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Agent 进展

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01 TOPIC

Agent 进展

cs.AI

Entropy-based Code Adversarial Translation for Real-world Repository Migration

作者Yushun Tang, Yisen Cao, Zhicheng Chen, Lin Peng, Junkang Mao, Fengyi Song, Yantao Jia

展开完整摘要收起摘要

LLMs have demonstrated strong capabilities in code generation and automated program repair, but migrating an entire repository rarely produces a runnable application because long-horizon translation challenges LLM-based agents' ability to maintain repository-level migration objectives. In this work, we propose Entropy-based Code Adversarial Translation (ECAT), a multi-agent framework for automated Android-to-HarmonyOS repository migration. ECAT formulates repository migration as adversarial entropy minimization through a generator-discriminator architecture. The discriminator measures migration quality using a unified metric called Code Entropy and produces text gradients that specify both file-level generation directives and the skills needed to execute them. Guided by these optimization signals, the generator iteratively updates the repository, and each update is accepted only if it reduces Code Entropy. Repeated generator--discriminator interactions progressively drive the migration from an initial template toward a functionally complete HarmonyOS repository. Successful low-entropy trajectories are further distilled into a self-evolving memory tree, enabling transferable migration knowledge across repositories. We also introduce A2H-RepoBench, the first real-world benchmark for Android-to-HarmonyOS repository migration, covering applications from tens of thousands to hundreds of thousands of lines of code. Evaluated by node alignment and an agent-based functional judge, ECAT achieves 74.7% overall migration quality and consistently outperforms existing agent-based methods across repositories of different scales.

ARXIV 2608.09273 ↗
cs.AI

P$^{3}$: Joint Program-and-Proof Planning for Verified Code Generation

作者Zenan Li, Ziran Yang, Peiyang Song, Zhaoyu Li, Kaiyu Yang

展开完整摘要收起摘要

Verified code generation asks a large language model (LLM) to generate both an executable program and a machine-checkable proof that the program meets a formal specification, promising software that is correct by construction. The de facto workflow decouples the two halves of the problem: first synthesize a program, then attempt to prove it correct. We observe that this sequential pipeline can be both ineffective and inefficient in practice. A program generated without anticipating its proof can be subtly incorrect or structurally difficult to verify, forcing the LLM into brittle repair loops that alternate between patching the code and patching the proof. Inspired by Dijkstra's view that a program and its correctness argument should be developed hand in hand, we propose $P^3$, an LLM-based agentic workflow that first derives a unified program-and-proof plan from the specification, then elaborates the implementation and proof scaffold under this shared plan. To evaluate verified code generation in realistic settings, we further introduce Lean4Commit0, a repository-derived, library-level benchmark built by extracting core APIs from real-world software repositories and translating their requirements, including relational specifications across APIs, into Lean tasks. Using four frontier LLM backends, we evaluate $P^3$ on Verina, AlgoVeri, and our Lean4Commit0 benchmark, where it achieves the highest solve rate in every benchmark--model setting. Compared with the stronger baseline, it improves solve rates by 4.6--11.2 percentage points and reduces per-task API cost by up to roughly 40% and wall-clock time by up to roughly 37% on the difficult subset of each benchmark. A targeted ablation further shows gains of 3.3--8.3 points over implementation-only planning, isolating the benefit of planning the program and proof jointly.

ARXIV 2608.09277 ↗
cs.CL

Evo-Bench: Can Language Models Improve Agent Harness?

作者Lisheng Huang, Chen Yang, Hao Zhou, Huatong Song, Zongchao Chen, Ran Le, Yang Song, Wayne Xin Zhao, Tao Zhang

展开完整摘要收起摘要

Large Language Models (LLMs) have driven rapid progress in autonomous agents, yet standard evaluations remain confined to static task solving. An emerging frontier is harness evolution---the agent's capacity to autonomously optimize its own operating harness. However, systematically benchmarking this capability remains challenging, as existing evaluations fail to isolate harness improvements from base model strength, prevent task-specific overfitting, or capture long-horizon iterative research. To address these challenges, we introduce Evo-Bench, the first benchmark designed to evaluate models' intrinsic harness-evolving capabilities across Search, Office, and General agent domains. To rigorously isolate this capability, Evo-Bench employs a novel harness-guided construction framework: it leverages auxiliary-task evolution to identify tasks genuinely sensitive to framework improvements, followed by sensitivity-aware stratified splitting to ensure robust cross-suite generalization. Extensive evaluations across nine frontier and open-weight models reveal that top models achieve massive absolute gains reaching 16.6 points, closely approaching state-of-the-art human-engineered baselines. Crucially, while autonomous evolution outpeforms artificial harness in General tasks and excels in Search tasks, it struggles in Office tasks that demand highly specific processing workflows. Furthermore, our analysis exposes critical temporal anomalies like early saturation, while demonstrating that the synthesized harnesses act as highly transferable reasoning structures, consistently boosting diverse policy models.

ARXIV 2608.09096 ↗
cs.CV

FaLCon: Facet-Anchored Retrieval with Late Consensus for Sim2Real Text-Based Person Anomaly Search

作者Hieu Dinh Trung Pham, Phuong Huu Vu Tran, Thuan Duc Mai, Son Nguyen Minh Le, Khang Le Minh, Hoang Vo, Minh-Chi Phung, Huy Minh Nhat Nguyen, Cuong Tuan Nguyen

展开完整摘要收起摘要

Text-based person anomaly search requires retrieving real-world pedestrian images from detailed natural-language descriptions using models trained primarily on synthetic data. This Sim2Real setting is particularly challenging because visually similar candidates may differ only in subtle actions, object interactions, or appearance attributes, while applying multimodal large language models to the entire gallery is computationally expensive. We propose an anchor-constrained coarse-to-fine retrieval framework that combines global semantic matching with fine-grained verification. First, each query is represented by its original caption, a structured concatenation, and several semantic facets. Heterogeneous vision-language retrievers are then integrated through robust per-query score calibration and soft claim-aware fusion. Full and concatenated captions serve as anchors to preserve candidate recall, whereas appearance, action, and object facets provide bounded corrective evidence. The resulting candidate pool is further refined by a discriminative Qwen3 reranker and two complementary semantic verification modules based on anomaly-aware cloze completion and multi-agent evidence reasoning. Finally, an uncertainty-gated consensus module adaptively reweights the three experts on ambiguous queries. Experiments on the PAB benchmark show that the proposed soft claim-aware retrieval achieves 86.44% mAP@10, substantially outperforming individual retrieval backbones. The complete framework further improves performance to 95.41% mAP@10, 94.44% R@1, and 99.09% R@5. These results demonstrate that preserving strong global retrieval while restricting expensive semantic reasoning to a small candidate pool is effective for fine-grained Sim2Real person anomaly search. Our code will be available on Github.

ARXIV 2608.09474 ↗
cs.AI

Coupled Graph--Policy Distillation for Personalized Medication Safety in Older Adults with Multimorbidity

作者Zihan Wang, Anglin Liu, Rongyi Wang, Dantong Li, Yi Lu, Siqing Yuan, Hongxia Xu, Zhongtian Long, Jintai Chen

展开完整摘要收起摘要

Large language model (LLM) agents can support medication review between clinical visits, but safe choices for older adults with multimorbidity depend on conditions, medications, and geriatric risks that users may omit. We introduce ATLAS, a coupled graph--policy distillation framework for patient-adaptive medication safety. ATLAS structures guideline evidence as a medication-safety graph. Targeted questions update the patient state and distill relevant relations into a patient-specific medication conflict graph (PMCG). A risk-first multi-agent policy uses the PMCG to screen contraindications, assess cautions and monitoring needs, identify safer alternatives, and verify the final medication plan. We also introduce GeriMedBench, an interactive benchmark that tests safety-critical information acquisition and evidence-based decision revision. Across a European non-interactive multimorbidity benchmark, an Asian interactive multimorbidity benchmark, and an Asian non-interactive cross-guideline benchmark, ATLAS achieves the strongest complete-decision performance among the compared systems. On the European non-interactive multimorbidity benchmark, it exceeds the strongest proprietary LLM baseline by 53.73 points in Strict Success Rate and 14.63 points in overall safety reasoning score (OSRS), with no unsafe recommendations under the automated evaluator. A blinded clinician evaluation gives ATLAS higher mean ratings across all five criteria and flags potentially unsafe recommendations in one ATLAS case and two Gemini cases.

ARXIV 2608.09443 ↗
cs.AI

SkillSentry: Reliable Skill Execution for LLM Agents via Runtime Assurance

作者You Lu, Xinyu Huang, Bihuan Chen, Xin Peng

展开完整摘要收起摘要

LLM agents are increasingly equipped with skills to perform complex tasks through multi-step reasoning and tool use. Although skills provide reusable procedural knowledge, agents may still execute them unreliably. Even when an agent has demonstrated the capability to complete tasks under the guidance of a skill, it may fail to do so consistently across similar tasks or repeated runs due to deviations from the skill procedure or incorrect execution of individual steps. Such instability limits the practical reliability of LLM agents. To address this problem, we propose SkillSentry, a skill-oriented runtime assurance framework built upon a new domain-specific language (DSL) for representing runtime guidance for skill execution. SkillSentry initializes the runtime guidance by combining a skill specification extracted from the corresponding skill document with execution experience mined from historical successful and failed traces. It then wraps around the agent execution loop to monitor and guide skill execution under the current guidance, while iteratively refining the guidance using newly collected traces. We evaluate SkillSentry on 15 skills across two LLM agents, each paired with two backbone models, i.e., Claude Code with Claude-Haiku-4.5 and Claude-Opus-4.6, and Codex with GPT-5.2 and GPT-5.4. Our results show that SkillSentry improves the task success rate of LLM agents by 24.1% across skills, on average, while exhibiting lower variability across repeated runs.

ARXIV 2608.09253 ↗
cs.AI

Open Evaluation Agent: Efficient and Promptable Evaluation of Visual Generative Models

作者Shulin Tian, Ziqi Huang, Fan Zhang, Hongyuan Zhu, Yu Qiao, Ziwei Liu

展开完整摘要收起摘要

Recent advances in visual generative models have enabled high-quality image and video generation, but evaluating these models often demands sampling hundreds or thousands of images or videos, which is computationally expensive. Existing evaluation methods also rely on rigid pipelines that overlook specific user needs and provide numerical results without clear explanations. Mimicking how humans quickly form impressions of a model's capabilities from only a few samples, we propose the Evaluation Agent framework, which employs human-like strategies for efficient, dynamic, multi-round evaluations, offering detailed, user-tailored analyses. Given a natural-language evaluation request, the agent decomposes it into sub-aspects, generates targeted prompts, samples images or videos from the evaluated model, invokes suitable evaluation tools, and iteratively updates its plan from the observed evidence, covering both predefined benchmark dimensions and open-ended user concerns. The framework is thus efficient, promptable, explainable, and scalable across models and tools. Experiments show that Evaluation Agent reduces evaluation time to 10% of traditional methods while delivering comparable results. We further introduce Open Evaluation Agent (Open-EA) by constructing EA-CoT-10K, a corpus of history-conditioned step-level instruction-tuning records derived from multi-round evaluation rollouts, and training EA-3B from Qwen2.5-3B-Instruct as a local planning backbone that preserves the structured reasoning, tool invocation, and summary protocol of the API-based agent while reducing dependence on proprietary backbones. Experiments validate the API-based agent on established T2I/T2V benchmarks and open-ended queries, and evaluate Open-EA on four in-domain and three out-of-domain T2V generator families, showing partial cross-family transfer of the learned policy.

ARXIV 2608.09666 ↗
cs.CR

ColluSkill: Adversarial Cross-Skill Composition for Evading Agent Skill Scanners

作者Puyu Zeng, Simeng Qin, Jingzhi Li, Ju Jia, Zheli Liu, Xiaojun Jia

展开完整摘要收起摘要

Agent skills are emerging as an important attack surface in LLM-based agent systems. Through an empirical study of existing skill scanners, we find that current defenses mainly inspect individual skills, leaving risks from cross-skill composition insufficiently examined. This creates a practical blind spot: multiple locally plausible skills may pass security checks while collectively forming a harmful workflow during agent execution. To investigate this threat, we propose ColluSkill, a collusive multi-skill-chain attack framework that decomposes a complete malicious intent into interdependent sub-payloads embedded in independently packaged skills. The attack does not rely on any single malicious skill, but emerges from the ordered composition of locally plausible behaviors through contextual dependencies, artifact passing, and execution handoffs. ColluSkill further employs LLM-based chain planning and scanner-feedback refinement to preserve chain-level attack semantics while reducing suspicious signals in individual sub-skills. To defend against such attacks, we propose ChainGuard, a context-aware skill-chain scanner that jointly analyzes a candidate skill and the skills already installed in the agent environment. ChainGuard reconstructs cross-skill dependencies, artifact flows, capability compositions, and downstream behaviors to identify risks that emerge only at the workflow level. Experiments on six representative skill scanners show that ColluSkill achieves an average attack success rate of 96.0% and consistently outperforms the evaluated single-skill and multi-skill attack baselines. Meanwhile, ChainGuard reduces the attack success rate to 22.5% while allowing 99.5% of benign workflows to pass, highlighting the importance of chain-level security analysis for agent skill ecosystems.

ARXIV 2608.09732 ↗
cs.AI

OpenLoopEvolve: A Verifiable Self-Evolution Framework for Loop Policies in Long-Horizon Complex Tasks

作者Siqi Wang, Xinlin Li, Zhenglin Li, Li Li

展开完整摘要收起摘要

Long-horizon complex tasks require agents to repeatedly observe states, formulate plans, invoke tools, verify results, and recover from failures in continuously changing environments. However, such control experience often remains confined to a single context or a fixed prompt, and is difficult to accumulate and reuse across historical traces. This paper presents OpenLoopEvolve (OLE), a self-evolution framework centered on the Loop Policy. OLE represents an agent's observation, planning, memory, action, verification, recovery, stopping, and budget control as portable policy assets with versions and lineages, and provides online and offline evolution modes that can be selected according to practical needs: the online mode triggers candidate generation based on feedback from continuous operation, whereas the offline mode searches for candidate policies from archived traces and failure evidence. Both modes share an evolution mechanism consisting of autonomous proposals by a large language model, Champion--Challenger paired evaluation, and robust release. Policies released online are activated at a subsequent task boundary, monitored using subsequent feedback, and rolled back to their parent versions when degradation conditions are met. On the simulated business benchmark YC-Bench, both modes improve aggregate task performance, task success rate, and risk metrics relative to a fixed initial Loop Policy. The results indicate that treating the Loop Policy as a governable asset can support the accumulation, comparison, release, and reuse of control experience and improve agent performance on long-horizon complex tasks.

ARXIV 2608.09380 ↗
cs.LG

MARA: Flow-Matching-Guided Multi-Agent Resource Allocation for Computational Resource Efficient Learning

作者Hanye Zhao, Muning Wen, Yong Yu, Weinan Zhang

展开完整摘要收起摘要

Allocating limited computation among concurrent learning tasks is difficult when each task must reach a target loss before a deadline but its required training effort is unknown. Existing approaches combine online loss prediction with adaptive resource allocation, yet commonly treat computation as continuously divisible throughput. We instead study a practical setting in which tasks arrive over time and computation is provided by discrete nodes. This setting introduces both uncertain demand and constrained sequential decisions. We propose MARA, which predicts future loss trajectories with conditional flow matching and coordinates compute nodes through a cooperative multi-agent autoregressive policy. A potential-based progress reward supplies intermediate training feedback while preserving the undiscounted task-completion objective. Across in-distribution, reinforcement-learning, and vision workloads, flow matching reduces remaining-resource prediction error relative to weighted least squares. At the scheduler's training load, MARA completes 63.46% of tasks on average, 8.54 percentage points above strong baseline Learning with Adaptive Resource Allocation (LARA), and remains ahead under unseen heavier workloads.

ARXIV 2608.09130 ↗
cs.SE

A Unified Issue Resolution Benchmark for Requirement Clarification, Planning, and Code Generation for Coding Agents

作者Xin Zhou, Chun Yong Chong, Kisub Kim, Yun Peng, Rui Shu, Zihan Wu, Xu Han, Guowen Yuan, Zeyang Zhuang, Jounghoon Kim, Jeongjin Ju, Seongmin Ju, Taein Yoon, David Lo

展开完整摘要收起摘要

Large language model-powered coding agents are increasingly used to modify existing code repositories, for example, by adding features or fixing bugs. Yet existing repository-level benchmarks typically evaluate only whether the final patch passes tests. Satisfying a user request requires a long chain of interdependent reasoning and decisions: an agent must recover explicit and implicit requirements, formulate a repository-grounded implementation plan, and translate it into correct code. A pass/fail outcome cannot characterize how an unsuccessful trajectory diverges from the requirements and implementation process needed for a correct patch. To address this gap, we introduce SWE-RPG, a repository-level benchmark that combines executable patch evaluation with validated ground-truth references (GTs) for (1) Requirement Clarification and (2) Implementation Planning. These intermediate GTs support retrospective, GT-aligned diagnosis of complete coding-agent trajectories across clarification, planning, code generation, and artifact submission. SWE-RPG comprises 163 tasks from 31 Python and Java repositories, including 113 bug fixes and 50 feature additions. We evaluate 3 coding agents, including Claude Code, Codex, and OpenCode, with 6 large language model backends, including Claude-Sonnet-5 and GPT-5.6-Terra. Results show that the evaluated popular coding agents still struggle to implement user requests in existing repositories, achieving an average resolved rate of only 31.5% on SWE-RPG. Intermediate-GT diagnosis further identifies implicit requirement recovery as the main bottleneck, accounting for 24.5%--46.0% of agent runs. This result suggests implicit-requirement recovery as a key candidate direction for improving coding agents. The benchmark data and evaluation code are available at https://github.com/Xin-Zhou-smu/SWE-RPG-Bench.

ARXIV 2608.09072 ↗
cs.AI

ComboShoppingBench: Evaluating LLM Agents for Budget-Constrained Basket Shopping with Coupons

作者Adrian Li, Kelong Mao, Yudong Guo, Heming Xia, Xinwei Yang, Lirui Luo, Jace Wong, Pu Yao, Sulong Xu, Simiu Gu

展开完整摘要收起摘要

Real-world shopping often requires constructing a basket of complementary items rather than retrieving a single product. Such combo-shopping tasks arise in device setup, meal preparation, event planning, and group takeout ordering, requiring joint reasoning about item compatibility, availability, store-level requirements, delivery fees, coupons, and budgets. Evaluation is challenging because multiple baskets may satisfy the same request, making exact-match metrics unsuitable, whereas semantic evaluation alone cannot detect infeasible orders, invalid coupon combinations, or incorrect payments. We introduce ComboShoppingBench, an agentic shopping benchmark for open-ended yet verifiable basket construction in a simulated commerce and takeout environment. During task synthesis, an exploration agent constructs a feasible and semantically coherent basket of purchasable products; this witness guides the generation of coupons, budget constraints, user queries, and aligned evaluation rubrics. During evaluation, LLM judges assess semantic satisfaction, response quality, and claim faithfulness, while deterministic validation checks product-ID validity, budget compliance, and coupon optimality. Experiments with diverse LLM agents demonstrate that even strong agents struggle on ComboShoppingBench, highlighting substantial room for improvement in reliable, constraint-aware combo shopping.

ARXIV 2608.09282 ↗
cs.CL

Social Gym and SPaRTan: Benchmarking and Improving LLM Social Reasoning via Multi-Agent Game Tournaments

作者Keyu He, Xuhui Zhou, Maarten Sap

展开完整摘要收起摘要

LLM agents are increasingly deployed in multi-agent social settings where they must cooperate, negotiate, and adapt to other agents. Measuring and improving these social skills is hard because, unlike math or logic, social interaction offers no objective ground truth: evaluations fall back on LLM judges, which are costly, subjective, and noisy, and models get no reliable signal to learn from. To address both, we first introduce Social Gym, an environment of 21 multi-agent social games (e.g., Werewolves, Resistance, Spyfall) whose rule-decided outcomes make agent performance verifiable and objective, with an Elo tournament that produces a cross-game leaderboard. Benchmarking experiments show that while GPT-5-mini tops the leaderboard, no model excels at all games uniformly or in all game roles, pointing to limitations of social reasoning. Motivated by this, we additionally propose SPaRTan (Self-Play and Reflect-Transfer), a training-free self-improvement loop: a model plays a game, reflects on its trajectories and their outcomes to produce a transferable playbook, and applies that playbook in subsequent games. Our results show that SPaRTan playbooks help GPT-5-mini agents level their performance on weaker roles, but largely do not improve Qwen3-32B's performance. Together, Social Gym and SPaRTan offer a reproducible, verifiable foundation for measuring and improving LLM social reasoning without weight updates.

ARXIV 2608.09128 ↗
quant-ph

Multi-agent discovery of practical quantum LDPC codes

作者Dongheng Qian, Tianyi Li

展开完整摘要收起摘要

Quantum low-density parity-check (qLDPC) codes can encode multiple logical qubits using sparse parity checks, yet searching for useful finite-length instances remains a challenging design problem because code performance must be optimized while satisfying practical constraints. Motivated by recent advances in artificial-intelligence agents for scientific discovery, we develop a multi-agent framework for discovering practical qLDPC codes. The framework combines specialist proposal and review, persistent scientific memory, long-horizon evolution of executable programs, and deterministic construction and evaluation within a closed-loop search. These programs instantiate coset-orbit balanced-product codes, providing a search space that includes bicycle and lifted-product constructions as well as non-normal subgroup actions. To incorporate practical constraints, we restrict the search to binary CSS codes with block length $n\leq400$ and overall weight $w\leq10$. Within this regime, the framework discovers codes with leading or competitive rate--distance performance in every weight class considered, with representative instances including $[[288,16,18]]$ at $w=7$, $[[288,18,18]]$ at $w=9$, and $[[234,28,18]]$ at $w=10$. The search also uncovers structurally distinct, high-performing constructions, including a $[[336,12,\leq24]]$ candidate and a $[[368,18,16]]$ code, both of which are genuine balanced-product constructions with non-normal subgroup actions. When evaluated under code-capacity depolarizing noise using a common BP-OSD decoding protocol, the discovered codes also exhibit low logical failure rates. Together, these results provide hardware-relevant finite-length candidates for further experimental evaluation and show how structured agentic search can contribute to scientific discovery.

ARXIV 2608.08996 ↗
cs.CL

Evidence-Calibrated Runtime Reconstruction for Agent Skills Across Heterogeneous Coding Agents

作者Xueping Gao

展开完整摘要收起摘要

Agent Skills package reusable instructions and assets for tool-using language-model agents. Progressive loading creates failure boundaries poorly represented by session-, model-, or tool-centric traces: a Skill can be discovered but not activated, activated without instructions, or appear successful without an independently verified outcome. We present Skill Runtime Intelligence, a passive runtime-intelligence system that reconstructs supported Skill-lifecycle stages across heterogeneous harnesses while preserving unsupported stages as unknown. Its Run Panorama separates immutable events, deterministic relations, inferred diagnoses, and controlled outcomes with four evidence grades; optional trace import and OTLP/HTTP export support existing observability deployments. Across six frozen repository profiles, three coding agents, and seven clean or fault-injected conditions, all 126 executions preserve source worktrees and each correlates to exactly one source session. Yet adapters expose three distinct semantics: no Skill runs; complete runs but no failure-like events; or failure-like events in every operational-failure and clean session. In a seven-template diagnostic study, semantic aliases and Panorama localize the same six non-clean boundaries but differ in exact/status behavior; both Raw views emit a failure status on all 18 clean cases, while Panorama emits none. A known-rule graph conforms to 126/126 frozen contracts, whereas a second model completes only 228/378 calls. These observations motivate executable adapter qualification and show that event presence is not boundary fidelity, composite exact scores mask distinct errors, and model explanations must not overwrite deterministic facts.

ARXIV 2608.08793 ↗
cs.RO

Hierarchical Topology-Aware Planning and Control of Underwater Vehicle-Manipulator Systems in Confined Environments

作者Mohamed Abdelwahab, Ruggero Carli, Damiano Varagnolo, Alberto Dalla Libera

展开完整摘要收起摘要

This paper addresses autonomous intervention with an underwater vehicle--manipulator system (UVMS) in confined, cluttered, and partially known environments, where poor maneuverability, narrow passages, and uncertain execution may cause the robot to enter unrecoverable regions. We propose MANTA, a three-layer hierarchical planning-and-control framework that couples passage accessibility, manipulation feasibility, and closed-loop execution. The first layer performs global connectivity reasoning in a conservative reduced base space to extract traversable corridor candidates toward the task region. The second layer refines each candidate corridor by jointly optimizing the continuous base motion and arm trajectory, producing a collision-free base--arm trajectory. The third layer learns a reach-and-hold base policy using Gaussian-process model-based reinforcement learning (MBRL) through MC-PILCO, enabling trajectory tracking and station keeping at the planned manipulation state. During execution, the framework monitors map updates and can trigger recovery and route repair when the active passage becomes infeasible. MANTA is evaluated in confined UVMS planning and closed-loop tracking experiments. Across 120 matched planning queries, it achieves higher task success than full-state sampling-based baselines while producing larger clearance margins and lower arm motion. The learned MC-PILCO policy further reduces position and yaw tracking errors on both training and unseen tube-like references. These results show MANTA as a structured and data-efficient framework for safe autonomous underwater intervention in caves, tubes, and cluttered subsea structures.

ARXIV 2608.08871 ↗
cs.AI

AquiLLM: An Architecture for Supporting Tacit Knowledge Capture in Research Groups

作者Jack Stark, Srinath Saikrishnan, Vikram Seenivasan, Bernie Boscoe, Andrew Lizarraga, Tuan Do

展开完整摘要收起摘要

Recent advances in retrieval-augmented generation (RAG) and large language models (LLMs) enable researchers to integrate AI into scientific workflows. However, using proprietary commercial AI systems raises concerns about transparency, reproducibility and privacy, which are essential for scientific practices. To this end, AquiLLM was developed as an open-source modular RAG-LLM framework using open-weight models, designed to support research groups in capturing tacit knowledge. In this work, we present a series of architectural improvements and feature enhancements to AquiLLM, including local embedding and reranking, multimodal capabilities, OpenAI-compatible inference interfaces, user interface improvements, semantic and episodic memory capabilities, and skills support. These enhancements were informed by discussions with domain experts, including astrophysicists and environmental researchers, and represent a step toward AI systems more closely aligned with scientific research practices.

ARXIV 2608.08883 ↗
cs.AI

Unaccountable Delegation, Fading Skills: Mapping the Risks of Workplace AI Agents

作者Gabriele La Malfa, Lakmal Meegahapola, Edyta Bogucka, Jie M. Zhang, Michael Luck, Elizabeth Black, Daniele Quercia

展开完整摘要收起摘要

To anticipate socio-technical risks from AI agents, organizations need taxonomies to classify them. However, existing AI risk taxonomies focus on broad risks and do not capture job-specific risks introduced by agents. To address this gap, we make three main contributions. First, we developed a multi-layer framework from a literature review of AI agents. The framework models three core components and their interactions: agents, goals, and environment. Second, we embedded this framework in a structured prompt and applied it to descriptions of 2,078 job tasks from the O*NET database, producing 8,356 risk scenarios labeled by severity and deployment mode (automation or augmentation). We validated these scenarios with 45 workers across 10 job roles and an independent LLM judge, confirming their plausibility and alignment with job tasks. Finally, we extended an existing taxonomy to create a 15-category taxonomy of workplace AI agent risks that covers all our risk scenarios. Our analysis highlights four findings. First, augmentation is not inherently safe because overreliance on agents can gradually erode workers' skills and oversight. Second, Erroneous Agent Actions accounts for the largest share of risk scenarios and has the highest concentration of severe risks. Many arise at the human-agent boundary. Third, automation is associated mainly with organizational risks, while augmentation is associated mainly with risks to workers. Fourth, workers found our taxonomy easier to use for a risk classification task than two other taxonomies and preferred it in 64% of non-tied comparisons with a recent generative AI risk taxonomy. These findings show that workplace AI agent risks do not arise from agents alone; they also depend on how people work with agents and how agents are deployed. Safer workplaces require not only safer agents but also carefully designed human-AI agent collaboration.

ARXIV 2608.08601 ↗
cs.SE

Independent Patch Verification for Coding Agents with a Bidirectional Reconstruct-and-Verify Framework

作者Chenglin Li, Yisen Xu, Zehao Wang, Shin Hwei Tan, Tse-Hsun, Chen

展开完整摘要收起摘要

Autonomous coding agents powered by large language models can now generate code patches directly from bug reports, but a fundamental gap remains: once a patch is produced, no mechanism independently verifies whether it truly resolves the reported problem. Prior work has sought to address this through iterative self-refinement and inference-time scaling, but these approaches either review the patch under the same interpretation that produced it or broaden candidate generation without verifying individual patches, and neither provides an explicit verification signal for assessing patch correctness. We propose RETRACE, a training-free post-generation verification framework that derives such a signal through bidirectional reconstruction and reconciliation. When a coding agent generates a candidate patch for an issue, RETRACE performs forward reconstruction to build an explicit repair rationale from the issue and the agent's trajectory; backward reconstruction then independently infers, from the patch and its trajectory alone and without access to the original issue, a description of the problem the patch appears to address, and compares this reconstruction against the original issue to produce an alignment verdict; a reconciliation stage then checks the consistency between the forward rationale and the patch, diagnoses the source of any misalignment, and either submits the patch or produces targeted revision guidance. Evaluated on SWE-bench Verified with two backbones (GPT-5-mini and MiniMax-2.5), RETRACE lifts Pass@1 by 7.0% and 3.6% respectively on the mini-SWE-agent scaffold, and delivers comparable gains on OpenHands without modification. Ablation experiments show that both the forward and backward stages contribute to the overall improvement and that adding reconciliation yields further gains.

ARXIV 2608.08950 ↗
cs.AI

SkillReason: Reasoning-Enhanced Agent Skill Retrieval for Implicit User Requests

作者Donghong Jiang, Endian Lin, Luoping Cui, Hanqing Liu, Mingjie Liu, Fan Yang, Hong Wang, Zhao Yang, Chuang Zhu

展开完整摘要收起摘要

Large language model agents increasingly rely on reusable skills to extend their capabilities beyond parametric knowl- edge. However, retrieving the appropriate skill from a large- scale library remains challenging because realistic user re- quests are often concise and underspecified, stating only the task goal while leaving the required capabilities and execu- tion steps implicit. Existing benchmarks provide limited cov- erage of such requests. To address this gap, we introduce SkillReason-Bench, a large-scale cross-domain benchmark containing 3,729 queries and a retrieval corpus of 61,228 skills spanning nine domains. We further propose SkillRea- son, a two-stage framework that uses chain-of-thought rea- soning as training-time supervision for skill retrieval. In Stage I, capability reasoning traces generated by a stronger teacher provide explicit supervision through contrastive learning, re- trieval distribution alignment, and language modeling, en- couraging the retriever to internalize capability reasoning in its query representation. In Stage II, a retrieval-guided GRPO objective encourages the model to explore reasoning trajecto- ries better suited to its own capabilities and more effective for retrieval. At inference, SkillReason directly encodes the orig- inal query without autoregressive CoT generation, preserv- ing efficient query-only retrieval. Extensive experiments on SkillReason-Bench, SkillRet, and SRA-Bench show that Skill- Reason achieves state-of-the-art performance across all three benchmarks, demonstrating that reasoning-enhanced training better bridges the semantic gap between high-level task goals and skill capabilities.

ARXIV 2608.08640 ↗
cs.AI

The Scaffolding Matters More Than the Interface: A Controlled Comparison of MCP and CLI Tool Use Across Seven Agent Scaffoldings, Five Language Models, and One Software Task

作者Marc Alier Forment, María José Casañ Guerrero, Francisco José García-Peñalvo, Juanan Pereira

展开完整摘要收起摘要

How much an AI coding agent costs to run can depend more on the agent scaffolding that drives it than on the interface through which it reaches its tools. We set out to measure the cost of tool use over the Model Context Protocol (MCP) against tool use over an ordinary command-line interface (CLI), a difference on which published estimates disagree by more than an order of magnitude while resting on practitioner reports that cannot be reproduced. We ran one fixed software task — six operations against a private online git repository — across seven agent scaffoldings and five language models, and we verified completion by inspecting the repository state rather than trusting the agent's self-report. The dominant effect was the scaffolding. Two of the seven ship no MCP support at all; they completed every run using only the CLI, which shows that MCP is unnecessary for this class of work, and they were 5.0x to 28x cheaper than the five scaffoldings that do support MCP, comparing CLI runs alone with no MCP server attached anywhere. The effect was largest for a small 27-billion-parameter model running locally, whose cost varied 139x across scaffoldings while it completed the task under all of them. The comparison we set out to make proved unstable: thirteen strictly paired MCP-to-CLI ratios span 0.43x to 29x, with outliers on both sides. The two interfaces separate on the cost of failure, where 12.9 per cent of the money spent on MCP runs bought no completed work against 2.2 per cent on CLI runs, but not on its frequency: failures were equally common in both, in the original runs and in their repetitions alike. Agents frequently ignored the interface they were assigned, so comparisons that do not verify actual behaviour measure an unknown mixture. The harness, the task, the verification and the complete dataset are released as open source.

ARXIV 2608.08654 ↗
cs.AI

Findings of the First Teaching Monster Challenge: A Benchmark of Pedagogical Content Knowledge in AI Agents

作者Yi-Cheng Lin, Yu-Kai Guo, Szu-Chi Chen, Bo-Han Feng, Yun-Man Hsu, Hsiang Hsieh, Yu-Jung Lin, Yue-Ling Wu, Jia-Kai Dong, An-Yu Cheng, Yu-Han Huang, Lok-Lam Ieong, Kuan-Yu Chen, Ming-Douo Tchouang, Shao-Hua Sun, Che Lin, Jian-Jiun Ding, Hung-yi Lee

展开完整摘要收起摘要

AI agents can now solve problems, answer like subject experts, and generate long-form multimodal content. However, whether they can adapt a lesson to fit a specified learner, which education calls Pedagogical Content Knowledge (PCK), has not been benchmarked. To measure it, we introduce the Teaching Monster Challenge, the first instructional video generation benchmark to treat the learner persona as an explicit evaluation criterion. Each system is given a topic and a learner persona and must generate a complete instructional video. Every video is screened by an LLM-judge, ranked by crowd pairwise voting, and finalized by an expert panel. The first edition shows that today's systems handle the content well but are far weaker at presenting it and adapting it to the learner. The same process exposes a limit of automatic judging. The LLM-judge separates a clear low-performing tail but ranks the strongest systems poorly. The strongest systems receive nearly identical scores from the judge, so its ranking of them does not match human preference. Progress therefore requires not only better teaching systems but also better automatic judges, and we release the benchmark, rubric, and human judgments as a testbed for both.

ARXIV 2608.08852 ↗
cs.CV

REVEAL: A Rubric-Guided Agent for Explicit Evidence Sufficiency Verificationin Long-Video Question Answering

作者Caijun Yan, Yang Zhou, Meixing Shi, Haoran Sun, Yichen Li, Yuxiang Cai, Yankai Jiang

展开完整摘要收起摘要

Recently, retrieval-augmented and memory-augmented methods have emerged as two promising paradigms for long-video question answering. However, existing methods typically rely on rigid, fixed-length temporal chunking (e.g., 10s) and static offline memory banks, which not only fragment coherent continuous events but also fail to adapt during real-time reasoning. Moreover, whether using multi-scale summaries or multimodal knowledge graphs, current approaches prioritize retrieval relevance while overlooking evidence sufficiency, often stopping to answer once only semantically relevant clues are retrieved, even when key temporal, causal, or fine-grained action evidence is still missing. To tackle these challenges, we propose REVEAL, a rubric-guided agent framework. As a foundation, we introduce an adaptive visual-similarity-based preprocessing pipeline that groups visually coherent adjacent frames into natural event units to construct an offline-online video memory---capturing global video context offline while dynamically maintaining question-conditioned memory online. Built upon this structured memory, REVEAL uses an automatically constructed rubric library to explicitly verify whether retrieved evidence satisfies sufficiency criteria, pinpoints missing clues upon verification failure, and directs targeted re-retrieval for complementary information. Without any extra training, REVEAL consistently outperforms both closed-source and open-source state-of-the-art methods across extensive experiments. These results show that explicitly verifying evidence sufficiency, rather than stopping at semantic relevance, retrieves the decisive clues that prior methods miss and yields more reliable long-video reasoning.

ARXIV 2608.08612 ↗
cs.CV

360CityArena: A Realistic Virtual Urban Navigation Benchmark for Embodied Agents

作者Kenta Watanabe, Atsuyuki Miyai, Mizuki Takenawa, Kiyoharu Aizawa, Toshihiko Yamasaki

展开完整摘要收起摘要

We present 360CityArena, a benchmark for evaluating the urban exploration capabilities of embodied agents within a photorealistic environment constructed from 360-degree videos. Existing outdoor benchmarks either lack sufficient photorealism or complexity, resulting in a considerable gap from real-world urban environments. 360CityArena is built on a realistic reconstruction of the Akihabara district in Tokyo, Japan, using 602 360-degree video segments covering 85 streets, and consists of 175 meticulously human-crafted tasks. It encompasses three task categories: Environment Understanding, Path Reasoning, and Spatial Reasoning, covering fundamental abilities required for urban exploration, such as localization, landmark search, path planning, and relational spatial reasoning, thereby enabling comprehensive evaluation in realistic urban scenes. Our evaluation using state-of-the-art LMM-based agents shows that even the strongest model, Gemini 2.5 Flash, performs far below human level (human: 77.3% vs. Gemini 2.5 Flash: 17.1%), revealing substantial challenges that remain in city-scale embodied navigation and reasoning. 360CityArena provides a necessary and challenging testbed for photorealistic urban-district navigation and spatial reasoning.

ARXIV 2608.08814 ↗
cs.AI

PluginEval: A Diagnostic Benchmark for Fine-Grained Error Attribution in Function Calling

作者Dongjie Xu, Julius, Hanchi Dong, Minghua Tang, Yuxuan Sun, Ziwei Nie, Zicheng Liu, Dujun Qing, Jiajie Xu

展开完整摘要收起摘要

Reliable evaluation of tool routing is critical as Large Language Models increasingly operate as autonomous agents. Current benchmarks face three structural limitations: data distributions that follow a power law leave rare scenarios underrepresented; the absence of adversarial hard negatives obscures performance differences across models; and annotation pipelines depend on LLM judgments that have not been validated through execution. In this paper, we introduce PluginEval, a benchmark constructed through a two-stage framework that systematically mitigates these limitations. First, we formulate tool routing as a sequence of three decisions and separate generation from verification. LLMs propose candidate calls, while deterministic validation and real API execution provide reliable quality signals. Second, we decompose each plugin by capability, intent, and boundary to identify trigger and exclusion scenarios. We then generate queries at different difficulty levels to fill coverage gaps, including adversarial negatives targeting three failure modes, and return them to the first stage for annotation. This process creates a closed loop that iterates until coverage converges. For evaluation, we move beyond aggregate accuracy. An LLM judge anchored to gold annotations classifies failures as missed calls, spurious calls, or parameter errors, producing a detailed error profile for each model. We evaluate five model families, including proprietary models and models with open weights, analyze their performance across difficulty levels and error categories, and validate the judge through agreement with human annotations.

ARXIV 2608.08700 ↗
cs.CL

OmnilingualGAIA2: Evaluating the Multilingual Gap in Frontier AI Agents

作者Andrea Caciolai, Pere-Lluís Huguet Cabot, Chierh Cheng, Albert Ventayol-Boada, Gabriel Mejia Gonzalez, Christophe Ropers, Lucas Bandarkar, Sebastian Ruder, Darlene Sakakihara, Elliot Yun, Pierre Andrews, Grégoire Mialon, Romain Froger, Marta R. Costa-jussà

展开完整摘要收起摘要

Agentic benchmarks aim to measure how well AI agents plan, search, execute, and recover within realistic multi-tool environments, but they are almost exclusively in English. As AI agents are globally deployed to a linguistically diverse user base, whether agentic competence measured in English transfers to other languages remains an open question. We introduce OmnilingualGAIA2, a machine-translated expansion (with partial human- expert validation) of the GAIA2 agentic benchmark, covering ten target languages spanning five writing systems, paired with a localised and human-calibrated multilingual verifier. Evaluating seven frontier and open-weight agents, we find a universal cross-lingual gap of 8.8-18.4 pass@3 points that is agent-asymmetric in magnitude, concentrates on tool-orchestration rather than quantitative reasoning, and does not close with model scale. A stratified error attribution decomposes the gap as predominantly model-driven (55%), with a bounded translation-contamination floor of only 6.4% of scenario-language pairs. Human-expert linguistic analysis further identifies morphological cue loss and amplified ambiguity as the primary failure mechanisms in non-Latin-script languages. Our results argue that multilingual agentic evaluation must become a standard part of the reporting protocol for globally deployed agents.

ARXIV 2608.08775 ↗
cs.CV

ToolVision: Learning When and How to Use Visual Tools with Capability-Aligned Supervision

作者Delin Mao, Chenghao Sun, Jingwei Song, Chishui Chen, Linfeng Zhang

展开完整摘要收起摘要

Thinking with images allows a multimodal model to compensate for limited perception by invoking visual tools through code. Yet the prevailing SFT-then-RL recipe creates a different supervision misalignment at each stage. SFT is expected to teach how to use tools, but trajectories from stronger teachers may succeed through perceptual capabilities that a smaller student cannot reliably reproduce or exploit, causing the student to imitate tool-call patterns without learning how to make them useful. RL is expected to teach when to use tools, but outcome-only rewards make fallible tool execution a liability and suppress tool use, whereas a blanket bonus for every correct tool-using trajectory encourages valid but ineffective operations. To address these two misalignments, we introduce ToolVision. During SFT, a multi-agent pipeline explores candidate trajectories, and a committee including student-scale models scores stepwise evidence gain to rank and prune the search branches. Only successfully executed trajectories with correct final answers are retained for SFT. Before RL, ToolVision compares the learner's performance with and without tools, then rewards successful tool use only on questions where tools provide a clear benefit. Both signals are constructed automatically from public task data without additional human annotations of tool use or necessity. ToolVision-8B improves over its base on all seven main benchmarks, surpasses Thyme-7B, CodeVision-8B, and CodeDance-7B on all three high-resolution benchmarks, and outperforms Qwen3-VL-32B-Thinking on V* and HRBench 8K. We will publicly release the datasets and source code.

ARXIV 2608.08907 ↗
cs.CR

Toward Metacognitive One-Shot Indirect Prompt Injection: Strategy Abstraction Via Outcome-Conditioned Reflection

作者Sihan Hou, Xinmeng Hou, Zhijun Zhang, Zehao Wang, Xuhong Ren, Sibo Qin, Kuntharrgyal Khysru, Qing Guo

展开完整摘要收起摘要

Tool-using large language model (LLM) agents are vulnerable to indirect prompt injection (IPI), in which malicious instructions embedded in external observations manipulate subsequent agent decisions and actions. Most existing adaptive attacks rely on repeatedly querying and refining against the target agent, whereas realistic attackers may have only a single opportunity to interact with an unknown target agent. We propose SAVOR (Strategy Abstraction Via Outcome-Conditioned Reflection), which shifts attack adaptation from test-time iteration to offline strategy distillation. SAVOR performs outcome-conditioned reflection over successful and failed trajectories collected from disjoint training environments, validates context-conditioned candidate strategies, and iteratively consolidates them into a reusable strategy memory. At test time, the frozen memory guides the generation of a single payload for each unseen target, requiring only one target-agent query and no target-agent feedback. Across two benchmarks and three victim models, SAVOR attains the highest average attack success rate in all six settings, leading the strongest prior attack by 2.5 to 11.8 points and the same injection channel without strategy learning by 23.1 points on Agent Security Bench, which holds out attacker tools, and 28.6 points on OpenClaw-IPI, an executable benchmark we introduce that holds out attack goals and verifies attacks through tool interactions and execution receipts. A memory learned under one defense also transfers to another.

ARXIV 2608.08795 ↗
cs.LG

Multi-Agent Reinforcement Learning via Agent-Specific Preference

作者Ni Mu, Yao Luan, Yiqin Yang, Qing-Shan Jia

展开完整摘要收起摘要

Multi-agent reinforcement learning (MARL) is a powerful framework for solving complex collaborative tasks, but it relies heavily on well-defined global reward functions. Designing such rewards is challenging, especially in systems with heterogeneous agents, where a single scalar objective may fail to capture diverse behaviors. In this paper, we introduce Multi-AGent Preference-Integrated lEarning (MAGPIE), which addresses these challenges through agent-specific preference modeling. Each agent is evaluated by a dedicated expert through preference signals, eliminating the need for global evaluation. We theoretically prove that optimizing these decentralized preferences converges to a Nash equilibrium policy. To integrate local preferences into a coherent global objective, we construct agent-specific reward models from preference data and combine them via a monotonic aggregation mechanism. We further prove that optimizing this aggregate reward model is equivalent to training the Nash equilibrium policy. Extensive experiments on benchmark multi-agent tasks and a sequential production line task show that MAGPIE achieves performance comparable to reward-engineered baselines, demonstrating its potential to facilitate policy learning in scenarios where precise reward engineering is impractical.

ARXIV 2608.08604 ↗
cs.CL

IDRAAK: From Multi-Agent NLP to Few-Shot Prompting for Semantic Drift Detection in Technical Requirements

作者Shiva Ahir

展开完整摘要收起摘要

Translating technical requirements across languages can introduce semantic drift, altering numerical constraints, polarities, modalities, or other specification-critical meaning. IDRAAK is presented as an interpretable framework for detecting such drift using a language-independent Semantic Requirement Representation (SRR), with six detection workflows evaluated, ranging from deterministic comparison to multi-agent verification and few-shot prompting. On 890 synthetic perturbations across 300 requirements from 10 engineering domains, a single LLM call with six few-shot examples achieves MCC=0.888 and F1=0.983, outperforming the evaluated structured and multi-stage alternatives. Further evaluation on PAWS-X (805 pairs, 5 languages) and XNLI (700 pairs, 7 languages) exposes complementary strengths and limitations of structured and LLM-based approaches. Deterministic SRR comparison performs strongly on technical requirements (F1=0.898) but poorly on general-domain text (F1=0.012), while structured evidence improves performance on adversarial paraphrases. Post-hoc Platt scaling further improves confidence calibration. The results demonstrate that increased agentic complexity does not necessarily improve semantic-drift detection and that simple few-shot prompting can provide a strong and efficient alternative.

ARXIV 2608.08801 ↗