setting. For larger models, Theseus QAD provides a stronger distillation training path than ordinary QAD. Across both regimes, JustQuant improves low-bit quantization quality while avoiding the complex operators required by many existing PTQ methods.

ARXIV 2609.33601 ↗
cs.LG

Chameleon: Dynamic Format Adapter for Efficient Diffusion

作者Arnab Sanyal, Sandeep Chinchali

展开完整摘要收起摘要

Post-training quantization (PTQ) is the standard way to run modern diffusion models on memory-constrained accelerators, yet every existing diffusion PTQ scheme fixes the $\mathit{number\ format}$ in advance and only tunes the scale, zero point, or per-layer bit-width. At a fixed bit-width the best format depends on the distribution being encoded, and that distribution differs across weight channels, across layers, and along the diffusion timestep, where activation distributions slide from heavy-tailed and noise-dominated to tightly clustered and structured. We propose Chameleon, a PTQ framework that holds the bit-width fixed and treats the format itself as a discrete variable, chosen per weight channel and per (layer, timestep bucket) activation tensor. Activation formats come from {INT8, FP8 E4M3, FP8 E5M2, MXFP8, MXINT8}, selected ahead of time from two cheap statistics (empirical kurtosis and the closed-form diffusion SNR) and stored in a lookup table; weight formats come from {INT8, MXINT8} at 8 bits or {INT4, NF4, FP4 E2M1, MXINT4, MXFP4} at 4 bits, selected offline by reconstruction error. An architectural fork adapts the same selection layer to multi-step UNets, single-step distilled models, and Diffusion Transformers. Across SDXL, SDXL-Turbo, and PixArt-$α$ on COCO-2014, Chameleon achieves the best FID in all six backbone $\times$ bit-width settings, with CLIP within 0.24 of the FP16 reference and the best of all quantized methods at $W_{4}A_{8}$.

ARXIV 2609.33496 ↗
cs.LG

FoldAttention: Declared-Reference Softmax for Fast Decode and Deterministic Backward

作者Sriman Achanta

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Autoregressive decode repeatedly streams a growing KV cache, making attention a major cost at long context. Existing high-performance kernels use online softmax, which discovers a row's normalization reference as it scans keys. Earlier contributions therefore remain provisional and may require rescaling. We argue that the reference need not be discovered: softmax is invariant to a common shift, so the reference only has to keep the weights in range. We present FoldAttention, an additive formulation of softmax attention that fixes a finite reference $Z_i$ before scanning the KV cache. Each weight $2^{s_{ij}-Z_i}$ is then final when computed, so contributions add across disjoint key ranges and their quotient equals softmax attention in real arithmetic. We use this property to develop two techniques for Hopper decode: (1) final weights gate key and value reads before the bytes are fetched, and a per-call depth $T$ cuts keys below $2^{-T}$ while keeping their mass, and (2) additive partials compose split KV and shared-prefix cascades without rescaling. On H100 at $T=16$, FoldAttention decodes seven real-model generations 1.36-2.30$\times$ faster than the fastest BF16 baseline, and up to 3.09$\times$ faster across MHA and GQA shapes, at an error within 1.5% of the lowest BF16 error on six of the seven; reading every key, it is 1.14-1.30$\times$ faster at matched error. We validate on Qwen3-8B that a whole decode step is up to 1.46$\times$ faster while likelihood and long-context accuracy match those under BF16 kernels. The same principle makes the backward deterministic: CTAs round bounded partial gradients onto an integer grid declared before the reduction and add them in any order. FoldAttention thereby removes the determinism tax: its deterministic backward is up to 1.84$\times$ faster than deterministic FlashAttention-3/4 and 1.05$\times$ faster than the fastest nondeterministic kernel.

ARXIV 2609.33410 ↗
cs.DC

CascadeEP: Asynchronous Expert Execution for MoE Prefill under Attention Imbalance

作者Jin Qin, Tiancheng Hu, Shiyan Wang, Junhao Hu, Zexin Jian, Yuzheng Wang, Haoyu Li, Chunwei Xia, Ying Liu, Pixian Zhan, Di Wang, Zhongzhe Hu, Huimin Cui, Tao Xie, Chenxi Wang

展开完整摘要收起摘要

Mixture-of-experts (MoE) serving commonly deploys data and expert parallelism (DEP): attention replicas run distinct request batches while routed experts are sharded across an expert-parallel (EP) group. During prefill, attention replicas finish dispatch at different times, but synchronous EP delays expert feed-forward network (FFN) computation until routed inputs from all replicas are ready. Request schedulers seek to balance load while reusing the key-value (KV) cache of shared prompt prefixes to avoid redundant prefill computation. These goals can conflict when a replica holding a matching prefix is already overloaded, leaving residual attention imbalance. We present ASYNCEP, a distributed execution engine for MoE prefill. ASYNCEP proposes three mechanisms. Asynchronous EP allows expert computation to start before tokens from all attention replicas are ready. streamFFN batches ready tokens to balance early execution with FFN computation efficiency. Opportunistic expert weight fetching (OEWF) allows a faster replica to fetch expert weights and execute unstarted work from other GPUs. We evaluate ASYNCEP on DeepSeek-V4-Flash, DeepSeek-V4-Pro, and GLM-5.3, and our results show that ASYNCEP achieves up to 1.48x speedup in p95 time-to-first-token (TTFT) and improves the inference throughput by up to 1.17x.

ARXIV 2609.33252 ↗
cs.CL

Positions Are Not Facts: The Mismatch Between KV Caches and Memory

作者Changhai Zhou, Yuhua Zhou, Shiyang Zhang, Jun Gao, Zhen Li, Hua Wu, Hanchao Yu, Haifeng Wang

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When a fact changes, how should a language model update the history stored in its key-value (KV) cache? Hiding the old record is cheap, but it may still contain needed details or answer questions about the past. We compare hiding whole records, hiding only replaced values, and deleting old text and recomputing the cache. In a controlled quantity task, masking makes all eight models prefer the new value more strongly, yet six lose complete answers through unit errors or failure to stop; keeping the unit preserves all current answers. Later states also retain useful information from earlier records: on multi-hop updates, rebuilding these states at unchanged positions lowers historical accuracy by 20-41 percentage points, whereas moving the existing states has little effect. Keeping object dependencies and unchanged revision passages prevents many losses. Recognition is a separate challenge. Learned readouts recover distinctions missed by fixed cache similarities on synthetic record pairs. On natural text, text-detector-selected masks show no clear advantage over random masks at the same rate in 14 same-model detector-generator comparisons. Query-dependent access can avoid some losses, with additional storage or access costs. These findings identify what must be preserved beyond the replaced value when using a KV cache as updatable memory.

ARXIV 2609.33759 ↗
cs.CL

Faster Block-Diffusion Serving with Distribution-Free Risk Guarantees

作者Jungseob Lee, Dongyub Jude Lee, Chanjun Park, Sugyeong Eo, Heuiseok Lim

展开完整摘要收起摘要

Block-diffusion language models are served at hand-picked operating points, such as acceptance thresholds, buffer depth, schedule, checkpoint and precision, and each point is chosen by its mean benchmark accuracy. However, a mean does not tell an operator how often a faster configuration fails on prompts that the slower one answers correctly. On the serving engine and its decode traces, the default commit rule already commits every fully resolved block, a static skip rule captures nearly all of the compute that allocation can save, and self-distillation on engine-decoded targets adds speed at unchanged accuracy. Larger speedups come from lower thresholds, which commit tokens that are still uncertain. We therefore present Redline, a finite-sample procedure that selects operating points, hand-picked or learned, from the correctness of their answers on calibration prompts. Redline keeps the reference-relative risk, the joint probability that the reference answers correctly and a candidate configuration does not, within a user-chosen budget with high probability, and deploys the fastest configuration that passes. It speeds up math at a smaller risk budget than code in both model families, and at a budget of ten percent it deploys a LLaDA2 math configuration that commits over a third more tokens in each forward. It also applies without modification to the acceptance rule of speculative decoding and to weight quantization. On the same calibration data, Redline stays within its stated failure probability, whereas each tolerance of a mean-accuracy rule either gains less speed for some model and task or exceeds the risk budget far more often for another. Code is available at https://github.com/js-lee-AI/Redline.

ARXIV 2609.33887 ↗
cs.LG

Does Execution Require Target KV Fidelity? A Mixed-Fidelity KV Runtime for LLM Serving

作者Jiantong Jiang, Yue Yang, Peiyu Yang, Feng Liu

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Large language model (LLM) serving is increasingly constrained by the GPU memory consumed by key-value (KV) caches. Existing compression, eviction, and offloading techniques alleviate this pressure, but serving runtimes typically treat only the configured target KV representation as execution-ready. Under memory pressure, this target-only contract can turn KV shortage into request stalls and preemptions. We present ElasticKV, a mixed-fidelity KV runtime built on the observation that target fidelity need not gate execution. ElasticKV introduces a compact intermediate KV state, making fidelity a runtime-managed execution property. To realize this state in a paged serving runtime, ElasticKV combines (i) a pair-structured layout that turns fidelity reduction into reusable GPU capacity, (ii) a dual-mode attention backend that directly consumes the compact state while preserving the native target-only path, and (iii) pressure-aware fidelity management that adapts KV fidelity to memory pressure. Our extensive evaluation across diverse workloads, model families and scales, and GPU platforms demonstrates the effectiveness and generality of ElasticKV. Under high concurrency, ElasticKV achieves 3.8-4.0$\times$ lower time-to-first-token (TTFT) and 9.1$\times$ lower P90 TTFT than vLLM while preserving generation quality.

ARXIV 2609.33536 ↗
cs.DC

OLED-MoE: Accelerating MoE-Based dLLM Inference via Inter-Iteration Locality-Aware Expert Offloading

作者Jingyuan Xiao, Jiayue Wang, Yitao Hu, Xinning Wang, Shi Chen, Ziqi Gong, Zhengchao Wang, Guotao Yang, Sheng Chen, Keqiu Li

展开完整摘要收起摘要

Semi-autoregressive diffusion large language models (dLLMs) improve decoding parallelism through iterative block-wise denoising, but scaling them with mixture-of-experts (MoE) layers introduces a large expert parameter footprint that exceeds memory-constrained GPU capacity. Expert offloading is a natural remedy, yet existing MoE serving systems target autoregressive decoding and rely on intra-iteration layer-wise prefetching: while computing one layer, they predict and load experts for subsequent layers. Under dLLM inference, block-wise routing expands the active expert working set within each iteration, making such prefetches difficult to complete in time and costly when mispredicted. Consequently, existing prefetch-based solutions often degenerate into on-demand expert loading with high decoding latency. We propose OLED-MoE, an expert offloading system that shifts the optimization target from intra-iteration prefetching to inter-iteration expert retention. Its key insight is that adjacent denoising iterations exhibit strong expert routing overlap, and token confidence indicates which experts are likely to be reused. OLED-MoE uses confidence-guided inter-iteration prediction to retain high-value experts in GPU memory without introducing extra prefetch traffic. It further compensates unavoidable cache misses through CPU-GPU cooperative execution, jointly considering dynamic expert computation load and predicted future reuse. Across diverse dLLM workloads, OLED-MoE reduces time per output token (TPOT) by 1.23x-7.93x and improves expert cache utilization by 1.44x-4.23x over state-of-the-art offloading systems. Notably, OLED-MoE approaches full-residency performance while using only 40% of the expert GPU memory, incurring merely 23% higher TPOT despite a 60% reduction in expert memory footprint. OLED-MoE's source code is publicly available at https://github.com/flashserve/OLED-MoE.

ARXIV 2609.33385 ↗
cs.DC

PackServe: SLO-Aware Request Scheduling for Agentic LLM Serving at Scale

作者Zhiyuan Tan, Dejiang Zhu, Jingzhe Jiang, Yihao Zheng, Yang Tian, Tao Wang, Minchen Yu

展开完整摘要收起摘要

Request scheduling is a key challenge in large-scale clusters serving agentic large language model (LLM) workloads. An effective scheduler must preserve key-value cache (KVC) reuse across long, shared prefixes, meet token-level latency service-level objectives (SLOs), and minimize GPU resource footprint. Existing schedulers struggle to reconcile these requirements: request consolidation can sacrifice cache locality and increase prefill/decode interference, compromising both SLO attainment and resource efficiency. We present PackServe, a scheduler designed to reduce resource costs while meeting latency SLOs for agentic LLM serving. PackServe uses compact white-box models to predict latency under prefill/decode interference. Guided by these predictions, it packs requests onto fewer serving instances while preserving KVC reuse and SLO constraints, trading available latency headroom for improved per-instance throughput. Evaluation on 64 NVIDIA H20 GPUs shows that PackServe uses up to 16.8% and 24.6% fewer GPU-hours than state-of-the-art schedulers under 30-ms and 50-ms TPOT targets, respectively, while meeting the target TPOT objectives. PackServe has also been deployed in our production cluster comprising over 1000 GPUs, where it reduces the resource footprint by 34.7% compared with the original production scheduler.

ARXIV 2609.33224 ↗
cs.DC

EfficientAgent: What Makes KV Cache Offloading Work for Concurrent Agents?

作者Kunming Shao, Jierun Chen, Jiangnan Yu, Xiao-Hui Li, Chaofan Tao, Yanli Wang, Huanxin Lin, Kwang-Ting Cheng, Chi Ying Tsui, Haoli Bai

展开完整摘要收起摘要

LLM agents resend their whole conversation on every turn, and most of it was already processed on the previous turn. Serving systems avoid recomputing it by caching its key-value (KV) state and, when GPU memory runs out, by offloading that state to host memory. For agents, offloading gives inconsistent results: on the same coding-agent workload it speeds up one deployment, slows down another, and changes nothing on a third, even where loading a token back is several times cheaper than recomputing it. The reason is that cached state must survive until it is used again. While one agent waits for its tool, the server processes the contexts of all other agents, so an agent's prefix is reused only if the host tier holds the reusable context of the whole agent pool, which we call the reuse working set. A smaller tier keeps writing state that is evicted before anyone reads it. We present EfficientAgent, which sizes and manages the host tier by this working set. A stack-distance model estimates the working set from agent histories to size the host tier; its predictions, made before the experiments, located the capacity at which offloading starts to pay. When the tier is too small, a runtime policy stops writing large refills of evicted context and keeps extending prefixes that are still cached; when the tier is large enough, it writes everything. On SWE-bench Verified coding agents, a host tier sized to the estimated working set cuts recomputed prompt tokens by 93% and end-to-end time by 39%. With a small fixed tier, the policy cuts recomputation by 35%; with a large tier, it avoids the 4.3-fold increase caused by always filtering writes. Across three GPU types and two models, offloading pays off when the GPU has little compute per byte of host bandwidth and the host tier holds the working set. Code is available at https://github.com/KunmingSHAO/efficientagent_release.

ARXIV 2609.33762 ↗
cs.LG

Where Activation Sparsity and KV-Cache Sparsity Cross in LLM Decoding

作者Jungseob Lee, Seungyoon Lee, Seongtae Hong, Sugyeong Eo, Heuiseok Lim

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At each step, decoding one sequence with a large language model rereads the projection weights, whose traffic is fixed, and the key-value (KV) cache, whose traffic grows with context. Activation sparsity trims the first term and KV-cache sparsity the second, yet their reported speedups are hard to compare because each depends on context length and on the dense attention kernel it is measured against. We derive a byte crossover, the context length at which the two savings are equal, together with ideal speedup bounds for each branch and for their composition, from model dimensions and keep ratios alone. We then time both branches and their composition from 2K to 128K tokens on two GPUs after a dense prefill of real text, with dense and sparse modes reading the cache through the same split-K attention kernel. The projection branch leads at short context and the KV branch at long context, with speedups that follow their byte bounds up to fixed kernel costs. Adding these costs, measured in separate sweeps, lets the byte account predict the measured crossings of three keep-ratio pairs, a second model, and a second GPU to within 4.1K tokens. Timing the dense baseline with masked instead of split-K attention inflates the apparent speedup of the same KV policy about fivefold. An attention-scored KV selection answers the same passkey and multi-key placements as dense decoding up to 127K tokens, whereas a KV window misses most of them. Under matched perplexity budgets, activation sparsity composed with this selection decodes 14 to 26% faster than the best single branch on both GPUs. Code is available at https://github.com/js-lee-AI/ByteCross.

ARXIV 2609.33889 ↗
cs.DC

MpFA: Hardware-Efficient Train-Free QK4V8 FlashAttention Kernels on Blackwell GPUs

作者Chencheng Deng, Jianbin Fang, Dezun Dong

展开完整摘要收起摘要

Long-context LLM inference pushes modern GPU serving stacks into an attention-bound regime, where both compute and memory are dominated by the softmax-GEMM pipeline. On NVIDIA Blackwell GPUs, FP4 Tensor Cores offer high matmul throughput, but we find that fully FP4 attention often fails to translate this throughput into end-to-end speedups due to non-matmul costs: online quantization after softmax, tensor/shared-memory data movement, and contention on the softmax path. We present MpFA, a training-free FlashAttention kernel optimized for Blackwell. Guided by hardware characterization, MpFA uses mixed precision: NVFP4 for QK and FP8 for PV (QK4PV8). This preserves low-bit QK throughput while avoiding the conversion and scaling overheads of FP4 PV. To recover accuracy without further stressing the softmax pipeline, MpFA introduces rank-one smoothing compensation implemented as an additional Tensor Core MMA. MpFA further improves performance with a fine-grained asynchronous pipeline, tensor-memory reuse, and adaptive parallel partitioning across prefill and decode. On an NVIDIA B200 and across 16K-128K contexts, MpFA improves prefill throughput over state-of-the-art BF16/FP8 baselines and increases end-to-end output throughput by 2.81$\times$ over BF16 FA4 across Llama-3.1-8B and Qwen3-14B. Across five benchmark suites and two models, rank-one compensation recovers 62.5% of the accuracy loss with about 2.0% kernel overhead.

ARXIV 2609.33135 ↗