作者Darius A. Faroughy, Sofia Palacios Schweitzer, Ian Pang, Siddharth Mishra-Sharma, David Shih
Autonomous language-model agents are increasingly evaluated on long-horizon tool-use tasks, but existing benchmarks rarely capture the complexity and nuance of real scientific work. To address this gap, we introduce Collider-Bench, a benchmark for evaluating whether LLM agents can reproduce experimental analyses from the Large Hadron Collider (LHC) using only public papers and open scientific software. Such analyses are often difficult to reproduce because the public toolchain only approximates the software used internally by the experimental collaborations, while the published papers inevitably omit implementation details needed for a faithful reconstruction. Agents must therefore rely on physical reasoning, domain knowledge, and trial-and-error to fill these gaps. Each task requires the agent to turn a published analysis into an executable simulation-and-selection pipeline and submit predicted collision event yields in specified signal regions. These predictions are evaluated with standard histogram metrics that provide continuous fidelity scores without a hand-written rubric. We also report the computational cost incurred by each agent per task. Finally, we evaluate the codebase and full session trace using an LLM judge to catch qualitative failure modes such as fabrications, hallucinations and duplications. We release an initial set of tasks drawn from LHC searches, together with a containerized sandbox and event simulation tools. We evaluate across a capability ladder of general purpose coding agents. Our results show that on average no agent reliably beats the physicist-in-the-loop solution.
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Autonomous language-model agents are increasingly evaluated on long-horizon tool-use tasks, but existing benchmarks rarely capture the complexity and nuance of real scientific work. To address this gap, we introduce Collider-Bench, a benchmark for evaluating whether LLM agents can reproduce experimental analyses from the Large Hadron Collider (LHC) using only public papers and open scientific software. Such analyses are often difficult to reproduce because the public toolchain only approximates the software used internally by the experimental collaborations, while the published papers inevitably omit implementation details needed for a faithful reconstruction. Agents must therefore rely on physical reasoning, domain knowledge, and trial-and-error to fill these gaps. Each task requires the agent to turn a published analysis into an executable simulation-and-selection pipeline and submit predicted collision event yields in specified signal regions. These predictions are evaluated with standard histogram metrics that provide continuous fidelity scores without a hand-written rubric. We also report the computational cost incurred by each agent per task. Finally, we evaluate the codebase and full session trace using an LLM judge to catch qualitative failure modes such as fabrications, hallucinations and duplications. We release an initial set of tasks drawn from LHC searches, together with a containerized sandbox and event simulation tools. We evaluate across a capability ladder of general purpose coding agents. Our results show that on average no agent reliably beats the physicist-in-the-loop solution.
Code agents must both reason over long-horizon repository state and obey strict tool-use protocols. In paired Instruct/Thinking checkpoints, these capabilities are complementary but misaligned. The Instruct model is concise and tool-disciplined, whereas the Thinking model offers stronger planning and recovery behavior but often over-deliberates and degrades agent performance. We present CRANE (Constrained Reasoning Injection for Code Agents via Nullspace Editing), a training-free parameter-editing method that treats the Thinking-Instruct delta as a directional pool of candidate reasoning edits for the Instruct backbone. CRANE combines magnitude thresholding to denoise the delta, a Conservative Taylor Gate to retain edits that are jointly beneficial for reasoning transfer and tool-use preservation, and Graduated Sigmoidal Projection to suppress format-critical update directions. By merging paired Instruct and Thinking checkpoints, CRANE delivers strong gains over either individual model while preserving Instruct-level efficiency: on Roo-Eval it achieves pass1 of 66.2% (+19.5%) for Qwen3-30B-A3B and 81.5% (+8.7%) for Qwen3-Next-80B-A3B; on SWE-bench-Verified it resolves up to 14 additional instances at both scales (122/500 and 180/500); and on Terminal-Bench v2 it improves pass1/pass5 by up to 2.3%/7.8%, reaching 7.6%/17.9% and 14.8%/30.3%, respectively, consistently outperforming alternative merging strategies across all three benchmarks.
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Code agents must both reason over long-horizon repository state and obey strict tool-use protocols. In paired Instruct/Thinking checkpoints, these capabilities are complementary but misaligned. The Instruct model is concise and tool-disciplined, whereas the Thinking model offers stronger planning and recovery behavior but often over-deliberates and degrades agent performance. We present CRANE (Constrained Reasoning Injection for Code Agents via Nullspace Editing), a training-free parameter-editing method that treats the Thinking-Instruct delta as a directional pool of candidate reasoning edits for the Instruct backbone. CRANE combines magnitude thresholding to denoise the delta, a Conservative Taylor Gate to retain edits that are jointly beneficial for reasoning transfer and tool-use preservation, and Graduated Sigmoidal Projection to suppress format-critical update directions. By merging paired Instruct and Thinking checkpoints, CRANE delivers strong gains over either individual model while preserving Instruct-level efficiency: on Roo-Eval it achieves pass1 of 66.2% (+19.5%) for Qwen3-30B-A3B and 81.5% (+8.7%) for Qwen3-Next-80B-A3B; on SWE-bench-Verified it resolves up to 14 additional instances at both scales (122/500 and 180/500); and on Terminal-Bench v2 it improves pass1/pass5 by up to 2.3%/7.8%, reaching 7.6%/17.9% and 14.8%/30.3%, respectively, consistently outperforming alternative merging strategies across all three benchmarks.
Autonomous language-model agents increasingly combine planning, tool use, document processing, browsing, code execution, and verification loops. These capabilities make agent systems more useful, but they also introduce operational failure modes that are not visible from final accuracy alone. This report presents ChromaFlow, a tool-augmented autonomous reasoning framework built around planner-directed execution, specialized tool use, and telemetry-driven evaluation. We analyze ChromaFlow on GAIA 2023 Level-1 validation tasks under clean evaluation constraints. A frozen full Level-1 baseline achieved 29/53 correct answers, or 54.72%. A later recovery configuration with expanded orchestration achieved 27/53 correct answers, or 50.94%, while increasing tracebacks, timeout events, tool-failure mentions, token-line calls, and campaign-log cost estimates. Two randomized 20-task smoke evaluations produced 12/20 and 11/20 correct answers, showing that small diagnostic gains can be unstable across samples. The central result is therefore a negative ablation: more aggressive orchestration did not improve full-set performance and increased operational noise. The report argues that bounded planner escalation, deterministic extraction, evidence reconciliation, and explicit run gates should be treated as first-order requirements for reliable autonomous agent evaluation.
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Autonomous language-model agents increasingly combine planning, tool use, document processing, browsing, code execution, and verification loops. These capabilities make agent systems more useful, but they also introduce operational failure modes that are not visible from final accuracy alone. This report presents ChromaFlow, a tool-augmented autonomous reasoning framework built around planner-directed execution, specialized tool use, and telemetry-driven evaluation. We analyze ChromaFlow on GAIA 2023 Level-1 validation tasks under clean evaluation constraints. A frozen full Level-1 baseline achieved 29/53 correct answers, or 54.72%. A later recovery configuration with expanded orchestration achieved 27/53 correct answers, or 50.94%, while increasing tracebacks, timeout events, tool-failure mentions, token-line calls, and campaign-log cost estimates. Two randomized 20-task smoke evaluations produced 12/20 and 11/20 correct answers, showing that small diagnostic gains can be unstable across samples. The central result is therefore a negative ablation: more aggressive orchestration did not improve full-set performance and increased operational noise. The report argues that bounded planner escalation, deterministic extraction, evidence reconciliation, and explicit run gates should be treated as first-order requirements for reliable autonomous agent evaluation.
作者Marius S. Knorr, Robert Müller, Jan P. Bremer, Nils Schweingruber
Fast Healthcare Interoperability Resources (FHIR) is the dominant standard for interoperable exchange of healthcare data. In FHIR, electronic health records form a directed graph of resources. Answering clinically meaningful questions over FHIR requires agents to perform multi-step reasoning, filtering, and aggregation across multiple resource types. Prior work shows that even tool-augmented LLM agents (retrieval, code execution, multi-turn planning) often select the wrong resources or violate traversal constraints. We study this problem in the context of FHIR-AgentBench, a benchmark for realistic question answering over real-world hospital data, and frame reasoning on FHIR as a sequential decision-making problem over a queryable structured graph. We implement a multi-turn CodeAct agent and post-train it with reinforcement learning using a custom harness and tools. A LLM Judge provides execution-grounded rewards. Compared to prompt-based, closed-model baselines, RL post-training improves performance while enforcing data-integrity constraints. Empirically, our approach improves answer correctness from 50% (o4-mini) to 77% on FHIR-AgentBench using a smaller and cheaper Qwen3-8B model. We present an end-to-end post-training pipeline (environment building, harness construction, model training and custom evaluation) that reliably improves multi-turn reasoning over structured clinical graphs.
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Fast Healthcare Interoperability Resources (FHIR) is the dominant standard for interoperable exchange of healthcare data. In FHIR, electronic health records form a directed graph of resources. Answering clinically meaningful questions over FHIR requires agents to perform multi-step reasoning, filtering, and aggregation across multiple resource types. Prior work shows that even tool-augmented LLM agents (retrieval, code execution, multi-turn planning) often select the wrong resources or violate traversal constraints. We study this problem in the context of FHIR-AgentBench, a benchmark for realistic question answering over real-world hospital data, and frame reasoning on FHIR as a sequential decision-making problem over a queryable structured graph. We implement a multi-turn CodeAct agent and post-train it with reinforcement learning using a custom harness and tools. A LLM Judge provides execution-grounded rewards. Compared to prompt-based, closed-model baselines, RL post-training improves performance while enforcing data-integrity constraints. Empirically, our approach improves answer correctness from 50% (o4-mini) to 77% on FHIR-AgentBench using a smaller and cheaper Qwen3-8B model. We present an end-to-end post-training pipeline (environment building, harness construction, model training and custom evaluation) that reliably improves multi-turn reasoning over structured clinical graphs.
作者Coleman Hooper, Minwoo Kang, Suhong Moon, Nicholas Lee, Eric Wen, John Wawrzynek, Michael W. Mahoney, Yakun Sophia Shao, Amir Gholami, Kurt Keutzer
There is a growing demand for agentic AI technologies for a range of downstream applications like customer service and personal assistants. For applications where the agent needs to interact with a person, real-time low-latency responsiveness is required; for example, with voice-controlled applications, under 1 second of latency is typically required for the interaction to feel seamless. However, if we want the LLM to reason and execute an agentic workflow with tool calling, this can add several seconds or more of latency, which is prohibitive for real-time latency-sensitive applications. In our work, we propose Speculative Interaction Agents to enable real-time interaction even for agents with complex multi-turn tool calling. We propose Asynchronous I/O, which decouples the core agent reason-and-act thread from waiting for additional information from either the user or environment, thereby allowing for overlapping agentic processing while waiting on external delays. We also propose Speculative Tool Calling as a method to manage task execution when the agent is still unsure if it has received the full information or if additional user information may later be provided. For strong cloud models, our method can be applied out-of-the-box to existing real-time cloud APIs, providing 1.3-1.7$\times$ speedups with minor accuracy loss. To enable real-time interaction with small edge-scale models, we also present a clock-based training methodology that adapts the model to handle streaming inputs and asynchronous responses, and demonstrate a synthetic data generation strategy for SFT. Altogether, this approach provides 1.6-2.2$\times$ speedups with the Qwen2.5-3B-Instruct and Llama-3.2-3B-Instruct models across multiple tool calling benchmarks.
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There is a growing demand for agentic AI technologies for a range of downstream applications like customer service and personal assistants. For applications where the agent needs to interact with a person, real-time low-latency responsiveness is required; for example, with voice-controlled applications, under 1 second of latency is typically required for the interaction to feel seamless. However, if we want the LLM to reason and execute an agentic workflow with tool calling, this can add several seconds or more of latency, which is prohibitive for real-time latency-sensitive applications. In our work, we propose Speculative Interaction Agents to enable real-time interaction even for agents with complex multi-turn tool calling. We propose Asynchronous I/O, which decouples the core agent reason-and-act thread from waiting for additional information from either the user or environment, thereby allowing for overlapping agentic processing while waiting on external delays. We also propose Speculative Tool Calling as a method to manage task execution when the agent is still unsure if it has received the full information or if additional user information may later be provided. For strong cloud models, our method can be applied out-of-the-box to existing real-time cloud APIs, providing 1.3-1.7$\times$ speedups with minor accuracy loss. To enable real-time interaction with small edge-scale models, we also present a clock-based training methodology that adapts the model to handle streaming inputs and asynchronous responses, and demonstrate a synthetic data generation strategy for SFT. Altogether, this approach provides 1.6-2.2$\times$ speedups with the Qwen2.5-3B-Instruct and Llama-3.2-3B-Instruct models across multiple tool calling benchmarks.
LLM-powered agents can silently delete documents, leak credentials, or transfer funds on a routine user request, not because the agent was attacked, but because the skill it invoked broke its own declared safety rules. We call these specification violations: benign inputs cause a skill to breach the natural-language guardrails in its own specification, typically because the guardrail's semantics are undefined for autonomous execution, or because the implementation silently ignores the documented constraint. These violations are invisible to static analyzers, traditional fuzzers, and prompt-injection defenses alike, yet they undermine the very contract a user trusts when installing a skill. We present Sefz, a goal-directed semantic fuzzing framework that automatically discovers specification violations in agent skills. Sefz translates each guardrail into a reachability goal over an annotated execution trace, reducing violation checking to a deterministic graph query. An LLM-based mutator generates benign inputs whose traces progressively approach the violation patterns, guided by a multi-armed bandit that uses goal-proximity as its reward signal. On 402 real-world skills from the largest public agent-skill marketplace, Sefz finds specification violations in 120 (29.9%), including 26 previously unknown exploitable guardrail violations in deployed skills. Six recurring specification pitfalls explain the bulk of the failures, suggesting concrete principles for safer skill design.
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LLM-powered agents can silently delete documents, leak credentials, or transfer funds on a routine user request, not because the agent was attacked, but because the skill it invoked broke its own declared safety rules. We call these specification violations: benign inputs cause a skill to breach the natural-language guardrails in its own specification, typically because the guardrail's semantics are undefined for autonomous execution, or because the implementation silently ignores the documented constraint. These violations are invisible to static analyzers, traditional fuzzers, and prompt-injection defenses alike, yet they undermine the very contract a user trusts when installing a skill. We present Sefz, a goal-directed semantic fuzzing framework that automatically discovers specification violations in agent skills. Sefz translates each guardrail into a reachability goal over an annotated execution trace, reducing violation checking to a deterministic graph query. An LLM-based mutator generates benign inputs whose traces progressively approach the violation patterns, guided by a multi-armed bandit that uses goal-proximity as its reward signal. On 402 real-world skills from the largest public agent-skill marketplace, Sefz finds specification violations in 120 (29.9%), including 26 previously unknown exploitable guardrail violations in deployed skills. Six recurring specification pitfalls explain the bulk of the failures, suggesting concrete principles for safer skill design.
Existing API-based agentic systems for RTL code generation are fundamentally misaligned with industrial practice: they assume a golden testbench is available at generation time, rely on closed-source APIs incompatible with chip vendors' air-gapped security requirements, and cannot be trained on vendors' proprietary RTL codebases, leaving valuable internal data unused. Recent self-trained models address the deployment constraint but remain single-turn generators that overlook the critical role of verification in real industrial flows. To bridge these gaps, we present ChipMATE, the first self-trained multi-agent framework for RTL generation. Inspired by industrial practice where correctness emerges from cross-comparison between independently written RTL modules and reference models, ChipMATE pairs a Verilog agent with a Python reference-model agent that mutually verify each other's outputs without any golden oracle. We design a backtrack-based inference workflow to prevent error propagation across turns, and a two-stage training pipeline that first trains each agent individually to saturate its code-generation capability, then trains the team jointly to collaborate effectively. To support the training, we further build a hybrid data-generation framework that produces 64.4K high-quality reference model training samples. ChipMATE achieves 75.0% and 80.1% pass@1 on VerilogEval V2 with 4B and 9B base models, outperforming all existing self-trained models and even DeepSeek V4 with 1600B parameters. Our code and model weights are publicly available in https://github.com/zhongkaiyu/ChipMATE.
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Existing API-based agentic systems for RTL code generation are fundamentally misaligned with industrial practice: they assume a golden testbench is available at generation time, rely on closed-source APIs incompatible with chip vendors' air-gapped security requirements, and cannot be trained on vendors' proprietary RTL codebases, leaving valuable internal data unused. Recent self-trained models address the deployment constraint but remain single-turn generators that overlook the critical role of verification in real industrial flows. To bridge these gaps, we present ChipMATE, the first self-trained multi-agent framework for RTL generation. Inspired by industrial practice where correctness emerges from cross-comparison between independently written RTL modules and reference models, ChipMATE pairs a Verilog agent with a Python reference-model agent that mutually verify each other's outputs without any golden oracle. We design a backtrack-based inference workflow to prevent error propagation across turns, and a two-stage training pipeline that first trains each agent individually to saturate its code-generation capability, then trains the team jointly to collaborate effectively. To support the training, we further build a hybrid data-generation framework that produces 64.4K high-quality reference model training samples. ChipMATE achieves 75.0% and 80.1% pass@1 on VerilogEval V2 with 4B and 9B base models, outperforming all existing self-trained models and even DeepSeek V4 with 1600B parameters. Our code and model weights are publicly available in https://github.com/zhongkaiyu/ChipMATE.
作者Hengwei Ye, Jiasheng Mao, Zhenhan Guan, Zheng Tian
Web-enabled LLM agents are changing how online information influences search outcomes. \ Existing Generative Engine Optimization (GEO) studies mainly focus on individual webpages. \ However, agentic web search is not a single-document setting: an agent may issue queries, crawl pages, follow links, reformulate searches, and synthesize evidence across multiple browsing steps. \ Influence therefore depends not only on page content, but also on how pages are organized, connected, and encountered along the agent's browsing trajectory. \ We study this shift through Ecosystem Generative Engine Optimization (EcoGEO), which treats GEO as an environment-level influence problem for web-enabled LLM agents. \ To instantiate this perspective, we propose TRACE, a Trajectory-Aware Coordinated Evidence Ecosystem. \ Given a recommendation query and a fictional target product, our method builds a controlled evidence environment that coordinates an agent-facing navigation entry page with heterogeneous support pages. \ These pages use shared terminology, internal links, and consistent product attributes to introduce, verify, and reinforce the target product. We evaluate our method on OPR-Bench, a benchmark for open-ended product recommendation. \ Experiments show that it consistently outperforms page-level GEO baselines in final target recommendation. \ Trajectory-level metrics further show increased initial target-result crawls, target-specific follow-up searches, and internal-link crawls, suggesting that the gains come from shaping the agent's evidence-acquisition process rather than merely adding more target-related content. \ Overall, our findings support an ecosystem research paradigm for GEO, where web-enabled LLM agents are studied in relation to the broader evidence environments that guide search, browsing, and answer synthesis.
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Web-enabled LLM agents are changing how online information influences search outcomes. \ Existing Generative Engine Optimization (GEO) studies mainly focus on individual webpages. \ However, agentic web search is not a single-document setting: an agent may issue queries, crawl pages, follow links, reformulate searches, and synthesize evidence across multiple browsing steps. \ Influence therefore depends not only on page content, but also on how pages are organized, connected, and encountered along the agent's browsing trajectory. \ We study this shift through Ecosystem Generative Engine Optimization (EcoGEO), which treats GEO as an environment-level influence problem for web-enabled LLM agents. \ To instantiate this perspective, we propose TRACE, a Trajectory-Aware Coordinated Evidence Ecosystem. \ Given a recommendation query and a fictional target product, our method builds a controlled evidence environment that coordinates an agent-facing navigation entry page with heterogeneous support pages. \ These pages use shared terminology, internal links, and consistent product attributes to introduce, verify, and reinforce the target product. We evaluate our method on OPR-Bench, a benchmark for open-ended product recommendation. \ Experiments show that it consistently outperforms page-level GEO baselines in final target recommendation. \ Trajectory-level metrics further show increased initial target-result crawls, target-specific follow-up searches, and internal-link crawls, suggesting that the gains come from shaping the agent's evidence-acquisition process rather than merely adding more target-related content. \ Overall, our findings support an ecosystem research paradigm for GEO, where web-enabled LLM agents are studied in relation to the broader evidence environments that guide search, browsing, and answer synthesis.
Large Language Model (LLM) agents are increasingly deployed in settings where they interact with a wide variety of people, including users who are unclear, impatient, or reluctant to share information. However, collecting real interaction data at scale remains expensive. The field has turned to LLM-based user simulators as stand-ins, but these simulators inherit the behavior of their underlying models: cooperative and homogeneous. As a result, agents that appear strong in simulation often fail under the unseen, diverse communication patterns of real users. To narrow this gap, we introduce Persona Policies (PPol), a plug-and-play control layer that induces realistic behavioral variation in user simulators while preserving the original task goals. Rather than hand-crafting personas, we cast persona generation as an LLM-driven evolutionary program search that optimizes a Python generator to discover behaviors and translate them into task-preserving roleplay policies. Candidate generators are guided by a multi-objective fitness score combining human-likeness with broad coverage of human behavioral patterns. Once optimized, the generator produces a diverse population of human-like personas for any task in the domain. Across tau^2-bench retail and airline domains, evolved PPol programs yield 33-62% absolute gains in fitness score over the baseline simulator. In a blinded evaluation, annotators rated PPol-conditioned users as human 80.4% of the time, close to real human traces and nearly twice as frequently as baseline simulators. Agents trained with PPol are more robust to challenging, out-of-distribution behaviors, improving task success by +17% relative to training only on existing simulated interactions. This offers a novel approach to strengthen simulator-based evaluation and training without changing tasks or rewards.
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Large Language Model (LLM) agents are increasingly deployed in settings where they interact with a wide variety of people, including users who are unclear, impatient, or reluctant to share information. However, collecting real interaction data at scale remains expensive. The field has turned to LLM-based user simulators as stand-ins, but these simulators inherit the behavior of their underlying models: cooperative and homogeneous. As a result, agents that appear strong in simulation often fail under the unseen, diverse communication patterns of real users. To narrow this gap, we introduce Persona Policies (PPol), a plug-and-play control layer that induces realistic behavioral variation in user simulators while preserving the original task goals. Rather than hand-crafting personas, we cast persona generation as an LLM-driven evolutionary program search that optimizes a Python generator to discover behaviors and translate them into task-preserving roleplay policies. Candidate generators are guided by a multi-objective fitness score combining human-likeness with broad coverage of human behavioral patterns. Once optimized, the generator produces a diverse population of human-like personas for any task in the domain. Across tau^2-bench retail and airline domains, evolved PPol programs yield 33-62% absolute gains in fitness score over the baseline simulator. In a blinded evaluation, annotators rated PPol-conditioned users as human 80.4% of the time, close to real human traces and nearly twice as frequently as baseline simulators. Agents trained with PPol are more robust to challenging, out-of-distribution behaviors, improving task success by +17% relative to training only on existing simulated interactions. This offers a novel approach to strengthen simulator-based evaluation and training without changing tasks or rewards.
Video understanding requires active evidence seeking, motivating tool-augmented video agents for temporal reasoning, cross-modal understanding, and complex question answering. Existing video agents have improved video reasoning with retrieval, memory, frame inspection, and verifier tools, but they still face two limitations: (1) a coarse tool space that lacks fine-grained operations for compositional reasoning; and (2) a flat action space that forces high-level video intents into primitive executable tool calls. In this paper, we address these challenges with two complementary designs. First, we construct a MetaAug-Video Tool Library (MVTL), an extensible tool library with 134 registered tools, including 26 base tools for general multimodal signal processing and 108 meta tools for filtering, aggregation, reranking, formatting, and other intermediate-result operations. MVTL supports dual-level access to both structured video information and raw modal evidence, enabling diverse video reasoning scenarios. Second, we propose ReTool-Video, a recursive tool-using method that grounds high-level video intents into executable tool chains. In ReTool-Video, matched actions are executed directly, while unmatched intents are delegated to a resolver for parameter repair, tool substitution, or decomposition. This allows abstract actions such as temporal merging, cross-modal verification, or repeated-event aggregation to be progressively translated into concrete multimodal operations at runtime. Experiments on MVBench, MLVU, and Video-MME w/o sub. show that ReTool-Video consistently outperforms strong baselines. Further analysis demonstrates that recursive grounding and fine-grained meta tools improve the stability and effectiveness of complex video understanding.
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Video understanding requires active evidence seeking, motivating tool-augmented video agents for temporal reasoning, cross-modal understanding, and complex question answering. Existing video agents have improved video reasoning with retrieval, memory, frame inspection, and verifier tools, but they still face two limitations: (1) a coarse tool space that lacks fine-grained operations for compositional reasoning; and (2) a flat action space that forces high-level video intents into primitive executable tool calls. In this paper, we address these challenges with two complementary designs. First, we construct a MetaAug-Video Tool Library (MVTL), an extensible tool library with 134 registered tools, including 26 base tools for general multimodal signal processing and 108 meta tools for filtering, aggregation, reranking, formatting, and other intermediate-result operations. MVTL supports dual-level access to both structured video information and raw modal evidence, enabling diverse video reasoning scenarios. Second, we propose ReTool-Video, a recursive tool-using method that grounds high-level video intents into executable tool chains. In ReTool-Video, matched actions are executed directly, while unmatched intents are delegated to a resolver for parameter repair, tool substitution, or decomposition. This allows abstract actions such as temporal merging, cross-modal verification, or repeated-event aggregation to be progressively translated into concrete multimodal operations at runtime. Experiments on MVBench, MLVU, and Video-MME w/o sub. show that ReTool-Video consistently outperforms strong baselines. Further analysis demonstrates that recursive grounding and fine-grained meta tools improve the stability and effectiveness of complex video understanding.
作者H. Moore, S. Qi, D. Milojicic, C. Bash, S. Pasricha
Large Language Models (LLMs) have become increasingly prevalent in cloud-based platforms, propelled by the introduction of AI-based consumer and enterprise services. LLM inference requests in particular account for up to 90% of total LLM lifecycle energy use, dwarfing training energy costs. The rising volume of LLM inference requests is increasing environmental footprints, particularly carbon emissions and water consumption. To improve sustainability for LLM inference serving in cloud datacenter environments, we propose a novel multi-agent game-theoretic reinforcement learning framework called MARLIN to co-optimize time-to-first token (TTFT), carbon emissions, water usage, and energy costs associated with LLM inference. MARLIN demonstrates a reduction of at least 18% in TTFT, 33% in carbon emissions, 43% in water usage, and 11% in energy costs compared to state-of-the-art LLM inference management frameworks.
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Large Language Models (LLMs) have become increasingly prevalent in cloud-based platforms, propelled by the introduction of AI-based consumer and enterprise services. LLM inference requests in particular account for up to 90% of total LLM lifecycle energy use, dwarfing training energy costs. The rising volume of LLM inference requests is increasing environmental footprints, particularly carbon emissions and water consumption. To improve sustainability for LLM inference serving in cloud datacenter environments, we propose a novel multi-agent game-theoretic reinforcement learning framework called MARLIN to co-optimize time-to-first token (TTFT), carbon emissions, water usage, and energy costs associated with LLM inference. MARLIN demonstrates a reduction of at least 18% in TTFT, 33% in carbon emissions, 43% in water usage, and 11% in energy costs compared to state-of-the-art LLM inference management frameworks.
作者Jie Gao, Kaiser Sun, Jen-tse Huang, Katherine Van Koevering, Sijie Ji, Heyuan Huang, Weiyan Shi, Zhuoran Lu, Ziang Xiao, Daniel Khashabi, Mark Dredze
Autonomous agents such as Claude Code and Codex now operate for hours or even days. Understanding their runtime behavior has become critical for downstream tasks such as diagnosing inefficiencies, fixing bugs, and ensuring better oversight. A primary way to gain this understanding is analyzing the reasoning trajectories and execution traces these agents generate. Yet such data remains in unstructured natural-language form, making it difficult for humans to interpret at scale. We introduce ACT*ONOMY (a combination of Action and Taxonomy), a taxonomy for describing and analyzing agent behavior at runtime. ACT*ONOMY has two components: (1) the taxonomy itself, developed through Grounded Theory and structured as a three-level hierarchy of 10 actions, 46 subactions, and 120 leaf categories; and (2) an open repository that hosts the living taxonomy, provides an automated analysis pipeline that applies it to agent trajectories analysis, and defines an extension protocol for customization and growth. Our experiments show that ACTONOMY can compare behavioral profiles across agents and characterize a single agent's behavior across diverse trajectories, surfacing patterns indicative of failure modes. By providing a shared vocabulary, ACT*ONOMY helps researchers, agent designers, and end users interpret agent behavior more consistently, enabling better oversight and control.
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Autonomous agents such as Claude Code and Codex now operate for hours or even days. Understanding their runtime behavior has become critical for downstream tasks such as diagnosing inefficiencies, fixing bugs, and ensuring better oversight. A primary way to gain this understanding is analyzing the reasoning trajectories and execution traces these agents generate. Yet such data remains in unstructured natural-language form, making it difficult for humans to interpret at scale. We introduce ACT*ONOMY (a combination of Action and Taxonomy), a taxonomy for describing and analyzing agent behavior at runtime. ACT*ONOMY has two components: (1) the taxonomy itself, developed through Grounded Theory and structured as a three-level hierarchy of 10 actions, 46 subactions, and 120 leaf categories; and (2) an open repository that hosts the living taxonomy, provides an automated analysis pipeline that applies it to agent trajectories analysis, and defines an extension protocol for customization and growth. Our experiments show that ACTONOMY can compare behavioral profiles across agents and characterize a single agent's behavior across diverse trajectories, surfacing patterns indicative of failure modes. By providing a shared vocabulary, ACT*ONOMY helps researchers, agent designers, and end users interpret agent behavior more consistently, enabling better oversight and control.
LLM-based multi-agent pipelines flip from correct to incorrect answers under simulated peer disagreement at rates we term yield, a vulnerability widely attributed to RLHF-induced sycophancy. We test this attribution across four model families and find it largely wrong: pretrained base models exhibit the same substitution pattern as their Instruct variants, averaging higher yield than Instruct. Using activation patching, we localize the corruption to a narrow mid-layer window where attention carries the causal weight and MLP contribution is negligible; patching above this window restores 96% of the clean-to-pressured P(correct) gap. The attack surface decomposes into two independent factors (channel framing and consensus strength) whose interaction produces a 47.5 percentage-point yield gap at majority consensus, preserved across jury sizes $N \in \{4, 5, 6\}$. Two converging activation-space interventions show that pressure suppresses clean-reasoning features rather than activating a new sycophancy circuit. A single correctly-arguing dissenter reduces yield by 54-73 percentage points across all framings tested, whereas the strongest prompt-level defense fails on attack variants outside its design surface. Mitigations should target the mechanism, structured dissent at the pipeline level, rather than prompt-level defenses.
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LLM-based multi-agent pipelines flip from correct to incorrect answers under simulated peer disagreement at rates we term yield, a vulnerability widely attributed to RLHF-induced sycophancy. We test this attribution across four model families and find it largely wrong: pretrained base models exhibit the same substitution pattern as their Instruct variants, averaging higher yield than Instruct. Using activation patching, we localize the corruption to a narrow mid-layer window where attention carries the causal weight and MLP contribution is negligible; patching above this window restores 96% of the clean-to-pressured P(correct) gap. The attack surface decomposes into two independent factors (channel framing and consensus strength) whose interaction produces a 47.5 percentage-point yield gap at majority consensus, preserved across jury sizes $N \in \{4, 5, 6\}$. Two converging activation-space interventions show that pressure suppresses clean-reasoning features rather than activating a new sycophancy circuit. A single correctly-arguing dissenter reduces yield by 54-73 percentage points across all framings tested, whereas the strongest prompt-level defense fails on attack variants outside its design surface. Mitigations should target the mechanism, structured dissent at the pipeline level, rather than prompt-level defenses.
The rise of multi-modal large language models (MLLMs) is shifting remote sensing (RS) intelligence from "see" to "action", as OpenClaw-style frameworks enable agents to autonomously operate massive RS image-processing tools for complex tasks. Existing RS agents adopt a passive selection paradigm for tool invocation, relying on either full tool registration (Flat) or retrieval-augmented generation (RAG). However, in the massive and multi-source heterogeneous RS tool ecosystem, such passive mechanisms struggle to dynamically balance "context load" and "toolset completeness" throughout task reasoning, thus exhibiting inherent limitations: full tool registration triggers context space deficits during long-horizon tasks, whereas RAG retrieval may omit critical tools in essential steps. To overcome these bottlenecks, this paper redefines tool selection by arguing that the agent should act as an active explorer within the tool space. Based on this perspective, we propose RS-Claw, a novel RS agent architecture. By leveraging Skill encapsulation technology at the tool end, this architecture hierarchically structures tool descriptions, enabling the agent to execute on-demand sequential decision-making: initially selecting relevant skill branches by reading only tool summaries, then dynamically loading detailed descriptions, and ultimately achieving precise invocation. This active paradigm not only significantly liberates the agent's context space but also effectively ensures the accurate hit rate of critical tools during long-horizon reasoning. Systematic experiments on the Earth-Bench benchmark demonstrate that RS-Claw's active exploration mechanism effectively filters semantic noise and substantially frees up reasoning space, achieving an input token compression ratio of up to 86%, and comprehensively outperforming existing Flat and RAG baselines across complex reasoning evaluations.
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The rise of multi-modal large language models (MLLMs) is shifting remote sensing (RS) intelligence from "see" to "action", as OpenClaw-style frameworks enable agents to autonomously operate massive RS image-processing tools for complex tasks. Existing RS agents adopt a passive selection paradigm for tool invocation, relying on either full tool registration (Flat) or retrieval-augmented generation (RAG). However, in the massive and multi-source heterogeneous RS tool ecosystem, such passive mechanisms struggle to dynamically balance "context load" and "toolset completeness" throughout task reasoning, thus exhibiting inherent limitations: full tool registration triggers context space deficits during long-horizon tasks, whereas RAG retrieval may omit critical tools in essential steps. To overcome these bottlenecks, this paper redefines tool selection by arguing that the agent should act as an active explorer within the tool space. Based on this perspective, we propose RS-Claw, a novel RS agent architecture. By leveraging Skill encapsulation technology at the tool end, this architecture hierarchically structures tool descriptions, enabling the agent to execute on-demand sequential decision-making: initially selecting relevant skill branches by reading only tool summaries, then dynamically loading detailed descriptions, and ultimately achieving precise invocation. This active paradigm not only significantly liberates the agent's context space but also effectively ensures the accurate hit rate of critical tools during long-horizon reasoning. Systematic experiments on the Earth-Bench benchmark demonstrate that RS-Claw's active exploration mechanism effectively filters semantic noise and substantially frees up reasoning space, achieving an input token compression ratio of up to 86%, and comprehensively outperforming existing Flat and RAG baselines across complex reasoning evaluations.
We present a fully automated multi-agent framework for corporate due diligence and market analysis in venture capital. The system runs on an event-driven orchestration architecture, combining Large Language Models (LLMs) with real-time web retrieval to synthesize unstructured data into structured investment intelligence. A central technical contribution is a programmatic extraction pipeline that reverse-engineers the frontend-to-backend communication of the Greek Business Registry ($Γ$.E.MH.), querying dynamic endpoints to retrieve official financial filings that are then parsed using a layout-aware OCR extractor. A structural fallback mechanism explicitly flags data absence rather than generating unverified figures, directly targeting hallucination in financial contexts. All workflow artifacts are publicly available to support replication.
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We present a fully automated multi-agent framework for corporate due diligence and market analysis in venture capital. The system runs on an event-driven orchestration architecture, combining Large Language Models (LLMs) with real-time web retrieval to synthesize unstructured data into structured investment intelligence. A central technical contribution is a programmatic extraction pipeline that reverse-engineers the frontend-to-backend communication of the Greek Business Registry ($Γ$.E.MH.), querying dynamic endpoints to retrieve official financial filings that are then parsed using a layout-aware OCR extractor. A structural fallback mechanism explicitly flags data absence rather than generating unverified figures, directly targeting hallucination in financial contexts. All workflow artifacts are publicly available to support replication.
The Materials Genome Initiative catalyzed the proliferation of centralized platforms--SaaS, PaaS, and IaaS--that aggregate computational and experimental resources for accelerated materials discovery. In parallel, breakthroughs in large language models (LLMs) and autonomous agents have created powerful new reasoning capabilities for scientific research. Yet a critical "last mile" problem remains: while we possess world-class models and vast repositories of materials data, we lack the organizational infrastructure to compose these capabilities securely across institutional boundaries. The development of structural and functional materials for harsh service environments--high-temperature alloys, radiation resistant steels, corrosion-resistant coatings--remains characterized by long-term iteration, mechanistic complexity, and high domain expertise--demands that exceed both monolithic agent systems and traditional centralized platforms. To address this gap we propose OpenAaaS, an open-source hierarchical and distributed Agent-as-a-Service framework that enables organized multi-agent collaboration for intelligent materials design. OpenAaaS is built on a single foundational principle: code flows, data stays still. A Master Agent plans and decomposes complex research tasks without requiring direct access to subordinate agents' managed data and computational resources. Sub-agents, deployed as near-data execution nodes, retain full sovereignty over local datasets, proprietary algorithms, and specialized hardware. This architecture guarantees that raw data never leaves its domain of origin while enabling cross-scale, cross-domain secure integration of previously isolated materials intelligence silos. We validate the framework through two representative case studies: (i) AlphaAgent, an evidence-grounded materials literature analysis executor that achieves 4.66/5.0 on deep analytical questions against single-pass RAG baselines; and (ii) an ultra-large-scale hexa-high-entropy alloy descriptor database service that demonstrates secure near-data execution and domain-specific scientific workflows under strict data-sovereignty constraints. OpenAaaS establishes a principled pathway toward "organized research" via agent collectives, offering a scalable foundation for next-generation materials intelligent design platforms. All source code is available at https://github.com/Wolido/OpenAaaS.
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The Materials Genome Initiative catalyzed the proliferation of centralized platforms--SaaS, PaaS, and IaaS--that aggregate computational and experimental resources for accelerated materials discovery. In parallel, breakthroughs in large language models (LLMs) and autonomous agents have created powerful new reasoning capabilities for scientific research. Yet a critical "last mile" problem remains: while we possess world-class models and vast repositories of materials data, we lack the organizational infrastructure to compose these capabilities securely across institutional boundaries. The development of structural and functional materials for harsh service environments--high-temperature alloys, radiation resistant steels, corrosion-resistant coatings--remains characterized by long-term iteration, mechanistic complexity, and high domain expertise--demands that exceed both monolithic agent systems and traditional centralized platforms. To address this gap we propose OpenAaaS, an open-source hierarchical and distributed Agent-as-a-Service framework that enables organized multi-agent collaboration for intelligent materials design. OpenAaaS is built on a single foundational principle: code flows, data stays still. A Master Agent plans and decomposes complex research tasks without requiring direct access to subordinate agents' managed data and computational resources. Sub-agents, deployed as near-data execution nodes, retain full sovereignty over local datasets, proprietary algorithms, and specialized hardware. This architecture guarantees that raw data never leaves its domain of origin while enabling cross-scale, cross-domain secure integration of previously isolated materials intelligence silos. We validate the framework through two representative case studies: (i) AlphaAgent, an evidence-grounded materials literature analysis executor that achieves 4.66/5.0 on deep analytical questions against single-pass RAG baselines; and (ii) an ultra-large-scale hexa-high-entropy alloy descriptor database service that demonstrates secure near-data execution and domain-specific scientific workflows under strict data-sovereignty constraints. OpenAaaS establishes a principled pathway toward "organized research" via agent collectives, offering a scalable foundation for next-generation materials intelligent design platforms. All source code is available at https://github.com/Wolido/OpenAaaS.
作者Chao Hao, Jun Xu, Ji Du, Shuo Ye, Ziyue Qiao, Xiaodong Cun, Guangcong Wang, Xubin Zheng, Zitong Yu
Language-guided segmentation transcends the scope limitations of traditional semantic segmentation, enabling models to segment arbitrary target regions based on natural language instructions. Existing approaches typically adopt a two-stage framework: employing Multimodal Large Language Models (MLLMs) to interpret instructions and generate visual prompts, followed by foundational segmentation models (e.g., SAM) to produce masks. However, due to the limited spatial grounding capabilities of off-the-shelf MLLMs, these methods often rely on extensive training on large-scale datasets to achieve satisfactory accuracy. While recent advances have introduced reasoning mechanisms to improve performance, they predominantly operate within the textual domain, performing chain-of-thought reasoning solely based on abstract text representations without direct visual feedback. In this paper, we propose Seg-Agent, a completely training-free framework that pioneers Explicit Multimodal Chain-of-Reasoning. Unlike prior text-only reasoning, our approach constructs an interactive visual reasoning loop comprising three stages: generation, selection, and refinement. Specifically, we leverage Set-of-Mark (SoM) visual prompting to render candidate regions directly onto the image, allowing the MLLM to ``see'' and iteratively reason about spatial relationships in the visual domain rather than just the textual one. This explicit multimodal interaction enables Seg-Agent to achieve performance comparable to state-of-the-art training-based methods without any parameter updates. Furthermore, to comprehensively evaluate generalization across diverse scenarios, we introduce Various-LangSeg, a novel benchmark covering explicit semantic, generic object, and reasoning-guided segmentation tasks. Extensive experiments demonstrate the effectiveness and robustness of our method.
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Language-guided segmentation transcends the scope limitations of traditional semantic segmentation, enabling models to segment arbitrary target regions based on natural language instructions. Existing approaches typically adopt a two-stage framework: employing Multimodal Large Language Models (MLLMs) to interpret instructions and generate visual prompts, followed by foundational segmentation models (e.g., SAM) to produce masks. However, due to the limited spatial grounding capabilities of off-the-shelf MLLMs, these methods often rely on extensive training on large-scale datasets to achieve satisfactory accuracy. While recent advances have introduced reasoning mechanisms to improve performance, they predominantly operate within the textual domain, performing chain-of-thought reasoning solely based on abstract text representations without direct visual feedback. In this paper, we propose Seg-Agent, a completely training-free framework that pioneers Explicit Multimodal Chain-of-Reasoning. Unlike prior text-only reasoning, our approach constructs an interactive visual reasoning loop comprising three stages: generation, selection, and refinement. Specifically, we leverage Set-of-Mark (SoM) visual prompting to render candidate regions directly onto the image, allowing the MLLM to ``see'' and iteratively reason about spatial relationships in the visual domain rather than just the textual one. This explicit multimodal interaction enables Seg-Agent to achieve performance comparable to state-of-the-art training-based methods without any parameter updates. Furthermore, to comprehensively evaluate generalization across diverse scenarios, we introduce Various-LangSeg, a novel benchmark covering explicit semantic, generic object, and reasoning-guided segmentation tasks. Extensive experiments demonstrate the effectiveness and robustness of our method.
Multi-Agent Path Finding (MAPF) is a coordination problem that requires computing globally consistent, collision-free trajectories from individual start positions to assigned goal positions under combinatorial planning complexity. In dense environments, suboptimal initial plans induce compound conflicts that hinder feasible repair. For repair-based solvers like LNS2, initial plan quality critically affects downstream repair, yet this factor remains underexplored. We propose DiffLNS, a hybrid framework that integrates a discrete denoising diffusion probabilistic model (D3PM) with LNS2. The D3PM serves as an initializer with sparse social attention that learns a spatiotemporal prior over coordinated multi-agent action trajectories from expert demonstrations and samples multiple joint plans. Operating directly on the categorical action space, our discrete diffusion preserves the MAPF action structure and samples from a multimodal joint-plan distribution to produce diverse drafts well suited for neighborhood repair. These drafts act as warm starts for downstream repair, which completes unfinished trajectories and resolves remaining conflicts under hard MAPF constraints. Experimental results show that despite being trained only on instances with at most 96 agents, the initializer generalizes to scenarios with up to 312 agents at inference time. Across 20 complex and congested settings, DiffLNS achieves an average success rate of 95.8%, outperforming the strongest tested baseline by 9.6 percentage points and matching or exceeding all baselines in all 20 settings. To the best of our knowledge, this is the first work to leverage discrete diffusion for warm-starting an LNS-based MAPF solver.
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Multi-Agent Path Finding (MAPF) is a coordination problem that requires computing globally consistent, collision-free trajectories from individual start positions to assigned goal positions under combinatorial planning complexity. In dense environments, suboptimal initial plans induce compound conflicts that hinder feasible repair. For repair-based solvers like LNS2, initial plan quality critically affects downstream repair, yet this factor remains underexplored. We propose DiffLNS, a hybrid framework that integrates a discrete denoising diffusion probabilistic model (D3PM) with LNS2. The D3PM serves as an initializer with sparse social attention that learns a spatiotemporal prior over coordinated multi-agent action trajectories from expert demonstrations and samples multiple joint plans. Operating directly on the categorical action space, our discrete diffusion preserves the MAPF action structure and samples from a multimodal joint-plan distribution to produce diverse drafts well suited for neighborhood repair. These drafts act as warm starts for downstream repair, which completes unfinished trajectories and resolves remaining conflicts under hard MAPF constraints. Experimental results show that despite being trained only on instances with at most 96 agents, the initializer generalizes to scenarios with up to 312 agents at inference time. Across 20 complex and congested settings, DiffLNS achieves an average success rate of 95.8%, outperforming the strongest tested baseline by 9.6 percentage points and matching or exceeding all baselines in all 20 settings. To the best of our knowledge, this is the first work to leverage discrete diffusion for warm-starting an LNS-based MAPF solver.
Current AI-assisted innovation systems typically apply a single ideation methodology (such as TRIZ or Design Thinking) using sequential prompt-based workflows that do not preserve intermediate reasoning structure. As a result, insights generated across methodologies remain fragmented, limiting traceability, synthesis, and systematic evaluation of novelty. We present IdeaForge, a knowledge graph-grounded multi-agent framework for innovation analysis and patent claim generation. IdeaForge integrates multiple innovation methodologies (TRIZ, Design Thinking, and SCAMPER) through specialist agents operating over a persistent FalkorDB knowledge graph. Each agent contributes structured entities and relationships representing contradictions, inventive principles, user needs, transformations, analogies, and candidate claims. The central contribution of IdeaForge is a cross-methodology convergence mechanism implemented through graph-based claim linkage. Claims independently supported by multiple methodologies are connected using CONVERGENT relationships, enabling identification of high-confidence innovation candidates through graph traversal. A downstream patent drafting agent generates structured patent drafts grounded in convergent claim subgraphs, reducing reliance on unconstrained language model generation. An InnovationScore formula ranks claims by convergent support, methodology diversity, claim strength, and prior art challenge count. We describe the graph schema, agent architecture, convergence detection pipeline, and patent synthesis workflow. Experiments on a legal technology use case demonstrate that graph-grounded multi-methodology synthesis produces more diverse and traceable innovation candidates compared to single-methodology baselines. We discuss implications for computational creativity, explainable AI-assisted invention, and graph-native innovation systems.
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Current AI-assisted innovation systems typically apply a single ideation methodology (such as TRIZ or Design Thinking) using sequential prompt-based workflows that do not preserve intermediate reasoning structure. As a result, insights generated across methodologies remain fragmented, limiting traceability, synthesis, and systematic evaluation of novelty. We present IdeaForge, a knowledge graph-grounded multi-agent framework for innovation analysis and patent claim generation. IdeaForge integrates multiple innovation methodologies (TRIZ, Design Thinking, and SCAMPER) through specialist agents operating over a persistent FalkorDB knowledge graph. Each agent contributes structured entities and relationships representing contradictions, inventive principles, user needs, transformations, analogies, and candidate claims. The central contribution of IdeaForge is a cross-methodology convergence mechanism implemented through graph-based claim linkage. Claims independently supported by multiple methodologies are connected using CONVERGENT relationships, enabling identification of high-confidence innovation candidates through graph traversal. A downstream patent drafting agent generates structured patent drafts grounded in convergent claim subgraphs, reducing reliance on unconstrained language model generation. An InnovationScore formula ranks claims by convergent support, methodology diversity, claim strength, and prior art challenge count. We describe the graph schema, agent architecture, convergence detection pipeline, and patent synthesis workflow. Experiments on a legal technology use case demonstrate that graph-grounded multi-methodology synthesis produces more diverse and traceable innovation candidates compared to single-methodology baselines. We discuss implications for computational creativity, explainable AI-assisted invention, and graph-native innovation systems.
作者Mikhail Menschikov, Matvey Iskornev, Alexander Kharitonov, Alina Bogdanova, Mikhail Belkin, Ekaterina Lisitsyna, Artyom Sosedka, Victoria Dochkina, Ruslan Kostoev, Ilia Perepechkin, Evgeny Burnaev
We introduce PersonalAI 2.0 (PAI-2), a novel framework, designed to enhance large language model (LLM) based systems through integration of external knowledge graphs (KG). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query processing pipeline. The central point of PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices and generated clue-queries. Conducted evaluation over six benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, MuSiQue and DiaASQ) demonstrates improvement in factual correctness of generating answers compared to analogues methods (LightRAG, RAPTOR, and HippoRAG 2). PAI-2 achieves 4% average gain by LLM-as-a-Judge across four benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that use of graph traversal algorithms (e.g. BeamSearch, WaterCircles) gain superior results compared to standard flatten retriever on average 6%, while enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across six datasets. In addition, ablation study reveals that PAI-2 achieves the SOTA result on MINE-1 benchmark, achieving 89% information-retention score, using LLMs from 7-14B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a foundational model for next-generation personalized AI applications, requiring scalable, context-aware knowledge representation and reasoning capabilities.
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We introduce PersonalAI 2.0 (PAI-2), a novel framework, designed to enhance large language model (LLM) based systems through integration of external knowledge graphs (KG). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query processing pipeline. The central point of PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices and generated clue-queries. Conducted evaluation over six benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, MuSiQue and DiaASQ) demonstrates improvement in factual correctness of generating answers compared to analogues methods (LightRAG, RAPTOR, and HippoRAG 2). PAI-2 achieves 4% average gain by LLM-as-a-Judge across four benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that use of graph traversal algorithms (e.g. BeamSearch, WaterCircles) gain superior results compared to standard flatten retriever on average 6%, while enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across six datasets. In addition, ablation study reveals that PAI-2 achieves the SOTA result on MINE-1 benchmark, achieving 89% information-retention score, using LLMs from 7-14B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a foundational model for next-generation personalized AI applications, requiring scalable, context-aware knowledge representation and reasoning capabilities.
作者Chengzhi Shen, Weixiang Shen, Tobias Susetzky, Chen, Chen, Jun Li, Yuyuan Liu, Xuepeng Zhang, Zhenyu Gong, Daniel Rueckert, Jiazhen Pan
Intensive care units (ICU) generate long, dense and evolving streams of clinical information, where physicians must repeatedly reassess patient states under time pressure, underscoring a clear need for reliable AI decision support. Existing ICU benchmarks typically treat historical clinician actions as ground truth. However, these actions are made under incomplete information and limited temporal context of the underlying patient state, and may therefore be suboptimal, making it difficult to assess the true reasoning capabilities of AI systems. We introduce RealICU, a hindsight-annotated benchmark for evaluating large language models (LLMs) under realistic ICU conditions, where labels are created after senior physicians review the full patient trajectory. We formulate four physician-motivated tasks: assess Patient Status, Acute Problems, Recommended Actions, and Red Flag actions that risk unsafe outcomes. We partition each trajectory with 30-min windows and release two datasets: RealICU-Gold with 930-window annotations from 94 MIMIC-IV patients, and RealICU-Scale with 11,862 windows extended by Oracle, a physician-validated LLM hindsight labeler. Existing LLMs including memory-augmented ones performed poorly on RealICU, exposing two failure modes: a recall-safety tradeoff for clinical recommendations, and an anchoring bias to early interpretations of the patient. We further introduce ICU-Evo to study structured-memory agents that improves long-horizon reasoning but does not fully eliminate safety failures. Together, RealICU provides a clinically grounded testbed for measuring and improving AI sequential decision-support in high-stakes care. Project page: https://chengzhi-leo.github.io/RealICU-Bench/
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Intensive care units (ICU) generate long, dense and evolving streams of clinical information, where physicians must repeatedly reassess patient states under time pressure, underscoring a clear need for reliable AI decision support. Existing ICU benchmarks typically treat historical clinician actions as ground truth. However, these actions are made under incomplete information and limited temporal context of the underlying patient state, and may therefore be suboptimal, making it difficult to assess the true reasoning capabilities of AI systems. We introduce RealICU, a hindsight-annotated benchmark for evaluating large language models (LLMs) under realistic ICU conditions, where labels are created after senior physicians review the full patient trajectory. We formulate four physician-motivated tasks: assess Patient Status, Acute Problems, Recommended Actions, and Red Flag actions that risk unsafe outcomes. We partition each trajectory with 30-min windows and release two datasets: RealICU-Gold with 930-window annotations from 94 MIMIC-IV patients, and RealICU-Scale with 11,862 windows extended by Oracle, a physician-validated LLM hindsight labeler. Existing LLMs including memory-augmented ones performed poorly on RealICU, exposing two failure modes: a recall-safety tradeoff for clinical recommendations, and an anchoring bias to early interpretations of the patient. We further introduce ICU-Evo to study structured-memory agents that improves long-horizon reasoning but does not fully eliminate safety failures. Together, RealICU provides a clinically grounded testbed for measuring and improving AI sequential decision-support in high-stakes care. Project page: https://chengzhi-leo.github.io/RealICU-Bench/
Large language model agents increasingly rely on skill libraries for multi-step tasks, yet these libraries can accumulate persistent defects as skills are added, reused, patched, and linked to changing dependencies. We call this failure mode skill technical debt: library-level defects that may not break a single skill locally but can harm future retrieval, composition, and execution. Existing skill-based agents mainly focus on task-time retrieval, planning, and repair, while library-time maintenance remains underexplored. We propose SkillOps, a method-agnostic plug-in framework for maintaining skill libraries. SkillOps represents each skill as a typed Skill Contract (P, O, A, V, F), organizes skills with a Hierarchical Skill Ecosystem Graph, and diagnoses library health across utility, compatibility, risk, and validation dimensions. Given a raw skill library, SkillOps produces a maintained library that can be used by existing retrieval or planning agents without changing their internal code. On ALFWorld, SkillOps achieves 79.5 percent task success as a standalone agent, outperforming the strongest baseline by 8.8 percentage points with no additional task-time large language model calls. As a plug-in layer, it improves retrieval-heavy baselines by 0.68 to 2.90 percentage points. The current rule-based maintenance implementation uses nearly zero library-time large language model calls or tokens, showing that skill-library maintenance can be added as a low-overhead architectural layer.
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Large language model agents increasingly rely on skill libraries for multi-step tasks, yet these libraries can accumulate persistent defects as skills are added, reused, patched, and linked to changing dependencies. We call this failure mode skill technical debt: library-level defects that may not break a single skill locally but can harm future retrieval, composition, and execution. Existing skill-based agents mainly focus on task-time retrieval, planning, and repair, while library-time maintenance remains underexplored. We propose SkillOps, a method-agnostic plug-in framework for maintaining skill libraries. SkillOps represents each skill as a typed Skill Contract (P, O, A, V, F), organizes skills with a Hierarchical Skill Ecosystem Graph, and diagnoses library health across utility, compatibility, risk, and validation dimensions. Given a raw skill library, SkillOps produces a maintained library that can be used by existing retrieval or planning agents without changing their internal code. On ALFWorld, SkillOps achieves 79.5 percent task success as a standalone agent, outperforming the strongest baseline by 8.8 percentage points with no additional task-time large language model calls. As a plug-in layer, it improves retrieval-heavy baselines by 0.68 to 2.90 percentage points. The current rule-based maintenance implementation uses nearly zero library-time large language model calls or tokens, showing that skill-library maintenance can be added as a low-overhead architectural layer.
作者Yitian Yang, Yiqun Duan, Linghan Huang, Yiqi Zhu, Francesco Bailo, Chunmeizi Su, Huaming Chen
Large language model (LLM)-based multi-agent simulation offers a powerful testbed for studying social opinion dynamics. Yet current approaches often adopt two contrasting methods: either relying on fixed update rules with limited cognitive grounding or delegating belief change largely to unconstrained LLM interaction. We introduce ScioMind, a cognitively grounded simulation framework that bridges these paradigms by combining structured opinion dynamics with LLM-based agent reasoning. ScioMind integrates three key components: 1) a memory-anchored belief update rule that modulates susceptibility to influence via personality-conditioned anchoring strength; 2) a hierarchical memory architecture that supports persistent, experience-driven belief formation; and 3) dynamic agent profiles derived from a corpus-grounded retrieval pipeline, enabling heterogeneous personalities, rationales, and evolving internal states. We evaluate ScioMind on multiple case studies in a real-world policy debate scenario. Across metrics including polarisation, diversity, extremization, and trajectory stability, the proposed components consistently yield improvements in behavioural realism. In particular, dynamic profiles increase opinion diversity, memory and reflection reduce unstable oscillation, and anchoring induces persistent belief trajectories that better align with patterns reported in political psychology. These results suggest that our cognitively grounded design provides a novel solution to LLM-based social simulation that improves both stable and behavioural realism
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Large language model (LLM)-based multi-agent simulation offers a powerful testbed for studying social opinion dynamics. Yet current approaches often adopt two contrasting methods: either relying on fixed update rules with limited cognitive grounding or delegating belief change largely to unconstrained LLM interaction. We introduce ScioMind, a cognitively grounded simulation framework that bridges these paradigms by combining structured opinion dynamics with LLM-based agent reasoning. ScioMind integrates three key components: 1) a memory-anchored belief update rule that modulates susceptibility to influence via personality-conditioned anchoring strength; 2) a hierarchical memory architecture that supports persistent, experience-driven belief formation; and 3) dynamic agent profiles derived from a corpus-grounded retrieval pipeline, enabling heterogeneous personalities, rationales, and evolving internal states. We evaluate ScioMind on multiple case studies in a real-world policy debate scenario. Across metrics including polarisation, diversity, extremization, and trajectory stability, the proposed components consistently yield improvements in behavioural realism. In particular, dynamic profiles increase opinion diversity, memory and reflection reduce unstable oscillation, and anchoring induces persistent belief trajectories that better align with patterns reported in political psychology. These results suggest that our cognitively grounded design provides a novel solution to LLM-based social simulation that improves both stable and behavioural realism
Vision-language-action (VLA) models are effective robot action executors, but they remain limited on long-horizon tasks due to the dual burden of extended closed-loop planning and diverse physical operations. We therefore propose VLAs-as-Tools, a strategy that distributes this burden across a high-level vision language model (VLM) agent for temporal reasoning and a family of specialized VLA tools for diverse local physical operations. The VLM handles scene analysis, global planning, and recovery, while each VLA tool executes a bounded subtask. To tightly couple agent planning with VLA tool execution in long-horizon tasks, we introduce a VLA tool-family interface that exposes explicit tool selection and in-execution progress feedback, enabling efficient event-triggered agent replanning without continuous agent polling. To obtain diverse specialized VLA tools that faithfully follow agent invocations, we further propose Tool-Aligned Post-Training (TAPT), which constructs invocation-aligned training units for instruction following and adopts tool-family residual adapters for efficient tool specialization. Experiments show that VLAs-as-Tools improves the success rate of $π_{0.5}$ by 4.8 points on LIBERO-Long and 23.1 points on RoboTwin, and further enhances invocation fidelity by 15.0 points as measured by Non-biased Rate. Code will be released.
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Vision-language-action (VLA) models are effective robot action executors, but they remain limited on long-horizon tasks due to the dual burden of extended closed-loop planning and diverse physical operations. We therefore propose VLAs-as-Tools, a strategy that distributes this burden across a high-level vision language model (VLM) agent for temporal reasoning and a family of specialized VLA tools for diverse local physical operations. The VLM handles scene analysis, global planning, and recovery, while each VLA tool executes a bounded subtask. To tightly couple agent planning with VLA tool execution in long-horizon tasks, we introduce a VLA tool-family interface that exposes explicit tool selection and in-execution progress feedback, enabling efficient event-triggered agent replanning without continuous agent polling. To obtain diverse specialized VLA tools that faithfully follow agent invocations, we further propose Tool-Aligned Post-Training (TAPT), which constructs invocation-aligned training units for instruction following and adopts tool-family residual adapters for efficient tool specialization. Experiments show that VLAs-as-Tools improves the success rate of $π_{0.5}$ by 4.8 points on LIBERO-Long and 23.1 points on RoboTwin, and further enhances invocation fidelity by 15.0 points as measured by Non-biased Rate. Code will be released.
Artificial intelligence is increasingly used to simplify complex tasks. In engineering applications of structural health monitoring (SHM), existing specialized algorithms, while effective, often face high implementation barriers, limited interoperability and complex training procedures. To overcome these challenges, this paper proposes SHM-Agents, a generalist-specialist agent system that integrates the reasoning and planning abilities of large language models with the problem-solving strengths of specialized algorithms. SHM-Agents enables end-to-end execution of single and combined SHM tasks via natural language, supports deep learning pre-training to simplify deployment and allows flexible expansion through a modular design. Experiments on a long-span cable-stayed bridge show that SHM-Agents can accurately and efficiently perform diverse SHM tasks, including data anomaly diagnosis and recovery, signal processing, statistical analysis, modal identification, damage identification, finite element model updating, vehicle load modeling, response calculation, reliability assessment, fatigue estimation and bridge knowledge Q&A.
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Artificial intelligence is increasingly used to simplify complex tasks. In engineering applications of structural health monitoring (SHM), existing specialized algorithms, while effective, often face high implementation barriers, limited interoperability and complex training procedures. To overcome these challenges, this paper proposes SHM-Agents, a generalist-specialist agent system that integrates the reasoning and planning abilities of large language models with the problem-solving strengths of specialized algorithms. SHM-Agents enables end-to-end execution of single and combined SHM tasks via natural language, supports deep learning pre-training to simplify deployment and allows flexible expansion through a modular design. Experiments on a long-span cable-stayed bridge show that SHM-Agents can accurately and efficiently perform diverse SHM tasks, including data anomaly diagnosis and recovery, signal processing, statistical analysis, modal identification, damage identification, finite element model updating, vehicle load modeling, response calculation, reliability assessment, fatigue estimation and bridge knowledge Q&A.
Effective collaboration between embodied agents requires more than acting in a shared environment; it demands communication grounded in each agent's evolving understanding of the world. When agents can only partially observe their surroundings, coordination without communication is provably hard, but communication can, in principle, bridge this gap by allowing agents to share observations and align their world models. In this work, we examine whether LLM-based embodied agents actually realize the ability to communicate. We extend PARTNR, a benchmark for collaborative household robotics, with a natural-language dialogue channel that enables two agents with partial observability to communicate during task execution. To evaluate whether dialogue leads to genuine world-model alignment rather than superficial coordination, we propose a framework for measuring world-model alignment defined over per-agent world graphs: observation convergence (do private world models align over time?), information novelty (do messages convey what the partner lacks?), and belief-sensitive messaging (do agents model what their partner knows?). Our experiments across three LLMs reveal that dialogue reduces action conflicts 40 to 83 percentage points but degrades task success relative to silent coordination. Using our metrics, we characterize the gap between superficial coordination and genuine world-model alignment, and identify where current models fall on this spectrum.
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Effective collaboration between embodied agents requires more than acting in a shared environment; it demands communication grounded in each agent's evolving understanding of the world. When agents can only partially observe their surroundings, coordination without communication is provably hard, but communication can, in principle, bridge this gap by allowing agents to share observations and align their world models. In this work, we examine whether LLM-based embodied agents actually realize the ability to communicate. We extend PARTNR, a benchmark for collaborative household robotics, with a natural-language dialogue channel that enables two agents with partial observability to communicate during task execution. To evaluate whether dialogue leads to genuine world-model alignment rather than superficial coordination, we propose a framework for measuring world-model alignment defined over per-agent world graphs: observation convergence (do private world models align over time?), information novelty (do messages convey what the partner lacks?), and belief-sensitive messaging (do agents model what their partner knows?). Our experiments across three LLMs reveal that dialogue reduces action conflicts 40 to 83 percentage points but degrades task success relative to silent coordination. Using our metrics, we characterize the gap between superficial coordination and genuine world-model alignment, and identify where current models fall on this spectrum.
Large language models (LLMs) can generate high-level diverse phenomena without explicitly programmed rules. This capability has led to their adoption within different agent-based models (ABMs) and social simulations. Recently, research has aim to test whether they are capable of generating different phenomena of interest, for example, human behavior on social media platforms or performance in game-theoretic scenarios. However, capability, prediction, and explanation are different — drawing from the philosophy of science and mechanisms literature, explanation requires showing, to some degree, how a phenomenon is produced by related organized entities and activities. For modelers, describing the characteristics of an experiment or whether a simulation provides progress in capability (or explanation), can be difficult without being grounded in potentially distant research areas. We integrate recent work on LLM-ABMs with contemporary philosophy of science literature and use it to operationalize a definition of `plausibility' in a four-level scale. Our scale separates the evaluation of a model's generative sufficiency (ability to reproduce a phenomenon) from its mechanistic plausibility (how the phenomenon could be produced), and clarifies the distinct roles of different models, such as predictive and explanatory ones. We introduce this as the Mechanism Plausibility Scale.
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Large language models (LLMs) can generate high-level diverse phenomena without explicitly programmed rules. This capability has led to their adoption within different agent-based models (ABMs) and social simulations. Recently, research has aim to test whether they are capable of generating different phenomena of interest, for example, human behavior on social media platforms or performance in game-theoretic scenarios. However, capability, prediction, and explanation are different — drawing from the philosophy of science and mechanisms literature, explanation requires showing, to some degree, how a phenomenon is produced by related organized entities and activities. For modelers, describing the characteristics of an experiment or whether a simulation provides progress in capability (or explanation), can be difficult without being grounded in potentially distant research areas. We integrate recent work on LLM-ABMs with contemporary philosophy of science literature and use it to operationalize a definition of `plausibility' in a four-level scale. Our scale separates the evaluation of a model's generative sufficiency (ability to reproduce a phenomenon) from its mechanistic plausibility (how the phenomenon could be produced), and clarifies the distinct roles of different models, such as predictive and explanatory ones. We introduce this as the Mechanism Plausibility Scale.
作者Nishad Singhi, Christian Bialas, Snehal Jauhri, Vignesh Prasad, Georgia Chalvatzaki, Marcus Rohrbach, Anna Rohrbach
Building generalist embodied agents capable of solving complex real-world tasks remains a fundamental challenge in AI. Multimodal Large Language Models (MLLMs) have significantly advanced the reasoning capabilities of such agents through strong vision-language knowledge and chain-of-thought (CoT) reasoning, yet remain brittle when faced with challenging out-of-distribution scenarios. To address this, we propose Verifier-Guided Action Selection (VegAS), a test-time framework designed to improve the robustness of MLLM-based embodied agents through an explicit verification step. At inference time, rather than committing to a single decoded action, VeGAS samples an ensemble of candidate actions and uses a generative verifier to identify the most reliable choice, without modifying the underlying policy. Crucially, we find that using an MLLM off-the-shelf as a verifier yields no improvement, motivating our LLM-driven data synthesis strategy, which automatically constructs a diverse curriculum of failure cases to expose the verifier to a rich distribution of potential errors at training time. Across embodied reasoning benchmarks spanning the Habitat and ALFRED environments, VeGAS consistently improves generalization, achieving up to a 36% relative performance gain over strong CoT baselines on the most challenging multi-object, long-horizon tasks.
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Building generalist embodied agents capable of solving complex real-world tasks remains a fundamental challenge in AI. Multimodal Large Language Models (MLLMs) have significantly advanced the reasoning capabilities of such agents through strong vision-language knowledge and chain-of-thought (CoT) reasoning, yet remain brittle when faced with challenging out-of-distribution scenarios. To address this, we propose Verifier-Guided Action Selection (VegAS), a test-time framework designed to improve the robustness of MLLM-based embodied agents through an explicit verification step. At inference time, rather than committing to a single decoded action, VeGAS samples an ensemble of candidate actions and uses a generative verifier to identify the most reliable choice, without modifying the underlying policy. Crucially, we find that using an MLLM off-the-shelf as a verifier yields no improvement, motivating our LLM-driven data synthesis strategy, which automatically constructs a diverse curriculum of failure cases to expose the verifier to a rich distribution of potential errors at training time. Across embodied reasoning benchmarks spanning the Habitat and ALFRED environments, VeGAS consistently improves generalization, achieving up to a 36% relative performance gain over strong CoT baselines on the most challenging multi-object, long-horizon tasks.
作者Wei Wu, Ziyang Xu, Zeyu Zhang, Yang Zhao, Hao Tang
Presentation generation is moving beyond static slide creation toward end-to-end presentation video generation with research grounding, multimodal media, and interactive delivery. We introduce PresentAgent-2, an agentic framework for generating presentation videos from user queries. Given an open-ended user query and a selected presentation mode, PresentAgent-2 first summarizes the query into a focused topic and performs deep research over presentation-friendly sources to collect multimodal resources, including relevant text, images, GIFs, and videos. It then constructs presentation slides, generates mode-specific scripts, and composes slides, audio, and dynamic media into a complete presentation video. PresentAgent-2 supports three independent presentation modes within a unified framework: Single Presentation, which generates a single-speaker narrated presentation video; Discussion, which creates a multi-speaker presentation with structured speaker roles, such as for asking guiding questions, explaining concepts, clarifying details, and summarizing key points; and Interaction, which independently supports answering audience questions grounded in the generated slides, scripts, retrieved evidence, and presentation context. To evaluate these capabilities, we build a multimodal presentation benchmark covering single presentation, discussion, and interaction scenarios, with task-specific evaluation criteria for content quality, media relevance, dynamic media use, dialogue naturalness, and interaction grounding. Overall, PresentAgent-2 extends presentation generation from document-dependent slide creation to query-driven, research-grounded presentation video generation with multimodal media, dialogue, and interaction. Code: https://github.com/AIGeeksGroup/PresentAgent-2. Website: https://aigeeksgroup.github.io/PresentAgent-2.
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Presentation generation is moving beyond static slide creation toward end-to-end presentation video generation with research grounding, multimodal media, and interactive delivery. We introduce PresentAgent-2, an agentic framework for generating presentation videos from user queries. Given an open-ended user query and a selected presentation mode, PresentAgent-2 first summarizes the query into a focused topic and performs deep research over presentation-friendly sources to collect multimodal resources, including relevant text, images, GIFs, and videos. It then constructs presentation slides, generates mode-specific scripts, and composes slides, audio, and dynamic media into a complete presentation video. PresentAgent-2 supports three independent presentation modes within a unified framework: Single Presentation, which generates a single-speaker narrated presentation video; Discussion, which creates a multi-speaker presentation with structured speaker roles, such as for asking guiding questions, explaining concepts, clarifying details, and summarizing key points; and Interaction, which independently supports answering audience questions grounded in the generated slides, scripts, retrieved evidence, and presentation context. To evaluate these capabilities, we build a multimodal presentation benchmark covering single presentation, discussion, and interaction scenarios, with task-specific evaluation criteria for content quality, media relevance, dynamic media use, dialogue naturalness, and interaction grounding. Overall, PresentAgent-2 extends presentation generation from document-dependent slide creation to query-driven, research-grounded presentation video generation with multimodal media, dialogue, and interaction. Code: https://github.com/AIGeeksGroup/PresentAgent-2. Website: https://aigeeksgroup.github.io/PresentAgent-2.
作者Chia-Pei, Chen, Kentaroh Toyoda, Anita Lai, Alex Leung
Web-browsing AI agents are increasingly deployed in enterprise settings under strict whitelists of approved domains, yet adversaries can still influence them by embedding hidden instructions in the HTML pages those domains serve. Existing red-teaming resources fall short of this scenario: prompt-injection benchmarks ship pre-built adversarial pages that whitelisted agents cannot reach, and generic LLM scanners probe the model API rather than its retrieved content. We present IPI-proxy, an open-source toolkit for red-teaming web-browsing agents against indirect prompt injection (IPI). At its core is an intercepting proxy that rewrites real HTTP responses from whitelisted domains in flight, embedding payloads drawn from a unified library of 820 deduplicated attack strings extracted from six published benchmarks (BIPIA, InjecAgent, AgentDojo, Tensor Trust, WASP, and LLMail-Inject). A YAML-driven test harness independently parameterizes the payload set, the embedding technique (HTML comment, invisible CSS, or LLM-generated semantic prose), and the HTML insertion point (6 locations from \icode{head_meta} to \icode{script_comment}), enabling parameter-sweep evaluation without mock pages or sandboxed environments. A companion exfiltration tracker logs successful callbacks. This paper describes the threat model, situates IPI-proxy among contemporary IPI benchmarks and red-teaming tools, and details its architecture, design decisions, and configuration interface. By bridging static benchmarks and live deployment, IPI-proxy gives AI security teams a reproducible substrate for measuring and hardening web-browsing agents against indirect prompt injection on the same retrieval surface attackers exploit in production.
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Web-browsing AI agents are increasingly deployed in enterprise settings under strict whitelists of approved domains, yet adversaries can still influence them by embedding hidden instructions in the HTML pages those domains serve. Existing red-teaming resources fall short of this scenario: prompt-injection benchmarks ship pre-built adversarial pages that whitelisted agents cannot reach, and generic LLM scanners probe the model API rather than its retrieved content. We present IPI-proxy, an open-source toolkit for red-teaming web-browsing agents against indirect prompt injection (IPI). At its core is an intercepting proxy that rewrites real HTTP responses from whitelisted domains in flight, embedding payloads drawn from a unified library of 820 deduplicated attack strings extracted from six published benchmarks (BIPIA, InjecAgent, AgentDojo, Tensor Trust, WASP, and LLMail-Inject). A YAML-driven test harness independently parameterizes the payload set, the embedding technique (HTML comment, invisible CSS, or LLM-generated semantic prose), and the HTML insertion point (6 locations from \icode{head_meta} to \icode{script_comment}), enabling parameter-sweep evaluation without mock pages or sandboxed environments. A companion exfiltration tracker logs successful callbacks. This paper describes the threat model, situates IPI-proxy among contemporary IPI benchmarks and red-teaming tools, and details its architecture, design decisions, and configuration interface. By bridging static benchmarks and live deployment, IPI-proxy gives AI security teams a reproducible substrate for measuring and hardening web-browsing agents against indirect prompt injection on the same retrieval surface attackers exploit in production.