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视觉 / 生成式 RL 进展

Fursee: Hybrid YOLO-DINOv3 Framework for Fursuit Identity Retrieval and Clustering

arXiv 2026-06-22

Global furry conventions produce massive fursuit photographs, while manual sorting brings heavy labor costs and calls for automatic identity retrieval and clustering solutions. General multimodal models lack dedicated optimization for complex fursuit scenes, and no public benchmark dataset exists for this task. To fill this gap, we build a specialized fursuit image dataset and present a three-stage hybrid pipeline Fursee for fursuit identity retrieval and clustering. First, YOLO detects and crops high-resolution fursuit head patches to improve localization of small and overlapping targets. Second, ArcFace optimizes DINOv3 embeddings to enlarge angular separation between different identities on the feature hypersphere. Third, DBSCAN performs unsupervised clustering, with silhouette-coefficient-driven search automatically selecting optimal hyperparameters rather than fixed manual radius. Retrieval and clustering experiments verify that our pipeline outperforms mainstream multimodal models including GPT5.5, Claude Opus 4.8 and Qwen3.7-Plus on all evaluation metrics, achieving competitive performance for fursuit head retrieval and grouping.

FedOT: Ownership Verification and Leakage Tracing via Watermarks for Federated LDMs

arXiv 2026-06-22

Training Latent Diffusion Models (LDMs) within Federated Learning (FL) has attracted increasing attention due to its ability to combine the powerful generative capacity of LDMs with the privacy-preserving properties of FL. However, FL requires sharing the global model with multiple participants, which risks unauthorized model distribution or resale by malicious clients. While an intuitive approach is to adopt existing VAE-based watermarking techniques for LDMs in FL, this strategy falls short in addressing such threats due to two fundamental challenges: (1) Existing methods support ownership verification but lack the ability to trace model leakage to a specific malicious client; (2) VAE-based watermarks are vulnerable, as they can be removed simply by replacing the decoder with a clean counterpart. In this paper, we propose FedOT, the first framework for ownership verification and leakage tracing in federated LDMs. Specifically, to address the first challenge, we design a chunked watermark, where the first part is for ownership verification, and the second part is used for client identification. Furthermore, to overcome the second challenge and secure the model against VAE replacement attack, we introduce Latent Vector Transformation (LVT), which strengthens the connection between the VAE and U-Net latent spaces by modifying the original latent distribution of the VAE. Consequently, any attempt to replace the VAE for watermark removal leads to significant image quality degradation, making the LDM model unusable. Extensive experiments demonstrate that FedOT achieves superior performance in both ownership verification and traceability. Project page: https://spyzixuan.github.io/FedOT/.

Hierarchical Reinforcement Learning for Sparse-Reward Search in Commutative Algebra

arXiv 2026-06-22

Applying machine learning techniques to solving long-standing mathematical conjectures can be particularly challenging due to their extreme reward sparsity. As an illustrative example, we consider Kalai's algebraic Hirsch conjecture and recast the construction of its counterexamples as a sparse-reward reinforcement learning problem on graphs. We propose a constrained options-based HRL framework with an equivariant graph neural network policy, which allows us to learn useful temporal abstractions for this task. We evaluate our approach over a wide range of degrees and demonstrate that it consistently outperforms classical RL algorithms as well as greedy search. By exploiting the hierarchical structure of the problem, we effectively provide a first-of-its-kind application of HRL to a problem in commutative algebra.

MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning

arXiv 2026-06-22

Motion instruction generation in cross-video comparison aims to produce corrective feedback that describes the differences between a query and a reference motion. However, existing models often generate instructions that exhibit motion hallucinations, failing to reflect actual kinematic differences between paired videos. To systematically investigate these hallucinations, we introduce MotionHalluc, a dedicated benchmark for evaluating motion hallucinations in paired-video comparison. MotionHalluc comprises 1540 fine-grained questions over 553 video pairs, evaluating hallucinations along three core dimensions: (1)directional hallucination, (2)attributional hallucination, and (3)temporal hallucination. Extensive evaluations of state-of-the-art large multimodal models demonstrate high susceptibility to these hallucinations. Furthermore, we provide Perceive-Parse-Verify (PPV) as a training-free measurements extraction and verification baseline that converts candidate instructions into executable measurement queries and supplies kinematic measurements at inference time. Our results show that this simple measurements injection yields an average 10.6% performance gain across models, suggesting that motion reasoning with explicit quantitative measurements is a key factor in reducing hallucinations in cross-video comparison. Our code and dataset will be made publicly available upon acceptance.

Compression and Retrieval: Implicit Memory Retrieval for Video World Models

arXiv 2026-06-22

Video world models hold promise for simulating interactive environments, yet maintaining consistent long-term memory across complex camera trajectories remains a critical challenge. Existing methods typically rely on computationally expensive context scaling or rigid heuristic retrieval mechanisms, which lacks generalization to varying camera trajectories and environments. In this paper, we propose Compression and Retrieval (CaR), an attention-driven implicit memory retrieval mechanism to overcome these limitations. By injecting viewpoint information via positional encoding, our method performs flexible memory retrieval through attention computation. To efficiently process extended contexts with minimal computational overhead, we further introduce a lightweight context compression network. Furthermore, we construct SceneFly, a large-scale synthetic dataset featuring realistic camera trajectories and frame-level annotations to train and evaluate long-horizon video world models. Extensive experiments demonstrate that our approach achieves state-of-the-art results on established benchmarks and exhibits strong generalization to open-domain scenes.

Superhuman AI for Generals.io Using Self-Play Reinforcement Learning

arXiv 2026-06-22

We present a superhuman AI agent for Generals.io, a real-time strategy game that requires both long-horizon planning and short-term tactics under strong imperfect information. Trained for four days on 4x NVIDIA H200 GPUs, our agent reaches #1 on the public 1v1 leaderboard of over 5,000 human players, leading the second-ranked player by the same margin that separates second place from 25th, and beats the two top-ranked humans head-to-head with a combined 199-70 record across 269 ladder matches. A key enabler is a JAX-native simulator that reaches tens of millions of frames per second on a single GPU, roughly a 10,000x speedup over the prior simulator. On top of this, we train a vision transformer policy end-to-end by self-play with a policy-gradient loop and sparse win/loss reward, using top-advantage sample filtering and an exponential moving average of the policy parameters. Taken together, our findings highlight what matters, and what does not, once a fast simulator removes the data bottleneck.

C^2GR: Coupled Comprehensive Generative Replay for a Continually Learnable Universal Segmentation Model

arXiv 2026-06-22

Universal segmentation models exhibit significant potential for diverse tasks involving different imaging modalities and segmentation objectives. Task-Incremental Learning provides a privacy-preserving approach to continually evolve a universal model on tasks from sequentially-arriving medical departments. However, training the model solely on the incoming task induces forgetting on past tasks, since consecutive tasks exhibit concurrent shifts in image appearance and segmentation objective. To address this problem, we propose a novel Coupled Comprehensive Generative Replay (C^2GR) framework that simultaneously synthesizes image-mask pairs of previous tasks to mitigate forgetting under concurrent appearance and objective shifts. This requires preserving image-mask correspondence for structure-realistic generation and bridging asynchronous optimization of the generator and segmentor for segmentation-oriented generation. Specifically, we propose a Bayesian Joint Diffusion (BJD) method that formulates the correspondence as conditional distributions optimized via conditional denoising. Furthermore, we develop a Relation-aware Unified Prompt Synchronization (RUPS) scheme to simultaneously modulate the generator and segmentor via a shared task-relation-aware prompt for synchronizing their optimization. Experiments on 20 tasks spanning diverse modalities and objectives demonstrate that C^2GR exhibits only a 2.44% drop in overall performance compared to joint training with all task data, effectively alleviating forgetting from the concurrent shifts. Our code will be made publicly available at https://github.com/mar-cry/C2GR.

HANCLIP: A Family of Hyperbolic Angular Negation Vision Language Models

arXiv 2026-06-22

Vision-Language Models (VLMs) are typically pre-trained on large-scale image-text datasets to capture semantic correspondences between visual content and natural language. However, they remain surprisingly brittle to negation: models often rely on shallow word co-occurrence and are easily distracted by misleading or irrelevant textual cues, even when their overall retrieval or classification performance is strong. Moreover, directly finetuning on negation data can interfere with previously acquired knowledge, causing noticeable degradation on standard vision-language benchmarks. To tackle these issues, this work introduces HANCLIP (Hyperbolic + Angular + Negation), a family of VLMs that explicitly restructures the embedding space to encode "what an image is not" alongside "what it is." HANCLIP is trained on a compact set of 20,000 image-text quadruplets and combines a hyperbolic formulation, which models hierarchical semantic relations and asymmetries, with an angular triplet objective that drives systematic separation between negated descriptions and their corresponding positives. This geometry-aware design strengthens negation sensitivity while preserving the global structure of pretrained representations, rather than overwriting them. Extensive experiments across multiple vision-language tasks show that HANCLIP delivers consistent gains on the negation-focused NegBench benchmark, while maintaining competitive or improved performance on standard classification and image-text retrieval benchmarks. The framework is model-agnostic and can be plugged into CLIP, LongCLIP, SmartCLIP, and HiMo-CLIP without large-scale retraining, demonstrating that a carefully designed geometric objective can substantially extend the reasoning capabilities of existing VLMs using only modest additional data.

REALM: A Unified Red-Teaming Benchmark for Physical-World VLMs

arXiv 2026-06-22

Vision-language models (VLMs) are increasingly used as perception-reasoning backbones for embodied intelligence in safety-critical physical systems, where perception or reasoning errors can lead to unsafe decisions or actions. Although many red-teaming methods have been developed to probe VLM vulnerabilities, their evaluation remains fragmented across datasets, metrics, and threat models, making direct comparison difficult and obscuring whether observed differences arise from stronger attacks, more vulnerable models, or incompatible evaluation settings. Existing chatbot-centric red-teaming benchmarks mainly standardize jailbreak and content-safety evaluation, but they do not systematically capture physically grounded functional failures or cover red-teaming methods that target physical-world VLMs. This raises the key challenge of comparing diverse attack methods under a unified protocol while targeting the same scenario-specific failures. We introduce REALM, to our knowledge the first unified red-teaming benchmark for physical-world VLMs. REALM integrates 12 red-teaming methods, 3 model-agnostic defenses, and 13 VLMs under a practical black-box threat model with shared datasets and metrics. To align adversarial objectives across attack families, REALM introduces an agentic target-generation pipeline that constructs shared, scenario-specific, and physically grounded attack objectives for each scene, enabling fair comparison of diverse red-teaming methods under aligned adversarial goals. Our evaluation shows that text and typographic injection attacks induce the most failures, multimodal co-optimization yields the strongest visual-perturbation transfer, single-pass attacks approach iterative methods at much lower cost, and model scale alone does not confer adversarial robustness. Code is available at https://github.com/UCF-ML-Research/REALM.

KLip-PPO: A per-sample KL perspective on PPO-Clip

arXiv 2026-06-22

Proximal Policy Optimization (PPO) is the standard policy-gradient algorithm for on-policy reinforcement learning. The literature presents it in two forms, a clipped surrogate that bounds the importance ratio between successive policies and a Kullback-Leibler penalty between them. These forms are treated as separate algorithms with their own gradients, their own hyperparameters, and their own reference implementations, and a sizeable body of empirical work compares them. We show that the gradient of the clipped surrogate is reproduced exactly by a Kullback-Leibler surrogate whose coefficient varies per sample, with closed-form dependence on the importance ratio and the advantage. The identity holds at every minibatch step and across the entire inner loop, and on five MuJoCo continuous-control benchmarks the two losses produce indistinguishable training curves. The reformulation exposes a structural feature of the clipped surrogate that the min notation hides. PPO-Clip's implicit per-sample penalty is a step function at the boundary of the trust region, and the shape of this coefficient is the natural design axis for generalising the algorithm. We sketch the resulting follow-up directions in the discussion.

Offline Reinforcement Learning for Warehouse SLAM Throughput Control

arXiv 2026-06-22

We present an offline reinforcement learning (RL) framework for optimizing SLAM throughput control in a warehouse fulfillment environment. SLAM (Scan/Label/Apply/Manifest) throughput directly influences system congestion and operational efficiency. Our RL-based control approach dynamically recommends SLAM throughput settings that adaptively balance throughput maximization with downstream stability through intelligent adjustment of throttling behavior. We include a history-informed state representation, action space abstraction for delayed-impact control, and a reward function that captures both upstream and downstream operational metrics. Our approach is algorithm-agnostic, enabling integration of multiple offline RL methods under a unified architecture. We instantiate our framework with three state-of-the-art offline RL algorithms, and trained the models offline using de-identified historical operational logs from a large-scale warehouse. Policy performance is evaluated using a comprehensive multi-method strategy. These include model-free approaches including immediate reward estimation via regression models and long-horizon Fitted Q Evaluation (FQE), as well as model-based Deep Koopman dynamics evaluation. Empirical results reveal that the CQL policy consistently outperforms alternatives, improving system health by 22.97% and reducing average throttling duration by 3.18%. These findings demonstrate the potential of offline RL for safe and scalable warehouse throughput control optimization.

Homographic Navigation: Geometry-Driven Camera Guidance for Deterministic Planar Capture

arXiv 2026-06-22

We present homographic navigation, a geometry-centric framework for guiding camera acquisition toward precise capture of planar regions. Rather than treating homography as an output, we use it as an organizing variable that unifies learning, alignment, and evaluation. From a single annotated reference image, we generate unlimited synthetic training data via homographic augmentation and train a single-shot model for joint recognition and localization of multiple artifacts (physical objects with a rectangular planar target) through sparse keypoint prediction. To address precision under limited model input resolution, we introduce a two-pass inference scheme with global detection followed by localized refinement, and a Stable Warp training strategy that significantly improves accuracy, particularly in the high-precision regime. The model also predicts confidence estimates per predicted keypoint and per the whole sample. Experimental results demonstrate that accurate planar alignment can be achieved from minimal supervision, providing a foundation for geometry-driven camera guidance and future learning from in-the-wild video data.

Concept Alignment Contrast and Long-Short Prompt Memory for Test-Time Adaptation of SAM3 in Medical Image Segmentation

arXiv 2026-06-22

Concept segmentation models like Segment Anything Model 3 (SAM3) show strong generalization on natural images, yet their performance degrades in medical imaging due to the domain gap caused by different imaging principles and styles. Test-Time Adaptation (TTA) is essential for improving the testing performance by updating the model on the fly without annotations. However, existing vision-language TTA methods are mainly driven by image-level uncertainty minimization, which does not necessarily reflect region-level semantic correctness in medical segmentation. Moreover, they often lack mechanisms to maintain stability in continual one-pass adaptation, leading to limited performance when reliable dense supervision is missing for segmentation. To address these issues, we propose Concept Alignment Contrast and LongShort Prompt Memory for Test-Time Adaptation (CM-TTA) of SAM3 for medical images. First, for a test sample with multiple augmentations, we introduce a novel Concept Alignment Contrast (CAC) metric, which leverages textual-visual semantic consistency to robustly evaluate prediction quality to select the best augmented view as the supervision. Second, to balance rapid and stable adaptation, we design a Long-Short Prompt Memory (LSPM) module. The short memory dynamically fuses recent prompts based on CAC scores for agile local adaptation, while the long memory maintains a stable global prompt to generate enhanced pseudo-labels. Finally, a Densely Supervised Prompt Update (DSPU) strategy is proposed to optimize the prompt embeddings with enhanced pseudo labels as dense supervision. Extensive experiments on prostate and skin lesion segmentation demonstrate that our CM-TTA framework significantly outperforms existing methods for TTA of SAM3.

Reinforcement Learning Towards Broadly and Persistently Beneficial Models

arXiv 2026-06-22

As AI systems are deployed across increasingly diverse and high-stakes settings, model alignment must generalize beyond the tasks and domains seen during training. This is especially important for reinforcement learning (RL), which can introduce unexpected misalignment through reward hacking, deception, or other unintended strategies. We study whether RL on beneficial behavior, instantiated in realistic domains, can produce broad and persistent alignment generalization beyond the training distribution. We construct a dataset of realistic situations designed to measure and train beneficial traits, such as truthfulness, fairness, risk awareness, and corrigibility, spanning varied domains, including health, science, and education. We then train models with RL on this dataset and evaluate them on more than 50 independent benchmarks of alignment and beneficial behavior. Compared to a compute-matched baseline, beneficial trait RL improves performance on over 80% of these out-of-distribution benchmarks. We observe substantial out-of-distribution alignment transfer: a beneficial-behavior RL intervention entirely limited to one domain, health, produces broad improvements on non-health alignment evaluations, including reduced reward hacking, deception, and general misalignment. Finally, we study alignment persistence: whether behavior remains robustly aligned under attempts to steer models towards misalignment. Models trained with beneficial trait RL show improved persistence, including greater resistance to adversarial prompting and harmful finetuning; further work is required to isolate the sources of these effects. These results suggest that RL to reinforce beneficial behavior in realistic domains can produce models that are more robustly aligned with human flourishing.

AIR: Adaptive Interleaved Reasoning with Code in MLLMs

arXiv 2026-06-22

Following the paradigm shift initiated by OpenAI o3, interleaved reasoning with code to enhance multimodal large language models (MLLMs) has become a pivotal research frontier. The existing literature focuses primarily on tool-use within vision-perception tasks. However, such approaches typically rely on predefined heuristics for visual manipulation and are inherently incapable of addressing numerical computation problems due to their exclusive focus on visual operations. This paper empowers MLLMs with adaptive interleaved reasoning capabilities through extended reinforcement learning training on code-augmented complex numerical computation tasks. To this end, we propose a comprehensive three-component solution consisting of: a two-stage cold-start data construction pipeline, data filtering strategies for RL dataset curation, and an adaptive tool-invocation strategy leveraging a group-constrained reward function for interleaved reasoning trajectories. Extensive experiments demonstrate that after Reinforcement Learning training with the group-constrained reward function, performance improves by an average of 6.1 percentage points (pp) on evaluation benchmarks. Specifically, the accuracy for interleaved reasoning samples increases by 9.9 pp, and the overall success rate of tool-use exceeds 95%. Our data and code are available at: https://github.com/CongHan0808/AIR.git.

Learning to Trigger: Reinforcement Learning at the Large Hadron Collider

arXiv 2026-06-22

High-throughput scientific facilities such as the Large Hadron Collider depend on real-time event filtering (\textit{triggering}) under tight constraints on bandwidth, latency, and storage. In practice, trigger menus are largely static and hand-tuned and can become suboptimal as detector conditions, pileup, and background composition drift over time. We cast online threshold tuning as a sequential decision-making problem: a reinforcement learning agent ingests streaming summaries of recent rates and signal-sensitive features and updates trigger thresholds to maximize signal efficiency while tracking a target background rate within a tolerance band. We adapt Group-Filtered Policy Optimization (GFPO) to streaming control and introduce two variants (GFPO-F, GFPO-FR) that enforce background rate feasibility during training. On a benchmark that emulates realistic collider operation, we study two representative triggers: a total transverse energy (\(H_{T}\)) trigger sensitive to pileup variation, and an anomaly-detection (AD) trigger based on reconstruction loss for rare or non-standard signatures. On Monte Carlo streams, our agent increases the fraction of in-tolerance time intervals by 48\% (\(H_T\)) and 28\% (AD), with a cumulative gain of up to 2\% in signal efficiency on those in-tolerance intervals. Transferring from simulation to \emph{real} collision data (CMS Run 283408), the same agent, without fine-tuning, achieves a 56\% (\(H_T\)) and 28\% (AD) in-tolerance improvement over baselines, with further signal-efficiency gain on both triggers. To our knowledge, this is the \emph{first} demonstration of RL-based trigger control on real Large Hadron Collider collision data. Code is available at https://github.com/Zixind/GFPO_LHC.

LOLLA: Deep Reinforcement Learning for Closed-Loop Link Adaptation Towards a GPU-Accelerated AI-RAN

arXiv 2026-06-22

Outer-loop link adaptation (OLLA) is widely deployed in 5G NR to track channel variations, yet its reliance on first-order, single-bit feedback degrades performance significantly under high-mobility and fast-varying channels. This paper presents LOLLA (Learned Outer-Loop Link Adaptation), a deep reinforcement learning framework that replaces the conventional OLLA staircase with a learned, continuous SINR offset conditioned on rich PHY/MAC telemetry inaccessible to OLLA. The offset modulates the SINR-to-MCS lookup table, preserving 3GPP-compliant MCS selection and provably subsuming the conventional OLLA update rule. A Proximal Policy Optimization (PPO) policy trained under a Lagrangian block error rate (BLER) constraint automatically enforces tunable reliability targets from 1% to 15% without manual penalty calibration. The framework is realized as the first closed-loop AI-native control dApp on a GPU-accelerated 5G NR stack, achieving end-to-end control latencies under 500 microseconds. Evaluations under 3GPP TDL channel models demonstrate 15% to 92% throughput gains over OLLA across Doppler frequencies up to 400 Hz, while attaining a Pareto frontier that strictly dominates OLLA across all evaluated reliability targets. The learned policy generalizes to unseen channel models and scales to eight concurrent UEs under shared-resource scheduling. In the uplink formulation, the gNB directly observes decoding outcomes, enabling simulation-to-deployment parity.

VideoAgent: All-in-One Framework for Video Understanding and Editing

arXiv 2026-06-22

Video editing has become essential in digital media creation, yet existing automated systems are restricted to short segment processing and domain-specific tasks. They face two critical limitations: i) inability to handle diverse video comprehension and editing operations, and ii) lack of long-video understanding for coherent narrative creation. We propose VideoAgent, an all-in-one agentic framework addressing these challenges through two key innovations. First, we develop automated video shot creation with shot planning agents for coherent narratives and cross-modal retrieval for aligned visual content. Second, we design a multi-agent orchestration framework integrating over thirty specialized editing agents. Intent parsing filters relevant tools while textual-gradient graph optimization assembles complex editing pipelines. Extensive experiments on our newly-proposed VideoEdit benchmark and public datasets demonstrate VideoAgent's superiority over existing multimodal LLMs and agentic systems. VideoAgent achieves 87-95% orchestration success rates while reducing API costs by 60%. Human evaluation across six video categories shows VideoAgent produces professional-quality content approaching human-level performance, with ratings only 4% below human-created videos. We release our code at https://github.com/HKUDS/VideoAgent.

Faithful Grounded Visual Reasoning via Learned Proxy-Tokens

arXiv 2026-06-22

Multimodal Large Language Models (MLLMs) have achieved remarkable success in Visual Question Answering (VQA), yet their "black-box" nature hinders deployment in critical domains. Grounded Visual Reasoning (GVR) approaches attempt to improve interpretability by explicitly couple textual rationales with visual grounding information, which are typically textual coordinates. This mechanism lacks a learnable semantic link to the visual features, often resulting in a semantic-spatial gap where the model hallucinates coordinates that do not correspond to image evidences. In this work, we introduce Composer, a MLLM that leverages a novel visual grounding mechanism based on learned proxy-tokens to promote faithful interpretability. These discrete symbolic pointers explicitly index the image latent space, allowing the model to manipulate visual regions as addressable, semantically manipulable sets. To rigorously validate our novel grounding mechanism, we constructed ComposerGCoT, a dataset synthesized to enable holistic assessment of reasoning consistency and grounding accuracy. Experimental results indicate that Composer achieves performance parity with its coordinate-based counterpart in final answer accuracy, while improving visual grounding accuracy by +9.0 points. By demonstrating that discrete proxy-tokens capture spatial semantics more effectively than typical textual coordinates, we establish that visual grounding mechanisms with learnable semantic links represent a promising path toward trustworthy and reliable MLLMs.

Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild

arXiv 2026-06-22

Reconstructing dynamic non-rigid objects from monocular video requires integrating visual cues from direct observations with data-driven priors over geometry and appearance. Prior approaches either learn to directly predict 4D representations from visual input or initialize a 3D representation that is subsequently deformed and refined based on video evidence. However, the former are constrained by the scarcity of 4D training data, while the latter leverage priors only for the initial reconstruction and rely solely on video supervision thereafter; neither handles complex in-the-wild scenarios with large deformations and occlusions well. We present Lift4D, a test-time optimization framework that addresses both limitations. First, we adapt an existing single-view 3D reconstruction model to yield temporally consistent per-frame predictions via causal latent conditioning, providing a coherent initialization for a deformable 3D Gaussian Splatting representation. We then ``sculpt'' this representation to match the input video through an occlusion-aware optimization that faithfully recovers visible surface details while completing unobserved regions using a view-conditioned diffusion prior. We demonstrate that Lift4D clearly improves over prior 4D reconstruction methods, particularly on challenging in-the-wild sequences with severe occlusions and non-rigid motion.