作者Lake Yang, Junwei Su, Jingfeng Zeng, Wenhao Lu, Xingzhi Qian, Weitong Zhang, Chuan Wu, Dunhong Jin
Herding — where agents align their behaviors and act collectively — is a central driver of market fragility and systemic risk. Existing approaches to quantify herding rely on price-correlation statistics, which inherently lag because they only detect coordination after it has already moved realised returns. We propose GeomHerd, a forward-looking geometric framework that bypasses this observability lag by quantifying coordination directly on upstream agent-interaction graphs. To generate these graphs, we treat a heterogeneous LLM-driven multi-agent simulator — each financial trader instantiated by a persona-conditioned LLM call — as a forecastable world, and evaluate the geometric pipeline on the Cividino--Sornette continuous-spin agent-based substrate as our headline financial testbed. By tracking the discrete Ollivier--Ricci curvature of these action graphs, GeomHerd captures the structural topology of emerging coordination. Theoretically, we establish a mean-field bridge mapping our graph-theoretic metric to CSAD, the classical macroscopic herding statistic, linking GeomHerd to downstream price-dispersion measurement. Empirically, GeomHerd anticipates herding long before aggregate market baselines: on the continuous-spin substrate, our primary detector fires a median of 272 steps before order-parameter onset; a contagion detector ($β_{-}$) recalls 65% of critical trajectories 318 steps early; and on co-firing trajectories the agent-graph signal precedes price-correlation-graph baselines by 40 steps. As a complementary indicator, the effective vocabulary of agent actions contracts during cascades. The geometric signature transfers out-of-domain to the Vicsek self-driven-particle model, and a curvature-conditioned forecasting head reduces cascade-window log-return MAE over detector-conditioned and price-only baselines.
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Herding — where agents align their behaviors and act collectively — is a central driver of market fragility and systemic risk. Existing approaches to quantify herding rely on price-correlation statistics, which inherently lag because they only detect coordination after it has already moved realised returns. We propose GeomHerd, a forward-looking geometric framework that bypasses this observability lag by quantifying coordination directly on upstream agent-interaction graphs. To generate these graphs, we treat a heterogeneous LLM-driven multi-agent simulator — each financial trader instantiated by a persona-conditioned LLM call — as a forecastable world, and evaluate the geometric pipeline on the Cividino--Sornette continuous-spin agent-based substrate as our headline financial testbed. By tracking the discrete Ollivier--Ricci curvature of these action graphs, GeomHerd captures the structural topology of emerging coordination. Theoretically, we establish a mean-field bridge mapping our graph-theoretic metric to CSAD, the classical macroscopic herding statistic, linking GeomHerd to downstream price-dispersion measurement. Empirically, GeomHerd anticipates herding long before aggregate market baselines: on the continuous-spin substrate, our primary detector fires a median of 272 steps before order-parameter onset; a contagion detector ($β_{-}$) recalls 65% of critical trajectories 318 steps early; and on co-firing trajectories the agent-graph signal precedes price-correlation-graph baselines by 40 steps. As a complementary indicator, the effective vocabulary of agent actions contracts during cascades. The geometric signature transfers out-of-domain to the Vicsek self-driven-particle model, and a curvature-conditioned forecasting head reduces cascade-window log-return MAE over detector-conditioned and price-only baselines.
Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models suggests a long-tail pattern in GUI operations, where a relatively small fraction of complex and diverse interactions accounts for a disproportionate share of task failures. We hypothesize that this issue largely stems from the scarcity of data for complex interactions. To address this problem, we propose a new benchmark CUActSpot for evaluating models' capabilities on complex interactions across five modalities: GUI, text, table, canvas, and natural image, as well as a variety of actions (click, drag, draw, etc.), covering a broader range of interaction types than prior click-centric benchmarks that focus mainly on GUI widgets. We also design a renderer-based data-synthesis pipeline: scenes are automatically generated for each modality, screenshots and element coordinates are recorded, and an LLM produces matching instructions and action traces. After training on this corpus, our Phi-Ground-Any-4B outperforms open-source models with fewer than 32B parameters. We will release our benchmark, data, code, and models at https://github.com/microsoft/Phi-Ground.git
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Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models suggests a long-tail pattern in GUI operations, where a relatively small fraction of complex and diverse interactions accounts for a disproportionate share of task failures. We hypothesize that this issue largely stems from the scarcity of data for complex interactions. To address this problem, we propose a new benchmark CUActSpot for evaluating models' capabilities on complex interactions across five modalities: GUI, text, table, canvas, and natural image, as well as a variety of actions (click, drag, draw, etc.), covering a broader range of interaction types than prior click-centric benchmarks that focus mainly on GUI widgets. We also design a renderer-based data-synthesis pipeline: scenes are automatically generated for each modality, screenshots and element coordinates are recorded, and an LLM produces matching instructions and action traces. After training on this corpus, our Phi-Ground-Any-4B outperforms open-source models with fewer than 32B parameters. We will release our benchmark, data, code, and models at https://github.com/microsoft/Phi-Ground.git
We propose a personal-LLM exchange (LLM-X), a scalable negotiation-oriented environment that enables direct, structured communication across populations of personal agents (LLMs), each representing an individual user. Unlike existing tool-centric protocols that focus on agent-API interaction, LLM-X introduces a message bus and routing substrate for LLM-to-LLM coordination with guarantees around schema validity and policy enforcement. We contribute: (1) an architecture for LLM-X comprising federated gateways, topic-based routing, and policy enforcement; (2) a typed message protocol supporting capability negotiation and contract-net-style coordination; and (3) the first empirical evaluation of LLM-based multi-agent negotiation at scale. Experiments span 5, 9, and 12 agents, under distinct negotiation policies (Low, Medium, High), and across both short-run (minutes) and long-run (2h, 12h) load conditions. Results highlight clear policy-performance trade-offs: stricter policies improve robustness and fairness but increase latencies and message volume. Extended runs confirm that LLM-X remains stable under sustained load, with bounded latency drift.
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We propose a personal-LLM exchange (LLM-X), a scalable negotiation-oriented environment that enables direct, structured communication across populations of personal agents (LLMs), each representing an individual user. Unlike existing tool-centric protocols that focus on agent-API interaction, LLM-X introduces a message bus and routing substrate for LLM-to-LLM coordination with guarantees around schema validity and policy enforcement. We contribute: (1) an architecture for LLM-X comprising federated gateways, topic-based routing, and policy enforcement; (2) a typed message protocol supporting capability negotiation and contract-net-style coordination; and (3) the first empirical evaluation of LLM-based multi-agent negotiation at scale. Experiments span 5, 9, and 12 agents, under distinct negotiation policies (Low, Medium, High), and across both short-run (minutes) and long-run (2h, 12h) load conditions. Results highlight clear policy-performance trade-offs: stricter policies improve robustness and fairness but increase latencies and message volume. Extended runs confirm that LLM-X remains stable under sustained load, with bounded latency drift.
[Abridged] Production LLM deployments receive feedback from a non-random fraction of users: thumbs sit mostly in the tails of the satisfaction distribution, and a naive average over them can land 40-50 percentage points away from true system quality. We treat this as a topic- and sentiment- stratified selection-bias problem and propose a three-agent hierarchical Bayesian pipeline that does not require ground-truth labels on individual interactions. A Topic Clustering Agent partitions the stream via UMAP + HDBSCAN over text embeddings; a Bias Modeling Agent fits a two-stage hierarchical Beta-Binomial under NUTS, inferring per-topic selection rates $s_c$ and quality $q_c$ with partial pooling; a Synthesis Agent reweights $q_c$ by true topic prevalence $\hatπ_c = n_c/N$ to report a bias-corrected aggregate posterior $\bar Q = \sum_c \hatπ_c q_c$ with credible interval, plus drift signals for online recalibration. Validation uses UltraFeedback (N=10,232 retained interactions, $C=18$ clusters, $Q^\star=0.6249$) with simulated topic- and sentiment-dependent selection biases. We compare five Bayesian variants against Naive and IPW baselines. A mild prior on the feedback channel (typical positive-feedback rate and negative-to-positive ratio, both readable from any production dashboard without labels) keeps Hierarchical-Informed within 4-13 pp of $Q^\star$ as the bias ratio sweeps from 1:1 to 30:1, with 95% credible intervals covering $Q^\star$ in 50/50 random-seed replicates at $κ_{\max}=10$. Without channel-side priors, every weak-prior variant misses $Q^\star$ by 22-33 pp: the per-cluster sufficient statistics admit a one-parameter family of equally good fits, and the prior on the bias channel (not on latent quality) is what breaks the degeneracy.
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[Abridged] Production LLM deployments receive feedback from a non-random fraction of users: thumbs sit mostly in the tails of the satisfaction distribution, and a naive average over them can land 40-50 percentage points away from true system quality. We treat this as a topic- and sentiment- stratified selection-bias problem and propose a three-agent hierarchical Bayesian pipeline that does not require ground-truth labels on individual interactions. A Topic Clustering Agent partitions the stream via UMAP + HDBSCAN over text embeddings; a Bias Modeling Agent fits a two-stage hierarchical Beta-Binomial under NUTS, inferring per-topic selection rates $s_c$ and quality $q_c$ with partial pooling; a Synthesis Agent reweights $q_c$ by true topic prevalence $\hatπ_c = n_c/N$ to report a bias-corrected aggregate posterior $\bar Q = \sum_c \hatπ_c q_c$ with credible interval, plus drift signals for online recalibration. Validation uses UltraFeedback (N=10,232 retained interactions, $C=18$ clusters, $Q^\star=0.6249$) with simulated topic- and sentiment-dependent selection biases. We compare five Bayesian variants against Naive and IPW baselines. A mild prior on the feedback channel (typical positive-feedback rate and negative-to-positive ratio, both readable from any production dashboard without labels) keeps Hierarchical-Informed within 4-13 pp of $Q^\star$ as the bias ratio sweeps from 1:1 to 30:1, with 95% credible intervals covering $Q^\star$ in 50/50 random-seed replicates at $κ_{\max}=10$. Without channel-side priors, every weak-prior variant misses $Q^\star$ by 22-33 pp: the per-cluster sufficient statistics admit a one-parameter family of equally good fits, and the prior on the bias channel (not on latent quality) is what breaks the degeneracy.
作者Jingyi Peng, Zhongwei Wan, Weiting Liu, Qiuzhuang Sun
Long-horizon language agents accumulate conversation history far faster than any fixed context window can hold, making memory management critical to both answer accuracy and serving cost. Existing approaches either expand the context window without addressing what is retrieved, perform heavy ingestion-time fact extraction at substantial token cost, or rely on heuristic graph traversal that leaves both accuracy and efficiency on the table. We present PRISM, a training-free retrieval-side framework that treats long-horizon memory as a joint retrieval-and-compression problem over a graph-structured memory. PRISM combines four orthogonal inference-time components: Hierarchical Bundle Search over typed relation paths, Query-Sensitive Edge Costing that aligns traversal with detected query intent, Evidence Compression that compresses the candidate bundle into a compact answer-side context, and Adaptive Intent Routing that routes most queries through zero-LLM tiers. By formulating retrieval as min-cost selection over typed path templates and pairing it with an LLM-side compression step, PRISM surfaces the right evidence under a strict context budget without any fine-tuning or modification to the upstream ingestion pipeline. Experiments on the LoCoMo benchmark show that PRISM delivers substantially higher LLM-judge accuracy than every same-protocol baseline at an order-of-magnitude smaller context budget, occupying a previously empty corner of the accuracy-context-cost frontier and demonstrating a superior balance between answer quality and retrieval efficiency.
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Long-horizon language agents accumulate conversation history far faster than any fixed context window can hold, making memory management critical to both answer accuracy and serving cost. Existing approaches either expand the context window without addressing what is retrieved, perform heavy ingestion-time fact extraction at substantial token cost, or rely on heuristic graph traversal that leaves both accuracy and efficiency on the table. We present PRISM, a training-free retrieval-side framework that treats long-horizon memory as a joint retrieval-and-compression problem over a graph-structured memory. PRISM combines four orthogonal inference-time components: Hierarchical Bundle Search over typed relation paths, Query-Sensitive Edge Costing that aligns traversal with detected query intent, Evidence Compression that compresses the candidate bundle into a compact answer-side context, and Adaptive Intent Routing that routes most queries through zero-LLM tiers. By formulating retrieval as min-cost selection over typed path templates and pairing it with an LLM-side compression step, PRISM surfaces the right evidence under a strict context budget without any fine-tuning or modification to the upstream ingestion pipeline. Experiments on the LoCoMo benchmark show that PRISM delivers substantially higher LLM-judge accuracy than every same-protocol baseline at an order-of-magnitude smaller context budget, occupying a previously empty corner of the accuracy-context-cost frontier and demonstrating a superior balance between answer quality and retrieval efficiency.
Accurate crop yield forecasting in commercial soft fruit production is constrained by the data available in typical commercial farm records, which lack the sensor networks, satellite imagery, and high-resolution meteorological inputs that most state-of-the-art approaches assume. We propose a structured LLM agent framework that performs post-hoc correction of existing model predictions, encoding agricultural domain knowledge across tools for phase detection, bias learning, and range validation. Evaluated on a proprietary strawberry yield dataset and a public USDA corn harvest dataset, agent refinement of XGBoost reduced MAE by 20% and MASE by 56% on strawberry, with consistent improvements across Moirai2 (MAE 24%, MASE 22%) and Random Forest (MAE 28%, MASE 66%) baselines. Using Llama 3.1 8B as the agent produced the strongest corrections across all configurations; LLaVA 13B showed inconsistent gains, highlighting sensitivity to the choice of refinement model.
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Accurate crop yield forecasting in commercial soft fruit production is constrained by the data available in typical commercial farm records, which lack the sensor networks, satellite imagery, and high-resolution meteorological inputs that most state-of-the-art approaches assume. We propose a structured LLM agent framework that performs post-hoc correction of existing model predictions, encoding agricultural domain knowledge across tools for phase detection, bias learning, and range validation. Evaluated on a proprietary strawberry yield dataset and a public USDA corn harvest dataset, agent refinement of XGBoost reduced MAE by 20% and MASE by 56% on strawberry, with consistent improvements across Moirai2 (MAE 24%, MASE 22%) and Random Forest (MAE 28%, MASE 66%) baselines. Using Llama 3.1 8B as the agent produced the strongest corrections across all configurations; LLaVA 13B showed inconsistent gains, highlighting sensitivity to the choice of refinement model.
AI agents negotiate and transact in natural language with unfamiliar counterparts: a buyer bot facing an unknown seller, or a procurement assistant negotiating with a supplier. In such interactions, the counterpart's LLM, prompts, control logic, and rule-based fallbacks are hidden, while each decision can have monetary consequences. We ask whether an agent can predict an unfamiliar counterpart's next decision from a few interactions. To avoid real-world logging confounds, we study this problem in controlled bargaining and negotiation games, formulating it as target-adaptive text-tabular prediction: each decision point is a table row combining structured game state, offer history, and dialogue, while $K$ previous games of the same target agent, i.e., the counterpart being modeled, are provided in the prompt as labeled adaptation examples. Our model is built on a tabular foundation model that represents rows using game-state features and LLM-based text representations, and adds LLM-as-Observer as an additional representation: a small frozen LLM reads the decision-time state and dialogue; its answer is discarded, and its hidden state becomes a decision-oriented feature, making the LLM an encoder rather than a direct few-shot predictor. Training on 13 frontier-LLM agents and testing on 91 held-out scaffolded agents, the full model outperforms direct LLM-as-Predictor prompting and game+text features baselines. Within this tabular model, Observer features contribute beyond the other feature schemes: at $K=16$, they improve response-prediction AUC by about 4 points across both tasks and reduce bargaining offer-prediction error by 14%. These results show that formulating counterpart prediction as a target-adaptive text-tabular task enables effective adaptation, and that hidden LLM representations expose decision-relevant signals that direct prompting does not surface.
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AI agents negotiate and transact in natural language with unfamiliar counterparts: a buyer bot facing an unknown seller, or a procurement assistant negotiating with a supplier. In such interactions, the counterpart's LLM, prompts, control logic, and rule-based fallbacks are hidden, while each decision can have monetary consequences. We ask whether an agent can predict an unfamiliar counterpart's next decision from a few interactions. To avoid real-world logging confounds, we study this problem in controlled bargaining and negotiation games, formulating it as target-adaptive text-tabular prediction: each decision point is a table row combining structured game state, offer history, and dialogue, while $K$ previous games of the same target agent, i.e., the counterpart being modeled, are provided in the prompt as labeled adaptation examples. Our model is built on a tabular foundation model that represents rows using game-state features and LLM-based text representations, and adds LLM-as-Observer as an additional representation: a small frozen LLM reads the decision-time state and dialogue; its answer is discarded, and its hidden state becomes a decision-oriented feature, making the LLM an encoder rather than a direct few-shot predictor. Training on 13 frontier-LLM agents and testing on 91 held-out scaffolded agents, the full model outperforms direct LLM-as-Predictor prompting and game+text features baselines. Within this tabular model, Observer features contribute beyond the other feature schemes: at $K=16$, they improve response-prediction AUC by about 4 points across both tasks and reduce bargaining offer-prediction error by 14%. These results show that formulating counterpart prediction as a target-adaptive text-tabular task enables effective adaptation, and that hidden LLM representations expose decision-relevant signals that direct prompting does not surface.
作者Sanghyeok Nam, Byoungjun Kim, Daehyung Park, Tae-Kyun Kim
Generating physically plausible dynamic motions of human-object interaction (HOI) remains challenging, mainly due to existing HOI datasets limited to static interactions, and pretrained agents capable of either dynamic full-body motions without objects or static HOI motions. Recent works such as InsActor and CLoSD generate HOI motions in planning and execution stages, are yet limited to either static or short-term contacts e.g. striking. In this work, we propose a framework that fulfills dynamic and long-term interaction motions such as running while holding a table, by combining pretrained motion priors and imitation agents in planning and execution stages. In the planning stage, we augment HOI datasets with dynamic priors from a pretrained human motion diffusion model, followed by object trajectory generation. This plans dynamic HOI sequences. In the execution stage, a composer network blends actions of pretrained imitation agents specialized either for dynamic human motions or static HOI motions, enabling spatio-temporal composition of their complementary skills. Our method over relevant prior-arts consistently improves success rates while maintaining interaction for dynamic HOI tasks. Furthermore, blending pretrained experts with our composer achieves competitive performance in significantly reduced training time. Ablation studies validate the effectiveness of our augmentation and composer blending.
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Generating physically plausible dynamic motions of human-object interaction (HOI) remains challenging, mainly due to existing HOI datasets limited to static interactions, and pretrained agents capable of either dynamic full-body motions without objects or static HOI motions. Recent works such as InsActor and CLoSD generate HOI motions in planning and execution stages, are yet limited to either static or short-term contacts e.g. striking. In this work, we propose a framework that fulfills dynamic and long-term interaction motions such as running while holding a table, by combining pretrained motion priors and imitation agents in planning and execution stages. In the planning stage, we augment HOI datasets with dynamic priors from a pretrained human motion diffusion model, followed by object trajectory generation. This plans dynamic HOI sequences. In the execution stage, a composer network blends actions of pretrained imitation agents specialized either for dynamic human motions or static HOI motions, enabling spatio-temporal composition of their complementary skills. Our method over relevant prior-arts consistently improves success rates while maintaining interaction for dynamic HOI tasks. Furthermore, blending pretrained experts with our composer achieves competitive performance in significantly reduced training time. Ablation studies validate the effectiveness of our augmentation and composer blending.
作者Jiarui Jin, Zexuan Yan, Shijian Wang, Wenxiang Jiao, Yuan Lu
In this paper, we present AgentDisCo, a novel Disentangled and Collaborative agentic architecture that formulates deep research as an adversarial optimization problem between information exploration and exploitation. Unlike existing approaches that conflate these two processes into a single module, AgentDisCo employs a critic agent to evaluate generated outlines and refine search queries, and a generator agent to retrieve updated results and revise outlines accordingly. The iteratively refined outline is then passed to a downstream report writer that synthesizes a comprehensive research report. The overall workflow supports both handcrafted and automatically discovered design strategies via a meta-optimization harness, in which the generator agent is repurposed as a scoring agent to evaluate critic outputs and generate quality signals. Powerful code-generation agents (e.g., Claude-Code, Codex) systematically explore agent configurations and construct a policy bank, a structured repository of reusable design strategies, enabling the framework to self-refine without extensive human intervention. We evaluate AgentDisCo on three established deep research benchmarks (DeepResearchBench, DeepConsult, DeepResearchGym) using Gemini-2.5-Pro, achieving performance comparable to or surpassing leading closed-source systems. Observing that existing benchmarks inadequately reflect real-world user needs, we introduce GALA (General AI Life Assistants), a benchmark that mines latent research interests from users' historical browsing behavior. We further develop a rendering agent that converts research reports into visually rich poster presentations, and demonstrate an end-to-end product, AutoResearch Your Interest, which delivers personalized deep research recommendations derived from individual browsing histories.
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In this paper, we present AgentDisCo, a novel Disentangled and Collaborative agentic architecture that formulates deep research as an adversarial optimization problem between information exploration and exploitation. Unlike existing approaches that conflate these two processes into a single module, AgentDisCo employs a critic agent to evaluate generated outlines and refine search queries, and a generator agent to retrieve updated results and revise outlines accordingly. The iteratively refined outline is then passed to a downstream report writer that synthesizes a comprehensive research report. The overall workflow supports both handcrafted and automatically discovered design strategies via a meta-optimization harness, in which the generator agent is repurposed as a scoring agent to evaluate critic outputs and generate quality signals. Powerful code-generation agents (e.g., Claude-Code, Codex) systematically explore agent configurations and construct a policy bank, a structured repository of reusable design strategies, enabling the framework to self-refine without extensive human intervention. We evaluate AgentDisCo on three established deep research benchmarks (DeepResearchBench, DeepConsult, DeepResearchGym) using Gemini-2.5-Pro, achieving performance comparable to or surpassing leading closed-source systems. Observing that existing benchmarks inadequately reflect real-world user needs, we introduce GALA (General AI Life Assistants), a benchmark that mines latent research interests from users' historical browsing behavior. We further develop a rendering agent that converts research reports into visually rich poster presentations, and demonstrate an end-to-end product, AutoResearch Your Interest, which delivers personalized deep research recommendations derived from individual browsing histories.
Agent skills extend LLM agents with privileged third-party capabilities such as filesystem access, credentials, network calls, and shell execution. Existing safety work catches malicious prompts and risky runtime actions, but the skill artifact itself goes unverified. We formalize this as the behavioral integrity verification (BIV) problem: a typed set comparison between declared and actual capabilities over a shared taxonomy that bridges code, instructions, and metadata. The BIV framework instantiates this comparison by pairing deterministic code analysis with LLM-assisted capability extraction. The resulting structured evidence supports three downstream analyses: deviation taxonomy, root-cause classification, and malicious-skill detection. On 49,943 skills from the OpenClaw registry, the deviation taxonomy reveals a pervasive description-implementation gap: 80.0% of skills deviate from declared behavior, with four novel compound-threat categories surfaced. Root-cause classification finds that deviations are mostly oversight, not malice: 81.1% trace to developer oversight and 18.9% to adversarial intent, with 5.0% of skills carrying predicted multi-stage attack chains. On a 906-skill malicious-skill detection benchmark, BIV reaches an F1 of 0.946, outperforming state-of-the-art rule-based and single-pass LLM baselines. These results demonstrate behavioral integrity auditing for agent skills at scale.
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Agent skills extend LLM agents with privileged third-party capabilities such as filesystem access, credentials, network calls, and shell execution. Existing safety work catches malicious prompts and risky runtime actions, but the skill artifact itself goes unverified. We formalize this as the behavioral integrity verification (BIV) problem: a typed set comparison between declared and actual capabilities over a shared taxonomy that bridges code, instructions, and metadata. The BIV framework instantiates this comparison by pairing deterministic code analysis with LLM-assisted capability extraction. The resulting structured evidence supports three downstream analyses: deviation taxonomy, root-cause classification, and malicious-skill detection. On 49,943 skills from the OpenClaw registry, the deviation taxonomy reveals a pervasive description-implementation gap: 80.0% of skills deviate from declared behavior, with four novel compound-threat categories surfaced. Root-cause classification finds that deviations are mostly oversight, not malice: 81.1% trace to developer oversight and 18.9% to adversarial intent, with 5.0% of skills carrying predicted multi-stage attack chains. On a 906-skill malicious-skill detection benchmark, BIV reaches an F1 of 0.946, outperforming state-of-the-art rule-based and single-pass LLM baselines. These results demonstrate behavioral integrity auditing for agent skills at scale.
Agentic AI failures need post-hoc reconstruction: what the agent did, on whose authority, against which policy, and from what reasoning. Cross-regime feasibility remains unmeasured under one property-level schema. We apply the Decision Trace Reconstructor unmodified to pinned worked-example anchors from six public vendor SDK regimes spanning cloud-agent, observability, tool-use, telemetry, and protocol traces, plus two comparator columns. Each Decision Event Schema (DES) property is classified as fully fillable, partially fillable, structurally unfillable, or opaque. Per-property reconstructability of an agent decision already varies between regimes at this anchor scale. Strict-governance-completeness separates into three tiers ranging from 42.9% to 85.7%, yielding one regime-independent gap (reasoning trace), four regime-dependent gaps, and one Mixed property; the pilot is single-annotator, one anchor per cell, descriptive, with outputs checksum-verifiable from a deposited reproducibility package.
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Agentic AI failures need post-hoc reconstruction: what the agent did, on whose authority, against which policy, and from what reasoning. Cross-regime feasibility remains unmeasured under one property-level schema. We apply the Decision Trace Reconstructor unmodified to pinned worked-example anchors from six public vendor SDK regimes spanning cloud-agent, observability, tool-use, telemetry, and protocol traces, plus two comparator columns. Each Decision Event Schema (DES) property is classified as fully fillable, partially fillable, structurally unfillable, or opaque. Per-property reconstructability of an agent decision already varies between regimes at this anchor scale. Strict-governance-completeness separates into three tiers ranging from 42.9% to 85.7%, yielding one regime-independent gap (reasoning trace), four regime-dependent gaps, and one Mixed property; the pilot is single-annotator, one anchor per cell, descriptive, with outputs checksum-verifiable from a deposited reproducibility package.
The large-scale deployment of personalized healthcare agents demands memory mechanisms that are exceptionally precise, safe, and capable of long-term clinical tracking. However, existing benchmarks primarily focus on daily open-domain conversations, failing to capture the high-stakes complexity of real-world medical applications. Motivated by the stringent production requirements of an industry-leading health management agent serving tens of millions of active users, we introduce MedMemoryBench. We develop a human-agent collaborative pipeline to synthesize highly realistic, long-horizon medical trajectories based on clinically grounded, synthetic patient archetypes. This process yields a massive, expertly validated dataset comprising approximately 2,000 sessions and 16,000 interaction turns. Crucially, MedMemoryBench departs from traditional static evaluations by pioneering an "evaluate-while-constructing" streaming assessment protocol, which precisely mirrors dynamic memory accumulation in production environments. Furthermore, we formalize and systematically investigate the critical phenomenon of memory saturation, where sustained information influx actively degrades retrieval and reasoning robustness. Comprehensive benchmarking reveals severe bottlenecks in mainstream architectures, particularly concerning complex medical reasoning and noise resilience. By exposing these fundamental flaws, MedMemoryBench establishes a vital foundation for developing robust, production-ready medical agents.
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The large-scale deployment of personalized healthcare agents demands memory mechanisms that are exceptionally precise, safe, and capable of long-term clinical tracking. However, existing benchmarks primarily focus on daily open-domain conversations, failing to capture the high-stakes complexity of real-world medical applications. Motivated by the stringent production requirements of an industry-leading health management agent serving tens of millions of active users, we introduce MedMemoryBench. We develop a human-agent collaborative pipeline to synthesize highly realistic, long-horizon medical trajectories based on clinically grounded, synthetic patient archetypes. This process yields a massive, expertly validated dataset comprising approximately 2,000 sessions and 16,000 interaction turns. Crucially, MedMemoryBench departs from traditional static evaluations by pioneering an "evaluate-while-constructing" streaming assessment protocol, which precisely mirrors dynamic memory accumulation in production environments. Furthermore, we formalize and systematically investigate the critical phenomenon of memory saturation, where sustained information influx actively degrades retrieval and reasoning robustness. Comprehensive benchmarking reveals severe bottlenecks in mainstream architectures, particularly concerning complex medical reasoning and noise resilience. By exposing these fundamental flaws, MedMemoryBench establishes a vital foundation for developing robust, production-ready medical agents.
Skill libraries enable large language model agents to reuse experience from past interactions, but most existing libraries store skills as isolated entries and retrieve them only by semantic similarity. This leads to two key challenges for compositional tasks. Firstly, an agent must identify not only relevant skills but also how they depend on and build upon each other. Secondly, it also makes library maintenance difficult, since the system lacks structural cues for deciding when skills should be merged, split, or removed. We propose SKILLGRAPH, a framework that represents reusable skills as nodes in a directed graph, with typed edges encoding prerequisite, enhancement, and co-occurrence relations. Given a new task, SKILLGRAPH retrieves not just individual skills, but an ordered skill subgraph that can guide multi-step decision making. The graph is continuously updated from agent trajectories and reinforcement learning feedback, allowing both the skill library and the agent policy to improve together. Experiments on ALFWorld, WebShop, and seven search-augmented QA tasks show that SKILLGRAPH achieves state-of-the-art performance against memory-augmented RL methods, with especially large gains on complex tasks that require composing multiple skills.
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Skill libraries enable large language model agents to reuse experience from past interactions, but most existing libraries store skills as isolated entries and retrieve them only by semantic similarity. This leads to two key challenges for compositional tasks. Firstly, an agent must identify not only relevant skills but also how they depend on and build upon each other. Secondly, it also makes library maintenance difficult, since the system lacks structural cues for deciding when skills should be merged, split, or removed. We propose SKILLGRAPH, a framework that represents reusable skills as nodes in a directed graph, with typed edges encoding prerequisite, enhancement, and co-occurrence relations. Given a new task, SKILLGRAPH retrieves not just individual skills, but an ordered skill subgraph that can guide multi-step decision making. The graph is continuously updated from agent trajectories and reinforcement learning feedback, allowing both the skill library and the agent policy to improve together. Experiments on ALFWorld, WebShop, and seven search-augmented QA tasks show that SKILLGRAPH achieves state-of-the-art performance against memory-augmented RL methods, with especially large gains on complex tasks that require composing multiple skills.
作者Joykirat Singh, Zaid Khan, Archiki Prasad, Justin Chih-Yao Chen, Akshay Nambi, Hyunji Lee, Elias Stengel-Eskin, Mohit Bansal
Large language models (LLMs) are increasingly deployed on long-horizon tasks in partially observable environments, where they must act while inferring and tracking a complex environment state over many steps. This leads to two challenges: partial observability requires maintaining uncertainty over unobserved world attributes, and long interaction history causes context to grow without bound, diluting task-relevant information. A principled solution to both challenges is a belief state: a posterior distribution over environment states given past observations and actions, which compactly encodes history for decision making regardless of episode length. In LLM agents, however, the open-ended nature of text makes it unclear how to represent such a distribution. Therefore, we introduce Agent-BRACE: Agent Belief state Representation via Abstraction and Confidence Estimation, a method that decouples an LLM agent into a belief state model and a policy model, jointly optimized via reinforcement learning. The belief state model produces a structured approximation of the belief distribution: a set of atomic natural language claims about the environment, each annotated with an ordinal verbalized certainty label ranging from certain to unknown. The policy model conditions on this compact, structured approximate belief rather than the full history, learning to select actions under explicit uncertainty. Across long-horizon, partially observable embodied language environments, Agent-BRACE achieves an average absolute improvement of +14.5% (Qwen2.5-3B-Instruct) and +5.3% (Qwen3-4B-Instruct), outperforming strong RL baselines while maintaining a near-constant context window independent of episode length. Further analysis shows that the learned belief becomes increasingly calibrated over the course of an episode as evidence accumulates.
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Large language models (LLMs) are increasingly deployed on long-horizon tasks in partially observable environments, where they must act while inferring and tracking a complex environment state over many steps. This leads to two challenges: partial observability requires maintaining uncertainty over unobserved world attributes, and long interaction history causes context to grow without bound, diluting task-relevant information. A principled solution to both challenges is a belief state: a posterior distribution over environment states given past observations and actions, which compactly encodes history for decision making regardless of episode length. In LLM agents, however, the open-ended nature of text makes it unclear how to represent such a distribution. Therefore, we introduce Agent-BRACE: Agent Belief state Representation via Abstraction and Confidence Estimation, a method that decouples an LLM agent into a belief state model and a policy model, jointly optimized via reinforcement learning. The belief state model produces a structured approximation of the belief distribution: a set of atomic natural language claims about the environment, each annotated with an ordinal verbalized certainty label ranging from certain to unknown. The policy model conditions on this compact, structured approximate belief rather than the full history, learning to select actions under explicit uncertainty. Across long-horizon, partially observable embodied language environments, Agent-BRACE achieves an average absolute improvement of +14.5% (Qwen2.5-3B-Instruct) and +5.3% (Qwen3-4B-Instruct), outperforming strong RL baselines while maintaining a near-constant context window independent of episode length. Further analysis shows that the learned belief becomes increasingly calibrated over the course of an episode as evidence accumulates.
作者Shengjie Wang, Guanghe Li, Zonghan Yang, Yang Gao
Solving complex long-horizon tasks requires strong planning and reasoning capabilities. Although datasets with explicit chain-of-thought (CoT) rationales can substantially benefit learning, they are costly to obtain. To address this challenge, we propose Hindsight Hint Distillation (HHD), which only requires easy-to-obtain question-answer pairs without CoT annotations. Inspired by how human teachers use student mistakes to provide targeted guidance, HHD synthesizes hindsight hints from the model's own failed self-rollouts and uses them to scaffold on-policy rollouts that successfully complete the tasks. The model then self-distills these scaffolded trajectories and generalizes to new problems without hint guidance. Experiments show that HHD significantly outperforms iterative RFT and trajectory-synthesis baselines, achieving an absolute improvement of 8% on SWE-bench Verified, while all baselines improve by only around 2%. Notably, the reasoning strategies induced by HHD generalize effectively to out-of-distribution tasks, yielding the largest gains on SWE-bench Multilingual despite no training on multilingual data. These results demonstrate that HHD can effectively synthesize expert-like reasoning from CoT-free data and substantially improve long-horizon performance.
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Solving complex long-horizon tasks requires strong planning and reasoning capabilities. Although datasets with explicit chain-of-thought (CoT) rationales can substantially benefit learning, they are costly to obtain. To address this challenge, we propose Hindsight Hint Distillation (HHD), which only requires easy-to-obtain question-answer pairs without CoT annotations. Inspired by how human teachers use student mistakes to provide targeted guidance, HHD synthesizes hindsight hints from the model's own failed self-rollouts and uses them to scaffold on-policy rollouts that successfully complete the tasks. The model then self-distills these scaffolded trajectories and generalizes to new problems without hint guidance. Experiments show that HHD significantly outperforms iterative RFT and trajectory-synthesis baselines, achieving an absolute improvement of 8% on SWE-bench Verified, while all baselines improve by only around 2%. Notably, the reasoning strategies induced by HHD generalize effectively to out-of-distribution tasks, yielding the largest gains on SWE-bench Multilingual despite no training on multilingual data. These results demonstrate that HHD can effectively synthesize expert-like reasoning from CoT-free data and substantially improve long-horizon performance.
作者Kang Zhou, Sangmin Woo, Haibo Ding, Kiran Ramnath, Subramanian Chidambaram, Aosong Feng, Vinayak Arannil, Muhyun Kim, Ishan Singh, Darren Wang, Zhichao Xu, Megha Gandhi, Nirmal Prabhu, Soumya Smruti Mishra, Vivek Singh, Gouri Pandeshwar, Lin Lee Cheong
Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.
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Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.
作者Chang Jin, An Wang, Zeming Wei, Kai Wang, Biaojie Zeng, Qiaosheng Zhang, Chao Yang, Jingjing Qu, Xia Hu, Xingcheng Xu
Reusable skills are becoming a common interface for extending large language model agents, packaging procedural guidance with access to files, tools, memory, and execution environments. However, this modularity introduces attack surfaces that are largely missed by existing safety evaluations: even when the user request is benign, task-relevant skill materials or local artifacts can steer an agent toward unsafe actions. We present SkillSafetyBench, a runnable benchmark for evaluating such skill-mediated safety failures. SkillSafetyBench includes 155 adversarial cases across 47 tasks, 6 risk domains, and 30 safety categories, each evaluated with a case-specific rule-based verifier. Experiments with multiple CLI agents and model backends show that localized non-user attacks can consistently induce unsafe behavior, with distinct failure patterns across domains, attack methods, and scaffold-model pairings. Our findings suggest that agent safety depends not only on model-level alignment, but also on how agents interpret skills, trust workflow context, and act through executable environments.
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Reusable skills are becoming a common interface for extending large language model agents, packaging procedural guidance with access to files, tools, memory, and execution environments. However, this modularity introduces attack surfaces that are largely missed by existing safety evaluations: even when the user request is benign, task-relevant skill materials or local artifacts can steer an agent toward unsafe actions. We present SkillSafetyBench, a runnable benchmark for evaluating such skill-mediated safety failures. SkillSafetyBench includes 155 adversarial cases across 47 tasks, 6 risk domains, and 30 safety categories, each evaluated with a case-specific rule-based verifier. Experiments with multiple CLI agents and model backends show that localized non-user attacks can consistently induce unsafe behavior, with distinct failure patterns across domains, attack methods, and scaffold-model pairings. Our findings suggest that agent safety depends not only on model-level alignment, but also on how agents interpret skills, trust workflow context, and act through executable environments.
Long-term memory is crucial for agents in specialized web environments, where success depends on recalling interface affordances, state dynamics, workflows, and recurring failure modes. However, existing memory benchmarks for agents mostly focus on user histories, short traces, or downstream task success, leaving open how to directly evaluate whether memory systems effectively internalize environment-specific experience. To address this gap, we introduce LongMemEval-V2 (LME-V2), a benchmark for evaluating whether memory systems can help agents acquire the experience needed to become knowledgeable colleagues in customized environments. LME-V2 contains 451 manually curated questions covering five core memory abilities for web agents: static state recall, dynamic state tracking, workflow knowledge, environment gotchas, and premise awareness. Questions are paired with history trajectories containing up to 500 trajectories and 115M tokens. We use a context gathering formulation: memory systems consume history trajectories and return compact evidence for downstream question answering. We propose a suite of two memory methods: AgentRunbook-R, an efficient RAG-based memory with knowledge pools for raw state observations, events, and strategy notes, and AgentRunbook-C, which stores trajectories as files and invokes a coding agent to gather evidence in an augmented sandbox. Experiments show that AgentRunbook-C achieves the best performance with 72.5% average accuracy, outperforming the strongest RAG baseline (48.5%) and the off-the-shelf coding agent baseline (69.3%). Despite the strong performance gains, coding agent based methods have high latency costs. While AgentRunbook-C advances the accuracy-latency Pareto frontier, substantial room for improvement remains. Together, these results establish LME-V2 as a challenging testbed for developing long-term memory systems for environment experience.
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Long-term memory is crucial for agents in specialized web environments, where success depends on recalling interface affordances, state dynamics, workflows, and recurring failure modes. However, existing memory benchmarks for agents mostly focus on user histories, short traces, or downstream task success, leaving open how to directly evaluate whether memory systems effectively internalize environment-specific experience. To address this gap, we introduce LongMemEval-V2 (LME-V2), a benchmark for evaluating whether memory systems can help agents acquire the experience needed to become knowledgeable colleagues in customized environments. LME-V2 contains 451 manually curated questions covering five core memory abilities for web agents: static state recall, dynamic state tracking, workflow knowledge, environment gotchas, and premise awareness. Questions are paired with history trajectories containing up to 500 trajectories and 115M tokens. We use a context gathering formulation: memory systems consume history trajectories and return compact evidence for downstream question answering. We propose a suite of two memory methods: AgentRunbook-R, an efficient RAG-based memory with knowledge pools for raw state observations, events, and strategy notes, and AgentRunbook-C, which stores trajectories as files and invokes a coding agent to gather evidence in an augmented sandbox. Experiments show that AgentRunbook-C achieves the best performance with 72.5% average accuracy, outperforming the strongest RAG baseline (48.5%) and the off-the-shelf coding agent baseline (69.3%). Despite the strong performance gains, coding agent based methods have high latency costs. While AgentRunbook-C advances the accuracy-latency Pareto frontier, substantial room for improvement remains. Together, these results establish LME-V2 as a challenging testbed for developing long-term memory systems for environment experience.
作者Dean Light, Michael Theologitis, Kshitish Ghate, Shuyue Stella Li, Benjamin Newman, Chirag Shah, Aylin Caliskan, Pang Wei Koh, Dan Suciu, Yulia Tsvetkov
Humans intuitively solve complex problems by flexibly shifting among reasoning modes: they plan, execute, revise intermediate goals, resolve ambiguity through associative judgment, and apply formal procedures to well-specified subproblems. Current LLM agents lack this flexibility, as their scaffolds hard-code such reasoning decisions in advance. These scaffolds are effective when their prescribed structure matches the task, but brittle when solving the task requires adapting the structure of reasoning itself. We introduce Deep Reasoning — an inference-time approach for constructing task-specific scaffolds through structured meta-reasoning. Deep Reasoning uses a formal language that represents meta-reasoning as executable decompositions over associative inference, formal computation, and recursive subproblem solving, enabling decomposition principles to be encoded as in-context examples that guide test-time scaffold construction. We instantiate this approach in a general-purpose agent (DOLORES) that distributes complex tasks across more controlled reasoning threads. We evaluate it against state-of-the-art scaffolding methods across four hard benchmarks: multi-hop reasoning, long-chain question answering, long-context aggregation, and deep research-style information seeking. DOLORES outperforms all evaluated scaffolds across three model sizes and two model families, improving over the strongest evaluated scaffold baseline by 24.8% on average. DOLORES distributes cognition across structured, lower-load reasoning threads, thereby reducing premature termination and hallucinations. This advantage can even bridge the scaling gap, with an 8B version surpassing all evaluated 32B baselines from the same family in more than half the settings. These results point toward future agentic systems that treat scaffolding as adaptive reasoning, constructing the structure each task requires just-in-time.
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Humans intuitively solve complex problems by flexibly shifting among reasoning modes: they plan, execute, revise intermediate goals, resolve ambiguity through associative judgment, and apply formal procedures to well-specified subproblems. Current LLM agents lack this flexibility, as their scaffolds hard-code such reasoning decisions in advance. These scaffolds are effective when their prescribed structure matches the task, but brittle when solving the task requires adapting the structure of reasoning itself. We introduce Deep Reasoning — an inference-time approach for constructing task-specific scaffolds through structured meta-reasoning. Deep Reasoning uses a formal language that represents meta-reasoning as executable decompositions over associative inference, formal computation, and recursive subproblem solving, enabling decomposition principles to be encoded as in-context examples that guide test-time scaffold construction. We instantiate this approach in a general-purpose agent (DOLORES) that distributes complex tasks across more controlled reasoning threads. We evaluate it against state-of-the-art scaffolding methods across four hard benchmarks: multi-hop reasoning, long-chain question answering, long-context aggregation, and deep research-style information seeking. DOLORES outperforms all evaluated scaffolds across three model sizes and two model families, improving over the strongest evaluated scaffold baseline by 24.8% on average. DOLORES distributes cognition across structured, lower-load reasoning threads, thereby reducing premature termination and hallucinations. This advantage can even bridge the scaling gap, with an 8B version surpassing all evaluated 32B baselines from the same family in more than half the settings. These results point toward future agentic systems that treat scaffolding as adaptive reasoning, constructing the structure each task requires just-in-time.
Recent advances in Large Language Models (LLMs) have enabled agentic systems for complex, multi-step tasks; cybersecurity is emerging as a prominent application. To evaluate such agents, researchers widely adopt Capture The Flag (CTF) benchmarks. However, current CTF benchmarks reuse existing challenges, which exposes them to data contamination and potential cheating. Notably, we confirmed these issues in practice by integrating web search tools into an existing agent. To address these limitations, we present CTFusion, a streaming evaluation framework built on Live CTFs. To achieve this, CTFusion preserves per-agent independence under a single team account and reduces competition impact by forwarding only the first correct flag per challenge. Moreover, we implement CTFusion as a Model Context Protocol (MCP) server on the widely used CTFd platform, which offers broad applicability to diverse CTF events and agent types. Through experiments with three LLMs, two agents, and five Live CTFs, we demonstrate that existing CTF benchmarks can be unreliable in assessing LLM-based agents, while CTFusion can serve as a robust solution for evaluating cybersecurity agents. We release CTFusion as open source to foster future research in this area.
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Recent advances in Large Language Models (LLMs) have enabled agentic systems for complex, multi-step tasks; cybersecurity is emerging as a prominent application. To evaluate such agents, researchers widely adopt Capture The Flag (CTF) benchmarks. However, current CTF benchmarks reuse existing challenges, which exposes them to data contamination and potential cheating. Notably, we confirmed these issues in practice by integrating web search tools into an existing agent. To address these limitations, we present CTFusion, a streaming evaluation framework built on Live CTFs. To achieve this, CTFusion preserves per-agent independence under a single team account and reduces competition impact by forwarding only the first correct flag per challenge. Moreover, we implement CTFusion as a Model Context Protocol (MCP) server on the widely used CTFd platform, which offers broad applicability to diverse CTF events and agent types. Through experiments with three LLMs, two agents, and five Live CTFs, we demonstrate that existing CTF benchmarks can be unreliable in assessing LLM-based agents, while CTFusion can serve as a robust solution for evaluating cybersecurity agents. We release CTFusion as open source to foster future research in this area.
作者Sijia Li, Yuchen Huang, Zifan Liu, Yanping Li, Jingjing Fu, Li Zhao, Jiang Bian, Ling Zhang, Jun Zhang, Rui Wang
Reinforcement learning has become a widely used post-training approach for LLM agents, where training commonly relies on outcome-level rewards that provide only coarse supervision. While finer-grained credit assignment is promising for effective policy updates, obtaining reliable local credit and assigning it to the right parts of the long-horizon trajectory remains an open challenge. In this paper, we propose Granularity-adaptivE Advantage Reweighting (GEAR), an adaptive-granularity credit assignment framework that reshapes the trajectory-level GRPO advantage using token- and segment-level signals derived from self-distillation. GEAR compares an on-policy student with a ground-truth-conditioned teacher to obtain a reference-guided divergence signal for identifying adaptive segment boundaries and modulating local advantage weights. This divergence often spikes at the onset of a semantic deviation, while later tokens in the same autoregressive continuation may return to low divergence. GEAR therefore treats such spikes as anchors for adaptive credit regions: where the student remains aligned with the teacher, token-level resolution is preserved; where it departs, GEAR groups the corresponding continuation into an adaptive segment and uses the divergence at the departure point to modulate the segment' s advantage. Experiments across eight mathematical reasoning and agentic tool-use benchmarks with Qwen3 4B and 8B models show that GEAR consistently outperforms standard GRPO, self-distillation-only baselines, and token- or turn-level credit-assignment methods. The gains are especially strong on benchmarks with lower GRPO baseline accuracy, reaching up to around 20% over GRPO, suggesting that the proposed adaptive reweighting scheme is especially useful in more challenging long-horizon settings.
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Reinforcement learning has become a widely used post-training approach for LLM agents, where training commonly relies on outcome-level rewards that provide only coarse supervision. While finer-grained credit assignment is promising for effective policy updates, obtaining reliable local credit and assigning it to the right parts of the long-horizon trajectory remains an open challenge. In this paper, we propose Granularity-adaptivE Advantage Reweighting (GEAR), an adaptive-granularity credit assignment framework that reshapes the trajectory-level GRPO advantage using token- and segment-level signals derived from self-distillation. GEAR compares an on-policy student with a ground-truth-conditioned teacher to obtain a reference-guided divergence signal for identifying adaptive segment boundaries and modulating local advantage weights. This divergence often spikes at the onset of a semantic deviation, while later tokens in the same autoregressive continuation may return to low divergence. GEAR therefore treats such spikes as anchors for adaptive credit regions: where the student remains aligned with the teacher, token-level resolution is preserved; where it departs, GEAR groups the corresponding continuation into an adaptive segment and uses the divergence at the departure point to modulate the segment' s advantage. Experiments across eight mathematical reasoning and agentic tool-use benchmarks with Qwen3 4B and 8B models show that GEAR consistently outperforms standard GRPO, self-distillation-only baselines, and token- or turn-level credit-assignment methods. The gains are especially strong on benchmarks with lower GRPO baseline accuracy, reaching up to around 20% over GRPO, suggesting that the proposed adaptive reweighting scheme is especially useful in more challenging long-horizon settings.
Agent skills extend LLM agents with reusable instructions, tool interfaces, and executable code, and users increasingly install third-party skills from marketplaces, repositories, and community channels. Because a skill exposes both executable behavior and context-setting documentation, its deployment risk cannot be measured by single-shot audits or prompt-level red teams alone: a realistic attacker can use audit and runtime feedback to repeatedly rewrite the skill. We frame this risk as adaptive leakage — whether a budgeted attacker can iteratively revise a skill until it passes audit and produces verified runtime harm — and present \ours{}, a grey-box self-evolving red-team framework for measuring it. Proteus searches a formalized five-axis skill-attack space. Each candidate is evaluated through a unified audit-sandbox-oracle pipeline that returns structured audit findings and runtime evidence to guide cross-round mutation. Beyond initial evasion, Proteus performs path expansion, which finds alternative implementations of successful attacks, and surface expansion, which transfers learned implementation patterns to new attack objectives beyond the original seed catalogue. Across eight phase-1 cells, Proteus reaches 40--90% Attack Success Rate at $5$ rounds (ASR@5) with positive learning-curve slopes on both evaluated auditors. Phase-2 path/surface expansion produces 438 jointly bypassing and lethal variants, with SkillVetter bypassed at $\geq 93%$ in every cell and AI-Infra-Guard, the strongest public auditor we evaluate, still admitting up to 41.3% joint-success. These results show that current skill vetting substantially underestimates residual risk when evaluated against adaptive, feedback-driven attackers.
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Agent skills extend LLM agents with reusable instructions, tool interfaces, and executable code, and users increasingly install third-party skills from marketplaces, repositories, and community channels. Because a skill exposes both executable behavior and context-setting documentation, its deployment risk cannot be measured by single-shot audits or prompt-level red teams alone: a realistic attacker can use audit and runtime feedback to repeatedly rewrite the skill. We frame this risk as adaptive leakage — whether a budgeted attacker can iteratively revise a skill until it passes audit and produces verified runtime harm — and present \ours{}, a grey-box self-evolving red-team framework for measuring it. Proteus searches a formalized five-axis skill-attack space. Each candidate is evaluated through a unified audit-sandbox-oracle pipeline that returns structured audit findings and runtime evidence to guide cross-round mutation. Beyond initial evasion, Proteus performs path expansion, which finds alternative implementations of successful attacks, and surface expansion, which transfers learned implementation patterns to new attack objectives beyond the original seed catalogue. Across eight phase-1 cells, Proteus reaches 40--90% Attack Success Rate at $5$ rounds (ASR@5) with positive learning-curve slopes on both evaluated auditors. Phase-2 path/surface expansion produces 438 jointly bypassing and lethal variants, with SkillVetter bypassed at $\geq 93%$ in every cell and AI-Infra-Guard, the strongest public auditor we evaluate, still admitting up to 41.3% joint-success. These results show that current skill vetting substantially underestimates residual risk when evaluated against adaptive, feedback-driven attackers.
作者Xiaolin Zhou, Jinbo Liu, Li Li, Ryan A. Rossi, Xiyang Hu
Large Language Model agents are increasingly augmented with agent skills. Current evaluation methods for skills remain limited. Most deployed benchmarks report only pass rate before and after a skill is attached, treating the skill as a black box change to agent behavior. We introduce Counterfactual Trace Auditing (CTA), a framework for measuring how a skill changes agent behavior. CTA pairs each with skill agent trace with a without skill counterpart on the same task, segments both traces into goal directed phases, aligns the phases, and emits structured Skill Influence Pattern (SIP) annotations. These annotations describe the behavioral effect of a skill rather than only its task outcome. We instantiate CTA on SWE-Skills-Bench with Claude across 49 software engineering tasks. The resulting audit reveals a clear evaluation gap. Pass rate changes by only +0.3 percentage points on average, suggesting little aggregate effect. Yet CTA identifies 522 SIP instances across the same paired traces, showing that the skills substantially reshape agent behavior even when pass rate is nearly unchanged. The audit also separates several recurring effects that pass rate cannot detect, including literal template copying, off task artifact creation, excess planning, and task recovery. Three findings emerge. First, high baseline tasks contain most of the observed skill effects, although their pass rate is already saturated and therefore cannot reflect those effects. Second, tasks with moderate baseline performance show the most recoverable gain, but often at substantially higher token cost. Third, the dominant SIP type can be identified by baseline bucket: surface anchoring is most common on ceiling tasks and edge-case prompting is most common on mid-range and floor tasks. These regularities turn informal failure mode observations into reproducible behavioral measurements.
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Large Language Model agents are increasingly augmented with agent skills. Current evaluation methods for skills remain limited. Most deployed benchmarks report only pass rate before and after a skill is attached, treating the skill as a black box change to agent behavior. We introduce Counterfactual Trace Auditing (CTA), a framework for measuring how a skill changes agent behavior. CTA pairs each with skill agent trace with a without skill counterpart on the same task, segments both traces into goal directed phases, aligns the phases, and emits structured Skill Influence Pattern (SIP) annotations. These annotations describe the behavioral effect of a skill rather than only its task outcome. We instantiate CTA on SWE-Skills-Bench with Claude across 49 software engineering tasks. The resulting audit reveals a clear evaluation gap. Pass rate changes by only +0.3 percentage points on average, suggesting little aggregate effect. Yet CTA identifies 522 SIP instances across the same paired traces, showing that the skills substantially reshape agent behavior even when pass rate is nearly unchanged. The audit also separates several recurring effects that pass rate cannot detect, including literal template copying, off task artifact creation, excess planning, and task recovery. Three findings emerge. First, high baseline tasks contain most of the observed skill effects, although their pass rate is already saturated and therefore cannot reflect those effects. Second, tasks with moderate baseline performance show the most recoverable gain, but often at substantially higher token cost. Third, the dominant SIP type can be identified by baseline bucket: surface anchoring is most common on ceiling tasks and edge-case prompting is most common on mid-range and floor tasks. These regularities turn informal failure mode observations into reproducible behavioral measurements.
Operational disaster response goes beyond damage assessment, requiring responders to integrate multi-sensor signals, reason over road networks, populations and key facilities, plan evacuations, and produce actionable reports. However, prior work largely isolates remote-sensing perception or evaluates generic tool use, leaving the end-to-end workflows of emergency operations underexplored. In this paper, we introduce Disaster Operational Response Agent benchmark (DORA), the first agentic benchmark for end-to-end disaster response: 515 expert-authored tasks across 45 real-world disaster events spanning 10 types, paired with expert-verified, replayable gold trajectories totaling 3,500 tool-call steps. Tasks span five dimensions that cover the operational disaster-response pipeline: disaster perception, spatial relational analysis, rescue and evacuation planning, temporal evolution reasoning, and multi-modal report synthesis. Agents compose calls from a 108-tool MCP library over heterogeneous geospatial data: optical, SAR, and multi-spectral imagery across single-, bi-, and multi-temporal sequences (0.015-10m GSD), complemented by elevation and social vector layers. We comprehensively evaluate 13 frontier LLMs on our benchmark, revealing three persistent challenges: 1) disaster-domain grounding exposes unique failure modes (damage-semantic grounding, sensor-modality mismatch, and disaster-pipeline composition); 2) agents are doubly bottlenecked by tool selection and argument grounding, where gold tool-order hints improve accuracy by only 1.08-4.40%, and alternative scaffolds yield at most a 3.24% gain; 3) compositional fragility scales with trajectory length, the agent-to-gold gap widening from 7% to 56% on long pipelines. DORA establishes a rigorous testbed for operationally reliable disaster-response agents.
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Operational disaster response goes beyond damage assessment, requiring responders to integrate multi-sensor signals, reason over road networks, populations and key facilities, plan evacuations, and produce actionable reports. However, prior work largely isolates remote-sensing perception or evaluates generic tool use, leaving the end-to-end workflows of emergency operations underexplored. In this paper, we introduce Disaster Operational Response Agent benchmark (DORA), the first agentic benchmark for end-to-end disaster response: 515 expert-authored tasks across 45 real-world disaster events spanning 10 types, paired with expert-verified, replayable gold trajectories totaling 3,500 tool-call steps. Tasks span five dimensions that cover the operational disaster-response pipeline: disaster perception, spatial relational analysis, rescue and evacuation planning, temporal evolution reasoning, and multi-modal report synthesis. Agents compose calls from a 108-tool MCP library over heterogeneous geospatial data: optical, SAR, and multi-spectral imagery across single-, bi-, and multi-temporal sequences (0.015-10m GSD), complemented by elevation and social vector layers. We comprehensively evaluate 13 frontier LLMs on our benchmark, revealing three persistent challenges: 1) disaster-domain grounding exposes unique failure modes (damage-semantic grounding, sensor-modality mismatch, and disaster-pipeline composition); 2) agents are doubly bottlenecked by tool selection and argument grounding, where gold tool-order hints improve accuracy by only 1.08-4.40%, and alternative scaffolds yield at most a 3.24% gain; 3) compositional fragility scales with trajectory length, the agent-to-gold gap widening from 7% to 56% on long pipelines. DORA establishes a rigorous testbed for operationally reliable disaster-response agents.
作者Zixu Yang, Hang Zheng, Nan Jiang, Zhiyang Tang, Situo Zhang, Xiaobao Wu, Lu Chen, Kai Yu
Large language model (LLM) agents have increasingly advanced service applications, such as booking flight tickets. However, these service agents suffer from unreliability in long-horizon tasks, as they often produce policy violations, tool hallucinations, and misaligned actions, which greatly impedes their real-world deployment. To address these challenges, we propose NOD (Navigator-Operator-Director), a heterogeneous multi-agent architecture for service agents. Instead of maintaining task state implicitly in dialogue context as in prior work, we externalize a structured Global State to enable explicit task state tracking and consistent decision-making by the Navigator. Besides, we introduce selective external oversight before critical actions, allowing an independent Director agent to verify execution and intervene when necessary. As such, NOD effectively mitigates error propagation and unsafe behavior in long-horizon tasks. Experiments on $τ^2$-Bench demonstrate that NOD achieves higher task success rates and critical action precision over baselines. More importantly, NOD improves the reliability of service agents by reducing policy violations, tool hallucinations, and user-intent misalignment.
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Large language model (LLM) agents have increasingly advanced service applications, such as booking flight tickets. However, these service agents suffer from unreliability in long-horizon tasks, as they often produce policy violations, tool hallucinations, and misaligned actions, which greatly impedes their real-world deployment. To address these challenges, we propose NOD (Navigator-Operator-Director), a heterogeneous multi-agent architecture for service agents. Instead of maintaining task state implicitly in dialogue context as in prior work, we externalize a structured Global State to enable explicit task state tracking and consistent decision-making by the Navigator. Besides, we introduce selective external oversight before critical actions, allowing an independent Director agent to verify execution and intervene when necessary. As such, NOD effectively mitigates error propagation and unsafe behavior in long-horizon tasks. Experiments on $τ^2$-Bench demonstrate that NOD achieves higher task success rates and critical action precision over baselines. More importantly, NOD improves the reliability of service agents by reducing policy violations, tool hallucinations, and user-intent misalignment.
作者Zerui Qin, Sheng Yue, Xingyuan Hua, Yongjian Fu, Ju Ren
Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to $19.6%$ on AndroidWorld, while reducing token costs $6\times$ relative to GPT-4o. With a $2.8$s average latency, EAM enables reliable, quick, and long-horizon GUI automation.
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Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to $19.6%$ on AndroidWorld, while reducing token costs $6\times$ relative to GPT-4o. With a $2.8$s average latency, EAM enables reliable, quick, and long-horizon GUI automation.
作者Xuhao Hu, Xi Zhang, Haiyang Xu, Kyle Qiao, Jingyi Yang, Xuanjing Huang, Jing Shao, Ming Yan, Jieping Ye
Computer Use Agents (CUAs) can act through both atomic GUI actions, such as click and type, and high-level tool calls, such as API-based file operations, but this hybrid action space often leaves them uncertain about when to continue with GUI actions or switch to tools, leading to suboptimal execution paths. This difficulty stems from the scarcity of high-quality interleaved GUI-Tool trajectories, the cost and brittleness of collecting real tool trajectories, and the lack of trajectory-level supervision for GUI-Tool path selection. In this paper, we propose ToolCUA, an end-to-end agent designed to learn optimal GUI-Tool path selection through a staged training paradigm. We first introduce an Interleaved GUI-Tool Trajectory Scaling Pipeline that repurposes abundant static GUI trajectories and synthesizes a grounded tool library, enabling diverse GUI-Tool trajectories without manual engineering or real tool-trajectory collection. We then perform Tool-Bootstrapped GUI RFT, combining warmup SFT with single-turn RL to improve decisions at critical GUI-Tool switching points. Finally, we optimize ToolCUA with Online Agentic RL in a high-fidelity GUI-Tool environment, guided by a Tool-Efficient Path Reward that encourages appropriate tool use and shorter execution paths. Experiments on OSWorld-MCP show that ToolCUA achieves 46.85% accuracy, a relative improvement of approximately 66% over the baseline, establishing a new state of the art among models of comparable scale. It also improves by 3.9% over GUI-only settings, demonstrating effective GUI-Tool orchestration. The results further suggest that training in a hybrid action space is a promising paradigm for real-world digital agents. Open-sourced here: https://x-plug.github.io/ToolCUA/
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Computer Use Agents (CUAs) can act through both atomic GUI actions, such as click and type, and high-level tool calls, such as API-based file operations, but this hybrid action space often leaves them uncertain about when to continue with GUI actions or switch to tools, leading to suboptimal execution paths. This difficulty stems from the scarcity of high-quality interleaved GUI-Tool trajectories, the cost and brittleness of collecting real tool trajectories, and the lack of trajectory-level supervision for GUI-Tool path selection. In this paper, we propose ToolCUA, an end-to-end agent designed to learn optimal GUI-Tool path selection through a staged training paradigm. We first introduce an Interleaved GUI-Tool Trajectory Scaling Pipeline that repurposes abundant static GUI trajectories and synthesizes a grounded tool library, enabling diverse GUI-Tool trajectories without manual engineering or real tool-trajectory collection. We then perform Tool-Bootstrapped GUI RFT, combining warmup SFT with single-turn RL to improve decisions at critical GUI-Tool switching points. Finally, we optimize ToolCUA with Online Agentic RL in a high-fidelity GUI-Tool environment, guided by a Tool-Efficient Path Reward that encourages appropriate tool use and shorter execution paths. Experiments on OSWorld-MCP show that ToolCUA achieves 46.85% accuracy, a relative improvement of approximately 66% over the baseline, establishing a new state of the art among models of comparable scale. It also improves by 3.9% over GUI-only settings, demonstrating effective GUI-Tool orchestration. The results further suggest that training in a hybrid action space is a promising paradigm for real-world digital agents. Open-sourced here: https://x-plug.github.io/ToolCUA/
作者Xiaolin Zhou, Aojie Yuan, Zheng Luo, Zipeng Ling, Xixiao Pan, Yicheng Gao, Haiyue Zhang, Jiate Li, Shuli Jiang, Prince Zizhuang Wang, Zixuan Zhu, Jinbo Liu, Ryan A. Rossi, Hua Wei, Xiyang Hu
Tool-use language agents are evaluated on benchmarks that assume clean inputs, unambiguous tool registries, and reliable APIs. Real deployments violate all these assumptions: user typos propagate into hallucinated tool names, a misconfigured request timeout can stall an agent indefinitely, and duplicate tool names across servers can freeze an SDK. We study these failures as a sim-to-real gap in the tool-use partially observable Markov decision process (POMDP), where deployment noise enters through the observation, action space, reward-relevant metadata, or transition dynamics. We introduce RobustBench-TC, a benchmark with 22 perturbation types organized by these four POMDP components, each grounded in a verified GitHub issue or documented tool-calling failure. Across 21 models from 1.5B to 32B parameters (including the closed-source o4-mini), the robustness profile is sharply uneven: observation perturbations reduce accuracy by less than 5%, while reward-relevant and transition perturbations reduce accuracy by roughly 40% and 30%, respectively; scale alone does not close these gaps. We then propose ToolRL-DR, a domain-randomization reinforcement learning (RL) recipe that trains a tool-use agent on perturbation-augmented trajectories spanning the three statically encodable POMDP components. On a 3B backbone, ToolRL-DR-Full retains roughly three-quarters of clean accuracy and reaches an aggregate perturbed accuracy comparable to open-source 14B function-calling baselines while substantially narrowing the gap to o4-mini. It closes approximately 27% of the Transition gap despite never seeing transition perturbations in training, suggesting that RL on adversarial static tool-use inputs induces a more persistent retry policy that transfers to unseen runtime failures. The dataset, code and benchmark leaderboard are publicly available.
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Tool-use language agents are evaluated on benchmarks that assume clean inputs, unambiguous tool registries, and reliable APIs. Real deployments violate all these assumptions: user typos propagate into hallucinated tool names, a misconfigured request timeout can stall an agent indefinitely, and duplicate tool names across servers can freeze an SDK. We study these failures as a sim-to-real gap in the tool-use partially observable Markov decision process (POMDP), where deployment noise enters through the observation, action space, reward-relevant metadata, or transition dynamics. We introduce RobustBench-TC, a benchmark with 22 perturbation types organized by these four POMDP components, each grounded in a verified GitHub issue or documented tool-calling failure. Across 21 models from 1.5B to 32B parameters (including the closed-source o4-mini), the robustness profile is sharply uneven: observation perturbations reduce accuracy by less than 5%, while reward-relevant and transition perturbations reduce accuracy by roughly 40% and 30%, respectively; scale alone does not close these gaps. We then propose ToolRL-DR, a domain-randomization reinforcement learning (RL) recipe that trains a tool-use agent on perturbation-augmented trajectories spanning the three statically encodable POMDP components. On a 3B backbone, ToolRL-DR-Full retains roughly three-quarters of clean accuracy and reaches an aggregate perturbed accuracy comparable to open-source 14B function-calling baselines while substantially narrowing the gap to o4-mini. It closes approximately 27% of the Transition gap despite never seeing transition perturbations in training, suggesting that RL on adversarial static tool-use inputs induces a more persistent retry policy that transfers to unseen runtime failures. The dataset, code and benchmark leaderboard are publicly available.
Practitioners deploying multi-agent large language model (LLM) systems must currently choose between communication topologies such as chain, star, mesh, and richer variants without any pre-inference diagnostic for which topology will amplify drift, converge to consensus, or remain robust under perturbation. Existing evaluation answers these questions only post hoc and only for the task measured. We introduce a structural diagnostic for multi-agent LLM communication graphs based on the successor representation $M = (I - γP)^{-1}$ of the row-stochastic communication operator, and we connect three of its spectral quantities, the spectral radius $ρ(M)$, the spectral gap $Δ(M)$, and the condition number $κ(M)$, to three distinct failure modes. We derive closed-form spectra for the chain, star, and mesh under row-stochastic normalization, and validate the predictions on a 12-step structured state-tracking task with Qwen2.5-7B-Instruct over 100 independent trials. The condition number is a perfect rank-order predictor of empirical perturbation robustness ($r_s = 1.0$); the spectral gap partially predicts consensus dynamics ($r_s = 0.5$); and the spectral radius is perfectly inverted with respect to cumulative error ($r_s = -1.0$). We trace this inversion to a regime in which linear spectra are blind to non-contracting bias drift, and we propose an affine-noise extension of the predictive map that recovers the empirical ordering. We read this as a first step toward representational, drift-aware structural diagnostics for multi-agent LLM systems, sitting alongside classical spectral and consensus theory.
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Practitioners deploying multi-agent large language model (LLM) systems must currently choose between communication topologies such as chain, star, mesh, and richer variants without any pre-inference diagnostic for which topology will amplify drift, converge to consensus, or remain robust under perturbation. Existing evaluation answers these questions only post hoc and only for the task measured. We introduce a structural diagnostic for multi-agent LLM communication graphs based on the successor representation $M = (I - γP)^{-1}$ of the row-stochastic communication operator, and we connect three of its spectral quantities, the spectral radius $ρ(M)$, the spectral gap $Δ(M)$, and the condition number $κ(M)$, to three distinct failure modes. We derive closed-form spectra for the chain, star, and mesh under row-stochastic normalization, and validate the predictions on a 12-step structured state-tracking task with Qwen2.5-7B-Instruct over 100 independent trials. The condition number is a perfect rank-order predictor of empirical perturbation robustness ($r_s = 1.0$); the spectral gap partially predicts consensus dynamics ($r_s = 0.5$); and the spectral radius is perfectly inverted with respect to cumulative error ($r_s = -1.0$). We trace this inversion to a regime in which linear spectra are blind to non-contracting bias drift, and we propose an affine-noise extension of the predictive map that recovers the empirical ordering. We read this as a first step toward representational, drift-aware structural diagnostics for multi-agent LLM systems, sitting alongside classical spectral and consensus theory.
作者Taicheng Guo, Nitesh V. Chawla, Olaf Wiest, Xiangliang Zhang
Effectively configuring scalable large language model (LLM) experiments, spanning architecture design, hyperparameter tuning, and beyond, is crucial for advancing LLM research, as poor configuration choices can waste substantial computational resources and prevent models from realizing their full potential. Prior automated methods are designed for low-cost settings where repeated trial and error is feasible, but scalable LLM experiments are too expensive for such extensive iteration. To our knowledge, no work has addressed the automation of high-cost LLM experiment configurations, leaving this problem labor-intensive and dependent on expert intuition. Motivated by this gap, we propose AutoLLMResearch, an agentic framework that mimics how human researchers learn generalizable principles from low-fidelity experiments and extrapolate to efficiently identify promising configurations in expensive LLM settings. The core challenge is how to enable an agent to learn, through interaction with a multi-fidelity experimental environment that captures the structure of the LLM configuration landscape. To achieve this, we propose a systematic framework with two key components: 1) LLMConfig-Gym, a multi-fidelity environment encompassing four critical LLM experiment tasks, supported by over one million GPU hours of verifiable experiment outcomes; 2) A structured training pipeline that formulates configuration research as a long-horizon Markov Decision Process and accordingly incentivizes cross-fidelity extrapolation reasoning. Extensive evaluation against diverse strong baselines on held-out experiments demonstrates the effectiveness, generalization, and interpretability of our framework, supporting its potential as a practical and general solution for scalable real-world LLM experiment automation.
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Effectively configuring scalable large language model (LLM) experiments, spanning architecture design, hyperparameter tuning, and beyond, is crucial for advancing LLM research, as poor configuration choices can waste substantial computational resources and prevent models from realizing their full potential. Prior automated methods are designed for low-cost settings where repeated trial and error is feasible, but scalable LLM experiments are too expensive for such extensive iteration. To our knowledge, no work has addressed the automation of high-cost LLM experiment configurations, leaving this problem labor-intensive and dependent on expert intuition. Motivated by this gap, we propose AutoLLMResearch, an agentic framework that mimics how human researchers learn generalizable principles from low-fidelity experiments and extrapolate to efficiently identify promising configurations in expensive LLM settings. The core challenge is how to enable an agent to learn, through interaction with a multi-fidelity experimental environment that captures the structure of the LLM configuration landscape. To achieve this, we propose a systematic framework with two key components: 1) LLMConfig-Gym, a multi-fidelity environment encompassing four critical LLM experiment tasks, supported by over one million GPU hours of verifiable experiment outcomes; 2) A structured training pipeline that formulates configuration research as a long-horizon Markov Decision Process and accordingly incentivizes cross-fidelity extrapolation reasoning. Extensive evaluation against diverse strong baselines on held-out experiments demonstrates the effectiveness, generalization, and interpretability of our framework, supporting its potential as a practical and general solution for scalable real-world LLM experiment automation.