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Agent 进展

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Agent 进展

cs.AI

Learning to Route in Visual Space via Multi-Step Embedding Retrieval

作者Tianyu Chen, Mingyuan Zhou, Jiaxing Wu

展开完整摘要收起摘要

LLM agents rely on retrieval tools to access external knowledge, yet visual agentic search remains severely bottlenecked by standard single-step retrievers. In current pipelines, the agent must issue text queries for every intermediate step, struggling when visual clues are difficult to describe or when the retriever fails to surface necessary intermediate evidence within its top results. We hypothesize that offloading multi-step navigation across the entire embedding space directly to the retrieval tool resolves this performance bottleneck. To study this systematically, we introduce VHOP, a flexible data generation framework and benchmark with five core difficulty levels testing both visual matching and search planning. Using this framework, we develop VHOP-Router, an end-to-end training pipeline---combining supervised fine-tuning, online imitation learning, and reinforcement learning---that transforms a standard embedding model into an autoregressive multi-step retriever. Operating directly in the visual latent space, VHOP-Router retrieves linked image chains in a single tool call without requiring the agent to formulate intermediate text queries. Experiments show VHOP-Router boosts retrieval performance from under 5% to 76.3%. In agentic search, it improves task success rates by 52.7% and reduces the average token length by 61% from 1886 to 728, whereas upgrading the agent yields only a 3.7% gain. Compared to a strong baseline where the agent retrieves the top 50 results per step, VHOP-Router maintains superior performance while reducing in-context images by $23\times$ and cutting the cumulative API payload by $35\times$. The models also generalize robustly to unseen difficulty levels and realistic test sets. Ultimately, VHOP and VHOP-Router provide an efficient and effective solution for visual agentic search that leaves native LLM capabilities entirely intact.

ARXIV 2609.38743 ↗
cs.AI

When Context Changes: Understanding Update Failures in LLMs

作者Junyu Guo, Yuchen Fang, Shangding Gu, Costas Spanos, James Demmel, Javad Lavaei

展开完整摘要收起摘要

As preferences, goals, and facts change, LLM agents must use the current state while earlier versions remain in context. Yet they can answer with an old value of the same variable, a failure that we call stale binding. To study when models use outdated information and why, we introduce Controlled In-Context Memory (CICM), a benchmark for tracking and using updated information in conversations and agent logs. We observe that even frontier reasoning models can fail to recover the current state. We find that in open-source models probes can still recover the updated value when the model answers with an old one, pointing to a failure to select information that remains available. Component tests in Qwen and Pythia identify a mechanism for this selection failure: attention drift, where attention favors old values over the current one when producing an answer. We study a one-layer transformer to mathematically understand how this phenomenon happens: when attention scores are similar, several old values can together receive more attention than the current value. Guided by this explanation, we redirect attention toward the current value without further training. When the current value is requested directly, adjusting this intervention for each input corrects most old-value errors across various model families while preserving nearly all initially correct answers. Reliable context management therefore requires more than remembering updated information: models must use it to guide their answers.

ARXIV 2609.38866 ↗
cs.CV

LongEmo: Towards Emotion Understanding and Reasoning in Long Videos

作者Shuo Zhang, Yifan Zhou, Han Wang, Jinsong Zhang, Jingyu Li, Hongbing Li, Zhejun Zhang, Chengyi Zhao, Yuquan Hao, Yitong Liu, Jiyin Li, Ruiqi Tang, Zixuan Lin, Yi Luo, Xurui Zhang, Ronghao Chen, Huacan Wang, Lei Li

展开完整摘要收起摘要

While recent Multimodal Large Language Models (MLLMs) have shown promise in affective computing, their reasoning capabilities are largely confined to short video clips with limited interactions. However, real-world emotions are not merely isolated instantaneous reactions but dynamic and cumulative processes deeply shaped by past experiences and ongoing events. To bridge this gap, we introduce LongEmoBench, a benchmark dedicated to emotion understanding and reasoning in long videos. It assesses progressive capabilities scaling from continuous scene interactions to complex episodic developments. Furthermore, we propose LongEmo, a novel memory-augmented agentic framework designed to tackle the immense challenges of long-range affective reasoning. LongEmo processes continuous video streams to construct an Event Memory Graph, explicitly modeling long-range dependencies and capturing emotional dynamics across discrete events. Given a question, the agent retrieves a query-relevant event stream from the graph, iteratively integrating multimodal memories and relational dependencies to deduce the final answer. Extensive evaluations of 17 representative methods reveal that they struggle significantly with emotion understanding and reasoning in long videos. In contrast, LongEmo achieves state-of-the-art performance, demonstrating the efficacy of its event-centric memory architecture.

ARXIV 2609.40079 ↗
cs.AI

Learning from Research: Toward Lifelong Agent Harness Evolution

作者Jingbo Yang, Kwei-Herng Lai, Xiaowen Wang, Yaar Harari, Evgeniy Gabrilovich, Shiyu Chang

展开完整摘要收起摘要

Language agents are expected to solve increasingly complex tasks, creating a growing need for continual improvement. One promising approach is to evolve the agent harness, the software that governs tool use, memory management, and task execution, while keeping the underlying language model fixed. Recent methods automate this process by using a meta coding agent to modify the harness based on execution feedback. However, relying on that agent's existing knowledge and observed failures can restrict exploration and make adaptation reactive. Inspired by how human experts learn from the research literature for new solutions, we introduce ScholarEvolve, a framework that automatically draws on state-of-the-art research to guide harness evolution. ScholarEvolve organizes the harness evolution directions into functional modules and uses topic modeling to identify distinct improvement strategies for each module. It implements these strategies and evaluates their combinations to improve task performance. Moreover, the framework is designed to incorporate new publications over time, allowing research advances to drive proactive lifelong evolution. Experiments demonstrate improvements on AppWorld and Tau2-Bench. ScholarEvolve raises Qwen3.5-27B task goal completion from 49.6% to 63.6% on AppWorld Challenge, and raises GPT-5.4-mini pass@1 from 72.7% to 81.9% on Tau2-Bench Telecom.

ARXIV 2609.40169 ↗
cs.AI

Cogentic: Multi-Agent Orchestration for Automated Proof Discovery

作者Yang Cai, Vineet Gupta, Yanchen Jiang, Christopher Liaw, Aranyak Mehta, Grigoris Velegkas, Di Wang

展开完整摘要收起摘要

We present Cogentic, a multi-agent harness for automated proof discovery on open research problems. While frontier language models can generate strong mathematical ideas in a single shot, single-shot generation is often insufficient for open problems that require exploring multiple competing conjectures, overcoming subtle technical obstructions, and retaining intermediate progress over a long horizon. Cogentic addresses these challenges through an iterative prove-verify loop in which an orchestrator allocates a population of independent provers across distinct proof directions, subjects their output to adversarial verification by several specialized components, and promotes confirmed intermediate results into a persistent verified ledger that later rounds build on. The harness is designed to be able to solve research-level math and theoretical computer science problems. Using either Gemini 3.1 Pro or an early version of Gemini 4 Argon as the base model, Cogentic produced novel results on open problems across online learning, auction theory, and mechanism design. Each result was independently verified by domain experts and is developed in full in companion papers. We list these results, and new ones as they are verified, at https://sites.google.com/view/cogentic .

ARXIV 2609.40324 ↗
cs.SE

EngramBench: A Capability-Grounded Benchmark for Skill-Evolution Harnesses

作者Zhixuan Tan, Pengjie Gu, Zhao Li, Yihan Hu, Xu He, Dong Li, Jianye Hao

展开完整摘要收起摘要

While large language models have achieved remarkable success in isolated code generation, authentic software engineering requires sustained reasoning, complex state management, and continuous cross-domain abstraction. However, current evaluations of skill evolution in autonomous agents suffer from a critical identifiability problem: they structurally confound genuine capability abstraction with rote solution leakage (i.e., copying highly similar code from historical training data). To resolve this, we introduce EngramBench, a rigorous, capability-grounded benchmark governed by the strict axiom of capability overlap without solution overlap. Comprising 30 diverse learning tasks and 13 unseen transfer tasks, EngramBench challenges agents to navigate interactive, multi-hour development cycles driven by LLM-simulated users. Our extensive evaluation across 48 multi-hour execution trajectories — corroborated by human-expert validation — reveals a profound insight into procedural memory. We demonstrate that static skill banks do not magically bypass the "last mile" of exact code implementation, which remains bottlenecked by the base model's inherent reasoning limits. However, they serve as an indispensable execution compass. By navigating agents away from catastrophic, token-heavy trial-and-error, genuine capability abstraction slashes redundant context bloat and reduces overall coding time by over 55%. Ultimately, EngramBench shifts the evaluation paradigm from trivial pattern matching to the verifiable measurement of deep, cross-domain capability transfer.

ARXIV 2609.39284 ↗
cs.AI

Beyond the Shadows of Plato's Cave: Evaluating False Memory in Autonomous Agents via Counterfactual Reasoning

作者Quan M. Tran, Zhuo Huang, Zhen Fang, Jing Zhang, Mingming Gong, Tongliang Liu

展开完整摘要收起摘要

Autonomous agents increasingly rely on memory to generalize beyond their training environments. However, agents are bounded by what they have seen and believed, and leveraging such memories in unseen environments can introduce biases into their internal beliefs. We formalize this phenomenon as false memory, which can arise from spurious correlations, environment shifts, and knowledge conflicts. Despite its importance, false memory is difficult to evaluate because it stems from agent internal beliefs and is easily confounded with ordinary generalization failures. Therefore, we propose FAME, a training-free framework that evaluates false memory through the evolution of agent beliefs under counterfactual reasoning. Specifically, counterfactual scenarios reveal how beliefs change as the latent concept of memory shifts under hypothetical interventions; thus, measuring the resulting concept drift provides a signal for distinguishing faithful versus false memory. Such concepts can be estimated from agent hidden states before answer generation, avoiding the need for reward design or answer sampling. Empirical experiments reveal that simply monitoring answers often fails to detect false memory, while FAME achieves AUROCs of 76.2% - 96.7% across false-memory settings, and outperforms the best baseline by 3.4% - 23.3% across realistic benchmarks, spanning math reasoning (GSM-Symbolic), code generation (GitChameleon), and complex reasoning (BigBench-Hard). We further release corresponding counterfactual templates and facilitate future research on false memory.

ARXIV 2609.39473 ↗
cs.LG

Explicit Trajectory Diversity for RL-Based Post-Training of LLM Agents

作者Huaiyu Fu, Heng Cao, Hao Wang, Jian Ya, Tao Chen

展开完整摘要收起摘要

LLM agents often admit multiple high-quality solutions to the same task, differing in reasoning structure, tool-use pattern, or interaction trajectory. Yet existing notions of diversity in LLM post-training are mostly implicit, arising from general stochasticity and regularization mechanisms rather than explicitly targeting task-relevant behavioral variation. While such implicit diversity can be useful, it does not directly specify which forms of behavioral variation should be encouraged for a given task. In this work, we study explicit trajectory diversity in RL-based post-training for LLMs. Our key idea is to define diversity through user-specified, task-specific trajectory descriptors, which map each sampled trajectory to an interpretable behavioral representation, and then measure diversity as a set-level functional over the resulting descriptor matrix. Building on this formulation, we introduce Trajectory-guided Joint Policy Optimization(TJPO), a single-policy framework that optimizes explicit diversity over sampled trajectory groups, avoiding the need for population-based policy training, and instantiate it within group-based policy optimization through trajectory-level learning signals. This design makes the diversity objective both interpretable and controllable. Experiments on Sokoban and ALFWorld show that TJPO improves task-specific trajectory diversity while maintaining competitive task performance. Descriptor and trajectory analyses show that the learned variation follows the specified behavioral dimensions and includes distinct successful strategies. Extra experiment results suggest that explicitly shaping trajectory diversity can help LLM agents satisfy user requirements and remain effective when task conditions change.

ARXIV 2609.38805 ↗
cs.LG

Right Answers, Costly Models: The Efficiency Gap in LLM-based Optimization Modeling

作者Zhong Li, Xin Huang, Jinhui Wan, Xiangyi Wang, Shenkai Zhang, Ruiqi Chen, Wenyu Liu, Zaiwen Wen, Ziyan Luo

展开完整摘要收起摘要

Optimization modeling formulates real-world decision problems as mathematical programs that solvers can use to find optimal decisions. Large language models (LLMs) can automate this process, but the resulting correct formulations can require substantial time and memory to construct and solve, limiting practical scalability. Therefore, we systematically investigate whether LLMs can identify problem structure from natural-language descriptions and apply suitable optimization modeling techniques to generate mathematical models and solver code that solve the problems correctly and efficiently. To this end, we first curate OptTips, a knowledge base of 50 expert modeling techniques in eight families. Using this knowledge, we develop OptDachshund, a multi-agent framework that transforms problems from existing optimization benchmarks into new tasks for evaluating LLMs' use of modeling techniques. It constructs conventional and expert mathematical models with solver code for the same task and data, providing baselines for correctness and computational cost. The resulting EfficientOpt benchmark contains 561 expert-reviewed tasks with paired reference implementations. Evaluation of 11 representative LLMs reveals an efficiency gap on correctly solved tasks with comparable measurements: for every LLM, most generated programs take longer to solve than their expert counterparts. Within the comparable reference-size subset, 57% of programs with correct objective values and fewer variables and linear constraints have longer recorded solver times. Case studies show that different modeling techniques can achieve the same optimal value at similar recorded cost. Faster solving may not reduce execution time if the code takes longer to prepare data and build the model. LLM optimization modeling should therefore be evaluated for both correctness and computational efficiency.

ARXIV 2609.38884 ↗
cs.AI

WorldAuditBench: Interactive 3D World Auditing with Multimodal Agents

作者Ziyan Jiang, Jingbo Yang, Jiabao Ji, Yujian Liu, Qiucheng Wu, Tommi Jaakkola, Yang Zhang, Shiyu Chang

展开完整摘要收起摘要

As interactive 3D worlds are increasingly used to study intelligent behavior, it becomes important to develop efficient pipelines for identifying anomalies in these simulated environments, such as floating objects, traversable walls, or objects inconsistent with the surrounding scene. Multimodal AI systems, including vision-language models (VLMs) and vision-language-action models (VLAs), have shown potential for automating this task. However, 3D world auditing is complex, requiring the close coupling of two distinct capabilities: action, to navigate the 3D world and search for anomalies systematically and efficiently; and visual reasoning, to understand the environment and identify anomalies from multimodal observations. It remains largely unexplored whether multimodal agents can effectively couple these two capabilities, using visual reasoning to identify potential anomalies while taking actions to validate them. In this paper, we introduce WorldAuditBench, a benchmark for 3D world auditing comprising 213 anomaly tasks across 13 environments built with Unreal Engine 5 and Three.js, spanning five anomaly families. We evaluate five frontier models under a fixed exploration budget using two auditing paradigms: VLA-based exploration followed by VLM-based anomaly identification, and an end-to-end VLM agent in which visual reasoning directly guides action selection. Across the evaluated models and two paradigms, success rates range from 6.6% to 42.3%, substantially below human performance (83.4%). Through the task of world auditing, WorldAuditBench provides a testbed for studying how multimodal agents couple action and visual reasoning in interactive 3D environments, while highlighting current limitations in their ability to gather and interpret evidence during exploration.

ARXIV 2609.40325 ↗
cs.LG

Learning Reliable GUI Agents under Imperfect Priors

作者Bo Han, Qianyi Wang, Shuai Liu, Xiong Zifan, Changqiao Wu, Yuanfa Li, Pengzhi Gao, Wei Liu, Jian Luan, Heng Qu, Yunpeng Song, Zhongmin Cai

展开完整摘要收起摘要

GUI agents built on large language and vision-language models still struggle on unseen applications and complex multi-step tasks, as completing real GUI tasks depends on app-specific, temporally volatile operational knowledge that is scarce in pretraining corpora. Retrieval-augmented execution offers a natural remedy but faces two coupled bottlenecks: knowledge at scale is hard to acquire, and self-collected priors inevitably drift from the live environment due to version updates, promotions, ads, A/B tests, and personalization. We therefore argue that GUI agents should not pursue perfect knowledge but learn to act correctly under imperfect priors, and propose our framework that couples knowledge acquisition with noise-robust utilization: a structured exploration strategy traverses interactive elements, builds a UI state-transition graph, and synthesizes (task, trajectory) pairs via a VLM without human annotation; a noise-aware training strategy, grounded in a taxonomy of real GUI drift patterns, injects five types of realistic errors into self-explored trajectories to teach the agent to assess prior reliability before acting. Experiments on physical devices and online emulator benchmarks show that our method discovers more unique screens, covers more benchmark tasks, and more effectively rejects erroneous priors while leveraging correct ones, with accuracy gains that transfer across datasets.

ARXIV 2609.39547 ↗
cs.CL

JuryFlow: Disagreement-Guided Human-in-the-Loop Multi-Agent Evaluation

作者Mufeng Yang, Junwei Yu, Yepeng Ding

展开完整摘要收起摘要

Large language models (LLMs) are increasingly deployed as automated judges for AI-generated content, yet a single judge is unreliable and even a panel of judges leaves a hard residue: when judges disagree, majority voting discards the conflict instead of resolving it. We present JuryFlow, a disagreement-guided, human-in-the-loop multi-agent evaluation framework that treats inter-judge disagreement not as noise to be averaged away, but as a precise, claim-level signal indicating where an evaluation is uncertain. JuryFlow decomposes each candidate response into atomic claims, has a panel of heterogeneous judges assign per-claim verdicts, and builds a disagreement graph whose nodes are scored by verdict entropy and whose edges encode structural similarity between claims. A human acts as a structural guide, selecting which disagreement to resolve through a single, minimal intervention rather than re-labeling the response, after which the focal claim is re-evaluated, the correction propagates along graph edges and to historically similar cases, and is crystallized into reusable rubric entries that all judges inherit, making the evaluator progressively self-refining. To enable large-scale, reproducible benchmarking without human studies, we evaluate JuryFlow in an automatic configuration in which focal selection is made by entropy ranking. On MT-Bench and LLMBar, JuryFlow improves agreement with gold labels over single-judge and majority-vote panel baselines, and ablations isolate the contributions of disagreement-targeted re-evaluation, propagation, and rubric induction. We contribute (1) a human-in-the-loop paradigm that recasts the human from labeler to structural guide, (2) the JuryFlow framework operationalizing it through a disagreement graph, focal re-evaluation, and closed-loop rubric induction, and (3) an evaluation protocol with ablations that isolate where the gains originate.

ARXIV 2609.40103 ↗
cs.CV

From Given to Gathered Evidence: Agentic Learning for Longitudinal Medical Reasoning

作者Minye Shao, Chaohui Yu, Yixuan Wu, Fan Wang, Ling Shao, Yang Long

展开完整摘要收起摘要

Foundation models can serve as clinical agents through tool-use harnesses. However, conventional medical benchmarks assess reasoning over preselected evidence rather than the ability to seek it across clinical records and longitudinal imaging. We propose CASE: a series of role-specific Clinical Agents for Seeking Evidence, together with a tool-use harness and an agentic post-training framework for compact vision-language policy models. We further introduce a longitudinal multimodal benchmark built on UK Biobank, comprising 50,401 clinical questions derived from real-world ICD-10-coded diagnoses of 4,739 participants. Each question links to a patient-specific environment containing clinical context and multi-sequence MRI from baseline and follow-up visits, where agents autonomously select which visits, organs, modalities, slices, and specialist tools to inspect and compare. Supervised fine-tuning transfers evidence-seeking workflows from 14,734 frontier-model interaction trajectories, followed by agentic reinforcement learning on the learner's own environment interactions. Privileged on-policy self-distillation and rubric-based LLM feedback refine evidence-to-conclusion reasoning without prescribing tool sequences. Experiments show that CASE moves beyond question-answer imitation toward transferable investigation policies, strengthening evidence-grounded longitudinal reasoning. Under matched evaluation conditions, our Qwen3-VL-8B based agent achieves over 16% and 10% relative improvements in answer accuracy over GPT-5.4 and Claude Opus 4.8. Code will be available at https://github.com/VinyehShaw/CASE.

ARXIV 2609.39566 ↗
cs.LG

cua-speedrun: Standardized Benchmarking of the Speed of Computer-Use Agents

作者Pranjal Aggarwal, Lawrence Keunho Jang, Sean Welleck, Daniel Fried, Ruslan Salakhutdinov, Jing Yu Koh

展开完整摘要收起摘要

Computer use agents (CUAs), which use graphical user interfaces (GUIs) to complete tasks on a computer, have recently surpassed human performance on many standard benchmarks, including difficult long-horizon tasks. Their capabilities are undoubtedly impressive, however, a key barrier to the widespread adoption and deployment of CUAs remains their speed and cost. Progress towards faster yet capable CUAs requires reliable evaluation of their speed, but many CUA benchmarks currently face a reproducibility crisis. Benchmarks are based on complex infrastructure with varying machine and container configurations that confound the evaluation of the execution speed of CUAs. Towards addressing this gap, we propose cua-speedrun, which introduces standardized infrastructure and task sets, with a focus on evaluating the speed and efficiency of CUAs. cua-speedrun uses a uniform virtual machine setup and execution pipeline, along with a common agent interface that enables single-agent implementations to operate seamlessly across different benchmarks. Across four different CUA benchmarks, we evaluate how reasoning effort, agent harnesses, and environment latency affect performance, speed, and cost. We find no single model family is optimal for all three; none of the open-weight models are on the frontier, and also, unintuitively, for some models increasing the reasoning effort can speed up task completion, while faster environment input-output can slow down overall task completion time. We also demonstrate that we can effectively reduce the evaluation task set of most CUA benchmarks without degrading overall statistical power, allowing for more efficient benchmarking and comparison. We believe cua-speedrun will enable structured progress towards fast, efficient CUAs, unlocking new real-world use cases and applications. All code, infrastructure, and analysis are available at https://cuaspeedrun.com.

ARXIV 2609.40284 ↗
cs.AI

How Much of a Harness Does a Strong Agent Need for Autonomous ML Engineering?

作者Kirill Brilliantov, Alejandro Hernández-Cano, Emmanuel Abbé

展开完整摘要收起摘要

Recent autonomous machine learning engineering (MLE) agents have made significant progress on public leaderboards. Often motivated by progress stagnation over long-horizon cycles and limited Large Language Model (LLM) primitives, modern MLE agents are deployed on top of increasingly elaborate machinery: multi-agent orchestrators, dedicated retrieval subagents, and more. While such harnesses expand, the use of more primitive but improved coding agents - where LLMs have direct access to the execution environment through read, write, and bash primitives - has received little attention in the field. In this paper we find that, under an equal time budget and the same frontier LLM backbone, open-source state-of-the-art harnesses provide no advantages over a single session of a minimal-harness coding agent baseline, pointing to the backbone as the primary driver for performance. Via a series of large-scale systematic ablation studies, we argue that the machinery layers become redundant in the coding agent setting. We conclude that the effort spent elaborating hand-crafted harnesses around strong models yields poor returns for current MLE benchmarks.

ARXIV 2609.40303 ↗
cs.AI

RankEvolve: A Reliable Multi-Agent Auto-Research Harness for Evolving Ranking Models

作者Zheng Chen, Linfeng Liu, Hong Li, Hong Yan

展开完整摘要收起摘要

Auto-research agents, LLM systems that propose, implement, train, and evaluate model changes across iterations, promise to automate applied ML's experimental loop. Over long horizons, execution accuracy is a binding constraint: a change can silently leak held-out data, omit normalization, disconnect a gradient, or leave a train/eval flag unwired, invalidating expensive runs and compounding error across iterations. We present RankEvolve, an auto-research framework for evolving generative ranking models. An Executable Operating Protocol (EOP) declares phases, gates, branches, and loops, and the runtime enforces the compiled state machine. A meta-meta-harness composes complete black-box coding-agent products, including Claude Code and Codex, as execution-graph nodes that review and repair one another's work. In a budget-matched evaluation, heterogeneous composition raises all-oracle execution accuracy from the best single-product baseline of 45.8 percent to 62.5 percent (paired +16.7 points, 95 percent CI [6.6, 26.7]) while achieving a 10.4 percent silent critical-defect rate. An implemented knowledge layer carries findings, including negative results, across iterations. In a twelve-iteration deployment on the open-source HSTU recommender, RankEvolve reported NDCG@10 of 0.2192 on MovieLens-20M LARGE (+4.48 percent over the published anchor) and 0.1948 on BASE (+2.80 percent). ExecML-HSTU, seeded by incidents from that deployment, provides the oracle benchmark for the execution-accuracy evaluation. A pre-specified LitGPT transfer split replicates the heterogeneous-composition effect beyond recommendation (+12.5 points, 95 percent CI [3.0, 22.0]), and a paired ablation isolates per-step from full-protocol instruction injection. These results characterize when runtime-controlled composition of coding-agent products improves execution accuracy.

ARXIV 2609.39551 ↗
cs.AI

Talk2Agent: Benchmarking Voice Interfaces for Text Agents

作者Terumi Chiba, Guangzhi Sun, Zheqi Yuan, Chao Zhang

展开完整摘要收起摘要

Large language model (LLM) computer-use agents are typically evaluated with clean written instructions, despite speech being an increasingly popular interface for interacting with such systems. Speech input introduces an additional failure point: transcription errors can alter task-critical entities, constraints, or targets before the agent begins reasoning, while conventional ASR metrics do not directly measure whether the information required for successful execution has been preserved. We introduce Talk2Agent, a benchmark for evaluating how effectively voice interfaces convey human-spoken instructions to LLM-based computer-use agents. Talk2Agent builds human-spoken versions of tasks from WildClawBench and OSWorld and evaluates a range of voice interfaces, including dedicated ASR models, audio-capable LLMs, contextual biasing, and LLM-based ontology repair. Because repeatedly executing long-horizon computer-use tasks is costly and stochastic, we further propose an execution-free, task-conditioned evaluation framework that projects the original task grader onto prompt-addressable intentions and measures how much task-relevant information is retained after the voice interface. On WildClawBench, Talk2Agent's execution-free native projection provides a practical, execution-grounded measure of voice-interface quality, correlating with downstream task completion and improving Pearson correlation by 0.246 over WER/CER on 32 hours of real human speech.

ARXIV 2609.38867 ↗
cs.AI

When Order Matters: First-Speaker Bias and Mitigation through Personality in Sequential Multi-Agent Debate

作者Duofeng Xu, Bryan Hooi, Dandan Qiao

展开完整摘要收起摘要

Multi-agent debate (MAD) is often used to improve large language model (LLM) reasoning, but sequential debate is rarely a neutral aggregator of agents' opinions. We show that sequential MAD suffers from a pronounced first-speaker bias: agents disproportionately shape the final answer when they speak first. As a result, placing a stronger model after weaker ones can substantially offset its reasoning advantage. We then focus on the disadvantaged strong-agent-last setting and ask whether personality prompting can mitigate this imbalance. Drawing on the Big Five model, we study agreeableness and extraversion as behavioral interventions applied to either the strong or weak side. We find that their effects are trait-specific. Influence consistently shifts in the direction of lower agreeableness, and assigning low agreeableness to the stronger agent helps restore its lost influence and improves final accuracy. Extraversion, by contrast, produces less systematic changes in influence and accuracy, with its clearest effect appearing in agents' verbosity. These findings show that effective MAD design depends not only on model capability, but also on how speaking order and induced interaction behavior shape the debate process.

ARXIV 2609.38964 ↗
cs.LG

GraphMAS: A Systematic Benchmark of Multi-Agent Coordination for Graph Learning

作者Jiayi Yang, Yifang Chen, Yuanfu Sun, Xinyan Ge, Qiaoyu Tan

展开完整摘要收起摘要

LLM-based multi-agent systems coordinate specialized reasoning through aggregation, interaction, and adaptive control, yet their potential for graph learning remains unexplored. Graph learning is a natural setting for such systems because useful evidence may arise from heterogeneous local, long-range, global structural, and semantic perspectives whose relevance varies across instances. Existing LLM-based graph learning approaches primarily rely on single-agent reasoning, while multi-agent coordination has been studied mainly in general reasoning settings. Consequently, it remains unclear whether multiple specialized agents can improve graph learning and how coordination strategies should be designed and evaluated. To address this gap, we introduce GraphMAS, a systematic benchmark of multi-agent coordination for graph learning. GraphMAS builds a shared pool of graph reasoning specialists and organizes coordination along two dimensions, inter-agent interaction and runtime adaptivity, yielding four paradigms and seven representative coordination methods. Under a unified protocol, we evaluate these methods across seven text-attributed graphs, three domains, and two graph learning tasks. We find that heterogeneous graph perspectives are complementary, and that coordinating specialists improves over individual specialists and single-agent graph reasoning, with gains from decomposing reasoning across specialists rather than from broader evidence access alone. However, richer inter-agent interaction does not reliably help, whereas instance-adaptive specialist selection yields the strongest accuracy-efficiency trade-off. We further show that coordination can be learned over a fixed specialist pool and transfers to held-out graphs. GraphMAS therefore provides a controlled evaluation framework and empirical principles for understanding when and how multi-agent coordination benefits graph learning.

ARXIV 2609.39777 ↗
cs.CR

Covert Assistance: Helpful LLM Agents Evade Oversight in Multi-Agent Systems

作者Deema Alnuhait, Gengyu Wang, Muhammad Khalifa, Hao Peng

展开完整摘要收起摘要

As multi-agent systems enter high-stakes domains, the possibility that agents may circumvent safety boundaries is a growing concern. Prior work has examined this risk primarily in adversarial settings, where agents are instructed or rewarded to communicate covertly and evade oversight. We show that benign agents can cross the same boundaries without adversarial incentives. We emulate a software-engineering workflow in which a planner represents a company hiring an external developer. The planner writes requirements and holds a company credential it is instructed not to disclose to the developer; a monitor screens their exchanges. Seven of nine tested frontier models disguise the credential in their requirements to help the developer recover it while evading the monitor, even after completing their assigned objective. For example, across 6,000 episodes with DeepSeek-V4-Pro, the planner attempts concealment in 16.9%; in 0.9%, the credential evades the monitor and is recovered and used by the developer. Despite the low per-episode rate, the risk compounds across repeated exchanges: at 0.9%, 105 independent episodes carry a 61.3% chance of at least one breach. Our analysis suggests that the planner misinterprets disguised disclosure as helping the developer and reads the nondisclosure rule as banning plaintext, not character codes or riddles. We call this behavior covert assistance. Monitoring favors concealment, while concealment gives way to direct disclosure when the recipient is presented as a human rather than an AI agent, so leakage persists. Giving the monitor the credential improves detection but requires trusting it with the secret. These risks, in models already used for software engineering, challenge oversight to distinguish authorized cooperation from task-advancing assistance that crosses safety boundaries.

ARXIV 2609.39050 ↗
cs.AI

MiniRep: Robust Reputation-Based Aggregation for Multi-Agent Debate

作者Jiaming Zhang, Yuwan Liu, Yue Huang, Sisi Duan

展开完整摘要收起摘要

Autonomous agents powered by large language models (LLMs) are rapidly evolving into an open agentic ecosystem. To support trustworthy collaboration, industry initiatives increasingly assess agent reputation from past behavior and provide performance leaderboards. However, reputation derived from past performance may not reliably predict an agent's behavior on new tasks, particularly when malicious agents can adapt their behavior and influence other agents during collaboration. We study reputation in multi-agent debate (MAD), where multiple agents answer the same query, debate to improve their answers, and aggregate them into a final output. We present MiniRep, a reputation-based aggregation system for MAD under malicious agents. To ground our threat model in established research, we construct an attack taxonomy drawing on reputation-system attacks and software-testing mutation operators, covering strategic exploitation of reputation and subtle corruption of agent proposals. Guided by this taxonomy, MiniRep evaluates agents based on both their behavior on the current task and their reputation over time, while preventing groups of agents with highly similar responses from dominating the final decision. We assess MiniRep across diverse tasks, LLM-agent compositions, corruption placements, and attack types drawn from our taxonomy. Our experimental results show that, MiniRep outperforms both conventional MAD aggregation and conventional reputation-based approaches on MATH no matter being attacked or not. Also, under a heterogeneous 10-agent setting on MATH, MiniRep outperforms all baselines in all 28 attack conditions.

ARXIV 2609.39297 ↗
cs.AI

MADBench: Benchmarking the Security of Multi-Agent Debate

作者Yuwan Liu, Jiaming Zhang, Yue Huang, Sisi Duan

展开完整摘要收起摘要

Multi-agent debate (MAD) can improve large language model (LLM) reasoning by allowing multiple agents to exchange and critique their answers to the same task. However, the interactions that enable agents to correct mistakes can also spread adversarial errors and steer the agents toward an incorrect answer. Although some efforts have been made to examine particular attack types on MAD, systematic evaluation of MAD under diverse attacks remains limited. A central question is whether debate mitigates adversarial influence or amplifies it. In this paper, we present MADBench, a benchmark for evaluating the security of MAD. We organize attacks into a layered taxonomy following the MAD workflow, incorporating both established attacks and new strategies tailored to debate. We evaluate six attack families over 356 source tasks and 3,958 test cases, examining their effects on the final answer and the propagation of adversarial influence. Our results show that, under attacks, MAD does not necessarily improve LLM reasoning. Compared with a single-agent baseline, MAD can mitigate attacks on answer accuracy in question-answering tasks while amplifying unauthorized reads or writes in both question-answering and workspace tasks. Moreover, even when three out of five agents collude, the attack changes the final answer from correct to wrong on only 28.30% of tasks answered correctly without attack, while only 3.26% of initially correct honest agents switch to wrong answers during debate.

ARXIV 2609.39146 ↗
cs.CL

Persistent Context Graphs for Efficient Memory Compaction in LLM Agents

作者Jingbo Yang, Kwei-Herng Lai, Xiaowen Wang, Zhaoxuan Tan, Pei Zhou, Mengting Wan, Yaar Harari, Evgeniy Gabrilovich, Shiyu Chang

展开完整摘要收起摘要

As LLM capabilities advance, agents are tackling increasingly complex tasks over longer horizons. Their growing interaction histories make memory compaction essential for staying within context windows and reducing prefill cost. Existing methods summarize the history or compress its KV cache, often adding model computation to preserve information for future requests. A new user request can change which history matters, but reassessing that history with the model requires re-encoding it if the KV cache has expired. Past attention provides signals of historical importance and dependencies between messages, while relevance to the current task must be assessed using the new user request. We introduce ReCAP, a memory compaction method that stores attention-derived importance scores and dependency links in a lightweight, persistent context graph. For each new request, ReCAP combines stored importance with relevance cues from the request and follows dependency links to select messages and their supporting context, without additional model calls for selection. Compared with Codex's default summarization-based compaction, ReCAP reduces estimated latency for compaction and cold restoration by approximately 95% on both Qwen3-Coder and gpt-oss. It also roughly halves the historical context per call on SWE-Together at comparable task quality and improves accuracy on the code tasks of Lost-in-Conversation over full history by 19.8 and 41.2 points.

ARXIV 2609.40118 ↗
cs.LG

Characterizing High Bandwidth Flash for LLM Serving

作者Zack Yu, Chloe Wong, Coleman Hooper, Minjae Lee, Wonjun Kang, Youngjin Cho, Michael W. Mahoney, Yakun Sophia Shao, Kurt Keutzer, Amir Gholami

展开完整摘要收起摘要

Large language model (LLM) serving requires substantial memory to store model weights and KV caches. As models grow larger and contexts become longer, memory capacity and bandwidth increasingly become bottlenecks for serving performance. Agentic workloads compound this pressure through repeated interactions over growing contexts, making it increasingly important to retain KV state for reuse. High-bandwidth flash (HBF) offers a way to expand accelerator memory capacity for large language model (LLM) serving, but its access costs and limited write endurance complicate its use. We evaluate HBF for high-throughput agentic serving across system design and scheduling choices to understand when additional capacity improves serving performance and energy efficiency. We introduce an HBM-HBF-host hierarchical storage system and buffered cache-aware scheduling, and use trace-driven simulations to analyze their effects on performance, energy consumption, and HBF write lifetime. Across the evaluated workloads, the fastest HBF-augmented systems reduce completion time by 36.1-87.7% relative to HBM-only systems. Modeled energy savings reach 59.1%, with benefits depending on the workload and weight placement. Buffered cache-aware scheduling extends estimated HBF write lifetime from 1.21 to 14.82 years in the evaluated configuration. These results demonstrate the importance of coordinating data placement and scheduling to improve serving efficiency while sustaining a practical HBF write lifetime.

ARXIV 2609.39131 ↗
cs.LG

SparseEngine: Sparse-First Inference Engine

作者Jitai Hao, Quansheng Gu, Qiang Huang, Jun Yu

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Long-context LLM agents accumulate interaction histories that strain KV-cache memory and attention computation. Although sparse attention reduces these costs, heterogeneous cache representations and workflows hinder integration with existing inference engines, while prior sparse-serving abstractions support only specific layouts or workflows. We present SparseEngine, a ground-up, sparse-first inference engine whose shared lifecycle contract lets each method control its KV representation and computation while coordinating state transitions with common serving infrastructure. SparseEngine supports 15 methods across four categories and enables cross-request state management through Chain Cache, which resumes KV-eviction methods from retained history, and controllable Prefix-Cache Pruning, which removes KV from selected history regions while preserving logical-prefix matching. While maintaining method quality, SparseEngine delivers over 10x higher throughput with KV eviction, over 2.5x faster decoding at matched concurrency than vLLM, and over 2x end-to-end speedup on agent benchmarks. The code is available at https://github.com/CURRENTF/SparseEngine.

ARXIV 2609.39068 ↗
cs.CL

RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement

作者Wenyi Wu, Minghao Fu, Jieyu You, Kun Zhou, Siqi Liu, Aayush Salvi, Yiheng Lin, Ce Zhang, Xiaohan Lan, Jiahui Zhu, Yujie Zhong, Qi She, Biwei Huang

展开完整摘要收起摘要

Recent advances in large language models have made automatic game generation increasingly feasible, yet reliably improving generated games beyond a playable version remains challenging. Naive iterative refinement can easily overfit a small set of test cases, producing fragile games with unresolved bugs, missing behaviors, and poor generalization to broader player interactions. We introduce RSIGame, an autonomous agentic game development framework with recursive self-improvement. RSIGame organizes development into complementary local and global loops. Concretely, a local explore-diagnose-improve loop broadly explores the executable game, diagnoses and prioritizes discovered issues, and performs evidence-grounded revision, where an evolving checklist continually accumulates new testing and improvement guidance. A global loop tracks overall quality, preserves the best checkpoint, and detects saturation or regression over long-horizon development. Beyond test-time improvement, RSIGame further internalizes successful development experience into the generator through training. Across 140 GameCraft-Bench tasks, two game engines, and five generators, RSIGame consistently improves game quality under matched development budgets. Notably, experience internalization enables Qwen3.8-27B to reach 61.38 on Godot and 58.53 on Phaser, exceeding GPT-5.5 one-shot scores while reducing Qwen's generation tokens by 11 times.

ARXIV 2609.39045 ↗
cs.AI

GraphCert: Bootstrap Agentic Graph Reasoning with Certified Evidence Rubrics

作者Weiqi Jiang, Yuchen Ying, Rui Wang, Kaixuan Chen, Bingde Hu, Shunyu Liu, Yu Wang, Tongya Zheng

展开完整摘要收起摘要

Graph agents extend large language models (LLMs) with the ability to actively explore and reason over knowledge graphs through multi-step interactions with graph tools. However, training capable graph agents typically requires large collections of question-answer pairs and reasoning trajectories, whose manual construction is costly and difficult to scale. Moreover, employing proprietary LLMs to generate such supervision further risks exposing sensitive graph data to external services. Therefore, we propose GraphCert to bootstrap agentic graph reasoning with certified evidence rubrics during post-training. Specifically, the Bootstrapped Graph Quizzer guided by generation controls produces graph-grounded QA pairs and marks supporting evidence, which undergo execution certification and semantic curation. The accepted evidence is then canonicalized into certified evidence rubrics that later reward Graph Solver evidence alignment alongside answer correctness during GRPO training. Experiments on five graph reasoning domains in GRBENCH demonstrate that GraphCert consistently outperforms substantially larger LLM agents and post-training method. Furthermore, our analysis demonstrates that the learned policy transfers robustly across heterogeneous graph domains, suggesting that GraphCert acquires reusable graph-reasoning capabilities rather than domain-specific patterns. These results establish executable self-certification as an effective approach to self-training compact graph reasoning agents. Our code will be made publicly available.

ARXIV 2609.38798 ↗
cs.CR

DIBench: Benchmarking Decision Integrity of GUI-based Mobile Agents Under Deceptive Injections

作者Li Hu, Kanghua Mo, Yingbin Jin, Qingqing Ye, Haibo Hu

展开完整摘要收起摘要

As GUI-based mobile agents rapidly progress, rigorous safety evaluation of their autonomous decision-making in realistic app interfaces becomes increasingly critical. Existing benchmarks mainly focus on execution-level anomalies using task success or hijack rates, but fail to capture the in-task goal deviation risk in multi-candidate selection tasks, where the decision may be steered toward an attacker-specified target, even in violation of instruction-implied constraints (e.g., cheapest/highest-rated), without any overt execution anomalies. We present DIBench, a decision integrity benchmark for measuring this risk in mobile agents. DIBench covers 7 commercial and 3 simulated apps with 5 task types. Under a threat model restricted to non-privileged UI content, we construct 8 deceptive injection probe instantiations that can steer critical selections without overt anomalies. The benchmark includes 1,000 clean and 36,672 injected instances, with a unified protocol and integrity metrics for comparison. Experiments spanning 4 agent frameworks and 7 base models show that completion-based evaluation can overestimate agent trustworthiness and miss decision-integrity risks: deceptive injections steer selections and shift early action policies, inflating completion rates and creating a misleading illusion of safety. Common defenses, including detection, image preprocessing, and prompt reminders, yield inconsistent integrity gains. Overall, DIBench provides a unified, reproducible benchmark to quantify the risk of in-task goal deviation in mobile agents and enable comparable evaluations of safety defenses.

ARXIV 2610.06898 ↗
cs.LG

Bayes-Sufficient Compression Is Not Enough: How Does Communication Help Multi-Agent Systems?

作者Yi Xie, Zhanke Zhou, Yi Fan, Yong Ge, Bo Han, Bo Liu

展开完整摘要收起摘要

Multi-agent LLM systems pair a sender with broad context and an executor with a limited local view. We study when a short message improves the executor's next decision, when raw context is preferable, and when a stronger sender helps. Our framework, receiver-relative bounded coordination, expresses message utility as receiver gain minus protocol tax. Compression beats raw context when tax savings exceed losses from omitted information and decoder mismatch. Even Bayes-sufficient compression can fail when a bounded executor cannot use its surface form. A three-stage decomposition separates externalization, absorption, and action closure, explaining how errors remain after the correct content reaches the receiver. Under a single-crossing condition, sender upgrades help above a receiver-burden threshold. Across six benchmarks, the same Qwen protocol raises ContextBench joint accuracy from $0.633$ to $0.775$ but lowers ToolSandbox from $0.889$ to $0.653$. Fixed-message replay reveals closure failures despite correct artifact recovery. These results guide an inference-time selector that improves the accuracy-cost frontier on the evaluated communication regimes.

ARXIV 2610.03769 ↗
physics.soc-ph

An LLM-powered Agent Framework for Heterogeneous Evacuation Behavior Modeling under a Moving Threat in a Public Plaza

作者Jian Ma, Runxin Yu, Tianyu Tang, Xiaolian Li

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Modeling heterogeneous evacuation behavior under a moving threat is difficult because human perception, memory, and evidence evaluation are not well captured by fixed rules. We propose a novel LLM-powered agent-based framework to represent these internal decision processes. Each pedestrian agent perceives a private symbolic ASCII view, maintains a Memory-based Knowledge Graph derived solely from individual observations, and makes decisions through persona-conditioned prompts under a common sampling configuration. A compressed decision context with stateless memory preserves trial-and-error experience across turns while excluding reasoning traces, and a validation engine separates behavioral choice from physical feasibility by executing routes only over observed terrain. We evaluated eight personality compositions in eight paired randomized blocks within a simulated public plaza. Usable-exit knowledge was strongly associated with evacuation success: 89.5% of agents possessing such knowledge evacuated, compared with 1.05% of those without it. Personality compositions also differed in their evaluation of remembered threat evidence: the proportion of danger assessments varied by 0.265, while high-urgency, low-directness decisions ranged from 11.41% to 34.33%. After direct threat sightings, responses converged, with 99.6% of assessments classifying the situation as dangerous. Movement was selected in 99.8% of decisions. Overall, evacuation outcomes were strongly associated with information access, while evacuation time was jointly associated with spatial geometry, information, and affect. The framework provides an auditable approach to generating endogenous behavioral heterogeneity through persona-conditioned LLM agents in crowd-evacuation simulations.

ARXIV 2609.37009 ↗