Software developers increasingly work with multiple LLM coding agents, switching among tools such as Codex, Grok, Claude Code, and other assistants as context windows fill, sessions end, or a particular agent becomes better suited to a subtask. Each agent, however, persists its conversation in a private and vendor-specific log. The result is conversational state drift: goals, decisions, open tasks, and rationales established with one agent are not reliably available when another agent takes over. This paper presents ESAA-Conversational, a domain specialization of Event-Sourcing Agent Architecture (ESAA)~\cite{esaa} for shared conversational memory across heterogeneous agents. The method treats the visible conversation as a local event store: hooks and watchers capture visible turns, normalize them into an append-only activity.jsonl, and deterministically project read models such as handoff.md, state.md, decisions.md, and tasks.json. Mechanical capture does not require LLM inference; agents use judgment only for explicit curation, recording durable decisions and conversational tasks through domain commands. The public v1.1.0 release implements a PowerShell CLI with init, enable-hooks, sync, project, verify, context, decide, and task; includes workspace_root isolation and a write-path lockfile; and is distributed as a greenfield package with an empty public log. A self-referential case study with 570 development-lab events shows that heterogeneous agents can collaborate through a shared log without a direct agent-to-agent channel, while the public distribution preserves privacy by excluding the private conversational history.
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Software developers increasingly work with multiple LLM coding agents, switching among tools such as Codex, Grok, Claude Code, and other assistants as context windows fill, sessions end, or a particular agent becomes better suited to a subtask. Each agent, however, persists its conversation in a private and vendor-specific log. The result is conversational state drift: goals, decisions, open tasks, and rationales established with one agent are not reliably available when another agent takes over. This paper presents ESAA-Conversational, a domain specialization of Event-Sourcing Agent Architecture (ESAA)~\cite{esaa} for shared conversational memory across heterogeneous agents. The method treats the visible conversation as a local event store: hooks and watchers capture visible turns, normalize them into an append-only activity.jsonl, and deterministically project read models such as handoff.md, state.md, decisions.md, and tasks.json. Mechanical capture does not require LLM inference; agents use judgment only for explicit curation, recording durable decisions and conversational tasks through domain commands. The public v1.1.0 release implements a PowerShell CLI with init, enable-hooks, sync, project, verify, context, decide, and task; includes workspace_root isolation and a write-path lockfile; and is distributed as a greenfield package with an empty public log. A self-referential case study with 570 development-lab events shows that heterogeneous agents can collaborate through a shared log without a direct agent-to-agent channel, while the public distribution preserves privacy by excluding the private conversational history.
Recent advances in large language models (LLMs) have enabled vibe coding, an emerging software development paradigm in which users create applications primarily through natural-language interactions with AI agents. Due to its low barrier to entry, vibe coding is rapidly gaining adoption in practice. Unlike conventional AI-assisted programming, where developers remain responsible for implementation and code review, vibe coding delegates a substantial portion of development to AI systems. This shift raises a fundamental question: how (in)secure are applications developed through vibe coding? In this paper, we conduct a systematic study of the security of vibe-coded applications. We collect a large corpus of real-world applications developed using popular AI agents and design a vulnerability analysis framework that combines agent-assisted code auditing with human validation. Using this framework, we examine the prevalence, severity, and root causes of vulnerabilities in the deployed vibe-coded applications. Our study reveals several key findings: (1) vibe-coded applications exhibit recurring vulnerability patterns that differ from those commonly observed in conventional software development workflows, including placeholder logic, unfiltered input, and secret exposure; (2) these vulnerabilities arise from systematic limitations of AI agents throughout the vibe-coding lifecycle, such as memory loss, locally optimized objectives and insufficient security knowledge; and (3) while advances in LLM capabilities and improved prompting strategies can reduce the incidence of vulnerabilities, they do not eliminate the underlying security risks. Overall, our study provides an empirical understanding of the security landscape of vibe-coded applications and lays the groundwork for addressing the security challenges introduced by the growing delegation of software development to AI systems.
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Recent advances in large language models (LLMs) have enabled vibe coding, an emerging software development paradigm in which users create applications primarily through natural-language interactions with AI agents. Due to its low barrier to entry, vibe coding is rapidly gaining adoption in practice. Unlike conventional AI-assisted programming, where developers remain responsible for implementation and code review, vibe coding delegates a substantial portion of development to AI systems. This shift raises a fundamental question: how (in)secure are applications developed through vibe coding? In this paper, we conduct a systematic study of the security of vibe-coded applications. We collect a large corpus of real-world applications developed using popular AI agents and design a vulnerability analysis framework that combines agent-assisted code auditing with human validation. Using this framework, we examine the prevalence, severity, and root causes of vulnerabilities in the deployed vibe-coded applications. Our study reveals several key findings: (1) vibe-coded applications exhibit recurring vulnerability patterns that differ from those commonly observed in conventional software development workflows, including placeholder logic, unfiltered input, and secret exposure; (2) these vulnerabilities arise from systematic limitations of AI agents throughout the vibe-coding lifecycle, such as memory loss, locally optimized objectives and insufficient security knowledge; and (3) while advances in LLM capabilities and improved prompting strategies can reduce the incidence of vulnerabilities, they do not eliminate the underlying security risks. Overall, our study provides an empirical understanding of the security landscape of vibe-coded applications and lays the groundwork for addressing the security challenges introduced by the growing delegation of software development to AI systems.
Graph and multi-agent orchestration frameworks make production large language model (LLM) workflows practical, but they do not by themselves solve conversational continuity when users maintain several interdependent objectives. This conceptual systems paper focuses on the high-complexity end of that design space, where goals can be suspended, resumed, revised, and invalidated by actions in other goals. We introduce the Goal-Oriented Dialogue Runtime (GODR), a framework-neutral design pattern that treats goals, task frames, lifecycle state, invalidation rules, and resumption contracts as first-class runtime objects while delegating bounded execution to graph runtimes, agents, tools, or application programming interfaces (APIs). GODR is not proposed as a replacement for workflow graphs in simple guided processes; it is intended for complex, multi-domain, interruptible conversations where objective continuity cannot be recovered reliably from agent identity, chat history, or execution-graph position alone. The paper formalizes the problem, proposes runtime objects and architecture-selection criteria, and frames evaluation as an agenda for future empirical validation rather than as a measured performance claim.
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Graph and multi-agent orchestration frameworks make production large language model (LLM) workflows practical, but they do not by themselves solve conversational continuity when users maintain several interdependent objectives. This conceptual systems paper focuses on the high-complexity end of that design space, where goals can be suspended, resumed, revised, and invalidated by actions in other goals. We introduce the Goal-Oriented Dialogue Runtime (GODR), a framework-neutral design pattern that treats goals, task frames, lifecycle state, invalidation rules, and resumption contracts as first-class runtime objects while delegating bounded execution to graph runtimes, agents, tools, or application programming interfaces (APIs). GODR is not proposed as a replacement for workflow graphs in simple guided processes; it is intended for complex, multi-domain, interruptible conversations where objective continuity cannot be recovered reliably from agent identity, chat history, or execution-graph position alone. The paper formalizes the problem, proposes runtime objects and architecture-selection criteria, and frames evaluation as an agenda for future empirical validation rather than as a measured performance claim.
作者Adam Storek, Nikolaus Holzer, Zhuo Zhang, Suman Jana
Large language models increasingly mediate interactions between sensitive data, untrusted inputs, and privileged actions in agentic systems, creating security and privacy risks. These range from prompt injections that manipulate downstream tool use to leakage of confidential information through model outputs. Recent Information Flow Control (IFC)-based defenses show promise but lack a principled semantic foundation for reasoning about information flow through the model itself. Since any input token may influence any output token in an autoregressive LLM, existing approaches suffer from severe taint explosion. We present Geometric Information Flow (GIF), a semantic framework for tracking information flow from input tokens to outputs. GIF uses the LLM Jacobian and local output geometry to upper-bound the Shannon mutual information between perturbed input spans and model outputs, yielding a scalable measure computable on large models via automatic differentiation and low-rank approximation. Unlike attention-based or correlational attribution heuristics, GIF satisfies local geometric soundness, and we provide a fully mechanized Lean 4 proof that it upper-bounds the true information flow induced by a given prompt under local regularity assumptions. We evaluate GIF on integrity and confidentiality tasks across multiple prompt-injection and privacy-leakage benchmarks. GIF achieves near-perfect recall even without a downstream declassifier, outperforming attention-based baselines. Combined with lightweight LLM-based declassifiers, it matches or exceeds the F1 of direct LLM-as-judge baselines such as GPT-5.5 xhigh reasoning while using up to 81x lower token cost. GIF flows detected with small surrogate models transfer to larger state-of-the-art models and other model families, even when the surrogate is up to 200x smaller, suggesting black-box deployment without gradient access.
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Large language models increasingly mediate interactions between sensitive data, untrusted inputs, and privileged actions in agentic systems, creating security and privacy risks. These range from prompt injections that manipulate downstream tool use to leakage of confidential information through model outputs. Recent Information Flow Control (IFC)-based defenses show promise but lack a principled semantic foundation for reasoning about information flow through the model itself. Since any input token may influence any output token in an autoregressive LLM, existing approaches suffer from severe taint explosion. We present Geometric Information Flow (GIF), a semantic framework for tracking information flow from input tokens to outputs. GIF uses the LLM Jacobian and local output geometry to upper-bound the Shannon mutual information between perturbed input spans and model outputs, yielding a scalable measure computable on large models via automatic differentiation and low-rank approximation. Unlike attention-based or correlational attribution heuristics, GIF satisfies local geometric soundness, and we provide a fully mechanized Lean 4 proof that it upper-bounds the true information flow induced by a given prompt under local regularity assumptions. We evaluate GIF on integrity and confidentiality tasks across multiple prompt-injection and privacy-leakage benchmarks. GIF achieves near-perfect recall even without a downstream declassifier, outperforming attention-based baselines. Combined with lightweight LLM-based declassifiers, it matches or exceeds the F1 of direct LLM-as-judge baselines such as GPT-5.5 xhigh reasoning while using up to 81x lower token cost. GIF flows detected with small surrogate models transfer to larger state-of-the-art models and other model families, even when the surrogate is up to 200x smaller, suggesting black-box deployment without gradient access.
Large Language Models (LLMs) raise growing concerns about privacy leakage and copyright compliance. Membership inference is a key tool for assessing such risks, but existing studies mainly focus on whether specific samples or sample-based data units are used for training. We argue that LLMs exhibit a human-memory-like behavior: an LLM may not memorize a specific sample verbatim, yet it can accumulate and reveal knowledge about a real-world entity from scattered mentions. This analogy motivates us to examine whether an LLM can be interrogated like a human interviewee to reveal its exposure to entity-related information. Motivated by this question, we propose entity-level membership inference, which determines whether information related to a target entity is used in LLM training. We study this task in the practical label-only black-box setting, where only generated texts are observable. We formalize the task under clue, input, and model constraints, establish the necessary and sufficient conditions for its feasibility, and instantiate five interrogation strategies based on this formalization. The strategies use limited entity clues to construct prompts, elicit entity-related responses, and infer membership from semantic features among the generated texts. We construct entity-level datasets and adapt state-of-the-art sample-level label-only methods to the entity-level setting as baselines. Experiments on person entities show that our methods achieve AUC up to 0.97 and bring gains of 6.0%--17.5% in Balanced Accuracy over the best adapted baseline.
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Large Language Models (LLMs) raise growing concerns about privacy leakage and copyright compliance. Membership inference is a key tool for assessing such risks, but existing studies mainly focus on whether specific samples or sample-based data units are used for training. We argue that LLMs exhibit a human-memory-like behavior: an LLM may not memorize a specific sample verbatim, yet it can accumulate and reveal knowledge about a real-world entity from scattered mentions. This analogy motivates us to examine whether an LLM can be interrogated like a human interviewee to reveal its exposure to entity-related information. Motivated by this question, we propose entity-level membership inference, which determines whether information related to a target entity is used in LLM training. We study this task in the practical label-only black-box setting, where only generated texts are observable. We formalize the task under clue, input, and model constraints, establish the necessary and sufficient conditions for its feasibility, and instantiate five interrogation strategies based on this formalization. The strategies use limited entity clues to construct prompts, elicit entity-related responses, and infer membership from semantic features among the generated texts. We construct entity-level datasets and adapt state-of-the-art sample-level label-only methods to the entity-level setting as baselines. Experiments on person entities show that our methods achieve AUC up to 0.97 and bring gains of 6.0%--17.5% in Balanced Accuracy over the best adapted baseline.
Before letting an agent operate over real context, can you prove it used the right evidence? GroundEval turns that question into a deterministic test of what the agent searched, fetched, cited, and was permitted to access. In one case study, two frontier LLM judges scored a plausible agent response above 0.85. But the trace told a different story: the agent had never retrieved the artifact its answer depended on, yielding a GroundEval score of 0.000. We introduce GroundEval, a judge-free framework for evaluating agents against grounded, time-bounded, and access-controlled evidence. GroundEval uses a domain configuration to generate questions, lets the agent choose how to answer, and then scores both the final answer and the recorded trajectory that produced it. The benchmark targets three failures that LLM-as-judge evaluation struggles to detect: whether an agent checked before claiming absence, reasoned only from evidence available to the actor at the relevant time, and used the correct causal mechanism rather than a plausible one. These correspond to three tracks: Silence, Perspective, and Counterfactual. GroundEval exposes when plausible answers rest on invalid evidence paths, and produces structured per-question diagnostics that pair tool activity with the agent's turn-level narration, making each score inspectable rather than merely reported. What our case studies turned up is that this gap isn't some rare corner case. It's exactly the blind spot that final-answer and judge-based scoring were never built to catch.
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Before letting an agent operate over real context, can you prove it used the right evidence? GroundEval turns that question into a deterministic test of what the agent searched, fetched, cited, and was permitted to access. In one case study, two frontier LLM judges scored a plausible agent response above 0.85. But the trace told a different story: the agent had never retrieved the artifact its answer depended on, yielding a GroundEval score of 0.000. We introduce GroundEval, a judge-free framework for evaluating agents against grounded, time-bounded, and access-controlled evidence. GroundEval uses a domain configuration to generate questions, lets the agent choose how to answer, and then scores both the final answer and the recorded trajectory that produced it. The benchmark targets three failures that LLM-as-judge evaluation struggles to detect: whether an agent checked before claiming absence, reasoned only from evidence available to the actor at the relevant time, and used the correct causal mechanism rather than a plausible one. These correspond to three tracks: Silence, Perspective, and Counterfactual. GroundEval exposes when plausible answers rest on invalid evidence paths, and produces structured per-question diagnostics that pair tool activity with the agent's turn-level narration, making each score inspectable rather than merely reported. What our case studies turned up is that this gap isn't some rare corner case. It's exactly the blind spot that final-answer and judge-based scoring were never built to catch.
As multimodal agents move from interface understanding to real software control, successful trajectory discovery in live desktop environments becomes a key challenge. GUI tasks require long-horizon sequences of precise mouse and keyboard actions, while feedback is sparse, delayed, and costly to obtain through VM rollouts. We propose Environment-Native Verified Search (ENVS), a training-time search-and-filter pipeline that uses the environment to construct verified supervision before policy optimization: it branches over behaviorally distinct GUI actions in live OSWorld VMs, verifies successful leaves, and trains from globally balanced step-level supervision. To evaluate robustness under realistic desktop interruptions, we also introduce OSWorld-Noisy, a dynamic benchmark for recoverable desktop interruptions that preserves the original tasks while testing whether agents can refocus, dismiss, wait, or recover under live perturbations. On the 300-task OSWorld pool, ENVS reaches 30.3 pass@8 on original evaluations and 29.0 on OSWorld-Noisy, outperforming matched ARPO-style online RL while reducing compute from 184-192 to 138-153 GPU-hours; even with only 30% of its search data, ENVS reaches 27.0 pass@8, exceeding ARPO from the base model. Training from noisy environments also better preserves visual-reasoning abilities on auxiliary benchmarks, including OSWorld-G Refusal (16.7 vs. 1.9) and BLINK Functional Correspondence (26.2 vs. 23.1).
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As multimodal agents move from interface understanding to real software control, successful trajectory discovery in live desktop environments becomes a key challenge. GUI tasks require long-horizon sequences of precise mouse and keyboard actions, while feedback is sparse, delayed, and costly to obtain through VM rollouts. We propose Environment-Native Verified Search (ENVS), a training-time search-and-filter pipeline that uses the environment to construct verified supervision before policy optimization: it branches over behaviorally distinct GUI actions in live OSWorld VMs, verifies successful leaves, and trains from globally balanced step-level supervision. To evaluate robustness under realistic desktop interruptions, we also introduce OSWorld-Noisy, a dynamic benchmark for recoverable desktop interruptions that preserves the original tasks while testing whether agents can refocus, dismiss, wait, or recover under live perturbations. On the 300-task OSWorld pool, ENVS reaches 30.3 pass@8 on original evaluations and 29.0 on OSWorld-Noisy, outperforming matched ARPO-style online RL while reducing compute from 184-192 to 138-153 GPU-hours; even with only 30% of its search data, ENVS reaches 27.0 pass@8, exceeding ARPO from the base model. Training from noisy environments also better preserves visual-reasoning abilities on auxiliary benchmarks, including OSWorld-G Refusal (16.7 vs. 1.9) and BLINK Functional Correspondence (26.2 vs. 23.1).
Self-evolving LLM agent systems, which autonomously update their model parameters, memory, tools, and architectures, introduce a qualitatively new threat landscape in which adversarial influences become permanently encoded, self-amplify across generations, and propagate through populations without sustained attacker access. We present a systematic security and privacy analysis organized around the Module-Lifecycle Attack Surface (MLAS) matrix, which decomposes the attack surface into five functional modules (Brain, Cognitive Resource, Execution, Self-Design, Collective) $\times$ five lifecycle stages (Bootstrap, Propose, Evaluate, Commit, Serve). Analysis of the resulting 25 cells reveals that 17 face critical threats for which no effective partial mitigation. We identify seven cross-cutting amplification effects that interact synergistically and cannot be addressed by securing individual modules in isolation. Comparative case studies of two open-source frameworks demonstrate that evolution-native design activates $3.5\times$ more attack surface cells and achieves a 100% attack persistence rate (40/40 payloads across all CIA+Privacy categories), while co-located security scanners block only 2.5% of attacks. Our findings establish that self-evolution converts every known attack category from session-bounded to lineage-persistent, gives rise to entirely new attack classes, and renders static defenses structurally inadequate, motivating evolution-aware security frameworks and formal verification for self-modifying systems.
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Self-evolving LLM agent systems, which autonomously update their model parameters, memory, tools, and architectures, introduce a qualitatively new threat landscape in which adversarial influences become permanently encoded, self-amplify across generations, and propagate through populations without sustained attacker access. We present a systematic security and privacy analysis organized around the Module-Lifecycle Attack Surface (MLAS) matrix, which decomposes the attack surface into five functional modules (Brain, Cognitive Resource, Execution, Self-Design, Collective) $\times$ five lifecycle stages (Bootstrap, Propose, Evaluate, Commit, Serve). Analysis of the resulting 25 cells reveals that 17 face critical threats for which no effective partial mitigation. We identify seven cross-cutting amplification effects that interact synergistically and cannot be addressed by securing individual modules in isolation. Comparative case studies of two open-source frameworks demonstrate that evolution-native design activates $3.5\times$ more attack surface cells and achieves a 100% attack persistence rate (40/40 payloads across all CIA+Privacy categories), while co-located security scanners block only 2.5% of attacks. Our findings establish that self-evolution converts every known attack category from session-bounded to lineage-persistent, gives rise to entirely new attack classes, and renders static defenses structurally inadequate, motivating evolution-aware security frameworks and formal verification for self-modifying systems.
Procedural memory is increasingly used to improve LLM agents on recurring workplace tasks, yet its ability to produce reusable skills remains poorly understood. We introduce AFTER, a benchmark of 382 realistic enterprise tasks spanning six professional roles and 22 procedural skills, designed to evaluate how skills transfer across tasks, roles, and model backbones. The benchmark includes controlled evaluation settings for local improvement, cross-task transfer, cross-role transfer, and cross-model generalization. Experiments show that procedural memory delivers consistent gains in industrial workflows: a single refinement round improves aggregate performance by 3.7-6.7 points, while skills evolved from diverse multi-model execution traces achieve 73.1% cross-model test accuracy, outperforming all single-model trace sources. We further find that some skills generalize broadly across tasks and models, whereas others become specialized to role-specific workflows and lose effectiveness under transfer. These results provide practical guidance for building, evaluating, and deploying procedural memory systems in production agent platforms.
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Procedural memory is increasingly used to improve LLM agents on recurring workplace tasks, yet its ability to produce reusable skills remains poorly understood. We introduce AFTER, a benchmark of 382 realistic enterprise tasks spanning six professional roles and 22 procedural skills, designed to evaluate how skills transfer across tasks, roles, and model backbones. The benchmark includes controlled evaluation settings for local improvement, cross-task transfer, cross-role transfer, and cross-model generalization. Experiments show that procedural memory delivers consistent gains in industrial workflows: a single refinement round improves aggregate performance by 3.7-6.7 points, while skills evolved from diverse multi-model execution traces achieve 73.1% cross-model test accuracy, outperforming all single-model trace sources. We further find that some skills generalize broadly across tasks and models, whereas others become specialized to role-specific workflows and lose effectiveness under transfer. These results provide practical guidance for building, evaluating, and deploying procedural memory systems in production agent platforms.
作者Yitong Qiao, Lei Liu, Yue Shen, Jian Wang, Jinjie Gu, Zhixuan Chu, Kui Ren
Clinical agents promise to democratize access to electronic health records (EHRs), yet existing benchmarks fail to reflect the complexity of practical EHR analysis, e.g., often operating on idealized, clean EHRs via static SQL generation rather than interactive execution. In this work, we introduce EHR-Complex, a large-scale benchmark designed for interactive clinical database reasoning. Built on the large MIMIC-IV substrate (365K patients, 31 tables, 500M+ records), EHR-Complex comprises about 52K tasks spanning six clinical intents, supporting both patient-level and population-level queries, where each task requires an agent to interact with a sandboxed environment by executing SQL queries or Python code. Notably, EHR-Complex considers the real-world SQL task complexity for longitudinal multi-table aggregation and compositional reasoning, resulting in 31.93 SQL structural components per query on average. Evaluation results on EHR-Complex reveal the clinical difficulty of these EHR reasoning scenarios, with the top-performing model achieving only 62.3% exact-match accuracy. Pass^k consistency drops below 50% for nearly all evaluated models at k=4, exposing broad stochastic fragility. A fine-grained analysis of more than 3,800 failed trajectories for representative LLMs reveals three dominant failure modes: SQL logic errors, medical-code lookup failures, and semantic misunderstandings. EHR-Complex provides a rigorous testbed for clinical agents and highlights remaining gaps in robust reasoning for large-scale EHR analysis.
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Clinical agents promise to democratize access to electronic health records (EHRs), yet existing benchmarks fail to reflect the complexity of practical EHR analysis, e.g., often operating on idealized, clean EHRs via static SQL generation rather than interactive execution. In this work, we introduce EHR-Complex, a large-scale benchmark designed for interactive clinical database reasoning. Built on the large MIMIC-IV substrate (365K patients, 31 tables, 500M+ records), EHR-Complex comprises about 52K tasks spanning six clinical intents, supporting both patient-level and population-level queries, where each task requires an agent to interact with a sandboxed environment by executing SQL queries or Python code. Notably, EHR-Complex considers the real-world SQL task complexity for longitudinal multi-table aggregation and compositional reasoning, resulting in 31.93 SQL structural components per query on average. Evaluation results on EHR-Complex reveal the clinical difficulty of these EHR reasoning scenarios, with the top-performing model achieving only 62.3% exact-match accuracy. Pass^k consistency drops below 50% for nearly all evaluated models at k=4, exposing broad stochastic fragility. A fine-grained analysis of more than 3,800 failed trajectories for representative LLMs reveals three dominant failure modes: SQL logic errors, medical-code lookup failures, and semantic misunderstandings. EHR-Complex provides a rigorous testbed for clinical agents and highlights remaining gaps in robust reasoning for large-scale EHR analysis.
Long-horizon LLM agents can fail quietly: they settle on one reading of the evidence early, then spend the rest of the run defending it. We call this premature commitment. Final-answer scoring misses the failure mode because it sees only the answer, not whether the process has already collapsed to a stable path. We define representational commitment as cross-run hidden-state convergence at a fixed reasoning step, and use it as an early diagnostic of trajectory consistency. On Llama-3.1-70B running ReAct on HotpotQA, step-4 hidden-state similarity predicts downstream behavioral consistency (r = -0.35, partial r = -0.45), with a localized temporal and layer-wise signature. The signal replicates across Qwen-2.5-72B and Phi-3-14B, and on StrategyQA (r = -0.83). It does not track correctness: committed-wrong and committed-correct questions are not separable in activation similarity. That boundary is central to the claim. Commitment tells us whether an agent has settled, not whether it is right. A runtime monitor detects inconsistent trajectories from hidden states at AUROC up to 0.97 (0.85--0.88 under a stricter split), and a prompting intervention cuts behavioral variance by 28% against a token-matched control while leaving accuracy statistically unchanged. We also test whether the signal can route self-consistency compute; on a harder benchmark it helps only modestly and is matched by a simpler output-based baseline. The result is a diagnostic for a hidden process failure, with clear limits rather than a general accuracy lever.
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Long-horizon LLM agents can fail quietly: they settle on one reading of the evidence early, then spend the rest of the run defending it. We call this premature commitment. Final-answer scoring misses the failure mode because it sees only the answer, not whether the process has already collapsed to a stable path. We define representational commitment as cross-run hidden-state convergence at a fixed reasoning step, and use it as an early diagnostic of trajectory consistency. On Llama-3.1-70B running ReAct on HotpotQA, step-4 hidden-state similarity predicts downstream behavioral consistency (r = -0.35, partial r = -0.45), with a localized temporal and layer-wise signature. The signal replicates across Qwen-2.5-72B and Phi-3-14B, and on StrategyQA (r = -0.83). It does not track correctness: committed-wrong and committed-correct questions are not separable in activation similarity. That boundary is central to the claim. Commitment tells us whether an agent has settled, not whether it is right. A runtime monitor detects inconsistent trajectories from hidden states at AUROC up to 0.97 (0.85--0.88 under a stricter split), and a prompting intervention cuts behavioral variance by 28% against a token-matched control while leaving accuracy statistically unchanged. We also test whether the signal can route self-consistency compute; on a harder benchmark it helps only modestly and is matched by a simpler output-based baseline. The result is a diagnostic for a hidden process failure, with clear limits rather than a general accuracy lever.
Long-horizon agents depend on context management: systems compress, summarize, and evict old tokens so tasks can continue beyond finite windows. That is safe only when dropped information is no longer needed or has been internalized. Plans are the stress case: they are written early, used for many steps, and first to be evicted. We introduce replay pairing, a diagnostic that runs the same trajectory with and without the plan in history and measures hidden-state cosine distance. On Llama-3.1-70B, plan signal spikes to 0.453 one step after the plan, then falls 4.1x in a single action-observation step; HotpotQA falls 12.4x. This is evidence that standard LLM agents do not carry plans forward as persistent state, and instead depend on the plan remaining in context. A layer-L32 probe detects this decay as a diagnostic, not as proof that it reads plan content itself. Reasoning models add a measurement confound: their `<think>` traces re-derive plan content, so standard stripping leaves plan evidence in the stripped condition. We name this the reasoning-trace confound and fix it with strict stripping, which removes prior `<think>` blocks from the stripped run only. It recovers +163% of the step+1 signal in-sample and +153% held out, while not meaningfully changing non-reasoning Llama (+4.8%). On DeepSeek-R1-Distill-Llama-70B, a Llama-trained probe transfers at AUROC 0.748 (p=6e-4), while R1-specific probes reach 1.000, suggesting R1 encodes plan signal in a different hidden-state direction. Finally, a compression stress test shows the practical cost: naive plan eviction cuts ALFWorld success by 34.7pp, while probe-gated re-surfacing does not recover it. The contribution is a measurement and stress-test framework showing that agent-critical information can be context-resident rather than persistent. Context management is load bearing, but plan protection alone is not enough.
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Long-horizon agents depend on context management: systems compress, summarize, and evict old tokens so tasks can continue beyond finite windows. That is safe only when dropped information is no longer needed or has been internalized. Plans are the stress case: they are written early, used for many steps, and first to be evicted. We introduce replay pairing, a diagnostic that runs the same trajectory with and without the plan in history and measures hidden-state cosine distance. On Llama-3.1-70B, plan signal spikes to 0.453 one step after the plan, then falls 4.1x in a single action-observation step; HotpotQA falls 12.4x. This is evidence that standard LLM agents do not carry plans forward as persistent state, and instead depend on the plan remaining in context. A layer-L32 probe detects this decay as a diagnostic, not as proof that it reads plan content itself. Reasoning models add a measurement confound: their `<think>` traces re-derive plan content, so standard stripping leaves plan evidence in the stripped condition. We name this the reasoning-trace confound and fix it with strict stripping, which removes prior `<think>` blocks from the stripped run only. It recovers +163% of the step+1 signal in-sample and +153% held out, while not meaningfully changing non-reasoning Llama (+4.8%). On DeepSeek-R1-Distill-Llama-70B, a Llama-trained probe transfers at AUROC 0.748 (p=6e-4), while R1-specific probes reach 1.000, suggesting R1 encodes plan signal in a different hidden-state direction. Finally, a compression stress test shows the practical cost: naive plan eviction cuts ALFWorld success by 34.7pp, while probe-gated re-surfacing does not recover it. The contribution is a measurement and stress-test framework showing that agent-critical information can be context-resident rather than persistent. Context management is load bearing, but plan protection alone is not enough.
作者Yujia Zheng, Vishal Verma, Mantej Gill, Haoyue Dai, Peter Spirtes, Kun Zhang
Recent attempts to combine large language models (LLMs) with causal discovery ask models to infer pairwise directions, propose graph structures, or inject language-model outputs as priors and constraints. These approaches promise faster analysis, but they also obscure whether a causal evidence is supported by data and assumptions or by textual associations, prompt artifacts and hallucinated mechanisms. We argue for a different role for agents in causal discovery. Agents should inspect data, retrieve context, explain method assumptions and clarify graph outputs, but they should not supply edges, orientations, priors, constraints or causal conclusions. We propose the principle that agents assist the workflow, while causal claims remain grounded in data, explicit assumptions, formal algorithms, diagnostics and user or domain-expert decisions. We instantiate this principle in causal-learn+, an online platform that coordinates data analysis, preprocessing, method recommendation, expert-knowledge incorporation, formal discovery and interpretation around the algorithmic ecosystem of causal-learn. A case study on Big Five personality data illustrates agent-assisted pipeline of causal discovery without turning language-model unreliability into causal evidence. The platform is available at causallearn.com.
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Recent attempts to combine large language models (LLMs) with causal discovery ask models to infer pairwise directions, propose graph structures, or inject language-model outputs as priors and constraints. These approaches promise faster analysis, but they also obscure whether a causal evidence is supported by data and assumptions or by textual associations, prompt artifacts and hallucinated mechanisms. We argue for a different role for agents in causal discovery. Agents should inspect data, retrieve context, explain method assumptions and clarify graph outputs, but they should not supply edges, orientations, priors, constraints or causal conclusions. We propose the principle that agents assist the workflow, while causal claims remain grounded in data, explicit assumptions, formal algorithms, diagnostics and user or domain-expert decisions. We instantiate this principle in causal-learn+, an online platform that coordinates data analysis, preprocessing, method recommendation, expert-knowledge incorporation, formal discovery and interpretation around the algorithmic ecosystem of causal-learn. A case study on Big Five personality data illustrates agent-assisted pipeline of causal discovery without turning language-model unreliability into causal evidence. The platform is available at causallearn.com.
Can one graph represent every kind of LLM agent's run? A trace records what each step did, never what it relied on, the state it read, and the results it reused. GRADE recovers that missing layer: it models any run as one graph over its step nodes with two edge layers, execution edges (what ran in what order) read from the trace for free, and dependency edges (what each step relied on) rarely logged, so each is graded by how it is known, observed, declared, or inferred. One representation, and each layer earns its place. Across six corpora of LLM agents spanning tool use, coding, and the web, the dependency layer can predict failure where run size is weak and, under leave-one-corpus-out transfer, stays above chance on every held-out class while run size fails. Meanwhile, the execution layer localizes the faulting step in a failed multi-agent run. This work also provides a more in-depth analysis of why generic graph neural networks may misread the dependency layer, unlike our feature-based alternative. The same graph representation opens further uses, carrying from failure diagnosis in a single run to efficiency and robustness optimization at scale.
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Can one graph represent every kind of LLM agent's run? A trace records what each step did, never what it relied on, the state it read, and the results it reused. GRADE recovers that missing layer: it models any run as one graph over its step nodes with two edge layers, execution edges (what ran in what order) read from the trace for free, and dependency edges (what each step relied on) rarely logged, so each is graded by how it is known, observed, declared, or inferred. One representation, and each layer earns its place. Across six corpora of LLM agents spanning tool use, coding, and the web, the dependency layer can predict failure where run size is weak and, under leave-one-corpus-out transfer, stays above chance on every held-out class while run size fails. Meanwhile, the execution layer localizes the faulting step in a failed multi-agent run. This work also provides a more in-depth analysis of why generic graph neural networks may misread the dependency layer, unlike our feature-based alternative. The same graph representation opens further uses, carrying from failure diagnosis in a single run to efficiency and robustness optimization at scale.
作者Xiaolin Zhou, Liu Liu, Tingyang Xiao, Wei Feng, Fa Fu, Xinrui Meng, Xinjie Wang, Jialiang Han, Boyang Yu, Yun Du, Wei Sui, Zhizhong Su
LLM agents follow a practical execution loop in digital environments: they reason over structured states, invoke tools, inspect feedback, and revise actions. Extending this loop to physical robots is difficult because physical execution is continuous, embodiment-dependent, uncertain, and constrained by safety. Existing embodied-AI systems have advanced manipulation, spatial understanding, navigation, and humanoid control, but these capabilities often remain specialized modules or loosely coupled decision loops. In this work, we introduce HoloAgent-0, a unified embodied agent framework for real-world robot deployment. Embodied AgentOS converts language instructions into executable skill graphs, schedules robot resources, monitors execution, and triggers clarification or re-planning from runtime feedback. HoloAgent-0 organizes heterogeneous robot models and controllers through three coupled layers: Embodied AgentOS for closed-loop execution, 3D spatial memory for physical world grounding, and embodied skills for robot action. We deploy HoloAgent-0 on real hardware and evaluate its spatial memory, long-horizon navigation, and closed-loop execution across motion generation, object search, cross-robot coordination, and mobile manipulation.
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LLM agents follow a practical execution loop in digital environments: they reason over structured states, invoke tools, inspect feedback, and revise actions. Extending this loop to physical robots is difficult because physical execution is continuous, embodiment-dependent, uncertain, and constrained by safety. Existing embodied-AI systems have advanced manipulation, spatial understanding, navigation, and humanoid control, but these capabilities often remain specialized modules or loosely coupled decision loops. In this work, we introduce HoloAgent-0, a unified embodied agent framework for real-world robot deployment. Embodied AgentOS converts language instructions into executable skill graphs, schedules robot resources, monitors execution, and triggers clarification or re-planning from runtime feedback. HoloAgent-0 organizes heterogeneous robot models and controllers through three coupled layers: Embodied AgentOS for closed-loop execution, 3D spatial memory for physical world grounding, and embodied skills for robot action. We deploy HoloAgent-0 on real hardware and evaluate its spatial memory, long-horizon navigation, and closed-loop execution across motion generation, object search, cross-robot coordination, and mobile manipulation.
Hidden-state probing — a linear classifier on a frozen vision-language model's internal activations — has emerged as an attractive evaluation tool for flagging indirect prompt injection (IPI) in multimodal computer-use agents before the agent emits a corrupted action. We argue, on a single-backbone cautionary case study (Qwen2.5-VL-7B on Mind2Web, teacher-forced replay), that a high probing AUC on a clean-vs-attack split is not, on its own, evidence of malicious-content detection. Two post-hoc diagnostics — a paired-construction scalar baseline on text-side injections, and same-step nuisance-matched visual controls on the overlay surface — do not license an unqualified malicious-content interpretation of the headline while leaving room for partly-semantic readings. We package the diagnostics as a candidate control set with reporting heuristics for what a high clean-vs-attack AUC does and does not license. Labels are injection-surface-present, not attack success; generalisation beyond this backbone and benchmark is a conjecture.
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Hidden-state probing — a linear classifier on a frozen vision-language model's internal activations — has emerged as an attractive evaluation tool for flagging indirect prompt injection (IPI) in multimodal computer-use agents before the agent emits a corrupted action. We argue, on a single-backbone cautionary case study (Qwen2.5-VL-7B on Mind2Web, teacher-forced replay), that a high probing AUC on a clean-vs-attack split is not, on its own, evidence of malicious-content detection. Two post-hoc diagnostics — a paired-construction scalar baseline on text-side injections, and same-step nuisance-matched visual controls on the overlay surface — do not license an unqualified malicious-content interpretation of the headline while leaving room for partly-semantic readings. We package the diagnostics as a candidate control set with reporting heuristics for what a high clean-vs-attack AUC does and does not license. Labels are injection-surface-present, not attack success; generalisation beyond this backbone and benchmark is a conjecture.
作者Junfeng Wu, Jiaqi Chen, Hongkun Lyu, Kevin Zheng, Andy Li
Multi-Agent Path Finding (MAPF) is a problem that requires computing collision-free paths for a set of agents from their start locations to designated goal locations. The problem has broad applications in domains where teams of robots must operate in a coordinated manner. ORCA* is a real time MAPF solver that assigns for each timestep a velocity for each agent. Due to its real time nature, it is myopic to future deadlocks that result from current decisions. ORCA*-MAPF attempts to remedy this limitation by introducing fallback mechanisms when deadlocks are detected. However, post hoc interventions often introduce significant flowtime overhead. In this paper, we introduce C-ORCA* and C-ORCA*-MAPF, continuous space MAPF algorithms that incorporate agents' entire spatial trajectory and their spatial dependencies to proactively prevent deadlocks from occurring, thus avoiding the high flowtime overhead associated with post hoc corrections in ORCA*-MAPF. The C-ORCA* family of algorithms significantly outperform previous state-of-the-art in terms of solve rate, runtime, and flowtime.
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Multi-Agent Path Finding (MAPF) is a problem that requires computing collision-free paths for a set of agents from their start locations to designated goal locations. The problem has broad applications in domains where teams of robots must operate in a coordinated manner. ORCA* is a real time MAPF solver that assigns for each timestep a velocity for each agent. Due to its real time nature, it is myopic to future deadlocks that result from current decisions. ORCA*-MAPF attempts to remedy this limitation by introducing fallback mechanisms when deadlocks are detected. However, post hoc interventions often introduce significant flowtime overhead. In this paper, we introduce C-ORCA* and C-ORCA*-MAPF, continuous space MAPF algorithms that incorporate agents' entire spatial trajectory and their spatial dependencies to proactively prevent deadlocks from occurring, thus avoiding the high flowtime overhead associated with post hoc corrections in ORCA*-MAPF. The C-ORCA* family of algorithms significantly outperform previous state-of-the-art in terms of solve rate, runtime, and flowtime.
Large language model (LLM) agents increasingly operate as multi-turn systems that must allocate context, prompt verbosity, and tool access under finite computational budgets. Static thresholds are simple, but they are brittle under heterogeneous tasks and evolving session states. We formulate resource governance as a contextual Stackelberg game: a controller commits to a quality target and a cost incentive, while an executor responds with resource actions over context, prompting, and tool usage. We learn a conditional response model, optimize a leader policy against that model, and repair the resulting policy using real-API calibration and projection onto an empirically selected action set. For the restricted game, we establish conditional guarantees for equilibrium existence, follower-response stability, safe-set projection, and transfer from a surrogate environment to the real environment under bounded value error. The primary real-API experiment comprises 300 evaluated turns. Relative to a conservative baseline, the selected repaired controller reduces mean token cost by 17.4% (Welch $p=0.022$), while the measured quality difference is not statistically significant ($p=0.44$). The theoretical results are conditional and the experiments do not estimate their regret or transfer constants; consequently, the evidence establishes a promising repaired operating point, not a certified real-system equilibrium.
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Large language model (LLM) agents increasingly operate as multi-turn systems that must allocate context, prompt verbosity, and tool access under finite computational budgets. Static thresholds are simple, but they are brittle under heterogeneous tasks and evolving session states. We formulate resource governance as a contextual Stackelberg game: a controller commits to a quality target and a cost incentive, while an executor responds with resource actions over context, prompting, and tool usage. We learn a conditional response model, optimize a leader policy against that model, and repair the resulting policy using real-API calibration and projection onto an empirically selected action set. For the restricted game, we establish conditional guarantees for equilibrium existence, follower-response stability, safe-set projection, and transfer from a surrogate environment to the real environment under bounded value error. The primary real-API experiment comprises 300 evaluated turns. Relative to a conservative baseline, the selected repaired controller reduces mean token cost by 17.4% (Welch $p=0.022$), while the measured quality difference is not statistically significant ($p=0.44$). The theoretical results are conditional and the experiments do not estimate their regret or transfer constants; consequently, the evidence establishes a promising repaired operating point, not a certified real-system equilibrium.
Large Language Models (LLMs) are frequently portrayed as general-purpose solvers capable of solving arbitrary tasks. We argue that this view overlooks a fundamental constraint: language is a compressed and capacity-limited interface for conveying task information. Modelling User--System interaction as a bilevel cheap-talk game, we analyse how latent tasks are encoded into prompts and reinterpreted under alignment and safety constraints. We introduce a conceptual decomposition separating task inference from execution and derive PAC-Bayes bounds that distinguish finite-sample estimation error from irreducible structural limitations. Our first main result establishes an expressivity floor: language acts as a capacity-limited communication channel, and whenever the informational complexity of a task family exceeds the capacity of that channel, distinct tasks become unavoidably indistinguishable to the Solver, inducing a strictly positive error floor that cannot be eliminated by additional data, optimisation, or model scaling alone. We then establish an objective-misalignment floor: when alignment constraints restrict the admissible output set, the User-ideal distribution may lie outside the feasible class, inducing an irreducible distortion. Together, these results yield a formal negative conclusion: prompt-conditioned LLMs are not universal problem solvers through prompting alone, as there exist task families for which correct behaviour is provably unattainable even in the infinite-data regime. More broadly, our analysis shows the limits of prompt-based generalisation arise from information-constrained communication and alignment-constrained objectives. This suggests that interfaces beyond natural language, including multimodal observations and, external memory, may reduce the inherent LLM limitations by increasing the task-relevant information available to the System.
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Large Language Models (LLMs) are frequently portrayed as general-purpose solvers capable of solving arbitrary tasks. We argue that this view overlooks a fundamental constraint: language is a compressed and capacity-limited interface for conveying task information. Modelling User--System interaction as a bilevel cheap-talk game, we analyse how latent tasks are encoded into prompts and reinterpreted under alignment and safety constraints. We introduce a conceptual decomposition separating task inference from execution and derive PAC-Bayes bounds that distinguish finite-sample estimation error from irreducible structural limitations. Our first main result establishes an expressivity floor: language acts as a capacity-limited communication channel, and whenever the informational complexity of a task family exceeds the capacity of that channel, distinct tasks become unavoidably indistinguishable to the Solver, inducing a strictly positive error floor that cannot be eliminated by additional data, optimisation, or model scaling alone. We then establish an objective-misalignment floor: when alignment constraints restrict the admissible output set, the User-ideal distribution may lie outside the feasible class, inducing an irreducible distortion. Together, these results yield a formal negative conclusion: prompt-conditioned LLMs are not universal problem solvers through prompting alone, as there exist task families for which correct behaviour is provably unattainable even in the infinite-data regime. More broadly, our analysis shows the limits of prompt-based generalisation arise from information-constrained communication and alignment-constrained objectives. This suggests that interfaces beyond natural language, including multimodal observations and, external memory, may reduce the inherent LLM limitations by increasing the task-relevant information available to the System.
Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.
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Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.
作者Teodoro Baldazzi, Luigi Bellomarini, Andrea Coletta, Michela Iezzi, Carsten Maple, Alessandro Pesare, Emanuel Sallinger
Decision-making in real-world settings rarely follows a fixed script. Instead, it unfolds as a dynamic reasoning process in which the appropriate course of action evolves as new context and data become available. Traditional Business Process Management systems provide rigor, determinism, and auditability, yet they generally struggle to adapt their execution at runtime. Conversely, agentic systems based on Large Language Models (LLMs) bring flexibility to decision-making, but they are inherently opaque, often unreliable, and suffer from significant scalability constraints when operating over large datasets. To combine these complementary paradigms, we introduce VADAOrchestra, a neurosymbolic framework that models complex workflows as evolving reasoning processes. The framework adopts a hybrid approach: given a user query and a collection of data sources, an LLM-based orchestrator incrementally plans and adapts the workflow. This is encoded as a logic program in a fragment of Datalog+/- where predicates correspond to tool invocations and rules represent both predefined domain dependencies and logic constructs synthesized on demand to manipulate intermediate results. All logical inference tasks are then executed by a state-of-the-art Datalog+/- symbolic engine. This approach provides a verifiable reasoning trace, supporting the auditability and reproducibility of the entire process. Furthermore, by decoupling high-level orchestration from symbolic inference, it addresses scalability concerns, enabling complex reasoning over large datasets through targeted data querying. We evaluate VADAOrchestra on real-world financial use cases, demonstrating faithfulness, scalability, and explainability compared to standard agentic architectures.
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Decision-making in real-world settings rarely follows a fixed script. Instead, it unfolds as a dynamic reasoning process in which the appropriate course of action evolves as new context and data become available. Traditional Business Process Management systems provide rigor, determinism, and auditability, yet they generally struggle to adapt their execution at runtime. Conversely, agentic systems based on Large Language Models (LLMs) bring flexibility to decision-making, but they are inherently opaque, often unreliable, and suffer from significant scalability constraints when operating over large datasets. To combine these complementary paradigms, we introduce VADAOrchestra, a neurosymbolic framework that models complex workflows as evolving reasoning processes. The framework adopts a hybrid approach: given a user query and a collection of data sources, an LLM-based orchestrator incrementally plans and adapts the workflow. This is encoded as a logic program in a fragment of Datalog+/- where predicates correspond to tool invocations and rules represent both predefined domain dependencies and logic constructs synthesized on demand to manipulate intermediate results. All logical inference tasks are then executed by a state-of-the-art Datalog+/- symbolic engine. This approach provides a verifiable reasoning trace, supporting the auditability and reproducibility of the entire process. Furthermore, by decoupling high-level orchestration from symbolic inference, it addresses scalability concerns, enabling complex reasoning over large datasets through targeted data querying. We evaluate VADAOrchestra on real-world financial use cases, demonstrating faithfulness, scalability, and explainability compared to standard agentic architectures.
Computer use agents (CUAs) have advanced rapidly in desktop automation, and a growing number of users deploy CUAs such as OpenClaw on Mac Mini for always-on automation. However, existing benchmarks, including those for macOS, evaluate agents without framework augmentation and rely on binary evaluation. As a result, they fail to capture both the framework capabilities leveraged by modern CUAs and the partial progress on long-horizon, multi-application tasks. We present MacAgentBench, a comprehensive macOS agent benchmark comprising 676 tasks across 25 applications, with nearly 60% involving both GUI and CLI interaction. The benchmark adopts deterministic rule-based evaluation and introduces fine-grained multi-checkpoint scoring with capability annotations for multi-application tasks. Experiments across three frameworks and 16 models show that the best configuration, Claude Opus 4.6 on OpenClaw, attains 73.7% Pass@1, while this advantage is primarily driven by the skill library rather than by framework design. Fine-grained metrics further reveal that models with similar Pass@1 can differ substantially in sub-goal completion. Our code and data are publicly available at https://github.com/JetAstra/MacAgentBench.
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Computer use agents (CUAs) have advanced rapidly in desktop automation, and a growing number of users deploy CUAs such as OpenClaw on Mac Mini for always-on automation. However, existing benchmarks, including those for macOS, evaluate agents without framework augmentation and rely on binary evaluation. As a result, they fail to capture both the framework capabilities leveraged by modern CUAs and the partial progress on long-horizon, multi-application tasks. We present MacAgentBench, a comprehensive macOS agent benchmark comprising 676 tasks across 25 applications, with nearly 60% involving both GUI and CLI interaction. The benchmark adopts deterministic rule-based evaluation and introduces fine-grained multi-checkpoint scoring with capability annotations for multi-application tasks. Experiments across three frameworks and 16 models show that the best configuration, Claude Opus 4.6 on OpenClaw, attains 73.7% Pass@1, while this advantage is primarily driven by the skill library rather than by framework design. Fine-grained metrics further reveal that models with similar Pass@1 can differ substantially in sub-goal completion. Our code and data are publicly available at https://github.com/JetAstra/MacAgentBench.
作者Hao Vo, Phu Loc Nguyen, Khoa Vo, Sieu Tran, Duc Minh Nguyen, Ngo Xuan Cuong, Nghi D. Q. Bui, Anh Nguyen, Duy Minh Ho Nguyen, Ngan Le
Multimodal Large Language Models (MLLMs) have achieved remarkable performance on 2D visual tasks, yet enhancing their spatial intelligence for real-world applications such as Autonomous Vehicles (AV) remains an open challenge. Existing geometry-aware MLLMs typically rely on auxiliary 3D models at inference time, introducing pipeline complexity and the risk of cascading failures. In this paper, we present OmniSpace, a simple yet effective plug-and-play paradigm for geometry-aware spatial reasoning from purely 2D observations. Motivated by our finding that current MLLMs are bottlenecked by weak cross-view correspondence and depth estimation, OmniSpace introduces a Camera Pose Injector, a Multi-view Epipolar Attention module, and a 3D Geometric Distillation objective that jointly address these two limitations by transferring geometric knowledge into the model. Extensive experiments show that OmniSpace surpasses existing methods on planning benchmarks (nuScenes, Bench2Drive), risk detection (nuInstruct), language (Omnidrive), and generalization (DriveBench).
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Multimodal Large Language Models (MLLMs) have achieved remarkable performance on 2D visual tasks, yet enhancing their spatial intelligence for real-world applications such as Autonomous Vehicles (AV) remains an open challenge. Existing geometry-aware MLLMs typically rely on auxiliary 3D models at inference time, introducing pipeline complexity and the risk of cascading failures. In this paper, we present OmniSpace, a simple yet effective plug-and-play paradigm for geometry-aware spatial reasoning from purely 2D observations. Motivated by our finding that current MLLMs are bottlenecked by weak cross-view correspondence and depth estimation, OmniSpace introduces a Camera Pose Injector, a Multi-view Epipolar Attention module, and a 3D Geometric Distillation objective that jointly address these two limitations by transferring geometric knowledge into the model. Extensive experiments show that OmniSpace surpasses existing methods on planning benchmarks (nuScenes, Bench2Drive), risk detection (nuInstruct), language (Omnidrive), and generalization (DriveBench).
Modern LLM agents increasingly rely on context compaction, summarization, or eviction to keep long-running sessions within a token budget. We show that this context-management layer is a safety-critical failure surface: in-context governance constraints that agents reliably obey while visible can be silently removed by compaction, causing the same agent to perform prohibited tool actions later in the session. We call this failure mode Governance Decay. We introduce ConstraintRot, a benchmark of long-horizon agent scenarios with deterministic tool-call grading, and measure compaction-induced violations across seven model families. Across 1,323 episodes, violation rises from 0% with the policy in full context to 30% after compaction, reaching 59% for some models; when the constraint survives the summary, violation remains 0%, but when it is dropped, violation reaches 38%. We further study a Compaction-Eviction Attack, in which adversarial in-context content biases the summarizer to omit a legitimate policy, and show that optimized injections defeat every evaluated model. Finally, we propose Constraint Pinning, a simple training-free mitigation that quarantines governance constraints from lossy compaction and restores violation to 0% in our benchmark. These results identify context management as a first-class governance surface for deployed LLM agents.
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Modern LLM agents increasingly rely on context compaction, summarization, or eviction to keep long-running sessions within a token budget. We show that this context-management layer is a safety-critical failure surface: in-context governance constraints that agents reliably obey while visible can be silently removed by compaction, causing the same agent to perform prohibited tool actions later in the session. We call this failure mode Governance Decay. We introduce ConstraintRot, a benchmark of long-horizon agent scenarios with deterministic tool-call grading, and measure compaction-induced violations across seven model families. Across 1,323 episodes, violation rises from 0% with the policy in full context to 30% after compaction, reaching 59% for some models; when the constraint survives the summary, violation remains 0%, but when it is dropped, violation reaches 38%. We further study a Compaction-Eviction Attack, in which adversarial in-context content biases the summarizer to omit a legitimate policy, and show that optimized injections defeat every evaluated model. Finally, we propose Constraint Pinning, a simple training-free mitigation that quarantines governance constraints from lossy compaction and restores violation to 0% in our benchmark. These results identify context management as a first-class governance surface for deployed LLM agents.
作者Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks. Existing benchmarks evaluate these agents almost exclusively on outcome correctness: whether generated code passes tests or resolves issues. We argue that this outcome-only lens is insufficient: an agent that arrives at a correct solution through reckless trial-and-error, without planning, verification, or graceful recovery, is fundamentally less reliable than one that follows sound engineering discipline. We introduce RigorBench, the first benchmark designed to measure process discipline in AI coding agents. RigorBench evaluates these harnesses across five pillars: Planning Fidelity, Verification Coverage, Recovery Efficiency, Abstention Quality, and Atomic Transition Integrity. A composite RigorScore aggregates these dimensions into a single metric via a weighted sum. We curate a suite of 30 tasks spanning five categories - Plan-Then-Build, Verify-Or-Die, Doom Loop Gauntlet, Know When to Fold, and Don't Break the Build-and evaluate leading harnesses in a controlled with/without experimental design against baseline coding assistants. Our results show that structured process discipline not only improves process quality scores by an average of 41% but also raises downstream outcome correctness by 17%, providing the first quantitative evidence that how agents code matters as much as what they produce. We release the full benchmark, scoring rubrics, and trajectory analysis tools as open-source artifacts.
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Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks. Existing benchmarks evaluate these agents almost exclusively on outcome correctness: whether generated code passes tests or resolves issues. We argue that this outcome-only lens is insufficient: an agent that arrives at a correct solution through reckless trial-and-error, without planning, verification, or graceful recovery, is fundamentally less reliable than one that follows sound engineering discipline. We introduce RigorBench, the first benchmark designed to measure process discipline in AI coding agents. RigorBench evaluates these harnesses across five pillars: Planning Fidelity, Verification Coverage, Recovery Efficiency, Abstention Quality, and Atomic Transition Integrity. A composite RigorScore aggregates these dimensions into a single metric via a weighted sum. We curate a suite of 30 tasks spanning five categories - Plan-Then-Build, Verify-Or-Die, Doom Loop Gauntlet, Know When to Fold, and Don't Break the Build-and evaluate leading harnesses in a controlled with/without experimental design against baseline coding assistants. Our results show that structured process discipline not only improves process quality scores by an average of 41% but also raises downstream outcome correctness by 17%, providing the first quantitative evidence that how agents code matters as much as what they produce. We release the full benchmark, scoring rubrics, and trajectory analysis tools as open-source artifacts.
Coding agents based on large language models (LLMs) demonstrate remarkable autonomous capabilities, but they also introduce significant safety and misuse risks during multi-turn interactions with external environments. Existing safety mechanisms mainly rely on external guardrails, which have a limited ability to perform fine-grained behavioral control during execution. Meanwhile, recent mechanistic interpretability methods for LLM safety are mostly confined to single-turn or jailbreak-style QA settings, limiting their ability to capture the evolving risk dynamics of multi-turn agent execution. In this paper, we investigate the safety of multi-turn coding agents from an internal perspective. We propose AgentLens (Mechanistic Subspace Intervention and Steering), a white-box defense framework that performs runtime safety detection and representation-level mitigation for coding agents. Unlike conventional agent guardrails, AgentLens detect harmful execution states from step-level hidden representations and mitigate unsafe behavior by intervening in a 10-dimensional subspace within a single layer. To support this research, we introduce the Mechanistic Agent Safety (MAS) benchmark, comprising comprehensively annotated multi-turn execution trajectories across 194 tasks using LLaMA-3.1-8B, Qwen-2.5-7B, and Gemma-2-9B. Extensive experiments show that AgentLens achieves strong safety detection performance, provides preliminary evidence for lookahead risk anticipation, and substantially reduces harmful actions of the coding agent, establishing a foundation for applying mechanistic interpretability to dynamic LLM agent safety. The code is available at: https://github.com/EddyLuo1232/AgentLens
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Coding agents based on large language models (LLMs) demonstrate remarkable autonomous capabilities, but they also introduce significant safety and misuse risks during multi-turn interactions with external environments. Existing safety mechanisms mainly rely on external guardrails, which have a limited ability to perform fine-grained behavioral control during execution. Meanwhile, recent mechanistic interpretability methods for LLM safety are mostly confined to single-turn or jailbreak-style QA settings, limiting their ability to capture the evolving risk dynamics of multi-turn agent execution. In this paper, we investigate the safety of multi-turn coding agents from an internal perspective. We propose AgentLens (Mechanistic Subspace Intervention and Steering), a white-box defense framework that performs runtime safety detection and representation-level mitigation for coding agents. Unlike conventional agent guardrails, AgentLens detect harmful execution states from step-level hidden representations and mitigate unsafe behavior by intervening in a 10-dimensional subspace within a single layer. To support this research, we introduce the Mechanistic Agent Safety (MAS) benchmark, comprising comprehensively annotated multi-turn execution trajectories across 194 tasks using LLaMA-3.1-8B, Qwen-2.5-7B, and Gemma-2-9B. Extensive experiments show that AgentLens achieves strong safety detection performance, provides preliminary evidence for lookahead risk anticipation, and substantially reduces harmful actions of the coding agent, establishing a foundation for applying mechanistic interpretability to dynamic LLM agent safety. The code is available at: https://github.com/EddyLuo1232/AgentLens
作者Yujia Fan, Sinan Wang, Zebang Fei, Yao Qin, Huaxuan Li, Yepang Liu
Multi-agent reinforcement learning (MARL)-based techniques have shown promise for GUI testing. However, as the complexity of modern GUI software increases, existing MARL-based approaches (e.g., MARG and Fastbot) struggle to scale due to the inherent limitations of their underlying tabular reinforcement learning algorithms. This limits their applicability to large-scale commercial GUI software, especially web applications with vast state spaces and many interactive elements. To fill this gap, we propose WebCQ, a novel MARL-based approach for scalable web GUI testing. WebCQ incorporates QTRAN for multi-agent coordination and a lightweight synchronization mechanism, allowing it to work under asynchronous web testing scenarios. It extracts semantic and exploration features for each UI event to form an action vector. This vector is concatenated with the current state vector and fed into the policy network, enabling DQN-based decision making within a dynamic action space. We evaluated WebCQ on eight large-scale commercial websites. Under the same time budget and agent count, WebCQ explored 33.3% more states and executed 42.2% more unique actions than MARG, while triggering more failures on six of the eight websites under test. It also demonstrated strong scalability, maintaining higher action throughput during 20-hour experiments, and achieving greater performance improvements as the number of agents increased. These results show that WebCQovercomes key limitations of existing MARL-based approaches, providing a scalable and effective solution for enhancing modern web GUI testing.
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Multi-agent reinforcement learning (MARL)-based techniques have shown promise for GUI testing. However, as the complexity of modern GUI software increases, existing MARL-based approaches (e.g., MARG and Fastbot) struggle to scale due to the inherent limitations of their underlying tabular reinforcement learning algorithms. This limits their applicability to large-scale commercial GUI software, especially web applications with vast state spaces and many interactive elements. To fill this gap, we propose WebCQ, a novel MARL-based approach for scalable web GUI testing. WebCQ incorporates QTRAN for multi-agent coordination and a lightweight synchronization mechanism, allowing it to work under asynchronous web testing scenarios. It extracts semantic and exploration features for each UI event to form an action vector. This vector is concatenated with the current state vector and fed into the policy network, enabling DQN-based decision making within a dynamic action space. We evaluated WebCQ on eight large-scale commercial websites. Under the same time budget and agent count, WebCQ explored 33.3% more states and executed 42.2% more unique actions than MARG, while triggering more failures on six of the eight websites under test. It also demonstrated strong scalability, maintaining higher action throughput during 20-hour experiments, and achieving greater performance improvements as the number of agents increased. These results show that WebCQovercomes key limitations of existing MARL-based approaches, providing a scalable and effective solution for enhancing modern web GUI testing.
AI agents acting on behalf of users are constantly making decisions, and for users to trust their agents, those decisions must align with what they actually want. Privacy is an important alignment problem for agents: every message, post, or tool call an agent makes is a contextual judgment about what is appropriate to share, with whom, and under which conditions. Because such judgments depend on social expectations and norms, human judgment does not merely label privacy violations but also helps define them. While existing work relies on unreliable proxies for both training and evaluation, we place human judgment at the center of agentic privacy alignment. We introduce PrivacyAlign, a dataset of 1,350 samples with 3,516 detailed annotations from 599 unique annotators across diverse scenarios where current LLMs actually leak, and use it to ground both alignment training and automated evaluation in human privacy norms. Building on these annotations, we first show that conditioning LLM judges on human annotations and explanations for reference responses to the same prompt makes their judgments more reliable. We then introduce annotation-conditioned reward modeling, which uses these annotations to score new responses during RL, and show that small open-weight agents trained with this reward better align with human privacy norms, with strong gains on PrivacyAlign and existing privacy benchmarks for agents.
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AI agents acting on behalf of users are constantly making decisions, and for users to trust their agents, those decisions must align with what they actually want. Privacy is an important alignment problem for agents: every message, post, or tool call an agent makes is a contextual judgment about what is appropriate to share, with whom, and under which conditions. Because such judgments depend on social expectations and norms, human judgment does not merely label privacy violations but also helps define them. While existing work relies on unreliable proxies for both training and evaluation, we place human judgment at the center of agentic privacy alignment. We introduce PrivacyAlign, a dataset of 1,350 samples with 3,516 detailed annotations from 599 unique annotators across diverse scenarios where current LLMs actually leak, and use it to ground both alignment training and automated evaluation in human privacy norms. Building on these annotations, we first show that conditioning LLM judges on human annotations and explanations for reference responses to the same prompt makes their judgments more reliable. We then introduce annotation-conditioned reward modeling, which uses these annotations to score new responses during RL, and show that small open-weight agents trained with this reward better align with human privacy norms, with strong gains on PrivacyAlign and existing privacy benchmarks for agents.
Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
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Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
作者Yeqi Huang, Yanwei Ye, Guomin Chen, Wenhao Su, Bin Gong, Jialian Li, Zhan Lu, Yangshen Deng, Xuan Sun, Le Xu, Luo Mai
Agentic AI applications compose multiple model calls and tool executions, creating new scheduling challenges for GPU-CPU clusters. Their inference time and model-call structure often depend on prompt semantics, making conventional scheduling approaches ineffective for low-latency serving. This paper presents SwarmX, a system that implements agentic scheduling for low-latency agentic applications. SwarmX uses scheduling-specific neural predictors to capture prompt, device, runtime, and target-model features; exposes distributional predictions to routers and scalers for tail-aware decisions; and provides mechanisms for predictor training and online adaptation. These predictors and mechanisms are integrated into a scheduler-agent framework that provides a common substrate for integration with existing scheduling and model-serving infrastructure. We evaluate SwarmX using production deployment (nearly one thousand GPUs and one million CPU cores) and controlled experiments on a 128-GPU testbed. Across multi-agent code generation, deep research, and multimodal agentic workflows, SwarmX reduces tail latency by up to 61.5% compared to state-of-the-art schedulers and sustains up to 2x the throughput of production schedulers under the same SLO.
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Agentic AI applications compose multiple model calls and tool executions, creating new scheduling challenges for GPU-CPU clusters. Their inference time and model-call structure often depend on prompt semantics, making conventional scheduling approaches ineffective for low-latency serving. This paper presents SwarmX, a system that implements agentic scheduling for low-latency agentic applications. SwarmX uses scheduling-specific neural predictors to capture prompt, device, runtime, and target-model features; exposes distributional predictions to routers and scalers for tail-aware decisions; and provides mechanisms for predictor training and online adaptation. These predictors and mechanisms are integrated into a scheduler-agent framework that provides a common substrate for integration with existing scheduling and model-serving infrastructure. We evaluate SwarmX using production deployment (nearly one thousand GPUs and one million CPU cores) and controlled experiments on a 128-GPU testbed. Across multi-agent code generation, deep research, and multimodal agentic workflows, SwarmX reduces tail latency by up to 61.5% compared to state-of-the-art schedulers and sustains up to 2x the throughput of production schedulers under the same SLO.