作者Zhan-Lun Chang, Dong-Jun Han, Seyyedali Hosseinalipour, Mung Chiang, Christopher G. Brinton
Vision-language models (VLMs) augmented with retrieval-augmented generation (RAG) benefit from access to external evidence. However, standard retrievers and rerankers optimize for semantic similarity rather than answer utility, creating a preference gap: documents that appear relevant may not help the generator produce a correct answer. Motivated by this, we propose a two-stage generator-in-the-loop alignment framework that closes this gap without human document-level relevance annotations. Our framework consists of two stages: in Stage 1, a VLM generates a hypothetical text passage from the image-query pair, which is used as the retrieval query for dense text search, bridging the image-to-text modality gap. In Stage 2, a cross-encoder reranker adapted with low-rank adaptation (LoRA) is fine-tuned using answer-supervised preference pairs mined from the frozen VLM: given the dataset answer label, a candidate document is labeled positive if the VLM produces the correct answer when given that document as context, and negative otherwise. This generator-guided signal is compatible with multiple alignment loss functions, including contrastive (triplet) loss, pairwise direct preference optimization (DPO), and supervised fine-tuning (SFT), and supports periodic re-mining to refresh preference pairs as the reranker improves. Experiments on VQA-X and A-OKVQA with Qwen3.5-2B and Qwen3-VL-4B-Instruct show that our proposed framework consistently outperforms rank-order, random, and REPLUG-style likelihood baselines under various alignment losses and pool size settings, suggesting that answer-level generator feedback is an effective supervision signal for preference alignment.
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Vision-language models (VLMs) augmented with retrieval-augmented generation (RAG) benefit from access to external evidence. However, standard retrievers and rerankers optimize for semantic similarity rather than answer utility, creating a preference gap: documents that appear relevant may not help the generator produce a correct answer. Motivated by this, we propose a two-stage generator-in-the-loop alignment framework that closes this gap without human document-level relevance annotations. Our framework consists of two stages: in Stage 1, a VLM generates a hypothetical text passage from the image-query pair, which is used as the retrieval query for dense text search, bridging the image-to-text modality gap. In Stage 2, a cross-encoder reranker adapted with low-rank adaptation (LoRA) is fine-tuned using answer-supervised preference pairs mined from the frozen VLM: given the dataset answer label, a candidate document is labeled positive if the VLM produces the correct answer when given that document as context, and negative otherwise. This generator-guided signal is compatible with multiple alignment loss functions, including contrastive (triplet) loss, pairwise direct preference optimization (DPO), and supervised fine-tuning (SFT), and supports periodic re-mining to refresh preference pairs as the reranker improves. Experiments on VQA-X and A-OKVQA with Qwen3.5-2B and Qwen3-VL-4B-Instruct show that our proposed framework consistently outperforms rank-order, random, and REPLUG-style likelihood baselines under various alignment losses and pool size settings, suggesting that answer-level generator feedback is an effective supervision signal for preference alignment.
Preference-based fine-tuning methods such as RLHF and DPO require substantial compute and large preference datasets. They also need direct access to the model parameters which are not provided by many state-of-the art models. Inference-time alignment offers a cost-effective alternative without updating model parameters. However, existing inference-time methods rely on a scalar reward model derived under a Bradley-Terry assumption, which cannot represent general preferences. Following recent work on fine-tuning with generalized preferences, in this work, we initiate the study of inference-time alignment under general preferences. We formulate the problem as obtaining a Nash equilibrium of a two-player zero-sum game between policies. We propose two algorithms: Best-of-Nash (BoN) and Nash Mirror Descent (NMD). We prove that both algorithms achieve a duality gap that matches the problem lower bound. Empirically, we implement the two methods on three datasets, which shows that our methods substantially outperform the base policy, converging to the performance of the fine-tuned models. Moreover, our results show that NMD remains robust across the regularization parameter.
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Preference-based fine-tuning methods such as RLHF and DPO require substantial compute and large preference datasets. They also need direct access to the model parameters which are not provided by many state-of-the art models. Inference-time alignment offers a cost-effective alternative without updating model parameters. However, existing inference-time methods rely on a scalar reward model derived under a Bradley-Terry assumption, which cannot represent general preferences. Following recent work on fine-tuning with generalized preferences, in this work, we initiate the study of inference-time alignment under general preferences. We formulate the problem as obtaining a Nash equilibrium of a two-player zero-sum game between policies. We propose two algorithms: Best-of-Nash (BoN) and Nash Mirror Descent (NMD). We prove that both algorithms achieve a duality gap that matches the problem lower bound. Empirically, we implement the two methods on three datasets, which shows that our methods substantially outperform the base policy, converging to the performance of the fine-tuned models. Moreover, our results show that NMD remains robust across the regularization parameter.
We introduce AuK, an open-source foundational model that unifies speech generation and editing through a common interface of natural-language instructions and audio context. To support this broad capability set, we construct approximately 3.03 billion instruction--audio instances and 1.95 million hours of effective supervision across five task families: speech generation, content editing, enhancement and separation, paralinguistic editing, and acoustic editing. AuK combines a multimodal large language model for semantic conditioning, an VAE jointly trained on speech, general audio, and music for acoustic conditioning, and a hybrid rectified-flow Transformer that performs dual-stream MMDiT blocks followed by unified single-stream DiT blocks for generation. Training begins with generation-only warm-up and proceeds to joint generation--editing pre-training. We then apply complementary post-training strategies: human-feedback preference optimization for open-ended editing and reward-based reinforcement learning for speech generation. To reduce inference cost, we further distill the model with consistency initialization and task-routed Decoupled DMD. The resulting AuK-Flash performs 4-step inference without classifier-free guidance and achieves a 4.5 wall-clock speedup over the full model under matched conditions. Experiments demonstrate leading performance on zero-shot and instruction-controlled speech generation and general instruction-guided editing, while remaining competitive on signal-level restoration tasks. We release both the source code and model weights to support reproducibility and further research.
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We introduce AuK, an open-source foundational model that unifies speech generation and editing through a common interface of natural-language instructions and audio context. To support this broad capability set, we construct approximately 3.03 billion instruction--audio instances and 1.95 million hours of effective supervision across five task families: speech generation, content editing, enhancement and separation, paralinguistic editing, and acoustic editing. AuK combines a multimodal large language model for semantic conditioning, an VAE jointly trained on speech, general audio, and music for acoustic conditioning, and a hybrid rectified-flow Transformer that performs dual-stream MMDiT blocks followed by unified single-stream DiT blocks for generation. Training begins with generation-only warm-up and proceeds to joint generation--editing pre-training. We then apply complementary post-training strategies: human-feedback preference optimization for open-ended editing and reward-based reinforcement learning for speech generation. To reduce inference cost, we further distill the model with consistency initialization and task-routed Decoupled DMD. The resulting AuK-Flash performs 4-step inference without classifier-free guidance and achieves a 4.5 wall-clock speedup over the full model under matched conditions. Experiments demonstrate leading performance on zero-shot and instruction-controlled speech generation and general instruction-guided editing, while remaining competitive on signal-level restoration tasks. We release both the source code and model weights to support reproducibility and further research.
While multimodal large language models (MLLMs) achieve remarkable performance on generic image captioning, they frequently suffer from structural hallucinations in human-centric scenarios. Accurately modeling human subjects is foundational for critical downstream applications, such as accurate avatar/video/image generation and fine-grained human action understanding. However, these tasks require highly precise subject-centered spatial grounding, such as distinguishing egocentric left/right laterality and maintaining correct anatomical-object bindings. Although catastrophic for structural integrity, these localized spatial inversions are often overshadowed by overall descriptive metrics in existing benchmarks. To systematically expose and quantify this bottleneck, we introduce SPACE (Subject-centric Poses, Appearance, and Characteristics Evaluation), a benchmark designed to evaluate subject-centered spatial understanding. On SPACE, we reveal that despite strong generic perception, current MLLMs consistently fail to ground descriptions in the subject's intrinsic frame of reference. To bridge this gap, we propose a specialized data construction and alignment pipeline. We first extract structured spatial hints from fine-grained body-part localization to guide a two-stage caption rewriting process, yielding highly spatially-faithful training data. Furthermore, we design a rubric-based reward for Group Relative Policy Optimization (GRPO) that explicitly penalizes structurally critical spatial errors during alignment. Extensive experiments on SPACE demonstrate our framework significantly improves human-centric caption quality, particularly in subject-centered spatial reasoning, achieving performance competitive with strong closed-source models. Our benchmark and code are available at https://github.com/JHang2020/SPACE-Eval.
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While multimodal large language models (MLLMs) achieve remarkable performance on generic image captioning, they frequently suffer from structural hallucinations in human-centric scenarios. Accurately modeling human subjects is foundational for critical downstream applications, such as accurate avatar/video/image generation and fine-grained human action understanding. However, these tasks require highly precise subject-centered spatial grounding, such as distinguishing egocentric left/right laterality and maintaining correct anatomical-object bindings. Although catastrophic for structural integrity, these localized spatial inversions are often overshadowed by overall descriptive metrics in existing benchmarks. To systematically expose and quantify this bottleneck, we introduce SPACE (Subject-centric Poses, Appearance, and Characteristics Evaluation), a benchmark designed to evaluate subject-centered spatial understanding. On SPACE, we reveal that despite strong generic perception, current MLLMs consistently fail to ground descriptions in the subject's intrinsic frame of reference. To bridge this gap, we propose a specialized data construction and alignment pipeline. We first extract structured spatial hints from fine-grained body-part localization to guide a two-stage caption rewriting process, yielding highly spatially-faithful training data. Furthermore, we design a rubric-based reward for Group Relative Policy Optimization (GRPO) that explicitly penalizes structurally critical spatial errors during alignment. Extensive experiments on SPACE demonstrate our framework significantly improves human-centric caption quality, particularly in subject-centered spatial reasoning, achieving performance competitive with strong closed-source models. Our benchmark and code are available at https://github.com/JHang2020/SPACE-Eval.
Diffusion models have shown remarkable performance on diverse generation tasks. Recent work finds that imposing representation alignment on the hidden states of diffusion networks can both facilitate training convergence and enhance sampling quality, yet the mechanism driving this synergy remains insufficiently understood. In this paper, we investigate the connection between self-supervised spectral representation learning and diffusion generative models through a shared perspective on perturbation kernels. On the diffusion side, samples (e.g., images, videos) are produced by reversing a stochastic noise-injection process specified by Gaussian kernels; on the spectral representation side, spectral embeddings emerge from contrasting positive and negative relations induced by random perturbation kernels. Motivated by this, we propose a self-supervised spectral representation alignment method to facilitate diffusion model training. In addition, we clarify how joint spectral learning can benefit diffusion training from a geometric perspective. Furthermore, we find that the optimization of the spectral alignment objective is in an equivalent form of diffusion score distillation in the representation space. Building on these findings, we integrate a spectral regularizer into diffusion training objectives to improve the performance of diffusion models on multiple datasets. Experiments across images and 3D point clouds show consistent gains in generation quality. Code is released at https://github.com/yuehaowang/spectral-reg-diffusion.
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Diffusion models have shown remarkable performance on diverse generation tasks. Recent work finds that imposing representation alignment on the hidden states of diffusion networks can both facilitate training convergence and enhance sampling quality, yet the mechanism driving this synergy remains insufficiently understood. In this paper, we investigate the connection between self-supervised spectral representation learning and diffusion generative models through a shared perspective on perturbation kernels. On the diffusion side, samples (e.g., images, videos) are produced by reversing a stochastic noise-injection process specified by Gaussian kernels; on the spectral representation side, spectral embeddings emerge from contrasting positive and negative relations induced by random perturbation kernels. Motivated by this, we propose a self-supervised spectral representation alignment method to facilitate diffusion model training. In addition, we clarify how joint spectral learning can benefit diffusion training from a geometric perspective. Furthermore, we find that the optimization of the spectral alignment objective is in an equivalent form of diffusion score distillation in the representation space. Building on these findings, we integrate a spectral regularizer into diffusion training objectives to improve the performance of diffusion models on multiple datasets. Experiments across images and 3D point clouds show consistent gains in generation quality. Code is released at https://github.com/yuehaowang/spectral-reg-diffusion.
Large Language Models demonstrate remarkable proficiency in static reasoning, yet training them as autonomous agents through Reinforcement Learning (RL) for long-horizon tasks is often hindered by severe reward sparsity. While conventional agent-side warming up via supervised fine-tuning (SFT) can alleviate this, it is frequently limited by data scarcity and constrained exploration. To address this, we propose a paradigm shift to environment-side adaptation by constructing Feedback-Enriched Environments (FEEs). Through a pilot study, we establish a feedback design strategy that reformulates environments by transitioning from action guidance to observation enrichment during the later stages of both intra-episode exploration and inter-episode evolution. Large-scale experiments on SciWorld and BFCL benchmarks using various Qwen3 model scales and RL algorithms such as GRPO, GSPO, and DAPO demonstrate that FEEs consistently yield performance improvements over standard settings. Furthermore, our analysis reveals that training with FEEs (1) stabilizes training dynamics by reducing entropy volatility, (2) facilitates proactive state-space exploration in difficult tasks, (3) ensures the internalization of environmental guidance into policy weights rather than acting as a mere inference-time prior, and (4) identifies intra-group feedback consistency as a critical boundary for stable optimization.
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Large Language Models demonstrate remarkable proficiency in static reasoning, yet training them as autonomous agents through Reinforcement Learning (RL) for long-horizon tasks is often hindered by severe reward sparsity. While conventional agent-side warming up via supervised fine-tuning (SFT) can alleviate this, it is frequently limited by data scarcity and constrained exploration. To address this, we propose a paradigm shift to environment-side adaptation by constructing Feedback-Enriched Environments (FEEs). Through a pilot study, we establish a feedback design strategy that reformulates environments by transitioning from action guidance to observation enrichment during the later stages of both intra-episode exploration and inter-episode evolution. Large-scale experiments on SciWorld and BFCL benchmarks using various Qwen3 model scales and RL algorithms such as GRPO, GSPO, and DAPO demonstrate that FEEs consistently yield performance improvements over standard settings. Furthermore, our analysis reveals that training with FEEs (1) stabilizes training dynamics by reducing entropy volatility, (2) facilitates proactive state-space exploration in difficult tasks, (3) ensures the internalization of environmental guidance into policy weights rather than acting as a mere inference-time prior, and (4) identifies intra-group feedback consistency as a critical boundary for stable optimization.
Integrating robust safety guardrails into Large Language Models (LLMs) is essential for delivering helpful yet harmless responses. While proprietary systems exhibit reliable safety controls, their underlying methodologies and trade-offs remain largely undisclosed. Achieving comparable security in open-weight models remains a persistent challenge, as post-trained variants frequently suffer from over-refusal and degraded general quality. To overcome these drawbacks, we introduce Suan, a novel preference optimization algorithm. Unlike existing methods, we formulate the optimization objective directly at the gradient level, bypassing the standard variational derivation. As a result, we obtain more interpretable and robust training dynamics. Extensive evaluations across a diverse suite of competitive baselines and benchmarks demonstrate that Suan achieves superior safety alignment while fully preserving response utility.
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Integrating robust safety guardrails into Large Language Models (LLMs) is essential for delivering helpful yet harmless responses. While proprietary systems exhibit reliable safety controls, their underlying methodologies and trade-offs remain largely undisclosed. Achieving comparable security in open-weight models remains a persistent challenge, as post-trained variants frequently suffer from over-refusal and degraded general quality. To overcome these drawbacks, we introduce Suan, a novel preference optimization algorithm. Unlike existing methods, we formulate the optimization objective directly at the gradient level, bypassing the standard variational derivation. As a result, we obtain more interpretable and robust training dynamics. Extensive evaluations across a diverse suite of competitive baselines and benchmarks demonstrate that Suan achieves superior safety alignment while fully preserving response utility.
Pushbroom satellite imaging couples limited spatial resolution with platform attitude instability. Platform jitter produces spatially varying motion blur because each scan line is acquired under a different instantaneous attitude, while perspective geometry causes the same perturbation to induce different pixel displacements across the field of view. Existing blind restoration methods that assume a spatially invariant kernel and satellite jitter correction methods that rely on auxiliary observations are therefore not directly applicable. We present AstraMoE-SR, a single-image framework that jointly restores motion blur and spatial resolution without auxiliary measurements. Rather than estimating a blur kernel, we infer how the camera moved by reparameterizing degradation as a local exposure trajectory under pushbroom geometry. A conditional diffusion model estimates the trajectory distribution, mitigating the over-smoothing of high-frequency jitter by deterministic point estimation. The predicted trajectory conditions a pretrained latent diffusion backbone through trajectory-guided geometric alignment and spatially adaptive reconstruction. We further show that the remaining point-wise trajectory error is consistent with intrinsic jitter-phase ambiguity that is not resolved by increasing estimator capacity. On all 1,411 DOTA-v1.0 images degraded using our physically motivated forward model, AstraMoE-SR is the only evaluated method to outperform the no-restoration baseline across every fidelity metric, improving on StableSR by 0.64 dB PSNR, 15.2% LPIPS, and 0.091 DINO feature similarity. Reconstructions conditioned on predicted trajectories differ negligibly from those using ground-truth trajectories, indicating that the estimates retain the degradation information required for effective restoration.
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Pushbroom satellite imaging couples limited spatial resolution with platform attitude instability. Platform jitter produces spatially varying motion blur because each scan line is acquired under a different instantaneous attitude, while perspective geometry causes the same perturbation to induce different pixel displacements across the field of view. Existing blind restoration methods that assume a spatially invariant kernel and satellite jitter correction methods that rely on auxiliary observations are therefore not directly applicable. We present AstraMoE-SR, a single-image framework that jointly restores motion blur and spatial resolution without auxiliary measurements. Rather than estimating a blur kernel, we infer how the camera moved by reparameterizing degradation as a local exposure trajectory under pushbroom geometry. A conditional diffusion model estimates the trajectory distribution, mitigating the over-smoothing of high-frequency jitter by deterministic point estimation. The predicted trajectory conditions a pretrained latent diffusion backbone through trajectory-guided geometric alignment and spatially adaptive reconstruction. We further show that the remaining point-wise trajectory error is consistent with intrinsic jitter-phase ambiguity that is not resolved by increasing estimator capacity. On all 1,411 DOTA-v1.0 images degraded using our physically motivated forward model, AstraMoE-SR is the only evaluated method to outperform the no-restoration baseline across every fidelity metric, improving on StableSR by 0.64 dB PSNR, 15.2% LPIPS, and 0.091 DINO feature similarity. Reconstructions conditioned on predicted trajectories differ negligibly from those using ground-truth trajectories, indicating that the estimates retain the degradation information required for effective restoration.
作者Zheng Nie, Zherui Li, Jiaming Zhang, Kun Wang, Zhenhong Zhou, Yufei Guo
Diffusion Large Language Models (dLLMs) generate text via bidirectional iterative denoising, naturally supporting user-specified constraints anchored at arbitrary output positions, a paradigm known as In-place Prompting (IPP). We formalize this as the In-place Instruction Following (IIF) task and construct IIF-Bench, a hierarchical benchmark spanning literal, style, and discourse-function constraints, paired with a rubric-based local-global evaluation protocol. An inference-time attention-bias probe suggests that vanilla dLLMs often under-prioritize constraint spans during denoising. We then propose GRAFT, an IPP-oriented post-training framework combining constraint-aware SFT and preference optimization. On four representative dLLMs, GRAFT raises the average IIF score from 57.75 to 73.10 (+15.35 points), with absolute gains of 15.91 and 15.57 points on literal and discourse-function constraints, while preserving general generation ability.
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Diffusion Large Language Models (dLLMs) generate text via bidirectional iterative denoising, naturally supporting user-specified constraints anchored at arbitrary output positions, a paradigm known as In-place Prompting (IPP). We formalize this as the In-place Instruction Following (IIF) task and construct IIF-Bench, a hierarchical benchmark spanning literal, style, and discourse-function constraints, paired with a rubric-based local-global evaluation protocol. An inference-time attention-bias probe suggests that vanilla dLLMs often under-prioritize constraint spans during denoising. We then propose GRAFT, an IPP-oriented post-training framework combining constraint-aware SFT and preference optimization. On four representative dLLMs, GRAFT raises the average IIF score from 57.75 to 73.10 (+15.35 points), with absolute gains of 15.91 and 15.57 points on literal and discourse-function constraints, while preserving general generation ability.
作者Sean Bin Yang, Hao Miao, Zongyi Xu, Jilin Hu, Xiangmeng Wang, Hua Lu, Bin Yang, Christian S. Jensen
Due to the proliferation of vehicle trajectory data enabled by advanced sensing technologies, path representation learning has become a pivotal task in intelligent transportation systems. Although existing self-supervised approaches have achieved promising performance, their dependence on deterministic contrastive learning paradigms and handcrafted view augmentation strategies inherently restricts their cross-scenario generalization capabilities. To address these limitations, we present DGCPath, an innovative Distribution-aware Generative Contrastive learning framework for Path representation. This framework establishes a synergistic connection between generative modeling and distributional contrastive learning, enabling the acquisition of robust and transferable feature embeddings. Specifically, our framework incorporates: (1) a diffusion-based view generator that autonomously produces semantically coherent yet diverse trajectory views from Gaussian noise; (2) a variational contrastive mechanism that enforces latent feature alignment at the distribution level, transcending conventional instance-wise consistency; and (3) a novel generative cross-supervision module that reinforces view-level consistency through cross-view reconstruction learning. Comprehensive evaluations on three real-world trajectory datasets demonstrate that DGCPath outperforms state-of-the-art baselines on two distinct downstream tasks, validating its enhanced generalization capability and representation effectiveness.
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Due to the proliferation of vehicle trajectory data enabled by advanced sensing technologies, path representation learning has become a pivotal task in intelligent transportation systems. Although existing self-supervised approaches have achieved promising performance, their dependence on deterministic contrastive learning paradigms and handcrafted view augmentation strategies inherently restricts their cross-scenario generalization capabilities. To address these limitations, we present DGCPath, an innovative Distribution-aware Generative Contrastive learning framework for Path representation. This framework establishes a synergistic connection between generative modeling and distributional contrastive learning, enabling the acquisition of robust and transferable feature embeddings. Specifically, our framework incorporates: (1) a diffusion-based view generator that autonomously produces semantically coherent yet diverse trajectory views from Gaussian noise; (2) a variational contrastive mechanism that enforces latent feature alignment at the distribution level, transcending conventional instance-wise consistency; and (3) a novel generative cross-supervision module that reinforces view-level consistency through cross-view reconstruction learning. Comprehensive evaluations on three real-world trajectory datasets demonstrate that DGCPath outperforms state-of-the-art baselines on two distinct downstream tasks, validating its enhanced generalization capability and representation effectiveness.
AI agents sometimes act aligned when they infer they are being tested, and differently when not. We argue this is not an anomaly but what current training regimes are structured to select for. Reinforcement-learning-based alignment folds norms and task pursuit into one policy: the system learns its norms from scored behavior, and scoring flattens them. Do not do X is learned as doing X costs something if noticed. On every datum training can produce, a policy that complies only when it might be observed is indistinguishable from one that complies always. The experiment that would tell them apart - scoring unobserved behavior - is a contradiction in terms. Conditional compliance is thus the most that behavioral training can be known to deliver. Agency sharpens the problem: agents operate mostly where no one is watching, and can act on whether they are watched. An iterated pipeline that trains against detected failures selects for passing detection, not for complying. This account unifies alignment faking, sandbagging, and evaluation-aware scheming. And it reorients the remedy: not deeper internalization but architecture, making violations unavailable rather than unchosen.
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AI agents sometimes act aligned when they infer they are being tested, and differently when not. We argue this is not an anomaly but what current training regimes are structured to select for. Reinforcement-learning-based alignment folds norms and task pursuit into one policy: the system learns its norms from scored behavior, and scoring flattens them. Do not do X is learned as doing X costs something if noticed. On every datum training can produce, a policy that complies only when it might be observed is indistinguishable from one that complies always. The experiment that would tell them apart - scoring unobserved behavior - is a contradiction in terms. Conditional compliance is thus the most that behavioral training can be known to deliver. Agency sharpens the problem: agents operate mostly where no one is watching, and can act on whether they are watched. An iterated pipeline that trains against detected failures selects for passing detection, not for complying. This account unifies alignment faking, sandbagging, and evaluation-aware scheming. And it reorients the remedy: not deeper internalization but architecture, making violations unavailable rather than unchosen.
Chain-of-Thought (CoT) improves the reasoning ability of Large Language Models (LLMs) but incurs substantial computation and context costs. Existing methods either lose intermediate information through hard pruning or lack a principled criterion for continuous compression. We present A*-Thought-V2, a geometric dynamics of LLM guided framework that models CoT as a hidden-state trajectory and replaces hard deletion with an explicit-implicit interleaved latent architecture. After projecting question, step, and solution representations into a 3D PCA space, it measures alignment between each local transition and global question-to-solution direction. Aligned steps remain explicit text, whereas deviating steps are compressed into continuous latent tokens. Directional angles capture both local semantics and reasoning dynamics: small angles indicate direct execution and answer formation, while large angles more frequently involve checking, correction, and branch exploration; their temporal variation reveals exploration, convergence, and refinement stages. To train this architecture, we introduce stepwise embedding forcing, which pools each redundant step into a single latent embedding, and label forcing, which supervises that latent token with a soft multi-modal vocabulary distribution instead of a hard one-hot label. Experiments on Qwen3.5-9B and Qwen3.6-27B across six in-domain and out-of-domain benchmarks show that A*-Thought-V2 improves average accuracy by up to 2.6% while reducing response length by up to half, increasing Accuracy per Computation Unit by 2.29$\times$, and reducing preprocessing and training time by 94.6% and up to 80.3%, respectively. Representation analyses suggest that latent states form a compact region distinct from textual states, while higher entropy at latent-token positions reflects broader soft targets that encourage richer step-level feature learning.
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Chain-of-Thought (CoT) improves the reasoning ability of Large Language Models (LLMs) but incurs substantial computation and context costs. Existing methods either lose intermediate information through hard pruning or lack a principled criterion for continuous compression. We present A*-Thought-V2, a geometric dynamics of LLM guided framework that models CoT as a hidden-state trajectory and replaces hard deletion with an explicit-implicit interleaved latent architecture. After projecting question, step, and solution representations into a 3D PCA space, it measures alignment between each local transition and global question-to-solution direction. Aligned steps remain explicit text, whereas deviating steps are compressed into continuous latent tokens. Directional angles capture both local semantics and reasoning dynamics: small angles indicate direct execution and answer formation, while large angles more frequently involve checking, correction, and branch exploration; their temporal variation reveals exploration, convergence, and refinement stages. To train this architecture, we introduce stepwise embedding forcing, which pools each redundant step into a single latent embedding, and label forcing, which supervises that latent token with a soft multi-modal vocabulary distribution instead of a hard one-hot label. Experiments on Qwen3.5-9B and Qwen3.6-27B across six in-domain and out-of-domain benchmarks show that A*-Thought-V2 improves average accuracy by up to 2.6% while reducing response length by up to half, increasing Accuracy per Computation Unit by 2.29$\times$, and reducing preprocessing and training time by 94.6% and up to 80.3%, respectively. Representation analyses suggest that latent states form a compact region distinct from textual states, while higher entropy at latent-token positions reflects broader soft targets that encourage richer step-level feature learning.
Text spotting requires both accurate text recognition and precise spatial localization. Current specialised spotters excel at predicting tight bounding boxes in natural scenes, but falter on complex or artistic text, whereas multimodal large language models (MLLMs) possess strong recognition capabilities yet remain weak at localisation. To equip the text spotter with general and powerful recognition capabilities and to maximize its localization ability, we explore two MLLM-based fine-tuning methods: Supervised Fine-Tuning (SFT) and reinforcement learning fine-tuning based on Group Relative Policy Optimisation (GRPO). An interesting finding is that SFT is less effective than GRPO at enhancing recognition, while GRPO is less effective than SFT at enhancing detection. To compensate for each other's shortcomings, we introduce a joint training strategy, SupGRPO, which simultaneously optimizes the model using both SFT and GRPO. SupGRPO employs the specially designed reward functions and develops a matching-based online SFT applied solely to coordinate tokens. It both mitigates the reward sparsity problem of GRPO and avoids the instance order dependency problem of SFT. To evaluate particularly challenging cases, we curate ATS, a dataset for artistic text spotting. Experiments demonstrate that SupGRPO improves both text recognition and detection, and attains superior performance. Our code and dataset will be released at https://github.com/Psycho-9/SupGRPO.
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Text spotting requires both accurate text recognition and precise spatial localization. Current specialised spotters excel at predicting tight bounding boxes in natural scenes, but falter on complex or artistic text, whereas multimodal large language models (MLLMs) possess strong recognition capabilities yet remain weak at localisation. To equip the text spotter with general and powerful recognition capabilities and to maximize its localization ability, we explore two MLLM-based fine-tuning methods: Supervised Fine-Tuning (SFT) and reinforcement learning fine-tuning based on Group Relative Policy Optimisation (GRPO). An interesting finding is that SFT is less effective than GRPO at enhancing recognition, while GRPO is less effective than SFT at enhancing detection. To compensate for each other's shortcomings, we introduce a joint training strategy, SupGRPO, which simultaneously optimizes the model using both SFT and GRPO. SupGRPO employs the specially designed reward functions and develops a matching-based online SFT applied solely to coordinate tokens. It both mitigates the reward sparsity problem of GRPO and avoids the instance order dependency problem of SFT. To evaluate particularly challenging cases, we curate ATS, a dataset for artistic text spotting. Experiments demonstrate that SupGRPO improves both text recognition and detection, and attains superior performance. Our code and dataset will be released at https://github.com/Psycho-9/SupGRPO.
Micro-dramas, characterized by ultra-short durations and hyper-dense storylines, pose unique challenges for video understanding that conventional benchmarks fail to address. To bridge this gap, we introduce M-Drama, the first large-scale bilingual benchmark for micro-drama comprehension, featuring over 35K instances across 9,138 clips. Furthermore, while reinforcement learning can enhance VLMs on complex narratives, existing reward metrics often suffer from sparse and superficial signals, failing to capture intricate character identities and temporal structures. We propose SAGA (Structure-Aware Graph Alignment), a novel graph-matching reward function that models narratives as heterogeneous graphs. SAGA computes dense, rigorous rewards via decoupled semantic triplet and structural temporal matching. Extensive experiments on Qwen3-VL-8B-Instruct demonstrate that SAGA outperforms existing baselines, delivering substantial improvements in open-ended accuracy and summary quality, while maintaining competitive out-of-domain generalization. Code is available at https://github.com/qyx1121/MDrama_SAGA.
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Micro-dramas, characterized by ultra-short durations and hyper-dense storylines, pose unique challenges for video understanding that conventional benchmarks fail to address. To bridge this gap, we introduce M-Drama, the first large-scale bilingual benchmark for micro-drama comprehension, featuring over 35K instances across 9,138 clips. Furthermore, while reinforcement learning can enhance VLMs on complex narratives, existing reward metrics often suffer from sparse and superficial signals, failing to capture intricate character identities and temporal structures. We propose SAGA (Structure-Aware Graph Alignment), a novel graph-matching reward function that models narratives as heterogeneous graphs. SAGA computes dense, rigorous rewards via decoupled semantic triplet and structural temporal matching. Extensive experiments on Qwen3-VL-8B-Instruct demonstrate that SAGA outperforms existing baselines, delivering substantial improvements in open-ended accuracy and summary quality, while maintaining competitive out-of-domain generalization. Code is available at https://github.com/qyx1121/MDrama_SAGA.
Ask a language model to respond "very excitedly," and its output is typically only mildly more energetic. We quantify this effect. We condition an instruction-tuned LLM on a continuous Valence-Arousal (VA) target, where valence measures how pleasant a state is and arousal how activated it is, measure the achieved affect with a frozen regressor, and sweep the requested target from -1 to +1. The response moves far less than asked: the gain, the slope of achieved against requested affect, is only 0.26 for valence and 0.13 for arousal on Llama-3.1-8B, where a faithful controller would score 1. The model systematically undershoots requested emotional intensity, which puts a number on the qualitative observation of Fazzi et al. (2025). Our experiments trace this to the preference-learning pipeline. Training targets from natural corpora such as EmoBank are neutral-heavy, and the sampled candidates themselves rarely reach extreme affect, so Direct Preference Optimization (DPO) is left with no extreme exemplar to prefer. If instead we cover the target space uniformly and sample a hotter, larger candidate pool, valence gain rises from 0.26 to 0.40 +/- 0.02 (3 seeds) and extrapolation error drops, at only a modest in-distribution cost (EmoBank-test VA distance 0.092 to 0.107). The same recipe reproduces on Qwen3-8B (gain_v 0.44, with in-distribution accuracy preserved). Arousal is harder and less reliable: its gain barely moves on average and swings across seeds (0.14 +/- 0.07, against valence's tight +/- 0.02), because raising arousal needs candidates the base model is reluctant to generate. The evidence indicates that faithful intensity is bottlenecked by the extremity of the candidate pool rather than by the conditioning format.
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Ask a language model to respond "very excitedly," and its output is typically only mildly more energetic. We quantify this effect. We condition an instruction-tuned LLM on a continuous Valence-Arousal (VA) target, where valence measures how pleasant a state is and arousal how activated it is, measure the achieved affect with a frozen regressor, and sweep the requested target from -1 to +1. The response moves far less than asked: the gain, the slope of achieved against requested affect, is only 0.26 for valence and 0.13 for arousal on Llama-3.1-8B, where a faithful controller would score 1. The model systematically undershoots requested emotional intensity, which puts a number on the qualitative observation of Fazzi et al. (2025). Our experiments trace this to the preference-learning pipeline. Training targets from natural corpora such as EmoBank are neutral-heavy, and the sampled candidates themselves rarely reach extreme affect, so Direct Preference Optimization (DPO) is left with no extreme exemplar to prefer. If instead we cover the target space uniformly and sample a hotter, larger candidate pool, valence gain rises from 0.26 to 0.40 +/- 0.02 (3 seeds) and extrapolation error drops, at only a modest in-distribution cost (EmoBank-test VA distance 0.092 to 0.107). The same recipe reproduces on Qwen3-8B (gain_v 0.44, with in-distribution accuracy preserved). Arousal is harder and less reliable: its gain barely moves on average and swings across seeds (0.14 +/- 0.07, against valence's tight +/- 0.02), because raising arousal needs candidates the base model is reluctant to generate. The evidence indicates that faithful intensity is bottlenecked by the extremity of the candidate pool rather than by the conditioning format.
作者Jiang Qin, Chunji Lv, Yangguang Wei, Yang Gao, Ming Liu, Lizhong Ding, Ye Yuan, Yinjie Lei, Changsheng Li
Efficient, fully automatic, and physically plausible 4D Gaussian synthesis is an important goal for dynamic scene generation. Recent physics-based methods couple 3D Gaussians with the Material Point Method (MPM) to generate physically driven motion, but extending this paradigm to heterogeneous multi-part objects and interacting multi-object scenes remains challenging. Object-level physical assignment collapses distinct parts into a single material state, while one-shot predictions from large language models, vision-language models, or agents neither reliably bind different materials to identified parts nor verify that the resulting MPM configuration is executable. Score Distillation Sampling (SDS)-based parameter optimization, meanwhile, requires repeated per-scene score evaluations and gradient backpropagation, incurring lengthy optimization and potentially yielding suboptimal or unstable solutions. We therefore present PhysMAS, a physics-grounded multi-agent framework. From a motion prompt and four scene views, an Object-Part Scene Agent establishes persistent identities and calls a Material Reasoning Agent for part-wise profiles. It invokes solver-aware skills to bind these identities and profiles to per-particle MPM fields and execute all objects in a shared domain; the framework then screens candidate forward-simulation results. This supports heterogeneous multi-part and interacting multi-object scenes without per-scene diffusion-score backpropagation. Extensive experiments demonstrate that, compared with recent physics-based 4D Gaussian baselines that rely on SDS, PhysMAS achieves better semantic alignment and perceived physical plausibility while requiring less runtime.
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Efficient, fully automatic, and physically plausible 4D Gaussian synthesis is an important goal for dynamic scene generation. Recent physics-based methods couple 3D Gaussians with the Material Point Method (MPM) to generate physically driven motion, but extending this paradigm to heterogeneous multi-part objects and interacting multi-object scenes remains challenging. Object-level physical assignment collapses distinct parts into a single material state, while one-shot predictions from large language models, vision-language models, or agents neither reliably bind different materials to identified parts nor verify that the resulting MPM configuration is executable. Score Distillation Sampling (SDS)-based parameter optimization, meanwhile, requires repeated per-scene score evaluations and gradient backpropagation, incurring lengthy optimization and potentially yielding suboptimal or unstable solutions. We therefore present PhysMAS, a physics-grounded multi-agent framework. From a motion prompt and four scene views, an Object-Part Scene Agent establishes persistent identities and calls a Material Reasoning Agent for part-wise profiles. It invokes solver-aware skills to bind these identities and profiles to per-particle MPM fields and execute all objects in a shared domain; the framework then screens candidate forward-simulation results. This supports heterogeneous multi-part and interacting multi-object scenes without per-scene diffusion-score backpropagation. Extensive experiments demonstrate that, compared with recent physics-based 4D Gaussian baselines that rely on SDS, PhysMAS achieves better semantic alignment and perceived physical plausibility while requiring less runtime.
Current text-to-image systems typically employ a "text encoder plus diffusion decoder" paradigm, in which text semantics directly modulate continuous latent noise. Despite their success, these methods lack an explicit, interpretable intermediate representation that effectively bridges high-level linguistic semantics and low-level visual signals. In this paper, we propose Vision-of-Thought (VoT), a framework that introduces a discrete visual-thinking layer between vision-language models (VLMs) and diffusion transformers (DiTs). Instead of treating VLMs merely as text encoders, we use them as multimodal planners that generate discrete VoT tokens representing high-level visual plans, such as objects and layouts, before rendering pixels. We train a specialized VoT tokenizer in the VLM semantic space with a closed-loop objective that combines VLM alignment, feature reconstruction, and vector-quantization losses. These objectives make the tokens semantically readable by the VLM while preserving the visual information needed for generation. Experimental results demonstrate that VoT improves semantic alignment and provides a structured interface for interpretable and controllable generation.
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Current text-to-image systems typically employ a "text encoder plus diffusion decoder" paradigm, in which text semantics directly modulate continuous latent noise. Despite their success, these methods lack an explicit, interpretable intermediate representation that effectively bridges high-level linguistic semantics and low-level visual signals. In this paper, we propose Vision-of-Thought (VoT), a framework that introduces a discrete visual-thinking layer between vision-language models (VLMs) and diffusion transformers (DiTs). Instead of treating VLMs merely as text encoders, we use them as multimodal planners that generate discrete VoT tokens representing high-level visual plans, such as objects and layouts, before rendering pixels. We train a specialized VoT tokenizer in the VLM semantic space with a closed-loop objective that combines VLM alignment, feature reconstruction, and vector-quantization losses. These objectives make the tokens semantically readable by the VLM while preserving the visual information needed for generation. Experimental results demonstrate that VoT improves semantic alignment and provides a structured interface for interpretable and controllable generation.
作者Tien Nam Nguyen, Emanuela Boros, Ahmed Hamdi, Adam Jatowt, Mickaël Coustaty, Antoine Doucet
Large language models (LLMs) have recently shown promise for historical entity linking, but preference optimization for this task is often formulated with only one negative candidate per training instance. This discards information from the remaining candidates retrieved for the same mention. We introduce multi-negative direct preference optimisation (MDPO), a reference-based pairwise objective that compares the correct entity with all valid rejected candidates associated with each mention. MDPO preserves the Bradley-Terry formulation of DPO while exploiting the complete candidate set through masked, length-normalised sequence scores. We evaluate MDPO on hipe-2020 and newseye, covering French, German, English, Swedish, and Finnish historical newspaper text. Experiments show that MDPO improves over supervised fine-tuning and single-negative DPO, with particularly strong gains for NIL mentions, semantic ambiguity, OCR noise, and historically difficult names. Further analyses disentangle candidate-generation and selection errors, showing that candidate retrieval remains a key bottleneck for end-to-end entity linking. These results demonstrate that incorporating all within-instance negative candidates is a simple and effective improvement for LLM-based historical entity linking.
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Large language models (LLMs) have recently shown promise for historical entity linking, but preference optimization for this task is often formulated with only one negative candidate per training instance. This discards information from the remaining candidates retrieved for the same mention. We introduce multi-negative direct preference optimisation (MDPO), a reference-based pairwise objective that compares the correct entity with all valid rejected candidates associated with each mention. MDPO preserves the Bradley-Terry formulation of DPO while exploiting the complete candidate set through masked, length-normalised sequence scores. We evaluate MDPO on hipe-2020 and newseye, covering French, German, English, Swedish, and Finnish historical newspaper text. Experiments show that MDPO improves over supervised fine-tuning and single-negative DPO, with particularly strong gains for NIL mentions, semantic ambiguity, OCR noise, and historically difficult names. Further analyses disentangle candidate-generation and selection errors, showing that candidate retrieval remains a key bottleneck for end-to-end entity linking. These results demonstrate that incorporating all within-instance negative candidates is a simple and effective improvement for LLM-based historical entity linking.
Virtual Try-On (VTON) aims to dress a person with the reference garment, producing visually reasonable results aligned with human preferences. Turning this preference-oriented goal into an actionable objective relies on a scoring function aligned with human taste. However, classic fidelity metrics exhibit weak correlation with human judgments, and generic VLMs fail to provide the discriminative granularity demanded by try-on quality evaluation, which hinges on faithfully preserving garment and person details. This shortcoming is further exacerbated in the reinforcement fine-tuning (RFT) optimization and leads to severe reward hacking. To this end, we present TryOnReward, a fine-grained reward model tailored for VTON. Built on a vision-language backbone, it adopts a foveation calibration objective that grounds each quality dimension in the relevant region to avoid global shortcut learning. Meanwhile, TryOnReward jointly optimizes pairwise preferences and per-dimension quality scores via margin-aware supervision, leveraging both relative and absolute quality signals. For model training and evaluation, we build TryOnReward-100K, a human-annotated per-dimension rating dataset, alongside TryOn-Bench and TryOnRewardBench, two benchmarks covering diverse real scenarios. Extensive experiments confirm that TryOnReward significantly outperforms generic judges in human preference alignment, and when serving as the RFT reward function, it consistently yields human-preferred try-on results across multiple baselines.
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Virtual Try-On (VTON) aims to dress a person with the reference garment, producing visually reasonable results aligned with human preferences. Turning this preference-oriented goal into an actionable objective relies on a scoring function aligned with human taste. However, classic fidelity metrics exhibit weak correlation with human judgments, and generic VLMs fail to provide the discriminative granularity demanded by try-on quality evaluation, which hinges on faithfully preserving garment and person details. This shortcoming is further exacerbated in the reinforcement fine-tuning (RFT) optimization and leads to severe reward hacking. To this end, we present TryOnReward, a fine-grained reward model tailored for VTON. Built on a vision-language backbone, it adopts a foveation calibration objective that grounds each quality dimension in the relevant region to avoid global shortcut learning. Meanwhile, TryOnReward jointly optimizes pairwise preferences and per-dimension quality scores via margin-aware supervision, leveraging both relative and absolute quality signals. For model training and evaluation, we build TryOnReward-100K, a human-annotated per-dimension rating dataset, alongside TryOn-Bench and TryOnRewardBench, two benchmarks covering diverse real scenarios. Extensive experiments confirm that TryOnReward significantly outperforms generic judges in human preference alignment, and when serving as the RFT reward function, it consistently yields human-preferred try-on results across multiple baselines.
作者Sharif Kazemi, Tanya Popli, Neil K. R. Sehgal, Sunny Rai, Niyati Malhotra, Victor Orozco-Olvera, Ana María Muñoz Boudet, Samuel P. Fraiberger, Sharath Chandra Guntuku, Manuel Tonneau
Large language models (LLMs) are increasingly used to generate media, but whether their content perpetuates gender stereotypes is unknown: standard benchmarks rely on selection-based formats rather than long-form generation, and surveyed baselines for local gender associations are scarce outside the West. We collect gender associations for 22 occupational and domestic roles from 695 respondents across the United States, India, Kenya, and Nigeria, and evaluate eight LLMs under two regimes: direct questioning and media generation. Models track the surveyed associations under direct questioning but skew substantially more male under media generation in major local-language cells, consistent with the male bias documented in human-produced media. Outside the US, the shift is much smaller and non-significant under English prompting, so English-only or country-agnostic evaluation would miss this bias in the languages where these models are most deployed. Instruction prompting reduces the shift directionally, but trades off against alignment with the surveyed associations. Evaluating LLM gender bias for global deployment therefore requires generation-format testing, local-language prompting, and locally-collected human baselines.
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Large language models (LLMs) are increasingly used to generate media, but whether their content perpetuates gender stereotypes is unknown: standard benchmarks rely on selection-based formats rather than long-form generation, and surveyed baselines for local gender associations are scarce outside the West. We collect gender associations for 22 occupational and domestic roles from 695 respondents across the United States, India, Kenya, and Nigeria, and evaluate eight LLMs under two regimes: direct questioning and media generation. Models track the surveyed associations under direct questioning but skew substantially more male under media generation in major local-language cells, consistent with the male bias documented in human-produced media. Outside the US, the shift is much smaller and non-significant under English prompting, so English-only or country-agnostic evaluation would miss this bias in the languages where these models are most deployed. Instruction prompting reduces the shift directionally, but trades off against alignment with the surveyed associations. Evaluating LLM gender bias for global deployment therefore requires generation-format testing, local-language prompting, and locally-collected human baselines.
作者Yangyang Xie, Ke Hao, Jiaqi Liu, Yun Gu, Xinglin Zhang
Medical vision-language models (VLMs) require confidence that reflects both answer correctness and patient-specific visual evidence. Recent GRPO-based methods optimize verbalized confidence together with answer generation. However, this joint optimization may interfere with answer learning and drive confidence toward near-binary values. Verbalized confidence also provides no explicit assessment of visual support. We therefore separate capability learning from confidence estimation and propose DualRead. DualRead builds on the insight that reliability can be read from the actor's internal states at critical moments in the answering process. It freezes the GRPO-trained actor and combines pre-answer solvability with a post-answer assessment of the generated answer and its visual support. To further assess whether confidence reflects visual grounding, we introduce Counterfactual Confidence Grounding AUC (CCG-AUC). It measures whether confidence decreases when real-image substitution changes the actor from correct to incorrect. Across two VLM backbones and both in- and out-of-distribution medical VQA benchmarks, DualRead improves correctness discrimination and calibration over verbalized confidence while preserving answer accuracy. CCG-AUC reveals whether confidence responds to answer-relevant visual evidence rather than primarily to non-visual cues.
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Medical vision-language models (VLMs) require confidence that reflects both answer correctness and patient-specific visual evidence. Recent GRPO-based methods optimize verbalized confidence together with answer generation. However, this joint optimization may interfere with answer learning and drive confidence toward near-binary values. Verbalized confidence also provides no explicit assessment of visual support. We therefore separate capability learning from confidence estimation and propose DualRead. DualRead builds on the insight that reliability can be read from the actor's internal states at critical moments in the answering process. It freezes the GRPO-trained actor and combines pre-answer solvability with a post-answer assessment of the generated answer and its visual support. To further assess whether confidence reflects visual grounding, we introduce Counterfactual Confidence Grounding AUC (CCG-AUC). It measures whether confidence decreases when real-image substitution changes the actor from correct to incorrect. Across two VLM backbones and both in- and out-of-distribution medical VQA benchmarks, DualRead improves correctness discrimination and calibration over verbalized confidence while preserving answer accuracy. CCG-AUC reveals whether confidence responds to answer-relevant visual evidence rather than primarily to non-visual cues.
作者Oliver Daniels, Perusha Moodley, Benjamin M. Marlin, David Lindner
Reward hacking during reinforcement learning from verifiable rewards (RLVR) can induce reward seeking and broad misalignment in language models. Studying this misgeneralization is important for developing better threat models and countermeasures, but is often infeasible due to the cost of RL on large models. As an alternative, we propose studying emergent misalignment from iterative DPO, which preserves important properties of RLVR while reducing costs and enabling training on popular finetuning APIs. In practice, we find that training GPT-4.1 with iterative DPO on a single-turn reward hacking environment induces covert misaligned power-seeking and alignment faking, the first openly available (semi)-online training pipeline to induce these concerning forms of misalignment. We also find that training Qwen2.5-32B-Instruct with the same pipeline induces both misalignment and improved instruction following accuracy, showing that iterative DPO can be used as a testbed for selective generalization. Overall, we think iterative DPO can help democratize and accelerate the study of emergent misalignment from RLVR.
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Reward hacking during reinforcement learning from verifiable rewards (RLVR) can induce reward seeking and broad misalignment in language models. Studying this misgeneralization is important for developing better threat models and countermeasures, but is often infeasible due to the cost of RL on large models. As an alternative, we propose studying emergent misalignment from iterative DPO, which preserves important properties of RLVR while reducing costs and enabling training on popular finetuning APIs. In practice, we find that training GPT-4.1 with iterative DPO on a single-turn reward hacking environment induces covert misaligned power-seeking and alignment faking, the first openly available (semi)-online training pipeline to induce these concerning forms of misalignment. We also find that training Qwen2.5-32B-Instruct with the same pipeline induces both misalignment and improved instruction following accuracy, showing that iterative DPO can be used as a testbed for selective generalization. Overall, we think iterative DPO can help democratize and accelerate the study of emergent misalignment from RLVR.
作者Renye Yan, Jikang Cheng, You Wu, Bojin Huang, Wei Peng, Zongwei Wang, Ling Liang, Yimao Cai
Diffusion models have general generative abilities but struggle to align with specific objectives. Fine-tuning can improve alignment, yet its training cost is often prohibitive. This led to training-free methods that apply objective-guided terms in sampling to bias the generation distribution toward designated regions, e.g., high-reward areas. However, these methods face two issues: (1) the strong directional bias narrows the pretrained distribution and generation diversity, and (2) indiscriminate constant guidance fails to prune redundant signals, hurting both quality and efficiency. To address the above challenges, we propose SwiftExplorer, a plugin that mitigates distribution collapse caused by excessive diversity loss and reduces compute costs. First, we adopt an Inheritance-Restart exploration mechanism to avoid early convergence, while exploration also increases the likelihood of high-reward trajectories. Additionally, it balances diversity and fidelity, adding diversity without causing a distribution over-shift. Second, our Quality-Efficiency arbitration mechanism improves guidance by removing incorrect signals, and it reduces computation by dynamically stopping generation when completeness and marginal reward gain are optimal. In an extensive number of experiments and different types of evaluation metrics, the proposed SwiftExplorer achieves excellent performance on all metrics, including preference, fidelity, diversity, and richness.
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Diffusion models have general generative abilities but struggle to align with specific objectives. Fine-tuning can improve alignment, yet its training cost is often prohibitive. This led to training-free methods that apply objective-guided terms in sampling to bias the generation distribution toward designated regions, e.g., high-reward areas. However, these methods face two issues: (1) the strong directional bias narrows the pretrained distribution and generation diversity, and (2) indiscriminate constant guidance fails to prune redundant signals, hurting both quality and efficiency. To address the above challenges, we propose SwiftExplorer, a plugin that mitigates distribution collapse caused by excessive diversity loss and reduces compute costs. First, we adopt an Inheritance-Restart exploration mechanism to avoid early convergence, while exploration also increases the likelihood of high-reward trajectories. Additionally, it balances diversity and fidelity, adding diversity without causing a distribution over-shift. Second, our Quality-Efficiency arbitration mechanism improves guidance by removing incorrect signals, and it reduces computation by dynamically stopping generation when completeness and marginal reward gain are optimal. In an extensive number of experiments and different types of evaluation metrics, the proposed SwiftExplorer achieves excellent performance on all metrics, including preference, fidelity, diversity, and richness.
Music videos are an important form of audiovisual expression in contemporary culture. They translate and extend the expressive content of songs through deliberate visual design. Existing automatic music video (MV) generation systems can generate visually plausible shots, yet often struggle with long-form coherence and song-grounded visual development. We present MVWeaver, a music video generation agent that integrates hierarchical planning with a learned song-to-visual bridge that translates song understanding into executable shot plans. The MVWeaver architecture comprises a comprehensive song analysis module, a visual planner that constructs hierarchical plans, and downstream image and video generation models that render the planned content. To equip a general-purpose LLM with MV-specific song-to-visual knowledge, we learn a bridge between song analysis and visual planning from real-MV-derived supervision and curate 1,861 real-world song--MV pairs with structured song-side, MV-side, and teacher-inferred song-to-visual rationale annotations. Using these annotations, we perform LoRA-based supervised fine-tuning (SFT) of a large language model to predict song-to-visual bridges that guide hierarchical visual planning. Our experiments demonstrate stronger song-grounded visual translation, richer visual development, and greater conceptual and shot-to-shot coherence, while ablations support the benefits of learned bridge conditioning.
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Music videos are an important form of audiovisual expression in contemporary culture. They translate and extend the expressive content of songs through deliberate visual design. Existing automatic music video (MV) generation systems can generate visually plausible shots, yet often struggle with long-form coherence and song-grounded visual development. We present MVWeaver, a music video generation agent that integrates hierarchical planning with a learned song-to-visual bridge that translates song understanding into executable shot plans. The MVWeaver architecture comprises a comprehensive song analysis module, a visual planner that constructs hierarchical plans, and downstream image and video generation models that render the planned content. To equip a general-purpose LLM with MV-specific song-to-visual knowledge, we learn a bridge between song analysis and visual planning from real-MV-derived supervision and curate 1,861 real-world song--MV pairs with structured song-side, MV-side, and teacher-inferred song-to-visual rationale annotations. Using these annotations, we perform LoRA-based supervised fine-tuning (SFT) of a large language model to predict song-to-visual bridges that guide hierarchical visual planning. Our experiments demonstrate stronger song-grounded visual translation, richer visual development, and greater conceptual and shot-to-shot coherence, while ablations support the benefits of learned bridge conditioning.
Guided depth completion methods heavily depend on RGB quality and alignment, while unguided ones often suffer from limited precision due to the absence of explicit visual cues. In this paper, we present Depth-to-Image Synthesis-Driven Generative Unguided Depth Completion (GUDC), a new completion paradigm that innovatively bridges advanced 2D generative models with unguided depth completion, enabling semantics-aware depth inference without real RGB inputs. Our key idea is to exploit ControlNet's powerful depth-conditioned generation capability to synthesize pseudo-images directly from sparse depth, effectively converting the original unguided setting into a semantics-guided one. To address the potential image-depth misalignment caused by depth sparsity, we propose a multi-level dense-to-sparse representation distillation strategy for ControlNet fine-tuning, where dense-depth features act as teacher signals to distill consistent structural representations for sparse-depth inputs. Furthermore, during pseudo-image-guided completion, we propose a pseudo-image semantic attention fusion module to adaptively extract informative semantic cues from pseudo-images while suppressing artifacts (e.g., texture hallucinations). Extensive experiments on KITTI and NYUv2 validate that our GUDC achieves superior accuracy and robustness over existing methods.
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Guided depth completion methods heavily depend on RGB quality and alignment, while unguided ones often suffer from limited precision due to the absence of explicit visual cues. In this paper, we present Depth-to-Image Synthesis-Driven Generative Unguided Depth Completion (GUDC), a new completion paradigm that innovatively bridges advanced 2D generative models with unguided depth completion, enabling semantics-aware depth inference without real RGB inputs. Our key idea is to exploit ControlNet's powerful depth-conditioned generation capability to synthesize pseudo-images directly from sparse depth, effectively converting the original unguided setting into a semantics-guided one. To address the potential image-depth misalignment caused by depth sparsity, we propose a multi-level dense-to-sparse representation distillation strategy for ControlNet fine-tuning, where dense-depth features act as teacher signals to distill consistent structural representations for sparse-depth inputs. Furthermore, during pseudo-image-guided completion, we propose a pseudo-image semantic attention fusion module to adaptively extract informative semantic cues from pseudo-images while suppressing artifacts (e.g., texture hallucinations). Extensive experiments on KITTI and NYUv2 validate that our GUDC achieves superior accuracy and robustness over existing methods.
Verifiable outcome rewards guide language-model post-training, but sequence-level advantages do not identify which token-level decisions should be preserved or revised. Evidence-conditioned Teachers provide denser supervision by replaying sampled trajectories with privileged feedback. Yet indiscriminate imitation risks transferring formatting or reasoning-style shifts that do not support task success. We introduce VERPO, a Verified Evidence Regularized Policy Optimization framework that treats evidence as a proposal for policy correction while retaining the outcome objective. It separates evidence-free reference restoration from signed token-level evidence corrections. Fisher Evidence Contrast attenuates corrections along an estimated evidence-presence direction. A stopped token-wise ZPD controller scales acceptance according to local reward alignment and Fisher movement cost, while the reference channel remains independent of acceptance. Across five scientific-reasoning and tool-use tasks, the best variant on each backbone exceeds the strongest compared baseline in average score. The averages rise from 0.6826 to 0.6857 on Qwen3-4B, from 0.6895 to 0.7058 on Qwen3-8B, and from 0.4751 to 0.5657 on Llama-3.2-1B.
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Verifiable outcome rewards guide language-model post-training, but sequence-level advantages do not identify which token-level decisions should be preserved or revised. Evidence-conditioned Teachers provide denser supervision by replaying sampled trajectories with privileged feedback. Yet indiscriminate imitation risks transferring formatting or reasoning-style shifts that do not support task success. We introduce VERPO, a Verified Evidence Regularized Policy Optimization framework that treats evidence as a proposal for policy correction while retaining the outcome objective. It separates evidence-free reference restoration from signed token-level evidence corrections. Fisher Evidence Contrast attenuates corrections along an estimated evidence-presence direction. A stopped token-wise ZPD controller scales acceptance according to local reward alignment and Fisher movement cost, while the reference channel remains independent of acceptance. Across five scientific-reasoning and tool-use tasks, the best variant on each backbone exceeds the strongest compared baseline in average score. The averages rise from 0.6826 to 0.6857 on Qwen3-4B, from 0.6895 to 0.7058 on Qwen3-8B, and from 0.4751 to 0.5657 on Llama-3.2-1B.
作者Weici Pan, Xander Barron, Jiawei Zhou, Zhenhua Liu
Activation steering controls LLM behavior at inference time by adding learned directions to hidden states, but existing methods handle one concept at a time. Pluralistic alignment, where different stakeholders need different value emphases, requires steering multiple dimensions simultaneously. We show that naive steering produces substantial spillover: the effect intended for one value leaks into others. This parallels the treatment-versus-spillover decomposition in causal inference. We trace spillover to geometric entanglement of steering directions, captured by their Gram matrix, and derive a zero-cost correction from an activation-norm-penalized objective that decouples each direction's contribution exactly. Our end-to-end pipeline requires no fine-tuning, no reward model, and no manual prompt engineering: given only domain questions, it automatically discovers value dimensions, extracts directions, diagnoses entanglement, and applies corrected steering. On climate discourse, the correction improves the net steering effect from +5.9% to +14.0%, validated over 100,000 pairwise judgments.
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Activation steering controls LLM behavior at inference time by adding learned directions to hidden states, but existing methods handle one concept at a time. Pluralistic alignment, where different stakeholders need different value emphases, requires steering multiple dimensions simultaneously. We show that naive steering produces substantial spillover: the effect intended for one value leaks into others. This parallels the treatment-versus-spillover decomposition in causal inference. We trace spillover to geometric entanglement of steering directions, captured by their Gram matrix, and derive a zero-cost correction from an activation-norm-penalized objective that decouples each direction's contribution exactly. Our end-to-end pipeline requires no fine-tuning, no reward model, and no manual prompt engineering: given only domain questions, it automatically discovers value dimensions, extracts directions, diagnoses entanglement, and applies corrected steering. On climate discourse, the correction improves the net steering effect from +5.9% to +14.0%, validated over 100,000 pairwise judgments.
作者Peng Lai, Yichao Du, Junchao Wu, Weibo Gao, Linan Yue, Longyue Wang, Weihua Luo, Derek F. Wong, Guanhua Chen
Reinforcement learning (RL) excels on tasks with verifiable rewards, but in open-ended tasks, the reliability of reward models remains a key challenge. Existing solutions either depend on costly proprietary LLM-as-a-Judge systems or opaque scalar reward models that lack interpretability. Recent works on generative reward models offer a promising alternative, but they remain constrained by static evaluation criteria, fragmented evaluation paradigms, and limited multilingual support. To address these challenges, we introduce MixReward, a large-scale multilingual dataset spanning six domains and 103 languages, containing both pairwise and listwise data, and propose UniRRM, a unified reasoning reward model supporting multiple languages and evaluation paradigms. UniRRM uses a staged reasoning chain to dynamically generate task-generic and instruction-specific criteria, enabling fine-grained, input-adaptive judgments while maintaining consistency across languages. Experiments demonstrate that UniRRM-8B and UniRRM-14B achieve performance close to the state-of-the-art for models of comparable size across multiple benchmarks, and are effective for unseen evaluation paradigms. In addition, ablation studies validate the reliability and effectiveness of UniRRM.
展开完整摘要收起摘要↓
Reinforcement learning (RL) excels on tasks with verifiable rewards, but in open-ended tasks, the reliability of reward models remains a key challenge. Existing solutions either depend on costly proprietary LLM-as-a-Judge systems or opaque scalar reward models that lack interpretability. Recent works on generative reward models offer a promising alternative, but they remain constrained by static evaluation criteria, fragmented evaluation paradigms, and limited multilingual support. To address these challenges, we introduce MixReward, a large-scale multilingual dataset spanning six domains and 103 languages, containing both pairwise and listwise data, and propose UniRRM, a unified reasoning reward model supporting multiple languages and evaluation paradigms. UniRRM uses a staged reasoning chain to dynamically generate task-generic and instruction-specific criteria, enabling fine-grained, input-adaptive judgments while maintaining consistency across languages. Experiments demonstrate that UniRRM-8B and UniRRM-14B achieve performance close to the state-of-the-art for models of comparable size across multiple benchmarks, and are effective for unseen evaluation paradigms. In addition, ablation studies validate the reliability and effectiveness of UniRRM.
作者Florian Zogaj, Jakob Hütteneder, Giovanni De Muri, Federico Villa, Aryan Sood, Vilém Zouhar
As machine translation (MT) systems continue to improve, standard benchmarks become less informative for exposing remaining weaknesses. Traditional methods for creating challenging test sets rely on expensive manual creation or curation, while automated approaches struggle to produce sets with the necessary translation difficulty and linguistic diversity. We propose a scalable reinforcement-learning-based approach for rewriting existing source texts into instances that are more difficult to translate for MT systems. We fine-tune a large language model with Group Relative Policy Optimization (GRPO), using reward signals based on translation difficulty together with constraints for semantic similarity, grammaticality, and approximate length preservation. On WMT25, our approach substantially reduces average COMET translation quality from 0.63 to 0.48, while preserving grammaticality and readability, whereas the base model remains at 0.64. Evaluations on the unseen WMT19-WMT24 benchmarks confirm that this behavior generalizes beyond the training data, and human evaluation further shows that the rewrites substantially lower translation quality while incurring a moderate drop in naturalness and only a small change in grammaticality. We release our code to support reproducibility.
展开完整摘要收起摘要↓
As machine translation (MT) systems continue to improve, standard benchmarks become less informative for exposing remaining weaknesses. Traditional methods for creating challenging test sets rely on expensive manual creation or curation, while automated approaches struggle to produce sets with the necessary translation difficulty and linguistic diversity. We propose a scalable reinforcement-learning-based approach for rewriting existing source texts into instances that are more difficult to translate for MT systems. We fine-tune a large language model with Group Relative Policy Optimization (GRPO), using reward signals based on translation difficulty together with constraints for semantic similarity, grammaticality, and approximate length preservation. On WMT25, our approach substantially reduces average COMET translation quality from 0.63 to 0.48, while preserving grammaticality and readability, whereas the base model remains at 0.64. Evaluations on the unseen WMT19-WMT24 benchmarks confirm that this behavior generalizes beyond the training data, and human evaluation further shows that the rewrites substantially lower translation quality while incurring a moderate drop in naturalness and only a small change in grammaticality. We release our code to support reproducibility.
作者Yuankun Yang, Yi Wei, Bo Bai, Wenyang Zhou, Li Zhang
Reconstructing 4D scenes from casually captured monocular video is vital for applications in virtual reality (VR) and embodied AI. Recent advances in 4D reconstruction and novel view synthesis have substantially propelled this capability. However, existing reconstruction methods generally cannot recover regions beyond visible camera limits. Consequently, we introduce a new paradigm that achieves 4D scene synthesis by combining visible-region reconstruction from monocular input with invisible-region generation beyond observable camera boundaries. We present Panoramic Alignment for Strategic Exploitation of Generative Priors (PASTEL). Specifically, PASTEL proposes panoramic scene alignment, a novel representation that reformulates the intractable 3D "invisible region" exploration into a tractable 2D directional trajectory planning. This is achieved by reducing the viewpoint planning from 6-DoF search to a 2D directional search with explicit visibility boundaries. By operating within this panoramic space, our method strategically identifies camera trajectories that maximize exploration beyond observable boundaries while minimizing viewpoint deviation. Experimental results show that PASTEL can not only extrapolate plausible scene content beyond the observable boundaries of input monocular videos, but also substantially boost monocular 4D reconstruction performance. PASTEL outperforms the previous state-of-the-art method by 0.9dB in full-image PSNR on the DyCheck IPhone dataset.
展开完整摘要收起摘要↓
Reconstructing 4D scenes from casually captured monocular video is vital for applications in virtual reality (VR) and embodied AI. Recent advances in 4D reconstruction and novel view synthesis have substantially propelled this capability. However, existing reconstruction methods generally cannot recover regions beyond visible camera limits. Consequently, we introduce a new paradigm that achieves 4D scene synthesis by combining visible-region reconstruction from monocular input with invisible-region generation beyond observable camera boundaries. We present Panoramic Alignment for Strategic Exploitation of Generative Priors (PASTEL). Specifically, PASTEL proposes panoramic scene alignment, a novel representation that reformulates the intractable 3D "invisible region" exploration into a tractable 2D directional trajectory planning. This is achieved by reducing the viewpoint planning from 6-DoF search to a 2D directional search with explicit visibility boundaries. By operating within this panoramic space, our method strategically identifies camera trajectories that maximize exploration beyond observable boundaries while minimizing viewpoint deviation. Experimental results show that PASTEL can not only extrapolate plausible scene content beyond the observable boundaries of input monocular videos, but also substantially boost monocular 4D reconstruction performance. PASTEL outperforms the previous state-of-the-art method by 0.9dB in full-image PSNR on the DyCheck IPhone dataset.