Text-Image-to-Video (TI2V) models are an emerging unified architecture, where a single model simultaneously supports text-to-video (T2V) and image-to-video (I2V) generation. Given a high-quality first frame or a detailed textual prompt, TI2V models unlock substantially better visual quality than their T2V mode, raising a natural question: can the capability elicited by such privileged conditions be internalized into the model's own base generation ability? A common approach toward this goal is model self-distillation. However, the most straightforward solution, supervised fine-tuning, follows an off-policy strategy: its supervision is confined to teacher-generated endpoints from a fixed offline distribution rather than student-visited states, lacking precise correction tailored to the evolving policy. Recent on-policy distillation methods instead suffer from condition-state mismatch, where supervision is steered toward the given first frame instead of the student's actual content, misleading the correction. To achieve self-distillation that absorbs the teacher's privileged prior while retaining precise policy correction, in this work, we propose Hybrid-Policy Self-Distillation (HPSD), a novel self-distillation framework where a single TI2V model acts as both teacher and student under different conditions: the teacher operates in TI2V mode with a high-quality first frame and an enhanced prompt, while the student runs in the base T2V mode with only the vanilla prompt. Specifically, the student inherits off-policy teacher trajectory points as anchors, locally refines them toward its own policy, and finally receives velocity-level supervision on these self-generated roll-outs. Extensive experiments demonstrate that HPSD significantly improves T2V performance while also delivering notable TI2V gains, effectively strengthening the model's base generation ability.
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Text-Image-to-Video (TI2V) models are an emerging unified architecture, where a single model simultaneously supports text-to-video (T2V) and image-to-video (I2V) generation. Given a high-quality first frame or a detailed textual prompt, TI2V models unlock substantially better visual quality than their T2V mode, raising a natural question: can the capability elicited by such privileged conditions be internalized into the model's own base generation ability? A common approach toward this goal is model self-distillation. However, the most straightforward solution, supervised fine-tuning, follows an off-policy strategy: its supervision is confined to teacher-generated endpoints from a fixed offline distribution rather than student-visited states, lacking precise correction tailored to the evolving policy. Recent on-policy distillation methods instead suffer from condition-state mismatch, where supervision is steered toward the given first frame instead of the student's actual content, misleading the correction. To achieve self-distillation that absorbs the teacher's privileged prior while retaining precise policy correction, in this work, we propose Hybrid-Policy Self-Distillation (HPSD), a novel self-distillation framework where a single TI2V model acts as both teacher and student under different conditions: the teacher operates in TI2V mode with a high-quality first frame and an enhanced prompt, while the student runs in the base T2V mode with only the vanilla prompt. Specifically, the student inherits off-policy teacher trajectory points as anchors, locally refines them toward its own policy, and finally receives velocity-level supervision on these self-generated roll-outs. Extensive experiments demonstrate that HPSD significantly improves T2V performance while also delivering notable TI2V gains, effectively strengthening the model's base generation ability.
作者Haotang Li, Zhenyu Qi, Shaohan Henry Wang, Kebin Peng, Yutong Zhao, Zi Wang, Bo Liu, Huanrui Yang, Sen He
Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.
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Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.
Limit order book (LOB) simulators are most useful to practitioners when they combine realistic market dynamics, computationally efficient sampling, controllable scenario generation, and the ability to generalize beyond the instruments seen during training---properties that existing agent-based and deep generative simulators provide only partially. We present FlowLOB, a conditional flow-matching generator of LOB trajectories, trained on multiple Hong Kong Exchange (HKEX) symbols at three sampling frequencies ($0.1$s, $1$s, $10$s) in tick-relative representation that transfers to unseen instruments. Because flow and diffusion models admit a common formulation, we train both with identical data, architecture, and budget, and sample both through the same fixed-step ODE solvers, yielding a controlled comparison of sampling efficiency and fidelity. Flow matching attains its best quality with only $10$ ODE-solver steps, whereas diffusion needs many more function evaluations to approach the same fidelity. At this efficient operating point, FlowLOB improves realism over baselines, two learned and two agent-based models, in most distributional metrics at the two finer sampling frequencies. We evaluate counterfactual controllability with a distributional test that asks whether changing a scenario condition moves the generated statistic toward the corresponding real tail regime; FlowLOB satisfies this criterion in most tested settings. Both realism and control effects transfer zero-shot on a held-out symbol. We additionally conduct ablation studies on the network architecture and the learning rate.
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Limit order book (LOB) simulators are most useful to practitioners when they combine realistic market dynamics, computationally efficient sampling, controllable scenario generation, and the ability to generalize beyond the instruments seen during training---properties that existing agent-based and deep generative simulators provide only partially. We present FlowLOB, a conditional flow-matching generator of LOB trajectories, trained on multiple Hong Kong Exchange (HKEX) symbols at three sampling frequencies ($0.1$s, $1$s, $10$s) in tick-relative representation that transfers to unseen instruments. Because flow and diffusion models admit a common formulation, we train both with identical data, architecture, and budget, and sample both through the same fixed-step ODE solvers, yielding a controlled comparison of sampling efficiency and fidelity. Flow matching attains its best quality with only $10$ ODE-solver steps, whereas diffusion needs many more function evaluations to approach the same fidelity. At this efficient operating point, FlowLOB improves realism over baselines, two learned and two agent-based models, in most distributional metrics at the two finer sampling frequencies. We evaluate counterfactual controllability with a distributional test that asks whether changing a scenario condition moves the generated statistic toward the corresponding real tail regime; FlowLOB satisfies this criterion in most tested settings. Both realism and control effects transfer zero-shot on a held-out symbol. We additionally conduct ablation studies on the network architecture and the learning rate.
Interactive world models must support persistent memory, responsive interaction, and long-horizon generation, yet these requirements place conflicting demands on the model. Maintaining history in the denoiser context or key-value cache incurs growing cost, forcing a trade-off between session length and retained memory, while low-latency interaction relies on few-step generation whose capabilities are bounded by its teacher. Alaya-EVOKE (Evoke) addresses both limitations by externalizing persistent world state and redesigning the teacher for long-horizon interactive generation. Scene geometry is maintained in an external, camera-indexed world state bank, from which only view-relevant information is retrieved, keeping the denoiser context bounded as the session grows. Rather than treating the teacher as a fixed generator, we design it for long-horizon supervision: its sparse attention combines chunk-wise grouping, retrieval of selected distant frames, and a linear-attention global state, yielding linear growth in memory and compute while enabling supervision over long horizons. Such supervision exposes content drift that stays locally plausible within short windows, while per-chunk conditioning enables prompt changes and event control throughout the sequence. A 30-second distribution-matching objective, applied under self-forced rollouts, transfers both capabilities to a three-step student that uses no classifier-free guidance, improving resistance to long-term drift while preserving responsive conditioning. With bounded context and recurrent external memory, Evoke supports open-ended, continuously evolving generation; on a single H200 at $384\times 640$, each $1.5\,\mathrm{s}$ chunk is generated in $2.11\,\mathrm{s}$. As a three-step world model, Evoke achieves state-of-the-art performance on WBench while remaining competitive on VBench-Long and VBench-2.0.
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Interactive world models must support persistent memory, responsive interaction, and long-horizon generation, yet these requirements place conflicting demands on the model. Maintaining history in the denoiser context or key-value cache incurs growing cost, forcing a trade-off between session length and retained memory, while low-latency interaction relies on few-step generation whose capabilities are bounded by its teacher. Alaya-EVOKE (Evoke) addresses both limitations by externalizing persistent world state and redesigning the teacher for long-horizon interactive generation. Scene geometry is maintained in an external, camera-indexed world state bank, from which only view-relevant information is retrieved, keeping the denoiser context bounded as the session grows. Rather than treating the teacher as a fixed generator, we design it for long-horizon supervision: its sparse attention combines chunk-wise grouping, retrieval of selected distant frames, and a linear-attention global state, yielding linear growth in memory and compute while enabling supervision over long horizons. Such supervision exposes content drift that stays locally plausible within short windows, while per-chunk conditioning enables prompt changes and event control throughout the sequence. A 30-second distribution-matching objective, applied under self-forced rollouts, transfers both capabilities to a three-step student that uses no classifier-free guidance, improving resistance to long-term drift while preserving responsive conditioning. With bounded context and recurrent external memory, Evoke supports open-ended, continuously evolving generation; on a single H200 at $384\times 640$, each $1.5\,\mathrm{s}$ chunk is generated in $2.11\,\mathrm{s}$. As a three-step world model, Evoke achieves state-of-the-art performance on WBench while remaining competitive on VBench-Long and VBench-2.0.
Vision-Language-Action (VLA) models promise to bring end-to-end reasoning to autonomous driving, but their computational cost remains far too high for real-time control. The core challenge is structural: VLA inference is not a single bottleneck but a cascade of four. Visual encoding wastes compute on overlapping video frames; language-model prefill recomputes context that could be carried over from the previous timestep; reasoning tokens are generated serially despite low entropy; and flow-matching denoising applies uniform compute to a non-uniform velocity field. Addressing any one stage in isolation leaves the others untouched. We propose FlashDrive, an algorithm-system co-design framework that targets all four stages simultaneously. Our key insight is that each bottleneck admits a distinct, lightweight algorithmic shortcut: temporal overlap enables streaming KV-cache reuse across frames; the low per-token entropy and strong intra-block correlations of driving-domain reasoning make a non-autoregressive diffusion drafter highly effective for speculative decoding; and the velocity field's structure---sharp at the endpoints, flat in the middle---permits adaptive step caching that concentrates compute where it matters. Layered on system-level CUDA Graph compilation and kernel fusion, these techniques compound. Applied to Alpamayo 1.5-10B with W4A8 quantization, FlashDrive reduces end-to-end latency from 717ms to 151ms (4.7x) while leaving accuracy essentially unchanged: minADE6@6.4s shifts by only 0.08m, minADE1 improves, and closed-loop collision and off-road rates improve in simulation. By raising a 10B-parameter reasoning VLA from 1.4~Hz to 6.6~Hz on a single GPU, FlashDrive moves end-to-end autonomous driving substantially closer to real-time deployment.
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Vision-Language-Action (VLA) models promise to bring end-to-end reasoning to autonomous driving, but their computational cost remains far too high for real-time control. The core challenge is structural: VLA inference is not a single bottleneck but a cascade of four. Visual encoding wastes compute on overlapping video frames; language-model prefill recomputes context that could be carried over from the previous timestep; reasoning tokens are generated serially despite low entropy; and flow-matching denoising applies uniform compute to a non-uniform velocity field. Addressing any one stage in isolation leaves the others untouched. We propose FlashDrive, an algorithm-system co-design framework that targets all four stages simultaneously. Our key insight is that each bottleneck admits a distinct, lightweight algorithmic shortcut: temporal overlap enables streaming KV-cache reuse across frames; the low per-token entropy and strong intra-block correlations of driving-domain reasoning make a non-autoregressive diffusion drafter highly effective for speculative decoding; and the velocity field's structure---sharp at the endpoints, flat in the middle---permits adaptive step caching that concentrates compute where it matters. Layered on system-level CUDA Graph compilation and kernel fusion, these techniques compound. Applied to Alpamayo 1.5-10B with W4A8 quantization, FlashDrive reduces end-to-end latency from 717ms to 151ms (4.7x) while leaving accuracy essentially unchanged: minADE6@6.4s shifts by only 0.08m, minADE1 improves, and closed-loop collision and off-road rates improve in simulation. By raising a 10B-parameter reasoning VLA from 1.4~Hz to 6.6~Hz on a single GPU, FlashDrive moves end-to-end autonomous driving substantially closer to real-time deployment.
On-policy distillation (OPD) has emerged as an effective paradigm for transferring knowledge between language models, where a student is trained to align its next-token distribution with the teacher's along its own trajectories. To provide dense supervision at tractable cost, many works minimize the reverse Kullback-Leibler (KL) divergence between the student and teacher's normalized distributions over the teacher's top-$k$ tokens. However, this normalized objective discards the information about tail probability: the total probability outside the teacher's top-$k$ tokens. As a result, the optimization can steadily increase the student's tail probability and entropy, empirically degrading downstream accuracy. To address this issue, we propose Tail-Aware Top-$k$ OPD (TA-OPD), a novel distillation method that restores the missing tail probability signal. In particular, TA-OPD minimizes the reverse KL divergence over the top-$k$ tokens plus a tail token that carries the tail probability. In effect, TA-OPD better aligns the student's next-token distribution with the teacher's, preventing the increase in tail probability and entropy caused by top-$k$ normalization. Extensive experiments demonstrate the superiority of TA-OPD, improving Avg@8 by up to 8.05 points on common benchmarks. Our code is available at https://github.com/HuipengHuang/TA-OPD.
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On-policy distillation (OPD) has emerged as an effective paradigm for transferring knowledge between language models, where a student is trained to align its next-token distribution with the teacher's along its own trajectories. To provide dense supervision at tractable cost, many works minimize the reverse Kullback-Leibler (KL) divergence between the student and teacher's normalized distributions over the teacher's top-$k$ tokens. However, this normalized objective discards the information about tail probability: the total probability outside the teacher's top-$k$ tokens. As a result, the optimization can steadily increase the student's tail probability and entropy, empirically degrading downstream accuracy. To address this issue, we propose Tail-Aware Top-$k$ OPD (TA-OPD), a novel distillation method that restores the missing tail probability signal. In particular, TA-OPD minimizes the reverse KL divergence over the top-$k$ tokens plus a tail token that carries the tail probability. In effect, TA-OPD better aligns the student's next-token distribution with the teacher's, preventing the increase in tail probability and entropy caused by top-$k$ normalization. Extensive experiments demonstrate the superiority of TA-OPD, improving Avg@8 by up to 8.05 points on common benchmarks. Our code is available at https://github.com/HuipengHuang/TA-OPD.
作者Yang Sun, Lichao Ma, Houyuan Qin, Yuxin Liu, Hanyang Lu, Yao Zhu, Pinlong Cai, Guohang Yan
On-policy distillation (OPD) trains a student on its own trajectories under dense token-level supervision from a teacher. Reward-extrapolation methods such as ExOPD amplify the teacher-reference log-likelihood ratio to move beyond direct imitation, but apply a single global coefficient $λ$ to every token. This can drive the student to fit extreme peaks in the implicit reward, causing reward hacking and unstable training, and the optimal $λ$ varies across domains, requiring costly sweeps. We propose REOPD, a reliability-adaptive reward extrapolation framework for OPD. REOPD combines a token-level compatibility weight with a batch-level adaptive budget, yielding a token-wise coefficient $λ_{b,t}=1+γ_b q_t$ that preserves teacher alignment while selectively extrapolating along reliable teacher-reference directions. It requires no verifier, reward model, value model, or extra rollout beyond standard OPD. REOPD outperforms G-OPD on single-teacher mathematics and on both domains in the multi-teacher setting, while matching G-OPD on single-teacher code, demonstrating effective fine-grained reliability adaptation across domains and teacher configurations.
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On-policy distillation (OPD) trains a student on its own trajectories under dense token-level supervision from a teacher. Reward-extrapolation methods such as ExOPD amplify the teacher-reference log-likelihood ratio to move beyond direct imitation, but apply a single global coefficient $λ$ to every token. This can drive the student to fit extreme peaks in the implicit reward, causing reward hacking and unstable training, and the optimal $λ$ varies across domains, requiring costly sweeps. We propose REOPD, a reliability-adaptive reward extrapolation framework for OPD. REOPD combines a token-level compatibility weight with a batch-level adaptive budget, yielding a token-wise coefficient $λ_{b,t}=1+γ_b q_t$ that preserves teacher alignment while selectively extrapolating along reliable teacher-reference directions. It requires no verifier, reward model, value model, or extra rollout beyond standard OPD. REOPD outperforms G-OPD on single-teacher mathematics and on both domains in the multi-teacher setting, while matching G-OPD on single-teacher code, demonstrating effective fine-grained reliability adaptation across domains and teacher configurations.
作者Daniel Musekamp, Boshra Ariguib, Andrei Manolache, Mathias Niepert
Foundation models for time-dependent partial differential equations (PDEs) are trained on large and diverse collections of physical systems and can generalize effectively to new downstream tasks. After fine-tuning on only a few trajectories from a target domain, they can achieve strong accuracy in low-data regimes. However, these models are typically large and computationally intensive, limiting their usefulness as fast surrogates for numerical solvers. We propose Teacher Rollout Extension (TREX), a knowledge distillation framework that transfers the predictive capability of a pretrained foundation model into a compact and efficient student. Starting from a fine-tuned teacher, TREX augments limited downstream data by generating long synthetic trajectories through teacher rollouts, optionally with periodic noise injection. This procedure samples from the teacher-induced rollout distribution without requiring explicit knowledge of the initial-condition distribution, while exposing the student to long-horizon states and local recovery behavior around states encountered during autoregressive prediction. The student can further incorporate task-specific inductive biases, such as equivariance, that the teacher does not necessarily enforce. We evaluate TREX on multiple PDE benchmarks. The resulting students can match or surpass the teacher's accuracy while reducing the number of parameters by several orders of magnitude and achieving more than an order-of-magnitude speedup in inference.
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Foundation models for time-dependent partial differential equations (PDEs) are trained on large and diverse collections of physical systems and can generalize effectively to new downstream tasks. After fine-tuning on only a few trajectories from a target domain, they can achieve strong accuracy in low-data regimes. However, these models are typically large and computationally intensive, limiting their usefulness as fast surrogates for numerical solvers. We propose Teacher Rollout Extension (TREX), a knowledge distillation framework that transfers the predictive capability of a pretrained foundation model into a compact and efficient student. Starting from a fine-tuned teacher, TREX augments limited downstream data by generating long synthetic trajectories through teacher rollouts, optionally with periodic noise injection. This procedure samples from the teacher-induced rollout distribution without requiring explicit knowledge of the initial-condition distribution, while exposing the student to long-horizon states and local recovery behavior around states encountered during autoregressive prediction. The student can further incorporate task-specific inductive biases, such as equivariance, that the teacher does not necessarily enforce. We evaluate TREX on multiple PDE benchmarks. The resulting students can match or surpass the teacher's accuracy while reducing the number of parameters by several orders of magnitude and achieving more than an order-of-magnitude speedup in inference.
作者Xinmu Ge, Zizhuo Zhang, Yu Huang, Jianing Zhu, Lin Yuan, Wanli Gu, Weichang Wu, Weiran Huang, Xiaolu Zhang, Bo Han, Jun Zhou, Jiangchao Yao
On-policy distillation (OPD) has emerged as a promising post-training technique for enhancing LLM reasoning. It is commonly believed to enable the student model to distill knowledge from a stronger teacher model, thereby expanding capabilities beyond the pre-OPD base model. In this study, we examine this view through the lens of test-time scaling by varying the sampling budget K and evaluating performance with pass@K and avg@K. Specifically, across several OPD variants, we observe that OPD-trained models maintain superior avg@K performance across sampling budgets, while the advantage in pass@K gradually shifts to the pre-OPD base models as K increases. These results suggest that OPD primarily improves sampling efficiency rather than consistently expanding the student's reasoning capability boundary. The pass@K dynamics throughout OPD training further reveal a progressive shift toward stronger small-K performance at the expense of the large-K capability boundary. Furthermore, a problem-level solvability analysis using pass@1024 as the criterion reveals an asymmetry: OPD causes more previously solvable problems to become unsolvable than previously unsolvable problems to become solvable. Together, these findings suggest that, from the perspective of capability expansion, OPD behaves more like an "illusory distillation": its apparent gains arise primarily from improved sampling efficiency rather than from acquiring genuinely new reasoning capabilities from the teacher.
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On-policy distillation (OPD) has emerged as a promising post-training technique for enhancing LLM reasoning. It is commonly believed to enable the student model to distill knowledge from a stronger teacher model, thereby expanding capabilities beyond the pre-OPD base model. In this study, we examine this view through the lens of test-time scaling by varying the sampling budget K and evaluating performance with pass@K and avg@K. Specifically, across several OPD variants, we observe that OPD-trained models maintain superior avg@K performance across sampling budgets, while the advantage in pass@K gradually shifts to the pre-OPD base models as K increases. These results suggest that OPD primarily improves sampling efficiency rather than consistently expanding the student's reasoning capability boundary. The pass@K dynamics throughout OPD training further reveal a progressive shift toward stronger small-K performance at the expense of the large-K capability boundary. Furthermore, a problem-level solvability analysis using pass@1024 as the criterion reveals an asymmetry: OPD causes more previously solvable problems to become unsolvable than previously unsolvable problems to become solvable. Together, these findings suggest that, from the perspective of capability expansion, OPD behaves more like an "illusory distillation": its apparent gains arise primarily from improved sampling efficiency rather than from acquiring genuinely new reasoning capabilities from the teacher.
Knowledge distillation (KD) trains a compact student by attracting it towards a converged teacher. It is silent about which directions the teacher itself learned to suppress: repulsive and bias-aware objectives exist, but none exploits the teacher's own trajectory to identify what the student should avoid. We observe that the missing signal is already encoded in the teacher's optimization trajectory: features that an early-stage teacher emphasizes but that a converged teacher attenuates are precisely the shortcut directions worth pushing the student away from. We instantiate this observation as Anti-Shortcut Distillation (ASD), a push--pull KD framework that treats the converged teacher $\Tfinal$ as a positive semantic anchor and an early-checkpoint teacher $\Tearly$ as a temporal negative reference. ASD couples two losses: a temporal contrastive loss ($\Ltc$) that places the early-teacher feature as a same-sample negative against in-batch and memory-bank final-teacher features in an InfoNCE objective; and a shortcut suppression loss ($\Lss$) that penalizes student projection onto the top eigenvectors of $\E[\Dh\Dh^{\top}]$, the uncentered second-moment matrix of early-to-final feature displacements. Across 13 teacher--student pairs on CIFAR-100, ImageNet-100, and TinyImageNet, ASD attains the highest clean top-1 accuracy on more than 10 pairs and outperforms standard KD on 12. On CIFAR-100-C corruption robustness, ASD obtains the lowest mean Corruption Error ($86.1$\,mCE) on the most challenging cross-architecture pair (WRN-40-2$\to$ShuffleNet-V2). Mechanistic diagnostics confirm the intended geometry: the ASD student is systematically anti-aligned with the shortcut direction, while its projection onto the robust subspace is substantially larger ($0.45$ vs.\ $0.12$).
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Knowledge distillation (KD) trains a compact student by attracting it towards a converged teacher. It is silent about which directions the teacher itself learned to suppress: repulsive and bias-aware objectives exist, but none exploits the teacher's own trajectory to identify what the student should avoid. We observe that the missing signal is already encoded in the teacher's optimization trajectory: features that an early-stage teacher emphasizes but that a converged teacher attenuates are precisely the shortcut directions worth pushing the student away from. We instantiate this observation as Anti-Shortcut Distillation (ASD), a push--pull KD framework that treats the converged teacher $\Tfinal$ as a positive semantic anchor and an early-checkpoint teacher $\Tearly$ as a temporal negative reference. ASD couples two losses: a temporal contrastive loss ($\Ltc$) that places the early-teacher feature as a same-sample negative against in-batch and memory-bank final-teacher features in an InfoNCE objective; and a shortcut suppression loss ($\Lss$) that penalizes student projection onto the top eigenvectors of $\E[\Dh\Dh^{\top}]$, the uncentered second-moment matrix of early-to-final feature displacements. Across 13 teacher--student pairs on CIFAR-100, ImageNet-100, and TinyImageNet, ASD attains the highest clean top-1 accuracy on more than 10 pairs and outperforms standard KD on 12. On CIFAR-100-C corruption robustness, ASD obtains the lowest mean Corruption Error ($86.1$\,mCE) on the most challenging cross-architecture pair (WRN-40-2$\to$ShuffleNet-V2). Mechanistic diagnostics confirm the intended geometry: the ASD student is systematically anti-aligned with the shortcut direction, while its projection onto the robust subspace is substantially larger ($0.45$ vs.\ $0.12$).
作者Yuxuan Zhang, Haozhong Xiong, Jiayi Song, Jinpeng Yu, Yang Shi, Jiaming Liu, Ruihua Huang, Liwei Wang
Talking-video character replacement requires coordinated transfer of appearance and voice while preserving the source motion, scene, linguistic content, and audio-video timing. Existing methods use separately optimized models for the two modalities, making audio-visual consistency difficult to enforce. We present UniSwap, the first framework for streaming joint audio-visual identity replacement in talking videos. Given a source video, a reference image, and a reference voice clip, UniSwap transfers the reference appearance and vocal timbre within a single audio-visual diffusion transformer while preserving the source content and dynamics. To address the scarcity of aligned cross-identity training pairs, we introduce a swap-and-reconstruct pipeline that removes visual and vocal identity from real clips and uses the original clips as reconstruction targets. Starting from a bidirectional backbone, we progressively adapt the model through In-context Pretraining for joint replacement, Conditional Streaming Adaptation for block-causal KV-cached generation, and Efficient Self-forcing DMD for mitigating exposure bias and reducing sampling from 30 to 3 denoising steps per block. Efficient Multi-LoRA Switching enables the three DMD roles to share a single frozen backbone. Feature-RoPE Decomposition keeps cached positions within the training range, supporting stable long-form inference. Experiments demonstrate strong audio-visual synchronization, competitive identity preservation, efficient streaming, and stable long-form generation.
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Talking-video character replacement requires coordinated transfer of appearance and voice while preserving the source motion, scene, linguistic content, and audio-video timing. Existing methods use separately optimized models for the two modalities, making audio-visual consistency difficult to enforce. We present UniSwap, the first framework for streaming joint audio-visual identity replacement in talking videos. Given a source video, a reference image, and a reference voice clip, UniSwap transfers the reference appearance and vocal timbre within a single audio-visual diffusion transformer while preserving the source content and dynamics. To address the scarcity of aligned cross-identity training pairs, we introduce a swap-and-reconstruct pipeline that removes visual and vocal identity from real clips and uses the original clips as reconstruction targets. Starting from a bidirectional backbone, we progressively adapt the model through In-context Pretraining for joint replacement, Conditional Streaming Adaptation for block-causal KV-cached generation, and Efficient Self-forcing DMD for mitigating exposure bias and reducing sampling from 30 to 3 denoising steps per block. Efficient Multi-LoRA Switching enables the three DMD roles to share a single frozen backbone. Feature-RoPE Decomposition keeps cached positions within the training range, supporting stable long-form inference. Experiments demonstrate strong audio-visual synchronization, competitive identity preservation, efficient streaming, and stable long-form generation.
作者Muxin Zhang, Chaohui Yu, Yuanwang Yang, Min Wei, Zhuo Su, Kun Li
Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while maintaining 3D consistency and inference efficiency. In this work, we address these limitations by introducing TGRHuman, a novel approach for generating realistic 3D humans from text. Our method decouples geometry and texture generation to alleviate the issues commonly encountered in NeRF-based methods. Instead of relying on slow, implicit score-distillation-based optimization, we directly use explicit multi-view observation generation and optimization for efficient 3D synthesis. For geometry generation, we propose a high-resolution generative module for multi-view normals together with a geometry-carving strategy that preserves view consistency and supports loose clothing. For texture generation, we produce spatially consistent RGB observations from densely sampled surrounding views using a carefully designed texture-prior acquisition strategy and a diffusion renderer, enabling detailed human texture synthesis. Experiments show that our method can generate high-quality and consistent 3D human geometry and texture efficiently. TGRHuman outperforms existing text-to-3D human methods in both geometry and texture quality.
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Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while maintaining 3D consistency and inference efficiency. In this work, we address these limitations by introducing TGRHuman, a novel approach for generating realistic 3D humans from text. Our method decouples geometry and texture generation to alleviate the issues commonly encountered in NeRF-based methods. Instead of relying on slow, implicit score-distillation-based optimization, we directly use explicit multi-view observation generation and optimization for efficient 3D synthesis. For geometry generation, we propose a high-resolution generative module for multi-view normals together with a geometry-carving strategy that preserves view consistency and supports loose clothing. For texture generation, we produce spatially consistent RGB observations from densely sampled surrounding views using a carefully designed texture-prior acquisition strategy and a diffusion renderer, enabling detailed human texture synthesis. Experiments show that our method can generate high-quality and consistent 3D human geometry and texture efficiently. TGRHuman outperforms existing text-to-3D human methods in both geometry and texture quality.
作者Jiazheng Liu, Hang Li, Jiawei Zhang, Jiahe Li, Xiaohan Yu, Shengyin Fan, Jin Zheng, Xiao Bai
Generative models like Diffusion Models and Flow Matching have demonstrated remarkable capabilities in synthesizing high-fidelity driving videos, but are severely constrained by high inference latency due to the requirement of extensive sampling steps. We argue that this inefficiency stems from the prevailing reliance on a standard Gaussian source distribution, where consecutive frames are initialized as independent Gaussian noise. This paradigm disregards the rich spatiotemporal correlations inherent in driving videos, compelling the model to regenerate deterministic scene structures existing in previous frames from noise, which is both computationally redundant and prone to geometric inconsistency. To address this problem, we propose GeoFlow, a novel framework designed to achieve efficient driving video generation by harnessing explicit geometric priors. Instead of sampling from standard Gaussian noise, we leverage multi-view geometry and spatially-adaptive noise injection to construct a Geometry-Aligned Prior (GAP) distribution as starting point. This initialization bridges the gap between source distribution and data distribution, yielding a significantly straighter and shorter sampling trajectory. Extensive experiments demonstrate that GeoFlow can achieve remarkable efficiency of both training and inference: merely several hours of fine-tuning on baseline models can significantly boost few-step generation quality, while fully converged training drastically reduces number of inference steps required for state-of-the-art video generation.
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Generative models like Diffusion Models and Flow Matching have demonstrated remarkable capabilities in synthesizing high-fidelity driving videos, but are severely constrained by high inference latency due to the requirement of extensive sampling steps. We argue that this inefficiency stems from the prevailing reliance on a standard Gaussian source distribution, where consecutive frames are initialized as independent Gaussian noise. This paradigm disregards the rich spatiotemporal correlations inherent in driving videos, compelling the model to regenerate deterministic scene structures existing in previous frames from noise, which is both computationally redundant and prone to geometric inconsistency. To address this problem, we propose GeoFlow, a novel framework designed to achieve efficient driving video generation by harnessing explicit geometric priors. Instead of sampling from standard Gaussian noise, we leverage multi-view geometry and spatially-adaptive noise injection to construct a Geometry-Aligned Prior (GAP) distribution as starting point. This initialization bridges the gap between source distribution and data distribution, yielding a significantly straighter and shorter sampling trajectory. Extensive experiments demonstrate that GeoFlow can achieve remarkable efficiency of both training and inference: merely several hours of fine-tuning on baseline models can significantly boost few-step generation quality, while fully converged training drastically reduces number of inference steps required for state-of-the-art video generation.
作者Jinxiu Liu, Xuanming Liu, Kangfu Mei, Yandong Wen, Weiyang Liu
High-fidelity image generation faces a trade-off between speed and quality. Diffusion models produce strong visuals but require costly iterative sampling. Existing efficient methods mainly distill pretrained models into few-step samplers, a challenging process that depends heavily on teacher-model quality. In this paper, we introduce XYZFlow, a framework that rethinks efficient generation through multidimensional scaling of flow matching. Unlike single-step mappings, XYZFlow enhances expressivity by making probability paths more identifiable and learnable through structured multidimensional conditioning. We view autoregressive modeling as implicit flow straightening, where richer context reduces trajectory ambiguity. XYZFlow realizes this idea through two orthogonal dimensions: temporal scaling, which uses non-Markovian conditioning on the full denoising history; and spatial scaling, enabled by Next Shortcut Prediction, which sequentially generates patches using preceding patches' denoising trajectories as priors. Experiments show that XYZFlow achieves state-of-the-art performance, with 7.2-8.5X teacher speedups and competitive FID, while Next Shortcut Prediction delivers superior quality-latency trade-offs over model scaling or step reduction.
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High-fidelity image generation faces a trade-off between speed and quality. Diffusion models produce strong visuals but require costly iterative sampling. Existing efficient methods mainly distill pretrained models into few-step samplers, a challenging process that depends heavily on teacher-model quality. In this paper, we introduce XYZFlow, a framework that rethinks efficient generation through multidimensional scaling of flow matching. Unlike single-step mappings, XYZFlow enhances expressivity by making probability paths more identifiable and learnable through structured multidimensional conditioning. We view autoregressive modeling as implicit flow straightening, where richer context reduces trajectory ambiguity. XYZFlow realizes this idea through two orthogonal dimensions: temporal scaling, which uses non-Markovian conditioning on the full denoising history; and spatial scaling, enabled by Next Shortcut Prediction, which sequentially generates patches using preceding patches' denoising trajectories as priors. Experiments show that XYZFlow achieves state-of-the-art performance, with 7.2-8.5X teacher speedups and competitive FID, while Next Shortcut Prediction delivers superior quality-latency trade-offs over model scaling or step reduction.
Large language model agents increasingly rely on long-horizon reasoning to solve complex tasks involving planning, tool use, and memory. A critical capability in such settings is reflection: assessing trajectory progress, identifying missing evidence and unreliable intermediate states, and deciding whether to continue, revise, or abandon the current branch. Learning effective reflection, however, is challenging because reflection is performed locally within the current branch, whereas its utility can only be determined by its contribution to the final trajectory outcome. This local-global mismatch makes outcome-based reinforcement learning provide only local, sparse and delayed supervision for reflective decisions. To solve these, we propose LoongReflect, a training framework that formulates reflection as a memory-control policy. The agent operates over a reversible trajectory tree using explicit reflect and backtrack actions. Reflection consolidates verified facts, missing evidence, and branch-specific risks into working memory, while backtracking removes an unreliable branch from the active context and preserves a concise corrective lesson. To learn this policy, LoongReflect combines two complementary signals through a look-ahead, extragradient-style coordination mechanism. A fast channel distills globally informed reflective behavior from a privileged teacher, with supervision restricted to reflection and backtracking tokens. A slow channel optimizes complete trajectories using outcome-based GRPO, aligning local control decisions with final task success. Experiments on multi-hop retrieval-augmented generation and mathematical reasoning benchmarks demonstrate consistent improvements over outcome-only reinforcement learning and self-distillation baselines.
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Large language model agents increasingly rely on long-horizon reasoning to solve complex tasks involving planning, tool use, and memory. A critical capability in such settings is reflection: assessing trajectory progress, identifying missing evidence and unreliable intermediate states, and deciding whether to continue, revise, or abandon the current branch. Learning effective reflection, however, is challenging because reflection is performed locally within the current branch, whereas its utility can only be determined by its contribution to the final trajectory outcome. This local-global mismatch makes outcome-based reinforcement learning provide only local, sparse and delayed supervision for reflective decisions. To solve these, we propose LoongReflect, a training framework that formulates reflection as a memory-control policy. The agent operates over a reversible trajectory tree using explicit reflect and backtrack actions. Reflection consolidates verified facts, missing evidence, and branch-specific risks into working memory, while backtracking removes an unreliable branch from the active context and preserves a concise corrective lesson. To learn this policy, LoongReflect combines two complementary signals through a look-ahead, extragradient-style coordination mechanism. A fast channel distills globally informed reflective behavior from a privileged teacher, with supervision restricted to reflection and backtracking tokens. A slow channel optimizes complete trajectories using outcome-based GRPO, aligning local control decisions with final task success. Experiments on multi-hop retrieval-augmented generation and mathematical reasoning benchmarks demonstrate consistent improvements over outcome-only reinforcement learning and self-distillation baselines.
Small Language Models (SLMs) have emerged as a more efficient alternative to traditional Large Language Models (LLMs), offering promising potential in resource-constrained scenarios. Existing approaches to building SLMs typically follow two paths: training compact models from scratch, or compressing larger pre-trained models using methods such as pruning, quantization, or distillation. As language models become increasingly integrated into real-world applications, ensuring their trustworthiness has become a critical concern. However, how to build trustworthy SLMs remains an underexplored question. In this work, we present a comprehensive evaluation of SLM trustworthiness across multiple dimensions, including fairness, robustness, privacy, and ethics. We first examine the effects of pruning and quantization, and find that quantization is significantly more effective in preserving trustworthiness compared to pruning. More importantly, we demonstrate that compressing a reliable large model via quantization can produce SLMs with superior trustworthiness and adaptability compared to using small models trained from scratch. Furthermore, knowledge distillation from trustworthy teacher models can further enhance the reliability of SLMs. We hope our findings provide practical guidance and a foundation for future research into the development and deployment of trustworthy small language models.
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Small Language Models (SLMs) have emerged as a more efficient alternative to traditional Large Language Models (LLMs), offering promising potential in resource-constrained scenarios. Existing approaches to building SLMs typically follow two paths: training compact models from scratch, or compressing larger pre-trained models using methods such as pruning, quantization, or distillation. As language models become increasingly integrated into real-world applications, ensuring their trustworthiness has become a critical concern. However, how to build trustworthy SLMs remains an underexplored question. In this work, we present a comprehensive evaluation of SLM trustworthiness across multiple dimensions, including fairness, robustness, privacy, and ethics. We first examine the effects of pruning and quantization, and find that quantization is significantly more effective in preserving trustworthiness compared to pruning. More importantly, we demonstrate that compressing a reliable large model via quantization can produce SLMs with superior trustworthiness and adaptability compared to using small models trained from scratch. Furthermore, knowledge distillation from trustworthy teacher models can further enhance the reliability of SLMs. We hope our findings provide practical guidance and a foundation for future research into the development and deployment of trustworthy small language models.
作者Ruibin Li, Tao Yang, Zhiyuan Ma, Fangzhou Ai, Shilei Wen, Lei Zhang
Existing streaming video systems often rely on sequential, distillation-centered training pipelines to enable few-step long-video generation. However, this paradigm suffers from two limitations. First, failures or distribution shifts introduced in earlier stages affect later optimization, complicating the training process to converge. Second, the distillation-centric objective favours short-term generation but is prone to quality degradation when autoregressive errors accumulate over long rollouts. We propose Avatar-Forever, a decoupled parallel training framework for high-quality real-time infinite interactive avatars. Instead of coupling generation efficiency and long-horizon robustness under a sequential distillation pipeline, we treat them as two independent capabilities that can be trained in parallel. One branch performs full-parameter distillation to train an efficient generator with high visual quality, while another trains a lightweight long-horizon adapter via Recovery-oriented Rollout Training (RRT), which improves generation robustness under long-horizon inference conditions. Our decoupled parallel training design simplifies the overall training process and avoids unnecessary objective conflicts between few-step generation and long-horizon adaptation. We further introduce ForeverCache, a chunk-wise feature caching mechanism to substantially reduce redundant history computation during streaming inference. Built upon a 22B video foundation model, Avatar-Forever supports unbounded audio-driven avatar generation while maintaining identity consistency, motion coherence, and visual fidelity, enabling an end-to-end throughput of high-resolution 768x512 videos at 27.2 FPS on a single H100 GPU and providing a practical path toward stable digital humans.
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Existing streaming video systems often rely on sequential, distillation-centered training pipelines to enable few-step long-video generation. However, this paradigm suffers from two limitations. First, failures or distribution shifts introduced in earlier stages affect later optimization, complicating the training process to converge. Second, the distillation-centric objective favours short-term generation but is prone to quality degradation when autoregressive errors accumulate over long rollouts. We propose Avatar-Forever, a decoupled parallel training framework for high-quality real-time infinite interactive avatars. Instead of coupling generation efficiency and long-horizon robustness under a sequential distillation pipeline, we treat them as two independent capabilities that can be trained in parallel. One branch performs full-parameter distillation to train an efficient generator with high visual quality, while another trains a lightweight long-horizon adapter via Recovery-oriented Rollout Training (RRT), which improves generation robustness under long-horizon inference conditions. Our decoupled parallel training design simplifies the overall training process and avoids unnecessary objective conflicts between few-step generation and long-horizon adaptation. We further introduce ForeverCache, a chunk-wise feature caching mechanism to substantially reduce redundant history computation during streaming inference. Built upon a 22B video foundation model, Avatar-Forever supports unbounded audio-driven avatar generation while maintaining identity consistency, motion coherence, and visual fidelity, enabling an end-to-end throughput of high-resolution 768x512 videos at 27.2 FPS on a single H100 GPU and providing a practical path toward stable digital humans.
作者Rong Chao, Sung-Feng Huang, Moreno La Quatra, Sabato Marco Siniscalchi, Wen-Huang Cheng, Szu-Wei Fu, Yu Tsao
We present RT-SEMamba, a fully causal speech enhancement (SE) model built upon causal time-frequency Mamba blocks. Unlike Transformer-based architectures that rely on a growing key-value cache, Mamba propagates a fixed-size recurrent state per layer, enabling memory- and bandwidth-efficient long-form inference. We further introduce a progressive knowledge distillation (KD) strategy that compresses an 8-layer teacher into a shallow 1-layer student by jointly distilling complex spectral outputs and intermediate representations. On Voicebank-DEMAND, the 8-layer RT-SEMamba achieves 3.32 PESQ with a 25 ms algorithmic latency constraint, and the distilled 1-layer student improves over a naive 1-layer baseline from 3.06 to 3.18 PESQ while preserving the same steady-state RTF, delivering a 2.75x speedup over the teacher. These results demonstrate that state-space models with progressive KD provide a competitive quality-latency trade-off for real-time SE.
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We present RT-SEMamba, a fully causal speech enhancement (SE) model built upon causal time-frequency Mamba blocks. Unlike Transformer-based architectures that rely on a growing key-value cache, Mamba propagates a fixed-size recurrent state per layer, enabling memory- and bandwidth-efficient long-form inference. We further introduce a progressive knowledge distillation (KD) strategy that compresses an 8-layer teacher into a shallow 1-layer student by jointly distilling complex spectral outputs and intermediate representations. On Voicebank-DEMAND, the 8-layer RT-SEMamba achieves 3.32 PESQ with a 25 ms algorithmic latency constraint, and the distilled 1-layer student improves over a naive 1-layer baseline from 3.06 to 3.18 PESQ while preserving the same steady-state RTF, delivering a 2.75x speedup over the teacher. These results demonstrate that state-space models with progressive KD provide a competitive quality-latency trade-off for real-time SE.
Pose-driven human animation synthesizes a video of a target person from a single reference image and a driving pose stream. Real-time generation is essential for interactive applications such as live streaming, telepresence, and virtual avatars, yet diffusion-based systems require minutes to hours per clip, precluding responsive interaction. We present LiveAnimate, to our knowledge the first animation system to combine real-time streaming with stable long-form generation at billion scale, built on a 14B-parameter video Diffusion Transformer (DiT). A two-stage training pipeline first adapts a pretrained bidirectional DiT into a block-causal autoregressive generator through Reference-Anchored Teacher-Forcing Adaptation, and then reduces the sampling budget to three steps through Block-wise Self-Forcing Distillation. To preserve appearance over extended streams, we introduce Pose-Retrieval Sink Attention (PR-Sink), a bounded KV-cache mechanism combining a Static Sink that permanently anchors the first generated block, a Dynamic Sink that holds a pose-retrieved historical block, and a three-slot Rolling Window. When a pose recurs, PR-Sink restores the relevant appearance context without retaining the entire sequence, so memory and per-block latency remain constant regardless of stream duration. Together with Ulysses sequence parallelism and operator fusion, these designs enable 19.63\,FPS streaming inference on two NVIDIA H100 GPUs. On a three-minute benchmark, LiveAnimate maintains nearly constant perceptual quality and identity from the first 30 seconds to the final minute, while prior systems degrade substantially or require hours of offline computation for the same rollout. These results establish a new operating point in quality, latency, and duration for interactive full-body animation.
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Pose-driven human animation synthesizes a video of a target person from a single reference image and a driving pose stream. Real-time generation is essential for interactive applications such as live streaming, telepresence, and virtual avatars, yet diffusion-based systems require minutes to hours per clip, precluding responsive interaction. We present LiveAnimate, to our knowledge the first animation system to combine real-time streaming with stable long-form generation at billion scale, built on a 14B-parameter video Diffusion Transformer (DiT). A two-stage training pipeline first adapts a pretrained bidirectional DiT into a block-causal autoregressive generator through Reference-Anchored Teacher-Forcing Adaptation, and then reduces the sampling budget to three steps through Block-wise Self-Forcing Distillation. To preserve appearance over extended streams, we introduce Pose-Retrieval Sink Attention (PR-Sink), a bounded KV-cache mechanism combining a Static Sink that permanently anchors the first generated block, a Dynamic Sink that holds a pose-retrieved historical block, and a three-slot Rolling Window. When a pose recurs, PR-Sink restores the relevant appearance context without retaining the entire sequence, so memory and per-block latency remain constant regardless of stream duration. Together with Ulysses sequence parallelism and operator fusion, these designs enable 19.63\,FPS streaming inference on two NVIDIA H100 GPUs. On a three-minute benchmark, LiveAnimate maintains nearly constant perceptual quality and identity from the first 30 seconds to the final minute, while prior systems degrade substantially or require hours of offline computation for the same rollout. These results establish a new operating point in quality, latency, and duration for interactive full-body animation.
作者Aryan Luthra, Kshitij Jain, Siddharth Arya, Bobby Filar, Anna Bertiger
Agentic "Continual Learning Harnesses", systems that pair an LLM with retrieval or memory to improve from feedback without retraining, have shown growing value in cybersecurity. But their value is conventionally measured by gains against labeled benchmarks, an approach that often fails in operational security settings. Benchmark labels are scarce, stale, and unrepresentative, so a practitioner often cannot tell whether a given harness helps at all or which of two is better for their task. Traditional LLM-as-a-judge offers little signal because it is no stronger than the agent it evaluates, and distillation is unreliable on scarce, sporadic, and biased labels. We propose a framework for evaluating learning harnesses end-to-end without a labeled benchmark, grounded in the scaling hypothesis. A stronger teacher model provides sparsely sampled corrections to a smaller student with a continual learning harness. We score a harness by how much its student converges toward the teacher over time. Across security tasks, model families, and harness designs, we show that improvement relative to the teacher correlates with improvement relative to a held-out gold standard, validating teacher-relative lift as a proxy for true harness uplift when labels are absent. We further show that LLM-as-a-judge between similarly powered models yields no usable signal. These results suggest that a teacher-sized model can be improved through the same harness when humans provide the same kind of sparse, high-precision corrections.
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Agentic "Continual Learning Harnesses", systems that pair an LLM with retrieval or memory to improve from feedback without retraining, have shown growing value in cybersecurity. But their value is conventionally measured by gains against labeled benchmarks, an approach that often fails in operational security settings. Benchmark labels are scarce, stale, and unrepresentative, so a practitioner often cannot tell whether a given harness helps at all or which of two is better for their task. Traditional LLM-as-a-judge offers little signal because it is no stronger than the agent it evaluates, and distillation is unreliable on scarce, sporadic, and biased labels. We propose a framework for evaluating learning harnesses end-to-end without a labeled benchmark, grounded in the scaling hypothesis. A stronger teacher model provides sparsely sampled corrections to a smaller student with a continual learning harness. We score a harness by how much its student converges toward the teacher over time. Across security tasks, model families, and harness designs, we show that improvement relative to the teacher correlates with improvement relative to a held-out gold standard, validating teacher-relative lift as a proxy for true harness uplift when labels are absent. We further show that LLM-as-a-judge between similarly powered models yields no usable signal. These results suggest that a teacher-sized model can be improved through the same harness when humans provide the same kind of sparse, high-precision corrections.
作者Cédric Léonard, Francescopaolo Sica, Martin Schulz
Next-generation Synthetic Aperture Radar (SAR) missions will generate data far faster than they can downlink, making onboard data reduction essential for near-real-time Earth observation. Learned Image Compression (LIC) offers better rate-distortion performance than handcrafted codecs used operationally today, and recent work shows that simultaneously despeckling and compressing SAR imagery enables better representation capacity while unlocking higher compression rates. These methods, however, have yet to be confronted with the strict power, compute, and operational constraints of spaceborne systems. In this work, we bridge this gap by deploying a joint SAR Despeckling and Data Compression (DDC) framework on an embedded ZCU102 FPGA-based platform, introducing model adaptations that respect the accelerator's fixed-point arithmetic and limited set of supported operations. We evaluate four model topologies across precision levels and across CPU, GPU, and FPGA platforms, revealing several findings with direct design implications. We find that replacing conventional GDN activation functions with plain ReLU improves quality on SAR, suggesting that design principles established for compression of natural images do not necessarily transfer to SAR imagery. In addition, we demonstrate that residual blocks offer little representational benefit for ten times the compute, and show that the FPGA is the most energy-efficient of the platforms tested. Together, these results set a functioning edge deployment workflow and an evidence-based starting point for onboard SAR compression. The code is available at https://github.com/CedricLeon/SAR_DDC_FPGA.
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Next-generation Synthetic Aperture Radar (SAR) missions will generate data far faster than they can downlink, making onboard data reduction essential for near-real-time Earth observation. Learned Image Compression (LIC) offers better rate-distortion performance than handcrafted codecs used operationally today, and recent work shows that simultaneously despeckling and compressing SAR imagery enables better representation capacity while unlocking higher compression rates. These methods, however, have yet to be confronted with the strict power, compute, and operational constraints of spaceborne systems. In this work, we bridge this gap by deploying a joint SAR Despeckling and Data Compression (DDC) framework on an embedded ZCU102 FPGA-based platform, introducing model adaptations that respect the accelerator's fixed-point arithmetic and limited set of supported operations. We evaluate four model topologies across precision levels and across CPU, GPU, and FPGA platforms, revealing several findings with direct design implications. We find that replacing conventional GDN activation functions with plain ReLU improves quality on SAR, suggesting that design principles established for compression of natural images do not necessarily transfer to SAR imagery. In addition, we demonstrate that residual blocks offer little representational benefit for ten times the compute, and show that the FPGA is the most energy-efficient of the platforms tested. Together, these results set a functioning edge deployment workflow and an evidence-based starting point for onboard SAR compression. The code is available at https://github.com/CedricLeon/SAR_DDC_FPGA.
作者Tanya Shreedhar, Zuji Zhou, Nitinder Mohan, Fernando Kuipers
Multipath transports place a client's WiFi, cellular, and satellite networks under one connection, yet real-time video gains little from them. The scheduler that assigns packets to paths sees only bytes, so it cannot tell a keyframe that anchors a second of video from an enhancement frame whose loss costs one image. We show that the limiting factor is not a shortage of path diversity but the absence of a channel through which the application can name what the transport cannot see. Media over QUIC Transport (MoQT), already deployed on production CDNs, carries media as named Objects, and relays forward each Object's metadata without interpreting it. The knowledge the scheduler lacks therefore already flows through the subscriber's relay. We present MoMQ, a MoQT extension that turns this metadata into path decisions. Applications and relay operators install declarative rules at the edge relay that match Object metadata and express delivery preferences against labeled paths. The relay evaluates the rules mechanically, so it acts on video semantics while containing no video logic. On a live testbed spanning Starlink and WiFi, four rules cut P99.9 frame completion time from 384.7 ms under the best transport-only scheduler to 114.1 ms and reduce the required playback buffer by 61.5%. MoMQ is the only configuration that meets the 150 ms interactive latency target. Across relays in two countries and subscribers on two continents, the same rules apply unchanged and retain their advantage wherever the paths remain disjoint.
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Multipath transports place a client's WiFi, cellular, and satellite networks under one connection, yet real-time video gains little from them. The scheduler that assigns packets to paths sees only bytes, so it cannot tell a keyframe that anchors a second of video from an enhancement frame whose loss costs one image. We show that the limiting factor is not a shortage of path diversity but the absence of a channel through which the application can name what the transport cannot see. Media over QUIC Transport (MoQT), already deployed on production CDNs, carries media as named Objects, and relays forward each Object's metadata without interpreting it. The knowledge the scheduler lacks therefore already flows through the subscriber's relay. We present MoMQ, a MoQT extension that turns this metadata into path decisions. Applications and relay operators install declarative rules at the edge relay that match Object metadata and express delivery preferences against labeled paths. The relay evaluates the rules mechanically, so it acts on video semantics while containing no video logic. On a live testbed spanning Starlink and WiFi, four rules cut P99.9 frame completion time from 384.7 ms under the best transport-only scheduler to 114.1 ms and reduce the required playback buffer by 61.5%. MoMQ is the only configuration that meets the 150 ms interactive latency target. Across relays in two countries and subscribers on two continents, the same rules apply unchanged and retain their advantage wherever the paths remain disjoint.
作者Yuhang Yao, Zeyu Wang, Wanyi Chen, Tongyun Yang, Yuhang Han, Jie Xiao, Chengke Bao, Tianyi Zhao, Lynn Ai, Eric Yang, Tianyu Shi
LLM agents execute heterogeneous sequences of model calls within a single task: some invocations require careful reasoning, while others are structured steps such as formatting or tool-argument construction. Prior routing methods exploit this asymmetry by assigning easy invocations to a cheaper small model and difficult ones to a large model. Such policies reduce inference cost, but they leave the small model's capability unchanged, so attainable savings remain bounded by the work the student can already solve. MERA instead improves the small model itself, using a single model invocation as the unit of adaptation. In each cycle, MERA replays failed student invocations to obtain execution-verified teacher demonstrations, distills recurring procedures into an iteratively updated SkillBook, and fine-tunes a student LoRA adapter via supervised learning and optional GRPO. Routing serves as supporting machinery for deployment: the improved student is served behind a cost-calibrated router with verifier-backed fallback, and a candidate SkillBook, adapter, or router is admitted only when joint replay preserves task quality. Empirically, four-cycle adaptation raises Qwen2.5-Coder-1.5B from 28.7% to 49.7% pass on held-out HumanEval+MBPP. Under verifier-backed fallback, the deployed policy retains 88.3% pass at 60.8% of always-Luna cost. On TAU-2, a fine-tuned Qwen3.5-2B improves from 14/35 to 18/35 and matches an unadapted 4B model. These results indicate that verifier-backed multi-cycle adaptation can increase small-model capability, rather than only routing around a fixed student.
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LLM agents execute heterogeneous sequences of model calls within a single task: some invocations require careful reasoning, while others are structured steps such as formatting or tool-argument construction. Prior routing methods exploit this asymmetry by assigning easy invocations to a cheaper small model and difficult ones to a large model. Such policies reduce inference cost, but they leave the small model's capability unchanged, so attainable savings remain bounded by the work the student can already solve. MERA instead improves the small model itself, using a single model invocation as the unit of adaptation. In each cycle, MERA replays failed student invocations to obtain execution-verified teacher demonstrations, distills recurring procedures into an iteratively updated SkillBook, and fine-tunes a student LoRA adapter via supervised learning and optional GRPO. Routing serves as supporting machinery for deployment: the improved student is served behind a cost-calibrated router with verifier-backed fallback, and a candidate SkillBook, adapter, or router is admitted only when joint replay preserves task quality. Empirically, four-cycle adaptation raises Qwen2.5-Coder-1.5B from 28.7% to 49.7% pass on held-out HumanEval+MBPP. Under verifier-backed fallback, the deployed policy retains 88.3% pass at 60.8% of always-Luna cost. On TAU-2, a fine-tuned Qwen3.5-2B improves from 14/35 to 18/35 and matches an unadapted 4B model. These results indicate that verifier-backed multi-cycle adaptation can increase small-model capability, rather than only routing around a fixed student.
Decompose-then-verify pipelines, including FActScore-style fact-checkers and long-form factuality evaluators, first split a passage into atomic claims before checking each one. Decomposition itself is treated as a neutral preprocessing step. We show it is not: a decomposer can be induced to substitute its own parametric belief for what the source passage says, producing a claim that contradicts the text it was supposed to summarize faithfully. We call this Decomposition-Induced Context-Memory Conflict (DI-CC) and show it is mechanistically the same phenomenon as classical context-memory conflict, occurring inside a different pipeline stage than prior work has examined. A linear probe trained only on classical context-memory conflict data (NQ-Swap), never exposed to any decomposition output, significantly separates decomposition positions that produce DI-CC from faithful decompositions (AUC = 0.86-0.88, permutation p < 0.0005). An existing reference-free baseline, SelfCheckGPT-style self-consistency sampling, fails to detect DI-CC at all (AUC 0.51, chance-level), because DI-CC content is stably recoverable and recurs across resamples, unlike the variability self-consistency methods rely on. Context-aware decoding, a training-free mitigation from the classical setting, transfers to decomposition and suppresses DI-CC, but at a severe cost: many decompositions under coreference-heavy conditions fail to parse, often because the decomposer fabricates a different identity. We do not consider this mitigation deployment-ready. We further characterize the mechanism's boundaries: its natural occurrence rate is too sparss not manifest on naturally-occurring hallucinatedtext, and it requires a minimum model scale to detecablish DI-CC as a real, mechanistically grounded, andpartially treatable failure mode, with a scope we chhan overstate.
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Decompose-then-verify pipelines, including FActScore-style fact-checkers and long-form factuality evaluators, first split a passage into atomic claims before checking each one. Decomposition itself is treated as a neutral preprocessing step. We show it is not: a decomposer can be induced to substitute its own parametric belief for what the source passage says, producing a claim that contradicts the text it was supposed to summarize faithfully. We call this Decomposition-Induced Context-Memory Conflict (DI-CC) and show it is mechanistically the same phenomenon as classical context-memory conflict, occurring inside a different pipeline stage than prior work has examined. A linear probe trained only on classical context-memory conflict data (NQ-Swap), never exposed to any decomposition output, significantly separates decomposition positions that produce DI-CC from faithful decompositions (AUC = 0.86-0.88, permutation p < 0.0005). An existing reference-free baseline, SelfCheckGPT-style self-consistency sampling, fails to detect DI-CC at all (AUC 0.51, chance-level), because DI-CC content is stably recoverable and recurs across resamples, unlike the variability self-consistency methods rely on. Context-aware decoding, a training-free mitigation from the classical setting, transfers to decomposition and suppresses DI-CC, but at a severe cost: many decompositions under coreference-heavy conditions fail to parse, often because the decomposer fabricates a different identity. We do not consider this mitigation deployment-ready. We further characterize the mechanism's boundaries: its natural occurrence rate is too sparss not manifest on naturally-occurring hallucinatedtext, and it requires a minimum model scale to detecablish DI-CC as a real, mechanistically grounded, andpartially treatable failure mode, with a scope we chhan overstate.
Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress. Raw interaction traces preserve such information but are long and noisy to condition on, whereas text-only skills often omit the visual state that makes a procedure applicable. We introduce Visual Skill Cards (VSCs), a state-conditioned memory representation that binds reusable procedures with applicability cues, visual evidence, and verification signals. SkillLens constructs VSCs from heterogeneous interaction experience through Trace-to-Visual-Skill-Card and, at inference time, retrieves relevant cards and selectively expands only the evidence needed by a fixed visual-language model executor for grounded GUI action prediction. The same representation also supports CardDistill, which uses VSC evidence as privileged teacher context to train a student that acts without runtime card retrieval. Across Multimodal-Mind2Web and WebLINX-BrowserGym, SkillLens improves the frozen GPT-5.4-mini executor by +11.6 points in Step SR and +2.9 points in Overall, respectively; CardDistill further improves the corresponding student-only Qwen3-VL-2B metrics by +12.0 and +3.2 points.
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Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress. Raw interaction traces preserve such information but are long and noisy to condition on, whereas text-only skills often omit the visual state that makes a procedure applicable. We introduce Visual Skill Cards (VSCs), a state-conditioned memory representation that binds reusable procedures with applicability cues, visual evidence, and verification signals. SkillLens constructs VSCs from heterogeneous interaction experience through Trace-to-Visual-Skill-Card and, at inference time, retrieves relevant cards and selectively expands only the evidence needed by a fixed visual-language model executor for grounded GUI action prediction. The same representation also supports CardDistill, which uses VSC evidence as privileged teacher context to train a student that acts without runtime card retrieval. Across Multimodal-Mind2Web and WebLINX-BrowserGym, SkillLens improves the frozen GPT-5.4-mini executor by +11.6 points in Step SR and +2.9 points in Overall, respectively; CardDistill further improves the corresponding student-only Qwen3-VL-2B metrics by +12.0 and +3.2 points.
GUI Visual Grounding is a fundamental capability for GUI agents. Existing models typically freeze their parameters after deployment, limiting their ability to adapt to unseen interfaces. Although recent methods attempt to adapt models via test-time reinforcement learning, they cannot reflect upon failed exploration. To overcome this, we propose a Test-Time Self-Evolving framework that enables models to improve after deployment without human-annotated ground truth. It constructs a closed-loop of Exploration, Evaluation, Reflection, and Internalization. Specifically, the agent first explores unseen interfaces by predicting grounding coordinates for given instructions. To evaluate these explorations, we introduce an MLLM-based Reflector to assess the generated results and provide the corresponding reasoning reflections. To internalize reflection knowledge into the model weights, we propose Reflection-Guided On-Policy Self-Distillation, which translates high-level reasoning into dense token-level supervision via a conditioned self-teacher. Furthermore, we design a Contrastive Calibration method to prevent incorrect auto-regressive prefixes from corrupting the supervisory signals during failed explorations. Extensive experiments across six benchmarks demonstrate our framework's effectiveness, achieving an average accuracy improvement of 7.4% over the base model. To the best of our knowledge, this is the first work to successfully exploit on-policy self-distillation for test-time adaptation in GUI visual grounding. By filling the gap in post-deployment adaptation, our framework completes the self-evolving capability of GUI agents. The code will be released.
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GUI Visual Grounding is a fundamental capability for GUI agents. Existing models typically freeze their parameters after deployment, limiting their ability to adapt to unseen interfaces. Although recent methods attempt to adapt models via test-time reinforcement learning, they cannot reflect upon failed exploration. To overcome this, we propose a Test-Time Self-Evolving framework that enables models to improve after deployment without human-annotated ground truth. It constructs a closed-loop of Exploration, Evaluation, Reflection, and Internalization. Specifically, the agent first explores unseen interfaces by predicting grounding coordinates for given instructions. To evaluate these explorations, we introduce an MLLM-based Reflector to assess the generated results and provide the corresponding reasoning reflections. To internalize reflection knowledge into the model weights, we propose Reflection-Guided On-Policy Self-Distillation, which translates high-level reasoning into dense token-level supervision via a conditioned self-teacher. Furthermore, we design a Contrastive Calibration method to prevent incorrect auto-regressive prefixes from corrupting the supervisory signals during failed explorations. Extensive experiments across six benchmarks demonstrate our framework's effectiveness, achieving an average accuracy improvement of 7.4% over the base model. To the best of our knowledge, this is the first work to successfully exploit on-policy self-distillation for test-time adaptation in GUI visual grounding. By filling the gap in post-deployment adaptation, our framework completes the self-evolving capability of GUI agents. The code will be released.
作者Mingju Gao, Jingkai Zhou, Kun Gai, Changqian Yu, Hao Tang
Fréchet distance has recently emerged as an effective distribution-level objective for generator post-training, complementing the conventional sample-level diffusion and flow-matching losses. However, directly optimizing Fréchet objectives can cause Fréchet hacking. The target metrics keep improving, but visual quality and Fréchet alignment in other feature spaces may stagnate or deteriorate. We attribute this failure to the static pretrained feature spaces used by existing Fréchet losses. These feature spaces provide incomplete and fixed views of the differences between real and generated distributions. To address this limitation, we propose Adversarial Fréchet Distance (AdvFD), which complements the static representation targets in FD-Loss with a calibrated adversarially learned representation. AdvFD augments the original static Fréchet objective with a learnable representation that adversarially maximizes the Fréchet discrepancy between real and generated samples, while the generator minimizes the same discrepancy in the resulting adaptive feature space. To prevent the adversarial representation from trivially increasing the objective through feature amplification, we further introduce real-feature whitening, which normalizes its scale and covariance geometry and stabilizes the min--max optimization. Extensive experiments show that AdvFD consistently improves one-step generator post-training across both JiT and pMF backbones and across different model scales.
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Fréchet distance has recently emerged as an effective distribution-level objective for generator post-training, complementing the conventional sample-level diffusion and flow-matching losses. However, directly optimizing Fréchet objectives can cause Fréchet hacking. The target metrics keep improving, but visual quality and Fréchet alignment in other feature spaces may stagnate or deteriorate. We attribute this failure to the static pretrained feature spaces used by existing Fréchet losses. These feature spaces provide incomplete and fixed views of the differences between real and generated distributions. To address this limitation, we propose Adversarial Fréchet Distance (AdvFD), which complements the static representation targets in FD-Loss with a calibrated adversarially learned representation. AdvFD augments the original static Fréchet objective with a learnable representation that adversarially maximizes the Fréchet discrepancy between real and generated samples, while the generator minimizes the same discrepancy in the resulting adaptive feature space. To prevent the adversarial representation from trivially increasing the objective through feature amplification, we further introduce real-feature whitening, which normalizes its scale and covariance geometry and stabilizes the min--max optimization. Extensive experiments show that AdvFD consistently improves one-step generator post-training across both JiT and pMF backbones and across different model scales.
Vision Transformers demonstrate remarkable global modeling capacity but often underperform in data-scarce regimes. Distilling convolutional inductive biases from a CNN teacher provides an effective remedy while leaving the deployed model unchanged. However, general-purpose feature distillation transfers little in this setting. In CNN-to-CNN distillation, pooling, flattening, and logit-space projections remove the spatial grid that encodes locality and translation equivariance. Unlike a convolutional student, a ViT cannot readily reconstruct this structure on its own. In this paper, we propose iBKD, a distillation framework that preserves the spatial grid throughout the entire transfer process. Its core module, the Inductive Bias Attention Module, aggregates features from all student layers onto the teacher's grid using learned weights. It then enhances structural cues through channel and deformable spatial attention and injects them via convolutional cross-attention operating directly between spatial grids rather than token sets. The module is used only during training, leaving the deployed model as an unmodified ViT with no inference overhead. Across seven Transformer backbones and six data-scarce benchmarks, iBKD consistently outperforms both locality-guidance methods and general knowledge distillation baselines, with its advantage increasing as the amount of training data decreases.
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Vision Transformers demonstrate remarkable global modeling capacity but often underperform in data-scarce regimes. Distilling convolutional inductive biases from a CNN teacher provides an effective remedy while leaving the deployed model unchanged. However, general-purpose feature distillation transfers little in this setting. In CNN-to-CNN distillation, pooling, flattening, and logit-space projections remove the spatial grid that encodes locality and translation equivariance. Unlike a convolutional student, a ViT cannot readily reconstruct this structure on its own. In this paper, we propose iBKD, a distillation framework that preserves the spatial grid throughout the entire transfer process. Its core module, the Inductive Bias Attention Module, aggregates features from all student layers onto the teacher's grid using learned weights. It then enhances structural cues through channel and deformable spatial attention and injects them via convolutional cross-attention operating directly between spatial grids rather than token sets. The module is used only during training, leaving the deployed model as an unmodified ViT with no inference overhead. Across seven Transformer backbones and six data-scarce benchmarks, iBKD consistently outperforms both locality-guidance methods and general knowledge distillation baselines, with its advantage increasing as the amount of training data decreases.
作者Kiet T. Nguyen, Hanbo Shim, Jinwoo Kim, Seunghoon Hong
Vision-language models (VLMs) have achieved strong image and video understanding, yet their visual-spatial representations remain geometrically fragile, leading to failures in spatial reasoning needed for embodied AI, robotics, and autonomous driving. Prior approaches to geometry grounding either fine-tune VLMs on spatial question answering, which can perpetuate spurious visual representations, or fuse features from large geometry-grounded vision models, which substantially increases model size at inference. Knowledge distillation from geometry-grounded vision models offers an alternative, but directly matching multi-view teacher features can disrupt the pretrained alignment between visual and textual representations, degrading object- and language-semantic capabilities. We propose multi-view relational distillation (MVRD), which distills patch-wise cosine similarities across views instead of the teacher features themselves. These relations encode geometric correspondences adequate for spatial understanding, while leaving the student representation underdetermined, allowing it to remain close to its pretrained vision- language space. Across representative VLMs, MVRD improves visual-spatial reasoning, outperforming supervised fine-tuning and feature distillation while approaching feature fusion methods with considerably fewer added parameters and lower latency. We show that MVRD makes visual representations more geometric while retaining language alignment, and generalizes to 3D scene understanding tasks such as object grounding, dense captioning, and question answering.
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Vision-language models (VLMs) have achieved strong image and video understanding, yet their visual-spatial representations remain geometrically fragile, leading to failures in spatial reasoning needed for embodied AI, robotics, and autonomous driving. Prior approaches to geometry grounding either fine-tune VLMs on spatial question answering, which can perpetuate spurious visual representations, or fuse features from large geometry-grounded vision models, which substantially increases model size at inference. Knowledge distillation from geometry-grounded vision models offers an alternative, but directly matching multi-view teacher features can disrupt the pretrained alignment between visual and textual representations, degrading object- and language-semantic capabilities. We propose multi-view relational distillation (MVRD), which distills patch-wise cosine similarities across views instead of the teacher features themselves. These relations encode geometric correspondences adequate for spatial understanding, while leaving the student representation underdetermined, allowing it to remain close to its pretrained vision- language space. Across representative VLMs, MVRD improves visual-spatial reasoning, outperforming supervised fine-tuning and feature distillation while approaching feature fusion methods with considerably fewer added parameters and lower latency. We show that MVRD makes visual representations more geometric while retaining language alignment, and generalizes to 3D scene understanding tasks such as object grounding, dense captioning, and question answering.
Image restoration is fundamentally constrained by the tradeoff between distortion and perception: minimizing pixel-wise error yields over-smoothed results, whereas optimizing for perceptual realism often introduces structural deviations. Recent approaches attempt to balance this tradeoff via posterior sampling or multi-stage generative pipelines, yet remain computationally expensive and architecturally complex. To overcome these limitations, we propose PCFlow (Perceptually Consistent Flow Matching), a unified framework that directly parameterizes a continuous transport from degraded observations to clean targets, jointly optimizing distortion and perceptual quality. While its latent consistency flow objective drives stable and efficient few-step inference, a Latent Consistency Perceptual Loss (LCPL) imposes semantic constraints directly on the guiding velocity field, steering the dynamics toward visually sharp data manifolds. Furthermore, recognizing the inherent conflict between structural and perceptual consistencies, we integrate a conflict-free gradient projection strategy to stabilize the multi-objective optimization landscape. Combined with lightweight, convolution-only backbone, PCFlow achieves competitive performance across diverse restoration tasks at a fraction of traditional computational costs.
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Image restoration is fundamentally constrained by the tradeoff between distortion and perception: minimizing pixel-wise error yields over-smoothed results, whereas optimizing for perceptual realism often introduces structural deviations. Recent approaches attempt to balance this tradeoff via posterior sampling or multi-stage generative pipelines, yet remain computationally expensive and architecturally complex. To overcome these limitations, we propose PCFlow (Perceptually Consistent Flow Matching), a unified framework that directly parameterizes a continuous transport from degraded observations to clean targets, jointly optimizing distortion and perceptual quality. While its latent consistency flow objective drives stable and efficient few-step inference, a Latent Consistency Perceptual Loss (LCPL) imposes semantic constraints directly on the guiding velocity field, steering the dynamics toward visually sharp data manifolds. Furthermore, recognizing the inherent conflict between structural and perceptual consistencies, we integrate a conflict-free gradient projection strategy to stabilize the multi-objective optimization landscape. Combined with lightweight, convolution-only backbone, PCFlow achieves competitive performance across diverse restoration tasks at a fraction of traditional computational costs.