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视觉 / 生成式 RL 进展

Learning to Trigger: Reinforcement Learning at the Large Hadron Collider

arXiv 2026-06-22

High-throughput scientific facilities such as the Large Hadron Collider depend on real-time event filtering (\textit{triggering}) under tight constraints on bandwidth, latency, and storage. In practice, trigger menus are largely static and hand-tuned and can become suboptimal as detector conditions, pileup, and background composition drift over time. We cast online threshold tuning as a sequential decision-making problem: a reinforcement learning agent ingests streaming summaries of recent rates and signal-sensitive features and updates trigger thresholds to maximize signal efficiency while tracking a target background rate within a tolerance band. We adapt Group-Filtered Policy Optimization (GFPO) to streaming control and introduce two variants (GFPO-F, GFPO-FR) that enforce background rate feasibility during training. On a benchmark that emulates realistic collider operation, we study two representative triggers: a total transverse energy (\(H_{T}\)) trigger sensitive to pileup variation, and an anomaly-detection (AD) trigger based on reconstruction loss for rare or non-standard signatures. On Monte Carlo streams, our agent increases the fraction of in-tolerance time intervals by 48\% (\(H_T\)) and 28\% (AD), with a cumulative gain of up to 2\% in signal efficiency on those in-tolerance intervals. Transferring from simulation to \emph{real} collision data (CMS Run 283408), the same agent, without fine-tuning, achieves a 56\% (\(H_T\)) and 28\% (AD) in-tolerance improvement over baselines, with further signal-efficiency gain on both triggers. To our knowledge, this is the \emph{first} demonstration of RL-based trigger control on real Large Hadron Collider collision data. Code is available at https://github.com/Zixind/GFPO_LHC.

Sesame: Structure-Aware Molecular Generation via Spatial Density-Map Conditioning

arXiv 2026-06-22

Generative molecular models for drug design are a promising direction with much active research. In the next phase of computational drug design, such models will need to understand small molecule structure and protein-ligand interactions, and they will need to possess the machinery to generate molecules de novo. Incorporating each feature poses a critical challenge. Equally important, yet often treated as secondary, is the ability to grow a molecule from a partial starting point -- a scaffold or fragment supplied by a chemist -- which is the central operation of lead optimization. We present Sesame (Spatial Evoformer for a Structure-Aware Molecular Engine), a diffusion-based molecular generation model that leverages a novel spatial pairformer module to condition on partial molecular structure and the surrounding protein pocket, both expressed as continuous spatial density maps. This single conditioning mechanism supports both de novo generation and fragment-conditioned lead optimization, letting a medicinal chemist prune a hit to a scaffold and have Sesame grow it in productive ways. In addition to this module, we also introduce a diffusion framework for joint denoising of atom types, bond types, and positions, along with a trajectory finetuning scheme that trains on the model's own sampling rollouts to improve generation quality. Sesame is trained on a large corpus of ligand-only and protein-ligand datasets.

The Hitchhiker's Guide to Agentic AI: From Foundations to Systems

arXiv 2026-06-22

The Hitchhiker's Guide to Agentic AI is a comprehensive practitioner's reference for building autonomous AI systems. The book covers the full stack from first principles to production deployment, organized around a central thesis: building great agentic systems requires understanding every layer of the pipeline, not just one. The book opens with the LLM substrate -- transformer architecture, GPU systems, training and fine-tuning (SFT,LoRA, MoE), model compression, and inference optimization -- treated as essential foundations rather than the primary focus. It then develops the alignment and reasoning layer: reinforcement learning from human feedback (RLHF), PPO, DPO and its variants, GRPO, reward modeling, and RL for large reasoning models including chain-of-thought and test-time scaling. The second half is devoted to agentic AI proper. Topics include agentic training and trajectory-based RL, retrieval-augmented generation (RAG and Agentic RAG), memory systems (in-context, external, episodic, and semantic), agent harness design and context management, and a taxonomy of agent design patterns. Inter-agent coordination is covered in depth: the Model Context Protocol (MCP), agent skills and tool use, the Agent-to-Agent (A2A) communication protocol, and multi-agent architectures spanning centralized, decentralized, and hierarchical topologies. The book concludes with agent development frameworks, agentic UI design, evaluation methodology for agentic tasks, and production deployment. Each chapter pairs rigorous theoretical foundations with implementation guidance, code examples, and references to the primary literature.

Intend, Reflect, Refine: An Adaptive Multimodal Reflection Framework for Autonomous Driving

arXiv 2026-06-22

Recent Vision-Language-Action (VLA) models have advanced end-to-end autonomous driving by incorporating reasoning for better interpretability and planning quality. However, most existing approaches directly generate the final trajectory without explicitly examining its future consequences, which limits their reliability in complex and dynamic environments. To address this limitation, we propose IRR-Drive (Intend, Reflect, Refine), an adaptive multimodal reflection framework for autonomous driving. Specifically, to tightly couple high-level reasoning with physical constraints, IRR-Drive first generates a preliminary textual intention and anticipates potential interactions by predicting future semantic bird's-eye view (BEV) representations. This dual-modality (Text + BEV) reflection space explicitly models anticipated scene evolution, enabling the model to rigorously self-correct and refine its initial intent before generating the final trajectory. Furthermore, to balance planning performance and computational efficiency, we construct reflection-oriented training data and design an adaptive reflection reward, enabling the model to adaptively select its reasoning mode according to scene complexity. Instead of using reasoning primarily as an auxiliary interpretation, IRR-Drive directly integrates an adaptive reflection mechanism into the planning framework, enabling grounded, decision-aware trajectory correction that is driven by scene complexity. Our method achieves state-of-the-art performance on the NAVSIM benchmark in both PDMS and EPDMS. Extensive experiments demonstrate the effectiveness of our multimodal reflection framework and validate the efficacy of the proposed adaptive reflection strategy.

Rethinking Object-Centric Representations for Video Dynamics Modeling

arXiv 2026-06-22

Unsupervised video object tracking aims to decompose dynamic scenes into persistent, object-centric entities without manual annotations. Many recent approaches rely on slot-based representations, where a fixed set of latent variables ("slots") represent individual objects across frames. To preserve object identity, these models enforce temporal consistency on slot embeddings. However, when appearance and pose are entangled, this consistency objective conflicts with object motion and viewpoint changes. As a result, slots tend to lock onto static regions (e.g., background) to satisfy the consistency objective, while foreground objects become fragmented across multiple slots or frequently swap identities. To address these limitations, we propose STAITUS, a unified framework that explicitly disentangles each slot into appearance and geometric pose (position/scale). Leveraging this disentanglement, STAITUS enforces within-frame spatial separation and applies temporal alignment only in appearance space, yielding sharper masks and more persistent identities under motion, occlusion, and object entry/exit. Furthermore, to mitigate over-segmentation, we introduce an adaptive gating mechanism that dynamically adjusts the number of active slots to match scene complexity. Extensive experiments on synthetic and real-world benchmarks demonstrate that STAITUS substantially outperforms state-of-the-art baselines in segmentation quality and tracking stability.

KEMO: Event-Driven Keyframe Memory for Long-Horizon Robot Manipulation with VLA Policies

arXiv 2026-06-22

Long-horizon robot manipulation remains challenging because similar observations may occur at different execution stages, while the appropriate action depends on previously completed operations. Memory can address this ambiguity by enabling policies to infer task progress from execution history. However, existing memory-augmented approaches often either retain dense histories that require compression or rely primarily on recent context that may discard earlier task-relevant events. In this work, we propose propose KEMO, a lightweight plug-in memory framework that automatically selectively preserves keyframes associated with task-relevant state changes for VLA policies. KEMO combines robot kinematics with visual filtering to detect events, encodes the selected keyframes as compact temporally ordered memory tokens, and integrates them with current visual features through cross-attention and gated residual fusion for VLA training. The detected events also define higher-weight training samples near critical transitions. We evaluate KEMO on various real-world dual-arm manipulation tasks spanning 2 to 6 scored subtasks, and trajectory length ranging from 830 steps to 2846 execution steps (durations from 28 to 95 seconds). Compared with the memory-free baseline (e.g., \(π_{0.5}\)), KEMO improves aggregate Task Success Rate by 23.6\% and Stage Completion Rate by 34.1\%. Ablations show that event-driven keyframe selection outperforms uniform sampling and recent-frame retention, while the proposed gated fusion and keyframe-aligned loss weighting provide complementary gains.

DE-FIVE: Detecting Malicious Image Prompts via Fourier Features and Image Vector Embeddings

arXiv 2026-06-22

Vision language models (VLMs) employ both visual and textual modalities to enable advanced vision-language inference. However, incorporating visual modalities expands the attack surface of VLMs, making them more susceptible to security threats such as adversarial perturbations and indirect prompt injection, wherein crafted malicious image prompts can elicit unintended model outputs. Existing defense methods against malicious image prompts remain insufficient as they typically demand extensive datasets for retraining or the deployment of additional, complex classifiers. Most critically, there is a profound lack of specialized defense mechanisms specifically targeting indirect prompt injections, a gap that serves as a primary motivation for this work. To address these limitations, we introduce DE-FIVE, a novel training-free framework for detecting malicious image prompts by leveraging Fourier features and the hidden state representations of the visual encoder (image vector embeddings) across perturbations. Specifically, we develop a hybrid detection strategy consisting of a black-box detector that operates on Fourier-domain features and a white-box detector that exploits image vector embeddings derived from only a few-shot malicious set. Extensive experiments demonstrate that the proposed framework consistently outperforms state-of-the-art baselines against malicious image prompts.

PIVOTSBench: Evaluating Fine-Grained Interpersonal Relationship Reasoning in Multimodal Large Language Models

arXiv 2026-06-22

Humans possess an innate ability to understand fine-grained interpersonal relationships, which is central to everyday social interactions. Although such reasoning is inherently multimodal, it remains largely unexplored by existing multimodal large language models (MLLMs). To address this gap, we introduce PIVOTS, the first benchmark built from Social-IQ 2.0 and YouTube data to evaluate MLLMs' ability to predict bidirectional interpersonal relationship dimensions grounded in established psychology research. In addition, PIVOTS includes auxiliary tasks that assess models' ability to identify and leverage the critical visual cues underlying such predictions. We evaluate both proprietary and open-source MLLMs and conduct detailed ablation studies to analyze the effects of visual modalities and explicit social role information in conversational utterances. We further examine how joint and pairwise prediction settings benefit MLLMs in scoring bidirectional PIVOTS dimensions. Project page and resources: https://flynnzhangsx.github.io/PIVOTSBench/ .

Chains That See, Answers That Don't: A Multi-Aspect Evaluation Recipe for Forced Chain-of-Thought on Video-MME

arXiv 2026-06-22

Forced chain-of-thought (CoT) is widely assumed to make vision-language models more reliable on video question answering. We propose a small three-probe evaluation recipe to test that assumption: paired accuracy across direct, CoT, answer-first, and no-video conditions; a counterfactual video-swap diagnostic over the CoT chains; and a four-rung visual-degradation ladder. Each probe is reported under both a strict and a permissive regex scorer, with multiplicity correction over a manuscript-declared primary family. Applied to Qwen2.5-VL on Video-MME subsets, the recipe returns a two-part finding. The CoT chains are strongly video-conditioned: swapping the input video collapses chain overlap and flips most final letters, the opposite of what a "boilerplate-chain" null would predict. Yet on the same data, forced CoT does not improve MCQ accuracy, and on the smaller 7B model it produces a small but statistically supported drop under a post-hoc primary scorer choice. We do not claim this generalizes beyond the Qwen2.5-VL / Video-MME instantiation; the raw responses and a single recomputation script will be released with the supplementary material so every number can be re-derived.

Fursee: Hybrid YOLO-DINOv3 Framework for Fursuit Identity Retrieval and Clustering

arXiv 2026-06-22

Global furry conventions produce massive fursuit photographs, while manual sorting brings heavy labor costs and calls for automatic identity retrieval and clustering solutions. General multimodal models lack dedicated optimization for complex fursuit scenes, and no public benchmark dataset exists for this task. To fill this gap, we build a specialized fursuit image dataset and present a three-stage hybrid pipeline Fursee for fursuit identity retrieval and clustering. First, YOLO detects and crops high-resolution fursuit head patches to improve localization of small and overlapping targets. Second, ArcFace optimizes DINOv3 embeddings to enlarge angular separation between different identities on the feature hypersphere. Third, DBSCAN performs unsupervised clustering, with silhouette-coefficient-driven search automatically selecting optimal hyperparameters rather than fixed manual radius. Retrieval and clustering experiments verify that our pipeline outperforms mainstream multimodal models including GPT5.5, Claude Opus 4.8 and Qwen3.7-Plus on all evaluation metrics, achieving competitive performance for fursuit head retrieval and grouping.

FedOT: Ownership Verification and Leakage Tracing via Watermarks for Federated LDMs

arXiv 2026-06-22

Training Latent Diffusion Models (LDMs) within Federated Learning (FL) has attracted increasing attention due to its ability to combine the powerful generative capacity of LDMs with the privacy-preserving properties of FL. However, FL requires sharing the global model with multiple participants, which risks unauthorized model distribution or resale by malicious clients. While an intuitive approach is to adopt existing VAE-based watermarking techniques for LDMs in FL, this strategy falls short in addressing such threats due to two fundamental challenges: (1) Existing methods support ownership verification but lack the ability to trace model leakage to a specific malicious client; (2) VAE-based watermarks are vulnerable, as they can be removed simply by replacing the decoder with a clean counterpart. In this paper, we propose FedOT, the first framework for ownership verification and leakage tracing in federated LDMs. Specifically, to address the first challenge, we design a chunked watermark, where the first part is for ownership verification, and the second part is used for client identification. Furthermore, to overcome the second challenge and secure the model against VAE replacement attack, we introduce Latent Vector Transformation (LVT), which strengthens the connection between the VAE and U-Net latent spaces by modifying the original latent distribution of the VAE. Consequently, any attempt to replace the VAE for watermark removal leads to significant image quality degradation, making the LDM model unusable. Extensive experiments demonstrate that FedOT achieves superior performance in both ownership verification and traceability. Project page: https://spyzixuan.github.io/FedOT/.

Hierarchical Reinforcement Learning for Sparse-Reward Search in Commutative Algebra

arXiv 2026-06-22

Applying machine learning techniques to solving long-standing mathematical conjectures can be particularly challenging due to their extreme reward sparsity. As an illustrative example, we consider Kalai's algebraic Hirsch conjecture and recast the construction of its counterexamples as a sparse-reward reinforcement learning problem on graphs. We propose a constrained options-based HRL framework with an equivariant graph neural network policy, which allows us to learn useful temporal abstractions for this task. We evaluate our approach over a wide range of degrees and demonstrate that it consistently outperforms classical RL algorithms as well as greedy search. By exploiting the hierarchical structure of the problem, we effectively provide a first-of-its-kind application of HRL to a problem in commutative algebra.

MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning

arXiv 2026-06-22

Motion instruction generation in cross-video comparison aims to produce corrective feedback that describes the differences between a query and a reference motion. However, existing models often generate instructions that exhibit motion hallucinations, failing to reflect actual kinematic differences between paired videos. To systematically investigate these hallucinations, we introduce MotionHalluc, a dedicated benchmark for evaluating motion hallucinations in paired-video comparison. MotionHalluc comprises 1540 fine-grained questions over 553 video pairs, evaluating hallucinations along three core dimensions: (1)directional hallucination, (2)attributional hallucination, and (3)temporal hallucination. Extensive evaluations of state-of-the-art large multimodal models demonstrate high susceptibility to these hallucinations. Furthermore, we provide Perceive-Parse-Verify (PPV) as a training-free measurements extraction and verification baseline that converts candidate instructions into executable measurement queries and supplies kinematic measurements at inference time. Our results show that this simple measurements injection yields an average 10.6% performance gain across models, suggesting that motion reasoning with explicit quantitative measurements is a key factor in reducing hallucinations in cross-video comparison. Our code and dataset will be made publicly available upon acceptance.

Compression and Retrieval: Implicit Memory Retrieval for Video World Models

arXiv 2026-06-22

Video world models hold promise for simulating interactive environments, yet maintaining consistent long-term memory across complex camera trajectories remains a critical challenge. Existing methods typically rely on computationally expensive context scaling or rigid heuristic retrieval mechanisms, which lacks generalization to varying camera trajectories and environments. In this paper, we propose Compression and Retrieval (CaR), an attention-driven implicit memory retrieval mechanism to overcome these limitations. By injecting viewpoint information via positional encoding, our method performs flexible memory retrieval through attention computation. To efficiently process extended contexts with minimal computational overhead, we further introduce a lightweight context compression network. Furthermore, we construct SceneFly, a large-scale synthetic dataset featuring realistic camera trajectories and frame-level annotations to train and evaluate long-horizon video world models. Extensive experiments demonstrate that our approach achieves state-of-the-art results on established benchmarks and exhibits strong generalization to open-domain scenes.

Superhuman AI for Generals.io Using Self-Play Reinforcement Learning

arXiv 2026-06-22

We present a superhuman AI agent for Generals.io, a real-time strategy game that requires both long-horizon planning and short-term tactics under strong imperfect information. Trained for four days on 4x NVIDIA H200 GPUs, our agent reaches #1 on the public 1v1 leaderboard of over 5,000 human players, leading the second-ranked player by the same margin that separates second place from 25th, and beats the two top-ranked humans head-to-head with a combined 199-70 record across 269 ladder matches. A key enabler is a JAX-native simulator that reaches tens of millions of frames per second on a single GPU, roughly a 10,000x speedup over the prior simulator. On top of this, we train a vision transformer policy end-to-end by self-play with a policy-gradient loop and sparse win/loss reward, using top-advantage sample filtering and an exponential moving average of the policy parameters. Taken together, our findings highlight what matters, and what does not, once a fast simulator removes the data bottleneck.

C^2GR: Coupled Comprehensive Generative Replay for a Continually Learnable Universal Segmentation Model

arXiv 2026-06-22

Universal segmentation models exhibit significant potential for diverse tasks involving different imaging modalities and segmentation objectives. Task-Incremental Learning provides a privacy-preserving approach to continually evolve a universal model on tasks from sequentially-arriving medical departments. However, training the model solely on the incoming task induces forgetting on past tasks, since consecutive tasks exhibit concurrent shifts in image appearance and segmentation objective. To address this problem, we propose a novel Coupled Comprehensive Generative Replay (C^2GR) framework that simultaneously synthesizes image-mask pairs of previous tasks to mitigate forgetting under concurrent appearance and objective shifts. This requires preserving image-mask correspondence for structure-realistic generation and bridging asynchronous optimization of the generator and segmentor for segmentation-oriented generation. Specifically, we propose a Bayesian Joint Diffusion (BJD) method that formulates the correspondence as conditional distributions optimized via conditional denoising. Furthermore, we develop a Relation-aware Unified Prompt Synchronization (RUPS) scheme to simultaneously modulate the generator and segmentor via a shared task-relation-aware prompt for synchronizing their optimization. Experiments on 20 tasks spanning diverse modalities and objectives demonstrate that C^2GR exhibits only a 2.44% drop in overall performance compared to joint training with all task data, effectively alleviating forgetting from the concurrent shifts. Our code will be made publicly available at https://github.com/mar-cry/C2GR.

HANCLIP: A Family of Hyperbolic Angular Negation Vision Language Models

arXiv 2026-06-22

Vision-Language Models (VLMs) are typically pre-trained on large-scale image-text datasets to capture semantic correspondences between visual content and natural language. However, they remain surprisingly brittle to negation: models often rely on shallow word co-occurrence and are easily distracted by misleading or irrelevant textual cues, even when their overall retrieval or classification performance is strong. Moreover, directly finetuning on negation data can interfere with previously acquired knowledge, causing noticeable degradation on standard vision-language benchmarks. To tackle these issues, this work introduces HANCLIP (Hyperbolic + Angular + Negation), a family of VLMs that explicitly restructures the embedding space to encode "what an image is not" alongside "what it is." HANCLIP is trained on a compact set of 20,000 image-text quadruplets and combines a hyperbolic formulation, which models hierarchical semantic relations and asymmetries, with an angular triplet objective that drives systematic separation between negated descriptions and their corresponding positives. This geometry-aware design strengthens negation sensitivity while preserving the global structure of pretrained representations, rather than overwriting them. Extensive experiments across multiple vision-language tasks show that HANCLIP delivers consistent gains on the negation-focused NegBench benchmark, while maintaining competitive or improved performance on standard classification and image-text retrieval benchmarks. The framework is model-agnostic and can be plugged into CLIP, LongCLIP, SmartCLIP, and HiMo-CLIP without large-scale retraining, demonstrating that a carefully designed geometric objective can substantially extend the reasoning capabilities of existing VLMs using only modest additional data.

REALM: A Unified Red-Teaming Benchmark for Physical-World VLMs

arXiv 2026-06-22

Vision-language models (VLMs) are increasingly used as perception-reasoning backbones for embodied intelligence in safety-critical physical systems, where perception or reasoning errors can lead to unsafe decisions or actions. Although many red-teaming methods have been developed to probe VLM vulnerabilities, their evaluation remains fragmented across datasets, metrics, and threat models, making direct comparison difficult and obscuring whether observed differences arise from stronger attacks, more vulnerable models, or incompatible evaluation settings. Existing chatbot-centric red-teaming benchmarks mainly standardize jailbreak and content-safety evaluation, but they do not systematically capture physically grounded functional failures or cover red-teaming methods that target physical-world VLMs. This raises the key challenge of comparing diverse attack methods under a unified protocol while targeting the same scenario-specific failures. We introduce REALM, to our knowledge the first unified red-teaming benchmark for physical-world VLMs. REALM integrates 12 red-teaming methods, 3 model-agnostic defenses, and 13 VLMs under a practical black-box threat model with shared datasets and metrics. To align adversarial objectives across attack families, REALM introduces an agentic target-generation pipeline that constructs shared, scenario-specific, and physically grounded attack objectives for each scene, enabling fair comparison of diverse red-teaming methods under aligned adversarial goals. Our evaluation shows that text and typographic injection attacks induce the most failures, multimodal co-optimization yields the strongest visual-perturbation transfer, single-pass attacks approach iterative methods at much lower cost, and model scale alone does not confer adversarial robustness. Code is available at https://github.com/UCF-ML-Research/REALM.

KLip-PPO: A per-sample KL perspective on PPO-Clip

arXiv 2026-06-22

Proximal Policy Optimization (PPO) is the standard policy-gradient algorithm for on-policy reinforcement learning. The literature presents it in two forms, a clipped surrogate that bounds the importance ratio between successive policies and a Kullback-Leibler penalty between them. These forms are treated as separate algorithms with their own gradients, their own hyperparameters, and their own reference implementations, and a sizeable body of empirical work compares them. We show that the gradient of the clipped surrogate is reproduced exactly by a Kullback-Leibler surrogate whose coefficient varies per sample, with closed-form dependence on the importance ratio and the advantage. The identity holds at every minibatch step and across the entire inner loop, and on five MuJoCo continuous-control benchmarks the two losses produce indistinguishable training curves. The reformulation exposes a structural feature of the clipped surrogate that the min notation hides. PPO-Clip's implicit per-sample penalty is a step function at the boundary of the trust region, and the shape of this coefficient is the natural design axis for generalising the algorithm. We sketch the resulting follow-up directions in the discussion.

Offline Reinforcement Learning for Warehouse SLAM Throughput Control

arXiv 2026-06-22

We present an offline reinforcement learning (RL) framework for optimizing SLAM throughput control in a warehouse fulfillment environment. SLAM (Scan/Label/Apply/Manifest) throughput directly influences system congestion and operational efficiency. Our RL-based control approach dynamically recommends SLAM throughput settings that adaptively balance throughput maximization with downstream stability through intelligent adjustment of throttling behavior. We include a history-informed state representation, action space abstraction for delayed-impact control, and a reward function that captures both upstream and downstream operational metrics. Our approach is algorithm-agnostic, enabling integration of multiple offline RL methods under a unified architecture. We instantiate our framework with three state-of-the-art offline RL algorithms, and trained the models offline using de-identified historical operational logs from a large-scale warehouse. Policy performance is evaluated using a comprehensive multi-method strategy. These include model-free approaches including immediate reward estimation via regression models and long-horizon Fitted Q Evaluation (FQE), as well as model-based Deep Koopman dynamics evaluation. Empirical results reveal that the CQL policy consistently outperforms alternatives, improving system health by 22.97% and reducing average throttling duration by 3.18%. These findings demonstrate the potential of offline RL for safe and scalable warehouse throughput control optimization.