DAILY RESEARCH INDEX

Agent 进展

不是论文列表,而是按研究方向整理的每日增量。

聚合近期 arXiv 更新,保留摘要、分类、发布日期和原文入口,帮助你更快判断今天哪些论文值得继续阅读与验证。

查看全部研究方向

共 4374 篇 · 多个关键词用空格分隔,按发布日期排序。

01 TOPIC

Agent 进展

cs.CL

Environment Steering: Using Data Flow Control to Improve Agent Utility and Safety

作者Charlie Summers, Prajwal Raghunath, Aaditya Pai, Mayur Kulkarni, Zhuo Zhang, Oliver Kennedy, Eugene Wu

展开完整摘要收起摘要

LLM agents can make unsafe tool calls even when instructed to behave safely. Existing defenses constrain agents before execution, modify tool inputs/outputs, or rely on LLM judges; these approaches may depend on model behavior or block unsafe actions without helping the agent recover. We argue that the execution environment should instead enforce safety as the agent runs and steer it toward safe alternatives when violations occur---we call this Environment Steering. We implement this by modeling the agent and harness execution state as database tables, track the record-level data flows, and check these data flows against declarative policies during runtime. When violations are detected, policy- and context-specific feedback steers the agent toward safe trajectories. On AgentDyn, this enables the agent to improve task success rate over no-defense while achieving 0% attack success rate.

ARXIV 2609.35807 ↗
cs.MA

Be Careful Who You Trust: Coordination Dynamics under Corrupted Communication in LLM Multi-Agent Games

作者Xuanyi Liu, Niall Dalton, Hairi Amin, Xiyuan Yin, Lydia Lim

展开完整摘要收起摘要

Large language models are increasingly used as interacting agents, but it remains unclear how robust their coordination is when public communication is unreliable. We study this question in iterated $N$-player Stag Hunt games played by homogeneous LLM groups under controlled programmatic action inversion, which changes both the public transcript and the actions used for execution. Across an experimental grid spanning group sizes, coordination thresholds, corruption levels, and seven LLMs, we observe three main patterns. First, honest agents' pre-flip Stag choices decline as corruption increases, but the sharp fall in public success is primarily mechanical. In the focal $N=5,M=3$ setting, pre-flip success remains 78% at 80% corruption, while public success falls to 12%. Second, honest choices are associated with the public history available at decision time, particularly under high corruption. Third, three threshold-style public-report benchmarks yield similar action-match rates to the LLM agents, showing substantial descriptive agreement between LLM decisions and these benchmarks. Overall, our results show that original choices, public actions, and executed outcomes must be separated when evaluating multi-agent robustness, as corrupted communication can severely and predictably degrade mutually beneficial cooperation.

ARXIV 2609.31704 ↗
cs.CR

From Capability to Assurance in Autonomous Penetration-Testing Harnesses: A Framework and Reference Implementation

作者Joas Antonio dos Santos Barbosa

展开完整摘要收起摘要

Research on large language model agents for penetration testing is evaluated almost entirely by capability: whether the agent captures a flag or reproduces a proof of concept. That metric suits a benchmark but is silent on the properties that decide whether an autonomous agent can be used in an authorized engagement: whether a reported finding is true, whether the agent stayed inside its authorized scope, and whether an operator can audit what it did. We call these assurance properties and argue that they belong to the harness, the runtime wrapping the model, and can be enforced in code. This paper makes three contributions. First, we define a framework of five assurance properties (evidence grounding, non destructive claim reduction, computed severity, enforced authorization, and tamper evident accountability), each with a formal model and an explicit acceptance test, connected to prior work in capability based security, tamper evident logging, and software provenance. Second, we position representative systems (PentestGPT, the Cochise reference harness, MAPTA, and the trajectory judge PentestJudge) within the framework using published coding criteria, and identify a consistent assurance gap. Third, we study one open source implementation, NeuroSploit, pinned to an exact commit, reporting its architecture, its complexity cost, and a content addressed artifact bundle from a run against a public deliberately vulnerable target. We execute the deterministic authorization and audit acceptance tests directly and find and report a real enforcement gap, which we reflect by scoring both properties as partial. We therefore claim an initial existence argument that the properties are realizable together, not a comparative performance result, and we specify the multi target, ablation, and adversarial evaluation protocol required to turn the framework obligations into measurements.

ARXIV 2609.22664 ↗
cs.CR

MATE: Policy-Aware Security Auditing for Mobile Agents via Synthesis-Driven Trajectory Learning

作者Changyue Jiang, Jiayi Wang, Xin Wen, Jiarun Dai, Geng Hong, Xudong Pan

展开完整摘要收起摘要

Mobile agents powered by foundation models now automate complex, multi-step workflows on real devices, but their trajectories can violate app-specific security policies. Existing trajectory-level defenses rely on LLM prompting or rigid rules, and thus fail to support fine-grained, natural-language policies that generalize across apps and tasks. In this work, we introduce MATE, a lightweight, policy-conditioned auditor that encodes both agent trajectories and natural-language security policies to determine whether a trajectory violates a given policy and to explain why. Treating policies as editable text rather than fixed model parameters allows MATE to handle user-defined and evolving requirements without retraining. To construct MATE, we build a knowledge base by extracting app descriptions, workflows, and policies from hundreds of popular mobile apps worldwide, and synthesizing over 140K semantically realistic, policy-conditioned trajectories with a multi-stage pipeline. We further release MATEBench, a trajectory-level auditing benchmark with two synthetic subsets and one real-world subset of manually collected trajectories. Models trained with our synthesis-driven trajectory learning achieve over 95% accuracy on MATEBench, retain strong performance on external safety benchmarks, and audit trajectories from Zhipu's AutoGLM and Alibaba's Mobile-Agent on real devices with over 95% accuracy, outperforming prior methods by over 20%. MATE shows that practical, fine-grained security auditing for heterogeneous mobile agents is both feasible and effective.

ARXIV 2609.22724 ↗
cs.AI

Trustworthy Agentic AI: Failure Modes, Mitigation Strategies, and a Lifecycle Framework for Autonomous LLM Systems

作者Fayeq Jeelani Syed, Rehan Ahmad, Ali Al Bataineh, Aakriti Adhikari

展开完整摘要收起摘要

Agentic AI systems built on large language models can plan over multiple steps, use external tools, retain information in memory, and coordinate with other agents. These capabilities make them more useful than static language models, but they also introduce new security and operational risks. Untrusted content from websites, emails, documents, and databases can enter the same context as system instructions; persistent memory can carry compromised information across sessions; and access to external tools can turn an incorrect model response into a consequential real-world action. This article reviews the trustworthiness of agentic AI across five interconnected dimensions: safety and robustness, alignment and human oversight, transparency and auditability, privacy and data governance, and regulatory compliance. It organizes key failure modes, including indirect prompt injection, backdoor triggers, goal misgeneralization, memory contamination, and cross-session data leakage, into a unified taxonomy. It also examines major mitigation approaches, such as instruction hierarchies, context isolation, spotlighting, process-based supervision, constrained tool use, and privacy-preserving memory, while distinguishing techniques supported by empirical evidence from those that remain largely conceptual. Building on this analysis, we introduce the Trustworthy Agent Development Lifecycle (TADL), a six-phase framework covering specification, design, training, evaluation, deployment, and monitoring. For each phase, TADL identifies relevant trust activities, expected evidence, and risk-based decision gates. Although TADL has not yet been empirically validated, it provides a structured foundation for developing and evaluating more secure and accountable agentic systems. The article concludes by identifying gaps in current benchmarks and outlining priorities for future research.

ARXIV 2609.22712 ↗
cs.AI

AgentRouter: Heterogeneous Model Routing for Cost-Optimal Multi-Step Agentic Workflows

作者Rudrendu Kumar Paul, Sourav Nandy

展开完整摘要收起摘要

Enterprise agentic systems that route every trajectory step to a frontier model waste 60-80% of their inference budget on subtasks that smaller models handle equally well. Existing routing solutions optimize single-turn query assignment but ignore a property unique to agentic workflows: subtask complexity varies widely within a single trajectory. A planning step may require frontier-class reasoning while a subsequent formatting step needs only a 7B model. We formalize step-level model routing as a sequential assignment problem over agent trajectories and propose AgentRouter, a lightweight classifier (12M parameters, <5ms overhead per step on an A100 GPU) that maps each trajectory step to one of four model tiers using five features extractable at routing time. Trained on 50,000 annotated agent trajectory steps spanning planning, coding, research, and data analysis tasks, AgentRouter achieves 72% cost reduction relative to frontier-only baselines, retaining 97.3% of frontier-only quality (less than 3% degradation in end-to-end task completion); per-step routing accuracy reaches 91% on minimal-complexity steps and 85% on efficient-tier steps, with 76-82% on the harder mid-range and frontier tiers. On the same benchmarks, RouteLLM and FrugalGPT (applied per-step) achieve only 31% and 44% cost reduction respectively, because their single-turn training signal misses trajectory-level quality dependencies.

ARXIV 2609.22951 ↗
cs.CR

SelfOp: An Optimization Algorithm for Self-Improving Security Agents

作者Saad Ullah, Yigitcan Kaya, Christopher Kruegel, Giovanni Vigna, Gianluca Stringhini

展开完整摘要收起摘要

LLM agents are increasingly used for security tasks: vulnerability discovery, exploit reproduction, and patch generation. Improving them at the model level demands expert demonstrations or computable rewards, which security tasks rarely offer: traces are costly, failures hard to diagnose, rewards sparse, and non-computable. Efforts thus shift to the harness and context, but manual tuning needs task-specific expertise and scales poorly, while automated methods rely on scarce ground truth, stronger optimizer models, or unguided propose-and-evaluate loops that reduce to costly trial and error. We introduce SelfOp, an algorithm that automatically improves a frozen security agent's task context (instructions, skills, and reference documents), without modifying its execution harness and model weights. SelfOp casts context optimization as chain-rule-inspired textual gradient descent: from a single instance's outcome, it propagates error signals backward through the evaluator, the agent's trajectory, and the context artifacts that shaped its behavior, yielding per-instance textual gradients. Gradients are accumulated across instances by clustering, ranking, and filtering, and committed only under cross-instance consensus. A convergence detector monitors the gradient signal itself and stops once the context has absorbed the generalizable information in the training data, without held-out validation data. We evaluate SelfOp on CyberGym, a benchmark of real-world vulnerability reproduction tasks. With fewer than 200 training examples, SelfOp yields a 17-point self-improvement for GPT-5.4-mini (with Codex), enough to surpass the frontier GPT-5.4 baseline by 6 points, and an 18.5-point self-improvement for GPT-5.4 itself. The optimized skills also transfer across models, highlighting that SelfOp-optimized skills learn generalizable task knowledge not model-specific patterns.

ARXIV 2609.22792 ↗
cs.RO

Commonsense-Grounded Path Planning from Abstract Instructions

作者Masafumi Endo, Kohei Honda, Ryo Yonetani

展开完整摘要收起摘要

We present commonsense ranked search (CoRS), a novel path planner that turns an abstract instruction into a route that follows commonsense. While existing methods respect the considerations written down in advance, a robot working among people must follow those left unstated too, as with a wet floor that a worker avoids without being told. CoRS leverages large language models (LLMs) and vision-language models (VLMs) as commonsense knowledge to reason about these latent considerations in its planning. Given an abstract instruction (e.g., ``move carefully'') and visual observations of each region in the environment, CoRS derives a consideration for each region, as in ``this wet floor is slippery and worth a detour.'' It then compares the considerations between regions to see which of the two the robot should avoid more, as in ``the crowd is worse than the wet floor.'' These judgments sort the regions into a commonsense ranking, whose costs drive a conventional search that always returns a valid route. We build a benchmark for planning under latent considerations, with three environments, 1350 problems, and five instructions at three levels of abstraction. Experiments show that CoRS discovers the unstated considerations and goes around the ones worth a detour while crossing the rest, a behavior that recent LLM-based planners do not achieve.

ARXIV 2609.22813 ↗
math.OC

Riemannian Density-Driven Optimal Control: Tangent-Space LQR for Second-Order Multi-Agent Systems on Curved Manifolds

作者Kooktae Lee, Ruchika Singh

展开完整摘要收起摘要

Density-Driven Optimal Control (D2OC) provides an effective framework for steering multi-agent systems toward prescribed spatial distributions. However, existing D2OC formulations are primarily developed for Euclidean domains and do not directly account for intrinsic manifold geometry. This paper extends D2OC to second-order multi-agent systems evolving on Riemannian manifolds. The proposed Riemannian D2OC (R-D2OC) constructs a local distribution objective in the tangent space of each agent through logarithmic maps and uses its weighted center as the reference for a finite-horizon LQR. The resulting control is executed on the manifold through intrinsic second-order dynamics and parallel transport within a receding-horizon scheme. We establish local curvature-dependent bounds that quantify the approximation introduced by the tangent-space reduction and characterize the resulting target bias. Furthermore, we derive a conditional discrete-descent result showing that the closed-loop objective decreases when a local velocity-alignment condition is satisfied. Numerical simulations on a 3D ellipsoidal manifold demonstrate distribution-level control and empirically support the proposed approximation and descent results.

ARXIV 2609.22678 ↗
cs.AI

CraftBench-UE: Deterministic Evaluation for Coding Agents in Unreal Engine

作者Shutong Wu, Kevin Calderone, Andy Tsen

展开完整摘要收起摘要

Building gameplay features in a game engine requires more than code, as code that compiles and runs does not necessarily implement the requested gameplay. We introduce CraftBenchUE, an evaluation harness that runs agents in an isolated Unreal Engine environment, reconstructs their saved submissions in fresh projects, and applies deterministic build, asset, and runtime checks without an LLM judge. Based on the harness, we built a benchmark consisting of 70 tasks spanning C++ source, Blueprint assets, and editor scripting. We evaluate seven models under two editor-tool configurations, with a file-and-shell baseline on C++ tasks. We further pair tasks that specify the same gameplay and use the same runtime tests, but require C++ and Blueprint as the deliverables. Across the 10 paired tasks, C++ completion rates exceed Blueprint by 30.0 and 42.9 percentage points in the two tool configurations. Among on-time Blueprint submissions in this paired set that pass asset checks, 42.2% and 50.0% fail explicit runtime assertions. These submissions satisfy asset requirements but fail the required gameplay tests. We will release the harness, task benchmark, and our trajectory findings with the report.

ARXIV 2609.23142 ↗
cs.CV

General Collaborative Intelligence: Architecting Cognition for Resilient Multi-Agent Ecosystems

作者Lei Zhang, Chun Ye, Le Yang, Zhaozhong Wang, Deng-Ping Fan, Hang Dai, Binglu Wang

展开完整摘要收起摘要

Multi-agent unmanned systems are moving from isolated, ego-centric sensing toward collaborative intelligence, in which distributed agents exchange compact features to overcome a local observation trap that no single agent can escape: occlusions, finite sensor range, and environmental degradation. The field has matured across architectural, communication, embodied, resilience, and trust dimensions, yet existing surveys examine these dimensions in isolation and rarely expose their dependencies. This review offers a unified synthesis through two complementary lenses. The first is a five-dimensional taxonomy spanning collaboration stage, communication paradigm, fusion architecture, learning strategy, and application domain. The second is three cognitive synergy conditions, Semantic Disambiguation, Pragmatic Information Exchange, and Proactive Informational Foraging, that turn cognitive synergy into operational criteria. Across these lenses we survey collaboration architectures and topologies, neural-communication co-design that treats the channel as a differentiable pipeline component, embodied action-perception loops via multi-agent reinforcement learning, and resilience mechanisms for synchronization, uncertainty quantification, and label-efficient learning. We then map these advances onto four operational domains, V2X, unmanned aerial, industrial logistics, and smart cities, and onto the safety-privacy-utility triad. To counter benchmark saturation and evaluation fragmentation, we propose GCI-Bench, a five-pillar scoring protocol with a maturity model that makes the trade-offs of collaborative methods comparable across studies. A critical reflection on reproducibility, the sim-to-real gulf, and conditions under which collaboration degrades performance identifies open challenges and charts directions toward general collaborative intelligence under real-world uncertainty.

ARXIV 2609.22967 ↗
cs.RO

"Dear LLaVA, Please Drive": A Depth-Aware Vision-Language Agent for Closed-Loop Robotic Control

作者Sebastian Berger, Katharina Winter, Fabian B. Flohr

展开完整摘要收起摘要

Vision-language models (VLMs) provide a compelling foundation for reasoning-driven mobile navigation, offering rich contextual understanding and strong generalization from large-scale pretraining. Most existing navigation frameworks rely on imitation learning and therefore require substantial labeled trajectory data, limiting their scalability and robustness. In this work, we propose a parameter-efficient approach to fine-tune a pretrained VLM for autonomous navigation using an Imperative Learning paradigm. By optimizing against differentiable geometric cost fields rather than labeled trajectories, our model learns to generate collision-free paths exclusively from stereoscopic depth observations. We introduce a unified end-to-end navigation pipeline for natural-language-driven robotic control. This system leverages a shared VLM backbone with task-specific Low-Rank Adaptation (LoRA) modules, effectively bridging the gap from semantic target selection to low-level trajectory planning. Our approach achieves competitive Success weighted by Path Length (SPL) in unseen environments while updating less than 1% of the model's total parameters. Qualitative real-world experiments validate sim-to-real generalization and stable path planning without fine-tuning on real-world data. These results highlight a practical approach for deploying VLM-based agents on mobile robots, enabling high-level semantic navigation without the prohibitive requirement for large-scale, labeled trajectory data.

ARXIV 2609.22925 ↗
cs.CR

Beyond Single-Model Injection: A Threat Model and Defense Architecture for Prompt Injection in Multi-Agent Systems

作者Rudrendu Kumar Paul, Sourav Nandy

展开完整摘要收起摘要

Existing prompt injection research focuses on single-model chatbot scenarios, where an attacker manipulates one LLM through crafted input. Multi-agent systems amplify this threat through three mechanisms absent from single-model settings: inter-agent message passing creates injection channels invisible to perimeter defenses, shared tool access enables privilege escalation across agent boundaries, and trust propagation allows a compromised agent to influence upstream orchestrators. We construct a threat model enumerating 14 attack vectors across four categories: direct injection via user input (3 vectors), indirect injection via tool outputs (4 vectors), inter-agent injection via message passing (4 vectors), and cascading injection through orchestrator manipulation (3 vectors). Testing all 14 vectors against a 6-agent production-representative system, we find that 67% of agents are vulnerable to at least one scope violation even with system-prompt-level guardrails, and indirect injection via tool outputs succeeds in 43% of attempts. Four architectural defenses reduce overall injection success from 31.2% to 4.2%: message signing with provenance tracking (inter-agent injection down 91%), input/output sanitization at agent boundaries (indirect injection down 78%), privilege-scoped tool access per agent role (privilege escalation eliminated entirely), and anomaly detection on inter-agent communication patterns (84% of cascading attempts caught).

ARXIV 2609.22949 ↗
eess.AS

OmniVChat: Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialogue

作者Haolin He, Yunfei Chu, Qi Chen, Wen Huang, Yuan Feng, Muzhi Zhu, Zheqi Dai, Haoning Xu, Dongchao Yang, Chunyat Wu, Zining Liang, Zhengxi Liu, Xiquan Li, Xie Chen, Xize Cheng, Qize Yang, Jin Xu, Qiuqiang Kong

展开完整摘要收起摘要

We define OmniVChat (Omni Video Chat) as the task of native audio-visual dialogue between a user and an omni model. In OmniVChat, omni models directly and simultaneously receive audio and video from a user and return text. The user's query is embedded in the audio and video, without a separate text question, external captioning, or speech recognition. Direct audio-visual input reduces external latency and computation while preserving perceptual cues. However, research on OmniVChat faces two constraints: data availability and evaluation. Recordings of people using their own devices are scarce. Furthermore, good replies often depend on multimodal context and can be phrased in many ways, making keyword matching unreliable for evaluation. Recent progress in agent systems and video generation makes generation for comprehension viable, which means using synthesized dialogues for training and evaluation. Therefore, we present OmniVChat-Studio, a multi-agent data engine for synthesizing single- and multi-turn audio-visual dialogues. We use synthesized dialogues to build OmniVChat-Bench, an evaluation benchmark that evaluates omni models' basic dialogue abilities across five ability categories. Replies are judged by a large language model based on explicit scoring criteria. We also present OmniVChat-RL, a reinforcement learning reward design that jointly targets reply correctness, efficiency, and style in OmniVChat. Training Qwen3-Omni-Instruct with OmniVChat-RL on synthesized dialogues improves its performance on both OmniVChat-Bench and the human-recorded OmniVChat-Bench-Human. These gains validate the reward design and show transfer to real-world dialogues in training and evaluation.

ARXIV 2609.21465 ↗
cs.RO

FRAMES: Failure Recovery And Monitoring of Embodied Skills for Humanoid Loco-Manipulation

作者Ajay Vikram Periasami, Xinyuan Luo, Haoyu Li, Xianyi Cheng

展开完整摘要收起摘要

Large language model (LLM) planners can decompose natural-language instructions and select reusable robot skills, but choosing the correct skill does not guarantee successful physical execution. This gap is especially important in humanoid loco-manipulation, where errors during approach, grasping, transport, or placement can invalidate the remainder of a long-horizon plan. We present FRAMES, a failure-aware supervisory framework for the Unitree G1 humanoid that operates above the CEER whole-body controller. A Planner Agent selects subtasks through parameterized mid-level skills, while a vision-language-model-based Monitor Agent evaluates each skill using temporal multi-view observations and structured robot and contact evidence. Detected failures stop the active skill and provide grounded feedback to a Recovery Agent. The framework further includes a Memory Module for reusing prior skill experience, and geometric grounding via depth and segmentation. We independently evaluate the monitoring module of the framework in MuJoCo using 100 trials comprising 50 failed and 50 successful executions across five tasks. The monitor detects 48 of 50 failures, correctly accepts 46 of 50 successful executions, and achieves 94.0% overall accuracy. These results provide initial evidence for the monitoring component, while end-to-end evaluation of the complete recovery loop remains ongoing.

ARXIV 2609.22538 ↗
cs.NI

Semantics Delivery Network: Rethinking Web Retrieval Infrastructure for LLM Agents

作者Peichun Hua, Yunming Xiao

展开完整摘要收起摘要

Large language models (LLMs) increasingly rely on external sources when answering questions that require proprietary information or up-to-date live web content, through both traditional single-shot retrieval-augmented generation (RAG) and multi-turn agentic RAG. Yet today's web infrastructure is still built for human clients. Given a query, current search services return a list of URLs and snippets ranked for generic relevance; content delivery networks (CDNs) cache URL-addressed objects (texts, images, videos, etc.) without knowing which passage an agent needs. LLMs, in contrast, consume short, semantically coherent passages, hereafter "chunks", selected for downstream task utility rather than similarity alone, and may retrieve statefully across reasoning turns. Uncoordinated agents also repeat search, data acquisition, and semantic processing, duplicating work that could be shared. We argue that semantic chunk retrieval should become a first-class network-delivery abstraction. We propose Semantics Delivery Network (SemDN): an origin-authorized, hierarchical edge substrate that indexes, searches, and smart-caches web content at chunk granularity. SemDN serves agents on behalf of participating websites, amortizes data acquisition and processing across agents, and supports tenant-specific retrieval policies. Because, unlike URL caching, semantic retrieval provides no explicit miss signal, SemDN must estimate when its enrolled corpus may be incomplete or stale and trigger scoped discovery or refresh. It raises open questions about shareable retrieval state, hierarchical caching, coverage risk, and deployment. Our preliminary probes reveal a large gap between page content processed and chunks consumed, substantial task-local reuse, and higher answer quality per context token from chunk delivery.

ARXIV 2609.22486 ↗
cs.AI

AutoGym: Blueprint-First Generation of Verifiable Agent Gyms

作者Aarati Andrea Noronha, Kavya Ravikumar, Carly Xiaoyu Lin

展开完整摘要收起摘要

Training agents with reinforcement learning requires a gym, comprising a task, an executable environment in which the task can be attempted, and a verifier that reliably distinguishes success from failure. Constructing such gyms remains manual, expensive, and static. Task sets saturate as models improve and are increasingly exposed to contamination. Synthetic generation offers scale, but single-pass synthesis produces tasks whose difficulty is largely cosmetic. Models comparable in capability solve them despite convoluted phrasing, and correctness must be adjudicated post-hoc by unreliable LLM judges. We present AutoGym, a framework that generates complete gyms (tasks, executable environments, and verifiers) from a minimal domain seed or prior model trajectories. AutoGym introduces three mechanisms. (1) Blueprint-first generation specifies the valid solution space, environment requirements, and verification criteria before the environment is materialized, making solvability a construction prerequisite rather than a property verified after the fact. (2) Explicit generation parameters control task topology, interaction depth, capability axes, question obfuscation, and distractor composition, enabling fine-grained difficulty steering. (3) Active curriculum synthesis uses performance-informed calibration to adjust the distribution over these parameters as model capabilities evolve. Across productivity and temporal-reasoning settings, AutoGym generates gyms spanning the capability spectrum, including instances that challenge frontier models.

ARXIV 2609.22592 ↗
cs.ET

Fairly Compensated Distributed Information Retrieval and Augmentation for AI Agents

作者Yixiang Yao, Pasha Barahimi, Srivatsan Ravi

展开完整摘要收起摘要

The increasing reliance of autonomous AI agents on external and distributed knowledge sources introduces a fundamental challenge for decentralized information marketplaces: retrieval agents must evaluate the quality and relevance of data before purchase, while data providers must avoid revealing valuable information prior to guaranteed compensation. This paradox becomes particularly critical in trustless multi-agent environments, where no centralized intermediary can enforce fairness between parties. In this paper, we propose a fairly compensated protocol for distributed information retrieval and augmentation in autonomous agent networks. Our framework enables retrieval agents to securely evaluate and rank candidate documents without learning their plaintext contents, while ensuring that data providers are compensated only when valid information is successfully delivered. We further analyze the security properties of the protocol against malicious adversaries and evaluate its practical feasibility through implementations. Experimental results demonstrate that the proposed design is practical with current cryptographic infrastructures while preserving confidentiality, correctness, integrity, and fairness. We believe such mechanisms provide an important cryptographic foundation for trustworthy and economically sustainable decentralized knowledge marketplaces for future AI agent ecosystems.

ARXIV 2609.22601 ↗
cs.CL

Toward Personalized Sleep Guidance from Wearable Data Using Language Models

作者Yusheng Tan, Running Zhao, Sofia Angel, Ninghui Hao, Ash Arian, Nikita N. Dulin, Jay Lin, Ou Zhu, Faiza Shaik, Xinxing Yang, Bonnie W. Leung, Katie Roster, Arlene Ruiz de Luzuriaga, Kenneth Lee, Alejandra Lastra, Habibul Ahsan, Guihong Wan

展开完整摘要收起摘要

Sleep monitoring using wearable data has shown promise for personal health, yet large language model (LLM)-based summarization and question answering remain insufficient for personalized sleep guidance. Training specialized models, however, often requires costly expert annotation. Moreover, privacy and accessibility concerns motivate lightweight, local deployment for end users. We present a two-stage framework to address these challenges. Specifically, in Stage~1, a multi-agent LLM pipeline reasons structured sleep guidance from unannotated wearable records, enabling scalable dataset construction. Stage~2 distills guidance reasoning trajectories into small language models (SLMs) through supervised fine-tuning and integrates a training-free Best-of-$N$ selection strategy to enhance inference. Experimental results demonstrate our method outperforms commercial general and medical LLMs and open-source models. Human evaluation further supports the quality of the generated guidance and the feasibility of personalized sleep guidance with SLMs.

ARXIV 2609.22463 ↗
cs.CR

Defusing Explosive Prompts: Understanding and Preventing Trigger-Based Prompt Injections in LLM Agents

作者Justin Szczepaniak, Elad Feldman, Naum Viner, Ben Nassi

展开完整摘要收起摘要

As LLM applications integrate with external tools, they are increasingly exposed to indirect prompt injection (IPI), where adversarial instructions are embedded in retrieved content. Conventional IPIs fire on contact: the moment an agent ingests the content, it carries out the instruction. We introduce the explosive prompt, a conditional payload that stays dormant until an attacker-chosen trigger is met, in effect a training-free, inference-time backdoor planted in a single piece of retrieved content. This temporal separation reaches where ordinary IPI cannot. On frontier models that refuse the bare imperative almost entirely, rephrasing the same goal as a dormant conditional drives real, state-changing tool execution against a live agent backend (a paired mean of 16.5% vs. 2.4% for the imperative, reaching 34.2% on a proprietary model). In trials on nine production agents (OpenAI Codex, Google Gemini CLI, Anthropic Claude Code CLI, Cursor CLI, GitHub Copilot, Devin AI CLI, Amazon Kiro CLI, Qwen Code, Google Assistant; n=30 each), explosive prompts succeed in 43-83% of cases versus at most 3% for an imperative baseline, and they slip past deployed defenses: off-the-shelf injection classifiers are miscalibrated on them, and a preference-optimized model that closes imperative injection entirely still executes 11.8% of explosive prompts, every one at the trigger turn. The durable defensive lever is ingestion-time detection of the conditional structure, once detectors are trained on explosive-prompt data, which no prior benchmark supplied and our generator does. Retraining cuts live tool-execution attack success from an undefended 34.3% to 7.5-8.1% for the encoder baselines. Our detector, DeFuse, reaches 3.0% at a calibrated 5% false-positive budget with the best detection quality of any method tested (AUC 0.9994) and 25x lower latency, though it needs length-aware thresholds.

ARXIV 2609.22510 ↗
cs.CV

ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models

作者Qianxun Xu, Xianfang Zeng, Xinyao Liao, Wei Cheng, Gang Yu, Chi Zhang

展开完整摘要收起摘要

Autoregressive video world models enable temporally coherent generation for a single observer. Extending them to multiple agents requires consistency across independently controlled views and temporal gaps under causal streaming. We present ConsistWorld, a multi-agent world model that generates camera-controlled video streams of a static scene from one shared image. We formulate consistency as routing evidence from committed multi-agent history and concurrently generated peer views to the tokens being generated. Pose Conditioned Memory Retrieval selects relevant historical observations from all agents, recovering evidence beyond the recent context window. Visibility-Gated Peer Sharing regulates current peer information according to estimated historical coverage and current-view overlap. Together, they determine which historical observations enter the context and where concurrent peer information contributes, supporting long-term recall and coordinated exploration. Both mechanisms use camera geometry and maintain a bounded active context for a fixed agent count and retrieval budget. Experiments on evidence sharing cases and video length and agent number generalizations show that ConsistWorld achieves a strong cross-time and cross-agent consistency while preserving competitive generation quality.

ARXIV 2609.22641 ↗
cs.AI

Goal-driven Variant Categorization

作者Daniel Calegari, Daniel Amyot

展开完整摘要收起摘要

Process discovery rarely yields a single coherent process structure. For analysis, a common step is to cluster process variants based on structural similarity and then assign business meaning to the resulting groups. Since these partitions are not derived from the organization's goals, analysts must manually interpret and consolidate variants into business-meaningful categories. This judgment-intensive step becomes increasingly difficult as the number and complexity of variants grow. In this paper, we propose a goal-driven approach to variant categorization that reverses this workflow. We first author an organization's goal model that predefines the categorization axis. Each variant is transformed into a textual narrative describing its behavior, and a Large Language Model (LLM) interprets it in the context of the goal model and assigns the variant to the most appropriate category. LLM-based semantic reasoning connects low-level process behavior with analyst-defined business goals. We instantiate this approach end-to-end and evaluate it on three public logs differing substantially in scale and behavioral diversity. Goal-model guidance yields partitions that differ from those produced by unguided induction and respond to controlled edits to the declared alternatives, at the cost of authoring a goal model.

ARXIV 2609.22475 ↗
cs.AI

PlaceReasoner-Beta: Reasoning-Driven Macro Placement and Benchmarking

作者Qiufeng Li, Chengxuan Wang, Rongqian Chen, Quan Cheng, Yihui Ren, Chia-Tung Ho, David Z. Pan, Tian Lan, Weidong Cao

展开完整摘要收起摘要

Automated macro placement remains a fundamental challenge in VLSI physical design. Despite decades of research, existing approaches predominantly optimize hand-crafted proxy objectives, such as estimated wirelength, and typically produce placements through one-shot numerical optimization, limiting their ability to incorporate visual layout context, codified design expertise, and downstream physical-design feedback in a unified loop. We present PlaceReasoner-Beta, a verifier-guided multi-agent framework that reformulates macro placement as a closed-loop reasoning problem rather than black-box optimization. A vision-language model (VLM) planner generates candidate placements from the floorplan image, macro specifications, and connectivity structure; a geometric verifier enforces physical legality and expert placement principles; a physical verifier refines candidates using early implementation feedback; and a post-route optimizer further improves promising layouts using final PPA. To enable reproducible evaluation, we introduce PlaceReasoner-Bench, a fully open end-to-end benchmark built from open RTL designs, EDA tools, and technology libraries. It comprises 8 designs at two aspect ratios, yielding 16 tasks with fixed floorplans and I/O assignments, so methods differ only in macro positions and orientations and are evaluated using routed PPA and DRC rather than pre-route proxies. Across the benchmark, PlaceReasoner-Beta achieves the best timing among DRC-clean methods on all square tasks, reducing post-route TNS by 61.2% at 1:1 and 53.0% at 2:1 relative to the classical baseline field. It also shortens routed wirelength on most designs despite never explicitly optimizing it, demonstrating that reasoning over spatial structure under physical-design feedback can improve end-to-end layout quality beyond proxy-objective optimization.

ARXIV 2609.21263 ↗
cs.RO

AVT-Fabric: Active Visuo-Tactile Perception via Adaptive Evidence Selection for Efficient Robotic Fabric Comparison

作者Chang Gao, Zhuo Chen, Suhang Xia, Jihong Zhu, Jiankang Deng, Shan Luo

展开完整摘要收起摘要

Robotic fabric comparison needs to actively combine visual appearance and tactile cues. Here, we present AVT-Fabric, an RGB-first framework that allocates tactile evidence according to the difficulty of each comparison. A dual-scale gate evaluates answer-token confidence and raw logit separation to determine whether another force-tagged GelSight observation is needed. Compact textual memory preserves the executed history, and majority voting consolidates the selected predictions. On 400 held-out comparisons, AVT-Fabric achieves 98.0% accuracy with a compact 7B Multimodal Large Language Model (MLLM), surpassing the 94.0% reported by the 90B MLLM-Fabric baseline by 4.0 percentage points while processing only 1.60 of five available stages on average. It improves on matched passive inference by 9.25 percentage points and reduces model-side latency by 61.8%, while also improving on RGB-only accuracy. Four additional MLLM backbones support the generalizability, accuracy, and efficiency of the framework. This framework is also deployed on a real robotic system, achieving 78.1% pairwise ranking accuracy and correct fabric selection in seven of eight application scenarios. AVT-Fabric demonstrates that adaptive evidence selection can improve both the accuracy and efficiency of robotic visuo-tactile reasoning.

ARXIV 2609.21377 ↗
cs.CL

NemotronLabs VoiceChat: An Open Full-duplex Speech-to-Speech Model with Tool Calling Capabilities

作者Jagadeesh Balam, Travis Bartley, Edresson Casanova, Sanjay Chauhan, Chen Chen, Zhehuai Chen, Zijia Chen, Francesco Ciannella, Slyne Deng, Mikyas Desta, Harishchandra Dubey, Slim Essid, Nourchene Ferchichi, Boris Ginsburg, Mariana Graterol Fuenmayor, Negar Habibi, Kevin Hu, Anand Joseph, Viraj Karandikar, Myungjong Kim, Viacheslav Klimkov, Seelan Lakshmi Narasimhan, Lily Lee, Jason Li, Eileen Long, Ameya Mahabaleshwarkar, Aditya Malte, Adi Margolin, Sasha Meister, Valentin Mendelev, Oluwatobi Olabiyi, Ankita Pasad, Yifan Peng, Elena Rastorgueva, Jayda Ritchie, Jason Roche, Nikhil Srihari, Yuanhang Su, Yoshi Suhara, Viet Anh Trinh, Jinhan Wang, Piotr Zelasko, Hui Wang, Puhui Meng, Chaosen Zhang, Yunsheng Liu, Shawn Wang, Wenjing Li, Zhonglei He

展开完整摘要收起摘要

We introduce NemotronLabs VoiceChat, an open full-duplex speech-to-speech model with native tool-calling capabilities. NemotronLabs VoiceChat combines a streaming speech encoder and decoder-only language model with parallel specialized output streams for agent text and structured function calls, an auxiliary RNN-T branch for incremental user transcription, and a streaming TTS decoder. This design enables the model to listen, transcribe, reason, invoke tools, and speak within a unified streaming architecture while preserving the temporal behavior required for natural conversation. On Full-Duplex-Bench 1.0, NemotronLabs VoiceChat achieves the lowest pause-handling takeover rates among evaluated open-weight systems, 100% takeover following user interruptions, and a 4.33/5 post-interruption response-quality score. On Full-Duplex-Bench 1.5, it resumes its response after user backchannels in 93% of cases. NemotronLabs VoiceChat obtains a 55.1 normalized average on VoiceBench and, on Full-Duplex-Bench 3.0 (FDB 3.0), achieves 82.5% tool-selection F1, while argument accuracy and end-to-end tool execution remain areas for improvement. These results demonstrate that full-duplex interaction, speech recognition and generation, general language capabilities, and external tool use can be integrated in a single open speech-to-speech model without sacrificing real-time conversational behavior.

ARXIV 2609.21967 ↗
cs.AI

GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

作者Xiuhui Zhang, Yi Chen, Shusheng Xu, Fan Li, Huan Wang, Tongkai Yang, Binhang Yuan

展开完整摘要收起摘要

Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We introduce GameASG-Bench, a benchmark that makes behavioral testability part of the generation task for game development. Our design declares an evaluation interface specification before generation, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving private implementations open. Concretely, we include: (i) static L1 checks that assess source-level compliance; and (ii) browser-executed L2 checks that combine semantic observations with real input and runtime evidence. We implement this protocol as 47 browser-native game-generation tasks spanning 12 primary genres and both 2D and 3D interaction, each with executable checks and an independently verified reference implementation. Our experiments answer four key questions about end-to-end agent performance, tool access and nominal turn budget, reasoning effort, and harness choice. Across nine agent stacks, the highest observed mean L2 check pass rate is 93.2%, yet the highest observed strict task success rate, requiring all L1 and applicable L2 prerequisite and core requirement checks, is only 55.3% (26/47 tasks). For DeepSeek-V4-Flash, full tool access and larger nominal turn budgets yield more strict task successes, while the strict task success rate is not monotonic in reasoning effort. Both tested harnesses achieve 18 strict task successes, but only ten tasks succeed under both. These results expose task-level compliance gaps that high average check pass rates actually obscure.

ARXIV 2609.21293 ↗
cs.RO

ProTracer: Proprioception-Guided Failure Diagnosis in Robot Manipulation

作者Chang Dong, Mehdi Hosseinzadeh, King Hang Wong, Lingqiao Liu, Francois Fraysse, Feras Dayoub, Minh Hoai Nguyen

展开完整摘要收起摘要

This paper presents a comprehensive framework for robot manipulation failure analysis that includes binary failure detection, failure categorization, explanation generation, and the additional capability of failure onset localization, which aims to identify the earliest moment at which a robot execution deviates from a valid task-completion trajectory and is ultimately followed by task failure. To address these tasks, we propose ProTracer, a training-free framework that leverages existing Vision-Language Models (VLMs) together with proprioceptive signals for failure analysis. Our method uses proprioceptive dynamics to identify temporally informative action boundaries and converts richer robot-state signals into structured natural-language descriptions that can be jointly analyzed together with visual observations by the VLM. This design combines the temporal precision of proprioceptive signals with the multimodal reasoning capabilities of modern VLMs without requiring additional model training. We further introduce FailTime, a benchmark with synchronized visual and proprioceptive observations for evaluating conventional failure diagnosis tasks as well as failure onset localization. Experiments demonstrate that ProTracer achieves strong performance across both conventional failure diagnosis tasks and the newly introduced failure onset localization task, highlighting the importance of proprioceptive reasoning for fine-grained temporal failure analysis.

ARXIV 2609.21369 ↗
cs.LG

GraphSkillEvo: Evolutionary Optimization of Graph-Structured Agent Skills

作者Rui Sun, Zhi Zheng, Zhenkun Wang, Zhichao Lu

展开完整摘要收起摘要

Skills can improve the performance of Large Language Model (LLM) agents by providing task-specific procedural guidance, while skill optimization further improves their effectiveness through iterative refinement. However, existing skill optimization methods typically represent skills as unstructured natural-language instructions, creating two key challenges: 1) Unstructured skills often lack explicit workflow-level guidance and contain substantial redundancy, making them difficult for LLMs to execute; 2) the vast search space of unconstrained natural-language skills makes skill optimization ineffective. To address these challenges, we propose representing skills as graph-structured natural-language artifacts. In graph-structured skills, each node represents an execution step together with its operational guidance, while directed edges encode context-dependent transitions between steps. Compared to unstructured skills, graph-structured skills can provide clear workflow-level guidance. Moreover, the proposed graph-structured skill can also facilitate skill optimization. Building on this structured representation, we introduce GraphSkillEvo, a population-based evolutionary optimization framework with mutation and crossover operators for graph-structured skills. By maintaining multiple candidate skills and combining effective components, GraphSkillEvo enables broader and more comprehensive exploration of the structured skill space than purely LLM-based iterative self-refinement. Extensive experiments across five agent benchmarks demonstrate that GraphSkillEvo consistently outperforms the strong skill optimization baseline SkillOpt, improving average accuracy by 4.01% on GPT-5.4-nano and 1.76% on GPT-5.4. Our code is available at https://github.com/ruisun7/GraphSkillEvo.

ARXIV 2609.21749 ↗
cs.CL

An Interpretable Memory Decision Controller for LLM Agents Based on Three-Signal Complementarity: Decoupling Confidence and Consistency

作者Yiming Zhang, Jinghong Zhang, Haoran Zhao, Yiren Ma, Chunlei Zhao

展开完整摘要收起摘要

Memory systems for large language models have focused predominantly on efficient retrieval, whereas the decision of whether retrieved memories should be trusted has received comparatively little attention. When the memory store contains conflicting positions, standard retrieval-augmented generation (RAG) blindly injects memories and amplifies hallucinations: in models susceptible to memory injection, the RAG hallucination rate under conflicting memories is markedly higher than that of a memory-free baseline. Inspired by memory signaling mechanisms in the prefrontal cortex, we propose the Memory Decision Layer (MDL), a zero-parameter memory decision controller situated between the retrieval and generation stages. Its core is a three-signal complementary encoder that fuses relevance, reliability, and task risk through QR-based orthogonal subspace projection and a meta-working-memory signal into an interpretable decision representation that quantifies the trustworthiness of retrieved memories. Building on this encoder, MDL explicitly decouples confidence from consistency and introduces risk inversion and explicit abstention. Evaluations on mainstream large language models and multiple open-source datasets show that MDL reduces the hallucination rate under conflicting memories by about 56.04% in general scenarios and approaches zero hallucination in high-risk scenarios. The controller is fully white-box: it relies purely on geometric operations, requires no trained parameters, and adds only about 0.14 ms per decision — roughly 50x faster than the embedding-retrieval step that precedes it and four to five orders of magnitude faster than an LLM self-evaluation call.

ARXIV 2609.22043 ↗
cs.CV

MintAct: A Unified Visual Agent for Digital Environments

作者Mingfei Gao, Rui Tian, Haiming Gang, Bohan Zhai, Le Zhang, Yuanzheng Gong, Di Feng, Ege Özsoy, Kaixin Ma, Vishwesh Kirthivasan, Oğuzhan Fatih Kar, Roman Bachmann, Anders Boesen Lindbo Larsen, Afshin Dehghan

展开完整摘要收起摘要

We present MintAct, a family of vision-language models that unifies UI grounding, multi-step navigation across mobile, desktop, and web, and visual tool use, trained at 2B, 4B, and 8B scales. Through careful design of our environments, data, and training recipes, MintAct models match the performance of per-domain specialists across all of these capabilities. To enable this, we develop a scalable environment and reinforcement learning (RL) infrastructure. On the environment side, we host hundreds of concurrent instances across heterogeneous per-domain backends, serving both trajectory data collection and online RL. To enable efficient and scalable RL training, an asynchronous framework keeps explicit control over the cross-domain training distribution and remains stable under noisy environment feedback and off-policy drift. Experimental results show that MintAct achieves state-of-the-art performance (48.9 on OSWorld-Verified) across a wide range of benchmarks at comparable model sizes.

ARXIV 2609.22083 ↗