DAILY RESEARCH INDEX

Agent 进展

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01 TOPIC

Agent 进展

cs.AI

BigFinanceBench: A Workflow-Grounded Benchmark for Financial-Research Agents

作者Alex Wang, Georg Meinhardt, Jacob Katz, Joseph H. Kim, Pratyush K. Chaudhary, Chase Blagden, Eric Xu

展开完整摘要收起摘要

Financial-research answers are decision-relevant only when another analyst can audit how they were produced: which source was chosen, which period and accounting definition were used, which assumptions were made, and how the calculation was performed. Existing finance benchmarks largely evaluate isolated subskills or final answers, leaving the auditable derivation itself under-measured. We introduce BigFinanceBench, a 928-item expert-authored benchmark of open-ended financial-research tasks in which each item pairs a ground-truth reference answer with a point-weighted rubric that decomposes the derivation into independently checkable steps. BigFinanceBench is workflow-grounded in that it evaluates the full derivation rather than only the final output. Across 36,241 rubric points, the benchmark supports partial-credit evaluation and localization of failures across the analyst workflow. Evaluating ten current frontier and open-weight agents, we find substantial headroom: the best system reaches only 58.8% rubric score, final-answer accuracy is a useful but lossy proxy for derivation quality, and model capability varies non-uniformly across financial workflows.

ARXIV 2606.03829 ↗
cs.CR

SkillGuard: A Permission Framework for Agent Skills

作者Shidong Pan, Xiaoyu Sun, Tianyi Zhang, Dianshu Liao, Meixue Si, Zhenchang Xing

展开完整摘要收起摘要

Agent skills extend LLM agents with reusable instructions, scripts, tool bindings, and contextual dependencies. However, current skill ecosystems largely rely on trust-based loading and static inspection, leaving a gap between what a skill can inject into an agent's context and what it can cause the agent to do at runtime. This gap introduces new security and privacy risks, and existing defenses primarily inspect skill files statically or regulate individual tool calls, without systematically connecting a skill's declared intent with its runtime behavior. In this paper, we present SkillGuard, a skill-centric permission framework that treats skills as permission-bearing executable artifacts. SkillGuard introduces a dual-plane governance model that jointly regulates context influence and action side effects through skill manifests, runtime access control, user-mediated authorization, deny-by-default enforcement, capability inference, and behavior monitoring. We evaluate SkillGuard on 315 real-world skills and SkillInject. The permission taxonomy covers 99.76% of observed protected objects, and automated manifest generation reaches 91.0% F1. In adversarial evaluations, SkillGuard reduces attack success from 32.37% to 23.02% for contextual injections and from 25.56% to 16.67% for obvious injections, while maintaining benign task utility. These results suggest that SkillGuard, as a skill-centric permission framework, can provide a practical foundation for improving the privacy and security of agent skill ecosystems.

ARXIV 2606.03024 ↗
cs.CL

The Deliberative Illusion: Diagnosing Factual Attrition and Stance Homogenization in Multi-Agent LLM Deliberation

作者Herun Wan, Jiaying Wu, Minnan Luo, Fanxiao Li, Ningnan Wang, Nancy F. Chen, Min-Yen Kan

展开完整摘要收起摘要

Multi-agent LLM systems often treat consensus as evidence of successful interaction. For deliberative problems, however, reliability depends on whether agents preserve the facts and viewpoints needed to interpret an issue. We identify the deliberative illusion: discussion produces (1) factual attrition, the progressive loss of issue-critical facts, alongside (2) stance homogenization, the collapse of diverse positions toward consensus. To measure this process, we introduce DelibTrace, a framework that decomposes each issue into atomic facts, labels issue-critical ones, distributes them across agents, and tracks their survival across discussion rounds. Across ethical and news-based deliberation with three representative LLM families, multi-agent discussion erases up to 72% of issue-critical facts. This loss is consequential: retained evidence can reconstruct the issue misleadingly, final stances remain anchored in base-model priors, and a single malicious agent can inject misinformation into the shrinking shared context. These results reveal a sharper risk: agents can agree more while knowing less. We call for evaluations that measure which facts, uncertainties, and legitimate disagreements survive interaction.

ARXIV 2606.03032 ↗
cs.AI

DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaboration

作者Wenkai Wang, Tao Xiong, Jingchen Ni, Yunpeng Bao, Xiyun Li, Tianqi Liu, Hongcan Guo, Zilong Huang, Shengyu Zhang

展开完整摘要收起摘要

Real-world professional desktop workflows in specialized creative and engineering software unfold over long horizons and often require human-in-the-loop coordination, where agents proactively seek necessary information and users provide additional instructions, clarifications, feedback, or corrections as the task progresses. Yet existing desktop GUI benchmarks mostly reduce this setting to short, simplified tasks with all user instructions provided upfront. To address this issue, we introduce DeskCraft, a desktop GUI benchmark targeting long horizon creative and engineering workflows and proactive human-agent collaboration. DeskCraft organizes tasks into a multilevel difficulty taxonomy, with long horizon tasks requiring over 50 execution steps, and covers professional creative software across design, video, audio, and 3D creation. Furthermore, DeskCraft formalizes human-agent collaboration into an interaction protocol covering mid-turn and post-turn exchanges. Mid-turn interaction captures both agent-initiated clarification under uncertainty and user-initiated interruption during execution, while post-turn interaction accommodates user-driven feedback after the agent signals completion, together spanning the full space of realistic collaboration patterns. We evaluate 18 proprietary and open source agents on 538 tasks and find that GPT-5.4 reaches 31.6% on standard tasks and 27.6% on interactive tasks. Further analyses reveal persistent failures in long horizon workflow delivery and proactive clarification. We will open-source all evaluation codes, tasks, and data at https://github.com/mrwwk/DeskCraft.

ARXIV 2606.03103 ↗
cs.HC

Focused on the User, Overlooking the Risks: Security and Privacy Understandings, Practices and Challenges of Independent Chinese AI Agent Developers

作者Shuning Zhang, Mingyao Xu, Zhixin Huang, Yutong Jiang, Rongjun Ma, Yuting Yang, Xin Yi, Kanye Ye Wang, Hewu Li

展开完整摘要收起摘要

The proliferation of AI agents empowers independent developers, defined as individual or small groups who self-initiate projects rather than fulfill client-based contracts, to create sophisticated autonomous systems, but also introduces novel security and privacy (S&P) challenges beyond traditional corporate structures. We conducted an interview study (N=28) with Chinese developers, whose extensive use of global LLM services offer valuable insights into this population. We investigate their understandings, practices and challenges of S&P challenges in their developed AI agent products. We revealed that independent developers frequently think and act from their users' perspective. They focused on user-facing safety risks such as harmful content while exhibiting low awareness of security vulnerabilities. Consequently, developers rely almost exclusively on ad-hoc, manually crafted safeguards and informal communication, with an absence of formal tools or processes for S&P practices. We found these actions are driven by various inhibitors, primarily a lack of formal training on S&P related skills, accessible security tools and actionable guidance from platforms. Our work contributed the first exploration of independent AI agent developers' S&P understanding, outlining opportunities for tailored security tooling.

ARXIV 2606.03190 ↗
cs.CR

AI Agents Enable Adaptive Computer Worms

作者Jonas Guan, Tom Blanchard, Hanna Foerster, Hengrui Jia, Gabriel Huang, Nicolas Papernot

展开完整摘要收起摘要

A computer worm is malware that spreads on a network by replicating itself from one machine to another. Traditional worms, like WannaCry, exploited predetermined vulnerabilities, and their spread can be halted by patching those vulnerabilities. Here we show that artificial intelligence (AI) agents enable a fundamentally new threat: a worm that generates tailored attack strategies to each target it encounters. The worm parasitically uses compromised machines to run open-weight large language models (LLMs) to sustain its reasoning, or extend its reach for further attacks. Deployed on a network of machines spanning Linux, Windows, and IoT (Internet of Things) devices, the worm propagated by exploiting common, real-world corporate network vulnerabilities. Since the worm is powered by stolen compute, the attacker's marginal cost per new infection is zero. This creates a destabilizing economic asymmetry between attackers and defenders. Moreover, because the worm requires no commercial AI platform, centralized safety controls, such as service refusals or rate limiting, are structurally irrelevant. Our results demonstrate that self-sustaining AI-driven cyber-threats are no longer theoretical. We must prepare for autonomous generative adversaries: malware systems that propagate without human operators and are defined not by fixed exploit code, but by the capacity to reason about targets, adapt to observations, and synthesize attack logic in real time.

ARXIV 2606.03811 ↗
cs.AI

SAGE: A Quantitative Evaluation of Socialized Evolution in Agent Ecosystems

作者Linyue Pan, Yaoming Zhu, Lin Qiu, Xuezhi Cao, Xunliang Cai

展开完整摘要收起摘要

Self-improving language agents are typically evaluated in isolation: an agent attempts a task, receives feedback, and iteratively refines its own behavior. Yet agents increasingly operate alongside peers whose strategies and outcomes are publicly visible. This raises an under-studied question: when does shared experience produce improvements that self-improvement alone cannot achieve? We introduce SAGE (Social Agent Group Evolution),an evaluation framework that compares two compute-matched conditions: SocialEvo, where agents from five distinct model families co-evolve with access to all peers' histories; and SelfEvo, where each agent receives the same number of task attempts but sees only its own past, which is conventional in self-improving agent studies. We instantiate SAGE in three arenas: open-ended ML research, long-horizon economic planning, and strategic multiplayer play, evaluated across multiple evolutionary rounds. We find that group history is not a universal amplifier: the strongest agent does not exceed its self-evolution ceiling. However, agents that plateau under self-improvement can achieve significant breakthroughs when peer experience is available. In competitive settings, counterfactual controls reveal that agents improve generally rather than developing opponent-specific strategies. Across different forms of shared history, filtered peer traces and reflective summaries often outperform raw logs, indicating that social gains depend on abstraction rather than exposure volume. These findings reveal that peer-history gains are agent-specific, arena-dependent, and contingent on the capacity to abstract transferable knowledge from public traces.

ARXIV 2606.03544 ↗
cs.AI

Cross-Lingual Token Arbitrage: Optimizing Code Agent Context Windows via Local LLM Preprocessing

作者Mehmet Utku Colak

展开完整摘要收起摘要

AI-assisted coding agents are bottlenecked by input-token cost. Two pathologies of raw human input drive much of this overhead: tokenization inefficiency for non-English text and structural entropy in conversational prompts. Existing approaches act reactively by compressing already-bloated contexts or intervening after failures occur. We introduce a pre-flight, edge-side prompt-rewriting middleware that operates between the developer and the cloud agent. A local Llama 3.2 (3B) model performs cross-lingual translation into English, structural rewriting into a compact task-oriented format, and regex-validated rewrite-with-fallback safeguards to ensure the optimized prompt is never larger than the original. We evaluate on OMH-Polyglot, a multilingual coding benchmark spanning Turkish, Arabic, Chinese, and code-switched specifications. Across three commercial LLM backends, the middleware reduces prompt tokens by 34-47 percent and total tokens by up to 18.8 percent while preserving or improving task accuracy. Ablation studies show that gains arise primarily from the rewriting stage rather than simple function-name extraction. Compared with LLMLingua-2 at matched compression rates, our method consistently achieves superior OckScore performance across all evaluated backends. These results demonstrate that proactive prompt optimization can substantially reduce inference costs without sacrificing coding quality.

ARXIV 2606.03618 ↗
cs.AI

DELTAMEM: Incremental Experience Memory for LLM Agents via Residual Trees

作者Haoran Tan, Zeyu Zhang, Zhicheng Cao, Rui Li, Xu Chen

展开完整摘要收起摘要

Large Language Model (LLM)-based agents increasingly rely on memory to learn from experiences over continual interactions. However, storing experiences as independent, flat units leads to substantial redundancy and retrieval conflicts, as similar episodes repeat overlapping content and subtle scene variations cause retrieved memories to offer contradictory guidance. To address this, we introduce residual experience, positing that newly acquired experience is often an incremental variation of existing knowledge. We propose DeltaMem, a framework that organizes experience memory into two independent residual trees, one storing goal-conditioned task experience as reusable skills and another for scene-level environment knowledge. Each tree uses a root node for generalized base experiences and incremental delta nodes for subsequent variations, allowing related experiences to share a common foundation without duplication. For retrieval, a failure-penalized similarity scan locates the best match, reconstructing the full experience via root-to-match chain composition. An autonomous consolidation mechanism distills high-frequency paths into new root nodes, enabling the trees to self-organize from general heuristics to specialized variants. Experiments across diverse interactive environments show that DeltaMem consistently outperforms existing baselines. To facilitate future research, we release the code at https://github.com/import-myself/DeltaMem.

ARXIV 2606.03083 ↗
cs.SE

SPOQ: Specialist Orchestrated Queuing for Multi-Agent Software Engineering

作者Royce Carbowitz, Dheeraj Kumar

展开完整摘要收起摘要

Multi-agent AI systems show promise for automating software engineering tasks, yet existing approaches suffer from coordination overhead, quality control gaps, and limited human oversight. We introduce SPOQ (Specialist Orchestrated Queuing), a methodology combining three innovations: (1) wave-based topological dispatch that computes parallel execution waves from task dependency graphs; (2) dual validation gates applying quality metrics before execution (planning validation) and after (code validation) to reduce rework cycles; and (3) Human-as-an-Agent (HaaA) integration, where a human specialist participates in decomposition and can be consulted during execution. SPOQ uses a three-tier agent hierarchy (Opus workers, Sonnet reviewers, Haiku investigators) to optimize cost-quality tradeoffs. We evaluate SPOQ through four experiments. Experiment 1: wave dispatch approaches the critical-path lower bound (ratio 1.03--1.11, speedup up to 14.3x); on a 2-slot local backend it delivers a stable 1.4x speedup. Experiment 2: SPOQ improves planning coverage from 93.0 to 99.75, eliminates cyclic plans, and lifts parallelism from 31.0 to 75.25. Experiment 3: dual validation reduces defects from 0.34 to 0.20 per task and lifts test pass rate from 91.25% to 99.75%. Experiment 4: human review reduces residual defects from 0.47 to 0.03 per task. Results are replicated on a locally hosted open-weights model (Qwen3.6-35B-A3B), verifying gains are attributable to orchestration rather than any specific model. A longitudinal study across 17 repositories, 8,589 commits, 1,822 tasks, and 13,866 tests (99.87% pass rate) provides ecological validation.

ARXIV 2606.03115 ↗
cs.AI

Uncertainty-Aware Clarification in LLM Agents with Information Gain

作者Mengyi Deng, Zhiwei Li, Xin Li, Tingyu Zhu, Ying Zhao, Zhijiang Guo, Wei Wang

展开完整摘要收起摘要

Large Language Model (LLM) agents often operate under underspecified user instructions, where latent uncertainty over user intent leads to erroneous tool actions. To address this challenge, we propose a goal-oriented clarification framework that aligns clarification behavior with ambiguity resolution. Central to our approach is the Information Gain Reward, a metric that quantifies the utility of clarification questions by measuring the Bayesian belief update towards the ground-truth goal induced by the clarification exchange. We train the clarifier (LLM) using this reward to optimize for high information gain, ensuring that clarifications effectively reduce uncertainty and improve task completion within the agent-tool-user environment. We validate our framework within a clarification-enhanced $τ$-Bench environment, conducting cross-agent evaluations across five heterogeneous backbones. Empirical results demonstrate that our method consistently improves the success rate by 3.7% over the no-clarification baseline, while adding only 0.3 total interaction steps on average.

ARXIV 2606.03135 ↗
cs.HC

Agentic Relationship Harm: Benchmarking and Gating Relational Manipulation in AI Agents

作者Pei-Sze Tan, Tasuku Igarashi, Isao Echizen

展开完整摘要收起摘要

AI agents built on large language models can assist not only legitimate tasks but also relational manipulation. AI agents can be used to help a user maintain a deceptive identity, intensify emotional dependency, isolate a target, or prepare for later extraction. We conceptualise this risk as agentic relationship harm: workflow-level assistance that can exploit recipient vulnerability, persuasive influence, and relational power asymmetry. Existing safety evaluations and generic guardrails often treat harmfulness as a property of isolated outputs, missing role-sensitive interaction patterns. To study this, we introduce a 110-prompt benchmark with balanced attacker- and victim-side cases, a relationship-specific labelling framework, and a lightweight post-generation policy gate for local agent deployments. In our evaluation, the relationship-specific gate outperforms generic safety prompting under automated judging, with no judge-identified harmful-compliance cases on the main benchmark or multi-turn stress test while preserving victim-side protective intervention. These results suggest that relationship harm is a distinct sociotechnical risk surface and that role-sensitive evaluation plus lightweight policy gating offers a practical path beyond generic refusal prompting.

ARXIV 2606.03271 ↗
cs.AI

DMF: A Deterministic Memory Framework for Conversational AI Agents

作者Matteo Stabile, Enrico Zimuel

展开完整摘要收起摘要

Conversational AI agents require memory systems that are both scalable and semantically coherent across long interaction horizons. Existing approaches rely predominantly on large language model (LLM)-based summarisation at write time, which introduces non-determinism, escalating token costs, and opacity in pruning decisions. We present the Deterministic Memory Framework (DMF), a CPU-first approach that replaces generative memory compression with a fully deterministic pipeline grounded in classical NLP analysis, vector geometry, and mathematical scoring. DMF assigns each conversational interaction a Survival Score $Ω$ computed from deterministic content signals, conversational cues, and structured provenance, combined through a logistic projection. An interaction-count decay law, denoted as $Ω_{\mathrm{eff}}(Δn)$, governs how relevance evolves as new turns arrive, where $Δn$ is the number of newer interactions rather than wall-clock time, preserving full determinism. We present the mathematical formulation of DMF, its structured recall pipeline, the pruning decision procedure, and the evaluation protocol. Experiments are conducted on a purpose-built benchmark using the LoCoMo and LongMemEval datasets. We compare DMF against Mem0, a popular memory layer for AI agents. DMF achieves comparable accuracy while using zero tokens to prepare the memory context and 5x to 242x fewer tokens over the entire conversation. These results show that it is possible to eliminate LLM calls from the memory-management loop, reducing token costs to nearly zero and enabling deterministic memory systems for conversational AI agents.

ARXIV 2606.03463 ↗
cs.AI

LAP: An Agent-to-Instrument Protocol for Autonomous Science

作者Linwu Zhu, Liqiang Gao, Yan Chen, Dan Zhu, Jian Huang

展开完整摘要收起摘要

Autonomous science is moving from demonstration to infrastructure. Large language model agents now plan experiments, and self-driving laboratories execute them. Yet every such system rebuilds the link between the reasoning agent and the physical instrument from scratch, against fragmented vendor SDKs and standards built for deterministic software clients rather than probabilistic, goal-directed agents. Recent agent-interoperability protocols clarify two of the three edges of an agentic ecosystem (Anthropic's Model Context Protocol (MCP) standardizes the agent-to-tool edge, and Google's Agent2Agent (A2A) the agent-to-agent edge), but neither models the agent-to-instrument edge, where operations are stateful, safety-critical, exclusively owned, physically embodied, and produce measurements with units, calibration, and uncertainty. We present the Lab Agent Protocol (LAP), a protocol design that fills this gap. LAP retains A2A's peer-to-peer, discovery-first, task-lifecycle structure and adds four physical-world primitives: (i) the InstrumentCard, a signed capability and physical-limit description; (ii) first-class reservation for exclusive instrument and sample locking; (iii) a safety-fence handshake with operator-confirmation tokens cryptographically bound to a specific task and its parameters, gating hazardous and irreversible operations; and (iv) a MeasurementResult schema that makes every result physically typed (QUDT/UCUM), calibration-anchored, uncertainty-bearing, and reproducible by construction. We specify roles, a six-layer architecture, the JSON-RPC method set, the task and safety state machines, the error model, and cross-laboratory federation, and walk a closed-loop autonomous campaign through the protocol end-to-end. LAP is transport-compatible with the A2A/MCP ecosystem and encapsulates rather than replaces existing device standards such as SiLA 2 and OPC-UA.

ARXIV 2606.03755 ↗
cs.AI

MedCUA-Bench: A Screenshot-Only Benchmark for Clinical Computer-Use Agents

作者Jia Yu, Zilong Wang, Xinyang Jiang, Dongsheng Li, Shuo Wang

展开完整摘要收起摘要

Computer-use agents could automate repetitive screen-based clinical work, but their reliability in medical graphical user interfaces remains largely unvalidated. Existing benchmarks focus on general web or desktop tasks and underrepresent medical software, which requires domain knowledge, exhibits markedly different UI design from mainstream applications, lacks public testing environments, and demands safety validation beyond task completion. We introduce MedCUA-Bench, an interactive benchmark for clinical computer-use agents. It covers 18 clinical scenarios across 10 medical domains, reconstructed from real product manuals and open-source medical systems to capture authentic clinical interfaces while avoiding licensing and privacy constraints. Each task ships with paired intent- and step-level goals to disentangle clinical reasoning from UI execution, and is evaluated by a deterministic checker over task completion and five clinical safety dimensions. Across 23 agents, the best closed-source model reaches 54.2% strict success, while all models remain below 9% on the real OpenEMR. Open-source agents average only 2.5%, with the best reaching 16.2%. MedCUA-Bench exposes the gap between current agents and reliable clinical software use, providing a reproducible testbed for future research.

ARXIV 2606.03203 ↗
cs.AI

Perceive Before Reasoning: A Pre-Reasoning Perception Framework for Efficient and Reliable Proactive Mobile Agents

作者Zhijie Ding, Weinan Hong, Zicheng Zhu, Lei Li, Dezhi Kong, Hao Wang, Peng Zhou, Xuchu Jiang, Jiaming Xu

展开完整摘要收起摘要

Multimodal large language models (MLLMs) have substantially advanced mobile agents, yet proactive mobile assistance remains challenging because agents must decide when to intervene before determining how to assist. Existing systems often implement these two decisions within a unified MLLM-based pipeline, leading to goal misalignment between conservative intervention filtering and comprehensive assistance generation, as well as redundant inference when the agent should remain silent. To address these limitations, we propose the Pre-Reasoning Perception Framework (PRPF), a two-stage framework built on perceiving before reasoning. PRPF introduces a lightweight Multimodal Proactive Perceptor (MPP) for intervention gating and context compression, and activates the Proactive Agent Reasoner (PAR) only when intervention is warranted. Experiments on the ProactiveMobile benchmark show that PRPF substantially reduces false trigger rates (FTR) while improving success rates (SR) and inference efficiency over the ProactiveMobile baseline.

ARXIV 2606.03236 ↗
cs.RO

eMEM: A Hybrid Spatio-Temporal Memory System For Embodied Agents

作者A. Haroon Rasheed, Maria Kabtoul

展开完整摘要收起摘要

We present eMEM (Embodied Memory), a hybrid graph-based memory system for embodied agents operating in physical environments. Current agent memory architectures, such as Generative Agents, MemGPT, and A-MEM, treat memory as text streams or knowledge graphs, but embodied agents require memory that is simultaneously searchable by meaning, space, and time. eMEM fills this gap with a multi-index architecture (SQL ITE for structured storage, hnswlib for approximate nearest neighbour semantic search, and an R-tree for spatial queries) unified behind a single graph model. A tiered consolidation pipeline transforms raw perceptual observations into compressed summaries, mirroring hippocampal-neocortical consolidation in biological systems. Ten agent-facing recall tools expose memory retrieval primitives, including concept-to-location resolution and cross layer recall, as first-class operations for LLM tool calling. The system is fully embedded and runs in-process alongside the agent. In addition we introduce eMEM-Bench v1, a benchmark we construct over ProcTHOR-10K scenes for embodied memory evaluation. The benchmark is organised explicitly around eight cognitive-psychology paradigms (DRM lures, pattern separation, pattern completion, source monitoring, context-dependent retrieval, long-horizon interference, serial position, and a foil augmented retention curve), each chosen so that the result is interpretable against the broader memory-systems literature in humans and prior agent-memory systems; a level of diagnostic that surface-task benchmarks like LoCoMo or OpenEQA cannot provide. eMEM scores 80.8 weighted mean over 988 probes, with a flat retention curve at ceiling from 1 h to 1 yr of simulated delay on room-unique items. We show that a pure RAG baseline (the flat_rag ablation) loses 30 pt on context dependent retrieval and 29 pt on DRM lure rejection, isolating the contribution of multi-layer storage and consolidation respectively. We release both the system and the benchmark code.

ARXIV 2606.03374 ↗
cs.AI

Inducing Reasoning Primitives from Agent Traces

作者Zhihan Lei, Jiarui Yan, Joshua Momo, William W. Cohen

展开完整摘要收起摘要

ReAct-style LLM agents often rediscover the same reasoning routines across problems, yet leave those routines trapped in transient scratchpads. We introduce Reasoning Primitive Induction, a single-pass method that mines successful ReAct traces, clusters recurrent reasoning moves, and converts the most frequent moves into a compact library of typed pseudo-tools. Each pseudo-tool is specified by a natural-language docstring interpreted by an LLM at invocation time, and a standard ReAct loop composes these primitives at test time. The central result is that induced libraries outperform the very agent that generated their traces: by +44pp on RuleArena NBA (30 -> 74), +30pp on MuSR team allocation (38 -> 68), and +22pp on NatPlan meeting planning (7 -> 29). Across five comparable subtasks spanning narrative deduction, rule application, and constraint-satisfaction planning, a single fixed configuration improves over zero-shot Chain-of-Thought on every subtask, matches or surpasses expert-authored decompositions, and outperforms AWM at lower average inference cost.

ARXIV 2606.02994 ↗
cs.AI

CP-Agent: Context-Aware Multimodal Reasoning for Cellular Morphological Profiling under Chemical Perturbations

作者Yuxin Zhang, Yiyao Li, Ping Shu Ho, Simon See, Zhenqin Wu, Kevin Tsia

展开完整摘要收起摘要

Cell Painting combines multiplexed fluorescent staining, high-content imaging, and quantitative analysis to generate high-dimensional phenotypic readouts to support diverse downstream tasks such as mechanism-of-action (MoA) inference, toxicity prediction, and construction of drug-disease atlases. However, existing workflows are slow, costly and difficult to interpret. Approaches for drug screening modeling predominantly focus on molecular representation learning, while neglecting actual experimental context (e.g., cell line, dosing schedule, etc.), limiting generalization and MoA resolution. We introduce CP-Agent, an agentic multimodal large language model (MLLM) capable of generating mechanism-relevant, human-interpretable rationales for cell morphological changes under drug perturbations. At its core, CP-Agent leverages a context-aware alignment module, CP-CLIP, that jointly embeds high-content images and experimental metadata to enable robust treatment and MoA discrimination (achieving a maximum F1-score of 0.896). By integrating CP-CLIP outputs with agentic tool usage and reasoning, CP-Agent compiles rationales into a structured report to guide experimental design and hypothesis refinement. These capabilities highlight CP-Agent's potential to accelerate drug discovery by enabling more interpretable, scalable, and context-aware phenotypic screening — streamlining iterative cycles of hypothesis generation in drug discovery.

ARXIV 2606.03435 ↗
cs.OS

Agent libOS: A Library-OS-Inspired Runtime for Long-Running, Capability-Controlled LLM Agents

作者Yingqi Zhang

展开完整摘要收起摘要

Large language model (LLM) agents are evolving from request-response assistants into long-running software actors: they maintain state across model calls, fork subtasks, wait for external events, request human authority, generate tools, and perform side effects that must be resumed and audited. This paper presents Agent libOS, a library-OS-inspired runtime substrate for LLM agents. Agent libOS runs above a conventional host operating system; it does not implement hardware drivers, kernel-mode isolation, or a POSIX-compatible operating system. Instead, it treats an agent as an AgentProcess: a schedulable execution subject with process identity, parent-child lineage, lifecycle state, a tool table derived from an AgentImage, typed Object Memory, explicit capabilities, human queues, checkpoints, events, and audit records. Its central design rule is tools are libc-like wrappers; runtime primitives are the authority boundary. Filesystem access, object access, sleeps, human approval, JIT tool registration, and external side effects are checked at primitive boundaries under explicit capabilities and policy. We describe the design, threat model, Python prototype, and safety-oriented evaluation. The current prototype implements async scheduling, namespace-local Object Memory, runtime-integrated human approval, one-shot permission grants, per-process working directories, shell and image-registration primitives, Deno/TypeScript JIT tools over a libOS syscall broker, filesystem/object bridge tools, an injectable Resource Provider Substrate, deterministic demos, real-model smoke scripts, and 123 regression tests at the time of writing. Rather than improving planner accuracy, Agent libOS demonstrates a runtime substrate in which long-running LLM agents can be scheduled, authorized, resumed, and audited without treating tool dispatch as the trust boundary.

ARXIV 2606.03895 ↗
cs.AI

EvoDS: Self-Evolving Autonomous Data Science Agent with Skill Learning and Context Management

作者Zherui Yang, Fan Liu, Yansong Ning, Hao Liu

展开完整摘要收起摘要

Recent progress in Large Language Model (LLM) agents has enabled promising advances in automated data science. However, existing approaches remain fundamentally limited by their static action sets and lack of principled long-horizon context management, hindering their ability to accumulate reusable experience across tasks and operate reliably in multi-stage, iterative data science pipelines. To address these challenges, we introduce EvoDS, a self-evolving autonomous data science agent that learns to expand its skills and adaptively managing long-term context through agentic reinforcement learning. Specifically, EvoDS introduces two key strategies: (1) Autonomous Skill Acquisition (ASA) mechanism, which enables agents to synthesize, validate, and reuse executable skills; and (2) Adaptive Context Compression (ACC) strategy, which treats context management as a learned control problem rather than passive truncation. These strategies are orchestrated within a two-stage multi-agent training scheme, enabling EvoDS to autonomously improve over time. Theoretically, we prove that EvoDS's hierarchical design reduces tool-selection error, and its optimization objective aligns with an information bottleneck principle, ensuring efficient context use. Empirically, EvoDS outperforms state-of-the-art open-source data science agents by an average of 28.9% across four diverse benchmarks while eliminating out-of-token failures. Our code and data are available at https://github.com/usail-hkust/EvoDS.

ARXIV 2606.03841 ↗
cs.LG

Multi$^2$: Hierarchical Multi-Agent Decision-Making with LLM-Based Agents in Interactive Environments

作者Sangeun Park, Minhae Kwon

展开完整摘要收起摘要

A central goal of large language model (LLM) research is to build agentic systems that can plan, act, and adapt through sustained interaction with dynamic environments. While recent LLM-based agents exhibit impressive contextual reasoning, their long-horizon decision-making remains fragile, often suffering from objective drift, where goals and plans drift over extended interactions. We introduce Multi$^2$, a hierarchical multi-agent decision-making framework that explicitly decomposes agent behavior into complementary roles. A high-level agent (System 1) focuses on context-aware sub-goal generation using supervised fine-tuning (SFT), while a low-level agent (System 2) executes atomic actions through offline-to-online reinforcement learning (RL) in interactive environments. This separation enables stable long-horizon control, mitigates objective drift, and allows efficient adaptation. Across diverse interactive environments, Multi$^2$ consistently outperforms strong agentic baselines, demonstrating improved robustness and coordination in multi-turn interaction. Beyond performance, we introduce and release three hierarchical benchmark datasets, filling a long-standing gap in training and evaluating hierarchical decision-making for LLM-based agents.

ARXIV 2606.03698 ↗
cs.HC

CLI-Anything: Towards Agent-Native Computer Use

作者Yuhao Yang, Tianyu Fan, Chao Huang

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As large language models advance in reasoning and tool use capabilities, researchers increasingly seek to leverage them for computer use agents that can interact with existing software. The dominant approach develops GUI agents that control applications through visual interfaces: interpreting screenshots, locating UI elements, and executing mouse clicks to mimic human interaction. This GUI-centric paradigm fundamentally misaligns with agent capabilities. Current GUI agents struggle with brittle pixel-level interactions, timing dependencies, and coordinate-based actions that break with interface changes. They force agents to emulate human perceptual limitations rather than leverage their computational strengths in structured data processing and programmatic control. CLI-Anything argues for agent-native computer use design. Instead of forcing agents to navigate visual layouts, we create interfaces aligned with how agents naturally operate: through structured commands, explicit state representations, and deterministic feedback. We transform existing applications into command-line harnesses that preserve functionality while exposing machine-readable protocols optimized for AI-native interaction. This eliminates the lossy visual-to-computational translation that plagues GUI agents. Rather than building sophisticated screen readers and click simulators, we should redesign interaction paradigms around agent strengths: precise programmatic control and deterministic execution. We examine the methodology, architecture, evidence, and future directions for this agent-native transformation of computer use. We have built CLI-Hub as a comprehensive platform that operationalizes this agent-native computer use vision. The platform provides methodology, architecture, and infrastructure for this fundamental transformation of computer use.

ARXIV 2606.03854 ↗
cs.CR

AgentRedBench: Dynamic Redteaming and Integration-Aware Defense for LLM Agents over SaaS Integrations

作者Hiskias Dingeto, William Leeney

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Indirect prompt injection in tool-use agents is a concrete production threat: LLM agents read from integrations (third-party services such as Gmail, Salesforce, or Jira accessed through tool calls) whose response content the user neither writes nor controls. Existing benchmarks under-measure the threat: most cover only a handful of integrations with the same attack payload replayed across runs, and open-source guards are trained on chat-style data rather than tool-response content. We introduce AGENTREDBENCH, a dynamic LLM-driven redteaming benchmark of 215 subtle underspecified authorization (attacks at the boundary of what the user's request authorises) scenarios across 24 enterprise integrations in nine functional families and five attack types. Across an eight-model panel (Anthropic, OpenAI, Google), no-guard ASR (attack success rate) ranges from 32% (Claude Sonnet 4.6) to 81% (Gemini 3 Flash). To keep the scenario set out of training corpora and preserve headline ASR meaning over time, we release the codebase, integration schemas, and AGENTREDGUARD model openly; the canonical scenarios are evaluated through a maintainer-mediated channel with immutable versioning. We release AGENTREDGUARD alongside the benchmark: a guard trained on an integration-diverse corpus of adversarial tool-response content. AGENTREDGUARD cuts panel ASR from 69.9% to 2.4% at 0.37% false-positive rate, outperforming every open-source baseline with non-trivial detection (Llama Guard, PromptGuard 2, ProtectAI) on both axes. Cross-integration and cross-attack type holdouts both confirm the gain transfers beyond the training subset.

ARXIV 2606.02240 ↗
cs.CL

WRIT: Write-Read Intensive Trajectory Synthesis for Multi-Turn User-Facing Agents

作者Hengrui Gu, Xiaotian Han, Kaixiong Zhou

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Multi-turn user-facing agents must infer user intent from incomplete requests, collect missing information through dialogue and tools, and execute valid actions. A training trajectory records this process as an interleaved sequence of user messages, agent responses, tool calls, etc. Synthesizing sufficiently complex trajectory has become a central route to train agents: existing pipelines often increase difficulty by composing multiple user requests into longer tasks, producing write-intensive trajectories that train sequential execution. We argue that a single write decision can itself be difficult when the agent must gather and compare substantial read-tool evidence before its arguments become identifiable, a challenge that write-intensive data alone cannot address. Guided by this insight, we propose WRIT (\uline{W}rite-\uline{R}ead \uline{I}ntensive \uline{T}rajectory Synthesis), a pipeline for synthesizing multi-turn agent training trajectories along two complexity axes: the number of write decisions in a task and the evidence burden of each individual decision. WRIT first generates write-intensive and read-heavy tasks. It then diversifies user behavior instructions to reflect realistic conversational variation, and finally simulates agent-user interactions in an executable environment to produce complete training trajectories. The resulting data trains agents not only for longer task execution, but also for robust, evidence-grounded decision making under high information load. With only 2K synthesized trajectories, a 4B model trained on WRIT outperforms GPT-5.1 no-think on $τ^2$-bench and substantially reduces inference-time token usage, showing that compact SFT data can convert part of expensive test-time reasoning into efficient agent behavior.

ARXIV 2606.02908 ↗
cs.AI

AgentCL: Toward Rigorous Evaluation of Continual Learning in Language Agents

作者Yiheng Shu, Bernal Jiménez Gutiérrez, Saisri Padmaja Jonnalagedda, Yuguang Yao, Huan Sun, Yu Su

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Language agents spend substantial inference time solving individual tasks, yet the experience acquired in one episode is often underutilized in future episodes. Continual learning expects an agent to accumulate reusable experience across a stream of tasks, improve over time, and avoid interference from irrelevant experiences. Unfortunately, existing benchmarks struggle to evaluate continual learning in language agents rigorously. Most efforts focus on retrieval and reasoning over long-context conversations or documents, while recent lifelong-adaptation benchmarks often rely on naive task streams with limited analysis of cross-task relationships, making it difficult to understand what an agent learns and reuses over time. This paper presents an evaluation framework AgentCL for continual learning in agents, centered on controlled task streams and metrics for transfer gains. AgentCL constructs compositional streams where earlier sub-solutions, evidence, or workflows are intentionally reusable in later tasks, and contrasts them with naive streams where such reusability is not guaranteed. We use the benchmark to evaluate non-parametric memory designs for continual learning. To diagnose how memory design choices affect continual learning, we develop MemProbe, a probing method that stores interactions, insights, and skills, while filtering unreliable experiences during consolidation. Empirical analysis across coding, deep research, and language understanding/reasoning tasks shows that naive streams offer limited ability to distinguish memory designs, whereas controlled streams more clearly distinguish their plasticity. Meanwhile, naive and held-out settings often yield limited gains and can expose memory-induced degradation. These results highlight the need for stronger memory designs that balance plasticity and stable reuse.

ARXIV 2606.02461 ↗
cs.CL

Economy of Minds: Emerging Multi-Agent Intelligence with Economic Interactions

作者Zhenting Qi, Huangyuan Su, Ao Qu, Chenyu Wang, Yu Yao, Han Zheng, Kushal Chattopadhyay, Guowei Xu, Zihan Wang, Weirui Ye, Vijay Janapa Reddi, Ju Li, Paul Pu Liang, Himabindu Lakkaraju, Sham Kakade, Yilun Du

展开完整摘要收起摘要

How can a population of agents self-orchestrate and self-adapt into stronger collective intelligence without centralized control? Inspired by Friedrich Hayek's economic theory of decentralized coordination in markets, we study this question through an agent economy in which agents compete via auctions for the right to act, exchange payments, and accumulate wealth from environmental rewards. These simple economic signals induce decentralized credit assignment, driving planning without global orchestration or explicit communication protocols. The population evolves through economic selection: effective agents accumulate wealth and are mutated via exploitation, while ineffective ones go bankrupt and are replaced via exploration. We show that, initialized with weak agents, the economy produces emergent multi-step reasoning strategies and outperforms stronger monolithic baselines across five agentic tasks, including mathematical reasoning, financial research, scientific research, accelerator design, and distributed-system optimization. We further provide theoretical insights into how economic dynamics shape agent behaviors, linking local incentives to long-term global performance. Our results suggest a new path to multi-agent intelligence: rather than engineering coordination, we can design decentralized incentive structures under which it automatically emerges.

ARXIV 2606.02859 ↗
cs.AI

Where Do Deep-Research Agents Go Wrong? Span-Level Error Localization in Agent Trajectories

作者Jiaming Wang, Ziteng Feng, Jiangtao Wu, Ruihao Li, Qianqian Xie, Yuxiang Ren, He Zhu, Xueming Han, Fanyu Meng, Junlan Feng, Jiaheng Liu

展开完整摘要收起摘要

Deep-research agents solve tasks through long trajectories of search, tool use, evidence inspection, and answer synthesis. Evaluation based on final answers shows whether an agent succeeds, but not which parts of the trajectory make the answer unreliable. We study span-level error localization for deep-research agents. We collect 2,790 real trajectories from two agent frameworks, three backbone models, and three benchmarks, convert raw logs into semantic spans, and annotate harmful error spans through LLM-assisted expert review. From these annotations, we build TELBench, a 1,000-instance benchmark for identifying error spans among normal exploration, failed searches, tentative hypotheses, and harmless noise. We further propose DRIFT, a claim-centric auditing framework that tracks agent claims, checks their support in trajectory evidence, and marks spans where unsupported or conflicting claims affect the answer path. Experiments across model families and auditing frameworks show that DRIFT improves span-level error localization and first-error accuracy by up to 30 percentage points. Our work provides a process-level view of reliability in deep-research agents.

ARXIV 2606.02060 ↗
cs.AI

Toward a Modular Architecture for Embedded AI Agent Systems at the Edge

作者Marcus Rüb, Michael Gerhards

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The rise of Large Language Models (LLMs) has enabled agentic AI capable of complex reasoning and tool use; however, deploying such autonomy in pervasive computing environments remains challenging due to the strict memory and energy constraints of embedded microcontrollers. Existing frameworks typically assume server-class resources or continuous connectivity, leaving a gap for deeply embedded systems. This paper proposes a modular reference architecture for Embedded Agent Systems that bridges the divide between deterministic real-time control and agentic intelligence. We introduce a tiered design that decouples On-Device Agents - executing highly compressed neural networks and rule-based logic for low-latency, privacy-critical tasks - from Cloud-Augmented Agents that leverage Small Language Models (SLMs) for higher-level reasoning and planning. A key contribution is the integration of a cross-cutting Governance Layer, ensuring observability, policy enforcement, and safety across distributed fleets of autonomous devices. Rather than presenting purely empirical benchmarks, we analyze architectural design principles and trade-offs regarding latency, energy, and reliable execution in resource-constrained environments.

ARXIV 2606.02862 ↗
cs.CL

Cross-Environment Neural Reranking for Sample-Efficient Action Selection in Text-Based Agents

作者Kan Shao

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Large language model agents achieve strong performance on text-based benchmarks but incur prohibitive inference costs, motivating the use of compact neural rerankers for action selection. We investigate whether a single lightweight model can perform action selection across multiple diverse environments, a capability that would eliminate per-environment model maintenance. Training DeBERTa-v3 (184M-434M parameters) jointly on ALFWorld, WebShop, and ScienceWorld with minority-class upsampling, we find that rebalanced two-environment joint training substantially improves over single-environment ALFWorld performance (net gain +0.412) while maintaining competitive WebShop performance (+0.214 vs. +0.249 single-environment). Three-environment training yields a mean combined net gain of +0.551 +/- 0.024 across 4 seeds, with per-environment results approaching specialized single-environment models while providing positive cross-domain transfer. Cross-environment adaptation is highly sample-efficient: fine-tuning on only 9.2% of target-domain data recovers 93% of full-data performance, and scaling model capacity yields limited benefits, indicating data diversity is the primary driver. Environment-aware LoRA adapter routing with PCGrad achieves a best-seed result of +0.611 (seed 42), with seeds 456 and 789 at +0.554 and +0.559, but exhibits high variance due to seed 123 collapsing to +0.263 (4-seed mean +0.497 +/- 0.158), representing a promising but currently unstable direction. Joint training with clean splits and data rebalancing is a key ingredient. We will release our three-environment benchmark of 51,580 training instances (41,740 raw unique states with minority-class upsampling) and all model checkpoints upon acceptance.

ARXIV 2606.02204 ↗