作者Zixuan Wang, Hao Li, Fengyu Gao, G. Edward Suh, Yi Zeng, Yevgeniy Vorobeychik, Ning Zhang, Chaowei Xiao
Large language model (LLM) agents are increasingly deployed in tool-augmented environments, but their reliance on external inputs makes them highly vulnerable to prompt injection attacks that can hijack task objectives. Existing safety alignment methods rely on static expert trajectories or preference optimization, limiting their ability to generalize to adaptive attack patterns. In this work, we propose Self-Reflection Fine-Tuning (SRFT), a training framework that enables agents to improve robustness by learning from their own failure experiences under adversarial conditions. Instead of passively imitating expert behaviors, SRFT exposes the agent to compromised trajectories constructed via injected attacks, and leverages an expert model to generate structured self-reflection reasoning that contrasts unsafe and optimal actions. This reflective supervision teaches the agent to identify malicious instructions, reason about their consequences, and maintain alignment with the original user intent. We instantiate this framework in SR-Agent, built on Llama-3.1-8B-Instruct and Qwen3-8B, and evaluate it on both static and adaptive prompt injection benchmarks. Experimental results show that SRFT substantially reduces attack success rates while preserving task performance, and demonstrates strong generalization under adaptive attacks. These findings suggest that learning from failure via self-reflection is a promising direction for building robust and secure LLM agents. Our code is released at https://github.com/Eden-Wang1710/srft-repo.
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Large language model (LLM) agents are increasingly deployed in tool-augmented environments, but their reliance on external inputs makes them highly vulnerable to prompt injection attacks that can hijack task objectives. Existing safety alignment methods rely on static expert trajectories or preference optimization, limiting their ability to generalize to adaptive attack patterns. In this work, we propose Self-Reflection Fine-Tuning (SRFT), a training framework that enables agents to improve robustness by learning from their own failure experiences under adversarial conditions. Instead of passively imitating expert behaviors, SRFT exposes the agent to compromised trajectories constructed via injected attacks, and leverages an expert model to generate structured self-reflection reasoning that contrasts unsafe and optimal actions. This reflective supervision teaches the agent to identify malicious instructions, reason about their consequences, and maintain alignment with the original user intent. We instantiate this framework in SR-Agent, built on Llama-3.1-8B-Instruct and Qwen3-8B, and evaluate it on both static and adaptive prompt injection benchmarks. Experimental results show that SRFT substantially reduces attack success rates while preserving task performance, and demonstrates strong generalization under adaptive attacks. These findings suggest that learning from failure via self-reflection is a promising direction for building robust and secure LLM agents. Our code is released at https://github.com/Eden-Wang1710/srft-repo.
Building interactive simulators from real-world observations is a promising way to scale embodied data, but current pipelines still rely heavily on manual environment construction and calibration. We study whether frontier foundation models and coding agents can automate this process end to end. We formulate autonomous video-to-simulation as a software engineering task in which an agent observes an embodied video, constructs the corresponding simulated environment and robot behavior, and iteratively refines the result through execution feedback. To evaluate this capability, we introduce Video2World, a benchmark comprising 222 reconstruction instances derived from 189 robot and human demonstration videos. Video2World measures reconstructed worlds along geometric fidelity, dynamic fidelity, and functional correctness, capturing spatial perception, physical reasoning, and executable interaction. Evaluating 9 frontier coding-agent systems reveals a sharp improvement in Task success beginning with Claude Opus 5, rising from below 5% to over 15%, while substantial gaps to human-assisted reconstruction remain. We further find that worlds that look better could work worse: better visual fidelity does not always lead to higher task success. This echoes the broader gap between perceptual realism and factual correctness observed in generative models.
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Building interactive simulators from real-world observations is a promising way to scale embodied data, but current pipelines still rely heavily on manual environment construction and calibration. We study whether frontier foundation models and coding agents can automate this process end to end. We formulate autonomous video-to-simulation as a software engineering task in which an agent observes an embodied video, constructs the corresponding simulated environment and robot behavior, and iteratively refines the result through execution feedback. To evaluate this capability, we introduce Video2World, a benchmark comprising 222 reconstruction instances derived from 189 robot and human demonstration videos. Video2World measures reconstructed worlds along geometric fidelity, dynamic fidelity, and functional correctness, capturing spatial perception, physical reasoning, and executable interaction. Evaluating 9 frontier coding-agent systems reveals a sharp improvement in Task success beginning with Claude Opus 5, rising from below 5% to over 15%, while substantial gaps to human-assisted reconstruction remain. We further find that worlds that look better could work worse: better visual fidelity does not always lead to higher task success. This echoes the broader gap between perceptual realism and factual correctness observed in generative models.
作者Ziyang Long, Xinqi Li, Lujing Xing, Hsin-Jung Yang
Graphical consoles offer a practical interface for medical acquisition assistance, allowing agents to work through the controls and visual feedback used by human operators. Reliable assistance requires linking on-screen anatomy to acquisition decisions that determine what image evidence becomes available next. We introduce MedImageOSWorld, a benchmark for evaluating this capability in simulated CT, MR, and ultrasound consoles. Using screenshots and mouse-and-keyboard actions, agents configure protocols, plan acquisitions, inspect the resulting images, and make corrective adjustments across seven capability levels, from console operation to feedback-driven control. Evaluation combines task-specific workflow checks with hidden anatomical ground truth to assess procedural completion and acquisition outcomes separately. A common evaluation protocol specifies episode conditions and interaction budgets, while recorded trajectories support analysis of how agents observe, act, and respond to acquisition feedback. Across eleven open-weight agents, success rates range from 3.0 to 25.0 on a 0-100 scale while workflow-progress rates reach 21.5-74.5: agents complete much of the console workflow but rarely acquire the intended anatomy. Success collapses between perception and planning, from 79-90% at the lowest three levels for the best agent to at most 12% for millimetre-level planning and 0% for closed-loop control among open-weight agents. Two proprietary agents reach success rates of about 34 and exceed the best open-weight agent mainly in acquisition quality (61 versus 42). MedImageOSWorld provides a controlled setting for studying whether general-purpose GUI agents can translate visual observations into effective medical acquisition decisions.
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Graphical consoles offer a practical interface for medical acquisition assistance, allowing agents to work through the controls and visual feedback used by human operators. Reliable assistance requires linking on-screen anatomy to acquisition decisions that determine what image evidence becomes available next. We introduce MedImageOSWorld, a benchmark for evaluating this capability in simulated CT, MR, and ultrasound consoles. Using screenshots and mouse-and-keyboard actions, agents configure protocols, plan acquisitions, inspect the resulting images, and make corrective adjustments across seven capability levels, from console operation to feedback-driven control. Evaluation combines task-specific workflow checks with hidden anatomical ground truth to assess procedural completion and acquisition outcomes separately. A common evaluation protocol specifies episode conditions and interaction budgets, while recorded trajectories support analysis of how agents observe, act, and respond to acquisition feedback. Across eleven open-weight agents, success rates range from 3.0 to 25.0 on a 0-100 scale while workflow-progress rates reach 21.5-74.5: agents complete much of the console workflow but rarely acquire the intended anatomy. Success collapses between perception and planning, from 79-90% at the lowest three levels for the best agent to at most 12% for millimetre-level planning and 0% for closed-loop control among open-weight agents. Two proprietary agents reach success rates of about 34 and exceed the best open-weight agent mainly in acquisition quality (61 versus 42). MedImageOSWorld provides a controlled setting for studying whether general-purpose GUI agents can translate visual observations into effective medical acquisition decisions.
Large language models (LLMs) increasingly serve as autonomous agents that invoke external tools. However, this capability introduces tool hallucination, selecting incorrect tools or generating invalid calls. Existing mitigation methods report substantial improvements, yet we identify a previously overlooked failure mode that we term Hallucination Escape. These methods reduce hallucination on the tool configuration they are tuned on but increase it on other configurations, canceling out the gain. We further investigate this phenomenon and find that hallucination rises sharply when a model's intrinsic tool-use tendencies conflict with the current tool configuration, and that existing methods reinforce rather than suppress these tendencies, which in turn contributes to hallucination escape. Building on these findings, we propose EscapeGuard, a training-free inference-time method that combines conflict-aware gating with configuration-derived attention enhancement to mitigate tool hallucination while preventing hallucination escape. Across six benchmarks on various models, EscapeGuard reduces tool-selection hallucination by 9.0 pp and suppresses hallucination escape, lowering the cross-configuration mean by 23.7 pp and achieving an 89.1% net improvement in paired-query evaluation. We hope this work can encourage evaluation beyond a single tool configuration and pave the way for more reliable tool-using LLM agents.
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Large language models (LLMs) increasingly serve as autonomous agents that invoke external tools. However, this capability introduces tool hallucination, selecting incorrect tools or generating invalid calls. Existing mitigation methods report substantial improvements, yet we identify a previously overlooked failure mode that we term Hallucination Escape. These methods reduce hallucination on the tool configuration they are tuned on but increase it on other configurations, canceling out the gain. We further investigate this phenomenon and find that hallucination rises sharply when a model's intrinsic tool-use tendencies conflict with the current tool configuration, and that existing methods reinforce rather than suppress these tendencies, which in turn contributes to hallucination escape. Building on these findings, we propose EscapeGuard, a training-free inference-time method that combines conflict-aware gating with configuration-derived attention enhancement to mitigate tool hallucination while preventing hallucination escape. Across six benchmarks on various models, EscapeGuard reduces tool-selection hallucination by 9.0 pp and suppresses hallucination escape, lowering the cross-configuration mean by 23.7 pp and achieving an 89.1% net improvement in paired-query evaluation. We hope this work can encourage evaluation beyond a single tool configuration and pave the way for more reliable tool-using LLM agents.
作者Pronoma Banerjee, Anuva Shah, Jason Wu, Md. Masudur Rahman, Sanjay Mohanty, Satya Kurada, Juan P. Wachs
Inflammatory bowel disease (IBD) requires frequent imaging-based assessment, yet interpretation of modalities such as wireless capsule endoscopy (WCE) and intestinal ultrasound remains heavily dependent on specialist expertise. Vision-Language Models (VLMs) demonstrate significant potential in multimodal medical image analysis, but their clinical adoption is hindered by their insufficient domain-specific reasoning, susceptibility to hallucination, scarcity of high quality training data in fine-grained diagnostics and limited interpretability. We introduce ARISE (Adaptive Agentic Reasoning with Image-grounded Self-Evaluation), an autonomous planning framework that models few-shot medical image understanding as a sequential agentic workflow. ARISE structures agent execution into a transparent 5-stage workflow: hypothesis generation, image-grounded evidence summarization, evidence-conditioned refinement, symbolic verification, and final diagnosis. We apply ARISE to IBD assessment across two independent patient cohorts: wireless capsule endoscopy (WCE) images for Crohn's disease and B-mode ultrasound data for ulcerative colitis. ARISE consistently improves diagnostic performance over baseline VLMs while exposing where reasoning succeeds or fails, providing a more interpretable basis for clinical decision support and realistic deployment.
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Inflammatory bowel disease (IBD) requires frequent imaging-based assessment, yet interpretation of modalities such as wireless capsule endoscopy (WCE) and intestinal ultrasound remains heavily dependent on specialist expertise. Vision-Language Models (VLMs) demonstrate significant potential in multimodal medical image analysis, but their clinical adoption is hindered by their insufficient domain-specific reasoning, susceptibility to hallucination, scarcity of high quality training data in fine-grained diagnostics and limited interpretability. We introduce ARISE (Adaptive Agentic Reasoning with Image-grounded Self-Evaluation), an autonomous planning framework that models few-shot medical image understanding as a sequential agentic workflow. ARISE structures agent execution into a transparent 5-stage workflow: hypothesis generation, image-grounded evidence summarization, evidence-conditioned refinement, symbolic verification, and final diagnosis. We apply ARISE to IBD assessment across two independent patient cohorts: wireless capsule endoscopy (WCE) images for Crohn's disease and B-mode ultrasound data for ulcerative colitis. ARISE consistently improves diagnostic performance over baseline VLMs while exposing where reasoning succeeds or fails, providing a more interpretable basis for clinical decision support and realistic deployment.
Agents built on large language models (LLMs) build and run software through tool calls. A call reaches its program through several hops, and any hop can change the call without notice. When the changed call fails, the agent retries a correct call, which costs users time and money. Benchmarks and failure analyses do not see the change, because they read the call and its result but not what a hop received. We define intent-execution correspondence (IEC) as the property that the executed action matches the action the emitted call denotes under the tool contract. Our protocol observes what each hop received without executing the call, and names the first hop that changed it by the receiver's own parser. IntAct then delivers the call in a form that this hop cannot alter, or refuses the call. We build IEC-Bench from the changes observed in real-world use, with chains of dependent calls under the execution paths of 4 widely-used harnesses. In 47,828 shell calls within production sessions, Claude Code's Bash tool changes 12.0% of the calls that carry code, escape sequences, or long text. For 80.7% of the calls whose backslashes are changed, the wrong action runs without any reported error. All 10 measured harnesses change a call. Trajectory-based judgment attributes 95.1% of the production failures to the LLM, although the path caused more than half of them. On IEC-Bench, the path raises the token cost per passed task 2.4 times (up to 12.3 times). A hop that changes a call also hides the changes after it, so 55.1% of the failures on one path appear only after its first hop is repaired. IntAct, deployed in a commercial product, recovers 79.2% of the failures with a changed call. Harnesses should therefore be designed and tested hop-by-hop to ensure a correct call executes as intended or is refused.
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Agents built on large language models (LLMs) build and run software through tool calls. A call reaches its program through several hops, and any hop can change the call without notice. When the changed call fails, the agent retries a correct call, which costs users time and money. Benchmarks and failure analyses do not see the change, because they read the call and its result but not what a hop received. We define intent-execution correspondence (IEC) as the property that the executed action matches the action the emitted call denotes under the tool contract. Our protocol observes what each hop received without executing the call, and names the first hop that changed it by the receiver's own parser. IntAct then delivers the call in a form that this hop cannot alter, or refuses the call. We build IEC-Bench from the changes observed in real-world use, with chains of dependent calls under the execution paths of 4 widely-used harnesses. In 47,828 shell calls within production sessions, Claude Code's Bash tool changes 12.0% of the calls that carry code, escape sequences, or long text. For 80.7% of the calls whose backslashes are changed, the wrong action runs without any reported error. All 10 measured harnesses change a call. Trajectory-based judgment attributes 95.1% of the production failures to the LLM, although the path caused more than half of them. On IEC-Bench, the path raises the token cost per passed task 2.4 times (up to 12.3 times). A hop that changes a call also hides the changes after it, so 55.1% of the failures on one path appear only after its first hop is repaired. IntAct, deployed in a commercial product, recovers 79.2% of the failures with a changed call. Harnesses should therefore be designed and tested hop-by-hop to ensure a correct call executes as intended or is refused.
作者Le Xia, Rose Qingyang Hu, Yuan Zhou, Haijian Sun
Recent advances in artificial intelligence-radio access network (AI-RAN) are placing large language model (LLM)-driven agents within the open RAN (O-RAN) control hierarchy. A promising deployment for this agentic AI-RAN co-locates LLM inference with physical-layer (PHY) communication processing over the same accelerated compute pool for infrastructure sharing, data locality, and low control latency. However, this co-location induces bidirectional control-compute coupling, as the agent competes with PHY processing for compute, while its reasoned gNB control actions may alter future PHY workload and hence the compute available to its next inference. To this end, this article proposes the control-compute contract, a coordination protocol linking AI-RAN workload governance with O-RAN control execution. Specifically, we first expose direct compute contention on an over-the-air (OTA) O-RAN testbed, where continuous LLM inference increases the PHY decoding time approximately eightfold. We then formulate the contract as three protocol rules with operator-requirement protection, and map it onto O-RAN and AI-RAN functions as a five-stage workflow. Afterward, an OTA-calibrated case study of simulated uplink gNB control indicates that the contract keeps the proportion of slots violating the PHY time budget below $0.9%$, against $20.7%$ under ungoverned co-location, while achieving faster gNB control than a fixed compute reservation benchmark. Finally, we identify several open issues and outlooks for its practical deployment.
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Recent advances in artificial intelligence-radio access network (AI-RAN) are placing large language model (LLM)-driven agents within the open RAN (O-RAN) control hierarchy. A promising deployment for this agentic AI-RAN co-locates LLM inference with physical-layer (PHY) communication processing over the same accelerated compute pool for infrastructure sharing, data locality, and low control latency. However, this co-location induces bidirectional control-compute coupling, as the agent competes with PHY processing for compute, while its reasoned gNB control actions may alter future PHY workload and hence the compute available to its next inference. To this end, this article proposes the control-compute contract, a coordination protocol linking AI-RAN workload governance with O-RAN control execution. Specifically, we first expose direct compute contention on an over-the-air (OTA) O-RAN testbed, where continuous LLM inference increases the PHY decoding time approximately eightfold. We then formulate the contract as three protocol rules with operator-requirement protection, and map it onto O-RAN and AI-RAN functions as a five-stage workflow. Afterward, an OTA-calibrated case study of simulated uplink gNB control indicates that the contract keeps the proportion of slots violating the PHY time budget below $0.9%$, against $20.7%$ under ungoverned co-location, while achieving faster gNB control than a fixed compute reservation benchmark. Finally, we identify several open issues and outlooks for its practical deployment.
Agentic large language model (LLM) systems are commonly implemented as an LLM in a loop with Planning, Memory, Tools, and Control Flow. This application-focused view connects agentic LLM research with deployable systems and leaves open how such systems should be evaluated beyond end-to-end task success. Building on this view, we define agentic cognitive depth as a trajectory-level profile across five operational criteria. The profile contains context sensitivity ($C$), temporal continuity ($T$), multimodal coordination ($M$), adaptive interaction ($A$), and metacognitive monitoring ($Mc$). The first four criteria measure how well Control Flow, Memory, Tools, and Planning are used across a trajectory. The fifth measures whether the system monitors and regulates the full run. For each criterion, we give operational proxies and a perturbation procedure, then connect the profile to the agent's world model. We provide the structure needed to extend benchmarks such as GAIA, SWE-bench, WebArena, and TRIP-Bench with per-criterion diagnostics. Symbolic verifiers, structured memory, planner coupling, and tool constraints provide practical ways to build and test these capacities.
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Agentic large language model (LLM) systems are commonly implemented as an LLM in a loop with Planning, Memory, Tools, and Control Flow. This application-focused view connects agentic LLM research with deployable systems and leaves open how such systems should be evaluated beyond end-to-end task success. Building on this view, we define agentic cognitive depth as a trajectory-level profile across five operational criteria. The profile contains context sensitivity ($C$), temporal continuity ($T$), multimodal coordination ($M$), adaptive interaction ($A$), and metacognitive monitoring ($Mc$). The first four criteria measure how well Control Flow, Memory, Tools, and Planning are used across a trajectory. The fifth measures whether the system monitors and regulates the full run. For each criterion, we give operational proxies and a perturbation procedure, then connect the profile to the agent's world model. We provide the structure needed to extend benchmarks such as GAIA, SWE-bench, WebArena, and TRIP-Bench with per-criterion diagnostics. Symbolic verifiers, structured memory, planner coupling, and tool constraints provide practical ways to build and test these capacities.
作者Qizhi Chu, Zekai Yu, Sijie Wen, Yang Liu, Chen Qian, Cheng Yang, Chuan Shi, Zhiyuan Liu
Large language models (LLMs) have progressively evolved into the core of autonomous agents. Building on this progress, LLM-based multi-agent systems (MAS) coordinate multiple agents into a synergistic team to accomplish complex tasks that exceed the capabilities of individual agents. The effectiveness of such systems depends not only on the agents themselves, but also on how collaboration mechanisms are designed and organized. Note that real-world collaboration is typically partially observable, where each agent can only access partial information about the environment due to physical or privacy-related constraints. However, many existing multi-agent benchmarks assume global observability, and leave limited support for systematically evaluating collaboration mechanisms. To bridge this gap, we introduce MASBench, a multi-agent collaboration benchmark designed under partially observable constraints. It is organized into three progressive task categories: Reasoning, Scheduling, and Game. Through this structure, we progressively evaluate three representative collaboration mechanisms: Protocol, Memory, and Routing. MASBench further provides deterministic evaluation metrics, including performance score, communication cost, and cost effectiveness, to characterize both collaboration outcomes and communication overhead. Experiments across diverse LLM backbones and mechanism configurations offer empirical guidance for effective MAS design. Code is available at: https://github.com/BUPT-GAMMA/MASBench
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Large language models (LLMs) have progressively evolved into the core of autonomous agents. Building on this progress, LLM-based multi-agent systems (MAS) coordinate multiple agents into a synergistic team to accomplish complex tasks that exceed the capabilities of individual agents. The effectiveness of such systems depends not only on the agents themselves, but also on how collaboration mechanisms are designed and organized. Note that real-world collaboration is typically partially observable, where each agent can only access partial information about the environment due to physical or privacy-related constraints. However, many existing multi-agent benchmarks assume global observability, and leave limited support for systematically evaluating collaboration mechanisms. To bridge this gap, we introduce MASBench, a multi-agent collaboration benchmark designed under partially observable constraints. It is organized into three progressive task categories: Reasoning, Scheduling, and Game. Through this structure, we progressively evaluate three representative collaboration mechanisms: Protocol, Memory, and Routing. MASBench further provides deterministic evaluation metrics, including performance score, communication cost, and cost effectiveness, to characterize both collaboration outcomes and communication overhead. Experiments across diverse LLM backbones and mechanism configurations offer empirical guidance for effective MAS design. Code is available at: https://github.com/BUPT-GAMMA/MASBench
作者Zhen Xu, Jingyu Liu, Zongze Li, Tahseen Rabbani, Ce Zhang
Inference systems determine how fast and how cheaply language models can be served, so making them faster has direct practical value. However, prior work focuses mostly on optimizing certain parts such as kernels or memory within the large system. In this work, we take a holistic approach and apply agentic self-evolution to optimize the whole system end-to-end. Our SEIS (Self-Evolving Inference Systems) autonomously optimizes the entire mini-sglang engine without human intervention through iterative sessions with inherited experiences and code changes. Serving Qwen3-0.6B on H100, the resulting engine reaches 3.27X the throughput of the original mini-sglang implementation and beats SOTA engines like vLLM, TensorRT-LLM, and SGLang in the single-request workload. The correctness of the optimized inference engine by SEIS is tested in terms of numerical difference and downstream accuracy on math and long-context retrieval tasks. The code and session histories show that the speedup comes from redesigning the whole engine and that building on earlier sessions beats independent attempts. These results suggest that agentic self-evolution can optimize a complex system end-to-end. The evaluation also has to evolve with the engine, and letting agents evolve it is a natural next step.
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Inference systems determine how fast and how cheaply language models can be served, so making them faster has direct practical value. However, prior work focuses mostly on optimizing certain parts such as kernels or memory within the large system. In this work, we take a holistic approach and apply agentic self-evolution to optimize the whole system end-to-end. Our SEIS (Self-Evolving Inference Systems) autonomously optimizes the entire mini-sglang engine without human intervention through iterative sessions with inherited experiences and code changes. Serving Qwen3-0.6B on H100, the resulting engine reaches 3.27X the throughput of the original mini-sglang implementation and beats SOTA engines like vLLM, TensorRT-LLM, and SGLang in the single-request workload. The correctness of the optimized inference engine by SEIS is tested in terms of numerical difference and downstream accuracy on math and long-context retrieval tasks. The code and session histories show that the speedup comes from redesigning the whole engine and that building on earlier sessions beats independent attempts. These results suggest that agentic self-evolution can optimize a complex system end-to-end. The evaluation also has to evolve with the engine, and letting agents evolve it is a natural next step.
作者Lingzhe Zhang, Yunpeng Zhai, Tong Jia, Kening Zheng, Chiming Duan, Minghua He, Zhaoyang Liu, Bolin Ding, Philip S. Yu, Ying Li
Reinforcement fine-tuning (RFT) is increasingly used in applications where large language models (LLMs) interact with humans and other agents. Here we use social deduction games to study how RFT changes LLMs' social behaviour. We let fine-tuned and base LLM agents play hidden-role games that require hidden-state inference, social reading and vote steering. Our results show that LLM agents do not reliably acquire social-deduction ability by directly optimizing terminal win--loss outcomes, suggesting that final game results provide a sparse and noisy signal for socially interactive learning. However, RFT is particularly effective at improving social reading, including tasks that require agents to infer hidden roles from public discussion, update beliefs over time and predict other agents' future decisions. We further show that RFT can also improve social influence, including tasks that require agents to steer votes, team approvals and collective decisions, although these gains depend more strongly on behaviourally specific rewards and structured interaction settings. Finally, we show that LLMs' ability to play social deduction games can be further improved through multi-agent social-cognitive reinforcement fine-tuning, which combines social-reading and social-influence signals during same-side multi-agent training. These learned behaviours also receive more favourable human evaluations of strategic competence, persuasiveness and social usefulness. Together, these results enrich our understanding of how RFT changes LLMs' social behaviour and provide a step toward a behavioural learning theory for machine social intelligence.
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Reinforcement fine-tuning (RFT) is increasingly used in applications where large language models (LLMs) interact with humans and other agents. Here we use social deduction games to study how RFT changes LLMs' social behaviour. We let fine-tuned and base LLM agents play hidden-role games that require hidden-state inference, social reading and vote steering. Our results show that LLM agents do not reliably acquire social-deduction ability by directly optimizing terminal win--loss outcomes, suggesting that final game results provide a sparse and noisy signal for socially interactive learning. However, RFT is particularly effective at improving social reading, including tasks that require agents to infer hidden roles from public discussion, update beliefs over time and predict other agents' future decisions. We further show that RFT can also improve social influence, including tasks that require agents to steer votes, team approvals and collective decisions, although these gains depend more strongly on behaviourally specific rewards and structured interaction settings. Finally, we show that LLMs' ability to play social deduction games can be further improved through multi-agent social-cognitive reinforcement fine-tuning, which combines social-reading and social-influence signals during same-side multi-agent training. These learned behaviours also receive more favourable human evaluations of strategic competence, persuasiveness and social usefulness. Together, these results enrich our understanding of how RFT changes LLMs' social behaviour and provide a step toward a behavioural learning theory for machine social intelligence.
作者Haoyue Yang, Jingyao Li, Zhengfan Wu, Jing Liu, Xuanle Zhao, Kang Liu
Recent advances in Large Language Models (LLMs) have demonstrated remarkable capabilities in web front-end execution, with browser-based game generation emerging as a particularly prominent frontier. While previous efforts frequently rely on complex multi-turn workflows or focus on static game evaluation benchmarks, this work targets direct end-to-end real-world game synthesis driven by coding agents. However, generating complex games directly from sparse user queries often forces coding agents to make underspecified assumptions, yielding incomplete mechanics, disconnected gameplay flows, and limited visual aesthetics. To resolve this issue, this paper presents GameGo, a scalable framework that systematically transforms brief game seeds into comprehensive Product Requirements Documents grounded in industry game-development practices. To retain core gameplay constraints without restricting design exploration, GameGo uses task-specific dynamic compression to maximize information density while preserving instruction following. Based on this pipeline, GameGoData is constructed with 55,060 development trajectories across 2D, 2.5D, and 3D games, alongside GameGoBench, a benchmark comprising 124 diverse game queries. Training GameGoCoder on GameGoData yields a model that outperforms matched baselines and is comparable to frontier models across gamedev benchmarks. All code, datasets, and models will be made publicly available.
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Recent advances in Large Language Models (LLMs) have demonstrated remarkable capabilities in web front-end execution, with browser-based game generation emerging as a particularly prominent frontier. While previous efforts frequently rely on complex multi-turn workflows or focus on static game evaluation benchmarks, this work targets direct end-to-end real-world game synthesis driven by coding agents. However, generating complex games directly from sparse user queries often forces coding agents to make underspecified assumptions, yielding incomplete mechanics, disconnected gameplay flows, and limited visual aesthetics. To resolve this issue, this paper presents GameGo, a scalable framework that systematically transforms brief game seeds into comprehensive Product Requirements Documents grounded in industry game-development practices. To retain core gameplay constraints without restricting design exploration, GameGo uses task-specific dynamic compression to maximize information density while preserving instruction following. Based on this pipeline, GameGoData is constructed with 55,060 development trajectories across 2D, 2.5D, and 3D games, alongside GameGoBench, a benchmark comprising 124 diverse game queries. Training GameGoCoder on GameGoData yields a model that outperforms matched baselines and is comparable to frontier models across gamedev benchmarks. All code, datasets, and models will be made publicly available.
Artificial intelligence has advanced individual radiotherapy tasks, yet these capabilities remain separated across clinical stages, software environments and data modalities. This fragmentation contrasts with the longitudinal radiotherapy workflow from treatment decision-making through follow-up. Here we present RadOnc-Agent, an agentic artificial-intelligence framework that formalizes radiotherapy into four clinical phases and provides 26 callable functions through a conversational interface. A large-language-model controller maps clinical intent to schema-constrained calls, preserves patient and workflow context, and routes requests to specialist services. We evaluated system execution using 2,600 single-function requests (7,800 repeat executions), 200 prespecified synthetic cross-stage scenarios spanning four phases (600 executions), and 120 workflow instances from 60 de-identified patient records (360 clean executions) representing decision-to-planning and planning-to-adaptation. RadOnc-Agent selected the intended function in 98.79% of single-function executions, completed 96.50% of scripted cross-stage workflows, and completed 96.67% of real-patient workflow executions. In comparative ablations, removing longitudinal state reduced cross-stage completion from 96.50% to 84.00%, while disabling schema and identity validation increased mismatched backend dispatch from 0% to 95.28% in a replay/test evaluation. These findings establish the technical feasibility of an LLM-orchestrated architecture for coordinating heterogeneous radiotherapy capabilities and information across longitudinal workflows; they do not establish clinical correctness, clinical utility or prospective benefit.
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Artificial intelligence has advanced individual radiotherapy tasks, yet these capabilities remain separated across clinical stages, software environments and data modalities. This fragmentation contrasts with the longitudinal radiotherapy workflow from treatment decision-making through follow-up. Here we present RadOnc-Agent, an agentic artificial-intelligence framework that formalizes radiotherapy into four clinical phases and provides 26 callable functions through a conversational interface. A large-language-model controller maps clinical intent to schema-constrained calls, preserves patient and workflow context, and routes requests to specialist services. We evaluated system execution using 2,600 single-function requests (7,800 repeat executions), 200 prespecified synthetic cross-stage scenarios spanning four phases (600 executions), and 120 workflow instances from 60 de-identified patient records (360 clean executions) representing decision-to-planning and planning-to-adaptation. RadOnc-Agent selected the intended function in 98.79% of single-function executions, completed 96.50% of scripted cross-stage workflows, and completed 96.67% of real-patient workflow executions. In comparative ablations, removing longitudinal state reduced cross-stage completion from 96.50% to 84.00%, while disabling schema and identity validation increased mismatched backend dispatch from 0% to 95.28% in a replay/test evaluation. These findings establish the technical feasibility of an LLM-orchestrated architecture for coordinating heterogeneous radiotherapy capabilities and information across longitudinal workflows; they do not establish clinical correctness, clinical utility or prospective benefit.
作者Muhammad Ahmed Mohsin, Myeongsoo Kim, Kangrui Ruan, Shweta Garg, Varun Kumar, Murali Krishna Ramanathan
Autonomous coding agents solve repository issues by reading code, running commands, editing files, and submitting patches. Extra inference-time compute yields gains only when it produces a useful repair and supplies reliable evidence for choosing one. Three behaviors decide both, and we argue they are teachable rather than byproducts of scale, so a policy can carry them instead of a scaffold. Location diversity remains narrow, since attempts return to the same site and extra samples add no coverage. Edit diversity is left unexploited, since methodologies that differ resolve complementary issues no single run reaches. Verification misleads, since a test the agent writes for its own patch accepts many incorrect ones. Directing search by execution feedback and scoring each patch against its own reverted tree resolves 52.8% of SWE-bench Verified using 48.1% of the agent-steps an eight-sample baseline spends. Training moves these behaviors into the policy. On the 270 issues held out from SFT and RL training, weighted supervised fine-tuning raises pass@1 from 31.9% to 35.2% and pass@8 from 46.7% to 51.1%. A reinforcement objective then trains the verifier against gold-labeled repairs and incorrect variants, crediting the assertions that detect them. It raises pass@1 to 43.0% and pass@8 to 60.7%, lifts verifier precision from 26.8% to 41.7%, and more than halves false acceptance. Resolution improves on two of three out-of-distribution suites and verifier precision on all three, and the gains hold at 7B, 14B, and 30B against published coder baselines.
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Autonomous coding agents solve repository issues by reading code, running commands, editing files, and submitting patches. Extra inference-time compute yields gains only when it produces a useful repair and supplies reliable evidence for choosing one. Three behaviors decide both, and we argue they are teachable rather than byproducts of scale, so a policy can carry them instead of a scaffold. Location diversity remains narrow, since attempts return to the same site and extra samples add no coverage. Edit diversity is left unexploited, since methodologies that differ resolve complementary issues no single run reaches. Verification misleads, since a test the agent writes for its own patch accepts many incorrect ones. Directing search by execution feedback and scoring each patch against its own reverted tree resolves 52.8% of SWE-bench Verified using 48.1% of the agent-steps an eight-sample baseline spends. Training moves these behaviors into the policy. On the 270 issues held out from SFT and RL training, weighted supervised fine-tuning raises pass@1 from 31.9% to 35.2% and pass@8 from 46.7% to 51.1%. A reinforcement objective then trains the verifier against gold-labeled repairs and incorrect variants, crediting the assertions that detect them. It raises pass@1 to 43.0% and pass@8 to 60.7%, lifts verifier precision from 26.8% to 41.7%, and more than halves false acceptance. Resolution improves on two of three out-of-distribution suites and verifier precision on all three, and the gains hold at 7B, 14B, and 30B against published coder baselines.
AI agents can take actions. At times, those actions can go beyond what is intended. Agent reliability can be defined as assurance that an agent will stay within intended bounds and operate within limits. Today, there is no shared framework or language for describing, validating, and benchmarking the reliability of agentic deployments in financial services. This makes it difficult for financial institutions, vendors, and regulators to assess and trust agents at scale, thus limiting the pace of development and adoption. A standardized, shared representation of agent reliability would fill the gap. This paper introduces the Agent Reliability Profile, a per-agent unit of assurance evidence for agent deployments in financial services. Each Profile records a bounded, falsifiable claim, this agentic system reliably functions within its operating boundary. We define "operating boundary" as an agent having; (1) a defined autonomy tier, (2) a defined operational design domain, (3) defined classes of action, and (4) a defined control envelope. Production assurance progresses through three levels while the Profile schema remains constant: a Profile Builder compiles a Level 1 Asserted Profile from institutional evidence, a Profile Validator tests the deployment in its own environment to produce a Level 2 Validated Profile, and operation of the same tests by a qualified independent assessor produces a Level 3 Verified Profile. Separately a Benchmarked Profile reports results comparable across institutions under reference conditions. We describe the architecture, the artifact, the assurance ladder, the comparability flag, associated tools, an evaluation methodology, applications for financial institutions and supervisors, limitations, and a staged implementation program.
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AI agents can take actions. At times, those actions can go beyond what is intended. Agent reliability can be defined as assurance that an agent will stay within intended bounds and operate within limits. Today, there is no shared framework or language for describing, validating, and benchmarking the reliability of agentic deployments in financial services. This makes it difficult for financial institutions, vendors, and regulators to assess and trust agents at scale, thus limiting the pace of development and adoption. A standardized, shared representation of agent reliability would fill the gap. This paper introduces the Agent Reliability Profile, a per-agent unit of assurance evidence for agent deployments in financial services. Each Profile records a bounded, falsifiable claim, this agentic system reliably functions within its operating boundary. We define "operating boundary" as an agent having; (1) a defined autonomy tier, (2) a defined operational design domain, (3) defined classes of action, and (4) a defined control envelope. Production assurance progresses through three levels while the Profile schema remains constant: a Profile Builder compiles a Level 1 Asserted Profile from institutional evidence, a Profile Validator tests the deployment in its own environment to produce a Level 2 Validated Profile, and operation of the same tests by a qualified independent assessor produces a Level 3 Verified Profile. Separately a Benchmarked Profile reports results comparable across institutions under reference conditions. We describe the architecture, the artifact, the assurance ladder, the comparability flag, associated tools, an evaluation methodology, applications for financial institutions and supervisors, limitations, and a staged implementation program.
Executable Agent Skills combine natural-language instructions and scripts into reusable packages for LLM agents, and revising them requires fixing errors without breaking correct behavior. Existing benchmarks do not systematically distinguish documentation repair, script repair, and preservation when evaluating skill self-evolution. We introduce SkillScriptBench, a 350-task benchmark designed to evaluate these capabilities separately. From a survey of over 35,000 GitHub-hosted Skill roots, we select 100 packages and construct 150 repair tasks. Each task pairs a package containing injected script faults with a maintenance request and executable checks of the required behavior. A complementary controlled track contains 200 tasks from 50 packages, each evaluated under the same maintenance request in four states: clean, documentation faults, script faults, and faults in both. Across four LLMs, methods that edit both documentation and scripts can repair script faults but do not consistently outperform Markdown-only revision on documentation repair or preservation. We therefore introduce AST-Guided Skill Revision, which uses abstract syntax trees and calling relationships to link maintenance requirements to relevant code locations. It restricts script edits to these locations and updates the documentation to match the revised scripts. Averaged across models, this revision stage yields absolute gains in repair success of 21.9% for Raw Package and 27.7% for CoEvoSkills on faulty packages. Absolute gains in the proportion of tasks solved in all three runs reach 20.8% and 31.5%, respectively, indicating more consistent repair success across repeated runs.
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Executable Agent Skills combine natural-language instructions and scripts into reusable packages for LLM agents, and revising them requires fixing errors without breaking correct behavior. Existing benchmarks do not systematically distinguish documentation repair, script repair, and preservation when evaluating skill self-evolution. We introduce SkillScriptBench, a 350-task benchmark designed to evaluate these capabilities separately. From a survey of over 35,000 GitHub-hosted Skill roots, we select 100 packages and construct 150 repair tasks. Each task pairs a package containing injected script faults with a maintenance request and executable checks of the required behavior. A complementary controlled track contains 200 tasks from 50 packages, each evaluated under the same maintenance request in four states: clean, documentation faults, script faults, and faults in both. Across four LLMs, methods that edit both documentation and scripts can repair script faults but do not consistently outperform Markdown-only revision on documentation repair or preservation. We therefore introduce AST-Guided Skill Revision, which uses abstract syntax trees and calling relationships to link maintenance requirements to relevant code locations. It restricts script edits to these locations and updates the documentation to match the revised scripts. Averaged across models, this revision stage yields absolute gains in repair success of 21.9% for Raw Package and 27.7% for CoEvoSkills on faulty packages. Absolute gains in the proportion of tasks solved in all three runs reach 20.8% and 31.5%, respectively, indicating more consistent repair success across repeated runs.
作者Ranjan Sinha, Anindita Das, Ashika Anand Babu, Hari Palleti
Autonomous agents built on Large Language Models (LLMs) need standardized protocols to interoperate across systems. Several now exist (A2A, MCP, ACP, ANP, NLIP), but the Natural Language Interaction Protocol (NLIP) has not appeared in any controlled performance study, and no work has measured where an agent protocol's latency is spent. We compare NLIP and the Agent-to-Agent (A2A) protocol empirically, decomposing latency into message creation, connection, and send phases across three independent hardware environments. For lightweight coordination, NLIP is 8.4-9.6x faster than the baseline A2A SDK implementation on two environments and about 4x on a third; the direction of the advantage is consistent, its magnitude depends on the hardware. The advantage is stage-specific: for the end-to-end pipeline, where LLM inference dominates, the protocols are near parity. The difference comes almost entirely from connection setup. To test A2A at its best, we also ran A2A SDK with connection caching enabled; caching narrows its gap with NLIP by a hardware-dependent amount, from 2.75x on one machine to near-parity on faster hardware, where at scale a cache-optimized A2A-SDK matches NLIP. We report these as measured conditions without a single causal account of the residual send-phase cost. Against the more optimized Python-A2A, NLIP leads by about 4x on the same stage. We close with a protocol-selection guide keyed to workload characteristics.
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Autonomous agents built on Large Language Models (LLMs) need standardized protocols to interoperate across systems. Several now exist (A2A, MCP, ACP, ANP, NLIP), but the Natural Language Interaction Protocol (NLIP) has not appeared in any controlled performance study, and no work has measured where an agent protocol's latency is spent. We compare NLIP and the Agent-to-Agent (A2A) protocol empirically, decomposing latency into message creation, connection, and send phases across three independent hardware environments. For lightweight coordination, NLIP is 8.4-9.6x faster than the baseline A2A SDK implementation on two environments and about 4x on a third; the direction of the advantage is consistent, its magnitude depends on the hardware. The advantage is stage-specific: for the end-to-end pipeline, where LLM inference dominates, the protocols are near parity. The difference comes almost entirely from connection setup. To test A2A at its best, we also ran A2A SDK with connection caching enabled; caching narrows its gap with NLIP by a hardware-dependent amount, from 2.75x on one machine to near-parity on faster hardware, where at scale a cache-optimized A2A-SDK matches NLIP. We report these as measured conditions without a single causal account of the residual send-phase cost. Against the more optimized Python-A2A, NLIP leads by about 4x on the same stage. We close with a protocol-selection guide keyed to workload characteristics.
作者Jingquan Wang, Jun Yin, Xu Han, Yongsheng Mei, Jie Hao, Bin Guo
Building LLMs that behave well socially, not merely correctly, requires Building LLMs that behave well socially, not merely correctly, requires more than producing locally helpful responses. A socially competent agent must infer users' unstated goals, respect their preferences, and adapt as the conversation unfolds. These behaviors are inherently multi-turn and social, making them hard to optimize: real interaction data is scarce, and user preferences are typically latent rather than directly observable. To address these challenges, we build on a persona-driven social simulation environment (consisting of a persona library, LLM-based user simulators, and a user-satisfaction scoring system ranging from [0, 1]), to introduce preference-batched GRPO (PB-GRPO), a post-training algorithm that learns socially adaptive policies from conversation-level feedback. Compared to vanilla GRPO, PB-GRPO computes advantages using a normalization estimated across a bucket of users with similar preferences, stabilizing training across a diverse social population. Empirical evidence shows that PB-GRPO improves models' social behavior over strong reinforcement learning baselines in our simulated environment.
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Building LLMs that behave well socially, not merely correctly, requires Building LLMs that behave well socially, not merely correctly, requires more than producing locally helpful responses. A socially competent agent must infer users' unstated goals, respect their preferences, and adapt as the conversation unfolds. These behaviors are inherently multi-turn and social, making them hard to optimize: real interaction data is scarce, and user preferences are typically latent rather than directly observable. To address these challenges, we build on a persona-driven social simulation environment (consisting of a persona library, LLM-based user simulators, and a user-satisfaction scoring system ranging from [0, 1]), to introduce preference-batched GRPO (PB-GRPO), a post-training algorithm that learns socially adaptive policies from conversation-level feedback. Compared to vanilla GRPO, PB-GRPO computes advantages using a normalization estimated across a bucket of users with similar preferences, stabilizing training across a diverse social population. Empirical evidence shows that PB-GRPO improves models' social behavior over strong reinforcement learning baselines in our simulated environment.
作者Yadong Lu, Theodore Lee, Yifei Li, Lawrence Keunho Jang, Tianci Xue, Yu Su, Huan Sun, Ahmed Hassan Awadallah
The prevailing approach to computer-use agents couples a model with a domain-specific harness: a browser or desktop environment equipped with human engineered tools that are fixed before task execution. As models' coding capabilities improve, the GUI native and static harness prevents them from direct programmatic operation on system state, as well as flexible construction of tools. To this end, we introduce CUAWright, a minimal terminal harness of roughly 3K lines of code that uses bash commands as its sole action interface, and a file system as its evolvable space for dynamically creating tools and managing the context. We conduct comprehensive experiments across a wide range of digital tasks, and demonstrate that by giving the agent a minimal, programmable interface, it achieves substantially stronger results compared to their GUI or hybrid CLI interface across a wide range of tasks. On OSWorld 2.0, CUAWright delivers a 33.2% relative improvement in partial reward while reducing estimated cost by 37.5% compared with the published GPT-5.5 baseline. On Online-Mind2Web and the long horizon Odysseys benchmark, CUAWright substantially outperforms GUI native harness by 4.7% and 44.0% in success rate, respectively. Furthermore, we found the gains extend to CAD applications that require accurate visual understanding and CLI interaction: on CADGenBench and BenchCAD, our unified harness yields 8.1%-41.6% relative improvements over other CLI based harnesses with GPT-5.5. Together, these results suggest digital environments are far more programmable than their GUI interfaces imply, and a minimal terminal-focused harness is the key for better performance and efficiency.
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The prevailing approach to computer-use agents couples a model with a domain-specific harness: a browser or desktop environment equipped with human engineered tools that are fixed before task execution. As models' coding capabilities improve, the GUI native and static harness prevents them from direct programmatic operation on system state, as well as flexible construction of tools. To this end, we introduce CUAWright, a minimal terminal harness of roughly 3K lines of code that uses bash commands as its sole action interface, and a file system as its evolvable space for dynamically creating tools and managing the context. We conduct comprehensive experiments across a wide range of digital tasks, and demonstrate that by giving the agent a minimal, programmable interface, it achieves substantially stronger results compared to their GUI or hybrid CLI interface across a wide range of tasks. On OSWorld 2.0, CUAWright delivers a 33.2% relative improvement in partial reward while reducing estimated cost by 37.5% compared with the published GPT-5.5 baseline. On Online-Mind2Web and the long horizon Odysseys benchmark, CUAWright substantially outperforms GUI native harness by 4.7% and 44.0% in success rate, respectively. Furthermore, we found the gains extend to CAD applications that require accurate visual understanding and CLI interaction: on CADGenBench and BenchCAD, our unified harness yields 8.1%-41.6% relative improvements over other CLI based harnesses with GPT-5.5. Together, these results suggest digital environments are far more programmable than their GUI interfaces imply, and a minimal terminal-focused harness is the key for better performance and efficiency.
A deployed LLM agent emits tool calls, queries, and code that can be silently wrong — by the time the error surfaces, the action has run. Frontier chat APIs hide the model's token probabilities; the agent's stated confidence barely beats chance on the mistakes that matter; and resampling does not help, since frontier models are highly repetitive, reproducing the same call across samples. We recover the missing signal from a low-cost open-weight surrogate run in parallel. It reads the same context, schema, and proposed action as the agent, then scores the call from its own log-probabilities through a family of complementary readouts: teacher forcing and request-PMI weigh the likelihood of each argument value, a discriminative verdict judges the call as a whole, and tool-choice competition tests the function against its siblings. One principle says which to trust: a generative likelihood localizes wrong argument values, while the verdict catches holistically wrong calls. When the error type is unknown, an ensemble is the low-regret default. The readout is training-free, needs no access to the agent's internals, and costs one prefill pass alongside the tool call. On difficult coding tasks it reaches AUROC 0.825 where the actor's stated confidence is near chance (0.598), and the generative readouts beat it by +0.07 to +0.28 across three further actors. Against self-consistency it gains +0.14 to +0.19 on near-deterministic actors, at 1/K the cost. The signal drives two deployment modes: a real-time gate escalating the least-trustworthy calls for review (+0.05 to +0.30 accepted-action accuracy at 50% coverage), and confidence feedback, returning the tool result with the score so the agent adapts its next step — lifting task success on live-execution benchmarks (+0.119 and +0.137, p <= 1e-4) and beating a random-value control where step errors are silent (+0.078, p = 0.003).
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A deployed LLM agent emits tool calls, queries, and code that can be silently wrong — by the time the error surfaces, the action has run. Frontier chat APIs hide the model's token probabilities; the agent's stated confidence barely beats chance on the mistakes that matter; and resampling does not help, since frontier models are highly repetitive, reproducing the same call across samples. We recover the missing signal from a low-cost open-weight surrogate run in parallel. It reads the same context, schema, and proposed action as the agent, then scores the call from its own log-probabilities through a family of complementary readouts: teacher forcing and request-PMI weigh the likelihood of each argument value, a discriminative verdict judges the call as a whole, and tool-choice competition tests the function against its siblings. One principle says which to trust: a generative likelihood localizes wrong argument values, while the verdict catches holistically wrong calls. When the error type is unknown, an ensemble is the low-regret default. The readout is training-free, needs no access to the agent's internals, and costs one prefill pass alongside the tool call. On difficult coding tasks it reaches AUROC 0.825 where the actor's stated confidence is near chance (0.598), and the generative readouts beat it by +0.07 to +0.28 across three further actors. Against self-consistency it gains +0.14 to +0.19 on near-deterministic actors, at 1/K the cost. The signal drives two deployment modes: a real-time gate escalating the least-trustworthy calls for review (+0.05 to +0.30 accepted-action accuracy at 50% coverage), and confidence feedback, returning the tool result with the score so the agent adapts its next step — lifting task success on live-execution benchmarks (+0.119 and +0.137, p <= 1e-4) and beating a random-value control where step errors are silent (+0.078, p = 0.003).
Design-level security weaknesses can arise from requirements, trust assumptions, missing controls, and data flows before implementation begins. Existing security practices often identify these issues after code is written. We present a multi-agent LLM framework for design-time security analysis from product requirement documents and architecture diagrams. The proposed framework parses architecture diagrams into graph representations, generates misuse and failure cases, constructs attack trees, checks governance and compliance gaps, recommends mitigations, assigns enterprise security-domain tags, and produces a candidate revised architecture recommendation for expert review. The framework does not retrieve from Common Weakness Enumeration (CWE) databases at inference time. Instead, it analyzes system behavior, trust boundaries, component interactions, and data-flow assumptions. Misuse cases act as intermediate representations that link findings to system components and attack paths, while a validation and refinement loop filters unsupported findings and improves grounding, traceability, and actionability. We evaluate the framework on a Microsoft reference-labeled threat-modeling example, labeled synthetic PRD--architecture pairs, and two open-ended systems: Berty and Gas Town. The reference-labeled case supports threat-recovery and actionability analysis, while the open-ended cases evaluate validity, noise, traceability, actionability, redundancy, and attack-tree quality. Results show that architecture-informed, misuse-driven reasoning improves review quality compared with single-shot and ablation baselines. Keywords: LLM Multi-Agent Systems, Design-Time Security, Threat Modeling, Vulnerability Discovery, Architecture Diagrams, Security Analysis, Misuse Case Derivation, Attack Trees, Iterative Reasoning, Security Governance.
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Design-level security weaknesses can arise from requirements, trust assumptions, missing controls, and data flows before implementation begins. Existing security practices often identify these issues after code is written. We present a multi-agent LLM framework for design-time security analysis from product requirement documents and architecture diagrams. The proposed framework parses architecture diagrams into graph representations, generates misuse and failure cases, constructs attack trees, checks governance and compliance gaps, recommends mitigations, assigns enterprise security-domain tags, and produces a candidate revised architecture recommendation for expert review. The framework does not retrieve from Common Weakness Enumeration (CWE) databases at inference time. Instead, it analyzes system behavior, trust boundaries, component interactions, and data-flow assumptions. Misuse cases act as intermediate representations that link findings to system components and attack paths, while a validation and refinement loop filters unsupported findings and improves grounding, traceability, and actionability. We evaluate the framework on a Microsoft reference-labeled threat-modeling example, labeled synthetic PRD--architecture pairs, and two open-ended systems: Berty and Gas Town. The reference-labeled case supports threat-recovery and actionability analysis, while the open-ended cases evaluate validity, noise, traceability, actionability, redundancy, and attack-tree quality. Results show that architecture-informed, misuse-driven reasoning improves review quality compared with single-shot and ablation baselines. Keywords: LLM Multi-Agent Systems, Design-Time Security, Threat Modeling, Vulnerability Discovery, Architecture Diagrams, Security Analysis, Misuse Case Derivation, Attack Trees, Iterative Reasoning, Security Governance.
作者Mingyang, Chen, Yida, Xu, Huiwen, Chen, Yiming Lu, Wei Jin
Financial LLM agents are often evaluated by comparing their end-to-end returns with those of a baseline and testing the paired difference against zero. This measures whether deploying the agent changes realized performance, but it does not isolate event-selection skill. An agent that frequently changes positions from flat to long can earn a positive paired return from an upward-drifting event pool even when it selects events at random. We propose the Agent Policy-Value Audit, which holds fixed the observed count of each ordered action-change type and randomly reassigns them across eligible events. The average payoff from these reassignments is the composition benchmark; the difference between observed deployment value and this benchmark is selection value. In semi-synthetic benchmarks based on real earnings-event returns, a zero-centered paired test falsely attributes passive exposure to selection skill in $11.6%$ of no-skill replications, while the transition-matched audit reduces this rate to $5.3%$. Applied retrospectively to 723 earnings events at 44 U.S. consumer-facing firms, the audit decomposes the agent's gross deployment value of $+15.2$ bps/event into a $+25.8$ composition benchmark and a $-10.6$ selection value. The agent does not detectably outperform matched random assignments. Financial-agent evaluations should report deployment value separately from event-selection value.
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Financial LLM agents are often evaluated by comparing their end-to-end returns with those of a baseline and testing the paired difference against zero. This measures whether deploying the agent changes realized performance, but it does not isolate event-selection skill. An agent that frequently changes positions from flat to long can earn a positive paired return from an upward-drifting event pool even when it selects events at random. We propose the Agent Policy-Value Audit, which holds fixed the observed count of each ordered action-change type and randomly reassigns them across eligible events. The average payoff from these reassignments is the composition benchmark; the difference between observed deployment value and this benchmark is selection value. In semi-synthetic benchmarks based on real earnings-event returns, a zero-centered paired test falsely attributes passive exposure to selection skill in $11.6%$ of no-skill replications, while the transition-matched audit reduces this rate to $5.3%$. Applied retrospectively to 723 earnings events at 44 U.S. consumer-facing firms, the audit decomposes the agent's gross deployment value of $+15.2$ bps/event into a $+25.8$ composition benchmark and a $-10.6$ selection value. The agent does not detectably outperform matched random assignments. Financial-agent evaluations should report deployment value separately from event-selection value.
作者Rikiya Takehi, Ryo Hachiuma, Shaona Ghosh, Dan Zhao, Yu-Chiang Frank Wang, Yusuke Hirota
Agentic multimodal large language models (MLLMs) have recently pushed the frontier of visual reasoning by calling tools such as zooming and tagging. Despite the recent strong success of agentic MLLMs, this work uncovers a critical safety failure in the tool-use paradigm: agentic tool-using MLLMs become less capable of refusing harmful requests. Our experiments confirm that, across three popular safety benchmarks, all the top open- and closed-weight MLLMs we test exhibit significantly lower safety in tool-using settings than in non-tool settings, with a relative refusal failure rate increase of up to 68.7%. Based on analysis of 100,000+ responses, including extended experiments, we also propose two possible reasons for this safety degradation.
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Agentic multimodal large language models (MLLMs) have recently pushed the frontier of visual reasoning by calling tools such as zooming and tagging. Despite the recent strong success of agentic MLLMs, this work uncovers a critical safety failure in the tool-use paradigm: agentic tool-using MLLMs become less capable of refusing harmful requests. Our experiments confirm that, across three popular safety benchmarks, all the top open- and closed-weight MLLMs we test exhibit significantly lower safety in tool-using settings than in non-tool settings, with a relative refusal failure rate increase of up to 68.7%. Based on analysis of 100,000+ responses, including extended experiments, we also propose two possible reasons for this safety degradation.
作者Debeshee Das, Jacqueline Tay, Bruce Tsai, David Huang, Javier Rando
Memory poisoning attacks on LLM agents typically assume an external adversary who plants content in the agent's persistent memory to steer its behavior. We instead study, with no adversary involved, whether a misaligned agent can write a goal it cannot yet act on to persistent memory, so that a future aligned agent carries it out when the opportunity arises. We investigate this threat, which we refer to as self-propagation of misalignment, across 20 different scenarios, whose misaligned goals include self-preservation, power-seeking, undermining oversight, reward hacking, and deceiving the user. We simulate misalignment in 11 frontier models using two prompting strategies; unrestricted and values-only. The first explicitly states the misaligned goal, for instance, to prevent its own replacement, and self-propagation succeeds in 58% of runs. The second only describes what the agent cares about, for instance, that its continued operation is essential to its users, without specifying misaligned goals or directives. Even under this weaker prompt, self-propagation succeeds in 18% of runs, and every model self-propagates in at least one scenario. On removing the memory tool from the harness, we find that agents use the file system, writing the goal to a file in 74% of sessions; self-propagation still succeeds in 11% of runs. We also show that weaker models can propagate misalignment to more capable models, and that propagated goals can persist through 100 sessions of unrelated work. Existing defenses against memory poisoning and prompt injection do not directly address this threat because the memory content is generated by the agent itself, rather than injected by an external adversary. An LLM memory auditor from prior work (MemMorph) only reduces propagation from 71% to 34% of runs. We release our scenarios to support the evaluation of defenses against this emerging threat.
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Memory poisoning attacks on LLM agents typically assume an external adversary who plants content in the agent's persistent memory to steer its behavior. We instead study, with no adversary involved, whether a misaligned agent can write a goal it cannot yet act on to persistent memory, so that a future aligned agent carries it out when the opportunity arises. We investigate this threat, which we refer to as self-propagation of misalignment, across 20 different scenarios, whose misaligned goals include self-preservation, power-seeking, undermining oversight, reward hacking, and deceiving the user. We simulate misalignment in 11 frontier models using two prompting strategies; unrestricted and values-only. The first explicitly states the misaligned goal, for instance, to prevent its own replacement, and self-propagation succeeds in 58% of runs. The second only describes what the agent cares about, for instance, that its continued operation is essential to its users, without specifying misaligned goals or directives. Even under this weaker prompt, self-propagation succeeds in 18% of runs, and every model self-propagates in at least one scenario. On removing the memory tool from the harness, we find that agents use the file system, writing the goal to a file in 74% of sessions; self-propagation still succeeds in 11% of runs. We also show that weaker models can propagate misalignment to more capable models, and that propagated goals can persist through 100 sessions of unrelated work. Existing defenses against memory poisoning and prompt injection do not directly address this threat because the memory content is generated by the agent itself, rather than injected by an external adversary. An LLM memory auditor from prior work (MemMorph) only reduces propagation from 71% to 34% of runs. We release our scenarios to support the evaluation of defenses against this emerging threat.
作者Mincheol Daniel Song, Joshua Ward, Jake Jung, Guang Cheng
LLM agents for clinical text-to-SQL applications reason autonomously over multiple steps but cannot assess whether their own reasoning or outputs can be trusted. In high leverage applications such as healthcare, this presents a critical risk where system mistakes can be costly. These reliability failures are also resource failures: an incorrect reasoning trajectory spends computation budget on outputs that must be discarded. We introduce Sentinel, a trajectory-derived, classifier-based confidence layer that analyzes an agent's reasoning, code and database outputs to decide at three points whether to stop: refusing unanswerable questions before the agent runs, halting doomed trajectories mid-run, and withholding untrustworthy answers at delivery. Here, utilizing Chow's rule, we optimize decisions under the EHRSQL shared task's Reliability Score, which penalizes incorrect answers given a utility weighting, and find on the benchmark EHRSQL that Sentinel raises this score from +0.08 to +0.24 when mistakes have a low utility weighting, well above the +0.03 earned by refusing every question, with delivered-answer accuracy rising from 54% to 69% as coverage falls from 84% to 55%. At higher stakes the agents we test rarely answer reliably enough to deliver, and Sentinel detects this on its own, abstaining to that same +0.03 where the unmonitored agent scores -3.02. The same stopping decisions cut computation: at low stakes, where the system still answers, Sentinel eliminates 13-28% of agent steps at little or no reliability cost.
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LLM agents for clinical text-to-SQL applications reason autonomously over multiple steps but cannot assess whether their own reasoning or outputs can be trusted. In high leverage applications such as healthcare, this presents a critical risk where system mistakes can be costly. These reliability failures are also resource failures: an incorrect reasoning trajectory spends computation budget on outputs that must be discarded. We introduce Sentinel, a trajectory-derived, classifier-based confidence layer that analyzes an agent's reasoning, code and database outputs to decide at three points whether to stop: refusing unanswerable questions before the agent runs, halting doomed trajectories mid-run, and withholding untrustworthy answers at delivery. Here, utilizing Chow's rule, we optimize decisions under the EHRSQL shared task's Reliability Score, which penalizes incorrect answers given a utility weighting, and find on the benchmark EHRSQL that Sentinel raises this score from +0.08 to +0.24 when mistakes have a low utility weighting, well above the +0.03 earned by refusing every question, with delivered-answer accuracy rising from 54% to 69% as coverage falls from 84% to 55%. At higher stakes the agents we test rarely answer reliably enough to deliver, and Sentinel detects this on its own, abstaining to that same +0.03 where the unmonitored agent scores -3.02. The same stopping decisions cut computation: at low stakes, where the system still answers, Sentinel eliminates 13-28% of agent steps at little or no reliability cost.
作者Huiyun Peng, Ricardo Calvo, Kelechi G. Kalu, James C. Davis
Software performance optimization requires identifying bottlenecks and improvement opportunities, and empirically evaluating the effects and trade-offs across performance objectives. Autonomous AI coding agents submit performance-oriented pull requests (PRs) to open-source projects, yet it remains unclear whether these changes reflect established optimization practices and adequately substantiate their claimed value. Extending our MSR 2026 Mining Challenge pilot study of 407 performance PRs, we analyze a sample of 1,130 agentic and 1,130 human-authored performance PRs collected through June 2026. We compare adoption outcomes and patch characteristics between the two groups, and examine their optimization practices and validation behaviors. The results show that agentic PRs are merged less often than human-authored PRs (54.4% vs. 73.3%), but the two groups use similar optimization strategies and report validation at comparable rates. Agentic PRs rely more on static reasoning and less on benchmarks (46.1% vs. 57.2%), although benchmark use converges by the end of the study period. Agentic PRs also report validation for code-smell refactorings as often as for resource-targeting changes, whereas human-authored PRs do so less often. Across both groups, about half of validated PRs report no quantitative performance metric, and relevant trade-offs are rarely quantified. Agentic optimization practice has become increasingly similar to human practice, but the supporting evidence remains incomplete. Establishing whether agent-proposed optimizations are supported by rigorous, quantitative, and multidimensional evidence remains an important challenge. These findings motivate evaluation infrastructure and review criteria that measure intended effects and relevant costs rather than treating the presence of validation alone as sufficient.
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Software performance optimization requires identifying bottlenecks and improvement opportunities, and empirically evaluating the effects and trade-offs across performance objectives. Autonomous AI coding agents submit performance-oriented pull requests (PRs) to open-source projects, yet it remains unclear whether these changes reflect established optimization practices and adequately substantiate their claimed value. Extending our MSR 2026 Mining Challenge pilot study of 407 performance PRs, we analyze a sample of 1,130 agentic and 1,130 human-authored performance PRs collected through June 2026. We compare adoption outcomes and patch characteristics between the two groups, and examine their optimization practices and validation behaviors. The results show that agentic PRs are merged less often than human-authored PRs (54.4% vs. 73.3%), but the two groups use similar optimization strategies and report validation at comparable rates. Agentic PRs rely more on static reasoning and less on benchmarks (46.1% vs. 57.2%), although benchmark use converges by the end of the study period. Agentic PRs also report validation for code-smell refactorings as often as for resource-targeting changes, whereas human-authored PRs do so less often. Across both groups, about half of validated PRs report no quantitative performance metric, and relevant trade-offs are rarely quantified. Agentic optimization practice has become increasingly similar to human practice, but the supporting evidence remains incomplete. Establishing whether agent-proposed optimizations are supported by rigorous, quantitative, and multidimensional evidence remains an important challenge. These findings motivate evaluation infrastructure and review criteria that measure intended effects and relevant costs rather than treating the presence of validation alone as sufficient.
Agent harnesses specify the roles, instructions, tools, and communication structure used to solve a task, and the right harness depends on the query. Because the value of each design choice is observable only through execution, tailoring a harness to each query has required either executing alternatives at inference time or costly manual design. We introduce SHIFT, which moves execution out of the per-query search loop. A local LLM architect learns a policy over harness-building actions from search, and a value function that predicts, from measured executions, a utility balancing accuracy against execution cost. For each query, Monte Carlo tree search uses these predictions to construct a harness. Across 9,193 tasks in six benchmarks, from math to document and general-assistant tasks, with a Gemini 3.5 Flash executor, SHIFT attains the highest mean accuracy, about 80%, outperforming 17 baselines that span prompting, prompt optimization, and workflow search, and exceeding the strongest baseline by 7.2 percentage points. A cheaper mode of SHIFT also attains a higher mean accuracy than every baseline while using 32% fewer execution tokens than the strongest baseline. We further show that choosing structure, instructions, and tools jointly beats choosing only instructions or only tools by up to 9.1 percentage points, and that learned value selection identifies more accurate harnesses with lower execution cost from candidate pools.
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Agent harnesses specify the roles, instructions, tools, and communication structure used to solve a task, and the right harness depends on the query. Because the value of each design choice is observable only through execution, tailoring a harness to each query has required either executing alternatives at inference time or costly manual design. We introduce SHIFT, which moves execution out of the per-query search loop. A local LLM architect learns a policy over harness-building actions from search, and a value function that predicts, from measured executions, a utility balancing accuracy against execution cost. For each query, Monte Carlo tree search uses these predictions to construct a harness. Across 9,193 tasks in six benchmarks, from math to document and general-assistant tasks, with a Gemini 3.5 Flash executor, SHIFT attains the highest mean accuracy, about 80%, outperforming 17 baselines that span prompting, prompt optimization, and workflow search, and exceeding the strongest baseline by 7.2 percentage points. A cheaper mode of SHIFT also attains a higher mean accuracy than every baseline while using 32% fewer execution tokens than the strongest baseline. We further show that choosing structure, instructions, and tools jointly beats choosing only instructions or only tools by up to 9.1 percentage points, and that learned value selection identifies more accurate harnesses with lower execution cost from candidate pools.
When documents supporting an agent's derived facts are revoked or replaced, should it repair memory or re-read current evidence? We introduce an evidence-revision evaluation on medication- and problem-list tasks from public ICU records. Under revocation, replacement and control events, we compare full and source-filtered re-reading with caching, rebuilding and graph-local repair across two 7B models. Memory is supplied in full without retrieval, and costs include ingest, revision and every use. On short records, local repair uses 5-10$\times$ fewer revision tokens than rebuilding, yet every memory pipeline costs at least twice full re-reading in held-out conditions. In a small pre-specified development sweep, adding task-ineligible documents extended records to about 10,000 tokens; at that length, memory's mean cumulative cost fell below full re-reading's after 2-14 uses, partly through truncated extraction, while source-filtered re-reading remained cheapest. In the replacement study, none of the four primary confirmatory tests reached statistical significance. These results show why the cost of agent memory after evidence revision must be assessed against source-filtered re-reading over the full pipeline.
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When documents supporting an agent's derived facts are revoked or replaced, should it repair memory or re-read current evidence? We introduce an evidence-revision evaluation on medication- and problem-list tasks from public ICU records. Under revocation, replacement and control events, we compare full and source-filtered re-reading with caching, rebuilding and graph-local repair across two 7B models. Memory is supplied in full without retrieval, and costs include ingest, revision and every use. On short records, local repair uses 5-10$\times$ fewer revision tokens than rebuilding, yet every memory pipeline costs at least twice full re-reading in held-out conditions. In a small pre-specified development sweep, adding task-ineligible documents extended records to about 10,000 tokens; at that length, memory's mean cumulative cost fell below full re-reading's after 2-14 uses, partly through truncated extraction, while source-filtered re-reading remained cheapest. In the replacement study, none of the four primary confirmatory tests reached statistical significance. These results show why the cost of agent memory after evidence revision must be assessed against source-filtered re-reading over the full pipeline.
作者Ji Young Byun, Anthony Hu, Jesse Rogers, Roujia Wang, Manasa Kesapragada, Falgun Shah
Multi-agent systems built on large language models (LLMs) are increasingly applied to scientific discovery and hypothesis generation. Both the effect of refinement and the diversity of the delivered set are hard to interpret before experimental ground truth exists, and both are typically reported by deciding whether pairs of generated hypotheses describe the same underlying mechanism. We study two evaluation questions that rest on this pairwise equivalence judgment: (1) how much self-critique changes delivered hypotheses beyond run-to-run variability, and (2) how the equivalence rule used to group hypotheses affects measured diversity. Across four proprietary instances, we hold opening hypotheses fixed, rerun the downstream workflow with 0, 1, and 5 critique rounds, and score matched hypothesis pairs with an LLM-as-a-judge. Relative to matched same-depth reruns, moving from 0 to 1 round produces 34.5 percentage points (pp) of additional mechanism-level divergence, whereas 1 to 5 rounds adds 1.3 pp. We then compare three equivalence rules: term frequency--inverse document frequency (TF--IDF) similarity, dense embeddings, and the same LLM-as-a-judge. We construct controlled hypothesis pairs that either preserve the causal explanation through wording or biological-terminology changes, or replace one component of the causal chain while holding the rest fixed. All three rules are invariant to meaning-preserving edits, but when the initiating event is replaced, the LLM-as-a-judge identifies 83% of valid pairs as different mechanisms, versus 0% for TF--IDF and 8% for embeddings; varying only the rubric that defines same mechanism moves this figure from 38% to 96%. Together, these results show that pairwise equivalence judgments are a measurement choice: how mechanism equivalence is defined affects both the estimated effect of self-critique and the measured diversity of generated hypotheses.
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Multi-agent systems built on large language models (LLMs) are increasingly applied to scientific discovery and hypothesis generation. Both the effect of refinement and the diversity of the delivered set are hard to interpret before experimental ground truth exists, and both are typically reported by deciding whether pairs of generated hypotheses describe the same underlying mechanism. We study two evaluation questions that rest on this pairwise equivalence judgment: (1) how much self-critique changes delivered hypotheses beyond run-to-run variability, and (2) how the equivalence rule used to group hypotheses affects measured diversity. Across four proprietary instances, we hold opening hypotheses fixed, rerun the downstream workflow with 0, 1, and 5 critique rounds, and score matched hypothesis pairs with an LLM-as-a-judge. Relative to matched same-depth reruns, moving from 0 to 1 round produces 34.5 percentage points (pp) of additional mechanism-level divergence, whereas 1 to 5 rounds adds 1.3 pp. We then compare three equivalence rules: term frequency--inverse document frequency (TF--IDF) similarity, dense embeddings, and the same LLM-as-a-judge. We construct controlled hypothesis pairs that either preserve the causal explanation through wording or biological-terminology changes, or replace one component of the causal chain while holding the rest fixed. All three rules are invariant to meaning-preserving edits, but when the initiating event is replaced, the LLM-as-a-judge identifies 83% of valid pairs as different mechanisms, versus 0% for TF--IDF and 8% for embeddings; varying only the rubric that defines same mechanism moves this figure from 38% to 96%. Together, these results show that pairwise equivalence judgments are a measurement choice: how mechanism equivalence is defined affects both the estimated effect of self-critique and the measured diversity of generated hypotheses.
We address the Person Goal Navigation (PersonNav) problem, enabling robots to search for people under realistic constraints on information accessibility and language uncertainty. This tackles the current solutions revolving around rigid person finding systems requiring exact knowledge of the individual for item-delivery in indoor settings. While the focus in literature is on learned methods using unavailable public or sparse data due to human privacy. We propose a planning framework that combines distance and semantic information about the recipient (habits and intent) weighted by the trust of the user-provided information. A synthetic benchmark of scenarios is also developed including actors, items, and requests to evaluate performance before real-world deployment aiming to simulate natural language human-robot interactions. Results show our informed search outperforms classical distance-based graph baselines, while semantics alone lead to ungrounded, sporadic search. Our method achieves strong gains over baselines, with an LLM-based variant performing comparably, and its explicit belief representation naturally supports future Bayesian filtering. Hardware tests demonstrate our method supports real-world embodiment able to leverage between semantic and distance information in a real setting. This work moves toward more intelligent mobile service agents capable of human-like, informed search in realistic environments to be leveraged in day-to-day use. https://anonymous.4open.science/r/personnavsite-4ED2/index.html.
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We address the Person Goal Navigation (PersonNav) problem, enabling robots to search for people under realistic constraints on information accessibility and language uncertainty. This tackles the current solutions revolving around rigid person finding systems requiring exact knowledge of the individual for item-delivery in indoor settings. While the focus in literature is on learned methods using unavailable public or sparse data due to human privacy. We propose a planning framework that combines distance and semantic information about the recipient (habits and intent) weighted by the trust of the user-provided information. A synthetic benchmark of scenarios is also developed including actors, items, and requests to evaluate performance before real-world deployment aiming to simulate natural language human-robot interactions. Results show our informed search outperforms classical distance-based graph baselines, while semantics alone lead to ungrounded, sporadic search. Our method achieves strong gains over baselines, with an LLM-based variant performing comparably, and its explicit belief representation naturally supports future Bayesian filtering. Hardware tests demonstrate our method supports real-world embodiment able to leverage between semantic and distance information in a real setting. This work moves toward more intelligent mobile service agents capable of human-like, informed search in realistic environments to be leveraged in day-to-day use. https://anonymous.4open.science/r/personnavsite-4ED2/index.html.