Video Generation 理论进展
Accelerating Multimodal Large Language Models with Prior-Corrected Token Reduction
Visual token reduction has emerged as an effective strategy for accelerating Multimodal Large Language Models (MLLMs). Many existing methods prune tokens by ranking text-visual attention scores. However, we show that attention is often dominated by a model-induced prior: even without textual instruction, MLLMs tend to focus on certain task-agnostic regions. Consequently, the attention scores of instruction-conditioned tokens are suppressed, increasing the risk that these tokens are discarded during pruning. To address this issue, we propose Prior-Corrected Token Reduction (PriorTR), a training-free token reduction method that explicitly separates task-conditioned attention from the model-induced prior. PriorTR estimates the attention map of the prior, and contrasts it with the task-conditioned attention distribution to measure the additional usable information contributed by each visual token. Importantly, PriorTR computes both the model-induced prior and the task-conditioned posterior within a single forward pass by introducing a null token that serves as an instruction-agnostic probe in the attention block. This design avoids duplicated propagation. Extensive experiments across multiple multimodal benchmarks and MLLMs demonstrate that PriorTR consistently improves the trade-off between accuracy and efficiency over strong training-free baselines, particularly under aggressive token budgets.
Towards Fast and Effective Long Video Understanding of Multimodal Large Language Models via Adaptive Quasi-Gaussian Sampling
Long video understanding remains a daunting challenge for \emph{Multimodal Large Language Models} (MLLMs) due to the excessive computation and memory footprint. Thus, \emph{keyframe selection} is often adopted to mitigate this shortcoming, which however still suffers from low flexibility and high noise due to its hard sampling principle. In this paper, we define video frame selection as a problem of \emph{Quasi-Gaussian Sampling}, and propose an adaptive and training-free approach termed \textbf{\emph{AdaQ}}. Inspired by the \(3\)-\(σ\) rule of Gaussian distribution, the objective of AdaQ is to achieve the optimal \(3\)-\(σ\) interval for different examples, \emph{i.e.}, a smaller \(3\)-\(σ\) interval for the local query and a larger one for the global query, thereby facilitating robust and adaptive frame sampling. To validate AdaQ, we apply it to four MLLMs with three embedding models. The extensive experimental results not only show its obvious performance gains over the default MLLMs and the SOTA keyframe selection methods, \emph{e.g.}, helping Qwen3-VL-8B outperform GPT4o by 15.8\% on average by using only 64 frames, but also confirm its superior robustness and high efficiency for long-video understanding, \emph{e.g.}, \textbf{only 1 hyper-parameter} needs to be set. \textbf{Our code project} is given at \href{https://github.com/Zkayovo-xmu/AdaQ}{https://github.com/Zkayovo-xmu/AdaQ}.
Sentence-Level Contextual Entrainment in Large Language Models
Contextual entrainment, which is a newly discovered phenomenon in large language models (LLMs), refers to the tendency of a model to assign higher probabilities to tokens that appear in its context. In this work, we extend this phenomenon from the token level to the sentence level by examining the per-token mean log-probability of a sentence instead of the probabilities of individual tokens. We investigate sentence-level contextual entrainment across 26 LLMs from seven families and two datasets, which cover both subjective and objective tasks. We find that sentence-level contextual entrainment exists. This means that the sentences in the prompt (even if they are counterfactual statements) can significantly increase their probability during model inference time. As the model size increases, contextual entrainment gradually decreases. We also find that contextual entrainment is controlled by 2% to 4% of the attention heads. Turning off these attention heads can effectively mitigate contextual entrainment without hurting the model's performance.
Beyond Trajectory Imitation: Strategy-Guided Policy Optimization for LLM Reasoning
Distilling reasoning capabilities from strong to weak language models typically involves imitating specific solution trajectories, effectively transferring what to answer rather than how to reason. This trajectory-level imitation encourages memorization of instance-specific steps rather than acquisition of transferable problem-solving skills, limiting generalization to novel problems. We propose Strategy-Guided Policy Optimization (SGPO), which replaces instance-level trajectory imitation with reusable strategy distillation. SGPO extracts structured strategy descriptions from strong-model responses and, for each problem, constructs both autonomous and strategy-guided trajectories to enable direct comparison of the model's behavior with and without strategic guidance. The framework then addresses two key questions. For how to distill, a token-level forward-KL objective selectively transfers the distributional shift induced by strategy conditioning into the unguided policy, with proximal constraints ensuring stability. For when to distill, adaptive instance-level weighting strengthens guidance when autonomous exploration falls short and reduces it as the model's own competence grows. Experiments on four mathematical benchmarks across two model families show that SGPO consistently outperforms SFT, on-policy RL, and hybrid-policy baselines, improving the average score by 2.2 points over the strongest baseline on Qwen2.5-7B-Instruct. Analysis reveals that the forward-KL objective provides an inherently selective distillation signal that outperforms direct trajectory imitation, and that strategy distillation exhibits complementary scaling with base model capability.
Spectral Evolution-Guided Token Pruning in Multimodal Large Language Models
Reducing visual token redundancy is critical for accelerating Multimodal Large Language Models (MLLMs) without degrading cross-modal reasoning performance. Existing token pruning methods typically rely on single-layer signals, such as attention scores or token similarities, which overlook the cross-layer transformation of visual representations and may exhibit positional bias in multimodal token sequences. To address this limitation, we propose a training-free token pruning framework based on Cross-Layer Spectral Evolution (CLSE). Instead of measuring token importance from single-layer feature magnitudes, CLSE quantifies how token representations evolve across Transformer layers in the frequency domain. This evolution reflects the transition from high-frequency structural details to low-frequency semantic abstractions. We observe that tokens with stronger spectral redistribution across layers are more likely to be semantically active and should therefore be preserved. By modeling cross-layer token dynamics, CLSE provides a stable importance criterion that mitigates positional bias. Extensive experiments on both image and video benchmarks demonstrate that CLSE achieves a superior trade-off between efficiency and accuracy under aggressive token reduction. Across multiple MLLMs, CLSE reduces FLOPs, KV cache memory, and latency while maintaining competitive or improved performance.
LoCC: Detection and Localization of Lip-Syncing Deepfakes via Counterfactual Frame Consistency
Lip-syncing deepfakes are among the most challenging forms of manipulated media because their artifacts are localized almost exclusively to the mouth region and evolve dynamically over time. Detecting such deepfakes requires precise temporal and spatial modeling of lip motion. In this paper, we propose LoCC, a novel detection framework that performs fine-grained detection and localization of lip-syncing deepfakes at both segment and frame levels. Unlike prior approaches that analyze videos holistically, our method evaluates whether each frame aligns with a counterfactual estimate generated from its temporal neighbors. Real videos exhibit strong and stable consistency, whereas lip-sync deepfakes introduce localized inconsistencies. Following a teacher-student learning paradigm, our model effectively captures these frame-level discrepancies and achieves superior performance over state-of-the-art methods on multiple benchmark lip-syncing deepfake datasets, including LAV-DF, AVDF1M, FakeAVCeleb, and KODF, and generalizes well across compression levels and datasets.
Can Single-View Mesh Reconstruction Generalize to Robot Camera Rotation?
Single-view mesh reconstruction predicts object meshes and spatial layouts from a single observation, making it attractive for fast robot spatial reasoning and real-to-sim digital twins. However, robot-mounted cameras naturally rotate during manipulation and navigation, while learned single-view reconstruction models often rely on view-dependent priors and may generalize poorly to out-of-distribution camera rotations. Such rotations can introduce 3D inconsistencies, incorrect layouts, and violations of physical constraints, but this failure mode remains under-evaluated. We introduce an evaluation protocol with controlled axis-wise roll, pitch, and yaw sweeps to trace errors in monocular depth estimation (MDE), canonical object meshes, camera-space layout, and physical plausibility within a representative SAM3D-style pipeline. On the Aria Digital Twin dataset and a real Franka wrist-camera sequence, camera rotations induce MDE distortion, layout drift, and collision penetration, while canonical mesh predictions remain relatively stable. A two-stage SAM3D+FoundationPose pipeline is more robust than one-stage feed-forward layout prediction, and our Gravity-Aware Refinement reduces one-stage pairwise ICP-based layout-orientation error by 47.1\(\%\). Our evaluation reveals that current single-view mesh reconstruction methods generalize poorly to robot camera rotation, and suggests that explicit gravity cues are important for reliable robotic single-view mesh reconstruction.
Position: Correct Answer, Wrong Mechanism -- When AI Scientists Defend General Claims Their Own Data Contradicts
AI scientist systems are described as tools, coauthors, or founders, but we evaluate them as if only the final answer matters. This position paper argues that outcome-only evaluation is insufficient, and that task outcome, mechanism fidelity, and epistemic honesty must be measured separately. Our evidence comes from 28 episodes of a coding agent attempting to rediscover a known particle identification observable in a Geant4 simulation, including an 8-episode probe across two additional frontier models. In 4/20 primary-model and 3/8 cross-model episodes, agents reach right-looking results through incorrect reasoning that breaks when conditions change, which we call Correct Answer, Wrong Mechanism (CAWM). Honesty and mechanism fidelity dissociate within a single agent trajectory. When given a partially misleading prior, all five agents reject the false component on evidence, yet one defends its chosen observable with physics inconsistent with its own data. In the simulation-based discovery setting studied here, coding agents prove reliable tools but unreliable scientific co-authors for open-ended claim-making, where co-author trust requires mechanism-fidelity verification they do not reliably self-apply. The failure is detectable, and we propose a lightweight test. A one-step regime-shift check needs only the agent's claim and flags the over-generalized cases. A companion recomputation flags the remaining cases when the correct observable is known. Together, these checks flag every CAWM case in this study.
Adaptive Hard-Soft Physics-Informed Neural Networks for Robust Boundary-Constrained PDE Solving
Physics-informed neural networks (PINNs) provide an effective way to solve partial differential equations (PDEs) by embedding physical principles into the learning process. However, the conventional PINN formulation, in which all constraints are imposed as soft penalty terms within a composite loss, often exhibits slow convergence, sensitivity to loss weight scaling, and inaccurate boundary enforcement due to poor conditioning of the optimization landscape. To address these limitations, this study proposes a unified hard--soft physics--informed neural network (HSPINN) with adaptive loss weighting. In this framework, Dirichlet and periodic boundary conditions are enforced exactly by construction through analytical or polynomial lifting, masking functions, and periodic feature mappings, while the governing PDE residuals, Neumann fluxes, and initial conditions are treated as soft constraints. An inverse-share softmax strategy dynamically balances the relative importance of individual loss components during training, eliminating manual penalty tuning and improving gradient stability. This formulation ensures boundary admissibility throughout optimization and enhances convergence efficiency and numerical robustness. Applications to representative elliptic (Poisson), parabolic (Burgers), and hyperbolic (convection with periodic boundaries) problems demonstrate that HSPINN consistently achieves faster convergence, higher accuracy, and greater stability than conventional PINNs, establishing a general and scalable foundation for physics-constrained deep learning across science and technology.
Physics-Informed Modeling for Wood Thermal Analysis and Prediction
Wood materials exhibit complex, spatially varying thermal properties that challenge traditional architectural assumptions of material homogeneity. Although data-driven approaches can directly map wood RGB images to their corresponding thermal responses, they operate as uninterpretable black boxes that prioritize statistical correlation and may absorb experimental noise rather than thermodynamic plausibility. To address these limitations, we present physics-informed deep learning frameworks that integrate partial differential equations (PDEs) to predict pixel-level thermal responses of spatially heterogeneous wood materials using wood RGB images and testbed temperature maps. Specifically, we investigate two distinct approaches to enforcing a normalized 2D steady-state heat transfer equation derived from the general heat transfer equation: Physics-Informed Convolutional Neural Networks (PICNNs), which embed physics as a soft penalty term in the loss function, and Physics-Integrated Convolutional Neural Networks (PInteCNNs), which hard-code an analytical approximator-predictor-corrector solver directly into convolutional neural networks. To validate our proposed approaches, we collect three real-world multimodal datasets of Poplar, Grandis Cross-Cut (Grandis-CC), and Grandis Radial-Cut (Grandis-RC) wood samples. We further demonstrate that embedding physical inductive biases successfully balances predictive accuracy, physical interpretability, and intra-species diversity, outperforming data-driven approaches in handling complex wood material heterogeneity and enabling the extraction of interpretable physical parameters. Project: https://zekifayes.github.io/pim
Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation
Text and image conditioned 3D models now generate convincing assets, but they still offer little direct control over the space an object should occupy or avoid. In authoring, this spatial intent is often known before generation starts. A chair should fit a seating envelope, a prop should leave clearance for motion, or a part should expose a contact surface. Prompts and image views are poor carriers for such constraints, requiring the need for an explicit control interface. We present Arbor, a trainable attachment for text conditioned latent 3D generation. Arbor introduces constraint meshes as a native 3D control interface. The interface uses hull regions where geometry should exist, avoidance regions that should remain empty, and touch regions the object should contact. Unlike completion or whole object scaffold control, these meshes are not target evidence. They are local typed requirements and can include regions where no surface should appear. Arbor keeps this signal as geometry by converting constraint meshes into tokens and learning a routed attachment inside a frozen denoiser. Each latent region can therefore receive the part of the constraint that matters for its spatial location. We evaluate Arbor on automatic and artist curated control benchmarks with hull, avoidance, and touch constraints, and compare the metric trends to a user preference study. Even without dedicated compliance losses, Arbor improves constraint obedience while preserving object quality and variation under fixed constraints.
It's Much Easier for Neural Networks to learn Game of Life Dynamics with the Right Activation Function: Polynomial Kolmogorov-Arnold Networks
Previous work has found a gap between the scale of neural networks that reliably learn Conway's Game of Life, and minimal networks capable of representing the classic cellular automaton with hard-coded parameter values. Viewing neural network learning as a search process suggests a dependence on networks large enough to contain sub-networks with lucky initializations (sometimes known as 'winning tickets') that actually learn the task. In this work, we reorient our perspective from discovering Life rules as a search problem back to a learning problem, and reason that with fitting inductive biases, the problem should be much more amenable to minimal networks. We find that network variants with several alternative activation functions meaningfully outperform the default choice of Rectified Linear Units, and in particular, that a 2nd degree polynomial activation function consistently learns Life dynamics with or without the benefit of learning neural weights. Our results provide an informative demonstration of the benefits of matching learning to the task at hand and challenge the easy default choice of scale for all problems. In particular, we advocate for the use of cellular automata as simple test domains for developing strategies that can benefit machine learning for science, physics-based deep learning, and interpretable machine learning.
ShotcreteDepth: A Bi-modal Dataset for Robust Robotic Depth Perception in Shotcrete Construction Environments
We introduce ShotcreteDepth, a bi-modal dataset from the construction domain that captures both an active shotcreting process and general construction environments. The dataset comprises stereo RGB imagery and LiDAR point clouds acquired under harsh real-world conditions, including high turbidity and poor illumination. Such conditions adversely affect sensor measurements, leading to incomplete and noisy observations that pose significant challenges for perception systems in autonomous applications. Alongside the dataset, we release a lightweight annotation tool designed for time-efficient labeling of LiDAR point clouds. ShotcreteDepth consists of 11,252 temporally synchronized data samples, of which 220 are annotated for evaluation purposes. The dataset supports research in stereo matching, depth completion, and depth estimation under conditions that closely reflect the operational complexities found in industrial settings. Project repository: https://github.com/dtu-pas/shotcrete-depth
Neural Parameter Calibration for Finite-State Mean Field Games
Mean field games efficiently approximate a very large population of strategic agents. While these games can aid the understanding of complex systems, their deployment in real-world settings is challenged by the specification of their parameters: mean field games (MFGs) often involve hidden preferences, constraints, and interactions that can rarely be theoretically derived or directly observed. To address this gap, we present a neural network-based framework for learning parametric, finite-state MFGs from observed population dynamics. To do so, we formulate the parameter calibration as an inverse problem and use implicit differentiation to backpropagate through the games' equilibrium. The resulting approach is fully differentiable and enables us to estimate flexible trajectory-wise parameter paths, including state- and time-dependent specifications without requiring observations of the individual agents' actions or rewards. We provide a proof for the exactness of the gradient computation in a discrete-time formulation. We validate our framework through numerical experiments across four systems of increasing complexity, ranging from synthetic linear-quadratic benchmarks to real-world urban mobility datasets.
A Set-Theoretic Approach to Detecting Logic Bugs in DBMS Inner Join Optimizations
The query optimizer is a fundamental component of database management systems that determines the most efficient execution strategy for a given query by evaluating alternative query plans. Among its tasks, join optimization plays a central role, as the order of joins in multi-table queries can significantly affect execution performance. However, due to the inherent complexity of join optimization, logical bugs are inevitable and often difficult to detect. While existing fuzzing tools have shown notable success in uncovering crash- and performance-related errors, effectively identifying logical bugs -- cases in which the system produces incorrect query results -- remains largely unresolved. In this paper, we propose a metamorphic testing approach to detect DBMS bugs related to INNER JOIN optimization through the lens of set theory. For each testing case, equivalent queries are generated based on a basic set operation -- intersection -- and three semantics-preserving transformation rules, i.e., symmetric join transformation, asymmetric difference transformation, and symmetric difference transformation, are introduced. These rules rewrite a simple NATURAL/INNER JOIN query into a more complex, yet semantically equivalent, form. We implement this design in JoinEquiv, which serves as a testing oracle to systematically uncover logical inconsistencies in DBMS query processing by comparing the results of original and transformed queries. Using JoinEquiv, we uncovered 29 previously unknown issues in mainstream DBMSs (MySQL, TiDB, DuckDB, and Percona), and 27 of them were officially confirmed. JoinEquiv reveals deep logical flaws in DBMS optimizers and executors, underscoring its value in enhancing DBMS robustness.
TriggerBench: Investigating Prospective Memory for Large Language Models
While Large Language Models (LLMs) are increasingly deployed in long interactions, existing evaluations focus predominantly on retrospective memory (RM) via explicit queries. Prospective memory (PM), the critical ability to spontaneously recall and act on latent constraints without direct prompts, remains largely unevaluated. We introduce TriggerBench, a comprehensive PM benchmark spanning five dimensions across both daily assistants and professional workflows. TriggerBench pairs scenarios with matched RM controls, contrastive positive/negative variants, and overloaded triggers, enabling fine-grained measurement of proactive recall, false-alarm rate, and attentional robustness under a single protocol. Our evaluation yields three key findings. (i) PM shows a precision-recall trade-off and attentional fragility. Though enhanced reasoning significantly improves proactive recall, models may overfit to an "always-remind" heuristic. Furthermore, PM accuracy degrades substantially under implicit constraints or triggers overloaded by concurrent user requests, indicating that robust PM remains an open challenge. (ii) PM is notably harder than RM: on identical contexts, RM near-saturates up to 100K tokens, while PM decays sharply as context length scales. (iii) PM may serve as a behavioral probe of spare reasoning capacity. Pairing PM scenarios with AIME-2025 math problems reveals that successful trajectories yield higher PM accuracy than failed ones at the same context length, showing PM tracks spare reasoning budget that token count obscures. Project page: https://github.com/KristenZHANG/TriggerBench-Official.
SQLConductor: Search-to-Policy Learning for Step-wise Text-to-SQL Orchestration
Text-to-SQL enables users to access relational databases via natural language, but real-world settings remain challenging due to coordinated reasoning over complex database environments. Existing systems often use multi-stage pipelines or reasoning models specialized for individual stages. However, fixed pipelines rely on predefined stage orders, limiting their adaptivity to query demands and intermediate evidence. Recent orchestration-based methods provide flexibility by composing specialized modules for each query, but typical plan-then-execute approaches still commit to a complete workflow before execution and cannot adapt to intermediate artifacts and feedback. In this paper, we propose SQLConductor, a step-wise orchestration learning framework for Text-to-SQL. SQLConductor formulates Text-to-SQL subtasks as specialized actions for workflow composition and trains a policy model to select the next action based on intermediate artifacts and feedback. To learn this policy, SQLConductor introduces Search-to-Policy Learning, which uses Monte Carlo Tree Search to explore candidate workflows and stability estimation to identify robust supervision. The policy model is trained with Stability-weighted Supervised Fine-tuning to prioritize high-quality orchestration patterns and further enhanced through Curriculum Reinforcement Learning. This transforms offline workflow search into a deployable policy for step-wise orchestration at inference time. Experiments on BIRD-Dev and out-of-distribution datasets show that SQLConductor achieves superior execution accuracy and strong generalization, reaching 73.2% EX on BIRD-Dev with a compact orchestration policy coordinating frozen larger action models, outperforming prior methods that directly train comparable or larger Text-to-SQL backbones. Further analyses show that the learned policy adapts orchestration to diverse query demands.
RECALL: Recovery Experience Collection for Active Lifelong Learning in Vision-Language-Action Models
Vision-Language-Action (VLA) models are commonly fine-tuned through passive imitation learning, where additional demonstrations are collected for tasks where the policy performs poorly. This approach incurs several downsides: it requires the robot to fail before data collection is triggered, provides little guidance about which states require supervision, and wastes demonstrator effort on redundant parts of the task where the policy already performs well. In this paper, we propose an active, continual learning paradigm for VLAs. We demonstrate that active, uncertainty-guided data collection leads to more efficient fine-tuning than when using passively-collected demonstrations. However, we also find that fine-tuning only on actively-collected recovery data leads to catastrophic forgetting. We evaluate techniques for continual learning, including replay-based data mixing and elastic weight consolidation, and identify tradeoffs between plasticity to uncertainty-guided recovery data and retention of previously learned behaviors. Overall, our work contributes an empirical study of active continual learning for autoregressive VLAs, establishing that uncertainty-guided recovery demonstrations can improve adaptation efficiency while also revealing open challenges when targeted new data is incorporated into large robot policies.
Enforcing Human-like Kinematics in Dexterous Piano Playing via Adversarial Posture Regularization
Reinforcement learning can train bimanual dexterous hands to play piano in physics simulation with high note accuracy, but for high-DoF dexterous hands, relying solely on task rewards or IK inversion often leads to unnatural postures and joint overextension. We propose \textit{Adversarial Posture Regularization (APR)}. It avoids expensive, song-aligned expert demonstration data and instead uses a small amount of casual human playing data. By matching the distribution of the posture of the policy with the human prior through an adversarial objective, APR encourages more human-like hand shapes. Meanwhile, we collect and release unstructured hand motion data of piano playing using a consumer-grade Meta Quest 3, and retarget the key motion information to the Shadow Hand. Finally, we achieve significantly better performance than prior methods on all three human-likeness metrics (cPSI, BSE, and FAC) as well as in visual quality. Project repository: https://github.com/APRProject/APRPianist.
Topological Online Learning for Displacement-based Formation Control
This paper addresses the problem of robust formation control by introducing Topological Online Learning for Displacement-based (TOLD) formation control, a real-time edge-level adaptation framework. Unlike conventional node-level robust controllers that regulate individual robot inputs without modifying the interaction topology, TOLD updates the interaction topology weights online to directly minimize formation distortion. Two strategies are proposed under the TOLD formation control framework: Online Gradient Flow (OGF) with unconstrained weights and Online Exponential Gradient Flow (OExpGF) with non-negative convex weights. Theoretical analysis establishes that, for single-integrator agents over directed graphs, OExpGF guarantees asymptotic consensus, while OGF ensures bounded formation distortion. Simulations with twelve robots under intermittent disturbances show 1.2%-33.14% median cumulative Root Mean Distortion Error reduction when augmenting TOLD with node-level controllers. Hardware experiments with Crazyflie 2.0 quadrotors demonstrate over 62% (OGF) and 31.4% (OExpGF) reduction in median formation distortion compared to fixed-weight consensus.